mob fixes
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@@ -103,8 +103,6 @@
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if(href_list["ready"])
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if(!ticker || ticker.current_state <= GAME_STATE_PREGAME) // Make sure we don't ready up after the round has started
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ready = text2num(href_list["ready"])
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else
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ready = 0
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if(href_list["refresh"])
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src << browse(null, "window=playersetup") //closes the player setup window
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