Corrects evey storge with storage (#12220)

* Update medical.dm

* Update autobottler.dm

* Update autobotter_designs.dm

* Update medical_designs.dm

* Update hardsuit.dm

* Update code/modules/cargo/bounties/medical.dm

Co-authored-by: Ghom <42542238+Ghommie@users.noreply.github.com>
This commit is contained in:
Trilbyspaceclone
2020-05-13 15:21:11 -04:00
committed by GitHub
parent 44bb989ff9
commit 899c5a4575
5 changed files with 7 additions and 7 deletions
+1 -1
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@@ -121,7 +121,7 @@
/datum/bounty/item/medical/defibrillator
name = "New defibillators"
description = "After years of storge our defib units have become liabilities. Please send us some new ones."
description = "After years of storage our defibrillation units have worn out. Please send us some new ones."
reward = 2250
required_count = 5
wanted_types = list(/obj/item/defibrillator)
+1 -1
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@@ -639,7 +639,7 @@
/obj/item/clothing/suit/space/hardsuit/ancient/mason
name = "M.A.S.O.N RIG"
desc = "The Multi-Augmented Severe Operations Networked Resource Integration Gear is an man-portable tank designed for extreme environmental situations. It is excessively bulky, but rated for all but the most atomic of hazards. The specialized armor is surprisingly weak to conventional weaponry. The exo slot can attach most storge bags on to the suit."
desc = "The Multi-Augmented Severe Operations Networked Resource Integration Gear is an man-portable tank designed for extreme environmental situations. It is excessively bulky, but rated for all but the most atomic of hazards. The specialized armor is surprisingly weak to conventional weaponry. The exo slot can attach most storage bags on to the suit."
icon_state = "hardsuit-ancient"
item_state = "anc_hardsuit"
armor = list("melee" = 20, "bullet" = 15, "laser" = 15, "energy" = 45, "bomb" = 100, "bio" = 100, "rad" = 100, "fire" = 100, "acid" = 100)
+2 -2
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@@ -7,7 +7,7 @@
"Wines",
"Beers",
"Brands",
"Storge",
"Storage",
)
production_animation = "protolathe_n"
allowed_buildtypes = AUTOBOTTLER
@@ -15,4 +15,4 @@
//Brands - This is just export verson of the booze bottles
//Storge - Just the bottles not booze inside
//Wines - Holds wines later made by Sci nodes
//Beers - Holds beers later made by Sci nodes
//Beers - Holds beers later made by Sci nodes
@@ -14,7 +14,7 @@
/datum/design/bottle
materials = list(/datum/material/glass = 1200)
build_type = AUTOBOTTLER
category = list("Storge")
category = list("Storage")
/datum/design/bottle/wine
name = "Bottle Design (Wine)"
@@ -331,4 +331,4 @@
id = "greenroad"
reagents_list = list(/datum/reagent/consumable/vitfro = 50, /datum/reagent/consumable/ethanol/rum = 30, /datum/reagent/ash = 10)
category = list("Beers")
build_path = /obj/item/export/bottle/greenroad
build_path = /obj/item/export/bottle/greenroad
@@ -238,7 +238,7 @@
/datum/design/bodybag
name = "Body Bag"
desc = "A normal body bag used for storge of dead crew."
desc = "A normal body bag used for storage of dead crew."
id = "bodybag"
build_type = PROTOLATHE
materials = list(/datum/material/plastic = 4000)