Porting objective code refactor

This commit is contained in:
Ghommie
2019-11-04 22:05:04 +01:00
parent 4e8c8ad335
commit 8c31c1036d
46 changed files with 399 additions and 326 deletions
@@ -34,11 +34,12 @@
//If you override this method, have it return the number of objectives added.
if(devil_target_list.len && devil_target_list[devil]) // Is a double agent
var/datum/mind/target_mind = devil_target_list[devil]
var/datum/antagonist/devil/D = target_mind.has_antag_datum(/datum/antagonist/devil)
var/datum/objective/devil/outsell/outsellobjective = new
outsellobjective.owner = devil
outsellobjective.target = target_mind
outsellobjective.update_explanation_text()
devil.objectives += outsellobjective
D.objectives += outsellobjective
return 1
return 0
+2 -1
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@@ -4,11 +4,12 @@
/datum/game_mode/proc/add_devil_objectives(datum/mind/devil_mind, quantity)
var/list/validtypes = list(/datum/objective/devil/soulquantity, /datum/objective/devil/soulquality, /datum/objective/devil/sintouch, /datum/objective/devil/buy_target)
var/datum/antagonist/devil/D = devil_mind.has_antag_datum(/datum/antagonist/devil)
for(var/i = 1 to quantity)
var/type = pick(validtypes)
var/datum/objective/devil/objective = new type(null)
objective.owner = devil_mind
devil_mind.objectives += objective
D.objectives += objective
if(!istype(objective, /datum/objective/devil/buy_target))
validtypes -= type //prevent duplicate objectives, EXCEPT for buy_target.
else
+133 -13
View File
@@ -4,7 +4,8 @@ GLOBAL_LIST_EMPTY(objectives)
/datum/objective
var/datum/mind/owner //The primary owner of the objective. !!SOMEWHAT DEPRECATED!! Prefer using 'team' for new code.
var/datum/team/team //An alternative to 'owner': a team. Use this when writing new code.
var/datum/team/team //An alternative to 'owner': a team. Use this when writing new code.
var/name = "generic objective" //Name for admin prompts
var/explanation_text = "Nothing" //What that person is supposed to do.
var/team_explanation_text //For when there are multiple owners.
var/datum/mind/target = null //If they are focused on a particular person.
@@ -22,6 +23,32 @@ GLOBAL_LIST_EMPTY(objectives)
if(owner)
. += owner
/datum/objective/proc/admin_edit(mob/admin)
return
//Shared by few objective types
/datum/objective/proc/admin_simple_target_pick(mob/admin)
var/list/possible_targets = list("Free objective")
var/def_value
for(var/datum/mind/possible_target in SSticker.minds)
if ((possible_target != src) && ishuman(possible_target.current))
possible_targets += possible_target.current
if(target && target.current)
def_value = target.current
var/mob/new_target = input(admin,"Select target:", "Objective target", def_value) as null|anything in possible_targets
if (!new_target)
return
if (new_target == "Free objective")
target = null
else
target = new_target.mind
update_explanation_text()
/datum/objective/proc/considered_escaped(datum/mind/M)
if(!considered_alive(M))
return FALSE
@@ -42,7 +69,7 @@ GLOBAL_LIST_EMPTY(objectives)
/datum/objective/proc/is_unique_objective(possible_target)
var/list/datum/mind/owners = get_owners()
for(var/datum/mind/M in owners)
for(var/datum/objective/O in M.objectives)
for(var/datum/objective/O in M.get_all_objectives()) //This scope is debatable, probably should be passed in by caller.
if(istype(O, type) && O.get_target() == possible_target)
return FALSE
return TRUE
@@ -122,6 +149,7 @@ GLOBAL_LIST_EMPTY(objectives)
H.equip_in_one_of_slots(O, slots)
/datum/objective/assassinate
name = "assasinate"
var/target_role_type=0
martyr_compatible = 1
@@ -141,6 +169,9 @@ GLOBAL_LIST_EMPTY(objectives)
else
explanation_text = "Free Objective"
/datum/objective/assassinate/admin_edit(mob/admin)
admin_simple_target_pick(admin)
/datum/objective/assassinate/internal
var/stolen = 0 //Have we already eliminated this target?
