Merge pull request #3364 from Citadel-Station-13/upstream-merge-30909

[MIRROR] Radiation rework and subsystem
This commit is contained in:
LetterJay
2017-10-13 23:58:04 -04:00
committed by GitHub
72 changed files with 831 additions and 336 deletions
@@ -48,6 +48,10 @@ Pipelines + Other Objects -> Pipe network
SSair.atmos_machinery += src
SetInitDirections()
/obj/machinery/atmospherics/ComponentInitialize()
. = ..()
AddComponent(/datum/component/rad_insulation, RAD_NO_INSULATION) //This would be a bad idea
/obj/machinery/atmospherics/Destroy()
for(DEVICE_TYPE_LOOP)
nullifyNode(I)
+2 -1
View File
@@ -51,7 +51,8 @@
/obj/item/clothing/head/helmet/space/hardsuit/rad_act(severity)
..()
display_visor_message("Radiation pulse detected! Magnitude: <span class='green'>[severity]</span> RADs.")
if(severity > RAD_AMOUNT_EXTREME)
display_visor_message("Radiation pulse detected! Magnitude: <span class='green'>[severity]</span> RADs.")
/obj/item/clothing/head/helmet/space/hardsuit/emp_act(severity)
..()
+10
View File
@@ -116,6 +116,10 @@
flags_cover = HEADCOVERSEYES | HEADCOVERSMOUTH
resistance_flags = 0
/obj/item/clothing/head/radiation/ComponentInitialize()
. = ..()
AddComponent(/datum/component/rad_insulation, RAD_NO_INSULATION, TRUE, FALSE)
/obj/item/clothing/suit/radiation
name = "radiation suit"
desc = "A suit that protects against radiation. The label reads, 'Made with lead. Please do not consume insulation.'"
@@ -133,3 +137,9 @@
equip_delay_other = 60
flags_inv = HIDEJUMPSUIT
resistance_flags = 0
/obj/item/clothing/suit/radiation/ComponentInitialize()
. = ..()
AddComponent(/datum/component/rad_insulation, RAD_NO_INSULATION, TRUE, FALSE)
// Just don't want things to be irradiated inside this
// Except things on the mob aren't even inside the suit so ehhhhhh
+2
View File
@@ -23,6 +23,8 @@
if (l_color != NONSENSICAL_VALUE)
light_color = l_color
SendSignal(COMSIG_ATOM_SET_LIGHT, l_range, l_power, l_color)
update_light()
#undef NONSENSICAL_VALUE
@@ -24,6 +24,9 @@
loc = pick(GLOB.newplayer_start)
else
loc = locate(1,1,1)
ComponentInitialize()
. = ..()
/mob/dead/new_player/prepare_huds()
+22 -27
View File
@@ -1135,36 +1135,31 @@
return 0
/datum/species/proc/handle_mutations_and_radiation(mob/living/carbon/human/H)
. = FALSE
var/radiation = H.radiation
if(!(RADIMMUNE in species_traits))
if(H.radiation)
if (H.radiation > 100)
if(!H.IsKnockdown())
H.emote("collapse")
H.Knockdown(200)
to_chat(H, "<span class='danger'>You feel weak.</span>")
switch(H.radiation)
if(50 to 75)
if(prob(5))
if(!H.IsKnockdown())
H.emote("collapse")
H.Knockdown(60)
to_chat(H, "<span class='danger'>You feel weak.</span>")
if(RADIMMUNE in species_traits)
radiation = 0
return TRUE
if(prob(15))
if(!( H.hair_style == "Shaved") || !(H.hair_style == "Bald") || (HAIR in species_traits))
to_chat(H, "<span class='danger'>Your hair starts to fall out in clumps...</span>")
addtimer(CALLBACK(src, .proc/go_bald, H), 50)
if(radiation > RAD_MOB_KNOCKDOWN)
if(!H.IsKnockdown())
H.emote("collapse")
H.Knockdown(RAD_KNOCKDOWN_TIME)
to_chat(H, "<span class='danger'>You feel weak.</span>")
if(radiation > RAD_MOB_MUTATE)
if(prob(1))
to_chat(H, "<span class='danger'>You mutate!</span>")
