diff --git a/code/modules/surgery/bodyparts/robot_bodyparts.dm b/code/modules/surgery/bodyparts/robot_bodyparts.dm index 83adc57855..d08d8bfa09 100644 --- a/code/modules/surgery/bodyparts/robot_bodyparts.dm +++ b/code/modules/surgery/bodyparts/robot_bodyparts.dm @@ -295,7 +295,7 @@ brute_reduction = 3 burn_reduction = 2 max_damage = 55 - easy_heal_threshhold = 25 //Lower threshhold than true robotic limbs, but very low mindamage too. + easy_heal_threshhold = 20 //Lower threshhold than true robotic limbs, but very low mindamage too. threshhold_passed_mindamage = 5 /obj/item/bodypart/r_arm/robot/surplus_upgraded @@ -305,7 +305,7 @@ brute_reduction = 3 burn_reduction = 2 max_damage = 55 - easy_heal_threshhold = 25 //Lower threshhold than true robotic limbs, but very low mindamage too. + easy_heal_threshhold = 20 //Lower threshhold than true robotic limbs, but very low mindamage too. threshhold_passed_mindamage = 5 /obj/item/bodypart/l_leg/robot/surplus_upgraded @@ -315,7 +315,7 @@ brute_reduction = 3 burn_reduction = 2 max_damage = 55 - easy_heal_threshhold = 25 //Lower threshhold than true robotic limbs, but very low mindamage too. + easy_heal_threshhold = 20 //Lower threshhold than true robotic limbs, but very low mindamage too. threshhold_passed_mindamage = 5 /obj/item/bodypart/r_leg/robot/surplus_upgraded @@ -325,7 +325,7 @@ brute_reduction = 3 burn_reduction = 2 max_damage = 55 - easy_heal_threshhold = 25 //Lower threshhold than true robotic limbs, but very low mindamage too. + easy_heal_threshhold = 20 //Lower threshhold than true robotic limbs, but very low mindamage too. threshhold_passed_mindamage = 5 #undef ROBOTIC_LIGHT_BRUTE_MSG