@@ -150,6 +181,7 @@ GLOBAL_LIST_EMPTY(objectives)
explanation_text = "Assassinate [target.name], who was obliterated"
/datum/objective/mutiny
name = "mutiny"
var/target_role_type=0
martyr_compatible = 1
@@ -173,6 +205,7 @@ GLOBAL_LIST_EMPTY(objectives)
explanation_text = "Free Objective"
/datum/objective/maroon
name = "maroon"
var/target_role_type=0
martyr_compatible = 1
@@ -191,7 +224,11 @@ GLOBAL_LIST_EMPTY(objectives)
else
explanation_text = "Free Objective"
/datum/objective/maroon/admin_edit(mob/admin)
admin_simple_target_pick(admin)
/datum/objective/debrain
name = "debrain"
var/target_role_type=0
/datum/objective/debrain/find_target_by_role(role, role_type=0, invert=0)
@@ -222,7 +259,11 @@ GLOBAL_LIST_EMPTY(objectives)
else
explanation_text = "Free Objective"
/datum/objective/debrain/admin_edit(mob/admin)
admin_simple_target_pick(admin)
/datum/objective/protect//The opposite of killing a dude.
name = "protect"
martyr_compatible = 1
var/target_role_type = 0
var/human_check = TRUE
@@ -243,10 +284,15 @@ GLOBAL_LIST_EMPTY(objectives)
else
explanation_text = "Free Objective"
/datum/objective/protect/admin_edit(mob/admin)
admin_simple_target_pick(admin)
/datum/objective/protect/nonhuman
name = "protect nonhuman"
human_check = FALSE
/datum/objective/hijack
name = "hijack"
explanation_text = "Hijack the shuttle to ensure no loyalist Nanotrasen crew escape alive and out of custody."
team_explanation_text = "Hijack the shuttle to ensure no loyalist Nanotrasen crew escape alive and out of custody. Leave no team member behind."
martyr_compatible = 0 //Technically you won't get both anyway.
@@ -261,6 +307,7 @@ GLOBAL_LIST_EMPTY(objectives)
return SSshuttle.emergency.is_hijacked()
/datum/objective/block
name = "no organics on shuttle"
explanation_text = "Do not allow any organic lifeforms to escape on the shuttle alive."
martyr_compatible = 1
@@ -274,6 +321,7 @@ GLOBAL_LIST_EMPTY(objectives)
return TRUE
/datum/objective/purge
name = "no mutants on shuttle"
explanation_text = "Ensure no mutant humanoid species are present aboard the escape shuttle."
martyr_compatible = 1
@@ -288,6 +336,7 @@ GLOBAL_LIST_EMPTY(objectives)
return TRUE
/datum/objective/robot_army
name = "robot army"
explanation_text = "Have at least eight active cyborgs synced to you."
martyr_compatible = 0
@@ -304,6 +353,7 @@ GLOBAL_LIST_EMPTY(objectives)
return counter >= 8
/datum/objective/escape
name = "escape"
explanation_text = "Escape on the shuttle or an escape pod alive and without being in custody."
team_explanation_text = "Have all members of your team escape on a shuttle or pod alive, without being in custody."
@@ -316,6 +366,7 @@ GLOBAL_LIST_EMPTY(objectives)
return TRUE
/datum/objective/escape/escape_with_identity
name = "escape with identity"
var/target_real_name // Has to be stored because the target's real_name can change over the course of the round
var/target_missing_id
@@ -351,7 +402,11 @@ GLOBAL_LIST_EMPTY(objectives)
return TRUE
return FALSE
/datum/objective/escape/escape_with_identity/admin_edit(mob/admin)
admin_simple_target_pick(admin)
/datum/objective/survive
name = "survive"
explanation_text = "Stay alive until the end."
/datum/objective/survive/check_completion()
@@ -362,6 +417,7 @@ GLOBAL_LIST_EMPTY(objectives)
return TRUE
/datum/objective/survive/exist //Like survive, but works for silicons and zombies and such.
name = "survive nonhuman"
/datum/objective/survive/exist/check_completion()
var/list/datum/mind/owners = get_owners()
@@ -371,6 +427,7 @@ GLOBAL_LIST_EMPTY(objectives)
return TRUE
/datum/objective/martyr
name = "martyr"
explanation_text = "Die a glorious death."
/datum/objective/martyr/check_completion()
@@ -383,6 +440,7 @@ GLOBAL_LIST_EMPTY(objectives)
return TRUE
/datum/objective/nuclear
name = "nuclear"
explanation_text = "Destroy the station with a nuclear device."
martyr_compatible = 1
@@ -393,6 +451,7 @@ GLOBAL_LIST_EMPTY(objectives)
GLOBAL_LIST_EMPTY(possible_items)
/datum/objective/steal
name = "steal"
var/datum/objective_item/targetinfo = null //Save the chosen item datum so we can access it later.
var/obj/item/steal_target = null //Needed for custom objectives (they're just items, not datums).
martyr_compatible = 0
@@ -430,18 +489,19 @@ GLOBAL_LIST_EMPTY(possible_items)
explanation_text = "Free objective"
return
/datum/objective/steal/proc/select_target() //For admins setting objectives manually.
