Merge remote-tracking branch 'origin/master' into what-should-i-name-this-branch

This commit is contained in:
LetterN
2021-11-12 08:50:23 +08:00
100 changed files with 814 additions and 709 deletions
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<div class="commit sansserif">
<h2 class="date">11 November 2021</h2>
<h3 class="author">DrPainis updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">The universe has realized that not every species uses hemoglobin again.</li>
</ul>
<h3 class="author">Putnam3145 updated:</h3>
<ul class="changes bgimages16">
<li class="refactor">"REM" removed, replaced with "REAGENTS_EFFECT_MULTIPLIER", which "REM" is short for</li>
</ul>
<h2 class="date">10 November 2021</h2>
<h3 class="author">Ethan4303 updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Added two wire nodes under the engineering PA room Apc and under the HOS office APC</li>
<li class="rscadd">Added cables to connect the second floor relay to the power grid</li>
<li class="rscdel">Removed the generic broken computer from Hos Office</li>
<li class="bugfix">Fixed Hos office not having the Security records console</li>
</ul>
<h3 class="author">Putnam3145 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Power alerts now work</li>
<li class="bugfix">No longer have too much O2 from too much CO2</li>
</ul>
<h3 class="author">SandPoot updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Crayon precision mode.</li>
</ul>
<h2 class="date">08 November 2021</h2>
<h3 class="author">timothyteakettle updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">fixes party pod sprite</li>
<li class="bugfix">fixes red panda head marking</li>
</ul>
<h2 class="date">06 November 2021</h2>
<h3 class="author">Putnam3145 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Ashwalkers should no longer suffocate on lavaland (and hypothetical other future problems)</li>
<li class="bugfix">A gas mix with 0 oxygen should now properly suffocate you (or 0 plasma, for ashwalkers)</li>
</ul>
<h2 class="date">05 November 2021</h2>
<h3 class="author">keronshb updated:</h3>
<ul class="changes bgimages16">
<li class="balance">removes required enemies</li>
<li class="balance">Lowers assassination threat threshold</li>
</ul>
<h2 class="date">31 October 2021</h2>
<h3 class="author">DeltaFire15 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">You can now drag things over prone people again.</li>
</ul>
<h3 class="author">DrPainis updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Walking no longer makes you fat.</li>
</ul>
<h3 class="author">keronshb updated:</h3>
<ul class="changes bgimages16">
<li class="balance">Christmas trees are now indestructible</li>
</ul>
<h2 class="date">30 October 2021</h2>
<h3 class="author">keronshb updated:</h3>
<ul class="changes bgimages16">
@@ -389,108 +452,6 @@
<li class="imageadd">The SWAT helmet is now consistent between its front, side and back sprites for coloration.</li>
<li class="imageadd">new riot armor sprites</li>
</ul>
<h2 class="date">10 September 2021</h2>
<h3 class="author">BlueWildrose updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">CTRL + (combat mode) Right Click - positional dropping and item rotation.</li>
</ul>
<h3 class="author">keronshb updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Readds Reebe</li>
<li class="rscadd">Added the ability to dye your hair with gradients by using a hair dye spray.</li>
<li class="rscadd">The new Colorist quirk, allowing you to spawn with a hair dye spray.</li>
<li class="rscadd">Adds Hair gradients to preferences</li>
<li class="imageadd">Three new hair gradients, a pair of shorter fades and a spiky wave.</li>
<li class="bugfix">Adds viewers for mask of madness so it doesn't wallhack</li>
</ul>
<h3 class="author">zeroisthebiggay updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Replaced the DNA probe's old sprite (Hypospray) with a unique sprite</li>
<li class="imageadd">added some icons and images for hyposprays and medipens so they stand out</li>
<li class="imageadd">added inhands for the cautery, retractor, drapes and hemostat.</li>
<li class="imageadd">New icon and sprites for the DNA probe</li>
<li class="imageadd">Emergency survival boxes now have an unique blue sprite and description to tell them apart from regular boxes.</li>
<li class="imageadd">Added craftable normal/extended emergency oxygen tank boxes to put your emergency oxygen tank collection inside.</li>
<li class="imageadd">Emergency first aid kits now look visually consistent with full first aid kits.</li>
<li class="imageadd">Ports new Hypospray, Combat Autoinjector, Pestle, Mortar and Dropper sprites from Shiptest!</li>
<li class="imageadd">Adds a new sprite for pill bottles!</li>
<li class="imageadd">new surgical tool sprites</li>
<li class="imageadd">The cyborg toolset is now all new and improved, with a new coat of paint!</li>
