Replace all secondary flags with bitflags stored in the flags_2 var

This commit is contained in:
CitadelStationBot
2017-08-17 09:19:14 -05:00
parent 2b144561e1
commit 87b3df3069
367 changed files with 1887 additions and 880 deletions
+1 -1
View File
@@ -178,7 +178,7 @@
var/turf/T = assigned_turfs[i]
if(T.type == turf_type)
T.ChangeTurf(/turf/open/space,/turf/open/space)
T.flags |= UNUSED_TRANSIT_TURF
T.flags_1 |= UNUSED_TRANSIT_TURF_1
/obj/docking_port/stationary/transit/Destroy(force=FALSE)
if(force)
+3 -3
View File
@@ -61,7 +61,7 @@
var/obj/machinery/power/emitter/energycannon/magical/our_statue
var/list/mob/living/sleepers = list()
var/never_spoken = TRUE
flags = NODECONSTRUCT
flags_1 = NODECONSTRUCT_1
/obj/structure/table/abductor/wabbajack/Initialize(mapload)
. = ..()
@@ -168,7 +168,7 @@
var/datum/job/captain/C = new /datum/job/captain
access_card.access = C.get_access()
access_card.access |= ACCESS_CENT_BAR
access_card.flags |= NODROP
access_card.flags_1 |= NODROP_1
/mob/living/simple_animal/hostile/alien/maid/barmaid/Destroy()
qdel(access_card)
@@ -180,7 +180,7 @@
/obj/structure/table/wood/bar
resistance_flags = LAVA_PROOF | FIRE_PROOF | ACID_PROOF
flags = NODECONSTRUCT
flags_1 = NODECONSTRUCT_1
max_integrity = 1000
var/boot_dir = 1