diff --git a/.editorconfig b/.editorconfig index a25dbdfc85..df93ae3a16 100644 --- a/.editorconfig +++ b/.editorconfig @@ -2,3 +2,7 @@ insert_final_newline = true indent_style = tab indent_size = 4 + +[*.yml] +indent_style = space +indent_size = 2 diff --git a/.travis.yml b/.travis.yml index bef3a69ad7..ab3b1003c3 100644 --- a/.travis.yml +++ b/.travis.yml @@ -1,28 +1,34 @@ language: generic -sudo: false dist: xenial +sudo: false + branches: except: - ___TGS3TempBranch - ___TGSTempBranch + matrix: include: - - env: - - BUILD_TOOLS=true - name: "Build Tools" + - name: "Run Linters" addons: apt: packages: - python3 - python3-pip - python3-setuptools - cache: - directories: - - tgui/node_modules - - env: - - BUILD_TESTING=true - - BUILD_TOOLS=false - name: "Build All Maps" + install: + - tools/travis/install_build_tools.sh + - tools/travis/install_dreamchecker.sh + script: + - tools/travis/check_filedirs.sh tgstation.dme + - tools/travis/check_changelogs.sh + - find . -name "*.php" -print0 | xargs -0 -n1 php -l + - find . -name "*.json" -not -path "./tgui/node_modules/*" -print0 | xargs -0 python3 ./tools/json_verifier.py + - tools/travis/build_tgui.sh + - tools/travis/check_grep.sh + - ~/dreamchecker + + - name: "Compile All Maps" addons: apt: packages: @@ -30,10 +36,15 @@ matrix: cache: directories: - $HOME/BYOND - - env: - - BUILD_TESTING=false - - BUILD_TOOLS=false - name: "Build and Run Unit Tests" + install: + - tools/travis/install_byond.sh + - source $HOME/BYOND/byond/bin/byondsetup + before_script: + - tools/travis/template_dm_generator.py + script: + - tools/travis/dm.sh -DTRAVISBUILDING -DTRAVISTESTING -DALL_MAPS tgstation.dme + + - name: "Compile and Run Tests" addons: mariadb: '10.2' apt: @@ -41,7 +52,6 @@ matrix: - ubuntu-toolchain-r-test packages: - libstdc++6:i386 - - libssl-dev:i386 - gcc-multilib - g++-7 - g++-7-multilib @@ -49,25 +59,19 @@ matrix: - libmariadbd-dev cache: directories: - - $HOME/.cargo - $HOME/BYOND - - $HOME/MariaDB - - $HOME/.rustup - -install: - - tools/travis/install_build_tools.sh - - if [ $BUILD_TOOLS = false ] && [ $BUILD_TESTING = false ]; then mysql -u root -e 'CREATE DATABASE tg_travis;'; fi - - if [ $BUILD_TOOLS = false ] && [ $BUILD_TESTING = false ]; then mysql -u root tg_travis < SQL/tgstation_schema.sql; fi - - if [ $BUILD_TOOLS = false ] && [ $BUILD_TESTING = false ]; then mysql -u root -e 'CREATE DATABASE tg_travis_prefixed;'; fi - - if [ $BUILD_TOOLS = false ] && [ $BUILD_TESTING = false ]; then mysql -u root tg_travis_prefixed < SQL/tgstation_schema_prefixed.sql; fi - -before_script: - - tools/travis/before_build_tools.sh - - tools/travis/before_build_byond.sh - -script: - - tools/travis/check_filedirs.sh tgstation.dme - - tools/travis/build_tools.sh || travis_terminate 1 - - tools/travis/build_dependencies.sh || travis_terminate 1 - - tools/travis/build_byond.sh - + - $HOME/libmariadb + install: + - tools/travis/install_byond.sh + - source $HOME/BYOND/byond/bin/byondsetup + - tools/travis/install_libmariadb.sh + - tools/travis/install_rust_g.sh + before_script: + - mysql -u root -e 'CREATE DATABASE tg_travis;' + - mysql -u root tg_travis < SQL/tgstation_schema.sql + - mysql -u root -e 'CREATE DATABASE tg_travis_prefixed;' + - mysql -u root tg_travis_prefixed < SQL/tgstation_schema_prefixed.sql + - tools/travis/build_bsql.sh + script: + - tools/travis/dm.sh -DTRAVISBUILDING tgstation.dme || travis_terminate 1 + - tools/travis/run_server.sh diff --git a/_maps/RandomRuins/LavaRuins/lavaland_surface_elite_tumor.dmm b/_maps/RandomRuins/LavaRuins/lavaland_surface_elite_tumor.dmm new file mode 100644 index 0000000000..6e44ec3197 --- /dev/null +++ b/_maps/RandomRuins/LavaRuins/lavaland_surface_elite_tumor.dmm @@ -0,0 +1,111 @@ +//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE +"a" = ( +/turf/template_noop, +/area/lavaland/surface/outdoors) +"b" = ( +/obj/structure/elite_tumor, +/turf/open/floor/plating/asteroid/basalt/lava_land_surface, +/area/lavaland/surface/outdoors) +"c" = ( +/turf/open/floor/plating/asteroid/basalt/lava_land_surface, +/area/lavaland/surface/outdoors) + +(1,1,1) = {" +a +a +a +a +a +a +a +a +a +"} +(2,1,1) = {" +a +a +a +a +a +a +a +a +a +"} +(3,1,1) = {" +a +a +a +a +a +a +a +a +a +"} +(4,1,1) = {" +a +a +a +c +c +c +a +a +a +"} +(5,1,1) = {" +a +a +a +c +b +c +a +a +a +"} +(6,1,1) = {" +a +a +a +c +c +c +a +a +a +"} +(7,1,1) = {" +a +a +a +a +a +a +a +a +a +"} +(8,1,1) = {" +a +a +a +a +a +a +a +a +a +"} +(9,1,1) = {" +a +a +a +a +a +a +a +a +a +"} diff --git a/_maps/RandomRuins/SpaceRuins/spacehermit.dmm b/_maps/RandomRuins/SpaceRuins/spacehermit.dmm index 341dcf7b99..f64bfa8a4e 100644 --- a/_maps/RandomRuins/SpaceRuins/spacehermit.dmm +++ b/_maps/RandomRuins/SpaceRuins/spacehermit.dmm @@ -338,6 +338,9 @@ /obj/item/flashlight/lamp/bananalamp, /turf/open/floor/plating/asteroid, /area/ruin/unpowered) +"bt" = ( +/turf/closed/mineral/random/low_chance/earth_like, +/area/ruin/unpowered) (1,1,1) = {" aa @@ -474,13 +477,13 @@ ab ab ab ab -ab -ab -ab -ab -ab -ab -ab +bt +bt +bt +bt +bt +bt +bt ab ab ab @@ -520,22 +523,22 @@ aA ab ab ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt ab ab aA @@ -569,27 +572,27 @@ aA aA aA ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt ab aA aa @@ -620,29 +623,29 @@ ab ab aA ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt ab aA aa @@ -666,36 +669,36 @@ aM aa aA ab +bt +bt +bt +bt ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt ab aA aa @@ -718,37 +721,37 @@ aa aa aA ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt ae af ae -ab -ab -ab -ab -ab -ab -ab +bt +bt +bt +bt +bt +bt +bt ab aA aa @@ -770,38 +773,38 @@ aa aa aA ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt af aq af -ab -ab -ab -ab -ab -ab -ab -ab +bt +bt +bt +bt +bt +bt +bt +bt ab aA aa @@ -822,38 +825,38 @@ aa aA aA ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt ae ae ao ae ae -ab -ab -ab -ab -ab -ab -ab +bt +bt +bt +bt +bt +bt +bt ab aA aa @@ -874,39 +877,39 @@ aa aA aA ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt af an an an af -ab -ab -ab -ab -ab -ab -ab -ab +bt +bt +bt +bt +bt +bt +bt +bt ab aA aa @@ -927,24 +930,24 @@ aA aA aA ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt ae ae bh @@ -952,13 +955,13 @@ an an ae aZ -ab -ab -ab -ab -ab -ab -ab +bt +bt +bt +bt +bt +bt +bt ab aA aa @@ -979,24 +982,24 @@ aA aA aA ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt af aY ao @@ -1004,13 +1007,13 @@ ao ao ak ba -ab -ab -ab -ab -ab -ab -ab +bt +bt +bt +bt +bt +bt +bt ab aA aa @@ -1031,24 +1034,24 @@ aA aA aA ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt al aj ap @@ -1056,13 +1059,13 @@ an as aj aE -ab -ab -ab -ab -ab -ab -ab +bt +bt +bt +bt +bt +bt +bt ab aA aa @@ -1083,24 +1086,24 @@ aA aA aA ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt af ak ao @@ -1109,12 +1112,12 @@ ao ak ba ac -ab -ab -ab -ab -ab -ab +bt +bt +bt +bt +bt +bt ab aA aa @@ -1134,24 +1137,24 @@ aa aA aA ab -ab -ab -ab -ab -ab -ab -ab -ab +bt +bt +bt +bt +bt +bt +bt +bt ah az -ab -ab -ab -ab -ab -ab -ab -ab +bt +bt +bt +bt +bt +bt +bt +bt aR ae ae @@ -1161,12 +1164,12 @@ an ae aZ ac -ab -ab -ab -ab -ab -ab +bt +bt +bt +bt +bt +bt ab aA aM @@ -1186,24 +1189,24 @@ aa aA aA ab -ab -ab -ab -ab -ab -ab -ab -ab +bt +bt +bt +bt +bt +bt +bt +bt ac ac -ab -ab -ab -ab -ab -ab -ab -ab +bt +bt +bt +bt +bt +bt +bt +bt aR ag ag @@ -1213,12 +1216,12 @@ af at bb ac -ab -ab -ab -ab -ab -ab +bt +bt +bt +bt +bt +bt ab aA aa @@ -1238,24 +1241,24 @@ aa aA aA ab -ab -ab -ab -ab -ab -ab -ab +bt +bt +bt +bt +bt +bt +bt ad ac ac ac ac -ab +bt aH aJ aL -ab -ab +bt +bt aT ac ac @@ -1265,12 +1268,12 @@ ac ac ac aR -ab -ab -ab -ab -ab -ab +bt +bt +bt +bt +bt +bt ab aA aa @@ -1289,14 +1292,14 @@ aa aA aA ab -ab -ab -ab -ab -ab -ab -ab -ab +bt +bt +bt +bt +bt +bt +bt +bt ad au ac @@ -1306,8 +1309,8 @@ ac ac ac ac -ab -ab +bt +bt ac ac ac @@ -1317,12 +1320,12 @@ ac ac ac bg -ab -ab -ab -ab -ab -ab +bt +bt +bt +bt +bt +bt ab aA aa @@ -1341,14 +1344,14 @@ aa aA aA ab -ab -ab -ab -ab -ab -ab -ab -ab +bt +bt +bt +bt +bt +bt +bt +bt ad aw bs @@ -1358,9 +1361,9 @@ ac ac ac ac -ab -ab -ab +bt +bt +bt ac ac ac @@ -1368,13 +1371,13 @@ ac ac ac ac -ab -ab -ab -ab -ab -ab -ab +bt +bt +bt +bt +bt +bt +bt ab aA aa @@ -1393,14 +1396,14 @@ aa aA aA ab -ab -ab -ab -ab -ab -ab -ab -ab +bt +bt +bt +bt +bt +bt +bt +bt ad ax ac @@ -1409,9 +1412,9 @@ aF ac ac ac -ab -ab -ab +bt +bt +bt aU bd ac @@ -1420,13 +1423,13 @@ bl bm ac ac -ab -ab -ab -ab -ab -ab -ab +bt +bt +bt +bt +bt +bt +bt ab aA aa @@ -1445,14 +1448,14 @@ aa aA aA ab -ab -ab -ab -ab -ab -ab -ab -ab +bt +bt +bt +bt +bt +bt +bt +bt ad ay ac @@ -1461,9 +1464,9 @@ ac aG ac ac -ab -ab -ab +bt +bt +bt av be ac @@ -1473,12 +1476,12 @@ bn bo bo bq -ab -ab -ab -ab -ab -ab +bt +bt +bt +bt +bt +bt ab aA aa @@ -1496,16 +1499,16 @@ aa aa aA ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt ac ac ac @@ -1513,9 +1516,9 @@ ac ac ac ac -ab -ab -ab +bt +bt +bt bc bf ac @@ -1525,11 +1528,11 @@ ac ac ac br -ab -ab -ab -ab -ab +bt +bt +bt +bt +bt ab aA aa @@ -1548,26 +1551,26 @@ aa aA aA ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt ac -ab +bt ac ac ac ac ac -ab -ab +bt +bt ac ac ac @@ -1577,11 +1580,11 @@ ac ac ac ac -ab -ab -ab -ab -ab +bt +bt +bt +bt +bt ab aA aa @@ -1599,20 +1602,20 @@ aa aa aA ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt ac ac ac @@ -1628,11 +1631,11 @@ ac ac ac ac -ab -ab -ab -ab -ab +bt +bt +bt +bt +bt ab aA aa @@ -1651,26 +1654,26 @@ aa aa aA ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt ac ac ac -ab -ab +bt +bt ac ac ac @@ -1682,9 +1685,9 @@ ac ac ac ac -ab -ab -ab +bt +bt +bt ab aa aa @@ -1703,26 +1706,26 @@ aa aa aA ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt aK -ab -ab +bt +bt ac ac ac @@ -1734,8 +1737,8 @@ bp ac ac aR -ab -ab +bt +bt ab aA aa @@ -1756,25 +1759,25 @@ aa aa aA ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt aP ac ac @@ -1786,8 +1789,8 @@ ac ac ac aR -ab -ab +bt +bt ab aA aa @@ -1808,25 +1811,25 @@ aa aa aA ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt aQ aP ac @@ -1836,10 +1839,10 @@ ac ac ac ac -ab +bt ac -ab -ab +bt +bt ab aA aa @@ -1860,27 +1863,27 @@ aa aa aA ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt ac ac ac @@ -1888,10 +1891,10 @@ ac aP ac bg -ab -ab -ab -ab +bt +bt +bt +bt ab aa aa @@ -1913,26 +1916,26 @@ aa aA ab ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt ac ac ac @@ -1940,9 +1943,9 @@ ac ac ac aS -ab -ab -ab +bt +bt +bt ab aA aa @@ -1966,25 +1969,25 @@ aa aA aA ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt bg ac ac @@ -1992,9 +1995,9 @@ ac ac ac aS -ab -ab -ab +bt +bt +bt ab aA aa @@ -2018,25 +2021,25 @@ aa aa aA ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt ac ac bj @@ -2044,9 +2047,9 @@ ac ac ac aS -ab -ab -ab +bt +bt +bt ab aA aa @@ -2071,24 +2074,24 @@ aa aa aA ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt aS bi ac @@ -2096,9 +2099,9 @@ ac ac aS aS -ab -ab -ab +bt +bt +bt ab aA aa @@ -2124,23 +2127,23 @@ aM aa aA ab +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab +bt aS ac ac @@ -2148,8 +2151,8 @@ ac ac aS aS -ab -ab +bt +bt ab aA aa @@ -2176,20 +2179,20 @@ aa aa aA ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt ab aA aS @@ -2229,18 +2232,18 @@ aa aA aA ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt ab aA aA @@ -2282,17 +2285,17 @@ aa aA aA ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt ab aA aA @@ -2335,16 +2338,16 @@ aa aA aA ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt ab aA aa @@ -2388,16 +2391,16 @@ aa aA aA ab -ab -ab -ab -ab -ab -ab -ab -ab -ab -ab +bt +bt +bt +bt +bt +bt +bt +bt +bt +bt ab ab aa @@ -2448,9 +2451,9 @@ ab ab ab ab -ab -ab -ab +bt +bt +bt ab aa aa @@ -2933,7 +2936,7 @@ aa aa aa aa -ab +bt aa aa aa diff --git a/_maps/RandomRuins/StationRuins/Box/Engine/engine_singulo.dmm b/_maps/RandomRuins/StationRuins/Box/Engine/engine_singulo.dmm new file mode 100644 index 0000000000..76cb8bb9db --- /dev/null +++ b/_maps/RandomRuins/StationRuins/Box/Engine/engine_singulo.dmm @@ -0,0 +1,1698 @@ +//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE +"aT" = ( +/obj/machinery/atmospherics/pipe/simple/supply/hidden, +/obj/machinery/button/door{ + dir = 4; + id = "engsm"; + name = "Radiation Shutters Control"; + pixel_x = 24; + req_access_txt = "10" + }, +/obj/structure/closet/radiation, +/turf/open/floor/plasteel, +/area/engine/engineering) +"cB" = ( +/obj/machinery/button/door{ + dir = 1; + id = "engsm"; + name = "Radiation Shutters Control"; + req_access_txt = "10" + }, +/turf/closed/wall/r_wall, +/area/engine/engineering) +"cP" = ( +/obj/machinery/atmospherics/components/unary/vent_scrubber/on{ + dir = 1 + }, +/turf/open/floor/plasteel, +/area/engine/engineering) +"dz" = ( +/turf/open/space/basic, +/area/space/nearstation) +"dN" = ( +/obj/effect/turf_decal/stripes/corner{ + dir = 1 + }, +/turf/open/floor/plasteel, +/area/engine/engineering) +"dW" = ( +/obj/structure/cable{ + icon_state = "4-8" + }, +/obj/machinery/door/poddoor/shutters/preopen{ + id = "engsm"; + name = "Radiation Chamber Shutters" + }, +/turf/open/floor/plasteel, +/area/engine/engineering) +"ea" = ( +/obj/effect/turf_decal/stripes/line, +/turf/open/floor/engine, +/area/engine/engineering) +"eA" = ( +/obj/structure/table, +/obj/item/clothing/suit/radiation, +/obj/item/clothing/head/radiation, +/obj/item/clothing/glasses/meson, +/turf/open/floor/plasteel, +/area/engine/engineering) +"eI" = ( +/obj/effect/turf_decal/stripes/line, +/obj/structure/cable/yellow{ + icon_state = "1-2" + }, +/turf/open/floor/plating, +/area/engine/engineering) +"eJ" = ( +/obj/effect/turf_decal/stripes/line{ + dir = 1 + }, +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, +/turf/open/floor/plating, +/area/engine/engineering) +"eL" = ( +/obj/structure/cable/yellow{ + icon_state = "2-4" + }, +/turf/open/floor/plating/airless, +/area/space/nearstation) +"fh" = ( +/turf/open/floor/plasteel, +/area/engine/engineering) +"fr" = ( +/obj/machinery/camera/emp_proof{ + c_tag = "Singularity Engine Southwest"; + dir = 1; + network = list("ss13","engine") + }, +/turf/open/floor/plating/airless, +/area/engine/engineering) +"fH" = ( +/obj/effect/turf_decal/stripes/line{ + dir = 10 + }, +/turf/open/floor/plating, +/area/engine/engineering) +"gf" = ( +/obj/item/storage/toolbox/mechanical, +/obj/item/flashlight, +/obj/item/pipe_dispenser, +/obj/structure/table, +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, +/obj/structure/cable/yellow{ + icon_state = "4-8" + }, +/turf/open/floor/plasteel, +/area/engine/engineering) +"ht" = ( +/obj/structure/reflector/single/anchored{ + dir = 5 + }, +/turf/open/floor/plating/airless, +/area/space/nearstation) +"hR" = ( +/obj/structure/cable/yellow{ + icon_state = "4-8" + }, +/turf/open/floor/plating/airless, +/area/space/nearstation) +"ic" = ( +/obj/structure/cable/yellow{ + icon_state = "2-8" + }, +/turf/open/floor/plating/airless, +/area/space/nearstation) +"jx" = ( +/obj/structure/reflector/single/anchored{ + dir = 9 + }, +/turf/open/floor/plating/airless, +/area/space/nearstation) +"jH" = ( +/obj/structure/sign/warning/radiation/rad_area, +/turf/closed/wall/r_wall, +/area/engine/engineering) +"kh" = ( +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, +/turf/open/floor/plasteel, +/area/engine/engineering) +"kC" = ( +/obj/structure/sign/warning/radiation/rad_area, +/obj/machinery/atmospherics/pipe/simple/orange/visible{ + dir = 6 + }, +/turf/closed/wall/r_wall, +/area/engine/engineering) +"kK" = ( +/turf/closed/wall, +/area/engine/engineering) +"la" = ( +/obj/structure/table, +/obj/item/storage/toolbox/mechanical{ + pixel_y = 5 + }, +/obj/item/flashlight{ + pixel_x = 1; + pixel_y = 5 + }, +/obj/item/flashlight{ + pixel_x = 1; + pixel_y = 5 + }, +/obj/effect/turf_decal/stripes/line, +/turf/open/floor/plasteel, +/area/engine/engineering) +"lJ" = ( +/obj/structure/sign/warning/electricshock, +/turf/closed/wall/r_wall, +/area/engine/engineering) +"lY" = ( +/obj/effect/turf_decal/stripes/line, +/turf/open/floor/plating, +/area/engine/engineering) +"me" = ( +/obj/machinery/atmospherics/pipe/manifold4w/supply/hidden, +/obj/structure/closet/radiation, +/obj/structure/cable/yellow{ + icon_state = "4-8" + }, +/turf/open/floor/plasteel, +/area/engine/engineering) +"mB" = ( +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 4 + }, +/turf/open/floor/plasteel, +/area/engine/engineering) +"mZ" = ( +/obj/machinery/atmospherics/pipe/simple/orange/visible, +/turf/closed/wall/r_wall, +/area/engine/engineering) +"nR" = ( +/obj/structure/cable{ + icon_state = "4-8" + }, +/obj/effect/turf_decal/stripes/line{ + dir = 8 + }, +/turf/open/floor/engine, +/area/engine/engineering) +"nW" = ( +/obj/effect/turf_decal/stripes/line{ + dir = 4 + }, +/turf/open/floor/engine, +/area/engine/engineering) +"qH" = ( +/obj/structure/sign/warning/vacuum/external{ + pixel_x = -32 + }, +/turf/open/floor/plating, +/area/engine/engineering) +"qP" = ( +/obj/effect/turf_decal/stripes/line{ + dir = 1 + }, +/obj/structure/cable/yellow{ + icon_state = "1-2" + }, +/turf/open/floor/engine, +/area/engine/engineering) +"rj" = ( +/obj/effect/spawner/structure/window/plasma/reinforced, +/turf/open/floor/plating, +/area/engine/engineering) +"rm" = ( +/turf/open/floor/plating/airless, +/area/space/nearstation) +"rM" = ( +/obj/structure/cable/yellow{ + icon_state = "1-2" + }, +/obj/structure/cable/yellow, +/obj/machinery/power/rad_collector, +/turf/open/floor/plating/airless, +/area/space/nearstation) +"sr" = ( +/obj/machinery/light, +/obj/machinery/camera/emp_proof{ + c_tag = "Singularity Engine South"; + dir = 1; + network = list("ss13","engine") + }, +/turf/open/floor/plating/airless, +/area/engine/engineering) +"tl" = ( +/obj/structure/cable/yellow{ + icon_state = "1-4" + }, +/turf/open/floor/plating/airless, +/area/space/nearstation) +"to" = ( +/obj/structure/sign/warning/radiation/rad_area, +/obj/structure/cable{ + icon_state = "4-8" + }, +/turf/closed/wall/r_wall, +/area/engine/engineering) +"tv" = ( +/obj/effect/turf_decal/stripes/line, +/obj/structure/cable, +/obj/machinery/power/emitter, +/turf/open/floor/engine, +/area/engine/engineering) +"tC" = ( +/obj/structure/grille, +/turf/open/floor/plating/airless, +/area/engine/engineering) +"tE" = ( +/obj/structure/cable{ + icon_state = "4-8" + }, +/turf/closed/wall/r_wall, +/area/engine/engineering) +"tT" = ( +/obj/effect/turf_decal/stripes/line{ + dir = 4 + }, +/obj/structure/cable{ + icon_state = "4-8" + }, +/obj/machinery/button/door{ + dir = 4; + id = "engsm"; + name = "Radiation Shutters Control"; + pixel_x = 24; + req_access_txt = "10" + }, +/turf/open/floor/plating, +/area/engine/engineering) +"uG" = ( +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 6 + }, +/turf/open/floor/plasteel, +/area/engine/engineering) +"wt" = ( +/obj/machinery/door/poddoor/shutters/preopen{ + id = "engsm"; + name = "Radiation Chamber Shutters" + }, +/turf/open/floor/plating, +/area/engine/engineering) +"xg" = ( +/obj/structure/cable{ + icon_state = "2-8" + }, +/obj/machinery/door/poddoor/shutters/preopen{ + id = "engsm"; + name = "Radiation Chamber Shutters" + }, +/turf/open/floor/plasteel, +/area/engine/engineering) +"xx" = ( +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, +/obj/structure/cable/yellow{ + icon_state = "4-8" + }, +/turf/open/floor/plasteel, +/area/engine/engineering) +"xJ" = ( +/obj/item/tank/internals/emergency_oxygen/engi{ + pixel_x = 5 + }, +/obj/item/clothing/gloves/color/black, +/obj/item/clothing/glasses/meson/engine, +/obj/structure/table, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 4 + }, +/turf/open/floor/plasteel, +/area/engine/engineering) +"xQ" = ( +/obj/structure/cable/yellow{ + icon_state = "4-8" + }, +/obj/structure/cable/yellow{ + icon_state = "0-8" + }, +/obj/machinery/power/rad_collector, +/turf/open/floor/plating/airless, +/area/space/nearstation) +"yo" = ( +/obj/machinery/atmospherics/pipe/simple/supply/hidden, +/obj/structure/closet/radiation, +/turf/open/floor/plasteel, +/area/engine/engineering) +"yq" = ( +/obj/structure/cable/yellow{ + icon_state = "0-8" + }, +/obj/structure/cable/yellow{ + icon_state = "0-4" + }, +/obj/machinery/power/rad_collector, +/turf/open/floor/plating/airless, +/area/space/nearstation) +"yU" = ( +/obj/effect/mapping_helpers/airlock/cyclelink_helper{ + dir = 1 + }, +/obj/machinery/door/airlock/external{ + name = "Engineering External Access"; + req_access_txt = "10;13" + }, +/obj/structure/fans/tiny, +/turf/open/floor/plating, +/area/engine/engineering) +"zW" = ( +/obj/structure/chair/stool, +/turf/open/floor/plasteel, +/area/engine/engineering) +"zZ" = ( +/obj/effect/turf_decal/stripes/line{ + dir = 8 + }, +/obj/structure/cable{ + icon_state = "4-8" + }, +/obj/machinery/button/door{ + dir = 8; + id = "engsm"; + name = "Radiation Shutters Control"; + pixel_x = -24; + req_access_txt = "10" + }, +/turf/open/floor/plating, +/area/engine/engineering) +"Aw" = ( +/obj/machinery/atmospherics/components/unary/vent_pump/on{ + dir = 1 + }, +/turf/open/floor/plasteel, +/area/engine/engineering) +"AF" = ( +/obj/structure/closet/radiation, +/turf/open/floor/plasteel, +/area/engine/engineering) +"Bb" = ( +/obj/effect/turf_decal/stripes/line{ + dir = 1 + }, +/obj/machinery/light{ + dir = 1; + light_color = "#c1caff" + }, +/obj/machinery/camera/emp_proof{ + c_tag = "Particle Accelerator"; + network = list("ss13","engine") + }, +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, +/obj/machinery/the_singularitygen, +/obj/structure/cable/yellow{ + icon_state = "2-8" + }, +/turf/open/floor/plating, +/area/engine/engineering) +"Bj" = ( +/obj/structure/cable/yellow{ + icon_state = "4-8" + }, +/obj/structure/cable/yellow{ + icon_state = "0-4" + }, +/obj/machinery/power/rad_collector, +/turf/open/floor/plating/airless, +/area/space/nearstation) +"BG" = ( +/obj/structure/closet/emcloset/anchored, +/obj/machinery/light/small{ + dir = 4 + }, +/turf/open/floor/plating, +/area/engine/engineering) +"Ce" = ( +/obj/structure/cable/yellow{ + icon_state = "1-8" + }, +/turf/open/floor/plating/airless, +/area/space/nearstation) +"Ch" = ( +/turf/closed/wall/r_wall, +/area/engine/engineering) +"CN" = ( +/obj/machinery/camera/emp_proof{ + c_tag = "Singularity Engine East"; + dir = 8; + network = list("ss13","engine") + }, +/turf/open/floor/plating/airless, +/area/engine/engineering) +"DK" = ( +/obj/machinery/camera/emp_proof{ + c_tag = "Singularity Engine West"; + dir = 4; + network = list("ss13","engine") + }, +/turf/open/floor/plating/airless, +/area/engine/engineering) +"Eu" = ( +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, +/obj/structure/cable/yellow{ + icon_state = "4-8" + }, +/turf/open/floor/plasteel, +/area/engine/engineering) +"ER" = ( +/obj/structure/sign/warning/vacuum/external{ + pixel_x = 32 + }, +/turf/open/floor/plating, +/area/engine/engineering) +"ES" = ( +/obj/effect/turf_decal/stripes/line{ + dir = 9 + }, +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, +/obj/item/clothing/head/welding, +/obj/item/weldingtool/largetank, +/obj/item/wrench, +/obj/item/stack/cable_coil/red, +/obj/structure/cable/yellow{ + icon_state = "4-8" + }, +/turf/open/floor/plating, +/area/engine/engineering) +"FK" = ( +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, +/obj/structure/cable/yellow{ + icon_state = "4-8" + }, +/turf/closed/wall/r_wall, +/area/engine/engineering) +"FM" = ( +/obj/structure/cable{ + icon_state = "1-2" + }, +/turf/open/floor/plasteel, +/area/engine/engineering) +"FP" = ( +/obj/structure/lattice/catwalk, +/turf/open/space/basic, +/area/space/nearstation) +"FY" = ( +/obj/structure/table, +/obj/item/book/manual/wiki/engineering_singulo_tesla, +/obj/item/geiger_counter, +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, +/turf/open/floor/plasteel, +/area/engine/engineering) +"Hc" = ( +/obj/machinery/light, +/turf/open/floor/plating/airless, +/area/engine/engineering) +"HQ" = ( +/obj/machinery/atmospherics/pipe/simple/supply/hidden, +/obj/machinery/button/door{ + dir = 8; + id = "engsm"; + name = "Radiation Shutters Control"; + pixel_x = -24; + req_access_txt = "10" + }, +/obj/structure/closet/radiation, +/turf/open/floor/plasteel, +/area/engine/engineering) +"HW" = ( +/obj/effect/turf_decal/stripes/line{ + dir = 4 + }, +/obj/machinery/door/poddoor/shutters/preopen{ + id = "engsm"; + name = "Radiation Chamber Shutters" + }, +/turf/open/floor/plasteel, +/area/engine/engineering) +"In" = ( +/obj/effect/mapping_helpers/airlock/cyclelink_helper, +/obj/machinery/door/airlock/external{ + name = "Engineering External Access"; + req_access_txt = "10;13" + }, +/obj/structure/cable{ + icon_state = "1-4" + }, +/turf/open/floor/plating, +/area/engine/engineering) +"Js" = ( +/obj/structure/particle_accelerator/end_cap, +/obj/structure/particle_accelerator/fuel_chamber, +/obj/structure/particle_accelerator/particle_emitter/center, +/obj/structure/particle_accelerator/particle_emitter/left, +/obj/structure/particle_accelerator/particle_emitter/right, +/obj/structure/particle_accelerator/power_box, +/obj/machinery/particle_accelerator/control_box, +/obj/structure/closet/crate/engineering{ + name = "Particle Accelerator Crate" + }, +/obj/effect/turf_decal/stripes/line{ + dir = 5 + }, +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, +/turf/open/floor/plating, +/area/engine/engineering) +"JC" = ( +/obj/structure/cable{ + icon_state = "4-8" + }, +/obj/structure/cable{ + icon_state = "2-8" + }, +/obj/machinery/door/poddoor/shutters/preopen{ + id = "engsm"; + name = "Radiation Chamber Shutters" + }, +/turf/open/floor/plasteel, +/area/engine/engineering) +"Kg" = ( +/obj/structure/cable/yellow{ + icon_state = "1-2" + }, +/turf/open/floor/plating/airless, +/area/space/nearstation) +"Lr" = ( +/obj/structure/table, +/obj/item/clothing/gloves/color/yellow, +/obj/item/storage/toolbox/electrical{ + pixel_y = 5 + }, +/turf/open/floor/plasteel, +/area/engine/engineering) +"Ls" = ( +/obj/machinery/door/airlock/external{ + name = "Engineering External Access"; + req_access_txt = "10;13" + }, +/turf/open/floor/plating/airless, +/area/engine/engineering) +"LB" = ( +/obj/effect/spawner/structure/window/reinforced, +/obj/structure/cable/yellow{ + icon_state = "1-2" + }, +/turf/open/floor/plating, +/area/engine/engineering) +"LJ" = ( +/obj/machinery/camera/emp_proof{ + c_tag = "Singularity Engine Southeast"; + dir = 1; + network = list("ss13","engine") + }, +/turf/open/floor/plating/airless, +/area/engine/engineering) +"LO" = ( +/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{ + dir = 1 + }, +/turf/open/floor/plasteel, +/area/engine/engineering) +"LV" = ( +/obj/effect/turf_decal/stripes/line{ + dir = 6 + }, +/turf/open/floor/plating, +/area/engine/engineering) +"Mi" = ( +/obj/structure/reagent_dispensers/watertank, +/obj/effect/turf_decal/stripes/line{ + dir = 6 + }, +/turf/open/floor/engine, +/area/engine/engineering) +"Mn" = ( +/obj/structure/cable{ + icon_state = "4-8" + }, +/obj/effect/turf_decal/stripes/line{ + dir = 4 + }, +/turf/open/floor/engine, +/area/engine/engineering) +"MD" = ( +/obj/structure/reagent_dispensers/fueltank, +/obj/effect/turf_decal/stripes/line{ + dir = 10 + }, +/turf/open/floor/engine, +/area/engine/engineering) +"MJ" = ( +/turf/open/space/basic, +/area/space) +"Nm" = ( +/obj/structure/sign/warning/securearea, +/turf/closed/wall/r_wall, +/area/engine/engineering) +"No" = ( +/obj/effect/turf_decal/stripes/line{ + dir = 4 + }, +/turf/open/floor/plating, +/area/engine/engineering) +"Nz" = ( +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, +/turf/closed/wall/r_wall, +/area/engine/engineering) +"NS" = ( +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 9 + }, +/turf/open/floor/plasteel, +/area/engine/engineering) +"Og" = ( +/obj/effect/spawner/structure/window/reinforced, +/turf/open/floor/plating, +/area/engine/engineering) +"Ox" = ( +/obj/effect/turf_decal/stripes/line{ + dir = 8 + }, +/obj/effect/turf_decal/box, +/obj/structure/cable/yellow{ + icon_state = "0-4" + }, +/turf/open/floor/engine, +/area/engine/engineering) +"Pg" = ( +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, +/turf/open/floor/plasteel, +/area/engine/engineering) +"Pt" = ( +/turf/open/floor/plating/airless, +/area/engine/engineering) +"Qk" = ( +/obj/machinery/camera/emp_proof{ + c_tag = "Singularity Engine Northeast"; + network = list("ss13","engine") + }, +/obj/machinery/atmospherics/pipe/simple/orange/visible, +/turf/open/floor/plating/airless, +/area/engine/engineering) +"Ra" = ( +/obj/machinery/light/small{ + dir = 8 + }, +/obj/structure/closet/emcloset/anchored, +/turf/open/floor/plating, +/area/engine/engineering) +"Rp" = ( +/obj/effect/turf_decal/stripes/corner, +/turf/open/floor/plasteel, +/area/engine/engineering) +"Rr" = ( +/obj/machinery/atmospherics/components/unary/outlet_injector{ + dir = 1 + }, +/turf/open/space/basic, +/area/engine/engineering) +"Si" = ( +/obj/structure/cable/yellow{ + icon_state = "4-8" + }, +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, +/turf/open/floor/plasteel, +/area/engine/engineering) +"SD" = ( +/obj/structure/cable{ + icon_state = "4-8" + }, +/obj/structure/cable/yellow{ + icon_state = "1-2" + }, +/turf/open/floor/engine, +/area/engine/engineering) +"Um" = ( +/turf/template_noop, +/area/template_noop) +"UL" = ( +/obj/machinery/camera/emp_proof{ + c_tag = "Singularity Engine Northwest"; + network = list("ss13","engine") + }, +/turf/open/floor/plating/airless, +/area/engine/engineering) +"UV" = ( +/obj/structure/cable/yellow{ + icon_state = "1-4" + }, +/obj/structure/cable/yellow{ + icon_state = "1-8" + }, +/turf/open/floor/plating/airless, +/area/space/nearstation) +"Wf" = ( +/obj/effect/turf_decal/stripes/line{ + dir = 9 + }, +/turf/open/floor/engine, +/area/engine/engineering) +"Ww" = ( +/obj/effect/mapping_helpers/airlock/cyclelink_helper, +/obj/machinery/door/airlock/external{ + name = "Engineering External Access"; + req_access_txt = "10;13" + }, +/obj/machinery/atmospherics/pipe/simple/orange/visible{ + dir = 4 + }, +/turf/open/floor/plating, +/area/engine/engineering) +"WQ" = ( +/obj/effect/turf_decal/stripes/line{ + dir = 6 + }, +/turf/open/floor/engine, +/area/engine/engineering) +"WX" = ( +/obj/machinery/atmospherics/pipe/manifold/supply/hidden{ + dir = 1 + }, +/obj/structure/closet/radiation, +/turf/open/floor/plasteel, +/area/engine/engineering) +"Xk" = ( +/obj/machinery/field/generator, +/turf/open/floor/plating/airless, +/area/space/nearstation) +"Yd" = ( +/obj/effect/turf_decal/stripes/line, +/obj/structure/cable/yellow{ + icon_state = "1-2" + }, +/turf/open/floor/engine, +/area/engine/engineering) +"Yl" = ( +/obj/structure/lattice, +/turf/open/space/basic, +/area/space/nearstation) +"Yn" = ( +/obj/machinery/atmospherics/pipe/simple/orange/visible{ + dir = 4 + }, +/turf/closed/wall, +/area/engine/engineering) +"YY" = ( +/obj/effect/turf_decal/stripes/line{ + dir = 8 + }, +/obj/structure/cable{ + icon_state = "4-8" + }, +/obj/machinery/door/poddoor/shutters/preopen{ + id = "engsm"; + name = "Radiation Chamber Shutters" + }, +/turf/open/floor/plasteel, +/area/engine/engineering) +"Zb" = ( +/obj/effect/turf_decal/stripes/line{ + dir = 10 + }, +/turf/open/floor/engine, +/area/engine/engineering) +"Zx" = ( +/obj/effect/turf_decal/stripes/line{ + dir = 5 + }, +/turf/open/floor/engine, +/area/engine/engineering) +"Zz" = ( +/obj/effect/turf_decal/stripes/line{ + dir = 1 + }, +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, +/obj/structure/cable/yellow{ + icon_state = "4-8" + }, +/turf/open/floor/plating, +/area/engine/engineering) +"ZF" = ( +/obj/structure/cable/yellow{ + icon_state = "1-2" + }, +/obj/structure/cable/yellow{ + icon_state = "2-8" + }, +/turf/open/floor/engine, +/area/engine/engineering) +"ZK" = ( +/obj/effect/turf_decal/stripes/line{ + dir = 8 + }, +/turf/open/floor/plating, +/area/engine/engineering) +"ZY" = ( +/obj/effect/turf_decal/stripes/line, +/obj/machinery/light, +/obj/structure/closet/radiation, +/turf/open/floor/plasteel, +/area/engine/engineering) + +(1,1,1) = {" +Um +Um +Um +Um +Um +Um +Um +dz +MJ +MJ +MJ +MJ +MJ +MJ +MJ +MJ +MJ +MJ +MJ +MJ +MJ +Um +Um +Um +Um +Um +"} +(2,1,1) = {" +Um +Um +Um +Um +Um +Um +Um +dz +MJ +MJ +MJ +MJ +MJ +MJ +MJ +MJ +MJ +MJ +MJ +MJ +MJ +Um +Um +Um +Um +Um +"} +(3,1,1) = {" +Um +Um +Um +Um +Um +Um +Um +dz +MJ +MJ +MJ +MJ +MJ +MJ +MJ +MJ +MJ +MJ +MJ +MJ +MJ +Um +Um +Um +Um +Um +"} +(4,1,1) = {" +Um +Um +Um +Um +Um +Um +Um +dz +dz +MJ +MJ +MJ +MJ +MJ +MJ +MJ +MJ +MJ +MJ +MJ +MJ +Um +Um +Um +Um +Um +"} +(5,1,1) = {" +Um +Um +Um +Um +Um +Um +Um +Yl +dz +dz +MJ +MJ +dz +dz +dz +MJ +MJ +MJ +MJ +MJ +MJ +Um +Um +Um +Um +Um +"} +(6,1,1) = {" +Um +Um +Um +Um +Um +Um +Um +rm +Yl +dz +dz +dz +dz +Yl +dz +dz +dz +dz +dz +dz +dz +dz +Um +Um +Um +Um +"} +(7,1,1) = {" +Um +Um +Um +Um +kK +kK +Ch +Ch +Ch +Ch +Ch +Ch +Ch +jH +Ch +Ch +Ch +Ch +lJ +Ch +Nm +dz +MJ +MJ +MJ +MJ +"} +(8,1,1) = {" +Um +Um +Lr +la +kK +Ra +Ch +tC +tC +tC +tC +tC +Ch +Ch +Ch +tC +tC +tC +tC +tC +Ch +dz +dz +MJ +MJ +MJ +"} +(9,1,1) = {" +Um +Um +FM +FM +In +ER +yU +Pt +Pt +Pt +Pt +Pt +Pt +DK +Pt +Pt +Pt +Pt +Pt +Pt +Ls +Pt +dz +dz +MJ +MJ +"} +(10,1,1) = {" +Um +Si +fh +ZY +to +Ch +Ch +UL +dz +Yl +dz +dz +FP +dz +FP +dz +dz +Yl +dz +Pt +Ch +Ch +tC +dz +MJ +MJ +"} +(11,1,1) = {" +xJ +gf +fh +dN +YY +MD +Ch +Pt +dz +Yl +dz +dz +FP +dz +FP +dz +dz +Yl +dz +Pt +fr +Ch +tC +dz +MJ +MJ +"} +(12,1,1) = {" +LO +Eu +Pg +cP +JC +tv +rj +Pt +dz +Yl +ht +dz +FP +dz +FP +dz +dz +Yl +dz +Yl +Pt +Ch +tC +dz +dz +MJ +"} +(13,1,1) = {" +NS +xx +fh +zW +dW +ea +rj +Pt +eL +Kg +Kg +rM +Kg +rM +Kg +rM +Kg +Kg +tl +Yl +Hc +Ch +tC +Yl +dz +MJ +"} +(14,1,1) = {" +yo +me +aT +Aw +JC +tv +rj +Og +hR +dz +FP +dz +dz +rm +dz +dz +ht +dz +hR +Yl +Pt +Ch +jH +Yl +dz +MJ +"} +(15,1,1) = {" +jH +FK +Ch +wt +tE +rj +rj +Og +hR +FP +Xk +FP +FP +rm +FP +FP +Xk +FP +hR +dz +Pt +Ch +tC +Yl +dz +MJ +"} +(16,1,1) = {" +Ch +ES +ZK +ZK +zZ +ZK +fH +Og +hR +dz +FP +dz +dz +rm +dz +dz +FP +dz +xQ +dz +Pt +Ch +tC +dz +dz +MJ +"} +(17,1,1) = {" +wt +Zz +Wf +Ox +nR +Zb +lY +Og +hR +dz +FP +dz +dz +rm +dz +dz +FP +dz +hR +Yl +Pt +Ch +tC +dz +MJ +MJ +"} +(18,1,1) = {" +cB +Bb +qP +ZF +SD +Yd +eI +LB +UV +rm +rm +rm +rm +rm +rm +rm +rm +rm +yq +Yl +sr +Ch +tC +dz +MJ +MJ +"} +(19,1,1) = {" +wt +eJ +Zx +nW +Mn +WQ +lY +Og +hR +dz +FP +dz +dz +rm +dz +dz +FP +dz +hR +Yl +Pt +Ch +tC +dz +MJ +MJ +"} +(20,1,1) = {" +Ch +Js +No +No +tT +No +LV +Og +hR +dz +FP +dz +dz +rm +dz +dz +FP +dz +Bj +dz +Pt +Ch +tC +dz +dz +MJ +"} +(21,1,1) = {" +jH +Nz +Ch +wt +tE +rj +rj +Og +hR +FP +Xk +FP +FP +rm +FP +FP +Xk +FP +hR +dz +Pt +Ch +tC +Yl +dz +MJ +"} +(22,1,1) = {" +AF +WX +HQ +Aw +JC +tv +rj +Og +hR +dz +FP +dz +dz +rm +dz +dz +jx +dz +hR +Yl +Pt +Ch +jH +Yl +dz +MJ +"} +(23,1,1) = {" +fh +kh +fh +fh +dW +ea +rj +Pt +ic +Kg +Kg +rM +Kg +rM +Kg +rM +Kg +Kg +Ce +Yl +Hc +Ch +tC +Yl +dz +MJ +"} +(24,1,1) = {" +fh +kh +uG +cP +xg +tv +rj +Pt +dz +Yl +jx +dz +FP +dz +FP +dz +dz +Yl +dz +Yl +Pt +Ch +tC +dz +dz +MJ +"} +(25,1,1) = {" +eA +FY +mB +Rp +HW +Mi +Ch +Pt +dz +Yl +dz +dz +FP +dz +FP +dz +dz +Yl +dz +Pt +LJ +Ch +tC +dz +MJ +MJ +"} +(26,1,1) = {" +fh +kh +mB +ZY +kC +mZ +mZ +Qk +Rr +Yl +dz +dz +FP +dz +FP +dz +dz +Yl +dz +Pt +Ch +Ch +tC +dz +MJ +MJ +"} +(27,1,1) = {" +Um +Um +Um +fh +Ww +qH +yU +Pt +Pt +Pt +Pt +Pt +Pt +CN +Pt +Pt +Pt +Pt +Pt +Pt +Ls +Pt +dz +dz +MJ +MJ +"} +(28,1,1) = {" +Um +Um +Um +fh +Yn +BG +Ch +tC +tC +tC +tC +tC +Ch +Ch +Ch +tC +tC +tC +tC +tC +Ch +Yl +dz +dz +dz +MJ +"} +(29,1,1) = {" +Um +Um +Um +fh +Yn +kK +Ch +Ch +Ch +Ch +Ch +Ch +Ch +jH +Ch +Ch +Ch +Ch +lJ +Ch +Nm +Yl +Yl +Yl +dz +MJ +"} diff --git a/_maps/RandomRuins/StationRuins/Box/Engine/engine_sm.dmm b/_maps/RandomRuins/StationRuins/Box/Engine/engine_sm.dmm new file mode 100644 index 0000000000..6462cef211 --- /dev/null +++ b/_maps/RandomRuins/StationRuins/Box/Engine/engine_sm.dmm @@ -0,0 +1,2827 @@ +//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE +"ab" = ( +/obj/effect/spawner/structure/window/plasma/reinforced, +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 6 + }, +/turf/open/floor/plating, +/area/engine/engineering) +"ac" = ( +/obj/effect/turf_decal/delivery, +/obj/machinery/atmospherics/pipe/simple/scrubbers/visible{ + dir = 4 + }, +/turf/open/floor/plasteel/dark, +/area/engine/engineering) +"at" = ( +/obj/structure/closet/crate/bin, +/obj/effect/turf_decal/stripes/line{ + dir = 10 + }, +/obj/item/cartridge/atmos, +/turf/open/floor/engine, +/area/engine/engineering) +"av" = ( +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, +/obj/effect/spawner/structure/window/plasma/reinforced, +/turf/open/floor/plating, +/area/engine/engineering) +"aw" = ( +/obj/effect/turf_decal/stripes/line{ + dir = 10 + }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/visible{ + dir = 4 + }, +/turf/open/floor/engine, +/area/engine/engineering) +"aA" = ( +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 6 + }, +/turf/closed/wall/r_wall, +/area/engine/engineering) +"aC" = ( +/obj/structure/cable/yellow{ + icon_state = "4-8" + }, +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, +/obj/structure/table/reinforced, +/obj/item/tank/internals/emergency_oxygen/engi{ + pixel_x = 5 + }, +/obj/item/clothing/gloves/color/black, +/obj/item/clothing/glasses/meson/engine, +/obj/effect/turf_decal/stripes/line{ + dir = 1 + }, +/turf/open/floor/engine, +/area/engine/engineering) +"aV" = ( +/obj/effect/decal/cleanable/dirt, +/obj/effect/decal/cleanable/dirt, +/turf/open/floor/engine, +/area/engine/supermatter) +"aX" = ( +/obj/structure/lattice, +/obj/machinery/atmospherics/pipe/heat_exchanging/simple{ + dir = 5 + }, +/turf/open/space, +/area/space/nearstation) +"aY" = ( +/obj/machinery/atmospherics/pipe/simple/supply/hidden, +/obj/effect/turf_decal/stripes/line{ + dir = 4 + }, +/obj/machinery/atmospherics/pipe/simple/general/visible{ + dir = 4 + }, +/turf/open/floor/engine, +/area/engine/engineering) +"bo" = ( +/obj/structure/cable/yellow{ + icon_state = "1-2" + }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 4 + }, +/obj/structure/cable{ + icon_state = "4-8" + }, +/turf/open/floor/engine, +/area/engine/engineering) +"bH" = ( +/obj/structure/cable{ + icon_state = "1-2" + }, +/obj/effect/turf_decal/stripes/line, +/obj/machinery/atmospherics/components/binary/valve{ + dir = 4; + name = "Output to Waste" + }, +/turf/open/floor/engine, +/area/engine/engineering) +"bI" = ( +/obj/structure/lattice, +/obj/machinery/atmospherics/pipe/heat_exchanging/simple{ + dir = 4 + }, +/turf/open/space, +/area/space/nearstation) +"bT" = ( +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, +/obj/effect/turf_decal/stripes/line{ + dir = 5 + }, +/turf/open/floor/engine, +/area/engine/engineering) +"bW" = ( +/obj/structure/cable{ + icon_state = "4-8" + }, +/turf/open/floor/engine, +/area/engine/engineering) +"ck" = ( +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 4 + }, +/turf/closed/wall/r_wall, +/area/engine/engineering) +"cp" = ( +/obj/machinery/atmospherics/components/unary/vent_scrubber/on{ + dir = 1 + }, +/turf/open/floor/plasteel/dark, +/area/engine/engineering) +"cP" = ( +/obj/structure/table, +/obj/item/clothing/gloves/color/yellow, +/obj/item/storage/toolbox/electrical{ + pixel_y = 5 + }, +/turf/open/floor/plasteel, +/area/engine/engineering) +"cS" = ( +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 4 + }, +/obj/structure/sign/poster/official/safety_eye_protection, +/turf/closed/wall/r_wall, +/area/engine/engineering) +"cX" = ( +/obj/structure/cable{ + icon_state = "1-2" + }, +/obj/machinery/atmospherics/components/binary/pump/on{ + dir = 8; + name = "Gas to Cooling Loop" + }, +/turf/open/floor/engine, +/area/engine/engineering) +"de" = ( +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, +/obj/effect/turf_decal/stripes/line{ + dir = 8 + }, +/obj/machinery/camera{ + c_tag = "Engineering Supermatter Port"; + dir = 4; + network = list("ss13","engine") + }, +/turf/open/floor/engine, +/area/engine/engineering) +"df" = ( +/obj/machinery/door/poddoor/shutters/preopen{ + id = "engsm"; + name = "Radiation Chamber Shutters" + }, +/obj/effect/decal/cleanable/oil, +/obj/effect/decal/cleanable/dirt, +/obj/effect/turf_decal/stripes/line{ + dir = 8 + }, +/obj/structure/cable/yellow{ + icon_state = "4-8" + }, +/turf/open/floor/plating, +/area/engine/supermatter) +"dl" = ( +/obj/structure/cable{ + icon_state = "1-4" + }, +/turf/open/floor/plasteel, +/area/engine/engineering) +"dw" = ( +/obj/structure/lattice/catwalk, +/turf/open/space, +/area/space/nearstation) +"dD" = ( +/obj/structure/lattice/catwalk, +/obj/machinery/atmospherics/pipe/heat_exchanging/simple, +/turf/open/space, +/area/space/nearstation) +"ej" = ( +/obj/effect/turf_decal/stripes/line{ + dir = 4 + }, +/obj/structure/cable/yellow{ + icon_state = "1-4" + }, +/obj/machinery/atmospherics/components/binary/pump{ + name = "Cooling Loop Bypass" + }, +/turf/open/floor/engine, +/area/engine/engineering) +"ey" = ( +/obj/structure/reflector/single/anchored{ + dir = 9 + }, +/turf/open/floor/plasteel/dark, +/area/engine/engineering) +"ez" = ( +/obj/effect/turf_decal/stripes/line{ + dir = 4 + }, +/obj/machinery/light{ + dir = 4 + }, +/obj/structure/cable/yellow{ + icon_state = "1-2" + }, +/obj/machinery/atmospherics/pipe/simple/green/visible, +/turf/open/floor/engine, +/area/engine/engineering) +"fa" = ( +/obj/structure/cable/yellow{ + icon_state = "4-8" + }, +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, +/obj/effect/turf_decal/stripes/line{ + dir = 1 + }, +/turf/open/floor/engine, +/area/engine/engineering) +"fj" = ( +/obj/machinery/status_display, +/turf/closed/wall/r_wall, +/area/engine/supermatter) +"fq" = ( +/obj/effect/spawner/structure/window/plasma/reinforced, +/obj/machinery/atmospherics/pipe/simple/scrubbers/visible{ + dir = 10 + }, +/turf/open/floor/plating, +/area/engine/engineering) +"fK" = ( +/obj/structure/sign/warning/radiation, +/turf/closed/wall/r_wall, +/area/engine/supermatter) +"fW" = ( +/obj/effect/turf_decal/stripes/line{ + dir = 8 + }, +/turf/open/floor/engine, +/area/engine/engineering) +"gf" = ( +/obj/machinery/atmospherics/pipe/heat_exchanging/junction{ + dir = 8 + }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, +/turf/closed/wall/r_wall, +/area/engine/engineering) +"gj" = ( +/obj/effect/turf_decal/stripes/corner, +/obj/structure/cable/yellow{ + icon_state = "1-2" + }, +/obj/machinery/atmospherics/pipe/simple/green/visible{ + dir = 6 + }, +/turf/open/floor/engine, +/area/engine/engineering) +"gx" = ( +/obj/machinery/atmospherics/components/unary/portables_connector/visible{ + dir = 8 + }, +/turf/open/floor/plasteel/dark, +/area/engine/engineering) +"gB" = ( +/obj/structure/cable{ + icon_state = "4-8" + }, +/obj/machinery/meter, +/obj/machinery/atmospherics/pipe/simple/orange/visible{ + dir = 5 + }, +/turf/open/floor/engine, +/area/engine/engineering) +"gQ" = ( +/obj/machinery/atmospherics/components/unary/thermomachine/freezer{ + dir = 8 + }, +/turf/open/floor/plasteel/dark, +/area/engine/engineering) +"hy" = ( +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 4 + }, +/obj/structure/cable{ + icon_state = "4-8" + }, +/turf/open/floor/engine, +/area/engine/engineering) +"hJ" = ( +/obj/structure/cable/yellow{ + icon_state = "4-8" + }, +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, +/obj/effect/turf_decal/stripes/line{ + dir = 9 + }, +/turf/open/floor/engine, +/area/engine/engineering) +"hK" = ( +/obj/machinery/atmospherics/pipe/heat_exchanging/simple{ + dir = 5 + }, +/obj/structure/lattice, +/turf/open/space, +/area/space/nearstation) +"ii" = ( +/obj/effect/turf_decal/stripes/corner{ + dir = 4 + }, +/obj/machinery/atmospherics/pipe/simple/cyan/visible{ + dir = 9 + }, +/turf/open/floor/engine, +/area/engine/engineering) +"in" = ( +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 4 + }, +/obj/machinery/atmospherics/pipe/simple/supply/hidden, +/obj/effect/turf_decal/stripes/line{ + dir = 5 + }, +/turf/open/floor/engine, +/area/engine/engineering) +"iC" = ( +/obj/structure/rack, +/obj/item/storage/toolbox/artistic{ + icon_state = "yellow"; + item_state = "toolbox_yellow"; + name = "Cable Toolbox"; + pixel_y = 6 + }, +/obj/item/storage/toolbox/artistic{ + icon_state = "yellow"; + item_state = "toolbox_yellow"; + name = "Cable Toolbox"; + pixel_y = -4 + }, +/turf/open/floor/plasteel/dark, +/area/engine/engineering) +"iD" = ( +/obj/effect/spawner/structure/window/plasma/reinforced, +/turf/open/floor/plating, +/area/engine/engineering) +"iJ" = ( +/obj/machinery/meter, +/obj/machinery/atmospherics/pipe/simple/general/visible{ + dir = 9 + }, +/turf/closed/wall/r_wall, +/area/engine/supermatter) +"iU" = ( +/obj/effect/turf_decal/stripes/line, +/obj/machinery/light, +/obj/machinery/meter, +/obj/machinery/atmospherics/pipe/simple/cyan/visible{ + dir = 4 + }, +/turf/open/floor/engine, +/area/engine/engineering) +"jg" = ( +/obj/machinery/atmospherics/components/unary/vent_pump/on{ + dir = 8 + }, +/turf/open/floor/plasteel/dark, +/area/engine/engineering) +"jp" = ( +/obj/machinery/door/airlock/engineering/glass/critical{ + heat_proof = 1; + name = "Supermatter Chamber"; + req_access_txt = "10" + }, +/obj/effect/mapping_helpers/airlock/cyclelink_helper{ + dir = 1 + }, +/turf/open/floor/engine, +/area/engine/supermatter) +"js" = ( +/obj/structure/sign/warning/electricshock, +/turf/closed/wall/r_wall, +/area/engine/supermatter) +"jB" = ( +/obj/effect/turf_decal/stripes/line{ + dir = 9 + }, +/obj/machinery/atmospherics/pipe/manifold/cyan/visible{ + dir = 1 + }, +/turf/open/floor/engine, +/area/engine/engineering) +"jZ" = ( +/obj/effect/turf_decal/stripes/corner{ + dir = 8 + }, +/obj/machinery/atmospherics/pipe/simple/orange/visible, +/turf/open/floor/engine, +/area/engine/engineering) +"kA" = ( +/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden, +/obj/machinery/door/firedoor, +/obj/machinery/door/airlock/engineering/glass{ + name = "Supermatter Engine Room"; + req_access_txt = "10" + }, +/turf/open/floor/engine, +/area/engine/engineering) +"kW" = ( +/obj/machinery/airalarm{ + dir = 4; + pixel_x = -22 + }, +/turf/open/floor/plasteel/dark, +/area/engine/engineering) +"ln" = ( +/obj/structure/closet/firecloset, +/turf/open/floor/plasteel/dark, +/area/engine/engineering) +"lw" = ( +/obj/structure/cable{ + icon_state = "2-4" + }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/visible{ + dir = 4 + }, +/turf/open/floor/engine, +/area/engine/engineering) +"lE" = ( +/obj/machinery/atmospherics/components/binary/pump{ + name = "Gas to Chamber" + }, +/obj/effect/decal/cleanable/dirt, +/turf/open/floor/engine, +/area/engine/supermatter) +"lG" = ( +/obj/structure/lattice, +/obj/machinery/atmospherics/pipe/heat_exchanging/simple{ + dir = 9 + }, +/turf/open/space, +/area/space/nearstation) +"mi" = ( +/obj/machinery/atmospherics/pipe/manifold/general/visible{ + dir = 1 + }, +/turf/open/floor/plasteel/dark, +/area/engine/engineering) +"mj" = ( +/obj/effect/turf_decal/stripes/line{ + dir = 8 + }, +/obj/machinery/atmospherics/pipe/simple/general/visible{ + dir = 4 + }, +/obj/machinery/meter, +/turf/open/floor/engine, +/area/engine/engineering) +"mE" = ( +/obj/machinery/atmospherics/components/unary/vent_scrubber/on{ + dir = 4 + }, +/obj/structure/cable{ + icon_state = "4-8" + }, +/turf/open/floor/engine, +/area/engine/engineering) +"mH" = ( +/obj/structure/sign/poster/official/safety_eye_protection, +/turf/closed/wall/r_wall, +/area/engine/engineering) +"mU" = ( +/obj/machinery/atmospherics/pipe/manifold/supply/hidden{ + dir = 1 + }, +/obj/effect/spawner/structure/window/plasma/reinforced, +/turf/open/floor/plating, +/area/engine/engineering) +"mW" = ( +/obj/machinery/atmospherics/pipe/manifold/general/visible{ + dir = 4 + }, +/obj/machinery/power/rad_collector/anchored, +/obj/structure/cable/yellow{ + icon_state = "0-4" + }, +/obj/structure/window/plasma/reinforced{ + dir = 8 + }, +/turf/open/floor/engine, +/area/engine/supermatter) +"mX" = ( +/obj/structure/cable{ + icon_state = "1-8" + }, +/obj/effect/turf_decal/stripes/corner, +/turf/open/floor/engine, +/area/engine/engineering) +"na" = ( +/obj/machinery/camera{ + c_tag = "Supermatter Chamber"; + network = list("engine"); + pixel_x = 23 + }, +/obj/structure/cable/yellow{ + icon_state = "4-8" + }, +/turf/open/floor/engine, +/area/engine/supermatter) +"nd" = ( +/obj/structure/cable{ + icon_state = "1-2" + }, +/obj/machinery/atmospherics/components/binary/pump/on{ + dir = 4; + name = "Cooling Loop to Gas" + }, +/turf/open/floor/engine, +/area/engine/engineering) +"ni" = ( +/obj/effect/turf_decal/stripes/line{ + dir = 1 + }, +/obj/machinery/atmospherics/pipe/simple/cyan/visible{ + dir = 4 + }, +/turf/open/floor/engine, +/area/engine/engineering) +"nz" = ( +/obj/effect/turf_decal/stripes/line{ + dir = 6 + }, +/obj/machinery/atmospherics/pipe/simple/supply/hidden, +/turf/open/floor/engine, +/area/engine/engineering) +"nH" = ( +/obj/structure/cable{ + icon_state = "1-8" + }, +/turf/open/floor/plating, +/area/engine/engineering) +"nR" = ( +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, +/obj/structure/cable/yellow{ + icon_state = "4-8" + }, +/obj/effect/spawner/structure/window/plasma/reinforced, +/turf/open/floor/plating, +/area/engine/engineering) +"nV" = ( +/obj/structure/cable/yellow{ + icon_state = "4-8" + }, +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, +/obj/structure/table/reinforced, +/obj/item/clothing/suit/radiation, +/obj/item/clothing/head/radiation, +/obj/item/clothing/glasses/meson, +/obj/item/clothing/glasses/meson, +/obj/effect/turf_decal/stripes/line{ + dir = 1 + }, +/turf/open/floor/engine, +/area/engine/engineering) +"nW" = ( +/obj/machinery/door/poddoor/shutters/preopen{ + id = "engsm"; + name = "Radiation Chamber Shutters" + }, +/obj/effect/decal/cleanable/dirt, +/obj/effect/turf_decal/stripes/line{ + dir = 4 + }, +/obj/structure/cable/yellow{ + icon_state = "4-8" + }, +/obj/item/tank/internals/plasma, +/turf/open/floor/plating, +/area/engine/supermatter) +"ou" = ( +/obj/machinery/atmospherics/pipe/simple/orange/visible{ + dir = 4 + }, +/turf/open/floor/plasteel, +/area/engine/engineering) +"oC" = ( +/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{ + dir = 1 + }, +/obj/effect/spawner/structure/window/plasma/reinforced, +/turf/open/floor/plating, +/area/engine/engineering) +"oS" = ( +/obj/machinery/door/firedoor, +/obj/machinery/door/airlock/engineering/glass{ + name = "Supermatter Engine Room"; + req_access_txt = "10" + }, +/turf/open/floor/engine, +/area/engine/engineering) +"px" = ( +/obj/machinery/door/poddoor/shutters/preopen{ + id = "engsm"; + name = "Radiation Chamber Shutters" + }, +/obj/effect/decal/cleanable/dirt, +/obj/effect/turf_decal/stripes/line{ + dir = 4 + }, +/obj/structure/cable/yellow{ + icon_state = "4-8" + }, +/turf/open/floor/plating, +/area/engine/supermatter) +"pA" = ( +/obj/machinery/atmospherics/pipe/simple/general/visible{ + dir = 4 + }, +/turf/open/floor/plasteel/dark, +/area/engine/engineering) +"pL" = ( +/obj/machinery/atmospherics/pipe/heat_exchanging/simple{ + dir = 6 + }, +/obj/structure/lattice, +/turf/open/space, +/area/space/nearstation) +"pP" = ( +/obj/structure/cable{ + icon_state = "0-8" + }, +/obj/machinery/power/emitter/anchored{ + dir = 4; + state = 2 + }, +/turf/open/floor/plating, +/area/engine/engineering) +"qc" = ( +/obj/structure/table, +/obj/item/pipe_dispenser, +/turf/open/floor/plasteel/dark, +/area/engine/engineering) +"qe" = ( +/obj/structure/cable{ + icon_state = "2-8" + }, +/obj/structure/cable{ + icon_state = "4-8" + }, +/obj/effect/turf_decal/stripes/corner{ + dir = 4 + }, +/turf/open/floor/engine, +/area/engine/engineering) +"qm" = ( +/obj/effect/turf_decal/stripes/line{ + dir = 8 + }, +/obj/structure/cable/yellow{ + icon_state = "1-8" + }, +/obj/machinery/atmospherics/components/binary/pump{ + dir = 1; + name = "Mix Bypass" + }, +/turf/open/floor/engine, +/area/engine/engineering) +"qo" = ( +/obj/effect/spawner/structure/window/plasma/reinforced, +/obj/machinery/atmospherics/pipe/simple/orange/visible{ + dir = 4 + }, +/turf/open/floor/plating, +/area/engine/engineering) +"qr" = ( +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, +/obj/structure/cable/yellow{ + icon_state = "2-8" + }, +/obj/structure/cable/yellow{ + icon_state = "4-8" + }, +/obj/effect/turf_decal/stripes/line{ + dir = 1 + }, +/turf/open/floor/engine, +/area/engine/engineering) +"qA" = ( +/obj/machinery/atmospherics/components/binary/pump{ + dir = 1; + name = "Gas to Filter" + }, +/obj/machinery/airalarm/engine{ + dir = 4; + pixel_x = -23 + }, +/obj/effect/decal/cleanable/dirt, +/turf/open/floor/engine, +/area/engine/supermatter) +"re" = ( +/obj/machinery/door/poddoor/shutters/preopen{ + id = "engsm"; + name = "Radiation Chamber Shutters" + }, +/obj/effect/turf_decal/stripes/line{ + dir = 8 + }, +/obj/structure/cable/yellow{ + icon_state = "4-8" + }, +/turf/open/floor/plating, +/area/engine/supermatter) +"rt" = ( +/obj/machinery/atmospherics/pipe/manifold/scrubbers/visible{ + dir = 4 + }, +/obj/machinery/meter, +/obj/effect/turf_decal/delivery, +/turf/open/floor/plasteel/dark, +/area/engine/engineering) +"ry" = ( +/obj/structure/cable{ + icon_state = "1-2" + }, +/turf/open/floor/engine, +/area/engine/engineering) +"rJ" = ( +/obj/effect/spawner/structure/window/plasma/reinforced, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, +/turf/open/floor/plating, +/area/engine/engineering) +"rY" = ( +/obj/structure/cable{ + icon_state = "4-8" + }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/visible{ + dir = 10 + }, +/turf/open/floor/engine, +/area/engine/engineering) +"sm" = ( +/obj/structure/lattice, +/obj/machinery/atmospherics/pipe/heat_exchanging/simple{ + dir = 6 + }, +/turf/open/space, +/area/space/nearstation) +"sn" = ( +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, +/obj/effect/turf_decal/stripes/line{ + dir = 8 + }, +/turf/open/floor/engine, +/area/engine/engineering) +"so" = ( +/obj/machinery/atmospherics/components/unary/vent_scrubber/on{ + dir = 8 + }, +/turf/open/floor/engine, +/area/engine/supermatter) +"sq" = ( +/obj/machinery/atmospherics/pipe/heat_exchanging/junction{ + dir = 8 + }, +/turf/closed/wall/r_wall, +/area/engine/engineering) +"sA" = ( +/obj/structure/cable{ + icon_state = "1-2" + }, +/obj/machinery/atmospherics/components/binary/pump{ + dir = 4; + name = "Gas to Mix" + }, +/turf/open/floor/engine, +/area/engine/engineering) +"td" = ( +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 5 + }, +/turf/closed/wall/r_wall, +/area/engine/engineering) +"te" = ( +/obj/effect/turf_decal/stripes/line{ + dir = 4 + }, +/obj/structure/cable/yellow{ + icon_state = "1-2" + }, +/obj/machinery/atmospherics/pipe/simple/green/visible, +/turf/open/floor/engine, +/area/engine/engineering) +"ti" = ( +/obj/machinery/atmospherics/pipe/manifold/general/visible{ + dir = 8 + }, +/obj/machinery/power/rad_collector/anchored, +/obj/structure/cable/yellow{ + icon_state = "0-8" + }, +/obj/structure/window/plasma/reinforced{ + dir = 4 + }, +/turf/open/floor/engine, +/area/engine/supermatter) +"tn" = ( +/turf/open/floor/engine, +/area/engine/supermatter) +"tw" = ( +/obj/structure/lattice, +/turf/open/space/basic, +/area/space/nearstation) +"tE" = ( +/obj/structure/cable/yellow{ + icon_state = "4-8" + }, +/turf/open/floor/engine, +/area/engine/supermatter) +"un" = ( +/obj/structure/reflector/single/anchored{ + dir = 5 + }, +/turf/open/floor/plasteel/dark, +/area/engine/engineering) +"uC" = ( +/obj/machinery/atmospherics/pipe/heat_exchanging/simple{ + dir = 4 + }, +/obj/structure/lattice, +/turf/open/space, +/area/space/nearstation) +"uR" = ( +/obj/machinery/power/supermatter_crystal/engine, +/turf/open/floor/engine, +/area/engine/supermatter) +"vD" = ( +/obj/structure/girder, +/turf/open/floor/plasteel/dark, +/area/engine/engineering) +"vN" = ( +/obj/effect/turf_decal/stripes/line{ + dir = 4 + }, +/obj/machinery/atmospherics/pipe/manifold/supply/hidden{ + dir = 8 + }, +/turf/open/floor/engine, +/area/engine/engineering) +"vO" = ( +/obj/effect/turf_decal/stripes/line{ + dir = 1 + }, +/obj/machinery/atmospherics/pipe/manifold/cyan/visible{ + dir = 1 + }, +/turf/open/floor/engine, +/area/engine/engineering) +"vX" = ( +/obj/structure/cable/yellow{ + icon_state = "2-8" + }, +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, +/obj/effect/turf_decal/stripes/line{ + dir = 1 + }, +/turf/open/floor/engine, +/area/engine/engineering) +"wt" = ( +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, +/obj/structure/closet/radiation, +/turf/open/floor/plasteel, +/area/engine/engineering) +"wz" = ( +/obj/machinery/atmospherics/components/unary/portables_connector/visible{ + dir = 1 + }, +/obj/machinery/portable_atmospherics/canister/nitrogen, +/obj/effect/turf_decal/bot, +/turf/open/floor/plasteel/dark, +/area/engine/engineering) +"wG" = ( +/obj/effect/turf_decal/stripes/line{ + dir = 8 + }, +/obj/machinery/airalarm{ + dir = 4; + pixel_x = -22 + }, +/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{ + dir = 4 + }, +/turf/open/floor/engine, +/area/engine/engineering) +"wS" = ( +/obj/machinery/atmospherics/pipe/heat_exchanging/simple{ + dir = 4 + }, +/turf/open/space, +/area/space/nearstation) +"xo" = ( +/obj/structure/reflector/box/anchored{ + dir = 1 + }, +/turf/open/floor/plasteel/dark, +/area/engine/engineering) +"xB" = ( +/obj/effect/turf_decal/stripes/line{ + dir = 1 + }, +/turf/open/floor/engine, +/area/engine/engineering) +"yd" = ( +/obj/machinery/atmospherics/pipe/manifold/supply/hidden, +/obj/structure/cable/yellow{ + icon_state = "4-8" + }, +/obj/effect/turf_decal/stripes/line{ + dir = 1 + }, +/turf/open/floor/engine, +/area/engine/engineering) +"yf" = ( +/turf/open/space/basic, +/area/space/nearstation) +"yA" = ( +/obj/machinery/atmospherics/pipe/heat_exchanging/simple, +/obj/structure/lattice, +/turf/open/space, +/area/space/nearstation) +"yD" = ( +/obj/structure/cable{ + icon_state = "1-4" + }, +/obj/effect/turf_decal/stripes/corner{ + dir = 1 + }, +/turf/open/floor/engine, +/area/engine/engineering) +"yZ" = ( +/obj/machinery/atmospherics/pipe/simple/green/visible, +/turf/closed/wall/r_wall, +/area/engine/supermatter) +"zf" = ( +/obj/structure/cable{ + icon_state = "1-2" + }, +/obj/machinery/atmospherics/components/binary/pump{ + dir = 8; + name = "Atmos to Loop" + }, +/turf/open/floor/engine, +/area/engine/engineering) +"zh" = ( +/obj/machinery/atmospherics/pipe/manifold/supply/hidden{ + dir = 1 + }, +/obj/structure/cable/yellow{ + icon_state = "4-8" + }, +/obj/structure/table/reinforced, +/obj/item/storage/toolbox/mechanical, +/obj/item/flashlight, +/obj/effect/turf_decal/stripes/line{ + dir = 1 + }, +/obj/item/pipe_dispenser, +/turf/open/floor/engine, +/area/engine/engineering) +"zF" = ( +/obj/structure/table, +/obj/item/stack/sheet/metal/fifty, +/turf/open/floor/plasteel/dark, +/area/engine/engineering) +"zS" = ( +/turf/open/space/basic, +/area/space) +"Ab" = ( +/obj/item/crowbar/large, +/obj/structure/rack, +/obj/item/flashlight, +/turf/open/floor/plasteel/dark, +/area/engine/engineering) +"Ah" = ( +/obj/machinery/atmospherics/pipe/manifold/general/visible, +/turf/open/floor/plasteel/dark, +/area/engine/engineering) +"AH" = ( +/obj/structure/cable{ + icon_state = "4-8" + }, +/obj/machinery/door/firedoor, +/obj/machinery/door/airlock/engineering/glass{ + name = "Supermatter Engine Room"; + req_access_txt = "10" + }, +/turf/open/floor/engine, +/area/engine/engineering) +"Bc" = ( +/obj/structure/cable{ + icon_state = "1-2" + }, +/turf/open/floor/plating, +/area/engine/engineering) +"Bk" = ( +/obj/machinery/atmospherics/pipe/simple/general/visible{ + dir = 5 + }, +/obj/machinery/power/rad_collector/anchored, +/obj/structure/cable/yellow{ + icon_state = "0-8" + }, +/obj/structure/window/plasma/reinforced{ + dir = 4 + }, +/turf/open/floor/engine, +/area/engine/supermatter) +"Bl" = ( +/obj/structure/cable/yellow{ + icon_state = "4-8" + }, +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, +/obj/structure/table/reinforced, +/obj/item/clothing/suit/radiation, +/obj/item/clothing/head/radiation, +/obj/item/clothing/glasses/meson, +/obj/item/geiger_counter, +/obj/item/geiger_counter, +/obj/effect/turf_decal/stripes/line{ + dir = 1 + }, +/turf/open/floor/engine, +/area/engine/engineering) +"BD" = ( +/obj/effect/turf_decal/stripes/line{ + dir = 6 + }, +/obj/machinery/atmospherics/components/binary/valve/digital/on{ + dir = 4; + name = "Output Release" + }, +/turf/open/floor/engine, +/area/engine/engineering) +"Cb" = ( +/obj/machinery/atmospherics/pipe/simple/general/visible{ + dir = 4 + }, +/obj/machinery/meter, +/turf/open/floor/plasteel/dark, +/area/engine/engineering) +"Cn" = ( +/obj/machinery/door/poddoor/shutters/preopen{ + id = "engsm"; + name = "Radiation Chamber Shutters" + }, +/obj/effect/turf_decal/stripes/line{ + dir = 4 + }, +/obj/structure/cable/yellow{ + icon_state = "4-8" + }, +/turf/open/floor/plating, +/area/engine/supermatter) +"CH" = ( +/obj/machinery/door/firedoor, +/obj/machinery/door/airlock/engineering/glass{ + name = "Supermatter Engine Room"; + req_access_txt = "10" + }, +/turf/open/floor/plasteel/dark, +/area/engine/engineering) +"CT" = ( +/obj/machinery/meter, +/obj/machinery/atmospherics/pipe/simple/general/visible{ + dir = 5 + }, +/turf/closed/wall/r_wall, +/area/engine/supermatter) +"CW" = ( +/obj/effect/turf_decal/stripes/line{ + dir = 5 + }, +/obj/machinery/atmospherics/pipe/manifold/cyan/visible{ + dir = 1 + }, +/turf/open/floor/engine, +/area/engine/engineering) +"Dj" = ( +/obj/structure/cable{ + icon_state = "0-4" + }, +/turf/open/floor/plating, +/area/engine/engineering) +"Dz" = ( +/obj/effect/turf_decal/stripes/line{ + dir = 4 + }, +/obj/machinery/light{ + dir = 4 + }, +/obj/machinery/atmospherics/pipe/manifold/orange/visible{ + dir = 4 + }, +/turf/open/floor/engine, +/area/engine/engineering) +"DA" = ( +/obj/effect/turf_decal/stripes/line{ + dir = 4 + }, +/obj/structure/cable/yellow{ + icon_state = "1-4" + }, +/obj/structure/cable/yellow{ + icon_state = "1-2" + }, +/obj/machinery/atmospherics/pipe/simple/green/visible, +/turf/open/floor/engine, +/area/engine/engineering) +"DC" = ( +/obj/structure/rack, +/obj/item/clothing/mask/gas{ + pixel_x = 3; + pixel_y = 3 + }, +/obj/item/clothing/mask/gas, +/obj/item/clothing/mask/gas{ + pixel_x = -3; + pixel_y = -3 + }, +/turf/open/floor/plasteel, +/area/engine/engineering) +"Ef" = ( +/obj/effect/turf_decal/stripes/line, +/obj/machinery/atmospherics/pipe/simple/scrubbers/visible{ + dir = 4 + }, +/turf/open/floor/engine, +/area/engine/engineering) +"Ei" = ( +/obj/effect/mapping_helpers/airlock/cyclelink_helper{ + dir = 1 + }, +/obj/machinery/door/airlock/external{ + name = "Engineering External Access"; + req_access_txt = "10;13" + }, +/turf/open/floor/plating, +/area/engine/engineering) +"Es" = ( +/obj/machinery/atmospherics/pipe/simple/supply/hidden, +/obj/effect/turf_decal/stripes/line{ + dir = 4 + }, +/obj/machinery/firealarm{ + dir = 4; + pixel_x = 24 + }, +/turf/open/floor/engine, +/area/engine/engineering) +"Ex" = ( +/obj/effect/turf_decal/stripes/line{ + dir = 10 + }, +/turf/open/floor/engine, +/area/engine/engineering) +"EL" = ( +/turf/closed/wall, +/area/engine/engineering) +"EM" = ( +/obj/item/wrench, +/obj/structure/rack, +/obj/item/weldingtool/hugetank, +/obj/item/clothing/head/welding{ + pixel_x = -3; + pixel_y = 5 + }, +/obj/item/clothing/head/welding{ + pixel_x = -3; + pixel_y = 5 + }, +/obj/item/clothing/glasses/welding, +/obj/item/clothing/glasses/welding, +/turf/open/floor/plasteel/dark, +/area/engine/engineering) +"EX" = ( +/obj/item/wrench, +/obj/machinery/atmospherics/pipe/simple/scrubbers/visible{ + dir = 6 + }, +/obj/effect/turf_decal/delivery, +/turf/open/floor/plasteel/dark, +/area/engine/engineering) +"Fr" = ( +/obj/machinery/atmospherics/pipe/simple/general/visible{ + dir = 4 + }, +/obj/machinery/atmospherics/pipe/simple/supply/hidden, +/obj/effect/turf_decal/stripes/line{ + dir = 4 + }, +/turf/open/floor/engine, +/area/engine/engineering) +"FG" = ( +/obj/machinery/atmospherics/pipe/simple/orange/visible{ + dir = 10 + }, +/turf/open/floor/plasteel, +/area/engine/engineering) +"Gl" = ( +/obj/machinery/atmospherics/pipe/simple/supply/hidden, +/obj/effect/turf_decal/stripes/line{ + dir = 4 + }, +/obj/machinery/camera{ + c_tag = "Engineering Supermatter Starboard"; + dir = 8; + network = list("ss13","engine") + }, +/turf/open/floor/engine, +/area/engine/engineering) +"Gz" = ( +/obj/machinery/atmospherics/pipe/simple/cyan/visible, +/turf/closed/wall/r_wall, +/area/engine/supermatter) +"GB" = ( +/obj/structure/cable/yellow{ + icon_state = "4-8" + }, +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, +/obj/effect/spawner/structure/window/plasma/reinforced, +/turf/open/floor/plating, +/area/engine/engineering) +"GI" = ( +/obj/machinery/firealarm{ + dir = 4; + pixel_x = 24 + }, +/turf/open/floor/plasteel/dark, +/area/engine/engineering) +"GK" = ( +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, +/obj/effect/turf_decal/stripes/line{ + dir = 8 + }, +/obj/machinery/atmospherics/pipe/simple/general/visible{ + dir = 4 + }, +/turf/open/floor/engine, +/area/engine/engineering) +"GX" = ( +/obj/effect/turf_decal/stripes/corner{ + dir = 1 + }, +/obj/structure/cable/yellow{ + icon_state = "1-2" + }, +/obj/machinery/atmospherics/pipe/manifold/cyan/visible{ + dir = 1 + }, +/turf/open/floor/engine, +/area/engine/engineering) +"Hj" = ( +/obj/effect/turf_decal/stripes/line, +/obj/machinery/atmospherics/components/trinary/filter/flipped/critical{ + dir = 4 + }, +/turf/open/floor/engine, +/area/engine/engineering) +"Hn" = ( +/obj/machinery/atmospherics/components/unary/outlet_injector/atmos/engine_waste{ + dir = 1 + }, +/turf/open/floor/plating/airless, +/area/engine/engineering) +"Hw" = ( +/obj/effect/turf_decal/stripes/line{ + dir = 1 + }, +/obj/machinery/camera{ + c_tag = "Engineering Supermatter Aft"; + network = list("ss13","engine"); + pixel_x = 23 + }, +/obj/effect/turf_decal/delivery, +/obj/machinery/atmospherics/pipe/simple/cyan/visible{ + dir = 4 + }, +/turf/open/floor/plasteel/dark, +/area/engine/engineering) +"Hz" = ( +/obj/structure/cable/yellow{ + icon_state = "1-2" + }, +/obj/structure/cable{ + icon_state = "4-8" + }, +/turf/open/floor/engine, +/area/engine/engineering) +"Ik" = ( +/obj/effect/turf_decal/stripes/line{ + dir = 8 + }, +/obj/structure/cable/yellow{ + icon_state = "1-2" + }, +/obj/machinery/atmospherics/pipe/simple/cyan/visible, +/turf/open/floor/engine, +/area/engine/engineering) +"In" = ( +/obj/machinery/atmospherics/pipe/simple/supply/hidden, +/obj/machinery/atmospherics/pipe/simple/scrubbers/visible{ + dir = 4 + }, +/turf/closed/wall/r_wall, +/area/engine/engineering) +"IE" = ( +/obj/structure/cable{ + icon_state = "1-2" + }, +/obj/effect/turf_decal/stripes/line, +/obj/machinery/atmospherics/pipe/simple/scrubbers/visible{ + dir = 4 + }, +/turf/open/floor/engine, +/area/engine/engineering) +"IF" = ( +/obj/structure/cable{ + icon_state = "0-4" + }, +/obj/machinery/power/emitter/anchored{ + dir = 8; + state = 2 + }, +/turf/open/floor/plating, +/area/engine/engineering) +"Jn" = ( +/obj/machinery/light, +/turf/open/floor/plasteel/dark, +/area/engine/engineering) +"JH" = ( +/obj/structure/cable{ + icon_state = "1-2" + }, +/obj/structure/cable{ + icon_state = "1-4" + }, +/turf/open/floor/plating, +/area/engine/engineering) +"JK" = ( +/obj/effect/turf_decal/stripes/line{ + dir = 1 + }, +/obj/machinery/light{ + dir = 1 + }, +/obj/machinery/atmospherics/pipe/simple/cyan/visible{ + dir = 4 + }, +/turf/open/floor/engine, +/area/engine/engineering) +"JL" = ( +/turf/closed/wall/r_wall, +/area/engine/supermatter) +"JV" = ( +/obj/machinery/door/firedoor, +/obj/machinery/door/airlock/engineering/glass{ + name = "Laser Room"; + req_access_txt = "10" + }, +/obj/structure/cable{ + icon_state = "1-2" + }, +/turf/open/floor/engine, +/area/engine/engineering) +"Ke" = ( +/obj/structure/table, +/obj/item/storage/toolbox/mechanical{ + pixel_y = 5 + }, +/obj/item/flashlight{ + pixel_x = 1; + pixel_y = 5 + }, +/obj/item/flashlight{ + pixel_x = 1; + pixel_y = 5 + }, +/turf/open/floor/plasteel, +/area/engine/engineering) +"Kv" = ( +/obj/machinery/atmospherics/pipe/simple/supply/hidden, +/obj/effect/turf_decal/stripes/line{ + dir = 4 + }, +/turf/open/floor/engine, +/area/engine/engineering) +"KX" = ( +/obj/machinery/status_display/ai, +/turf/closed/wall/r_wall, +/area/engine/supermatter) +"KZ" = ( +/obj/structure/lattice/catwalk, +/obj/machinery/atmospherics/pipe/heat_exchanging/simple{ + dir = 10 + }, +/turf/open/space, +/area/space/nearstation) +"Le" = ( +/obj/machinery/atmospherics/pipe/heat_exchanging/simple{ + dir = 10 + }, +/obj/structure/lattice, +/turf/open/space, +/area/space/nearstation) +"Lg" = ( +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 4 + }, +/obj/structure/cable{ + icon_state = "2-8" + }, +/obj/effect/turf_decal/stripes/corner{ + dir = 8 + }, +/turf/open/floor/engine, +/area/engine/engineering) +"Lv" = ( +/obj/structure/cable{ + icon_state = "1-4" + }, +/obj/structure/cable{ + icon_state = "1-2" + }, +/turf/open/floor/plating, +/area/engine/engineering) +"Lw" = ( +/obj/machinery/light{ + dir = 1 + }, +/turf/open/floor/plasteel/dark, +/area/engine/engineering) +"LE" = ( +/obj/effect/turf_decal/stripes/line, +/obj/machinery/button/door{ + id = "engsm"; + name = "Radiation Shutters Control"; + pixel_y = -24; + req_access_txt = "10" + }, +/obj/machinery/atmospherics/pipe/manifold/cyan/visible{ + dir = 1 + }, +/turf/open/floor/engine, +/area/engine/engineering) +"LJ" = ( +/obj/machinery/light, +/turf/open/floor/plating, +/area/engine/engineering) +"LS" = ( +/obj/machinery/atmospherics/pipe/simple/scrubbers/visible, +/turf/open/floor/plating/airless, +/area/engine/engineering) +"Ml" = ( +/obj/machinery/atmospherics/components/trinary/filter/flipped/critical{ + dir = 8; + filter_type = "n2" + }, +/turf/open/floor/engine, +/area/engine/engineering) +"Mr" = ( +/obj/effect/turf_decal/stripes/line{ + dir = 4 + }, +/obj/structure/cable/yellow{ + icon_state = "1-4" + }, +/obj/structure/cable/yellow{ + icon_state = "1-2" + }, +/obj/machinery/atmospherics/pipe/manifold/green/visible{ + dir = 4 + }, +/turf/open/floor/engine, +/area/engine/engineering) +"ME" = ( +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 9 + }, +/obj/effect/spawner/structure/window/plasma/reinforced, +/turf/open/floor/plating, +/area/engine/engineering) +"MI" = ( +/obj/machinery/atmospherics/components/unary/vent_pump/on{ + dir = 1 + }, +/turf/open/floor/plasteel/dark, +/area/engine/engineering) +"MJ" = ( +/turf/open/floor/plating, +/area/engine/engineering) +"MK" = ( +/obj/effect/turf_decal/stripes/line{ + dir = 8 + }, +/obj/machinery/light{ + dir = 8 + }, +/obj/machinery/meter, +/obj/machinery/atmospherics/pipe/manifold/cyan/visible{ + dir = 8 + }, +/turf/open/floor/engine, +/area/engine/engineering) +"MP" = ( +/turf/closed/wall/r_wall, +/area/engine/engineering) +"Ne" = ( +/obj/machinery/atmospherics/pipe/simple/supply/hidden, +/obj/effect/spawner/structure/window/plasma/reinforced, +/turf/open/floor/plating, +/area/engine/engineering) +"Np" = ( +/obj/machinery/atmospherics/components/trinary/filter/flipped/critical{ + dir = 8 + }, +/turf/open/floor/engine, +/area/engine/engineering) +"Nw" = ( +/obj/machinery/door/poddoor/shutters/preopen{ + id = "engsm"; + name = "Radiation Chamber Shutters" + }, +/obj/effect/decal/cleanable/dirt, +/obj/effect/turf_decal/stripes/line{ + dir = 8 + }, +/obj/structure/cable/yellow{ + icon_state = "4-8" + }, +/turf/open/floor/plating, +/area/engine/supermatter) +"Nx" = ( +/obj/effect/turf_decal/stripes/line{ + dir = 8 + }, +/obj/machinery/atmospherics/components/trinary/filter/flipped/critical{ + dir = 8 + }, +/turf/open/floor/engine, +/area/engine/engineering) +"ND" = ( +/obj/effect/mapping_helpers/airlock/cyclelink_helper, +/obj/machinery/door/airlock/external{ + name = "Engineering External Access"; + req_access_txt = "10;13" + }, +/turf/open/floor/plating, +/area/engine/engineering) +"NK" = ( +/obj/machinery/atmospherics/pipe/manifold/general/visible{ + dir = 8 + }, +/turf/open/floor/plasteel/dark, +/area/engine/engineering) +"NU" = ( +/obj/effect/spawner/structure/window/plasma/reinforced, +/turf/open/floor/plating, +/area/engine/supermatter) +"NZ" = ( +/obj/machinery/atmospherics/pipe/simple/orange/visible{ + dir = 5 + }, +/turf/open/floor/plasteel, +/area/engine/engineering) +"Oj" = ( +/turf/closed/wall/r_wall, +/area/space/nearstation) +"Ok" = ( +/turf/open/floor/plasteel, +/area/engine/engineering) +"OK" = ( +/obj/structure/cable{ + icon_state = "1-2" + }, +/obj/machinery/atmospherics/components/binary/pump{ + dir = 8; + name = "Mix to Gas" + }, +/turf/open/floor/engine, +/area/engine/engineering) +"OR" = ( +/obj/structure/sign/warning/fire, +/turf/closed/wall/r_wall, +/area/engine/supermatter) +"OU" = ( +/obj/machinery/atmospherics/pipe/simple/orange/visible{ + dir = 4 + }, +/obj/machinery/meter, +/turf/open/floor/plasteel, +/area/engine/engineering) +"Pa" = ( +/obj/machinery/atmospherics/components/binary/pump{ + dir = 1; + name = "External Gas to Loop" + }, +/obj/effect/decal/cleanable/dirt, +/obj/effect/decal/cleanable/dirt, +/obj/effect/turf_decal/delivery, +/turf/open/floor/plasteel/dark, +/area/engine/engineering) +"Ph" = ( +/obj/structure/cable{ + icon_state = "1-8" + }, +/obj/structure/cable{ + icon_state = "1-2" + }, +/turf/open/floor/plating, +/area/engine/engineering) +"Py" = ( +/obj/effect/turf_decal/stripes/line{ + dir = 6 + }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/visible{ + dir = 4 + }, +/turf/open/floor/engine, +/area/engine/engineering) +"Qn" = ( +/obj/effect/turf_decal/stripes/line, +/obj/machinery/atmospherics/pipe/manifold/scrubbers/visible, +/obj/machinery/meter, +/turf/open/floor/engine, +/area/engine/engineering) +"Qu" = ( +/obj/effect/decal/cleanable/dirt, +/obj/machinery/door/airlock/engineering/glass/critical{ + heat_proof = 1; + name = "Supermatter Chamber"; + req_access_txt = "10" + }, +/obj/effect/mapping_helpers/airlock/cyclelink_helper, +/turf/open/floor/engine, +/area/engine/supermatter) +"QD" = ( +/obj/machinery/atmospherics/components/unary/vent_pump/on{ + dir = 1 + }, +/obj/structure/cable{ + icon_state = "4-8" + }, +/turf/open/floor/engine, +/area/engine/engineering) +"QJ" = ( +/obj/structure/cable{ + icon_state = "0-8" + }, +/turf/open/floor/plating, +/area/engine/engineering) +"Rh" = ( +/obj/structure/lattice, +/turf/open/space, +/area/space/nearstation) +"RA" = ( +/obj/machinery/atmospherics/pipe/simple/general/visible{ + dir = 9 + }, +/obj/machinery/power/rad_collector/anchored, +/obj/structure/cable/yellow{ + icon_state = "0-4" + }, +/obj/structure/window/plasma/reinforced{ + dir = 8 + }, +/turf/open/floor/engine, +/area/engine/supermatter) +"RV" = ( +/obj/effect/turf_decal/stripes/line{ + dir = 8 + }, +/obj/structure/cable/yellow{ + icon_state = "1-8" + }, +/obj/structure/cable/yellow{ + icon_state = "1-2" + }, +/obj/machinery/atmospherics/pipe/simple/cyan/visible, +/turf/open/floor/engine, +/area/engine/engineering) +"Sn" = ( +/obj/structure/lattice, +/obj/machinery/atmospherics/pipe/heat_exchanging/simple, +/turf/open/space, +/area/space/nearstation) +"SL" = ( +/obj/effect/turf_decal/stripes/line{ + dir = 8 + }, +/obj/machinery/light{ + dir = 8 + }, +/obj/structure/cable/yellow{ + icon_state = "1-2" + }, +/obj/machinery/atmospherics/pipe/simple/cyan/visible, +/turf/open/floor/engine, +/area/engine/engineering) +"SR" = ( +/obj/effect/turf_decal/stripes/line, +/obj/machinery/atmospherics/pipe/simple/scrubbers/visible{ + dir = 6 + }, +/turf/open/floor/engine, +/area/engine/engineering) +"SX" = ( +/obj/effect/spawner/structure/window/plasma/reinforced, +/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{ + dir = 4 + }, +/turf/open/floor/plating, +/area/engine/engineering) +"Tk" = ( +/obj/machinery/light/small{ + dir = 8 + }, +/obj/structure/closet/emcloset/anchored, +/turf/open/floor/plating, +/area/engine/engineering) +"TB" = ( +/obj/machinery/atmospherics/components/unary/portables_connector/visible{ + dir = 8 + }, +/obj/machinery/light{ + dir = 4 + }, +/turf/open/floor/plasteel/dark, +/area/engine/engineering) +"TC" = ( +/obj/machinery/atmospherics/components/unary/vent_scrubber/on{ + dir = 1 + }, +/turf/open/floor/engine, +/area/engine/engineering) +"TO" = ( +/obj/effect/turf_decal/stripes/line, +/obj/machinery/light, +/obj/machinery/atmospherics/pipe/simple/green/visible{ + dir = 4 + }, +/turf/open/floor/engine, +/area/engine/engineering) +"Ub" = ( +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 9 + }, +/turf/closed/wall/r_wall, +/area/engine/engineering) +"Uq" = ( +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, +/turf/closed/wall/r_wall, +/area/engine/engineering) +"Ur" = ( +/obj/machinery/atmospherics/pipe/simple/supply/hidden, +/obj/effect/turf_decal/stripes/line{ + dir = 4 + }, +/obj/machinery/atmospherics/pipe/simple/orange/visible{ + dir = 4 + }, +/turf/open/floor/engine, +/area/engine/engineering) +"Uu" = ( +/turf/open/floor/plasteel/dark, +/area/engine/engineering) +"UM" = ( +/obj/machinery/atmospherics/components/unary/vent_pump/on{ + dir = 4 + }, +/turf/open/floor/engine, +/area/engine/supermatter) +"UN" = ( +/obj/structure/cable{ + icon_state = "4-8" + }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, +/obj/effect/turf_decal/stripes/line{ + dir = 9 + }, +/turf/open/floor/engine, +/area/engine/engineering) +"UP" = ( +/obj/machinery/atmospherics/pipe/simple/general/visible{ + dir = 6 + }, +/turf/closed/wall/r_wall, +/area/engine/supermatter) +"Vg" = ( +/obj/machinery/atmospherics/components/unary/portables_connector/visible{ + dir = 1 + }, +/obj/effect/turf_decal/bot, +/obj/machinery/portable_atmospherics/canister, +/turf/open/floor/plasteel/dark, +/area/engine/engineering) +"Vn" = ( +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, +/turf/open/floor/plasteel/dark, +/area/engine/engineering) +"VN" = ( +/obj/machinery/atmospherics/components/binary/pump{ + dir = 1; + name = "External Gas to Loop" + }, +/obj/effect/decal/cleanable/dirt, +/obj/effect/turf_decal/delivery, +/turf/open/floor/plasteel/dark, +/area/engine/engineering) +"VP" = ( +/obj/effect/turf_decal/stripes/line, +/obj/machinery/meter, +/obj/machinery/atmospherics/pipe/simple/green/visible{ + dir = 4 + }, +/turf/open/floor/engine, +/area/engine/engineering) +"Wf" = ( +/obj/machinery/atmospherics/pipe/simple/general/visible{ + dir = 10 + }, +/turf/closed/wall/r_wall, +/area/engine/supermatter) +"Ws" = ( +/obj/effect/turf_decal/stripes/line, +/obj/machinery/atmospherics/pipe/manifold/cyan/visible{ + dir = 1 + }, +/turf/open/floor/engine, +/area/engine/engineering) +"WB" = ( +/obj/structure/lattice, +/obj/structure/grille, +/turf/open/space/basic, +/area/space/nearstation) +"WI" = ( +/obj/structure/cable{ + icon_state = "2-8" + }, +/obj/machinery/atmospherics/pipe/simple/orange/visible{ + dir = 4 + }, +/turf/open/floor/engine, +/area/engine/engineering) +"WT" = ( +/obj/machinery/atmospherics/pipe/simple/scrubbers/visible{ + dir = 4 + }, +/turf/open/floor/engine, +/area/engine/engineering) +"Xy" = ( +/obj/effect/turf_decal/stripes/line{ + dir = 1 + }, +/obj/machinery/atmospherics/pipe/simple/cyan/visible{ + dir = 6 + }, +/turf/open/floor/engine, +/area/engine/engineering) +"XA" = ( +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 10 + }, +/turf/closed/wall/r_wall, +/area/engine/engineering) +"XG" = ( +/obj/structure/lattice/catwalk, +/obj/machinery/atmospherics/pipe/heat_exchanging/simple{ + dir = 4 + }, +/turf/open/space, +/area/space/nearstation) +"XK" = ( +/obj/structure/closet/secure_closet/engineering_personal, +/obj/item/radio/headset/headset_eng, +/turf/open/floor/plasteel/dark, +/area/engine/engineering) +"XY" = ( +/obj/structure/cable{ + icon_state = "1-4" + }, +/turf/open/floor/plating, +/area/engine/engineering) +"YB" = ( +/obj/effect/turf_decal/stripes/line{ + dir = 8 + }, +/obj/structure/cable/yellow{ + icon_state = "1-8" + }, +/obj/structure/cable/yellow{ + icon_state = "1-2" + }, +/obj/machinery/meter, +/obj/machinery/atmospherics/pipe/manifold/cyan/visible{ + dir = 8 + }, +/turf/open/floor/engine, +/area/engine/engineering) +"YD" = ( +/obj/structure/reflector/double/anchored{ + dir = 6 + }, +/turf/open/floor/plasteel/dark, +/area/engine/engineering) +"YF" = ( +/obj/effect/turf_decal/stripes/line{ + dir = 4 + }, +/obj/machinery/atmospherics/components/trinary/filter/flipped/critical{ + dir = 8 + }, +/turf/open/floor/engine, +/area/engine/engineering) +"YX" = ( +/obj/effect/turf_decal/stripes/line, +/obj/machinery/atmospherics/components/binary/pump/on{ + dir = 8; + name = "Gas to Filter" + }, +/turf/open/floor/engine, +/area/engine/engineering) +"YZ" = ( +/obj/structure/lattice, +/obj/structure/grille, +/turf/open/space, +/area/space/nearstation) +"Zn" = ( +/obj/structure/sign/warning/vacuum/external{ + pixel_x = 32 + }, +/turf/open/floor/plating, +/area/engine/engineering) +"ZH" = ( +/obj/machinery/atmospherics/pipe/simple/supply/hidden, +/turf/open/floor/plasteel/dark, +/area/engine/engineering) +"ZO" = ( +/obj/effect/turf_decal/stripes/line, +/obj/machinery/firealarm{ + dir = 1; + pixel_y = -26 + }, +/obj/machinery/camera{ + c_tag = "Engineering Supermatter Fore"; + dir = 1; + network = list("ss13","engine"); + pixel_x = 23 + }, +/obj/machinery/atmospherics/pipe/manifold/green/visible{ + dir = 1 + }, +/turf/open/floor/engine, +/area/engine/engineering) +"ZT" = ( +/turf/template_noop, +/area/template_noop) + +(1,1,1) = {" +ZT +ZT +ZT +ZT +ZT +ZT +ZT +yf +Rh +yf +yf +Rh +yf +yf +Rh +yf +yf +yf +YZ +YZ +YZ +ZT +ZT +ZT +ZT +ZT +"} +(2,1,1) = {" +ZT +ZT +ZT +ZT +ZT +ZT +ZT +pL +aX +pL +yA +Sn +yA +yA +Sn +hK +yf +yf +YZ +Oj +YZ +ZT +ZT +ZT +ZT +ZT +"} +(3,1,1) = {" +ZT +ZT +ZT +ZT +ZT +ZT +ZT +bI +XG +bI +sm +dD +Sn +Sn +dD +lG +Rh +Rh +YZ +Oj +YZ +ZT +ZT +ZT +ZT +ZT +"} +(4,1,1) = {" +ZT +ZT +ZT +ZT +ZT +ZT +ZT +uC +XG +uC +Le +dD +yA +yA +dD +hK +yf +yf +YZ +Oj +YZ +ZT +ZT +ZT +ZT +ZT +"} +(5,1,1) = {" +ZT +ZT +ZT +ZT +ZT +ZT +ZT +bI +XG +bI +sm +dD +Sn +Sn +dD +lG +Rh +Rh +YZ +Oj +YZ +ZT +ZT +ZT +ZT +ZT +"} +(6,1,1) = {" +ZT +ZT +ZT +ZT +ZT +ZT +ZT +wS +XG +uC +Le +dD +yA +yA +dD +hK +yf +yf +YZ +Oj +YZ +ZT +ZT +ZT +ZT +ZT +"} +(7,1,1) = {" +ZT +ZT +ZT +ZT +EL +EL +MP +bI +XG +bI +sm +dD +Sn +Sn +dD +lG +Rh +Rh +YZ +Oj +YZ +yf +yf +yf +yf +zS +"} +(8,1,1) = {" +ZT +ZT +cP +Ke +EL +Tk +MP +wS +XG +uC +Le +dD +yA +yA +dD +hK +yf +yf +YZ +Oj +YZ +yf +yf +Rh +yf +yf +"} +(9,1,1) = {" +ZT +ZT +dl +Ok +ND +Zn +Ei +bI +KZ +lG +sm +dD +Sn +Sn +dD +lG +Rh +Rh +YZ +YZ +YZ +tw +Rh +Rh +Rh +yf +"} +(10,1,1) = {" +ZT +nR +AH +iD +MP +MP +MP +sq +aA +rJ +gf +rJ +rJ +td +yf +yf +yf +yf +Rh +yf +yf +yf +yf +Rh +yf +yf +"} +(11,1,1) = {" +oC +GB +UN +sn +sn +sn +de +GK +wG +TC +mj +fW +at +XA +td +MP +MP +MP +MP +MP +MP +yf +WB +YZ +WB +yf +"} +(12,1,1) = {" +cS +hJ +qe +ry +ry +ry +ry +cX +ry +ry +nd +ry +yD +Ex +ck +iC +Uu +kW +Uu +EM +MP +yf +YZ +Oj +YZ +yf +"} +(13,1,1) = {" +ME +qr +Hz +gj +te +te +ez +Mr +DA +ej +Dz +jZ +gB +SR +SX +Vn +Vn +cp +Uu +Uu +MP +yf +YZ +Oj +YZ +yf +"} +(14,1,1) = {" +Ne +yd +bW +VP +EX +Vg +KX +px +nW +Cn +fj +xB +WI +IE +JV +Bc +JH +Lv +XY +LJ +MP +Rh +YZ +Oj +YZ +Rh +"} +(15,1,1) = {" +MP +zh +QD +Hj +rt +Vg +JL +na +tE +tE +JL +Xy +Ml +Ef +iD +MJ +QJ +pP +pP +MJ +MP +yf +YZ +Oj +YZ +yf +"} +(16,1,1) = {" +MP +aC +bW +TO +fK +JL +UP +ti +ti +Bk +JL +JK +WT +Ef +MP +Lw +Uu +Uu +Uu +Uu +MP +Rh +YZ +Oj +YZ +yf +"} +(17,1,1) = {" +oS +fa +bW +ZO +yZ +qA +iJ +so +so +so +js +CW +YF +Py +iD +YD +Uu +Uu +ey +Uu +MP +yf +YZ +Oj +YZ +yf +"} +(18,1,1) = {" +iD +fa +bW +YX +Qu +aV +jp +tn +uR +tn +NU +Hw +ac +ac +iD +xo +Uu +xo +vD +Uu +MP +yf +YZ +Oj +YZ +yf +"} +(19,1,1) = {" +oS +fa +bW +LE +Gz +lE +CT +UM +UM +UM +OR +jB +Nx +aw +iD +Uu +Uu +Uu +un +Uu +MP +Rh +YZ +Oj +YZ +yf +"} +(20,1,1) = {" +MP +Bl +bW +iU +JL +OR +Wf +mW +mW +RA +JL +JK +WT +Ef +MP +Lw +Uu +Uu +Uu +Uu +MP +Rh +YZ +Oj +YZ +yf +"} +(21,1,1) = {" +MP +nV +mE +Ws +VN +wz +JL +tE +tE +tE +JL +vO +Np +Ef +iD +MJ +Dj +IF +Dj +MJ +MP +yf +YZ +Oj +YZ +yf +"} +(22,1,1) = {" +iD +fa +hy +Ws +Pa +wz +fj +Nw +df +re +KX +ni +lw +bH +JV +Bc +Ph +Ph +nH +LJ +MP +Rh +YZ +Oj +YZ +Rh +"} +(23,1,1) = {" +iD +vX +bo +GX +Ik +Ik +SL +YB +RV +qm +MK +ii +rY +Qn +ab +ZH +ZH +MI +Uu +Uu +MP +Rh +YZ +Oj +YZ +yf +"} +(24,1,1) = {" +mH +bT +Lg +zf +ry +ry +ry +OK +ry +ry +sA +ry +mX +BD +Uq +zF +Uu +GI +Uu +Ab +MP +Rh +YZ +Oj +YZ +yf +"} +(25,1,1) = {" +iD +mU +in +Ur +Es +Kv +Gl +aY +Kv +Kv +Fr +vN +nz +In +Ub +MP +MP +MP +MP +MP +MP +yf +YZ +YZ +YZ +yf +"} +(26,1,1) = {" +wt +av +kA +qo +EL +MP +MP +Cb +Uu +Uu +pA +jg +qc +fq +LS +Hn +dw +yf +Rh +yf +yf +yf +yf +Rh +yf +yf +"} +(27,1,1) = {" +ZT +ZT +ZT +ou +DC +iD +Uu +mi +NK +NK +Ah +Uu +Jn +MP +dw +dw +dw +Rh +Rh +Rh +Rh +tw +Rh +Rh +Rh +Rh +"} +(28,1,1) = {" +ZT +ZT +ZT +OU +Ok +CH +GI +gx +TB +gQ +gQ +ln +XK +MP +yf +yf +Rh +yf +Rh +Oj +YZ +yf +yf +Rh +yf +yf +"} +(29,1,1) = {" +ZT +ZT +ZT +FG +NZ +MP +MP +MP +MP +MP +iD +iD +iD +MP +Rh +Rh +Rh +Rh +Rh +Oj +YZ +yf +yf +Rh +yf +zS +"} diff --git a/_maps/RandomRuins/StationRuins/Box/Engine/engine_tesla.dmm b/_maps/RandomRuins/StationRuins/Box/Engine/engine_tesla.dmm new file mode 100644 index 0000000000..7f55d69b17 --- /dev/null +++ b/_maps/RandomRuins/StationRuins/Box/Engine/engine_tesla.dmm @@ -0,0 +1,1855 @@ +//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE +"aT" = ( +/obj/machinery/atmospherics/pipe/simple/supply/hidden, +/obj/machinery/button/door{ + dir = 4; + id = "engsm"; + name = "Radiation Shutters Control"; + pixel_x = 24; + req_access_txt = "10" + }, +/obj/structure/rack, +/obj/item/clothing/gloves/color/yellow, +/turf/open/floor/plasteel, +/area/engine/engineering) +"cB" = ( +/obj/machinery/button/door{ + dir = 1; + id = "engsm"; + name = "Radiation Shutters Control"; + req_access_txt = "10" + }, +/turf/closed/wall/r_wall, +/area/engine/engineering) +"cP" = ( +/obj/machinery/atmospherics/components/unary/vent_scrubber/on{ + dir = 1 + }, +/turf/open/floor/plasteel, +/area/engine/engineering) +"dz" = ( +/turf/open/space/basic, +/area/space/nearstation) +"dN" = ( +/obj/effect/turf_decal/stripes/corner{ + dir = 1 + }, +/turf/open/floor/plasteel, +/area/engine/engineering) +"dW" = ( +/obj/structure/lattice/catwalk, +/obj/structure/cable{ + icon_state = "4-8" + }, +/obj/structure/cable{ + icon_state = "2-4" + }, +/obj/structure/cable{ + icon_state = "1-4" + }, +/obj/structure/cable{ + icon_state = "1-8" + }, +/obj/structure/cable{ + icon_state = "2-8" + }, +/obj/structure/cable{ + icon_state = "1-2" + }, +/turf/open/space/basic, +/area/space/nearstation) +"ea" = ( +/obj/structure/lattice/catwalk, +/obj/structure/cable{ + icon_state = "2-8" + }, +/obj/structure/cable{ + icon_state = "4-8" + }, +/turf/open/space/basic, +/area/space/nearstation) +"eA" = ( +/obj/structure/table, +/obj/item/clothing/suit/radiation, +/obj/item/clothing/head/radiation, +/obj/item/clothing/glasses/meson, +/turf/open/floor/plasteel, +/area/engine/engineering) +"eI" = ( +/obj/effect/turf_decal/stripes/line, +/obj/structure/cable{ + icon_state = "1-2" + }, +/turf/open/floor/plating, +/area/engine/engineering) +"eJ" = ( +/obj/effect/turf_decal/stripes/line{ + dir = 1 + }, +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, +/turf/open/floor/plating, +/area/engine/engineering) +"eL" = ( +/obj/structure/lattice/catwalk, +/obj/structure/cable{ + icon_state = "2-8" + }, +/obj/structure/cable{ + icon_state = "1-8" + }, +/obj/structure/cable{ + icon_state = "1-2" + }, +/turf/open/space/basic, +/area/space/nearstation) +"fh" = ( +/turf/open/floor/plasteel, +/area/engine/engineering) +"fr" = ( +/obj/machinery/camera/emp_proof{ + c_tag = "Tesla Engine Southwest"; + dir = 1; + network = list("ss13","engine") + }, +/turf/open/floor/plating/airless, +/area/engine/engineering) +"fH" = ( +/obj/effect/turf_decal/stripes/line{ + dir = 10 + }, +/turf/open/floor/plating, +/area/engine/engineering) +"gf" = ( +/obj/item/storage/toolbox/mechanical, +/obj/item/flashlight, +/obj/item/pipe_dispenser, +/obj/structure/table, +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, +/obj/structure/cable/yellow{ + icon_state = "4-8" + }, +/turf/open/floor/plasteel, +/area/engine/engineering) +"ht" = ( +/obj/structure/lattice/catwalk, +/obj/structure/cable{ + icon_state = "1-2" + }, +/turf/open/space/basic, +/area/space/nearstation) +"hR" = ( +/obj/machinery/power/tesla_coil, +/obj/structure/cable, +/turf/open/floor/plating/airless, +/area/space/nearstation) +"ic" = ( +/obj/structure/lattice/catwalk, +/obj/structure/cable{ + icon_state = "1-8" + }, +/obj/structure/cable{ + icon_state = "1-2" + }, +/turf/open/space/basic, +/area/space/nearstation) +"js" = ( +/obj/machinery/camera/emp_proof{ + c_tag = "Tesla Engine East"; + dir = 8; + network = list("ss13","engine") + }, +/turf/open/floor/plating/airless, +/area/engine/engineering) +"jx" = ( +/obj/structure/lattice/catwalk, +/obj/structure/cable{ + icon_state = "1-8" + }, +/turf/open/space/basic, +/area/space/nearstation) +"jH" = ( +/obj/structure/sign/warning/radiation/rad_area, +/turf/closed/wall/r_wall, +/area/engine/engineering) +"kh" = ( +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, +/turf/open/floor/plasteel, +/area/engine/engineering) +"ku" = ( +/obj/structure/lattice/catwalk, +/obj/structure/cable{ + icon_state = "1-8" + }, +/obj/structure/cable{ + icon_state = "4-8" + }, +/obj/structure/cable{ + icon_state = "1-4" + }, +/turf/open/space/basic, +/area/space/nearstation) +"kK" = ( +/turf/closed/wall, +/area/engine/engineering) +"la" = ( +/obj/structure/table, +/obj/item/storage/toolbox/mechanical{ + pixel_y = 5 + }, +/obj/item/flashlight{ + pixel_x = 1; + pixel_y = 5 + }, +/obj/item/flashlight{ + pixel_x = 1; + pixel_y = 5 + }, +/obj/effect/turf_decal/stripes/line, +/turf/open/floor/plasteel, +/area/engine/engineering) +"lJ" = ( +/obj/structure/sign/warning/electricshock, +/turf/closed/wall/r_wall, +/area/engine/engineering) +"lY" = ( +/obj/effect/turf_decal/stripes/line, +/turf/open/floor/plating, +/area/engine/engineering) +"me" = ( +/obj/structure/rack, +/obj/machinery/atmospherics/pipe/manifold4w/supply/hidden, +/obj/structure/cable/yellow{ + icon_state = "4-8" + }, +/obj/item/clothing/gloves/color/yellow, +/turf/open/floor/plasteel, +/area/engine/engineering) +"mB" = ( +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 4 + }, +/turf/open/floor/plasteel, +/area/engine/engineering) +"nL" = ( +/obj/machinery/atmospherics/components/unary/outlet_injector{ + dir = 1 + }, +/turf/open/space/basic, +/area/engine/engineering) +"nR" = ( +/obj/structure/cable{ + icon_state = "4-8" + }, +/obj/effect/turf_decal/stripes/line{ + dir = 8 + }, +/turf/open/floor/engine, +/area/engine/engineering) +"nW" = ( +/obj/effect/turf_decal/stripes/line{ + dir = 4 + }, +/turf/open/floor/engine, +/area/engine/engineering) +"qH" = ( +/obj/structure/sign/warning/vacuum/external{ + pixel_x = -32 + }, +/turf/open/floor/plating, +/area/engine/engineering) +"qP" = ( +/obj/effect/turf_decal/stripes/line{ + dir = 1 + }, +/obj/structure/cable/yellow{ + icon_state = "1-2" + }, +/turf/open/floor/engine, +/area/engine/engineering) +"rj" = ( +/obj/effect/spawner/structure/window/plasma/reinforced, +/turf/open/floor/plating, +/area/engine/engineering) +"rm" = ( +/turf/open/floor/plating/airless, +/area/space/nearstation) +"rM" = ( +/obj/machinery/field/generator, +/turf/open/floor/plating/airless, +/area/space/nearstation) +"rT" = ( +/obj/machinery/atmospherics/pipe/simple/orange/visible, +/turf/closed/wall/r_wall, +/area/engine/engineering) +"tc" = ( +/obj/machinery/light, +/obj/machinery/camera/emp_proof{ + c_tag = "Tesla Engine South"; + dir = 1; + network = list("ss13","engine") + }, +/turf/open/floor/plating/airless, +/area/engine/engineering) +"tl" = ( +/obj/structure/lattice/catwalk, +/obj/structure/cable{ + icon_state = "2-4" + }, +/turf/open/space/basic, +/area/space/nearstation) +"to" = ( +/obj/structure/sign/warning/radiation/rad_area, +/obj/structure/cable{ + icon_state = "4-8" + }, +/turf/closed/wall/r_wall, +/area/engine/engineering) +"tv" = ( +/obj/effect/turf_decal/stripes/line, +/obj/structure/cable, +/obj/machinery/power/emitter, +/turf/open/floor/engine, +/area/engine/engineering) +"tC" = ( +/obj/structure/grille, +/turf/open/floor/plating/airless, +/area/engine/engineering) +"tE" = ( +/obj/structure/cable{ + icon_state = "4-8" + }, +/turf/closed/wall/r_wall, +/area/engine/engineering) +"tT" = ( +/obj/effect/turf_decal/stripes/line{ + dir = 4 + }, +/obj/structure/cable{ + icon_state = "4-8" + }, +/obj/machinery/button/door{ + dir = 4; + id = "engsm"; + name = "Radiation Shutters Control"; + pixel_x = 24; + req_access_txt = "10" + }, +/turf/open/floor/plating, +/area/engine/engineering) +"uG" = ( +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 6 + }, +/turf/open/floor/plasteel, +/area/engine/engineering) +"wt" = ( +/obj/machinery/door/poddoor/shutters/preopen{ + id = "engsm"; + name = "Radiation Chamber Shutters" + }, +/turf/open/floor/plating, +/area/engine/engineering) +"xg" = ( +/obj/structure/cable{ + icon_state = "2-8" + }, +/obj/machinery/door/poddoor/shutters/preopen{ + id = "engsm"; + name = "Radiation Chamber Shutters" + }, +/turf/open/floor/plasteel, +/area/engine/engineering) +"xx" = ( +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, +/obj/structure/cable/yellow{ + icon_state = "4-8" + }, +/turf/open/floor/plasteel, +/area/engine/engineering) +"xJ" = ( +/obj/item/tank/internals/emergency_oxygen/engi{ + pixel_x = 5 + }, +/obj/item/clothing/gloves/color/black, +/obj/item/clothing/glasses/meson/engine, +/obj/structure/table, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 4 + }, +/turf/open/floor/plasteel, +/area/engine/engineering) +"xQ" = ( +/obj/machinery/power/tesla_coil, +/obj/structure/cable{ + icon_state = "0-2"; + pixel_y = 1 + }, +/turf/open/floor/plating/airless, +/area/space/nearstation) +"yj" = ( +/obj/machinery/camera/emp_proof{ + c_tag = "Tesla Engine West"; + dir = 4; + network = list("ss13","engine") + }, +/turf/open/floor/plating/airless, +/area/engine/engineering) +"yo" = ( +/obj/machinery/atmospherics/pipe/simple/supply/hidden, +/obj/structure/rack, +/obj/item/clothing/gloves/color/yellow, +/turf/open/floor/plasteel, +/area/engine/engineering) +"yq" = ( +/obj/structure/cable{ + icon_state = "4-8" + }, +/obj/structure/lattice/catwalk, +/turf/open/space/basic, +/area/space/nearstation) +"yU" = ( +/obj/effect/mapping_helpers/airlock/cyclelink_helper{ + dir = 1 + }, +/obj/machinery/door/airlock/external{ + name = "Engineering External Access"; + req_access_txt = "10;13" + }, +/obj/structure/fans/tiny, +/turf/open/floor/plating, +/area/engine/engineering) +"zW" = ( +/obj/structure/chair/stool, +/turf/open/floor/plasteel, +/area/engine/engineering) +"zZ" = ( +/obj/effect/turf_decal/stripes/line{ + dir = 8 + }, +/obj/structure/cable{ + icon_state = "4-8" + }, +/obj/machinery/button/door{ + dir = 8; + id = "engsm"; + name = "Radiation Shutters Control"; + pixel_x = -24; + req_access_txt = "10" + }, +/turf/open/floor/plating, +/area/engine/engineering) +"Aw" = ( +/obj/machinery/atmospherics/components/unary/vent_pump/on{ + dir = 1 + }, +/turf/open/floor/plasteel, +/area/engine/engineering) +"AF" = ( +/obj/structure/rack, +/obj/item/clothing/gloves/color/yellow, +/turf/open/floor/plasteel, +/area/engine/engineering) +"Bb" = ( +/obj/effect/turf_decal/stripes/line{ + dir = 1 + }, +/obj/machinery/light{ + dir = 1; + light_color = "#c1caff" + }, +/obj/machinery/camera/emp_proof{ + c_tag = "Particle Accelerator"; + network = list("ss13","engine") + }, +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, +/obj/machinery/the_singularitygen/tesla, +/obj/structure/cable/yellow{ + icon_state = "2-8" + }, +/turf/open/floor/plating, +/area/engine/engineering) +"Bh" = ( +/obj/structure/cable{ + icon_state = "4-8" + }, +/obj/structure/cable{ + icon_state = "2-8" + }, +/obj/machinery/door/poddoor/shutters/preopen{ + id = "engsm"; + name = "Radiation Chamber Shutters" + }, +/turf/open/floor/plasteel, +/area/engine/engineering) +"Bj" = ( +/obj/structure/lattice/catwalk, +/obj/structure/cable{ + icon_state = "1-2" + }, +/obj/structure/cable{ + icon_state = "1-4" + }, +/turf/open/space/basic, +/area/space/nearstation) +"BG" = ( +/obj/structure/closet/emcloset/anchored, +/obj/machinery/light/small{ + dir = 4 + }, +/turf/open/floor/plating, +/area/engine/engineering) +"Ce" = ( +/obj/structure/lattice/catwalk, +/obj/structure/cable{ + icon_state = "2-8" + }, +/turf/open/space/basic, +/area/space/nearstation) +"Ch" = ( +/turf/closed/wall/r_wall, +/area/engine/engineering) +"DF" = ( +/obj/structure/lattice/catwalk, +/obj/structure/cable{ + icon_state = "4-8" + }, +/obj/structure/cable{ + icon_state = "2-4" + }, +/turf/open/space/basic, +/area/space/nearstation) +"Eu" = ( +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, +/obj/structure/cable/yellow{ + icon_state = "4-8" + }, +/turf/open/floor/plasteel, +/area/engine/engineering) +"ER" = ( +/obj/structure/sign/warning/vacuum/external{ + pixel_x = 32 + }, +/turf/open/floor/plating, +/area/engine/engineering) +"ES" = ( +/obj/effect/turf_decal/stripes/line{ + dir = 9 + }, +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, +/obj/item/clothing/head/welding, +/obj/item/weldingtool/largetank, +/obj/item/wrench, +/obj/item/stack/cable_coil/red, +/obj/structure/cable/yellow{ + icon_state = "4-8" + }, +/turf/open/floor/plating, +/area/engine/engineering) +"FK" = ( +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, +/obj/structure/cable/yellow{ + icon_state = "4-8" + }, +/turf/closed/wall/r_wall, +/area/engine/engineering) +"FM" = ( +/obj/structure/cable{ + icon_state = "1-2" + }, +/turf/open/floor/plasteel, +/area/engine/engineering) +"FP" = ( +/obj/structure/lattice/catwalk, +/turf/open/space/basic, +/area/space/nearstation) +"FY" = ( +/obj/structure/table, +/obj/item/book/manual/wiki/engineering_singulo_tesla, +/obj/item/geiger_counter, +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, +/turf/open/floor/plasteel, +/area/engine/engineering) +"Hc" = ( +/obj/machinery/light, +/turf/open/floor/plating/airless, +/area/engine/engineering) +"HQ" = ( +/obj/machinery/atmospherics/pipe/simple/supply/hidden, +/obj/machinery/button/door{ + dir = 8; + id = "engsm"; + name = "Radiation Shutters Control"; + pixel_x = -24; + req_access_txt = "10" + }, +/obj/structure/rack, +/obj/item/clothing/gloves/color/yellow, +/turf/open/floor/plasteel, +/area/engine/engineering) +"HW" = ( +/obj/effect/turf_decal/stripes/line{ + dir = 4 + }, +/obj/machinery/door/poddoor/shutters/preopen{ + id = "engsm"; + name = "Radiation Chamber Shutters" + }, +/turf/open/floor/plasteel, +/area/engine/engineering) +"In" = ( +/obj/effect/mapping_helpers/airlock/cyclelink_helper, +/obj/machinery/door/airlock/external{ + name = "Engineering External Access"; + req_access_txt = "10;13" + }, +/obj/structure/cable{ + icon_state = "1-4" + }, +/turf/open/floor/plating, +/area/engine/engineering) +"Js" = ( +/obj/structure/particle_accelerator/end_cap, +/obj/structure/particle_accelerator/fuel_chamber, +/obj/structure/particle_accelerator/particle_emitter/center, +/obj/structure/particle_accelerator/particle_emitter/left, +/obj/structure/particle_accelerator/particle_emitter/right, +/obj/structure/particle_accelerator/power_box, +/obj/machinery/particle_accelerator/control_box, +/obj/structure/closet/crate/engineering{ + name = "Particle Accelerator Crate" + }, +/obj/effect/turf_decal/stripes/line{ + dir = 5 + }, +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, +/turf/open/floor/plating, +/area/engine/engineering) +"JC" = ( +/obj/structure/cable{ + icon_state = "4-8" + }, +/obj/machinery/door/poddoor/shutters/preopen{ + id = "engsm"; + name = "Radiation Chamber Shutters" + }, +/turf/open/floor/plasteel, +/area/engine/engineering) +"JZ" = ( +/obj/machinery/atmospherics/pipe/simple/orange/visible{ + dir = 4 + }, +/turf/closed/wall, +/area/engine/engineering) +"Kg" = ( +/obj/structure/reflector/single/anchored{ + dir = 5 + }, +/turf/open/floor/plating/airless, +/area/space/nearstation) +"Lr" = ( +/obj/structure/table, +/obj/item/clothing/gloves/color/yellow, +/obj/item/storage/toolbox/electrical{ + pixel_y = 5 + }, +/turf/open/floor/plasteel, +/area/engine/engineering) +"Ls" = ( +/obj/machinery/door/airlock/external{ + name = "Engineering External Access"; + req_access_txt = "10;13" + }, +/turf/open/floor/plating/airless, +/area/engine/engineering) +"LB" = ( +/obj/effect/spawner/structure/window/reinforced, +/obj/structure/cable{ + icon_state = "1-2" + }, +/turf/open/floor/plating, +/area/engine/engineering) +"LJ" = ( +/obj/machinery/camera/emp_proof{ + c_tag = "Tesla Engine Southeast"; + dir = 1; + network = list("ss13","engine") + }, +/turf/open/floor/plating/airless, +/area/engine/engineering) +"LO" = ( +/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{ + dir = 1 + }, +/turf/open/floor/plasteel, +/area/engine/engineering) +"LV" = ( +/obj/effect/turf_decal/stripes/line{ + dir = 6 + }, +/turf/open/floor/plating, +/area/engine/engineering) +"Mi" = ( +/obj/structure/reagent_dispensers/watertank, +/obj/effect/turf_decal/stripes/line{ + dir = 6 + }, +/turf/open/floor/engine, +/area/engine/engineering) +"Mn" = ( +/obj/structure/cable{ + icon_state = "4-8" + }, +/obj/effect/turf_decal/stripes/line{ + dir = 4 + }, +/turf/open/floor/engine, +/area/engine/engineering) +"MD" = ( +/obj/structure/reagent_dispensers/fueltank, +/obj/effect/turf_decal/stripes/line{ + dir = 10 + }, +/turf/open/floor/engine, +/area/engine/engineering) +"MJ" = ( +/turf/open/space/basic, +/area/space) +"Nm" = ( +/obj/structure/sign/warning/securearea, +/turf/closed/wall/r_wall, +/area/engine/engineering) +"No" = ( +/obj/effect/turf_decal/stripes/line{ + dir = 4 + }, +/turf/open/floor/plating, +/area/engine/engineering) +"Nz" = ( +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, +/turf/closed/wall/r_wall, +/area/engine/engineering) +"NS" = ( +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 9 + }, +/turf/open/floor/plasteel, +/area/engine/engineering) +"Oe" = ( +/obj/structure/reflector/single/anchored{ + dir = 9 + }, +/turf/open/floor/plating/airless, +/area/space/nearstation) +"Og" = ( +/obj/effect/spawner/structure/window/reinforced, +/turf/open/floor/plating, +/area/engine/engineering) +"Ox" = ( +/obj/effect/turf_decal/stripes/line{ + dir = 8 + }, +/obj/effect/turf_decal/box, +/obj/structure/cable/yellow{ + icon_state = "0-4" + }, +/turf/open/floor/engine, +/area/engine/engineering) +"Pg" = ( +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, +/turf/open/floor/plasteel, +/area/engine/engineering) +"Pj" = ( +/obj/structure/lattice/catwalk, +/obj/structure/cable{ + icon_state = "1-2" + }, +/obj/structure/cable{ + icon_state = "2-4" + }, +/turf/open/space/basic, +/area/space/nearstation) +"Pk" = ( +/obj/machinery/power/tesla_coil, +/obj/structure/cable{ + icon_state = "0-4" + }, +/turf/open/floor/plating/airless, +/area/space/nearstation) +"Pt" = ( +/turf/open/floor/plating/airless, +/area/engine/engineering) +"Qk" = ( +/obj/machinery/camera/emp_proof{ + c_tag = "Tesla Engine Northeast"; + network = list("ss13","engine") + }, +/obj/machinery/atmospherics/pipe/simple/orange/visible, +/turf/open/floor/plating/airless, +/area/engine/engineering) +"Ra" = ( +/obj/machinery/light/small{ + dir = 8 + }, +/obj/structure/closet/emcloset/anchored, +/turf/open/floor/plating, +/area/engine/engineering) +"Rp" = ( +/obj/effect/turf_decal/stripes/corner, +/turf/open/floor/plasteel, +/area/engine/engineering) +"RE" = ( +/obj/structure/lattice/catwalk, +/obj/structure/cable{ + icon_state = "4-8" + }, +/obj/structure/cable{ + icon_state = "1-4" + }, +/turf/open/space/basic, +/area/space/nearstation) +"RL" = ( +/obj/structure/lattice/catwalk, +/obj/structure/cable{ + icon_state = "1-8" + }, +/obj/structure/cable{ + icon_state = "4-8" + }, +/turf/open/space/basic, +/area/space/nearstation) +"Si" = ( +/obj/structure/cable/yellow{ + icon_state = "4-8" + }, +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, +/turf/open/floor/plasteel, +/area/engine/engineering) +"SD" = ( +/obj/structure/cable{ + icon_state = "4-8" + }, +/obj/structure/cable/yellow{ + icon_state = "1-2" + }, +/turf/open/floor/engine, +/area/engine/engineering) +"Tr" = ( +/obj/structure/sign/warning/radiation/rad_area, +/obj/machinery/atmospherics/pipe/simple/orange/visible{ + dir = 6 + }, +/turf/closed/wall/r_wall, +/area/engine/engineering) +"TE" = ( +/obj/machinery/power/tesla_coil, +/obj/structure/cable{ + icon_state = "0-8" + }, +/turf/open/floor/plating/airless, +/area/space/nearstation) +"TN" = ( +/obj/structure/lattice/catwalk, +/obj/structure/cable{ + icon_state = "1-4" + }, +/turf/open/space/basic, +/area/space/nearstation) +"Um" = ( +/turf/template_noop, +/area/template_noop) +"UL" = ( +/obj/machinery/camera/emp_proof{ + c_tag = "Tesla Engine Northwest"; + network = list("ss13","engine") + }, +/turf/open/floor/plating/airless, +/area/engine/engineering) +"UV" = ( +/obj/structure/cable{ + icon_state = "1-2" + }, +/turf/open/floor/plating/airless, +/area/space/nearstation) +"Vf" = ( +/obj/structure/lattice/catwalk, +/obj/structure/cable{ + icon_state = "2-8" + }, +/obj/structure/cable{ + icon_state = "1-2" + }, +/turf/open/space/basic, +/area/space/nearstation) +"VR" = ( +/obj/structure/lattice/catwalk, +/obj/machinery/camera/emp_proof{ + c_tag = "Tesla Engine Northeast"; + network = list("ss13","engine") + }, +/turf/open/space/basic, +/area/space/nearstation) +"Wf" = ( +/obj/effect/turf_decal/stripes/line{ + dir = 9 + }, +/turf/open/floor/engine, +/area/engine/engineering) +"Ww" = ( +/obj/effect/mapping_helpers/airlock/cyclelink_helper, +/obj/machinery/door/airlock/external{ + name = "Engineering External Access"; + req_access_txt = "10;13" + }, +/obj/machinery/atmospherics/pipe/simple/orange/visible{ + dir = 4 + }, +/turf/open/floor/plating, +/area/engine/engineering) +"WI" = ( +/obj/effect/turf_decal/stripes/line, +/turf/open/floor/engine, +/area/engine/engineering) +"WP" = ( +/obj/structure/lattice/catwalk, +/obj/structure/cable{ + icon_state = "1-2" + }, +/obj/structure/cable{ + icon_state = "1-4" + }, +/obj/structure/cable{ + icon_state = "2-4" + }, +/turf/open/space/basic, +/area/space/nearstation) +"WQ" = ( +/obj/effect/turf_decal/stripes/line{ + dir = 6 + }, +/turf/open/floor/engine, +/area/engine/engineering) +"WX" = ( +/obj/structure/rack, +/obj/item/clothing/gloves/color/yellow, +/obj/machinery/atmospherics/pipe/manifold/supply/hidden{ + dir = 1 + }, +/turf/open/floor/plasteel, +/area/engine/engineering) +"Xk" = ( +/obj/machinery/power/grounding_rod, +/turf/open/floor/plating/airless, +/area/space/nearstation) +"Yd" = ( +/obj/effect/turf_decal/stripes/line, +/obj/structure/cable/yellow{ + icon_state = "1-2" + }, +/turf/open/floor/engine, +/area/engine/engineering) +"Yl" = ( +/obj/structure/lattice, +/turf/open/space/basic, +/area/space/nearstation) +"YY" = ( +/obj/effect/turf_decal/stripes/line{ + dir = 8 + }, +/obj/structure/cable{ + icon_state = "4-8" + }, +/obj/machinery/door/poddoor/shutters/preopen{ + id = "engsm"; + name = "Radiation Chamber Shutters" + }, +/turf/open/floor/plasteel, +/area/engine/engineering) +"Zb" = ( +/obj/effect/turf_decal/stripes/line{ + dir = 10 + }, +/turf/open/floor/engine, +/area/engine/engineering) +"Zx" = ( +/obj/effect/turf_decal/stripes/line{ + dir = 5 + }, +/turf/open/floor/engine, +/area/engine/engineering) +"Zz" = ( +/obj/effect/turf_decal/stripes/line{ + dir = 1 + }, +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, +/obj/structure/cable/yellow{ + icon_state = "4-8" + }, +/turf/open/floor/plating, +/area/engine/engineering) +"ZF" = ( +/obj/structure/cable/yellow{ + icon_state = "2-8" + }, +/obj/structure/cable/yellow{ + icon_state = "1-2" + }, +/turf/open/floor/engine, +/area/engine/engineering) +"ZK" = ( +/obj/effect/turf_decal/stripes/line{ + dir = 8 + }, +/turf/open/floor/plating, +/area/engine/engineering) +"ZS" = ( +/obj/structure/lattice/catwalk, +/obj/structure/cable{ + icon_state = "4-8" + }, +/turf/open/space/basic, +/area/space/nearstation) +"ZY" = ( +/obj/effect/turf_decal/stripes/line, +/obj/machinery/light, +/turf/open/floor/plasteel, +/area/engine/engineering) + +(1,1,1) = {" +Um +Um +Um +Um +Um +Um +Um +dz +MJ +MJ +MJ +MJ +MJ +MJ +MJ +MJ +MJ +MJ +MJ +MJ +MJ +Um +Um +Um +Um +Um +"} +(2,1,1) = {" +Um +Um +Um +Um +Um +Um +Um +dz +MJ +MJ +MJ +MJ +MJ +MJ +MJ +MJ +MJ +MJ +MJ +MJ +MJ +Um +Um +Um +Um +Um +"} +(3,1,1) = {" +Um +Um +Um +Um +Um +Um +Um +dz +MJ +MJ +MJ +MJ +MJ +MJ +MJ +MJ +MJ +MJ +MJ +MJ +MJ +Um +Um +Um +Um +Um +"} +(4,1,1) = {" +Um +Um +Um +Um +Um +Um +Um +dz +dz +MJ +MJ +MJ +MJ +MJ +MJ +MJ +MJ +MJ +MJ +MJ +MJ +Um +Um +Um +Um +Um +"} +(5,1,1) = {" +Um +Um +Um +Um +Um +Um +Um +Yl +dz +dz +MJ +MJ +dz +dz +dz +MJ +MJ +MJ +MJ +MJ +MJ +Um +Um +Um +Um +Um +"} +(6,1,1) = {" +Um +Um +Um +Um +Um +Um +Um +rm +Yl +dz +dz +dz +dz +Yl +dz +dz +dz +dz +dz +dz +dz +dz +Um +Um +Um +Um +"} +(7,1,1) = {" +Um +Um +Um +Um +kK +kK +Ch +Ch +Ch +Ch +Ch +Ch +Ch +jH +Ch +Ch +Ch +Ch +lJ +Ch +Nm +dz +MJ +MJ +MJ +MJ +"} +(8,1,1) = {" +Um +Um +Lr +la +kK +Ra +Ch +tC +tC +tC +tC +tC +Ch +Ch +Ch +tC +tC +tC +tC +tC +Ch +dz +dz +MJ +MJ +MJ +"} +(9,1,1) = {" +Um +Um +FM +FM +In +ER +yU +Pt +Pt +Pt +Pt +Pt +Pt +yj +Pt +Pt +Pt +Pt +Pt +Pt +Ls +Pt +dz +dz +MJ +MJ +"} +(10,1,1) = {" +Um +Si +fh +ZY +to +Ch +Ch +UL +dz +Yl +dz +dz +FP +FP +FP +dz +dz +Yl +dz +Pt +Ch +Ch +tC +dz +MJ +MJ +"} +(11,1,1) = {" +xJ +gf +fh +dN +YY +MD +Ch +Pt +dz +Yl +dz +dz +FP +FP +FP +dz +dz +Yl +dz +Pt +fr +Ch +tC +dz +MJ +MJ +"} +(12,1,1) = {" +LO +Eu +Pg +cP +Bh +tv +rj +Pt +dz +Yl +dz +dz +Kg +FP +FP +FP +dz +Yl +dz +Yl +Pt +Ch +tC +dz +dz +MJ +"} +(13,1,1) = {" +NS +xx +fh +zW +Bh +tv +rj +Pt +rm +rm +rm +rm +rm +rm +Kg +rm +rm +rm +rm +Yl +Hc +Ch +tC +Yl +dz +MJ +"} +(14,1,1) = {" +yo +me +aT +Aw +JC +WI +rj +Og +rm +tl +ht +Bj +ht +WP +ht +Pj +ht +TN +rm +Yl +Pt +Ch +jH +Yl +dz +MJ +"} +(15,1,1) = {" +jH +FK +Ch +wt +tE +rj +rj +Og +rm +ZS +Xk +TE +rm +TE +rm +TE +Xk +ZS +rm +dz +Pt +Ch +tC +Yl +dz +MJ +"} +(16,1,1) = {" +Ch +ES +ZK +ZK +zZ +ZK +fH +Og +rm +ea +hR +FP +FP +FP +FP +FP +xQ +RL +rm +dz +Pt +Ch +tC +dz +dz +MJ +"} +(17,1,1) = {" +wt +Zz +Wf +Ox +nR +Zb +lY +Og +rm +yq +rm +FP +rM +rm +rM +FP +rm +yq +rm +Yl +Pt +Ch +tC +dz +MJ +MJ +"} +(18,1,1) = {" +cB +Bb +qP +ZF +SD +Yd +eI +LB +UV +dW +hR +FP +rm +rm +rm +FP +xQ +ku +rm +Yl +tc +Ch +tC +dz +MJ +MJ +"} +(19,1,1) = {" +wt +eJ +Zx +nW +Mn +WQ +lY +Og +rm +ZS +rm +FP +rM +rm +rM +FP +rm +ZS +rm +Yl +Pt +Ch +tC +dz +MJ +MJ +"} +(20,1,1) = {" +Ch +Js +No +No +tT +No +LV +Og +rm +DF +hR +FP +FP +FP +FP +FP +xQ +RE +rm +dz +Pt +Ch +tC +dz +dz +MJ +"} +(21,1,1) = {" +jH +Nz +Ch +wt +tE +rj +rj +Og +rm +ZS +Xk +Pk +rm +Pk +rm +Pk +Xk +ZS +rm +dz +Pt +Ch +tC +Yl +dz +MJ +"} +(22,1,1) = {" +AF +WX +HQ +Aw +JC +WI +rj +Og +rm +Ce +ht +ic +ht +eL +ht +Vf +ht +jx +rm +Yl +Pt +Ch +jH +Yl +dz +MJ +"} +(23,1,1) = {" +fh +kh +fh +fh +Bh +tv +rj +Pt +rm +rm +rm +rm +rm +rm +Oe +rm +rm +rm +rm +Yl +Hc +Ch +tC +Yl +dz +MJ +"} +(24,1,1) = {" +fh +kh +uG +cP +xg +tv +rj +Pt +dz +Yl +dz +dz +Oe +FP +FP +FP +dz +Yl +dz +Yl +Pt +Ch +tC +dz +dz +MJ +"} +(25,1,1) = {" +eA +FY +mB +Rp +HW +Mi +Ch +Pt +dz +Yl +dz +dz +FP +FP +VR +dz +dz +Yl +dz +Pt +LJ +Ch +tC +dz +MJ +MJ +"} +(26,1,1) = {" +fh +kh +mB +ZY +Tr +rT +rT +Qk +nL +Yl +dz +dz +FP +FP +FP +dz +dz +Yl +dz +Pt +Ch +Ch +tC +dz +MJ +MJ +"} +(27,1,1) = {" +Um +Um +Um +fh +Ww +qH +yU +Pt +Pt +Pt +Pt +Pt +Pt +js +Pt +Pt +Pt +Pt +Pt +Pt +Ls +Pt +dz +dz +MJ +MJ +"} +(28,1,1) = {" +Um +Um +Um +fh +JZ +BG +Ch +tC +tC +tC +tC +tC +Ch +Ch +Ch +tC +tC +tC +tC +tC +Ch +Yl +dz +dz +dz +MJ +"} +(29,1,1) = {" +Um +Um +Um +fh +JZ +kK +Ch +Ch +Ch +Ch +Ch +Ch +Ch +jH +Ch +Ch +Ch +Ch +lJ +Ch +Nm +Yl +Yl +Yl +dz +MJ +"} diff --git a/_maps/RandomZLevels/Cabin.dmm b/_maps/RandomZLevels/Cabin.dmm index f4a18fd87c..4d07c02565 100644 --- a/_maps/RandomZLevels/Cabin.dmm +++ b/_maps/RandomZLevels/Cabin.dmm @@ -967,10 +967,6 @@ }, /turf/open/floor/plating, /area/awaymission/cabin) -"dw" = ( -/obj/effect/mapping_helpers/planet_z, -/turf/closed/indestructible/rock/snow, -/area/space) (1,1,1) = {" aa @@ -1227,7 +1223,7 @@ aa aa aa aa -dw +aa "} (2,1,1) = {" aa diff --git a/_maps/RandomZLevels/VR/snowdin_VR.dmm b/_maps/RandomZLevels/VR/snowdin_VR.dmm index 8f6eda450c..bae0b05e3d 100644 --- a/_maps/RandomZLevels/VR/snowdin_VR.dmm +++ b/_maps/RandomZLevels/VR/snowdin_VR.dmm @@ -4,9 +4,15 @@ /turf/closed/indestructible/rock/snow, /area/awaymission/snowdin/cave/mountain) "ab" = ( -/obj/effect/mapping_helpers/planet_z, -/turf/closed/indestructible/rock/snow, -/area/awaymission/snowdin/cave/mountain) +/obj/effect/turf_decal/tile/neutral{ + dir = 1 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 8 + }, +/mob/living/simple_animal/hostile/netherworld/migo, +/turf/open/floor/plasteel, +/area/awaymission/snowdin/post/mining_dock) "ac" = ( /turf/closed/indestructible/rock/snow, /area/awaymission/snowdin/cave/mountain) @@ -10267,16 +10273,6 @@ /obj/item/shard, /turf/open/floor/plating, /area/awaymission/snowdin/post/mining_dock) -"xA" = ( -/mob/living/simple_animal/hostile/netherworld/migo, -/obj/effect/turf_decal/tile/neutral{ - dir = 1 - }, -/obj/effect/turf_decal/tile/neutral{ - dir = 8 - }, -/turf/open/floor/plasteel, -/area/awaymission/snowdin/post/mining_dock) "xB" = ( /obj/effect/turf_decal/stripes/line{ dir = 4 @@ -16013,7 +16009,7 @@ ac ac "} (2,1,1) = {" -ab +ac ac ac ac @@ -66518,7 +66514,7 @@ wD wT xe xs -xA +ab xI xN wL diff --git a/_maps/RandomZLevels/caves.dmm b/_maps/RandomZLevels/caves.dmm index d50480c381..96c1a08b1f 100644 --- a/_maps/RandomZLevels/caves.dmm +++ b/_maps/RandomZLevels/caves.dmm @@ -2251,10 +2251,6 @@ initial_gas_mix = "n2=23;o2=14" }, /area/awaymission/caves/BMP_asteroid) -"gW" = ( -/obj/effect/mapping_helpers/planet_z, -/turf/closed/indestructible/rock, -/area/space/nearstation) "gX" = ( /obj/effect/baseturf_helper/lava, /turf/closed/mineral/volcanic, @@ -2536,7 +2532,7 @@ aa aa aa aa -gW +aa "} (2,1,1) = {" aa diff --git a/_maps/RandomZLevels/moonoutpost19.dmm b/_maps/RandomZLevels/moonoutpost19.dmm index ddc8778ac1..8c33326703 100644 --- a/_maps/RandomZLevels/moonoutpost19.dmm +++ b/_maps/RandomZLevels/moonoutpost19.dmm @@ -7215,10 +7215,6 @@ heat_capacity = 1e+006 }, /area/awaymission/moonoutpost19/research) -"oV" = ( -/obj/effect/mapping_helpers/planet_z, -/turf/open/space, -/area/space) "vV" = ( /obj/machinery/door/airlock/external, /obj/effect/mapping_helpers/airlock/cyclelink_helper{ @@ -7512,7 +7508,7 @@ aa aa aa aa -oV +aa "} (2,1,1) = {" aa diff --git a/_maps/RandomZLevels/snowdin.dmm b/_maps/RandomZLevels/snowdin.dmm index 525c8fcf7b..57e03061dd 100644 --- a/_maps/RandomZLevels/snowdin.dmm +++ b/_maps/RandomZLevels/snowdin.dmm @@ -4,9 +4,15 @@ /turf/closed/indestructible/rock/snow, /area/awaymission/snowdin/cave/mountain) "ab" = ( -/obj/effect/mapping_helpers/planet_z, -/turf/closed/indestructible/rock/snow, -/area/awaymission/snowdin/cave/mountain) +/obj/effect/turf_decal/tile/neutral{ + dir = 1 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 8 + }, +/mob/living/simple_animal/hostile/netherworld/migo, +/turf/open/floor/plasteel, +/area/awaymission/snowdin/post/mining_dock) "ac" = ( /turf/closed/indestructible/rock/snow, /area/awaymission/snowdin/cave/mountain) @@ -10331,16 +10337,6 @@ /obj/item/shard, /turf/open/floor/plating, /area/awaymission/snowdin/post/mining_dock) -"xA" = ( -/mob/living/simple_animal/hostile/netherworld/migo, -/obj/effect/turf_decal/tile/neutral{ - dir = 1 - }, -/obj/effect/turf_decal/tile/neutral{ - dir = 8 - }, -/turf/open/floor/plasteel, -/area/awaymission/snowdin/post/mining_dock) "xB" = ( /obj/effect/turf_decal/stripes/line{ dir = 4 @@ -16108,7 +16104,7 @@ ac ac "} (2,1,1) = {" -ab +ac ac ac ac @@ -66613,7 +66609,7 @@ wD wT xe xs -xA +ab xI xN wL diff --git a/_maps/RandomZLevels/spacebattle.dmm b/_maps/RandomZLevels/spacebattle.dmm index 21cd37f78f..66d7f556b4 100644 --- a/_maps/RandomZLevels/spacebattle.dmm +++ b/_maps/RandomZLevels/spacebattle.dmm @@ -5,6 +5,16 @@ "ab" = ( /turf/open/space, /area/space) +"ac" = ( +/obj/effect/turf_decal/tile/blue{ + dir = 1 + }, +/obj/effect/turf_decal/tile/blue{ + dir = 8 + }, +/mob/living/simple_animal/hostile/syndicate/melee/sword, +/turf/open/floor/plasteel, +/area/awaymission/spacebattle/cruiser) "ad" = ( /obj/structure/shuttle/engine/propulsion/right{ dir = 1 @@ -2597,16 +2607,6 @@ /obj/effect/spawner/lootdrop/armory_contraband, /turf/open/floor/plating, /area/awaymission/spacebattle/cruiser) -"jK" = ( -/mob/living/simple_animal/hostile/syndicate/melee/sword, -/obj/effect/turf_decal/tile/blue{ - dir = 1 - }, -/obj/effect/turf_decal/tile/blue{ - dir = 8 - }, -/turf/open/floor/plasteel, -/area/awaymission/spacebattle/cruiser) "jL" = ( /obj/machinery/door/poddoor{ id = "spacebattlearmory"; @@ -2894,10 +2894,6 @@ /obj/item/mecha_parts/mecha_equipment/weapon/energy/ion, /turf/open/floor/plating, /area/awaymission/spacebattle/cruiser) -"kM" = ( -/obj/effect/mapping_helpers/planet_z, -/turf/closed/mineral/random, -/area/space/nearstation) "vw" = ( /turf/closed/wall/mineral/plastitanium/nodiagonal, /area/awaymission/spacebattle/syndicate5) @@ -3175,7 +3171,7 @@ aa aa aa aa -kM +aa "} (2,1,1) = {" aa @@ -35686,10 +35682,10 @@ eC cn fL cp -jK +ac fs fO -jK +ac eM eM eM diff --git a/_maps/RandomZLevels/undergroundoutpost45.dmm b/_maps/RandomZLevels/undergroundoutpost45.dmm index f6d46ef97d..56018b943a 100644 --- a/_maps/RandomZLevels/undergroundoutpost45.dmm +++ b/_maps/RandomZLevels/undergroundoutpost45.dmm @@ -25,6 +25,9 @@ "ag" = ( /turf/closed/wall/mineral/titanium, /area/awaymission/undergroundoutpost45/central) +"ah" = ( +/turf/open/space, +/area/space/nearstation) "aj" = ( /obj/effect/decal/cleanable/dirt, /turf/open/floor/plasteel{ @@ -13945,10 +13948,6 @@ temperature = 363.9 }, /area/awaymission/undergroundoutpost45/caves) -"zi" = ( -/obj/effect/mapping_helpers/planet_z, -/turf/open/space, -/area/space/nearstation) "KE" = ( /obj/machinery/atmospherics/components/unary/vent_pump/on{ dir = 4 @@ -14211,7 +14210,7 @@ aa aa aa aa -zi +ah "} (2,1,1) = {" aa diff --git a/_maps/map_files/BoxStation/BoxStation.dmm b/_maps/map_files/BoxStation/BoxStation.dmm index 55ed3e72ff..b6463f7147 100644 --- a/_maps/map_files/BoxStation/BoxStation.dmm +++ b/_maps/map_files/BoxStation/BoxStation.dmm @@ -4,7 +4,7 @@ /area/space) "aab" = ( /obj/machinery/firealarm{ - dir = 4; + dir = 8; pixel_x = 24 }, /obj/structure/table, @@ -21,12 +21,6 @@ /turf/open/floor/plasteel, /area/crew_quarters/bar) "aac" = ( -/obj/machinery/requests_console{ - department = "Bar"; - departmentType = 2; - pixel_x = 30; - receive_ore_updates = 1 - }, /obj/machinery/camera{ c_tag = "Bar"; dir = 8 @@ -42,20 +36,11 @@ /turf/open/floor/plasteel, /area/crew_quarters/bar) "aad" = ( -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 4 - }, -/obj/machinery/atmospherics/pipe/simple/supply/hidden, -/obj/effect/turf_decal/tile/red{ - dir = 1 - }, -/obj/effect/turf_decal/tile/red{ +/obj/machinery/light/small{ dir = 8 }, -/obj/structure/table, -/obj/item/restraints/handcuffs, -/turf/open/floor/plasteel, -/area/security/prison) +/turf/open/floor/engine, +/area/science/xenobiology) "aae" = ( /obj/effect/landmark/carpspawn, /turf/open/space, @@ -113,40 +98,25 @@ "aan" = ( /obj/machinery/hydroponics/soil, /obj/item/seeds/ambrosia, -/obj/effect/turf_decal/tile/green{ - dir = 1 +/obj/machinery/newscaster{ + pixel_y = 32 }, -/obj/effect/turf_decal/tile/green{ - dir = 4 - }, -/obj/effect/turf_decal/tile/green{ - dir = 8 - }, -/turf/open/floor/plasteel, +/turf/open/floor/grass, /area/security/prison) "aao" = ( -/obj/machinery/airalarm{ - pixel_y = 23 +/obj/machinery/hydroponics/soil, +/obj/item/plant_analyzer, +/obj/structure/sign/warning/electricshock{ + pixel_y = 32 }, -/turf/open/floor/plating, +/turf/open/floor/grass, /area/security/prison) "aap" = ( /obj/machinery/hydroponics/soil, /obj/item/seeds/carrot, -/obj/effect/turf_decal/tile/green{ - dir = 1 - }, -/obj/effect/turf_decal/tile/green{ - dir = 4 - }, -/turf/open/floor/plasteel, +/turf/open/floor/grass, /area/security/prison) "aaq" = ( -/obj/structure/sign/warning/electricshock{ - pixel_y = 32 - }, -/obj/machinery/hydroponics/soil, -/obj/item/plant_analyzer, /obj/machinery/camera{ c_tag = "Prison Common Room"; network = list("ss13","prison") @@ -158,24 +128,24 @@ /obj/effect/turf_decal/tile/green{ dir = 4 }, +/obj/effect/turf_decal/tile/green{ + dir = 8 + }, +/obj/structure/sink{ + pixel_y = 20 + }, /turf/open/floor/plasteel, /area/security/prison) "aar" = ( /obj/machinery/hydroponics/soil, /obj/item/seeds/glowshroom, -/obj/effect/turf_decal/tile/green{ - dir = 1 - }, -/obj/effect/turf_decal/tile/green{ - dir = 4 - }, -/turf/open/floor/plasteel, +/turf/open/floor/grass, /area/security/prison) "aas" = ( -/obj/structure/sink{ - pixel_y = 20 +/obj/structure/sign/warning/electricshock{ + pixel_y = 32 }, -/turf/open/floor/plating, +/turf/open/floor/plasteel, /area/security/prison) "aat" = ( /turf/open/floor/plasteel, @@ -194,19 +164,15 @@ /obj/machinery/light{ dir = 8 }, -/turf/open/floor/plating, +/turf/open/floor/grass, /area/security/prison) "aax" = ( /mob/living/simple_animal/mouse/brown/Tom, -/turf/open/floor/plating, +/turf/open/floor/grass, /area/security/prison) "aay" = ( /turf/open/floor/plating, /area/security/prison) -"aaz" = ( -/obj/item/reagent_containers/glass/bucket, -/turf/open/floor/plating, -/area/security/prison) "aaA" = ( /obj/machinery/seed_extractor, /turf/open/floor/plasteel, @@ -215,33 +181,21 @@ /obj/structure/window/reinforced, /obj/machinery/hydroponics/soil, /obj/item/seeds/potato, -/obj/effect/turf_decal/tile/green{ - dir = 1 - }, -/obj/effect/turf_decal/tile/green, -/obj/effect/turf_decal/tile/green{ - dir = 8 - }, -/turf/open/floor/plasteel, +/turf/open/floor/grass, /area/security/prison) "aaC" = ( +/obj/machinery/hydroponics/soil, /obj/structure/window/reinforced, -/turf/open/floor/plating, +/obj/item/seeds/tower, +/turf/open/floor/grass, /area/security/prison) "aaD" = ( /obj/structure/window/reinforced, /obj/machinery/hydroponics/soil, /obj/item/seeds/grass, -/obj/effect/turf_decal/tile/green, -/obj/effect/turf_decal/tile/green{ - dir = 8 - }, -/turf/open/floor/plasteel, +/turf/open/floor/grass, /area/security/prison) "aaE" = ( -/obj/structure/window/reinforced, -/obj/machinery/hydroponics/soil, -/obj/item/cultivator, /obj/effect/turf_decal/tile/green, /obj/effect/turf_decal/tile/green{ dir = 4 @@ -249,23 +203,22 @@ /obj/effect/turf_decal/tile/green{ dir = 8 }, +/obj/effect/turf_decal/tile/green{ + dir = 1 + }, /turf/open/floor/plasteel, /area/security/prison) "aaF" = ( /obj/structure/window/reinforced, /obj/machinery/hydroponics/soil, /obj/item/cultivator, -/obj/effect/turf_decal/tile/green, -/obj/effect/turf_decal/tile/green{ - dir = 8 - }, -/turf/open/floor/plasteel, +/turf/open/floor/grass, /area/security/prison) "aaG" = ( /obj/machinery/light{ dir = 4 }, -/obj/machinery/cryopod{ +/obj/machinery/vr_sleeper{ dir = 8 }, /turf/open/floor/plasteel, @@ -281,78 +234,19 @@ /obj/structure/chair/stool, /turf/open/floor/plasteel, /area/security/prison) -"aaK" = ( -/obj/machinery/washing_machine, -/obj/structure/window/reinforced{ - dir = 1 - }, -/obj/effect/turf_decal/tile/blue{ - dir = 4 - }, -/obj/effect/turf_decal/tile/blue{ - dir = 8 - }, -/turf/open/floor/plasteel/cafeteria, -/area/security/prison) -"aaL" = ( -/obj/structure/cable{ - icon_state = "1-2" - }, -/obj/structure/window/reinforced{ - dir = 1 - }, -/obj/effect/turf_decal/tile/blue{ - dir = 4 - }, -/obj/effect/turf_decal/tile/blue{ - dir = 8 - }, -/turf/open/floor/plasteel/cafeteria, -/area/security/prison) -"aaM" = ( -/obj/machinery/computer/libraryconsole/bookmanagement, -/obj/structure/table, -/obj/machinery/newscaster{ - pixel_x = -32 - }, -/turf/open/floor/plasteel, -/area/security/prison) "aaN" = ( -/obj/structure/table, -/obj/item/pen, -/turf/open/floor/plasteel, -/area/security/prison) -"aaO" = ( -/obj/structure/table, -/obj/item/storage/pill_bottle/dice, +/obj/structure/chair/sofa/right, /turf/open/floor/plasteel, /area/security/prison) "aaP" = ( -/obj/structure/table, -/obj/structure/bedsheetbin, -/obj/effect/turf_decal/tile/blue{ - dir = 4 - }, -/obj/effect/turf_decal/tile/blue{ - dir = 8 - }, /obj/machinery/computer/cryopod{ dir = 8; pixel_x = 26 }, -/turf/open/floor/plasteel/cafeteria, -/area/security/prison) -"aaQ" = ( -/obj/structure/cable{ - icon_state = "1-2" - }, -/obj/effect/turf_decal/tile/blue{ - dir = 4 - }, -/obj/effect/turf_decal/tile/blue{ +/obj/machinery/cryopod{ dir = 8 }, -/turf/open/floor/plasteel/cafeteria, +/turf/open/floor/plasteel, /area/security/prison) "aaR" = ( /obj/structure/lattice, @@ -371,50 +265,25 @@ /obj/structure/grille, /turf/open/space, /area/space/nearstation) -"aaU" = ( -/obj/machinery/computer/arcade{ - icon_state = "arcade"; - dir = 4 - }, -/turf/open/floor/plasteel, -/area/security/prison) "aaV" = ( -/obj/structure/table, -/obj/item/paper_bin{ - pixel_x = -3; - pixel_y = 7 - }, -/obj/item/pen, +/obj/structure/table/wood, +/obj/item/storage/pill_bottle/dice, /turf/open/floor/plasteel, /area/security/prison) "aaW" = ( -/obj/structure/table, -/obj/item/toy/cards/deck, +/obj/effect/landmark/event_spawn, +/obj/structure/chair/comfy/brown{ + color = "#596479"; + dir = 4 + }, /turf/open/floor/plasteel, /area/security/prison) "aaX" = ( -/obj/machinery/washing_machine, /obj/structure/window/reinforced, -/obj/effect/turf_decal/tile/blue{ - dir = 4 - }, -/obj/effect/turf_decal/tile/blue{ +/obj/machinery/cryopod{ dir = 8 }, -/turf/open/floor/plasteel/cafeteria, -/area/security/prison) -"aaY" = ( -/obj/structure/window/reinforced, -/obj/structure/cable{ - icon_state = "1-2" - }, -/obj/effect/turf_decal/tile/blue{ - dir = 4 - }, -/obj/effect/turf_decal/tile/blue{ - dir = 8 - }, -/turf/open/floor/plasteel/cafeteria, +/turf/open/floor/plasteel, /area/security/prison) "aaZ" = ( /turf/closed/wall/r_wall, @@ -453,7 +322,7 @@ /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ dir = 10 }, -/turf/closed/wall/r_wall, +/turf/closed/wall, /area/security/execution/transfer) "abh" = ( /obj/machinery/holopad, @@ -467,12 +336,8 @@ /turf/open/floor/plasteel/freezer, /area/security/prison) "abj" = ( -/obj/machinery/light/small{ - dir = 1 - }, -/obj/structure/window/reinforced{ - dir = 8 - }, +/obj/structure/bedsheetbin/color, +/obj/structure/table, /turf/open/floor/plasteel/freezer, /area/security/prison) "abk" = ( @@ -493,7 +358,6 @@ /obj/structure/table, /obj/item/storage/box/firingpins, /obj/item/storage/box/firingpins, -/obj/item/key/security, /obj/effect/turf_decal/tile/neutral{ dir = 1 }, @@ -560,8 +424,7 @@ /area/security/execution/transfer) "abu" = ( /obj/machinery/door/poddoor{ - id = "executionspaceblast"; - name = "blast door" + id = "executionspaceblast" }, /turf/open/floor/plating, /area/security/execution/transfer) @@ -588,7 +451,9 @@ /turf/open/floor/plasteel/dark, /area/security/execution/transfer) "abx" = ( -/obj/machinery/vending/cola/random, +/obj/machinery/computer/arcade{ + dir = 4 + }, /turf/open/floor/plasteel, /area/security/prison) "aby" = ( @@ -596,29 +461,17 @@ /turf/closed/wall/r_wall, /area/security/execution/transfer) "abz" = ( -/obj/machinery/atmospherics/pipe/manifold/supply/hidden, -/obj/structure/cable{ - icon_state = "4-8" +/obj/machinery/light/small{ + dir = 4; + light_color = "#d8b1b1" }, -/obj/effect/turf_decal/tile/red{ - dir = 1 - }, -/obj/effect/turf_decal/tile/red{ - dir = 8 - }, -/obj/structure/cable{ - icon_state = "2-8" - }, -/turf/open/floor/plasteel, -/area/security/prison) +/turf/open/floor/engine, +/area/science/xenobiology) "abA" = ( /obj/machinery/light, /obj/machinery/atmospherics/components/unary/vent_scrubber/on{ dir = 4 }, -/obj/item/twohanded/required/kirbyplants{ - icon_state = "plant-24" - }, /turf/open/floor/plasteel, /area/security/prison) "abB" = ( @@ -652,15 +505,6 @@ "abF" = ( /turf/open/floor/plasteel/freezer, /area/security/prison) -"abG" = ( -/obj/machinery/door/window/westleft{ - base_state = "right"; - dir = 8; - icon_state = "right"; - name = "Unisex Showers" - }, -/turf/open/floor/plasteel/freezer, -/area/security/prison) "abH" = ( /obj/structure/table, /obj/item/storage/box/chemimp{ @@ -751,8 +595,7 @@ pixel_y = -3 }, /obj/machinery/camera/motion{ - c_tag = "Armory Motion Sensor"; - dir = 2 + c_tag = "Armory Motion Sensor" }, /obj/effect/turf_decal/tile/neutral{ dir = 1 @@ -921,7 +764,6 @@ /area/security/execution/transfer) "acb" = ( /obj/machinery/sparker{ - dir = 2; id = "executionburn"; pixel_x = 25 }, @@ -1009,8 +851,8 @@ /area/ai_monitored/security/armory) "acm" = ( /obj/machinery/power/apc/highcap/five_k{ - dir = 4; areastring = "/area/ai_monitored/security/armory"; + dir = 4; name = "Armory APC"; pixel_x = 24 }, @@ -1098,18 +940,14 @@ /turf/open/floor/plasteel/dark, /area/security/execution/transfer) "acA" = ( -/obj/machinery/atmospherics/components/unary/outlet_injector/on{ - dir = 2 - }, +/obj/machinery/atmospherics/components/unary/outlet_injector/on, /obj/effect/turf_decal/stripes/line{ dir = 6 }, /turf/open/floor/plasteel/dark, /area/security/execution/transfer) "acB" = ( -/obj/effect/turf_decal/stripes/line{ - dir = 2 - }, +/obj/effect/turf_decal/stripes/line, /turf/open/floor/plasteel/dark, /area/security/execution/transfer) "acC" = ( @@ -1120,7 +958,6 @@ }, /obj/item/radio/intercom{ desc = "Talk through this. It looks like it has been modified to not broadcast."; - dir = 2; name = "Prison Intercom (General)"; pixel_y = 24; prison_radio = 1 @@ -1150,7 +987,6 @@ }, /obj/item/radio/intercom{ desc = "Talk through this. It looks like it has been modified to not broadcast."; - dir = 2; name = "Prison Intercom (General)"; pixel_y = 24; prison_radio = 1 @@ -1172,7 +1008,6 @@ }, /obj/item/radio/intercom{ desc = "Talk through this. It looks like it has been modified to not broadcast."; - dir = 2; name = "Prison Intercom (General)"; pixel_y = 24; prison_radio = 1 @@ -1211,13 +1046,15 @@ /turf/open/floor/plasteel, /area/security/prison) "acK" = ( -/obj/structure/sink{ - dir = 8; - pixel_x = -12; - pixel_y = 2 +/obj/structure/mirror{ + pixel_x = 25 }, /obj/machinery/light/small{ - dir = 4 + dir = 8 + }, +/obj/structure/sink{ + dir = 4; + pixel_x = 11 }, /turf/open/floor/plasteel/freezer, /area/security/prison) @@ -1239,24 +1076,18 @@ pixel_y = -3 }, /obj/machinery/atmospherics/components/unary/vent_pump/on, -/obj/effect/turf_decal/bot{ - dir = 2 - }, +/obj/effect/turf_decal/bot, /obj/structure/window/reinforced{ dir = 1; layer = 2.9 }, -/turf/open/floor/plasteel{ - dir = 2 - }, +/turf/open/floor/plasteel, /area/ai_monitored/security/armory) "acN" = ( -/obj/structure/chair/stool/bar, -/obj/effect/turf_decal/tile/bar, -/obj/effect/turf_decal/tile/bar{ - dir = 1 +/obj/structure/chair/stool{ + pixel_y = 8 }, -/turf/open/floor/plasteel, +/turf/open/floor/wood, /area/crew_quarters/bar) "acO" = ( /obj/structure/closet/l3closet/security, @@ -1278,15 +1109,16 @@ /area/crew_quarters/heads/hos) "acR" = ( /obj/structure/table/wood, +/obj/item/paper_bin{ + pixel_x = -3; + pixel_y = 7 + }, /obj/item/flashlight/lamp/green{ on = 0; pixel_x = -3; pixel_y = 8 }, -/obj/item/paper_bin{ - pixel_x = -3; - pixel_y = 7 - }, +/obj/item/pen/fountain, /turf/open/floor/carpet, /area/crew_quarters/heads/hos) "acS" = ( @@ -1438,9 +1270,7 @@ pixel_x = 3; pixel_y = -3 }, -/obj/effect/turf_decal/bot{ - dir = 2 - }, +/obj/effect/turf_decal/bot, /obj/structure/window/reinforced{ dir = 1; layer = 2.9 @@ -1448,9 +1278,7 @@ /obj/structure/window/reinforced{ dir = 4 }, -/turf/open/floor/plasteel{ - dir = 2 - }, +/turf/open/floor/plasteel, /area/ai_monitored/security/armory) "adk" = ( /obj/structure/rack, @@ -1463,9 +1291,7 @@ pixel_x = 3; pixel_y = -3 }, -/obj/effect/turf_decal/bot{ - dir = 2 - }, +/obj/effect/turf_decal/bot, /obj/structure/window/reinforced{ dir = 1; layer = 2.9 @@ -1473,9 +1299,7 @@ /obj/structure/window/reinforced{ dir = 8 }, -/turf/open/floor/plasteel{ - dir = 2 - }, +/turf/open/floor/plasteel, /area/ai_monitored/security/armory) "adl" = ( /obj/machinery/door/poddoor/shutters{ @@ -1514,15 +1338,16 @@ /turf/open/floor/carpet, /area/crew_quarters/heads/hos) "adq" = ( -/obj/structure/table/wood, -/obj/item/instrument/guitar{ - pixel_x = -7 +/obj/machinery/computer/slot_machine{ + balance = 15; + money = 500; + pixel_x = -5 }, -/obj/item/instrument/eguitar{ - pixel_x = 5 +/obj/structure/sign/poster/contraband/robust_softdrinks{ + pixel_x = -32 }, /turf/open/floor/wood, -/area/crew_quarters/theatre) +/area/crew_quarters/bar) "adr" = ( /obj/structure/sign/warning/vacuum/external{ pixel_x = -32 @@ -1700,9 +1525,7 @@ /area/security/prison) "adK" = ( /obj/machinery/atmospherics/components/unary/vent_pump/on, -/obj/effect/turf_decal/stripes/line{ - dir = 2 - }, +/obj/effect/turf_decal/stripes/line, /turf/open/floor/plasteel, /area/ai_monitored/security/armory) "adL" = ( @@ -1731,8 +1554,8 @@ /area/crew_quarters/heads/hos) "adN" = ( /obj/machinery/power/apc{ - dir = 8; areastring = "/area/crew_quarters/heads/hos"; + dir = 8; name = "Head of Security's Office APC"; pixel_x = -24 }, @@ -1742,11 +1565,6 @@ /obj/machinery/atmospherics/pipe/simple/supply/hidden, /turf/open/floor/carpet, /area/crew_quarters/heads/hos) -"adO" = ( -/obj/structure/chair/stool, -/obj/effect/landmark/event_spawn, -/turf/open/floor/plasteel, -/area/security/prison) "adP" = ( /obj/structure/cable{ icon_state = "2-8" @@ -1755,9 +1573,7 @@ /turf/open/floor/carpet, /area/crew_quarters/heads/hos) "adQ" = ( -/obj/effect/turf_decal/stripes/line{ - dir = 2 - }, +/obj/effect/turf_decal/stripes/line, /turf/open/floor/plasteel, /area/ai_monitored/security/armory) "adR" = ( @@ -1886,16 +1702,18 @@ /turf/open/floor/plasteel/dark, /area/security/execution/transfer) "aef" = ( +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 4 + }, +/obj/machinery/atmospherics/pipe/simple/supply/hidden, /obj/effect/turf_decal/tile/red{ dir = 1 }, -/obj/effect/turf_decal/tile/red, /obj/effect/turf_decal/tile/red{ dir = 8 }, -/obj/structure/cable{ - icon_state = "1-2" - }, +/obj/structure/table, +/obj/item/restraints/handcuffs, /turf/open/floor/plasteel, /area/security/prison) "aeg" = ( @@ -2040,13 +1858,12 @@ /area/security/prison) "aer" = ( /obj/machinery/firealarm{ - dir = 2; pixel_y = 24 }, /obj/machinery/power/apc{ + areastring = "/area/security/prison"; dir = 4; name = "Prison Wing APC"; - areastring = "/area/security/prison"; pixel_x = 24 }, /obj/structure/cable{ @@ -2065,11 +1882,12 @@ /obj/structure/cable{ icon_state = "4-8" }, -/obj/machinery/suit_storage_unit/security, /obj/effect/turf_decal/tile/red, -/obj/effect/turf_decal/tile/red{ +/obj/structure/rack, +/obj/structure/window/reinforced{ dir = 8 }, +/obj/item/key/security, /turf/open/floor/plasteel, /area/ai_monitored/security/armory) "aet" = ( @@ -2082,11 +1900,16 @@ /obj/structure/cable{ icon_state = "1-8" }, -/obj/machinery/suit_storage_unit/security, /obj/effect/turf_decal/tile/red, /obj/effect/turf_decal/tile/red{ dir = 8 }, +/obj/structure/rack, +/obj/structure/window/reinforced{ + dir = 4 + }, +/obj/item/storage/box/handcuffs, +/obj/item/storage/box/handcuffs, /turf/open/floor/plasteel, /area/ai_monitored/security/armory) "aev" = ( @@ -2145,7 +1968,8 @@ "aeB" = ( /obj/structure/table, /obj/item/stack/packageWrap, -/obj/item/pen, +/obj/item/stack/packageWrap, +/obj/item/hand_labeler, /turf/open/floor/plasteel, /area/security/main) "aeC" = ( @@ -2155,31 +1979,6 @@ }, /turf/open/floor/plating, /area/maintenance/fore/secondary) -"aeD" = ( -/obj/machinery/door/airlock/security{ - name = "Firing Range"; - req_access_txt = "2" - }, -/obj/structure/cable{ - icon_state = "1-2" - }, -/turf/open/floor/plasteel, -/area/security/prison) -"aeE" = ( -/obj/effect/turf_decal/stripes/line{ - dir = 9 - }, -/obj/machinery/light/small{ - dir = 8 - }, -/turf/open/floor/plating, -/area/security/prison) -"aeF" = ( -/obj/effect/turf_decal/stripes/line{ - dir = 1 - }, -/turf/open/floor/plating, -/area/security/prison) "aeG" = ( /obj/structure/cable, /obj/machinery/power/solar{ @@ -2255,13 +2054,20 @@ /turf/open/floor/plasteel/dark, /area/security/execution/transfer) "aeM" = ( -/obj/effect/turf_decal/stripes/line{ - dir = 5 +/obj/machinery/atmospherics/pipe/manifold/supply/hidden, +/obj/structure/cable{ + icon_state = "4-8" }, -/obj/structure/window/reinforced{ - dir = 4 +/obj/effect/turf_decal/tile/red{ + dir = 1 }, -/turf/open/floor/plating, +/obj/effect/turf_decal/tile/red{ + dir = 8 + }, +/obj/structure/cable{ + icon_state = "2-8" + }, +/turf/open/floor/plasteel, /area/security/prison) "aeN" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden{ @@ -2382,6 +2188,7 @@ pixel_x = 3; pixel_y = -3 }, +/obj/item/storage/toolbox/drone, /turf/open/floor/plasteel/showroomfloor, /area/security/warden) "aeX" = ( @@ -2444,8 +2251,6 @@ /area/security/main) "afd" = ( /obj/item/radio/intercom{ - freerange = 0; - frequency = 1459; name = "Station Intercom (General)"; pixel_x = 29 }, @@ -2552,10 +2357,6 @@ }, /turf/open/floor/plasteel, /area/security/main) -"afn" = ( -/obj/structure/table, -/turf/open/floor/plasteel/showroomfloor, -/area/security/warden) "afo" = ( /obj/machinery/door/airlock/external{ name = "Escape Pod Three" @@ -2576,20 +2377,6 @@ }, /turf/open/space/basic, /area/space) -"afq" = ( -/obj/machinery/atmospherics/components/unary/vent_scrubber/on, -/turf/open/floor/plasteel, -/area/security/prison) -"afr" = ( -/obj/effect/spawner/structure/window/reinforced, -/turf/open/floor/plating, -/area/security/prison) -"afs" = ( -/obj/effect/turf_decal/stripes/line{ - dir = 8 - }, -/turf/open/floor/plating, -/area/security/prison) "aft" = ( /obj/machinery/atmospherics/pipe/simple/general/visible{ dir = 5 @@ -2646,16 +2433,17 @@ /turf/open/floor/plasteel/dark, /area/security/execution/transfer) "afz" = ( -/obj/effect/turf_decal/stripes/line{ - dir = 4 +/obj/effect/turf_decal/tile/red{ + dir = 1 }, -/obj/machinery/door/window/westleft{ - base_state = "right"; - dir = 4; - icon_state = "right"; - name = "Shooting Range" +/obj/effect/turf_decal/tile/red, +/obj/effect/turf_decal/tile/red{ + dir = 8 }, -/turf/open/floor/plating, +/obj/structure/cable{ + icon_state = "1-2" + }, +/turf/open/floor/plasteel, /area/security/prison) "afA" = ( /turf/closed/wall/r_wall, @@ -2899,16 +2687,6 @@ /obj/machinery/atmospherics/pipe/manifold4w/general/visible, /turf/open/floor/plasteel, /area/engine/atmos) -"age" = ( -/obj/machinery/door/window/southleft{ - name = "Target Storage" - }, -/obj/item/target/clown, -/obj/item/target/clown, -/obj/item/target, -/obj/item/target, -/turf/open/floor/plating, -/area/security/prison) "agf" = ( /obj/structure/table, /obj/item/stack/sheet/metal, @@ -2924,9 +2702,8 @@ /obj/structure/closet/secure_closet/injection, /obj/structure/cable, /obj/machinery/power/apc{ - dir = 2; - name = "Prisoner Transfer Centre"; areastring = "/area/security/execution/transfer"; + name = "Prisoner Transfer Centre"; pixel_y = -27 }, /turf/open/floor/plasteel/dark, @@ -3034,9 +2811,7 @@ icon_state = "2-4" }, /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, -/obj/effect/turf_decal/stripes/line{ - dir = 2 - }, +/obj/effect/turf_decal/stripes/line, /turf/open/floor/plasteel, /area/ai_monitored/security/armory) "agr" = ( @@ -3054,24 +2829,13 @@ /turf/open/floor/plasteel/showroomfloor, /area/security/warden) "agu" = ( -/obj/structure/table, -/obj/machinery/recharger, /obj/machinery/airalarm{ dir = 8; pixel_x = 24 }, +/obj/machinery/suit_storage_unit/security, /turf/open/floor/plasteel/showroomfloor, /area/security/warden) -"agv" = ( -/obj/structure/cable{ - icon_state = "2-8" - }, -/obj/structure/cable{ - icon_state = "2-4" - }, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, -/turf/open/floor/plasteel, -/area/security/prison) "agw" = ( /obj/structure/table, /obj/machinery/syndicatebomb/training, @@ -3085,6 +2849,7 @@ /obj/effect/turf_decal/tile/red{ dir = 8 }, +/obj/machinery/syndicatebomb/training, /turf/open/floor/plasteel, /area/security/main) "agx" = ( @@ -3159,8 +2924,13 @@ /area/security/brig) "agE" = ( /obj/structure/table, -/obj/item/folder/red, -/obj/item/pen, +/obj/item/storage/fancy/donut_box{ + pixel_y = 10 + }, +/obj/item/storage/fancy/donut_box, +/obj/item/storage/fancy/donut_box{ + pixel_y = -10 + }, /turf/open/floor/plasteel, /area/security/main) "agF" = ( @@ -3195,15 +2965,6 @@ }, /turf/open/floor/plasteel, /area/security/main) -"agH" = ( -/obj/machinery/door/window/southright{ - name = "Target Storage" - }, -/obj/item/target/alien, -/obj/item/target/alien, -/obj/item/target/syndicate, -/turf/open/floor/plating, -/area/security/prison) "agI" = ( /obj/machinery/airalarm{ pixel_y = 23 @@ -3333,11 +3094,6 @@ /obj/effect/spawner/structure/window/reinforced, /turf/open/floor/plating, /area/security/warden) -"agX" = ( -/obj/structure/table, -/obj/machinery/recharger, -/turf/open/floor/plasteel/showroomfloor, -/area/security/warden) "agY" = ( /obj/structure/table, /obj/item/storage/fancy/donut_box, @@ -3402,14 +3158,21 @@ /turf/open/floor/plasteel, /area/security/main) "ahh" = ( +/obj/item/paper_bin/bundlenatural{ + pixel_x = 6; + pixel_y = 4 + }, +/obj/item/paper_bin{ + pixel_x = -6; + pixel_y = 4 + }, +/obj/item/pen/fountain, +/obj/item/folder/red, /obj/structure/disposalpipe/segment{ dir = 4 }, +/obj/item/pen, /obj/structure/table, -/obj/item/paper_bin{ - pixel_x = -3; - pixel_y = 7 - }, /turf/open/floor/plasteel, /area/security/main) "ahi" = ( @@ -3517,8 +3280,6 @@ /area/security/brig) "ahs" = ( /obj/item/radio/intercom{ - freerange = 0; - frequency = 1459; name = "Station Intercom (General)"; pixel_y = 24 }, @@ -3563,9 +3324,9 @@ /area/security/brig) "ahv" = ( /obj/machinery/power/apc{ + areastring = "/area/security/warden"; dir = 8; name = "Brig Control APC"; - areastring = "/area/security/warden"; pixel_x = -24 }, /obj/structure/cable{ @@ -3573,15 +3334,6 @@ }, /turf/open/floor/plasteel/showroomfloor, /area/security/warden) -"ahw" = ( -/obj/effect/turf_decal/stripes/line{ - dir = 10 - }, -/obj/machinery/light/small{ - dir = 8 - }, -/turf/open/floor/plating, -/area/security/prison) "ahx" = ( /obj/structure/cable{ icon_state = "4-8" @@ -3649,9 +3401,7 @@ /area/security/main) "ahD" = ( /obj/machinery/door/window/westleft{ - base_state = "left"; dir = 4; - icon_state = "left"; name = "Brig Infirmary" }, /obj/effect/turf_decal/tile/red, @@ -3784,9 +3534,9 @@ /area/security/main) "ahN" = ( /obj/machinery/power/apc{ + areastring = "/area/security/main"; dir = 4; name = "Security Office APC"; - areastring = "/area/security/main"; pixel_x = 24 }, /obj/structure/cable{ @@ -3813,6 +3563,7 @@ /obj/structure/cable{ icon_state = "4-8" }, +/obj/item/book/manual/wiki/security_space_law, /turf/open/floor/plasteel/showroomfloor, /area/security/warden) "ahR" = ( @@ -3895,6 +3646,9 @@ /obj/effect/turf_decal/tile/red{ dir = 4 }, +/obj/structure/cable{ + icon_state = "2-4" + }, /turf/open/floor/plasteel, /area/security/brig) "ahZ" = ( @@ -3966,14 +3720,18 @@ /turf/open/floor/plasteel/white, /area/security/brig) "aie" = ( -/obj/structure/table, -/obj/item/folder/red, -/obj/item/pen, -/obj/item/hand_labeler, /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 }, -/obj/item/book/manual/wiki/security_space_law, +/obj/structure/table, +/obj/machinery/recharger{ + pixel_x = -6; + pixel_y = 3 + }, +/obj/machinery/recharger{ + pixel_x = 6; + pixel_y = 3 + }, /turf/open/floor/plasteel/showroomfloor, /area/security/warden) "aif" = ( @@ -4475,7 +4233,6 @@ "aje" = ( /obj/machinery/atmospherics/components/unary/vent_pump/on, /obj/machinery/firealarm{ - dir = 2; pixel_y = 24 }, /obj/effect/turf_decal/tile/red{ @@ -4535,8 +4292,6 @@ /area/security/courtroom) "ajj" = ( /obj/item/radio/intercom{ - broadcasting = 0; - listening = 1; name = "Station Intercom (General)"; pixel_y = 20 }, @@ -4590,10 +4345,10 @@ /turf/open/floor/plasteel/dark, /area/security/courtroom) "ajq" = ( -/obj/structure/cable{ - icon_state = "0-2" - }, /obj/structure/lattice/catwalk, +/obj/structure/cable{ + icon_state = "1-2" + }, /turf/open/space, /area/solar/port/fore) "ajr" = ( @@ -4605,18 +4360,27 @@ /turf/open/floor/plasteel, /area/security/processing) "ajt" = ( -/obj/effect/turf_decal/stripes/line, -/turf/open/floor/plating, -/area/security/prison) -"aju" = ( -/obj/effect/turf_decal/stripes/line{ - dir = 6 +/obj/structure/sign/warning/securearea{ + pixel_x = 32 }, -/obj/structure/window/reinforced{ +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ dir = 4 }, -/turf/open/floor/plating, -/area/security/prison) +/obj/machinery/camera{ + c_tag = "Labor Shuttle Dock North" + }, +/obj/machinery/atmospherics/pipe/simple/supply/hidden, +/turf/open/floor/plasteel, +/area/security/processing) +"aju" = ( +/obj/structure/cable{ + icon_state = "1-2" + }, +/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{ + dir = 8 + }, +/turf/open/floor/plasteel, +/area/security/processing) "ajv" = ( /obj/machinery/light{ dir = 8 @@ -4643,7 +4407,6 @@ /area/security/brig) "ajx" = ( /obj/machinery/firealarm{ - dir = 2; pixel_y = 24 }, /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ @@ -4660,9 +4423,9 @@ /area/security/brig) "ajy" = ( /obj/machinery/power/apc{ + areastring = "/area/security/brig"; dir = 1; name = "Brig APC"; - areastring = "/area/security/brig"; pixel_y = 24 }, /obj/structure/cable{ @@ -4711,13 +4474,6 @@ /obj/machinery/atmospherics/pipe/manifold4w/scrubbers/hidden, /turf/open/floor/plasteel, /area/security/brig) -"ajC" = ( -/obj/item/storage/toolbox/drone, -/obj/effect/turf_decal/stripes/line{ - dir = 8 - }, -/turf/open/floor/plasteel, -/area/ai_monitored/security/armory) "ajD" = ( /obj/structure/cable{ icon_state = "4-8" @@ -4740,9 +4496,7 @@ /area/security/courtroom) "ajF" = ( /obj/machinery/atmospherics/pipe/manifold4w/supply/hidden, -/obj/effect/turf_decal/tile/red{ - dir = 2 - }, +/obj/effect/turf_decal/tile/red, /turf/open/floor/plasteel, /area/security/brig) "ajG" = ( @@ -4824,9 +4578,7 @@ "ajO" = ( /obj/structure/table/wood, /obj/item/radio/intercom{ - broadcasting = 0; dir = 8; - listening = 1; name = "Station Intercom (Court)" }, /obj/effect/turf_decal/tile/neutral{ @@ -4930,29 +4682,6 @@ /obj/effect/mapping_helpers/airlock/cyclelink_helper, /turf/open/floor/plating, /area/maintenance/solars/port/fore) -"ajX" = ( -/obj/structure/table, -/obj/structure/cable{ - icon_state = "0-2" - }, -/obj/effect/turf_decal/tile/red{ - dir = 1 - }, -/obj/effect/turf_decal/tile/red{ - dir = 8 - }, -/obj/machinery/recharger, -/obj/item/gun/energy/laser/practice, -/obj/item/gun/energy/laser/practice, -/turf/open/floor/plasteel, -/area/security/prison) -"ajY" = ( -/obj/structure/cable{ - icon_state = "1-2" - }, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, -/turf/open/floor/plasteel, -/area/security/prison) "ajZ" = ( /obj/effect/spawner/structure/window/reinforced, /obj/structure/sign/warning/vacuum/external{ @@ -4977,18 +4706,23 @@ /area/security/processing) "akc" = ( /obj/structure/cable{ - icon_state = "1-2" + icon_state = "4-8" }, -/obj/machinery/airalarm{ - dir = 8; - pixel_x = 24 +/obj/machinery/atmospherics/pipe/manifold/supply/hidden{ + dir = 8 }, /turf/open/floor/plasteel, -/area/security/prison) +/area/security/processing) "akd" = ( -/obj/structure/lattice, -/turf/closed/wall, -/area/security/prison) +/obj/structure/cable{ + icon_state = "2-4" + }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, +/obj/structure/cable{ + icon_state = "1-2" + }, +/turf/open/floor/plasteel, +/area/security/processing) "ake" = ( /obj/structure/cable{ icon_state = "4-8" @@ -5027,9 +4761,7 @@ dir = 1 }, /obj/machinery/atmospherics/pipe/manifold/supply/hidden, -/obj/effect/turf_decal/tile/red{ - dir = 2 - }, +/obj/effect/turf_decal/tile/red, /turf/open/floor/plasteel, /area/security/brig) "akh" = ( @@ -5077,9 +4809,7 @@ /obj/machinery/atmospherics/pipe/manifold/supply/hidden{ dir = 1 }, -/obj/effect/turf_decal/tile/red{ - dir = 2 - }, +/obj/effect/turf_decal/tile/red, /turf/open/floor/plasteel, /area/security/brig) "akl" = ( @@ -5166,13 +4896,16 @@ /turf/open/floor/plasteel, /area/security/brig) "aks" = ( -/obj/structure/cable{ - icon_state = "1-2" - }, /obj/machinery/atmospherics/pipe/manifold/supply/hidden, /obj/effect/turf_decal/tile/red{ dir = 8 }, +/obj/structure/cable{ + icon_state = "1-8" + }, +/obj/structure/cable{ + icon_state = "1-2" + }, /turf/open/floor/plasteel, /area/security/brig) "akt" = ( @@ -5189,16 +4922,15 @@ /obj/effect/turf_decal/tile/red{ dir = 8 }, +/obj/structure/cable{ + icon_state = "4-8" + }, /turf/open/floor/plasteel, /area/security/brig) "aku" = ( /obj/machinery/atmospherics/pipe/manifold/supply/hidden{ dir = 1 }, -/obj/effect/turf_decal/tile/red, -/obj/effect/turf_decal/tile/red{ - dir = 4 - }, /turf/open/floor/plasteel, /area/security/brig) "akv" = ( @@ -5233,10 +4965,6 @@ }, /turf/open/floor/plasteel, /area/security/courtroom) -"akz" = ( -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, -/turf/open/floor/plasteel, -/area/security/brig) "akA" = ( /obj/structure/chair{ dir = 8; @@ -5257,44 +4985,6 @@ }, /turf/open/floor/plating, /area/maintenance/solars/port/fore) -"akC" = ( -/obj/machinery/door/airlock/security{ - name = "Labor Shuttle"; - req_access_txt = "2" - }, -/obj/structure/cable{ - icon_state = "1-2" - }, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, -/turf/open/floor/plasteel, -/area/security/processing) -"akD" = ( -/obj/effect/spawner/structure/window/reinforced, -/obj/machinery/atmospherics/pipe/simple/supply/hidden, -/turf/open/floor/plating, -/area/security/prison) -"akE" = ( -/obj/structure/cable{ - icon_state = "1-2" - }, -/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{ - dir = 8 - }, -/turf/open/floor/plasteel, -/area/security/processing) -"akF" = ( -/obj/structure/sign/warning/securearea{ - pixel_x = 32 - }, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 4 - }, -/obj/machinery/camera{ - c_tag = "Labor Shuttle Dock North" - }, -/obj/machinery/atmospherics/pipe/simple/supply/hidden, -/turf/open/floor/plasteel, -/area/security/processing) "akG" = ( /obj/structure/sign/warning/vacuum/external{ pixel_y = 32 @@ -5315,13 +5005,13 @@ /turf/open/floor/plasteel, /area/security/processing) "akJ" = ( -/obj/structure/cable{ - icon_state = "2-4" +/obj/machinery/light_switch{ + pixel_x = 27 }, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, -/obj/structure/cable{ - icon_state = "1-2" +/obj/machinery/atmospherics/pipe/manifold/supply/hidden{ + dir = 4 }, +/obj/machinery/computer/security/labor, /turf/open/floor/plasteel, /area/security/processing) "akK" = ( @@ -5374,6 +5064,9 @@ /obj/effect/turf_decal/tile/red{ dir = 8 }, +/obj/structure/cable{ + icon_state = "2-4" + }, /turf/open/floor/plasteel, /area/security/brig) "akP" = ( @@ -5405,6 +5098,9 @@ /obj/effect/turf_decal/tile/red{ dir = 8 }, +/obj/structure/cable{ + icon_state = "2-4" + }, /turf/open/floor/plasteel, /area/security/brig) "akS" = ( @@ -5430,6 +5126,12 @@ /obj/effect/turf_decal/tile/red{ dir = 8 }, +/obj/structure/cable{ + icon_state = "2-4" + }, +/obj/structure/cable{ + icon_state = "2-4" + }, /turf/open/floor/plasteel, /area/security/brig) "akU" = ( @@ -5462,9 +5164,6 @@ name = "Brig"; req_access_txt = "63" }, -/obj/structure/cable{ - icon_state = "4-8" - }, /obj/effect/turf_decal/tile/red{ dir = 1 }, @@ -5472,6 +5171,12 @@ /obj/effect/turf_decal/tile/red{ dir = 4 }, +/obj/structure/cable{ + icon_state = "1-8" + }, +/obj/structure/cable{ + icon_state = "1-4" + }, /turf/open/floor/plasteel, /area/security/brig) "akX" = ( @@ -5497,35 +5202,36 @@ /area/security/brig) "akY" = ( /obj/structure/cable{ - icon_state = "4-8" + icon_state = "0-8" }, +/obj/structure/cable{ + icon_state = "0-4" + }, +/obj/effect/spawner/structure/window/reinforced, /obj/structure/cable{ icon_state = "1-8" }, -/obj/effect/spawner/structure/window/reinforced, -/turf/open/floor/plating, -/area/security/brig) -"akZ" = ( -/obj/structure/cable{ - icon_state = "0-8" +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 6 }, -/obj/machinery/atmospherics/pipe/simple/supply/hidden, -/obj/effect/spawner/structure/window/reinforced, /turf/open/floor/plating, /area/security/brig) "ala" = ( /obj/machinery/door/window/brigdoor/security/cell{ + desc = "A rare fourth cell, known for faulty wiring..."; id = "Cell 4"; name = "Cell 4" }, /obj/structure/cable{ icon_state = "4-8" }, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, /obj/effect/turf_decal/tile/red, /obj/effect/turf_decal/tile/red{ dir = 8 }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 9 + }, /turf/open/floor/plasteel, /area/security/brig) "alb" = ( @@ -5575,19 +5281,6 @@ }, /turf/open/floor/plasteel, /area/security/courtroom) -"alf" = ( -/obj/machinery/atmospherics/components/unary/vent_scrubber/on{ - dir = 1 - }, -/turf/open/floor/plasteel, -/area/security/brig) -"alg" = ( -/obj/structure/cable{ - icon_state = "0-2" - }, -/obj/structure/lattice/catwalk, -/turf/open/space, -/area/solar/starboard/fore) "alh" = ( /obj/structure/cable{ icon_state = "1-2" @@ -5605,42 +5298,12 @@ /obj/effect/spawner/structure/window/reinforced, /turf/open/floor/plating, /area/maintenance/port/fore) -"alj" = ( -/obj/structure/cable{ - icon_state = "4-8" - }, -/obj/machinery/atmospherics/pipe/manifold/supply/hidden{ - dir = 8 - }, -/turf/open/floor/plasteel, -/area/security/processing) "alk" = ( /obj/machinery/atmospherics/pipe/manifold/scrubbers/visible{ dir = 1 }, /turf/open/floor/plasteel, /area/engine/atmos) -"all" = ( -/obj/machinery/light_switch{ - pixel_x = 27 - }, -/obj/machinery/atmospherics/pipe/manifold/supply/hidden{ - dir = 4 - }, -/obj/machinery/computer/security/labor, -/turf/open/floor/plasteel, -/area/security/processing) -"alm" = ( -/obj/machinery/airalarm{ - dir = 8; - pixel_x = 24 - }, -/obj/machinery/atmospherics/pipe/simple/supply/hidden, -/obj/structure/chair{ - dir = 1 - }, -/turf/open/floor/plasteel, -/area/security/processing) "aln" = ( /obj/effect/mapping_helpers/airlock/cyclelink_helper{ dir = 4 @@ -5652,12 +5315,6 @@ }, /turf/open/floor/plating, /area/security/processing) -"alo" = ( -/obj/machinery/atmospherics/pipe/simple/supply/hidden, -/obj/structure/table, -/obj/item/storage/box/prisoner, -/turf/open/floor/plasteel, -/area/security/processing) "alp" = ( /turf/open/floor/plating, /area/security/processing) @@ -5665,10 +5322,16 @@ /turf/open/floor/plasteel, /area/security/processing) "alr" = ( -/obj/structure/target_stake, -/obj/item/target/syndicate, -/turf/open/floor/plating, -/area/security/prison) +/obj/machinery/airalarm{ + dir = 8; + pixel_x = 24 + }, +/obj/machinery/atmospherics/pipe/simple/supply/hidden, +/obj/structure/chair{ + dir = 1 + }, +/turf/open/floor/plasteel, +/area/security/processing) "als" = ( /obj/structure/cable{ icon_state = "1-2" @@ -5703,7 +5366,6 @@ }, /obj/item/radio/intercom{ desc = "Talk through this. It looks like it has been modified to not broadcast."; - dir = 2; name = "Prison Intercom (General)"; pixel_x = -25; pixel_y = -2; @@ -5720,25 +5382,12 @@ }, /turf/open/floor/plasteel, /area/security/brig) -"alx" = ( -/obj/structure/cable{ - icon_state = "1-4" - }, -/obj/effect/turf_decal/tile/red{ - dir = 1 - }, -/obj/effect/turf_decal/tile/red{ - dir = 8 - }, -/turf/open/floor/plasteel, -/area/security/prison) "aly" = ( /obj/machinery/atmospherics/components/unary/vent_scrubber/on{ dir = 1 }, /obj/item/radio/intercom{ desc = "Talk through this. It looks like it has been modified to not broadcast."; - dir = 2; name = "Prison Intercom (General)"; pixel_x = -25; pixel_y = -2; @@ -5756,11 +5405,6 @@ /obj/structure/cable{ icon_state = "1-2" }, -/obj/machinery/button/flasher{ - id = "brigentry"; - pixel_x = -28; - pixel_y = -8 - }, /turf/open/floor/plasteel/dark, /area/security/brig) "alA" = ( @@ -5801,23 +5445,8 @@ /obj/machinery/atmospherics/pipe/simple/supply/hidden, /turf/open/floor/plating, /area/security/courtroom) -"alE" = ( -/obj/machinery/atmospherics/components/unary/vent_pump/on{ - dir = 1 - }, -/obj/machinery/flasher{ - id = "Cell 4"; - pixel_x = 28 - }, -/obj/machinery/light/small{ - dir = 4 - }, -/turf/open/floor/plasteel, -/area/security/brig) "alF" = ( -/obj/machinery/atmospherics/components/unary/tank/air{ - dir = 2 - }, +/obj/machinery/atmospherics/components/unary/tank/air, /turf/open/floor/plating, /area/maintenance/port/fore) "alG" = ( @@ -5869,15 +5498,17 @@ /obj/structure/cable{ icon_state = "2-8" }, -/obj/machinery/atmospherics/pipe/simple/supply/hidden, +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 6 + }, /turf/open/floor/plating, /area/maintenance/fore/secondary) "alL" = ( /obj/structure/disposalpipe/segment, /obj/machinery/power/apc{ + areastring = "/area/security/courtroom"; dir = 8; name = "Courtroom APC"; - areastring = "/area/security/courtroom"; pixel_x = -24 }, /obj/structure/cable{ @@ -5886,33 +5517,6 @@ /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, /turf/open/floor/plating, /area/maintenance/fore/secondary) -"alM" = ( -/obj/structure/cable{ - icon_state = "1-8" - }, -/obj/structure/cable{ - icon_state = "0-8" - }, -/obj/machinery/light{ - dir = 4 - }, -/obj/machinery/power/apc{ - areastring = "/area/security/main"; - dir = 4; - name = "Firing Range APC"; - pixel_x = 24 - }, -/turf/open/floor/plasteel, -/area/security/prison) -"alN" = ( -/obj/machinery/camera{ - c_tag = "Dormitory Toilets"; - dir = 1 - }, -/obj/structure/table, -/obj/structure/bedsheetbin/towel, -/turf/open/floor/plasteel/freezer, -/area/crew_quarters/toilet) "alO" = ( /obj/effect/spawner/structure/window/reinforced, /turf/open/floor/plating, @@ -5923,8 +5527,7 @@ "alQ" = ( /obj/machinery/power/solar_control{ id = "auxsolareast"; - name = "Port Bow Solar Control"; - track = 0 + name = "Port Bow Solar Control" }, /obj/structure/cable{ icon_state = "0-4" @@ -5968,44 +5571,6 @@ /obj/machinery/atmospherics/pipe/simple/scrubbers/visible, /turf/open/floor/plasteel, /area/engine/atmos) -"alY" = ( -/obj/effect/turf_decal/tile/red{ - dir = 1 - }, -/obj/effect/turf_decal/tile/red{ - dir = 8 - }, -/obj/machinery/camera{ - c_tag = "Firing Range"; - dir = 1 - }, -/turf/open/floor/plasteel, -/area/security/prison) -"alZ" = ( -/obj/structure/table, -/obj/machinery/atmospherics/components/unary/vent_pump/on, -/obj/item/clothing/glasses/sunglasses{ - pixel_x = 3; - pixel_y = 3 - }, -/obj/item/clothing/glasses/sunglasses{ - pixel_x = 3; - pixel_y = 3 - }, -/obj/item/clothing/ears/earmuffs{ - pixel_x = -3; - pixel_y = -2 - }, -/obj/item/clothing/ears/earmuffs{ - pixel_x = -3; - pixel_y = -2 - }, -/obj/machinery/firealarm{ - dir = 4; - pixel_x = 24 - }, -/turf/open/floor/plasteel, -/area/security/prison) "ama" = ( /mob/living/simple_animal/sloth/paperwork, /turf/open/floor/plasteel, @@ -6026,17 +5591,11 @@ /turf/open/floor/plasteel, /area/security/processing) "amd" = ( -/obj/effect/turf_decal/tile/red{ - dir = 8 - }, -/obj/machinery/computer/arcade{ - icon_state = "arcade"; - dir = 4 - }, -/turf/open/floor/plasteel/white/corner{ - dir = 1 - }, -/area/hallway/secondary/exit) +/obj/machinery/atmospherics/pipe/simple/supply/hidden, +/obj/structure/table, +/obj/item/storage/box/prisoner, +/turf/open/floor/plasteel, +/area/security/processing) "ame" = ( /obj/structure/cable{ icon_state = "1-2" @@ -6048,7 +5607,6 @@ /area/security/processing) "amf" = ( /obj/structure/bed, -/obj/item/bedsheet, /obj/structure/cable{ icon_state = "1-2" }, @@ -6056,6 +5614,7 @@ id = "Cell 1"; pixel_x = -28 }, +/obj/item/bedsheet/orange, /turf/open/floor/plasteel, /area/security/brig) "amg" = ( @@ -6067,11 +5626,11 @@ /area/security/brig) "amh" = ( /obj/structure/bed, -/obj/item/bedsheet, /obj/machinery/flasher{ id = "Cell 2"; pixel_x = -28 }, +/obj/item/bedsheet/orange, /turf/open/floor/plasteel, /area/security/brig) "ami" = ( @@ -6083,11 +5642,11 @@ /area/security/brig) "amj" = ( /obj/structure/bed, -/obj/item/bedsheet, /obj/machinery/flasher{ id = "Cell 3"; pixel_x = -28 }, +/obj/item/bedsheet/orange, /turf/open/floor/plasteel, /area/security/brig) "amk" = ( @@ -6098,64 +5657,23 @@ /turf/open/floor/plasteel, /area/security/brig) "aml" = ( -/obj/machinery/light/small{ - dir = 8 - }, -/obj/machinery/button/door{ - desc = "A remote control switch for the medbay foyer."; - id = "outerbrig"; - name = "Brig Exterior Doors Control"; - normaldoorcontrol = 1; - pixel_x = -26; - pixel_y = -5; - req_access_txt = "63" - }, -/obj/machinery/button/door{ - desc = "A remote control switch for the medbay foyer."; - id = "innerbrig"; - name = "Brig Interior Doors Control"; - normaldoorcontrol = 1; - pixel_x = -26; - pixel_y = 5; - req_access_txt = "63" - }, /obj/structure/cable{ - icon_state = "1-2" + icon_state = "1-4" }, /turf/open/floor/plasteel/dark, /area/security/brig) -"amm" = ( -/obj/structure/table/reinforced, -/obj/machinery/door/poddoor/shutters/preopen{ - id = "briggate"; - name = "security shutters" - }, -/obj/machinery/door/window/eastright{ - name = "Brig Desk"; - req_access_txt = "2" - }, -/obj/item/restraints/handcuffs, -/obj/item/radio/off, -/turf/open/floor/plasteel/dark, -/area/security/brig) "amn" = ( -/obj/structure/chair/office/dark{ - dir = 4 +/obj/structure/chair/office/dark, +/obj/structure/cable{ + icon_state = "4-8" }, /turf/open/floor/plasteel/dark, /area/security/brig) "amo" = ( -/obj/machinery/flasher{ - id = "brigentry"; - pixel_x = 28 - }, -/obj/effect/turf_decal/tile/red{ - dir = 1 - }, -/obj/effect/turf_decal/tile/red, /obj/effect/turf_decal/tile/red{ dir = 4 }, +/obj/effect/turf_decal/tile/red, /turf/open/floor/plasteel, /area/security/brig) "amp" = ( @@ -6165,19 +5683,6 @@ }, /turf/open/floor/plasteel, /area/security/brig) -"amq" = ( -/obj/structure/bed, -/obj/item/bedsheet, -/obj/item/radio/intercom{ - desc = "Talk through this. It looks like it has been modified to not broadcast."; - dir = 2; - name = "Prison Intercom (General)"; - pixel_x = 25; - pixel_y = -2; - prison_radio = 1 - }, -/turf/open/floor/plasteel, -/area/security/brig) "amr" = ( /obj/effect/spawner/structure/window/reinforced, /turf/open/floor/plating, @@ -6215,12 +5720,6 @@ /obj/effect/spawner/structure/window/reinforced, /turf/open/floor/plating, /area/maintenance/solars/starboard/fore) -"amx" = ( -/obj/structure/chair{ - dir = 1 - }, -/turf/open/floor/plating, -/area/maintenance/starboard/fore) "amy" = ( /obj/structure/chair/stool{ pixel_y = 8 @@ -6243,17 +5742,6 @@ }, /turf/open/floor/plating, /area/maintenance/solars/port/fore) -"amB" = ( -/obj/effect/turf_decal/tile/bar, -/obj/effect/turf_decal/tile/bar{ - dir = 1 - }, -/obj/machinery/computer/arcade{ - icon_state = "arcade"; - dir = 1 - }, -/turf/open/floor/plasteel, -/area/crew_quarters/bar) "amC" = ( /turf/open/floor/plating, /area/maintenance/port/fore) @@ -6320,6 +5808,10 @@ /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, /turf/open/floor/plasteel, /area/security/processing) +"amN" = ( +/obj/machinery/suit_storage_unit/security, +/turf/open/floor/plasteel/showroomfloor, +/area/security/warden) "amQ" = ( /obj/structure/cable{ icon_state = "0-4" @@ -6362,12 +5854,6 @@ name = "Brig Desk"; req_access_txt = "1" }, -/obj/structure/cable{ - icon_state = "4-8" - }, -/obj/structure/cable{ - icon_state = "1-8" - }, /turf/open/floor/plasteel/dark, /area/security/brig) "amU" = ( @@ -6393,9 +5879,6 @@ name = "Brig Desk"; req_access_txt = "1" }, -/obj/structure/cable{ - icon_state = "4-8" - }, /turf/open/floor/plasteel/dark, /area/security/brig) "amW" = ( @@ -6469,14 +5952,7 @@ icon_state = "1-2" }, /obj/structure/disposalpipe/segment, -/turf/open/floor/plating, -/area/maintenance/fore/secondary) -"and" = ( -/obj/machinery/light/small{ - dir = 4 - }, -/obj/structure/rack, -/obj/effect/spawner/lootdrop/maintenance, +/obj/machinery/atmospherics/pipe/simple/supply/hidden, /turf/open/floor/plating, /area/maintenance/fore/secondary) "ane" = ( @@ -6493,9 +5969,9 @@ icon_state = "0-4" }, /obj/machinery/power/apc{ + areastring = "/area/maintenance/solars/port/fore"; dir = 8; name = "Port Bow Solar APC"; - areastring = "/area/maintenance/solars/port/fore"; pixel_x = -25; pixel_y = 3 }, @@ -6662,18 +6138,6 @@ }, /turf/open/floor/plasteel, /area/hallway/primary/fore) -"anB" = ( -/obj/machinery/light{ - dir = 1 - }, -/obj/structure/sign/warning/securearea{ - pixel_y = 32 - }, -/obj/effect/turf_decal/tile/red{ - dir = 4 - }, -/turf/open/floor/plasteel, -/area/hallway/primary/fore) "anC" = ( /obj/effect/spawner/structure/window, /turf/open/floor/plating, @@ -6683,8 +6147,8 @@ icon_state = "1-2" }, /obj/structure/disposalpipe/segment, -/obj/machinery/atmospherics/pipe/manifold/supply/hidden{ - dir = 1 +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 9 }, /turf/open/floor/plating, /area/maintenance/fore/secondary) @@ -6879,8 +6343,7 @@ "aoh" = ( /obj/machinery/power/solar_control{ id = "auxsolareast"; - name = "Starboard Bow Solar Control"; - track = 0 + name = "Starboard Bow Solar Control" }, /obj/structure/cable{ icon_state = "0-4" @@ -7026,8 +6489,10 @@ /turf/open/floor/plasteel, /area/hallway/primary/fore) "aoz" = ( -/obj/effect/turf_decal/tile/red{ - dir = 2 +/obj/effect/turf_decal/tile/red, +/obj/structure/sign/departments/security{ + pixel_x = 32; + pixel_y = -32 }, /turf/open/floor/plasteel, /area/hallway/primary/fore) @@ -7037,8 +6502,9 @@ pixel_y = -29 }, /obj/machinery/atmospherics/pipe/simple/supply/hidden, -/obj/effect/turf_decal/tile/red{ - dir = 2 +/obj/effect/turf_decal/tile/red, +/obj/structure/chair{ + dir = 1 }, /turf/open/floor/plasteel, /area/hallway/primary/fore) @@ -7047,16 +6513,16 @@ dir = 1; pixel_y = -24 }, -/obj/effect/turf_decal/tile/red{ - dir = 2 +/obj/effect/turf_decal/tile/red, +/obj/structure/chair{ + dir = 1 }, /turf/open/floor/plasteel, /area/hallway/primary/fore) "aoC" = ( -/obj/machinery/vending/coffee, -/obj/effect/turf_decal/tile/red{ - dir = 2 - }, +/obj/effect/turf_decal/tile/red, +/obj/item/storage/box/drinkingglasses, +/obj/structure/table, /turf/open/floor/plasteel, /area/hallway/primary/fore) "aoD" = ( @@ -7068,23 +6534,20 @@ pixel_x = 5; pixel_y = -32 }, -/obj/effect/turf_decal/tile/red{ - dir = 2 - }, +/obj/effect/turf_decal/tile/red, +/obj/structure/reagent_dispensers/water_cooler, /turf/open/floor/plasteel, /area/hallway/primary/fore) "aoE" = ( -/obj/machinery/vending/cigarette, -/obj/effect/turf_decal/tile/red{ - dir = 2 - }, +/obj/effect/turf_decal/tile/red, +/obj/item/storage/box/cups, +/obj/structure/table, /turf/open/floor/plasteel, /area/hallway/primary/fore) "aoF" = ( -/obj/machinery/vending/snack/random, -/obj/effect/turf_decal/tile/red{ - dir = 2 - }, +/obj/effect/turf_decal/tile/red, +/obj/machinery/chem_dispenser/drinks, +/obj/structure/table, /turf/open/floor/plasteel, /area/hallway/primary/fore) "aoG" = ( @@ -7107,22 +6570,12 @@ /obj/structure/cable{ icon_state = "1-8" }, -/obj/structure/disposalpipe/segment{ - dir = 9 - }, /obj/machinery/light/small{ dir = 4 }, -/obj/machinery/power/apc{ - dir = 2; - name = "Fitness Room APC"; - areastring = "/area/crew_quarters/fitness"; - pixel_y = -24 +/obj/structure/disposalpipe/segment{ + dir = 9 }, -/obj/structure/cable{ - icon_state = "0-8" - }, -/obj/machinery/atmospherics/pipe/simple/supply/hidden, /turf/open/floor/plating, /area/maintenance/fore/secondary) "aoJ" = ( @@ -7252,6 +6705,7 @@ "ape" = ( /obj/machinery/door/firedoor, /obj/machinery/door/airlock/engineering/abandoned{ + abandoned = 0; name = "Vacant Office B"; req_access_txt = "32" }, @@ -7334,9 +6788,9 @@ icon_state = "0-2" }, /obj/machinery/power/apc{ + areastring = "/area/maintenance/fore/secondary"; dir = 1; name = "Fore Maintenance APC"; - areastring = "/area/maintenance/fore/secondary"; pixel_y = 24 }, /obj/structure/disposalpipe/segment{ @@ -7370,34 +6824,19 @@ /obj/structure/cable{ icon_state = "4-8" }, -/obj/structure/disposalpipe/segment{ - dir = 4 - }, /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ dir = 9 }, -/turf/open/floor/plating, -/area/maintenance/fore/secondary) -"apv" = ( -/obj/machinery/door/airlock/maintenance{ - name = "Fitness Maintenance"; - req_access_txt = "12" +/obj/structure/disposalpipe/segment{ + dir = 4 + }, +/obj/machinery/power/apc{ + areastring = "/area/crew_quarters/fitness"; + name = "Fitness Room APC"; + pixel_y = -24 }, /obj/structure/cable{ - icon_state = "1-2" - }, -/obj/structure/disposalpipe/segment, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, -/turf/open/floor/plating, -/area/maintenance/fore/secondary) -"apw" = ( -/obj/machinery/atmospherics/components/binary/pump/on{ - dir = 4; - name = "Air In" - }, -/obj/effect/landmark/blobstart, -/obj/effect/turf_decal/stripes/line{ - dir = 8 + icon_state = "0-8" }, /turf/open/floor/plating, /area/maintenance/fore/secondary) @@ -7435,9 +6874,9 @@ icon_state = "0-4" }, /obj/machinery/power/apc{ + areastring = "/area/maintenance/solars/starboard/fore"; dir = 8; name = "Starboard Bow Solar APC"; - areastring = "/area/maintenance/solars/starboard/fore"; pixel_x = -25; pixel_y = 3 }, @@ -7460,6 +6899,7 @@ "apD" = ( /obj/structure/closet/wardrobe/mixed, /obj/item/clothing/shoes/jackboots, +/obj/item/coin/silver, /turf/open/floor/plating, /area/maintenance/starboard/fore) "apE" = ( @@ -7538,12 +6978,10 @@ }, /turf/open/floor/plating, /area/maintenance/fore) -"apX" = ( -/obj/machinery/atmospherics/pipe/simple/supply/hidden, -/turf/closed/wall, -/area/crew_quarters/fitness) "apY" = ( -/obj/structure/closet/secure_closet/personal, +/obj/machinery/light/small{ + dir = 1 + }, /turf/open/floor/carpet, /area/crew_quarters/dorms) "apZ" = ( @@ -7553,9 +6991,10 @@ /turf/open/floor/wood, /area/lawoffice) "aqa" = ( -/obj/structure/table, -/obj/machinery/light/small{ - dir = 8 +/obj/structure/closet/secure_closet/personal{ + desc = "Swipe your ID on this locker to claim it. You can drag it around and use it as your own personal storage area. Very useful."; + name = "Personal ID-Locked Locker"; + pixel_y = 10 }, /turf/open/floor/carpet, /area/crew_quarters/dorms) @@ -7639,9 +7078,8 @@ /area/maintenance/fore/secondary) "aqk" = ( /obj/machinery/power/apc{ - dir = 2; - name = "Dormitory APC"; areastring = "/area/crew_quarters/dorms"; + name = "Dormitory APC"; pixel_y = -24 }, /obj/structure/cable{ @@ -7653,24 +7091,18 @@ /turf/open/floor/plating, /area/maintenance/fore/secondary) "aql" = ( +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 4 + }, +/obj/structure/cable{ + icon_state = "4-8" + }, /obj/structure/disposalpipe/segment{ dir = 6 }, -/obj/structure/cable{ - icon_state = "2-8" - }, -/obj/structure/cable{ - icon_state = "2-4" - }, -/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{ - dir = 1 - }, /turf/open/floor/plating, /area/maintenance/fore/secondary) "aqm" = ( -/obj/structure/cable{ - icon_state = "4-8" - }, /obj/structure/cable{ icon_state = "4-8" }, @@ -7698,8 +7130,10 @@ /turf/open/floor/carpet, /area/crew_quarters/dorms) "aqo" = ( -/obj/structure/chair/stool{ - pixel_y = 8 +/obj/structure/closet/secure_closet/personal/cabinet{ + desc = "Swipe your ID on the closet to claim it. First come first serve, this one is wooden and fancy. Store your stuff here."; + name = "Personal ID-Locked Closet"; + pixel_y = 15 }, /turf/open/floor/wood, /area/crew_quarters/dorms) @@ -7726,25 +7160,24 @@ }, /turf/open/floor/plating, /area/maintenance/fore/secondary) -"aqr" = ( -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 6 - }, -/obj/effect/spawner/structure/window/reinforced, -/turf/open/floor/plating, -/area/crew_quarters/fitness) "aqs" = ( +/obj/machinery/door/airlock{ + id_tag = "Room Two"; + name = "Room Seven - Luxury Suite" + }, +/obj/machinery/door/firedoor, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, +/turf/open/floor/plasteel/dark, +/area/crew_quarters/dorms) +"aqu" = ( /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ dir = 4 }, /obj/effect/spawner/structure/window/reinforced, -/turf/open/floor/plating, -/area/crew_quarters/fitness) -"aqu" = ( -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 10 +/obj/machinery/door/poddoor/shutters/preopen{ + id = "holoprivacy"; + name = "Holodeck Shutters" }, -/obj/effect/spawner/structure/window/reinforced, /turf/open/floor/plating, /area/crew_quarters/fitness) "aqv" = ( @@ -7787,27 +7220,6 @@ /obj/structure/closet/firecloset, /turf/open/floor/plating, /area/maintenance/starboard/fore) -"aqB" = ( -/obj/effect/decal/cleanable/cobweb/cobweb2, -/turf/open/floor/plating, -/area/maintenance/starboard/fore) -"aqC" = ( -/obj/machinery/computer/slot_machine{ - balance = 15; - money = 500 - }, -/obj/item/coin/iron, -/turf/open/floor/plating, -/area/maintenance/starboard/fore) -"aqD" = ( -/obj/effect/decal/cleanable/cobweb, -/obj/item/coin/gold, -/turf/open/floor/plating, -/area/maintenance/starboard/fore) -"aqE" = ( -/obj/effect/landmark/xeno_spawn, -/turf/open/floor/plating, -/area/maintenance/starboard/fore) "aqG" = ( /obj/docking_port/stationary/random{ dir = 4; @@ -7844,16 +7256,16 @@ "aqO" = ( /obj/structure/closet, /obj/effect/spawner/lootdrop/maintenance{ - lootcount = 2; - name = "2maintenance loot spawner" + lootcount = 3; + name = "3maintenance loot spawner" }, /turf/open/floor/plating, /area/maintenance/port/fore) "aqP" = ( /obj/machinery/power/apc{ + areastring = "/area/maintenance/port/fore"; dir = 1; name = "Port Bow Maintenance APC"; - areastring = "/area/maintenance/port/fore"; pixel_x = -1; pixel_y = 26 }, @@ -7882,9 +7294,9 @@ /area/security/processing) "aqT" = ( /obj/machinery/power/apc{ + areastring = "/area/security/processing"; dir = 8; name = "Labor Shuttle Dock APC"; - areastring = "/area/security/processing"; pixel_x = -24 }, /obj/structure/cable, @@ -7973,8 +7385,7 @@ /obj/machinery/airalarm{ pixel_y = 23 }, -/obj/structure/closet/secure_closet/personal/cabinet, -/obj/effect/decal/cleanable/cobweb/cobweb2, +/obj/structure/table/wood, /turf/open/floor/wood, /area/crew_quarters/dorms) "arj" = ( @@ -7984,43 +7395,15 @@ /obj/machinery/airalarm{ pixel_y = 23 }, -/obj/structure/closet/secure_closet/personal/cabinet, /turf/open/floor/wood, /area/crew_quarters/dorms) -"arl" = ( -/obj/structure/disposalpipe/junction/flip{ - dir = 2 - }, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, -/obj/structure/cable{ - icon_state = "1-2" - }, -/obj/effect/turf_decal/tile/neutral{ - dir = 1 - }, -/obj/effect/turf_decal/tile/neutral{ - dir = 4 - }, -/obj/effect/turf_decal/tile/neutral{ - dir = 8 - }, -/turf/open/floor/plasteel, -/area/crew_quarters/fitness) "arm" = ( -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, -/obj/effect/spawner/structure/window/reinforced, -/turf/open/floor/plating, -/area/crew_quarters/fitness) -"arn" = ( -/obj/structure/closet/athletic_mixed, -/obj/machinery/atmospherics/pipe/simple/supply/hidden{ - dir = 5 +/obj/machinery/light/small{ + dir = 1; + light_color = "#ffc1c1" }, -/obj/effect/turf_decal/tile/neutral{ - dir = 1 - }, -/obj/effect/turf_decal/tile/neutral{ - dir = 4 +/obj/machinery/airalarm{ + pixel_y = 24 }, /turf/open/floor/plasteel, /area/crew_quarters/fitness) @@ -8050,19 +7433,7 @@ icon_state = "1-2" }, /obj/structure/cable{ - icon_state = "2-8" - }, -/turf/open/floor/plating, -/area/maintenance/starboard/fore) -"ars" = ( -/obj/machinery/power/apc{ - dir = 1; - name = "Starboard Bow Maintenance APC"; - areastring = "/area/maintenance/starboard/fore"; - pixel_y = 24 - }, -/obj/structure/cable{ - icon_state = "0-4" + icon_state = "2-4" }, /turf/open/floor/plating, /area/maintenance/starboard/fore) @@ -8073,6 +7444,9 @@ /obj/machinery/camera{ c_tag = "Fore Starboard Solar Access" }, +/obj/structure/cable{ + icon_state = "4-8" + }, /turf/open/floor/plating, /area/maintenance/starboard/fore) "aru" = ( @@ -8098,12 +7472,6 @@ }, /turf/open/floor/plating, /area/maintenance/starboard/fore) -"ary" = ( -/obj/structure/closet, -/obj/item/coin/iron, -/obj/effect/spawner/lootdrop/maintenance, -/turf/open/floor/plating, -/area/maintenance/starboard/fore) "arz" = ( /obj/item/coin/gold, /obj/item/coin/iron, @@ -8112,6 +7480,7 @@ "arA" = ( /obj/structure/closet, /obj/effect/spawner/lootdrop/maintenance, +/obj/item/coin/plasma, /turf/open/floor/plating, /area/maintenance/starboard/fore) "arB" = ( @@ -8204,9 +7573,10 @@ /turf/open/floor/plating, /area/maintenance/port/fore) "arO" = ( -/obj/machinery/monkey_recycler, -/obj/item/reagent_containers/food/snacks/monkeycube, -/obj/item/reagent_containers/food/snacks/monkeycube, +/obj/item/clothing/gloves/color/rainbow, +/obj/item/clothing/head/soft/rainbow, +/obj/item/clothing/shoes/sneakers/rainbow, +/obj/item/clothing/under/color/rainbow, /turf/open/floor/plating, /area/maintenance/port/fore) "arP" = ( @@ -8235,7 +7605,7 @@ }, /obj/structure/filingcabinet/employment, /obj/machinery/firealarm{ - dir = 8; + dir = 4; pixel_x = -24 }, /turf/open/floor/wood, @@ -8283,19 +7653,6 @@ }, /turf/open/floor/plasteel, /area/hallway/primary/fore) -"asb" = ( -/obj/structure/disposalpipe/trunk{ - dir = 8 - }, -/obj/machinery/disposal/bin, -/obj/effect/turf_decal/tile/neutral{ - dir = 1 - }, -/obj/effect/turf_decal/tile/neutral{ - dir = 4 - }, -/turf/open/floor/plasteel, -/area/crew_quarters/fitness) "asc" = ( /obj/structure/cable{ icon_state = "4-8" @@ -8347,6 +7704,15 @@ /obj/effect/turf_decal/tile/neutral{ dir = 8 }, +/obj/structure/sign/warning/fire{ + desc = "A sign that states the labeled room's number."; + dir = 4; + icon_state = "roomnum"; + name = "Room Number 3"; + pixel_x = -30; + pixel_y = -7 + }, +/obj/effect/landmark/start/assistant, /turf/open/floor/plasteel, /area/crew_quarters/dorms) "ash" = ( @@ -8381,21 +7747,29 @@ /turf/open/floor/plating, /area/security/vacantoffice/b) "ask" = ( -/obj/structure/dresser, +/obj/item/flashlight/lamp/green{ + pixel_x = -3; + pixel_y = 22 + }, +/obj/structure/dresser{ + desc = "There's plenty of clothes here to change into! It has a surprising amount of variety, too."; + name = "Dresser"; + pixel_y = 7 + }, /turf/open/floor/wood, /area/crew_quarters/dorms) "asl" = ( /obj/machinery/firealarm{ - dir = 4; + dir = 8; pixel_x = 24 }, /turf/open/floor/plating, /area/security/vacantoffice/b) "asm" = ( -/obj/machinery/light/small{ - dir = 1 - }, /obj/machinery/atmospherics/components/unary/vent_pump/on, +/obj/structure/chair/comfy/brown{ + dir = 4 + }, /turf/open/floor/wood, /area/crew_quarters/dorms) "asn" = ( @@ -8413,91 +7787,18 @@ }, /turf/open/floor/plating, /area/maintenance/fore) -"asp" = ( -/obj/structure/table/wood, -/turf/open/floor/wood, -/area/crew_quarters/dorms) -"asq" = ( -/obj/machinery/camera{ - c_tag = "Fitness Room" - }, -/obj/structure/closet/masks, -/obj/machinery/atmospherics/pipe/simple/supply/hidden{ - dir = 4 - }, -/obj/effect/turf_decal/tile/neutral{ - dir = 1 - }, -/obj/effect/turf_decal/tile/neutral{ - dir = 4 - }, -/turf/open/floor/plasteel, -/area/crew_quarters/fitness) -"asr" = ( -/obj/structure/closet/boxinggloves, -/obj/machinery/light{ - dir = 1 - }, -/obj/machinery/atmospherics/pipe/simple/supply/hidden{ - dir = 4 - }, -/obj/item/clothing/shoes/jackboots, -/obj/effect/turf_decal/tile/neutral{ - dir = 1 - }, -/obj/effect/turf_decal/tile/neutral{ - dir = 4 - }, -/turf/open/floor/plasteel, -/area/crew_quarters/fitness) -"ass" = ( -/obj/structure/closet/lasertag/red, -/obj/machinery/atmospherics/pipe/simple/supply/hidden{ - dir = 10 - }, -/obj/effect/turf_decal/tile/neutral{ - dir = 1 - }, -/obj/effect/turf_decal/tile/neutral, -/obj/effect/turf_decal/tile/neutral{ - dir = 4 - }, -/turf/open/floor/plasteel, -/area/crew_quarters/fitness) "ast" = ( -/obj/structure/closet/lasertag/blue, -/obj/machinery/atmospherics/pipe/simple/supply/hidden{ - dir = 4 - }, -/obj/effect/turf_decal/tile/neutral{ - dir = 1 - }, -/obj/effect/turf_decal/tile/neutral{ - dir = 4 - }, -/turf/open/floor/plasteel, -/area/crew_quarters/fitness) -"asu" = ( /obj/structure/bed, -/obj/machinery/button/door{ - id = "Dorm5"; - name = "Cabin Bolt Control"; - normaldoorcontrol = 1; - pixel_y = -25; - specialfunctions = 4 +/obj/item/bedsheet/random, +/turf/open/floor/carpet, +/area/crew_quarters/dorms) +"asu" = ( +/obj/machinery/light/small{ + dir = 4; + light_color = "#d8b1b1" }, -/obj/machinery/atmospherics/components/unary/vent_scrubber/on, -/obj/effect/spawner/lootdrop/bedsheet, /turf/open/floor/wood, /area/crew_quarters/dorms) -"asv" = ( -/obj/structure/table, -/obj/effect/spawner/lootdrop/maintenance{ - lootcount = 3; - name = "3maintenance loot spawner" - }, -/turf/open/floor/plating, -/area/maintenance/starboard/fore) "asw" = ( /obj/structure/cable{ icon_state = "1-2" @@ -8581,41 +7882,13 @@ }, /turf/open/floor/plating, /area/maintenance/port/fore) -"asL" = ( -/obj/structure/bed, -/obj/machinery/button/door{ - id = "Dorm6"; - name = "Cabin Bolt Control"; - normaldoorcontrol = 1; - pixel_y = -25; - specialfunctions = 4 - }, -/obj/machinery/atmospherics/components/unary/vent_scrubber/on, -/obj/effect/spawner/lootdrop/bedsheet, -/turf/open/floor/wood, -/area/crew_quarters/dorms) -"asM" = ( -/obj/structure/disposalpipe/segment, -/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{ - dir = 8 - }, -/obj/structure/cable{ - icon_state = "1-4" - }, -/obj/effect/turf_decal/tile/neutral{ - dir = 1 - }, -/obj/effect/turf_decal/tile/neutral{ - dir = 8 - }, -/turf/open/floor/plasteel, -/area/crew_quarters/fitness) "asN" = ( -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 4 +/obj/machinery/airalarm{ + dir = 4; + pixel_x = -23 }, -/turf/open/floor/plasteel, -/area/crew_quarters/fitness) +/turf/open/floor/carpet, +/area/crew_quarters/dorms) "asO" = ( /obj/structure/reagent_dispensers/fueltank, /turf/open/floor/plating, @@ -8643,49 +7916,30 @@ /turf/open/floor/plating, /area/maintenance/fore) "asU" = ( -/obj/machinery/atmospherics/pipe/simple/supply/hidden, +/obj/effect/spawner/lootdrop/maintenance{ + lootcount = 8; + name = "8maintenance loot spawner" + }, /turf/open/floor/plasteel, /area/security/vacantoffice/b) -"asV" = ( -/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{ - dir = 1 - }, -/obj/structure/cable{ - icon_state = "2-8" - }, -/turf/open/floor/plasteel, -/area/crew_quarters/fitness) "asW" = ( /obj/machinery/light/small{ dir = 8 }, -/obj/structure/rack, -/obj/item/storage/briefcase, /turf/open/floor/plasteel/grimy, /area/security/detectives_office) -"asX" = ( -/obj/machinery/atmospherics/pipe/simple/supply/hidden, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 4 - }, -/turf/open/floor/plasteel, -/area/crew_quarters/fitness) -"asY" = ( -/obj/effect/spawner/structure/window/reinforced, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 9 - }, -/turf/open/floor/plating, -/area/crew_quarters/fitness) "asZ" = ( -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 4 +/obj/machinery/atmospherics/pipe/manifold/supply/hidden{ + dir = 8 }, -/obj/machinery/vr_sleeper, -/obj/effect/turf_decal/tile/red, -/obj/effect/turf_decal/tile/red{ - dir = 4 +/obj/structure/closet/wardrobe/white, +/obj/item/clothing/under/waiter, +/obj/item/clothing/under/waiter, +/obj/item/clothing/under/waiter, +/obj/structure/sign/poster/contraband/lizard{ + pixel_x = -32 }, +/obj/item/clothing/suit/straight_jacket, /turf/open/floor/plasteel, /area/crew_quarters/fitness) "ata" = ( @@ -8725,9 +7979,6 @@ /turf/open/floor/carpet, /area/crew_quarters/dorms) "atf" = ( -/obj/structure/chair/stool{ - pixel_y = 8 - }, /obj/machinery/atmospherics/components/unary/vent_scrubber/on{ dir = 4 }, @@ -8736,12 +7987,12 @@ "atg" = ( /obj/machinery/door/airlock{ id_tag = "Dorm4"; - name = "Dorm 4" + name = "Room Three" }, /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ dir = 4 }, -/turf/open/floor/plasteel, +/turf/open/floor/plasteel/dark, /area/crew_quarters/dorms) "ath" = ( /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ @@ -8862,6 +8113,7 @@ /area/maintenance/starboard/fore) "atA" = ( /obj/structure/table, +/obj/item/paicard, /turf/open/floor/plating, /area/maintenance/starboard/fore) "atB" = ( @@ -8956,14 +8208,6 @@ }, /turf/closed/wall, /area/maintenance/port/fore) -"atQ" = ( -/obj/machinery/door/airlock{ - id_tag = "Dorm5"; - name = "Cabin 1" - }, -/obj/machinery/atmospherics/pipe/simple/supply/hidden, -/turf/open/floor/wood, -/area/crew_quarters/dorms) "atR" = ( /obj/effect/landmark/carpspawn, /obj/structure/lattice, @@ -8972,11 +8216,6 @@ "atS" = ( /turf/closed/wall, /area/space/nearstation) -"atT" = ( -/obj/structure/closet, -/obj/effect/spawner/lootdrop/maintenance, -/turf/open/floor/plating, -/area/maintenance/port/fore) "atU" = ( /obj/structure/rack, /obj/effect/spawner/lootdrop/maintenance{ @@ -8985,23 +8224,6 @@ }, /turf/open/floor/plating, /area/maintenance/port/fore) -"atV" = ( -/obj/machinery/airalarm{ - dir = 4; - pixel_x = -23 - }, -/obj/structure/disposalpipe/segment, -/obj/machinery/atmospherics/components/unary/vent_scrubber/on{ - dir = 1 - }, -/obj/effect/turf_decal/tile/neutral{ - dir = 1 - }, -/obj/effect/turf_decal/tile/neutral{ - dir = 8 - }, -/turf/open/floor/plasteel, -/area/crew_quarters/fitness) "atW" = ( /obj/structure/chair/stool, /turf/open/floor/plating, @@ -9011,17 +8233,23 @@ /turf/closed/wall, /area/security/vacantoffice/b) "atZ" = ( -/obj/machinery/door/firedoor, -/obj/machinery/door/airlock/public/glass{ - name = "Holodeck Door" +/obj/effect/turf_decal/tile/red{ + dir = 1 + }, +/obj/effect/turf_decal/tile/red{ + dir = 8 }, /turf/open/floor/plasteel, /area/crew_quarters/fitness) "aua" = ( -/obj/effect/turf_decal/tile/red, -/obj/effect/turf_decal/tile/red{ - dir = 4 - }, +/obj/machinery/atmospherics/pipe/simple/supply/hidden, +/obj/structure/closet/wardrobe/mixed, +/obj/item/clothing/under/kilt, +/obj/item/clothing/under/kilt, +/obj/item/clothing/under/skirt/purple, +/obj/item/clothing/head/beret, +/obj/item/clothing/head/beret, +/obj/item/clothing/head/beret, /turf/open/floor/plasteel, /area/crew_quarters/fitness) "aub" = ( @@ -9145,61 +8373,36 @@ /obj/machinery/atmospherics/pipe/manifold/supply/hidden, /turf/open/floor/plating, /area/maintenance/fore) -"aup" = ( -/obj/machinery/door/airlock{ - id_tag = "Dorm6"; - name = "Cabin 2" - }, -/obj/machinery/atmospherics/pipe/simple/supply/hidden, -/turf/open/floor/wood, -/area/crew_quarters/dorms) "auq" = ( /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, /turf/closed/wall, /area/security/vacantoffice/b) "aur" = ( -/obj/machinery/door/window/eastright{ - base_state = "left"; - dir = 8; - icon_state = "left"; - name = "Fitness Ring" +/obj/machinery/button/door{ + id = "Room One"; + name = "Door Bolt Control"; + normaldoorcontrol = 1; + pixel_x = -25; + specialfunctions = 4 }, -/obj/structure/window/reinforced{ - dir = 1 - }, -/turf/open/floor/plasteel/dark, -/area/crew_quarters/fitness) -"aus" = ( -/obj/structure/cable{ - icon_state = "1-2" - }, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, -/turf/open/floor/plasteel, -/area/crew_quarters/fitness) +/turf/open/floor/carpet, +/area/crew_quarters/dorms) "aut" = ( -/obj/structure/window/reinforced{ - dir = 1 - }, -/turf/open/floor/plasteel/dark, -/area/crew_quarters/fitness) -"auu" = ( -/obj/machinery/atmospherics/pipe/manifold/supply/hidden{ +/obj/structure/chair/comfy/black{ dir = 4 }, -/turf/open/floor/plasteel, -/area/crew_quarters/fitness) +/obj/item/radio/intercom{ + name = "Station Intercom (General)"; + pixel_y = -29 + }, +/turf/open/floor/carpet, +/area/crew_quarters/dorms) "auv" = ( -/obj/structure/window/reinforced{ - dir = 4 +/obj/structure/chair/comfy/black{ + dir = 8 }, -/obj/structure/window/reinforced{ - dir = 1 - }, -/obj/machinery/atmospherics/components/unary/vent_pump/on{ - dir = 4 - }, -/turf/open/floor/plasteel/dark, -/area/crew_quarters/fitness) +/turf/open/floor/carpet, +/area/crew_quarters/dorms) "auw" = ( /obj/structure/bed, /obj/machinery/airalarm{ @@ -9220,24 +8423,12 @@ /area/crew_quarters/dorms) "aux" = ( /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, -/obj/machinery/atmospherics/pipe/simple/supply/hidden{ - dir = 4 - }, /obj/effect/turf_decal/tile/neutral{ dir = 4 }, +/obj/effect/turf_decal/tile/neutral, /turf/open/floor/plasteel, /area/crew_quarters/dorms) -"auy" = ( -/obj/machinery/door/firedoor, -/obj/machinery/door/airlock/public/glass{ - name = "Holodeck Door" - }, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 5 - }, -/turf/open/floor/plasteel, -/area/crew_quarters/fitness) "auz" = ( /obj/machinery/camera{ c_tag = "Holodeck" @@ -9250,23 +8441,21 @@ }, /turf/open/floor/plasteel, /area/crew_quarters/fitness) -"auA" = ( -/obj/machinery/light/small{ +"auB" = ( +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 4 + }, +/obj/effect/turf_decal/tile/red{ dir = 1 }, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ +/obj/effect/turf_decal/tile/red{ + dir = 8 + }, +/obj/effect/turf_decal/tile/red{ dir = 4 }, /turf/open/floor/plasteel, /area/crew_quarters/fitness) -"auB" = ( -/obj/effect/spawner/structure/window/reinforced, -/turf/open/floor/plating, -/area/crew_quarters/fitness) -"auC" = ( -/obj/machinery/light/small, -/turf/open/floor/plating, -/area/maintenance/starboard/fore) "auD" = ( /obj/structure/reagent_dispensers/fueltank, /turf/open/floor/plating, @@ -9342,31 +8531,22 @@ /obj/machinery/light{ dir = 8 }, -/obj/machinery/atmospherics/pipe/manifold4w/supply/hidden, /obj/effect/turf_decal/tile/neutral{ dir = 1 }, /obj/effect/turf_decal/tile/neutral{ dir = 8 }, -/turf/open/floor/plasteel, -/area/crew_quarters/dorms) -"auS" = ( -/obj/machinery/requests_console{ - department = "Crew Quarters"; - pixel_y = 30 - }, -/obj/machinery/camera{ - c_tag = "Dormitory North" - }, -/obj/machinery/atmospherics/pipe/simple/supply/hidden{ +/obj/machinery/atmospherics/pipe/manifold/supply/hidden{ dir = 4 }, -/obj/effect/turf_decal/tile/neutral{ - dir = 1 - }, -/obj/effect/turf_decal/tile/neutral{ - dir = 4 +/obj/structure/sign/warning/fire{ + desc = "A sign that states the labeled room's number."; + dir = 1; + icon_state = "roomnum"; + name = "Room Number 2"; + pixel_x = -30; + pixel_y = -7 }, /turf/open/floor/plasteel, /area/crew_quarters/dorms) @@ -9376,39 +8556,10 @@ }, /turf/open/floor/plating, /area/maintenance/port/fore) -"auU" = ( -/obj/machinery/firealarm{ - dir = 2; - pixel_y = 24 - }, -/obj/machinery/atmospherics/pipe/simple/supply/hidden{ - dir = 4 - }, -/obj/effect/turf_decal/tile/neutral{ - dir = 1 - }, -/obj/effect/turf_decal/tile/neutral{ - dir = 4 - }, -/turf/open/floor/plasteel, -/area/crew_quarters/dorms) "auV" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden, /turf/closed/wall, /area/maintenance/port/fore) -"auW" = ( -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, -/obj/machinery/atmospherics/pipe/simple/supply/hidden{ - dir = 4 - }, -/obj/effect/turf_decal/tile/neutral{ - dir = 1 - }, -/obj/effect/turf_decal/tile/neutral{ - dir = 4 - }, -/turf/open/floor/plasteel, -/area/crew_quarters/dorms) "auX" = ( /obj/structure/mirror{ icon_state = "mirror_broke"; @@ -9475,14 +8626,12 @@ /turf/open/floor/plating, /area/maintenance/fore) "avg" = ( -/obj/machinery/atmospherics/pipe/manifold/supply/hidden, -/obj/effect/turf_decal/tile/neutral{ - dir = 1 +/obj/machinery/door/airlock{ + id_tag = "Dorm5"; + name = "Room Four" }, -/obj/effect/turf_decal/tile/neutral{ - dir = 4 - }, -/turf/open/floor/plasteel, +/obj/machinery/atmospherics/pipe/simple/supply/hidden, +/turf/open/floor/plasteel/dark, /area/crew_quarters/dorms) "avh" = ( /obj/structure/cable{ @@ -9490,18 +8639,18 @@ }, /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, /obj/machinery/power/apc{ + areastring = "/area/security/vacantoffice/b"; dir = 8; name = "Vacant Office B APC"; - areastring = "/area/security/vacantoffice/b"; pixel_x = -24 }, /turf/open/floor/plating, /area/maintenance/fore) "avi" = ( /obj/machinery/power/apc{ + areastring = "/area/lawoffice"; dir = 1; name = "Law Office APC"; - areastring = "/area/lawoffice"; pixel_y = 24 }, /obj/structure/cable{ @@ -9512,7 +8661,7 @@ /area/maintenance/fore) "avj" = ( /obj/machinery/firealarm{ - dir = 8; + dir = 4; pixel_x = -24 }, /obj/structure/cable{ @@ -9532,45 +8681,13 @@ }, /turf/open/floor/plasteel, /area/hallway/primary/fore) -"avl" = ( -/obj/structure/extinguisher_cabinet{ - pixel_x = -5; - pixel_y = 30 - }, -/obj/machinery/atmospherics/pipe/simple/supply/hidden{ - dir = 4 - }, -/obj/effect/turf_decal/tile/neutral{ - dir = 1 - }, -/obj/effect/turf_decal/tile/neutral{ - dir = 4 - }, -/turf/open/floor/plasteel, -/area/crew_quarters/dorms) -"avm" = ( -/obj/machinery/atmospherics/pipe/simple/supply/hidden{ - dir = 4 - }, -/obj/effect/turf_decal/tile/neutral{ - dir = 1 - }, -/obj/effect/turf_decal/tile/neutral{ - dir = 4 - }, -/turf/open/floor/plasteel, -/area/crew_quarters/dorms) "avn" = ( -/obj/machinery/atmospherics/pipe/manifold/supply/hidden{ - dir = 4 +/obj/machinery/door/airlock{ + id_tag = "Dorm6"; + name = "Room Five" }, -/obj/effect/turf_decal/tile/neutral{ - dir = 1 - }, -/obj/effect/turf_decal/tile/neutral{ - dir = 4 - }, -/turf/open/floor/plasteel, +/obj/machinery/atmospherics/pipe/simple/supply/hidden, +/turf/open/floor/plasteel/dark, /area/crew_quarters/dorms) "avo" = ( /obj/structure/sign/warning/electricshock, @@ -9597,8 +8714,7 @@ pixel_y = 24 }, /obj/machinery/camera{ - c_tag = "Detective's Office"; - dir = 2 + c_tag = "Detective's Office" }, /turf/open/floor/plasteel/grimy, /area/security/detectives_office) @@ -9617,68 +8733,74 @@ /area/maintenance/fore) "avt" = ( /obj/machinery/atmospherics/pipe/manifold4w/scrubbers/hidden, -/turf/open/floor/plasteel, -/area/crew_quarters/dorms) -"avu" = ( -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, -/obj/effect/turf_decal/tile/neutral{ - dir = 1 - }, -/obj/effect/turf_decal/tile/neutral, /obj/effect/turf_decal/tile/neutral{ dir = 4 }, /turf/open/floor/plasteel, /area/crew_quarters/dorms) "avv" = ( -/obj/structure/chair/stool{ - pixel_y = 8 +/obj/machinery/camera{ + c_tag = "Dorms West" }, -/obj/effect/landmark/start/assistant, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ +/obj/effect/turf_decal/tile/neutral{ dir = 4 }, +/obj/effect/turf_decal/tile/neutral{ + dir = 1 + }, +/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{ + dir = 1 + }, /turf/open/floor/plasteel, /area/crew_quarters/dorms) "avw" = ( /obj/structure/disposalpipe/segment, -/obj/effect/turf_decal/tile/neutral{ - dir = 1 +/obj/machinery/door/airlock/maintenance{ + name = "Dormitories Maintenance"; + req_access_txt = "12" }, -/obj/effect/turf_decal/tile/neutral{ - dir = 8 - }, -/turf/open/floor/plasteel, -/area/crew_quarters/fitness) -"avx" = ( -/obj/effect/spawner/structure/window, /turf/open/floor/plating, -/area/crew_quarters/fitness) +/area/maintenance/fore/secondary) "avy" = ( -/obj/structure/window/reinforced{ - dir = 8 +/obj/machinery/door/airlock{ + id_tag = "Room One"; + name = "Room Six - Luxury Suite" }, +/obj/machinery/door/firedoor, /turf/open/floor/plasteel/dark, -/area/crew_quarters/fitness) +/area/crew_quarters/dorms) "avz" = ( +/obj/effect/turf_decal/tile/neutral{ + dir = 4 + }, /obj/effect/turf_decal/tile/neutral{ dir = 1 }, -/obj/effect/turf_decal/tile/neutral, -/obj/effect/turf_decal/tile/neutral{ - dir = 4 +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 5 }, -/obj/effect/turf_decal/tile/neutral{ - dir = 8 +/obj/machinery/light{ + dir = 1; + light_color = "#cee5d2" }, -/turf/open/floor/plasteel/dark, -/area/crew_quarters/fitness) +/obj/structure/table, +/obj/structure/bedsheetbin/color, +/turf/open/floor/plasteel, +/area/crew_quarters/dorms) "avA" = ( -/obj/structure/window/reinforced{ +/obj/effect/turf_decal/tile/neutral{ dir = 4 }, -/turf/open/floor/plasteel/dark, -/area/crew_quarters/fitness) +/obj/effect/turf_decal/tile/neutral{ + dir = 1 + }, +/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{ + dir = 1 + }, +/obj/structure/table, +/obj/structure/bedsheetbin/towel, +/turf/open/floor/plasteel, +/area/crew_quarters/dorms) "avB" = ( /obj/effect/spawner/structure/window/reinforced, /obj/structure/cable{ @@ -9746,9 +8868,9 @@ /area/maintenance/department/electrical) "avL" = ( /obj/machinery/power/apc{ + areastring = "/area/maintenance/department/electrical"; dir = 1; name = "Electrical Maintenance APC"; - areastring = "/area/maintenance/department/electrical"; pixel_y = 24 }, /obj/structure/cable{ @@ -9777,8 +8899,6 @@ }, /obj/item/multitool, /obj/item/radio/intercom{ - freerange = 0; - frequency = 1459; name = "Station Intercom (General)"; pixel_x = 29 }, @@ -9810,9 +8930,20 @@ /turf/open/floor/plasteel, /area/construction/mining/aux_base) "avR" = ( -/obj/structure/table/wood, -/obj/item/storage/firstaid/regular, /obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden, +/obj/structure/sign/warning/fire{ + desc = "A sign that states the labeled room's number."; + dir = 8; + icon_state = "roomnum"; + name = "Room Number 4"; + pixel_y = 24 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 4 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 1 + }, /turf/open/floor/plasteel, /area/crew_quarters/dorms) "avS" = ( @@ -9892,9 +9023,9 @@ /area/maintenance/fore) "awd" = ( /obj/machinery/power/apc{ + areastring = "/area/maintenance/fore"; dir = 1; name = "Fore Maintenance APC"; - areastring = "/area/maintenance/fore"; pixel_y = 24 }, /obj/structure/cable{ @@ -10029,50 +9160,68 @@ "awo" = ( /obj/machinery/door/airlock{ id_tag = "Dorm3"; - name = "Dorm 3" + name = "Room Two" }, /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ dir = 4 }, -/turf/open/floor/plasteel, +/turf/open/floor/plasteel/dark, /area/crew_quarters/dorms) "awp" = ( -/obj/structure/table/wood, /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ dir = 4 }, -/obj/item/storage/pill_bottle/dice, +/obj/effect/turf_decal/tile/neutral{ + dir = 4 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 1 + }, +/obj/machinery/atmospherics/pipe/simple/supply/hidden, /turf/open/floor/plasteel, /area/crew_quarters/dorms) "awq" = ( -/obj/structure/chair/stool{ - pixel_y = 8 - }, /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ dir = 4 }, +/obj/effect/turf_decal/tile/neutral{ + dir = 4 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 1 + }, +/obj/machinery/light{ + dir = 1; + light_color = "#cee5d2" + }, /turf/open/floor/plasteel, /area/crew_quarters/dorms) "awr" = ( /turf/open/floor/plasteel, /area/crew_quarters/dorms) -"aws" = ( -/obj/structure/table/wood, -/obj/item/coin/silver, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ +"awt" = ( +/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden, +/obj/structure/sign/warning/fire{ + desc = "A sign that states the labeled room's number."; + dir = 6; + icon_state = "roomnum"; + name = "Room Number 5"; + pixel_y = 24 + }, +/obj/effect/turf_decal/tile/neutral{ dir = 4 }, -/turf/open/floor/plasteel, -/area/crew_quarters/dorms) -"awt" = ( -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 9 +/obj/effect/turf_decal/tile/neutral{ + dir = 1 }, /turf/open/floor/plasteel, /area/crew_quarters/dorms) "awu" = ( -/obj/structure/chair/stool{ - pixel_y = 8 +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, +/obj/machinery/atmospherics/components/unary/vent_scrubber/on{ + dir = 1 }, /turf/open/floor/plasteel, /area/crew_quarters/dorms) @@ -10081,6 +9230,12 @@ dir = 4 }, /obj/machinery/atmospherics/pipe/simple/supply/hidden, +/obj/effect/turf_decal/tile/neutral{ + dir = 4 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 1 + }, /turf/open/floor/plasteel, /area/crew_quarters/dorms) "aww" = ( @@ -10097,31 +9252,85 @@ /turf/open/floor/plating, /area/maintenance/starboard/fore) "awy" = ( -/obj/structure/disposalpipe/segment, -/turf/open/floor/plasteel, -/area/crew_quarters/fitness) -"awz" = ( -/obj/machinery/door/firedoor, -/obj/machinery/door/airlock/public/glass{ - name = "Fitness" - }, -/turf/open/floor/plasteel, -/area/crew_quarters/fitness) -"awA" = ( -/obj/structure/cable{ - icon_state = "1-2" - }, -/obj/machinery/holopad, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, -/turf/open/floor/plasteel, -/area/crew_quarters/fitness) -"awB" = ( -/obj/effect/landmark/start/assistant, -/obj/machinery/vr_sleeper, -/obj/effect/turf_decal/tile/green, -/obj/effect/turf_decal/tile/green{ +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ dir = 4 }, +/obj/effect/turf_decal/tile/neutral{ + dir = 4 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 1 + }, +/obj/structure/disposalpipe/segment{ + dir = 5 + }, +/turf/open/floor/plasteel, +/area/crew_quarters/dorms) +"awz" = ( +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 4 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 4 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 1 + }, +/obj/item/radio/intercom{ + pixel_y = 25 + }, +/turf/open/floor/plasteel, +/area/crew_quarters/dorms) +"awA" = ( +/obj/machinery/holopad, +/obj/machinery/camera{ + c_tag = "Dorms Central" + }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 10 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 4 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 1 + }, +/obj/structure/disposalpipe/segment{ + dir = 4 + }, +/obj/structure/extinguisher_cabinet{ + pixel_x = -5; + pixel_y = 30 + }, +/turf/open/floor/plasteel, +/area/crew_quarters/dorms) +"awB" = ( +/obj/machinery/atmospherics/pipe/simple/supply/hidden, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 4 + }, +/obj/structure/closet{ + name = "Holodeck Outfits" + }, +/obj/item/clothing/under/trek/Q, +/obj/item/clothing/under/trek/command/next, +/obj/item/clothing/under/trek/command/next, +/obj/item/clothing/under/trek/command/next, +/obj/item/clothing/under/trek/engsec/next, +/obj/item/clothing/under/trek/engsec/next, +/obj/item/clothing/under/trek/engsec/next, +/obj/item/clothing/under/trek/engsec/next, +/obj/item/clothing/under/trek/medsci/next, +/obj/item/clothing/under/trek/medsci/next, +/obj/item/clothing/under/trek/medsci/next, +/obj/item/clothing/under/mw2_russian_para, +/obj/item/clothing/under/mw2_russian_para, +/obj/item/clothing/under/gladiator, +/obj/item/clothing/under/gladiator, +/obj/machinery/firealarm{ + dir = 4; + pixel_x = -24 + }, /turf/open/floor/plasteel, /area/crew_quarters/fitness) "awC" = ( @@ -10134,9 +9343,8 @@ /turf/open/floor/plating, /area/maintenance/starboard/fore) "awE" = ( -/obj/effect/decal/cleanable/cobweb/cobweb2, -/obj/structure/closet/crate, -/obj/effect/spawner/lootdrop/maintenance, +/obj/machinery/atmospherics/pipe/simple/supply/hidden, +/obj/machinery/meter, /turf/open/floor/plating, /area/maintenance/starboard/fore) "awF" = ( @@ -10179,7 +9387,7 @@ /area/maintenance/starboard/fore) "awK" = ( /obj/structure/table/glass, -/obj/item/pen, +/obj/item/coin/silver, /turf/open/floor/plating, /area/maintenance/starboard/fore) "awL" = ( @@ -10188,14 +9396,15 @@ pixel_x = -3; pixel_y = 7 }, +/obj/item/pen, /turf/open/floor/plating, /area/maintenance/starboard/fore) "awM" = ( /obj/structure/cable{ icon_state = "2-4" }, -/obj/machinery/atmospherics/pipe/simple/supply/hidden{ - dir = 6 +/obj/machinery/atmospherics/pipe/manifold/supply/hidden{ + dir = 8 }, /turf/open/floor/plating, /area/maintenance/starboard/fore) @@ -10409,15 +9618,6 @@ /obj/machinery/atmospherics/pipe/simple/supply/hidden, /turf/open/floor/plating, /area/maintenance/port/fore) -"axm" = ( -/obj/structure/sign/warning/electricshock{ - pixel_y = -32 - }, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 4 - }, -/turf/open/floor/plating, -/area/maintenance/fore) "axn" = ( /obj/machinery/door/airlock/maintenance{ req_access_txt = "12" @@ -10444,18 +9644,21 @@ dir = 4 }, /obj/machinery/atmospherics/pipe/simple/supply/hidden, +/obj/structure/cable{ + icon_state = "4-8" + }, /turf/open/floor/plating, /area/maintenance/fore) "axr" = ( -/obj/structure/sign/warning/electricshock{ - pixel_y = -32 - }, /obj/structure/cable{ icon_state = "4-8" }, /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ dir = 4 }, +/obj/structure/cable{ + icon_state = "4-8" + }, /turf/open/floor/plating, /area/maintenance/fore) "axs" = ( @@ -10465,6 +9668,9 @@ /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ dir = 4 }, +/obj/structure/cable{ + icon_state = "4-8" + }, /turf/open/floor/plating, /area/maintenance/fore) "axt" = ( @@ -10565,6 +9771,9 @@ /obj/effect/turf_decal/tile/blue{ dir = 8 }, +/obj/structure/sign/poster/contraband/pwr_game{ + pixel_x = -32 + }, /turf/open/floor/plasteel, /area/hallway/primary/fore) "axD" = ( @@ -10578,6 +9787,9 @@ dir = 1 }, /obj/effect/turf_decal/tile/blue, +/obj/structure/sign/poster/official/do_not_question{ + pixel_x = 32 + }, /turf/open/floor/plasteel, /area/hallway/primary/fore) "axF" = ( @@ -10626,117 +9838,52 @@ "axL" = ( /obj/machinery/holopad, /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, -/turf/open/floor/plasteel, -/area/crew_quarters/dorms) -"axM" = ( -/obj/structure/table/wood, -/obj/item/paicard, +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, /turf/open/floor/plasteel, /area/crew_quarters/dorms) "axN" = ( -/obj/structure/table/wood, -/obj/item/storage/crayons, +/obj/machinery/atmospherics/pipe/manifold/supply/hidden, /turf/open/floor/plasteel, /area/crew_quarters/dorms) "axO" = ( -/obj/structure/chair/stool{ - pixel_y = 8 +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 }, -/obj/effect/landmark/start/assistant, +/obj/structure/chair/comfy/black, /turf/open/floor/plasteel, /area/crew_quarters/dorms) "axP" = ( -/obj/structure/table/wood, -/obj/item/toy/cards/deck{ - pixel_x = 2 - }, -/obj/item/clothing/mask/balaclava{ - pixel_x = -8; - pixel_y = 8 +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 }, +/obj/structure/chair/comfy/brown, /turf/open/floor/plasteel, /area/crew_quarters/dorms) -"axQ" = ( -/obj/structure/cable{ - icon_state = "4-8" - }, -/obj/structure/disposalpipe/segment, -/turf/open/floor/plasteel, -/area/crew_quarters/fitness) -"axR" = ( -/obj/structure/cable{ - icon_state = "4-8" - }, -/obj/machinery/door/firedoor, -/obj/machinery/door/airlock/public/glass{ - name = "Fitness" - }, -/turf/open/floor/plasteel, -/area/crew_quarters/fitness) "axS" = ( -/obj/structure/window/reinforced, -/obj/structure/window/reinforced{ - dir = 8 - }, /obj/machinery/atmospherics/components/unary/vent_scrubber/on{ dir = 8 }, -/turf/open/floor/plasteel/dark, -/area/crew_quarters/fitness) +/obj/structure/disposalpipe/segment, +/turf/open/floor/plasteel, +/area/crew_quarters/dorms) "axT" = ( -/obj/structure/cable{ - icon_state = "1-2" - }, -/obj/structure/cable{ - icon_state = "2-8" - }, /obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{ dir = 8 }, /turf/open/floor/plasteel, -/area/crew_quarters/fitness) -"axU" = ( -/obj/structure/window/reinforced, -/turf/open/floor/plasteel/dark, -/area/crew_quarters/fitness) -"axV" = ( -/obj/structure/cable{ - icon_state = "2-4" - }, -/turf/open/floor/plasteel, /area/crew_quarters/dorms) "axW" = ( -/obj/machinery/door/window/eastright{ - base_state = "left"; - icon_state = "left"; - name = "Fitness Ring" - }, -/obj/structure/window/reinforced, -/turf/open/floor/plasteel/dark, -/area/crew_quarters/fitness) +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, +/turf/open/floor/plasteel, +/area/crew_quarters/dorms) "axX" = ( -/obj/machinery/atmospherics/components/unary/vent_pump/on{ - dir = 1 +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 9 }, /turf/open/floor/plasteel, /area/crew_quarters/dorms) -"axY" = ( -/obj/effect/turf_decal/tile/green, -/obj/effect/turf_decal/tile/green{ - dir = 4 - }, -/turf/open/floor/plasteel, -/area/crew_quarters/fitness) -"axZ" = ( -/obj/machinery/door/firedoor, -/obj/machinery/door/airlock/public/glass{ - name = "Holodeck Door" - }, -/obj/machinery/atmospherics/pipe/simple/supply/hidden{ - dir = 6 - }, -/turf/open/floor/plasteel, -/area/crew_quarters/fitness) "aya" = ( /obj/machinery/atmospherics/components/unary/vent_pump/on{ dir = 8 @@ -10821,9 +9968,7 @@ /turf/open/floor/plasteel, /area/hallway/secondary/entry) "ayn" = ( -/obj/effect/turf_decal/stripes/corner{ - dir = 2 - }, +/obj/effect/turf_decal/stripes/corner, /turf/open/floor/plasteel, /area/hallway/secondary/entry) "ayo" = ( @@ -10912,55 +10057,29 @@ /turf/closed/wall/r_wall, /area/maintenance/port/fore) "ayA" = ( -/obj/structure/cable{ - icon_state = "0-8" +/obj/machinery/door/airlock{ + name = "Theatre Backstage"; + req_access_txt = "46" }, +/obj/machinery/door/firedoor, /obj/structure/cable{ - icon_state = "0-4" + icon_state = "1-2" }, -/obj/effect/spawner/structure/window/reinforced, -/turf/open/floor/plating, -/area/maintenance/fore) -"ayB" = ( -/obj/structure/cable{ - icon_state = "0-4" +/turf/open/floor/plasteel/white/side{ + dir = 4 }, -/obj/effect/spawner/structure/window/reinforced, -/turf/open/floor/plating, /area/maintenance/fore) "ayC" = ( -/obj/structure/cable{ - icon_state = "0-8" - }, -/obj/structure/cable{ - icon_state = "0-4" - }, /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, -/obj/effect/spawner/structure/window/reinforced, -/turf/open/floor/plating, +/turf/closed/wall, /area/maintenance/fore) "ayD" = ( -/obj/structure/cable{ - icon_state = "0-8" - }, -/obj/structure/cable{ - icon_state = "0-4" - }, -/obj/machinery/atmospherics/pipe/simple/supply/hidden, /obj/effect/spawner/structure/window/reinforced, -/turf/open/floor/plating, +/turf/open/floor/plasteel/dark, /area/maintenance/fore) "ayE" = ( /turf/closed/wall/r_wall, /area/maintenance/fore) -"ayF" = ( -/obj/structure/cable, -/obj/structure/cable{ - icon_state = "0-8" - }, -/obj/effect/spawner/structure/window/reinforced, -/turf/open/floor/plating, -/area/maintenance/fore) "ayG" = ( /turf/closed/wall/r_wall, /area/gateway) @@ -10998,10 +10117,8 @@ /area/ai_monitored/storage/eva) "ayM" = ( /obj/machinery/firealarm{ - dir = 2; pixel_y = 24 }, -/obj/item/clothing/head/welding, /turf/open/floor/plasteel, /area/ai_monitored/storage/eva) "ayN" = ( @@ -11014,6 +10131,7 @@ /obj/item/flashlight, /obj/item/flashlight, /obj/item/flashlight, +/obj/item/clothing/glasses/welding, /turf/open/floor/plasteel/dark, /area/ai_monitored/storage/eva) "ayO" = ( @@ -11029,9 +10147,9 @@ /area/ai_monitored/storage/eva) "ayP" = ( /obj/machinery/power/apc{ + areastring = "/area/ai_monitored/storage/eva"; dir = 1; name = "EVA Storage APC"; - areastring = "/area/ai_monitored/storage/eva"; pixel_y = 24 }, /obj/structure/cable{ @@ -11120,6 +10238,9 @@ /obj/effect/turf_decal/tile/blue{ dir = 8 }, +/obj/structure/sign/poster/official/obey{ + pixel_x = -32 + }, /turf/open/floor/plasteel, /area/hallway/primary/fore) "ayZ" = ( @@ -11127,23 +10248,18 @@ dir = 1 }, /obj/effect/turf_decal/tile/blue, +/obj/structure/sign/poster/official/obey{ + pixel_x = 32 + }, /turf/open/floor/plasteel, /area/hallway/primary/fore) "aza" = ( -/obj/machinery/light, -/obj/effect/turf_decal/tile/neutral, -/obj/effect/turf_decal/tile/neutral{ - dir = 8 - }, +/obj/structure/table/wood/poker, +/obj/item/toy/cards/deck, /turf/open/floor/plasteel, /area/crew_quarters/dorms) "azb" = ( -/obj/structure/chair/stool{ - pixel_y = 8 - }, -/obj/effect/turf_decal/tile/neutral{ - dir = 2 - }, +/obj/structure/table/wood/poker, /turf/open/floor/plasteel, /area/crew_quarters/dorms) "azc" = ( @@ -11158,46 +10274,32 @@ }, /turf/open/floor/plasteel, /area/crew_quarters/dorms) -"azd" = ( -/obj/structure/cable{ - icon_state = "1-2" - }, -/obj/effect/turf_decal/tile/neutral, -/obj/effect/turf_decal/tile/neutral{ - dir = 4 - }, -/obj/effect/turf_decal/tile/neutral{ - dir = 8 - }, -/turf/open/floor/plasteel, -/area/crew_quarters/dorms) "aze" = ( -/obj/effect/turf_decal/tile/neutral, -/obj/effect/turf_decal/tile/neutral{ +/obj/structure/chair/comfy/brown{ dir = 8 }, /turf/open/floor/plasteel, /area/crew_quarters/dorms) "azf" = ( -/obj/machinery/atmospherics/pipe/manifold4w/supply/hidden, +/obj/machinery/atmospherics/pipe/manifold/supply/hidden{ + dir = 1 + }, +/turf/open/floor/plasteel/dark, +/area/crew_quarters/dorms) +"azg" = ( +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, +/obj/effect/turf_decal/tile/red{ + dir = 1 + }, +/obj/effect/turf_decal/tile/red{ + dir = 8 + }, /turf/open/floor/plasteel, /area/crew_quarters/fitness) -"azg" = ( -/obj/effect/spawner/structure/window/reinforced, -/obj/machinery/atmospherics/pipe/simple/supply/hidden{ - dir = 10 - }, -/turf/open/floor/plating, -/area/crew_quarters/fitness) "azh" = ( -/obj/machinery/atmospherics/pipe/simple/supply/hidden{ - dir = 4 - }, -/obj/machinery/vr_sleeper, -/obj/effect/turf_decal/tile/green, -/obj/effect/turf_decal/tile/green{ - dir = 4 - }, +/obj/machinery/atmospherics/pipe/manifold/supply/hidden, /turf/open/floor/plasteel, /area/crew_quarters/fitness) "azi" = ( @@ -11208,63 +10310,26 @@ /obj/machinery/atmospherics/pipe/simple/supply/hidden, /turf/open/floor/plating, /area/maintenance/port/fore) -"azj" = ( -/obj/structure/disposalpipe/segment{ - dir = 5 - }, -/obj/item/radio/intercom{ - name = "Station Intercom (General)"; - pixel_y = -29 - }, -/obj/effect/turf_decal/tile/neutral{ - dir = 1 - }, -/obj/effect/turf_decal/tile/neutral, -/obj/effect/turf_decal/tile/neutral{ - dir = 8 - }, -/turf/open/floor/plasteel, -/area/crew_quarters/fitness) "azk" = ( -/obj/structure/disposalpipe/segment{ - dir = 10 - }, +/obj/structure/disposalpipe/segment, /turf/open/floor/plasteel, -/area/crew_quarters/fitness) -"azl" = ( -/obj/structure/cable{ - icon_state = "1-2" - }, -/obj/structure/disposalpipe/segment{ - dir = 4 - }, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, -/obj/effect/turf_decal/tile/neutral{ - dir = 8 - }, -/turf/open/floor/plasteel, -/area/crew_quarters/fitness) -"azm" = ( -/obj/structure/chair/stool{ - pixel_y = 8 - }, -/turf/open/floor/plasteel, -/area/crew_quarters/fitness) -"azn" = ( -/obj/structure/table, -/obj/item/storage/firstaid/regular, -/turf/open/floor/plasteel, -/area/crew_quarters/fitness) +/area/crew_quarters/dorms) "azo" = ( /obj/machinery/atmospherics/components/unary/vent_pump/on{ dir = 4 }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, /turf/open/floor/plasteel, -/area/crew_quarters/fitness) +/area/crew_quarters/dorms) "azp" = ( -/obj/machinery/atmospherics/pipe/simple/supply/hidden, -/obj/effect/spawner/structure/window/reinforced, -/turf/open/floor/plating, +/obj/effect/turf_decal/tile/blue, +/obj/effect/turf_decal/tile/red{ + dir = 1 + }, +/obj/effect/turf_decal/tile/yellow{ + dir = 8 + }, +/turf/open/floor/plasteel, /area/crew_quarters/fitness) "azq" = ( /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, @@ -11382,15 +10447,15 @@ /turf/closed/wall, /area/maintenance/port/fore) "azH" = ( -/obj/structure/lattice, /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, -/turf/open/space, -/area/space/nearstation) +/turf/closed/wall, +/area/crew_quarters/theatre) "azI" = ( -/obj/structure/lattice, +/obj/structure/table/wood, /obj/machinery/atmospherics/pipe/simple/supply/hidden, -/turf/open/space, -/area/space/nearstation) +/obj/item/instrument/eguitar, +/turf/open/floor/wood, +/area/crew_quarters/theatre) "azJ" = ( /obj/machinery/gateway{ dir = 9 @@ -11504,9 +10569,8 @@ /turf/open/floor/plasteel, /area/ai_monitored/storage/eva) "azT" = ( -/obj/machinery/atmospherics/pipe/manifold4w/scrubbers/hidden, -/obj/effect/turf_decal/tile/neutral{ - dir = 2 +/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{ + dir = 4 }, /turf/open/floor/plasteel, /area/crew_quarters/dorms) @@ -11522,28 +10586,15 @@ }, /turf/open/floor/plasteel, /area/ai_monitored/storage/eva) -"azV" = ( -/obj/machinery/atmospherics/components/unary/vent_scrubber/on{ - dir = 8 - }, -/obj/effect/turf_decal/tile/neutral, -/obj/effect/turf_decal/tile/neutral{ - dir = 8 - }, -/turf/open/floor/plasteel, -/area/crew_quarters/dorms) "azW" = ( /turf/open/floor/plasteel, /area/ai_monitored/storage/eva) "azX" = ( -/obj/machinery/door/airlock{ - name = "Unisex Showers" +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 6 }, -/obj/structure/cable{ - icon_state = "1-2" - }, -/turf/open/floor/plasteel/freezer, -/area/crew_quarters/toilet) +/turf/open/floor/plasteel, +/area/crew_quarters/dorms) "azY" = ( /obj/structure/table, /obj/item/radio/off, @@ -11565,12 +10616,12 @@ "aAb" = ( /obj/machinery/door/airlock{ id_tag = "Dorm2"; - name = "Dorm 2" + name = "Room One" }, /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ dir = 4 }, -/turf/open/floor/plasteel, +/turf/open/floor/plasteel/dark, /area/crew_quarters/dorms) "aAc" = ( /obj/effect/spawner/structure/window, @@ -11578,13 +10629,7 @@ /turf/open/floor/plating, /area/maintenance/starboard/fore) "aAd" = ( -/obj/machinery/light_switch{ - pixel_y = -25 - }, -/obj/effect/turf_decal/tile/neutral, -/obj/effect/turf_decal/tile/neutral{ - dir = 8 - }, +/obj/machinery/atmospherics/components/unary/vent_pump/on, /turf/open/floor/plasteel, /area/crew_quarters/dorms) "aAe" = ( @@ -11594,36 +10639,12 @@ /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, /turf/open/floor/plating, /area/maintenance/port/fore) -"aAf" = ( -/obj/structure/closet/wardrobe/pjs, -/obj/effect/turf_decal/tile/neutral, -/obj/effect/turf_decal/tile/neutral{ - dir = 8 - }, -/turf/open/floor/plasteel, -/area/crew_quarters/dorms) -"aAg" = ( -/obj/item/radio/intercom{ - name = "Station Intercom (General)"; - pixel_y = -29 - }, -/obj/effect/turf_decal/tile/neutral, -/obj/effect/turf_decal/tile/neutral{ - dir = 8 - }, -/turf/open/floor/plasteel, -/area/crew_quarters/dorms) "aAh" = ( /turf/closed/wall, /area/crew_quarters/toilet) "aAi" = ( -/obj/structure/closet/wardrobe/pjs, -/obj/effect/turf_decal/tile/neutral, -/obj/effect/turf_decal/tile/neutral{ - dir = 4 - }, -/obj/effect/turf_decal/tile/neutral{ - dir = 8 +/obj/structure/chair/comfy/brown{ + dir = 1 }, /turf/open/floor/plasteel, /area/crew_quarters/dorms) @@ -11632,9 +10653,8 @@ icon_state = "1-4" }, /obj/machinery/power/apc{ - dir = 2; - name = "Security Checkpoint APC"; areastring = "/area/security/checkpoint/auxiliary"; + name = "Security Checkpoint APC"; pixel_x = 1; pixel_y = -24 }, @@ -11643,116 +10663,52 @@ /turf/open/floor/plating, /area/maintenance/port/fore) "aAk" = ( -/obj/structure/cable{ - icon_state = "4-8" - }, /obj/structure/disposalpipe/segment{ dir = 5 }, /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ dir = 4 }, -/obj/effect/turf_decal/tile/neutral, -/obj/effect/turf_decal/tile/neutral{ - dir = 8 - }, /turf/open/floor/plasteel, -/area/crew_quarters/fitness) +/area/crew_quarters/dorms) "aAl" = ( -/obj/structure/cable{ - icon_state = "1-4" - }, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 5 - }, -/obj/structure/reagent_dispensers/water_cooler, -/obj/effect/turf_decal/tile/neutral{ - dir = 1 - }, -/obj/effect/turf_decal/tile/neutral, -/obj/effect/turf_decal/tile/neutral{ - dir = 8 - }, +/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden, /turf/open/floor/plasteel, -/area/crew_quarters/fitness) -"aAm" = ( -/obj/machinery/firealarm{ - dir = 1; - pixel_y = -24 - }, -/obj/structure/cable{ - icon_state = "4-8" - }, -/obj/structure/disposalpipe/segment{ - dir = 4 - }, -/obj/machinery/light, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 4 - }, -/obj/effect/turf_decal/tile/neutral, -/obj/effect/turf_decal/tile/neutral{ - dir = 8 - }, -/turf/open/floor/plasteel, -/area/crew_quarters/fitness) +/area/crew_quarters/dorms) "aAn" = ( -/obj/structure/cable{ - icon_state = "4-8" - }, /obj/structure/disposalpipe/segment{ dir = 4 }, -/obj/machinery/light_switch{ - pixel_y = -25 - }, /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ dir = 4 }, -/obj/effect/turf_decal/tile/neutral, -/obj/effect/turf_decal/tile/neutral{ - dir = 8 - }, /turf/open/floor/plasteel, -/area/crew_quarters/fitness) +/area/crew_quarters/dorms) "aAo" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden, -/obj/effect/turf_decal/tile/neutral, -/obj/effect/turf_decal/tile/neutral{ - dir = 4 - }, -/obj/effect/turf_decal/tile/neutral{ - dir = 8 - }, -/turf/open/floor/plasteel, -/area/crew_quarters/fitness) +/turf/open/floor/plasteel/dark, +/area/crew_quarters/dorms) "aAp" = ( -/obj/structure/cable{ - icon_state = "2-8" - }, /obj/structure/disposalpipe/segment{ dir = 10 }, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 10 - }, -/obj/effect/turf_decal/tile/neutral, -/obj/effect/turf_decal/tile/neutral{ - dir = 8 +/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{ + dir = 4 }, /turf/open/floor/plasteel, -/area/crew_quarters/fitness) +/area/crew_quarters/dorms) "aAr" = ( /obj/structure/closet, /obj/effect/decal/cleanable/cobweb, -/obj/effect/spawner/lootdrop/maintenance, +/obj/effect/spawner/lootdrop/maintenance{ + lootcount = 4; + name = "4maintenance loot spawner" + }, /turf/open/floor/plating, /area/maintenance/starboard/fore) "aAs" = ( -/obj/structure/closet, -/obj/effect/spawner/lootdrop/maintenance{ - lootcount = 2; - name = "2maintenance loot spawner" +/obj/structure/piano{ + icon_state = "piano" }, /turf/open/floor/plating, /area/maintenance/starboard/fore) @@ -11762,15 +10718,6 @@ }, /turf/open/floor/plating, /area/maintenance/starboard/fore) -"aAu" = ( -/obj/machinery/door/poddoor/preopen{ - id = "maint2" - }, -/obj/structure/cable{ - icon_state = "1-2" - }, -/turf/open/floor/plating, -/area/maintenance/starboard/fore) "aAv" = ( /obj/structure/closet, /obj/effect/landmark/blobstart, @@ -11780,9 +10727,9 @@ /area/maintenance/starboard/fore) "aAw" = ( /obj/machinery/power/apc{ + areastring = "/area/hydroponics/garden"; dir = 4; name = "Garden APC"; - areastring = "/area/hydroponics/garden"; pixel_x = 27; pixel_y = 2 }, @@ -11796,9 +10743,7 @@ /turf/open/floor/plasteel, /area/hydroponics/garden) "aAy" = ( -/obj/machinery/power/smes{ - charge = 0 - }, +/obj/machinery/power/smes, /obj/structure/cable{ icon_state = "0-4" }, @@ -11825,9 +10770,7 @@ /turf/closed/wall, /area/maintenance/department/electrical) "aAB" = ( -/obj/machinery/power/smes{ - charge = 0 - }, +/obj/machinery/power/smes, /obj/structure/cable{ icon_state = "0-8" }, @@ -11900,9 +10843,8 @@ /area/hydroponics/garden) "aAL" = ( /obj/machinery/power/apc{ - dir = 2; - name = "Primary Tool Storage APC"; areastring = "/area/storage/primary"; + name = "Primary Tool Storage APC"; pixel_x = 1; pixel_y = -24 }, @@ -11992,13 +10934,15 @@ /obj/machinery/light{ dir = 8 }, -/obj/machinery/atmospherics/pipe/simple/supply/hidden, /obj/effect/turf_decal/tile/neutral{ dir = 1 }, /obj/effect/turf_decal/tile/neutral{ dir = 8 }, +/obj/machinery/atmospherics/pipe/manifold/supply/hidden{ + dir = 8 + }, /turf/open/floor/plasteel, /area/crew_quarters/dorms) "aAY" = ( @@ -12008,11 +10952,27 @@ /turf/open/floor/plating, /area/maintenance/port/fore) "aAZ" = ( -/obj/structure/cable{ - icon_state = "1-2" +/obj/structure/table/wood, +/obj/item/paper_bin/bundlenatural{ + pixel_x = 6; + pixel_y = 4 }, -/turf/open/floor/plasteel/freezer, -/area/crew_quarters/toilet) +/obj/item/paper_bin{ + pixel_x = -6; + pixel_y = 4 + }, +/obj/item/pen/fountain, +/obj/effect/turf_decal/tile/neutral, +/obj/effect/turf_decal/tile/neutral{ + dir = 8 + }, +/obj/structure/cable{ + icon_state = "4-8" + }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, +/obj/item/pen/fourcolor, +/turf/open/floor/plasteel, +/area/crew_quarters/dorms) "aBa" = ( /turf/closed/wall/r_wall, /area/ai_monitored/nuke_storage) @@ -12084,9 +11044,9 @@ /area/maintenance/fore) "aBi" = ( /obj/machinery/power/apc{ + areastring = "/area/gateway"; dir = 8; name = "Gateway APC"; - areastring = "/area/gateway"; pixel_x = -24; pixel_y = -1 }, @@ -12126,7 +11086,6 @@ /turf/open/floor/plating, /area/maintenance/port/fore) "aBm" = ( -/obj/effect/landmark/start/assistant, /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 5 }, @@ -12216,13 +11175,19 @@ /turf/open/floor/plasteel, /area/hydroponics/garden) "aBx" = ( -/obj/machinery/atmospherics/pipe/simple/supply/hidden{ - dir = 9 +/obj/machinery/shower{ + dir = 8; + pixel_y = -4 }, -/turf/closed/wall, +/turf/open/floor/plasteel/freezer, /area/crew_quarters/toilet) "aBy" = ( -/turf/open/floor/plasteel/freezer, +/obj/machinery/door/airlock{ + desc = "A small bathroom with a sink, toilet and shower."; + id_tag = "Bath3"; + name = "Bathroom" + }, +/turf/open/floor/mineral/titanium/blue, /area/crew_quarters/toilet) "aBz" = ( /obj/machinery/shower{ @@ -12231,11 +11196,25 @@ /turf/open/floor/plasteel/freezer, /area/crew_quarters/toilet) "aBA" = ( -/obj/machinery/shower{ +/obj/structure/cable{ + icon_state = "4-8" + }, +/obj/effect/turf_decal/tile/neutral{ dir = 8 }, -/turf/open/floor/plasteel/freezer, -/area/crew_quarters/toilet) +/obj/effect/turf_decal/tile/neutral, +/obj/structure/table/wood, +/obj/item/paicard, +/obj/item/clothing/mask/balaclava{ + pixel_x = -8; + pixel_y = 8 + }, +/obj/item/toy/cards/deck{ + pixel_x = 2 + }, +/obj/item/storage/crayons, +/turf/open/floor/plasteel, +/area/crew_quarters/dorms) "aBB" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden, /turf/closed/wall, @@ -12299,10 +11278,6 @@ /obj/machinery/atmospherics/pipe/simple/supply/hidden, /turf/open/floor/plating, /area/maintenance/port/fore) -"aBM" = ( -/obj/effect/landmark/start/assistant, -/turf/open/floor/plasteel, -/area/hydroponics/garden) "aBN" = ( /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, /turf/closed/wall, @@ -12335,13 +11310,6 @@ "aBR" = ( /turf/closed/wall/r_wall, /area/storage/primary) -"aBS" = ( -/obj/machinery/light_switch{ - pixel_y = 28 - }, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, -/turf/open/floor/circuit, -/area/ai_monitored/nuke_storage) "aBT" = ( /obj/machinery/computer/bank_machine, /obj/effect/turf_decal/bot_white, @@ -12358,27 +11326,23 @@ /turf/open/floor/plasteel/dark, /area/ai_monitored/nuke_storage) "aBU" = ( -/obj/machinery/power/apc{ - dir = 1; - name = "Vault APC"; - areastring = "/area/ai_monitored/nuke_storage"; - pixel_y = 25 +/obj/machinery/atmospherics/pipe/manifold4w/supply, +/turf/open/floor/wood, +/area/crew_quarters/theatre) +"aBV" = ( +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, +/obj/machinery/light{ + dir = 8; + light_color = "#e8eaff" + }, +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 }, /obj/structure/cable{ - icon_state = "0-2" + icon_state = "1-2" }, -/obj/machinery/atmospherics/pipe/simple/supply/hidden, -/turf/open/floor/circuit, -/area/ai_monitored/nuke_storage) -"aBV" = ( -/obj/machinery/airalarm{ - pixel_y = 23 - }, -/obj/machinery/light{ - dir = 1 - }, -/turf/open/floor/circuit, -/area/ai_monitored/nuke_storage) +/turf/open/floor/wood, +/area/crew_quarters/theatre) "aBW" = ( /obj/structure/filingcabinet, /obj/item/folder/documents, @@ -12483,21 +11447,9 @@ /turf/open/floor/carpet, /area/crew_quarters/cryopod) "aCe" = ( -/obj/effect/landmark/xeno_spawn, -/obj/item/bikehorn/rubberducky, -/obj/structure/cable{ - icon_state = "1-2" - }, -/turf/open/floor/plasteel/freezer, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, +/turf/closed/wall, /area/crew_quarters/toilet) -"aCf" = ( -/obj/machinery/camera{ - c_tag = "Theatre Storage" - }, -/turf/open/floor/plasteel/white/side{ - dir = 4 - }, -/area/crew_quarters/theatre) "aCg" = ( /obj/structure/cable{ icon_state = "4-8" @@ -12535,35 +11487,17 @@ /obj/machinery/atmospherics/pipe/manifold/supply/hidden, /turf/open/floor/plating, /area/maintenance/starboard/fore) -"aCm" = ( -/obj/structure/sink{ - dir = 8; - pixel_x = -12; - pixel_y = 2 - }, -/obj/structure/mirror{ - pixel_x = -28 - }, -/obj/machinery/light{ - dir = 1 - }, -/turf/open/floor/plasteel/freezer, -/area/crew_quarters/toilet) "aCn" = ( -/obj/structure/urinal{ - pixel_y = 32 +/obj/machinery/door/airlock{ + name = "Unisex Restrooms" }, -/turf/open/floor/plasteel/freezer, -/area/crew_quarters/toilet) -"aCo" = ( -/obj/structure/chair/stool{ - pixel_y = 8 +/obj/structure/cable{ + icon_state = "1-2" }, -/obj/machinery/atmospherics/pipe/simple/supply/hidden{ - dir = 4 - }, -/turf/open/floor/plating, -/area/maintenance/starboard/fore) +/obj/machinery/atmospherics/pipe/simple/supply/hidden, +/obj/machinery/door/firedoor, +/turf/open/floor/plasteel/dark, +/area/crew_quarters/dorms) "aCp" = ( /obj/machinery/camera{ c_tag = "Arrivals North"; @@ -12577,20 +11511,6 @@ }, /turf/open/floor/plasteel/white/corner, /area/hallway/secondary/entry) -"aCq" = ( -/obj/structure/table/wood, -/obj/machinery/requests_console{ - department = "Theatre"; - departmentType = 0; - name = "theatre RC"; - pixel_x = -32 - }, -/obj/item/reagent_containers/food/snacks/baguette, -/obj/item/toy/dummy, -/turf/open/floor/plasteel/white/side{ - dir = 4 - }, -/area/crew_quarters/theatre) "aCr" = ( /turf/closed/wall, /area/crew_quarters/theatre) @@ -12614,30 +11534,48 @@ /turf/open/floor/plating, /area/maintenance/starboard/fore) "aCu" = ( -/obj/machinery/atmospherics/pipe/simple/supply/hidden{ - dir = 5 +/obj/effect/turf_decal/stripes/line{ + dir = 1 }, -/obj/effect/spawner/structure/window/reinforced, -/turf/open/floor/plating, +/turf/open/floor/plasteel/dark, /area/crew_quarters/fitness) "aCv" = ( +/obj/machinery/vr_sleeper{ + dir = 8 + }, +/obj/effect/turf_decal/tile/green, +/obj/effect/turf_decal/tile/green{ + dir = 4 + }, +/obj/effect/turf_decal/stripes/line{ + dir = 1 + }, +/turf/open/floor/plasteel/white/side{ + dir = 8 + }, +/area/crew_quarters/fitness) +"aCw" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 }, /obj/effect/spawner/structure/window/reinforced, +/obj/machinery/door/poddoor/shutters/preopen{ + id = "holoprivacy"; + name = "Holodeck Shutters" + }, /turf/open/floor/plating, /area/crew_quarters/fitness) -"aCw" = ( +"aCy" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 9 }, /obj/effect/spawner/structure/window/reinforced, +/obj/machinery/door/poddoor/shutters/preopen{ + id = "holoprivacy"; + name = "Holodeck Shutters" + }, /turf/open/floor/plating, /area/crew_quarters/fitness) -"aCy" = ( -/obj/effect/decal/cleanable/oil, -/turf/open/floor/plating, -/area/maintenance/starboard/fore) "aCz" = ( /obj/structure/window/reinforced{ dir = 8 @@ -12656,6 +11594,7 @@ dir = 4 }, /obj/structure/window, +/obj/machinery/atmospherics/pipe/simple/supply/hidden, /turf/open/floor/plating{ icon_state = "panelscorched" }, @@ -12846,7 +11785,6 @@ pixel_y = 5 }, /obj/machinery/firealarm{ - dir = 2; pixel_y = 24 }, /turf/open/floor/plasteel, @@ -12857,7 +11795,6 @@ dir = 1 }, /obj/item/radio/intercom{ - broadcasting = 0; name = "Station Intercom (General)"; pixel_y = 20 }, @@ -12901,6 +11838,11 @@ /area/hydroponics/garden) "aDh" = ( /obj/machinery/vending/assist, +/obj/structure/sign/poster/contraband/grey_tide{ + desc = "A poster promoting a regression to ape-like intelligence for Assistants, suggesting they break, loot and murder enough to make even a caveman blush."; + pixel_x = -32; + poster_item_desc = "Nanotrasen does not condone such messages. Please don't regress to ape-level intelligence as this poster suggests." + }, /turf/open/floor/plasteel, /area/storage/primary) "aDi" = ( @@ -12927,7 +11869,6 @@ }, /obj/machinery/requests_console{ department = "Tool Storage"; - departmentType = 0; pixel_y = 30 }, /turf/open/floor/plasteel, @@ -12954,7 +11895,6 @@ /obj/item/assembly/signaler, /obj/item/assembly/signaler, /obj/item/radio/intercom{ - broadcasting = 0; name = "Station Intercom (General)"; pixel_y = 20 }, @@ -13012,22 +11952,10 @@ /turf/open/floor/circuit, /area/ai_monitored/nuke_storage) "aDv" = ( -/obj/machinery/atmospherics/components/unary/vent_pump/on{ - dir = 8 - }, -/obj/effect/turf_decal/bot_white/left, -/obj/effect/turf_decal/tile/neutral{ - dir = 1 - }, -/obj/effect/turf_decal/tile/neutral, -/obj/effect/turf_decal/tile/neutral{ - dir = 4 - }, -/obj/effect/turf_decal/tile/neutral{ - dir = 8 - }, -/turf/open/floor/plasteel/dark, -/area/ai_monitored/nuke_storage) +/obj/structure/window/reinforced, +/obj/structure/chair/stool, +/turf/open/floor/wood, +/area/crew_quarters/theatre) "aDw" = ( /obj/structure/window/reinforced, /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ @@ -13073,9 +12001,7 @@ /area/ai_monitored/storage/eva) "aDB" = ( /obj/machinery/suit_storage_unit/standard_unit, -/obj/effect/turf_decal/stripes/line{ - dir = 2 - }, +/obj/effect/turf_decal/stripes/line, /turf/open/floor/plasteel, /area/ai_monitored/storage/eva) "aDC" = ( @@ -13099,9 +12025,7 @@ c_tag = "EVA Storage"; dir = 1 }, -/obj/effect/turf_decal/stripes/line{ - dir = 2 - }, +/obj/effect/turf_decal/stripes/line, /turf/open/floor/plasteel, /area/ai_monitored/storage/eva) "aDF" = ( @@ -13112,15 +12036,20 @@ /turf/open/floor/plasteel, /area/ai_monitored/storage/eva) "aDG" = ( -/obj/machinery/atmospherics/pipe/manifold4w/scrubbers/hidden, /obj/effect/turf_decal/tile/neutral, /obj/effect/turf_decal/tile/neutral{ dir = 4 }, /obj/machinery/camera{ - c_tag = "Dormitory South"; + c_tag = "Dorms South"; dir = 8 }, +/obj/structure/cable{ + icon_state = "1-2" + }, +/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{ + dir = 4 + }, /turf/open/floor/plasteel, /area/crew_quarters/dorms) "aDH" = ( @@ -13134,6 +12063,7 @@ dir = 4 }, /obj/item/folder/white, +/obj/item/pen/fountain, /obj/item/stamp/rd{ pixel_x = 3; pixel_y = -2 @@ -13156,126 +12086,90 @@ /turf/open/floor/plasteel, /area/crew_quarters/cryopod) "aDL" = ( -/obj/structure/sink{ - dir = 8; - pixel_x = -12; - pixel_y = 2 - }, -/obj/structure/sink{ - dir = 8; - pixel_x = -12; - pixel_y = 2 - }, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ +/obj/structure/toilet{ dir = 4 }, -/obj/structure/cable{ - icon_state = "2-4" +/obj/structure/mirror{ + pixel_y = 32 }, -/turf/open/floor/plasteel/freezer, +/obj/structure/sink{ + dir = 1; + pixel_y = 25 + }, +/obj/machinery/button/door{ + id = "Bath1"; + name = "Door Bolt Control"; + normaldoorcontrol = 1; + pixel_x = 14; + pixel_y = 38; + specialfunctions = 4 + }, +/obj/machinery/light/small{ + dir = 8 + }, +/turf/open/floor/mineral/titanium/blue, /area/crew_quarters/toilet) "aDM" = ( -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 4 - }, -/obj/structure/cable{ - icon_state = "4-8" - }, -/turf/open/floor/plasteel/freezer, +/turf/open/floor/mineral/titanium/blue, /area/crew_quarters/toilet) "aDN" = ( -/obj/machinery/light/small, -/turf/open/floor/plasteel/freezer, -/area/crew_quarters/toilet) -"aDO" = ( -/obj/machinery/atmospherics/components/unary/vent_scrubber/on, -/obj/machinery/airalarm{ - pixel_y = 23 +/obj/machinery/camera{ + c_tag = "Bathrooms"; + dir = 1 }, -/turf/open/floor/plasteel/freezer, +/obj/structure/urinal{ + pixel_y = 32 + }, +/turf/open/floor/mineral/titanium/blue, /area/crew_quarters/toilet) "aDP" = ( -/obj/machinery/atmospherics/components/unary/vent_pump/on, +/obj/machinery/shower{ + dir = 8; + pixel_y = -4 + }, +/obj/effect/landmark/xeno_spawn, +/obj/effect/landmark/start/assistant, /turf/open/floor/plasteel/freezer, /area/crew_quarters/toilet) "aDQ" = ( -/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden, -/obj/structure/cable{ - icon_state = "4-8" +/obj/machinery/door/airlock{ + desc = "A small bathroom with a sink, toilet and shower."; + id_tag = "Bath1"; + name = "Bathroom" }, -/turf/open/floor/plasteel/freezer, +/obj/machinery/door/firedoor, +/turf/open/floor/mineral/titanium/blue, /area/crew_quarters/toilet) "aDR" = ( -/obj/structure/table/wood, -/obj/structure/mirror{ - pixel_x = -28 +/obj/machinery/light/small{ + dir = 1 }, -/obj/item/lipstick/random{ - pixel_x = 2; - pixel_y = 2 - }, -/obj/item/lipstick/random{ - pixel_x = -2; - pixel_y = -2 - }, -/turf/open/floor/plasteel/white/side{ - dir = 4 - }, -/area/crew_quarters/theatre) -"aDS" = ( -/obj/machinery/door/airlock{ - name = "Unisex Showers" - }, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 4 - }, -/obj/structure/cable{ - icon_state = "4-8" - }, -/turf/open/floor/plasteel/freezer, -/area/crew_quarters/toilet) +/turf/open/floor/wood, +/area/crew_quarters/bar) "aDT" = ( -/obj/machinery/light/small, -/obj/structure/cable{ - icon_state = "1-8" +/obj/item/soap, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, +/obj/machinery/light/small{ + dir = 1; + light_color = "#ffc1c1" }, /turf/open/floor/plasteel/freezer, /area/crew_quarters/toilet) "aDU" = ( -/obj/machinery/atmospherics/components/unary/vent_scrubber/on{ - dir = 8 +/obj/machinery/shower{ + dir = 4 }, -/obj/structure/cable{ - icon_state = "4-8" +/obj/item/radio/intercom{ + pixel_y = 25 }, /turf/open/floor/plasteel/freezer, /area/crew_quarters/toilet) -"aDV" = ( -/obj/machinery/atmospherics/pipe/manifold/supply/hidden, -/obj/machinery/meter, -/turf/open/floor/plating, -/area/maintenance/starboard/fore) -"aDW" = ( -/obj/machinery/atmospherics/pipe/simple/supply/hidden{ - dir = 10 - }, -/turf/open/floor/plating, -/area/maintenance/starboard/fore) -"aDX" = ( -/obj/effect/decal/cleanable/cobweb/cobweb2, -/obj/structure/reagent_dispensers/fueltank, -/turf/open/floor/plating, -/area/maintenance/starboard/fore) "aDY" = ( -/obj/structure/chair/stool, -/obj/effect/landmark/start/mime, -/obj/machinery/atmospherics/components/unary/vent_scrubber/on{ +/obj/structure/window{ dir = 4 }, -/turf/open/floor/plasteel/white/side{ - dir = 4 - }, -/area/crew_quarters/theatre) +/turf/open/floor/wood, +/area/crew_quarters/bar) "aDZ" = ( /obj/structure/cable{ icon_state = "4-8" @@ -13303,30 +12197,12 @@ }, /turf/open/floor/plating, /area/maintenance/starboard/fore) -"aEb" = ( -/obj/machinery/door/airlock/maintenance{ - name = "Theatre Maintenance"; - req_access_txt = "46" - }, -/obj/structure/disposalpipe/segment{ - dir = 4 - }, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 4 - }, -/turf/open/floor/plating, -/area/maintenance/starboard/fore) "aEc" = ( -/obj/structure/disposalpipe/segment{ - dir = 6 - }, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ +/obj/machinery/light/small{ dir = 4 }, -/turf/open/floor/plasteel/white/side{ - dir = 4 - }, -/area/crew_quarters/theatre) +/turf/open/floor/wood, +/area/crew_quarters/bar) "aEd" = ( /obj/structure/cable{ icon_state = "4-8" @@ -13360,9 +12236,8 @@ dir = 4 }, /obj/machinery/power/apc{ - dir = 2; - name = "Chapel APC"; areastring = "/area/chapel/main"; + name = "Chapel APC"; pixel_y = -24 }, /obj/structure/cable{ @@ -13426,9 +12301,9 @@ /area/chapel/main) "aEz" = ( /obj/machinery/power/apc{ + areastring = "/area/hallway/secondary/entry"; dir = 4; name = "Entry Hall APC"; - areastring = "/area/hallway/secondary/entry"; pixel_x = 24 }, /obj/structure/cable, @@ -13685,23 +12560,17 @@ /turf/closed/wall/r_wall, /area/ai_monitored/storage/eva) "aFd" = ( -/obj/machinery/atmospherics/pipe/simple/supply/hidden{ - dir = 4 - }, /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, /obj/effect/turf_decal/tile/neutral, /obj/effect/turf_decal/tile/neutral{ dir = 4 }, /obj/structure/cable{ - icon_state = "4-8" + icon_state = "1-8" }, /turf/open/floor/plasteel, /area/crew_quarters/dorms) "aFe" = ( -/obj/machinery/atmospherics/pipe/manifold/supply/hidden{ - dir = 8 - }, /obj/effect/turf_decal/tile/neutral{ dir = 1 }, @@ -13711,82 +12580,24 @@ /obj/structure/cable{ icon_state = "4-8" }, +/obj/machinery/atmospherics/pipe/simple/supply/hidden, /turf/open/floor/plasteel, /area/crew_quarters/dorms) -"aFf" = ( -/obj/machinery/atmospherics/pipe/manifold/supply/hidden{ - dir = 1 - }, -/obj/structure/cable{ - icon_state = "4-8" - }, -/obj/structure/cable{ - icon_state = "1-8" - }, -/turf/open/floor/plasteel/freezer, -/area/crew_quarters/toilet) -"aFg" = ( -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 4 - }, -/turf/closed/wall, -/area/crew_quarters/toilet) -"aFh" = ( -/obj/machinery/door/airlock{ - name = "Unisex Restrooms" - }, -/obj/machinery/atmospherics/pipe/simple/supply/hidden{ - dir = 4 - }, -/obj/structure/cable{ - icon_state = "4-8" - }, -/turf/open/floor/plasteel/freezer, -/area/crew_quarters/toilet) -"aFi" = ( -/obj/machinery/power/apc{ - dir = 4; - name = "Dormitory Bathrooms APC"; - areastring = "/area/crew_quarters/toilet"; - pixel_x = 26 - }, -/obj/machinery/atmospherics/pipe/simple/supply/hidden{ - dir = 4 - }, -/obj/structure/cable{ - icon_state = "0-8" - }, -/turf/open/floor/plasteel/freezer, -/area/crew_quarters/toilet) -"aFj" = ( -/obj/effect/turf_decal/tile/red, -/obj/effect/turf_decal/tile/blue{ - dir = 8 - }, -/turf/open/floor/plasteel, -/area/crew_quarters/theatre) "aFk" = ( -/obj/machinery/disposal/bin, -/obj/structure/disposalpipe/trunk{ - dir = 1 +/obj/machinery/atmospherics/components/unary/vent_scrubber/on{ + dir = 4; + pixel_y = 5 }, -/obj/effect/turf_decal/tile/red, -/obj/effect/turf_decal/tile/blue{ - dir = 8 - }, -/turf/open/floor/plasteel, -/area/crew_quarters/theatre) +/turf/open/floor/wood, +/area/crew_quarters/bar) "aFl" = ( -/obj/machinery/light/small{ - dir = 8 +/obj/structure/festivus{ + anchored = 1; + desc = "A pole for dancing."; + name = "pole" }, -/obj/structure/dresser, -/obj/effect/turf_decal/tile/red, -/obj/effect/turf_decal/tile/blue{ - dir = 8 - }, -/turf/open/floor/plasteel, -/area/crew_quarters/theatre) +/turf/open/floor/wood, +/area/crew_quarters/bar) "aFm" = ( /obj/structure/disposalpipe/segment{ dir = 6 @@ -13809,9 +12620,7 @@ /area/maintenance/starboard/fore) "aFp" = ( /obj/effect/spawner/lootdrop/maintenance, -/obj/machinery/atmospherics/pipe/simple/supply/hidden{ - dir = 4 - }, +/obj/machinery/atmospherics/pipe/manifold/supply/hidden, /turf/open/floor/plating, /area/maintenance/starboard/fore) "aFq" = ( @@ -13871,15 +12680,14 @@ /area/maintenance/starboard/fore) "aFy" = ( /obj/machinery/power/apc{ - dir = 2; - name = "Chapel Office APC"; areastring = "/area/chapel/office"; + name = "Chapel Office APC"; pixel_y = -24 }, /obj/structure/cable, /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, /turf/open/floor/plating, -/area/chapel/office) +/area/maintenance/starboard/fore) "aFz" = ( /turf/open/floor/plasteel/dark, /area/chapel/main) @@ -14043,10 +12851,6 @@ }, /turf/open/floor/plasteel, /area/storage/primary) -"aFS" = ( -/obj/effect/landmark/start/assistant, -/turf/open/floor/plasteel, -/area/storage/primary) "aFT" = ( /obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{ dir = 4 @@ -14054,7 +12858,6 @@ /turf/open/floor/plasteel, /area/storage/primary) "aFU" = ( -/obj/effect/landmark/start/assistant, /obj/machinery/atmospherics/components/unary/vent_scrubber/on{ dir = 4 }, @@ -14075,8 +12878,6 @@ /area/gateway) "aFX" = ( /obj/item/radio/intercom{ - freerange = 0; - frequency = 1459; name = "Station Intercom (General)"; pixel_x = -30 }, @@ -14145,30 +12946,9 @@ }, /turf/open/floor/plasteel/dark, /area/ai_monitored/nuke_storage) -"aGe" = ( -/obj/structure/safe, -/obj/item/clothing/head/bearpelt, -/obj/item/reagent_containers/food/drinks/drinkingglass/shotglass, -/obj/item/reagent_containers/food/drinks/drinkingglass/shotglass, -/obj/item/gun/ballistic/revolver/russian, -/obj/item/ammo_box/a357, -/obj/item/reagent_containers/food/drinks/bottle/vodka/badminka, -/obj/effect/turf_decal/bot_white/left, -/obj/effect/turf_decal/tile/neutral{ - dir = 1 - }, -/obj/effect/turf_decal/tile/neutral, -/obj/effect/turf_decal/tile/neutral{ - dir = 4 - }, -/obj/effect/turf_decal/tile/neutral{ - dir = 8 - }, -/turf/open/floor/plasteel/dark, -/area/ai_monitored/nuke_storage) "aGf" = ( /obj/machinery/firealarm{ - dir = 4; + dir = 8; pixel_x = 24 }, /turf/open/floor/plasteel, @@ -14191,38 +12971,49 @@ /turf/open/floor/plasteel/dark, /area/ai_monitored/storage/eva) "aGk" = ( -/obj/structure/sink{ - dir = 8; - pixel_x = -12; - pixel_y = 2 +/obj/structure/toilet{ + dir = 4 }, -/obj/machinery/atmospherics/pipe/simple/supply/hidden, -/turf/open/floor/plasteel/freezer, +/obj/structure/mirror{ + pixel_y = 32 + }, +/obj/structure/sink{ + dir = 1; + pixel_y = 25 + }, +/obj/machinery/button/door{ + id = "Bath2"; + name = "Door Bolt Control"; + normaldoorcontrol = 1; + pixel_x = 14; + pixel_y = 38; + specialfunctions = 4 + }, +/obj/machinery/light/small{ + dir = 8 + }, +/turf/open/floor/mineral/titanium/blue, /area/crew_quarters/toilet) "aGl" = ( -/obj/machinery/light_switch{ - pixel_x = 27 +/obj/machinery/door/airlock{ + desc = "A small bathroom with a sink, toilet and shower."; + id_tag = "Bath2"; + name = "Bathroom" }, -/turf/open/floor/plasteel/freezer, +/turf/open/floor/mineral/titanium/blue, /area/crew_quarters/toilet) "aGm" = ( -/obj/structure/toilet{ - pixel_y = 8 +/obj/structure/cable, +/obj/machinery/power/apc{ + areastring = "/area/crew_quarters/toilet"; + dir = 4; + name = "Dormitory Bathrooms APC"; + pixel_x = 26 }, -/obj/machinery/light/small{ - dir = 8 - }, -/turf/open/floor/plasteel/freezer, -/area/crew_quarters/toilet) -"aGn" = ( -/obj/structure/toilet{ - pixel_y = 8 - }, -/obj/machinery/light/small{ - dir = 8 - }, -/obj/effect/landmark/blobstart, -/turf/open/floor/plasteel/freezer, +/obj/machinery/atmospherics/pipe/simple/supply/hidden, +/obj/structure/table/glass, +/obj/structure/bedsheetbin/towel, +/turf/open/floor/mineral/titanium/blue, /area/crew_quarters/toilet) "aGo" = ( /obj/structure/table, @@ -14242,13 +13033,6 @@ }, /turf/open/floor/plasteel, /area/ai_monitored/storage/eva) -"aGp" = ( -/obj/machinery/light/small{ - dir = 8 - }, -/obj/machinery/recharge_station, -/turf/open/floor/plasteel/freezer, -/area/crew_quarters/toilet) "aGq" = ( /obj/item/stack/sheet/plasteel{ amount = 10 @@ -14300,27 +13084,20 @@ /turf/closed/wall, /area/crew_quarters/theatre) "aGw" = ( -/obj/machinery/atmospherics/pipe/simple/supply/hidden{ +/obj/machinery/atmospherics/components/unary/vent_pump/on{ + dir = 4; + pixel_y = 5 + }, +/obj/machinery/light/small{ dir = 4 }, -/obj/structure/closet/secure_closet/freezer/cream_pie, -/obj/effect/turf_decal/tile/red{ - dir = 1 - }, -/obj/effect/turf_decal/tile/red, -/obj/effect/turf_decal/tile/blue{ - dir = 4 - }, -/obj/effect/turf_decal/tile/blue{ - dir = 8 - }, -/turf/open/floor/plasteel, -/area/crew_quarters/theatre) +/turf/open/floor/wood, +/area/crew_quarters/bar) "aGx" = ( -/obj/machinery/atmospherics/pipe/simple/supply/hidden{ - dir = 4 +/obj/item/radio/intercom{ + pixel_x = -25 }, -/turf/closed/wall, +/turf/open/floor/mineral/titanium/blue, /area/crew_quarters/toilet) "aGy" = ( /obj/structure/disposalpipe/segment{ @@ -14339,9 +13116,6 @@ /obj/structure/disposalpipe/segment{ dir = 5 }, -/obj/structure/cable{ - icon_state = "2-4" - }, /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 @@ -14519,16 +13293,6 @@ /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, /turf/closed/wall, /area/chapel/office) -"aGP" = ( -/obj/structure/disposalpipe/segment{ - dir = 4 - }, -/obj/structure/cable{ - icon_state = "4-8" - }, -/obj/machinery/atmospherics/pipe/manifold/supply/hidden, -/turf/open/floor/plating, -/area/maintenance/starboard/fore) "aGQ" = ( /obj/structure/disposalpipe/segment{ dir = 10 @@ -14637,10 +13401,7 @@ pixel_y = 9 }, /obj/item/stack/packageWrap, -/turf/open/floor/wood, -/area/library) -"aHc" = ( -/obj/machinery/vending/games, +/obj/item/pen/fourcolor, /turf/open/floor/wood, /area/library) "aHd" = ( @@ -14668,8 +13429,7 @@ pixel_y = 28 }, /obj/machinery/camera{ - c_tag = "Chapel Office"; - dir = 2 + c_tag = "Chapel Office" }, /turf/open/floor/plasteel/grimy, /area/chapel/office) @@ -14831,7 +13591,6 @@ /obj/structure/chair/stool{ pixel_y = 8 }, -/obj/effect/landmark/start/assistant, /turf/open/floor/plasteel, /area/storage/primary) "aHE" = ( @@ -14849,25 +13608,14 @@ /turf/closed/wall/r_wall, /area/ai_monitored/nuke_storage) "aHG" = ( -/obj/effect/mapping_helpers/airlock/locked, -/obj/machinery/door/airlock/vault{ - req_access_txt = "53" +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 }, /obj/structure/cable{ icon_state = "1-2" }, -/obj/effect/turf_decal/tile/neutral{ - dir = 1 - }, -/obj/effect/turf_decal/tile/neutral, -/obj/effect/turf_decal/tile/neutral{ - dir = 4 - }, -/obj/effect/turf_decal/tile/neutral{ - dir = 8 - }, -/turf/open/floor/plasteel/dark, -/area/ai_monitored/nuke_storage) +/turf/open/floor/wood, +/area/crew_quarters/theatre) "aHH" = ( /obj/machinery/door/firedoor, /obj/machinery/door/airlock/public/glass{ @@ -14999,38 +13747,24 @@ }, /turf/open/floor/plasteel, /area/crew_quarters/dorms) -"aHU" = ( -/obj/machinery/atmospherics/components/unary/vent_pump/on{ - dir = 1 - }, -/obj/structure/sink{ - dir = 8; - pixel_x = -12; - pixel_y = 2 - }, -/obj/structure/mirror{ - pixel_x = -28 - }, -/obj/effect/landmark/start/assistant, -/turf/open/floor/plasteel/freezer, -/area/crew_quarters/toilet) "aHV" = ( -/obj/machinery/door/airlock{ - name = "Unit 1" +/obj/machinery/atmospherics/components/unary/vent_pump/on{ + dir = 1; + pixel_x = 5 }, -/turf/open/floor/plasteel/freezer, -/area/crew_quarters/toilet) -"aHW" = ( -/obj/machinery/door/airlock{ - name = "Unit 2" +/obj/machinery/light/small{ + dir = 4 }, -/turf/open/floor/plasteel/freezer, -/area/crew_quarters/toilet) -"aHX" = ( -/obj/machinery/door/airlock{ - name = "Unit B" +/obj/structure/table/glass, +/obj/item/razor{ + pixel_x = 2; + pixel_y = 3 }, -/turf/open/floor/plasteel/freezer, +/obj/item/reagent_containers/rag/towel/random, +/obj/item/reagent_containers/rag/towel/random, +/obj/item/reagent_containers/rag/towel/random, +/obj/item/reagent_containers/rag/towel/random, +/turf/open/floor/mineral/titanium/blue, /area/crew_quarters/toilet) "aHY" = ( /obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{ @@ -15039,23 +13773,11 @@ /turf/open/floor/plating, /area/maintenance/starboard/fore) "aHZ" = ( -/obj/machinery/airalarm{ - dir = 4; - pixel_x = -22 - }, -/obj/structure/closet/crate/wooden/toy, -/obj/effect/turf_decal/tile/red{ - dir = 1 - }, -/obj/effect/turf_decal/tile/red, -/obj/effect/turf_decal/tile/blue{ - dir = 4 - }, -/obj/effect/turf_decal/tile/blue{ +/obj/machinery/light/small{ dir = 8 }, -/turf/open/floor/plasteel, -/area/crew_quarters/theatre) +/turf/open/floor/wood, +/area/crew_quarters/bar) "aIa" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden, /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ @@ -15064,13 +13786,6 @@ /turf/open/floor/plating, /area/maintenance/starboard/fore) "aIb" = ( -/obj/machinery/power/apc{ - dir = 8; - name = "Theatre APC"; - areastring = "/area/crew_quarters/theatre"; - pixel_x = -25 - }, -/obj/structure/cable, /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ dir = 5 }, @@ -15078,9 +13793,8 @@ /area/maintenance/starboard/fore) "aIc" = ( /obj/machinery/power/apc{ - dir = 2; - name = "Bar APC"; areastring = "/area/crew_quarters/bar"; + name = "Bar APC"; pixel_y = -24 }, /obj/structure/cable, @@ -15120,18 +13834,13 @@ /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ dir = 4 }, -/obj/effect/turf_decal/bot{ - dir = 2 - }, -/turf/open/floor/plasteel{ - dir = 2 - }, +/obj/effect/turf_decal/bot, +/turf/open/floor/plasteel, /area/crew_quarters/bar) "aIh" = ( /obj/machinery/power/apc{ - dir = 2; - name = "Kitchen APC"; areastring = "/area/crew_quarters/kitchen"; + name = "Kitchen APC"; pixel_y = -24 }, /obj/structure/cable, @@ -15190,9 +13899,8 @@ /area/maintenance/starboard/fore) "aIn" = ( /obj/machinery/power/apc{ - dir = 2; - name = "Hydroponics APC"; areastring = "/area/hydroponics"; + name = "Hydroponics APC"; pixel_y = -24 }, /obj/structure/cable{ @@ -15219,19 +13927,35 @@ /turf/closed/wall, /area/hydroponics) "aIr" = ( -/obj/structure/filingcabinet, /obj/machinery/atmospherics/pipe/simple/supply/hidden, +/obj/machinery/button/door{ + desc = "Bolts the doors to the Private Study."; + id = "PrivateStudy"; + name = "Private Study Lock"; + pixel_x = -5; + pixel_y = 24; + req_access_txt = "28" + }, +/obj/machinery/button/door{ + id = "PrivateStudy1"; + name = "Privacy Shutters"; + pixel_x = 5; + pixel_y = 24 + }, /turf/open/floor/wood, /area/library) "aIs" = ( -/obj/structure/chair/office/dark, /obj/machinery/camera{ - c_tag = "Library North"; - dir = 2 + c_tag = "Library North" }, /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ dir = 4 }, +/obj/structure/chair/sofa/right, +/obj/machinery/light{ + dir = 1; + light_color = "#c1caff" + }, /turf/open/floor/wood, /area/library) "aIt" = ( @@ -15253,7 +13977,6 @@ /turf/open/floor/wood, /area/library) "aIw" = ( -/obj/structure/chair/office/dark, /obj/structure/disposalpipe/segment{ dir = 6 }, @@ -15261,6 +13984,7 @@ /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ dir = 4 }, +/obj/structure/chair/sofa/left, /turf/open/floor/wood, /area/library) "aIx" = ( @@ -15275,6 +13999,9 @@ "aIy" = ( /obj/structure/disposalpipe/segment, /obj/machinery/atmospherics/pipe/simple/supply/hidden, +/obj/machinery/atmospherics/components/unary/vent_scrubber/on{ + dir = 8 + }, /turf/open/floor/plasteel/dark, /area/chapel/office) "aIz" = ( @@ -15282,20 +14009,13 @@ /obj/structure/disposalpipe/trunk, /turf/open/floor/plasteel/grimy, /area/chapel/office) -"aIA" = ( -/obj/structure/table/wood, -/obj/item/paper_bin{ - pixel_x = -2; - pixel_y = 5 - }, -/obj/item/storage/crayons, -/turf/open/floor/plasteel/grimy, -/area/chapel/office) "aIB" = ( -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, /obj/structure/bodycontainer/crematorium{ id = "crematoriumChapel" }, +/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{ + dir = 8 + }, /turf/open/floor/plasteel/dark, /area/chapel/office) "aIC" = ( @@ -15370,8 +14090,7 @@ /area/storage/primary) "aIO" = ( /obj/machinery/camera{ - c_tag = "Arrivals Lounge"; - dir = 2 + c_tag = "Arrivals Lounge" }, /obj/machinery/light{ dir = 1 @@ -15405,7 +14124,7 @@ /obj/item/reagent_containers/glass/bucket, /obj/item/plant_analyzer, /obj/machinery/firealarm{ - dir = 8; + dir = 4; pixel_x = -24 }, /obj/effect/turf_decal/tile/green, @@ -15419,8 +14138,6 @@ /obj/structure/table/glass, /obj/item/plant_analyzer, /obj/item/radio/intercom{ - freerange = 0; - frequency = 1459; name = "Station Intercom (General)"; pixel_x = 29 }, @@ -15496,29 +14213,12 @@ /obj/machinery/disposal/bin, /turf/open/floor/plasteel, /area/storage/primary) -"aJd" = ( -/obj/structure/cable{ - icon_state = "0-2" - }, -/obj/effect/spawner/structure/window/reinforced, -/turf/open/floor/plating, -/area/hallway/primary/port) "aJe" = ( /obj/structure/cable{ icon_state = "1-2" }, -/obj/effect/turf_decal/tile/neutral{ - dir = 1 - }, -/obj/effect/turf_decal/tile/neutral, -/obj/effect/turf_decal/tile/neutral{ - dir = 4 - }, -/obj/effect/turf_decal/tile/neutral{ - dir = 8 - }, -/turf/open/floor/plasteel/dark, -/area/hallway/primary/port) +/turf/open/floor/wood, +/area/crew_quarters/theatre) "aJf" = ( /obj/machinery/camera{ c_tag = "EVA South"; @@ -15580,12 +14280,12 @@ /turf/open/floor/plasteel, /area/ai_monitored/storage/eva) "aJk" = ( +/obj/machinery/door/firedoor, /obj/machinery/door/airlock{ - name = "Theatre Backstage"; - req_access_txt = "46" + name = "Bar Back Room" }, -/turf/open/floor/plasteel, -/area/crew_quarters/theatre) +/turf/open/floor/plasteel/dark, +/area/crew_quarters/bar) "aJl" = ( /obj/structure/tank_dispenser/oxygen, /obj/machinery/light{ @@ -15597,10 +14297,8 @@ /turf/open/floor/plasteel, /area/ai_monitored/storage/eva) "aJm" = ( -/obj/structure/sink/kitchen{ - pixel_y = 28 - }, /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, +/obj/machinery/vending/wardrobe/bar_wardrobe, /turf/open/floor/wood, /area/crew_quarters/bar) "aJn" = ( @@ -15612,8 +14310,7 @@ dir = 1 }, /obj/machinery/camera{ - c_tag = "Central Hallway North"; - dir = 2 + c_tag = "Central Hallway North" }, /obj/effect/turf_decal/tile/blue{ dir = 1 @@ -15685,7 +14382,10 @@ /turf/open/floor/plasteel, /area/hallway/primary/central) "aJv" = ( -/obj/machinery/vending/cola/random, +/obj/structure/sign/poster/official/nanomichi_ad{ + pixel_y = 32 + }, +/obj/machinery/vending/snack/random, /turf/open/floor/plasteel/dark, /area/hallway/primary/central) "aJw" = ( @@ -15706,6 +14406,21 @@ }, /turf/open/floor/plasteel, /area/hallway/primary/central) +"aJz" = ( +/obj/machinery/button/door{ + id = "Bath3"; + name = "Door Bolt Control"; + normaldoorcontrol = 1; + pixel_x = 14; + pixel_y = 38; + specialfunctions = 4 + }, +/obj/machinery/light/small{ + dir = 8 + }, +/obj/machinery/recharge_station, +/turf/open/floor/mineral/titanium/blue, +/area/crew_quarters/toilet) "aJA" = ( /obj/machinery/door/airlock/maintenance{ name = "Kitchen Maintenance"; @@ -15737,11 +14452,13 @@ /turf/open/floor/plating, /area/maintenance/starboard/fore) "aJE" = ( -/obj/item/reagent_containers/food/drinks/shaker, +/obj/structure/closet/secure_closet/bar{ + req_access_txt = "25" + }, +/obj/item/clothing/under/waiter, +/obj/item/clothing/under/waiter, +/obj/item/clothing/under/waiter, /obj/item/gun/ballistic/revolver/doublebarrel, -/obj/structure/table/wood, -/obj/item/stack/spacecash/c10, -/obj/item/stack/spacecash/c100, /turf/open/floor/wood, /area/crew_quarters/bar) "aJF" = ( @@ -15770,9 +14487,6 @@ /area/chapel/office) "aJH" = ( /obj/machinery/door/window/southleft{ - base_state = "left"; - dir = 2; - icon_state = "left"; name = "Bar Delivery"; req_access_txt = "25" }, @@ -15783,9 +14497,10 @@ /turf/closed/wall, /area/crew_quarters/kitchen) "aJJ" = ( -/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{ - dir = 8 +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 5 }, +/obj/machinery/atmospherics/components/unary/vent_pump/on, /turf/open/floor/plasteel/dark, /area/chapel/office) "aJK" = ( @@ -15795,12 +14510,8 @@ location = "Kitchen" }, /obj/structure/plasticflaps/opaque, -/obj/effect/turf_decal/bot{ - dir = 2 - }, -/turf/open/floor/plasteel{ - dir = 2 - }, +/obj/effect/turf_decal/bot, +/turf/open/floor/plasteel, /area/crew_quarters/kitchen) "aJL" = ( /obj/machinery/navbeacon{ @@ -15809,12 +14520,8 @@ location = "Hydroponics" }, /obj/structure/plasticflaps/opaque, -/obj/effect/turf_decal/bot{ - dir = 2 - }, -/turf/open/floor/plasteel{ - dir = 2 - }, +/obj/effect/turf_decal/bot, +/turf/open/floor/plasteel, /area/hydroponics) "aJM" = ( /obj/structure/table/wood, @@ -15822,17 +14529,12 @@ pixel_y = 10 }, /obj/structure/disposalpipe/segment, +/obj/item/nullrod, /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ dir = 4 }, /turf/open/floor/plasteel/grimy, /area/chapel/office) -"aJN" = ( -/obj/structure/table, -/obj/item/book/manual/hydroponics_pod_people, -/obj/item/paper/guides/jobs/hydroponics, -/turf/open/floor/plasteel, -/area/hydroponics) "aJO" = ( /obj/structure/table, /obj/machinery/reagentgrinder, @@ -15841,17 +14543,18 @@ "aJP" = ( /obj/structure/table/wood, /obj/item/folder/yellow, -/obj/item/pen, +/obj/item/pen/blue, /turf/open/floor/wood, /area/library) "aJQ" = ( -/obj/structure/chair/office/dark{ +/obj/structure/chair/comfy/brown{ dir = 4 }, +/obj/effect/landmark/event_spawn, /turf/open/floor/wood, /area/library) "aJR" = ( -/obj/structure/chair/office/dark{ +/obj/structure/chair/comfy/brown{ dir = 8 }, /turf/open/floor/wood, @@ -15859,11 +14562,16 @@ "aJS" = ( /obj/structure/table/wood, /obj/structure/disposalpipe/segment, +/obj/item/paicard, /turf/open/floor/wood, /area/library) "aJT" = ( /obj/structure/table/wood, -/obj/item/nullrod, +/obj/item/paper_bin{ + pixel_x = -2; + pixel_y = 5 + }, +/obj/item/storage/crayons, /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ dir = 4 }, @@ -15928,17 +14636,6 @@ /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, /turf/open/floor/plasteel, /area/storage/primary) -"aKb" = ( -/obj/structure/cable{ - icon_state = "0-8" - }, -/obj/structure/cable{ - icon_state = "0-4" - }, -/obj/effect/spawner/structure/window/reinforced, -/obj/structure/cable, -/turf/open/floor/plating, -/area/hallway/primary/port) "aKc" = ( /obj/machinery/door/firedoor, /obj/machinery/door/airlock/command{ @@ -15971,9 +14668,9 @@ icon_state = "0-4" }, /obj/machinery/power/apc{ + areastring = "/area/construction/mining/aux_base"; dir = 8; name = "Auxillary Base Construction APC"; - areastring = "/area/construction/mining/aux_base"; pixel_x = -24 }, /obj/structure/cable{ @@ -15986,9 +14683,7 @@ /area/maintenance/port/fore) "aKj" = ( /obj/machinery/door/firedoor, -/obj/effect/turf_decal/tile/neutral{ - dir = 2 - }, +/obj/effect/turf_decal/tile/neutral, /turf/open/floor/plasteel, /area/hallway/secondary/entry) "aKk" = ( @@ -16031,62 +14726,35 @@ /obj/item/radio/intercom{ pixel_y = 25 }, -/obj/machinery/camera{ - c_tag = "Theatre Stage"; - dir = 2 +/obj/machinery/camera, +/obj/structure/chair/comfy/brown{ + dir = 4 }, /turf/open/floor/wood, -/area/crew_quarters/theatre) +/area/crew_quarters/bar) "aKr" = ( -/obj/machinery/airalarm{ - dir = 2; - pixel_y = 24 +/obj/machinery/vending/snack/orange, +/obj/machinery/light{ + dir = 1 + }, +/obj/structure/sign/poster/contraband/donut_corp{ + pixel_y = 32 }, /turf/open/floor/wood, -/area/crew_quarters/theatre) +/area/crew_quarters/bar) "aKs" = ( /obj/structure/disposalpipe/segment, /obj/effect/spawner/structure/window, /turf/open/floor/plating, /area/storage/primary) -"aKt" = ( -/obj/structure/cable{ - icon_state = "0-4" - }, -/obj/structure/cable{ - icon_state = "0-8" - }, -/obj/effect/spawner/structure/window/reinforced, -/turf/open/floor/plating, -/area/hallway/primary/port) "aKu" = ( -/obj/structure/cable{ - icon_state = "0-4" - }, /obj/effect/spawner/structure/window/reinforced, -/turf/open/floor/plating, -/area/hallway/primary/port) -"aKv" = ( -/obj/structure/cable, -/obj/structure/cable{ - icon_state = "0-8" - }, -/obj/structure/cable{ - icon_state = "0-4" - }, -/obj/effect/spawner/structure/window/reinforced, -/turf/open/floor/plating, -/area/hallway/primary/port) +/turf/open/floor/plasteel/dark, +/area/crew_quarters/theatre) "aKw" = ( /obj/structure/cable{ icon_state = "1-2" }, -/obj/structure/cable{ - icon_state = "2-8" - }, -/obj/structure/cable{ - icon_state = "2-4" - }, /obj/machinery/door/firedoor, /obj/effect/turf_decal/tile/neutral{ dir = 1 @@ -16098,15 +14766,14 @@ /obj/effect/turf_decal/tile/neutral{ dir = 8 }, -/turf/open/floor/plasteel/dark, -/area/hallway/primary/port) -"aKx" = ( -/obj/structure/cable{ - icon_state = "0-8" +/obj/machinery/door/airlock/public/glass{ + name = "Central Access" }, -/obj/effect/spawner/structure/window/reinforced, -/turf/open/floor/plating, -/area/hallway/primary/port) +/obj/structure/cable{ + icon_state = "1-2" + }, +/turf/open/floor/plasteel/dark, +/area/crew_quarters/theatre) "aKy" = ( /obj/structure/disposalpipe/segment, /obj/structure/cable{ @@ -16182,14 +14849,12 @@ /turf/open/floor/plasteel, /area/hydroponics) "aKJ" = ( -/obj/machinery/light_switch{ - pixel_y = 28 - }, -/obj/machinery/light{ - dir = 1 +/obj/machinery/vending/cola/black, +/obj/structure/sign/poster/contraband/sun_kist{ + pixel_y = 32 }, /turf/open/floor/wood, -/area/crew_quarters/theatre) +/area/crew_quarters/bar) "aKK" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden, /obj/structure/closet/secure_closet/hydroponics, @@ -16213,43 +14878,43 @@ /area/hydroponics) "aKM" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden, -/obj/effect/turf_decal/tile/bar, -/obj/effect/turf_decal/tile/bar{ - dir = 1 +/obj/structure/chair/comfy/brown{ + dir = 8 }, -/turf/open/floor/plasteel, -/area/crew_quarters/bar) -"aKN" = ( -/obj/structure/window/reinforced{ - dir = 4 +/obj/machinery/airalarm{ + pixel_y = 23 }, /turf/open/floor/wood, -/area/crew_quarters/theatre) +/area/crew_quarters/bar) +"aKN" = ( +/obj/structure/table/wood/fancy, +/obj/item/reagent_containers/food/condiment/saltshaker{ + pixel_x = -3; + pixel_y = 20 + }, +/obj/item/reagent_containers/food/condiment/peppermill{ + dir = 1; + pixel_x = 3; + pixel_y = 20 + }, +/turf/open/floor/wood, +/area/crew_quarters/bar) "aKO" = ( /obj/machinery/disposal/bin, /obj/structure/disposalpipe/trunk{ dir = 8 }, /obj/machinery/firealarm{ - dir = 2; pixel_y = 24 }, -/obj/effect/turf_decal/tile/bar, -/obj/effect/turf_decal/tile/bar{ - dir = 1 - }, -/turf/open/floor/plasteel, +/turf/open/floor/wood, /area/crew_quarters/bar) "aKP" = ( /obj/structure/disposalpipe/segment{ dir = 5 }, /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, -/obj/effect/turf_decal/tile/bar, -/obj/effect/turf_decal/tile/bar{ - dir = 1 - }, -/turf/open/floor/plasteel, +/turf/open/floor/wood, /area/crew_quarters/bar) "aKQ" = ( /obj/machinery/reagentgrinder, @@ -16263,6 +14928,9 @@ /obj/machinery/camera{ c_tag = "Bar Storage" }, +/obj/structure/sink/kitchen{ + pixel_y = 28 + }, /turf/open/floor/wood, /area/crew_quarters/bar) "aKT" = ( @@ -16275,9 +14943,6 @@ /area/hydroponics) "aKV" = ( /obj/machinery/door/window/southleft{ - base_state = "left"; - dir = 2; - icon_state = "left"; name = "Kitchen Delivery"; req_access_txt = "28" }, @@ -16317,8 +14982,9 @@ c_tag = "Chapel Crematorium"; dir = 4 }, -/obj/machinery/atmospherics/components/unary/vent_scrubber/on{ - dir = 1 +/obj/structure/bodycontainer/morgue, +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 5 }, /turf/open/floor/plasteel/dark, /area/chapel/office) @@ -16386,12 +15052,6 @@ /obj/structure/table/wood, /turf/open/floor/wood, /area/library) -"aLh" = ( -/obj/machinery/light{ - dir = 4 - }, -/turf/open/floor/wood, -/area/library) "aLi" = ( /obj/structure/chair/comfy/beige, /obj/machinery/atmospherics/pipe/simple/supply/hidden, @@ -16412,9 +15072,6 @@ /turf/open/floor/plasteel, /area/hallway/primary/port) "aLl" = ( -/obj/structure/sign/warning/electricshock{ - pixel_y = 32 - }, /obj/machinery/atmospherics/components/unary/vent_scrubber/on, /obj/effect/turf_decal/stripes/corner{ dir = 4 @@ -16483,7 +15140,7 @@ /area/construction/mining/aux_base) "aLv" = ( /obj/machinery/firealarm{ - dir = 8; + dir = 4; pixel_x = -24 }, /obj/effect/turf_decal/stripes/line{ @@ -16550,9 +15207,9 @@ icon_state = "0-2" }, /obj/machinery/power/apc{ - name = "Port Hall APC"; areastring = "/area/hallway/primary/port"; dir = 1; + name = "Port Hall APC"; pixel_y = 26 }, /turf/open/floor/plasteel, @@ -16570,26 +15227,13 @@ }, /turf/open/floor/plasteel, /area/hallway/primary/central) -"aLJ" = ( -/obj/machinery/light{ - dir = 1 - }, -/obj/structure/sign/warning/electricshock{ - pixel_y = 32 - }, -/obj/effect/turf_decal/stripes/corner{ - dir = 8 - }, -/turf/open/floor/plasteel, -/area/hallway/primary/port) "aLK" = ( /obj/structure/disposalpipe/segment, /turf/open/floor/plasteel, /area/hallway/primary/port) "aLL" = ( /obj/machinery/camera{ - c_tag = "Port Hallway 2"; - dir = 2 + c_tag = "Port Hallway 2" }, /obj/effect/turf_decal/stripes/line{ dir = 1 @@ -16629,12 +15273,15 @@ /area/hallway/primary/port) "aLQ" = ( /obj/machinery/camera{ - c_tag = "Central Hallway North-East"; - dir = 2 + c_tag = "Central Hallway North-East" }, /obj/machinery/atmospherics/components/unary/vent_scrubber/on{ dir = 8 }, +/obj/structure/extinguisher_cabinet{ + pixel_x = -5; + pixel_y = 30 + }, /turf/open/floor/plasteel, /area/hallway/primary/central) "aLR" = ( @@ -16649,12 +15296,6 @@ }, /turf/open/floor/plasteel, /area/hallway/primary/central) -"aLS" = ( -/obj/machinery/atmospherics/components/unary/vent_pump/on{ - dir = 4 - }, -/turf/open/floor/wood, -/area/crew_quarters/theatre) "aLT" = ( /obj/machinery/door/firedoor, /obj/effect/turf_decal/stripes/corner{ @@ -16678,15 +15319,13 @@ dir = 1 }, /obj/machinery/firealarm{ - dir = 2; pixel_y = 24 }, /turf/open/floor/plasteel, /area/hallway/primary/central) "aLW" = ( /obj/machinery/camera{ - c_tag = "Central Hallway North-West"; - dir = 2 + c_tag = "Central Hallway North-West" }, /obj/machinery/airalarm{ pixel_y = 23 @@ -16752,6 +15391,10 @@ /obj/effect/turf_decal/tile/neutral{ dir = 4 }, +/obj/structure/sign/poster/contraband/robust_softdrinks{ + pixel_x = -32; + pixel_y = 32 + }, /turf/open/floor/plasteel, /area/hallway/primary/central) "aMh" = ( @@ -16790,7 +15433,6 @@ /area/crew_quarters/kitchen) "aMm" = ( /obj/machinery/firealarm{ - dir = 2; pixel_y = 24 }, /turf/open/floor/plasteel, @@ -16807,18 +15449,12 @@ }, /turf/open/floor/plasteel, /area/hallway/primary/central) -"aMp" = ( -/obj/structure/chair/stool{ - pixel_y = 8 - }, -/turf/open/floor/wood, -/area/crew_quarters/theatre) "aMq" = ( -/obj/structure/piano{ - icon_state = "piano" +/obj/structure/sign/poster/contraband/space_cola{ + pixel_x = -32 }, /turf/open/floor/wood, -/area/crew_quarters/theatre) +/area/crew_quarters/bar) "aMr" = ( /turf/open/floor/wood, /area/crew_quarters/theatre) @@ -16843,40 +15479,22 @@ /turf/open/floor/plasteel, /area/hydroponics) "aMu" = ( -/obj/machinery/atmospherics/pipe/manifold/supply/hidden{ - dir = 4 - }, -/obj/effect/turf_decal/tile/bar, -/obj/effect/turf_decal/tile/bar{ - dir = 1 - }, -/turf/open/floor/plasteel, +/obj/machinery/atmospherics/pipe/simple/supply/hidden, +/turf/open/floor/wood, /area/crew_quarters/bar) -"aMv" = ( -/obj/structure/window/reinforced{ - dir = 4 - }, -/obj/machinery/atmospherics/pipe/simple/supply/hidden{ - dir = 4 +"aMw" = ( +/obj/machinery/vending/dinnerware{ + contraband = list(/obj/item/reagent_containers/food/condiment/flour = 4); + desc = "This vendor is full of condiments to put on food."; + name = "\improper Condiments Vendor"; + product_ads = "Get your sauces here!;No slave labour was used to make these products!;Nanotrasen Approved?!"; + products = list(/obj/item/storage/bag/tray = 8, /obj/item/reagent_containers/food/drinks/drinkingglass = 10, /obj/item/storage/box/cups = 5, /obj/item/reagent_containers/food/condiment/pack/ketchup = 20, /obj/item/reagent_containers/food/condiment/pack/mustard = 20, /obj/item/reagent_containers/food/condiment/pack/hotsauce = 20, /obj/item/reagent_containers/food/condiment/pack/astrotame = 20, /obj/item/reagent_containers/food/condiment/saltshaker = 20, /obj/item/reagent_containers/food/condiment/peppermill = 20) }, /turf/open/floor/wood, -/area/crew_quarters/theatre) -"aMw" = ( -/obj/machinery/computer/slot_machine, -/obj/effect/turf_decal/tile/bar, -/obj/effect/turf_decal/tile/bar{ - dir = 1 - }, -/turf/open/floor/plasteel, /area/crew_quarters/bar) "aMx" = ( -/obj/structure/chair/stool, /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, -/obj/effect/turf_decal/tile/bar, -/obj/effect/turf_decal/tile/bar{ - dir = 1 - }, -/turf/open/floor/plasteel, +/turf/open/floor/wood, /area/crew_quarters/bar) "aMy" = ( /obj/structure/disposalpipe/segment{ @@ -16910,11 +15528,11 @@ /turf/open/floor/plasteel, /area/hydroponics) "aMB" = ( -/obj/machinery/vending/coffee, +/obj/structure/reagent_dispensers/keg/mead, /turf/open/floor/wood, /area/crew_quarters/bar) "aMC" = ( -/obj/machinery/vending/cola/random, +/obj/structure/reagent_dispensers/keg/gargle, /turf/open/floor/wood, /area/crew_quarters/bar) "aMD" = ( @@ -16941,30 +15559,11 @@ /obj/item/wirecutters, /turf/open/floor/plasteel, /area/hydroponics) -"aMH" = ( -/obj/structure/chair/office/dark{ - dir = 1 - }, -/turf/open/floor/wood, -/area/library) "aMI" = ( /obj/machinery/light/small, /obj/machinery/vending/wardrobe/hydro_wardrobe, /turf/open/floor/plasteel, /area/hydroponics) -"aMJ" = ( -/obj/structure/chair/office/dark{ - dir = 1 - }, -/obj/structure/disposalpipe/segment, -/turf/open/floor/wood, -/area/library) -"aMK" = ( -/obj/machinery/atmospherics/components/unary/vent_pump/on{ - dir = 1 - }, -/turf/open/floor/plasteel/dark, -/area/chapel/office) "aML" = ( /obj/machinery/atmospherics/components/unary/vent_scrubber/on{ dir = 4 @@ -16973,8 +15572,7 @@ /area/chapel/main) "aMM" = ( /obj/machinery/camera{ - c_tag = "Chapel North"; - dir = 2 + c_tag = "Chapel North" }, /turf/open/floor/plasteel/dark, /area/chapel/main) @@ -17040,10 +15638,6 @@ /obj/machinery/atmospherics/pipe/simple/supply/hidden, /turf/open/floor/plasteel, /area/hallway/primary/port) -"aMW" = ( -/obj/structure/bodycontainer/morgue, -/turf/open/floor/plasteel/dark, -/area/chapel/office) "aMX" = ( /turf/open/floor/plasteel/grimy, /area/chapel/office) @@ -17153,16 +15747,17 @@ }, /turf/open/floor/plasteel, /area/hallway/primary/central) -"aNt" = ( -/obj/machinery/atmospherics/components/unary/vent_scrubber/on{ - dir = 4 - }, -/turf/open/floor/wood, -/area/crew_quarters/theatre) "aNu" = ( -/obj/structure/closet/secure_closet/bar{ - req_access_txt = "25" +/obj/structure/table/wood, +/obj/item/paper/fluff{ + info = "Renovation Notice

The bar layout for the station is very old. We've decided to give it a facelift after our partnership with IKEA Intergalactic?.
  • We added some sweet retro arcade machines and much more seating area. We removed the stage since it hasn't ever been used.
  • You can run this place like a restaurant now that you have tables. Go whip up a menu with the Chef. You have a condiments table and your Requests Console has been moved so a noticeboard can be placed there. Take tickets from customers and pin them on the noticeboard for the Chef.
  • We hope you like the new bar!"; + name = "Renovation Notice - Bar"; + pixel_x = -5; + pixel_y = 3 }, +/obj/item/reagent_containers/food/drinks/shaker, +/obj/item/stack/spacecash/c100, +/obj/item/stack/spacecash/c100, /turf/open/floor/wood, /area/crew_quarters/bar) "aNv" = ( @@ -17240,56 +15835,15 @@ /turf/open/floor/wood, /area/crew_quarters/bar) "aNF" = ( -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 4 - }, +/obj/structure/chair/comfy/brown, /turf/open/floor/wood, -/area/crew_quarters/theatre) -"aNG" = ( -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 4 - }, -/obj/machinery/atmospherics/pipe/simple/supply/hidden, -/obj/effect/turf_decal/tile/bar, -/obj/effect/turf_decal/tile/bar{ - dir = 1 - }, -/turf/open/floor/plasteel, /area/crew_quarters/bar) -"aNH" = ( -/obj/machinery/door/window{ - dir = 4; - name = "Theatre Stage" - }, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 4 - }, -/turf/open/floor/wood, -/area/crew_quarters/theatre) "aNI" = ( -/obj/machinery/computer/slot_machine, /obj/machinery/light/small{ - dir = 4 + dir = 4; + light_color = "#d8b1b1" }, -/obj/machinery/status_display{ - pixel_x = 32 - }, -/obj/effect/turf_decal/tile/bar, -/obj/effect/turf_decal/tile/bar{ - dir = 1 - }, -/turf/open/floor/plasteel, -/area/crew_quarters/bar) -"aNJ" = ( -/obj/structure/chair/stool, -/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{ - dir = 4 - }, -/obj/effect/turf_decal/tile/bar, -/obj/effect/turf_decal/tile/bar{ - dir = 1 - }, -/turf/open/floor/plasteel, +/turf/open/floor/wood, /area/crew_quarters/bar) "aNK" = ( /obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{ @@ -17343,6 +15897,7 @@ "aNR" = ( /obj/structure/table/wood, /obj/machinery/atmospherics/pipe/simple/supply/hidden, +/obj/item/paicard, /turf/open/floor/carpet, /area/hallway/secondary/entry) "aNS" = ( @@ -17378,10 +15933,6 @@ }, /turf/open/floor/plasteel, /area/hallway/primary/port) -"aNV" = ( -/obj/machinery/photocopier, -/turf/open/floor/wood, -/area/library) "aNW" = ( /obj/machinery/door/airlock/public/glass{ name = "Chapel Office"; @@ -17720,23 +16271,19 @@ /turf/open/floor/plasteel/showroomfloor, /area/crew_quarters/kitchen) "aOJ" = ( -/obj/structure/window/reinforced, -/obj/structure/window/reinforced{ +/obj/structure/chair/comfy/brown{ + dir = 8 + }, +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 }, /turf/open/floor/wood, -/area/crew_quarters/theatre) -"aOK" = ( -/obj/effect/spawner/structure/window, -/turf/open/floor/plating, /area/crew_quarters/bar) "aOL" = ( -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, -/obj/effect/turf_decal/tile/bar, -/obj/effect/turf_decal/tile/bar{ - dir = 1 +/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{ + dir = 4 }, -/turf/open/floor/plasteel, +/turf/open/floor/wood, /area/crew_quarters/bar) "aOM" = ( /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, @@ -17806,8 +16353,7 @@ "aOW" = ( /obj/machinery/hydroponics/constructable, /obj/machinery/camera{ - c_tag = "Hydroponics North"; - dir = 2 + c_tag = "Hydroponics North" }, /turf/open/floor/plasteel/dark, /area/hydroponics) @@ -17864,28 +16410,8 @@ /turf/open/floor/wood, /area/library) "aPg" = ( -/obj/structure/bookcase{ - name = "Forbidden Knowledge" - }, -/turf/open/floor/engine/cult, -/area/library) -"aPh" = ( -/obj/structure/table/wood, -/obj/item/paper_bin{ - pixel_x = -3; - pixel_y = 7 - }, -/obj/item/pen/invisible, -/turf/open/floor/engine/cult, -/area/library) -"aPi" = ( -/obj/structure/table/wood, -/obj/item/taperecorder, -/obj/item/camera, -/obj/item/radio/intercom{ - pixel_y = 25 - }, -/turf/open/floor/engine/cult, +/obj/structure/chair/comfy/brown, +/turf/open/floor/carpet, /area/library) "aPk" = ( /turf/open/floor/plasteel/chapel{ @@ -17961,7 +16487,6 @@ /area/hallway/secondary/entry) "aPv" = ( /obj/item/radio/intercom{ - broadcasting = 0; name = "Station Intercom (General)"; pixel_y = 20 }, @@ -18170,40 +16695,38 @@ /turf/open/floor/plating, /area/bridge) "aPY" = ( -/obj/structure/chair/stool, -/obj/effect/turf_decal/tile/bar, -/obj/effect/turf_decal/tile/bar{ - dir = 1 +/obj/structure/table, +/obj/item/reagent_containers/food/condiment/saltshaker{ + pixel_x = -3; + pixel_y = 9 }, -/turf/open/floor/plasteel, +/obj/item/reagent_containers/food/condiment/peppermill{ + dir = 1; + pixel_x = 3; + pixel_y = 9 + }, +/turf/open/floor/wood, /area/crew_quarters/bar) "aPZ" = ( /obj/structure/table, -/obj/machinery/computer/security/telescreen/entertainment{ - pixel_x = -31 - }, -/obj/item/clothing/head/hardhat/cakehat, -/obj/effect/turf_decal/tile/bar, -/obj/effect/turf_decal/tile/bar{ - dir = 1 - }, -/turf/open/floor/plasteel, +/obj/item/reagent_containers/food/drinks/britcup, +/turf/open/floor/wood, /area/crew_quarters/bar) "aQa" = ( -/obj/structure/table, -/obj/item/kitchen/fork, -/obj/effect/turf_decal/tile/bar, -/obj/effect/turf_decal/tile/bar{ - dir = 1 - }, -/turf/open/floor/plasteel, +/obj/machinery/computer/arcade/battle, +/turf/open/floor/wood, /area/crew_quarters/bar) "aQb" = ( -/obj/structure/window/reinforced, -/obj/structure/table/wood, -/obj/item/instrument/violin, +/obj/structure/chair/sofa/right, +/obj/structure/window{ + dir = 1 + }, +/obj/structure/sign/poster/contraband/pwr_game{ + pixel_x = -32 + }, +/obj/effect/landmark/start/assistant, /turf/open/floor/wood, -/area/crew_quarters/theatre) +/area/crew_quarters/bar) "aQc" = ( /obj/effect/turf_decal/tile/bar, /obj/effect/turf_decal/tile/bar{ @@ -18212,22 +16735,17 @@ /turf/open/floor/plasteel, /area/crew_quarters/bar) "aQd" = ( -/obj/structure/chair, -/obj/effect/landmark/start/assistant, -/obj/effect/turf_decal/tile/bar, -/obj/effect/turf_decal/tile/bar{ +/obj/structure/window, +/obj/structure/chair/sofa/right{ dir = 1 }, -/turf/open/floor/plasteel, +/turf/open/floor/wood, /area/crew_quarters/bar) "aQe" = ( +/obj/effect/landmark/event_spawn, +/obj/effect/landmark/xmastree, /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, -/obj/structure/chair/stool, -/obj/effect/turf_decal/tile/bar, -/obj/effect/turf_decal/tile/bar{ - dir = 1 - }, -/turf/open/floor/plasteel, +/turf/open/floor/wood, /area/crew_quarters/bar) "aQf" = ( /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, @@ -18343,21 +16861,13 @@ /area/library) "aQr" = ( /obj/machinery/light/small, -/obj/machinery/vending/wardrobe/curator_wardrobe, -/turf/open/floor/engine/cult, +/obj/structure/table/wood/fancy, +/turf/open/floor/carpet, /area/library) "aQs" = ( -/obj/structure/destructible/cult/tome, -/obj/item/clothing/under/suit_jacket/red, -/obj/item/book/codex_gigas, -/turf/open/floor/engine/cult, -/area/library) -"aQt" = ( -/obj/effect/landmark/blobstart, -/obj/structure/chair/comfy/brown{ - dir = 1 - }, -/turf/open/floor/engine/cult, +/obj/structure/bed, +/obj/item/bedsheet/black, +/turf/open/floor/carpet, /area/library) "aQu" = ( /turf/open/floor/plasteel/chapel, @@ -18494,21 +17004,23 @@ /area/crew_quarters/locker) "aQO" = ( /obj/structure/closet/wardrobe/white, +/obj/item/clothing/suit/ghost_sheet, +/obj/item/clothing/suit/ghost_sheet, +/obj/item/clothing/suit/ghost_sheet, /turf/open/floor/plasteel, /area/crew_quarters/locker) "aQP" = ( -/obj/structure/reagent_dispensers/fueltank, /obj/machinery/light_switch{ pixel_y = 28 }, -/turf/open/floor/plasteel, -/area/crew_quarters/locker) -"aQQ" = ( -/obj/structure/reagent_dispensers/watertank, +/obj/machinery/vending/cigarette, /turf/open/floor/plasteel, /area/crew_quarters/locker) "aQR" = ( -/obj/machinery/vending/cola/random, +/obj/machinery/vending/cola/pwr_game, +/obj/structure/sign/poster/contraband/pwr_game{ + pixel_y = 32 + }, /turf/open/floor/plasteel, /area/crew_quarters/locker) "aQS" = ( @@ -18516,15 +17028,23 @@ /turf/open/floor/plasteel, /area/crew_quarters/locker) "aQT" = ( -/obj/structure/disposalpipe/segment, +/obj/structure/disposalpipe/segment{ + dir = 5 + }, /turf/open/floor/plasteel, /area/crew_quarters/locker) "aQU" = ( /obj/machinery/vending/kink, +/obj/structure/disposalpipe/segment{ + dir = 4 + }, /turf/open/floor/plasteel, /area/crew_quarters/locker) "aQV" = ( -/obj/machinery/vending/clothing, +/obj/machinery/vending/autodrobe/all_access, +/obj/structure/disposalpipe/segment{ + dir = 4 + }, /turf/open/floor/plasteel, /area/crew_quarters/locker) "aQW" = ( @@ -18533,15 +17053,23 @@ /area/crew_quarters/locker) "aQX" = ( /obj/machinery/firealarm{ - dir = 2; pixel_y = 24 }, +/obj/structure/disposalpipe/segment{ + dir = 4 + }, +/obj/machinery/vending/games, /turf/open/floor/plasteel, /area/crew_quarters/locker) "aQY" = ( /obj/structure/table, -/obj/item/stack/cable_coil/random, -/obj/item/stack/cable_coil/random, +/obj/item/storage/toolbox/artistic{ + pixel_y = 10 + }, +/obj/item/storage/toolbox/artistic, +/obj/item/storage/toolbox/electrical{ + pixel_y = -10 + }, /turf/open/floor/plasteel, /area/storage/art) "aQZ" = ( @@ -18739,43 +17267,19 @@ /obj/machinery/light{ dir = 8 }, -/obj/structure/chair/stool, -/obj/effect/turf_decal/tile/bar, -/obj/effect/turf_decal/tile/bar{ - dir = 1 - }, -/turf/open/floor/plasteel, -/area/crew_quarters/bar) -"aRv" = ( -/obj/structure/chair{ - dir = 1 - }, -/obj/effect/turf_decal/tile/bar, -/obj/effect/turf_decal/tile/bar{ - dir = 1 - }, -/turf/open/floor/plasteel, -/area/crew_quarters/bar) -"aRw" = ( -/obj/structure/chair{ - dir = 1 +/obj/structure/window, +/obj/structure/sign/poster/official/high_class_martini{ + pixel_x = -32 }, /obj/effect/landmark/start/assistant, -/obj/effect/turf_decal/tile/bar, -/obj/effect/turf_decal/tile/bar{ +/obj/structure/chair/sofa/left{ dir = 1 }, -/turf/open/floor/plasteel, +/turf/open/floor/wood, /area/crew_quarters/bar) "aRx" = ( -/obj/structure/chair{ - dir = 4 - }, -/obj/effect/turf_decal/tile/bar, -/obj/effect/turf_decal/tile/bar{ - dir = 1 - }, -/turf/open/floor/plasteel, +/obj/machinery/computer/arcade/minesweeper, +/turf/open/floor/wood, /area/crew_quarters/bar) "aRy" = ( /obj/structure/extinguisher_cabinet{ @@ -18795,7 +17299,9 @@ /turf/open/floor/plasteel, /area/crew_quarters/bar) "aRA" = ( -/obj/machinery/vending/dinnerware, +/obj/machinery/vending/dinnerware{ + contraband = list(/obj/item/kitchen/rollingpin = 2, /obj/item/kitchen/knife/butcher = 2, /obj/item/reagent_containers/food/condiment/flour = 4) + }, /turf/open/floor/plasteel/cafeteria, /area/crew_quarters/kitchen) "aRB" = ( @@ -18803,8 +17309,7 @@ pixel_y = 25 }, /obj/machinery/camera{ - c_tag = "Kitchen"; - dir = 2 + c_tag = "Kitchen" }, /obj/structure/closet/secure_closet/freezer/fridge, /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, @@ -18875,9 +17380,9 @@ icon_state = "1-2" }, /obj/machinery/power/apc{ + areastring = "/area/library"; dir = 4; name = "Library APC"; - areastring = "/area/library"; pixel_x = 24 }, /obj/structure/cable, @@ -18920,7 +17425,7 @@ /area/library) "aRR" = ( /obj/machinery/firealarm{ - dir = 8; + dir = 4; pixel_x = -24 }, /turf/open/floor/plasteel/dark, @@ -18945,13 +17450,13 @@ /area/hallway/secondary/exit) "aRV" = ( /obj/machinery/power/apc{ + areastring = "/area/storage/tools"; dir = 1; name = "Auxiliary Tool Storage APC"; - areastring = "/area/storage/tools"; pixel_y = 24 }, /obj/machinery/firealarm{ - dir = 8; + dir = 4; pixel_x = -24 }, /obj/structure/cable{ @@ -18990,8 +17495,7 @@ pixel_y = 28 }, /obj/machinery/camera{ - c_tag = "Auxiliary Tool Storage"; - dir = 2 + c_tag = "Auxiliary Tool Storage" }, /obj/structure/table, /obj/item/stack/sheet/metal/fifty, @@ -19012,7 +17516,7 @@ /area/storage/tools) "aSd" = ( /obj/machinery/firealarm{ - dir = 2; + dir = 1; pixel_y = -24 }, /turf/open/floor/plasteel, @@ -19037,6 +17541,10 @@ name = "Station Intercom (General)"; pixel_x = -27 }, +/obj/item/clothing/head/beret, +/obj/item/clothing/head/beret, +/obj/item/clothing/head/russobluecamohat, +/obj/item/clothing/head/russobluecamohat, /turf/open/floor/plasteel, /area/crew_quarters/locker) "aSi" = ( @@ -19050,6 +17558,7 @@ /obj/item/stack/cable_coil, /obj/item/paper_bin/construction, /obj/item/stack/cable_coil, +/obj/item/pen/fourcolor, /turf/open/floor/plasteel, /area/storage/art) "aSl" = ( @@ -19066,36 +17575,14 @@ /obj/item/extinguisher, /turf/open/floor/plating, /area/storage/emergency/port) -"aSo" = ( -/obj/machinery/atmospherics/components/unary/vent_pump/on{ +"aSq" = ( +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ dir = 4 }, -/obj/effect/turf_decal/tile/bar, -/obj/effect/turf_decal/tile/bar{ - dir = 1 - }, -/turf/open/floor/plasteel, -/area/crew_quarters/bar) -"aSp" = ( -/obj/structure/chair/stool, -/obj/machinery/atmospherics/pipe/simple/supply/hidden{ - dir = 9 - }, -/obj/effect/turf_decal/tile/bar, -/obj/effect/turf_decal/tile/bar{ - dir = 1 - }, -/turf/open/floor/plasteel, -/area/crew_quarters/bar) -"aSq" = ( -/obj/structure/chair{ +/obj/structure/chair/comfy/brown{ dir = 8 }, -/obj/effect/turf_decal/tile/bar, -/obj/effect/turf_decal/tile/bar{ - dir = 1 - }, -/turf/open/floor/plasteel, +/turf/open/floor/wood, /area/crew_quarters/bar) "aSr" = ( /turf/open/floor/plasteel, @@ -19211,28 +17698,48 @@ /mob/living/carbon/monkey/punpun, /turf/open/floor/plasteel, /area/crew_quarters/bar) -"aSG" = ( -/obj/structure/table/wood/poker, -/obj/item/toy/cards/deck, -/obj/machinery/atmospherics/pipe/simple/supply/hidden{ - dir = 4 - }, -/obj/effect/turf_decal/tile/bar, -/obj/effect/turf_decal/tile/bar{ - dir = 1 - }, -/turf/open/floor/plasteel, -/area/crew_quarters/bar) "aSH" = ( -/obj/structure/chair/stool, -/obj/machinery/atmospherics/pipe/simple/supply/hidden{ - dir = 4 - }, -/obj/effect/turf_decal/tile/bar, -/obj/effect/turf_decal/tile/bar{ +/obj/machinery/light{ dir = 1 }, -/turf/open/floor/plasteel, +/obj/structure/table/wood/fancy, +/obj/item/reagent_containers/food/condiment/peppermill{ + pixel_x = -9 + }, +/obj/item/reagent_containers/food/condiment/peppermill{ + dir = 1; + pixel_x = -3 + }, +/obj/item/reagent_containers/food/condiment/saltshaker{ + pixel_x = -9; + pixel_y = 9 + }, +/obj/item/reagent_containers/food/condiment/saltshaker{ + pixel_x = -3; + pixel_y = 9 + }, +/obj/item/reagent_containers/food/condiment/pack/ketchup{ + pixel_x = 5 + }, +/obj/item/reagent_containers/food/condiment/pack/ketchup{ + pixel_x = 5 + }, +/obj/item/reagent_containers/food/condiment/pack/ketchup{ + pixel_x = 5 + }, +/obj/item/reagent_containers/food/condiment/pack/hotsauce{ + pixel_x = 10 + }, +/obj/item/reagent_containers/food/condiment/pack/hotsauce{ + pixel_x = 10 + }, +/obj/item/reagent_containers/food/condiment/pack/mustard{ + pixel_x = 10 + }, +/obj/item/reagent_containers/food/condiment/pack/mustard{ + pixel_x = 10 + }, +/turf/open/floor/wood, /area/crew_quarters/bar) "aSI" = ( /obj/machinery/door/airlock/public/glass{ @@ -19315,11 +17822,11 @@ /area/hydroponics) "aSS" = ( /obj/machinery/seed_extractor, -/turf/open/floor/plasteel, +/turf/open/floor/plasteel/dark, /area/hydroponics) "aST" = ( /obj/machinery/biogenerator, -/turf/open/floor/plasteel, +/turf/open/floor/plasteel/dark, /area/hydroponics) "aSU" = ( /obj/machinery/atmospherics/components/unary/vent_pump/on{ @@ -19342,9 +17849,18 @@ /turf/open/floor/plasteel, /area/storage/tools) "aSX" = ( +/obj/machinery/power/apc{ + areastring = "/area/storage/art"; + dir = 1; + name = "Art Storage"; + pixel_y = 24 + }, /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 }, +/obj/structure/cable{ + icon_state = "0-8" + }, /obj/structure/cable{ icon_state = "4-8" }, @@ -19352,13 +17868,14 @@ /area/maintenance/port) "aSY" = ( /obj/structure/table/reinforced, -/obj/item/clothing/head/that{ - throwforce = 1 - }, +/obj/item/clothing/head/that, /obj/effect/turf_decal/tile/bar, /obj/effect/turf_decal/tile/bar{ dir = 1 }, +/obj/effect/turf_decal/stripes/line{ + dir = 8 + }, /turf/open/floor/plasteel, /area/crew_quarters/bar) "aSZ" = ( @@ -19377,9 +17894,7 @@ /area/library) "aTc" = ( /obj/machinery/door/window/northright{ - base_state = "right"; dir = 8; - icon_state = "right"; name = "Library Desk Door"; req_access_txt = "37" }, @@ -19510,13 +18025,8 @@ /obj/machinery/light{ dir = 8 }, -/turf/open/floor/plasteel, -/area/crew_quarters/locker) -"aTx" = ( -/obj/structure/chair/stool{ - pixel_y = 8 - }, -/obj/effect/landmark/start/assistant, +/obj/item/clothing/under/kilt, +/obj/item/clothing/under/kilt, /turf/open/floor/plasteel, /area/crew_quarters/locker) "aTy" = ( @@ -19524,15 +18034,23 @@ /turf/open/floor/plasteel, /area/crew_quarters/locker) "aTz" = ( -/obj/structure/table, -/turf/open/floor/plasteel, -/area/crew_quarters/locker) -"aTA" = ( -/obj/structure/table, -/obj/item/storage/toolbox/mechanical{ - pixel_x = -2; - pixel_y = -1 +/obj/effect/turf_decal/tile/red{ + dir = 1 }, +/obj/effect/turf_decal/tile/red{ + dir = 8 + }, +/obj/effect/turf_decal/tile/red{ + dir = 4 + }, +/obj/structure/window{ + dir = 1 + }, +/obj/structure/window{ + dir = 8 + }, +/obj/effect/turf_decal/tile/red, +/obj/effect/landmark/start/assistant, /turf/open/floor/plasteel, /area/crew_quarters/locker) "aTB" = ( @@ -19542,16 +18060,22 @@ /turf/open/floor/plasteel, /area/crew_quarters/locker) "aTC" = ( -/obj/structure/table, -/obj/item/storage/toolbox/mechanical{ - pixel_x = -2; - pixel_y = -1 +/obj/effect/turf_decal/tile/red{ + dir = 4 }, -/obj/structure/disposalpipe/segment, +/obj/effect/turf_decal/tile/red{ + dir = 1 + }, +/obj/structure/window{ + dir = 1 + }, +/obj/effect/turf_decal/tile/red{ + dir = 8 + }, +/obj/effect/turf_decal/tile/red, /turf/open/floor/plasteel, /area/crew_quarters/locker) "aTD" = ( -/obj/structure/closet/secure_closet/personal, /obj/machinery/airalarm{ dir = 8; pixel_x = 24 @@ -19563,6 +18087,9 @@ /obj/machinery/light{ dir = 4 }, +/obj/structure/table, +/obj/item/reagent_containers/rag/towel/random, +/obj/item/razor, /turf/open/floor/plasteel, /area/crew_quarters/locker) "aTE" = ( @@ -19606,6 +18133,12 @@ /area/storage/emergency/port) "aTL" = ( /obj/structure/table, +/obj/item/storage/toolbox/artistic{ + icon_state = "yellow"; + item_state = "toolbox_yellow"; + name = "Cable Toolbox"; + pixel_y = 6 + }, /obj/item/storage/toolbox/emergency, /turf/open/floor/plasteel, /area/storage/tools) @@ -19616,6 +18149,7 @@ /area/crew_quarters/kitchen) "aTN" = ( /obj/structure/table, +/obj/item/reagent_containers/food/condiment/flour, /obj/item/kitchen/rollingpin, /turf/open/floor/plasteel/cafeteria, /area/crew_quarters/kitchen) @@ -19737,28 +18271,12 @@ }, /turf/open/floor/plasteel, /area/bridge) -"aUf" = ( -/obj/machinery/airalarm{ - dir = 4; - pixel_x = -22 - }, -/obj/machinery/camera{ - c_tag = "Bar West"; +"aUg" = ( +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 }, -/obj/effect/turf_decal/tile/bar, -/obj/effect/turf_decal/tile/bar{ - dir = 1 - }, -/turf/open/floor/plasteel, -/area/crew_quarters/bar) -"aUg" = ( -/obj/structure/chair, -/obj/effect/turf_decal/tile/bar, -/obj/effect/turf_decal/tile/bar{ - dir = 1 - }, -/turf/open/floor/plasteel, +/obj/structure/chair/comfy/brown, +/turf/open/floor/wood, /area/crew_quarters/bar) "aUh" = ( /obj/structure/table/reinforced, @@ -19785,13 +18303,13 @@ /area/hydroponics) "aUj" = ( /obj/machinery/vending/hydronutrients, -/turf/open/floor/plasteel, +/turf/open/floor/plasteel/dark, /area/hydroponics) "aUk" = ( /obj/machinery/vending/hydroseeds{ slogan_delay = 700 }, -/turf/open/floor/plasteel, +/turf/open/floor/plasteel/dark, /area/hydroponics) "aUl" = ( /obj/structure/chair/office/dark{ @@ -19817,39 +18335,38 @@ /turf/open/floor/plasteel, /area/crew_quarters/locker) "aUp" = ( -/obj/structure/table, -/obj/item/clothing/head/soft/grey{ - pixel_x = -2; - pixel_y = 3 +/obj/effect/turf_decal/tile/red{ + dir = 1 + }, +/obj/effect/turf_decal/tile/red{ + dir = 8 }, /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ dir = 4 }, -/turf/open/floor/plasteel, -/area/crew_quarters/locker) -"aUq" = ( -/obj/structure/table, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 4 +/obj/structure/window{ + dir = 8 }, -/turf/open/floor/plasteel, -/area/crew_quarters/locker) -"aUr" = ( -/obj/structure/chair/stool{ - pixel_y = 8 - }, -/obj/effect/landmark/start/assistant, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ +/obj/effect/turf_decal/tile/red, +/obj/effect/turf_decal/tile/red{ dir = 4 }, /turf/open/floor/plasteel, /area/crew_quarters/locker) "aUs" = ( -/obj/structure/table, -/obj/structure/disposalpipe/segment, /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ dir = 4 }, +/obj/effect/turf_decal/tile/red{ + dir = 8 + }, +/obj/effect/turf_decal/tile/red, +/obj/effect/turf_decal/tile/red{ + dir = 4 + }, +/obj/effect/turf_decal/tile/red{ + dir = 1 + }, /turf/open/floor/plasteel, /area/crew_quarters/locker) "aUt" = ( @@ -19859,12 +18376,24 @@ /turf/open/floor/plasteel, /area/crew_quarters/locker) "aUu" = ( -/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 4 + }, +/obj/effect/turf_decal/tile/red{ + dir = 1 + }, +/obj/effect/turf_decal/tile/blue, +/obj/effect/turf_decal/tile/yellow{ + dir = 4 + }, +/obj/effect/turf_decal/tile/yellow{ + dir = 8 + }, /turf/open/floor/plasteel, /area/crew_quarters/locker) "aUv" = ( -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 10 +/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{ + dir = 4 }, /turf/open/floor/plasteel, /area/crew_quarters/locker) @@ -19910,11 +18439,6 @@ /obj/structure/bookcase/random/adult, /turf/open/floor/wood, /area/library) -"aUC" = ( -/obj/structure/chair/comfy/black, -/obj/effect/landmark/start/assistant, -/turf/open/floor/wood, -/area/library) "aUD" = ( /obj/structure/table/wood, /obj/item/flashlight/lamp/green{ @@ -19966,6 +18490,15 @@ dir = 1 }, /area/chapel/main) +"aUL" = ( +/obj/machinery/computer/arcade, +/obj/effect/turf_decal/tile/red{ + dir = 8 + }, +/turf/open/floor/plasteel/white/corner{ + dir = 1 + }, +/area/hallway/secondary/exit) "aUM" = ( /obj/machinery/camera{ c_tag = "Arrivals Bay 2"; @@ -19983,12 +18516,6 @@ "aUO" = ( /turf/open/floor/wood, /area/security/vacantoffice) -"aUP" = ( -/obj/machinery/airalarm{ - pixel_y = 23 - }, -/turf/open/floor/wood, -/area/security/vacantoffice) "aUQ" = ( /obj/structure/table/wood, /turf/open/floor/wood, @@ -20017,15 +18544,11 @@ department = "Locker Room"; pixel_x = -32 }, -/turf/open/floor/plasteel, -/area/crew_quarters/locker) -"aUV" = ( -/obj/structure/chair/stool{ - pixel_y = 8 - }, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 4 - }, +/obj/item/clothing/under/assistantformal, +/obj/item/clothing/under/assistantformal, +/obj/item/clothing/under/assistantformal, +/obj/item/clothing/under/color/grey, +/obj/item/clothing/under/color/grey, /turf/open/floor/plasteel, /area/crew_quarters/locker) "aUW" = ( @@ -20040,14 +18563,22 @@ /turf/open/floor/plasteel, /area/crew_quarters/locker) "aUY" = ( -/obj/structure/disposalpipe/segment, /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 }, +/obj/effect/turf_decal/tile/red{ + dir = 8 + }, +/obj/effect/turf_decal/tile/red, +/obj/effect/turf_decal/tile/red{ + dir = 4 + }, +/obj/effect/turf_decal/tile/red{ + dir = 1 + }, /turf/open/floor/plasteel, /area/crew_quarters/locker) "aUZ" = ( -/obj/structure/closet/secure_closet/personal, /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 10 }, @@ -20128,9 +18659,9 @@ /area/bridge) "aVh" = ( /obj/machinery/power/apc{ + areastring = "/area/hallway/primary/fore"; dir = 8; name = "Fore Primary Hallway APC"; - areastring = "/area/hallway/primary/fore"; pixel_x = -24 }, /obj/structure/cable{ @@ -20295,8 +18826,7 @@ /area/hallway/primary/central) "aVv" = ( /obj/machinery/camera{ - c_tag = "Bridge East Entrance"; - dir = 2 + c_tag = "Bridge East Entrance" }, /obj/effect/turf_decal/tile/blue{ dir = 1 @@ -20306,30 +18836,15 @@ }, /turf/open/floor/plasteel, /area/hallway/primary/central) -"aVw" = ( -/obj/structure/table/wood/poker, -/obj/item/clothing/mask/cigarette/cigar, -/obj/item/toy/cards/deck, -/obj/effect/turf_decal/tile/bar, -/obj/effect/turf_decal/tile/bar{ - dir = 1 - }, -/turf/open/floor/plasteel, -/area/crew_quarters/bar) -"aVx" = ( -/obj/machinery/holopad, -/obj/effect/turf_decal/tile/bar, -/obj/effect/turf_decal/tile/bar{ - dir = 1 - }, -/turf/open/floor/plasteel, -/area/crew_quarters/bar) "aVy" = ( /obj/structure/table/reinforced, /obj/effect/turf_decal/tile/bar, /obj/effect/turf_decal/tile/bar{ dir = 1 }, +/obj/effect/turf_decal/stripes/line{ + dir = 8 + }, /turf/open/floor/plasteel, /area/crew_quarters/bar) "aVz" = ( @@ -20339,6 +18854,11 @@ /obj/structure/table/reinforced, /obj/machinery/door/firedoor, /obj/item/reagent_containers/food/snacks/pie/cream, +/obj/structure/noticeboard{ + desc = "Tickets for food orders will be placed here. The Chef should make the order and hand it to a waiter, waitress or just let the barkeep serve it."; + name = "Food Orders"; + pixel_y = 26 + }, /turf/open/floor/plasteel/cafeteria, /area/crew_quarters/kitchen) "aVB" = ( @@ -20362,10 +18882,22 @@ "aVD" = ( /obj/structure/table, /obj/item/reagent_containers/food/condiment/saltshaker{ + pixel_x = -9; + pixel_y = 9 + }, +/obj/item/reagent_containers/food/condiment/saltshaker{ + pixel_x = -3; + pixel_y = 9 + }, +/obj/item/reagent_containers/food/condiment/peppermill{ + dir = 1; pixel_x = -3 }, /obj/item/reagent_containers/food/condiment/peppermill{ - pixel_x = 3 + pixel_x = -9 + }, +/obj/item/sharpener{ + pixel_x = 10 }, /turf/open/floor/plasteel/cafeteria, /area/crew_quarters/kitchen) @@ -20387,7 +18919,7 @@ "aVH" = ( /obj/machinery/processor, /obj/machinery/firealarm{ - dir = 4; + dir = 8; pixel_x = 24 }, /turf/open/floor/plasteel/cafeteria, @@ -20409,6 +18941,9 @@ /turf/open/floor/plasteel/dark, /area/hydroponics) "aVK" = ( +/obj/effect/turf_decal/stripes/corner{ + dir = 8 + }, /obj/effect/landmark/start/botanist, /turf/open/floor/plasteel, /area/hydroponics) @@ -20453,38 +18988,32 @@ }, /turf/open/floor/plasteel, /area/hallway/primary/starboard) -"aVP" = ( -/obj/structure/table/wood, -/obj/item/paper, -/turf/open/floor/wood, -/area/library) "aVQ" = ( /obj/structure/chair/comfy/black{ dir = 8 }, /turf/open/floor/wood, /area/library) -"aVR" = ( -/obj/structure/table/wood, -/obj/item/pen/red, -/obj/item/pen/blue{ - pixel_x = 5; - pixel_y = 5 - }, -/turf/open/floor/wood, -/area/library) "aVS" = ( /obj/structure/table/wood, /obj/item/camera_film, /obj/item/camera_film, +/obj/item/taperecorder, +/obj/item/camera, /turf/open/floor/wood, /area/library) "aVT" = ( /obj/structure/table/wood, -/obj/item/paper_bin{ - pixel_x = 1; - pixel_y = 9 +/obj/item/paper_bin/bundlenatural{ + pixel_x = 6; + pixel_y = 4 }, +/obj/item/paper_bin{ + pixel_x = -6; + pixel_y = 4 + }, +/obj/item/pen/fountain, +/obj/item/pen/fourcolor, /turf/open/floor/wood, /area/library) "aVU" = ( @@ -20587,6 +19116,7 @@ /area/chapel/main) "aWh" = ( /obj/machinery/atmospherics/pipe/manifold4w/scrubbers/hidden, +/obj/item/beacon, /turf/open/floor/plasteel, /area/hallway/secondary/exit) "aWi" = ( @@ -20629,6 +19159,14 @@ "aWn" = ( /obj/structure/closet/wardrobe/black, /obj/item/clothing/shoes/jackboots, +/obj/item/clothing/under/janimaid, +/obj/item/clothing/under/janimaid, +/obj/item/clothing/under/maid, +/obj/item/clothing/under/maid, +/obj/item/clothing/accessory/maidapron, +/obj/item/clothing/accessory/maidapron, +/obj/item/clothing/head/beret/black, +/obj/item/clothing/head/beret/black, /turf/open/floor/plasteel, /area/crew_quarters/locker) "aWo" = ( @@ -20687,24 +19225,6 @@ }, /turf/open/floor/plating, /area/maintenance/port) -"aWw" = ( -/obj/machinery/power/apc{ - dir = 1; - name = "Art Storage"; - areastring = "/area/storage/art"; - pixel_y = 24 - }, -/obj/machinery/atmospherics/pipe/simple/supply/hidden{ - dir = 4 - }, -/obj/structure/cable{ - icon_state = "0-8" - }, -/obj/structure/cable{ - icon_state = "4-8" - }, -/turf/open/floor/plating, -/area/maintenance/port) "aWx" = ( /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, /obj/structure/cable{ @@ -20721,9 +19241,9 @@ /area/crew_quarters/toilet/locker) "aWz" = ( /obj/machinery/power/apc{ + areastring = "/area/storage/emergency/port"; dir = 1; name = "Port Emergency Storage APC"; - areastring = "/area/storage/emergency/port"; pixel_y = 24 }, /obj/structure/cable{ @@ -20741,7 +19261,13 @@ /turf/open/floor/plating, /area/maintenance/port) "aWB" = ( -/obj/structure/reagent_dispensers/fueltank, +/obj/machinery/door/airlock/maintenance{ + name = "Detective Maintenance"; + req_access_txt = "4" + }, +/obj/structure/cable{ + icon_state = "4-8" + }, /turf/open/floor/plating, /area/maintenance/port) "aWC" = ( @@ -20971,9 +19497,8 @@ /area/bridge) "aWW" = ( /obj/machinery/power/apc/highcap/five_k{ - dir = 2; - name = "Bridge APC"; areastring = "/area/bridge"; + name = "Bridge APC"; pixel_y = -24 }, /obj/structure/cable, @@ -21124,25 +19649,29 @@ /turf/open/floor/plasteel, /area/hallway/primary/central) "aXi" = ( -/obj/machinery/light{ - dir = 8 - }, -/obj/machinery/computer/security/telescreen/entertainment{ - pixel_x = -31 - }, -/obj/effect/turf_decal/tile/bar, -/obj/effect/turf_decal/tile/bar{ +/obj/structure/chair/sofa/right, +/obj/structure/window{ dir = 1 }, -/turf/open/floor/plasteel, +/turf/open/floor/wood, /area/crew_quarters/bar) "aXj" = ( /obj/structure/table/reinforced, -/obj/item/lighter, /obj/effect/turf_decal/tile/bar, /obj/effect/turf_decal/tile/bar{ dir = 1 }, +/obj/item/paper_bin/bundlenatural{ + pixel_x = 6; + pixel_y = 4 + }, +/obj/item/pen/fountain{ + pixel_x = 6 + }, +/obj/effect/turf_decal/stripes/line{ + dir = 8 + }, +/obj/item/pen/fourcolor, /turf/open/floor/plasteel, /area/crew_quarters/bar) "aXk" = ( @@ -21156,6 +19685,7 @@ /obj/effect/turf_decal/tile/bar{ dir = 1 }, +/obj/effect/turf_decal/stripes/line, /turf/open/floor/plasteel, /area/crew_quarters/bar) "aXl" = ( @@ -21167,6 +19697,7 @@ /obj/effect/turf_decal/tile/bar{ dir = 1 }, +/obj/effect/turf_decal/stripes/line, /turf/open/floor/plasteel, /area/crew_quarters/bar) "aXm" = ( @@ -21204,26 +19735,31 @@ /turf/open/floor/plasteel, /area/hallway/primary/starboard) "aXr" = ( -/obj/structure/disposalpipe/segment{ - dir = 4 +/obj/effect/turf_decal/tile/red{ + dir = 1 }, -/turf/open/floor/plasteel, -/area/crew_quarters/locker) -"aXs" = ( -/obj/machinery/disposal/bin, -/obj/structure/disposalpipe/trunk{ +/obj/effect/turf_decal/tile/red{ + dir = 8 + }, +/obj/structure/window{ + dir = 8 + }, +/obj/effect/turf_decal/tile/red, +/obj/effect/turf_decal/tile/red{ dir = 4 }, /turf/open/floor/plasteel, /area/crew_quarters/locker) "aXt" = ( -/obj/effect/turf_decal/stripes/corner{ - dir = 2 +/obj/effect/turf_decal/tile/blue, +/obj/effect/turf_decal/tile/blue{ + dir = 1 }, -/obj/item/twohanded/required/kirbyplants{ - icon_state = "plant-21"; - pixel_x = -3; - pixel_y = 3 +/obj/effect/turf_decal/tile/blue{ + dir = 4 + }, +/obj/effect/turf_decal/tile/blue{ + dir = 8 }, /turf/open/floor/plasteel, /area/crew_quarters/locker) @@ -21234,20 +19770,32 @@ /turf/open/floor/carpet, /area/library) "aXv" = ( -/obj/structure/disposalpipe/segment{ - dir = 9 +/obj/effect/turf_decal/tile/red{ + dir = 1 + }, +/obj/effect/turf_decal/tile/blue, +/obj/effect/turf_decal/tile/yellow{ + dir = 4 + }, +/obj/effect/turf_decal/tile/yellow{ + dir = 8 }, /turf/open/floor/plasteel, /area/crew_quarters/locker) "aXw" = ( -/obj/effect/turf_decal/stripes/line{ - dir = 2 +/obj/effect/turf_decal/tile/blue{ + dir = 4 + }, +/obj/effect/turf_decal/tile/blue, +/obj/structure/window{ + dir = 4 + }, +/obj/effect/turf_decal/tile/blue{ + dir = 1 + }, +/obj/effect/turf_decal/tile/blue{ + dir = 8 }, -/turf/open/floor/plasteel, -/area/crew_quarters/locker) -"aXx" = ( -/obj/structure/closet/secure_closet/personal, -/obj/machinery/atmospherics/pipe/simple/supply/hidden, /turf/open/floor/plasteel, /area/crew_quarters/locker) "aXy" = ( @@ -21267,13 +19815,6 @@ /obj/machinery/atmospherics/pipe/simple/supply/hidden, /turf/open/floor/carpet, /area/chapel/main) -"aXA" = ( -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, -/obj/effect/turf_decal/stripes/corner{ - dir = 1 - }, -/turf/open/floor/plasteel, -/area/crew_quarters/locker) "aXB" = ( /obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{ dir = 1 @@ -21305,19 +19846,25 @@ /turf/closed/wall, /area/quartermaster/warehouse) "aXF" = ( -/obj/effect/landmark/event_spawn, -/obj/effect/turf_decal/tile/neutral{ - dir = 1 +/obj/structure/sign/warning/fire{ + desc = "A sign that states the labeled room's number."; + dir = 10; + icon_state = "roomnum"; + name = "Room Number 6"; + pixel_y = 24 }, -/obj/effect/turf_decal/tile/neutral, /obj/effect/turf_decal/tile/neutral{ dir = 4 }, /obj/effect/turf_decal/tile/neutral{ - dir = 8 + dir = 1 }, -/turf/open/floor/plasteel/dark, -/area/crew_quarters/fitness) +/obj/machinery/washing_machine{ + pixel_x = 7; + pixel_y = 7 + }, +/turf/open/floor/plasteel, +/area/crew_quarters/dorms) "aXG" = ( /obj/machinery/light{ dir = 4 @@ -21378,16 +19925,6 @@ /obj/structure/filingcabinet/chestdrawer, /turf/open/floor/wood, /area/security/vacantoffice) -"aXO" = ( -/obj/machinery/atmospherics/components/unary/vent_scrubber/on{ - dir = 1 - }, -/obj/effect/turf_decal/tile/bar, -/obj/effect/turf_decal/tile/bar{ - dir = 1 - }, -/turf/open/floor/plasteel, -/area/crew_quarters/bar) "aXP" = ( /obj/machinery/portable_atmospherics/canister/air, /turf/open/floor/plating, @@ -21443,6 +19980,7 @@ /area/chapel/main) "aXX" = ( /obj/machinery/door/airlock/engineering/abandoned{ + abandoned = 0; name = "Vacant Office A"; req_access_txt = "32" }, @@ -21465,11 +20003,23 @@ }, /turf/open/floor/carpet, /area/security/vacantoffice) -"aYa" = ( +"aYb" = ( +/obj/structure/cable{ + icon_state = "4-8" + }, +/obj/structure/disposalpipe/segment{ + dir = 4 + }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 4 + }, +/turf/open/floor/plating, +/area/maintenance/port) +"aYc" = ( /obj/machinery/power/apc{ + areastring = "/area/maintenance/port"; dir = 8; name = "Port Maintenance APC"; - areastring = "/area/maintenance/port"; pixel_x = -27; pixel_y = 2 }, @@ -21485,27 +20035,6 @@ }, /turf/open/floor/plating, /area/maintenance/port) -"aYb" = ( -/obj/structure/cable{ - icon_state = "4-8" - }, -/obj/structure/disposalpipe/segment{ - dir = 4 - }, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 4 - }, -/turf/open/floor/plating, -/area/maintenance/port) -"aYc" = ( -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 6 - }, -/obj/structure/disposalpipe/segment{ - dir = 4 - }, -/turf/closed/wall, -/area/quartermaster/warehouse) "aYd" = ( /obj/structure/chair/office/dark, /obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{ @@ -21533,21 +20062,6 @@ }, /turf/open/floor/plating, /area/construction) -"aYh" = ( -/obj/structure/disposalpipe/segment{ - dir = 4 - }, -/obj/machinery/light/small{ - dir = 4 - }, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 4 - }, -/obj/structure/cable{ - icon_state = "1-2" - }, -/turf/open/floor/plating, -/area/maintenance/port) "aYi" = ( /obj/structure/closet/secure_closet/detective, /obj/structure/disposalpipe/segment{ @@ -21559,8 +20073,6 @@ /turf/open/floor/plasteel/grimy, /area/security/detectives_office) "aYj" = ( -/obj/structure/table/wood, -/obj/item/taperecorder, /obj/structure/disposalpipe/segment{ dir = 10 }, @@ -21569,6 +20081,8 @@ name = "Privacy Shutters"; pixel_y = 24 }, +/obj/structure/rack, +/obj/item/storage/briefcase, /turf/open/floor/plasteel/grimy, /area/security/detectives_office) "aYk" = ( @@ -21764,9 +20278,8 @@ /area/hallway/primary/central) "aYF" = ( /obj/machinery/power/apc{ - dir = 2; - name = "Central Hall APC"; areastring = "/area/hallway/primary/central"; + name = "Central Hall APC"; pixel_y = -24 }, /obj/structure/cable, @@ -21783,29 +20296,6 @@ }, /turf/open/floor/plasteel, /area/hallway/primary/central) -"aYH" = ( -/obj/structure/table, -/obj/item/razor, -/obj/structure/window{ - dir = 1 - }, -/obj/effect/turf_decal/tile/blue{ - dir = 4 - }, -/obj/effect/turf_decal/tile/blue{ - dir = 8 - }, -/turf/open/floor/plasteel/cafeteria, -/area/crew_quarters/locker) -"aYI" = ( -/obj/structure/chair/stool/bar, -/obj/effect/landmark/start/assistant, -/obj/effect/turf_decal/tile/bar, -/obj/effect/turf_decal/tile/bar{ - dir = 1 - }, -/turf/open/floor/plasteel, -/area/crew_quarters/bar) "aYJ" = ( /obj/machinery/light_switch{ pixel_y = -25 @@ -21854,6 +20344,15 @@ /area/hydroponics) "aYP" = ( /obj/structure/reagent_dispensers/watertank/high, +/obj/structure/sign/poster/contraband/lizard{ + pixel_x = -32 + }, +/obj/structure/sign/poster/contraband/lizard{ + pixel_x = -32 + }, +/obj/structure/sign/poster/contraband/lizard{ + pixel_x = -32 + }, /turf/open/floor/plasteel, /area/hydroponics) "aYQ" = ( @@ -21872,24 +20371,18 @@ /turf/open/floor/plasteel, /area/hydroponics) "aYS" = ( -/obj/structure/closet, -/obj/item/clothing/under/suit_jacket/female{ - pixel_x = 3; - pixel_y = 1 +/obj/effect/turf_decal/tile/blue{ + dir = 8 }, -/obj/item/clothing/under/suit_jacket/really_black{ - pixel_x = -2 - }, -/obj/structure/window{ +/obj/effect/turf_decal/tile/blue, +/obj/structure/window, +/obj/effect/turf_decal/tile/blue{ dir = 1 }, /obj/effect/turf_decal/tile/blue{ dir = 4 }, -/obj/effect/turf_decal/tile/blue{ - dir = 8 - }, -/turf/open/floor/plasteel/cafeteria, +/turf/open/floor/plasteel, /area/crew_quarters/locker) "aYT" = ( /obj/machinery/camera{ @@ -21909,16 +20402,6 @@ "aYW" = ( /turf/open/floor/carpet, /area/library) -"aYX" = ( -/obj/structure/window/reinforced{ - dir = 8 - }, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, -/obj/effect/turf_decal/stripes/line{ - dir = 8 - }, -/turf/open/floor/plasteel, -/area/crew_quarters/locker) "aYY" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 @@ -21934,6 +20417,7 @@ /obj/structure/disposalpipe/segment{ dir = 4 }, +/obj/item/taperecorder, /turf/open/floor/plasteel/grimy, /area/security/detectives_office) "aZa" = ( @@ -21947,11 +20431,7 @@ c_tag = "Bar South"; dir = 1 }, -/obj/effect/turf_decal/tile/bar, -/obj/effect/turf_decal/tile/bar{ - dir = 1 - }, -/turf/open/floor/plasteel, +/turf/open/floor/wood, /area/crew_quarters/bar) "aZc" = ( /obj/structure/disposalpipe/segment, @@ -22050,6 +20530,9 @@ /obj/machinery/atmospherics/components/unary/vent_pump/on{ dir = 1 }, +/obj/structure/mirror{ + pixel_x = 28 + }, /turf/open/floor/plasteel/freezer, /area/crew_quarters/toilet/locker) "aZp" = ( @@ -22087,12 +20570,27 @@ /area/maintenance/port) "aZt" = ( /obj/structure/toilet{ - pixel_y = 8 + dir = 4 + }, +/obj/structure/mirror{ + pixel_y = 32 + }, +/obj/structure/sink{ + dir = 1; + pixel_y = 25 + }, +/obj/machinery/button/door{ + id = "LockerShitter1"; + name = "Door Bolt Control"; + normaldoorcontrol = 1; + pixel_x = 14; + pixel_y = 38; + specialfunctions = 4 }, /obj/machinery/light/small{ dir = 8 }, -/turf/open/floor/plasteel/freezer, +/turf/open/floor/mineral/titanium/blue, /area/crew_quarters/toilet/locker) "aZu" = ( /obj/machinery/photocopier, @@ -22100,27 +20598,35 @@ /area/bridge/meeting_room) "aZv" = ( /obj/machinery/door/airlock{ + id_tag = "LockerShitter1"; name = "Unit 1" }, -/turf/open/floor/plasteel/freezer, +/turf/open/floor/mineral/titanium/blue, /area/crew_quarters/toilet/locker) "aZw" = ( -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, +/obj/effect/landmark/blobstart, /turf/open/floor/plasteel/freezer, /area/crew_quarters/toilet/locker) "aZx" = ( -/obj/effect/turf_decal/tile/blue{ - dir = 4 +/obj/effect/turf_decal/tile/blue, +/obj/effect/turf_decal/tile/red{ + dir = 1 }, -/obj/effect/turf_decal/tile/blue{ +/obj/effect/turf_decal/tile/yellow{ dir = 8 }, -/turf/open/floor/plasteel/cafeteria, +/obj/structure/window, +/obj/structure/window{ + dir = 8 + }, +/obj/effect/turf_decal/tile/yellow{ + dir = 4 + }, +/turf/open/floor/plasteel, /area/crew_quarters/locker) "aZy" = ( /obj/machinery/camera{ - c_tag = "Conference Room"; - dir = 2 + c_tag = "Conference Room" }, /turf/open/floor/wood, /area/bridge/meeting_room) @@ -22281,12 +20787,17 @@ /turf/open/floor/plasteel, /area/hallway/primary/central) "aZZ" = ( -/obj/machinery/vending/cigarette, -/obj/effect/turf_decal/tile/bar, -/obj/effect/turf_decal/tile/bar{ +/obj/structure/chair/sofa{ dir = 1 }, -/turf/open/floor/plasteel, +/turf/open/floor/wood, +/area/crew_quarters/bar) +"baa" = ( +/obj/structure/chair/sofa/left{ + dir = 1 + }, +/obj/effect/landmark/start/assistant, +/turf/open/floor/wood, /area/crew_quarters/bar) "bab" = ( /obj/machinery/light, @@ -22294,39 +20805,20 @@ dir = 1; pixel_y = -24 }, -/obj/effect/turf_decal/tile/bar, -/obj/effect/turf_decal/tile/bar{ - dir = 1 - }, -/turf/open/floor/plasteel, +/turf/open/floor/wood, /area/crew_quarters/bar) "bac" = ( -/obj/machinery/newscaster{ - pixel_y = -28 - }, -/obj/effect/turf_decal/tile/bar, -/obj/effect/turf_decal/tile/bar{ - dir = 1 - }, -/turf/open/floor/plasteel, -/area/crew_quarters/bar) -"bad" = ( -/obj/machinery/light, -/obj/effect/turf_decal/tile/bar, -/obj/effect/turf_decal/tile/bar{ - dir = 1 - }, -/turf/open/floor/plasteel, -/area/crew_quarters/bar) -"bae" = ( /obj/structure/noticeboard{ pixel_y = -27 }, -/obj/effect/turf_decal/tile/bar, -/obj/effect/turf_decal/tile/bar{ +/obj/structure/chair/sofa/right{ dir = 1 }, -/turf/open/floor/plasteel, +/turf/open/floor/wood, +/area/crew_quarters/bar) +"bad" = ( +/obj/machinery/light, +/turf/open/floor/wood, /area/crew_quarters/bar) "baf" = ( /obj/structure/disposalpipe/segment{ @@ -22345,29 +20837,17 @@ dir = 1; pixel_y = -22 }, -/obj/effect/turf_decal/tile/bar, -/obj/effect/turf_decal/tile/bar{ - dir = 1 - }, -/turf/open/floor/plasteel, +/turf/open/floor/wood, /area/crew_quarters/bar) "bah" = ( /obj/structure/extinguisher_cabinet{ pixel_y = -30 }, -/obj/effect/turf_decal/tile/bar, -/obj/effect/turf_decal/tile/bar{ - dir = 1 - }, -/turf/open/floor/plasteel, +/turf/open/floor/wood, /area/crew_quarters/bar) "bai" = ( /obj/machinery/light/small, -/obj/effect/turf_decal/tile/bar, -/obj/effect/turf_decal/tile/bar{ - dir = 1 - }, -/turf/open/floor/plasteel, +/turf/open/floor/wood, /area/crew_quarters/bar) "baj" = ( /obj/structure/table/reinforced, @@ -22395,7 +20875,7 @@ pixel_y = 2 }, /obj/machinery/firealarm{ - dir = 8; + dir = 4; pixel_x = -24 }, /turf/open/floor/plasteel, @@ -22459,7 +20939,7 @@ /area/library) "bat" = ( /obj/structure/table/wood, -/obj/item/pen, +/obj/item/pen/red, /turf/open/floor/wood, /area/library) "bau" = ( @@ -22479,12 +20959,9 @@ /turf/open/floor/wood, /area/library) "baw" = ( -/obj/structure/sink{ - dir = 4; - pixel_x = 11 - }, -/obj/structure/mirror{ - pixel_x = 28 +/obj/machinery/camera{ + c_tag = "Locker Room Toilets"; + dir = 8 }, /turf/open/floor/plasteel/freezer, /area/crew_quarters/toilet/locker) @@ -22526,9 +21003,9 @@ /area/hallway/secondary/exit) "baD" = ( /obj/machinery/power/apc{ + areastring = "/area/hallway/secondary/exit"; dir = 8; name = "Escape Hallway APC"; - areastring = "/area/hallway/secondary/exit"; pixel_x = -25 }, /obj/structure/cable{ @@ -22601,9 +21078,9 @@ icon_state = "1-2" }, /obj/machinery/power/apc{ + areastring = "/area/crew_quarters/toilet/locker"; dir = 4; name = "Locker Restrooms APC"; - areastring = "/area/crew_quarters/toilet/locker"; pixel_x = 27; pixel_y = 2 }, @@ -22620,6 +21097,13 @@ /area/maintenance/port) "baO" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden, +/obj/structure/sink{ + dir = 4; + pixel_x = 11 + }, +/obj/structure/mirror{ + pixel_x = 28 + }, /turf/open/floor/plasteel/freezer, /area/crew_quarters/toilet/locker) "baP" = ( @@ -22810,14 +21294,6 @@ }, /turf/open/floor/plasteel/freezer, /area/crew_quarters/toilet/locker) -"bbr" = ( -/obj/machinery/camera{ - c_tag = "Locker Room South"; - dir = 8 - }, -/obj/machinery/atmospherics/pipe/simple/supply/hidden, -/turf/open/floor/plasteel, -/area/crew_quarters/locker) "bbs" = ( /obj/structure/window/reinforced{ dir = 8 @@ -22836,9 +21312,9 @@ /area/quartermaster/warehouse) "bbu" = ( /obj/machinery/power/apc{ + areastring = "/area/crew_quarters/heads/captain"; dir = 1; name = "Captain's Office APC"; - areastring = "/area/crew_quarters/heads/captain"; pixel_y = 24 }, /obj/structure/cable{ @@ -22866,7 +21342,7 @@ /obj/machinery/door/airlock/public/glass{ name = "Diner" }, -/turf/open/floor/plasteel, +/turf/open/floor/plasteel/dark, /area/crew_quarters/bar) "bby" = ( /obj/structure/sign/barsign, @@ -22879,8 +21355,11 @@ /area/hallway/primary/starboard) "bbA" = ( /obj/machinery/camera{ - c_tag = "Starboard Primary Hallway 2"; - dir = 2 + c_tag = "Starboard Primary Hallway 2" + }, +/obj/structure/sign/poster/contraband/eat{ + pixel_y = 32; + poster_item_desc = "This poster promotes obesity, it also promotes giving the Chef a reason to keep their job." }, /turf/open/floor/plasteel/white/corner{ dir = 1 @@ -22915,7 +21394,7 @@ /area/chapel/main) "bbG" = ( /obj/machinery/firealarm{ - dir = 8; + dir = 4; pixel_x = -24 }, /obj/effect/turf_decal/tile/red{ @@ -22934,9 +21413,9 @@ /area/hallway/secondary/exit) "bbI" = ( /obj/machinery/power/apc{ + areastring = "/area/security/vacantoffice"; dir = 8; name = "Vacant Office APC"; - areastring = "/area/security/vacantoffice"; pixel_x = -24 }, /obj/structure/cable{ @@ -22963,26 +21442,16 @@ /area/maintenance/port) "bbL" = ( /obj/machinery/door/airlock{ + id_tag = "LockerShitter2"; name = "Unit 2" }, -/turf/open/floor/plasteel/freezer, +/turf/open/floor/mineral/titanium/blue, /area/crew_quarters/toilet/locker) "bbM" = ( /obj/item/book/manual/wiki/security_space_law, /obj/structure/table/wood, /turf/open/floor/carpet, /area/bridge/meeting_room) -"bbN" = ( -/obj/machinery/washing_machine, -/obj/machinery/light, -/obj/effect/turf_decal/tile/blue{ - dir = 4 - }, -/obj/effect/turf_decal/tile/blue{ - dir = 8 - }, -/turf/open/floor/plasteel/cafeteria, -/area/crew_quarters/locker) "bbO" = ( /obj/machinery/washing_machine, /obj/effect/turf_decal/tile/blue{ @@ -23005,6 +21474,7 @@ pixel_x = 3 }, /obj/item/lighter, +/obj/item/restraints/handcuffs, /turf/open/floor/carpet, /area/security/detectives_office) "bbR" = ( @@ -23022,16 +21492,9 @@ /obj/item/flashlight/lamp/green, /turf/open/floor/carpet, /area/security/detectives_office) -"bbU" = ( -/obj/machinery/door/airlock/maintenance{ - name = "Detective Maintenance"; - req_access_txt = "4" - }, -/turf/open/floor/plating, -/area/maintenance/port) "bbV" = ( /obj/machinery/firealarm{ - dir = 8; + dir = 4; pixel_x = -24 }, /turf/open/floor/plasteel, @@ -23185,28 +21648,29 @@ /area/hallway/primary/starboard) "bcr" = ( /obj/machinery/camera{ - c_tag = "Starboard Primary Hallway"; - dir = 2 + c_tag = "Starboard Primary Hallway" + }, +/obj/item/radio/intercom{ + pixel_y = 25 }, /turf/open/floor/plasteel, /area/hallway/primary/starboard) "bcs" = ( /obj/machinery/firealarm{ - dir = 2; pixel_y = 24 }, /turf/open/floor/plasteel, /area/hallway/primary/starboard) "bct" = ( -/obj/effect/landmark/xeno_spawn, -/turf/open/floor/plasteel/freezer, -/area/crew_quarters/toilet/locker) +/obj/structure/chair/wood/wings, +/turf/open/floor/plating, +/area/maintenance/port) "bcu" = ( +/obj/machinery/atmospherics/pipe/simple/supply/hidden, /obj/machinery/door/airlock/maintenance{ name = "Locker Room Maintenance"; req_access_txt = "12" }, -/obj/machinery/atmospherics/pipe/simple/supply/hidden, /turf/open/floor/plating, /area/maintenance/port) "bcv" = ( @@ -23222,8 +21686,7 @@ /area/crew_quarters/locker) "bcx" = ( /obj/machinery/camera{ - c_tag = "Starboard Primary Hallway 5"; - dir = 2 + c_tag = "Starboard Primary Hallway 5" }, /turf/open/floor/plasteel, /area/hallway/primary/starboard) @@ -23300,6 +21763,9 @@ dir = 8 }, /obj/structure/closet/crate/freezer, +/obj/machinery/light/small{ + dir = 8 + }, /turf/open/floor/plasteel, /area/quartermaster/warehouse) "bcK" = ( @@ -23328,13 +21794,6 @@ /obj/structure/table/wood, /turf/open/floor/carpet, /area/bridge/meeting_room) -"bcO" = ( -/obj/structure/sink{ - dir = 4; - pixel_x = 11 - }, -/turf/open/floor/plasteel/freezer, -/area/crew_quarters/toilet/locker) "bcP" = ( /obj/machinery/atmospherics/components/unary/vent_scrubber/on{ dir = 8 @@ -23343,9 +21802,9 @@ /area/crew_quarters/heads/captain) "bcQ" = ( /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 4 + dir = 5 }, -/turf/open/floor/carpet, +/turf/open/floor/wood, /area/crew_quarters/heads/captain) "bcR" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden{ @@ -23354,21 +21813,12 @@ /turf/open/floor/plasteel, /area/quartermaster/warehouse) "bcS" = ( -/obj/machinery/atmospherics/pipe/simple/supply/hidden{ - dir = 4 - }, /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, -/obj/machinery/light/small{ +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 }, /turf/open/floor/plasteel, /area/quartermaster/warehouse) -"bcT" = ( -/obj/machinery/atmospherics/pipe/simple/supply/hidden{ - dir = 4 - }, -/turf/closed/wall, -/area/quartermaster/warehouse) "bcU" = ( /obj/structure/table/wood, /turf/open/floor/wood, @@ -23413,21 +21863,20 @@ /area/bridge/meeting_room) "bdb" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden, -/turf/open/floor/plasteel/white/side{ - dir = 2 - }, +/turf/open/floor/plasteel/white/side, /area/hallway/primary/starboard) "bdc" = ( /obj/structure/extinguisher_cabinet{ pixel_y = -30 }, /obj/machinery/light, -/turf/open/floor/plasteel/white/corner{ - dir = 2 - }, +/turf/open/floor/plasteel/white/corner, /area/hallway/primary/starboard) "bdd" = ( /obj/machinery/vending/cola/random, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 4 + }, /turf/open/floor/wood, /area/bridge/meeting_room) "bde" = ( @@ -23471,7 +21920,9 @@ /turf/open/floor/plasteel/dark, /area/ai_monitored/turret_protected/ai_upload) "bdi" = ( -/obj/machinery/computer/arcade, +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, /turf/open/floor/wood, /area/crew_quarters/heads/captain) "bdj" = ( @@ -23661,6 +22112,9 @@ /obj/machinery/atmospherics/components/unary/vent_pump/on{ dir = 8 }, +/obj/structure/sign/poster/contraband/have_a_puff{ + pixel_y = -32 + }, /turf/open/floor/plasteel/grimy, /area/security/detectives_office) "bdF" = ( @@ -23686,11 +22140,13 @@ /turf/open/floor/carpet, /area/bridge/meeting_room) "bdJ" = ( -/obj/machinery/door/airlock{ - name = "Unit 3" +/obj/structure/closet/secure_closet/personal/cabinet{ + desc = "Swipe your ID on the closet to claim it. First come first serve, this one is wooden and fancy. Store your stuff here."; + name = "Personal ID-Locked Closet"; + pixel_y = 15 }, -/turf/open/floor/plasteel/freezer, -/area/crew_quarters/toilet/locker) +/turf/open/floor/plating, +/area/maintenance/port) "bdK" = ( /obj/machinery/holopad, /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ @@ -23699,15 +22155,16 @@ /turf/open/floor/carpet, /area/bridge/meeting_room) "bdL" = ( -/obj/effect/landmark/blobstart, -/obj/item/clothing/suit/ianshirt, -/obj/structure/closet, -/turf/open/floor/plating, -/area/maintenance/port) -"bdM" = ( -/obj/item/latexballon, -/turf/open/floor/plating, -/area/maintenance/port) +/obj/machinery/light, +/obj/effect/turf_decal/tile/blue{ + dir = 4 + }, +/obj/effect/turf_decal/tile/blue{ + dir = 8 + }, +/obj/structure/bedsheetbin/color, +/turf/open/floor/plasteel/cafeteria, +/area/crew_quarters/locker) "bdN" = ( /obj/machinery/door/airlock/medical{ name = "Morgue"; @@ -23755,9 +22212,9 @@ /area/quartermaster/warehouse) "bdT" = ( /obj/machinery/power/apc{ + areastring = "/area/maintenance/disposal"; dir = 8; name = "Disposal APC"; - areastring = "/area/maintenance/disposal"; pixel_x = -24 }, /obj/structure/cable{ @@ -23772,13 +22229,6 @@ /obj/structure/closet/crate/medical, /turf/open/floor/plasteel, /area/quartermaster/warehouse) -"bdW" = ( -/obj/item/clothing/gloves/color/rainbow, -/obj/item/clothing/head/soft/rainbow, -/obj/item/clothing/shoes/sneakers/rainbow, -/obj/item/clothing/under/color/rainbow, -/turf/open/floor/plating, -/area/maintenance/port) "bdX" = ( /obj/item/storage/fancy/donut_box, /obj/structure/table, @@ -23838,9 +22288,8 @@ /area/ai_monitored/turret_protected/ai_upload) "bed" = ( /obj/machinery/power/apc/highcap/five_k{ - dir = 2; - name = "Upload APC"; areastring = "/area/ai_monitored/turret_protected/ai_upload"; + name = "Upload APC"; pixel_y = -24 }, /obj/structure/cable, @@ -23874,9 +22323,7 @@ /obj/item/aiModule/supplied/oxygen, /obj/item/aiModule/zeroth/oneHuman, /obj/machinery/door/window{ - base_state = "left"; dir = 8; - icon_state = "left"; name = "High-Risk Modules"; req_access_txt = "20" }, @@ -23897,12 +22344,6 @@ /obj/machinery/atmospherics/components/unary/vent_pump/on, /turf/open/floor/plasteel/dark, /area/ai_monitored/turret_protected/ai_upload) -"bei" = ( -/obj/machinery/light{ - dir = 8 - }, -/turf/open/floor/wood, -/area/crew_quarters/heads/captain) "bej" = ( /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, /turf/open/floor/wood, @@ -23998,6 +22439,14 @@ /obj/effect/turf_decal/tile/blue{ dir = 8 }, +/obj/structure/sign/directions/evac{ + dir = 4; + pixel_y = -25 + }, +/obj/structure/sign/directions/science{ + dir = 4; + pixel_y = -32 + }, /turf/open/floor/plasteel, /area/hallway/primary/starboard) "bew" = ( @@ -24090,9 +22539,7 @@ /area/quartermaster/sorting) "beG" = ( /obj/machinery/door/firedoor, -/obj/effect/turf_decal/tile/red{ - dir = 2 - }, +/obj/effect/turf_decal/tile/red, /turf/open/floor/plasteel, /area/hallway/secondary/exit) "beH" = ( @@ -24227,7 +22674,7 @@ layer = 2.9 }, /obj/machinery/firealarm{ - dir = 4; + dir = 8; pixel_x = 24 }, /obj/structure/table/reinforced, @@ -24261,14 +22708,17 @@ /area/medical/morgue) "beZ" = ( /obj/machinery/mineral/stacking_unit_console{ - dir = 2; machinedir = 8 }, /turf/closed/wall, /area/maintenance/disposal) "bfa" = ( -/turf/open/floor/plasteel/freezer, -/area/crew_quarters/toilet/locker) +/obj/structure/closet/crate, +/obj/item/stack/sheet/mineral/wood/fifty{ + amount = 20 + }, +/turf/open/floor/plating, +/area/maintenance/port) "bfb" = ( /obj/structure/sign/warning/vacuum/external{ pixel_y = 32 @@ -24281,9 +22731,9 @@ /area/chapel/main) "bfc" = ( /obj/machinery/power/apc{ + areastring = "/area/crew_quarters/locker"; dir = 1; name = "Locker Room APC"; - areastring = "/area/crew_quarters/locker"; pixel_y = 24 }, /obj/structure/cable{ @@ -24303,6 +22753,7 @@ /area/maintenance/port) "bfe" = ( /obj/machinery/atmospherics/pipe/manifold/supply/hidden, +/obj/structure/reagent_dispensers/watertank, /turf/open/floor/plating, /area/maintenance/port) "bff" = ( @@ -24338,28 +22789,6 @@ }, /turf/open/floor/plating, /area/quartermaster/sorting) -"bfk" = ( -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 4 - }, -/obj/structure/disposalpipe/segment{ - dir = 9 - }, -/obj/machinery/power/apc{ - dir = 2; - name = "Cargo Bay APC"; - areastring = "/area/quartermaster/storage"; - pixel_x = 1; - pixel_y = -24 - }, -/obj/structure/cable{ - icon_state = "0-8" - }, -/obj/structure/cable{ - icon_state = "1-8" - }, -/turf/open/floor/plating, -/area/maintenance/port) "bfl" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden, /turf/open/floor/plasteel, @@ -24406,6 +22835,9 @@ dir = 8; pixel_x = 27 }, +/obj/machinery/light{ + dir = 4 + }, /turf/open/floor/wood, /area/bridge/meeting_room) "bfs" = ( @@ -24444,6 +22876,13 @@ pixel_y = 7 }, /obj/item/pen, +/obj/machinery/requests_console{ + announcementConsole = 1; + department = "Captain's Desk"; + departmentType = 5; + name = "Captain RC"; + pixel_x = -30 + }, /turf/open/floor/wood, /area/crew_quarters/heads/captain) "bfz" = ( @@ -24468,7 +22907,10 @@ "bfC" = ( /obj/structure/table/wood, /obj/item/flashlight/lamp/green, -/turf/open/floor/wood, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 5 + }, +/turf/open/floor/carpet, /area/crew_quarters/heads/captain) "bfD" = ( /obj/structure/cable{ @@ -24534,9 +22976,8 @@ /area/hallway/primary/starboard) "bfP" = ( /obj/machinery/power/apc{ - dir = 2; - name = "Starboard Primary Hallway APC"; areastring = "/area/hallway/primary/starboard"; + name = "Starboard Primary Hallway APC"; pixel_y = -24 }, /obj/structure/cable, @@ -24689,6 +23130,7 @@ dir = 1 }, /obj/effect/turf_decal/stripes/line, +/obj/effect/landmark/start/assistant, /turf/open/floor/plasteel, /area/hallway/secondary/entry) "bgj" = ( @@ -24726,9 +23168,9 @@ icon_state = "1-2" }, /obj/machinery/power/apc{ + areastring = "/area/science/robotics/mechbay"; dir = 4; name = "Mech Bay APC"; - areastring = "/area/science/robotics/mechbay"; pixel_x = 26 }, /obj/structure/cable{ @@ -24755,18 +23197,14 @@ /turf/open/floor/plating, /area/maintenance/port) "bgr" = ( -/obj/machinery/door/airlock{ - name = "Unit 4" - }, -/turf/open/floor/plasteel/freezer, -/area/crew_quarters/toilet/locker) +/obj/machinery/atmospherics/components/unary/vent_pump/on, +/turf/open/floor/plating, +/area/maintenance/port) "bgs" = ( -/obj/machinery/airalarm{ - dir = 1; - pixel_y = -22 - }, -/turf/open/floor/plasteel/freezer, -/area/crew_quarters/toilet/locker) +/obj/machinery/atmospherics/components/unary/vent_scrubber/on, +/obj/structure/table/wood/fancy/purple, +/turf/open/floor/plating, +/area/maintenance/port) "bgt" = ( /obj/effect/spawner/lootdrop/maintenance, /turf/open/floor/plating, @@ -24901,9 +23339,8 @@ /turf/open/floor/wood, /area/bridge/meeting_room) "bgM" = ( -/obj/machinery/vending/coffee, -/obj/machinery/light{ - dir = 4 +/obj/structure/cable{ + icon_state = "4-8" }, /turf/open/floor/wood, /area/bridge/meeting_room) @@ -24930,21 +23367,10 @@ }, /turf/open/floor/plasteel/white, /area/medical/medbay/central) -"bgR" = ( -/obj/machinery/atmospherics/pipe/manifold/supply/hidden{ - dir = 4 - }, -/turf/closed/wall/r_wall, -/area/engine/gravity_generator) "bgS" = ( -/obj/machinery/requests_console{ - announcementConsole = 1; - department = "Captain's Desk"; - departmentType = 5; - name = "Captain RC"; - pixel_x = -30 +/obj/structure/cable{ + icon_state = "4-8" }, -/obj/structure/filingcabinet, /turf/open/floor/wood, /area/crew_quarters/heads/captain) "bgT" = ( @@ -24952,6 +23378,9 @@ dir = 8 }, /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, +/obj/structure/cable{ + icon_state = "4-8" + }, /turf/open/floor/wood, /area/crew_quarters/heads/captain) "bgU" = ( @@ -24960,12 +23389,18 @@ }, /obj/effect/landmark/start/captain, /obj/machinery/atmospherics/pipe/simple/supply/hidden, +/obj/structure/cable{ + icon_state = "4-8" + }, /turf/open/floor/wood, /area/crew_quarters/heads/captain) "bgV" = ( /obj/structure/table/wood, /obj/item/book/manual/wiki/security_space_law, /obj/item/coin/plasma, +/obj/structure/cable{ + icon_state = "4-8" + }, /turf/open/floor/wood, /area/crew_quarters/heads/captain) "bgW" = ( @@ -24973,6 +23408,9 @@ icon_state = "1-2" }, /obj/machinery/holopad, +/obj/structure/cable{ + icon_state = "2-8" + }, /turf/open/floor/wood, /area/crew_quarters/heads/captain) "bgX" = ( @@ -24989,16 +23427,16 @@ /area/crew_quarters/heads/captain) "bgY" = ( /obj/machinery/firealarm{ - dir = 4; + dir = 8; pixel_x = 24 }, /turf/open/floor/plasteel, /area/hallway/primary/central) "bgZ" = ( /obj/machinery/power/apc{ + areastring = "/area/medical/chemistry"; dir = 1; name = "Chemistry APC"; - areastring = "/area/medical/chemistry"; pixel_y = 24 }, /obj/structure/cable{ @@ -25022,11 +23460,9 @@ /area/medical/chemistry) "bhc" = ( /obj/machinery/camera{ - c_tag = "Chemistry"; - dir = 2 + c_tag = "Chemistry" }, /obj/machinery/firealarm{ - dir = 2; pixel_y = 24 }, /obj/machinery/chem_heater, @@ -25068,8 +23504,7 @@ /area/security/checkpoint/medical) "bhj" = ( /obj/machinery/camera{ - c_tag = "Security Post - Medbay"; - dir = 2 + c_tag = "Security Post - Medbay" }, /obj/machinery/requests_console{ department = "Security"; @@ -25146,9 +23581,9 @@ /area/medical/morgue) "bhp" = ( /obj/machinery/power/apc{ + areastring = "/area/medical/morgue"; dir = 1; name = "Morgue APC"; - areastring = "/area/medical/morgue"; pixel_y = 24 }, /obj/structure/cable{ @@ -25392,7 +23827,7 @@ dir = 4 }, /turf/closed/wall, -/area/crew_quarters/toilet/locker) +/area/maintenance/port) "bhR" = ( /obj/structure/grille, /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ @@ -25453,7 +23888,6 @@ /area/quartermaster/storage) "bhZ" = ( /obj/machinery/door/window/eastleft{ - dir = 4; icon_state = "right"; name = "Incoming Mail"; req_access_txt = "50" @@ -25475,8 +23909,6 @@ dir = 8 }, /obj/item/radio/intercom{ - freerange = 0; - frequency = 1459; name = "Station Intercom (General)"; pixel_x = 29 }, @@ -25565,6 +23997,9 @@ pixel_x = -28 }, /obj/machinery/suit_storage_unit/captain, +/obj/machinery/light{ + light_color = "#c9d3e8" + }, /turf/open/floor/wood, /area/crew_quarters/heads/captain) "bil" = ( @@ -25631,6 +24066,13 @@ /area/medical/chemistry) "bit" = ( /obj/machinery/atmospherics/components/unary/vent_pump/on, +/obj/effect/turf_decal/tile/blue{ + dir = 8 + }, +/obj/effect/turf_decal/tile/blue{ + alpha = 255; + dir = 1 + }, /turf/open/floor/plasteel/white, /area/medical/medbay/central) "biu" = ( @@ -25782,11 +24224,9 @@ "biO" = ( /obj/machinery/camera{ c_tag = "Robotics Lab"; - dir = 2; network = list("ss13","rd") }, /obj/machinery/button/door{ - dir = 2; id = "robotics"; name = "Shutters Control Button"; pixel_x = 6; @@ -25833,8 +24273,7 @@ /area/science/research) "biS" = ( /obj/machinery/camera{ - c_tag = "Research Division Access"; - dir = 2 + c_tag = "Research Division Access" }, /obj/structure/sink{ dir = 4; @@ -25880,12 +24319,10 @@ "biX" = ( /obj/machinery/camera{ c_tag = "Research and Development"; - dir = 2; network = list("ss13","rd"); pixel_x = 22 }, /obj/machinery/button/door{ - dir = 2; id = "rnd"; name = "Shutters Control Button"; pixel_x = -6; @@ -26113,15 +24550,26 @@ /turf/open/floor/plasteel, /area/hallway/primary/central) "bjy" = ( -/obj/machinery/camera{ - c_tag = "Gravity Generator Room"; +/obj/machinery/atmospherics/components/unary/vent_pump/on{ dir = 8 }, -/obj/machinery/atmospherics/components/unary/vent_pump/on{ +/obj/effect/turf_decal/bot_white/left, +/obj/effect/turf_decal/tile/neutral{ + dir = 1 + }, +/obj/effect/turf_decal/tile/neutral, +/obj/effect/turf_decal/tile/neutral{ dir = 4 }, +/obj/effect/turf_decal/tile/neutral{ + dir = 8 + }, +/obj/machinery/airalarm{ + dir = 8; + pixel_x = 24 + }, /turf/open/floor/plasteel/dark, -/area/engine/gravity_generator) +/area/ai_monitored/nuke_storage) "bjz" = ( /turf/closed/wall/r_wall, /area/maintenance/central) @@ -26271,9 +24719,7 @@ /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ dir = 6 }, -/obj/effect/turf_decal/tile/blue{ - dir = 2 - }, +/obj/effect/turf_decal/tile/blue, /turf/open/floor/plasteel/white, /area/medical/medbay/central) "bjV" = ( @@ -26330,8 +24776,8 @@ "bkb" = ( /obj/machinery/camera{ c_tag = "Medbay Morgue"; - network = list("ss13","medbay"); - dir = 8 + dir = 8; + network = list("ss13","medbay") }, /obj/machinery/airalarm{ dir = 8; @@ -26375,7 +24821,6 @@ "bkj" = ( /obj/structure/closet/emcloset, /obj/machinery/airalarm{ - dir = 2; pixel_y = 24 }, /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, @@ -26568,12 +25013,6 @@ }, /turf/open/floor/plating, /area/quartermaster/sorting) -"bkI" = ( -/obj/machinery/light{ - dir = 8 - }, -/turf/open/floor/plasteel/dark, -/area/engine/gravity_generator) "bkJ" = ( /obj/effect/spawner/structure/window, /turf/open/floor/plating, @@ -26711,9 +25150,9 @@ /area/maintenance/central) "bkX" = ( /obj/machinery/power/apc{ + areastring = "/area/bridge/meeting_room"; dir = 4; name = "Conference Room APC"; - areastring = "/area/bridge/meeting_room"; pixel_x = 24 }, /obj/structure/cable{ @@ -26870,8 +25309,8 @@ /obj/structure/table/reinforced, /obj/machinery/camera{ c_tag = "Medbay Foyer"; - network = list("ss13","medbay"); - dir = 8 + dir = 8; + network = list("ss13","medbay") }, /obj/machinery/cell_charger, /turf/open/floor/plasteel/white, @@ -26884,9 +25323,9 @@ icon_state = "4-8" }, /obj/machinery/power/apc{ + areastring = "/area/storage/emergency/starboard"; dir = 1; name = "Starboard Emergency Storage APC"; - areastring = "/area/storage/emergency/starboard"; pixel_y = 24 }, /obj/structure/cable{ @@ -26899,9 +25338,9 @@ /area/maintenance/department/medical/morgue) "blp" = ( /obj/machinery/power/apc{ + areastring = "/area/security/checkpoint/medical"; dir = 8; name = "Medbay Security APC"; - areastring = "/area/security/checkpoint/medical"; pixel_x = -25 }, /obj/structure/cable{ @@ -26952,6 +25391,9 @@ /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 }, +/obj/structure/sign/poster/official/state_laws{ + pixel_y = -32 + }, /turf/open/floor/plasteel, /area/science/robotics/mechbay) "blu" = ( @@ -27050,8 +25492,6 @@ /obj/item/healthanalyzer, /obj/item/healthanalyzer, /obj/item/radio/intercom{ - freerange = 0; - frequency = 1459; name = "Station Intercom (General)"; pixel_x = 29 }, @@ -27210,7 +25650,7 @@ }, /obj/item/stack/cable_coil, /obj/machinery/firealarm{ - dir = 4; + dir = 8; pixel_x = 24 }, /turf/open/floor/plasteel/white, @@ -27365,24 +25805,6 @@ }, /turf/open/floor/plasteel, /area/quartermaster/office) -"bmu" = ( -/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{ - dir = 8 - }, -/turf/closed/wall/r_wall, -/area/engine/gravity_generator) -"bmv" = ( -/obj/machinery/atmospherics/components/unary/vent_scrubber/on{ - dir = 8 - }, -/turf/open/floor/plasteel/dark, -/area/engine/gravity_generator) -"bmw" = ( -/obj/machinery/light{ - dir = 4 - }, -/turf/open/floor/plasteel/dark, -/area/engine/gravity_generator) "bmx" = ( /turf/closed/wall, /area/crew_quarters/heads/captain) @@ -27487,7 +25909,6 @@ "bmJ" = ( /obj/item/radio/intercom{ broadcasting = 1; - freerange = 0; frequency = 1485; listening = 0; name = "Station Intercom (Medbay)"; @@ -27495,7 +25916,7 @@ }, /obj/machinery/light, /obj/machinery/firealarm{ - dir = 8; + dir = 4; pixel_x = -24 }, /turf/open/floor/plasteel/white, @@ -27702,7 +26123,7 @@ /obj/item/assembly/flash/handheld, /obj/item/assembly/flash/handheld, /obj/machinery/firealarm{ - dir = 4; + dir = 8; pixel_x = 24 }, /turf/open/floor/plasteel, @@ -27734,9 +26155,9 @@ }, /obj/item/stock_parts/scanning_module, /obj/machinery/power/apc{ + areastring = "/area/science/lab"; dir = 4; name = "Research Lab APC"; - areastring = "/area/science/lab"; pixel_x = 26 }, /obj/structure/cable{ @@ -27785,6 +26206,9 @@ /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ dir = 4 }, +/obj/machinery/door/airlock/maintenance{ + req_access_txt = "12" + }, /turf/open/floor/plating, /area/maintenance/starboard/aft) "bnu" = ( @@ -27949,9 +26373,7 @@ /turf/open/floor/plasteel, /area/hallway/primary/central) "bnN" = ( -/obj/effect/turf_decal/tile/red{ - dir = 2 - }, +/obj/effect/turf_decal/tile/red, /turf/open/floor/plasteel, /area/hallway/primary/central) "bnO" = ( @@ -28031,16 +26453,6 @@ /obj/effect/spawner/structure/window/reinforced, /turf/open/floor/plating, /area/engine/gravity_generator) -"bnU" = ( -/obj/structure/cable{ - icon_state = "4-8" - }, -/obj/machinery/door/airlock/engineering/glass{ - name = "Gravity Generator"; - req_access_txt = "11" - }, -/turf/open/floor/plasteel/dark, -/area/engine/gravity_generator) "bnV" = ( /obj/structure/cable{ icon_state = "0-8" @@ -28081,6 +26493,7 @@ "bnZ" = ( /obj/structure/table/wood, /obj/item/flashlight/lamp/green, +/obj/item/pen/fountain/captain, /turf/open/floor/carpet, /area/crew_quarters/heads/captain) "boa" = ( @@ -28173,7 +26586,6 @@ pixel_y = -22 }, /obj/machinery/requests_console{ - announcementConsole = 0; department = "Medbay"; departmentType = 1; name = "Medbay RC"; @@ -28242,9 +26654,9 @@ "bos" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden, /obj/machinery/power/apc{ + areastring = "/area/science/robotics/lab"; dir = 8; name = "Robotics Lab APC"; - areastring = "/area/science/robotics/lab"; pixel_x = -25 }, /obj/structure/cable, @@ -28405,9 +26817,7 @@ /turf/open/floor/plasteel/dark, /area/science/robotics/lab) "boM" = ( -/turf/open/floor/plasteel/white/corner{ - dir = 2 - }, +/turf/open/floor/plasteel/white/corner, /area/science/research) "boN" = ( /obj/effect/turf_decal/tile/brown{ @@ -28417,9 +26827,7 @@ /area/quartermaster/office) "boO" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden, -/turf/open/floor/plasteel/white/side{ - dir = 2 - }, +/turf/open/floor/plasteel/white/side, /area/science/research) "boP" = ( /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, @@ -28502,13 +26910,16 @@ /obj/effect/turf_decal/tile/red{ dir = 4 }, +/obj/structure/sign/poster/official/ian{ + pixel_x = 32; + pixel_y = 32 + }, /turf/open/floor/plasteel, /area/hallway/primary/central) "boZ" = ( /obj/structure/table/reinforced, /obj/machinery/door/window/northleft{ dir = 8; - icon_state = "left"; name = "Reception Window" }, /obj/machinery/door/window/brigdoor{ @@ -28516,7 +26927,6 @@ dir = 4; icon_state = "rightsecure"; name = "Head of Personnel's Desk"; - req_access = null; req_access_txt = "57" }, /obj/structure/disposalpipe/segment{ @@ -28578,36 +26988,12 @@ /obj/machinery/atmospherics/pipe/simple/supply/hidden, /turf/open/floor/plasteel, /area/crew_quarters/heads/hop) -"bpg" = ( -/obj/structure/chair/office/light, -/obj/machinery/firealarm{ - dir = 8; - pixel_x = -24 - }, -/obj/effect/turf_decal/stripes/line{ - dir = 9 - }, -/turf/open/floor/plasteel, -/area/engine/gravity_generator) "bph" = ( /obj/effect/turf_decal/stripes/line{ dir = 1 }, /turf/open/floor/plasteel, /area/engine/gravity_generator) -"bpi" = ( -/obj/machinery/airalarm{ - dir = 8; - pixel_x = 24 - }, -/obj/structure/cable{ - icon_state = "1-2" - }, -/obj/effect/turf_decal/stripes/line{ - dir = 5 - }, -/turf/open/floor/plasteel, -/area/engine/gravity_generator) "bpj" = ( /obj/structure/chair/comfy/brown{ dir = 4 @@ -28627,6 +27013,7 @@ /obj/machinery/atmospherics/components/unary/vent_scrubber/on{ dir = 4 }, +/obj/item/clothing/under/captainparade, /turf/open/floor/carpet, /area/crew_quarters/heads/captain) "bpl" = ( @@ -28804,9 +27191,9 @@ /area/medical/chemistry) "bpG" = ( /obj/machinery/power/apc{ + areastring = "/area/medical/genetics"; dir = 1; name = "Genetics APC"; - areastring = "/area/medical/genetics"; pixel_y = 24 }, /obj/structure/cable{ @@ -28820,7 +27207,6 @@ /obj/item/radio/headset/headset_medsci, /obj/machinery/requests_console{ department = "Genetics"; - departmentType = 0; name = "Genetics Requests Console"; pixel_y = 30 }, @@ -28952,7 +27338,7 @@ /area/science/robotics/lab) "bpX" = ( /obj/machinery/firealarm{ - dir = 4; + dir = 8; pixel_x = 24 }, /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, @@ -29182,50 +27568,31 @@ /turf/open/floor/plasteel, /area/crew_quarters/heads/hop) "bqD" = ( -/obj/structure/cable{ - icon_state = "0-4" - }, -/obj/machinery/power/apc{ +/obj/machinery/vending/coffee, +/obj/machinery/light{ dir = 8; - name = "Gravity Generator APC"; - areastring = "/area/engine/gravity_generator"; - pixel_x = -25; - pixel_y = 1 + light_color = "#e8eaff" }, -/obj/structure/table, -/obj/item/paper/guides/jobs/engi/gravity_gen{ - layer = 3 - }, -/obj/item/pen/blue, -/obj/item/radio/intercom{ - name = "Station Intercom (General)"; - pixel_y = -35 - }, -/turf/open/floor/plasteel, -/area/engine/gravity_generator) +/turf/open/floor/plasteel/dark, +/area/hallway/primary/central) "bqE" = ( /obj/structure/cable{ - icon_state = "4-8" + icon_state = "1-2" }, -/obj/machinery/holopad, -/turf/open/floor/plasteel, -/area/engine/gravity_generator) +/turf/open/floor/plasteel/dark, +/area/hallway/primary/central) "bqF" = ( -/obj/structure/cable{ - icon_state = "4-8" - }, -/turf/open/floor/plasteel, -/area/engine/gravity_generator) +/obj/machinery/vending/cigarette/beach, +/turf/open/floor/plasteel/dark, +/area/hallway/primary/central) "bqG" = ( -/obj/structure/cable{ - icon_state = "0-8" +/obj/structure/reagent_dispensers/water_cooler, +/obj/machinery/light{ + dir = 4; + light_color = "#e8eaff" }, -/obj/structure/cable, -/obj/machinery/power/smes{ - charge = 5e+006 - }, -/turf/open/floor/plasteel, -/area/engine/gravity_generator) +/turf/open/floor/plasteel/dark, +/area/hallway/primary/central) "bqH" = ( /turf/closed/wall/r_wall, /area/teleporter) @@ -29351,8 +27718,7 @@ }, /obj/machinery/camera{ c_tag = "Medbay West"; - network = list("ss13","medbay"); - dir = 2 + network = list("ss13","medbay") }, /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 @@ -29457,9 +27823,7 @@ /obj/structure/cable{ icon_state = "1-8" }, -/obj/effect/turf_decal/tile/blue{ - dir = 2 - }, +/obj/effect/turf_decal/tile/blue, /turf/open/floor/plasteel/white, /area/medical/medbay/central) "bri" = ( @@ -29536,7 +27900,6 @@ "brq" = ( /obj/effect/turf_decal/stripes/line, /obj/machinery/button/door{ - dir = 2; id = "robotics2"; name = "Shutters Control Button"; pixel_x = 24; @@ -29577,7 +27940,6 @@ /area/science/research) "bru" = ( /obj/machinery/firealarm{ - dir = 2; pixel_y = 24 }, /obj/structure/disposalpipe/segment{ @@ -29644,29 +28006,22 @@ /obj/item/pen, /obj/machinery/camera{ c_tag = "Experimentor Lab"; - dir = 2; network = list("ss13","rd") }, /obj/item/hand_labeler, /obj/item/stack/packageWrap, -/turf/open/floor/plasteel/white/side{ - dir = 2 - }, +/turf/open/floor/plasteel/white/side, /area/science/explab) "brA" = ( /obj/structure/table, /obj/item/paper_bin{ pixel_y = 6 }, -/turf/open/floor/plasteel/white/corner{ - dir = 2 - }, +/turf/open/floor/plasteel/white/corner, /area/science/explab) "brB" = ( /obj/structure/closet/l3closet/scientist, -/turf/open/floor/plasteel/white/side{ - dir = 2 - }, +/turf/open/floor/plasteel/white/side, /area/science/explab) "brC" = ( /obj/structure/table, @@ -29676,9 +28031,7 @@ pixel_y = 23 }, /obj/item/radio/off, -/turf/open/floor/plasteel/white/side{ - dir = 2 - }, +/turf/open/floor/plasteel/white/side, /area/science/explab) "brD" = ( /obj/structure/closet/emcloset, @@ -29880,47 +28233,30 @@ /turf/open/floor/plasteel, /area/crew_quarters/heads/hop) "bsa" = ( -/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{ - dir = 1 - }, -/turf/closed/wall/r_wall, -/area/engine/gravity_generator) +/turf/open/floor/plasteel/dark, +/area/hallway/primary/central) "bsb" = ( -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 5 - }, -/turf/closed/wall/r_wall, -/area/engine/gravity_generator) +/obj/structure/table, +/obj/item/hand_labeler, +/turf/open/floor/plasteel/dark, +/area/hallway/primary/central) "bsc" = ( /turf/open/floor/plasteel, /area/engine/gravity_generator) -"bsd" = ( -/obj/machinery/atmospherics/components/unary/vent_scrubber/on{ - dir = 8 - }, -/turf/open/floor/plasteel, -/area/engine/gravity_generator) -"bse" = ( -/obj/machinery/power/terminal{ - dir = 1 - }, -/obj/machinery/atmospherics/pipe/manifold/supply/hidden{ - dir = 1 - }, -/turf/closed/wall/r_wall, -/area/engine/gravity_generator) "bsf" = ( -/obj/machinery/atmospherics/components/unary/vent_pump/on{ - dir = 4 - }, -/turf/open/floor/plasteel, -/area/engine/gravity_generator) +/obj/machinery/atmospherics/components/unary/vent_pump/on, +/turf/open/floor/plasteel/dark, +/area/hallway/primary/central) "bsg" = ( -/obj/machinery/atmospherics/pipe/simple/supply/hidden{ - dir = 9 +/obj/structure/table, +/obj/item/hand_labeler, +/obj/machinery/camera{ + c_tag = "Medbay Morgue"; + dir = 8; + network = list("ss13","medbay") }, -/turf/closed/wall/r_wall, -/area/engine/gravity_generator) +/turf/open/floor/plasteel/dark, +/area/hallway/primary/central) "bsh" = ( /turf/closed/wall, /area/teleporter) @@ -29947,7 +28283,6 @@ /area/teleporter) "bsk" = ( /obj/machinery/firealarm{ - dir = 2; pixel_y = 24 }, /obj/machinery/light{ @@ -29960,8 +28295,6 @@ /area/teleporter) "bsl" = ( /obj/item/radio/intercom{ - broadcasting = 0; - listening = 1; name = "Station Intercom (General)"; pixel_y = 20 }, @@ -30014,10 +28347,7 @@ dir = 4 }, /obj/item/radio/intercom{ - broadcasting = 0; - freerange = 0; frequency = 1485; - listening = 1; name = "Station Intercom (Medbay)"; pixel_y = -30 }, @@ -30045,17 +28375,14 @@ /area/medical/medbay/central) "bst" = ( /obj/item/radio/intercom{ - broadcasting = 0; - freerange = 0; frequency = 1485; - listening = 1; name = "Station Intercom (Medbay)"; pixel_x = 30 }, /obj/machinery/camera{ c_tag = "Medbay East"; - network = list("ss13","medbay"); dir = 8; + network = list("ss13","medbay"); pixel_y = -22 }, /turf/open/floor/plasteel/white, @@ -30165,9 +28492,9 @@ /area/science/explab) "bsI" = ( /obj/machinery/power/apc{ + areastring = "/area/science/explab"; dir = 4; name = "Experimentation Lab APC"; - areastring = "/area/science/explab"; pixel_x = 26 }, /obj/structure/cable, @@ -30220,6 +28547,8 @@ name = "Robotics Operating Table" }, /obj/effect/landmark/event_spawn, +/obj/item/tank/internals/anesthetic, +/obj/item/clothing/mask/breath, /turf/open/floor/plasteel/dark, /area/science/robotics/lab) "bsQ" = ( @@ -30292,8 +28621,7 @@ dir = 4 }, /obj/machinery/camera{ - c_tag = "Research Division North"; - dir = 2 + c_tag = "Research Division North" }, /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 @@ -30335,7 +28663,6 @@ /area/science/research) "btf" = ( /obj/machinery/requests_console{ - announcementConsole = 0; department = "Medbay"; departmentType = 1; name = "Medbay RC"; @@ -30358,7 +28685,13 @@ /turf/open/floor/plasteel/white, /area/science/research) "bti" = ( -/obj/structure/closet/secure_closet/personal/patient, +/obj/structure/closet/wardrobe/grey, +/obj/item/clothing/head/beret/black, +/obj/item/clothing/head/beret/black, +/obj/item/clothing/head/beret, +/obj/item/clothing/head/beret, +/obj/item/clothing/under/assistantformal, +/obj/item/clothing/under/skirt/black, /turf/open/floor/plasteel/white, /area/medical/genetics) "btj" = ( @@ -30372,6 +28705,8 @@ /area/science/explab) "btk" = ( /obj/structure/closet/wardrobe/white, +/obj/item/clothing/under/kilt, +/obj/item/clothing/under/janimaid, /turf/open/floor/plasteel/white, /area/medical/genetics) "btl" = ( @@ -30434,7 +28769,6 @@ pixel_y = -8 }, /obj/machinery/button/door{ - dir = 2; id = "QMLoaddoor2"; layer = 4; name = "Loading Doors"; @@ -30463,7 +28797,7 @@ "btt" = ( /obj/structure/table, /obj/machinery/firealarm{ - dir = 8; + dir = 4; pixel_x = -24 }, /obj/item/folder/yellow, @@ -30510,6 +28844,7 @@ /obj/structure/chair{ dir = 8 }, +/obj/effect/landmark/start/assistant, /turf/open/floor/plasteel, /area/quartermaster/office) "btz" = ( @@ -30521,8 +28856,7 @@ /area/hallway/primary/central) "btA" = ( /obj/machinery/camera{ - c_tag = "Research Division West"; - dir = 2 + c_tag = "Research Division West" }, /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ dir = 4 @@ -30551,12 +28885,17 @@ /turf/open/floor/plasteel, /area/crew_quarters/heads/hop) "btD" = ( -/obj/structure/table, -/obj/item/paper_bin{ - pixel_x = -3; - pixel_y = 7 +/obj/item/paper_bin/bundlenatural{ + pixel_x = 6; + pixel_y = 4 }, -/obj/item/pen, +/obj/item/paper_bin{ + pixel_x = -6; + pixel_y = 4 + }, +/obj/item/pen/fountain, +/obj/structure/table, +/obj/item/pen/fourcolor, /obj/item/stamp/hop, /turf/open/floor/plasteel, /area/crew_quarters/heads/hop) @@ -30571,16 +28910,6 @@ /obj/machinery/atmospherics/pipe/simple/supply/hidden, /turf/open/floor/plasteel, /area/crew_quarters/heads/hop) -"btF" = ( -/obj/machinery/door/firedoor, -/obj/machinery/door/airlock/engineering{ - name = "Gravity Generator"; - req_access_txt = "11" - }, -/obj/effect/turf_decal/delivery, -/obj/effect/mapping_helpers/airlock/cyclelink_helper, -/turf/open/floor/plasteel, -/area/engine/gravity_generator) "btG" = ( /turf/closed/wall/r_wall, /area/engine/gravity_generator) @@ -30594,9 +28923,9 @@ /area/teleporter) "btI" = ( /obj/machinery/power/apc{ + areastring = "/area/teleporter"; dir = 8; name = "Teleporter APC"; - areastring = "/area/teleporter"; pixel_x = -24 }, /obj/structure/cable{ @@ -30682,7 +29011,6 @@ /area/medical/medbay/central) "btS" = ( /obj/machinery/firealarm{ - dir = 2; pixel_y = 24 }, /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ @@ -30766,9 +29094,8 @@ "buc" = ( /obj/machinery/light, /obj/machinery/power/apc{ - dir = 2; - name = "Cargo Office APC"; areastring = "/area/quartermaster/office"; + name = "Cargo Office APC"; pixel_x = 1; pixel_y = -24 }, @@ -30776,9 +29103,7 @@ icon_state = "0-4" }, /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, -/obj/effect/turf_decal/tile/brown{ - dir = 2 - }, +/obj/effect/turf_decal/tile/brown, /turf/open/floor/plasteel, /area/quartermaster/office) "bud" = ( @@ -30991,8 +29316,8 @@ /area/maintenance/starboard) "buB" = ( /obj/machinery/conveyor_switch/oneway{ - id = "QMLoad"; - dir = 8 + dir = 8; + id = "QMLoad" }, /turf/open/floor/plasteel, /area/quartermaster/storage) @@ -31075,6 +29400,7 @@ dir = 8 }, /obj/machinery/light, +/obj/effect/landmark/start/assistant, /turf/open/floor/plasteel, /area/quartermaster/office) "buK" = ( @@ -31128,46 +29454,10 @@ /obj/item/hand_labeler, /turf/open/floor/plasteel, /area/crew_quarters/heads/hop) -"buP" = ( -/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{ - dir = 8 - }, -/turf/closed/wall, -/area/engine/gravity_generator) "buQ" = ( -/obj/machinery/airalarm{ - dir = 4; - pixel_x = -22 - }, -/obj/machinery/atmospherics/components/unary/vent_scrubber/on{ - dir = 8 - }, -/obj/effect/turf_decal/stripes/line{ - dir = 9 - }, -/turf/open/floor/plasteel, -/area/engine/gravity_generator) -"buR" = ( -/obj/machinery/atmospherics/pipe/manifold/supply/hidden{ - dir = 4 - }, -/turf/closed/wall, -/area/engine/gravity_generator) -"buS" = ( -/obj/machinery/light{ - dir = 4 - }, -/obj/machinery/camera{ - c_tag = "Gravity Generator Foyer" - }, -/obj/machinery/atmospherics/components/unary/vent_pump/on{ - dir = 4 - }, -/obj/effect/turf_decal/stripes/line{ - dir = 5 - }, -/turf/open/floor/plasteel, -/area/engine/gravity_generator) +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, +/turf/open/floor/plasteel/dark, +/area/hallway/primary/central) "buT" = ( /obj/structure/disposalpipe/segment{ dir = 4 @@ -31356,6 +29646,12 @@ /obj/item/book/manual/wiki/medical_cloning{ pixel_y = 6 }, +/obj/item/storage/box/rxglasses{ + pixel_x = 3; + pixel_y = 3 + }, +/obj/item/storage/box/bodybags, +/obj/item/pen, /turf/open/floor/plasteel/white, /area/medical/genetics) "bvo" = ( @@ -31465,8 +29761,8 @@ "bvB" = ( /obj/machinery/camera{ c_tag = "Genetics Access"; - network = list("ss13","medbay"); dir = 8; + network = list("ss13","medbay"); pixel_y = -22 }, /obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{ @@ -31636,6 +29932,9 @@ /obj/effect/turf_decal/stripes/line{ dir = 1 }, +/obj/structure/cable{ + icon_state = "1-2" + }, /turf/open/floor/plasteel, /area/hallway/primary/central) "bvX" = ( @@ -31750,6 +30049,7 @@ /obj/effect/turf_decal/tile/blue{ dir = 8 }, +/obj/item/clothing/suit/ianshirt, /turf/open/floor/plasteel, /area/crew_quarters/heads/hop) "bwj" = ( @@ -31773,34 +30073,6 @@ }, /turf/open/floor/plasteel, /area/crew_quarters/heads/hop) -"bwm" = ( -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, -/turf/closed/wall, -/area/engine/gravity_generator) -"bwn" = ( -/obj/structure/closet/radiation, -/obj/structure/sign/warning/radiation/rad_area{ - pixel_x = -32 - }, -/obj/effect/turf_decal/stripes/line{ - dir = 8 - }, -/turf/open/floor/plasteel, -/area/engine/gravity_generator) -"bwo" = ( -/obj/machinery/atmospherics/pipe/simple/supply/hidden, -/turf/closed/wall, -/area/engine/gravity_generator) -"bwp" = ( -/obj/structure/closet/radiation, -/obj/structure/sign/warning/radiation/rad_area{ - pixel_x = 32 - }, -/obj/effect/turf_decal/stripes/line{ - dir = 4 - }, -/turf/open/floor/plasteel, -/area/engine/gravity_generator) "bwq" = ( /obj/machinery/teleport/station, /turf/open/floor/plating, @@ -31928,8 +30200,7 @@ /obj/structure/table/glass, /obj/machinery/camera{ c_tag = "Medbay Cryogenics"; - network = list("ss13","medbay"); - dir = 2 + network = list("ss13","medbay") }, /obj/item/reagent_containers/glass/beaker/cryoxadone, /obj/item/reagent_containers/glass/beaker/cryoxadone, @@ -31947,20 +30218,14 @@ "bwL" = ( /obj/machinery/camera{ c_tag = "Genetics Cloning"; - network = list("ss13","medbay"); - dir = 4 + dir = 4; + network = list("ss13","medbay") }, -/obj/structure/table, /obj/machinery/firealarm{ - dir = 8; + dir = 4; pixel_x = -24 }, -/obj/item/storage/box/rxglasses{ - pixel_x = 3; - pixel_y = 3 - }, -/obj/item/storage/box/bodybags, -/obj/item/pen, +/obj/structure/closet/secure_closet/personal/patient, /turf/open/floor/plasteel/white, /area/medical/genetics) "bwM" = ( @@ -32278,9 +30543,7 @@ pixel_x = 25; req_access_txt = "47" }, -/obj/effect/turf_decal/stripes/line{ - dir = 2 - }, +/obj/effect/turf_decal/stripes/line, /turf/open/floor/plasteel/white, /area/science/explab) "bxt" = ( @@ -32418,31 +30681,36 @@ /obj/structure/disposalpipe/segment, /turf/open/floor/plasteel, /area/crew_quarters/heads/hop) -"bxH" = ( -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 5 - }, -/turf/closed/wall, -/area/engine/gravity_generator) "bxI" = ( -/obj/machinery/status_display/ai, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 10 +/obj/structure/cable{ + icon_state = "0-8" }, -/turf/closed/wall, -/area/engine/gravity_generator) -"bxJ" = ( -/obj/machinery/atmospherics/pipe/simple/supply/hidden{ - dir = 9 +/obj/structure/cable{ + icon_state = "0-4" }, -/turf/closed/wall, -/area/engine/gravity_generator) +/obj/effect/spawner/structure/window/reinforced, +/obj/machinery/door/poddoor/preopen{ + id = "bridge blast"; + name = "bridge blast door" + }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, +/turf/open/floor/plating, +/area/hallway/primary/central) "bxK" = ( -/obj/machinery/atmospherics/pipe/simple/supply/hidden{ - dir = 6 +/obj/structure/cable{ + icon_state = "0-8" }, -/turf/closed/wall, -/area/engine/gravity_generator) +/obj/structure/cable{ + icon_state = "0-4" + }, +/obj/effect/spawner/structure/window/reinforced, +/obj/machinery/door/poddoor/preopen{ + id = "bridge blast"; + name = "bridge blast door" + }, +/obj/machinery/atmospherics/pipe/simple/supply/hidden, +/turf/open/floor/plating, +/area/hallway/primary/central) "bxL" = ( /obj/machinery/camera{ c_tag = "Central Hallway South-East"; @@ -32627,6 +30895,7 @@ pixel_x = -3; pixel_y = 7 }, +/obj/item/pen/fountain, /turf/open/floor/plasteel, /area/quartermaster/qm) "byh" = ( @@ -32796,9 +31065,9 @@ /area/quartermaster/qm) "byA" = ( /obj/machinery/power/apc{ + areastring = "/area/quartermaster/qm"; dir = 1; name = "Quartermaster APC"; - areastring = "/area/quartermaster/qm"; pixel_y = 24 }, /obj/structure/cable{ @@ -32852,9 +31121,9 @@ /area/quartermaster/miningdock) "byF" = ( /obj/machinery/power/apc{ + areastring = "/area/quartermaster/miningdock"; dir = 1; name = "Mining Dock APC"; - areastring = "/area/quartermaster/miningdock"; pixel_y = 24 }, /obj/structure/cable{ @@ -33016,12 +31285,8 @@ /area/security/checkpoint/supply) "byU" = ( /obj/machinery/light, -/turf/open/floor/plasteel, -/area/hallway/primary/central) -"byV" = ( -/obj/structure/extinguisher_cabinet{ - pixel_x = 5; - pixel_y = -32 +/obj/structure/cable{ + icon_state = "4-8" }, /turf/open/floor/plasteel, /area/hallway/primary/central) @@ -33087,7 +31352,6 @@ /obj/item/stack/packageWrap, /obj/item/pen, /obj/machinery/requests_console{ - announcementConsole = 0; department = "Medbay"; departmentType = 1; name = "Medbay RC"; @@ -33212,8 +31476,8 @@ /obj/machinery/atmospherics/components/unary/vent_pump/on{ dir = 4; external_pressure_bound = 140; - pressure_checks = 0; - name = "server vent" + name = "server vent"; + pressure_checks = 0 }, /turf/open/floor/circuit/telecomms/server, /area/science/server) @@ -33250,14 +31514,13 @@ "bzy" = ( /obj/machinery/camera{ c_tag = "Server Room"; - dir = 2; network = list("ss13","rd"); pixel_x = 22 }, /obj/machinery/power/apc{ + areastring = "/area/science/server"; dir = 1; name = "Server Room APC"; - areastring = "/area/science/server"; pixel_y = 25 }, /obj/structure/cable{ @@ -33332,7 +31595,7 @@ /area/science/research) "bzF" = ( /obj/machinery/firealarm{ - dir = 4; + dir = 8; pixel_x = 24 }, /turf/open/floor/plasteel, @@ -33343,18 +31606,14 @@ name = "Central Access" }, /obj/machinery/atmospherics/pipe/simple/supply/hidden, -/obj/effect/turf_decal/tile/yellow{ - dir = 2 - }, +/obj/effect/turf_decal/tile/yellow, /turf/open/floor/plasteel, /area/hallway/primary/central) "bzH" = ( /obj/structure/table, /obj/item/hemostat, /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, -/turf/open/floor/plasteel/white/side{ - dir = 2 - }, +/turf/open/floor/plasteel/white/side, /area/medical/sleeper) "bzI" = ( /obj/structure/disposalpipe/segment, @@ -33381,9 +31640,7 @@ /turf/open/floor/plasteel/white, /area/medical/sleeper) "bzL" = ( -/obj/effect/turf_decal/stripes/line{ - dir = 2 - }, +/obj/effect/turf_decal/stripes/line, /turf/open/floor/plasteel/white, /area/crew_quarters/heads/hor) "bzM" = ( @@ -33455,9 +31712,7 @@ /area/quartermaster/qm) "bzU" = ( /obj/machinery/atmospherics/components/unary/vent_scrubber/on, -/obj/effect/turf_decal/tile/blue{ - dir = 2 - }, +/obj/effect/turf_decal/tile/blue, /turf/open/floor/plasteel/white, /area/medical/sleeper) "bzV" = ( @@ -33540,6 +31795,9 @@ /area/hallway/primary/central) "bAf" = ( /obj/machinery/holopad, +/obj/structure/cable{ + icon_state = "1-2" + }, /turf/open/floor/plasteel, /area/hallway/primary/central) "bAg" = ( @@ -33568,6 +31826,9 @@ codes_txt = "patrol;next_patrol=HOP"; location = "CHE" }, +/obj/structure/disposalpipe/segment{ + dir = 4 + }, /turf/open/floor/plasteel, /area/hallway/primary/central) "bAk" = ( @@ -33616,9 +31877,9 @@ icon_state = "4-8" }, /obj/machinery/power/apc{ + areastring = "/area/security/checkpoint/supply"; dir = 1; name = "Cargo Security APC"; - areastring = "/area/security/checkpoint/supply"; pixel_x = 1; pixel_y = 24 }, @@ -33636,7 +31897,7 @@ dir = 8 }, /obj/machinery/firealarm{ - dir = 8; + dir = 4; pixel_x = -24 }, /turf/open/floor/plasteel/white, @@ -33647,8 +31908,8 @@ }, /obj/machinery/camera{ c_tag = "Medbay Treatment Center"; - network = list("ss13","medbay"); - dir = 8 + dir = 8; + network = list("ss13","medbay") }, /turf/open/floor/plasteel, /area/medical/sleeper) @@ -33859,9 +32120,7 @@ "bAP" = ( /obj/machinery/door/firedoor, /obj/machinery/atmospherics/pipe/simple/supply/hidden, -/obj/effect/turf_decal/tile/yellow{ - dir = 2 - }, +/obj/effect/turf_decal/tile/yellow, /turf/open/floor/plasteel, /area/hallway/primary/aft) "bAQ" = ( @@ -34016,6 +32275,13 @@ /obj/structure/cable{ icon_state = "1-8" }, +/obj/item/radio/intercom{ + name = "Station Intercom (General)"; + pixel_y = -29 + }, +/obj/machinery/light{ + light_color = "#cee5d2" + }, /turf/open/floor/plasteel, /area/hallway/primary/central) "bBh" = ( @@ -34059,6 +32325,9 @@ /obj/structure/cable{ icon_state = "1-8" }, +/obj/structure/cable{ + icon_state = "4-8" + }, /turf/open/floor/plasteel, /area/hallway/primary/central) "bBm" = ( @@ -34095,6 +32364,9 @@ /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 }, +/obj/structure/cable{ + icon_state = "1-8" + }, /turf/open/floor/plasteel, /area/hallway/primary/central) "bBq" = ( @@ -34119,6 +32391,9 @@ pixel_x = -32; pixel_y = -32 }, +/obj/structure/cable{ + icon_state = "4-8" + }, /turf/open/floor/plasteel, /area/hallway/primary/central) "bBr" = ( @@ -34191,6 +32466,9 @@ /obj/structure/disposalpipe/segment{ dir = 4 }, +/obj/structure/sign/poster/contraband/space_up{ + pixel_y = -32 + }, /turf/open/floor/plasteel, /area/hallway/primary/central) "bBA" = ( @@ -34209,6 +32487,7 @@ /obj/structure/disposalpipe/segment{ dir = 9 }, +/obj/effect/landmark/start/assistant, /turf/open/floor/plasteel, /area/hallway/primary/central) "bBC" = ( @@ -34238,9 +32517,7 @@ "bBF" = ( /obj/machinery/portable_atmospherics/scrubber, /obj/item/storage/firstaid/toxin, -/obj/effect/turf_decal/stripes/line{ - dir = 2 - }, +/obj/effect/turf_decal/stripes/line, /obj/machinery/airalarm/unlocked{ pixel_y = 24 }, @@ -34268,11 +32545,11 @@ /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ dir = 4 }, +/obj/item/radio/headset/headset_cargo/mining, /turf/open/floor/plasteel, /area/quartermaster/miningdock) "bBJ" = ( /obj/machinery/firealarm{ - dir = 2; pixel_y = 24 }, /turf/open/floor/plasteel/white, @@ -34411,9 +32688,8 @@ /area/security/checkpoint/science) "bCa" = ( /obj/machinery/power/apc{ - dir = 2; - name = "Science Security APC"; areastring = "/area/security/checkpoint/science"; + name = "Science Security APC"; pixel_y = -24 }, /obj/structure/cable, @@ -34462,6 +32738,9 @@ /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ dir = 4 }, +/obj/machinery/light{ + light_color = "#cee5d2" + }, /turf/open/floor/plating, /area/maintenance/port/aft) "bCe" = ( @@ -34475,9 +32754,9 @@ /area/maintenance/port/aft) "bCf" = ( /obj/machinery/power/apc{ + areastring = "/area/crew_quarters/heads/hor"; dir = 8; name = "RD Office APC"; - areastring = "/area/crew_quarters/heads/hor"; pixel_x = -25 }, /obj/structure/cable, @@ -34581,9 +32860,7 @@ dir = 4 }, /obj/machinery/atmospherics/pipe/simple/supply/hidden, -/obj/effect/turf_decal/tile/yellow{ - dir = 2 - }, +/obj/effect/turf_decal/tile/yellow, /turf/open/floor/plasteel, /area/hallway/primary/aft) "bCq" = ( @@ -34609,6 +32886,10 @@ /obj/machinery/atmospherics/components/unary/vent_pump/on{ dir = 4 }, +/mob/living/simple_animal/hostile/lizard{ + name = "Wags-His-Tail"; + real_name = "Wags-His-Tail" + }, /turf/open/floor/plasteel, /area/janitor) "bCu" = ( @@ -34660,7 +32941,10 @@ /turf/open/floor/plating, /area/maintenance/aft) "bCA" = ( -/obj/machinery/vending/cigarette, +/obj/structure/disposalpipe/trunk{ + dir = 1 + }, +/obj/machinery/disposal/bin, /turf/open/floor/plasteel/dark, /area/hallway/primary/central) "bCB" = ( @@ -34688,9 +32972,7 @@ "bCD" = ( /obj/structure/table, /obj/item/retractor, -/turf/open/floor/plasteel/white/side{ - dir = 2 - }, +/turf/open/floor/plasteel/white/side, /area/medical/sleeper) "bCE" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden{ @@ -34724,13 +33006,6 @@ }, /turf/open/floor/plasteel/white, /area/medical/sleeper) -"bCI" = ( -/obj/structure/chair/office/dark{ - dir = 4 - }, -/obj/effect/landmark/event_spawn, -/turf/open/floor/wood, -/area/library) "bCJ" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 @@ -34747,8 +33022,7 @@ /obj/structure/closet/secure_closet/medical3, /obj/machinery/camera{ c_tag = "Medbay Storage"; - network = list("ss13","medbay"); - dir = 2 + network = list("ss13","medbay") }, /turf/open/floor/plasteel/white, /area/medical/sleeper) @@ -34765,7 +33039,13 @@ /turf/open/floor/plasteel/white, /area/medical/sleeper) "bCO" = ( -/obj/machinery/bloodbankgen, +/obj/structure/table, +/obj/item/storage/box/bodybags{ + pixel_x = 3; + pixel_y = 3 + }, +/obj/item/storage/box/rxglasses, +/obj/item/hand_labeler, /turf/open/floor/plasteel/white, /area/medical/sleeper) "bCP" = ( @@ -34799,35 +33079,22 @@ /turf/open/floor/plasteel/white, /area/medical/sleeper) "bCT" = ( -/obj/structure/table, -/obj/item/storage/belt/medical{ - pixel_y = 2 - }, -/obj/item/storage/belt/medical{ - pixel_y = 2 - }, -/obj/item/storage/belt/medical{ - pixel_y = 2 - }, -/obj/item/clothing/neck/stethoscope, /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 }, +/obj/machinery/bloodbankgen, /turf/open/floor/plasteel/white, /area/medical/sleeper) "bCU" = ( /obj/item/radio/intercom{ - broadcasting = 0; - freerange = 0; frequency = 1485; - listening = 1; name = "Station Intercom (Medbay)"; pixel_x = -30 }, /obj/machinery/camera{ c_tag = "Medbay South"; - network = list("ss13","medbay"); - dir = 4 + dir = 4; + network = list("ss13","medbay") }, /turf/open/floor/plasteel/white, /area/medical/medbay/central) @@ -34950,7 +33217,6 @@ /obj/item/pen, /obj/machinery/requests_console{ department = "Mining"; - departmentType = 0; pixel_x = -30 }, /obj/machinery/light{ @@ -34960,7 +33226,7 @@ /area/quartermaster/miningdock) "bDl" = ( /obj/machinery/firealarm{ - dir = 8; + dir = 4; pixel_x = -24 }, /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ @@ -34994,13 +33260,11 @@ /area/quartermaster/miningdock) "bDp" = ( /obj/machinery/firealarm{ - dir = 4; + dir = 8; pixel_x = 24 }, /obj/machinery/atmospherics/pipe/simple/supply/hidden, -/obj/effect/turf_decal/tile/yellow{ - dir = 2 - }, +/obj/effect/turf_decal/tile/yellow, /turf/open/floor/plasteel, /area/hallway/primary/aft) "bDq" = ( @@ -35019,10 +33283,14 @@ /obj/item/storage/box/mousetraps, /obj/item/storage/box/mousetraps, /obj/machinery/atmospherics/pipe/simple/supply/hidden, +/obj/structure/table, /turf/open/floor/plasteel, /area/janitor) "bDs" = ( -/obj/structure/reagent_dispensers/watertank, +/obj/structure/sign/poster/contraband/lusty_xenomorph{ + pixel_x = 32 + }, +/obj/structure/reagent_dispensers/watertank/high, /turf/open/floor/plasteel, /area/janitor) "bDt" = ( @@ -35056,6 +33324,15 @@ /obj/machinery/status_display/ai{ pixel_x = -32 }, +/obj/machinery/power/apc{ + areastring = "/area/storage/tech"; + dir = 1; + name = "Tech Storage APC"; + pixel_y = 24 + }, +/obj/structure/cable{ + icon_state = "0-2" + }, /turf/open/floor/plating, /area/storage/tech) "bDw" = ( @@ -35075,34 +33352,12 @@ }, /turf/open/floor/plating, /area/storage/tech) -"bDy" = ( -/obj/machinery/camera{ - c_tag = "Tech Storage"; - dir = 2 - }, -/obj/machinery/power/apc{ - dir = 1; - name = "Tech Storage APC"; - areastring = "/area/storage/tech"; - pixel_y = 24 - }, -/obj/structure/cable{ - icon_state = "0-2" - }, -/turf/open/floor/plating, -/area/storage/tech) -"bDz" = ( -/obj/machinery/airalarm{ - pixel_y = 23 - }, -/turf/open/floor/plating, -/area/storage/tech) "bDA" = ( /obj/structure/disposalpipe/segment, /obj/machinery/power/apc{ + areastring = "/area/medical/sleeper"; dir = 4; name = "Treatment Center APC"; - areastring = "/area/medical/sleeper"; pixel_x = 26 }, /obj/structure/cable{ @@ -35142,8 +33397,8 @@ }, /obj/machinery/camera{ c_tag = "Medbay Recovery Room"; - network = list("ss13","medbay"); - dir = 8 + dir = 8; + network = list("ss13","medbay") }, /obj/machinery/iv_drip, /turf/open/floor/plasteel/white, @@ -35161,9 +33416,7 @@ /area/medical/medbay/central) "bDG" = ( /obj/machinery/door/firedoor, -/obj/effect/turf_decal/tile/yellow{ - dir = 2 - }, +/obj/effect/turf_decal/tile/yellow, /turf/open/floor/plasteel, /area/hallway/primary/aft) "bDH" = ( @@ -35179,8 +33432,14 @@ /turf/open/floor/plasteel/white, /area/medical/medbay/central) "bDJ" = ( -/obj/item/storage/box/lights/mixed, -/obj/item/storage/box/lights/mixed, +/obj/structure/closet/jcloset, +/obj/item/storage/bag/trash, +/obj/item/clothing/under/janimaid, +/obj/item/clothing/under/janimaid, +/obj/item/clothing/under/janimaid, +/obj/item/clothing/under/maid, +/obj/item/clothing/under/maid, +/obj/item/clothing/under/maid, /turf/open/floor/plasteel, /area/janitor) "bDK" = ( @@ -35194,6 +33453,9 @@ /turf/open/floor/plasteel, /area/janitor) "bDL" = ( +/obj/structure/sign/poster/contraband/lizard{ + pixel_x = -32 + }, /turf/open/floor/plasteel, /area/janitor) "bDM" = ( @@ -35212,6 +33474,9 @@ /obj/structure/cable{ icon_state = "2-4" }, +/obj/structure/sign/poster/contraband/hacking_guide{ + pixel_y = 32 + }, /turf/open/floor/plating, /area/maintenance/aft) "bDP" = ( @@ -35415,8 +33680,8 @@ }, /obj/machinery/camera{ c_tag = "Chief Medical Office"; - network = list("ss13","medbay"); dir = 8; + network = list("ss13","medbay"); pixel_y = -22 }, /obj/effect/turf_decal/tile/blue{ @@ -35433,7 +33698,6 @@ "bEn" = ( /obj/machinery/camera{ c_tag = "Xenobiology Test Chamber"; - dir = 2; network = list("xeno","rd") }, /obj/machinery/light{ @@ -35456,9 +33720,9 @@ /area/science/storage) "bEq" = ( /obj/machinery/power/apc{ + areastring = "/area/science/research"; dir = 8; name = "Misc Research APC"; - areastring = "/area/science/research"; pixel_x = -25 }, /obj/structure/cable{ @@ -35488,9 +33752,7 @@ /obj/machinery/light{ dir = 1 }, -/obj/effect/turf_decal/stripes/line{ - dir = 2 - }, +/obj/effect/turf_decal/stripes/line, /turf/open/floor/plasteel/white, /area/science/mixing) "bEv" = ( @@ -35498,9 +33760,7 @@ /obj/machinery/light_switch{ pixel_y = 28 }, -/obj/effect/turf_decal/stripes/line{ - dir = 2 - }, +/obj/effect/turf_decal/stripes/line, /turf/open/floor/plasteel/white, /area/science/mixing) "bEw" = ( @@ -35508,9 +33768,7 @@ /obj/item/radio/intercom{ pixel_y = 25 }, -/obj/effect/turf_decal/stripes/line{ - dir = 2 - }, +/obj/effect/turf_decal/stripes/line, /turf/open/floor/plasteel/white, /area/science/mixing) "bEx" = ( @@ -35519,17 +33777,13 @@ dir = 8 }, /obj/machinery/firealarm{ - dir = 2; pixel_y = 24 }, /obj/machinery/camera{ c_tag = "Toxins Lab West"; - dir = 2; network = list("ss13","rd") }, -/obj/effect/turf_decal/stripes/line{ - dir = 2 - }, +/obj/effect/turf_decal/stripes/line, /turf/open/floor/plasteel/white, /area/science/mixing) "bEy" = ( @@ -35537,9 +33791,7 @@ /obj/structure/window/reinforced{ dir = 4 }, -/obj/effect/turf_decal/stripes/line{ - dir = 2 - }, +/obj/effect/turf_decal/stripes/line, /turf/open/floor/plasteel/white, /area/science/mixing) "bEz" = ( @@ -35685,9 +33937,6 @@ /turf/open/floor/plasteel, /area/quartermaster/miningdock) "bER" = ( -/obj/structure/cable{ - icon_state = "1-4" - }, /obj/structure/cable{ icon_state = "4-8" }, @@ -35746,6 +33995,9 @@ /obj/structure/table, /obj/item/aicard, /obj/item/aiModule/reset, +/obj/structure/cable{ + icon_state = "1-2" + }, /turf/open/floor/plating, /area/storage/tech) "bEY" = ( @@ -35843,6 +34095,10 @@ "bFk" = ( /obj/item/mop, /obj/item/reagent_containers/glass/bucket, +/obj/structure/sign/poster/contraband/busty_backdoor_xeno_babes_6{ + pixel_x = 32 + }, +/obj/structure/closet, /turf/open/floor/plasteel, /area/janitor) "bFl" = ( @@ -35850,9 +34106,9 @@ icon_state = "1-2" }, /obj/machinery/power/apc{ + areastring = "/area/janitor"; dir = 8; name = "Custodial Closet APC"; - areastring = "/area/janitor"; pixel_x = -24 }, /obj/structure/cable{ @@ -35890,9 +34146,7 @@ /area/maintenance/aft) "bFq" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden, -/obj/effect/turf_decal/tile/yellow{ - dir = 2 - }, +/obj/effect/turf_decal/tile/yellow, /turf/open/floor/plasteel, /area/hallway/primary/aft) "bFr" = ( @@ -35986,20 +34240,16 @@ /turf/open/floor/plasteel, /area/medical/sleeper) "bFC" = ( -/obj/structure/table, -/obj/item/reagent_containers/food/condiment/peppermill{ - pixel_x = 5; - pixel_y = -2 +/obj/structure/table/wood/poker, +/obj/item/clothing/mask/cigarette/cigar{ + pixel_x = 3; + pixel_y = 3 }, -/obj/item/reagent_containers/food/condiment/saltshaker{ - pixel_x = -2; - pixel_y = 2 +/obj/machinery/atmospherics/components/unary/vent_scrubber/on{ + dir = 4; + pixel_y = 5 }, -/obj/effect/turf_decal/tile/bar, -/obj/effect/turf_decal/tile/bar{ - dir = 1 - }, -/turf/open/floor/plasteel, +/turf/open/floor/wood, /area/crew_quarters/bar) "bFD" = ( /obj/structure/disposalpipe/segment, @@ -36224,12 +34474,8 @@ /obj/machinery/doppler_array/research/science{ dir = 4 }, -/obj/effect/turf_decal/bot{ - dir = 2 - }, -/turf/open/floor/plasteel{ - dir = 2 - }, +/obj/effect/turf_decal/bot, +/turf/open/floor/plasteel, /area/science/mixing) "bGe" = ( /turf/closed/wall, @@ -36321,8 +34567,7 @@ /area/storage/tech) "bGs" = ( /obj/machinery/camera{ - c_tag = "Secure Tech Storage"; - dir = 2 + c_tag = "Secure Tech Storage" }, /obj/structure/cable{ icon_state = "1-2" @@ -36348,9 +34593,6 @@ /area/storage/tech) "bGw" = ( /obj/structure/rack, -/obj/structure/cable{ - icon_state = "1-2" - }, /obj/effect/spawner/lootdrop/techstorage/rnd, /turf/open/floor/plating, /area/storage/tech) @@ -36392,6 +34634,8 @@ pixel_y = -29 }, /obj/item/reagent_containers/spray/cleaner, +/obj/item/storage/box/lights/mixed, +/obj/item/storage/box/lights/mixed, /turf/open/floor/plasteel, /area/janitor) "bGC" = ( @@ -36516,9 +34760,7 @@ dir = 4 }, /obj/machinery/atmospherics/pipe/simple/supply/hidden, -/obj/effect/turf_decal/tile/yellow{ - dir = 2 - }, +/obj/effect/turf_decal/tile/yellow, /turf/open/floor/plasteel, /area/hallway/primary/aft) "bGP" = ( @@ -36544,13 +34786,16 @@ /area/maintenance/aft) "bGR" = ( /obj/structure/table, -/obj/item/hand_labeler, -/obj/item/storage/box/rxglasses, -/obj/item/storage/box/bodybags{ - pixel_x = 3; - pixel_y = 3 +/obj/item/storage/belt/medical{ + pixel_y = 2 }, -/obj/item/gun/syringe, +/obj/item/storage/belt/medical{ + pixel_y = 2 + }, +/obj/item/storage/belt/medical{ + pixel_y = 2 + }, +/obj/item/clothing/neck/stethoscope, /turf/open/floor/plasteel/white, /area/medical/sleeper) "bGT" = ( @@ -36649,9 +34894,9 @@ /area/maintenance/aft) "bHe" = ( /obj/machinery/power/apc{ + areastring = "/area/science/storage"; dir = 8; name = "Toxins Storage APC"; - areastring = "/area/science/storage"; pixel_x = -25 }, /obj/structure/cable{ @@ -36706,9 +34951,7 @@ "bHl" = ( /obj/structure/disposalpipe/segment, /obj/machinery/atmospherics/pipe/manifold4w/supply/hidden, -/obj/effect/turf_decal/tile/yellow{ - dir = 2 - }, +/obj/effect/turf_decal/tile/yellow, /turf/open/floor/plasteel, /area/hallway/primary/aft) "bHm" = ( @@ -36764,9 +35007,7 @@ dir = 4 }, /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, -/obj/effect/turf_decal/stripes/corner{ - dir = 2 - }, +/obj/effect/turf_decal/stripes/corner, /turf/open/floor/plasteel, /area/science/mixing) "bHt" = ( @@ -36844,13 +35085,6 @@ "bHE" = ( /turf/open/floor/plating, /area/maintenance/port/aft) -"bHF" = ( -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 4 - }, -/obj/effect/landmark/event_spawn, -/turf/open/floor/wood, -/area/crew_quarters/theatre) "bHG" = ( /obj/structure/rack, /obj/machinery/light/small{ @@ -36927,9 +35161,7 @@ /turf/open/floor/plating, /area/storage/tech) "bHP" = ( -/obj/effect/turf_decal/tile/yellow{ - dir = 2 - }, +/obj/effect/turf_decal/tile/yellow, /turf/open/floor/plasteel, /area/hallway/primary/aft) "bHQ" = ( @@ -36972,9 +35204,9 @@ /area/maintenance/aft) "bHV" = ( /obj/machinery/power/apc{ + areastring = "/area/maintenance/aft"; dir = 8; name = "Aft Maintenance APC"; - areastring = "/area/maintenance/aft"; pixel_x = -24 }, /obj/structure/cable{ @@ -37034,8 +35266,8 @@ }, /obj/machinery/camera{ c_tag = "Surgery Operating"; - network = list("ss13","medbay"); dir = 1; + network = list("ss13","medbay"); pixel_x = 22 }, /obj/machinery/light, @@ -37133,6 +35365,9 @@ /obj/item/clothing/glasses/hud/health, /obj/item/clothing/glasses/hud/health, /obj/item/clothing/glasses/hud/health, +/obj/item/hand_labeler, +/obj/item/stack/packageWrap, +/obj/item/stack/packageWrap, /turf/open/floor/plasteel/white, /area/medical/sleeper) "bIk" = ( @@ -37474,9 +35709,7 @@ /obj/machinery/atmospherics/components/unary/vent_scrubber/on{ dir = 8 }, -/obj/effect/turf_decal/stripes/corner{ - dir = 2 - }, +/obj/effect/turf_decal/stripes/corner, /turf/open/floor/plasteel, /area/science/mixing) "bIV" = ( @@ -37954,9 +36187,9 @@ /area/science/mixing) "bKa" = ( /obj/machinery/power/apc{ + areastring = "/area/science/mixing"; dir = 4; name = "Toxins Lab APC"; - areastring = "/area/science/mixing"; pixel_x = 26 }, /obj/structure/cable, @@ -38252,9 +36485,9 @@ icon_state = "0-8" }, /obj/machinery/power/apc{ + areastring = "/area/medical/medbay/central"; dir = 4; name = "Medbay APC"; - areastring = "/area/medical/medbay/central"; pixel_x = 24 }, /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, @@ -38331,9 +36564,9 @@ /area/medical/medbay/central) "bKS" = ( /obj/machinery/power/apc{ + areastring = "/area/crew_quarters/heads/cmo"; dir = 1; name = "CM Office APC"; - areastring = "/area/crew_quarters/heads/cmo"; pixel_y = 24 }, /obj/structure/cable{ @@ -38377,9 +36610,7 @@ /obj/structure/cable{ icon_state = "1-2" }, -/obj/effect/turf_decal/stripes/line{ - dir = 2 - }, +/obj/effect/turf_decal/stripes/line, /turf/open/floor/plasteel, /area/science/xenobiology) "bKX" = ( @@ -38408,9 +36639,7 @@ pixel_y = 2 }, /obj/structure/table/reinforced, -/obj/effect/turf_decal/stripes/line{ - dir = 2 - }, +/obj/effect/turf_decal/stripes/line, /turf/open/floor/plasteel, /area/science/xenobiology) "bKZ" = ( @@ -38431,18 +36660,14 @@ name = "Test Chamber"; req_access_txt = "55" }, -/obj/effect/turf_decal/stripes/line{ - dir = 2 - }, +/obj/effect/turf_decal/stripes/line, /turf/open/floor/plasteel, /area/science/xenobiology) "bLb" = ( /obj/structure/cable{ icon_state = "1-2" }, -/obj/effect/turf_decal/stripes/line{ - dir = 2 - }, +/obj/effect/turf_decal/stripes/line, /turf/open/floor/plasteel, /area/science/xenobiology) "bLc" = ( @@ -38452,9 +36677,7 @@ /obj/item/clothing/glasses/science, /obj/item/clothing/glasses/science, /obj/structure/table, -/obj/effect/turf_decal/stripes/line{ - dir = 2 - }, +/obj/effect/turf_decal/stripes/line, /turf/open/floor/plasteel, /area/science/xenobiology) "bLd" = ( @@ -38568,8 +36791,8 @@ dir = 8 }, /turf/open/floor/plating{ - luminosity = 2; - initial_gas_mix = "o2=0.01;n2=0.01" + initial_gas_mix = "o2=0.01;n2=0.01"; + luminosity = 2 }, /area/science/test_area) "bLu" = ( @@ -38596,6 +36819,10 @@ /obj/item/stock_parts/subspace/treatment, /obj/item/stock_parts/subspace/treatment, /obj/item/stock_parts/subspace/treatment, +/obj/machinery/airalarm{ + dir = 1; + pixel_y = -22 + }, /turf/open/floor/plating, /area/storage/tech) "bLy" = ( @@ -38627,6 +36854,10 @@ /obj/item/clothing/gloves/color/yellow, /obj/item/t_scanner, /obj/item/multitool, +/obj/machinery/camera{ + c_tag = "Tech Storage"; + dir = 1 + }, /turf/open/floor/plating, /area/storage/tech) "bLB" = ( @@ -38658,9 +36889,8 @@ "bLF" = ( /obj/structure/filingcabinet/filingcabinet, /obj/machinery/power/apc{ - dir = 2; - name = "Delivery Office APC"; areastring = "/area/quartermaster/sorting"; + name = "Delivery Office APC"; pixel_x = 1; pixel_y = -24 }, @@ -38857,9 +37087,9 @@ /area/science/misc_lab) "bMg" = ( /obj/machinery/power/apc{ + areastring = "/area/science/xenobiology"; dir = 8; name = "Xenobiology APC"; - areastring = "/area/science/xenobiology"; pixel_x = -25 }, /obj/structure/cable{ @@ -38900,7 +37130,6 @@ "bMm" = ( /obj/machinery/monkey_recycler, /obj/machinery/firealarm{ - dir = 2; pixel_y = 24 }, /obj/effect/turf_decal/stripes/line{ @@ -38966,7 +37195,6 @@ /area/science/mixing) "bMw" = ( /obj/machinery/sparker/toxmix{ - dir = 2; pixel_x = 25 }, /obj/machinery/atmospherics/components/unary/vent_pump/siphon/atmos/toxins_mixing_output{ @@ -39103,7 +37331,6 @@ /area/engine/atmos) "bMP" = ( /obj/machinery/firealarm{ - dir = 2; pixel_y = 24 }, /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, @@ -39144,9 +37371,7 @@ /turf/open/floor/plasteel, /area/engine/atmos) "bMV" = ( -/obj/machinery/atmospherics/pipe/manifold/supply/visible{ - dir = 2 - }, +/obj/machinery/atmospherics/pipe/manifold/supply/visible, /obj/machinery/meter/atmos/distro_loop, /turf/open/floor/plasteel, /area/engine/atmos) @@ -39339,9 +37564,7 @@ /turf/open/floor/engine, /area/science/mixing) "bNw" = ( -/obj/machinery/atmospherics/components/binary/dp_vent_pump/high_volume/incinerator_toxmix{ - dir = 2 - }, +/obj/machinery/atmospherics/components/binary/dp_vent_pump/high_volume/incinerator_toxmix, /turf/open/floor/engine, /area/science/mixing) "bNx" = ( @@ -39406,9 +37629,7 @@ /turf/open/floor/plating/airless, /area/science/test_area) "bNF" = ( -/obj/effect/turf_decal/stripes/line{ - dir = 2 - }, +/obj/effect/turf_decal/stripes/line, /turf/open/floor/plating/airless, /area/science/test_area) "bNG" = ( @@ -39445,12 +37666,6 @@ }, /turf/open/floor/plasteel, /area/quartermaster/office) -"bNL" = ( -/obj/machinery/airalarm{ - pixel_y = 23 - }, -/turf/open/floor/plating, -/area/construction) "bNN" = ( /obj/structure/cable{ icon_state = "1-2" @@ -39472,8 +37687,6 @@ dir = 6 }, /obj/item/radio/intercom{ - freerange = 0; - frequency = 1459; name = "Station Intercom (General)"; pixel_x = -30 }, @@ -39494,8 +37707,7 @@ pixel_y = 23 }, /obj/machinery/camera{ - c_tag = "Atmospherics Monitoring"; - dir = 2 + c_tag = "Atmospherics Monitoring" }, /obj/machinery/light{ dir = 4 @@ -39662,8 +37874,7 @@ /obj/structure/closet/emcloset, /obj/machinery/camera{ c_tag = "Virology Airlock"; - network = list("ss13","medbay"); - dir = 2 + network = list("ss13","medbay") }, /obj/effect/turf_decal/stripes/line{ dir = 5 @@ -39775,7 +37986,6 @@ /area/tcommsat/computer) "bOE" = ( /obj/machinery/sparker/toxmix{ - dir = 2; pixel_x = 25 }, /obj/machinery/atmospherics/components/unary/outlet_injector/atmos/toxins_mixing_input{ @@ -39854,6 +38064,7 @@ /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 10 }, +/obj/item/pen/fountain, /turf/open/floor/plasteel, /area/tcommsat/computer) "bON" = ( @@ -39866,9 +38077,9 @@ /area/security/detectives_office) "bOO" = ( /obj/machinery/power/apc{ + areastring = "/area/security/checkpoint/engineering"; dir = 8; name = "Engineering Security APC"; - areastring = "/area/security/checkpoint/engineering"; pixel_x = -24 }, /obj/structure/cable{ @@ -39949,7 +38160,6 @@ /obj/effect/turf_decal/delivery, /obj/machinery/door/window/northleft{ dir = 4; - icon_state = "left"; name = "Atmospherics Desk"; req_access_txt = "24" }, @@ -40784,7 +38994,6 @@ /obj/item/clothing/ears/earmuffs, /obj/machinery/camera{ c_tag = "Testing Lab North"; - dir = 2; network = list("ss13","rd") }, /turf/open/floor/plasteel, @@ -40793,7 +39002,6 @@ /obj/machinery/requests_console{ department = "Science"; departmentType = 2; - dir = 2; name = "Science Requests Console"; pixel_y = 30; receive_ore_updates = 1 @@ -40957,7 +39165,6 @@ /obj/machinery/door/firedoor/heavy, /obj/machinery/door/window/northleft{ dir = 4; - icon_state = "left"; name = "Atmospherics Desk"; req_access_txt = "24" }, @@ -41122,7 +39329,7 @@ /area/medical/virology) "bRO" = ( /obj/machinery/firealarm{ - dir = 4; + dir = 8; pixel_x = 24 }, /turf/open/floor/plasteel/white, @@ -41471,6 +39678,7 @@ dir = 8 }, /obj/item/multitool, +/obj/item/clothing/glasses/welding, /turf/open/floor/plasteel, /area/engine/atmos) "bSG" = ( @@ -41611,9 +39819,9 @@ /area/medical/virology) "bSX" = ( /obj/machinery/power/apc/highcap/five_k{ + areastring = "/area/medical/virology"; dir = 1; name = "Virology APC"; - areastring = "/area/medical/virology"; pixel_y = 24 }, /obj/structure/cable{ @@ -41903,9 +40111,9 @@ /area/tcommsat/computer) "bTJ" = ( /obj/machinery/power/apc{ - name = "Aft Hall APC"; areastring = "/area/hallway/primary/aft"; dir = 8; + name = "Aft Hall APC"; pixel_x = -25; pixel_y = 1 }, @@ -42202,6 +40410,10 @@ /obj/structure/cable{ icon_state = "0-4" }, +/obj/machinery/light{ + dir = 1; + light_color = "#cee5d2" + }, /turf/open/floor/plating, /area/maintenance/port/aft) "bUu" = ( @@ -42257,9 +40469,8 @@ /area/maintenance/port/aft) "bUB" = ( /obj/machinery/power/apc{ - dir = 2; - name = "Telecomms Monitoring APC"; areastring = "/area/tcommsat/computer"; + name = "Telecomms Monitoring APC"; pixel_y = -24 }, /obj/structure/cable{ @@ -42404,6 +40615,7 @@ /area/engine/atmos) "bUU" = ( /obj/machinery/portable_atmospherics/canister/nitrous_oxide, +/obj/machinery/atmospherics/miner/n2o, /turf/open/floor/engine/n2o, /area/engine/atmos) "bUV" = ( @@ -42511,7 +40723,6 @@ /area/hallway/primary/aft) "bVg" = ( /obj/item/radio/intercom{ - broadcasting = 0; name = "Station Intercom (General)"; pixel_y = 20 }, @@ -42635,9 +40846,7 @@ /turf/open/space, /area/space/nearstation) "bVx" = ( -/obj/machinery/atmospherics/components/unary/outlet_injector/on{ - dir = 2 - }, +/obj/machinery/atmospherics/components/unary/outlet_injector/on, /turf/open/floor/plating/airless, /area/maintenance/port/aft) "bVy" = ( @@ -42959,9 +41168,7 @@ /turf/open/floor/plasteel, /area/science/misc_lab) "bWq" = ( -/obj/machinery/atmospherics/components/binary/pump{ - dir = 2 - }, +/obj/machinery/atmospherics/components/binary/pump, /turf/open/floor/plasteel, /area/science/misc_lab) "bWr" = ( @@ -43040,9 +41247,9 @@ dir = 1 }, /obj/machinery/power/apc/highcap/five_k{ + areastring = "/area/tcommsat/server"; dir = 1; name = "Telecomms Server APC"; - areastring = "/area/tcommsat/server"; pixel_y = 25 }, /obj/structure/cable{ @@ -43156,8 +41363,6 @@ /area/security/checkpoint/engineering) "bWR" = ( /obj/item/radio/intercom{ - freerange = 0; - frequency = 1459; name = "Station Intercom (General)"; pixel_x = -30 }, @@ -43611,6 +41816,7 @@ /obj/effect/turf_decal/stripes/line{ dir = 8 }, +/obj/item/cartridge/atmos, /turf/open/floor/plasteel, /area/engine/atmos) "bXS" = ( @@ -43618,23 +41824,15 @@ dir = 4 }, /obj/machinery/portable_atmospherics/canister, -/obj/effect/turf_decal/bot{ - dir = 2 - }, -/turf/open/floor/plasteel{ - dir = 2 - }, +/obj/effect/turf_decal/bot, +/turf/open/floor/plasteel, /area/engine/atmos) "bXT" = ( /obj/machinery/atmospherics/components/unary/portables_connector/visible{ dir = 8 }, -/obj/effect/turf_decal/bot{ - dir = 2 - }, -/turf/open/floor/plasteel{ - dir = 2 - }, +/obj/effect/turf_decal/bot, +/turf/open/floor/plasteel, /area/engine/atmos) "bXU" = ( /obj/machinery/atmospherics/pipe/manifold/yellow/visible{ @@ -43773,12 +41971,8 @@ /area/science/misc_lab) "bYk" = ( /obj/structure/reagent_dispensers/fueltank, -/obj/effect/turf_decal/bot{ - dir = 2 - }, -/turf/open/floor/plasteel{ - dir = 2 - }, +/obj/effect/turf_decal/bot, +/turf/open/floor/plasteel, /area/science/misc_lab) "bYl" = ( /obj/structure/disposalpipe/segment, @@ -43793,12 +41987,8 @@ /obj/structure/window/reinforced{ dir = 4 }, -/obj/effect/turf_decal/bot{ - dir = 2 - }, -/turf/open/floor/plasteel{ - dir = 2 - }, +/obj/effect/turf_decal/bot, +/turf/open/floor/plasteel, /area/science/misc_lab) "bYn" = ( /obj/structure/disposalpipe/segment, @@ -43947,6 +42137,9 @@ /obj/effect/turf_decal/tile/yellow{ dir = 8 }, +/obj/structure/sign/departments/engineering{ + pixel_y = -32 + }, /turf/open/floor/plasteel, /area/hallway/primary/aft) "bYH" = ( @@ -43954,12 +42147,10 @@ /area/engine/break_room) "bYI" = ( /obj/machinery/firealarm{ - dir = 4; + dir = 8; pixel_x = 24 }, -/obj/effect/turf_decal/tile/yellow{ - dir = 2 - }, +/obj/effect/turf_decal/tile/yellow, /turf/open/floor/plasteel, /area/hallway/primary/aft) "bYJ" = ( @@ -44046,6 +42237,7 @@ /area/engine/atmos) "bYU" = ( /obj/machinery/portable_atmospherics/canister/toxins, +/obj/machinery/atmospherics/miner/toxins, /turf/open/floor/engine/plasma, /area/engine/atmos) "bYV" = ( @@ -44256,13 +42448,17 @@ /area/engine/break_room) "bZz" = ( /obj/structure/table, -/obj/machinery/cell_charger, /obj/machinery/light_switch{ pixel_x = -23 }, /obj/machinery/light{ dir = 8 }, +/obj/item/book/manual/wiki/engineering_hacking{ + pixel_x = 3; + pixel_y = 3 + }, +/obj/item/book/manual/wiki/engineering_construction, /turf/open/floor/plasteel, /area/engine/break_room) "bZA" = ( @@ -44327,9 +42523,9 @@ /area/engine/break_room) "bZF" = ( /obj/machinery/power/apc{ + areastring = "/area/engine/atmos"; dir = 8; name = "Atmospherics APC"; - areastring = "/area/engine/atmos"; pixel_x = -24 }, /obj/structure/cable{ @@ -44690,11 +42886,13 @@ /area/hallway/primary/aft) "caw" = ( /obj/structure/table, -/obj/item/clothing/glasses/meson, /obj/machinery/airalarm{ dir = 4; pixel_x = -22 }, +/obj/item/stack/packageWrap, +/obj/item/stack/packageWrap, +/obj/item/hand_labeler, /turf/open/floor/plasteel, /area/engine/break_room) "cax" = ( @@ -44861,9 +43059,7 @@ /obj/machinery/atmospherics/components/binary/valve{ dir = 4 }, -/obj/effect/turf_decal/stripes/line{ - dir = 2 - }, +/obj/effect/turf_decal/stripes/line, /turf/open/floor/plating, /area/maintenance/aft) "caQ" = ( @@ -45000,9 +43196,9 @@ /area/science/misc_lab) "cbd" = ( /obj/machinery/power/apc{ + areastring = "/area/science/misc_lab"; dir = 4; name = "Testing Lab APC"; - areastring = "/area/science/misc_lab"; pixel_x = 26 }, /obj/structure/cable{ @@ -45100,13 +43296,11 @@ /turf/open/floor/plating, /area/tcommsat/computer) "cbp" = ( -/obj/structure/closet/secure_closet/engineering_chief{ - req_access_txt = "0" - }, +/obj/structure/closet/secure_closet/engineering_chief, /obj/machinery/power/apc/highcap/five_k{ + areastring = "/area/crew_quarters/heads/chief"; dir = 4; name = "CE Office APC"; - areastring = "/area/crew_quarters/heads/chief"; pixel_x = 24 }, /obj/machinery/atmospherics/components/unary/vent_scrubber/on{ @@ -45170,16 +43364,14 @@ dir = 8; pixel_y = -22 }, -/obj/effect/turf_decal/tile/yellow{ - dir = 2 - }, +/obj/effect/turf_decal/tile/yellow, /turf/open/floor/plasteel, /area/hallway/primary/aft) "cbu" = ( /obj/machinery/power/apc{ + areastring = "/area/engine/break_room"; dir = 8; name = "Engineering Foyer APC"; - areastring = "/area/engine/break_room"; pixel_x = -24 }, /obj/structure/cable{ @@ -45196,16 +43388,18 @@ /turf/open/floor/plating, /area/maintenance/starboard/aft) "cbw" = ( -/obj/structure/cable{ - icon_state = "1-2" - }, -/obj/structure/cable{ - icon_state = "2-8" - }, -/obj/structure/disposalpipe/segment, /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 5 }, +/obj/structure/disposalpipe/segment{ + dir = 5 + }, +/obj/structure/cable{ + icon_state = "1-8" + }, +/obj/structure/cable{ + icon_state = "4-8" + }, /turf/open/floor/plating, /area/maintenance/port/aft) "cbx" = ( @@ -45213,16 +43407,28 @@ dir = 4 }, /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, +/obj/structure/disposalpipe/sorting/mail/flip{ + dir = 8; + sortType = 4 + }, +/obj/structure/cable{ + icon_state = "4-8" + }, /turf/open/floor/plating, /area/maintenance/port/aft) "cby" = ( -/obj/structure/cable{ - icon_state = "1-2" - }, -/obj/structure/disposalpipe/segment, /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 10 }, +/obj/structure/disposalpipe/segment{ + dir = 9 + }, +/obj/structure/cable{ + icon_state = "1-8" + }, +/obj/structure/cable{ + icon_state = "1-2" + }, /turf/open/floor/plating, /area/maintenance/port/aft) "cbz" = ( @@ -45473,7 +43679,10 @@ /area/solar/port/aft) "ccd" = ( /obj/structure/closet, -/obj/effect/spawner/lootdrop/maintenance, +/obj/effect/spawner/lootdrop/maintenance{ + lootcount = 8; + name = "8maintenance loot spawner" + }, /turf/open/floor/plating, /area/maintenance/port/aft) "cce" = ( @@ -45637,18 +43846,9 @@ /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, /turf/open/floor/plating, /area/maintenance/starboard/aft) -"ccu" = ( -/obj/structure/cable{ - icon_state = "1-4" - }, -/obj/structure/disposalpipe/segment{ - dir = 5 - }, -/turf/open/floor/plating, -/area/maintenance/port/aft) "ccv" = ( /obj/machinery/firealarm{ - dir = 8; + dir = 4; pixel_x = -24 }, /turf/open/floor/plasteel, @@ -45688,6 +43888,7 @@ /area/engine/atmos) "ccB" = ( /obj/machinery/portable_atmospherics/canister/carbon_dioxide, +/obj/machinery/atmospherics/miner/carbon_dioxide, /turf/open/floor/engine/co2, /area/engine/atmos) "ccC" = ( @@ -45802,12 +44003,8 @@ /area/science/xenobiology) "ccR" = ( /obj/machinery/portable_atmospherics/pump, -/obj/effect/turf_decal/bot{ - dir = 2 - }, -/turf/open/floor/plasteel{ - dir = 2 - }, +/obj/effect/turf_decal/bot, +/turf/open/floor/plasteel, /area/science/misc_lab) "ccT" = ( /obj/machinery/light{ @@ -45896,32 +44093,11 @@ /turf/open/floor/plasteel, /area/tcommsat/computer) "cdh" = ( -/obj/structure/disposalpipe/sorting/mail/flip{ - dir = 8; - sortType = 4 - }, -/obj/structure/cable{ - icon_state = "4-8" - }, /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, -/turf/open/floor/plating, -/area/maintenance/port/aft) -"cdi" = ( -/obj/structure/disposalpipe/segment{ - dir = 4 - }, -/obj/structure/cable{ - icon_state = "4-8" - }, +/obj/structure/disposalpipe/segment, /turf/open/floor/plating, /area/maintenance/port/aft) "cdj" = ( -/obj/structure/cable{ - icon_state = "1-8" - }, -/obj/structure/disposalpipe/segment{ - dir = 9 - }, /obj/machinery/atmospherics/pipe/simple/supply/hidden, /obj/structure/cable{ icon_state = "1-2" @@ -45952,6 +44128,7 @@ /obj/item/paper/monitorkey, /obj/structure/disposalpipe/segment, /obj/machinery/atmospherics/pipe/simple/supply/hidden, +/obj/item/pen/fountain, /turf/open/floor/plasteel, /area/crew_quarters/heads/chief) "cdn" = ( @@ -45996,9 +44173,9 @@ /area/maintenance/starboard/aft) "cds" = ( /obj/machinery/power/apc{ + areastring = "/area/maintenance/starboard/aft"; dir = 8; name = "Starboard Quarter Maintenance APC"; - areastring = "/area/maintenance/starboard/aft"; pixel_x = -25 }, /obj/structure/cable{ @@ -46190,12 +44367,8 @@ /area/maintenance/starboard/aft) "cdS" = ( /obj/machinery/portable_atmospherics/scrubber, -/obj/effect/turf_decal/bot{ - dir = 2 - }, -/turf/open/floor/plasteel{ - dir = 2 - }, +/obj/effect/turf_decal/bot, +/turf/open/floor/plasteel, /area/science/misc_lab) "cdT" = ( /obj/effect/turf_decal/stripes/line{ @@ -46223,9 +44396,9 @@ /area/maintenance/starboard/aft) "cdW" = ( /obj/machinery/power/apc{ + areastring = "/area/maintenance/port/aft"; dir = 8; name = "Port Quarter Maintenance APC"; - areastring = "/area/maintenance/port/aft"; pixel_x = -25; pixel_y = 1 }, @@ -46324,6 +44497,12 @@ /obj/machinery/shower{ dir = 8 }, +/obj/structure/sign/warning/enginesafety{ + pixel_x = 32 + }, +/obj/structure/sign/poster/official/safety_eye_protection{ + pixel_y = -32 + }, /turf/open/floor/plasteel, /area/engine/engineering) "cel" = ( @@ -46532,12 +44711,8 @@ /area/maintenance/starboard/aft) "ceP" = ( /obj/machinery/portable_atmospherics/canister, -/obj/effect/turf_decal/bot{ - dir = 2 - }, -/turf/open/floor/plasteel{ - dir = 2 - }, +/obj/effect/turf_decal/bot, +/turf/open/floor/plasteel, /area/science/misc_lab) "ceQ" = ( /obj/structure/cable{ @@ -46607,18 +44782,18 @@ "cfa" = ( /obj/structure/rack, /obj/item/storage/belt/utility, -/obj/item/wrench, -/obj/item/weldingtool, -/obj/item/clothing/head/welding{ - pixel_x = -3; - pixel_y = 5 - }, /obj/effect/turf_decal/tile/yellow{ dir = 1 }, /obj/effect/turf_decal/tile/yellow{ dir = 4 }, +/obj/item/weldingtool/largetank, +/obj/item/clothing/head/welding{ + pixel_x = -3; + pixel_y = 5 + }, +/obj/item/clothing/glasses/welding, /turf/open/floor/plasteel, /area/engine/engineering) "cfb" = ( @@ -46637,7 +44812,7 @@ /area/crew_quarters/heads/chief) "cfd" = ( /obj/machinery/firealarm{ - dir = 4; + dir = 8; pixel_x = 24 }, /obj/structure/closet/radiation, @@ -46737,10 +44912,9 @@ /area/maintenance/aft) "cfr" = ( /obj/machinery/atmospherics/components/unary/vent_pump/on{ - dir = 2; external_pressure_bound = 140; - pressure_checks = 0; - name = "killroom vent" + name = "killroom vent"; + pressure_checks = 0 }, /obj/machinery/camera{ c_tag = "Xenobiology Kill Room"; @@ -46810,6 +44984,9 @@ /obj/effect/turf_decal/tile/yellow{ dir = 4 }, +/obj/item/clothing/under/overalls, +/obj/item/clothing/under/overalls, +/obj/item/radio/headset/headset_eng, /turf/open/floor/plasteel, /area/engine/engineering) "cfD" = ( @@ -46867,6 +45044,9 @@ /obj/effect/turf_decal/tile/yellow{ dir = 4 }, +/obj/item/clothing/under/overalls, +/obj/item/clothing/under/overalls, +/obj/item/radio/headset/headset_eng, /turf/open/floor/plasteel, /area/engine/engineering) "cfJ" = ( @@ -46956,9 +45136,8 @@ /area/maintenance/aft) "cfX" = ( /obj/machinery/power/apc{ - dir = 2; - name = "Incinerator APC"; areastring = "/area/maintenance/disposal/incinerator"; + name = "Incinerator APC"; pixel_y = -24 }, /obj/structure/cable, @@ -47067,7 +45246,6 @@ /area/science/xenobiology) "cgl" = ( /obj/machinery/atmospherics/components/unary/vent_pump/siphon/on{ - dir = 2; external_pressure_bound = 120; name = "killroom vent" }, @@ -47103,6 +45281,7 @@ /obj/machinery/atmospherics/pipe/manifold/supply/hidden{ dir = 1 }, +/obj/structure/closet/toolcloset, /turf/open/floor/plating, /area/maintenance/starboard/aft) "cgq" = ( @@ -47142,6 +45321,10 @@ /obj/structure/rack, /obj/effect/decal/cleanable/cobweb/cobweb2, /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, +/obj/effect/spawner/lootdrop/maintenance{ + lootcount = 3; + name = "3maintenance loot spawner" + }, /turf/open/floor/plating, /area/maintenance/starboard/aft) "cgv" = ( @@ -47163,14 +45346,9 @@ /area/engine/engineering) "cgw" = ( /obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden, +/obj/structure/closet/radiation, /turf/open/floor/plasteel, /area/engine/engineering) -"cgx" = ( -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 4 - }, -/turf/closed/wall/r_wall, -/area/engine/engineering) "cgy" = ( /obj/machinery/light/small{ dir = 1 @@ -47240,32 +45418,8 @@ /turf/open/floor/plating, /area/maintenance/port/aft) "cgI" = ( -/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{ - dir = 1 - }, -/obj/effect/spawner/structure/window/plasma/reinforced, -/turf/open/floor/plating, -/area/engine/engineering) -"cgJ" = ( -/obj/machinery/atmospherics/pipe/simple/supply/hidden, -/obj/effect/spawner/structure/window/plasma/reinforced, -/turf/open/floor/plating, -/area/engine/engineering) -"cgK" = ( -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 9 - }, -/obj/effect/spawner/structure/window/plasma/reinforced, -/turf/open/floor/plating, -/area/engine/engineering) -"cgL" = ( -/obj/machinery/door/firedoor, -/obj/machinery/door/airlock/engineering/glass{ - name = "Supermatter Engine Room"; - req_access_txt = "10" - }, -/turf/open/floor/engine, -/area/engine/engineering) +/turf/template_noop, +/area/template_noop) "cgO" = ( /obj/structure/rack, /obj/item/lighter, @@ -47486,7 +45640,6 @@ dir = 1 }, /obj/machinery/atmospherics/components/binary/pump{ - dir = 2; name = "atmospherics mix pump" }, /turf/open/floor/plasteel, @@ -47675,27 +45828,6 @@ /obj/machinery/atmospherics/pipe/manifold4w/supply/hidden, /turf/open/floor/plasteel, /area/engine/engineering) -"chF" = ( -/obj/structure/cable/yellow{ - icon_state = "4-8" - }, -/obj/machinery/atmospherics/pipe/simple/supply/hidden{ - dir = 4 - }, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, -/obj/effect/spawner/structure/window/plasma/reinforced, -/turf/open/floor/plating, -/area/engine/engineering) -"chG" = ( -/obj/machinery/atmospherics/pipe/manifold/supply/hidden, -/obj/structure/cable/yellow{ - icon_state = "4-8" - }, -/obj/effect/turf_decal/stripes/line{ - dir = 1 - }, -/turf/open/floor/engine, -/area/engine/engineering) "chH" = ( /obj/structure/closet/firecloset, /turf/open/floor/plating, @@ -47725,13 +45857,6 @@ /obj/structure/lattice/catwalk, /turf/open/space, /area/solar/port/aft) -"chM" = ( -/obj/structure/cable{ - icon_state = "0-4" - }, -/obj/structure/lattice/catwalk, -/turf/open/space, -/area/solar/port/aft) "chN" = ( /obj/structure/cable{ icon_state = "4-8" @@ -47791,36 +45916,6 @@ }, /turf/open/floor/plating, /area/maintenance/port/aft) -"chV" = ( -/obj/structure/cable/yellow{ - icon_state = "4-8" - }, -/obj/machinery/atmospherics/pipe/simple/supply/hidden{ - dir = 4 - }, -/obj/structure/table/reinforced, -/obj/item/tank/internals/emergency_oxygen/engi{ - pixel_x = 5 - }, -/obj/item/clothing/gloves/color/black, -/obj/item/clothing/glasses/meson/engine, -/obj/effect/turf_decal/stripes/line{ - dir = 1 - }, -/turf/open/floor/engine, -/area/engine/engineering) -"chX" = ( -/obj/structure/cable/yellow{ - icon_state = "4-8" - }, -/obj/machinery/atmospherics/pipe/simple/supply/hidden{ - dir = 4 - }, -/obj/effect/turf_decal/stripes/line{ - dir = 1 - }, -/turf/open/floor/engine, -/area/engine/engineering) "chY" = ( /obj/machinery/shieldgen, /turf/open/floor/plating, @@ -47859,9 +45954,9 @@ }, /obj/structure/reagent_dispensers/watertank, /obj/machinery/power/apc/highcap/fifteen_k{ + areastring = "/area/engine/engineering"; dir = 1; name = "Engineering APC"; - areastring = "/area/engine/engineering"; pixel_y = 25 }, /obj/structure/cable{ @@ -47903,24 +45998,6 @@ "cig" = ( /turf/closed/wall, /area/engine/engineering) -"cii" = ( -/obj/structure/cable/yellow{ - icon_state = "4-8" - }, -/obj/machinery/atmospherics/pipe/simple/supply/hidden{ - dir = 4 - }, -/obj/structure/table/reinforced, -/obj/item/clothing/suit/radiation, -/obj/item/clothing/head/radiation, -/obj/item/clothing/glasses/meson, -/obj/item/geiger_counter, -/obj/item/geiger_counter, -/obj/effect/turf_decal/stripes/line{ - dir = 1 - }, -/turf/open/floor/engine, -/area/engine/engineering) "cij" = ( /obj/machinery/modular_computer/console/preset/engineering, /obj/structure/cable{ @@ -47986,15 +46063,6 @@ /obj/machinery/atmospherics/pipe/simple/supply/hidden, /turf/open/floor/plasteel, /area/crew_quarters/heads/chief) -"cip" = ( -/obj/machinery/atmospherics/pipe/simple/supply/hidden{ - dir = 4 - }, -/obj/effect/turf_decal/stripes/line{ - dir = 5 - }, -/turf/open/floor/engine, -/area/engine/engineering) "ciq" = ( /obj/structure/cable, /obj/effect/spawner/structure/window/reinforced, @@ -48004,13 +46072,6 @@ }, /turf/open/floor/plating, /area/crew_quarters/heads/chief) -"cir" = ( -/obj/machinery/atmospherics/pipe/manifold/supply/hidden{ - dir = 1 - }, -/obj/effect/spawner/structure/window/plasma/reinforced, -/turf/open/floor/plating, -/area/engine/engineering) "cis" = ( /obj/machinery/atmospherics/pipe/manifold/supply/hidden, /turf/open/floor/plasteel, @@ -48120,6 +46181,10 @@ "ciK" = ( /obj/structure/rack, /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, +/obj/effect/spawner/lootdrop/maintenance{ + lootcount = 4; + name = "4maintenance loot spawner" + }, /turf/open/floor/plating, /area/maintenance/starboard/aft) "ciL" = ( @@ -48151,16 +46216,6 @@ /obj/machinery/atmospherics/pipe/simple/supply/hidden, /turf/open/floor/plasteel, /area/engine/engineering) -"ciO" = ( -/obj/structure/cable{ - icon_state = "4-8" - }, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, -/obj/effect/turf_decal/stripes/line{ - dir = 9 - }, -/turf/open/floor/engine, -/area/engine/engineering) "ciP" = ( /obj/structure/cable{ icon_state = "0-2" @@ -48172,17 +46227,16 @@ /obj/machinery/power/solar_control{ dir = 4; id = "portsolar"; - name = "Port Quarter Solar Control"; - track = 0 + name = "Port Quarter Solar Control" }, /obj/structure/cable, /turf/open/floor/plating, /area/maintenance/solars/port/aft) "ciR" = ( /obj/machinery/power/apc{ + areastring = "/area/maintenance/solars/port/aft"; dir = 4; name = "Port Quarter Solar APC"; - areastring = "/area/maintenance/solars/port/aft"; pixel_x = 23; pixel_y = 2 }, @@ -48222,6 +46276,8 @@ /obj/item/stack/sheet/mineral/plasma{ amount = 30 }, +/obj/item/lightreplacer, +/obj/item/lightreplacer, /turf/open/floor/plating, /area/engine/engineering) "ciY" = ( @@ -48327,12 +46383,6 @@ }, /turf/open/floor/plasteel/dark, /area/crew_quarters/heads/chief) -"cjh" = ( -/obj/machinery/atmospherics/pipe/simple/orange/visible{ - dir = 10 - }, -/turf/open/floor/plasteel, -/area/engine/engineering) "cji" = ( /obj/structure/cable{ icon_state = "1-2" @@ -48618,6 +46668,7 @@ /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 }, +/obj/structure/closet/wardrobe/engineering_yellow, /turf/open/floor/plasteel, /area/engine/engineering) "cjT" = ( @@ -48807,12 +46858,8 @@ /turf/closed/wall, /area/maintenance/starboard/aft) "ckp" = ( -/obj/structure/rack, -/obj/effect/spawner/lootdrop/maintenance{ - lootcount = 2; - name = "2maintenance loot spawner" - }, /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, +/obj/effect/spawner/structure/window, /turf/open/floor/plating, /area/maintenance/starboard/aft) "ckr" = ( @@ -48831,9 +46878,9 @@ /area/maintenance/solars/starboard/aft) "ckt" = ( /obj/machinery/power/apc{ + areastring = "/area/maintenance/solars/starboard/aft"; dir = 8; name = "Starboard Quarter Solar APC"; - areastring = "/area/maintenance/solars/starboard/aft"; pixel_x = -26; pixel_y = 3 }, @@ -49072,9 +47119,7 @@ /turf/open/floor/plasteel, /area/maintenance/disposal/incinerator) "cle" = ( -/obj/machinery/atmospherics/pipe/simple/general/visible{ - dir = 2 - }, +/obj/machinery/atmospherics/pipe/simple/general/visible, /turf/open/floor/plasteel, /area/maintenance/disposal/incinerator) "clf" = ( @@ -49188,12 +47233,12 @@ /turf/open/floor/plating, /area/maintenance/starboard/aft) "cls" = ( +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, /obj/structure/rack, /obj/effect/spawner/lootdrop/maintenance{ lootcount = 3; name = "3maintenance loot spawner" }, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, /turf/open/floor/plating, /area/maintenance/starboard/aft) "clt" = ( @@ -49344,7 +47389,6 @@ /area/engine/engineering) "clM" = ( /obj/structure/table, -/obj/item/crowbar/large, /obj/item/storage/box/lights/mixed, /obj/item/clothing/glasses/meson, /obj/item/clothing/glasses/meson, @@ -49367,9 +47411,12 @@ /turf/open/floor/plasteel, /area/engine/engineering) "clO" = ( -/obj/machinery/vr_sleeper, -/obj/effect/turf_decal/tile/red, -/obj/effect/turf_decal/tile/red{ +/obj/machinery/atmospherics/pipe/simple/supply/hidden, +/obj/structure/closet/wardrobe/grey, +/obj/item/clothing/under/assistantformal, +/obj/item/clothing/under/assistantformal, +/obj/machinery/camera{ + c_tag = "Dorms East - Holodeck"; dir = 4 }, /turf/open/floor/plasteel, @@ -49384,15 +47431,8 @@ /obj/machinery/light{ dir = 1 }, -/obj/structure/table, -/obj/item/book/manual/wiki/engineering_hacking{ - pixel_x = 3; - pixel_y = 3 - }, -/obj/item/book/manual/wiki/engineering_construction, -/obj/item/clothing/glasses/meson, /obj/effect/turf_decal/tile/yellow{ - dir = 1 + dir = 4 }, /turf/open/floor/plasteel, /area/engine/engineering) @@ -49407,6 +47447,7 @@ /area/security/main) "clT" = ( /obj/machinery/portable_atmospherics/canister/nitrogen, +/obj/machinery/atmospherics/miner/nitrogen, /turf/open/floor/engine/n2, /area/engine/atmos) "clU" = ( @@ -49414,20 +47455,12 @@ /area/engine/atmos) "clV" = ( /obj/machinery/portable_atmospherics/canister/oxygen, +/obj/machinery/atmospherics/miner/oxygen, /turf/open/floor/engine/o2, /area/engine/atmos) "clW" = ( /turf/open/floor/engine/o2, /area/engine/atmos) -"clX" = ( -/obj/effect/landmark/event_spawn, -/obj/effect/landmark/xmastree, -/obj/effect/turf_decal/tile/bar, -/obj/effect/turf_decal/tile/bar{ - dir = 1 - }, -/turf/open/floor/plasteel, -/area/crew_quarters/bar) "clY" = ( /obj/effect/landmark/xeno_spawn, /turf/open/floor/engine/air, @@ -49440,12 +47473,6 @@ /obj/effect/spawner/structure/window/reinforced, /turf/open/floor/plating, /area/maintenance/disposal/incinerator) -"cmc" = ( -/obj/machinery/atmospherics/pipe/simple/general/visible{ - dir = 2 - }, -/turf/closed/wall/r_wall, -/area/maintenance/disposal/incinerator) "cmd" = ( /turf/closed/wall/r_wall, /area/maintenance/disposal/incinerator) @@ -49509,10 +47536,6 @@ }, /turf/open/floor/plasteel/showroomfloor, /area/security/warden) -"cmn" = ( -/obj/effect/decal/cleanable/dirt, -/turf/open/floor/plating, -/area/maintenance/starboard/aft) "cmo" = ( /obj/structure/rack, /obj/effect/spawner/lootdrop/maintenance, @@ -49526,20 +47549,10 @@ }, /area/maintenance/starboard/aft) "cmr" = ( -/obj/structure/closet/toolcloset, /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ dir = 5 }, -/turf/open/floor/plating, -/area/maintenance/starboard/aft) -"cms" = ( -/obj/machinery/door/airlock/maintenance{ - req_access_txt = "12" - }, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 4 - }, -/turf/open/floor/plating, +/turf/closed/wall, /area/maintenance/starboard/aft) "cmt" = ( /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ @@ -49567,8 +47580,7 @@ /obj/machinery/power/solar_control{ dir = 1; id = "starboardsolar"; - name = "Starboard Quarter Solar Control"; - track = 0 + name = "Starboard Quarter Solar Control" }, /obj/structure/cable{ icon_state = "0-4" @@ -49659,7 +47671,7 @@ /area/engine/engineering) "cmG" = ( /obj/machinery/firealarm{ - dir = 8; + dir = 4; pixel_x = -24 }, /obj/structure/cable{ @@ -49725,9 +47737,7 @@ /turf/open/floor/plasteel, /area/construction) "cmY" = ( -/obj/machinery/atmospherics/components/binary/pump/on{ - dir = 2 - }, +/obj/machinery/atmospherics/components/binary/pump/on, /obj/machinery/light/small{ dir = 8 }, @@ -49877,9 +47887,6 @@ /area/engine/engine_smes) "cnr" = ( /obj/machinery/door/window/southleft{ - base_state = "left"; - dir = 2; - icon_state = "left"; name = "Engineering Delivery"; req_access_txt = "10" }, @@ -49905,18 +47912,6 @@ /obj/effect/turf_decal/bot, /turf/open/floor/plasteel, /area/engine/engineering) -"cnx" = ( -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 4 - }, -/obj/structure/cable{ - icon_state = "2-8" - }, -/obj/effect/turf_decal/stripes/corner{ - dir = 8 - }, -/turf/open/floor/engine, -/area/engine/engineering) "cny" = ( /obj/effect/landmark/start/station_engineer, /turf/open/floor/plasteel, @@ -49971,7 +47966,6 @@ /area/maintenance/aft) "cnF" = ( /obj/machinery/atmospherics/components/binary/pump/on{ - dir = 2; name = "Waste Out" }, /obj/structure/disposalpipe/segment{ @@ -49997,8 +47991,10 @@ /turf/open/floor/plating, /area/maintenance/starboard/aft) "cnJ" = ( -/obj/structure/disposalpipe/segment, /obj/effect/spawner/lootdrop/maintenance, +/obj/structure/disposalpipe/segment{ + dir = 5 + }, /turf/open/floor/plating, /area/maintenance/starboard/aft) "cnK" = ( @@ -50174,15 +48170,6 @@ }, /turf/open/floor/plasteel, /area/engine/engineering) -"coc" = ( -/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden, -/obj/machinery/door/firedoor, -/obj/machinery/door/airlock/engineering/glass{ - name = "Supermatter Engine Room"; - req_access_txt = "10" - }, -/turf/open/floor/engine, -/area/engine/engineering) "cop" = ( /obj/machinery/atmospherics/components/unary/outlet_injector/atmos/incinerator_input{ dir = 1 @@ -50235,6 +48222,9 @@ /obj/effect/turf_decal/stripes/line{ dir = 9 }, +/obj/structure/cable{ + icon_state = "1-4" + }, /turf/open/floor/plasteel, /area/engine/engine_smes) "cow" = ( @@ -50250,25 +48240,28 @@ /turf/open/floor/plasteel, /area/engine/engine_smes) "cox" = ( -/obj/machinery/atmospherics/pipe/simple/supply/hidden{ - dir = 4 - }, /obj/effect/turf_decal/stripes/line{ dir = 1 }, +/obj/structure/cable{ + icon_state = "2-8" + }, +/obj/machinery/atmospherics/pipe/manifold/supply/hidden{ + dir = 1 + }, /turf/open/floor/plasteel, /area/engine/engine_smes) "coy" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 }, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, /obj/structure/cable/yellow{ icon_state = "4-8" }, /obj/effect/turf_decal/stripes/line{ dir = 5 }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, /turf/open/floor/plasteel, /area/engine/engine_smes) "coz" = ( @@ -50345,16 +48338,6 @@ }, /turf/open/floor/plasteel, /area/engine/engineering) -"coK" = ( -/obj/machinery/atmospherics/pipe/simple/supply/hidden{ - dir = 4 - }, -/obj/structure/cable/yellow{ - icon_state = "4-8" - }, -/obj/effect/spawner/structure/window/plasma/reinforced, -/turf/open/floor/plating, -/area/engine/engineering) "coL" = ( /obj/structure/cable/yellow{ icon_state = "4-8" @@ -50367,18 +48350,6 @@ }, /turf/open/floor/plasteel, /area/engine/engineering) -"coM" = ( -/obj/structure/cable/yellow{ - icon_state = "4-8" - }, -/obj/machinery/atmospherics/pipe/simple/supply/hidden{ - dir = 4 - }, -/obj/effect/turf_decal/stripes/line{ - dir = 9 - }, -/turf/open/floor/engine, -/area/engine/engineering) "coS" = ( /obj/structure/rack, /obj/item/gun/energy/laser{ @@ -50390,16 +48361,12 @@ pixel_x = 3; pixel_y = -3 }, -/obj/effect/turf_decal/bot{ - dir = 2 - }, +/obj/effect/turf_decal/bot, /obj/structure/window/reinforced{ dir = 1; layer = 2.9 }, -/turf/open/floor/plasteel{ - dir = 2 - }, +/turf/open/floor/plasteel, /area/ai_monitored/security/armory) "coT" = ( /obj/machinery/atmospherics/pipe/simple/general/visible, @@ -50411,6 +48378,12 @@ dir = 10 }, /obj/structure/closet/secure_closet/engineering_electrical, +/obj/item/storage/toolbox/artistic{ + icon_state = "yellow"; + item_state = "toolbox_yellow"; + name = "Cable Toolbox"; + pixel_y = 6 + }, /turf/open/floor/plasteel, /area/engine/engineering) "cpa" = ( @@ -50421,6 +48394,9 @@ dir = 5 }, /obj/structure/closet/secure_closet/engineering_welding, +/obj/item/clothing/glasses/welding, +/obj/item/clothing/glasses/welding, +/obj/item/clothing/glasses/welding, /turf/open/floor/plasteel, /area/engine/engineering) "cpb" = ( @@ -50475,21 +48451,33 @@ /obj/structure/cable{ icon_state = "1-2" }, -/obj/machinery/atmospherics/components/unary/vent_pump/on{ - dir = 1 - }, /obj/effect/turf_decal/stripes/line{ dir = 8 }, +/obj/machinery/firealarm{ + dir = 4; + pixel_x = -24 + }, +/obj/structure/chair/office/light, +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 9 + }, /turf/open/floor/plasteel, /area/engine/engine_smes) "cpk" = ( -/obj/effect/turf_decal/stripes/corner{ - dir = 2 +/obj/effect/turf_decal/stripes/corner, +/obj/machinery/atmospherics/components/unary/vent_scrubber/on{ + dir = 4 }, /turf/open/floor/plasteel, /area/engine/engine_smes) "cpl" = ( +/obj/structure/cable{ + icon_state = "1-2" + }, +/obj/machinery/atmospherics/components/unary/vent_pump/on{ + dir = 1 + }, /turf/open/floor/plasteel, /area/engine/engine_smes) "cpm" = ( @@ -50497,17 +48485,20 @@ dir = 1; pixel_y = -22 }, -/obj/machinery/atmospherics/components/unary/vent_scrubber/on{ - dir = 1 - }, /obj/effect/turf_decal/stripes/line{ dir = 6 }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 9 + }, /turf/open/floor/plasteel, /area/engine/engine_smes) "cpn" = ( /obj/machinery/light, /obj/effect/turf_decal/stripes/line, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 6 + }, /turf/open/floor/plasteel, /area/engine/engine_smes) "cpo" = ( @@ -50544,57 +48535,9 @@ /area/engine/engineering) "cps" = ( /obj/structure/table, -/obj/item/stack/sheet/glass/fifty, -/obj/item/stack/sheet/glass/fifty, -/obj/item/stack/sheet/glass/fifty, +/obj/machinery/cell_charger, /turf/open/floor/plasteel, /area/engine/engineering) -"cpt" = ( -/obj/structure/table, -/obj/item/clothing/gloves/color/yellow, -/obj/item/storage/toolbox/electrical{ - pixel_y = 5 - }, -/turf/open/floor/plasteel, -/area/engine/engineering) -"cpu" = ( -/obj/structure/cable{ - icon_state = "4-8" - }, -/obj/machinery/door/firedoor, -/obj/machinery/door/airlock/engineering/glass{ - name = "Supermatter Engine Room"; - req_access_txt = "10" - }, -/turf/open/floor/engine, -/area/engine/engineering) -"cpv" = ( -/obj/structure/cable{ - icon_state = "2-8" - }, -/obj/structure/cable{ - icon_state = "4-8" - }, -/obj/effect/turf_decal/stripes/corner{ - dir = 4 - }, -/turf/open/floor/engine, -/area/engine/engineering) -"cpx" = ( -/obj/structure/cable{ - icon_state = "4-8" - }, -/turf/open/floor/engine, -/area/engine/engineering) -"cpy" = ( -/obj/machinery/atmospherics/components/unary/vent_pump/on{ - dir = 1 - }, -/obj/structure/cable{ - icon_state = "4-8" - }, -/turf/open/floor/engine, -/area/engine/engineering) "cpA" = ( /obj/structure/cable{ icon_state = "1-2" @@ -50609,15 +48552,6 @@ /obj/effect/landmark/event_spawn, /turf/open/floor/plasteel, /area/bridge) -"cpD" = ( -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 4 - }, -/obj/structure/cable{ - icon_state = "4-8" - }, -/turf/open/floor/engine, -/area/engine/engineering) "cpE" = ( /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ dir = 5 @@ -50648,7 +48582,6 @@ "cpO" = ( /obj/structure/lattice, /obj/machinery/atmospherics/components/binary/pump/on{ - dir = 2; name = "Incinerator Output Pump" }, /turf/open/space, @@ -50672,37 +48605,32 @@ "cpS" = ( /obj/structure/cable, /obj/machinery/power/apc{ - dir = 2; - name = "SMES room APC"; areastring = "/area/engine/engine_smes"; + name = "SMES room APC"; pixel_y = -24 }, /obj/effect/turf_decal/stripes/line{ dir = 10 }, +/obj/structure/table, +/obj/item/stock_parts/cell/high/plus, /turf/open/floor/plasteel, /area/engine/engine_smes) "cpT" = ( -/obj/structure/table, /obj/item/radio/intercom{ name = "Station Intercom (General)"; pixel_y = -35 }, -/obj/item/stock_parts/cell/high/plus, /obj/effect/turf_decal/stripes/line{ dir = 6 }, +/obj/structure/closet/secure_closet/engineering_electrical, /turf/open/floor/plasteel, /area/engine/engine_smes) "cpU" = ( -/obj/structure/chair/office/light{ - dir = 4 +/obj/structure/cable{ + icon_state = "1-2" }, -/obj/machinery/firealarm{ - dir = 1; - pixel_y = -24 - }, -/obj/effect/turf_decal/stripes/line, /turf/open/floor/plasteel, /area/engine/engine_smes) "cpV" = ( @@ -50711,6 +48639,11 @@ dir = 4 }, /obj/machinery/rnd/production/protolathe/department/engineering, +/obj/structure/sign/poster/contraband/power{ + desc = "Lord Singuloth must feed. Annoyingly, it's really easy for people to sabotage containment and let Lord Singuloth eat the entire station.. For this reason, Nanotrasen prefers Supermatter reactors."; + pixel_x = -32; + poster_item_desc = "This poster depicts Lord Singuloth. Nanotrasen doesn't approve. Nanotrasen wants Supermatter over Singularities, as they are usually much safer." + }, /turf/open/floor/plasteel, /area/engine/engineering) "cpW" = ( @@ -50721,6 +48654,9 @@ /area/engine/engineering) "cpX" = ( /obj/structure/table, +/obj/item/stack/sheet/glass/fifty, +/obj/item/stack/sheet/glass/fifty, +/obj/item/stack/sheet/glass/fifty, /obj/item/stack/rods/fifty, /turf/open/floor/plasteel, /area/engine/engineering) @@ -50730,133 +48666,6 @@ }, /turf/open/floor/plating, /area/maintenance/port/aft) -"cpZ" = ( -/obj/structure/table, -/obj/item/storage/toolbox/mechanical{ - pixel_y = 5 - }, -/obj/item/flashlight{ - pixel_x = 1; - pixel_y = 5 - }, -/obj/item/flashlight{ - pixel_x = 1; - pixel_y = 5 - }, -/turf/open/floor/plasteel, -/area/engine/engineering) -"cqa" = ( -/obj/effect/spawner/structure/window/plasma/reinforced, -/obj/machinery/atmospherics/pipe/simple/orange/visible{ - dir = 4 - }, -/turf/open/floor/plating, -/area/engine/engineering) -"cqb" = ( -/obj/structure/cable{ - icon_state = "1-2" - }, -/turf/open/floor/engine, -/area/engine/engineering) -"cqc" = ( -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, -/obj/effect/turf_decal/stripes/line{ - dir = 8 - }, -/turf/open/floor/engine, -/area/engine/engineering) -"cqd" = ( -/obj/effect/turf_decal/stripes/line, -/obj/machinery/meter, -/obj/machinery/atmospherics/pipe/simple/green/visible{ - dir = 4 - }, -/turf/open/floor/engine, -/area/engine/engineering) -"cqe" = ( -/obj/effect/turf_decal/stripes/corner, -/obj/structure/cable/yellow{ - icon_state = "1-2" - }, -/obj/machinery/atmospherics/pipe/simple/green/visible{ - dir = 6 - }, -/turf/open/floor/engine, -/area/engine/engineering) -"cqf" = ( -/obj/effect/turf_decal/stripes/line, -/obj/machinery/light, -/obj/machinery/atmospherics/pipe/simple/green/visible{ - dir = 4 - }, -/turf/open/floor/engine, -/area/engine/engineering) -"cqg" = ( -/obj/effect/turf_decal/stripes/line, -/obj/machinery/atmospherics/components/binary/pump/on{ - dir = 8; - name = "Gas to Filter" - }, -/turf/open/floor/engine, -/area/engine/engineering) -"cqh" = ( -/obj/effect/turf_decal/stripes/line, -/obj/machinery/firealarm{ - dir = 1; - pixel_y = -26 - }, -/obj/machinery/camera{ - c_tag = "Engineering Supermatter Fore"; - dir = 1; - network = list("ss13","engine"); - pixel_x = 23 - }, -/obj/machinery/atmospherics/pipe/manifold/green/visible{ - dir = 1 - }, -/turf/open/floor/engine, -/area/engine/engineering) -"cqi" = ( -/obj/effect/turf_decal/stripes/line, -/obj/machinery/light, -/obj/machinery/meter, -/obj/machinery/atmospherics/pipe/simple/cyan/visible{ - dir = 4 - }, -/turf/open/floor/engine, -/area/engine/engineering) -"cqj" = ( -/obj/effect/turf_decal/stripes/line, -/obj/machinery/button/door{ - id = "engsm"; - name = "Radiation Shutters Control"; - pixel_y = -24; - req_access_txt = "10" - }, -/obj/machinery/atmospherics/pipe/manifold/cyan/visible{ - dir = 1 - }, -/turf/open/floor/engine, -/area/engine/engineering) -"cql" = ( -/obj/effect/turf_decal/stripes/corner{ - dir = 1 - }, -/obj/structure/cable/yellow{ - icon_state = "1-2" - }, -/obj/machinery/atmospherics/pipe/manifold/cyan/visible{ - dir = 1 - }, -/turf/open/floor/engine, -/area/engine/engineering) -"cqm" = ( -/obj/machinery/atmospherics/pipe/simple/orange/visible{ - dir = 4 - }, -/obj/machinery/meter, -/turf/open/floor/plasteel, -/area/engine/engineering) "cqn" = ( /obj/structure/grille, /turf/open/floor/plating, @@ -50905,13 +48714,6 @@ /obj/machinery/door/poddoor/incinerator_atmos_main, /turf/open/floor/engine/vacuum, /area/maintenance/disposal/incinerator) -"cqu" = ( -/obj/machinery/door/airlock/external{ - name = "External Access"; - req_access_txt = "13" - }, -/turf/open/floor/plating, -/area/maintenance/starboard/aft) "cqv" = ( /obj/effect/decal/cleanable/cobweb/cobweb2, /turf/open/floor/plating, @@ -50945,53 +48747,6 @@ }, /turf/open/floor/plasteel, /area/engine/engineering) -"cqA" = ( -/obj/effect/mapping_helpers/airlock/cyclelink_helper, -/obj/machinery/door/airlock/external{ - name = "Engineering External Access"; - req_access_txt = "10;13" - }, -/turf/open/floor/plating, -/area/engine/engineering) -"cqB" = ( -/obj/effect/turf_decal/stripes/line{ - dir = 4 - }, -/obj/structure/cable/yellow{ - icon_state = "1-2" - }, -/obj/machinery/atmospherics/pipe/simple/green/visible, -/turf/open/floor/engine, -/area/engine/engineering) -"cqC" = ( -/obj/machinery/atmospherics/pipe/simple/supply/hidden, -/obj/effect/turf_decal/stripes/line{ - dir = 4 - }, -/obj/machinery/firealarm{ - dir = 4; - pixel_x = 24 - }, -/turf/open/floor/engine, -/area/engine/engineering) -"cqD" = ( -/obj/structure/sign/warning/radiation, -/turf/closed/wall/r_wall, -/area/engine/supermatter) -"cqE" = ( -/obj/effect/decal/cleanable/dirt, -/obj/machinery/door/airlock/engineering/glass/critical{ - heat_proof = 1; - name = "Supermatter Chamber"; - req_access_txt = "10" - }, -/obj/effect/mapping_helpers/airlock/cyclelink_helper, -/turf/open/floor/engine, -/area/engine/supermatter) -"cqF" = ( -/obj/machinery/atmospherics/pipe/simple/green/visible, -/turf/closed/wall/r_wall, -/area/engine/supermatter) "cqG" = ( /obj/structure/rack, /obj/item/storage/box/rubbershot{ @@ -51026,8 +48781,10 @@ /turf/open/floor/plasteel/dark, /area/ai_monitored/security/armory) "cqJ" = ( -/obj/structure/cable, /obj/structure/lattice/catwalk, +/obj/structure/cable{ + icon_state = "1-2" + }, /turf/open/space, /area/solar/starboard/aft) "cqK" = ( @@ -51048,6 +48805,9 @@ /obj/structure/cable{ icon_state = "2-4" }, +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 10 + }, /turf/open/floor/plating, /area/maintenance/starboard/fore) "cqN" = ( @@ -51079,79 +48839,14 @@ }, /turf/open/floor/plasteel, /area/engine/engineering) -"cqQ" = ( -/obj/structure/reagent_dispensers/watertank, -/turf/open/floor/plasteel, -/area/engine/engineering) "cqR" = ( /obj/structure/reagent_dispensers/fueltank, /turf/open/floor/plasteel, /area/engine/engineering) -"cqS" = ( -/obj/machinery/light/small{ - dir = 8 - }, -/obj/structure/closet/emcloset/anchored, -/turf/open/floor/plating, -/area/engine/engineering) -"cqT" = ( -/obj/structure/sign/warning/vacuum/external{ - pixel_x = 32 - }, -/turf/open/floor/plating, -/area/engine/engineering) -"cqU" = ( -/obj/machinery/atmospherics/components/unary/portables_connector/visible{ - dir = 1 - }, -/obj/effect/turf_decal/bot, -/obj/machinery/portable_atmospherics/canister, -/turf/open/floor/plasteel/dark, -/area/engine/engineering) "cqY" = ( /obj/effect/spawner/structure/window/reinforced, /turf/open/floor/plating, /area/engine/engineering) -"cqZ" = ( -/obj/effect/decal/cleanable/dirt, -/obj/effect/decal/cleanable/dirt, -/turf/open/floor/engine, -/area/engine/supermatter) -"cra" = ( -/obj/machinery/atmospherics/components/binary/pump{ - dir = 1; - name = "Gas to Filter" - }, -/obj/machinery/airalarm/engine{ - dir = 4; - pixel_x = -23 - }, -/obj/effect/decal/cleanable/dirt, -/turf/open/floor/engine, -/area/engine/supermatter) -"crb" = ( -/obj/machinery/atmospherics/components/binary/pump{ - dir = 2; - name = "Gas to Chamber" - }, -/obj/effect/decal/cleanable/dirt, -/turf/open/floor/engine, -/area/engine/supermatter) -"crc" = ( -/obj/machinery/atmospherics/pipe/simple/supply/hidden, -/obj/effect/turf_decal/stripes/line{ - dir = 4 - }, -/turf/open/floor/engine, -/area/engine/engineering) -"crd" = ( -/obj/machinery/door/firedoor, -/obj/machinery/door/airlock/engineering/glass{ - name = "Supermatter Engine