actually completely pointless of a check, so let's not fuck with it
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@@ -181,9 +181,8 @@
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else
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adjustOxyLoss(3)
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failed_last_breath = 1
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if(!o2overloadtime)
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throw_alert("not_enough_oxy", /obj/screen/alert/not_enough_oxy)
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SEND_SIGNAL(src, COMSIG_ADD_MOOD_EVENT, "suffocation", /datum/mood_event/suffocation)
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throw_alert("not_enough_oxy", /obj/screen/alert/not_enough_oxy)
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SEND_SIGNAL(src, COMSIG_ADD_MOOD_EVENT, "suffocation", /datum/mood_event/suffocation)
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else //Enough oxygen
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failed_last_breath = 0
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