Game folder

This commit is contained in:
Poojawa
2018-09-11 04:06:45 -05:00
parent b6430559e9
commit 8b9ef1e400
270 changed files with 3120 additions and 2523 deletions
+6 -10
View File
@@ -64,17 +64,13 @@
return FALSE
return TRUE
/datum/game_mode/nuclear/check_finished() //to be called by SSticker
if(replacementmode && round_converted == 2)
return replacementmode.check_finished()
if((SSshuttle.emergency.mode == SHUTTLE_ENDGAME) || station_was_nuked)
return TRUE
/datum/game_mode/nuclear/check_finished()
//Keep the round going if ops are dead but bomb is ticking.
if(nuke_team.operatives_dead())
var/obj/machinery/nuclearbomb/N
pass(N) //suppress unused warning
if(N.bomb_set) //snaaaaaaaaaake! It's not over yet!
return FALSE //its a static var btw
..()
for(var/obj/machinery/nuclearbomb/N in GLOB.nuke_list)
if(N.proper_bomb && (N.timing || N.exploding))
return FALSE
return ..()
/datum/game_mode/nuclear/set_round_result()
..()