diff --git a/code/modules/mob/living/carbon/monkey/monkey_defense.dm b/code/modules/mob/living/carbon/monkey/monkey_defense.dm index 96cafa4501..3d7619b6d2 100644 --- a/code/modules/mob/living/carbon/monkey/monkey_defense.dm +++ b/code/modules/mob/living/carbon/monkey/monkey_defense.dm @@ -160,13 +160,13 @@ if(!bodyzone_hit || bodyzone_hit == "head") if(wear_mask) if(!(wear_mask.resistance_flags & UNACIDABLE)) - wear_mask.acid_act(acidpwr) + wear_mask.acid_act(acidpwr, acid_volume) else to_chat(src, "Your mask protects you from the acid.") return if(head) if(!(head.resistance_flags & UNACIDABLE)) - head.acid_act(acidpwr) + head.acid_act(acidpwr, acid_volume) else to_chat(src, "Your hat protects you from the acid.") return diff --git a/code/modules/mob/living/simple_animal/bot/cleanbot.dm b/code/modules/mob/living/simple_animal/bot/cleanbot.dm index efe289b222..186d0c5a41 100644 --- a/code/modules/mob/living/simple_animal/bot/cleanbot.dm +++ b/code/modules/mob/living/simple_animal/bot/cleanbot.dm @@ -125,7 +125,7 @@ if(!target) //Search for decals then. target = scan(/obj/effect/decal/cleanable) - + if(!target) //Checks for remains target = scan(/obj/effect/decal/remains) @@ -242,7 +242,7 @@ say(phrase) victim.emote("scream") playsound(src.loc, 'sound/effects/spray2.ogg', 50, 1, -6) - victim.acid_act(5, 2, 100) + victim.acid_act(5, 100) else if(A == src) // Wets floors and spawns foam randomly if(prob(75)) var/turf/open/T = loc