No gunning sadly
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@@ -73,6 +73,12 @@
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/obj/item/tank/proc/populate_gas()
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return
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/obj/item/tank/DoRevenantThrowEffects(atom/target)
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if(air_contents)
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var/turf/location = get_turf(src)
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location.assume_air(air_contents)
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visible_message("<span class='warning'[src] leaks gas!")
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/obj/item/tank/Destroy()
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if(air_contents)
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qdel(air_contents)
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