/datum/objective/steal/admin_edit(mob/admin)
var/list/possible_items_all = GLOB.possible_items+"custom"
var/new_target = input("Select target:", "Objective target", steal_target) as null|anything in possible_items_all
var/new_target = input(admin,"Select target:", "Objective target", steal_target) as null|anything in possible_items_all
if (!new_target)
return
if (new_target == "custom") //Can set custom items.
var/obj/item/custom_target = input("Select type:","Type") as null|anything in typesof(/obj/item)
if (!custom_target)
var/custom_path = input(admin,"Search for target item type:","Type") as null|text
if (!custom_path)
return
var/obj/item/custom_target = pick_closest_path(custom_path, make_types_fancy(subtypesof(/obj/item)))
var/custom_name = initial(custom_target.name)
custom_name = stripped_input("Enter target name:", "Objective target", custom_name)
custom_name = stripped_input(admin,"Enter target name:", "Objective target", custom_name)
if (!custom_name)
return
steal_target = custom_target
@@ -449,7 +509,6 @@ GLOBAL_LIST_EMPTY(possible_items)
else
set_target(new_target)
return steal_target
/datum/objective/steal/check_completion()
var/list/datum/mind/owners = get_owners()
@@ -476,6 +535,7 @@ GLOBAL_LIST_EMPTY(possible_items)
GLOBAL_LIST_EMPTY(possible_items_special)
/datum/objective/steal/special //ninjas are so special they get their own subtype good for them
name = "steal special"
/datum/objective/steal/special/New()
..()
@@ -487,8 +547,12 @@ GLOBAL_LIST_EMPTY(possible_items_special)
return set_target(pick(GLOB.possible_items_special))
/datum/objective/steal/exchange
name = "exchange"
martyr_compatible = 0
/datum/objective/steal/exchange/admin_edit(mob/admin)
return
/datum/objective/steal/exchange/proc/set_faction(faction,otheragent)
target = otheragent
if(faction == "red")
@@ -508,6 +572,7 @@ GLOBAL_LIST_EMPTY(possible_items_special)
/datum/objective/steal/exchange/backstab
name = "prevent exchange"
/datum/objective/steal/exchange/backstab/set_faction(faction)
if(faction == "red")
@@ -519,12 +584,17 @@ GLOBAL_LIST_EMPTY(possible_items_special)
/datum/objective/download
name = "download"
/datum/objective/download/proc/gen_amount_goal()
target_amount = rand(20,40)
explanation_text = "Download [target_amount] research node\s."
update_explanation_text()
return target_amount
/datum/objective/download/update_explanation_text()
..()
explanation_text = "Download [target_amount] research node\s."
/datum/objective/download/check_completion()
var/datum/techweb/checking = new
var/list/datum/mind/owners = get_owners()
@@ -541,13 +611,24 @@ GLOBAL_LIST_EMPTY(possible_items_special)
TD.stored_research.copy_research_to(checking)
return checking.researched_nodes.len >= target_amount
/datum/objective/download/admin_edit(mob/admin)
var/count = input(admin,"How many nodes ?","Nodes",target_amount) as num|null
if(count)
target_amount = count
update_explanation_text()
/datum/objective/capture
name = "capture"
var/captured_amount = 0
/datum/objective/capture/proc/gen_amount_goal()
target_amount = rand(5,10)
explanation_text = "Capture [target_amount] lifeform\s with an energy net. Live, rare specimens are worth more."
return target_amount
target_amount = rand(5,10)
explanation_text = "Capture [target_amount] lifeform\s with an energy net. Live, rare specimens are worth more."
return target_amount
/datum/objective/capture/update_explanation_text()
. = ..()
explanation_text = "Capture [target_amount] lifeform\s with an energy net. Live, rare specimens are worth more."
/datum/objective/capture/check_completion()//Basically runs through all the mobs in the area to determine how much they are worth.
