Update combat.dm
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@@ -120,15 +120,10 @@
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/mob/living/carbon/monkey/proc/should_target(var/mob/living/L)
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if(L == src)
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<<<<<<< HEAD
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return 0
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=======
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return FALSE
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if(has_disability(PACIFISM))
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return FALSE
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>>>>>>> 146d167... [Ready Again]Refactors disabilities into lists, allowing for independent disability sources (#33055)
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if(enemies[L])
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return 1
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