diff --git a/code/modules/mob/living/carbon/monkey/monkey_defense.dm b/code/modules/mob/living/carbon/monkey/monkey_defense.dm
index 96cafa4501..3d7619b6d2 100644
--- a/code/modules/mob/living/carbon/monkey/monkey_defense.dm
+++ b/code/modules/mob/living/carbon/monkey/monkey_defense.dm
@@ -160,13 +160,13 @@
if(!bodyzone_hit || bodyzone_hit == "head")
if(wear_mask)
if(!(wear_mask.resistance_flags & UNACIDABLE))
- wear_mask.acid_act(acidpwr)
+ wear_mask.acid_act(acidpwr, acid_volume)
else
to_chat(src, "Your mask protects you from the acid.")
return
if(head)
if(!(head.resistance_flags & UNACIDABLE))
- head.acid_act(acidpwr)
+ head.acid_act(acidpwr, acid_volume)
else
to_chat(src, "Your hat protects you from the acid.")
return
diff --git a/code/modules/mob/living/simple_animal/bot/cleanbot.dm b/code/modules/mob/living/simple_animal/bot/cleanbot.dm
index efe289b222..186d0c5a41 100644
--- a/code/modules/mob/living/simple_animal/bot/cleanbot.dm
+++ b/code/modules/mob/living/simple_animal/bot/cleanbot.dm
@@ -125,7 +125,7 @@
if(!target) //Search for decals then.
target = scan(/obj/effect/decal/cleanable)
-
+
if(!target) //Checks for remains
target = scan(/obj/effect/decal/remains)
@@ -242,7 +242,7 @@
say(phrase)
victim.emote("scream")
playsound(src.loc, 'sound/effects/spray2.ogg', 50, 1, -6)
- victim.acid_act(5, 2, 100)
+ victim.acid_act(5, 100)
else if(A == src) // Wets floors and spawns foam randomly
if(prob(75))
var/turf/open/T = loc