Fixes turf_decal layering

This commit is contained in:
ShizCalev
2017-11-07 22:38:39 -05:00
committed by CitadelStationBot
parent 36234e94d4
commit 88e7e8d2cb
4 changed files with 59 additions and 5 deletions
@@ -20,6 +20,7 @@
/obj/effect/turf_decal
icon = 'icons/turf/decals.dmi'
icon_state = "warningline"
layer = TURF_DECAL_LAYER
/obj/effect/turf_decal/Initialize()
..()
+4 -4
View File
@@ -29,12 +29,12 @@
var/static/list/dent_decal_list = list(
WALL_DENT_HIT = list(
mutable_appearance('icons/effects/effects.dmi', "impact1", TURF_DECAL_LAYER),
mutable_appearance('icons/effects/effects.dmi', "impact2", TURF_DECAL_LAYER),
mutable_appearance('icons/effects/effects.dmi', "impact3", TURF_DECAL_LAYER)
mutable_appearance('icons/effects/effects.dmi', "impact1", BULLET_HOLE_LAYER),
mutable_appearance('icons/effects/effects.dmi', "impact2", BULLET_HOLE_LAYER),
mutable_appearance('icons/effects/effects.dmi', "impact3", BULLET_HOLE_LAYER)
),
WALL_DENT_SHOT = list(
mutable_appearance('icons/effects/effects.dmi', "bullet_hole", TURF_DECAL_LAYER)
mutable_appearance('icons/effects/effects.dmi', "bullet_hole", BULLET_HOLE_LAYER)
)
)