Fills white first aid kits to the brim. Ergo how I was fooled into believing it was a tweak and not a nerf.
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@@ -2,8 +2,8 @@
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name = "medical pack"
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singular_name = "medical pack"
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icon = 'icons/obj/stack_objects.dmi'
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amount = 6
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max_amount = 6
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amount = 12
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max_amount = 12
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w_class = WEIGHT_CLASS_TINY
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full_w_class = WEIGHT_CLASS_TINY
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throw_speed = 3
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@@ -55,9 +55,8 @@
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icon_state = "brutepack"
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lefthand_file = 'icons/mob/inhands/equipment/medical_lefthand.dmi'
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righthand_file = 'icons/mob/inhands/equipment/medical_righthand.dmi'
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var/heal_brute = 25
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var/heal_brute = 20
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self_delay = 20
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max_amount = 12
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grind_results = list("styptic_powder" = 10)
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/obj/item/stack/medical/bruise_pack/heal(mob/living/M, mob/user)
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@@ -92,7 +91,6 @@
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var/stop_bleeding = 1800
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var/heal_brute = 5
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self_delay = 10
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max_amount = 12
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/obj/item/stack/medical/gauze/heal(mob/living/M, mob/user)
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if(ishuman(M))
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@@ -125,6 +123,7 @@
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singular_name = "improvised gauze"
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desc = "A roll of cloth roughly cut from something that can stop bleeding, but does not heal wounds."
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stop_bleeding = 900
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heal_brute = 0
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/obj/item/stack/medical/gauze/cyborg
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materials = list()
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@@ -139,9 +138,8 @@
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icon_state = "ointment"
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lefthand_file = 'icons/mob/inhands/equipment/medical_lefthand.dmi'
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righthand_file = 'icons/mob/inhands/equipment/medical_righthand.dmi'
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var/heal_burn = 25
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var/heal_burn = 20
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self_delay = 20
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max_amount = 12
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grind_results = list("silver_sulfadiazine" = 10)
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/obj/item/stack/medical/ointment/heal(mob/living/M, mob/user)
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