<li class="imageadd">Updates pride hammer sprites!</li>
<li class="imageadd">Replaced old Mjolnir sprites with new Mjolnir sprites.</li>
</ul>
<h2 class="date">08 September 2021</h2>
<h3 class="author">keronshb updated:</h3>
<ul class="changes bgimages16">
<li class="imageadd">Adds the parade outfit for the HoS and Centcomm</li>
<li class="imageadd">Recolors the parade outfit for the Captain</li>
<li class="imageadd">Adds a toggle option for the parade outfits</li>
<li class="bugfix">Observers can no longer highlight your items</li>
</ul>
<h2 class="date">07 September 2021</h2>
<h3 class="author">bunny232 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">fixed some jank in pubby's xenobiological secure pen</li>
</ul>
<h3 class="author">keronshb updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Gremlins no longer have AA when dead</li>
</ul>
<h3 class="author">zeroisthebiggay updated:</h3>
<ul class="changes bgimages16">
<li class="spellcheck">you can just about</li>
</ul>
<h2 class="date">05 September 2021</h2>
<h3 class="author">DeltaFire15 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Unreadied player gamemode votes now actually get ignored (if the config for this is enabled).</li>
</ul>
<h2 class="date">04 September 2021</h2>
<h3 class="author">Putnam3145 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Might've fixed some ghost sprite oddities nobody even knew about</li>
</ul>
<h3 class="author">WanderingFox95 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Lavaland architects don't screw up so badly anymore and do in fact not somehow leave holes through the planet surface all the way into space under their bookshelves.</li>
<li class="bugfix">Snow was removed from Lavaland Ruins.</li>
</ul>
<h3 class="author">keronshb updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Fixes entering an occupied VR sleeper bug</li>
</ul>
<h3 class="author">timothyteakettle updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">makes the arm/leg markings for synthetic lizards appear as an option again</li>
</ul>
<h2 class="date">03 September 2021</h2>
<h3 class="author">timothyteakettle updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">fixes losing your additional language upon changing species</li>
</ul>
<h2 class="date">01 September 2021</h2>
<h3 class="author">BlueWildrose updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">The waddle component now takes size into account when running rotating animations, thus not reverting character sizes to default size.</li>
</ul>
<h3 class="author">ma44 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Weapon rechargers now have their recharger indicators again.</li>
<li class="bugfix">Energy guns now update when switching modes again.</li>
<li class="bugfix">Stabilized yellow slime extracts will now update cells and guns it recharges.</li>
<li class="rscadd">Weapon rechargers will now be more noticeable when it has finished recharging something.</li>
</ul>
<h3 class="author">zeroisthebiggay updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">the fucking chainsaw sprite</li>
</ul>
</div>
<b>GoonStation 13 Development Team</b>
+39
View File
@@ -30189,3 +30189,42 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
- balance: Jacq can't burn in the cremator anymore
- balance: Jacq also can't be cheesed off station
- balance: Barth also cannot be destroyed
2021-10-31:
DeltaFire15:
- bugfix: You can now drag things over prone people again.
DrPainis:
- bugfix: Walking no longer makes you fat.
keronshb:
- balance: Christmas trees are now indestructible
2021-11-05:
keronshb:
- balance: removes required enemies
- balance: Lowers assassination threat threshold
2021-11-06:
Putnam3145:
- bugfix: Ashwalkers should no longer suffocate on lavaland (and hypothetical other
future problems)
- bugfix: A gas mix with 0 oxygen should now properly suffocate you (or 0 plasma,
for ashwalkers)
2021-11-08:
timothyteakettle:
- bugfix: fixes party pod sprite
- bugfix: fixes red panda head marking
2021-11-10:
Ethan4303:
- rscadd: Added two wire nodes under the engineering PA room Apc and under the HOS
office APC
- rscadd: Added cables to connect the second floor relay to the power grid
- rscdel: Removed the generic broken computer from Hos Office
- bugfix: Fixed Hos office not having the Security records console
Putnam3145:
- bugfix: Power alerts now work
- bugfix: No longer have too much O2 from too much CO2
SandPoot:
- rscadd: Crayon precision mode.
2021-11-11:
DrPainis:
- bugfix: The universe has realized that not every species uses hemoglobin again.
Putnam3145:
- refactor: '"REM" removed, replaced with "REAGENTS_EFFECT_MULTIPLIER", which "REM"
is short for'
@@ -1,4 +0,0 @@
author: "DeltaFire15"
delete-after: True
changes:
- bugfix: "You can now drag things over prone people again."