H.randmutb()
H.emote("gasp")
H.domutcheck()
if(75 to 100)
if(prob(1))
to_chat(H, "<span class='danger'>You mutate!</span>")
H.randmutb()
H.emote("gasp")
H.domutcheck()
return 0
H.radiation = 0
return 1
if(radiation > RAD_MOB_HAIRLOSS)
if(prob(15))
if(!( H.hair_style == "Shaved") || !(H.hair_style == "Bald") || (HAIR in species_traits))
to_chat(H, "<span class='danger'>Your hair starts to fall out in clumps...</span>")
addtimer(CALLBACK(src, .proc/go_bald, H), 50)
/datum/species/proc/go_bald(mob/living/carbon/human/H)
if(QDELETED(H)) //may be called from a timer
@@ -295,7 +295,7 @@
if(!active)
if(world.time > last_event+30)
active = 1
radiation_pulse(get_turf(H), 3, 3, 5, 0)
radiation_pulse(get_turf(H), 50)
last_event = world.time
active = null
..()
+3 -18
View File
@@ -280,24 +280,9 @@
HM.force_lose(src)
dna.temporary_mutations.Remove(mut)
if(radiation)
radiation = Clamp(radiation, 0, 100)
switch(radiation)
if(0 to 50)
radiation = max(radiation-1,0)
if(prob(25))
adjustToxLoss(1)
if(50 to 75)
radiation = max(radiation-2,0)
adjustToxLoss(1)
if(prob(5))
radiation = max(radiation-5,0)
if(75 to 100)
radiation = max(radiation-3,0)
adjustToxLoss(3)
radiation -= min(radiation, RAD_LOSS_PER_TICK)
if(radiation > RAD_MOB_SAFE)
adjustToxLoss(log(radiation-RAD_MOB_SAFE)*RAD_TOX_COEFFICIENT)
/mob/living/carbon/handle_stomach()
set waitfor = 0
+12 -21
View File
@@ -23,32 +23,23 @@
walk_to(src,0)
/mob/living/carbon/monkey/handle_mutations_and_radiation()
if (radiation)
if (radiation > 100)
if(radiation)
if(radiation > RAD_MOB_KNOCKDOWN)
if(!IsKnockdown())
emote("collapse")
Knockdown(200)
to_chat(src, "<span class='danger'>You feel weak.</span>")
if(radiation > 30 && prob((radiation - 30) * (radiation - 30) * 0.0002))
gorillize()
return
switch(radiation)
if(radiation > RAD_MOB_MUTATE)
if(prob(1))
to_chat(src, "<span class='danger'>You mutate!</span>")
randmutb()
emote("gasp")
domutcheck()
if(50 to 75)
if(prob(5))
if(!IsKnockdown())
emote("collapse")
Knockdown(60)
to_chat(src, "<span class='danger'>You feel weak.</span>")
if(75 to 100)
if(prob(1))
to_chat(src, "<span class='danger'>You mutate!</span>")
randmutb()
emote("gasp")
domutcheck()
..()
if(radiation > RAD_MOB_MUTATE * 2 && prob(50))
gorillize()
return
return ..()
/mob/living/carbon/monkey/handle_breath_temperature(datum/gas_mixture/breath)
if(abs(310.15 - breath.temperature) > 50)
+10
View File
@@ -885,6 +885,16 @@
G.Recall()
to_chat(G, "<span class='holoparasite'>Your summoner has changed form!</span>")
/mob/living/rad_act(amount)
amount = max(amount-RAD_BACKGROUND_RADIATION, 0)
if(amount)
var/blocked = getarmor(null, "rad")
apply_effect(amount * RAD_MOB_COEFFICIENT, IRRADIATE, blocked)
if(amount > RAD_AMOUNT_EXTREME)
apply_damage((amount-RAD_AMOUNT_EXTREME)/RAD_AMOUNT_EXTREME, BURN, null, blocked)
/mob/living/proc/fakefireextinguish()
return
+1 -1
View File
@@ -363,7 +363,7 @@ GLOBAL_LIST_EMPTY(gravity_generators) // We will keep track of this by adding ne
/obj/machinery/gravity_generator/main/proc/pulse_radiation()
radiation_pulse(get_turf(src), 3, 7, 20)
radiation_pulse(get_turf(src), 200)
// Shake everyone on the z level to let them know that gravity was enagaged/disenagaged.