/*var/area/centcom/holding/A = GLOB.areas_by_type[/area/centcom/holding]
@@ -576,10 +657,16 @@ GLOBAL_LIST_EMPTY(possible_items_special)
captured_amount+=2*/ //Removed in favour of adding points on capture, in energy_net_nets.dm
return captured_amount >= target_amount
/datum/objective/capture/admin_edit(mob/admin)
var/count = input(admin,"How many mobs to capture ?","capture",target_amount) as num|null
if(count)
target_amount = count
update_explanation_text()
//Changeling Objectives
/datum/objective/absorb
name = "absorb"
/datum/objective/absorb/proc/gen_amount_goal(lowbound = 4, highbound = 6)
target_amount = rand (lowbound,highbound)
@@ -595,9 +682,19 @@ GLOBAL_LIST_EMPTY(possible_items_special)
n_p ++
target_amount = min(target_amount, n_p)
explanation_text = "Extract [target_amount] compatible genome\s."
update_explanation_text()
return target_amount
/datum/objective/absorb/update_explanation_text()
. = ..()
explanation_text = "Extract [target_amount] compatible genome\s."
/datum/objective/absorb/admin_edit(mob/admin)
var/count = input(admin,"How many people to absorb?","absorb",target_amount) as num|null
if(count)
target_amount = count
update_explanation_text()
/datum/objective/absorb/check_completion()
var/list/datum/mind/owners = get_owners()
var/absorbedcount = 0
@@ -611,6 +708,7 @@ GLOBAL_LIST_EMPTY(possible_items_special)
return absorbedcount >= target_amount
/datum/objective/absorb_most
name = "absorb most"
explanation_text = "Extract more compatible genomes than any other Changeling."
/datum/objective/absorb_most/check_completion()
@@ -631,6 +729,7 @@ GLOBAL_LIST_EMPTY(possible_items_special)
return TRUE
/datum/objective/absorb_changeling
name = "absorb changeling"
explanation_text = "Absorb another Changeling."
/datum/objective/absorb_changeling/check_completion()
@@ -653,6 +752,7 @@ GLOBAL_LIST_EMPTY(possible_items_special)
//End Changeling Objectives
/datum/objective/destroy
name = "destroy AI"
martyr_compatible = 1
/datum/objective/destroy/find_target()
@@ -674,10 +774,20 @@ GLOBAL_LIST_EMPTY(possible_items_special)
else
explanation_text = "Free Objective"
/datum/objective/destroy/admin_edit(mob/admin)
var/list/possible_targets = active_ais(1)
if(possible_targets.len)
var/mob/new_target = input(admin,"Select target:", "Objective target") as null|anything in possible_targets
target = new_target.mind
else
to_chat(admin, "No active AIs with minds")
update_explanation_text()
/datum/objective/destroy/internal
var/stolen = FALSE //Have we already eliminated this target?
/datum/objective/steal_five_of_type
name = "steal five of"
explanation_text = "Steal at least five items!"
var/list/wanted_items = list(/obj/item)
@@ -686,10 +796,12 @@ GLOBAL_LIST_EMPTY(possible_items_special)
wanted_items = typecacheof(wanted_items)
/datum/objective/steal_five_of_type/summon_guns
name = "steal guns"
explanation_text = "Steal at least five guns!"
wanted_items = list(/obj/item/gun)
/datum/objective/steal_five_of_type/summon_magic
name = "steal magic"
explanation_text = "Steal at least five magical artefacts!"
wanted_items = list(/obj/item/spellbook, /obj/item/gun/magic, /obj/item/clothing/suit/space/hardsuit/wizard, /obj/item/scrying, /obj/item/antag_spawner/contract, /obj/item/necromantic_stone)
@@ -705,6 +817,14 @@ GLOBAL_LIST_EMPTY(possible_items_special)
stolen_count++
return stolen_count >= 5
//Created by admin tools
/datum/objective/custom
name = "custom"
/datum/objective/custom/admin_edit(mob/admin)
var/expl = stripped_input(admin, "Custom objective:", "Objective", explanation_text)
if(expl)
explanation_text = expl
////////////////////////////////
// Changeling team objectives //
+5 -7
View File
@@ -370,16 +370,14 @@
O.find_target()
O.update_explanation_text()
if(!(O.target))
O.owner.objectives -= O
qdel(O)
if(mob_occupant.mind && mob_occupant.mind.assigned_role)
if(mob_occupant.mind)
//Handle job slot/tater cleanup.
var/job = mob_occupant.mind.assigned_role
SSjob.FreeRole(job)
if(mob_occupant.mind.objectives.len)
mob_occupant.mind.objectives.Cut()
mob_occupant.mind.special_role = null
if(mob_occupant.mind.assigned_role)
var/job = mob_occupant.mind.assigned_role
SSjob.FreeRole(job)
mob_occupant.mind.special_role = null
// Delete them from datacore.