Componentized acid
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@@ -22,8 +22,6 @@
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var/resistance_flags = NONE // INDESTRUCTIBLE | LAVA_PROOF | FIRE_PROOF | ON_FIRE | UNACIDABLE | ACID_PROOF
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var/acid_level = 0 //how much acid is on that obj
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var/persistence_replacement //have something WAY too amazing to live to the next round? Set a new path here. Overuse of this var will make me upset.
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var/current_skin //the item reskin
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var/list/unique_reskin //List of options to reskin.
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@@ -369,8 +367,6 @@
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/obj/update_overlays()
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. = ..()
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if(acid_level)
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. += GLOB.acid_overlay
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if(resistance_flags & ON_FIRE)
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. += GLOB.fire_overlay
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