/obj/machinery/gravity_generator/main/proc/shake_everyone()
+1 -1
View File
@@ -28,7 +28,7 @@
..()
add_avail(power_gen)
if(panel_open && irradiate)
radiation_pulse(get_turf(src), 2, 3, 6) // Weak but noticeable.
radiation_pulse(get_turf(src), 60)
/obj/machinery/power/rtg/RefreshParts()
var/part_level = 0
+17 -16
View File
@@ -1,5 +1,7 @@
GLOBAL_LIST_EMPTY(rad_collectors)
// last_power += (pulse_strength-RAD_COLLECTOR_EFFICIENCY)*RAD_COLLECTOR_COEFFICIENT
#define RAD_COLLECTOR_EFFICIENCY 80 // radiation needs to be over this amount to get power
#define RAD_COLLECTOR_COEFFICIENT 100
#define RAD_COLLECTOR_STORED_OUT 0.04 // (this*100)% of stored power outputted per tick. Doesn't actualy change output total, lower numbers just means collectors output for longer in absence of a source
/obj/machinery/power/rad_collector
name = "Radiation Collector Array"
@@ -21,12 +23,11 @@ GLOBAL_LIST_EMPTY(rad_collectors)
/obj/machinery/power/rad_collector/anchored
anchored = TRUE
/obj/machinery/power/rad_collector/Initialize()
/obj/machinery/power/rad_collector/ComponentInitialize()
. = ..()
GLOB.rad_collectors += src
AddComponent(/datum/component/rad_insulation, RAD_EXTREME_INSULATION, FALSE, FALSE)
/obj/machinery/power/rad_collector/Destroy()
GLOB.rad_collectors -= src
return ..()
/obj/machinery/power/rad_collector/process()
@@ -37,8 +38,10 @@ GLOBAL_LIST_EMPTY(rad_collectors)
else
loaded_tank.air_contents.gases[/datum/gas/plasma][MOLES] -= 0.001*drainratio
loaded_tank.air_contents.garbage_collect()
return
var/power_produced = min(last_power, (last_power*RAD_COLLECTOR_STORED_OUT)+1000) //Produces at least 1000 watts if it has more than that stored
add_avail(power_produced)
last_power-=power_produced
/obj/machinery/power/rad_collector/attack_hand(mob/user)
if(..())
@@ -76,7 +79,7 @@ GLOBAL_LIST_EMPTY(rad_collectors)
/obj/machinery/power/rad_collector/attackby(obj/item/W, mob/user, params)
if(istype(W, /obj/item/device/multitool))
to_chat(user, "<span class='notice'>The [W.name] detects that [last_power]W were recently produced.</span>")
to_chat(user, "<span class='notice'>The [W.name] detects that [last_power]W is being processed.</span>")
return TRUE
else if(istype(W, /obj/item/device/analyzer) && loaded_tank)
atmosanalyzer_scan(loaded_tank.air_contents, user)
@@ -137,15 +140,9 @@ GLOBAL_LIST_EMPTY(rad_collectors)
else
update_icons()
/obj/machinery/power/rad_collector/proc/receive_pulse(pulse_strength)
if(loaded_tank && active)
var/power_produced = loaded_tank.air_contents.gases[/datum/gas/plasma] ? loaded_tank.air_contents.gases[/datum/gas/plasma][MOLES] : 0
power_produced *= pulse_strength*10
add_avail(power_produced)
last_power = power_produced
return
return
/obj/machinery/power/rad_collector/rad_act(pulse_strength)
if(loaded_tank && active && pulse_strength > RAD_COLLECTOR_EFFICIENCY)
last_power += (pulse_strength-RAD_COLLECTOR_EFFICIENCY)*RAD_COLLECTOR_COEFFICIENT
