Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into Ghommie-cit382
This commit is contained in:
@@ -23,9 +23,9 @@
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var/bolts = TRUE
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/obj/structure/bed/examine(mob/user)
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..()
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. = ..()
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if(bolts)
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to_chat(user, "<span class='notice'>It's held together by a couple of <b>bolts</b>.</span>")
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. += "<span class='notice'>It's held together by a couple of <b>bolts</b>.</span>"
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/obj/structure/bed/deconstruct(disassembled = TRUE)
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if(!(flags_1 & NODECONSTRUCT_1))
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@@ -148,8 +148,8 @@
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..()
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/obj/item/roller/robo/examine(mob/user)
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..()
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to_chat(user, "The dock is [loaded ? "loaded" : "empty"].")
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. = ..()
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. += "The dock is [loaded ? "loaded" : "empty"]."
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/obj/item/roller/robo/deploy_roller(mob/user, atom/location)
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if(loaded)
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@@ -15,10 +15,10 @@
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layer = OBJ_LAYER
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/obj/structure/chair/examine(mob/user)
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..()
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to_chat(user, "<span class='notice'>It's held together by a couple of <b>bolts</b>.</span>")
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. = ..()
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. += "<span class='notice'>It's held together by a couple of <b>bolts</b>.</span>"
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if(!has_buckled_mobs())
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to_chat(user, "<span class='notice'>Drag your sprite to sit in it.</span>")
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. += "<span class='notice'>Drag your sprite to sit in it.</span>"
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/obj/structure/chair/Initialize()
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. = ..()
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@@ -471,6 +471,9 @@
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item_chair = null
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var/turns = 0
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/obj/structure/chair/brass/ComponentInitialize()
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return //it spins with the power of ratvar, not components.
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/obj/structure/chair/brass/Destroy()
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STOP_PROCESSING(SSfastprocess, src)
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. = ..()
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@@ -486,6 +489,7 @@
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return
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/obj/structure/chair/brass/AltClick(mob/living/user)
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. = ..()
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turns = 0
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if(!istype(user) || !user.canUseTopic(src, BE_CLOSE, ismonkey(user)))
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return
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@@ -497,6 +501,7 @@
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user.visible_message("<span class='notice'>[user] stops [src]'s uncontrollable spinning.</span>", \
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"<span class='notice'>You grab [src] and stop its wild spinning.</span>")
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STOP_PROCESSING(SSfastprocess, src)
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return TRUE
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/obj/structure/chair/bronze
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name = "brass chair"
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@@ -520,7 +525,7 @@
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var/mutable_appearance/armrest
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/obj/structure/chair/sofa/Initialize()
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armrest = mutable_appearance(icon, "[icon_state]_armrest")
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armrest = mutable_appearance(icon, "[icon_state]_armrest", ABOVE_MOB_LAYER)
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return ..()
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/obj/structure/chair/sofa/post_buckle_mob(mob/living/M)
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@@ -0,0 +1,72 @@
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/obj/structure/chair/pew
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name = "wooden pew"
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desc = "Kneel here and pray."
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icon = 'icons/obj/sofa.dmi'
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icon_state = "pewmiddle"
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resistance_flags = FLAMMABLE
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max_integrity = 70
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buildstacktype = /obj/item/stack/sheet/mineral/wood
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buildstackamount = 3
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item_chair = null
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/obj/structure/chair/pew/left
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name = "left wooden pew end"
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icon_state = "pewend_left"
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var/mutable_appearance/leftpewarmrest
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/obj/structure/chair/pew/left/Initialize()
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leftpewarmrest = GetLeftPewArmrest()
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leftpewarmrest.layer = ABOVE_MOB_LAYER
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return ..()
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/obj/structure/chair/pew/left/proc/GetLeftPewArmrest()
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return mutable_appearance('icons/obj/sofa.dmi', "pewend_left_armrest")
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/obj/structure/chair/pew/left/Destroy()
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QDEL_NULL(leftpewarmrest)
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return ..()
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/obj/structure/chair/pew/left/post_buckle_mob(mob/living/M)
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. = ..()
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update_leftpewarmrest()
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/obj/structure/chair/pew/left/proc/update_leftpewarmrest()
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if(has_buckled_mobs())
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add_overlay(leftpewarmrest)
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else
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cut_overlay(leftpewarmrest)
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/obj/structure/chair/pew/left/post_unbuckle_mob()
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. = ..()
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update_leftpewarmrest()
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/obj/structure/chair/pew/right
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name = "left wooden pew end"
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icon_state = "pewend_right"
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var/mutable_appearance/rightpewarmrest
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/obj/structure/chair/pew/right/Initialize()
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rightpewarmrest = GetRightPewArmrest()
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rightpewarmrest.layer = ABOVE_MOB_LAYER
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return ..()
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/obj/structure/chair/pew/right/proc/GetRightPewArmrest()
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return mutable_appearance('icons/obj/sofa.dmi', "pewend_right_armrest")
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/obj/structure/chair/pew/right/Destroy()
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QDEL_NULL(rightpewarmrest)
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return ..()
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/obj/structure/chair/pew/right/post_buckle_mob(mob/living/M)
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. = ..()
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update_rightpewarmrest()
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/obj/structure/chair/pew/right/proc/update_rightpewarmrest()
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if(has_buckled_mobs())
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add_overlay(rightpewarmrest)
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else
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cut_overlay(rightpewarmrest)
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/obj/structure/chair/pew/right/post_unbuckle_mob()
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. = ..()
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update_rightpewarmrest()
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