Game folder
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@@ -138,7 +138,7 @@
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return FALSE
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return 1
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/obj/structure/window/CheckExit(atom/movable/O as mob|obj, target)
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/obj/structure/window/CheckExit(atom/movable/O, turf/target)
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if(istype(O) && (O.pass_flags & PASSGLASS))
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return 1
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if(get_dir(O.loc, target) == dir)
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