Game folder
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@@ -8,9 +8,8 @@
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layer = LOW_OBJ_LAYER
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random_icon_states = list("gib1", "gib2", "gib3", "gib4", "gib5", "gib6", "gib7")
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blood_state = BLOOD_STATE_OIL
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bloodiness = MAX_SHOE_BLOODINESS
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bloodiness = BLOOD_AMOUNT_PER_DECAL
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mergeable_decal = FALSE
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beauty = -100
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/obj/effect/decal/cleanable/robot_debris/proc/streak(list/directions)
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set waitfor = 0
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@@ -46,8 +45,7 @@
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icon_state = "floor1"
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random_icon_states = list("floor1", "floor2", "floor3", "floor4", "floor5", "floor6", "floor7")
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blood_state = BLOOD_STATE_OIL
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bloodiness = MAX_SHOE_BLOODINESS
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beauty = -150
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bloodiness = BLOOD_AMOUNT_PER_DECAL
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/obj/effect/decal/cleanable/oil/Initialize()
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. = ..()
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