Replace all secondary flags with bitflags stored in the flags_2 var
This commit is contained in:
@@ -4,7 +4,7 @@
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icon = 'icons/obj/surgery.dmi'
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icon_state = "retractor"
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materials = list(MAT_METAL=6000, MAT_GLASS=3000)
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flags = CONDUCT
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flags_1 = CONDUCT_1
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w_class = WEIGHT_CLASS_TINY
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origin_tech = "materials=1;biotech=1"
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@@ -15,7 +15,7 @@
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icon = 'icons/obj/surgery.dmi'
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icon_state = "retractor"
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materials = list(MAT_METAL=6000, MAT_GLASS=3000)
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flags = CONDUCT
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flags_1 = CONDUCT_1
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w_class = WEIGHT_CLASS_TINY
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origin_tech = "materials=1;biotech=1"
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toolspeed = 0.5
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@@ -27,7 +27,7 @@
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icon = 'icons/obj/surgery.dmi'
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icon_state = "hemostat"
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materials = list(MAT_METAL=5000, MAT_GLASS=2500)
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flags = CONDUCT
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flags_1 = CONDUCT_1
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w_class = WEIGHT_CLASS_TINY
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origin_tech = "materials=1;biotech=1"
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attack_verb = list("attacked", "pinched")
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@@ -39,7 +39,7 @@
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icon = 'icons/obj/surgery.dmi'
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icon_state = "hemostat"
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materials = list(MAT_METAL=5000, MAT_GLASS=2500)
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flags = CONDUCT
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flags_1 = CONDUCT_1
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w_class = WEIGHT_CLASS_TINY
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origin_tech = "materials=1;biotech=1"
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toolspeed = 0.5
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@@ -52,7 +52,7 @@
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icon = 'icons/obj/surgery.dmi'
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icon_state = "cautery"
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materials = list(MAT_METAL=2500, MAT_GLASS=750)
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flags = CONDUCT
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flags_1 = CONDUCT_1
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w_class = WEIGHT_CLASS_TINY
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origin_tech = "materials=1;biotech=1"
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attack_verb = list("burnt")
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@@ -64,7 +64,7 @@
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icon = 'icons/obj/surgery.dmi'
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icon_state = "cautery"
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materials = list(MAT_METAL=2500, MAT_GLASS=750)
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flags = CONDUCT
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flags_1 = CONDUCT_1
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w_class = WEIGHT_CLASS_TINY
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origin_tech = "materials=1;biotech=1"
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toolspeed = 0.5
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@@ -80,7 +80,7 @@
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righthand_file = 'icons/mob/inhands/equipment/tools_righthand.dmi'
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hitsound = 'sound/weapons/circsawhit.ogg'
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materials = list(MAT_METAL=10000, MAT_GLASS=6000)
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flags = CONDUCT
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flags_1 = CONDUCT_1
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force = 15
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w_class = WEIGHT_CLASS_NORMAL
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origin_tech = "materials=1;biotech=1"
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@@ -94,7 +94,7 @@
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icon_state = "drill"
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hitsound = 'sound/weapons/circsawhit.ogg'
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materials = list(MAT_METAL=10000, MAT_GLASS=6000)
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flags = CONDUCT
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flags_1 = CONDUCT_1
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force = 10
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w_class = WEIGHT_CLASS_SMALL
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origin_tech = "materials=1;biotech=1"
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@@ -109,7 +109,7 @@
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icon_state = "scalpel"
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lefthand_file = 'icons/mob/inhands/equipment/medical_lefthand.dmi'
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righthand_file = 'icons/mob/inhands/equipment/medical_righthand.dmi'
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flags = CONDUCT
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flags_1 = CONDUCT_1
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force = 10
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w_class = WEIGHT_CLASS_TINY
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throwforce = 5
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@@ -126,7 +126,7 @@
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desc = "Ultra-sharp blade attached directly to your bone for extra-accuracy."
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icon = 'icons/obj/surgery.dmi'
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icon_state = "scalpel"
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flags = CONDUCT
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flags_1 = CONDUCT_1
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force = 10
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w_class = WEIGHT_CLASS_TINY
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throwforce = 5
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@@ -153,7 +153,7 @@
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righthand_file = 'icons/mob/inhands/equipment/medical_righthand.dmi'
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hitsound = 'sound/weapons/circsawhit.ogg'
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throwhitsound = 'sound/weapons/pierce.ogg'
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flags = CONDUCT
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flags_1 = CONDUCT_1
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force = 15
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w_class = WEIGHT_CLASS_NORMAL
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throwforce = 9
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@@ -171,7 +171,7 @@
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icon_state = "saw"
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hitsound = 'sound/weapons/circsawhit.ogg'
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throwhitsound = 'sound/weapons/pierce.ogg'
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flags = CONDUCT
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flags_1 = CONDUCT_1
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force = 10
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w_class = WEIGHT_CLASS_SMALL
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throwforce = 9
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