This commit is contained in:
kevinz000
2017-08-29 09:33:37 -07:00
1565 changed files with 72678 additions and 86867 deletions
+1 -1
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@@ -10,7 +10,7 @@
-- Will change all the tube lights to green
UPDATE /obj/machinery/light IN world SET color = "#0F0" WHERE icon_state == "tube1"
-- Will delete all pickaxes. "IN world" is not required.
DELETE /obj/item/weapon/pickaxe
DELETE /obj/item/pickaxe
-- Will flicker the lights once, then turn all mobs green. The semicolon is important to separate the consecutive querys, but is not required for standard one-query use
CALL flicker(1) ON /obj/machinery/light; UPDATE /mob SET color = "#00cc00"
@@ -3,8 +3,8 @@
/proc/_abs(A)
return abs(A)
/*/proc/_animate(atom/A, set_vars, time = 10, loop = 1, easing = LINEAR_EASING, flags = null)
animate(A, set_vars, time, loop, easing, flags)
/*/proc/_animate(atom/A, set_vars, time = 10, loop = 1, easing = LINEAR_EASING, flags_1 = null)
animate(A, set_vars, time, loop, easing, flags_1)
Borked. If anyone wants to fix this be my guest.*/
/proc/_acrccos(A)
@@ -112,8 +112,8 @@
/proc/_range(Dist, Center = usr)
return range(Dist, Center)
/proc/_regex(pattern, flags)
return regex(pattern, flags)
/proc/_regex(pattern, flags_1)
return regex(pattern, flags_1)
/proc/_REGEX_QUOTE(text)
return REGEX_QUOTE(text)
+5 -7
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@@ -24,7 +24,7 @@ GLOBAL_DATUM_INIT(ahelp_tickets, /datum/admin_help_tickets, new)
QDEL_NULL(cstatclick)
QDEL_NULL(rstatclick)
return ..()
/datum/admin_help_tickets/proc/TicketByID(id)
var/list/lists = list(active_tickets, closed_tickets, resolved_tickets)
for(var/I in lists)
@@ -185,8 +185,6 @@ GLOBAL_DATUM_INIT(ahelp_tickets, /datum/admin_help_tickets, new)
TimeoutVerb()
var/parsed_message = keywords_lookup(msg)
statclick = new(null, src)
_interactions = list()
@@ -194,7 +192,7 @@ GLOBAL_DATUM_INIT(ahelp_tickets, /datum/admin_help_tickets, new)
AddInteraction("<font color='blue'>[key_name_admin(usr)] PM'd [LinkedReplyName()]</font>")
message_admins("<font color='blue'>Ticket [TicketHref("#[id]")] created</font>")
else
MessageNoRecipient(msg, parsed_message)
MessageNoRecipient(msg)
//send it to irc if nobody is on and tell us how many were on
var/admin_number_present = send2irc_adminless_only(initiator_ckey, "Ticket #[id]: [name]")
@@ -249,13 +247,13 @@ GLOBAL_DATUM_INIT(ahelp_tickets, /datum/admin_help_tickets, new)
//message from the initiator without a target, all admins will see this
//won't bug irc
/datum/admin_help/proc/MessageNoRecipient(msg, parsed_msg)
/datum/admin_help/proc/MessageNoRecipient(msg)
var/ref_src = "\ref[src]"
//Message to be sent to all admins
var/admin_msg = "<span class='adminnotice'><span class='adminhelp'>Ticket [TicketHref("#[id]", ref_src)]</span><b>: [LinkedReplyName(ref_src)] [FullMonty(ref_src)]:</b> [parsed_msg]</span>"
var/admin_msg = "<span class='adminnotice'><span class='adminhelp'>Ticket [TicketHref("#[id]", ref_src)]</span><b>: [LinkedReplyName(ref_src)] [FullMonty(ref_src)]:</b> [keywords_lookup(msg)]</span>"
AddInteraction("<font color='red'>[LinkedReplyName(ref_src)]: [msg]</font>")
//send this msg to all admins
for(var/client/X in GLOB.admins)
if(X.prefs.toggles & SOUND_ADMINHELP)
+1 -1
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@@ -3,7 +3,7 @@
set category = "Debug"
var/new_rating = input("Enter new rating:","Num") as num
if(new_rating && M.component_parts)
for(var/obj/item/weapon/stock_parts/P in M.component_parts)
for(var/obj/item/stock_parts/P in M.component_parts)
P.rating = new_rating
M.RefreshParts()
@@ -16,11 +16,11 @@
organ.Insert(C)
if("add implant")
for(var/path in subtypesof(/obj/item/weapon/implant))
var/dat = replacetext("[path]", "/obj/item/weapon/implant/", ":")
for(var/path in subtypesof(/obj/item/implant))
var/dat = replacetext("[path]", "/obj/item/implant/", ":")
organs[dat] = path
var/obj/item/weapon/implant/organ = input("Select implant type:", "Organ Manipulation", null) in organs
var/obj/item/implant/organ = input("Select implant type:", "Organ Manipulation", null) in organs
organ = organs[organ]
organ = new organ
organ.implant(C)
@@ -31,14 +31,14 @@
organs["[I.name] ([I.type])"] = I
for(var/X in C.implants)
var/obj/item/weapon/implant/I = X
var/obj/item/implant/I = X
organs["[I.name] ([I.type])"] = I
var/obj/item/organ = input("Select organ/implant:", "Organ Manipulation", null) in organs
organ = organs[organ]
if(!organ) return
var/obj/item/organ/O
var/obj/item/weapon/implant/I
var/obj/item/implant/I
if(isorgan(organ))
O = organ
@@ -52,7 +52,7 @@
if(operation == "remove organ/implant")
qdel(organ)
else if(I) // Put the implant in case.
