From 88ce25a09b17c1d0f9bf1d6275815e34b4204656 Mon Sep 17 00:00:00 2001 From: Putnam Date: Mon, 3 Feb 2020 08:10:45 -0800 Subject: [PATCH] hopefully fixing the once-assassin --- code/game/gamemodes/objective.dm | 6 +----- 1 file changed, 1 insertion(+), 5 deletions(-) diff --git a/code/game/gamemodes/objective.dm b/code/game/gamemodes/objective.dm index c713c71b49..459ff2f3d6 100644 --- a/code/game/gamemodes/objective.dm +++ b/code/game/gamemodes/objective.dm @@ -181,14 +181,10 @@ GLOBAL_LIST_EMPTY(objectives) ..() if(target && target.current) explanation_text = "Kill [target.name], the [!target_role_type ? target.assigned_role : target.special_role]. You only need to kill them once; if they come back, you've still succeeded." + START_PROCESSING(SSprocessing,src) else explanation_text = "Free Objective" -/datum/objective/assassinate/once/find_target_by_role(role, role_type=0, invert=0) - . = ..() - if(.) - START_PROCESSING(SSprocessing,src) - /datum/objective/assassinate/once/check_completion() return won || ..()