Porting objective code refactor
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@@ -264,8 +264,9 @@
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var/mob/living/carbon/human/H = new(drop_location())
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H.equipOutfit(/datum/outfit/butler)
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var/datum/mind/servant_mind = new /datum/mind()
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var/datum/objective/O = new("Serve [user.real_name].")
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servant_mind.objectives += O
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var/datum/antagonist/magic_servant/A = new
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servant_mind.add_antag_datum(A)
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A.setup_master(user)
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servant_mind.transfer_to(H)
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var/list/mob/dead/observer/candidates = pollCandidatesForMob("Do you want to play as [user.real_name] Servant?", ROLE_WIZARD, null, ROLE_WIZARD, 50, H)
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