less rng reliance

This commit is contained in:
Timothy Teakettle
2020-07-25 20:14:41 +01:00
parent 3a894f79d0
commit 8b2a92994f
6 changed files with 17 additions and 17 deletions
+1 -1
View File
@@ -355,7 +355,7 @@
else
damage = min(damage, WOUND_MAX_CONSIDERED_DAMAGE)
var/base_roll = rand(max(damage/2.5,15), round(damage ** 1.3))
var/base_roll = rand(max(damage/1.5,25), round(damage ** WOUND_THRESHOLD_MINIMUM))
var/injury_roll = base_roll
injury_roll += check_woundings_mods(woundtype, damage, wound_bonus, bare_wound_bonus)
var/list/wounds_checking = GLOB.global_wound_types[woundtype]