more map changes

This commit is contained in:
Metis
2024-10-02 10:26:04 -04:00
parent 6ec8354320
commit 8b9d8b39b4
74 changed files with 8158 additions and 11699 deletions
+14
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@@ -0,0 +1,14 @@
/obj/item/clothing/glasses/hud/health/gar
name = "gar health scanner HUD"
desc = "When you're scared, that's all the more reason to move forward!"
icon ='GainStation13/icons/obj/clothing/glasses.dmi'
mob_overlay_icon = 'GainStation13/icons/mob/eyes.dmi'
icon_state = "garh"
item_state = "garh"
force = 10
throwforce = 10
throw_speed = 4
attack_verb = list("sliced")
hitsound = 'sound/weapons/bladeslice.ogg'
sharpness = IS_SHARP
+2 -2
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@@ -23,13 +23,13 @@
item_state = "r_suit"
/obj/item/clothing/under/shorts/yellowwshort
/obj/item/clothing/under/shorts/yellow
name = "Yellow workout short"
icon_state = "yellowwshort"
icon = 'GainStation13/icons/obj/clothing/uniforms.dmi'
mob_overlay_icon = 'GainStation13/icons/mob/uniform.dmi'
/obj/item/clothing/under/shorts/pinkwshort
/obj/item/clothing/under/shorts/pink
name = "Pink workout short"
icon_state = "pinkwshort"
icon = 'GainStation13/icons/obj/clothing/uniforms.dmi'
+37
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@@ -0,0 +1,37 @@
/obj/structure/table/plaswood
name = "plaswood table"
desc = "An strong and grey wooden table."
icon = 'GainStation13/icons/obj/smooth_structures/plaswoodpoker_table.dmi'
icon_state = "plaswood_table"
resistance_flags = FLAMMABLE
max_integrity = 200
integrity_failure = 50
armor = list("melee" = 10, "bullet" = 30, "laser" = 30, "energy" = 100, "bomb" = 20, "bio" = 0, "rad" = 0, "fire" = 80, "acid" = 70)
canSmoothWith = list(/obj/structure/table/plaswood,
/obj/structure/table/plaswood/plaswoodpoker)
/obj/structure/table/plaswood/plaswoodpoker
name = "gambling table"
desc = "A seedy table for seedy dealings in seedy places."
icon = 'GainStation13/icons/obj/smooth_structures/plaswoodpoker_table.dmi'
icon_state = "plaswoodpoker_table"
frame = /obj/structure/table_frame/plaswood
buildstack = /obj/item/stack/tile/carpet
/obj/structure/table/gmushroom
name = "Mushroom table"
desc = "A pinkish table. And is fireproof!"
icon = 'GainStation13/icons/obj/smooth_structures/gmushroom_table.dmi'
icon_state = "gmushroom_table"
resistance_flags = FIRE_PROOF
max_integrity = 70
canSmoothWith = list(/obj/structure/table/gmushroom,
/obj/structure/table/gmushroom/gmushroompoker)
/obj/structure/table/gmushroom/gmushroompoker
name = "gambling table"
desc = "A seedy table for seedy dealings in seedy places."
icon = 'GainStation13/icons/obj/smooth_structures/gmushroompoker_table.dmi'
icon_state = "gmushroompoker_table"
frame = /obj/structure/table_frame/gmushroom
buildstack = /obj/item/stack/tile/carpet