/obj/machinery/power/rad_collector/proc/update_icons()
cut_overlays()
@@ -167,3 +164,7 @@ GLOBAL_LIST_EMPTY(rad_collectors)
flick("ca_deactive", src)
update_icons()
return
#undef RAD_COLLECTOR_EFFICIENCY
#undef RAD_COLLECTOR_COEFFICIENT
#undef RAD_COLLECTOR_STORED_OUT
+2 -12
View File
@@ -114,7 +114,7 @@
/obj/singularity/process()
if(current_size >= STAGE_TWO)
move()
pulse()
radiation_pulse(get_turf(src), energy, 0.5)
if(prob(event_chance))//Chance for it to run a special event TODO:Come up with one or two more that fit
event()
eat()
@@ -385,14 +385,10 @@
/obj/singularity/proc/toxmob()
var/toxrange = 10
var/radiation = 15
var/radiationmin = 3
if (energy>200)
radiation += round((energy-150)/10,1)
radiationmin = round((radiation/5),1)
for(var/mob/living/M in view(toxrange, src.loc))
M.rad_act(rand(radiationmin,radiation))
radiation_pulse(get_turf(src), radiation)
/obj/singularity/proc/combust_mobs()
@@ -428,12 +424,6 @@
empulse(src, 8, 10)
return
/obj/singularity/proc/pulse()
for(var/obj/machinery/power/rad_collector/R in GLOB.rad_collectors)
if(R.z == z && get_dist(R, src) <= 15) // Better than using orange() every process
R.receive_pulse(energy)
/obj/singularity/singularity_act()
var/gain = (energy/2)
var/dist = max((current_size - 2),1)
@@ -331,8 +331,8 @@ GLOBAL_DATUM(main_supermatter_engine, /obj/machinery/power/supermatter_shard)
power = max( (removed.temperature * temp_factor / T0C) * gasmix_power_ratio + power, 0) //Total laser power plus an overload
//We've generated power, now let's transfer it to the collectors for storing/usage
transfer_energy()
if(prob(50))
radiation_pulse(get_turf(src), power * (1 + power_transmission_bonus/10 * freon_transmit_modifier))
var/device_energy = power * REACTION_POWER_MODIFIER
@@ -527,11 +527,6 @@ GLOBAL_DATUM(main_supermatter_engine, /obj/machinery/power/supermatter_shard)
playsound(get_turf(src), 'sound/effects/supermatter.ogg', 50, 1)
Consume(nom)
/obj/machinery/power/supermatter_shard/proc/transfer_energy()
for(var/obj/machinery/power/rad_collector/R in GLOB.rad_collectors)
if(R.z == z && get_dist(R, src) <= 15) //Better than using orange() every process
R.receive_pulse(power * (1 + power_transmission_bonus)/10 * freon_transmit_modifier)
/obj/machinery/power/supermatter_shard/attackby(obj/item/W, mob/living/user, params)
if(!istype(W) || (W.flags_1 & ABSTRACT_1) || !istype(user))
return
@@ -550,7 +545,7 @@ GLOBAL_DATUM(main_supermatter_engine, /obj/machinery/power/supermatter_shard)
Consume(W)
playsound(get_turf(src), 'sound/effects/supermatter.ogg', 50, 1)
radiation_pulse(get_turf(src), 1, 1, 150, 1)
radiation_pulse(get_turf(src), 150, 4)
/obj/machinery/power/supermatter_shard/CollidedWith(atom/movable/AM)
@@ -584,7 +579,7 @@ GLOBAL_DATUM(main_supermatter_engine, /obj/machinery/power/supermatter_shard)
matter_power += 200
//Some poor sod got eaten, go ahead and irradiate people nearby.
