adds text announcing the end of the round for clockcult victory
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@@ -182,4 +182,5 @@
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L.fire_stacks = INFINITY
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L.IgniteMob()
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sleep(50)
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send_to_playing_players("<span class='brass'>\"Ratvar has been freed Reebe, rejoice!\"</span>")
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SSticker.force_ending = 1
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