Game folder
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@@ -423,7 +423,7 @@
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))
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// this will log the signal and transmit it to the target
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linkedServer.receive_information(signal, null)
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log_talk(usr, "[key_name(usr)] (PDA: [name]) sent \"[custommessage]\" to [signal.format_target()]", LOGPDA)
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usr.log_message("(PDA: [name]) sent \"[custommessage]\" to [signal.format_target()]", LOG_PDA)
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//Request Console Logs - KEY REQUIRED
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