Game folder
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@@ -103,6 +103,7 @@
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var/sign_path = /obj/structure/sign/basic //the type of sign that will be created when placed on a turf
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/obj/item/sign_backing/afterattack(atom/target, mob/user, proximity)
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. = ..()
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if(isturf(target) && proximity)
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var/turf/T = target
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user.visible_message("<span class='notice'>[user] fastens [src] to [T].</span>", \
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@@ -111,8 +112,6 @@
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var/obj/structure/sign/S = new sign_path(T)
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S.setDir(dir)
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qdel(src)
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else
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return ..()
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/obj/item/sign_backing/Move(atom/new_loc, direct = 0)
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// pulling, throwing, or conveying a sign backing does not rotate it
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