diff --git a/code/modules/projectiles/guns/misc/chem_gun.dm b/code/modules/projectiles/guns/misc/chem_gun.dm
index 9ec9ed8a0e..ccc4c5bd15 100644
--- a/code/modules/projectiles/guns/misc/chem_gun.dm
+++ b/code/modules/projectiles/guns/misc/chem_gun.dm
@@ -58,30 +58,6 @@
to_chat(user, "[src] can not hold more than one vial!")
return FALSE
unload_hypo(vial, user)
- else
- var/obj/item/reagent_containers/glass/bottle/vial/V = I
- if(!is_type_in_list(V, allowed_containers))
- to_chat(user, "[src] doesn't accept this type of vial.")
- return FALSE
- if(!user.transferItemToLoc(V,src))
- return FALSE
- vial = V
- user.visible_message("[user] has loaded a vial into [src].","You have loaded [vial] into [src].")
- update_icon()
- playsound(loc, 'sound/weapons/autoguninsert.ogg', 35, 1)
- return TRUE
- else
- to_chat(user, "This doesn't fit in [src].")
- return FALSE
-
-/*
-/obj/item/hypospray/mkii/attackby(obj/item/I, mob/living/user)
- if((istype(I, /obj/item/reagent_containers/glass/bottle/vial) && vial != null))
- if(!quickload)
- to_chat(user, "[src] can not hold more than one vial!")
- return FALSE
- unload_hypo(vial, user)
- if((istype(I, /obj/item/reagent_containers/glass/bottle/vial)))
var/obj/item/reagent_containers/glass/bottle/vial/V = I
if(!is_type_in_list(V, allowed_containers))
to_chat(user, "[src] doesn't accept this type of vial.")
@@ -96,7 +72,6 @@
else
to_chat(user, "This doesn't fit in [src].")
return FALSE
-*/
/obj/item/gun/chem/on_attack_hand(mob/user, act_intent = user.a_intent, unarmed_attack_flags)
. = ..() //Don't bother changing this or removing it from containers will break.