var/obj/item/weapon/implantcase/case = new(get_turf(C))
var/obj/item/implantcase/case = new(get_turf(C))
case.imp = I
I.loc = case
case.update_icon()
+9 -9
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@@ -7,7 +7,7 @@ GLOBAL_VAR_INIT(highlander, FALSE)
send_to_playing_players("<span class='boldannounce'><font size=6>THERE CAN BE ONLY ONE</font></span>")
for(var/obj/item/weapon/disk/nuclear/N in GLOB.poi_list)
for(var/obj/item/disk/nuclear/N in GLOB.poi_list)
N.relocate() //Gets it out of bags and such
for(var/mob/living/carbon/human/H in GLOB.player_list)
@@ -50,26 +50,26 @@ GLOBAL_VAR_INIT(highlander, FALSE)
equip_to_slot_or_del(new /obj/item/device/radio/headset/heads/captain(src), slot_ears)
equip_to_slot_or_del(new /obj/item/clothing/head/beret/highlander(src), slot_head)
equip_to_slot_or_del(new /obj/item/clothing/shoes/combat(src), slot_shoes)
equip_to_slot_or_del(new /obj/item/weapon/pinpointer(src), slot_l_store)
for(var/obj/item/weapon/pinpointer/P in src)
equip_to_slot_or_del(new /obj/item/pinpointer(src), slot_l_store)
for(var/obj/item/pinpointer/P in src)
P.attack_self(src)
var/obj/item/weapon/card/id/W = new(src)
var/obj/item/card/id/W = new(src)
W.icon_state = "centcom"
W.access = get_all_accesses()
W.access += get_all_centcom_access()
W.assignment = "Highlander"
W.registered_name = real_name
W.flags |= NODROP
W.flags_1 |= NODROP_1
W.update_label(real_name)
equip_to_slot_or_del(W, slot_wear_id)
var/obj/item/weapon/claymore/highlander/H1 = new(src)
var/obj/item/claymore/highlander/H1 = new(src)
if(!GLOB.highlander)
H1.admin_spawned = TRUE //To prevent announcing
put_in_hands(H1)
H1.pickup(src) //For the stun shielding
var/obj/item/weapon/bloodcrawl/antiwelder = new(src)
var/obj/item/bloodcrawl/antiwelder = new(src)
antiwelder.name = "compulsion of honor"
antiwelder.desc = "You are unable to hold anything in this hand until you're the last one left!"
antiwelder.icon_state = "bloodhand_right"
@@ -108,10 +108,10 @@ GLOBAL_VAR_INIT(highlander, FALSE)
var/obj/item/slot_item_hand = H.get_item_for_held_index(2)
H.dropItemToGround(slot_item_hand)
var /obj/item/weapon/multisword/multi = new(H)
var /obj/item/multisword/multi = new(H)
H.put_in_hands_or_del(multi)
var/obj/item/weapon/card/id/W = new(H)
var/obj/item/card/id/W = new(H)
W.icon_state = "centcom"
W.access = get_all_accesses()
W.access += get_all_centcom_access()
+7 -1
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@@ -9,6 +9,11 @@
freq = pick(0.5, 0.7, 0.8, 0.85, 0.9, 0.95, 1.1, 1.2, 1.4, 1.6, 2.0, 2.5)
to_chat(src, "You feel the Honkmother messing with your song...")
var/vol = input(usr, "What volume would you like the sound to play at?",, 100) as null|num
if(!vol)
return
vol = Clamp(vol, 1, 100)
var/sound/admin_sound = new()
admin_sound.file = S
admin_sound.priority = 250
@@ -17,7 +22,8 @@
admin_sound.wait = 1
admin_sound.repeat = 0
admin_sound.status = SOUND_STREAM
admin_sound.volume = vol
var/res = alert(usr, "Show the title of this song to the players?",, "No", "Yes", "Cancel")
switch(res)
if("Yes")
+1 -1
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@@ -800,7 +800,7 @@ GLOBAL_LIST_EMPTY(custom_outfits) //Admin created outfits
var/list/headwear = typesof(/obj/item/clothing/head)
var/list/glasses = typesof(/obj/item/clothing/glasses)
var/list/masks = typesof(/obj/item/clothing/mask)
var/list/ids = typesof(/obj/item/weapon/card/id)
var/list/ids = typesof(/obj/item/card/id)
var/uniform_select = "<select name=\"outfit_uniform\"><option value=\"\">None</option>"
for(var/path in uniforms)