Small combat balancing: Small crawling nerf, Esword buff (#5937)

* adds a delay and message to crawling underneath people

* makes eswords take less stamloss to swing around, lays down groundwork for later parts of combat reworks

* FUCK
This commit is contained in:
deathride58
2018-03-16 10:27:30 +00:00
committed by kevinz000
parent c2e95fc233
commit 8923bb9488
9 changed files with 53 additions and 2 deletions
@@ -1,6 +1,16 @@
/mob/living/carbon
var/combatmode = FALSE //literally lifeweb
/mob/living/carbon/CanPass(atom/movable/mover, turf/target)
. = ..()
if(.)
var/mob/living/mobdude = mover
if(istype(mobdude))
if(!resting && mobdude.resting)
if(!(mobdude.pass_flags & PASSMOB))
return FALSE
return .
/mob/living/carbon/proc/toggle_combat_mode()
if(recoveringstam)
return TRUE
@@ -6,6 +6,7 @@
var/aimingdownsights = FALSE
var/attemptingstandup = FALSE
var/intentionalresting = FALSE
var/attemptingcrawl = FALSE
/mob/living/movement_delay(ignorewalk = 0)
. = ..()