Fixing several minor runtimes.
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@@ -585,7 +585,7 @@
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if(!isnull(E.lighting_alpha))
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lighting_alpha = E.lighting_alpha
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if(client.eye != src)
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if(client.eye && client.eye != src)
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var/atom/A = client.eye
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if(A.update_remote_sight(src)) //returns 1 if we override all other sight updates.
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return
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@@ -649,7 +649,7 @@ Difficulty: Very Hard
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L.heal_overall_damage(heal_power, heal_power)
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new /obj/effect/temp_visual/heal(get_turf(target), "#80F5FF")
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/mob/living/simple_animal/hostile/lightgeist/ghostize(can_reenter_corpse = TRUE, send_the_signal = TRUE)
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/mob/living/simple_animal/hostile/lightgeist/ghostize(can_reenter_corpse = TRUE, special = FALSE)
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. = ..()
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if(.)
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death()
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