radiation_pulse(get_turf(src), 4, 10, 500, 1)
radiation_pulse(get_turf(src), 3000, 2, TRUE)
for(var/mob/living/L in range(10))
investigate_log("has irradiated [L] after consuming [AM].", INVESTIGATE_SUPERMATTER)
if(L in view())
@@ -454,7 +454,7 @@
/datum/reagent/medicine/potass_iodide/on_mob_life(mob/living/M)
if(M.radiation > 0)
M.radiation--
M.radiation-=2
..()
/datum/reagent/medicine/pen_acid
@@ -466,11 +466,8 @@
metabolization_rate = 0.5 * REAGENTS_METABOLISM
/datum/reagent/medicine/pen_acid/on_mob_life(mob/living/M)
if(M.radiation > 0)
M.radiation -= 4
M.radiation -= min(M.radiation, 8)
M.adjustToxLoss(-2*REM, 0)
if(M.radiation < 0)
M.radiation = 0
for(var/datum/reagent/R in M.reagents.reagent_list)
if(R != src)
M.reagents.remove_reagent(R.id,2)
@@ -15,6 +15,10 @@
var/tomail = 0 //changes if contains wrapped package
var/hasmob = 0 //If it contains a mob
/obj/structure/disposalholder/ComponentInitialize()
. = ..()
AddComponent(/datum/component/rad_insulation, RAD_NO_INSULATION)
/obj/structure/disposalholder/Destroy()
qdel(gas)
active = 0
@@ -176,6 +180,9 @@
if("pipe-j2s")
stored.ptype = DISP_SORTJUNCTION_FLIP
/obj/structure/disposalpipe/ComponentInitialize()
. = ..()
AddComponent(/datum/component/rad_insulation, RAD_NO_INSULATION)
// pipe is deleted
// ensure if holder is present, it is expelled
@@ -639,6 +646,7 @@
/obj/structure/disposaloutlet/Initialize(mapload, obj/structure/disposalconstruct/make_from)
. = ..()
if(make_from)
setDir(make_from.dir)
make_from.loc = src
@@ -652,6 +660,10 @@
if(trunk)
trunk.linked = src // link the pipe trunk to self
/obj/structure/disposaloutlet/ComponentInitialize()
. = ..()
AddComponent(/datum/component/rad_insulation, RAD_NO_INSULATION)
/obj/structure/disposaloutlet/Destroy()
if(trunk)
trunk.linked = null
+7 -4
View File
@@ -27,6 +27,7 @@
/obj/machinery/disposal/Initialize(mapload, obj/structure/disposalconstruct/make_from)
. = ..()
if(make_from)
setDir(make_from.dir)
make_from.loc = 0
@@ -40,6 +41,12 @@
//gas.volume = 1.05 * CELLSTANDARD
update_icon()
return INITIALIZE_HINT_LATELOAD //we need turfs to have air
/obj/machinery/disposal/ComponentInitialize()
. = ..()
AddComponent(/datum/component/rad_insulation, RAD_NO_INSULATION)
/obj/machinery/disposal/proc/trunk_check()
trunk = locate() in loc
if(!trunk)
@@ -62,10 +69,6 @@
if(current_size >= STAGE_FIVE)
deconstruct()
/obj/machinery/disposal/Initialize(mapload)
..()
return INITIALIZE_HINT_LATELOAD //we need turfs to have air
/obj/machinery/disposal/LateInitialize()
//this will get a copy of the air turf and take a SEND PRESSURE amount of air from it
var/atom/L = loc
+1 -1
View File
@@ -255,7 +255,7 @@
ejectItem()
else if(prob(EFFECT_PROB_VERYLOW-badThingCoeff))
visible_message("<span class='danger'>[src] malfunctions, melting [exp_on] and leaking radiation!</span>")
radiation_pulse(get_turf(src), 1, 1, 25, 1)
radiation_pulse(get_turf(src), 50)
ejectItem(TRUE)
else if(prob(EFFECT_PROB_LOW-badThingCoeff))
visible_message("<span class='warning'>[src] malfunctions, spewing toxic waste!</span>")