diff --git a/code/modules/clothing/neck/ties.dm b/code/modules/clothing/neck/ties.dm
deleted file mode 100644
index 3affebc270..0000000000
--- a/code/modules/clothing/neck/ties.dm
+++ /dev/null
@@ -1,179 +0,0 @@
-/obj/item/clothing/neck/tie
- name = "tie"
- desc = "A neosilk clip-on tie."
- icon = 'icons/obj/clothing/neck.dmi'
- icon_state = "bluetie"
- item_state = "" //no inhands
- item_color = "bluetie"
- w_class = WEIGHT_CLASS_SMALL
-
-/obj/item/clothing/neck/tie/blue
- name = "blue tie"
- icon_state = "bluetie"
- item_color = "bluetie"
-
-/obj/item/clothing/neck/tie/red
- name = "red tie"
- icon_state = "redtie"
- item_color = "redtie"
-
-/obj/item/clothing/neck/tie/black
- name = "black tie"
- icon_state = "blacktie"
- item_color = "blacktie"
-
-/obj/item/clothing/neck/tie/horrible
- name = "horrible tie"
- desc = "A neosilk clip-on tie. This one is disgusting."
- icon_state = "horribletie"
- item_color = "horribletie"
-
-/obj/item/clothing/neck/stethoscope
- name = "stethoscope"
- desc = "An outdated medical apparatus for listening to the sounds of the human body. It also makes you look like you know what you're doing."
- icon_state = "stethoscope"
- item_color = "stethoscope"
-
-/obj/item/clothing/neck/stethoscope/attack(mob/living/carbon/human/M, mob/living/user)
- if(ishuman(M) && isliving(user))
- if(user.a_intent == INTENT_HELP)
- var/body_part = parse_zone(user.zone_selected)
-
- var/heart_strength = "no"
- var/lung_strength = "no"
-
- var/obj/item/organ/heart/heart = M.getorganslot("heart")
- var/obj/item/organ/lungs/lungs = M.getorganslot("lungs")
-
- if(!(M.stat == DEAD || (M.status_flags&FAKEDEATH)))
- if(heart && istype(heart))
- heart_strength = "an unstable"
- if(heart.beating)
- heart_strength = "a healthy"
- if(lungs && istype(lungs))
- lung_strength = "strained"
- if(!(M.failed_last_breath || M.losebreath))
- lung_strength = "healthy"
-
- var/diagnosis = (body_part == "chest" ? "You hear [heart_strength] pulse and [lung_strength] respiration." : "You faintly hear [heart_strength] pulse.")
- user.visible_message("[user] places [src] against [M]'s [body_part] and listens attentively.", "You place [src] against [M]'s [body_part]. [diagnosis]")
- return
- return ..(M,user)
-
-///////////
-//SCARVES//
-///////////
-
-/obj/item/clothing/neck/scarf //Default white color, same functionality as beanies.
- name = "white scarf"
- icon_state = "scarf"
- desc = "A stylish scarf. The perfect winter accessory for those with a keen fashion sense, and those who just can't handle a cold breeze on their necks."
- item_color = "scarf"
- dog_fashion = /datum/dog_fashion/head
-
-/obj/item/clothing/neck/scarf/black
- name = "black scarf"
- icon_state = "scarf"
- color = "#4A4A4B" //Grey but it looks black
-
-/obj/item/clothing/neck/scarf/red
- name = "red scarf"
- icon_state = "scarf"
- color = "#D91414" //Red
-
-/obj/item/clothing/neck/scarf/green
- name = "green scarf"
- icon_state = "scarf"
- color = "#5C9E54" //Green
-
-/obj/item/clothing/neck/scarf/darkblue
- name = "dark blue scarf"
- icon_state = "scarf"
- color = "#1E85BC" //Blue
-
-/obj/item/clothing/neck/scarf/purple
- name = "purple scarf"
- icon_state = "scarf"
- color = "#9557C5" //purple
-
-/obj/item/clothing/neck/scarf/yellow
- name = "yellow scarf"
- icon_state = "scarf"
- color = "#E0C14F" //Yellow
-
-/obj/item/clothing/neck/scarf/orange
- name = "orange scarf"
- icon_state = "scarf"
- color = "#C67A4B" //orange
-
-/obj/item/clothing/neck/scarf/cyan
- name = "cyan scarf"
- icon_state = "scarf"
- color = "#54A3CE" //Cyan
-
-
-//Striped scarves get their own icons
-
-/obj/item/clothing/neck/scarf/zebra
- name = "zebra scarf"
- icon_state = "zebrascarf"
- item_color = "zebrascarf"
-
-/obj/item/clothing/neck/scarf/christmas
- name = "christmas scarf"
- icon_state = "christmasscarf"
- item_color = "christmasscarf"
-
-//The three following scarves don't have the scarf subtype
-//This is because Ian can equip anything from that subtype
-//However, these 3 don't have corgi versions of their sprites
-/obj/item/clothing/neck/stripedredscarf
- name = "striped red scarf"
- icon_state = "stripedredscarf"
- item_color = "stripedredscarf"
-
-/obj/item/clothing/neck/stripedgreenscarf
- name = "striped green scarf"
- icon_state = "stripedgreenscarf"
- item_color = "stripedgreenscarf"
-
-/obj/item/clothing/neck/stripedbluescarf
- name = "striped blue scarf"
- icon_state = "stripedbluescarf"
- item_color = "stripedbluescarf"
-
-/obj/item/clothing/neck/petcollar //don't really wear this though please c'mon seriously guys
- name = "pet collar"
- desc = "It's for pets. Though you probably could wear it yourself, you'd doubtless be the subject of ridicule."
- icon_state = "petcollar"
- item_color = "petcollar"
- var/tagname = null
-
-/obj/item/clothing/neck/petcollar/attack_self(mob/user)
- tagname = copytext(sanitize(input(user, "Would you like to change the name on the tag?", "Name your new pet", "Spot") as null|text),1,MAX_NAME_LEN)
- name = "[initial(name)] - [tagname]"
-
-//////////////
-//DOPE BLING//
-//////////////
-
-/obj/item/clothing/neck/necklace/dope
- name = "gold necklace"
- desc = "Damn, it feels good to be a gangster."
- icon = 'icons/obj/clothing/ties.dmi'
- icon_state = "bling"
- item_color = "bling"
-
-/obj/item/clothing/neck/necklace/dope/gang_contraband_value()
- return 2
-
-////////////////
-//OONGA BOONGA//
-////////////////
-
-/obj/item/clothing/neck/talisman
- name = "bone talisman"
- desc = "A hunter's talisman, some say the old gods smile on those who wear it."
- icon_state = "talisman"
- item_color = "talisman"
- armor = list(melee = 5, bullet = 5, laser = 5, energy = 5, bomb = 20, bio = 20, rad = 5, fire = 0, acid = 25)
\ No newline at end of file