Game folder
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@@ -9,11 +9,10 @@
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name = "inconspicious box"
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desc = "It's so normal that you didn't notice it before."
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icon_state = "agentbox"
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use_mob_movespeed = TRUE
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move_speed_multiplier = 0.5
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/obj/structure/closet/cardboard/agent/proc/go_invisible()
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animate(src, , alpha = 0, time = 5)
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START_PROCESSING(SSobj, src)
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/obj/structure/closet/cardboard/agent/Initialize()
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. = ..()
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@@ -25,14 +24,18 @@
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qdel(src)
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/obj/structure/closet/cardboard/agent/process()
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animate(src, , alpha = alpha - 50, time = 3)
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alpha = max(0, alpha - 50)
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/obj/structure/closet/cardboard/agent/Move()
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. = ..()
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if(.)
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alpha = min(alpha + 5, 255)
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/obj/structure/closet/cardboard/agent/proc/reveal()
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alpha = 255
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addtimer(CALLBACK(src, .proc/go_invisible), 10, TIMER_OVERRIDE|TIMER_UNIQUE)
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/obj/structure/closet/cardboard/agent/Bump(atom/movable/A)
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. = ..()
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if(isliving(A))
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alpha = 255
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reveal()
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/obj/structure/closet/cardboard/agent/Bumped(atom/movable/A)
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. = ..()
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if(isliving(A))
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reveal()
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