Room"; - req_access_txt = "10" - }, -/turf/open/floor/plasteel/dark, -/area/engine/engineering) "crh" = ( /obj/effect/turf_decal/stripes/line{ dir = 8 @@ -51159,9 +48854,11 @@ /turf/open/floor/plating, /area/engine/engineering) "cri" = ( -/obj/structure/disposalpipe/segment{ - dir = 5 +/obj/machinery/door/airlock/external{ + name = "External Access"; + req_access_txt = "13" }, +/obj/effect/mapping_helpers/airlock/cyclelink_helper, /turf/open/floor/plating, /area/maintenance/starboard/aft) "crk" = ( @@ -51180,9 +48877,11 @@ /turf/open/floor/plating, /area/maintenance/port/aft) "crn" = ( -/obj/effect/spawner/structure/window/reinforced, -/turf/open/floor/plating/airless, -/area/engine/engineering) +/obj/machinery/atmospherics/pipe/manifold/supply/hidden{ + dir = 8 + }, +/turf/closed/wall/r_wall, +/area/engine/gravity_generator) "cro" = ( /obj/structure/cable{ icon_state = "0-4" @@ -51212,36 +48911,6 @@ /obj/effect/spawner/structure/window/reinforced, /turf/open/floor/plating, /area/engine/engineering) -"crs" = ( -/obj/machinery/atmospherics/pipe/simple/general/visible{ - dir = 6 - }, -/turf/closed/wall/r_wall, -/area/engine/supermatter) -"crt" = ( -/obj/machinery/door/airlock/engineering/glass/critical{ - heat_proof = 1; - name = "Supermatter Chamber"; - req_access_txt = "10" - }, -/obj/effect/mapping_helpers/airlock/cyclelink_helper{ - dir = 1 - }, -/turf/open/floor/engine, -/area/engine/supermatter) -"cru" = ( -/obj/machinery/meter, -/obj/machinery/atmospherics/pipe/simple/general/visible{ - dir = 5 - }, -/turf/closed/wall/r_wall, -/area/engine/supermatter) -"crv" = ( -/obj/machinery/atmospherics/pipe/simple/general/visible{ - dir = 10 - }, -/turf/closed/wall/r_wall, -/area/engine/supermatter) "crw" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 5 @@ -51252,9 +48921,7 @@ /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 }, -/obj/effect/turf_decal/stripes/corner{ - dir = 2 - }, +/obj/effect/turf_decal/stripes/corner, /turf/open/floor/plasteel, /area/hallway/secondary/entry) "crz" = ( @@ -51334,44 +49001,6 @@ /obj/structure/lattice/catwalk, /turf/open/space, /area/solar/starboard/aft) -"crH" = ( -/obj/machinery/atmospherics/pipe/heat_exchanging/simple{ - dir = 4 - }, -/turf/open/space, -/area/space/nearstation) -"crI" = ( -/obj/machinery/meter, -/obj/machinery/atmospherics/pipe/simple/general/visible{ - dir = 9 - }, -/turf/closed/wall/r_wall, -/area/engine/supermatter) -"crJ" = ( -/obj/structure/lattice, -/obj/machinery/atmospherics/pipe/heat_exchanging/simple{ - dir = 4 - }, -/turf/open/space, -/area/space/nearstation) -"crK" = ( -/obj/machinery/atmospherics/pipe/heat_exchanging/junction{ - dir = 8 - }, -/turf/closed/wall/r_wall, -/area/engine/engineering) -"crL" = ( -/obj/machinery/atmospherics/components/unary/portables_connector/visible{ - dir = 8 - }, -/turf/open/floor/plasteel/dark, -/area/engine/engineering) -"crM" = ( -/obj/machinery/atmospherics/pipe/manifold/general/visible{ - dir = 1 - }, -/turf/open/floor/plasteel/dark, -/area/engine/engineering) "crP" = ( /obj/machinery/light, /turf/open/floor/plasteel, @@ -51383,26 +49012,6 @@ }, /turf/open/floor/plating, /area/engine/engineering) -"crT" = ( -/obj/structure/lattice/catwalk, -/obj/machinery/atmospherics/pipe/heat_exchanging/simple{ - dir = 4 - }, -/turf/open/space, -/area/space/nearstation) -"crU" = ( -/obj/structure/lattice/catwalk, -/obj/machinery/atmospherics/pipe/heat_exchanging/simple{ - dir = 10 - }, -/turf/open/space, -/area/space/nearstation) -"crV" = ( -/obj/machinery/atmospherics/pipe/manifold/general/visible{ - dir = 8 - }, -/turf/open/floor/plasteel/dark, -/area/engine/engineering) "crW" = ( /obj/machinery/light/small{ dir = 8 @@ -51421,39 +49030,11 @@ /obj/structure/transit_tube, /turf/open/floor/plating, /area/engine/engineering) -"crZ" = ( -/obj/machinery/atmospherics/pipe/heat_exchanging/simple{ - dir = 4 - }, -/obj/structure/lattice, -/turf/open/space, -/area/space/nearstation) -"csa" = ( -/obj/effect/spawner/structure/window/plasma/reinforced, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, -/turf/open/floor/plating, -/area/engine/engineering) -"csb" = ( -/obj/structure/lattice, -/obj/machinery/atmospherics/pipe/heat_exchanging/simple{ - dir = 9 - }, -/turf/open/space, -/area/space/nearstation) "csc" = ( /obj/structure/lattice, /obj/machinery/atmospherics/pipe/simple/scrubbers/visible, /turf/open/space, /area/maintenance/aft) -"csd" = ( -/turf/open/floor/plasteel/dark, -/area/engine/engineering) -"cse" = ( -/obj/machinery/atmospherics/components/unary/thermomachine/freezer{ - dir = 8 - }, -/turf/open/floor/plasteel/dark, -/area/engine/engineering) "csg" = ( /obj/effect/mapping_helpers/airlock/cyclelink_helper{ dir = 1 @@ -51470,13 +49051,6 @@ }, /turf/open/space, /area/space/nearstation) -"csj" = ( -/obj/machinery/atmospherics/pipe/heat_exchanging/junction{ - dir = 8 - }, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, -/turf/closed/wall/r_wall, -/area/engine/engineering) "csk" = ( /obj/structure/disposalpipe/segment, /turf/open/floor/plating/airless, @@ -51524,77 +49098,16 @@ /obj/machinery/meter, /turf/open/floor/plasteel, /area/maintenance/disposal/incinerator) -"css" = ( -/obj/structure/lattice/catwalk, -/obj/machinery/atmospherics/pipe/heat_exchanging/simple, -/turf/open/space, -/area/space/nearstation) -"csu" = ( -/obj/structure/closet/firecloset, -/turf/open/floor/plasteel/dark, -/area/engine/engineering) -"csv" = ( -/obj/machinery/atmospherics/pipe/heat_exchanging/simple{ - dir = 5 - }, -/obj/structure/lattice, -/turf/open/space, -/area/space/nearstation) -"csx" = ( -/obj/structure/lattice, -/obj/machinery/atmospherics/pipe/heat_exchanging/simple, -/turf/open/space, -/area/space/nearstation) "csy" = ( -/obj/structure/table, -/obj/item/weldingtool, -/obj/structure/disposalpipe/segment{ - dir = 10 - }, +/obj/structure/disposalpipe/segment, +/obj/structure/rack, +/obj/effect/spawner/lootdrop/maintenance, /turf/open/floor/plating, /area/maintenance/starboard/aft) -"csA" = ( -/obj/machinery/door/poddoor/shutters/preopen{ - id = "engsm"; - name = "Radiation Chamber Shutters" - }, -/obj/effect/turf_decal/stripes/line{ - dir = 4 - }, -/obj/structure/cable/yellow{ - icon_state = "4-8" - }, -/turf/open/floor/plating, -/area/engine/supermatter) "csD" = ( /obj/effect/spawner/structure/window/reinforced, /turf/open/floor/plating, /area/ai_monitored/turret_protected/aisat_interior) -"csE" = ( -/obj/structure/cable{ - icon_state = "0-2" - }, -/obj/structure/lattice/catwalk, -/turf/open/space, -/area/solar/starboard/aft) -"csH" = ( -/obj/effect/turf_decal/stripes/line{ - dir = 4 - }, -/obj/machinery/atmospherics/components/trinary/filter/flipped/critical{ - dir = 8 - }, -/turf/open/floor/engine, -/area/engine/engineering) -"csI" = ( -/obj/effect/turf_decal/stripes/line{ - dir = 8 - }, -/obj/machinery/atmospherics/components/trinary/filter/flipped/critical{ - dir = 8 - }, -/turf/open/floor/engine, -/area/engine/engineering) "csM" = ( /obj/structure/lattice, /obj/machinery/atmospherics/pipe/simple/yellow/visible, @@ -51610,30 +49123,6 @@ /obj/structure/transit_tube/horizontal, /turf/open/floor/plating, /area/ai_monitored/turret_protected/aisat_interior) -"csP" = ( -/obj/effect/turf_decal/stripes/line{ - dir = 4 - }, -/obj/structure/cable/yellow{ - icon_state = "1-4" - }, -/obj/structure/cable/yellow{ - icon_state = "1-2" - }, -/obj/machinery/atmospherics/pipe/manifold/green/visible{ - dir = 4 - }, -/turf/open/floor/engine, -/area/engine/engineering) -"csR" = ( -/obj/effect/turf_decal/stripes/line{ - dir = 6 - }, -/obj/machinery/atmospherics/pipe/simple/scrubbers/visible{ - dir = 4 - }, -/turf/open/floor/engine, -/area/engine/engineering) "csT" = ( /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, /obj/effect/landmark/xmastree, @@ -51662,25 +49151,11 @@ }, /turf/open/floor/plating, /area/ai_monitored/turret_protected/aisat_interior) -"csY" = ( -/obj/structure/cable{ - icon_state = "0-2" - }, -/obj/structure/cable{ - icon_state = "0-4" - }, +"csZ" = ( +/obj/structure/lattice/catwalk, /obj/structure/cable{ icon_state = "0-8" }, -/obj/structure/cable, -/obj/structure/lattice/catwalk, -/turf/open/space, -/area/solar/starboard/aft) -"csZ" = ( -/obj/structure/cable{ - icon_state = "4-8" - }, -/obj/structure/lattice/catwalk, /turf/open/space, /area/solar/starboard/aft) "cta" = ( @@ -51981,7 +49456,7 @@ pixel_y = 4 }, /obj/machinery/firealarm{ - dir = 8; + dir = 4; pixel_x = -24 }, /obj/effect/turf_decal/tile/neutral{ @@ -52034,9 +49509,9 @@ icon_state = "0-8" }, /obj/machinery/power/apc{ + areastring = "/area/ai_monitored/turret_protected/aisat_interior"; dir = 4; name = "MiniSat Foyer APC"; - areastring = "/area/ai_monitored/turret_protected/aisat_interior"; pixel_x = 27 }, /obj/structure/chair, @@ -52101,8 +49576,6 @@ "cud" = ( /obj/machinery/turretid{ control_area = "/area/ai_monitored/turret_protected/aisat_interior"; - enabled = 1; - icon_state = "control_standby"; name = "Antechamber Turret Control"; pixel_y = -24; req_access = null; @@ -52181,7 +49654,6 @@ /area/ai_monitored/turret_protected/aisat/service) "cun" = ( /obj/machinery/atmospherics/components/binary/pump{ - dir = 2; name = "Mix to MiniSat" }, /obj/effect/turf_decal/stripes/line, @@ -52190,12 +49662,10 @@ "cuo" = ( /obj/machinery/portable_atmospherics/canister/air, /obj/machinery/firealarm{ - dir = 8; + dir = 4; pixel_x = -24 }, -/obj/effect/turf_decal/stripes/corner{ - dir = 2 - }, +/obj/effect/turf_decal/stripes/corner, /turf/open/floor/plating, /area/ai_monitored/turret_protected/aisat/atmos) "cup" = ( @@ -52279,7 +49749,7 @@ amount = 35 }, /obj/machinery/firealarm{ - dir = 4; + dir = 8; pixel_x = 24 }, /obj/effect/turf_decal/stripes/corner{ @@ -52347,8 +49817,6 @@ }, /obj/machinery/turretid{ control_area = "/area/ai_monitored/turret_protected/aisat/atmos"; - enabled = 1; - icon_state = "control_standby"; name = "Atmospherics Turret Control"; pixel_x = -27; req_access = null; @@ -52374,8 +49842,6 @@ }, /obj/machinery/turretid{ control_area = "/area/ai_monitored/turret_protected/aisat/service"; - enabled = 1; - icon_state = "control_standby"; name = "Service Bay Turret Control"; pixel_x = 27; req_access = null; @@ -52464,9 +49930,9 @@ /area/ai_monitored/turret_protected/aisat/atmos) "cuM" = ( /obj/machinery/power/apc{ + areastring = "/area/ai_monitored/turret_protected/aisat/atmos"; dir = 8; name = "MiniSat Atmospherics APC"; - areastring = "/area/ai_monitored/turret_protected/aisat/atmos"; pixel_x = -27 }, /obj/structure/cable{ @@ -52590,9 +50056,9 @@ /area/ai_monitored/turret_protected/aisat/service) "cuX" = ( /obj/machinery/power/apc{ + areastring = "/area/ai_monitored/turret_protected/aisat/service"; dir = 4; name = "MiniSat Service Bay APC"; - areastring = "/area/ai_monitored/turret_protected/aisat/service"; pixel_x = 27 }, /obj/structure/cable{ @@ -52677,8 +50143,6 @@ }, /obj/machinery/turretid{ control_area = "/area/ai_monitored/turret_protected/aisat/hallway"; - enabled = 1; - icon_state = "control_standby"; name = "Chamber Hallway Turret Control"; pixel_x = 32; pixel_y = -24; @@ -52796,23 +50260,18 @@ "cvx" = ( /obj/effect/landmark/start/ai/secondary, /obj/item/radio/intercom{ - anyai = 1; freerange = 1; listening = 0; name = "Custom Channel"; pixel_y = 28 }, /obj/item/radio/intercom{ - broadcasting = 0; freerange = 1; - listening = 1; name = "Common Channel"; pixel_x = -27; pixel_y = 5 }, /obj/item/radio/intercom{ - anyai = 1; - broadcasting = 0; freerange = 1; frequency = 1447; name = "Private Channel"; @@ -52835,23 +50294,18 @@ "cvA" = ( /obj/effect/landmark/start/ai/secondary, /obj/item/radio/intercom{ - anyai = 1; freerange = 1; listening = 0; name = "Custom Channel"; pixel_y = 28 }, /obj/item/radio/intercom{ - broadcasting = 0; freerange = 1; - listening = 1; name = "Common Channel"; pixel_x = 27; pixel_y = 5 }, /obj/item/radio/intercom{ - anyai = 1; - broadcasting = 0; freerange = 1; frequency = 1447; name = "Private Channel"; @@ -52950,7 +50404,7 @@ network = list("aicore") }, /obj/machinery/firealarm{ - dir = 8; + dir = 4; pixel_x = -24 }, /turf/open/floor/circuit, @@ -53047,9 +50501,9 @@ "cwa" = ( /obj/structure/cable, /obj/machinery/power/apc{ + areastring = "/area/ai_monitored/turret_protected/aisat/hallway"; dir = 4; name = "MiniSat Chamber Hallway APC"; - areastring = "/area/ai_monitored/turret_protected/aisat/hallway"; pixel_x = 27 }, /turf/open/floor/circuit, @@ -53148,7 +50602,7 @@ dir = 8 }, /obj/machinery/firealarm{ - dir = 4; + dir = 8; pixel_x = 24 }, /turf/open/floor/plasteel/dark, @@ -53246,13 +50700,6 @@ }, /turf/open/floor/plasteel/dark, /area/ai_monitored/turret_protected/ai) -"cwy" = ( -/obj/effect/decal/cleanable/dirt, -/obj/structure/table_frame, -/obj/item/wirerod, -/obj/effect/spawner/lootdrop/maintenance, -/turf/open/floor/plating, -/area/maintenance/starboard/aft) "cwz" = ( /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ dir = 5 @@ -53312,9 +50759,8 @@ icon_state = "0-8" }, /obj/machinery/power/apc/highcap/five_k{ - dir = 2; - name = "AI Chamber APC"; areastring = "/area/ai_monitored/turret_protected/ai"; + name = "AI Chamber APC"; pixel_y = -24 }, /obj/machinery/flasher{ @@ -53344,7 +50790,6 @@ pixel_x = -3; pixel_y = 3 }, -/obj/item/storage/box/handcuffs, /obj/item/storage/box/flashbangs{ pixel_x = 3; pixel_y = -3 @@ -53361,6 +50806,14 @@ }, /turf/open/floor/plasteel/dark, /area/ai_monitored/security/armory) +"cwP" = ( +/obj/structure/fireplace, +/obj/machinery/airalarm{ + dir = 8; + pixel_x = 23 + }, +/turf/open/floor/plating, +/area/maintenance/port) "cwT" = ( /obj/machinery/camera{ c_tag = "Arrivals Escape Pod 2"; @@ -53670,6 +51123,14 @@ }, /turf/open/floor/plating, /area/engine/engineering) +"czi" = ( +/obj/structure/rack, +/obj/effect/spawner/lootdrop/maintenance{ + lootcount = 8; + name = "8maintenance loot spawner" + }, +/turf/open/floor/plating, +/area/maintenance/port/aft) "czk" = ( /obj/effect/mapping_helpers/airlock/cyclelink_helper{ dir = 8 @@ -53680,19 +51141,6 @@ }, /turf/open/floor/plating, /area/ai_monitored/turret_protected/aisat_interior) -"czE" = ( -/obj/machinery/atmospherics/pipe/simple/scrubbers/visible{ - dir = 4 - }, -/turf/open/floor/engine, -/area/engine/engineering) -"czF" = ( -/obj/machinery/atmospherics/pipe/simple/general/visible{ - dir = 4 - }, -/obj/machinery/meter, -/turf/open/floor/plasteel/dark, -/area/engine/engineering) "czG" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 6 @@ -53740,15 +51188,6 @@ /obj/effect/landmark/event_spawn, /turf/open/floor/plasteel, /area/hallway/secondary/exit) -"czP" = ( -/obj/structure/chair/stool/bar, -/obj/effect/landmark/event_spawn, -/obj/effect/turf_decal/tile/bar, -/obj/effect/turf_decal/tile/bar{ - dir = 1 - }, -/turf/open/floor/plasteel, -/area/crew_quarters/bar) "czQ" = ( /obj/effect/spawner/structure/window/reinforced, /obj/structure/disposalpipe/segment, @@ -53901,96 +51340,6 @@ }, /turf/open/floor/plating, /area/maintenance/port/aft) -"cAl" = ( -/obj/effect/turf_decal/stripes/line{ - dir = 4 - }, -/obj/structure/cable/yellow{ - icon_state = "1-4" - }, -/obj/structure/cable/yellow{ - icon_state = "1-2" - }, -/obj/machinery/atmospherics/pipe/simple/green/visible, -/turf/open/floor/engine, -/area/engine/engineering) -"cAm" = ( -/obj/machinery/power/supermatter_crystal/engine, -/turf/open/floor/engine, -/area/engine/supermatter) -"cAo" = ( -/obj/structure/cable{ - icon_state = "1-4" - }, -/obj/effect/turf_decal/stripes/corner{ - dir = 1 - }, -/turf/open/floor/engine, -/area/engine/engineering) -"cAp" = ( -/obj/structure/cable{ - icon_state = "1-2" - }, -/obj/machinery/atmospherics/components/binary/pump/on{ - dir = 4; - name = "Cooling Loop to Gas" - }, -/turf/open/floor/engine, -/area/engine/engineering) -"cAq" = ( -/obj/effect/turf_decal/stripes/line{ - dir = 4 - }, -/obj/machinery/light{ - dir = 4 - }, -/obj/machinery/atmospherics/pipe/manifold/orange/visible{ - dir = 4 - }, -/turf/open/floor/engine, -/area/engine/engineering) -"cAr" = ( -/obj/structure/cable{ - icon_state = "1-2" - }, -/obj/machinery/atmospherics/components/binary/pump{ - dir = 4; - name = "Gas to Mix" - }, -/turf/open/floor/engine, -/area/engine/engineering) -"cAs" = ( -/obj/effect/turf_decal/stripes/line{ - dir = 8 - }, -/obj/machinery/light{ - dir = 8 - }, -/obj/machinery/meter, -/obj/machinery/atmospherics/pipe/manifold/cyan/visible{ - dir = 8 - }, -/turf/open/floor/engine, -/area/engine/engineering) -"cAt" = ( -/obj/effect/turf_decal/stripes/line{ - dir = 10 - }, -/obj/machinery/atmospherics/pipe/simple/scrubbers/visible{ - dir = 4 - }, -/turf/open/floor/engine, -/area/engine/engineering) -"cAu" = ( -/obj/structure/cable{ - icon_state = "0-8" - }, -/obj/machinery/power/emitter/anchored{ - dir = 4; - state = 2 - }, -/turf/open/floor/plating, -/area/engine/engineering) "cAy" = ( /obj/structure/closet/secure_closet/freezer/kitchen/maintenance, /turf/open/floor/plating, @@ -53999,9 +51348,7 @@ /obj/structure/disposalpipe/segment{ dir = 5 }, -/obj/machinery/atmospherics/pipe/manifold/supply/hidden{ - dir = 8 - }, +/obj/machinery/atmospherics/pipe/manifold/supply/hidden, /turf/open/floor/plasteel/dark, /area/chapel/office) "cAA" = ( @@ -54049,9 +51396,8 @@ icon_state = "4-8" }, /obj/machinery/power/apc{ - dir = 2; - name = "Head of Personnel APC"; areastring = "/area/crew_quarters/heads/hop"; + name = "Head of Personnel APC"; pixel_y = -24 }, /obj/structure/cable{ @@ -54081,10 +51427,7 @@ /area/maintenance/port/aft) "cAL" = ( /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, -/mob/living/simple_animal/hostile/lizard{ - name = "Wags-His-Tail"; - real_name = "Wags-His-Tail" - }, +/obj/effect/landmark/start/janitor, /turf/open/floor/plasteel, /area/janitor) "cAN" = ( @@ -54103,10 +51446,6 @@ }, /turf/open/floor/plating, /area/maintenance/fore/secondary) -"cAP" = ( -/obj/structure/sign/warning/fire, -/turf/closed/wall/r_wall, -/area/engine/supermatter) "cAQ" = ( /obj/structure/chair, /turf/open/floor/plating, @@ -54125,23 +51464,18 @@ "cAS" = ( /obj/effect/landmark/start/ai, /obj/item/radio/intercom{ - broadcasting = 0; freerange = 1; - listening = 1; name = "Common Channel"; pixel_x = -27; pixel_y = -9 }, /obj/item/radio/intercom{ - anyai = 1; freerange = 1; listening = 0; name = "Custom Channel"; pixel_y = -31 }, /obj/item/radio/intercom{ - anyai = 1; - broadcasting = 0; freerange = 1; frequency = 1447; name = "Private Channel"; @@ -54236,7 +51570,6 @@ "cBb" = ( /obj/machinery/camera/motion{ c_tag = "MiniSat AI Chamber South"; - dir = 2; network = list("aicore") }, /turf/open/floor/circuit, @@ -54268,7 +51601,6 @@ "cBf" = ( /obj/machinery/camera{ c_tag = "MiniSat External South"; - dir = 2; network = list("minisat"); start_active = 1 }, @@ -54319,13 +51651,24 @@ /turf/open/floor/plasteel, /area/hallway/primary/starboard) "cBn" = ( -/obj/machinery/camera{ - c_tag = "Locker Room Toilets"; - dir = 8 +/obj/structure/closet, +/obj/item/stack/tile/carpet/royalblue{ + amount = 24 }, -/obj/effect/landmark/event_spawn, -/turf/open/floor/plasteel/freezer, -/area/crew_quarters/toilet/locker) +/obj/item/stack/tile/carpet/green{ + amount = 24 + }, +/obj/item/stack/tile/carpet/purple{ + amount = 24 + }, +/obj/item/stack/tile/carpet/orange{ + amount = 24 + }, +/obj/item/stack/tile/wood{ + amount = 24 + }, +/turf/open/floor/plating, +/area/maintenance/port) "cBo" = ( /obj/effect/landmark/event_spawn, /turf/open/floor/wood, @@ -54401,7 +51744,6 @@ /area/science/xenobiology) "cBA" = ( /obj/machinery/button/massdriver{ - dir = 2; id = "toxinsdriver"; pixel_y = 24 }, @@ -54523,15 +51865,6 @@ /obj/effect/landmark/event_spawn, /turf/open/floor/engine/air, /area/engine/atmos) -"cBR" = ( -/obj/effect/turf_decal/stripes/line{ - dir = 4 - }, -/obj/machinery/atmospherics/pipe/manifold/supply/hidden{ - dir = 8 - }, -/turf/open/floor/engine, -/area/engine/engineering) "cBS" = ( /obj/structure/cable{ icon_state = "1-2" @@ -54541,15 +51874,13 @@ /turf/open/floor/plasteel/dark, /area/ai_monitored/turret_protected/aisat/hallway) "cBT" = ( -/obj/effect/decal/cleanable/dirt, -/obj/machinery/light/small{ - dir = 4 +/obj/machinery/door/airlock/external{ + name = "External Access"; + req_access_txt = "13" + }, +/obj/effect/mapping_helpers/airlock/cyclelink_helper{ + dir = 1 }, -/turf/open/floor/plating, -/area/maintenance/starboard/aft) -"cBU" = ( -/obj/effect/decal/cleanable/dirt, -/obj/structure/closet/emcloset, /turf/open/floor/plating, /area/maintenance/starboard/aft) "cBV" = ( @@ -54626,31 +51957,15 @@ }, /turf/closed/wall, /area/security/detectives_office) -"cCl" = ( -/obj/structure/cable{ - icon_state = "2-8" - }, -/turf/open/floor/plating, -/area/maintenance/port) -"cCm" = ( -/obj/structure/cable{ - icon_state = "1-2" - }, -/turf/open/floor/plating, -/area/maintenance/port) "cCn" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 }, -/obj/machinery/power/apc{ - dir = 4; - name = "Detective's Office APC"; - areastring = "/area/security/detectives_office"; - pixel_x = 24 +/obj/machinery/light/small{ + dir = 4 }, -/obj/structure/cable, -/turf/open/floor/plating, -/area/maintenance/port) +/turf/open/floor/plasteel, +/area/quartermaster/warehouse) "cCo" = ( /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ dir = 4 @@ -54786,79 +52101,6 @@ }, /turf/open/floor/plasteel, /area/engine/engineering) -"cDe" = ( -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, -/obj/structure/closet/radiation, -/turf/open/floor/plasteel, -/area/engine/engineering) -"cDg" = ( -/obj/machinery/atmospherics/pipe/simple/supply/hidden{ - dir = 4 - }, -/obj/structure/cable/yellow{ - icon_state = "2-8" - }, -/obj/structure/cable/yellow{ - icon_state = "4-8" - }, -/obj/effect/turf_decal/stripes/line{ - dir = 1 - }, -/turf/open/floor/engine, -/area/engine/engineering) -"cDh" = ( -/obj/machinery/atmospherics/pipe/manifold/supply/hidden{ - dir = 1 - }, -/obj/structure/cable/yellow{ - icon_state = "4-8" - }, -/obj/structure/table/reinforced, -/obj/item/storage/toolbox/mechanical, -/obj/item/flashlight, -/obj/effect/turf_decal/stripes/line{ - dir = 1 - }, -/obj/item/pipe_dispenser, -/turf/open/floor/engine, -/area/engine/engineering) -"cDi" = ( -/obj/structure/cable/yellow{ - icon_state = "4-8" - }, -/obj/machinery/atmospherics/pipe/simple/supply/hidden{ - dir = 4 - }, -/obj/structure/table/reinforced, -/obj/item/clothing/suit/radiation, -/obj/item/clothing/head/radiation, -/obj/item/clothing/glasses/meson, -/obj/item/clothing/glasses/meson, -/obj/effect/turf_decal/stripes/line{ - dir = 1 - }, -/turf/open/floor/engine, -/area/engine/engineering) -"cDj" = ( -/obj/structure/cable/yellow{ - icon_state = "2-8" - }, -/obj/machinery/atmospherics/pipe/simple/supply/hidden{ - dir = 4 - }, -/obj/effect/turf_decal/stripes/line{ - dir = 1 - }, -/turf/open/floor/engine, -/area/engine/engineering) -"cDk" = ( -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, -/obj/machinery/atmospherics/pipe/simple/supply/hidden{ - dir = 4 - }, -/obj/effect/spawner/structure/window/plasma/reinforced, -/turf/open/floor/plating, -/area/engine/engineering) "cDl" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 @@ -54873,92 +52115,6 @@ /obj/machinery/vending/engivend, /turf/open/floor/plasteel, /area/engine/engineering) -"cDo" = ( -/obj/structure/cable{ - icon_state = "1-4" - }, -/turf/open/floor/plasteel, -/area/engine/engineering) -"cDp" = ( -/obj/structure/cable/yellow{ - icon_state = "1-2" - }, -/obj/structure/cable{ - icon_state = "4-8" - }, -/turf/open/floor/engine, -/area/engine/engineering) -"cDr" = ( -/obj/machinery/atmospherics/components/unary/vent_scrubber/on{ - dir = 4 - }, -/obj/structure/cable{ - icon_state = "4-8" - }, -/turf/open/floor/engine, -/area/engine/engineering) -"cDs" = ( -/obj/structure/cable/yellow{ - icon_state = "1-2" - }, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 4 - }, -/obj/structure/cable{ - icon_state = "4-8" - }, -/turf/open/floor/engine, -/area/engine/engineering) -"cDt" = ( -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 4 - }, -/obj/machinery/atmospherics/pipe/simple/supply/hidden, -/obj/effect/turf_decal/stripes/line{ - dir = 5 - }, -/turf/open/floor/engine, -/area/engine/engineering) -"cDv" = ( -/obj/effect/turf_decal/stripes/line, -/obj/machinery/atmospherics/components/trinary/filter/flipped/critical{ - dir = 4 - }, -/turf/open/floor/engine, -/area/engine/engineering) -"cDw" = ( -/obj/effect/turf_decal/stripes/line, -/obj/machinery/atmospherics/pipe/manifold/cyan/visible{ - dir = 1 - }, -/turf/open/floor/engine, -/area/engine/engineering) -"cDx" = ( -/obj/structure/cable{ - icon_state = "1-2" - }, -/obj/machinery/atmospherics/components/binary/pump{ - dir = 8; - name = "Atmos to Loop" - }, -/turf/open/floor/engine, -/area/engine/engineering) -"cDy" = ( -/obj/machinery/atmospherics/pipe/simple/supply/hidden, -/obj/effect/turf_decal/stripes/line{ - dir = 4 - }, -/obj/machinery/atmospherics/pipe/simple/orange/visible{ - dir = 4 - }, -/turf/open/floor/engine, -/area/engine/engineering) -"cDz" = ( -/obj/machinery/atmospherics/pipe/simple/orange/visible{ - dir = 4 - }, -/turf/open/floor/plasteel, -/area/engine/engineering) "cDB" = ( /obj/structure/disposalpipe/segment{ dir = 4 @@ -54966,70 +52122,6 @@ /obj/effect/landmark/start/station_engineer, /turf/open/floor/plasteel, /area/engine/engineering) -"cDC" = ( -/obj/item/wrench, -/obj/machinery/atmospherics/pipe/simple/scrubbers/visible{ - dir = 6 - }, -/obj/effect/turf_decal/delivery, -/turf/open/floor/plasteel/dark, -/area/engine/engineering) -"cDD" = ( -/obj/machinery/atmospherics/pipe/manifold/scrubbers/visible{ - dir = 4 - }, -/obj/machinery/meter, -/obj/effect/turf_decal/delivery, -/turf/open/floor/plasteel/dark, -/area/engine/engineering) -"cDE" = ( -/obj/machinery/atmospherics/components/binary/pump{ - dir = 1; - name = "External Gas to Loop" - }, -/obj/effect/decal/cleanable/dirt, -/obj/effect/turf_decal/delivery, -/turf/open/floor/plasteel/dark, -/area/engine/engineering) -"cDF" = ( -/obj/machinery/atmospherics/components/binary/pump{ - dir = 1; - name = "External Gas to Loop" - }, -/obj/effect/decal/cleanable/dirt, -/obj/effect/decal/cleanable/dirt, -/obj/effect/turf_decal/delivery, -/turf/open/floor/plasteel/dark, -/area/engine/engineering) -"cDG" = ( -/obj/effect/turf_decal/stripes/line{ - dir = 8 - }, -/obj/structure/cable/yellow{ - icon_state = "1-2" - }, -/obj/machinery/atmospherics/pipe/simple/cyan/visible, -/turf/open/floor/engine, -/area/engine/engineering) -"cDH" = ( -/obj/structure/rack, -/obj/item/clothing/mask/gas{ - pixel_x = 3; - pixel_y = 3 - }, -/obj/item/clothing/mask/gas, -/obj/item/clothing/mask/gas{ - pixel_x = -3; - pixel_y = -3 - }, -/turf/open/floor/plasteel, -/area/engine/engineering) -"cDI" = ( -/obj/machinery/atmospherics/pipe/simple/orange/visible{ - dir = 5 - }, -/turf/open/floor/plasteel, -/area/engine/engineering) "cDJ" = ( /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, /obj/machinery/atmospherics/pipe/simple/orange/visible{ @@ -55070,817 +52162,6 @@ /obj/structure/closet/radiation, /turf/open/floor/plasteel, /area/engine/engineering) -"cEa" = ( -/obj/machinery/atmospherics/components/unary/portables_connector/visible{ - dir = 1 - }, -/obj/machinery/portable_atmospherics/canister/nitrogen, -/obj/effect/turf_decal/bot, -/turf/open/floor/plasteel/dark, -/area/engine/engineering) -"cEd" = ( -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, -/obj/effect/turf_decal/stripes/line{ - dir = 8 - }, -/obj/machinery/camera{ - c_tag = "Engineering Supermatter Port"; - dir = 4; - network = list("ss13","engine") - }, -/turf/open/floor/engine, -/area/engine/engineering) -"cEe" = ( -/obj/effect/turf_decal/stripes/line{ - dir = 4 - }, -/obj/machinery/light{ - dir = 4 - }, -/obj/structure/cable/yellow{ - icon_state = "1-2" - }, -/obj/machinery/atmospherics/pipe/simple/green/visible, -/turf/open/floor/engine, -/area/engine/engineering) -"cEf" = ( -/obj/machinery/status_display/ai, -/turf/closed/wall/r_wall, -/area/engine/supermatter) -"cEg" = ( -/obj/machinery/status_display, -/turf/closed/wall/r_wall, -/area/engine/supermatter) -"cEh" = ( -/obj/effect/turf_decal/stripes/line{ - dir = 8 - }, -/obj/machinery/light{ - dir = 8 - }, -/obj/structure/cable/yellow{ - icon_state = "1-2" - }, -/obj/machinery/atmospherics/pipe/simple/cyan/visible, -/turf/open/floor/engine, -/area/engine/engineering) -"cEi" = ( -/obj/machinery/atmospherics/pipe/simple/supply/hidden, -/obj/effect/turf_decal/stripes/line{ - dir = 4 - }, -/obj/machinery/camera{ - c_tag = "Engineering Supermatter Starboard"; - dir = 8; - network = list("ss13","engine") - }, -/turf/open/floor/engine, -/area/engine/engineering) -"cEk" = ( -/obj/machinery/firealarm{ - dir = 4; - pixel_x = 24 - }, -/turf/open/floor/plasteel/dark, -/area/engine/engineering) -"cEl" = ( -/obj/machinery/atmospherics/pipe/heat_exchanging/simple{ - dir = 6 - }, -/obj/structure/lattice, -/turf/open/space, -/area/space/nearstation) -"cEr" = ( -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, -/obj/effect/turf_decal/stripes/line{ - dir = 8 - }, -/obj/machinery/atmospherics/pipe/simple/general/visible{ - dir = 4 - }, -/turf/open/floor/engine, -/area/engine/engineering) -"cEs" = ( -/obj/structure/cable{ - icon_state = "1-2" - }, -/obj/machinery/atmospherics/components/binary/pump/on{ - dir = 8; - name = "Gas to Cooling Loop" - }, -/turf/open/floor/engine, -/area/engine/engineering) -"cEt" = ( -/obj/machinery/door/poddoor/shutters/preopen{ - id = "engsm"; - name = "Radiation Chamber Shutters" - }, -/obj/effect/decal/cleanable/dirt, -/obj/effect/turf_decal/stripes/line{ - dir = 4 - }, -/obj/structure/cable/yellow{ - icon_state = "4-8" - }, -/turf/open/floor/plating, -/area/engine/supermatter) -"cEu" = ( -/obj/machinery/camera{ - c_tag = "Supermatter Chamber"; - dir = 2; - network = list("engine"); - pixel_x = 23 - }, -/obj/structure/cable/yellow{ - icon_state = "4-8" - }, -/turf/open/floor/engine, -/area/engine/supermatter) -"cEv" = ( -/obj/machinery/atmospherics/pipe/manifold/general/visible{ - dir = 8 - }, -/obj/machinery/power/rad_collector/anchored, -/obj/structure/cable/yellow{ - icon_state = "0-8" - }, -/obj/structure/window/plasma/reinforced{ - dir = 4 - }, -/turf/open/floor/engine, -/area/engine/supermatter) -"cEw" = ( -/obj/machinery/atmospherics/components/unary/vent_scrubber/on{ - dir = 8 - }, -/turf/open/floor/engine, -/area/engine/supermatter) -"cEx" = ( -/obj/machinery/atmospherics/components/unary/vent_pump/on{ - dir = 4 - }, -/turf/open/floor/engine, -/area/engine/supermatter) -"cEy" = ( -/obj/machinery/atmospherics/pipe/manifold/general/visible{ - dir = 4 - }, -/obj/machinery/power/rad_collector/anchored, -/obj/structure/cable/yellow{ - icon_state = "0-4" - }, -/obj/structure/window/plasma/reinforced{ - dir = 8 - }, -/turf/open/floor/engine, -/area/engine/supermatter) -"cEz" = ( -/obj/structure/cable/yellow{ - icon_state = "4-8" - }, -/turf/open/floor/engine, -/area/engine/supermatter) -"cEA" = ( -/obj/machinery/door/poddoor/shutters/preopen{ - id = "engsm"; - name = "Radiation Chamber Shutters" - }, -/obj/effect/decal/cleanable/dirt, -/obj/effect/turf_decal/stripes/line{ - dir = 8 - }, -/obj/structure/cable/yellow{ - icon_state = "4-8" - }, -/turf/open/floor/plating, -/area/engine/supermatter) -"cEB" = ( -/obj/effect/turf_decal/stripes/line{ - dir = 8 - }, -/obj/structure/cable/yellow{ - icon_state = "1-8" - }, -/obj/structure/cable/yellow{ - icon_state = "1-2" - }, -/obj/machinery/meter, -/obj/machinery/atmospherics/pipe/manifold/cyan/visible{ - dir = 8 - }, -/turf/open/floor/engine, -/area/engine/engineering) -"cEC" = ( -/obj/structure/cable{ - icon_state = "1-2" - }, -/obj/machinery/atmospherics/components/binary/pump{ - dir = 8; - name = "Mix to Gas" - }, -/turf/open/floor/engine, -/area/engine/engineering) -"cED" = ( -/obj/machinery/atmospherics/pipe/simple/supply/hidden, -/obj/effect/turf_decal/stripes/line{ - dir = 4 - }, -/obj/machinery/atmospherics/pipe/simple/general/visible{ - dir = 4 - }, -/turf/open/floor/engine, -/area/engine/engineering) -"cEE" = ( -/obj/structure/lattice, -/obj/machinery/atmospherics/pipe/heat_exchanging/simple{ - dir = 5 - }, -/turf/open/space, -/area/space/nearstation) -"cEK" = ( -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 6 - }, -/turf/closed/wall/r_wall, -/area/engine/engineering) -"cEL" = ( -/obj/effect/turf_decal/stripes/line{ - dir = 8 - }, -/obj/machinery/airalarm{ - dir = 4; - pixel_x = -22 - }, -/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{ - dir = 4 - }, -/turf/open/floor/engine, -/area/engine/engineering) -"cEM" = ( -/obj/machinery/door/poddoor/shutters/preopen{ - id = "engsm"; - name = "Radiation Chamber Shutters" - }, -/obj/effect/decal/cleanable/dirt, -/obj/effect/turf_decal/stripes/line{ - dir = 4 - }, -/obj/structure/cable/yellow{ - icon_state = "4-8" - }, -/obj/item/tank/internals/plasma, -/turf/open/floor/plating, -/area/engine/supermatter) -"cET" = ( -/obj/machinery/door/poddoor/shutters/preopen{ - id = "engsm"; - name = "Radiation Chamber Shutters" - }, -/obj/effect/decal/cleanable/oil, -/obj/effect/decal/cleanable/dirt, -/obj/effect/turf_decal/stripes/line{ - dir = 8 - }, -/obj/structure/cable/yellow{ - icon_state = "4-8" - }, -/turf/open/floor/plating, -/area/engine/supermatter) -"cEU" = ( -/obj/effect/turf_decal/stripes/line{ - dir = 8 - }, -/obj/structure/cable/yellow{ - icon_state = "1-8" - }, -/obj/structure/cable/yellow{ - icon_state = "1-2" - }, -/obj/machinery/atmospherics/pipe/simple/cyan/visible, -/turf/open/floor/engine, -/area/engine/engineering) -"cEW" = ( -/obj/machinery/atmospherics/components/unary/portables_connector/visible{ - dir = 8 - }, -/obj/machinery/light{ - dir = 4 - }, -/turf/open/floor/plasteel/dark, -/area/engine/engineering) -"cFb" = ( -/obj/machinery/atmospherics/components/unary/vent_scrubber/on{ - dir = 1 - }, -/turf/open/floor/engine, -/area/engine/engineering) -"cFc" = ( -/obj/effect/turf_decal/stripes/line{ - dir = 4 - }, -/obj/structure/cable/yellow{ - icon_state = "1-4" - }, -/obj/machinery/atmospherics/components/binary/pump{ - dir = 2; - name = "Cooling Loop Bypass" - }, -/turf/open/floor/engine, -/area/engine/engineering) -"cFe" = ( -/obj/machinery/atmospherics/pipe/simple/general/visible{ - dir = 5 - }, -/obj/machinery/power/rad_collector/anchored, -/obj/structure/cable/yellow{ - icon_state = "0-8" - }, -/obj/structure/window/plasma/reinforced{ - dir = 4 - }, -/turf/open/floor/engine, -/area/engine/supermatter) -"cFh" = ( -/obj/machinery/atmospherics/pipe/simple/general/visible{ - dir = 9 - }, -/obj/machinery/power/rad_collector/anchored, -/obj/structure/cable/yellow{ - icon_state = "0-4" - }, -/obj/structure/window/plasma/reinforced{ - dir = 8 - }, -/turf/open/floor/engine, -/area/engine/supermatter) -"cFj" = ( -/obj/machinery/door/poddoor/shutters/preopen{ - id = "engsm"; - name = "Radiation Chamber Shutters" - }, -/obj/effect/turf_decal/stripes/line{ - dir = 8 - }, -/obj/structure/cable/yellow{ - icon_state = "4-8" - }, -/turf/open/floor/plating, -/area/engine/supermatter) -"cFk" = ( -/obj/effect/turf_decal/stripes/line{ - dir = 8 - }, -/obj/structure/cable/yellow{ - icon_state = "1-8" - }, -/obj/machinery/atmospherics/components/binary/pump{ - dir = 1; - name = "Mix Bypass" - }, -/turf/open/floor/engine, -/area/engine/engineering) -"cFm" = ( -/obj/machinery/atmospherics/pipe/heat_exchanging/simple, -/obj/structure/lattice, -/turf/open/space, -/area/space/nearstation) -"cFn" = ( -/obj/structure/lattice, -/obj/machinery/atmospherics/pipe/heat_exchanging/simple{ - dir = 6 - }, -/turf/open/space, -/area/space/nearstation) -"cFo" = ( -/obj/machinery/atmospherics/pipe/heat_exchanging/simple{ - dir = 10 - }, -/obj/structure/lattice, -/turf/open/space, -/area/space/nearstation) -"cFu" = ( -/obj/effect/turf_decal/stripes/line{ - dir = 8 - }, -/obj/machinery/atmospherics/pipe/simple/general/visible{ - dir = 4 - }, -/obj/machinery/meter, -/turf/open/floor/engine, -/area/engine/engineering) -"cFw" = ( -/obj/structure/sign/warning/electricshock, -/turf/closed/wall/r_wall, -/area/engine/supermatter) -"cFy" = ( -/obj/machinery/atmospherics/pipe/simple/general/visible{ - dir = 4 - }, -/obj/machinery/atmospherics/pipe/simple/supply/hidden, -/obj/effect/turf_decal/stripes/line{ - dir = 4 - }, -/turf/open/floor/engine, -/area/engine/engineering) -"cFz" = ( -/obj/machinery/atmospherics/pipe/simple/general/visible{ - dir = 4 - }, -/turf/open/floor/plasteel/dark, -/area/engine/engineering) -"cFA" = ( -/obj/machinery/atmospherics/pipe/manifold/general/visible, -/turf/open/floor/plasteel/dark, -/area/engine/engineering) -"cFI" = ( -/obj/effect/turf_decal/stripes/line{ - dir = 8 - }, -/turf/open/floor/engine, -/area/engine/engineering) -"cFJ" = ( -/obj/effect/turf_decal/stripes/corner{ - dir = 8 - }, -/obj/machinery/atmospherics/pipe/simple/orange/visible, -/turf/open/floor/engine, -/area/engine/engineering) -"cFK" = ( -/obj/effect/turf_decal/stripes/line{ - dir = 1 - }, -/turf/open/floor/engine, -/area/engine/engineering) -"cFL" = ( -/obj/effect/turf_decal/stripes/line{ - dir = 1 - }, -/obj/machinery/atmospherics/pipe/simple/cyan/visible{ - dir = 6 - }, -/turf/open/floor/engine, -/area/engine/engineering) -"cFM" = ( -/obj/effect/turf_decal/stripes/line{ - dir = 1 - }, -/obj/machinery/light{ - dir = 1 - }, -/obj/machinery/atmospherics/pipe/simple/cyan/visible{ - dir = 4 - }, -/turf/open/floor/engine, -/area/engine/engineering) -"cFN" = ( -/obj/effect/turf_decal/stripes/line{ - dir = 5 - }, -/obj/machinery/atmospherics/pipe/manifold/cyan/visible{ - dir = 1 - }, -/turf/open/floor/engine, -/area/engine/engineering) -"cFO" = ( -/obj/effect/turf_decal/stripes/line{ - dir = 1 - }, -/obj/machinery/camera{ - c_tag = "Engineering Supermatter Aft"; - dir = 2; - network = list("ss13","engine"); - pixel_x = 23 - }, -/obj/effect/turf_decal/delivery, -/obj/machinery/atmospherics/pipe/simple/cyan/visible{ - dir = 4 - }, -/turf/open/floor/plasteel/dark, -/area/engine/engineering) -"cFP" = ( -/obj/effect/turf_decal/stripes/line{ - dir = 9 - }, -/obj/machinery/atmospherics/pipe/manifold/cyan/visible{ - dir = 1 - }, -/turf/open/floor/engine, -/area/engine/engineering) -"cFR" = ( -/obj/effect/turf_decal/stripes/line{ - dir = 1 - }, -/obj/machinery/atmospherics/pipe/manifold/cyan/visible{ - dir = 1 - }, -/turf/open/floor/engine, -/area/engine/engineering) -"cFS" = ( -/obj/effect/turf_decal/stripes/line{ - dir = 1 - }, -/obj/machinery/atmospherics/pipe/simple/cyan/visible{ - dir = 4 - }, -/turf/open/floor/engine, -/area/engine/engineering) -"cFT" = ( -/obj/effect/turf_decal/stripes/corner{ - dir = 4 - }, -/obj/machinery/atmospherics/pipe/simple/cyan/visible{ - dir = 9 - }, -/turf/open/floor/engine, -/area/engine/engineering) -"cFU" = ( -/obj/machinery/atmospherics/components/unary/vent_pump/on{ - dir = 8 - }, -/turf/open/floor/plasteel/dark, -/area/engine/engineering) -"cGd" = ( -/obj/structure/closet/crate/bin, -/obj/effect/turf_decal/stripes/line{ - dir = 10 - }, -/turf/open/floor/engine, -/area/engine/engineering) -"cGe" = ( -/obj/structure/cable{ - icon_state = "2-8" - }, -/obj/machinery/atmospherics/pipe/simple/orange/visible{ - dir = 4 - }, -/turf/open/floor/engine, -/area/engine/engineering) -"cGf" = ( -/obj/machinery/atmospherics/components/trinary/filter/flipped/critical{ - dir = 8; - filter_type = "n2" - }, -/turf/open/floor/engine, -/area/engine/engineering) -"cGg" = ( -/obj/structure/cable{ - icon_state = "2-4" - }, -/obj/machinery/atmospherics/pipe/simple/scrubbers/visible{ - dir = 4 - }, -/turf/open/floor/engine, -/area/engine/engineering) -"cGh" = ( -/obj/structure/cable{ - icon_state = "1-8" - }, -/obj/effect/turf_decal/stripes/corner, -/turf/open/floor/engine, -/area/engine/engineering) -"cGi" = ( -/obj/effect/turf_decal/stripes/line{ - dir = 6 - }, -/obj/machinery/atmospherics/pipe/simple/supply/hidden, -/turf/open/floor/engine, -/area/engine/engineering) -"cGj" = ( -/obj/structure/table, -/obj/item/pipe_dispenser, -/turf/open/floor/plasteel/dark, -/area/engine/engineering) -"cGk" = ( -/obj/machinery/light, -/turf/open/floor/plasteel/dark, -/area/engine/engineering) -"cGl" = ( -/obj/structure/closet/secure_closet/engineering_personal, -/turf/open/floor/plasteel/dark, -/area/engine/engineering) -"cGr" = ( -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 5 - }, -/turf/closed/wall/r_wall, -/area/engine/engineering) -"cGs" = ( -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 10 - }, -/turf/closed/wall/r_wall, -/area/engine/engineering) -"cGt" = ( -/obj/structure/closet/wardrobe/engineering_yellow, -/obj/effect/turf_decal/stripes/line{ - dir = 10 - }, -/turf/open/floor/engine, -/area/engine/engineering) -"cGu" = ( -/obj/effect/turf_decal/stripes/line, -/obj/machinery/atmospherics/pipe/simple/scrubbers/visible{ - dir = 6 - }, -/turf/open/floor/engine, -/area/engine/engineering) -"cGv" = ( -/obj/structure/cable{ - icon_state = "1-2" - }, -/obj/effect/turf_decal/stripes/line, -/obj/machinery/atmospherics/pipe/simple/scrubbers/visible{ - dir = 4 - }, -/turf/open/floor/engine, -/area/engine/engineering) -"cGx" = ( -/obj/effect/turf_decal/stripes/line, -/obj/machinery/atmospherics/pipe/manifold/scrubbers/visible, -/obj/machinery/meter, -/turf/open/floor/engine, -/area/engine/engineering) -"cGC" = ( -/obj/effect/turf_decal/stripes/line{ - dir = 6 - }, -/obj/machinery/atmospherics/components/binary/valve/digital/on{ - dir = 4; - name = "Output Release" - }, -/turf/open/floor/engine, -/area/engine/engineering) -"cGD" = ( -/obj/machinery/atmospherics/pipe/simple/supply/hidden, -/obj/machinery/atmospherics/pipe/simple/scrubbers/visible{ - dir = 4 - }, -/turf/closed/wall/r_wall, -/area/engine/engineering) -"cGE" = ( -/obj/effect/spawner/structure/window/plasma/reinforced, -/obj/machinery/atmospherics/pipe/simple/scrubbers/visible{ - dir = 10 - }, -/turf/open/floor/plating, -/area/engine/engineering) -"cGH" = ( -/obj/effect/spawner/structure/window/plasma/reinforced, -/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{ - dir = 4 - }, -/turf/open/floor/plating, -/area/engine/engineering) -"cGI" = ( -/obj/machinery/door/firedoor, -/obj/machinery/door/airlock/engineering/glass{ - name = "Laser Room"; - req_access_txt = "10" - }, -/obj/structure/cable{ - icon_state = "1-2" - }, -/turf/open/floor/engine, -/area/engine/engineering) -"cGK" = ( -/obj/effect/spawner/structure/window/plasma/reinforced, -/obj/machinery/atmospherics/pipe/simple/supply/hidden{ - dir = 6 - }, -/turf/open/floor/plating, -/area/engine/engineering) -"cGL" = ( -/obj/machinery/atmospherics/pipe/simple/supply/hidden{ - dir = 9 - }, -/turf/closed/wall/r_wall, -/area/engine/engineering) -"cGM" = ( -/obj/machinery/atmospherics/pipe/simple/scrubbers/visible, -/turf/open/floor/plating/airless, -/area/engine/engineering) -"cGR" = ( -/obj/machinery/atmospherics/components/unary/vent_scrubber/on{ - dir = 1 - }, -/turf/open/floor/plasteel/dark, -/area/engine/engineering) -"cGS" = ( -/obj/structure/cable{ - icon_state = "1-2" - }, -/turf/open/floor/plating, -/area/engine/engineering) -"cGT" = ( -/obj/machinery/light{ - dir = 1 - }, -/turf/open/floor/plasteel/dark, -/area/engine/engineering) -"cGU" = ( -/obj/structure/reflector/double/anchored{ - dir = 6 - }, -/turf/open/floor/plasteel/dark, -/area/engine/engineering) -"cGV" = ( -/obj/structure/reflector/box/anchored{ - dir = 1 - }, -/turf/open/floor/plasteel/dark, -/area/engine/engineering) -"cGY" = ( -/obj/machinery/atmospherics/components/unary/vent_pump/on{ - dir = 1 - }, -/turf/open/floor/plasteel/dark, -/area/engine/engineering) -"cGZ" = ( -/obj/machinery/atmospherics/components/unary/outlet_injector/atmos/engine_waste{ - dir = 1 - }, -/turf/open/floor/plating/airless, -/area/engine/engineering) -"cHa" = ( -/obj/machinery/airalarm{ - dir = 4; - pixel_x = -22 - }, -/turf/open/floor/plasteel/dark, -/area/engine/engineering) -"cHb" = ( -/obj/structure/cable{ - icon_state = "1-2" - }, -/obj/structure/cable{ - icon_state = "1-4" - }, -/turf/open/floor/plating, -/area/engine/engineering) -"cHc" = ( -/obj/structure/cable{ - icon_state = "0-8" - }, -/turf/open/floor/plating, -/area/engine/engineering) -"cHd" = ( -/obj/structure/cable{ - icon_state = "0-4" - }, -/turf/open/floor/plating, -/area/engine/engineering) -"cHe" = ( -/obj/structure/cable{ - icon_state = "1-8" - }, -/obj/structure/cable{ - icon_state = "1-2" - }, -/turf/open/floor/plating, -/area/engine/engineering) -"cHg" = ( -/obj/structure/cable{ - icon_state = "1-4" - }, -/obj/structure/cable{ - icon_state = "1-2" - }, -/turf/open/floor/plating, -/area/engine/engineering) -"cHj" = ( -/obj/structure/cable{ - icon_state = "0-4" - }, -/obj/machinery/power/emitter/anchored{ - dir = 8; - state = 2 - }, -/turf/open/floor/plating, -/area/engine/engineering) -"cHn" = ( -/obj/structure/cable{ - icon_state = "1-4" - }, -/turf/open/floor/plating, -/area/engine/engineering) -"cHo" = ( -/obj/structure/reflector/single/anchored{ - dir = 9 - }, -/turf/open/floor/plasteel/dark, -/area/engine/engineering) -"cHp" = ( -/obj/structure/reflector/single/anchored{ - dir = 5 - }, -/turf/open/floor/plasteel/dark, -/area/engine/engineering) -"cHr" = ( -/obj/structure/cable{ - icon_state = "1-8" - }, -/turf/open/floor/plating, -/area/engine/engineering) "cHD" = ( /obj/structure/cable{ icon_state = "1-2" @@ -55913,7 +52194,6 @@ /area/science/robotics/mechbay) "cHF" = ( /obj/machinery/button/door{ - dir = 2; id = "Skynet_launch"; name = "Mech Bay Door Control"; pixel_x = 6; @@ -56191,10 +52471,27 @@ }, /turf/open/floor/plating, /area/hallway/secondary/entry) -"cMm" = ( -/obj/effect/spawner/structure/window/plasma/reinforced, -/turf/open/floor/plating, -/area/engine/engineering) +"cJn" = ( +/obj/structure/reagent_dispensers/watertank/high, +/obj/effect/turf_decal/tile/yellow{ + dir = 8 + }, +/obj/effect/turf_decal/tile/yellow{ + dir = 4 + }, +/obj/effect/turf_decal/tile/blue, +/obj/effect/turf_decal/tile/blue{ + dir = 1 + }, +/obj/effect/turf_decal/stripes/box, +/turf/open/floor/plasteel, +/area/engine/atmos) +"cMk" = ( +/obj/machinery/vr_sleeper{ + dir = 8 + }, +/turf/open/floor/plasteel, +/area/security/prison) "cMC" = ( /obj/effect/turf_decal/stripes/line{ dir = 5 @@ -56215,16 +52512,6 @@ }, /turf/open/floor/plasteel/dark, /area/engine/engineering) -"cMD" = ( -/turf/closed/wall/r_wall, -/area/engine/supermatter) -"cMH" = ( -/turf/open/floor/engine, -/area/engine/supermatter) -"cMN" = ( -/obj/effect/spawner/structure/window/plasma/reinforced, -/turf/open/floor/plating, -/area/engine/supermatter) "cMQ" = ( /obj/structure/cable{ icon_state = "0-2" @@ -56262,9 +52549,9 @@ /area/quartermaster/sorting) "cNL" = ( /obj/machinery/power/apc{ + areastring = "/area/maintenance/central"; dir = 1; name = "Central Maintenance APC"; - areastring = "/area/maintenance/central"; pixel_y = 24 }, /obj/structure/cable{ @@ -56299,9 +52586,9 @@ /area/maintenance/starboard) "cNS" = ( /obj/machinery/power/apc{ + areastring = "/area/maintenance/starboard"; dir = 4; name = "Starboard Maintenance APC"; - areastring = "/area/maintenance/starboard"; pixel_x = 26 }, /obj/structure/cable{ @@ -56430,12 +52717,47 @@ }, /turf/open/floor/plating, /area/maintenance/starboard/aft) -"cSz" = ( -/obj/machinery/atmospherics/pipe/simple/supply/hidden{ +"cRz" = ( +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ dir = 4 }, -/turf/closed/wall, -/area/chapel/main) +/obj/machinery/button/door{ + id = "holoprivacy"; + name = "Holodeck Privacy"; + pixel_y = 24 + }, +/turf/open/floor/plasteel, +/area/crew_quarters/fitness) +"cRD" = ( +/obj/machinery/light/small{ + dir = 8 + }, +/obj/structure/dresser, +/obj/effect/turf_decal/tile/red, +/obj/effect/turf_decal/tile/blue{ + dir = 8 + }, +/obj/machinery/power/apc{ + areastring = "/area/crew_quarters/theatre"; + dir = 8; + name = "Theatre APC"; + pixel_x = -25 + }, +/obj/structure/cable{ + icon_state = "0-4" + }, +/turf/open/floor/plasteel, +/area/crew_quarters/theatre) +"cSn" = ( +/obj/machinery/light_switch{ + pixel_y = 28 + }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, +/obj/machinery/light{ + dir = 1 + }, +/turf/open/floor/circuit, +/area/ai_monitored/nuke_storage) "cSA" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 @@ -56454,42 +52776,6 @@ }, /turf/open/floor/plasteel/dark/telecomms, /area/tcommsat/server) -"cSG" = ( -/obj/machinery/atmospherics/pipe/simple/cyan/visible, -/turf/closed/wall/r_wall, -/area/engine/supermatter) -"cSH" = ( -/obj/structure/cable{ - icon_state = "4-8" - }, -/obj/machinery/meter, -/obj/machinery/atmospherics/pipe/simple/orange/visible{ - dir = 5 - }, -/turf/open/floor/engine, -/area/engine/engineering) -"cSI" = ( -/obj/effect/turf_decal/delivery, -/obj/machinery/atmospherics/pipe/simple/scrubbers/visible{ - dir = 4 - }, -/turf/open/floor/plasteel/dark, -/area/engine/engineering) -"cSJ" = ( -/obj/machinery/atmospherics/components/trinary/filter/flipped/critical{ - dir = 8 - }, -/turf/open/floor/engine, -/area/engine/engineering) -"cSK" = ( -/obj/structure/cable{ - icon_state = "4-8" - }, -/obj/machinery/atmospherics/pipe/simple/scrubbers/visible{ - dir = 10 - }, -/turf/open/floor/engine, -/area/engine/engineering) "cSL" = ( /obj/machinery/button/door{ id = "atmos"; @@ -56528,7 +52814,6 @@ "cSM" = ( /obj/machinery/computer/station_alert, /obj/item/radio/intercom{ - broadcasting = 0; name = "Station Intercom (General)"; pixel_y = 20 }, @@ -56727,7 +53012,6 @@ icon_state = "4-8" }, /obj/machinery/requests_console{ - announcementConsole = 0; department = "Engineering"; departmentType = 4; name = "Engineering RC"; @@ -56746,9 +53030,9 @@ icon_state = "1-2" }, /obj/machinery/power/apc{ + areastring = "/area/maintenance/central/secondary"; dir = 8; name = "Central Maintenance APC"; - areastring = "/area/maintenance/central/secondary"; pixel_x = -24 }, /obj/structure/cable{ @@ -56772,12 +53056,6 @@ }, /turf/open/floor/plating, /area/maintenance/port/aft) -"cTI" = ( -/obj/machinery/door/airlock/maintenance/abandoned{ - req_access_txt = "12" - }, -/turf/open/floor/plating, -/area/maintenance/starboard/aft) "cTJ" = ( /obj/machinery/door/airlock/maintenance{ req_access_txt = "12" @@ -56808,9 +53086,9 @@ /area/medical/morgue) "cTM" = ( /obj/machinery/power/apc{ + areastring = "/area/maintenance/department/medical/morgue"; dir = 4; name = "Morgue Maintenance APC"; - areastring = "/area/maintenance/department/medical/morgue"; pixel_x = 26 }, /obj/structure/cable{ @@ -56866,10 +53144,60 @@ "cVb" = ( /turf/closed/wall, /area/hallway/secondary/service) +"cVp" = ( +/obj/structure/window/reinforced/tinted{ + dir = 8 + }, +/obj/structure/window/reinforced/tinted{ + dir = 4 + }, +/obj/structure/curtain, +/turf/open/floor/mineral/titanium/blue, +/area/crew_quarters/dorms) +"cVu" = ( +/obj/machinery/camera{ + c_tag = "Locker Room South"; + dir = 8 + }, +/obj/structure/closet/secure_closet/personal, +/turf/open/floor/plasteel, +/area/crew_quarters/locker) "cVK" = ( /obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden, /turf/open/floor/plasteel/white, /area/science/circuit) +"cXx" = ( +/obj/machinery/door/airlock/security{ + name = "Labor Shuttle"; + req_access_txt = "2" + }, +/obj/structure/cable{ + icon_state = "1-2" + }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, +/turf/open/floor/plasteel, +/area/security/processing) +"dbn" = ( +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, +/turf/closed/wall/r_wall, +/area/engine/engine_smes) +"dbM" = ( +/turf/open/floor/plating, +/area/space/nearstation) +"dcG" = ( +/obj/machinery/atmospherics/pipe/simple/supply/hidden, +/obj/structure/closet/wardrobe/pjs, +/obj/item/clothing/under/maid, +/obj/item/clothing/under/maid, +/obj/item/clothing/under/janimaid, +/obj/item/clothing/under/janimaid, +/obj/item/clothing/accessory/maidapron, +/obj/item/clothing/accessory/maidapron, +/obj/machinery/light{ + dir = 8 + }, +/turf/open/floor/plasteel, +/area/crew_quarters/fitness) "dfh" = ( /obj/machinery/power/apc{ areastring = "/area/science/circuit"; @@ -56884,17 +53212,79 @@ }, /turf/open/floor/plasteel, /area/science/circuit) +"dfI" = ( +/obj/machinery/door/firedoor, +/obj/structure/sign/departments/evac{ + pixel_y = -32 + }, +/turf/open/floor/plasteel, +/area/hallway/primary/starboard) "dfL" = ( /obj/structure/reagent_dispensers/keg/gargle, /turf/open/floor/wood, /area/maintenance/bar) +"dgh" = ( +/obj/effect/turf_decal/tile/green{ + dir = 8 + }, +/obj/effect/turf_decal/tile/green, +/obj/machinery/camera{ + c_tag = "VR Sleepers"; + dir = 1 + }, +/obj/machinery/light/small, +/turf/open/floor/plasteel/white/side{ + dir = 1 + }, +/area/crew_quarters/fitness) "dgz" = ( /turf/closed/wall, /area/crew_quarters/cryopod) +"dhx" = ( +/obj/structure/mirror{ + pixel_y = 32 + }, +/obj/structure/sink{ + dir = 1; + pixel_y = 25 + }, +/obj/machinery/light/small{ + dir = 4 + }, +/turf/open/floor/mineral/titanium/blue, +/area/crew_quarters/dorms) +"dkk" = ( +/obj/machinery/photocopier{ + pixel_x = -5; + pixel_y = -5 + }, +/turf/open/floor/wood, +/area/library) +"dok" = ( +/obj/item/twohanded/required/kirbyplants{ + icon_state = "plant-22" + }, +/turf/open/floor/plasteel/white, +/area/medical/medbay/central) +"doP" = ( +/obj/structure/chair/stool{ + pixel_y = 8 + }, +/obj/machinery/atmospherics/pipe/manifold/supply/hidden, +/turf/open/floor/carpet{ + icon_state = "carpetsymbol" + }, +/area/crew_quarters/theatre) "dqu" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden, /turf/closed/wall/r_wall, /area/maintenance/disposal/incinerator) +"dtE" = ( +/obj/machinery/light{ + dir = 8 + }, +/turf/open/floor/wood, +/area/crew_quarters/bar) "dvc" = ( /obj/machinery/atmospherics/components/unary/vent_scrubber/on{ dir = 4 @@ -56907,12 +53297,45 @@ }, /turf/closed/wall, /area/science/circuit) +"dwc" = ( +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, +/obj/effect/turf_decal/tile/neutral, +/obj/effect/turf_decal/tile/neutral{ + dir = 4 + }, +/obj/structure/cable{ + icon_state = "1-2" + }, +/turf/open/floor/plasteel, +/area/crew_quarters/dorms) +"dxB" = ( +/obj/effect/turf_decal/stripes/line{ + dir = 10 + }, +/obj/machinery/light/small{ + dir = 8 + }, +/turf/open/floor/plating, +/area/security/prison) "dzi" = ( /obj/structure/cable{ icon_state = "2-4" }, /turf/open/floor/carpet, /area/crew_quarters/cryopod) +"dzy" = ( +/obj/machinery/door/airlock{ + name = "Shower Room" + }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, +/turf/open/floor/plasteel/dark, +/area/crew_quarters/toilet) +"dHb" = ( +/obj/structure/chair/comfy/black{ + dir = 4 + }, +/turf/open/floor/plasteel, +/area/crew_quarters/dorms) "dKP" = ( /turf/closed/wall, /area/maintenance/bar) @@ -56920,12 +53343,56 @@ /obj/structure/chair/stool/bar, /turf/open/floor/wood, /area/maintenance/bar) +"dMu" = ( +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 5 + }, +/turf/open/floor/plating, +/area/maintenance/starboard/fore) +"dMX" = ( +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 6 + }, +/obj/structure/chair/comfy/brown, +/turf/open/floor/wood, +/area/crew_quarters/bar) "dMZ" = ( /obj/structure/sign/poster/official/random{ pixel_y = 32 }, /turf/open/floor/plasteel/white, /area/science/circuit) +"dRC" = ( +/obj/effect/turf_decal/stripes/line, +/turf/open/floor/plasteel, +/area/hydroponics) +"dSv" = ( +/obj/structure/cable{ + icon_state = "0-8" + }, +/obj/machinery/power/apc{ + areastring = "/area/crew_quarters/abandoned_gambling_den"; + name = "Abandoned Gambling Den APC"; + pixel_y = -24 + }, +/turf/open/floor/plating, +/area/crew_quarters/abandoned_gambling_den) +"dTe" = ( +/obj/structure/chair/comfy/beige{ + dir = 8 + }, +/obj/effect/landmark/start/assistant, +/turf/open/floor/plasteel/grimy, +/area/hallway/secondary/entry) +"dTJ" = ( +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 10 + }, +/obj/structure/chair/comfy/brown{ + dir = 4 + }, +/turf/open/floor/carpet, +/area/crew_quarters/heads/captain) "eaI" = ( /obj/structure/table/reinforced, /obj/item/radio/intercom{ @@ -56935,9 +53402,87 @@ /obj/item/stock_parts/cell/high, /turf/open/floor/plasteel/white, /area/science/circuit) +"edH" = ( +/obj/structure/cable{ + icon_state = "1-2" + }, +/turf/open/floor/plasteel, +/area/engine/gravity_generator) +"ego" = ( +/obj/machinery/atmospherics/components/binary/valve, +/turf/open/floor/plating, +/area/maintenance/starboard/fore) +"egQ" = ( +/obj/structure/table/reinforced, +/obj/machinery/door/firedoor, +/obj/machinery/door/poddoor/shutters/preopen{ + id = "kitchen"; + name = "kitchen shutters" + }, +/obj/item/reagent_containers/food/snacks/bluecherrycupcake{ + pixel_y = 5 + }, +/turf/open/floor/plasteel/cafeteria, +/area/crew_quarters/kitchen) +"egS" = ( +/obj/structure/table/wood/fancy, +/obj/machinery/atmospherics/components/unary/vent_pump/on{ + dir = 4; + pixel_y = 5 + }, +/obj/item/reagent_containers/food/snacks/burger/plain, +/turf/open/floor/wood, +/area/crew_quarters/bar) +"elw" = ( +/obj/effect/turf_decal/tile/red{ + dir = 1 + }, +/obj/effect/turf_decal/tile/red{ + dir = 8 + }, +/obj/effect/turf_decal/tile/red, +/turf/open/floor/plasteel, +/area/hallway/primary/fore) +"epV" = ( +/obj/structure/bed, +/obj/machinery/button/door{ + id = "Dorm6"; + name = "Cabin Bolt Control"; + normaldoorcontrol = 1; + pixel_y = -25; + specialfunctions = 4 + }, +/obj/machinery/atmospherics/components/unary/vent_scrubber/on, +/obj/effect/spawner/lootdrop/bedsheet, +/turf/open/floor/wood, +/area/crew_quarters/dorms) +"eqm" = ( +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 9 + }, +/turf/open/floor/wood, +/area/crew_quarters/bar) +"est" = ( +/obj/machinery/light{ + dir = 1 + }, +/obj/effect/turf_decal/tile/blue{ + dir = 4 + }, +/obj/item/twohanded/required/kirbyplants{ + icon_state = "plant-03" + }, +/turf/open/floor/plasteel/white/corner{ + dir = 1 + }, +/area/hallway/secondary/entry) "evR" = ( /turf/open/floor/plating, /area/maintenance/bar) +"ewZ" = ( +/obj/structure/chair/sofa/right, +/turf/open/floor/carpet, +/area/crew_quarters/dorms) "eyM" = ( /obj/machinery/mineral/ore_redemption{ input_dir = 2; @@ -56952,11 +53497,105 @@ }, /turf/open/floor/plasteel, /area/maintenance/disposal/incinerator) +"eLH" = ( +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 4 + }, +/obj/structure/cable{ + icon_state = "2-4" + }, +/turf/open/floor/plating, +/area/maintenance/fore) +"eMQ" = ( +/obj/item/radio/intercom{ + pixel_y = 25 + }, +/obj/machinery/vending/wardrobe/curator_wardrobe, +/turf/open/floor/carpet, +/area/library) +"eND" = ( +/obj/structure/filingcabinet, +/obj/machinery/light{ + dir = 8; + light_color = "#e8eaff" + }, +/turf/open/floor/plasteel/dark, +/area/hallway/primary/central) +"eNK" = ( +/obj/structure/table/wood, +/obj/item/instrument/guitar, +/turf/open/floor/wood, +/area/crew_quarters/theatre) +"eNW" = ( +/turf/open/floor/plasteel/dark, +/area/crew_quarters/dorms) +"eOv" = ( +/obj/effect/landmark/event_spawn, +/turf/closed/wall, +/area/crew_quarters/fitness) +"eOy" = ( +/obj/effect/turf_decal/tile/green{ + dir = 8 + }, +/obj/effect/turf_decal/tile/green{ + dir = 1 + }, +/obj/effect/turf_decal/tile/green, +/obj/effect/turf_decal/tile/green{ + dir = 4 + }, +/turf/open/floor/plasteel, +/area/security/prison) +"ePO" = ( +/obj/machinery/atmospherics/components/unary/vent_scrubber/on{ + dir = 4; + pixel_y = 5 + }, +/turf/open/floor/wood, +/area/crew_quarters/theatre) +"eRk" = ( +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, +/obj/effect/turf_decal/tile/blue, +/obj/effect/turf_decal/tile/blue{ + dir = 1 + }, +/obj/effect/turf_decal/tile/blue{ + dir = 4 + }, +/obj/effect/turf_decal/tile/blue{ + dir = 8 + }, +/turf/open/floor/plasteel, +/area/crew_quarters/locker) +"eRn" = ( +/obj/structure/disposalpipe/segment{ + dir = 4 + }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 6 + }, +/turf/closed/wall, +/area/quartermaster/warehouse) "eRz" = ( /obj/structure/lattice, /obj/structure/grille, /turf/open/space/basic, /area/space/nearstation) +"eUd" = ( +/obj/structure/cable{ + icon_state = "4-8" + }, +/obj/structure/chair/comfy/brown{ + dir = 8 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 8 + }, +/obj/effect/turf_decal/tile/neutral, +/turf/open/floor/plasteel, +/area/crew_quarters/dorms) "eVC" = ( /obj/effect/spawner/structure/window, /obj/machinery/door/firedoor, @@ -56972,12 +53611,45 @@ }, /turf/open/floor/plasteel, /area/quartermaster/miningdock) +"eXm" = ( +/obj/machinery/atmospherics/components/unary/vent_pump/on{ + dir = 8 + }, +/turf/open/floor/plasteel, +/area/engine/gravity_generator) +"fbm" = ( +/obj/structure/chair/comfy/brown{ + dir = 4 + }, +/turf/open/floor/wood, +/area/crew_quarters/bar) +"fby" = ( +/obj/structure/cable{ + icon_state = "2-4" + }, +/obj/structure/cable{ + icon_state = "4-8" + }, +/obj/effect/turf_decal/stripes/line, +/turf/open/floor/plasteel, +/area/engine/gravity_generator) "fcG" = ( /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ dir = 5 }, /turf/closed/wall/r_wall, /area/science/mixing) +"fhP" = ( +/obj/machinery/light{ + dir = 8; + light_color = "#e8eaff" + }, +/turf/open/floor/plasteel, +/area/engine/gravity_generator) +"fjy" = ( +/obj/structure/lattice, +/turf/closed/wall/r_wall, +/area/crew_quarters/heads/captain) "flc" = ( /obj/structure/table/reinforced, /obj/item/storage/fancy/donut_box, @@ -56996,10 +53668,67 @@ }, /turf/open/floor/plasteel, /area/hallway/secondary/service) -"fsQ" = ( -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, -/turf/open/floor/plasteel/dark, -/area/engine/engineering) +"fnJ" = ( +/obj/structure/sign/mining{ + pixel_y = 7 + }, +/turf/closed/wall, +/area/quartermaster/miningdock) +"frE" = ( +/obj/machinery/vr_sleeper{ + dir = 8 + }, +/obj/effect/turf_decal/tile/green{ + dir = 8 + }, +/obj/effect/turf_decal/tile/green, +/obj/effect/turf_decal/tile/green{ + dir = 4 + }, +/turf/open/floor/plasteel/white/corner{ + dir = 1 + }, +/area/crew_quarters/fitness) +"fsk" = ( +/obj/structure/lattice/catwalk, +/obj/item/stack/marker_beacon{ + anchored = 1; + icon_state = "markerburgundy-on"; + light_power = 3; + light_range = 3; + name = "Docking Beacon"; + picked_color = "Burgundy" + }, +/turf/open/floor/plating, +/area/space/nearstation) +"ftv" = ( +/obj/structure/table, +/obj/effect/spawner/lootdrop/maintenance{ + lootcount = 4; + name = "4maintenance loot spawner" + }, +/turf/open/floor/plating, +/area/maintenance/starboard/fore) +"fuo" = ( +/obj/item/reagent_containers/glass/bucket, +/turf/open/floor/grass, +/area/security/prison) +"fvk" = ( +/obj/structure/disposalpipe/segment, +/obj/structure/cable{ + icon_state = "1-2" + }, +/turf/open/floor/plating, +/area/maintenance/fore/secondary) +"fvW" = ( +/obj/structure/chair/comfy/brown{ + dir = 8 + }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 4 + }, +/turf/open/floor/wood, +/area/crew_quarters/bar) "fvY" = ( /obj/machinery/computer/cryopod{ pixel_y = 26 @@ -57015,32 +53744,178 @@ icon_state = "wood-broken4" }, /area/maintenance/bar) +"fyq" = ( +/obj/machinery/atmospherics/components/unary/vent_scrubber/on{ + dir = 1; + pixel_x = 5 + }, +/obj/machinery/light/small, +/turf/open/floor/mineral/titanium/blue, +/area/crew_quarters/toilet) +"fyM" = ( +/obj/structure/closet/wardrobe/cargotech, +/obj/item/radio/headset/headset_cargo, +/turf/open/floor/plasteel, +/area/quartermaster/storage) +"fzd" = ( +/turf/closed/wall, +/area/crew_quarters/abandoned_gambling_den) "fGf" = ( /obj/machinery/smartfridge/disks{ pixel_y = 2 }, /obj/structure/table, +/obj/item/radio/intercom{ + pixel_y = 25 + }, /turf/open/floor/plasteel, /area/hydroponics) +"fGl" = ( +/obj/effect/landmark/event_spawn, +/obj/structure/cable{ + icon_state = "1-2" + }, +/turf/open/floor/plasteel, +/area/security/brig) +"fGC" = ( +/obj/structure/cable{ + icon_state = "1-2" + }, +/obj/machinery/door/airlock/vault, +/obj/effect/mapping_helpers/airlock/locked, +/turf/open/floor/plasteel/dark, +/area/ai_monitored/nuke_storage) +"fHK" = ( +/obj/machinery/atmospherics/components/unary/vent_scrubber/on, +/obj/structure/cable{ + icon_state = "1-2" + }, +/turf/open/floor/wood, +/area/crew_quarters/theatre) +"fIn" = ( +/obj/machinery/atmospherics/pipe/manifold/supply/hidden{ + dir = 8 + }, +/obj/machinery/meter, +/turf/open/floor/plating, +/area/maintenance/starboard/fore) +"fJa" = ( +/obj/machinery/atmospherics/components/unary/vent_scrubber/on{ + dir = 4; + pixel_y = 5 + }, +/obj/structure/chair/sofa{ + dir = 1 + }, +/turf/open/floor/plasteel, +/area/crew_quarters/fitness) "fKl" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden, /obj/effect/landmark/event_spawn, /turf/open/floor/plasteel, /area/science/circuit) +"fLd" = ( +/obj/structure/table/wood, +/obj/machinery/requests_console{ + department = "Theatre"; + name = "theatre RC"; + pixel_x = -32 + }, +/obj/item/reagent_containers/food/snacks/baguette, +/obj/item/toy/dummy, +/obj/item/lipstick/random{ + pixel_x = 2; + pixel_y = 2 + }, +/obj/item/lipstick/random{ + pixel_x = -2; + pixel_y = -2 + }, +/turf/open/floor/plasteel/white/side{ + dir = 4 + }, +/area/crew_quarters/theatre) +"fOc" = ( +/obj/structure/bed, +/obj/item/bedsheet/random, +/obj/machinery/atmospherics/components/unary/vent_scrubber/on{ + dir = 8 + }, +/turf/open/floor/carpet, +/area/crew_quarters/dorms) +"fPs" = ( +/obj/structure/table/reinforced, +/obj/machinery/door/firedoor, +/obj/machinery/door/poddoor/shutters/preopen{ + id = "kitchen"; + name = "kitchen shutters" + }, +/obj/item/reagent_containers/food/snacks/cheesynachos{ + pixel_y = 5 + }, +/turf/open/floor/plasteel/cafeteria, +/area/crew_quarters/kitchen) +"fQF" = ( +/obj/structure/sign/warning/fire{ + desc = "A sign that states the labeled room's number."; + dir = 5; + icon_state = "roomnum"; + name = "Room Number 7"; + pixel_y = 24 + }, +/obj/structure/chair/sofa/right, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 4 + }, +/turf/open/floor/plasteel, +/area/crew_quarters/fitness) +"fSr" = ( +/obj/structure/cable{ + icon_state = "4-8" + }, +/obj/structure/disposalpipe/trunk{ + dir = 4 + }, +/obj/machinery/disposal/bin, +/obj/effect/turf_decal/tile/neutral{ + dir = 8 + }, +/obj/effect/turf_decal/tile/neutral, +/obj/machinery/light, +/turf/open/floor/plasteel, +/area/crew_quarters/dorms) "fTg" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 }, /obj/machinery/firealarm{ - dir = 2; pixel_y = 24 }, /turf/open/floor/plasteel/white, /area/medical/medbay/central) +"fVU" = ( +/obj/machinery/door/firedoor, +/obj/machinery/door/airlock/public/glass{ + name = "Holodeck Door" + }, +/turf/open/floor/plasteel/dark, +/area/crew_quarters/fitness) +"fZD" = ( +/obj/structure/filingcabinet, +/obj/machinery/light{ + dir = 4; + light_color = "#e8eaff" + }, +/turf/open/floor/plasteel/dark, +/area/hallway/primary/central) "gbq" = ( /obj/structure/cable{ icon_state = "4-8" }, +/obj/machinery/airalarm{ + dir = 1; + pixel_y = -22 + }, /turf/open/floor/plating, /area/construction) "gbT" = ( @@ -57049,39 +53924,154 @@ /obj/item/stack/sheet/glass/fifty, /turf/open/floor/plating, /area/maintenance/department/medical/morgue) +"gdu" = ( +/obj/structure/toilet{ + dir = 4 + }, +/obj/structure/mirror{ + pixel_y = 32 + }, +/obj/structure/sink{ + dir = 1; + pixel_y = 25 + }, +/obj/machinery/button/door{ + id = "LockerShitter2"; + name = "Door Bolt Control"; + normaldoorcontrol = 1; + pixel_x = 14; + pixel_y = 38; + specialfunctions = 4 + }, +/obj/machinery/light/small{ + dir = 8 + }, +/turf/open/floor/mineral/titanium/blue, +/area/crew_quarters/toilet/locker) "gfD" = ( /obj/structure/cable{ icon_state = "4-8" }, /turf/open/floor/carpet, /area/crew_quarters/cryopod) -"gjl" = ( -/turf/closed/wall, -/area/quartermaster/warehouse) -"gsz" = ( -/obj/machinery/camera{ - c_tag = "Fitness Room South"; +"ggg" = ( +/obj/structure/lattice/catwalk, +/obj/structure/cable, +/turf/open/space, +/area/solar/starboard/aft) +"ghs" = ( +/obj/structure/table/wood/fancy, +/obj/machinery/light, +/obj/item/reagent_containers/food/condiment/saltshaker{ + pixel_x = -3; + pixel_y = 20 + }, +/obj/item/reagent_containers/food/condiment/peppermill{ + dir = 1; + pixel_x = 3; + pixel_y = 20 + }, +/obj/machinery/atmospherics/components/unary/vent_scrubber/on{ + dir = 4; + pixel_y = 5 + }, +/turf/open/floor/wood, +/area/crew_quarters/bar) +"ghJ" = ( +/obj/effect/turf_decal/tile/neutral{ dir = 1 }, -/obj/machinery/vr_sleeper, -/obj/effect/turf_decal/tile/green, -/obj/effect/turf_decal/tile/green{ +/obj/effect/turf_decal/tile/neutral{ + dir = 8 + }, +/obj/structure/sign/warning/fire{ + desc = "A sign that states the labeled room's number."; + icon_state = "roomnum"; + name = "Room Number 1"; + pixel_x = -30; + pixel_y = -7 + }, +/obj/machinery/atmospherics/pipe/manifold/supply/hidden{ dir = 4 }, /turf/open/floor/plasteel, -/area/crew_quarters/fitness) +/area/crew_quarters/dorms) +"ghY" = ( +/obj/structure/cable{ + icon_state = "1-2" + }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, +/turf/open/floor/plating, +/area/maintenance/starboard/fore) +"gjf" = ( +/obj/machinery/vending/coffee, +/turf/open/floor/wood, +/area/bridge/meeting_room) +"gjl" = ( +/turf/closed/wall, +/area/quartermaster/warehouse) +"gjC" = ( +/obj/machinery/door/airlock/maintenance{ + req_access_txt = "12" + }, +/turf/open/floor/wood, +/area/crew_quarters/bar) +"gtL" = ( +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 10 + }, +/turf/closed/wall/r_wall, +/area/engine/gravity_generator) "gwd" = ( /obj/effect/turf_decal/stripes/line{ dir = 1 }, /turf/open/floor/plasteel, /area/science/circuit) +"gwi" = ( +/obj/machinery/atmospherics/pipe/simple/supply/hidden, +/turf/open/floor/wood, +/area/crew_quarters/theatre) "gBo" = ( /obj/structure/cable{ icon_state = "1-8" }, /turf/open/floor/wood, /area/maintenance/bar) +"gCe" = ( +/obj/effect/spawner/lootdrop/keg, +/turf/open/floor/plating, +/area/maintenance/starboard/fore) +"gFD" = ( +/obj/structure/table/wood/fancy/royalblue, +/obj/item/crowbar/red, +/turf/open/floor/plating, +/area/maintenance/port) +"gIO" = ( +/obj/structure/bed, +/obj/effect/spawner/lootdrop/bedsheet, +/turf/open/floor/plating, +/area/security/prison) +"gJg" = ( +/turf/closed/wall/mineral/titanium, +/area/space/nearstation) +"gKk" = ( +/obj/machinery/vr_sleeper{ + dir = 4 + }, +/obj/effect/turf_decal/tile/green{ + dir = 8 + }, +/obj/effect/turf_decal/tile/green{ + dir = 1 + }, +/obj/effect/turf_decal/stripes/line{ + dir = 1 + }, +/turf/open/floor/plasteel/white/side{ + dir = 4 + }, +/area/crew_quarters/fitness) "gLH" = ( /obj/machinery/door/airlock/external{ name = "External Access"; @@ -57104,6 +54094,35 @@ }, /turf/open/floor/plating, /area/crew_quarters/fitness) +"gQn" = ( +/obj/machinery/light/small, +/turf/open/floor/mineral/titanium/blue, +/area/crew_quarters/dorms) +"gSH" = ( +/obj/structure/grille, +/turf/closed/wall/r_wall, +/area/space/nearstation) +"gVX" = ( +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 6 + }, +/turf/closed/wall/r_wall, +/area/engine/engine_smes) +"gVY" = ( +/obj/structure/reagent_dispensers/foamtank, +/obj/effect/turf_decal/tile/yellow{ + dir = 8 + }, +/obj/effect/turf_decal/tile/yellow{ + dir = 4 + }, +/obj/effect/turf_decal/tile/blue, +/obj/effect/turf_decal/tile/blue{ + dir = 1 + }, +/obj/effect/turf_decal/stripes/box, +/turf/open/floor/plasteel, +/area/engine/atmos) "gWd" = ( /obj/structure/cable{ icon_state = "1-4" @@ -57121,33 +54140,171 @@ dir = 8 }, /area/medical/sleeper) -"hcE" = ( -/obj/machinery/atmospherics/pipe/simple/supply/hidden, -/obj/structure/disposalpipe/segment, -/obj/structure/cable{ - icon_state = "1-2" +"haz" = ( +/obj/machinery/autolathe{ + name = "public autolathe" }, -/obj/machinery/power/apc{ - dir = 4; - name = "Cargo Warehouse APC"; - areastring = "/area/quartermaster/warehouse"; - pixel_x = 26 +/turf/open/floor/plasteel, +/area/quartermaster/office) +"haX" = ( +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 10 }, -/obj/structure/cable{ - icon_state = "0-2" +/obj/effect/spawner/structure/window/reinforced, +/obj/machinery/door/poddoor/shutters/preopen{ + id = "holoprivacy"; + name = "Holodeck Shutters" }, /turf/open/floor/plating, -/area/maintenance/port) -"hwu" = ( -/obj/machinery/vr_sleeper, -/turf/open/floor/plasteel, -/area/security/prison) -"hEm" = ( -/obj/item/twohanded/required/kirbyplants{ - icon_state = "plant-22" +/area/crew_quarters/fitness) +"hcd" = ( +/obj/machinery/smartfridge/organ/preloaded, +/turf/closed/wall, +/area/medical/sleeper) +"hdb" = ( +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 4 }, -/turf/open/floor/plasteel/white, -/area/medical/medbay/central) +/obj/machinery/atmospherics/pipe/simple/supply/hidden, +/turf/open/floor/wood, +/area/crew_quarters/bar) +"hdp" = ( +/obj/structure/table, +/obj/effect/spawner/lootdrop/maintenance{ + lootcount = 3; + name = "3maintenance loot spawner" + }, +/obj/structure/light_construct{ + dir = 8 + }, +/turf/open/floor/plating, +/area/maintenance/starboard/fore) +"hfe" = ( +/obj/structure/sign/poster/contraband/smoke{ + desc = "This poster reminds us all that the Detective is a parasite. Year after year, they must get replacement lungs because of their addiction. "; + pixel_y = -32 + }, +/turf/open/floor/plasteel/grimy, +/area/security/detectives_office) +"hgX" = ( +/obj/effect/turf_decal/tile/red, +/obj/effect/turf_decal/tile/red{ + dir = 8 + }, +/obj/machinery/light/small, +/obj/structure/extinguisher_cabinet{ + pixel_x = 5; + pixel_y = -32 + }, +/turf/open/floor/plasteel/white/side{ + dir = 1 + }, +/area/crew_quarters/fitness) +"hho" = ( +/obj/structure/lattice/catwalk, +/obj/item/stack/marker_beacon{ + anchored = 1; + icon_state = "markerburgundy-on"; + light_power = 3; + light_range = 3; + name = "Docking Beacon"; + picked_color = "Burgundy" + }, +/turf/open/space/basic, +/area/space/nearstation) +"hik" = ( +/obj/structure/lattice/catwalk, +/obj/structure/cable{ + icon_state = "0-4" + }, +/turf/open/space, +/area/solar/starboard/aft) +"hjw" = ( +/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{ + dir = 4 + }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, +/turf/closed/wall/r_wall, +/area/engine/gravity_generator) +"hkg" = ( +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 4 + }, +/turf/closed/wall, +/area/crew_quarters/dorms) +"hlY" = ( +/obj/machinery/door/airlock{ + name = "Recharging Station" + }, +/turf/open/floor/plating, +/area/maintenance/fore/secondary) +"hoo" = ( +/obj/effect/landmark/carpspawn, +/turf/open/space/basic, +/area/space) +"htr" = ( +/obj/effect/turf_decal/stripes/line{ + dir = 4 + }, +/turf/open/floor/plasteel, +/area/hydroponics) +"hvS" = ( +/obj/effect/landmark/stationroom/box/engine, +/turf/open/space/basic, +/area/space) +"hwu" = ( +/obj/structure/disposalpipe/segment{ + dir = 4 + }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 4 + }, +/turf/open/floor/plasteel/grimy, +/area/security/detectives_office) +"hzw" = ( +/obj/effect/turf_decal/tile/red{ + dir = 1 + }, +/obj/effect/turf_decal/tile/yellow{ + dir = 4 + }, +/obj/effect/turf_decal/tile/blue, +/obj/structure/window{ + dir = 1 + }, +/obj/structure/window{ + dir = 4 + }, +/obj/effect/turf_decal/tile/yellow{ + dir = 8 + }, +/turf/open/floor/plasteel, +/area/crew_quarters/locker) +"hzR" = ( +/obj/machinery/light{ + dir = 4 + }, +/turf/open/floor/wood, +/area/crew_quarters/bar) +"hKF" = ( +/obj/structure/cable{ + icon_state = "4-8" + }, +/obj/structure/cable{ + icon_state = "1-4" + }, +/turf/open/floor/plating, +/area/storage/tech) +"hMx" = ( +/obj/effect/turf_decal/tile/neutral{ + dir = 8 + }, +/obj/effect/turf_decal/tile/neutral, +/obj/structure/cable{ + icon_state = "4-8" + }, +/turf/open/floor/plasteel, +/area/crew_quarters/dorms) "hRa" = ( /obj/structure/table/reinforced, /obj/machinery/light{ @@ -57159,40 +54316,235 @@ /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, /turf/open/floor/plasteel/white, /area/science/circuit) -"ihn" = ( +"hRz" = ( +/obj/structure/chair/comfy/brown{ + dir = 8 + }, +/turf/open/floor/plasteel, +/area/security/prison) +"hRT" = ( +/obj/effect/landmark/blobstart, +/turf/open/floor/plating, +/area/maintenance/department/electrical) +"hRX" = ( +/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{ + dir = 4 + }, +/obj/structure/cable{ + icon_state = "1-8" + }, /obj/structure/cable{ icon_state = "1-2" }, -/obj/machinery/vr_sleeper, +/turf/open/floor/wood, +/area/crew_quarters/theatre) +"hSU" = ( +/obj/structure/chair/sofa/left, +/obj/structure/window{ + dir = 1 + }, +/turf/open/floor/wood, +/area/crew_quarters/bar) +"hVw" = ( +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 5 + }, /turf/open/floor/plasteel, -/area/security/prison) +/area/crew_quarters/fitness) +"hWn" = ( +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 5 + }, +/turf/closed/wall/r_wall, +/area/engine/gravity_generator) +"hYW" = ( +/obj/machinery/light/small{ + dir = 4 + }, +/obj/structure/rack, +/obj/effect/spawner/lootdrop/maintenance{ + lootcount = 2; + name = "2maintenance loot spawner" + }, +/turf/open/floor/plating, +/area/maintenance/fore/secondary) +"hZH" = ( +/obj/machinery/hydroponics/constructable, +/obj/item/radio/intercom{ + name = "Station Intercom (General)"; + pixel_x = 29 + }, +/turf/open/floor/plasteel/dark, +/area/hydroponics) +"idX" = ( +/obj/machinery/atmospherics/components/unary/vent_pump/on{ + dir = 4 + }, +/obj/structure/cable{ + icon_state = "4-8" + }, +/turf/open/floor/plasteel, +/area/hallway/primary/central) +"iep" = ( +/obj/structure/mirror{ + pixel_y = 32 + }, +/obj/structure/sink{ + dir = 1; + pixel_y = 25 + }, +/obj/structure/toilet{ + dir = 4 + }, +/turf/open/floor/mineral/titanium/blue, +/area/crew_quarters/dorms) +"ier" = ( +/obj/machinery/button/door{ + id = "Room Two"; + name = "Door Bolt Control"; + normaldoorcontrol = 1; + pixel_x = 7; + pixel_y = -24; + specialfunctions = 4 + }, +/obj/structure/chair/comfy/brown{ + dir = 8 + }, +/turf/open/floor/carpet, +/area/crew_quarters/dorms) +"igT" = ( +/obj/structure/table/wood/poker, +/obj/item/toy/cards/deck{ + pixel_y = 5 + }, +/obj/machinery/atmospherics/components/unary/vent_pump/on{ + dir = 1 + }, +/turf/open/floor/wood, +/area/crew_quarters/bar) +"ihm" = ( +/obj/structure/cable{ + icon_state = "1-2" + }, +/obj/structure/disposalpipe/junction/flip, +/turf/open/floor/plasteel, +/area/hallway/primary/central) +"ihC" = ( +/obj/item/chair/wood, +/turf/open/floor/plating, +/area/maintenance/port) "iiW" = ( /turf/open/floor/wood, /area/maintenance/bar) -"ijc" = ( -/obj/structure/table, -/obj/item/stack/sheet/metal/fifty, -/turf/open/floor/plasteel/dark, -/area/engine/engineering) +"ikx" = ( +/turf/open/floor/plating/foam, +/area/space/nearstation) +"ilJ" = ( +/obj/effect/turf_decal/tile/red, +/obj/machinery/light{ + light_color = "#c9d3e8" + }, +/turf/open/floor/plasteel, +/area/hallway/primary/fore) "imH" = ( /obj/structure/falsewall, /turf/open/floor/plating, /area/maintenance/bar) +"ioB" = ( +/obj/machinery/atmospherics/components/unary/vent_scrubber/on{ + dir = 4 + }, +/obj/effect/landmark/start/mime, +/obj/structure/cable{ + icon_state = "4-8" + }, +/turf/open/floor/plasteel/white/side{ + dir = 4 + }, +/area/crew_quarters/theatre) +"ioG" = ( +/obj/machinery/vending/cola/red, +/turf/open/floor/plasteel/dark, +/area/hallway/primary/central) +"ioX" = ( +/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden, +/obj/structure/cable{ + icon_state = "1-2" + }, +/turf/open/floor/wood, +/area/crew_quarters/theatre) +"ipc" = ( +/obj/machinery/door/airlock/engineering{ + name = "Gravity Generator"; + req_access_txt = "11" + }, +/obj/structure/cable{ + icon_state = "1-2" + }, +/turf/open/floor/plasteel, +/area/engine/engine_smes) "ipA" = ( /turf/open/floor/plating, /area/maintenance/department/medical/morgue) +"iqw" = ( +/obj/effect/turf_decal/tile/red{ + dir = 1 + }, +/obj/effect/turf_decal/tile/red{ + dir = 8 + }, +/obj/effect/turf_decal/tile/red, +/turf/open/floor/plasteel, +/area/security/brig) +"isy" = ( +/obj/structure/urinal{ + pixel_y = 32 + }, +/turf/open/floor/mineral/titanium/blue, +/area/crew_quarters/toilet) "itG" = ( /obj/structure/table/reinforced, /obj/item/paper_bin, /obj/item/pen, /turf/open/floor/plasteel/white, /area/science/circuit) +"itT" = ( +/obj/machinery/airalarm{ + dir = 1; + pixel_y = -22 + }, +/turf/open/floor/plasteel, +/area/hallway/primary/starboard) "ium" = ( /mob/living/simple_animal/bot/cleanbot{ name = "C.L.E.A.N." }, /turf/open/floor/plasteel/white, /area/medical/medbay/central) +"ivF" = ( +/obj/machinery/atmospherics/components/unary/vent_pump/on{ + dir = 8 + }, +/obj/machinery/light{ + dir = 8; + light_color = "#e8eaff" + }, +/turf/open/floor/plasteel, +/area/engine/gravity_generator) +"iyC" = ( +/obj/machinery/light{ + dir = 1 + }, +/obj/effect/turf_decal/tile/blue{ + dir = 4 + }, +/obj/item/twohanded/required/kirbyplants{ + icon_state = "plant-06" + }, +/turf/open/floor/plasteel/white/corner{ + dir = 1 + }, +/area/hallway/secondary/entry) "izv" = ( /obj/machinery/vending/clothing, /obj/machinery/light/small{ @@ -57200,6 +54552,18 @@ }, /turf/open/floor/wood, /area/maintenance/bar) +"iEx" = ( +/obj/structure/table/wood, +/obj/machinery/light{ + dir = 4 + }, +/obj/item/instrument/trombone, +/turf/open/floor/wood, +/area/crew_quarters/theatre) +"iEI" = ( +/obj/machinery/vending/autodrobe/all_access, +/turf/open/floor/plasteel, +/area/crew_quarters/fitness) "iEJ" = ( /obj/machinery/door/airlock/external{ name = "Escape Pod One" @@ -57209,6 +54573,22 @@ }, /turf/open/floor/plating, /area/hallway/secondary/entry) +"iES" = ( +/obj/structure/fireplace, +/turf/open/floor/carpet, +/area/crew_quarters/dorms) +"iFL" = ( +/obj/machinery/light{ + dir = 8 + }, +/turf/open/floor/carpet, +/area/crew_quarters/theatre) +"iMG" = ( +/obj/item/twohanded/required/kirbyplants{ + icon_state = "plant-14" + }, +/turf/open/floor/plasteel, +/area/hallway/primary/port) "iNn" = ( /obj/machinery/camera{ c_tag = "Kitchen Cold Room" @@ -57217,6 +54597,49 @@ /obj/structure/reagent_dispensers/cooking_oil, /turf/open/floor/plasteel/showroomfloor, /area/crew_quarters/kitchen) +"iOt" = ( +/obj/structure/cable{ + icon_state = "4-8" + }, +/obj/structure/disposalpipe/segment{ + dir = 4 + }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 4 + }, +/obj/structure/sign/poster/contraband/free_drone{ + pixel_y = 32 + }, +/turf/open/floor/plating, +/area/maintenance/port/aft) +"iOV" = ( +/obj/machinery/atmospherics/pipe/simple/supply/hidden, +/obj/structure/light_construct{ + dir = 4 + }, +/turf/open/floor/plating, +/area/maintenance/starboard/fore) +"iRJ" = ( +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 4 + }, +/obj/structure/disposalpipe/segment{ + dir = 9 + }, +/obj/machinery/power/apc{ + areastring = "/area/quartermaster/storage"; + name = "Cargo Bay APC"; + pixel_x = 1; + pixel_y = -24 + }, +/obj/structure/cable{ + icon_state = "0-8" + }, +/obj/structure/cable{ + icon_state = "1-8" + }, +/turf/open/floor/plating, +/area/maintenance/port) "iVU" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 @@ -57225,6 +54648,62 @@ /obj/machinery/door/firedoor, /turf/open/floor/plating, /area/crew_quarters/cryopod) +"iWa" = ( +/obj/structure/closet/crate, +/obj/item/book/manual/wiki/telescience, +/obj/item/book/manual/wiki/engineering_guide, +/obj/item/book/manual/wiki/engineering_construction, +/obj/item/book/manual/wiki/atmospherics, +/obj/item/book/manual/wiki/detective, +/obj/item/book/manual/wiki/tcomms, +/obj/item/book/manual/wiki/engineering_singulo_tesla, +/obj/item/book/manual/wiki/experimentor, +/obj/item/book/manual/wiki/research_and_development, +/obj/item/book/manual/wiki/robotics_cyborgs, +/obj/item/book/manual/wiki/security_space_law, +/obj/item/book/manual/wiki/medicine, +/obj/item/book/manual/wiki/medical_cloning, +/obj/item/book/manual/wiki/infections, +/obj/item/book/manual/ripley_build_and_repair, +/obj/item/book/manual/hydroponics_pod_people, +/obj/item/book/manual/wiki/toxins, +/obj/item/book/manual/wiki/grenades, +/obj/item/book{ + desc = "An undeniably handy book."; + icon_state = "bookknock"; + name = "A Simpleton's Guide to Safe-cracking with Stethoscopes" + }, +/turf/open/floor/wood, +/area/library) +"iWk" = ( +/obj/structure/bookcase{ + name = "Forbidden Knowledge" + }, +/turf/open/floor/carpet, +/area/library) +"iYz" = ( +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, +/obj/effect/turf_decal/tile/red{ + dir = 1 + }, +/obj/effect/turf_decal/tile/red, +/obj/effect/turf_decal/tile/blue{ + dir = 4 + }, +/obj/effect/turf_decal/tile/blue{ + dir = 8 + }, +/turf/open/floor/plasteel, +/area/crew_quarters/theatre) +"jaa" = ( +/obj/machinery/hydroponics/constructable, +/obj/machinery/light{ + dir = 1 + }, +/turf/open/floor/plasteel/dark, +/area/hydroponics) "jbf" = ( /obj/structure/cable{ icon_state = "0-2" @@ -57237,6 +54716,17 @@ }, /turf/open/floor/plasteel, /area/hallway/secondary/service) +"jdT" = ( +/turf/open/floor/carpet, +/area/crew_quarters/dorms) +"jeR" = ( +/obj/structure/chair/sofa/left, +/turf/open/floor/plasteel, +/area/security/prison) +"jeT" = ( +/obj/machinery/vending/clothing, +/turf/open/floor/plasteel, +/area/crew_quarters/fitness) "jgm" = ( /obj/structure/disposalpipe/segment{ dir = 10 @@ -57251,16 +54741,94 @@ }, /turf/open/floor/plasteel, /area/science/circuit) +"jgv" = ( +/obj/structure/chair/comfy/brown{ + color = "#596479"; + dir = 1 + }, +/turf/open/floor/plasteel, +/area/security/prison) +"jhF" = ( +/obj/effect/turf_decal/stripes/line{ + dir = 4 + }, +/obj/structure/cable{ + icon_state = "4-8" + }, +/obj/machinery/light{ + dir = 4; + light_color = "#c1caff" + }, +/turf/open/floor/plasteel, +/area/engine/gravity_generator) +"jiR" = ( +/obj/effect/turf_decal/tile/blue, +/obj/effect/turf_decal/tile/blue{ + dir = 8 + }, +/obj/effect/turf_decal/tile/blue{ + dir = 4 + }, +/obj/structure/window, +/obj/structure/window{ + dir = 4 + }, +/obj/effect/turf_decal/tile/blue{ + dir = 1 + }, +/obj/effect/landmark/start/assistant, +/turf/open/floor/plasteel, +/area/crew_quarters/locker) "jlm" = ( /obj/machinery/rnd/production/techfab/department/cargo, /turf/open/floor/plasteel, /area/quartermaster/office) -"jnR" = ( -/obj/machinery/atmospherics/components/binary/valve{ +"jly" = ( +/obj/structure/chair/stool{ + pixel_y = 8 + }, +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 }, -/turf/open/floor/plating, -/area/maintenance/starboard/fore) +/turf/open/floor/carpet{ + icon_state = "carpetsymbol" + }, +/area/crew_quarters/theatre) +"jmC" = ( +/obj/structure/lattice/catwalk, +/turf/open/space/basic, +/area/space/nearstation) +"jnm" = ( +/obj/machinery/power/smes{ + charge = 5e+006 + }, +/obj/effect/turf_decal/stripes/line{ + dir = 6 + }, +/obj/structure/cable{ + icon_state = "0-8" + }, +/turf/open/floor/plasteel, +/area/engine/gravity_generator) +"job" = ( +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, +/obj/effect/turf_decal/tile/red{ + dir = 1 + }, +/obj/effect/turf_decal/tile/red{ + dir = 8 + }, +/obj/machinery/door/window/westright{ + name = "Red Corner" + }, +/obj/effect/turf_decal/tile/red, +/obj/effect/turf_decal/tile/red{ + dir = 4 + }, +/turf/open/floor/plasteel, +/area/crew_quarters/locker) "jqv" = ( /obj/structure/chair/wood/normal{ dir = 1 @@ -57275,10 +54843,85 @@ }, /turf/open/floor/plasteel/white, /area/science/circuit) +"jsy" = ( +/obj/structure/closet{ + name = "Suit Closet" + }, +/obj/item/clothing/under/suit_jacket/white, +/obj/item/clothing/under/suit_jacket/tan, +/obj/item/clothing/under/suit_jacket/red, +/obj/item/clothing/under/suit_jacket/really_black, +/obj/item/clothing/under/suit_jacket/navy, +/obj/item/clothing/under/suit_jacket/green, +/obj/item/clothing/under/suit_jacket/female, +/obj/item/clothing/under/suit_jacket/checkered, +/obj/item/clothing/under/suit_jacket/charcoal, +/obj/item/clothing/under/suit_jacket/burgundy, +/obj/item/clothing/under/suit_jacket, +/obj/item/clothing/under/lawyer/black, +/obj/item/clothing/under/lawyer/blacksuit, +/obj/item/clothing/under/lawyer/blue, +/obj/item/clothing/under/lawyer/bluesuit, +/obj/item/clothing/under/lawyer/female, +/obj/item/clothing/under/lawyer/purpsuit, +/obj/item/clothing/under/lawyer/really_black, +/obj/item/clothing/under/lawyer/red, +/turf/open/floor/plasteel, +/area/crew_quarters/locker) +"jtk" = ( +/obj/structure/chair/comfy/black{ + dir = 1 + }, +/turf/open/floor/plasteel, +/area/crew_quarters/dorms) +"jtU" = ( +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, +/turf/closed/wall, +/area/security/execution/transfer) +"jvN" = ( +/obj/effect/turf_decal/tile/blue{ + dir = 4 + }, +/obj/effect/turf_decal/tile/blue, +/turf/open/floor/plasteel, +/area/crew_quarters/fitness) +"jwi" = ( +/obj/machinery/atmospherics/pipe/manifold/supply/hidden{ + dir = 4 + }, +/turf/open/floor/wood, +/area/crew_quarters/heads/captain) +"jzi" = ( +/obj/structure/grille, +/obj/structure/lattice, +/turf/open/floor/plating, +/area/space/nearstation) +"jzD" = ( +/obj/structure/piano{ + icon_state = "piano" + }, +/turf/open/floor/wood, +/area/crew_quarters/bar) "jAD" = ( /obj/structure/grille, /turf/open/floor/plating/airless, /area/space/nearstation) +"jBZ" = ( +/obj/structure/cable{ + icon_state = "4-8" + }, +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, +/obj/structure/cable{ + icon_state = "1-8" + }, +/obj/structure/cable{ + icon_state = "1-4" + }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, +/turf/open/floor/plating, +/area/maintenance/starboard/fore) "jCq" = ( /obj/structure/disposalpipe/segment{ dir = 5 @@ -57291,6 +54934,22 @@ }, /turf/open/floor/plating, /area/maintenance/starboard/aft) +"jDY" = ( +/obj/structure/chair{ + dir = 4 + }, +/turf/open/floor/plasteel/dark, +/area/hallway/primary/central) +"jFy" = ( +/obj/machinery/door/airlock{ + desc = "Private study room where nerds are probably playing Dungeons and Dragons 13e, or a place for blood cult rituals."; + id_tag = "PrivateStudy"; + name = "Private Study" + }, +/obj/machinery/door/firedoor, +/obj/structure/disposalpipe/segment, +/turf/open/floor/wood, +/area/library) "jHt" = ( /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, /obj/structure/disposalpipe/segment{ @@ -57304,6 +54963,10 @@ }, /turf/open/floor/plating, /area/maintenance/starboard/aft) +"jHM" = ( +/obj/effect/spawner/structure/window/reinforced, +/turf/open/floor/plating, +/area/security/prison) "jJF" = ( /obj/machinery/door/airlock/maintenance, /obj/structure/cable{ @@ -57311,15 +54974,54 @@ }, /turf/open/floor/wood, /area/maintenance/port/aft) -"jMY" = ( -/obj/structure/table, -/obj/item/stack/cable_coil{ - pixel_x = 3; - pixel_y = -7 +"jLM" = ( +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 4 + }, +/obj/structure/cable{ + icon_state = "4-8" + }, +/turf/open/floor/plating, +/area/maintenance/fore) +"jMK" = ( +/obj/structure/cable{ + icon_state = "1-4" + }, +/obj/effect/turf_decal/tile/red{ + dir = 1 + }, +/obj/effect/turf_decal/tile/red{ + dir = 8 + }, +/turf/open/floor/plasteel, +/area/security/prison) +"jNo" = ( +/obj/effect/turf_decal/stripes/line{ + dir = 10 + }, +/turf/open/floor/plating, +/area/space/nearstation) +"jRy" = ( +/obj/machinery/door/airlock{ + name = "Instrument Storage" }, -/obj/item/stack/cable_coil, /turf/open/floor/plasteel/dark, -/area/engine/engineering) +/area/maintenance/starboard/fore) +"jSa" = ( +/obj/item/electropack/shockcollar, +/obj/item/assembly/signaler, +/turf/open/floor/plating, +/area/security/prison) +"jSD" = ( +/obj/machinery/door/airlock/security{ + name = "Firing Range"; + req_access_txt = "2" + }, +/obj/structure/cable{ + icon_state = "1-2" + }, +/turf/open/floor/plasteel, +/area/security/prison) "jSO" = ( /obj/machinery/light{ dir = 4 @@ -57338,14 +55040,91 @@ }, /turf/open/floor/plating, /area/maintenance/starboard/aft) +"jXg" = ( +/obj/machinery/power/apc{ + areastring = "/area/ai_monitored/nuke_storage"; + dir = 1; + name = "Vault APC"; + pixel_y = 25 + }, +/obj/structure/cable{ + icon_state = "0-2" + }, +/obj/machinery/atmospherics/pipe/simple/supply/hidden, +/obj/machinery/light{ + dir = 1 + }, +/obj/structure/cable{ + icon_state = "2-8" + }, +/turf/open/floor/circuit, +/area/ai_monitored/nuke_storage) +"jYI" = ( +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 6 + }, +/turf/open/floor/carpet, +/area/crew_quarters/dorms) +"kay" = ( +/obj/structure/table, +/obj/item/reagent_containers/food/snacks/bluecherrycupcake{ + pixel_y = 5 + }, +/turf/open/floor/wood, +/area/crew_quarters/bar) +"kcj" = ( +/obj/effect/turf_decal/tile/neutral{ + dir = 1 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 8 + }, +/obj/machinery/atmospherics/pipe/manifold/supply/hidden{ + dir = 8 + }, +/turf/open/floor/plasteel, +/area/crew_quarters/dorms) +"kdm" = ( +/obj/effect/turf_decal/stripes/line{ + dir = 1 + }, +/turf/open/floor/plating, +/area/security/prison) +"kel" = ( +/obj/effect/landmark/blobstart, +/turf/open/floor/plating, +/area/maintenance/starboard/fore) +"kfE" = ( +/obj/machinery/computer/libraryconsole/bookmanagement, +/obj/structure/table, +/turf/open/floor/plasteel, +/area/security/prison) "khb" = ( /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ dir = 10 }, /obj/structure/table, /obj/item/kitchen/rollingpin, +/obj/item/shovel/spade, +/obj/item/reagent_containers/glass/bucket, /turf/open/floor/plasteel, /area/hallway/secondary/service) +"khA" = ( +/obj/structure/table, +/obj/item/instrument/guitar{ + pixel_x = -7 + }, +/obj/item/instrument/eguitar{ + pixel_x = 5 + }, +/obj/item/instrument/violin, +/obj/item/instrument/trombone, +/obj/item/instrument/saxophone, +/obj/item/instrument/piano_synth, +/obj/item/instrument/recorder, +/obj/item/instrument/accordion, +/turf/open/floor/plating, +/area/maintenance/starboard/fore) "khB" = ( /obj/machinery/door/airlock/external{ req_access_txt = "13" @@ -57355,18 +55134,30 @@ }, /turf/open/floor/plating, /area/maintenance/fore/secondary) +"klu" = ( +/obj/structure/lattice, +/turf/open/space/basic, +/area/space) "knx" = ( +/obj/machinery/door/airlock/public/glass{ + name = "Central Access" + }, +/obj/structure/cable{ + icon_state = "1-2" + }, +/obj/structure/cable{ + icon_state = "4-8" + }, +/obj/structure/cable{ + icon_state = "1-4" + }, +/obj/machinery/door/poddoor/preopen{ + id = "bridge blast"; + name = "bridge blast door" + }, /obj/machinery/door/firedoor, -/obj/machinery/door/airlock/engineering{ - name = "Gravity Generator"; - req_access_txt = "11" - }, -/obj/effect/turf_decal/delivery, -/obj/effect/mapping_helpers/airlock/cyclelink_helper{ - dir = 1 - }, -/turf/open/floor/plasteel, -/area/engine/gravity_generator) +/turf/open/floor/plasteel/dark, +/area/hallway/primary/central) "kob" = ( /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, /obj/structure/disposalpipe/segment, @@ -57375,6 +55166,75 @@ }, /turf/open/floor/plating, /area/maintenance/starboard/aft) +"ksn" = ( +/obj/effect/turf_decal/tile/blue, +/obj/effect/turf_decal/tile/blue{ + dir = 8 + }, +/obj/structure/window, +/obj/effect/turf_decal/tile/blue{ + dir = 1 + }, +/obj/effect/turf_decal/tile/blue{ + dir = 4 + }, +/turf/open/floor/plasteel, +/area/crew_quarters/locker) +"kuY" = ( +/obj/structure/cable{ + icon_state = "4-8" + }, +/obj/machinery/door/poddoor/preopen{ + id = "maint2" + }, +/turf/open/floor/plating, +/area/maintenance/starboard/fore) +"kvb" = ( +/obj/structure/shuttle/engine/heater{ + dir = 1 + }, +/turf/closed/wall/mineral/titanium, +/area/space/nearstation) +"kvZ" = ( +/obj/structure/cable{ + icon_state = "4-8" + }, +/obj/structure/cable{ + icon_state = "2-8" + }, +/turf/open/floor/plasteel/dark, +/area/ai_monitored/nuke_storage) +"kwy" = ( +/obj/effect/turf_decal/tile/bar, +/obj/effect/turf_decal/tile/bar{ + dir = 1 + }, +/obj/machinery/requests_console{ + department = "Bar"; + departmentType = 2; + pixel_x = -30; + pixel_y = 45; + receive_ore_updates = 1 + }, +/turf/open/floor/plasteel, +/area/crew_quarters/bar) +"kxc" = ( +/obj/machinery/atmospherics/pipe/simple/supply/hidden, +/turf/open/floor/plasteel/dark, +/area/hallway/primary/central) +"kyi" = ( +/obj/structure/bed, +/obj/machinery/button/door{ + id = "Dorm5"; + name = "Cabin Bolt Control"; + normaldoorcontrol = 1; + pixel_y = -25; + specialfunctions = 4 + }, +/obj/machinery/atmospherics/components/unary/vent_scrubber/on, +/obj/effect/spawner/lootdrop/bedsheet, +/turf/open/floor/wood, +/area/crew_quarters/dorms) "kyF" = ( /obj/effect/landmark/xeno_spawn, /turf/open/floor/wood, @@ -57383,6 +55243,91 @@ /obj/machinery/atmospherics/pipe/simple/supply/hidden, /turf/closed/wall/r_wall, /area/science/mixing) +"kCk" = ( +/obj/structure/mirror{ + pixel_y = 32 + }, +/obj/structure/sink{ + dir = 1; + pixel_y = 25 + }, +/turf/open/floor/mineral/titanium/blue, +/area/crew_quarters/toilet) +"kCW" = ( +/obj/machinery/portable_atmospherics/scrubber, +/turf/open/floor/plating, +/area/maintenance/starboard/aft) +"kDD" = ( +/obj/structure/lattice, +/turf/closed/wall/r_wall, +/area/ai_monitored/nuke_storage) +"kHJ" = ( +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 6 + }, +/obj/effect/spawner/structure/window/reinforced, +/obj/machinery/door/poddoor/shutters/preopen{ + id = "holoprivacy"; + name = "Holodeck Shutters" + }, +/turf/open/floor/plating, +/area/crew_quarters/fitness) +"kHK" = ( +/obj/machinery/button/door{ + desc = "Bolts the doors to the Private Study."; + id = "PrivateStudy"; + name = "Private Study Lock"; + pixel_x = 25; + pixel_y = 25; + req_access_txt = ""; + req_one_access_txt = "28;63" + }, +/turf/open/floor/wood, +/area/library) +"kJr" = ( +/obj/effect/turf_decal/stripes/line{ + dir = 8 + }, +/turf/open/floor/plating, +/area/security/prison) +"kJY" = ( +/obj/item/flashlight/lamp/green{ + pixel_x = -3; + pixel_y = 22 + }, +/obj/structure/dresser{ + desc = "There's plenty of clothes here to change into! It has a surprising amount of variety, too."; + name = "Dresser"; + pixel_y = 7 + }, +/turf/open/floor/plating, +/area/maintenance/port) +"kKw" = ( +/obj/structure/lattice/catwalk, +/obj/structure/cable{ + icon_state = "4-8" + }, +/turf/open/space, +/area/solar/port/aft) +"kLR" = ( +/obj/machinery/door/poddoor/shutters/preopen{ + desc = "Privacy shutters for the Private Study. Stops people spying in on your game."; + id = "PrivateStudy1"; + name = "Private Study Privacy Shutters" + }, +/obj/effect/spawner/structure/window, +/turf/open/floor/wood, +/area/library) +"kOf" = ( +/obj/structure/chair{ + dir = 8 + }, +/obj/machinery/light/small{ + dir = 4; + light_color = "#d8b1b1" + }, +/turf/open/floor/plasteel, +/area/crew_quarters/fitness) "kPd" = ( /obj/machinery/atmospherics/components/unary/vent_pump/on, /obj/structure/cable{ @@ -57396,19 +55341,92 @@ lootcount = 2; name = "2maintenance loot spawner" }, +/obj/item/storage/toolbox/electrical, /turf/open/floor/plating, /area/maintenance/department/medical/morgue) -"kQq" = ( -/obj/effect/turf_decal/stripes/line, -/obj/machinery/atmospherics/pipe/simple/scrubbers/visible{ - dir = 4 +"kQZ" = ( +/obj/effect/spawner/structure/window/reinforced, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 9 }, -/turf/open/floor/engine, -/area/engine/engineering) +/obj/machinery/door/poddoor/shutters/preopen{ + id = "holoprivacy"; + name = "Holodeck Shutters" + }, +/turf/open/floor/plating, +/area/crew_quarters/fitness) +"kRk" = ( +/obj/machinery/atmospherics/pipe/manifold4w/scrubbers/hidden, +/obj/machinery/light{ + dir = 4; + light_color = "#e8eaff" + }, +/obj/structure/chair/sofa/right{ + dir = 1 + }, +/turf/open/floor/plasteel, +/area/crew_quarters/fitness) "kSb" = ( /obj/effect/turf_decal/bot, /turf/open/floor/plasteel, /area/quartermaster/miningdock) +"kSh" = ( +/obj/item/radio/intercom{ + name = "Station Intercom (General)"; + pixel_y = -29 + }, +/obj/structure/cable{ + icon_state = "4-8" + }, +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 8 + }, +/obj/effect/turf_decal/tile/neutral, +/turf/open/floor/plasteel, +/area/crew_quarters/dorms) +"kSB" = ( +/obj/machinery/atmospherics/components/unary/tank/air{ + dir = 8 + }, +/turf/open/floor/plating, +/area/maintenance/starboard/fore) +"kTz" = ( +/obj/structure/cable{ + icon_state = "4-8" + }, +/turf/open/floor/plasteel/dark, +/area/bridge/meeting_room) +"kWI" = ( +/obj/effect/turf_decal/tile/blue{ + dir = 4 + }, +/obj/effect/turf_decal/tile/blue{ + dir = 8 + }, +/obj/structure/window{ + dir = 1 + }, +/turf/open/floor/plasteel/cafeteria, +/area/crew_quarters/locker) +"lhg" = ( +/obj/machinery/vending/clothing, +/obj/structure/disposalpipe/segment{ + dir = 4 + }, +/turf/open/floor/plasteel, +/area/crew_quarters/locker) +"lmi" = ( +/obj/structure/door_assembly/door_assembly_mai, +/obj/item/electronics/airlock, +/obj/structure/cable{ + icon_state = "1-2" + }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, +/turf/open/floor/plating, +/area/crew_quarters/abandoned_gambling_den) "lnu" = ( /obj/structure/chair/wood/normal{ dir = 4 @@ -57417,40 +55435,220 @@ icon_state = "wood-broken6" }, /area/maintenance/bar) +"lwj" = ( +/obj/structure/table, +/obj/item/reagent_containers/food/drinks/soda_cans/starkist{ + pixel_x = 5; + pixel_y = 7 + }, +/obj/item/reagent_containers/food/drinks/soda_cans/dr_gibb{ + pixel_x = -3; + pixel_y = 2 + }, +/turf/open/floor/wood, +/area/crew_quarters/bar) +"lwp" = ( +/obj/structure/chair/stool{ + pixel_y = 8 + }, +/turf/open/floor/carpet{ + icon_state = "carpetsymbol" + }, +/area/crew_quarters/theatre) +"lwY" = ( +/obj/machinery/door/window/westleft{ + base_state = "right"; + icon_state = "right"; + name = "Unisex Showers" + }, +/turf/open/floor/plasteel/freezer, +/area/security/prison) +"lxx" = ( +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, +/turf/closed/wall, +/area/crew_quarters/bar) "lAB" = ( /obj/structure/sign/nanotrasen, /turf/closed/wall, /area/science/circuit) +"lBE" = ( +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, +/obj/effect/turf_decal/tile/blue{ + dir = 4 + }, +/obj/effect/turf_decal/tile/blue, +/turf/open/floor/plasteel, +/area/crew_quarters/fitness) "lCi" = ( /obj/docking_port/stationary/public_mining_dock{ dir = 8 }, /turf/open/floor/plating, /area/construction/mining/aux_base) +"lCB" = ( +/obj/effect/turf_decal/stripes/line{ + dir = 5 + }, +/turf/open/floor/plating, +/area/space/nearstation) +"lCL" = ( +/turf/open/space/basic, +/area/space/nearstation) +"lFl" = ( +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 5 + }, +/obj/effect/spawner/structure/window/reinforced, +/obj/machinery/door/poddoor/shutters/preopen{ + id = "holoprivacy"; + name = "Holodeck Shutters" + }, +/turf/open/floor/plating, +/area/crew_quarters/fitness) +"lLt" = ( +/obj/effect/turf_decal/stripes/line{ + dir = 8 + }, +/turf/open/floor/plating, +/area/space/nearstation) +"lLI" = ( +/obj/machinery/atmospherics/pipe/simple/supply/hidden, +/obj/machinery/door/airlock/maintenance{ + req_access_txt = "12" + }, +/turf/open/floor/plating, +/area/maintenance/starboard/aft) "lMg" = ( /obj/effect/turf_decal/stripes/line{ dir = 9 }, /turf/open/floor/plasteel, /area/science/circuit) +"lMx" = ( +/obj/machinery/atmospherics/pipe/simple/supply/hidden, +/turf/closed/wall, +/area/crew_quarters/dorms) +"lMY" = ( +/obj/structure/flora/ausbushes/fullgrass, +/obj/structure/flora/ausbushes/sparsegrass, +/obj/structure/flora/ausbushes/ppflowers, +/obj/structure/flora/ausbushes/ywflowers, +/obj/structure/flora/ausbushes/brflowers, +/obj/effect/spawner/structure/window, +/turf/open/floor/grass, +/area/crew_quarters/bar) +"lNB" = ( +/obj/effect/turf_decal/stripes/line{ + dir = 4 + }, +/turf/open/floor/plating, +/area/space/nearstation) "lQG" = ( /obj/effect/spawner/structure/window, /turf/open/floor/plating, /area/science/circuit) -"mjr" = ( -/obj/machinery/vending/wardrobe/bar_wardrobe, +"lTq" = ( +/obj/structure/table, +/obj/item/folder/blue, +/turf/open/floor/plasteel/dark, +/area/hallway/primary/central) +"lYU" = ( +/obj/effect/turf_decal/tile/red{ + dir = 8 + }, +/obj/structure/sign/departments/security{ + pixel_x = -32; + pixel_y = -32 + }, +/turf/open/floor/plasteel, +/area/hallway/primary/fore) +"lYZ" = ( +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, +/obj/structure/cable{ + icon_state = "2-8" + }, +/obj/structure/disposalpipe/junction, +/obj/effect/turf_decal/tile/neutral{ + dir = 8 + }, +/obj/effect/turf_decal/tile/neutral, +/turf/open/floor/plasteel, +/area/crew_quarters/dorms) +"maC" = ( +/obj/structure/table, +/obj/item/storage/pill_bottle/dice{ + pixel_x = 4; + pixel_y = 4 + }, +/obj/item/reagent_containers/food/snacks/cherrycupcake, /turf/open/floor/wood, /area/crew_quarters/bar) -"moD" = ( -/obj/effect/landmark/barthpot, +"mbD" = ( +/obj/structure/closet{ + name = "Suit Closet" + }, +/obj/item/clothing/under/suit_jacket/white, +/obj/item/clothing/under/suit_jacket/tan, +/obj/item/clothing/under/suit_jacket/red, +/obj/item/clothing/under/suit_jacket/really_black, +/obj/item/clothing/under/suit_jacket/navy, +/obj/item/clothing/under/suit_jacket/green, +/obj/item/clothing/under/suit_jacket/female, +/obj/item/clothing/under/suit_jacket/checkered, +/obj/item/clothing/under/suit_jacket/charcoal, +/obj/item/clothing/under/suit_jacket/burgundy, +/obj/item/clothing/under/suit_jacket, +/obj/item/clothing/under/lawyer/black, +/obj/item/clothing/under/lawyer/blacksuit, +/obj/item/clothing/under/lawyer/blue, +/obj/item/clothing/under/lawyer/bluesuit, +/obj/item/clothing/under/lawyer/female, +/obj/item/clothing/under/lawyer/purpsuit, +/obj/item/clothing/under/lawyer/really_black, +/obj/item/clothing/under/lawyer/red, +/turf/open/floor/plasteel, +/area/crew_quarters/fitness) +"mfb" = ( +/obj/structure/toilet{ + dir = 8 + }, +/turf/open/floor/mineral/titanium/blue, +/area/crew_quarters/dorms) +"mjr" = ( +/obj/structure/reagent_dispensers/keg/milk, /turf/open/floor/wood, -/area/library) +/area/crew_quarters/bar) +"mlr" = ( +/obj/structure/cable{ + icon_state = "1-2" + }, +/obj/structure/light_construct{ + dir = 8 + }, +/turf/open/floor/plating, +/area/maintenance/starboard/fore) +"moq" = ( +/obj/structure/chair/comfy/brown{ + dir = 1 + }, +/turf/open/floor/wood, +/area/crew_quarters/bar) "mpI" = ( /obj/structure/table/wood, /turf/open/floor/wood{ icon_state = "wood-broken5" }, /area/maintenance/bar) +"mqa" = ( +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, +/turf/open/floor/wood, +/area/crew_quarters/theatre) "mqZ" = ( /obj/structure/reagent_dispensers/keg/aphro/strong, /obj/item/reagent_containers/glass/beaker, @@ -57460,17 +55658,52 @@ /obj/effect/spawner/lootdrop/keg, /turf/open/floor/wood, /area/maintenance/bar) -"mBv" = ( +"mte" = ( +/obj/structure/extinguisher_cabinet, +/turf/closed/wall/r_wall, +/area/hallway/primary/central) +"mwb" = ( +/obj/effect/spawner/structure/window/shuttle, +/turf/open/floor/plating, +/area/space/nearstation) +"mwO" = ( /obj/structure/cable{ - icon_state = "1-2" + icon_state = "1-4" }, /obj/effect/turf_decal/stripes/line, -/obj/machinery/atmospherics/components/binary/valve{ - dir = 4; - name = "Output to Waste" +/turf/open/floor/plasteel, +/area/engine/gravity_generator) +"myt" = ( +/obj/structure/closet/secure_closet/personal/cabinet{ + desc = "Swipe your ID on the closet to claim it. First come first serve, this one is wooden and fancy. Store your stuff here."; + name = "Personal ID-Locked Closet"; + pixel_y = 15 }, -/turf/open/floor/engine, -/area/engine/engineering) +/turf/open/floor/carpet, +/area/crew_quarters/dorms) +"mCq" = ( +/turf/open/floor/plating, +/area/crew_quarters/abandoned_gambling_den) +"mEN" = ( +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, +/turf/open/floor/plasteel/freezer, +/area/crew_quarters/toilet) +"mHC" = ( +/obj/machinery/atmospherics/components/unary/vent_pump/on{ + dir = 8 + }, +/turf/open/floor/plating, +/area/crew_quarters/abandoned_gambling_den) +"mIS" = ( +/obj/structure/table, +/obj/item/clothing/gloves/boxing/yellow, +/obj/item/clothing/gloves/boxing/green, +/obj/item/clothing/gloves/boxing/blue, +/obj/item/clothing/gloves/boxing/blue, +/obj/item/clothing/gloves/boxing, +/obj/item/clothing/gloves/boxing, +/turf/open/floor/plasteel, +/area/crew_quarters/locker) "mNi" = ( /obj/machinery/light_switch{ pixel_x = -20 @@ -57483,6 +55716,17 @@ /obj/structure/table/wood, /turf/open/floor/wood, /area/maintenance/bar) +"mQR" = ( +/obj/machinery/camera{ + c_tag = "Gravity Generator Room"; + dir = 8 + }, +/obj/machinery/light{ + dir = 4; + light_color = "#c1caff" + }, +/turf/open/floor/plasteel, +/area/engine/gravity_generator) "mRe" = ( /obj/machinery/light{ dir = 8 @@ -57490,18 +55734,138 @@ /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, /turf/open/floor/plasteel/white, /area/science/circuit) +"mTp" = ( +/obj/structure/chair/sofa/left, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 10 + }, +/turf/open/floor/plasteel, +/area/crew_quarters/fitness) +"mXB" = ( +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, +/turf/open/floor/plasteel, +/area/crew_quarters/fitness) +"ncj" = ( +/obj/effect/turf_decal/tile/blue, +/obj/structure/sign/poster/contraband/fun_police{ + pixel_x = 32 + }, +/turf/open/floor/plasteel, +/area/hallway/primary/fore) +"ndC" = ( +/obj/effect/turf_decal/tile/blue, +/obj/effect/turf_decal/tile/blue{ + dir = 8 + }, +/turf/open/floor/plasteel, +/area/crew_quarters/fitness) +"nea" = ( +/obj/machinery/recharge_station, +/turf/open/floor/plating, +/area/maintenance/fore/secondary) +"neb" = ( +/obj/item/radio/intercom{ + pixel_y = 25 + }, +/turf/open/floor/plasteel, +/area/hallway/primary/central) +"nel" = ( +/obj/effect/spawner/structure/window/reinforced, +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 10 + }, +/obj/machinery/door/poddoor/shutters/preopen{ + id = "holoprivacy"; + name = "Holodeck Shutters" + }, +/turf/open/floor/plating, +/area/crew_quarters/fitness) +"new" = ( +/obj/effect/spawner/structure/window/reinforced, +/obj/machinery/atmospherics/pipe/simple/supply/hidden, +/turf/open/floor/plating, +/area/security/prison) +"neC" = ( +/obj/structure/table/wood, +/obj/item/toy/cards/deck, +/turf/open/floor/plasteel, +/area/security/prison) "nfm" = ( /obj/machinery/vending/autodrobe, /turf/open/floor/wood, /area/maintenance/bar) -"noK" = ( -/obj/structure/girder, +"nie" = ( +/obj/machinery/door/firedoor, +/obj/machinery/door/airlock/public/glass{ + name = "Holodeck Door" + }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 5 + }, /turf/open/floor/plasteel/dark, -/area/engine/engineering) +/area/crew_quarters/fitness) +"nlt" = ( +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, +/obj/effect/turf_decal/tile/neutral, +/obj/structure/cable{ + icon_state = "2-4" + }, +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, +/turf/open/floor/plasteel, +/area/crew_quarters/dorms) +"nmx" = ( +/obj/machinery/atmospherics/components/unary/vent_scrubber/on, +/turf/open/floor/plasteel/dark, +/area/hallway/primary/central) +"nmS" = ( +/obj/structure/closet/athletic_mixed, +/turf/open/floor/plasteel, +/area/crew_quarters/fitness) +"nrR" = ( +/obj/machinery/door/airlock{ + name = "Unisex Restrooms" + }, +/obj/machinery/door/firedoor, +/turf/open/floor/plasteel/dark, +/area/hallway/primary/central) +"nsJ" = ( +/obj/machinery/door/airlock{ + desc = "Private study room where nerds are probably playing Dungeons and Dragons 13e, or a place for blood cult rituals."; + id_tag = "PrivateStudy"; + name = "Private Study" + }, +/obj/machinery/door/firedoor, +/turf/open/floor/wood, +/area/library) +"ntf" = ( +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 4 + }, +/obj/structure/chair{ + dir = 4 + }, +/obj/effect/turf_decal/tile/blue, +/obj/effect/turf_decal/tile/red{ + dir = 1 + }, +/obj/effect/turf_decal/tile/yellow{ + dir = 4 + }, +/turf/open/floor/plasteel, +/area/crew_quarters/fitness) +"nuV" = ( +/obj/structure/chair/stool{ + pixel_y = 8 + }, +/obj/machinery/atmospherics/pipe/simple/supply/hidden, +/turf/open/floor/plating, +/area/maintenance/starboard/fore) "nxv" = ( /obj/machinery/power/apc{ - name = "Construction Area APC"; areastring = "/area/construction"; + name = "Construction Area APC"; pixel_y = -24 }, /obj/structure/cable{ @@ -57509,10 +55873,13 @@ }, /turf/open/floor/plating, /area/construction) -"nzh" = ( -/obj/machinery/atmospherics/pipe/simple/supply/hidden, -/turf/open/floor/plasteel/dark, -/area/engine/engineering) +"nyH" = ( +/obj/machinery/airalarm{ + dir = 1; + pixel_y = -22 + }, +/turf/open/floor/plating, +/area/crew_quarters/abandoned_gambling_den) "nGt" = ( /obj/structure/cable{ icon_state = "1-2" @@ -57524,16 +55891,106 @@ }, /turf/open/floor/plating, /area/maintenance/starboard/aft) +"nGS" = ( +/obj/machinery/atmospherics/pipe/simple/supply/hidden, +/obj/effect/turf_decal/tile/blue{ + dir = 8 + }, +/obj/effect/turf_decal/tile/blue{ + alpha = 255; + dir = 1 + }, +/turf/open/floor/plasteel/white, +/area/medical/medbay/central) +"nIE" = ( +/obj/structure/sign/poster/contraband/tools, +/turf/closed/wall, +/area/storage/primary) +"nLf" = ( +/obj/structure/cable{ + icon_state = "1-2" + }, +/obj/structure/disposalpipe/segment, +/obj/machinery/atmospherics/pipe/simple/supply/hidden, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 4 + }, +/turf/open/floor/wood, +/area/bridge/meeting_room) +"nMx" = ( +/obj/effect/mapping_helpers/airlock/locked, +/obj/machinery/door/airlock/vault, +/obj/structure/cable{ + icon_state = "1-2" + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 1 + }, +/obj/effect/turf_decal/tile/neutral, +/obj/effect/turf_decal/tile/neutral{ + dir = 4 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 8 + }, +/turf/open/floor/plasteel/dark, +/area/ai_monitored/nuke_storage) +"nOS" = ( +/obj/structure/safe, +/obj/item/clothing/head/bearpelt, +/obj/item/reagent_containers/food/drinks/drinkingglass/shotglass, +/obj/item/reagent_containers/food/drinks/drinkingglass/shotglass, +/obj/item/reagent_containers/food/drinks/bottle/vodka/badminka, +/obj/effect/turf_decal/bot_white/left, +/obj/effect/turf_decal/tile/neutral{ + dir = 1 + }, +/obj/effect/turf_decal/tile/neutral, +/obj/effect/turf_decal/tile/neutral{ + dir = 4 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 8 + }, +/obj/item/gun/ballistic/revolver/nagant, +/turf/open/floor/plasteel/dark, +/area/ai_monitored/nuke_storage) +"nQr" = ( +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 4 + }, +/obj/machinery/atmospherics/pipe/simple/supply/hidden, +/turf/closed/wall, +/area/maintenance/port) "nRG" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 10 }, /turf/open/floor/plating, /area/maintenance/starboard/aft) -"nWU" = ( -/obj/machinery/smartfridge/organ/preloaded, -/turf/closed/wall, -/area/medical/sleeper) +"nTE" = ( +/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{ + dir = 4 + }, +/turf/closed/wall/r_wall, +/area/engine/gravity_generator) +"nWq" = ( +/obj/machinery/door/airlock/engineering{ + name = "Gravity Generator"; + req_access_txt = "11" + }, +/obj/structure/cable{ + icon_state = "1-2" + }, +/turf/open/floor/plasteel, +/area/engine/gravity_generator) +"nXa" = ( +/obj/machinery/light{ + dir = 4; + light_color = "#e8eaff" + }, +/turf/open/floor/plating, +/area/crew_quarters/abandoned_gambling_den) "oce" = ( /obj/machinery/atmospherics/pipe/manifold/supply/hidden{ dir = 1 @@ -57544,14 +56001,107 @@ /obj/machinery/vending/kink, /turf/open/floor/plating, /area/maintenance/bar) +"oeJ" = ( +/obj/structure/table/wood, +/obj/item/instrument/violin, +/turf/open/floor/wood, +/area/crew_quarters/theatre) +"oeQ" = ( +/obj/structure/chair{ + dir = 8 + }, +/turf/open/floor/plasteel/dark, +/area/hallway/primary/central) +"ohX" = ( +/obj/structure/table/wood, +/obj/machinery/airalarm{ + dir = 1; + pixel_y = -22 + }, +/turf/open/floor/wood, +/area/security/vacantoffice) "olr" = ( /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, /turf/open/floor/plasteel/white, /area/science/circuit) -"oDF" = ( -/obj/machinery/light, +"olv" = ( +/obj/machinery/atmospherics/pipe/manifold4w/scrubbers, +/turf/open/floor/plasteel, +/area/security/brig) +"olw" = ( +/obj/structure/closet, +/obj/effect/spawner/lootdrop/maintenance{ + lootcount = 4; + name = "4maintenance loot spawner" + }, /turf/open/floor/plating, -/area/engine/engineering) +/area/maintenance/starboard/fore) +"oma" = ( +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, +/turf/open/floor/plasteel, +/area/crew_quarters/dorms) +"orw" = ( +/obj/structure/table, +/obj/structure/cable{ + icon_state = "0-2" + }, +/obj/effect/turf_decal/tile/red{ + dir = 1 + }, +/obj/effect/turf_decal/tile/red{ + dir = 8 + }, +/obj/machinery/recharger, +/obj/item/gun/energy/laser/practice, +/obj/item/gun/energy/laser/practice, +/turf/open/floor/plasteel, +/area/security/prison) +"ory" = ( +/obj/effect/turf_decal/tile/green{ + dir = 1 + }, +/obj/effect/turf_decal/tile/green{ + dir = 4 + }, +/obj/effect/turf_decal/tile/green, +/turf/open/floor/plasteel, +/area/hallway/primary/starboard) +"otF" = ( +/obj/structure/cable{ + icon_state = "4-8" + }, +/obj/structure/extinguisher_cabinet{ + pixel_x = 5; + pixel_y = -32 + }, +/turf/open/floor/plasteel, +/area/hallway/primary/central) +"ouD" = ( +/obj/structure/reagent_dispensers/keg/semen, +/turf/open/floor/plating, +/area/maintenance/bar) +"oBp" = ( +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, +/obj/structure/reagent_dispensers/fueltank, +/turf/open/floor/plating, +/area/maintenance/port) +"oDy" = ( +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 4 + }, +/obj/item/twohanded/required/kirbyplants{ + icon_state = "plant-04" + }, +/turf/open/floor/plasteel/white, +/area/medical/medbay/central) +"oFk" = ( +/obj/structure/closet/boxinggloves, +/turf/open/floor/plasteel, +/area/crew_quarters/fitness) "oHU" = ( /obj/structure/cable{ icon_state = "1-2" @@ -57560,11 +56110,63 @@ /area/science/circuit) "oKh" = ( /obj/structure/chair/wood/normal{ - icon_state = "wooden_chair"; dir = 8 }, /turf/open/floor/wood, /area/maintenance/bar) +"oMY" = ( +/obj/machinery/button/door{ + desc = "Alright, GAMER! Want to take your PWRGAME addiction to the MAX? Just smash this button with your chubby chetto encrusted hands an- oh, you broke the switch. Good job, idiot."; + id = "RIPFUN"; + name = "Powerful Gamer Toggle"; + normaldoorcontrol = 1; + pixel_x = -24; + pixel_y = 7; + specialfunctions = 4 + }, +/obj/structure/table_frame/wood, +/turf/open/floor/plating, +/area/maintenance/port) +"oNb" = ( +/obj/structure/table/reinforced, +/obj/effect/turf_decal/tile/bar, +/obj/effect/turf_decal/tile/bar{ + dir = 1 + }, +/obj/effect/turf_decal/stripes/line{ + dir = 10 + }, +/obj/item/reagent_containers/food/drinks/soda_cans/starkist{ + pixel_x = -3; + pixel_y = 5 + }, +/turf/open/floor/plasteel, +/area/crew_quarters/bar) +"oNQ" = ( +/obj/machinery/atmospherics/components/unary/vent_scrubber/on{ + dir = 4 + }, +/obj/machinery/light{ + dir = 4; + light_color = "#c1caff" + }, +/turf/open/floor/plasteel, +/area/engine/gravity_generator) +"oOb" = ( +/obj/structure/sign/poster/official/cohiba_robusto_ad, +/turf/closed/wall, +/area/lawoffice) +"oSO" = ( +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 4 + }, +/obj/structure/chair/sofa, +/obj/item/radio/intercom{ + pixel_y = 25 + }, +/obj/effect/landmark/start/assistant, +/turf/open/floor/plasteel, +/area/crew_quarters/fitness) "oUh" = ( /obj/structure/disposalpipe/trunk{ dir = 1 @@ -57572,6 +56174,61 @@ /obj/machinery/disposal/bin, /turf/open/floor/plasteel/white, /area/science/circuit) +"oXL" = ( +/obj/structure/cable{ + icon_state = "1-2" + }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, +/turf/open/floor/plasteel, +/area/security/prison) +"oYc" = ( +/obj/machinery/light/small{ + dir = 4; + light_color = "#d8b1b1" + }, +/turf/open/floor/plasteel, +/area/crew_quarters/fitness) +"phu" = ( +/obj/machinery/atmospherics/components/unary/vent_pump/on{ + dir = 4; + pixel_y = 5 + }, +/turf/open/floor/wood, +/area/crew_quarters/theatre) +"phH" = ( +/turf/open/floor/grass, +/area/security/prison) +"phY" = ( +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, +/obj/effect/turf_decal/tile/red{ + dir = 1 + }, +/obj/effect/turf_decal/tile/blue, +/obj/effect/turf_decal/tile/yellow{ + dir = 4 + }, +/obj/effect/turf_decal/tile/yellow{ + dir = 8 + }, +/turf/open/floor/plasteel, +/area/crew_quarters/locker) +"pjh" = ( +/obj/structure/cable{ + icon_state = "4-8" + }, +/obj/machinery/light_switch{ + pixel_y = -25 + }, +/turf/open/floor/plating, +/area/crew_quarters/abandoned_gambling_den) +"poa" = ( +/obj/machinery/atmospherics/pipe/manifold/supply/hidden{ + dir = 4 + }, +/turf/open/floor/wood, +/area/crew_quarters/bar) "poc" = ( /obj/effect/turf_decal/stripes/line{ dir = 5 @@ -57581,6 +56238,85 @@ }, /turf/open/floor/plasteel, /area/science/mixing) +"ppY" = ( +/obj/effect/turf_decal/tile/blue, +/obj/effect/turf_decal/tile/blue{ + dir = 4 + }, +/obj/structure/sign/poster/official/love_ian{ + pixel_x = 32; + pixel_y = -32 + }, +/turf/open/floor/plasteel, +/area/hallway/primary/central) +"pqR" = ( +/obj/effect/turf_decal/tile/neutral{ + dir = 8 + }, +/obj/effect/turf_decal/tile/neutral, +/obj/structure/cable{ + icon_state = "4-8" + }, +/obj/machinery/light, +/turf/open/floor/plasteel, +/area/crew_quarters/dorms) +"prP" = ( +/obj/structure/grille, +/turf/open/space/basic, +/area/space/nearstation) +"prU" = ( +/obj/item/radio/intercom{ + dir = 4; + name = "Station Intercom (General)"; + pixel_x = 27 + }, +/turf/open/floor/carpet, +/area/crew_quarters/dorms) +"ptV" = ( +/obj/structure/cable{ + icon_state = "4-8" + }, +/turf/open/floor/plasteel/dark, +/area/crew_quarters/heads/captain) +"puG" = ( +/obj/structure/rack, +/obj/item/tank/internals/emergency_oxygen, +/obj/item/tank/internals/emergency_oxygen, +/obj/item/clothing/mask/breath, +/obj/item/clothing/mask/breath, +/obj/effect/decal/cleanable/cobweb, +/obj/item/clothing/under/color/grey, +/turf/open/floor/plating, +/area/maintenance/port/aft) +"pxD" = ( +/obj/structure/chair/sofa, +/obj/structure/window{ + dir = 1 + }, +/turf/open/floor/wood, +/area/crew_quarters/bar) +"pzk" = ( +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 9 + }, +/obj/structure/table, +/obj/item/coin/gold, +/turf/open/floor/plasteel, +/area/crew_quarters/fitness) +"pAl" = ( +/obj/machinery/light/small, +/obj/machinery/atmospherics/components/unary/tank/air{ + dir = 8 + }, +/turf/open/floor/plating, +/area/maintenance/starboard/fore) +"pFt" = ( +/obj/structure/lattice/catwalk, +/obj/structure/cable{ + icon_state = "0-2" + }, +/turf/open/space, +/area/solar/starboard/aft) "pHl" = ( /obj/structure/table, /obj/item/storage/box/beakers{ @@ -57601,14 +56337,18 @@ pixel_y = -3 }, /obj/item/radio/intercom{ - freerange = 0; frequency = 1485; - listening = 1; name = "Station Intercom (Medbay)"; pixel_x = 30 }, /turf/open/floor/plasteel/white, /area/medical/sleeper) +"pHo" = ( +/obj/effect/turf_decal/stripes/line{ + dir = 1 + }, +/turf/open/floor/plasteel, +/area/hydroponics) "pLn" = ( /obj/machinery/conveyor/inverted{ dir = 5; @@ -57616,80 +56356,503 @@ }, /turf/open/floor/plating, /area/maintenance/disposal) +"pLt" = ( +/obj/structure/cable{ + icon_state = "1-8" + }, +/obj/structure/cable{ + icon_state = "0-8" + }, +/obj/machinery/light{ + dir = 4 + }, +/obj/machinery/power/apc{ + areastring = "/area/security/main"; + dir = 4; + name = "Firing Range APC"; + pixel_x = 24 + }, +/turf/open/floor/plasteel, +/area/security/prison) +"pNH" = ( +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, +/obj/machinery/door/window, +/obj/structure/cable{ + icon_state = "1-2" + }, +/turf/open/floor/wood, +/area/crew_quarters/theatre) +"pNI" = ( +/obj/effect/turf_decal/bot, +/obj/structure/sign/poster/official/pda_ad{ + pixel_y = -32 + }, +/turf/open/floor/plasteel, +/area/hallway/primary/central) +"pPE" = ( +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, +/obj/effect/turf_decal/tile/blue{ + dir = 4 + }, +/obj/effect/turf_decal/tile/blue, +/obj/machinery/door/window/eastleft{ + name = "Blue Corner" + }, +/obj/effect/turf_decal/tile/blue{ + dir = 1 + }, +/obj/effect/turf_decal/tile/blue{ + dir = 8 + }, +/turf/open/floor/plasteel, +/area/crew_quarters/locker) +"pQr" = ( +/obj/structure/table, +/obj/machinery/atmospherics/components/unary/vent_pump/on, +/obj/item/clothing/glasses/sunglasses{ + pixel_x = 3; + pixel_y = 3 + }, +/obj/item/clothing/glasses/sunglasses{ + pixel_x = 3; + pixel_y = 3 + }, +/obj/item/clothing/ears/earmuffs{ + pixel_x = -3; + pixel_y = -2 + }, +/obj/item/clothing/ears/earmuffs{ + pixel_x = -3; + pixel_y = -2 + }, +/obj/machinery/firealarm{ + dir = 8; + pixel_x = 24 + }, +/turf/open/floor/plasteel, +/area/security/prison) +"pQD" = ( +/obj/structure/sign/poster/official/ion_rifle, +/turf/closed/wall/r_wall, +/area/ai_monitored/security/armory) +"pSf" = ( +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 4 + }, +/obj/effect/turf_decal/tile/red{ + dir = 4 + }, +/obj/effect/turf_decal/tile/red{ + dir = 1 + }, +/turf/open/floor/plasteel, +/area/crew_quarters/fitness) +"pTn" = ( +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 5 + }, +/obj/structure/cable{ + icon_state = "0-8" + }, +/obj/machinery/power/terminal, +/turf/closed/wall/r_wall, +/area/engine/gravity_generator) +"pTR" = ( +/obj/machinery/light{ + dir = 1 + }, +/obj/item/radio/intercom{ + pixel_y = 25 + }, +/turf/open/floor/plasteel, +/area/hallway/primary/central) +"pUl" = ( +/obj/structure/cable{ + icon_state = "4-8" + }, +/obj/machinery/door/airlock/command{ + name = "Command Access To Vault" + }, +/turf/open/floor/plasteel/dark, +/area/bridge/meeting_room) +"pZv" = ( +/obj/machinery/shower{ + dir = 8 + }, +/turf/open/floor/mineral/titanium/blue, +/area/crew_quarters/dorms) +"qbx" = ( +/obj/structure/table/wood/fancy, +/obj/item/reagent_containers/food/drinks/soda_cans/starkist{ + pixel_x = -3; + pixel_y = 5 + }, +/turf/open/floor/plasteel, +/area/crew_quarters/fitness) "qeQ" = ( /obj/effect/turf_decal/stripes/line{ dir = 8 }, /turf/open/floor/plasteel, /area/science/circuit) -"qoW" = ( -/obj/effect/turf_decal/stripes/line{ - dir = 10 +"qje" = ( +/obj/effect/turf_decal/tile/green{ + dir = 1 }, -/obj/item/twohanded/required/kirbyplants{ - icon_state = "plant-18" +/obj/effect/turf_decal/tile/green{ + dir = 4 }, /turf/open/floor/plasteel, -/area/hallway/secondary/entry) +/area/hallway/primary/starboard) +"qkC" = ( +/obj/machinery/power/apc{ + areastring = "/area/maintenance/starboard/fore"; + dir = 1; + name = "Starboard Bow Maintenance APC"; + pixel_y = 24 + }, +/obj/structure/cable{ + icon_state = "0-8" + }, +/turf/open/floor/plating, +/area/maintenance/starboard/fore) +"qlr" = ( +/obj/effect/turf_decal/tile/blue, +/obj/effect/turf_decal/tile/blue{ + dir = 4 + }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 4 + }, +/obj/structure/window{ + dir = 4 + }, +/obj/effect/turf_decal/tile/blue{ + dir = 1 + }, +/obj/effect/turf_decal/tile/blue{ + dir = 8 + }, +/turf/open/floor/plasteel, +/area/crew_quarters/locker) +"qlF" = ( +/obj/structure/lattice, +/turf/closed/wall, +/area/security/prison) +"qmM" = ( +/obj/structure/cable{ + icon_state = "4-8" + }, +/obj/effect/turf_decal/stripes/line, +/turf/open/floor/plasteel, +/area/engine/gravity_generator) +"qoP" = ( +/obj/machinery/airalarm{ + pixel_y = 23 + }, +/obj/structure/chair/sofa/left, +/turf/open/floor/carpet, +/area/crew_quarters/dorms) +"qpA" = ( +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, +/obj/structure/sign/poster/official/cohiba_robusto_ad{ + pixel_y = -32 + }, +/turf/open/floor/plasteel/grimy, +/area/security/detectives_office) +"qux" = ( +/obj/structure/chair/sofa/left{ + dir = 1 + }, +/turf/open/floor/plasteel, +/area/crew_quarters/fitness) "quT" = ( /obj/structure/lattice, /obj/structure/grille/broken, /turf/open/space/basic, /area/space/nearstation) +"qvM" = ( +/obj/structure/cable{ + icon_state = "1-4" + }, +/turf/open/floor/circuit, +/area/ai_monitored/nuke_storage) +"qwe" = ( +/turf/open/floor/plasteel/white/side{ + dir = 4 + }, +/area/crew_quarters/theatre) +"qwB" = ( +/obj/structure/cable{ + icon_state = "4-8" + }, +/obj/machinery/door/airlock/engineering/glass{ + name = "Gravity Generator"; + req_access_txt = "11" + }, +/obj/structure/cable{ + icon_state = "1-8" + }, +/turf/open/floor/plasteel/dark, +/area/engine/gravity_generator) +"qxc" = ( +/obj/effect/decal/cleanable/cobweb/cobweb2, +/obj/machinery/computer/slot_machine, +/obj/item/coin/iron, +/turf/open/floor/plating, +/area/maintenance/starboard/fore) +"qAQ" = ( +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, +/obj/structure/table, +/obj/item/storage/firstaid/regular{ + pixel_y = 5 + }, +/turf/open/floor/plasteel, +/area/crew_quarters/fitness) +"qBc" = ( +/turf/open/floor/carpet, +/area/crew_quarters/theatre) +"qBe" = ( +/obj/structure/chair/comfy/black{ + dir = 8 + }, +/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{ + dir = 8 + }, +/turf/open/floor/carpet, +/area/bridge/meeting_room) +"qEv" = ( +/obj/structure/table/wood/fancy, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, +/obj/item/reagent_containers/food/drinks/britcup{ + desc = "Kingston's personal cup."; + pixel_x = 5; + pixel_y = 5 + }, +/turf/open/floor/plasteel, +/area/crew_quarters/fitness) +"qHB" = ( +/obj/structure/chair/stool{ + pixel_y = 8 + }, +/obj/machinery/atmospherics/components/unary/vent_pump/on{ + dir = 8 + }, +/turf/open/floor/carpet{ + icon_state = "carpetsymbol" + }, +/area/crew_quarters/theatre) +"qIf" = ( +/obj/machinery/door/airlock{ + name = "Unisex Restrooms" + }, +/obj/machinery/door/firedoor, +/turf/open/floor/plasteel/dark, +/area/crew_quarters/bar) "qIw" = ( /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ dir = 4 }, /turf/open/floor/carpet, /area/crew_quarters/cryopod) -"qQP" = ( -/obj/item/twohanded/required/kirbyplants{ - icon_state = "plant-14" +"qJZ" = ( +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 4 }, -/turf/open/floor/plasteel, -/area/hallway/primary/port) +/obj/machinery/atmospherics/pipe/simple/supply/hidden, +/turf/open/floor/carpet, +/area/crew_quarters/theatre) +"qMu" = ( +/obj/effect/turf_decal/stripes/line{ + dir = 9 + }, +/obj/machinery/light/small{ + dir = 8 + }, +/turf/open/floor/plating, +/area/security/prison) +"qNs" = ( +/obj/structure/table/wood, +/obj/item/flashlight/lamp/green{ + on = 0; + pixel_x = -7; + pixel_y = 12 + }, +/obj/machinery/atmospherics/components/unary/vent_pump/on, +/turf/open/floor/carpet, +/area/crew_quarters/dorms) +"qOf" = ( +/obj/machinery/atmospherics/components/unary/vent_pump/on{ + dir = 8 + }, +/turf/open/floor/wood, +/area/crew_quarters/theatre) +"qQJ" = ( +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 4 + }, +/obj/structure/cable{ + icon_state = "4-8" + }, +/turf/open/floor/plasteel/white/side{ + dir = 4 + }, +/area/crew_quarters/theatre) +"qUm" = ( +/obj/structure/filingcabinet/employment, +/turf/open/floor/wood, +/area/crew_quarters/heads/captain) +"qXH" = ( +/obj/structure/disposalpipe/segment{ + dir = 10 + }, +/turf/open/floor/plating, +/area/maintenance/starboard/aft) "rcD" = ( /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ dir = 4 }, /turf/closed/wall/r_wall, /area/science/circuit) +"reZ" = ( +/obj/machinery/atmospherics/pipe/simple/supply/hidden, +/turf/closed/wall/r_wall, +/area/engine/engine_smes) "rfW" = ( /obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden, /turf/open/floor/plasteel, /area/maintenance/disposal/incinerator) -"rjA" = ( -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 4 +"rgF" = ( +/obj/structure/rack, +/obj/effect/spawner/lootdrop/maintenance, +/obj/item/coin/silver, +/turf/open/floor/plating, +/area/maintenance/starboard/fore) +"rhb" = ( +/obj/machinery/vending/cola/space_up, +/turf/open/floor/plasteel/dark, +/area/hallway/primary/central) +"riA" = ( +/obj/effect/turf_decal/tile/red{ + dir = 1 }, -/obj/item/twohanded/required/kirbyplants{ - icon_state = "plant-04" +/obj/effect/turf_decal/tile/red{ + dir = 8 }, -/turf/open/floor/plasteel/white, -/area/medical/medbay/central) +/obj/machinery/camera{ + c_tag = "Firing Range"; + dir = 1 + }, +/turf/open/floor/plasteel, +/area/security/prison) +"riB" = ( +/obj/machinery/door/firedoor, +/obj/structure/sign/departments/evac{ + pixel_y = 32 + }, +/turf/open/floor/plasteel, +/area/hallway/primary/starboard) "rmX" = ( /obj/structure/table, /obj/item/reagent_containers/food/drinks/beer, /turf/open/floor/plating, /area/maintenance/starboard/aft) -"rsp" = ( -/obj/machinery/atmospherics/components/unary/tank/air{ +"rsv" = ( +/obj/structure/lattice/catwalk, +/obj/structure/cable{ + icon_state = "1-2" + }, +/turf/open/space, +/area/solar/starboard/fore) +"rsX" = ( +/obj/effect/turf_decal/tile/red, +/obj/structure/chair{ + dir = 1 + }, +/turf/open/floor/plasteel, +/area/hallway/primary/fore) +"rtT" = ( +/obj/structure/chair/comfy/brown{ + color = "#66b266"; + dir = 1 + }, +/turf/open/floor/plasteel, +/area/security/prison) +"rvZ" = ( +/obj/structure/target_stake, +/obj/item/target/syndicate, +/turf/open/floor/plating, +/area/security/prison) +"rxH" = ( +/obj/structure/girder, +/turf/open/floor/plating, +/area/space/nearstation) +"rzg" = ( +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 }, -/turf/open/floor/plating, -/area/maintenance/starboard/fore) +/obj/structure/cable{ + icon_state = "4-8" + }, +/turf/open/floor/plasteel/dark, +/area/crew_quarters/heads/captain) "rBq" = ( /obj/item/clothing/head/kitty, /obj/item/clothing/under/maid, /obj/item/clothing/mask/muzzle, /turf/open/floor/plating, /area/maintenance/bar) +"rEV" = ( +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, +/obj/effect/spawner/structure/window/reinforced, +/obj/machinery/door/poddoor/shutters/preopen{ + id = "holoprivacy"; + name = "Holodeck Shutters" + }, +/turf/open/floor/plating, +/area/crew_quarters/fitness) +"rFc" = ( +/obj/machinery/door/airlock{ + desc = "To keep the station within regulations, space IKEA requires one storage cupboard for their Nanotrasen partnership to continue."; + id_tag = "MaintDorm1"; + name = "Furniture Storage" + }, +/turf/open/floor/plasteel/dark, +/area/maintenance/port) +"rKc" = ( +/obj/structure/lattice/catwalk, +/obj/structure/cable{ + icon_state = "0-2" + }, +/turf/open/space, +/area/solar/port/fore) "rKP" = ( /obj/machinery/atmospherics/pipe/manifold/supply/hidden{ dir = 1 }, /turf/open/floor/plating, /area/construction) +"rLr" = ( +/obj/structure/window, +/turf/open/floor/wood, +/area/crew_quarters/bar) +"rLR" = ( +/obj/structure/sign/poster/contraband/space_up{ + pixel_x = -32; + pixel_y = 32 + }, +/turf/open/floor/wood, +/area/crew_quarters/bar) +"rMc" = ( +/obj/structure/table/wood/fancy/black, +/obj/machinery/light/small, +/obj/machinery/atmospherics/components/unary/vent_scrubber/on, +/turf/open/floor/carpet, +/area/crew_quarters/dorms) "rMN" = ( /obj/structure/bed, /obj/item/tank/internals/anesthetic, @@ -57712,6 +56875,38 @@ }, /turf/open/floor/plasteel, /area/science/mixing) +"rOm" = ( +/obj/structure/cable{ + icon_state = "1-2" + }, +/obj/machinery/atmospherics/pipe/simple/supply/hidden, +/obj/machinery/airalarm{ + dir = 8; + pixel_x = 23 + }, +/turf/open/floor/mineral/titanium/blue, +/area/crew_quarters/toilet) +"rTQ" = ( +/obj/machinery/vr_sleeper{ + dir = 8 + }, +/obj/effect/turf_decal/tile/red, +/obj/effect/turf_decal/tile/red{ + dir = 4 + }, +/obj/effect/turf_decal/stripes/line{ + dir = 1 + }, +/turf/open/floor/plasteel/white/side{ + dir = 8 + }, +/area/crew_quarters/fitness) +"rUQ" = ( +/obj/effect/turf_decal/stripes/line{ + dir = 6 + }, +/turf/open/floor/plating, +/area/space/nearstation) "saK" = ( /obj/structure/closet/crate, /obj/item/target/alien, @@ -57724,6 +56919,60 @@ /obj/item/gun/energy/laser/practice, /turf/open/floor/plasteel/white, /area/science/circuit) +"sdL" = ( +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 5 + }, +/obj/structure/cable{ + icon_state = "4-8" + }, +/turf/open/floor/plasteel/dark, +/area/bridge/meeting_room) +"sfa" = ( +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, +/obj/structure/cable{ + icon_state = "1-2" + }, +/turf/open/floor/wood, +/area/crew_quarters/theatre) +"sgV" = ( +/obj/machinery/atmospherics/components/binary/pump/on{ + dir = 4; + name = "Air In" + }, +/obj/effect/turf_decal/stripes/line{ + dir = 8 + }, +/turf/open/floor/plating, +/area/maintenance/fore/secondary) +"sjm" = ( +/obj/structure/table/wood, +/obj/item/instrument/piano_synth, +/turf/open/floor/wood, +/area/crew_quarters/theatre) +"sjw" = ( +/obj/machinery/atmospherics/pipe/manifold/supply/hidden{ + dir = 4 + }, +/obj/structure/closet/wardrobe/black, +/obj/item/clothing/under/skirt/black, +/obj/item/clothing/head/beret/black, +/obj/item/clothing/head/beret/black, +/obj/item/clothing/under/trendy_fit, +/obj/item/clothing/under/trendy_fit, +/obj/item/clothing/under/sundress, +/turf/open/floor/plasteel, +/area/crew_quarters/fitness) +"sjT" = ( +/obj/structure/cable{ + icon_state = "1-2" + }, +/obj/machinery/airalarm{ + dir = 8; + pixel_x = 24 + }, +/turf/open/floor/plasteel, +/area/security/prison) "slk" = ( /obj/machinery/door/airlock/maintenance{ req_access_txt = "12" @@ -57736,12 +56985,121 @@ /obj/effect/mapping_helpers/airlock/cyclelink_helper, /turf/open/floor/plating, /area/maintenance/department/medical/morgue) +"slp" = ( +/obj/effect/turf_decal/tile/blue{ + alpha = 255 + }, +/obj/effect/turf_decal/tile/blue{ + dir = 4 + }, +/obj/effect/turf_decal/tile/blue{ + alpha = 255; + dir = 1 + }, +/obj/effect/turf_decal/tile/blue{ + dir = 8 + }, +/turf/open/floor/plasteel/white, +/area/medical/medbay/central) +"smn" = ( +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 6 + }, +/obj/structure/cable{ + icon_state = "4-8" + }, +/obj/machinery/light, +/turf/open/floor/plasteel/dark, +/area/ai_monitored/nuke_storage) +"snG" = ( +/obj/structure/lattice/catwalk, +/obj/structure/cable{ + icon_state = "0-4" + }, +/turf/open/space, +/area/solar/port/aft) +"spX" = ( +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 9 + }, +/obj/structure/cable{ + icon_state = "4-8" + }, +/turf/open/floor/plasteel/dark, +/area/crew_quarters/heads/captain) +"sqa" = ( +/obj/item/twohanded/required/kirbyplants{ + icon_state = "applebush" + }, +/turf/open/floor/plasteel, +/area/hallway/primary/port) +"srq" = ( +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 4 + }, +/obj/structure/cable{ + icon_state = "4-8" + }, +/turf/open/floor/plasteel/dark, +/area/bridge/meeting_room) +"ssL" = ( +/obj/structure/lattice/catwalk, +/obj/structure/cable{ + icon_state = "0-2" + }, +/turf/open/space, +/area/solar/starboard/fore) +"suI" = ( +/obj/machinery/door/window/southleft{ + name = "Target Storage" + }, +/obj/item/target/clown, +/obj/item/target/clown, +/obj/item/target, +/obj/item/target, +/turf/open/floor/plating, +/area/security/prison) +"svw" = ( +/obj/structure/chair{ + dir = 4 + }, +/turf/open/floor/plasteel, +/area/crew_quarters/fitness) "sxs" = ( /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, /obj/structure/table, -/obj/item/shovel/spade, +/obj/item/storage/box/beakers{ + pixel_x = -3; + pixel_y = 7 + }, +/obj/item/storage/box/beakers{ + pixel_x = 2; + pixel_y = 2 + }, /turf/open/floor/plasteel, /area/hallway/secondary/service) +"sxX" = ( +/obj/structure/cable{ + icon_state = "1-2" + }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, +/turf/open/floor/plating{ + icon_state = "panelscorched" + }, +/area/maintenance/starboard/fore) +"sAI" = ( +/obj/structure/table/wood/fancy, +/obj/item/reagent_containers/food/condiment/saltshaker{ + pixel_x = -3; + pixel_y = 9 + }, +/obj/item/reagent_containers/food/condiment/peppermill{ + dir = 1; + pixel_x = 3; + pixel_y = 9 + }, +/turf/open/floor/plasteel, +/area/crew_quarters/fitness) "sAM" = ( /turf/open/floor/wood{ icon_state = "wood-broken6" @@ -57752,6 +57110,20 @@ icon_state = "wood-broken7" }, /area/maintenance/bar) +"sIe" = ( +/obj/structure/sign/poster/official/fruit_bowl{ + pixel_y = 32 + }, +/turf/open/floor/plasteel/white/corner{ + dir = 1 + }, +/area/hallway/primary/starboard) +"sLr" = ( +/obj/structure/table, +/obj/effect/spawner/lootdrop/maintenance, +/obj/item/coin/silver, +/turf/open/floor/plating, +/area/maintenance/starboard/fore) "sLv" = ( /obj/structure/closet, /obj/effect/spawner/lootdrop/maintenance, @@ -57760,6 +57132,17 @@ }, /turf/open/floor/plating, /area/maintenance/starboard/aft) +"sMa" = ( +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, +/obj/machinery/vending/kink, +/obj/machinery/light{ + dir = 4; + light_color = "#e8eaff" + }, +/turf/open/floor/plasteel, +/area/crew_quarters/fitness) "sOs" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 @@ -57801,60 +57184,290 @@ /obj/machinery/vending/boozeomat/all_access, /turf/closed/wall, /area/maintenance/bar) +"sYv" = ( +/obj/structure/lattice, +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 6 + }, +/turf/closed/wall/r_wall, +/area/engine/gravity_generator) +"sZa" = ( +/obj/effect/turf_decal/stripes/line{ + dir = 5 + }, +/obj/machinery/camera{ + c_tag = "Bar Backroom"; + dir = 2 + }, +/obj/machinery/atmospherics/components/unary/vent_scrubber/on{ + dir = 4 + }, +/turf/open/floor/plasteel, +/area/engine/gravity_generator) +"sZR" = ( +/obj/structure/lattice, +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 9 + }, +/turf/closed/wall/r_wall, +/area/engine/gravity_generator) "tal" = ( /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, /turf/closed/wall, /area/hallway/secondary/service) +"tdF" = ( +/obj/structure/disposalpipe/segment, +/obj/structure/cable{ + icon_state = "1-2" + }, +/obj/machinery/atmospherics/pipe/simple/supply/hidden, +/obj/machinery/light{ + dir = 4 + }, +/turf/open/floor/plating, +/area/maintenance/port/aft) +"thr" = ( +/obj/structure/frame/computer{ + dir = 1 + }, +/turf/open/floor/plating, +/area/space/nearstation) "tkU" = ( /turf/open/floor/wood{ icon_state = "wood-broken5" }, /area/maintenance/bar) -"tlO" = ( -/obj/item/twohanded/required/kirbyplants{ - icon_state = "applebush" - }, -/turf/open/floor/plasteel, -/area/hallway/primary/port) "tqg" = ( /obj/machinery/cryopod{ dir = 4 }, /obj/machinery/firealarm{ - dir = 2; pixel_y = 24 }, /turf/open/floor/carpet, /area/crew_quarters/cryopod) +"tqt" = ( +/obj/structure/disposalpipe/segment, +/obj/structure/chair/comfy/brown{ + dir = 1 + }, +/turf/open/floor/wood, +/area/library) "trb" = ( /obj/machinery/light{ dir = 4 }, /turf/open/floor/plasteel, /area/security/courtroom) +"tru" = ( +/obj/machinery/airalarm{ + dir = 4; + pixel_x = -22 + }, +/obj/structure/closet/crate/wooden/toy, +/obj/effect/turf_decal/tile/red{ + dir = 1 + }, +/obj/effect/turf_decal/tile/red, +/obj/effect/turf_decal/tile/blue{ + dir = 4 + }, +/obj/effect/turf_decal/tile/blue{ + dir = 8 + }, +/obj/structure/sign/poster/contraband/clown{ + pixel_y = -32 + }, +/obj/item/megaphone/clown, +/turf/open/floor/plasteel, +/area/crew_quarters/theatre) +"trY" = ( +/obj/structure/sign/poster/contraband/lizard{ + pixel_x = -32 + }, +/obj/structure/sign/poster/contraband/lizard{ + pixel_x = -32 + }, +/obj/structure/sign/poster/contraband/lizard{ + pixel_x = -32 + }, +/obj/structure/cable{ + icon_state = "1-2" + }, +/turf/open/floor/plating, +/area/maintenance/starboard/fore) +"tsr" = ( +/obj/effect/turf_decal/stripes/line{ + dir = 8 + }, +/turf/open/floor/plasteel, +/area/hydroponics) +"tuj" = ( +/obj/structure/light_construct{ + dir = 1 + }, +/turf/open/floor/plating, +/area/maintenance/starboard/fore) "tur" = ( /obj/item/restraints/handcuffs/fake, /turf/open/floor/plating, /area/maintenance/bar) -"tyO" = ( -/obj/item/clothing/under/color/grey, +"tuN" = ( +/obj/structure/chair/sofa, +/obj/structure/window{ + dir = 1 + }, +/obj/effect/landmark/start/assistant, +/turf/open/floor/wood, +/area/crew_quarters/bar) +"tAb" = ( +/obj/structure/cable{ + icon_state = "4-8" + }, +/obj/machinery/door/airlock/command{ + name = "Captain's Vault Access"; + req_access_txt = "20" + }, +/turf/open/floor/plasteel/dark, +/area/crew_quarters/heads/captain) +"tAE" = ( +/obj/structure/cable{ + icon_state = "4-8" + }, +/obj/structure/table/wood, +/obj/item/reagent_containers/food/condiment/saltshaker{ + pixel_x = -3; + pixel_y = 20 + }, +/obj/item/reagent_containers/food/condiment/peppermill{ + dir = 1; + pixel_x = 3; + pixel_y = 20 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 8 + }, +/obj/effect/turf_decal/tile/neutral, +/obj/item/reagent_containers/food/drinks/britcup, +/turf/open/floor/plasteel, +/area/crew_quarters/dorms) +"tAV" = ( +/obj/machinery/light{ + dir = 4 + }, +/turf/open/floor/carpet, +/area/crew_quarters/theatre) +"tCi" = ( +/obj/machinery/vr_sleeper{ + dir = 4 + }, +/obj/effect/turf_decal/tile/red, +/obj/effect/turf_decal/tile/red{ + dir = 8 + }, +/obj/effect/turf_decal/tile/red{ + dir = 1 + }, +/turf/open/floor/plasteel/white/corner{ + dir = 4 + }, +/area/crew_quarters/fitness) +"tFt" = ( +/obj/effect/turf_decal/stripes/corner{ + dir = 1 + }, +/turf/open/floor/plasteel, +/area/hydroponics) +"tGG" = ( +/obj/structure/table/wood, +/obj/item/book/codex_gigas, +/obj/item/clothing/under/suit_jacket/red, +/obj/structure/destructible/cult/tome, +/turf/open/floor/carpet, +/area/library) +"tHx" = ( +/obj/machinery/computer/arcade/minesweeper{ + dir = 4 + }, +/turf/open/floor/plasteel, +/area/security/prison) +"tIk" = ( +/obj/effect/spawner/structure/window/reinforced, +/obj/machinery/door/poddoor/shutters/preopen{ + id = "maintdiy"; + name = "Security Shutters" + }, /turf/open/floor/plating, -/area/maintenance/bar) +/area/crew_quarters/abandoned_gambling_den) +"tIC" = ( +/obj/structure/table/wood, +/obj/item/instrument/guitar{ + pixel_x = -7 + }, +/obj/item/instrument/eguitar{ + pixel_x = 5 + }, +/obj/item/instrument/violin, +/turf/open/floor/wood, +/area/crew_quarters/bar) +"tLl" = ( +/obj/effect/turf_decal/stripes/line{ + dir = 6 + }, +/obj/structure/window/reinforced{ + dir = 4 + }, +/turf/open/floor/plating, +/area/security/prison) "tMl" = ( /obj/effect/turf_decal/loading_area, /turf/open/floor/plasteel/showroomfloor, /area/crew_quarters/kitchen) +"tMS" = ( +/obj/structure/table, +/obj/item/paper_bin{ + pixel_y = 6 + }, +/obj/item/pen/fountain, +/turf/open/floor/plasteel/dark, +/area/hallway/primary/central) +"tNJ" = ( +/obj/effect/spawner/structure/window, +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, +/turf/open/floor/plating, +/area/crew_quarters/abandoned_gambling_den) +"tOd" = ( +/obj/effect/turf_decal/stripes/line{ + dir = 5 + }, +/obj/structure/window/reinforced{ + dir = 4 + }, +/turf/open/floor/plating, +/area/security/prison) "tOq" = ( /obj/machinery/atmospherics/components/unary/vent_scrubber/on{ dir = 4 }, /turf/open/floor/plasteel/white, /area/science/mixing) +"tOU" = ( +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 4 + }, +/obj/machinery/light/small, +/turf/open/floor/carpet, +/area/crew_quarters/dorms) "tPT" = ( /obj/machinery/chem_dispenser/drinks/beer, /obj/structure/table/wood, /turf/open/floor/wood, /area/maintenance/bar) +"tQk" = ( +/turf/open/floor/mineral/titanium/blue, +/area/crew_quarters/dorms) "tRe" = ( /obj/machinery/chem_master, /turf/open/floor/plasteel/white, @@ -57865,6 +57478,45 @@ }, /turf/open/floor/wood, /area/maintenance/bar) +"tTW" = ( +/obj/effect/landmark/start/assistant, +/turf/open/floor/plasteel, +/area/hallway/secondary/entry) +"tUm" = ( +/obj/structure/disposalpipe/segment{ + dir = 4 + }, +/obj/structure/cable{ + icon_state = "4-8" + }, +/obj/machinery/atmospherics/pipe/manifold/supply/hidden, +/turf/open/floor/plating, +/area/maintenance/port) +"tUw" = ( +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 4 + }, +/turf/open/floor/carpet, +/area/crew_quarters/theatre) +"tWs" = ( +/obj/structure/cable{ + icon_state = "2-4" + }, +/obj/machinery/atmospherics/components/unary/vent_scrubber/on, +/turf/open/floor/plating, +/area/crew_quarters/abandoned_gambling_den) +"tWR" = ( +/obj/effect/turf_decal/tile/neutral{ + dir = 4 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 1 + }, +/obj/structure/disposalpipe/segment{ + dir = 10 + }, +/turf/open/floor/plasteel, +/area/crew_quarters/dorms) "tXL" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 9 @@ -57883,28 +57535,123 @@ }, /turf/open/floor/wood, /area/maintenance/bar) -"udp" = ( -/obj/item/crowbar/large, -/obj/structure/rack, -/obj/item/flashlight, -/turf/open/floor/plasteel/dark, -/area/engine/engineering) -"uhH" = ( -/obj/item/wrench, -/obj/item/weldingtool, -/obj/item/clothing/head/welding{ - pixel_x = -3; - pixel_y = 5 +"udi" = ( +/obj/structure/cable{ + icon_state = "4-8" }, -/obj/structure/rack, -/turf/open/floor/plasteel/dark, -/area/engine/engineering) +/obj/structure/chair/comfy/brown{ + dir = 4 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 8 + }, +/obj/effect/turf_decal/tile/neutral, +/obj/machinery/airalarm{ + dir = 1; + pixel_y = -22 + }, +/turf/open/floor/plasteel, +/area/crew_quarters/dorms) +"ued" = ( +/obj/effect/turf_decal/stripes/line{ + dir = 10 + }, +/obj/machinery/atmospherics/components/unary/vent_pump/on{ + dir = 8 + }, +/obj/machinery/airalarm{ + dir = 4; + pixel_x = -22 + }, +/turf/open/floor/plasteel, +/area/engine/gravity_generator) +"uhm" = ( +/obj/machinery/atmospherics/pipe/simple/supply/hidden, +/obj/structure/disposalpipe/segment, +/obj/structure/cable{ + icon_state = "1-2" + }, +/obj/machinery/power/apc{ + areastring = "/area/quartermaster/warehouse"; + dir = 4; + name = "Cargo Warehouse APC"; + pixel_x = 26 + }, +/obj/structure/cable{ + icon_state = "0-2" + }, +/turf/open/floor/plating, +/area/maintenance/port) "ujF" = ( /obj/machinery/cryopod{ dir = 4 }, /turf/open/floor/carpet, /area/crew_quarters/cryopod) +"uko" = ( +/obj/structure/cable{ + icon_state = "1-2" + }, +/turf/open/floor/plasteel, +/area/security/brig) +"ukP" = ( +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 4 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 4 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 1 + }, +/turf/open/floor/plasteel, +/area/crew_quarters/dorms) +"ukS" = ( +/obj/machinery/shower{ + dir = 4 + }, +/obj/item/soap, +/turf/open/floor/mineral/titanium/blue, +/area/crew_quarters/dorms) +"unl" = ( +/obj/item/flashlight/lamp/green{ + pixel_x = -3; + pixel_y = 22 + }, +/obj/machinery/atmospherics/components/unary/vent_pump/on{ + dir = 4; + pixel_y = 5 + }, +/obj/structure/dresser{ + desc = "There's plenty of clothes here to change into! It has a surprising amount of variety, too."; + name = "Dresser"; + pixel_y = 7 + }, +/turf/open/floor/carpet, +/area/crew_quarters/dorms) +"unu" = ( +/obj/machinery/light/small{ + dir = 1 + }, +/obj/structure/window/reinforced{ + dir = 8 + }, +/obj/machinery/washing_machine, +/turf/open/floor/plasteel/freezer, +/area/security/prison) +"unE" = ( +/obj/structure/fans/tiny/invisible, +/turf/open/space/basic, +/area/space) +"unY" = ( +/obj/structure/disposalpipe/segment{ + dir = 4 + }, +/obj/structure/sign/departments/custodian{ + pixel_y = -32 + }, +/turf/open/floor/plasteel, +/area/hallway/primary/central) "uoB" = ( /obj/structure/table/reinforced, /obj/item/multitool, @@ -57915,12 +57662,15 @@ }, /turf/open/floor/plasteel/white, /area/science/circuit) -"urE" = ( -/obj/machinery/autolathe{ - name = "public autolathe" +"upX" = ( +/obj/structure/chair/stool{ + pixel_y = 8 }, -/turf/open/floor/plasteel, -/area/quartermaster/office) +/obj/machinery/atmospherics/pipe/simple/supply/hidden, +/turf/open/floor/carpet{ + icon_state = "carpetsymbol" + }, +/area/crew_quarters/theatre) "usO" = ( /obj/machinery/vending/snack/random, /obj/machinery/light/small{ @@ -57941,6 +57691,37 @@ /obj/structure/mineral_door/wood, /turf/open/floor/wood, /area/maintenance/bar) +"uya" = ( +/obj/structure/cable{ + icon_state = "4-8" + }, +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 8 + }, +/obj/effect/turf_decal/tile/neutral, +/obj/structure/sign/departments/restroom{ + pixel_y = -32 + }, +/turf/open/floor/plasteel, +/area/crew_quarters/dorms) +"uzk" = ( +/obj/structure/sign/departments/restroom, +/turf/closed/wall, +/area/crew_quarters/toilet) +"uDW" = ( +/obj/structure/cable{ + icon_state = "4-8" + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 8 + }, +/obj/effect/turf_decal/tile/neutral, +/obj/machinery/atmospherics/pipe/manifold/supply/hidden, +/turf/open/floor/plasteel, +/area/crew_quarters/dorms) "uNu" = ( /obj/structure/disposalpipe/segment{ dir = 4 @@ -57952,14 +57733,32 @@ /turf/open/floor/plasteel, /area/science/circuit) "uPT" = ( -/obj/machinery/atmospherics/pipe/simple/general/visible{ - dir = 2 - }, +/obj/machinery/atmospherics/pipe/simple/general/visible, /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ dir = 4 }, /turf/closed/wall/r_wall, /area/maintenance/disposal/incinerator) +"uTq" = ( +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 9 + }, +/turf/open/floor/wood, +/area/crew_quarters/bar) +"uVq" = ( +/obj/machinery/light{ + dir = 1; + light_color = "#d1dfff" + }, +/turf/open/floor/plasteel, +/area/hallway/primary/fore) +"uVt" = ( +/obj/machinery/light/small{ + brightness = 3; + dir = 8 + }, +/turf/open/floor/plating, +/area/security/prison) "uVS" = ( /obj/structure/cable{ icon_state = "4-8" @@ -57972,20 +57771,25 @@ }, /turf/open/floor/plating, /area/maintenance/starboard/aft) -"uZN" = ( -/obj/machinery/light{ - dir = 1 - }, -/obj/effect/turf_decal/tile/blue{ +"uYE" = ( +/obj/effect/turf_decal/tile/red{ dir = 4 }, -/obj/item/twohanded/required/kirbyplants{ - icon_state = "plant-03" +/obj/effect/turf_decal/tile/red{ + dir = 8 }, -/turf/open/floor/plasteel/white/corner{ - dir = 1 +/obj/effect/turf_decal/tile/red, +/turf/open/floor/plasteel, +/area/hallway/primary/fore) +"uZM" = ( +/obj/effect/turf_decal/tile/blue{ + dir = 8 }, -/area/hallway/secondary/entry) +/obj/structure/sign/poster/official/space_cops{ + pixel_x = -32 + }, +/turf/open/floor/plasteel, +/area/hallway/primary/fore) "vbD" = ( /obj/machinery/door/firedoor, /obj/machinery/door/airlock/command/glass{ @@ -57997,6 +57801,37 @@ }, /turf/open/floor/plasteel, /area/ai_monitored/storage/eva) +"vbY" = ( +/obj/machinery/vr_sleeper{ + dir = 4 + }, +/obj/effect/turf_decal/tile/green{ + dir = 8 + }, +/obj/effect/turf_decal/tile/green, +/obj/effect/turf_decal/tile/green{ + dir = 1 + }, +/turf/open/floor/plasteel/white/corner{ + dir = 4 + }, +/area/crew_quarters/fitness) +"vdz" = ( +/obj/machinery/shower{ + dir = 8 + }, +/turf/open/floor/plasteel/freezer, +/area/security/prison) +"vdH" = ( +/obj/structure/bed, +/turf/open/floor/plating, +/area/maintenance/port) +"vgp" = ( +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 9 + }, +/turf/closed/wall/r_wall, +/area/engine/gravity_generator) "vjm" = ( /obj/structure/table/wood, /obj/item/reagent_containers/rag, @@ -58005,13 +57840,42 @@ }, /turf/open/floor/wood, /area/maintenance/bar) +"vjq" = ( +/obj/structure/table/reinforced, +/obj/effect/turf_decal/tile/bar, +/obj/effect/turf_decal/tile/bar{ + dir = 1 + }, +/obj/effect/turf_decal/stripes/line, +/turf/open/floor/plasteel, +/area/crew_quarters/bar) +"vpm" = ( +/obj/effect/spawner/structure/window/reinforced, +/obj/machinery/door/poddoor/shutters/preopen{ + id = "holoprivacy"; + name = "Holodeck Shutters" + }, +/turf/open/floor/plating, +/area/crew_quarters/fitness) +"vpz" = ( +/obj/structure/sign/poster/official/twelve_gauge, +/turf/closed/wall/r_wall, +/area/ai_monitored/security/armory) "vpY" = ( -/obj/machinery/atmospherics/pipe/simple/supply/hidden{ +/obj/structure/closet/lasertag/blue, +/obj/item/clothing/under/pj/blue, +/obj/item/clothing/under/pj/blue, +/turf/open/floor/plasteel, +/area/crew_quarters/fitness) +"vrM" = ( +/obj/effect/turf_decal/stripes/line{ dir = 10 }, -/obj/machinery/meter, -/turf/open/floor/plating, -/area/maintenance/starboard/fore) +/obj/item/twohanded/required/kirbyplants{ + icon_state = "plant-18" + }, +/turf/open/floor/plasteel, +/area/hallway/secondary/entry) "vsM" = ( /obj/machinery/power/apc/auto_name/south, /obj/structure/cable, @@ -58025,10 +57889,27 @@ }, /turf/open/floor/plating, /area/maintenance/starboard/aft) +"vys" = ( +/obj/machinery/vr_sleeper{ + dir = 4 + }, +/obj/effect/turf_decal/tile/red{ + dir = 1 + }, +/obj/effect/turf_decal/tile/red{ + dir = 8 + }, +/obj/effect/turf_decal/stripes/line{ + dir = 1 + }, +/turf/open/floor/plasteel/white/side{ + dir = 4 + }, +/area/crew_quarters/fitness) "vzp" = ( /obj/structure/table/reinforced, /obj/machinery/firealarm{ - dir = 8; + dir = 4; pixel_x = -24 }, /obj/item/stock_parts/cell/high, @@ -58041,6 +57922,18 @@ }, /turf/open/floor/wood, /area/maintenance/bar) +"vzS" = ( +/obj/structure/table, +/obj/item/book/manual/hydroponics_pod_people{ + pixel_x = -4; + pixel_y = 5 + }, +/obj/item/paper/guides/jobs/hydroponics{ + pixel_x = -5; + pixel_y = 3 + }, +/turf/open/floor/plasteel, +/area/hydroponics) "vCb" = ( /obj/machinery/rnd/production/techfab/department/service, /turf/open/floor/plasteel, @@ -58049,6 +57942,23 @@ /obj/machinery/atmospherics/components/unary/vent_pump/on, /turf/open/floor/plasteel/white, /area/science/circuit) +"vDq" = ( +/obj/effect/turf_decal/stripes/line, +/turf/open/floor/plating, +/area/space/nearstation) +"vFt" = ( +/obj/machinery/portable_atmospherics/pump, +/turf/open/floor/plating, +/area/maintenance/starboard/aft) +"vGX" = ( +/obj/machinery/atmospherics/components/unary/vent_pump/on, +/obj/structure/closet/secure_closet/personal/cabinet{ + desc = "Swipe your ID on the closet to claim it. First come first serve, this one is wooden and fancy. Store your stuff here."; + name = "Personal ID-Locked Closet"; + pixel_y = 15 + }, +/turf/open/floor/wood, +/area/crew_quarters/dorms) "vHj" = ( /obj/machinery/door/airlock/public/glass{ name = "Cryogenics " @@ -58059,20 +57969,160 @@ /obj/machinery/door/firedoor, /turf/open/floor/plasteel, /area/crew_quarters/cryopod) +"vHv" = ( +/obj/structure/closet{ + name = "Costume Closet" + }, +/obj/item/clothing/head/russobluecamohat, +/obj/item/clothing/head/russobluecamohat, +/obj/item/clothing/head/russofurhat, +/obj/item/clothing/head/russofurhat, +/obj/item/clothing/head/russofurhat, +/obj/item/clothing/head/russofurhat, +/obj/item/clothing/under/mw2_russian_para, +/obj/item/clothing/under/mw2_russian_para, +/obj/item/clothing/under/mw2_russian_para, +/obj/item/clothing/under/mw2_russian_para, +/obj/item/clothing/shoes/jackboots, +/obj/item/clothing/shoes/jackboots, +/obj/item/clothing/shoes/jackboots, +/obj/item/clothing/shoes/jackboots, +/turf/open/floor/plating, +/area/maintenance/starboard/fore) +"vHM" = ( +/obj/machinery/vr_sleeper{ + dir = 8 + }, +/obj/effect/turf_decal/tile/red, +/obj/effect/turf_decal/tile/red{ + dir = 8 + }, +/obj/effect/turf_decal/tile/red{ + dir = 4 + }, +/turf/open/floor/plasteel/white/corner{ + dir = 1 + }, +/area/crew_quarters/fitness) "vHY" = ( /turf/open/floor/plating, /area/science/mixing) +"vLD" = ( +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 10 + }, +/obj/structure/cable{ + icon_state = "4-8" + }, +/obj/machinery/light, +/obj/machinery/camera/motion{ + c_tag = "Vault"; + dir = 1; + network = list("vault") + }, +/turf/open/floor/plasteel/dark, +/area/ai_monitored/nuke_storage) +"vNh" = ( +/obj/machinery/atmospherics/components/unary/vent_scrubber/on{ + dir = 8 + }, +/turf/open/floor/carpet, +/area/crew_quarters/theatre) +"vOq" = ( +/obj/structure/closet, +/obj/effect/spawner/lootdrop/maintenance, +/obj/item/coin/gold, +/obj/item/coin/gold, +/obj/item/coin/gold, +/turf/open/floor/plating, +/area/maintenance/starboard/aft) "vPE" = ( /obj/machinery/light{ dir = 4 }, /turf/open/floor/plasteel/white, /area/science/circuit) +"vRr" = ( +/obj/effect/turf_decal/stripes/line{ + dir = 4 + }, +/obj/machinery/door/window/westleft{ + base_state = "right"; + dir = 4; + icon_state = "right"; + name = "Shooting Range" + }, +/turf/open/floor/plating, +/area/security/prison) +"vRX" = ( +/obj/machinery/power/apc{ + areastring = "/area/security/detectives_office"; + dir = 4; + name = "Detective's Office APC"; + pixel_x = 24 + }, +/obj/structure/cable{ + icon_state = "0-8" + }, +/turf/open/floor/plasteel/grimy, +/area/security/detectives_office) +"vUR" = ( +/obj/effect/turf_decal/stripes/line, +/turf/open/floor/plating, +/area/security/prison) +"vVP" = ( +/obj/structure/cable{ + icon_state = "0-4" + }, +/obj/machinery/power/apc{ + areastring = "/area/engine/gravity_generator"; + dir = 8; + name = "Gravity Generator APC"; + pixel_x = -25; + pixel_y = 1 + }, +/obj/structure/table, +/obj/item/paper/guides/jobs/engi/gravity_gen, +/obj/item/pen/blue, +/obj/effect/turf_decal/stripes/line{ + dir = 8 + }, +/obj/structure/cable{ + icon_state = "0-2" + }, +/obj/machinery/light{ + dir = 8; + light_color = "#e8eaff" + }, +/turf/open/floor/plasteel, +/area/engine/gravity_generator) +"vWw" = ( +/obj/machinery/atmospherics/components/unary/vent_scrubber/on, +/turf/open/floor/plasteel, +/area/security/prison) +"vYa" = ( +/turf/open/floor/plasteel, +/area/crew_quarters/fitness) +"wcy" = ( +/obj/structure/reagent_dispensers/water_cooler, +/obj/structure/cable{ + icon_state = "4-8" + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 8 + }, +/obj/effect/turf_decal/tile/neutral, +/turf/open/floor/plasteel, +/area/crew_quarters/dorms) "wfR" = ( /obj/item/electropack/shockcollar, /obj/item/assembly/signaler, /turf/open/floor/plating, /area/maintenance/bar) +"wgb" = ( +/obj/structure/falsewall, +/turf/open/floor/plating, +/area/security/prison) "wkN" = ( /turf/closed/wall, /area/science/circuit) @@ -58082,6 +58132,15 @@ }, /turf/open/floor/carpet, /area/crew_quarters/cryopod) +"woX" = ( +/obj/machinery/door/window/southright{ + name = "Target Storage" + }, +/obj/item/target/alien, +/obj/item/target/alien, +/obj/item/target/syndicate, +/turf/open/floor/plating, +/area/security/prison) "wph" = ( /obj/docking_port/stationary{ area_type = /area/construction/mining/aux_base; @@ -58096,6 +58155,17 @@ }, /turf/open/floor/plating, /area/construction/mining/aux_base) +"wpo" = ( +/obj/machinery/camera{ + c_tag = "Bar West"; + dir = 4 + }, +/obj/machinery/computer/arcade/orion_trail, +/obj/structure/sign/poster/official/foam_force_ad{ + pixel_x = -32 + }, +/turf/open/floor/wood, +/area/crew_quarters/bar) "wrp" = ( /obj/machinery/light{ dir = 8 @@ -58105,35 +58175,241 @@ }, /turf/open/floor/plasteel, /area/hallway/secondary/service) +"wuB" = ( +/obj/structure/chair/comfy/brown{ + dir = 1 + }, +/turf/open/floor/wood, +/area/library) "wvX" = ( /obj/structure/table/reinforced, /obj/machinery/light, /obj/item/stack/sheet/metal/ten, /turf/open/floor/plasteel/white, /area/science/circuit) +"wwn" = ( +/obj/structure/cable{ + icon_state = "4-8" + }, +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 8 + }, +/obj/effect/turf_decal/tile/neutral, +/turf/open/floor/plasteel, +/area/crew_quarters/dorms) +"wwB" = ( +/turf/closed/wall/r_wall, +/area/hallway/primary/central) +"wwC" = ( +/obj/structure/cable{ + icon_state = "1-2" + }, +/obj/machinery/atmospherics/pipe/simple/supply/hidden, +/obj/structure/sink{ + dir = 4; + pixel_x = 11 + }, +/obj/structure/mirror{ + pixel_x = 25 + }, +/turf/open/floor/mineral/titanium/blue, +/area/crew_quarters/toilet) +"wyM" = ( +/obj/machinery/door/airlock{ + name = "Theatre Backstage"; + req_access_txt = "46" + }, +/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden, +/obj/structure/cable{ + icon_state = "4-8" + }, +/turf/open/floor/wood, +/area/crew_quarters/theatre) +"wAB" = ( +/obj/structure/chair/office/light, +/obj/machinery/firealarm{ + dir = 4; + pixel_x = -24 + }, +/obj/effect/turf_decal/stripes/line{ + dir = 9 + }, +/turf/open/floor/plasteel, +/area/engine/gravity_generator) "wBd" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 6 }, /turf/closed/wall, /area/hallway/secondary/service) +"wCa" = ( +/obj/machinery/atmospherics/pipe/simple/supply/hidden, +/obj/effect/spawner/structure/window/reinforced, +/obj/machinery/door/poddoor/shutters/preopen{ + id = "holoprivacy"; + name = "Holodeck Shutters" + }, +/turf/open/floor/plating, +/area/crew_quarters/fitness) +"wDR" = ( +/obj/structure/sign/poster/official/help_others{ + pixel_y = -32 + }, +/turf/open/floor/plasteel, +/area/hallway/primary/starboard) +"wEp" = ( +/obj/structure/cable{ + icon_state = "0-8" + }, +/obj/structure/cable{ + icon_state = "0-4" + }, +/obj/effect/spawner/structure/window/reinforced, +/obj/machinery/door/poddoor/preopen{ + id = "bridge blast"; + name = "bridge blast door" + }, +/turf/open/floor/plating, +/area/hallway/primary/central) +"wFk" = ( +/obj/structure/cable{ + icon_state = "2-8" + }, +/obj/structure/cable{ + icon_state = "2-4" + }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, +/turf/open/floor/plasteel, +/area/security/prison) +"wFX" = ( +/obj/machinery/door/firedoor, +/obj/machinery/door/airlock/public/glass{ + name = "Holodeck Door" + }, +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 6 + }, +/turf/open/floor/plasteel/dark, +/area/crew_quarters/fitness) +"wGP" = ( +/obj/structure/cable{ + icon_state = "4-8" + }, +/obj/structure/cable{ + icon_state = "2-8" + }, +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 10 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 8 + }, +/obj/effect/turf_decal/tile/neutral, +/turf/open/floor/plasteel, +/area/crew_quarters/dorms) "wHz" = ( /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ dir = 5 }, /turf/closed/wall/r_wall, /area/maintenance/disposal/incinerator) +"wJz" = ( +/obj/machinery/light{ + dir = 8 + }, +/turf/open/floor/plating, +/area/crew_quarters/abandoned_gambling_den) +"wLT" = ( +/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden, +/turf/closed/wall, +/area/maintenance/port) +"wNM" = ( +/obj/machinery/atmospherics/components/unary/vent_scrubber/on{ + dir = 4 + }, +/turf/open/floor/plasteel, +/area/engine/gravity_generator) +"wOT" = ( +/obj/effect/turf_decal/stripes/corner, +/turf/open/floor/plasteel, +/area/hydroponics) "wUY" = ( /obj/structure/table, -/obj/item/reagent_containers/glass/bucket, +/obj/item/stack/packageWrap, +/obj/item/stack/packageWrap, +/obj/item/hand_labeler, /turf/open/floor/plasteel, /area/hallway/secondary/service) +"wVs" = ( +/obj/structure/table/wood, +/obj/item/instrument/trumpet, +/turf/open/floor/wood, +/area/crew_quarters/theatre) +"wXP" = ( +/obj/machinery/button/door{ + id = "maintdiy"; + name = "Shutters Control Button"; + pixel_x = -6; + pixel_y = 24 + }, +/turf/open/floor/plating, +/area/crew_quarters/abandoned_gambling_den) +"wZB" = ( +/obj/structure/cable{ + icon_state = "1-4" + }, +/turf/open/floor/plasteel, +/area/engine/gravity_generator) +"xbu" = ( +/obj/structure/chair/comfy/black{ + dir = 8 + }, +/turf/open/floor/wood, +/area/crew_quarters/bar) +"xcg" = ( +/obj/effect/turf_decal/stripes/line{ + dir = 9 + }, +/turf/open/floor/plating, +/area/space/nearstation) +"xdb" = ( +/obj/structure/closet, +/obj/effect/spawner/lootdrop/maintenance{ + lootcount = 8; + name = "8maintenance loot spawner" + }, +/obj/item/radio/intercom{ + pixel_y = 25 + }, +/turf/open/floor/plating, +/area/crew_quarters/abandoned_gambling_den) +"xdV" = ( +/obj/machinery/door/airlock{ + name = "Theatre Backstage"; + req_access_txt = "46" + }, +/turf/open/floor/wood, +/area/crew_quarters/theatre) "xgF" = ( /obj/structure/chair/stool/bar, /turf/open/floor/wood{ icon_state = "wood-broken5" }, /area/maintenance/bar) +"xhx" = ( +/obj/structure/cable{ + icon_state = "1-2" + }, +/obj/structure/disposalpipe/segment, +/obj/machinery/atmospherics/pipe/simple/supply/hidden, +/obj/structure/cable{ + icon_state = "2-4" + }, +/turf/open/floor/wood, +/area/bridge/meeting_room) "xhV" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 @@ -58154,31 +58430,114 @@ }, /turf/open/floor/plating, /area/hallway/secondary/service) +"xkk" = ( +/obj/structure/piano, +/obj/structure/window/reinforced, +/obj/machinery/atmospherics/pipe/simple/supply/hidden, +/turf/open/floor/wood, +/area/crew_quarters/theatre) +"xlN" = ( +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, +/obj/structure/disposalpipe/segment{ + dir = 4 + }, +/obj/structure/cable{ + icon_state = "4-8" + }, +/turf/open/floor/plating, +/area/maintenance/port/aft) +"xpx" = ( +/obj/effect/turf_decal/tile/blue, +/obj/effect/turf_decal/tile/blue{ + dir = 8 + }, +/obj/effect/turf_decal/tile/blue{ + dir = 4 + }, +/turf/open/floor/plasteel, +/area/crew_quarters/fitness) +"xqW" = ( +/obj/structure/cable{ + icon_state = "0-4" + }, +/obj/structure/cable{ + icon_state = "0-8" + }, +/obj/machinery/door/poddoor/preopen{ + id = "Secure Gate"; + name = "brig shutters" + }, +/obj/effect/spawner/structure/window/reinforced, +/obj/structure/cable{ + icon_state = "1-8" + }, +/turf/open/floor/plating, +/area/security/brig) +"xzh" = ( +/obj/effect/turf_decal/stripes/line{ + dir = 1 + }, +/turf/open/floor/plating, +/area/space/nearstation) +"xzy" = ( +/obj/effect/turf_decal/stripes/corner{ + dir = 4 + }, +/turf/open/floor/plasteel, +/area/hydroponics) "xEu" = ( /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ dir = 6 }, /turf/closed/wall/r_wall, /area/maintenance/disposal/incinerator) -"xFY" = ( -/obj/machinery/light{ - dir = 1 - }, -/obj/effect/turf_decal/tile/blue{ - dir = 4 - }, -/obj/item/twohanded/required/kirbyplants{ - icon_state = "plant-06" - }, -/turf/open/floor/plasteel/white/corner{ - dir = 1 - }, -/area/hallway/secondary/entry) "xIa" = ( /obj/structure/table, /obj/effect/spawner/lootdrop/grille_or_trash, /turf/open/floor/plating, /area/maintenance/starboard/aft) +"xIn" = ( +/obj/machinery/disposal/bin, +/obj/structure/disposalpipe/trunk{ + dir = 8 + }, +/turf/open/floor/plasteel, +/area/crew_quarters/locker) +"xLZ" = ( +/obj/structure/closet/radiation, +/turf/open/floor/plasteel, +/area/engine/gravity_generator) +"xMl" = ( +/obj/structure/chair/sofa{ + dir = 1 + }, +/obj/structure/window, +/turf/open/floor/wood, +/area/crew_quarters/bar) +"xNY" = ( +/obj/structure/shuttle/engine/propulsion{ + dir = 1 + }, +/turf/open/space/basic, +/area/space/nearstation) +"xWM" = ( +/obj/structure/grille/broken, +/turf/open/floor/plating, +/area/space/nearstation) +"xXY" = ( +/obj/structure/closet/lasertag/red, +/obj/item/clothing/under/pj/red, +/obj/item/clothing/under/pj/red, +/turf/open/floor/plasteel, +/area/crew_quarters/fitness) +"xYO" = ( +/obj/structure/sign/poster/contraband/red_rum{ + pixel_y = 32 + }, +/turf/open/floor/plasteel, +/area/hallway/primary/starboard) "ycu" = ( /obj/structure/cable{ icon_state = "2-4" @@ -58190,6 +58549,18 @@ /obj/machinery/suit_storage_unit/rd, /turf/open/floor/plasteel, /area/science/mixing) +"yiN" = ( +/obj/effect/turf_decal/tile/green{ + dir = 1 + }, +/obj/effect/turf_decal/tile/green{ + dir = 4 + }, +/obj/effect/turf_decal/tile/green{ + dir = 8 + }, +/turf/open/floor/plasteel, +/area/hallway/primary/starboard) (1,1,1) = {" aaa @@ -64211,6 +64582,11 @@ aaa aaa aaa aaa +fsk +aaa +aaa +aaa +fsk aaa aaa aaa @@ -64223,12 +64599,7 @@ aaa aaa aaa aaa -aaa -aaa -aaa -aaa -aaa -aaa +hoo aaa aaa aaa @@ -64462,23 +64833,23 @@ aaa aaa aaa aaa +fsk +aaa +fsk aaa aaa aaa +gXs aaa aaa aaa +gXs aaa aaa aaa +fsk aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa +fsk aaa aaa aaa @@ -64719,23 +65090,23 @@ aaa aaa aaa aaa +gXs +aaa +gXs aaa aaa +gXs +jmC +gXs +gXs +gXs +jmC +gXs aaa aaa +gXs aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa +gXs aaa aaa aaa @@ -64975,25 +65346,25 @@ aaa aaa aaa aaa +jmC +jmC +gXs +aag +jmC +gXs +gXs aaa aaa aaa aaa aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aae -aaa +gXs +gXs +jmC +jmC +klu +aag +jmC aaa aaa aaa @@ -65232,25 +65603,25 @@ aaa aaa aaa aaa +xcg +lLt +aaa +lLt +jNo +gXs +aoV aaa aaa aaa aaa aaa aaa +gXs +xcg +lLt aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa +lLt +jNo aaa aaa aaa @@ -65489,10 +65860,11 @@ aaa aaa aaa aaa -aaa +xzh aaa cpe aaa +vDq aaa aaa aaa @@ -65502,12 +65874,11 @@ aaa aaa aaa aaa -aaa -aaa +xzh aaa cwV aaa -aaa +vDq aaa aaa aaa @@ -65745,14 +66116,12 @@ aaa aaa aaa aae -aaf +lCL +gXs aaa aaa aaa -aaa -aaa -aaa -aae +gXs aaa aaa aaa @@ -65762,9 +66131,11 @@ aaa aaa aaa aaa +gXs aaa aaa aaa +gXs aaa aaa aaa @@ -66002,14 +66373,12 @@ aaa aaa aaa aaa -aaf -aaa -aaa -aaa -aaa -aaa -aaa -aaa +lCL +gXs +aaa +aaa +aaa +gXs aaa aaa aaa @@ -66019,9 +66388,11 @@ aaa aaa aaa aaa +gXs aaa aaa aaa +gXs aaa aaa aaa @@ -66259,14 +66630,12 @@ aaa aaa aaa aaa -aaf -aaa -aaa -aaa -aaa -aaa -aaa -aaa +lCL +gXs +aaa +aaa +aaa +gXs aaa aaa aaa @@ -66276,9 +66645,11 @@ aaa aaa aaa aaa +gXs aaa aaa aaa +gXs aaa aaa aaa @@ -66516,11 +66887,12 @@ aaa aaa aaa aaa -aaf -aaa +lCL +gXs aaa cqq aaa +gXs aaa aaa aaa @@ -66530,12 +66902,11 @@ aaa aaa aaa aaa -aaa -aaa +gXs aaa cqq aaa -aaa +gXs aaa aaa aaa @@ -66773,7 +67144,7 @@ aaf aaf aaf aaa -aaf +lCL arB asE cyb @@ -67546,7 +67917,7 @@ apN apN apN apJ -xFY +iyC ayk awW aAD @@ -67570,7 +67941,7 @@ aaa aaa aaa arB -uZN +est ayk awW aAD @@ -68846,7 +69217,7 @@ aaa awW aOh ayl -ayl +tTW aRY awW aaa @@ -70142,7 +70513,7 @@ awW arB awZ aym -qoW +vrM awW aaf aaa @@ -71423,7 +71794,7 @@ aUO aUy aWm aWf -aUQ +ohX czK bhN bcl @@ -71706,7 +72077,7 @@ aaa aaa aaa aaa -aae +aaa aaa aaa aaa @@ -71962,7 +72333,7 @@ aaa aaa aaa aaa -aaa +aae aaa aaa aaa @@ -72190,7 +72561,7 @@ aPa aQn ayl czK -aUP +aUO aUO aXL aXZ @@ -72441,7 +72812,7 @@ aHy ayl aKk aLA -aNf +dTe aNf aLA aQD @@ -74467,7 +74838,7 @@ ady ady ady ady -ady +rKc ajq ajW akB @@ -74493,7 +74864,7 @@ aBG aAQ aAQ aAQ -aBM +aAQ aAQ aKn aLE @@ -74509,10 +74880,10 @@ aXQ aXQ aXQ aXQ -aXQ -aXQ -aXQ -aXQ +aPz +aPz +rFc +aPz bhQ bjj bkF @@ -74765,11 +75136,11 @@ aPA aXQ aZt aXQ -aZt -aXQ -aZt -aXQ -aZt +gdu +aPz +kJY +ihC +oMY bhQ bjj bkF @@ -75023,12 +75394,12 @@ aXQ aZv aXQ bbL -aXQ +aPz bdJ -aXQ +gFD bgr -bhQ -bjj +nQr +tUm bkF aaa aaa @@ -75253,7 +75624,7 @@ alU amC arM alU -atT +avc asO avV atO @@ -75278,12 +75649,12 @@ aUn aTy aWy aYe -aZw -aZw bbq +aZw +aPz bct bfa -bfa +vdH bhQ bjk bkE @@ -75528,7 +75899,7 @@ aLk aNo aOo aPA -aQQ +aQS aQN aSV aUo @@ -75537,11 +75908,11 @@ aXp baO aZo baw -bcO -baw +aPz +cwP cBn bgs -bhQ +wLT bjk bkF aaa @@ -75787,17 +76158,17 @@ aOn aPA aQP aQN -aTx -aUV +aTB +aUt aWo aXQ aXQ aXQ aXQ -aXQ -aXQ -aXQ -aXQ +aPz +aPz +aPz +aPz bhQ bjk aPz @@ -75842,7 +76213,7 @@ ccb ccb ccb aaa -chL +snG aaa ccb ccb @@ -76034,26 +76405,26 @@ aAY aBQ aDl bxk -aFS +aDo aDo aIX -aBQ +nIE aLE aLE aOp aPA aQR aQN -aTA -aUq +aQN +aUt aWq -aXs -aYH -aZx +aQN +aQN +aQN +aQN +kWI bbO aPA -bdM -aPz bgt bhS bjk @@ -76099,7 +76470,7 @@ aaa aaf aaa aaa -chL +kKw aaa aaa aaf @@ -76114,7 +76485,7 @@ aaa aaa aaa aaa -aaa +hoo aaa aaa aaa @@ -76303,14 +76674,14 @@ aQN aQN aTz aUp -aWq +job aXr aZx +aQN +aQN cBh -bbN -aPA bdL -aPz +aPA bgt bhR bjk @@ -76356,7 +76727,7 @@ aaf aaf aaf aaf -chM +kKw aaf aaf aaf @@ -76557,17 +76928,17 @@ aLE aOq aPD aQT -aQT +aQN aTC aUs aUY aXv aYS -aZx +aQN +aQN +kWI bbO aPA -bdM -aPz aSg bhT bjk @@ -76797,7 +77168,7 @@ amC amC amC alU -aqO +avc amC atJ atO @@ -76808,23 +77179,23 @@ aDo aDo aDo aIY -aBQ +nIE aLE aLE aOl aPA -aQS +lhg aQN -aTB -aUr -aWq +aTC +aUs +phY aXt +ksn +aQN +aQN aPA aPA aPA -aPA -aPA -aPz bel bfI bgq @@ -77051,7 +77422,7 @@ aaf alU alU alU -alU +amC amC alU atM @@ -77072,13 +77443,13 @@ aOl aPE aQV aQN -aSi +aTC aUu -aWq -aXw -aZB -aZB -aZB +eRk +aXt +ksn +aQN +aQN aZB aPA bfc @@ -77308,7 +77679,7 @@ aaf aaH alU arO -alU +amC amC avc atO @@ -77329,13 +77700,13 @@ aOl aPA aQU aQN -aQN -aUt -aWq +hzw +qlr +pPE aXw -aZA -aZA -aZA +jiR +aQN +aQN aZA aPA aWv @@ -77586,13 +77957,13 @@ aOr aPA aQX aQN -aQN +aSi aUv aWp -aXA -aYX -aYX -aYX +aTy +aTy +aTy +aTy bbs bcw bfd @@ -77826,7 +78197,7 @@ alU ali ali atO -axm +axo ayz ayz ayz @@ -77837,20 +78208,20 @@ aBR aBR aBR aBR -aLJ +aLm aLE aOl aPA -aQW -aQW +xIn +aQN aTD -aQW +mIS aUZ -aXx aYU aYU aYU -bbr +aYU +aYU bcu bfe aYb @@ -78084,15 +78455,15 @@ aoV aaf avY axo -ayB -aaa -aaf -aaa -aaf -aaa -aaf -aaa -aaa +arP +fLd +cRD +aGD +tru +aCr +qBc +iFL +qBc aKu aLM aLF @@ -78102,14 +78473,14 @@ aPG aPG aPG aPG +jsy +aQW +aQW +aQW +aQW +cVu aPA -aPA -aPA -aPA -aPA -aPA -aPA -aWv +oBp aYb aZE bjp @@ -78338,19 +78709,19 @@ aaf aoV aoV aoV -aoV +aaa avY axo -ayA -aaf -aBa -aBa -aBa -aBa -aBa -aBa -aaf -aKt +arP +qwe +ioB +aGr +aHI +xdV +ePO +phu +qBc +aKu aLL bDe aOl @@ -78359,15 +78730,15 @@ aQY aSk aTE aPG -aWu -aYa -aZD -aZD -hcE -aZD -aZD -bff -bfk +aPA +aPA +aPA +aPA +aPA +aPA +aPA +aWv +aYb aZE bjo bjr @@ -78598,16 +78969,16 @@ aaf aaf avY axo -ayA -aaa -aBa -aBT -aDs -aEN -aGb -aBa -aaa -aKt +arP +aCh +qQJ +iYz +aHK +aCr +tUw +mqa +qBc +aKu aLN aLE aOl @@ -78616,17 +78987,17 @@ aRa aRa aTG aPG -aWw +aWu aYc -aZF -aZF -aZF -aZF -aZF -aZF -bgy +aZD +aZD +uhm +aZD +aZD +bff +iRJ aZE -bjr +fyM bjr ama bmh @@ -78668,7 +79039,7 @@ bHE bUs ceY bCq -bHE +bJP bUs bHE bLu @@ -78685,18 +79056,18 @@ bLv bLv bLv aaa +prP +prP +prP +prP +prP +prP +prP +prP +prP aaa aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa +hoo aaa aaa aaa @@ -78857,14 +79228,14 @@ avZ axp ayC azH -aBb -aBS -aDr -aEM -aGa -aHF -aJd -aKv +wyM +aGv +aCr +aCr +tUw +mqa +qBc +aKu aLN aLE aOl @@ -78874,14 +79245,14 @@ aRa aTF aPG aSX -aWC -baS -aZI -baS -baS -bdS -bdU -ckQ +eRn +aZF +aZF +aZF +aZF +aZF +aZF +bgy gjl bjq bjr @@ -78942,15 +79313,15 @@ cqK crl bLv aaa -aaa -aaa -aae -aaa -aaa -aaa -aaa -aaa -aaa +prP +ctv +ctv +ctv +ctv +ctv +ctv +ctv +prP aaa aaa aaa @@ -79111,14 +79482,14 @@ aGh aqR aqR awb -axo +eLH ayA -aaa -aBa +fHK +hRX aBV -alu -aEM -aGd +pNH +sfa +ioX aHG aJe aKw @@ -79199,15 +79570,15 @@ cAQ crm bLv aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa +prP +prP +prP +prP +prP +prP +prP +prP +prP aaa aaa aaa @@ -79371,14 +79742,14 @@ awa axq ayD azI -aBc +gwi aBU -aDt -aEO -aGc -aHF -aJd -aKb +xkk +upX +qJZ +doP +qBc +aKu aLN aMQ aNT @@ -79424,7 +79795,7 @@ aoV bCq bHE bHE -bSq +puG cdb bCq bVE @@ -79458,17 +79829,17 @@ bLv aaa aaa aaa +gXs aaa aaa aaa +gXs aaa aaa aaa -aaa -aaa -aaa -aaa -aaa +prP +prP +prP aaa aaa aaa @@ -79625,17 +79996,17 @@ aaa aaa aag avY -axo -ayA -aaa -aBa -aBW +jLM +ayD +oeJ +aMr +qOf aDv -aEP -aGe -aBa -aaa -aKt +lwp +tUw +jly +qBc +aKu aLN aMS aOt @@ -79712,20 +80083,20 @@ bCq bCq bCq bCq +gXs +gXs +aaa +gXs aaa aaa aaa +gXs aaa aaa aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa +prP +ctv +prP aaa aaa aaa @@ -79882,35 +80253,35 @@ aaa aaa aag avY -axo -ayA -aaf -aBa -aBa -aBa -aBa -aBa -aBa -aaf -aKt +jLM +ayD +wVs +aMr +aMr +aOH +lwp +vNh +qHB +qBc +aKu aLN aMS aOi -tlO +sqa aPK aSl aTH aPK aWz aWC +baS +baS +baS +bcR +baS +baS +baS gjl -gjl -gjl -bcT -gjl -gjl -gjl -aZE bju biv bmf @@ -79951,7 +80322,7 @@ mrR dKP odx rBq -tur +ouD bCq bUs bLv @@ -79967,22 +80338,22 @@ aaa aaa aaf aaf -cig +aaa aaf +gXs +sYv +crn +bij +bij +bij +bij +bij +hWn +btG aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa +prP +ctv +prP aaa aaa aaa @@ -80140,16 +80511,16 @@ aaa aag avY axs -ayF -aaa -aaf -aaa -aaf -aaa -aaf -aaa -aaa -aKx +ayD +sjm +eNK +iEx +aOH +qBc +qBc +tAV +qBc +aKu aLN aMS aOi @@ -80158,16 +80529,16 @@ aRc aSm aTJ aPK -cCl -aYh -cCm -cCm -cCm +aWA +aWC +baS +aZI +baS cCn -aPz -bdW -aSg -aZE +bdS +bdU +ckQ +gjl bgz biT boU @@ -80178,7 +80549,7 @@ bbR btu bbR bOL -bxy +fnJ byF bwW bGm @@ -80220,26 +80591,26 @@ cjJ cjJ cjJ cjJ -cjJ -cjJ -cjJ -aaa +gVX +reZ +reZ +bij crn -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa +bij +bij +sZR +ued +bnT +bph +bsc +fhP +bsc +eXm +btG +gXs +prP +ctv +prP aaa aaa aaa @@ -80419,7 +80790,7 @@ aWB cCj apd apd -bbU +apd cCk apd aZK @@ -80464,7 +80835,7 @@ iiW dfL dKP mqZ -tyO +tur wfR bCq bUs @@ -80480,23 +80851,23 @@ cov cpj cpS cjJ +xLZ +ivF +btG +wAB +vVP +mwO +bnV +bph +bih +big +bii +bsc +btG aaa -crn -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa +prP +ctv +prP aaa aaa aaa @@ -80672,8 +81043,8 @@ aPK aSn aTK aPK -apd -cCj +vRX +hwu asW baW bLE @@ -80736,24 +81107,24 @@ cnN cox cpl cpU -cjJ -aaf -crn -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa +ipc +edH +edH +nWq +edH +wZB +fby +qwB +bph +big +bgN +bkZ +bsc +btG aaa +prP +ctv +prP aaa aaa aaa @@ -80890,7 +81261,7 @@ aaa acd acd acd -afr +jHM acd acd aaa @@ -80934,7 +81305,7 @@ aYi aqW aqW bbQ -bLG +qpA apd aZH aZK @@ -80994,23 +81365,23 @@ cow cpk cpT cjJ +xLZ +oNQ +btG +sZa +jhF +qmM +bnV +bph +bii +big +bih +bsc +btG aaa -crn -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa +prP +ctv +prP aaa aaa aaa @@ -81145,10 +81516,10 @@ abc abc afu abc -age -aeE -afs -ahw +suI +qMu +kJr +dxB acd aaa aaa @@ -81249,25 +81620,25 @@ clG cnP coz cpn -cjJ -cjJ -aaa -crn -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa +dbn +dbn +bgO +hjw +bgO +nTE +pTn +jnm +bnW +bph +bsc +mQR +bsc +wNM +btG +gXs +prP +ctv +prP aaa aaa aaa @@ -81402,11 +81773,11 @@ aea aeH aft abc -agH -aeF -alr -ajt -afr +woX +kdm +rvZ +vUR +jHM aaa aaa aiU @@ -81509,22 +81880,22 @@ cpm cjJ aaf aaf -crn aaa aaa +gXs +gtL +bgO +bgO +bgO +bgO +bgO +bgO +vgp +btG aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaT -aaT -aaa +gSH +ctv +prP aaa aaa aaa @@ -81646,9 +82017,9 @@ aaa aaa aaa aaa -aaa -aaa -aaa +gXs +gXs +dbM abc abu abu @@ -81660,10 +82031,10 @@ aeJ afw abc abc -aeF +kdm aay -ajt -akd +vUR +qlF aaf aaf aiU @@ -81731,7 +82102,7 @@ bCq bHD bJe bCq -bLu +czi bHE bHE bHE @@ -81766,22 +82137,22 @@ cjJ cjJ aaa aaa -crn -aaf -aaT -aaT -aaT -aaT -aaT -aaT -aaT -aaT -aaT aaa -aaf +aaa +gXs +aaa +aaa +gXs +aaa +aaa +gXs +aaa +aaa +aaa +aaa +prP ctv aaT -aaT aaa aaa aaa @@ -81902,10 +82273,10 @@ aaa aaa aaa aaa -aaa -aaa -aaa -aaa +gXs +aai +aai +aai abb abt aca @@ -81917,9 +82288,9 @@ aeI afv agf abc -aeF +kdm aay -ajt +vUR aiT aiT aiV @@ -81952,7 +82323,7 @@ aKA aLN aMS aOz -qQP +iMG aPQ aSa aSr @@ -81962,7 +82333,7 @@ aYZ bLE aqW aqW -bLE +hfe apd beA bqp @@ -81970,7 +82341,7 @@ cNG cNJ bLF aZK -urE +haz bbR bqt cBq @@ -82023,21 +82394,21 @@ cpo cjJ aaa aaa -crn -aaf -aaT -ctv -ctv -ctv -ctv -ctv -ctv -ctv -aaT aaa -aaf -ctv -ctv +aaa +gXs +aaa +aaa +gXs +aaa +aaa +gXs +aaa +aaa +aaa +aaa +prP +prP aaT aaa aaa @@ -82160,9 +82531,9 @@ aaa aaa aaa aaa -aaa -aaa -aaa +aai +jSa +uVt abe abw acc @@ -82174,9 +82545,9 @@ aeL afy agh abc -aeM -afz -aju +tOd +vRr +tLl aiT ajs akb @@ -82280,21 +82651,21 @@ cpp cjJ aaf aaf -cig -aaf -aaT -aaT -aaT -aaT -aaT -aaT -aaT -aaT -aaT -aaf -aaf -aaf -aaf +aaa +aaa +gXs +aaa +aaa +gXs +aaa +aaa +gXs +aaa +aaa +aaa +aaa +aaa +aaa aaa aaa aaa @@ -82416,10 +82787,10 @@ aaa aaa aaa aaa -aaa -aaa -aaa -aaa +gXs +aai +gIO +aay abd abv acb @@ -82431,9 +82802,9 @@ aeK afx agg abc -ajX -alx -alY +orw +jMK +riA aiU ajr aka @@ -82524,7 +82895,7 @@ bLw bLw caq cbw -ccu +bHE ciT bCq bSs @@ -82549,7 +82920,7 @@ aaf aaa aaa aaa -aaf +aaa aaa aaa aaa @@ -82674,11 +83045,11 @@ aaa aaa aaf aaf -aaH -aai aai +acd +wgb abg -aby +jtU aby aby aby @@ -82688,12 +83059,12 @@ aeN afA afA abc -afq -agv -ajY -akC -akE -akJ +vWw +wFk +oXL +cXx +aju +akd akK als ame @@ -82758,14 +83129,14 @@ bCn bGq bGq bGq -bGq +tdF bLw bGq bGq bGq bLw bGq -bGq +tdF bTD bUx bVI @@ -82780,10 +83151,10 @@ bVI bVI bVI bTA -bEP -cdi -bCq -bCq +xlN +bHE +bHE +bHE bHE bHE cmD @@ -82795,25 +83166,25 @@ cpV cqw cqO crp -aaa -aaf -aaa -aaa -aaf -aaa -aaa -aaf -aaa -aaa -aaa -aaT -aaT -aaT -aaa +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI aaa aaa aaa aaa +hvS aaa aaa aaa @@ -82932,28 +83303,28 @@ aaf aaf aai aai -aai -aaU abf +aat +tHx abx acd acC ada adF -aad -abz aef -aeD +aeM +afz +jSD aav +sjT +pLt +pQr +new +ajt akc -alM -alZ -akD -akF -alj -all -alm -alo +akJ +alr +amd amL anu alq @@ -83052,20 +83423,20 @@ cgR cgR cqN cro -cEl -cEE -cEl -cFm -csx -cFm -cFm -csx -csv -aaa -aaa -aaT -ctv -aaT +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI aaa aaa aaa @@ -83189,7 +83560,7 @@ aai aai aai aaI -aaM +aat aat aat aat @@ -83261,7 +83632,7 @@ bqw aJq aJq aYl -aKF +ppY aLX aJq aJq @@ -83309,20 +83680,20 @@ ciN cji cDZ crr -crJ -crT -crJ -cFn -css -csx -csx -css -csb -aaf -aaf -aaT -ctv -aaT +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI aaa aaa aaa @@ -83445,7 +83816,7 @@ aai aan aaw aaB -aat +kfE aaJ aat abh @@ -83566,20 +83937,20 @@ cgR cDB cqP crq -crZ -crT -crZ -cFo -css -cFm -cFm -css -csv -aaa -aaa -aaT -ctv -aaT +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI aaa aaa aaa @@ -83700,9 +84071,9 @@ aag aaa aak aap -aay +fuo aaD -aat +aau aat aat aat @@ -83775,7 +84146,7 @@ bqy cBr bqy buK -bqy +pNI aJw aJq aJq @@ -83807,7 +84178,7 @@ bWB bWB cec bVI -cay +iOt ccw chY ciX @@ -83821,22 +84192,22 @@ coH cgR cgR cqx -cqR +cgR crp -crJ -crT -crJ -cFn -css -csx -csx -css -csb -aaf -aaf -aaT -ctv -aaT +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI aaa aaa aaa @@ -83959,9 +84330,9 @@ aaj aao aax aaC +aaA aat aat -adO aat aei acd @@ -84078,22 +84449,22 @@ coH cps cpX cqz -cqQ +cqR ccw -crH -crT -crZ -cFo -css -cFm -cFm -css -csv -aaa -aaa -aaT -ctv -aaT +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI aaa aaa aaa @@ -84214,10 +84585,10 @@ aag aaa aal aar -aay +phH aaF aat -aaO +aat aaW aat abB @@ -84293,7 +84664,7 @@ bwi bmr aMm aJq -bBi +otF bCs bCs bEY @@ -84334,28 +84705,28 @@ coa coJ clJ clJ -cig -cig -ccw -crJ -crT -crJ -cFn -css -csx -csx -css -csb -aaf -aaf -aaT -ctv -aaT -aaa -aaa -aaa -aaa -aaa +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI aaa aaa aaa @@ -84471,12 +84842,12 @@ aag aaf aaj aaq -aay +eOy aaE -aaJ +aat aaN aaV -aat +rtT aat acd abL @@ -84554,8 +84925,8 @@ bBi bCs bDv bEX -bFa -bHH +bFb +hKF bFa bKt bLx @@ -84589,30 +84960,30 @@ ccw ccw cnZ coH -cpt -cpZ -cig -cqS -ccw -crH -crT -crZ -cFo -css -cFm -cFm -css -csv -aaa -aaa -aaT -ctv -aaT -aaa -aaa -aaf -aaa -aaa +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI aaa aaa aaa @@ -84728,12 +85099,12 @@ aag aaa aal aat -aay aat aat -aaJ -aat aat +jeR +neC +jgv abD acd acd @@ -84751,9 +85122,9 @@ agj auj akl akO -afM -afM -amR +uko +uko +xqW anw anz aox @@ -84846,30 +85217,30 @@ cmG cnt cob coL -cDo -cgR -cqA -cqT -csg -crJ -crU -csb -cFn -css -csx -csx -css -csb -aaf -aaf -aaT -aaT -aaT -gXs -aaf -aaf -aaf -aaa +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI aaa aaa aaa @@ -84985,11 +85356,11 @@ aag aaf aaj aas -aaz aat aat aat aat +hRz aat abC acd @@ -85011,7 +85382,7 @@ akN alw amg amR -anw +anz anR aow apg @@ -85033,7 +85404,7 @@ aGq aHO aJl ayW -aJq +neb aJq aOE aJn @@ -85046,7 +85417,7 @@ aYq aZO aZC baK -bbC +qBe bbC bdI bgK @@ -85102,31 +85473,31 @@ cTc cTe cfG cgw -coK -cpu -cMm -ccw -ccw -ccw -crK -cEK -csa -csj -csa -csa -cGr -aaa -aaa -aaa -aaa -aaf -aaa -aaa -aaa -aaa -aaf -aaa -aaa +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI aaa aaa aaa @@ -85244,10 +85615,10 @@ aam aav aav aav -aaL -aaQ -aaY -ihn +aav +aav +aav +aav abE acg acJ @@ -85303,10 +85674,10 @@ aYs aZQ bbi bde +nLf bcd bcd -bcd -bcd +xhx bcd bcd bcd @@ -85323,7 +85694,7 @@ byR bnM bBl bCs -bDz +bFa bFa bFa bHH @@ -85331,7 +85702,7 @@ bFa bFa bFa bCs -bNL +bNJ bNJ apV cjL @@ -85359,31 +85730,31 @@ clJ cmF cgR cgI -chF -ciO -cqc -cqc -cqc -cEd -cEr -cEL -cFb -cFu -cFI -cGd -cGs -cGr -ccw -ccw -ccw -ccw -ccw -ccw -aaa -eRz -aaT -eRz -aaa +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI aaa aaa aaa @@ -85498,14 +85869,14 @@ aaa aag aaf aai -aau -aaA +cMk +cMk aaG -aaK +cMk aaP aaX -hwu -aat +unu +lwY acd acD acY @@ -85561,7 +85932,7 @@ aZP bbh bcc bdd -bbX +gjf bfr bgM bif @@ -85578,10 +85949,10 @@ bmr bmr byQ aJq -aJq +bBi bCs -bDy -bFb +bFa +bFa bGw bER bJk @@ -85615,32 +85986,32 @@ cTa ceZ clQ cgR -cgx -coM -cpv -cqb -cqb -cqb -cqb -cEs -cqb -cqb -cAp -cqb -cAo -cGt -cgx -jMY -csd -cHa -csd -uhH -ccw -aaa -aaT -ctv -aaT -aaa +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI aaa aaa aaa @@ -85762,7 +86133,7 @@ aai aai aai abj -abG +abF acd acd acd @@ -85779,10 +86150,10 @@ aiz ajg akl akR -afM -afM -amR -anw +uko +uko +xqW +anz anz aov aph @@ -85817,25 +86188,25 @@ aYu aYt bbk bbk -bbk +bfu bbk bfs -aZM +pUl aZM aZM aaf aaf -aaa +lCL aaf -aaa +lCL aaf -aaa -aaa -aaa -aJn +lCL +aaf +lCL +wwB aXf aJq -byV +bBi bCs bAM bFa @@ -85872,32 +86243,32 @@ cTb cTd ckF ckF -cgK -cDg -cDp -cqe -cqB -cqB -cEe -csP -cAl -cFc -cAq -cFJ -cSH -cGu -cGH -fsQ -fsQ -cGR -csd -csd -ccw -aaa -aaT -ctv -aaT -aaa +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI aaa aaa aaa @@ -86019,7 +86390,7 @@ aaa aaf aai abi -abF +vdz ach acK adf @@ -86077,19 +86448,19 @@ bce bdf beb aYv +kTz +kDD aaf aaf +lCL +lCL aaf -aaf -aaa -aaa -aaa -aaa -aaf -aaa -aaa -aaa -aJn +wwB +wwB +wwB +wwB +wwB +wwB aXf aJq byU @@ -86129,32 +86500,32 @@ cnA cev cfg cgU -cgJ -chG -cpx -cqd -cDC -cqU -cEf -cEt -cEM -csA -cEg -cFK -cGe -cGv -cGI -cGS -cHb -cHg -cHn -oDF -ccw -aaf -aaT -ctv -aaT -aaf +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI aaa aaa aaa @@ -86334,22 +86705,22 @@ aZR bbm bec bfu -bgO -bgO -bgO -bmu -bgO -bgO -bgO -bgO +sdL +aBa +aBa +aBa +aBa +aBa +aBa +wwB bsb -aaf -aaf -aaf -aJn +lTq +tMS +eND +wEp aXf aJq -aJq +bBi bCs bFa bFa @@ -86386,32 +86757,32 @@ cig cig cTf cgR -ccw -cDh -cpy -cDv -cDD -cqU -cMD -cEu -cEz -cEz -cMD -cFL -cGf -kQq -cMm -ciZ -cHc -cAu -cAu -ciZ -ccw -aaa -aaT -ctv -aaT -aaa +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI aaa aaa aaa @@ -86540,7 +86911,7 @@ cpg acv adi adi -aaZ +pQD aeW agQ ahv @@ -86553,11 +86924,11 @@ akP aly amj amR -anw +anz anz aov aph -aph +oOb ard ard ard @@ -86591,22 +86962,22 @@ aZR aZR aZR bft -bgN -bgN -bgN -bmv -bkI -bnT -bpg +srq +aBa +aBT +aDs +aEN +aGb +aBa bqD bsa -bgO -buP -bwm -bxH +oeQ +bsa +bsa +wEp byS aJq -aMh +idX bCs bCs bCs @@ -86643,32 +87014,32 @@ ckI clJ cmL cBO -ccw -chV -cpx -cqf -cqD -cMD -crs -cEv -cEv -cFe -cMD -cFM -czE -kQq -ccw -cGT -csd -csd -csd -csd -ccw -aaf -aaT -ctv -aaT -aaa +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI aaa aaa aaa @@ -86794,10 +87165,10 @@ aaa aaZ abH acl -ajC +cxA acL adi -aaZ +vpz agp agT ahx @@ -86807,12 +87178,12 @@ ajc ajI akl akT -aww -afM -amR +fGl +uko +xqW anw anz -aov +lYU apk anw anw @@ -86823,7 +87194,7 @@ avj awl axC ayY -azZ +uZM azZ azZ azZ @@ -86848,18 +87219,18 @@ bbm bdh bee bfv -bgN -bih -big -bii -bgN -bnV -bph +vLD +aBb +cSn +aDr +aEM +aGa +aHF bqF -bsd -btG +bsa +nmx +buQ buQ -bwn bxI bwa bAg @@ -86900,34 +87271,34 @@ ckK clJ cmL cgR -cgL -chX -cpx -cqh -cqF -cra -crI -cEw -cEw -cEw -cFw -cFN -csH -csR -cMm -cGU -csd -csd -cHo -csd -ccw +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI aaa -aaT -ctv -aaT -aaa -aaa -aae +hoo aaa aaa aaa @@ -87105,18 +87476,18 @@ bcf bdg bed bfv -bgN -big -bgN -bkZ -bgN -bnU -bph +kvZ +fGC +qvM +alu +aEM +aGd +nMx +bqE +bqE +bqE +bqE bqE -bsc -btF -bph -bsc knx bvW bAf @@ -87157,32 +87528,32 @@ ckI clJ cmL cnv -cMm -chX -cpx -cqg -cqE -cqZ -crt -cMH -cAm -cMH -cMN -cFO -cSI -cSI -cMm -cGV -csd -cGV -noK -csd -ccw -aaa -aaT -ctv -aaT -aaa +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI aaa aaa aaa @@ -87323,7 +87694,7 @@ akq akQ agj agj -amS +aiX anx anz aoz @@ -87337,7 +87708,7 @@ avk awk axE ayZ -aAa +ncj aBu aAa aAa @@ -87362,18 +87733,18 @@ bbm bdh bef bfv -bgN -bii -big -bih -bgN -bnV -bph -bqF +smn +aBc +jXg +aDt +aEO +aGc +aHF +aKG bsf -btG -buS -bwp +kxc +kxc +kxc bxK bwh bAh @@ -87414,32 +87785,32 @@ cfb ccw cmN cgR -cgL -chX -cpx -cqj -cSG -crb -cru -cEx -cEx -cEx -cAP -cFP -csI -cAt -cMm -csd -csd -csd -cHp -csd -ccw -aaf -aaT -ctv -aaT -aaa +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI aaa aaa aaa @@ -87583,7 +87954,7 @@ aml amT anw anz -aoz +ilJ apl aqc aqc @@ -87619,19 +87990,19 @@ aZR aZR aZR bfw -bgN -bgN -bgN +rzg +aBa +aBW bjy -bmw -bnW -bpi +aEP +nOS +aBa bqG -bse -bij -buR -bwo -bxJ +bsa +jDY +bsa +bsa +wEp bwb aJq bBr @@ -87671,32 +88042,32 @@ cfb clM cfz cgR -ccw -cii -cpx -cqi -cMD -cAP -crv -cEy -cEy -cFh -cMD -cFM -czE -kQq -ccw -cGT -csd -csd -csd -csd -ccw -aaf -aaT -ctv -aaT -aaa +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI aaa aaa aaa @@ -87840,7 +88211,7 @@ amn amV anw anz -aoz +rsX aod aqf ahT @@ -87876,19 +88247,19 @@ aZR bbm beh bfx -bij -bij -bij -bgR -bij -bij -bij -bij +spX +aBa +aBa +aBa +aBa +aBa +aBa +mte bsg -aaf -aaf -aaf -aJn +lTq +tMS +fZD +wEp aJq aJq bBu @@ -87928,32 +88299,32 @@ cfb cfa cje cgR -ccw -cDi -cDr -cDw -cDE -cEa -cMD -cEz -cEz -cEz -cMD -cFR -cSJ -kQq -cMm -ciZ -cHd -cHj -cHd -ciZ -ccw -aaa -aaT -ctv -aaT -aaa +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI aaa aaa aaa @@ -88083,7 +88454,7 @@ bkA acF aes avB -afn +amN agt awN aHp @@ -88093,8 +88464,8 @@ ajI akp akQ alA -amm amU +aiX anw anT aoA @@ -88133,19 +88504,19 @@ bcg aZU beg aYB +ptV +fjy aaf aaf +lCL +lCL aaf -aaf -aaa -aaa -aaa -aaa -aaf -aaa -aaa -aaa -aJn +wwB +wwB +wwB +wwB +wwB +wwB aJq aJq bBt @@ -88185,32 +88556,32 @@ ckL cmF cje cgR -cMm -chX -cpD -cDw -cDF -cEa -cEg -cEA -cET -cFj -cEf -cFS -cGg -mBv -cGI -cGS -cHe -cHe -cHr -oDF -ccw -aaf -aaT -ctv -aaT -aaf +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI aaa aaa aaa @@ -88341,7 +88712,7 @@ adg aeu alt agu -agX +agt ahB aij agn @@ -88350,9 +88721,9 @@ ajJ akr akX alC -alC +iqw amX -anz +elw anz aoB aod @@ -88387,22 +88758,22 @@ aYC aYA bbp bbp -bbp +bfx bbp bfz -aZV +tAb aZV aZV aaf aaf -aaa +lCL aaf -aaa +lCL aaf -aaa -aaa -aaa -aJn +lCL +aaf +lCL +wwB aJq aJq aXf @@ -88442,32 +88813,32 @@ ceq clQ cje cgR -cMm -cDj -cDs -cql -cDG -cDG -cEh -cEB -cEU -cFk -cAs -cFT -cSK -cGx -cGK -nzh -nzh -cGY -csd -csd -ccw -aaf -aaT -ctv -aaT -aaa +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI aaa aaa aaa @@ -88609,9 +88980,9 @@ akW aiG amo amW +uYE anz -anz -aoz +rsX aod aqe arf @@ -88645,7 +89016,7 @@ aZV bbo bch bdi -bei +bbw bfy bgS bik @@ -88662,7 +89033,7 @@ bsh bqH aJq aJq -aXf +unY bCv bDJ bCt @@ -88699,32 +89070,32 @@ ckO ckH cja cny -ccw -cip -cnx -cDx -cqb -cqb -cqb -cEC -cqb -cqb -cAr -cqb -cGh -cGC -cey -ijc -csd -cEk -csd -udp -ccw -aaf -aaT -ctv -aaT -aaa +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI aaa aaa aaa @@ -88866,7 +89237,7 @@ akQ agj agj aiX -anB +anw anz aoD aod @@ -88901,7 +89272,7 @@ aYD aZX baf bdk -bdk +jwi bek bfB bgU @@ -88956,32 +89327,32 @@ cfb clR cgR cgR -cMm -cir -cDt -cDy -cqC -crc -cEi -cED -crc -crc -cFy -cBR -cGi -cGD -cGL -ccw -ccw -ccw -ccw -ccw -ccw -aaa -aaT -aaT -aaT -aaa +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI aaa aaa aaa @@ -89120,10 +89491,10 @@ ajf ajK aks akY -afM -amp +aly +amj aiX -anA +anw anz aoC aod @@ -89144,7 +89515,7 @@ vHj eVC dgz aJv -aKG +ioG aMg bHt aOE @@ -89158,8 +89529,8 @@ aYq aZW aZG bej -bej bdj +bej bfA bgT bil @@ -89213,32 +89584,32 @@ ces clN ccm ckF -cDe -cDk -coc -cqa -cig -ccw -ccw -czF -csd -csd -cFz -cFU -cGj -cGE -cGM -cGZ -aag -aaa -aaf -aaa -aaa -aaa -aaa -aaf -aaa -aaa +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI aaa aaa aaa @@ -89374,13 +89745,13 @@ ahC aia aiP aiR -ajB +olv akv ala -akz -alf +aww +afM aiX -anA +uVq anz aoF apo @@ -89391,8 +89762,8 @@ atj aul auR atj -aul -azc +kcj +ghJ atj aAX azc @@ -89415,7 +89786,7 @@ aPR aZV baq baQ -baQ +dTJ bcQ bfC bgV @@ -89473,29 +89844,29 @@ cgU cgU cis cjN -cDz -cDH -cMm -csd -crM -crV -crV -cFA -csd -cGk -ccw -aag -aag -aag -aaf -aaf -aaf -aaf -gXs -aaf -aaf -aaf -aaf +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI aaa aaa aaa @@ -89633,9 +90004,9 @@ adR aiG ajL aku -akZ -alE -amq +akS +alw +amp aiX anA anz @@ -89651,8 +90022,8 @@ avt axL bbl azT -auk -auk +nlt +dwc aDG aFd auk @@ -89675,7 +90046,7 @@ baP bbZ bcP cBo -bbw +bgS bbw bbw aZV @@ -89705,7 +90076,7 @@ bOV bQj bRw bSF -bOd +gVY bTP bRA bWQ @@ -89730,29 +90101,29 @@ cfI cgQ cjS cjN -cqm -cgR -crd -cEk -crL -cEW -cse -cse -csu -cGl -ccw -aaa -aaa -aaf -aaa -aaf -ctv -aaT -aaa -aaa -aaf -aaa -aaa +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI aaa aaa aaa @@ -89903,15 +90274,15 @@ arf arf arf arf -auU -avG +arf +ukP +oma awr awr -azV +wwn +aAh aAh aAh -aFg -aFh aAh aAh aAh @@ -89945,7 +90316,7 @@ btL buY buY bqH -aJq +neb aJq aXf bCv @@ -89962,7 +90333,7 @@ bOV bQo bRz bSH -bOd +cJn bTP bRA bWQ @@ -89987,29 +90358,29 @@ ccw ccw cDl cjN -cjh -cDI -ccw -ccw -ccw -ccw -ccw -cMm -cMm -cMm -ccw -aaf -aaf -aaf -aaf -aaf -ctv -aaT -aaa -aaa -aaf -aaa -aaa +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI +cgI aaa aaa aaa @@ -90158,20 +90529,20 @@ cSA aqe arf aqo -asp +atm +atm arf -auS avv awu awr aAd +uDW aAh -aCm aDL -aFf +aAh aGk -aHU -alN +aAh +aJz aAh aLQ aJq @@ -90219,7 +90590,7 @@ bOV bQj bRy bSG -bOd +gVY bUK bVT bWR @@ -90416,21 +90787,21 @@ aqe arf asm blU -atQ +blU avg awp axN awr -aAg +awr +kSh aAh -aDO aDQ -aFi +aAh aGl -aBy +aAh aBy aAh -aMn +pTR aJq aOE aJn @@ -90443,7 +90814,7 @@ aYF aZV bbw bcn -bbw +qUm ben bfE bgX @@ -90673,19 +91044,19 @@ aqe arf ari asu +kyi aun -auW avR -axM -awu -aAf +oma +dHb +awr +uya aAh -aCn aDM aGx -aAh -aAh -aBy +aDM +aDM +aDM aAh aMm aJq @@ -90931,19 +91302,19 @@ arf arf arf arf -avm -aws +arf +ukP axP azb aAi -aAh +wGP aCn -aDM -aGx +rOm +wwC aGm aHV -aBy -aAh +aDM +nrR aJq aJq aJq @@ -90974,9 +91345,9 @@ bva bwu bwu bwu -bwu +ihm bBB -aJv +rhb bzs bFp bGJ @@ -91187,16 +91558,16 @@ aqi arf ask atm +atm arf -avl awq axO aza +jtk +pqR aAh aAh aAh -aDS -aGx aAh aAh aDN @@ -91442,22 +91813,22 @@ ajo aps aqk arf -asm +vGX +blU aHw -aup avn awv axX aze +awr +hMx aAh -aBz -aBz aDU -aGx -aGn -aHW -aBy +aBz +aBz aAh +isy +uzk aJq aJq aJq @@ -91488,8 +91859,8 @@ aJq aJq bxL byX -aJq -aJq +aXh +bmE bCA bzs bCC @@ -91700,30 +92071,30 @@ apr aqj arf ark -asL +asu +epV aun -avu awt -axV -azd +awr +awr azX aAZ aCe aDT -aGx +mEN +mEN +dzy +fyq aAh -aAh -aBy -aAh -aCr -aCr -aCr aJC +aJC +aJC +aQg bYP -aQg aJC aQg aJC +aJC aQg aJC aJC @@ -91931,7 +92302,7 @@ aaa aaa aaa aaa -aaa +aaf aaa aaf abo @@ -91955,34 +92326,34 @@ ajp ajo apt aqm -arj -arj -arj -arj -avx +arf +arf +arf +arf +arf awz -axR -avx +awr +awr +avG +aBA aAh -aBA -aBA aDP aBx -aGp -aHX -aBy +aBx aAh +kCk +qIf aMq adq aQb aPZ aRu -aQc -aUf -aQc +wpo +aKR +tIC aXi -aQc -amB +maC +baa aJC bcq bcq @@ -92181,13 +92552,13 @@ aaa aaa aaa aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa +aaf +aaf +aag +aag +aag +aag +aaf aaf aaf aaf @@ -92212,15 +92583,16 @@ aoa ajo apt aql -apv -arl -asM -atV +aoJ +aoJ +aoJ +aoJ avw awy -axQ -azj -arj +awr +awr +avG +udi aAh aAh aAh @@ -92228,19 +92600,18 @@ aAh aAh aAh aAh -aAh -aMp -aMr -aOH +aKR +aKR +pxD aPY -aQc +xMl aRx -aQc -aQc +aKR +jzD +tuN aPY -aQc aZZ -aJC +aQg aYV aYV aYV @@ -92469,33 +92840,33 @@ anb ahT anZ apu -arj -asb -asV -aus -aus +arf +arf +arf +arf +arf awA axT -azl +axW aAl -arj -aCq +tAE +aJC aDR aFl -aGD +rLr aHZ -aCr +aJC aKJ -aMr -aMr -aOH -aQc +rLR +aKR +hSU +kay aQd aQa -aRv -aPY -aVw -aPY +aKR +xbu +hSU +lwj bac aJC aYV @@ -92718,44 +93089,44 @@ aif aif aif aif -aif -aif +bkV +fvk alK aif -bkV +aif anc anD aoI -apX -arn +arf +myt asN aur avy -avy +tWR axS azk aAk -arj -aCf +eUd +aJC aDY -aFj -aGr -aHI +aDY +rLr +aKR aJk -aMr -aMr -aNt -aOH -aQc -aQc -aSq -aQc -aQc -aPY -aQc +aKR +aKR +aKR +aKR +aKR +aKR +aKR +aKR +aKR +aKR +aKR bab aJC -aYV +xYO aYV ber bfF @@ -92952,11 +93323,11 @@ aaa aaa aaa aaa -aaf -aaf -aag -aag -aag +aaa +aaa +aaa +aaa +aaa aaa aaa aag @@ -92967,54 +93338,54 @@ abp afo abp abp -ahn +hlY ahn aiA aiA aiA ahn -aiA -aiA -aiA -ahn -and +hYW anF aod ahn apx ahn -arj -asr -asN +ahn +ahn +ahn +ahn +arf +iES +jdT aut -avz +arf aXF -axU -azn +awr +awr aAn -arj -aCh +wcy +aJC aEc aFk aGw -aHK -aCr +aKR +aJC aKr -aMr -bHF -aOH -aQc -aQc -aSo -clX -aVx -aQc -aQc -aQc +aKR +aKR +fbm +fbm +hzR +aKR +aKR +aKR +fbm +aKR +aKR bbx aYV aYV -aYV +wDR bfF bhd bis @@ -93209,27 +93580,23 @@ aaa aaa aaa aaa -aaa -aaa -aaa -aaa -aaa +aaf +aaf +aag +aag +aag aag aaf aaf aaf aaf abp -aaa +unE afp -aaa +unE abp -aaa -aaa -aaa -aaf -aaf -aaf +nea +ahn aaa aaf aaf @@ -93238,36 +93605,40 @@ ahn anE aod aoK -apw +sgV aqp -arj -asq -asN -aut +ahn +ukS +tQk +cVp +jdT +jdT +jdT +rMc +aun avz -avz -axU -azm -aAm -arj -aCr -aEb -aCr -aGv -aCr -aCr +awr +awr +aAn +fSr +aJC +aJC +gjC +lxx +aJC +aJC aKq -aLS +aKR aNF -aOH -aQc -aQc +egS +ghs +lMY aSH -aQc -aQc -aRx -aQc -aQc +aKR +dMX +igT +moq +aKR aQg aYV aYV @@ -93292,7 +93663,7 @@ bvj bvj bvd bFu -nWU +hcd bvj bvd bKH @@ -93481,12 +93852,8 @@ aaa aaa aaa adR -aaa -aaa -aaa -aaf -aaf -aaa +ahn +ahn aaa aaa aaa @@ -93497,43 +93864,47 @@ aoe aoL apy aqq -arj +ahn +dhx +mfb +arf +unl ast -asN +jdT auv -avA +arf avA axW azo aAp +lYZ aBC aCt aEA -aCt aGz aIb -aCr +aJC aKN -aMv -aNH +aKR +aKR aOJ -aQc -aPY -aSG -aPY +fvW +dtE +aKR +aKR aUg bFC -aRw -aQc +moq +aKR bbx aYV aYV bet bfH bhf +slp bhh -bhh -bhh +slp bmJ bof bpu @@ -93733,15 +94104,11 @@ aaa aaa aaa aaa +gXs aaa aaa aaa -aaa -aaa -aaa -aaa -aaa -aaa +gXs aaa aaa aaa @@ -93754,16 +94121,20 @@ ahn ahn ahn ahn -arj -ass -asX -auu -att -att -att +ahn +arf +arf +arf +asd +arf +arf +arf +arf +hkg +eNW azf aAo -apX +lMx aBB aBB aBB @@ -93772,15 +94143,15 @@ aIa cNE aKM aMu -aNG -aKM -aKM -aKM -aSp -aQc -aQc +aMu +poa +hdb +aMu +aMu +aMu +uTq aSq -aQc +aKR bad bby aYV @@ -93790,7 +94161,7 @@ bfG bhe bit bjS -bli +nGS bli boe bli @@ -93990,15 +94361,11 @@ aaa aaa aaa aaa +gXs aaa aaa aaa -aaa -aaa -aaa -aaa -aaa -aaa +gXs aaa aaa aaa @@ -94008,36 +94375,40 @@ aaa aag aag aag -aaa -aaa -aaf -arj +arf +iep +gQn +arf +myt +qNs +lMx +sjw clO asZ aua -clO +dcG awB -axY +att azh -gsz -arj -aaf -aaa +vYa +vYa +gKk +vbY alP aGI aId aJD aKP aMx -aNJ +aMx aQe aOL -aOL -aOL -aOL -aOL -aOL -aXO +aMx +aMx +aMx +aMx +eqm +aKR aZb aJC aYV @@ -94247,10 +94618,11 @@ aaa aaa aaa aaa -aaa +xzh aaa aqG aaa +vDq aaa aaa aaa @@ -94260,26 +94632,25 @@ aaa aaa aaa aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aqr +arf +pZv +tQk +cVp +jdT +ier +arf arm -arm -asY -atZ -auB +vYa +aya +vYa +vYa auB atZ azg azp -azp +vYa aCu -aaf +dgh alP aGH aIc @@ -94287,15 +94658,15 @@ aJC aKO aMw aNI -aMw -aOK +aKR +aKR acN acN acN acN acN -aQc -bae +aKR +aKR aJC bcr aYV @@ -94504,6 +94875,11 @@ aaa aaa aaa aaa +lCB +lNB +aaa +lNB +rUQ aaa aaa aaa @@ -94513,30 +94889,25 @@ aaa aaa aaa aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa +arf +arf +arf +arf +iES +jYI aqs -aro -aro -aro -aro -aro -aro -aro -aro -aro -aro +hVw +vYa +vYa +vYa +vYa +pSf +vYa +ayb +ndC +vYa aCv -aaa +frE alP aGJ aIe @@ -94550,8 +94921,8 @@ aXj aVy aSY aVy -aVy -aYI +oNb +acN bah aJC aYV @@ -94761,8 +95132,11 @@ aaa aaa aaa aaa -aaa -aae +jmC +jmC +gXs +jmC +jmC aaa aaa aaa @@ -94774,41 +95148,38 @@ aaa aaa aaa aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aqs -aro -aro -aro -aro -aro -aro -aro -aro -aro -aro -aCv -aaf +arf +ewZ +jdT +tOU +arf +fQF +qbx +qux +vYa +vYa +pSf +vYa +ayb +ndC +vYa +vys +tCi alP aGJ aIe aJE -aKQ aLU +aKQ aNu aJC aPw -aQc +kwy aQc aSZ aQc -aVy -czP +vjq +acN bag aJC aYV @@ -95019,6 +95390,9 @@ aaa aaa aaa aaa +gXs +aaa +gXs aaa aaa aaa @@ -95031,26 +95405,23 @@ aaa aaa aaa aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aqs -aro -aro -aro -aro -aro -aro -aro -aro -aro -aro -aCv -aaa +arf +qoP +prU +fOc +arf +oSO +sAI +fJa +vYa +svw +ntf +jvN +lBE +xpx +vYa +aCu +hgX alP aGA aHS @@ -95065,14 +95436,14 @@ aSF aQc aQc aXl -aQc +aKR bai aJC aYV aYV bet bfH -hEm +dok bhh bhg bln @@ -95276,9 +95647,9 @@ aaa aaa aaa aaa +hho aaa -aaa -aaa +hho aaa aaa aaa @@ -95291,23 +95662,23 @@ aaa aae aaa aaa -aaa -aaa -aaa -aaa -aqs -aro -aro -aro -aro -aro -aro -aro -aro -aro -aro -aCv -aaf +arf +arf +arf +arf +arf +mTp +qEv +kRk +mXB +qAQ +pzk +vYa +sMa +iEI +jeT +rTQ +vHM alP aGL aHM @@ -95322,8 +95693,8 @@ aQc aac aQc aXk -aQc -aQc +aKR +aKR aJC aYV aYV @@ -95525,6 +95896,7 @@ aaa aaa aaa aaa +aae aaa aaa aaa @@ -95550,21 +95922,20 @@ aaa aaa aaa aaa -aaa -aaa -aqs -aro -aro -aro -aro -aro -aro -aro -aro -aro -aro -aCv -aaa +gXs +kHJ +rEV +rEV +kQZ +fVU +vpm +vpm +fVU +nel +wCa +wCa +lFl +arj alP aGL aIe @@ -95807,21 +96178,21 @@ aaa aaa aaa aaa -aaa -aaa +gXs +gXs aqu -arm -arm -arm -auy -auB -auB -axZ -azp -azp -azp +aro +aro +aro +aro +aro +aro +aro +aro +aro +aro aCw -aaf +aaa alP aGL aIg @@ -95838,7 +96209,7 @@ aVz aVz aYJ aJI -bbz +sIe aYV aYV aYV @@ -96063,22 +96434,22 @@ aaa aaa aaa aaa +gXs +gXs aaa +aqu +aro +aro +aro +aro +aro +aro +aro +aro +aro +aro +aCw aaf -aaf -aaf -arj -arj -arj -auA -avD -awC -ayb -arj -alP -alP -aaa -aaa alP aGL aIe @@ -96319,23 +96690,23 @@ aaa aaa aaa aaa +gXs +gXs +aaa +aaa +aqu +aro +aro +aro +aro +aro +aro +aro +aro +aro +aro +aCw aaa -aaf -aaf -aaf -aaf -aaf -aaf -arj -auz -avC -avC -aya -arj -arA -alP -alP -alP alP aGN aIh @@ -96355,7 +96726,7 @@ baj bbz aYV bdp -aYV +itT bfK bfK bfK @@ -96408,7 +96779,7 @@ cle cli uPT cmY -cmc +cme cop cmd cmd @@ -96575,24 +96946,24 @@ aaa aaa aaa aaa +gXs +gXs aaa +aaa +aaa +aqu +aro +aro +aro +aro +aro +aro +aro +aro +aro +aro +aCw aaf -aaf -aaa -aaa -aaa -aaa -aaf -arj -auB -auB -arj -gOZ -arj -anf -anf -rsp -rsp alP aGB aIf @@ -96608,7 +96979,7 @@ aVD aVE aXm aVz -bak +egQ bbz aYV bdp @@ -96831,25 +97202,25 @@ aaa aaa aaa aaa -aaa -aaf -aaf -aaa -aaa -aaa -aaa -aaa -aaf -aaa gXs -aoV -alP -anf -anf -anf -anf -aDW -aDV +gXs +aaa +aaa +aaa +aaa +aqu +aro +aro +aro +aro +aro +aro +aro +aro +aro +aro +aCw +aaa alP aGL aHY @@ -97087,7 +97458,6 @@ aaa aaa aaa aaa -aaa aaf aaf aaa @@ -97095,18 +97465,19 @@ aaa aaa aaa aaa -aaa -aaf -aaa -gXs -aoV -alP -awD -anf -anf -anf +haX +rEV +rEV +rEV +nie +vpm +vpm +wFX +wCa +wCa +wCa aCy -jnR +arj alP aGL avI @@ -97122,7 +97493,7 @@ aTO cCq aVz aVz -bak +fPs bbz aYV bdp @@ -97343,7 +97714,6 @@ aaS aaS aaS aaS -aaa aaf aaf aaa @@ -97351,21 +97721,22 @@ aaa aaa aaa aaa -aaf -aaf -alO -alO -alO -alP -alP -alP -alP -alP -alP -alP +aaa +aaa +aaa +aaa +arj +cRz +avD +awC +ayb +mbD +nmS +oFk +xXY vpY -aFn -aGP +alP +aGJ avI aJI aJI @@ -97408,7 +97779,7 @@ bCR bqQ bGX bCR -rjA +oDy bRN bIK bPq @@ -97601,27 +97972,27 @@ aaf aaa aaS aaf +aaa +aaa +aaa +aaa +aaa +aaa +aaa +aaa aaf -aaa -aaa -aaa -aaa -aaa -aag -alO -arp -alO -awD -anf -anf -awD -anf -aoP -alP -aBE -alP -aDX -alP +aaf +arj +auz +avC +kOf +aya +vYa +vYa +oYc +vYa +vYa +gOZ aGJ avI aJL @@ -97857,22 +98228,22 @@ adS aeG aaa aaS +aaa +aaa +aaa +aaa +aaa +aaa +aaa +aaa aaf -aaa -aaa -aaa -aaa -aaa -aaa -aag -cxW -anf -aqv -anf -anf -anf -aEl -anf +aaf +alO +arj +arj +arj +eOv +gOZ cVb cVb cVb @@ -98123,11 +98494,11 @@ aaa aaa aag alO -alO +arp alO anf -auC -alP +anf +anf anf anf cVb @@ -98378,15 +98749,15 @@ aaa aaa aaa aaa -aaa -aaa -aaa -alO -aqy +aag +cxW anf -alP +aqv +ayf +fIn +ego awE -anf +dMu cVb vCb wUY @@ -98635,15 +99006,15 @@ aaf aaf aaf aaf -aaf -apC -apC -apC -apC -apC -apC +aag +alO +anf +alO +kSB +pAl alP anf +aCG cVb cVb cVb @@ -98656,11 +99027,11 @@ aIq aKK aMy aIp -aOX +jaa aQm -aRJ -aRJ -aRJ +wOT +htr +htr aVK aRJ aRJ @@ -98894,18 +99265,18 @@ aof aof aof aof -arq -asv -atv -auD -apC -awF -anf alP -arA -anf +alP +alP +alP +alP +awF +aCG +alP +olw +aBE aCz -asw +trY aCJ aGT aIn @@ -98915,10 +99286,10 @@ aMt aIp aOW aQm -aRJ +dRC aSS aUj -aRJ +pHo aRJ aYQ cBg @@ -99151,18 +99522,18 @@ aoh aoN apA aof -ars -anf -arx -anf -apC +arq +hdp +atv +auD +alP aoQ cqM -asw -asw -asw +ayg +ayg +ayg aCA -anf +aFn aFp aGW anf @@ -99172,14 +99543,14 @@ aMA aIp aOX aQm -aRJ +dRC aST aUk -aRJ +pHo aRJ aYQ bam -aYV +yiN aYV aYV aYV @@ -99396,10 +99767,10 @@ adU adU adU adU -adU -adU -adU -alg +ssL +rsv +rsv +rsv acx amv ane @@ -99412,7 +99783,7 @@ arr asw asw auE -apC +alP awG auF alP @@ -99429,14 +99800,14 @@ aMz aNQ aOX aQm -aRJ -aRJ -aRJ -aRJ +tFt +tsr +tsr +xzy aRJ aYR ban -aYV +qje aYV aYV bez @@ -99493,7 +99864,7 @@ bAw cmk cnf bzs -aaa +aaf aaa aaa aaa @@ -99669,18 +100040,18 @@ art anf anf auF -apC +alP awH auF alP aAr -anf +aBF alP aaa aFq aGX aIp -aJO +vzS aKU aME aNN @@ -99693,7 +100064,7 @@ aXo aXo aYO bap -aYV +qje aYV bci beB @@ -99922,35 +100293,35 @@ aof aof aof aof -anf +qkC aoP atw auF -apC +alP aoP auF azr -anf +kel atw alP alP aFo aGV aIp -aJN +aJO aLd aMN aNQ aOZ aOX aOX -aOX +hZH aUz aVM aOX aYT bam -aYV +ory baR bcb bdl @@ -100007,7 +100378,7 @@ bAw bAw clp aag -aaa +jmC aaa aaa aaa @@ -100183,9 +100554,9 @@ anf anf aty auF -apC alP -auF +aAt +kuY alP alP alP @@ -100264,7 +100635,7 @@ bPn bPn bPn aag -aaa +gXs aaa aaa aaa @@ -100436,16 +100807,16 @@ aaa aaa apC anf -anf +kel alP atx auF -apC +alP auD auF -alP +apE aAs -anf +khA alP aCG aFr @@ -100498,15 +100869,15 @@ bOx bPx bJN bRT -bEm +aad bEm bJN bRT -bEm +aad bEm bJN bRT -bEm +aad bEm bDb cfr @@ -100519,9 +100890,9 @@ czY cOT aaa aaa +gXs aaa -aaa -aaa +gXs aaa aaa aaa @@ -100697,13 +101068,13 @@ alP alP apE auG -apC -aoP +alP +rgF auF apE anf anf -alP +jRy aCG aDZ aFu @@ -100776,9 +101147,9 @@ czY cOT aaa aaa +gXs aaa -aaa -aaa +gXs aaa aaa aaa @@ -100967,9 +101338,9 @@ bbE aIr bav aLf -aIt -aNS -aPb +dkk +kLR +aRO aQp aRN aIt @@ -101032,11 +101403,11 @@ cQB czY cOT aaa -aaa -aaa -aaa -aaa -aaa +jmC +jmC +jmC +jmC +jmC aaa aaa aaa @@ -101209,13 +101580,13 @@ apC alP alP alP -anf +tuj auH avF awI ayc +mlr asw -aAu asw aCD aEa @@ -101223,10 +101594,10 @@ aFv aGG aIu aJQ -bCI aIt aIt -aPb +kLR +aRO aIt aRN aIt @@ -101472,17 +101843,17 @@ avE anf anf awD -aAt +anf aty aCC aDZ -aFu +anf aFu aIs aJP -aLg -aMH +wuB aIt +nsJ aYW aYW aYW @@ -101549,10 +101920,10 @@ aaa aaa aaa aaa -aaa -aaa -aaa -aaa +ikx +mwb +xWM +rxH aaa aaa aaa @@ -101734,12 +102105,12 @@ alP aCE aDZ aFu -aHc +aFu aIw aJS -aJS -aMJ +tqt aNP +jFy aOS aOS aOS @@ -101802,15 +102173,15 @@ cOT cQB cAa cOT +gXs +xNY +kvb aaa aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa +ikx +ikx +ikx +rxH aaa aaa aaa @@ -101978,7 +102349,7 @@ aaf aaf alO aqA -anf +arz alP anf anf @@ -101987,22 +102358,22 @@ awJ anf alP aAv -anf +gCe aCE aDZ aFu aHb aIv aJR -aJR aIt aIt +kLR +aRO +aIt aPd aIt -aRO -aRO -aUC -aVP +aPb +aIt aXu aYW bat @@ -102060,14 +102431,14 @@ czU czZ cOT aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa +jmC +dbM +dbM +ikx +ikx +ikx +thr +mwb aaa aaa aaa @@ -102251,15 +102622,15 @@ aFu aHd aIx aJF -aLh +aQq +aNS +kLR +aRO aIt -aNV aPd aIt -aRO -aRO +aPb aIt -aVQ aXu aYW aVQ @@ -102316,15 +102687,15 @@ cOT cgm czY cOT +gXs +xNY +kvb +gJg +dbM +dbM aaa aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa +gJg aaa aaa aaa @@ -102489,7 +102860,7 @@ aaf aaf aaa aaa -alO +alP apD aEl anf @@ -102504,22 +102875,22 @@ alP alP aCF aDZ +alP aFw aFw aFw aFw aFw -aFw -aFw +aFu aPf aQq aRP +kHK aIt aIt -moD aWd aXV -aIt +iWa bbD aYV aXq @@ -102576,11 +102947,11 @@ cNW aaa aaa aaa -aaa -aaa -aaa -aaa -aaa +gJg +gJg +mwb +ikx +gXs aaa aaa aaa @@ -102746,12 +103117,12 @@ aaa aaf aaf aaa -alP +alO anf anf arw -asA -asA +ftv +sLr anf alP awL @@ -102766,11 +103137,11 @@ aGO aIB aJJ aKZ -aMW aFw aFu aFu aFu +aFu aTc aUD aVS @@ -102837,10 +103208,10 @@ aaa aaa aaa aaa -cOT -cOT -cOT -aag +aaa +aaa +aaa +aaa aaa aaa aaa @@ -103023,14 +103394,14 @@ aGM aIy aJG cAz -aMK aFw +iWk aPg aQr aFu aTb aIt -aVR +aLg aYW aYW aUD @@ -103091,13 +103462,13 @@ aaa aaa aaa aaa +jmC +jmC +jmC +jmC aaa aaa aaa -cOT -cOe -cqu -aag aaa aaa aaa @@ -103259,15 +103630,15 @@ aaa aaa aaa aaa +gXs alP -alP -alP -aqB -arx -anf -anf -anf -alP +qxc +ayf +nuV +iOV +aFn +aFn +aBB awM ayg ayg @@ -103281,9 +103652,9 @@ aFw aLo aLb aFw -aFw -aPi -aQt +eMQ +aYW +aYW aRQ aIt aUF @@ -103344,17 +103715,17 @@ cOT cgm czY cOT -aaf -aaf -aaf -aaf -aaf -cNW -cNW -cOT -cqu -cOT -aag +aaa +aaa +aaa +aaa +gXs +aaa +aaa +gXs +aaa +aaa +aaa aaa aaa aaa @@ -103515,13 +103886,13 @@ aaa aaa aaa aaa -aaa -alP -aoP -alP -alP -apE -alP +fzd +fzd +fzd +fzd +tNJ +fzd +fzd atB alP alP @@ -103537,9 +103908,9 @@ aHf aIz aJM aLa -cBZ aFw -aPh +tGG +aYW aQs aFu aTd @@ -103582,15 +103953,15 @@ bOx bPI bJN bEm -bEm +abz bUi bJN bEm -bEm +abz bUi bJN bEm -bEm +abz bUi bDb aaf @@ -103604,13 +103975,13 @@ cOT aaa aaa aaa -aaf -aaf -cNW -cwy -cmn -cmn -cOT +aaa +gXs +aaa +aaa +gXs +aaa +aaa aaa aaa aaa @@ -103765,36 +104136,35 @@ aaa aaa aaa aaa -aaf -aaf -aaf -aaf -alP -alP -alP -alP -alP -anf -anf -anf -anf -anf -anf -aty -anf -awx +aaa +aaa +aaa +aaa +aaa +aaa +aaa +fzd +xdb +mCq +wJz +mHC +tWs +lmi +ghY +sxX +ghY +jBZ avI asA apE -arx -aCo +vHv +aCG aEf aFw aGU aIC aJU aLe -aMX aFw aCR aCR @@ -103802,6 +104172,7 @@ aCR aCR aCR aCR +aCR aWe aWe aCR @@ -103864,10 +104235,10 @@ cNW cNW cNW cNW -cmn -cmn -cmn cOT +cOT +aag +aaa aaa aaa aaa @@ -104026,15 +104397,15 @@ aaa aaa aaa aaa -alO -amx -anf -anf -anf -anf -alP -alP -alP +aaa +aaa +aaa +tIk +mCq +mCq +mCq +mCq +pjh asB asB asB @@ -104048,13 +104419,13 @@ aCK aEf aFw aHg -aIA +cBZ aJT aLc -aMX aFw aFz aFz +aFz aRR aTe aUG @@ -104120,12 +104491,12 @@ cmq ciI cnJ cri -cTI -cmn +cOe +cOe cBT -cBU -cOT -aaa +aag +gXs +jmC aaa aaa aaa @@ -104283,15 +104654,15 @@ aaa aaa aaa aaa -alP -alP -alP -alP -alP -anf -alP -aqD -arz +aaa +aaa +aaa +tIk +mCq +mCq +mCq +mCq +dSv asB atD auJ @@ -104308,8 +104679,8 @@ aGY aII aJW aMX -aMX aNW +aFz aPl aQv aPl @@ -104375,13 +104746,13 @@ cNW cOx cBL cOe -cOe cvO cNW cNW -cNW -cNW -cNW +cOT +cOT +aag +aaa aaa aaa aaa @@ -104538,17 +104909,17 @@ aaa aaa aaa aaa -aaf -aaf -aaf -aaf -aaf -aaf -alP -anf -alP -aqC -ary +aaa +aaa +aaa +aaa +aaa +fzd +mCq +mCq +mCq +mCq +mCq asB atC auI @@ -104566,7 +104937,7 @@ aHi aJV aFw aFw -aFw +aFz aPk aQu aPk @@ -104631,8 +105002,8 @@ cNW cNW cNW cNW -cNW cOe +qXH csy cko cAf @@ -104800,12 +105171,12 @@ aaa aaa aaa aaa -aaf -alP -anf -alP -alP -alP +tIk +mCq +mCq +mCq +mCq +mCq asB atE auI @@ -104815,7 +105186,7 @@ avM azv aAA asB -cSz +aCE aEi aFw aHl @@ -104888,9 +105259,9 @@ cjC ckp cls cmr -cNW cOe -cmo +cOe +cou cNW aaf aaf @@ -105055,20 +105426,20 @@ aaa aaa aaa aaa -aaf -aaf -aaf -alP -anf -apE -anf -anf +aaa +aaa +tIk +mCq +mCq +mCq +mCq +mCq asB asB asB avL awR -auI +hRT azu aAz asB @@ -105142,12 +105513,12 @@ cgp chv ciJ cbf -cbf +lLI clr bnt -cNW cOe -cou +cOe +bMB cOT aaa aaa @@ -105314,12 +105685,12 @@ aaa aaa aaa aaa -aaf -alP -aoQ -alP -aqE -arA +fzd +wXP +mCq +nXa +mCq +nyH asB atG auL @@ -105401,10 +105772,10 @@ cNW cNW cNW clt -bnt -cNW +cQw cOe -bMB +cOe +bNA cOT aaa aaa @@ -105570,13 +105941,13 @@ aaa aaa aaa aaa -aaf -aaf -alP -alP -alP -alP -alP +aaa +fzd +fzd +fzd +fzd +fzd +fzd asB atF auK @@ -105657,11 +106028,11 @@ chx cNW aaa cNW -cgr -cms +clt +cQw +cNW +cNW cNW -cOe -bNA cNW aaf aaf @@ -105862,9 +106233,9 @@ aXB aZh baB aCR -bcq +riB bdx -bcq +dfI bgc bgc biX @@ -105915,10 +106286,10 @@ cOT aaa cOT clt -bnt +cQw +cOe cOe cOe -cNW cNW aaa aaa @@ -106173,18 +106544,18 @@ aaa cOT clt cQw -cNW -cNW -cNW -aaa -aaa -aaS -aaS -aaS -aaS -aaS -aaS -aaS +cOe +cOe +cOe +cOe +sQX +jzi +jzi +jzi +jzi +jzi +jzi +jzi aaS aaS aba @@ -106370,7 +106741,7 @@ aCR aCR aCR aTl -amd +aUL aVW aXD aZj @@ -106430,10 +106801,10 @@ aaa cNW clt cQw -aaf -aaf -aaf -aaf +cOe +cOe +cOe +cNW aaf aaS aaa @@ -106687,10 +107058,10 @@ cNW cNW clt cQw -aaa -aaa -aaa -aaa +cOe +cOe +cOe +cNW aaa aaS aaa @@ -106936,18 +107307,18 @@ cbZ bSl cmo cNW -cOx +vOq cNW chC ciL cOe cOe clv -cmt -aaa -aaa -aaa -aaa +cQw +cNW +cNW +cNW +cNW aaa aba aaf @@ -107203,7 +107574,7 @@ clu cmt aaa aaa -aaa +gXs aaa aaa aaf @@ -107717,7 +108088,7 @@ cjD cjD cnj aaa -aaa +gXs aaa aaa aaf @@ -108236,17 +108607,17 @@ cpi cpi cpi cqJ +ggg crk crk crk crk crk +pFt +cqJ +ggg crk -crk -csE -cpi -csY -cpi +pFt cpi cpi ctB @@ -108502,7 +108873,7 @@ crF aaa aaa aaa -csZ +hik aaa aaa aaa @@ -108983,8 +109354,8 @@ cbf cbf cbf cbf -cbf bYr +cbf clr cad cbi @@ -109241,7 +109612,7 @@ cNW cNW cNW cNW -cNW +vFt clt cac cbh @@ -109507,7 +109878,7 @@ cbf cbf ceT cNW -cOe +kCW chH cNW aaf diff --git a/_maps/map_files/Deltastation/DeltaStation2.dmm b/_maps/map_files/Deltastation/DeltaStation2.dmm index ac7d291b2f..c59e0698f9 100644 --- a/_maps/map_files/Deltastation/DeltaStation2.dmm +++ b/_maps/map_files/Deltastation/DeltaStation2.dmm @@ -124,36 +124,6 @@ }, /turf/open/floor/plating, /area/crew_quarters/abandoned_gambling_den) -"aaq" = ( -/obj/effect/decal/cleanable/dirt, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 4 - }, -/obj/machinery/airalarm{ - dir = 1; - pixel_y = -22 - }, -/obj/effect/turf_decal/tile/neutral, -/obj/effect/turf_decal/tile/neutral{ - dir = 8 - }, -/obj/structure/table, -/obj/structure/bedsheetbin/towel, -/turf/open/floor/plasteel, -/area/crew_quarters/toilet/restrooms) -"aar" = ( -/obj/structure/table, -/obj/machinery/light{ - dir = 8 - }, -/obj/effect/turf_decal/tile/blue{ - dir = 8 - }, -/obj/structure/bedsheetbin/color, -/turf/open/floor/plasteel/white/corner{ - dir = 1 - }, -/area/crew_quarters/dorms) "aas" = ( /obj/docking_port/stationary/random{ id = "pod_lavaland1"; @@ -173,88 +143,6 @@ /obj/effect/landmark/xeno_spawn, /turf/open/space, /area/solar/starboard/fore) -"aav" = ( -/obj/effect/decal/cleanable/cobweb, -/obj/machinery/computer/arcade{ - icon_state = "arcade"; - dir = 4 - }, -/turf/open/floor/plating, -/area/maintenance/starboard/fore) -"aaw" = ( -/obj/effect/turf_decal/tile/neutral{ - dir = 1 - }, -/obj/effect/turf_decal/tile/neutral, -/obj/effect/turf_decal/tile/neutral{ - dir = 4 - }, -/obj/effect/turf_decal/tile/neutral{ - dir = 8 - }, -/obj/machinery/computer/arcade{ - icon_state = "arcade"; - dir = 4 - }, -/turf/open/floor/plasteel/dark, -/area/maintenance/starboard/fore) -"aax" = ( -/obj/effect/decal/cleanable/dirt, -/obj/effect/turf_decal/tile/neutral{ - dir = 1 - }, -/obj/effect/turf_decal/tile/neutral, -/obj/effect/turf_decal/tile/neutral{ - dir = 4 - }, -/obj/effect/turf_decal/tile/neutral{ - dir = 8 - }, -/obj/machinery/computer/arcade{ - icon_state = "arcade"; - dir = 1 - }, -/turf/open/floor/plasteel/dark, -/area/maintenance/starboard/fore) -"aay" = ( -/obj/machinery/computer/arcade{ - icon_state = "arcade"; - dir = 1 - }, -/turf/open/floor/plating, -/area/maintenance/starboard/fore) -"aaz" = ( -/obj/effect/turf_decal/tile/neutral{ - dir = 1 - }, -/obj/effect/turf_decal/tile/neutral, -/obj/effect/turf_decal/tile/neutral{ - dir = 4 - }, -/obj/effect/turf_decal/tile/neutral{ - dir = 8 - }, -/obj/machinery/computer/arcade{ - icon_state = "arcade"; - dir = 1 - }, -/turf/open/floor/plasteel/dark, -/area/maintenance/starboard/fore) -"aaA" = ( -/obj/effect/decal/cleanable/dirt, -/obj/machinery/computer/arcade{ - icon_state = "arcade"; - dir = 1 - }, -/turf/open/floor/plating, -/area/maintenance/starboard/fore) -"aaB" = ( -/obj/machinery/computer/arcade{ - icon_state = "arcade"; - dir = 1 - }, -/turf/open/floor/plating, -/area/security/prison) "aaE" = ( /obj/structure/lattice/catwalk, /turf/open/space, @@ -1183,10 +1071,6 @@ "aeF" = ( /turf/open/floor/plating, /area/construction/mining/aux_base) -"aeH" = ( -/obj/structure/lattice, -/turf/open/space/basic, -/area/space/nearstation) "aeR" = ( /obj/structure/closet/emcloset, /obj/effect/decal/cleanable/dirt, @@ -1800,7 +1684,7 @@ pixel_y = -32 }, /obj/machinery/firealarm{ - dir = 8; + dir = 4; pixel_x = -24 }, /obj/item/twohanded/required/kirbyplants/random, @@ -4645,6 +4529,14 @@ }, /turf/open/floor/plasteel, /area/maintenance/starboard/fore) +"anz" = ( +/obj/effect/decal/cleanable/cobweb, +/obj/machinery/computer/arcade{ + icon_state = "arcade"; + dir = 4 + }, +/turf/open/floor/plating, +/area/maintenance/starboard/fore) "anA" = ( /obj/structure/cable/white{ icon_state = "0-2" @@ -7199,6 +7091,13 @@ }, /turf/open/floor/plating, /area/maintenance/starboard/fore) +"arX" = ( +/obj/machinery/computer/arcade{ + icon_state = "arcade"; + dir = 1 + }, +/turf/open/floor/plating, +/area/maintenance/starboard/fore) "arY" = ( /obj/structure/table/wood, /obj/item/toy/talking/codex_gigas, @@ -7229,6 +7128,14 @@ }, /turf/open/floor/plasteel/dark, /area/maintenance/starboard/fore) +"asa" = ( +/obj/effect/decal/cleanable/dirt, +/obj/machinery/computer/arcade{ + icon_state = "arcade"; + dir = 1 + }, +/turf/open/floor/plating, +/area/maintenance/starboard/fore) "asb" = ( /obj/machinery/airalarm{ dir = 1; @@ -15186,7 +15093,7 @@ /area/crew_quarters/bar) "aGc" = ( /obj/machinery/firealarm{ - dir = 8; + dir = 4; pixel_x = -24; pixel_y = 32 }, @@ -15457,7 +15364,7 @@ pixel_y = 32 }, /obj/machinery/firealarm{ - dir = 4; + dir = 8; pixel_x = 24 }, /obj/machinery/light_switch{ @@ -16828,7 +16735,7 @@ /area/maintenance/disposal/incinerator) "aIy" = ( /obj/machinery/firealarm{ - dir = 4; + dir = 8; pixel_x = 24 }, /obj/machinery/light_switch{ @@ -17791,7 +17698,7 @@ }, /obj/effect/decal/cleanable/dirt, /obj/machinery/firealarm{ - dir = 8; + dir = 4; pixel_x = -24 }, /obj/machinery/atmospherics/components/unary/vent_pump/on{ @@ -21486,7 +21393,7 @@ "aQl" = ( /obj/structure/table/wood, /obj/machinery/firealarm{ - dir = 8; + dir = 4; pixel_x = -24 }, /obj/item/camera, @@ -22042,6 +21949,13 @@ /obj/machinery/atmospherics/pipe/simple/supply/hidden, /turf/open/floor/plating, /area/security/prison) +"aRi" = ( +/obj/machinery/computer/arcade{ + icon_state = "arcade"; + dir = 1 + }, +/turf/open/floor/plating, +/area/security/prison) "aRj" = ( /obj/structure/cable/white{ icon_state = "0-2" @@ -23602,7 +23516,7 @@ /area/crew_quarters/theatre) "aTy" = ( /obj/machinery/firealarm{ - dir = 4; + dir = 8; pixel_x = 24 }, /obj/machinery/light_switch{ @@ -26869,6 +26783,7 @@ /area/engine/atmos) "aXW" = ( /obj/machinery/portable_atmospherics/canister/carbon_dioxide, +/obj/machinery/atmospherics/miner/carbon_dioxide, /turf/open/floor/engine/co2, /area/engine/atmos) "aXX" = ( @@ -27337,7 +27252,7 @@ /area/crew_quarters/bar/atrium) "aYF" = ( /obj/machinery/firealarm{ - dir = 4; + dir = 8; pixel_x = 24 }, /obj/machinery/light{ @@ -27513,7 +27428,7 @@ "aYR" = ( /obj/item/twohanded/required/kirbyplants/random, /obj/machinery/firealarm{ - dir = 8; + dir = 4; pixel_x = -24; pixel_y = -32 }, @@ -27639,7 +27554,7 @@ "aZb" = ( /obj/machinery/photocopier, /obj/machinery/firealarm{ - dir = 8; + dir = 4; pixel_x = -24; pixel_y = -32 }, @@ -29257,6 +29172,7 @@ /area/engine/atmos) "bbO" = ( /obj/machinery/portable_atmospherics/canister/oxygen, +/obj/machinery/atmospherics/miner/oxygen, /turf/open/floor/engine/o2, /area/engine/atmos) "bbP" = ( @@ -29336,7 +29252,7 @@ pixel_y = 22 }, /obj/machinery/firealarm{ - dir = 4; + dir = 8; pixel_x = 24 }, /obj/machinery/chem_master/condimaster{ @@ -29603,7 +29519,7 @@ /obj/item/clipboard, /obj/item/toy/figure/miner, /obj/machinery/firealarm{ - dir = 8; + dir = 4; pixel_x = -24 }, /obj/machinery/light{ @@ -30753,6 +30669,7 @@ /area/engine/atmos) "bev" = ( /obj/machinery/portable_atmospherics/canister/toxins, +/obj/machinery/atmospherics/miner/toxins, /turf/open/floor/engine/plasma, /area/engine/atmos) "bew" = ( @@ -30819,7 +30736,7 @@ /obj/effect/decal/cleanable/dirt, /obj/item/twohanded/required/kirbyplants/random, /obj/machinery/firealarm{ - dir = 8; + dir = 4; pixel_x = -24 }, /obj/machinery/atmospherics/pipe/simple/supply/hidden, @@ -31057,7 +30974,7 @@ "beY" = ( /obj/structure/kitchenspike, /obj/machinery/firealarm{ - dir = 8; + dir = 4; pixel_x = -24 }, /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, @@ -32494,6 +32411,7 @@ /area/engine/atmos) "bhw" = ( /obj/machinery/portable_atmospherics/canister/nitrogen, +/obj/machinery/atmospherics/miner/nitrogen, /turf/open/floor/engine/n2, /area/engine/atmos) "bhx" = ( @@ -32627,7 +32545,7 @@ /area/crew_quarters/kitchen) "bhL" = ( /obj/machinery/firealarm{ - dir = 8; + dir = 4; pixel_x = -24; pixel_y = 32 }, @@ -34606,6 +34524,7 @@ /obj/machinery/portable_atmospherics/canister/nitrous_oxide{ valve_open = 1 }, +/obj/machinery/atmospherics/miner/n2o, /turf/open/floor/engine/n2o, /area/engine/atmos) "bkI" = ( @@ -37308,7 +37227,6 @@ /obj/item/clothing/accessory/armband/deputy, /obj/item/clothing/accessory/armband/deputy, /obj/item/clothing/accessory/armband/deputy, -/obj/item/reagent_containers/food/snacks/donut/jelly/cherryjelly, /obj/effect/turf_decal/tile/red{ dir = 1 }, @@ -40095,7 +40013,7 @@ /area/crew_quarters/heads/hos) "bty" = ( /obj/machinery/firealarm{ - dir = 8; + dir = 4; pixel_x = -24; pixel_y = -32 }, @@ -40782,7 +40700,7 @@ /area/security/main) "buM" = ( /obj/machinery/firealarm{ - dir = 8; + dir = 4; pixel_x = -24; pixel_y = -32 }, @@ -41844,7 +41762,7 @@ dir = 8 }, /obj/machinery/firealarm{ - dir = 8; + dir = 4; pixel_x = -24 }, /obj/machinery/light_switch{ @@ -43216,7 +43134,7 @@ "byI" = ( /obj/item/twohanded/required/kirbyplants/random, /obj/machinery/firealarm{ - dir = 4; + dir = 8; pixel_x = 24 }, /obj/effect/turf_decal/tile/red{ @@ -43230,7 +43148,7 @@ /area/security/execution/transfer) "byJ" = ( /obj/machinery/firealarm{ - dir = 8; + dir = 4; pixel_x = -24 }, /obj/machinery/atmospherics/pipe/simple/supply/hidden, @@ -48755,7 +48673,7 @@ /area/engine/gravity_generator) "bGg" = ( /obj/machinery/firealarm{ - dir = 8; + dir = 4; pixel_x = -24 }, /obj/item/twohanded/required/kirbyplants/random, @@ -48794,7 +48712,7 @@ /area/engine/break_room) "bGk" = ( /obj/machinery/firealarm{ - dir = 4; + dir = 8; pixel_x = 24 }, /obj/machinery/airalarm{ @@ -48935,7 +48853,7 @@ "bGt" = ( /obj/item/twohanded/required/kirbyplants/random, /obj/machinery/firealarm{ - dir = 4; + dir = 8; pixel_x = 24 }, /obj/machinery/light_switch{ @@ -49890,7 +49808,7 @@ /area/engine/gravity_generator) "bHS" = ( /obj/machinery/firealarm{ - dir = 4; + dir = 8; pixel_x = 24 }, /obj/machinery/light_switch{ @@ -50406,7 +50324,7 @@ "bIG" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden, /obj/machinery/firealarm{ - dir = 4; + dir = 8; pixel_x = 24 }, /obj/effect/turf_decal/tile/neutral, @@ -51881,7 +51799,7 @@ "bKU" = ( /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, /obj/machinery/firealarm{ - dir = 8; + dir = 4; pixel_x = -24 }, /obj/effect/turf_decal/tile/neutral{ @@ -52445,7 +52363,7 @@ "bLK" = ( /obj/item/twohanded/required/kirbyplants/random, /obj/machinery/firealarm{ - dir = 4; + dir = 8; pixel_x = 24 }, /obj/machinery/button/door{ @@ -55374,7 +55292,7 @@ "bQh" = ( /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, /obj/machinery/firealarm{ - dir = 8; + dir = 4; pixel_x = -24 }, /obj/effect/turf_decal/tile/yellow{ @@ -56102,6 +56020,10 @@ /obj/structure/window/reinforced{ dir = 1 }, +/obj/item/gun/ballistic/shotgun/riot{ + pixel_x = -3; + pixel_y = 3 + }, /turf/open/floor/plasteel, /area/ai_monitored/security/armory) "bRv" = ( @@ -57009,7 +56931,7 @@ /obj/machinery/atmospherics/pipe/simple/supply/hidden, /obj/structure/disposalpipe/segment, /obj/machinery/firealarm{ - dir = 8; + dir = 4; pixel_x = -24 }, /obj/effect/turf_decal/tile/red{ @@ -57153,7 +57075,7 @@ pixel_y = -3 }, /obj/machinery/firealarm{ - dir = 8; + dir = 4; pixel_x = -24 }, /obj/effect/turf_decal/tile/neutral{ @@ -57183,6 +57105,10 @@ /obj/structure/window/reinforced{ dir = 4 }, +/obj/item/gun/energy/laser{ + pixel_x = 3; + pixel_y = -3 + }, /turf/open/floor/plasteel, /area/ai_monitored/security/armory) "bTk" = ( @@ -57248,7 +57174,7 @@ layer = 2.9 }, /obj/machinery/firealarm{ - dir = 4; + dir = 8; pixel_x = 24 }, /obj/machinery/light/small{ @@ -58732,10 +58658,6 @@ /obj/structure/window/reinforced{ dir = 4 }, -/obj/item/gun/energy/e_gun/advtaser{ - pixel_x = 3; - pixel_y = -3 - }, /turf/open/floor/plasteel, /area/ai_monitored/security/armory) "bVr" = ( @@ -60665,6 +60587,7 @@ dir = 4 }, /obj/structure/window/reinforced, +/obj/item/gun/energy/e_gun, /turf/open/floor/plasteel, /area/ai_monitored/security/armory) "bXQ" = ( @@ -60797,7 +60720,7 @@ "bXY" = ( /obj/item/twohanded/required/kirbyplants/random, /obj/machinery/firealarm{ - dir = 4; + dir = 8; pixel_x = 24 }, /obj/machinery/atmospherics/pipe/simple/supply/hidden{ @@ -60899,7 +60822,7 @@ "bYh" = ( /obj/item/twohanded/required/kirbyplants/random, /obj/machinery/firealarm{ - dir = 8; + dir = 4; pixel_x = -24 }, /obj/machinery/atmospherics/pipe/simple/supply/hidden{ @@ -60920,7 +60843,7 @@ "bYi" = ( /obj/structure/window/reinforced, /obj/machinery/firealarm{ - dir = 8; + dir = 4; pixel_x = -24 }, /obj/machinery/atmospherics/pipe/simple/supply/hidden{ @@ -62280,7 +62203,7 @@ /area/ai_monitored/turret_protected/aisat_interior) "caj" = ( /obj/machinery/firealarm{ - dir = 4; + dir = 8; pixel_x = 24 }, /obj/machinery/porta_turret/ai, @@ -64037,7 +63960,7 @@ "cdk" = ( /obj/machinery/vending/wardrobe/law_wardrobe, /obj/machinery/firealarm{ - dir = 4; + dir = 8; pixel_x = 24 }, /turf/open/floor/wood, @@ -64076,7 +63999,7 @@ /area/security/brig) "cdn" = ( /obj/machinery/firealarm{ - dir = 8; + dir = 4; pixel_x = -24 }, /obj/machinery/light{ @@ -67030,7 +66953,7 @@ /area/engine/engineering) "chF" = ( /obj/machinery/firealarm{ - dir = 8; + dir = 4; pixel_x = -24; pixel_y = -32 }, @@ -67361,7 +67284,7 @@ /obj/machinery/atmospherics/pipe/simple/supply/hidden, /obj/structure/disposalpipe/segment, /obj/machinery/firealarm{ - dir = 4; + dir = 8; pixel_x = 24 }, /obj/effect/turf_decal/tile/neutral, @@ -69328,7 +69251,7 @@ pixel_x = -26 }, /obj/machinery/firealarm{ - dir = 8; + dir = 4; pixel_x = -24; pixel_y = 32 }, @@ -70711,7 +70634,7 @@ }, /obj/item/camera_film, /obj/machinery/firealarm{ - dir = 4; + dir = 8; pixel_x = 24 }, /turf/open/floor/plasteel/grimy, @@ -76603,7 +76526,7 @@ }, /obj/item/crowbar, /obj/machinery/firealarm{ - dir = 8; + dir = 4; pixel_x = -24 }, /obj/structure/table/reinforced, @@ -77602,7 +77525,7 @@ "czP" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden, /obj/machinery/firealarm{ - dir = 4; + dir = 8; pixel_x = 24 }, /obj/effect/turf_decal/tile/neutral{ @@ -77888,7 +77811,7 @@ dir = 8 }, /obj/machinery/firealarm{ - dir = 8; + dir = 4; pixel_x = -24 }, /obj/structure/cable/white{ @@ -78794,7 +78717,7 @@ "cBL" = ( /obj/effect/decal/cleanable/dirt, /obj/machinery/firealarm{ - dir = 8; + dir = 4; pixel_x = -24 }, /obj/item/twohanded/required/kirbyplants/random, @@ -80798,7 +80721,7 @@ /obj/item/radio, /obj/item/radio, /obj/machinery/firealarm{ - dir = 8; + dir = 4; pixel_x = -24 }, /obj/effect/decal/cleanable/dirt, @@ -80916,6 +80839,23 @@ }, /turf/open/floor/plating, /area/crew_quarters/toilet/restrooms) +"cFc" = ( +/obj/effect/decal/cleanable/dirt, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 4 + }, +/obj/machinery/airalarm{ + dir = 1; + pixel_y = -22 + }, +/obj/effect/turf_decal/tile/neutral, +/obj/effect/turf_decal/tile/neutral{ + dir = 8 + }, +/obj/structure/table, +/obj/structure/bedsheetbin/towel, +/turf/open/floor/plasteel, +/area/crew_quarters/toilet/restrooms) "cFd" = ( /obj/machinery/shower{ dir = 8; @@ -81427,7 +81367,7 @@ /obj/item/clothing/head/welding, /obj/effect/decal/cleanable/dirt, /obj/machinery/firealarm{ - dir = 8; + dir = 4; pixel_x = -24; pixel_y = -32 }, @@ -82645,7 +82585,7 @@ /area/crew_quarters/dorms) "cIk" = ( /obj/machinery/firealarm{ - dir = 8; + dir = 4; pixel_x = -24 }, /obj/machinery/atmospherics/pipe/simple/supply/hidden, @@ -84408,6 +84348,19 @@ /obj/item/reagent_containers/dropper, /turf/open/floor/plating, /area/maintenance/starboard/aft) +"cKT" = ( +/obj/structure/table, +/obj/machinery/light{ + dir = 8 + }, +/obj/effect/turf_decal/tile/blue{ + dir = 8 + }, +/obj/structure/bedsheetbin/color, +/turf/open/floor/plasteel/white/corner{ + dir = 1 + }, +/area/crew_quarters/dorms) "cKU" = ( /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, /obj/effect/turf_decal/tile/neutral{ @@ -87477,7 +87430,7 @@ "cQE" = ( /obj/structure/closet/secure_closet/security/science, /obj/machinery/firealarm{ - dir = 8; + dir = 4; pixel_x = -24 }, /obj/machinery/status_display{ @@ -88838,7 +88791,7 @@ pixel_y = 32 }, /obj/machinery/firealarm{ - dir = 4; + dir = 8; pixel_x = 24 }, /obj/machinery/light_switch{ @@ -95618,7 +95571,7 @@ /obj/item/paper_bin, /obj/item/pen, /obj/machinery/firealarm{ - dir = 8; + dir = 4; pixel_x = -24 }, /obj/item/storage/bag/bio, @@ -96554,7 +96507,7 @@ /obj/item/reagent_containers/glass/bottle/epinephrine, /obj/item/reagent_containers/dropper, /obj/machinery/firealarm{ - dir = 4; + dir = 8; pixel_x = 24 }, /obj/machinery/light{ @@ -100259,7 +100212,7 @@ /obj/machinery/atmospherics/pipe/simple/supply/hidden, /obj/structure/disposalpipe/segment, /obj/machinery/firealarm{ - dir = 4; + dir = 8; pixel_x = 24 }, /obj/machinery/door/firedoor, @@ -100623,7 +100576,7 @@ /area/science/explab) "dmJ" = ( /obj/machinery/firealarm{ - dir = 4; + dir = 8; pixel_x = 24 }, /obj/effect/turf_decal/bot, @@ -100634,7 +100587,7 @@ dir = 4 }, /obj/machinery/firealarm{ - dir = 8; + dir = 4; pixel_x = -24 }, /obj/effect/turf_decal/bot, @@ -103278,7 +103231,7 @@ pixel_x = 36 }, /obj/machinery/firealarm{ - dir = 4; + dir = 8; pixel_x = 24 }, /obj/machinery/vending/assist, @@ -103445,7 +103398,7 @@ pixel_y = 6 }, /obj/machinery/firealarm{ - dir = 4; + dir = 8; pixel_x = 24 }, /obj/machinery/camera{ @@ -104055,7 +104008,7 @@ "dti" = ( /obj/structure/closet/bombcloset, /obj/machinery/firealarm{ - dir = 8; + dir = 4; pixel_x = -24 }, /obj/effect/turf_decal/stripes/line{ @@ -104389,7 +104342,7 @@ /area/medical/surgery) "dtQ" = ( /obj/machinery/firealarm{ - dir = 8; + dir = 4; pixel_x = -24 }, /obj/effect/turf_decal/tile/blue{ @@ -105002,7 +104955,7 @@ "duZ" = ( /obj/effect/decal/cleanable/dirt, /obj/machinery/firealarm{ - dir = 4; + dir = 8; pixel_x = 24; pixel_y = -26 }, @@ -105033,7 +104986,7 @@ "dvd" = ( /obj/item/twohanded/required/kirbyplants/random, /obj/machinery/firealarm{ - dir = 8; + dir = 4; pixel_x = -24 }, /obj/effect/turf_decal/bot, @@ -107185,7 +107138,7 @@ "dyD" = ( /obj/structure/table, /obj/machinery/firealarm{ - dir = 8; + dir = 4; pixel_x = -24 }, /obj/machinery/status_display/ai{ @@ -108398,7 +108351,7 @@ /obj/item/clothing/glasses/welding, /obj/structure/table/reinforced, /obj/machinery/firealarm{ - dir = 8; + dir = 4; pixel_x = -24 }, /obj/effect/turf_decal/bot, @@ -111492,7 +111445,7 @@ dir = 5 }, /obj/machinery/firealarm{ - dir = 4; + dir = 8; pixel_x = 24 }, /turf/open/floor/plasteel, @@ -111886,7 +111839,7 @@ pixel_y = 26 }, /obj/machinery/firealarm{ - dir = 4; + dir = 8; pixel_x = 24; pixel_y = -26 }, @@ -112582,7 +112535,7 @@ /area/science/robotics/lab) "dHC" = ( /obj/machinery/firealarm{ - dir = 8; + dir = 4; pixel_x = -24 }, /obj/structure/disposalpipe/segment, @@ -113983,7 +113936,7 @@ "dJO" = ( /obj/effect/decal/cleanable/dirt, /obj/machinery/firealarm{ - dir = 4; + dir = 8; pixel_x = 24 }, /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ @@ -114247,7 +114200,7 @@ /obj/machinery/atmospherics/pipe/simple/supply/hidden, /obj/structure/disposalpipe/segment, /obj/machinery/firealarm{ - dir = 4; + dir = 8; pixel_x = 24 }, /obj/effect/turf_decal/tile/neutral, @@ -116746,7 +116699,7 @@ "dOC" = ( /obj/structure/filingcabinet/medical, /obj/machinery/firealarm{ - dir = 4; + dir = 8; pixel_x = 24 }, /obj/effect/turf_decal/tile/blue{ @@ -117626,7 +117579,7 @@ name = "emergency shower" }, /obj/machinery/firealarm{ - dir = 8; + dir = 4; pixel_x = -24 }, /obj/machinery/atmospherics/components/unary/vent_pump/on{ @@ -118825,7 +118778,7 @@ /area/medical/virology) "dSd" = ( /obj/machinery/firealarm{ - dir = 8; + dir = 4; pixel_x = -24 }, /obj/machinery/light{ @@ -119500,7 +119453,7 @@ /obj/effect/turf_decal/tile/neutral{ dir = 8 }, -/obj/structure/closet/crate/coffin, +/obj/structure/bodycontainer/morgue, /turf/open/floor/plasteel/dark, /area/chapel/office) "dTy" = ( @@ -119657,7 +119610,7 @@ dir = 8 }, /obj/machinery/firealarm{ - dir = 8; + dir = 4; pixel_x = -24 }, /obj/structure/sign/poster/official/work_for_a_future{ @@ -119868,7 +119821,7 @@ dir = 4 }, /obj/machinery/firealarm{ - dir = 4; + dir = 8; pixel_x = 24 }, /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, @@ -121622,7 +121575,7 @@ "dXI" = ( /obj/structure/chair/wood, /obj/machinery/firealarm{ - dir = 4; + dir = 8; pixel_x = 24 }, /obj/machinery/camera{ @@ -122148,7 +122101,7 @@ /area/medical/virology) "dYV" = ( /obj/machinery/firealarm{ - dir = 4; + dir = 8; pixel_x = 24 }, /obj/structure/closet/secure_closet/medical1, @@ -125155,7 +125108,7 @@ }, /obj/item/camera_film, /obj/machinery/firealarm{ - dir = 4; + dir = 8; pixel_x = 24 }, /obj/machinery/status_display{ @@ -125251,7 +125204,7 @@ "eeH" = ( /obj/structure/filingcabinet/security, /obj/machinery/firealarm{ - dir = 8; + dir = 4; pixel_x = -24 }, /obj/machinery/light_switch{ @@ -125960,7 +125913,7 @@ "egb" = ( /obj/structure/table/wood, /obj/machinery/firealarm{ - dir = 8; + dir = 4; pixel_x = -24 }, /obj/item/clipboard, @@ -126415,24 +126368,22 @@ }, /turf/open/floor/plasteel/dark, /area/library) -"enO" = ( -/obj/effect/turf_decal/tile/neutral{ - dir = 4 - }, -/obj/effect/turf_decal/tile/neutral{ - dir = 1 - }, -/obj/effect/turf_decal/tile/neutral{ - dir = 8 - }, -/obj/effect/turf_decal/tile/neutral, -/obj/structure/bodycontainer/morgue, -/turf/open/floor/plasteel/dark, -/area/chapel/office) "exE" = ( /obj/machinery/air_sensor/atmos/toxins_mixing_tank, /turf/open/floor/engine/vacuum, /area/science/mixing) +"eCJ" = ( +/obj/effect/turf_decal/tile/neutral{ + dir = 1 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 4 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 8 + }, +/turf/open/floor/plasteel, +/area/maintenance/port/fore) "eCM" = ( /obj/structure/cable/white{ icon_state = "4-8" @@ -126484,6 +126435,13 @@ }, /turf/open/floor/plasteel/dark, /area/science/mixing) +"ePi" = ( +/obj/effect/turf_decal/tile/neutral{ + dir = 8 + }, +/obj/effect/turf_decal/tile/neutral, +/turf/open/floor/plasteel, +/area/maintenance/port/fore) "eTv" = ( /obj/effect/turf_decal/stripes/line{ dir = 8 @@ -126561,6 +126519,16 @@ /obj/machinery/door/airlock/research/glass/incinerator/toxmix_interior, /turf/open/floor/engine, /area/science/mixing) +"fCs" = ( +/obj/machinery/door/window/northright{ + name = "Coffin Storage" + }, +/obj/structure/window/reinforced{ + dir = 8 + }, +/obj/structure/closet/crate/coffin, +/turf/open/floor/plating, +/area/chapel/office) "fFK" = ( /obj/machinery/ore_silo, /obj/effect/turf_decal/tile/neutral{ @@ -126579,10 +126547,22 @@ /obj/machinery/atmospherics/pipe/simple/supply/hidden, /turf/closed/wall/r_wall, /area/science/circuit) -"fHS" = ( -/obj/structure/sign/warning/vacuum, -/turf/closed/wall/r_wall, -/area/chapel/office) +"fLh" = ( +/obj/effect/turf_decal/tile/neutral{ + dir = 1 + }, +/obj/effect/turf_decal/tile/neutral, +/obj/effect/turf_decal/tile/neutral{ + dir = 4 + }, +/obj/effect/turf_decal/delivery, +/obj/structure/closet, +/obj/effect/spawner/lootdrop/maintenance{ + lootcount = 3; + name = "3maintenance loot spawner" + }, +/turf/open/floor/plasteel, +/area/maintenance/port/aft) "fLR" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 6 @@ -126599,6 +126579,31 @@ }, /turf/open/floor/plating, /area/maintenance/port) +"fXF" = ( +/obj/machinery/button/crematorium{ + id = "cremawheat"; + pixel_x = -26; + req_access_txt = "27" + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 1 + }, +/obj/effect/turf_decal/tile/neutral, +/obj/effect/turf_decal/tile/neutral{ + dir = 4 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 8 + }, +/obj/structure/table, +/obj/item/clothing/under/burial, +/obj/item/clothing/under/burial, +/obj/item/clothing/under/burial, +/obj/item/clothing/under/burial, +/obj/item/clothing/under/burial, +/obj/item/clothing/under/burial, +/turf/open/floor/plasteel/dark, +/area/chapel/office) "gbV" = ( /obj/machinery/atmospherics/components/binary/pump/on{ dir = 1 @@ -126611,30 +126616,56 @@ }, /turf/open/floor/engine, /area/science/mixing) +"giN" = ( +/obj/structure/window/reinforced{ + dir = 8 + }, +/obj/structure/closet/crate/coffin, +/turf/open/floor/plating, +/area/chapel/office) "gmj" = ( /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, /turf/closed/wall/r_wall, /area/science/circuit) -"gFk" = ( -/obj/structure/grille, -/turf/open/space, -/area/space/nearstation) -"gJj" = ( -/obj/machinery/door/window/northleft{ - name = "Mass Driver" +"gut" = ( +/obj/effect/turf_decal/tile/neutral{ + dir = 1 }, -/obj/machinery/mass_driver{ - id = "chapelgun"; - name = "Holy Driver" +/obj/effect/turf_decal/tile/neutral{ + dir = 8 }, -/turf/open/floor/plating, +/obj/effect/turf_decal/tile/neutral{ + dir = 4 + }, +/obj/effect/turf_decal/tile/neutral, +/turf/open/floor/plasteel/dark, /area/chapel/office) +"gBd" = ( +/turf/open/floor/plasteel, +/area/security/prison) +"gKo" = ( +/obj/effect/turf_decal/tile/neutral{ + dir = 4 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 1 + }, +/turf/open/floor/plasteel, +/area/maintenance/port/fore) "gKr" = ( /obj/machinery/atmospherics/components/unary/vent_scrubber/on{ dir = 1 }, /turf/open/floor/circuit/green, /area/science/research/abandoned) +"gLe" = ( +/obj/effect/turf_decal/delivery, +/obj/machinery/hydroponics/soil, +/obj/item/seeds/grape, +/turf/open/floor/plasteel, +/area/hydroponics/garden/abandoned{ + name = "Maintenance Garden" + }) "gNw" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden, /obj/structure/table/glass, @@ -126646,26 +126677,6 @@ }, /turf/open/floor/plasteel/white, /area/science/misc_lab) -"gNJ" = ( -/obj/effect/turf_decal/tile/neutral{ - dir = 8 - }, -/obj/effect/turf_decal/tile/neutral{ - dir = 1 - }, -/obj/effect/turf_decal/tile/neutral{ - dir = 4 - }, -/obj/effect/turf_decal/tile/neutral, -/obj/machinery/atmospherics/components/unary/vent_scrubber/on{ - dir = 4 - }, -/obj/machinery/airalarm{ - dir = 2; - pixel_y = 22 - }, -/turf/open/floor/plasteel/dark, -/area/chapel/office) "gNS" = ( /obj/effect/turf_decal/stripes/line, /obj/effect/turf_decal/tile/neutral{ @@ -126690,20 +126701,6 @@ /obj/effect/turf_decal/tile/purple, /turf/open/floor/plasteel/white, /area/science/research) -"gQw" = ( -/obj/machinery/atmospherics/pipe/simple/supply/hidden{ - dir = 4 - }, -/obj/effect/turf_decal/tile/neutral{ - dir = 1 - }, -/obj/effect/turf_decal/tile/neutral{ - dir = 4 - }, -/turf/open/floor/plasteel{ - heat_capacity = 1e+006 - }, -/area/maintenance/port/aft) "gQS" = ( /turf/open/floor/plasteel/white/side{ dir = 9 @@ -126720,16 +126717,19 @@ dir = 1 }, /area/science/circuit) -"gUV" = ( -/obj/item/twohanded/required/kirbyplants/random, -/turf/open/floor/plasteel, -/area/security/prison) "gVS" = ( /obj/item/clothing/head/kitty, /obj/item/clothing/under/maid, /obj/item/clothing/mask/muzzle, /turf/open/floor/plating, /area/crew_quarters/abandoned_gambling_den) +"gVZ" = ( +/obj/effect/turf_decal/tile/neutral, +/obj/effect/turf_decal/tile/neutral{ + dir = 8 + }, +/turf/open/floor/plasteel, +/area/maintenance/port/fore) "gXn" = ( /obj/effect/decal/cleanable/dirt, /obj/effect/turf_decal/stripes/line{ @@ -126748,10 +126748,6 @@ }, /turf/open/floor/plating, /area/quartermaster/storage) -"hei" = ( -/obj/effect/decal/cleanable/dirt, -/turf/closed/wall/r_wall, -/area/chapel/office) "hic" = ( /obj/structure/table/reinforced, /obj/item/integrated_electronics/analyzer, @@ -126761,9 +126757,10 @@ dir = 10 }, /area/science/circuit) -"hlc" = ( -/turf/open/floor/plasteel, -/area/security/prison) +"hix" = ( +/obj/structure/sign/warning/vacuum, +/turf/closed/wall/r_wall, +/area/chapel/office) "hrP" = ( /obj/structure/cable/white{ icon_state = "1-2" @@ -126785,6 +126782,13 @@ }, /turf/open/floor/plasteel, /area/maintenance/port/aft) +"hsy" = ( +/obj/machinery/vr_sleeper, +/obj/structure/cable/white{ + icon_state = "4-8" + }, +/turf/open/floor/plasteel, +/area/security/prison) "hFo" = ( /obj/structure/lattice, /obj/structure/disposalpipe/segment{ @@ -126816,22 +126820,6 @@ }, /turf/open/floor/plasteel, /area/security/prison) -"hLO" = ( -/obj/effect/turf_decal/tile/neutral{ - dir = 1 - }, -/obj/effect/turf_decal/tile/neutral, -/obj/effect/turf_decal/tile/neutral{ - dir = 4 - }, -/obj/effect/turf_decal/delivery, -/obj/structure/closet, -/obj/effect/spawner/lootdrop/maintenance{ - lootcount = 3; - name = "3maintenance loot spawner" - }, -/turf/open/floor/plasteel, -/area/maintenance/port/aft) "hNZ" = ( /obj/structure/chair/office/light{ dir = 8 @@ -126851,29 +126839,34 @@ /obj/effect/spawner/structure/window/reinforced, /turf/open/floor/plating, /area/medical/medbay/central) +"hTX" = ( +/obj/effect/turf_decal/tile/neutral, +/obj/effect/turf_decal/tile/neutral{ + dir = 4 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 1 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 8 + }, +/turf/open/floor/plasteel/dark, +/area/chapel/office) "iaF" = ( /obj/effect/turf_decal/bot, /turf/open/floor/plasteel, /area/science/research) -"ibC" = ( -/obj/effect/turf_decal/delivery, -/obj/machinery/hydroponics/soil, -/obj/item/seeds/lime{ - pixel_x = 6 - }, -/turf/open/floor/plasteel, -/area/hydroponics/garden/abandoned{ - name = "Maintenance Garden" - }) -"iiH" = ( -/obj/effect/turf_decal/tile/neutral, -/obj/effect/turf_decal/tile/neutral{ - dir = 8 - }, -/turf/open/floor/plasteel, -/area/maintenance/port/fore) -"ijd" = ( -/obj/machinery/atmospherics/pipe/simple/supply/hidden, +"iho" = ( +/obj/structure/sign/warning/nosmoking, +/turf/closed/wall, +/area/medical/surgery) +"ijB" = ( +/obj/structure/reagent_dispensers/keg/aphro/strong, +/obj/item/reagent_containers/glass/beaker, +/turf/open/floor/plating, +/area/crew_quarters/abandoned_gambling_den) +"ioW" = ( +/obj/effect/decal/cleanable/dirt, /obj/effect/turf_decal/tile/neutral{ dir = 1 }, @@ -126884,21 +126877,12 @@ /obj/effect/turf_decal/tile/neutral{ dir = 8 }, -/turf/open/floor/plasteel/dark, -/area/chapel/office) -"ijB" = ( -/obj/structure/reagent_dispensers/keg/aphro/strong, -/obj/item/reagent_containers/glass/beaker, -/turf/open/floor/plating, -/area/crew_quarters/abandoned_gambling_den) -"ivF" = ( -/obj/machinery/door/poddoor{ - id = "chapelgun"; - name = "Chapel Launcher Door" +/obj/machinery/computer/arcade{ + icon_state = "arcade"; + dir = 1 }, -/obj/structure/fans/tiny, -/turf/open/floor/plating, -/area/chapel/office) +/turf/open/floor/plasteel/dark, +/area/maintenance/starboard/fore) "iwL" = ( /obj/machinery/status_display{ pixel_x = 32 @@ -126917,9 +126901,6 @@ }, /turf/open/floor/engine/vacuum, /area/science/mixing) -"iyd" = ( -/turf/open/space, -/area/space) "iQh" = ( /obj/structure/bodycontainer/morgue{ dir = 1 @@ -126984,21 +126965,6 @@ }, /turf/open/floor/plasteel, /area/science/research/abandoned) -"jhK" = ( -/obj/structure/rack, -/obj/effect/spawner/lootdrop/maintenance{ - lootcount = 2; - name = "2maintenance loot spawner" - }, -/obj/effect/turf_decal/tile/neutral, -/obj/effect/turf_decal/tile/neutral{ - dir = 4 - }, -/obj/effect/turf_decal/tile/neutral{ - dir = 8 - }, -/turf/open/floor/plasteel, -/area/maintenance/port/aft) "jjN" = ( /obj/structure/table/reinforced, /obj/machinery/camera{ @@ -127096,19 +127062,6 @@ /obj/machinery/chem_master, /turf/open/floor/plasteel/dark, /area/medical/medbay/central) -"jPA" = ( -/obj/effect/turf_decal/tile/neutral, -/obj/effect/turf_decal/tile/neutral{ - dir = 4 - }, -/obj/effect/turf_decal/tile/neutral{ - dir = 1 - }, -/obj/effect/turf_decal/tile/neutral{ - dir = 8 - }, -/turf/open/floor/plasteel/dark, -/area/chapel/office) "jRy" = ( /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ dir = 4 @@ -127137,6 +127090,49 @@ }, /turf/open/floor/plating, /area/quartermaster/storage) +"kiJ" = ( +/obj/effect/turf_decal/tile/neutral{ + dir = 1 + }, +/obj/effect/turf_decal/tile/neutral, +/obj/effect/turf_decal/tile/neutral{ + dir = 4 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 8 + }, +/obj/machinery/computer/arcade{ + icon_state = "arcade"; + dir = 4 + }, +/turf/open/floor/plasteel/dark, +/area/maintenance/starboard/fore) +"kqa" = ( +/obj/structure/table, +/obj/effect/decal/cleanable/cobweb, +/obj/item/storage/crayons, +/obj/item/storage/crayons, +/obj/structure/cable/white{ + icon_state = "4-8" + }, +/turf/open/floor/plasteel, +/area/security/prison) +"krb" = ( +/obj/effect/turf_decal/tile/neutral{ + dir = 8 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 1 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 4 + }, +/obj/effect/turf_decal/tile/neutral, +/obj/machinery/light{ + dir = 8 + }, +/turf/open/floor/plasteel/dark, +/area/chapel/office) "kvf" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 @@ -127162,31 +127158,19 @@ }, /turf/open/floor/plasteel, /area/maintenance/port) -"kzw" = ( -/obj/machinery/button/crematorium{ - id = "cremawheat"; - pixel_x = -26; - req_access_txt = "27" - }, -/obj/effect/turf_decal/tile/neutral{ - dir = 1 - }, -/obj/effect/turf_decal/tile/neutral, -/obj/effect/turf_decal/tile/neutral{ - dir = 4 - }, -/obj/effect/turf_decal/tile/neutral{ +"kKn" = ( +/obj/structure/window/reinforced{ dir = 8 }, -/obj/structure/table, -/obj/item/clothing/under/burial, -/obj/item/clothing/under/burial, -/obj/item/clothing/under/burial, -/obj/item/clothing/under/burial, -/obj/item/clothing/under/burial, -/obj/item/clothing/under/burial, -/turf/open/floor/plasteel/dark, -/area/chapel/office) +/obj/structure/window/reinforced{ + dir = 4 + }, +/obj/machinery/door/window{ + req_one_access_txt = "48,50" + }, +/obj/effect/turf_decal/bot, +/turf/open/floor/plasteel, +/area/quartermaster/sorting) "kLu" = ( /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ dir = 4 @@ -127202,10 +127186,6 @@ }, /turf/open/floor/plasteel/white, /area/science/mixing) -"kZu" = ( -/obj/effect/landmark/barthpot, -/turf/open/floor/wood, -/area/library) "lak" = ( /turf/open/floor/plasteel/white/side{ dir = 10 @@ -127297,6 +127277,20 @@ }, /turf/open/floor/plasteel, /area/science/circuit) +"lLY" = ( +/obj/effect/turf_decal/tile/neutral{ + dir = 1 + }, +/obj/effect/turf_decal/tile/neutral, +/obj/effect/turf_decal/tile/neutral{ + dir = 4 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 8 + }, +/obj/structure/closet/crate/coffin, +/turf/open/floor/plasteel/dark, +/area/chapel/office) "lOY" = ( /obj/machinery/atmospherics/components/unary/vent_pump/on{ dir = 4 @@ -127355,14 +127349,16 @@ dir = 1 }, /area/science/circuit) -"mdk" = ( +"mbd" = ( +/obj/structure/cable/white{ + icon_state = "4-8" + }, /obj/effect/turf_decal/tile/neutral, /obj/effect/turf_decal/tile/neutral{ dir = 8 }, -/obj/machinery/light/small, /turf/open/floor/plasteel, -/area/maintenance/port/fore) +/area/maintenance/port/aft) "mkm" = ( /obj/machinery/atmospherics/components/binary/valve, /obj/machinery/embedded_controller/radio/airlock_controller/incinerator_toxmix{ @@ -127381,17 +127377,21 @@ }, /turf/open/floor/plasteel/dark, /area/science/mixing) -"mvf" = ( -/obj/structure/table, -/obj/machinery/computer/libraryconsole/bookmanagement, +"mpP" = ( /obj/structure/cable/white{ - icon_state = "1-2" + icon_state = "4-8" }, -/obj/structure/cable/white{ - icon_state = "2-8" +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 }, -/turf/open/floor/plating, -/area/security/prison) +/obj/effect/turf_decal/tile/neutral{ + dir = 4 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 1 + }, +/turf/open/floor/plasteel, +/area/maintenance/port/fore) "mvm" = ( /obj/effect/decal/cleanable/dirt, /obj/structure/cable/white{ @@ -127413,25 +127413,28 @@ /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, /turf/open/floor/circuit/green, /area/science/research/abandoned) -"mEy" = ( -/obj/structure/table, -/obj/effect/decal/cleanable/cobweb, -/obj/item/storage/crayons, -/obj/item/storage/crayons, -/obj/structure/cable/white{ - icon_state = "4-8" - }, -/turf/open/floor/plasteel, -/area/security/prison) "mIi" = ( /obj/item/electropack/shockcollar, /obj/item/assembly/signaler, /turf/open/floor/plating, /area/crew_quarters/abandoned_gambling_den) -"mMC" = ( -/obj/structure/sign/warning/nosmoking, -/turf/closed/wall, -/area/medical/surgery) +"mPj" = ( +/obj/effect/turf_decal/stripes/line{ + dir = 2 + }, +/turf/open/floor/plating, +/area/chapel/office) +"mPH" = ( +/obj/structure/table, +/obj/machinery/computer/libraryconsole/bookmanagement, +/obj/structure/cable/white{ + icon_state = "1-2" + }, +/obj/structure/cable/white{ + icon_state = "2-8" + }, +/turf/open/floor/plating, +/area/security/prison) "mQE" = ( /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ dir = 4 @@ -127455,118 +127458,51 @@ }, /turf/open/floor/engine, /area/science/mixing) -"mXJ" = ( -/obj/effect/turf_decal/tile/neutral{ - dir = 8 - }, -/obj/effect/turf_decal/tile/neutral{ - dir = 1 - }, -/obj/effect/turf_decal/tile/neutral{ - dir = 4 - }, -/obj/effect/turf_decal/tile/neutral, -/turf/open/floor/plasteel/dark, -/area/chapel/office) +"nbW" = ( +/obj/structure/grille, +/turf/open/space, +/area/space/nearstation) "nyN" = ( /obj/machinery/vending/kink, /turf/open/floor/plating, /area/crew_quarters/abandoned_gambling_den) -"nOV" = ( +"nFW" = ( +/obj/machinery/door/poddoor{ + id = "chapelgun"; + name = "Chapel Launcher Door" + }, +/obj/structure/fans/tiny, +/turf/open/floor/plating, +/area/chapel/office) +"nNX" = ( +/obj/structure/reagent_dispensers/watertank, /obj/effect/turf_decal/tile/neutral{ dir = 8 }, -/obj/effect/turf_decal/tile/neutral{ - dir = 1 - }, -/obj/effect/turf_decal/tile/neutral{ - dir = 4 - }, /obj/effect/turf_decal/tile/neutral, -/obj/machinery/light{ - dir = 8 - }, -/turf/open/floor/plasteel/dark, -/area/chapel/office) +/turf/open/floor/plasteel, +/area/maintenance/port/fore) "nSh" = ( /obj/machinery/atmospherics/pipe/simple/general/hidden, /turf/closed/wall/r_wall, /area/maintenance/disposal/incinerator) -"oaP" = ( -/obj/machinery/seed_extractor, -/obj/item/reagent_containers/glass/bucket, -/obj/effect/turf_decal/delivery, -/turf/open/floor/plasteel, -/area/hydroponics/garden/abandoned{ - name = "Maintenance Garden" - }) -"obe" = ( -/obj/structure/cable/white{ - icon_state = "1-2" - }, -/obj/machinery/atmospherics/pipe/simple/supply/hidden, -/obj/structure/disposalpipe/segment, -/obj/effect/turf_decal/tile/neutral{ - dir = 4 - }, -/obj/effect/turf_decal/tile/neutral{ - dir = 8 - }, -/obj/effect/turf_decal/tile/neutral, -/turf/open/floor/plasteel, -/area/maintenance/port/fore) -"ost" = ( -/obj/structure/filingcabinet/chestdrawer, -/obj/effect/turf_decal/tile/brown{ - dir = 1 - }, -/obj/effect/turf_decal/tile/brown{ - dir = 4 - }, -/obj/effect/turf_decal/tile/brown{ - dir = 8 - }, -/obj/machinery/keycard_auth{ - pixel_x = -25 - }, -/turf/open/floor/plasteel, -/area/quartermaster/qm) -"owr" = ( +"oHk" = ( /obj/effect/turf_decal/tile/neutral{ dir = 1 }, -/obj/effect/turf_decal/tile/neutral{ - dir = 8 - }, +/obj/effect/turf_decal/tile/neutral, /obj/effect/turf_decal/tile/neutral{ dir = 4 }, -/obj/effect/turf_decal/tile/neutral, +/obj/effect/turf_decal/tile/neutral{ + dir = 8 + }, +/obj/machinery/computer/arcade{ + icon_state = "arcade"; + dir = 1 + }, /turf/open/floor/plasteel/dark, -/area/chapel/office) -"owI" = ( -/obj/structure/cable/white{ - icon_state = "4-8" - }, -/obj/machinery/atmospherics/pipe/simple/supply/hidden{ - dir = 4 - }, -/obj/effect/turf_decal/tile/neutral{ - dir = 4 - }, -/obj/effect/turf_decal/tile/neutral{ - dir = 1 - }, -/turf/open/floor/plasteel, -/area/maintenance/port/fore) -"ozr" = ( -/obj/effect/turf_decal/delivery, -/obj/machinery/hydroponics/soil, -/obj/item/seeds/grape, -/turf/open/floor/plasteel, -/area/hydroponics/garden/abandoned{ - name = "Maintenance Garden" - }) +/area/maintenance/starboard/fore) "oIl" = ( /obj/machinery/atmospherics/components/unary/portables_connector/visible{ dir = 1 @@ -127616,26 +127552,6 @@ }, /turf/open/floor/plasteel/dark, /area/science/mixing) -"oNW" = ( -/obj/machinery/vr_sleeper, -/obj/structure/cable/white{ - icon_state = "4-8" - }, -/turf/open/floor/plasteel, -/area/security/prison) -"oOb" = ( -/obj/structure/window/reinforced{ - dir = 8 - }, -/obj/structure/window/reinforced{ - dir = 4 - }, -/obj/machinery/door/window{ - req_one_access_txt = "48,50" - }, -/obj/effect/turf_decal/bot, -/turf/open/floor/plasteel, -/area/quartermaster/sorting) "oSD" = ( /obj/machinery/meter, /obj/machinery/atmospherics/pipe/manifold/general/visible{ @@ -127685,6 +127601,39 @@ }, /turf/open/floor/wood, /area/bridge/showroom/corporate) +"oZY" = ( +/obj/structure/rack, +/obj/effect/spawner/lootdrop/maintenance{ + lootcount = 2; + name = "2maintenance loot spawner" + }, +/obj/effect/turf_decal/tile/neutral, +/obj/effect/turf_decal/tile/neutral{ + dir = 4 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 8 + }, +/turf/open/floor/plasteel, +/area/maintenance/port/aft) +"pfC" = ( +/obj/machinery/seed_extractor, +/obj/item/reagent_containers/glass/bucket, +/obj/effect/turf_decal/delivery, +/turf/open/floor/plasteel, +/area/hydroponics/garden/abandoned{ + name = "Maintenance Garden" + }) +"pgU" = ( +/obj/effect/turf_decal/delivery, +/obj/machinery/hydroponics/soil, +/obj/item/seeds/lime{ + pixel_x = 6 + }, +/turf/open/floor/plasteel, +/area/hydroponics/garden/abandoned{ + name = "Maintenance Garden" + }) "pmQ" = ( /obj/structure/table/reinforced, /obj/machinery/newscaster{ @@ -127695,6 +127644,22 @@ dir = 1 }, /area/science/circuit) +"pnK" = ( +/obj/structure/filingcabinet/chestdrawer, +/obj/effect/turf_decal/tile/brown{ + dir = 1 + }, +/obj/effect/turf_decal/tile/brown{ + dir = 4 + }, +/obj/effect/turf_decal/tile/brown{ + dir = 8 + }, +/obj/machinery/keycard_auth{ + pixel_x = -25 + }, +/turf/open/floor/plasteel, +/area/quartermaster/qm) "poI" = ( /obj/structure/bed, /obj/item/tank/internals/anesthetic, @@ -127726,27 +127691,6 @@ }, /turf/open/floor/plating, /area/science/research/abandoned) -"pEq" = ( -/obj/structure/sign/warning/electricshock{ - pixel_y = 32 - }, -/obj/machinery/vr_sleeper, -/obj/structure/cable/white{ - icon_state = "4-8" - }, -/turf/open/floor/plating{ - icon_state = "platingdmg2" - }, -/area/security/prison) -"pHf" = ( -/obj/effect/turf_decal/tile/neutral{ - dir = 4 - }, -/obj/effect/turf_decal/tile/neutral{ - dir = 1 - }, -/turf/open/floor/plasteel, -/area/maintenance/port/fore) "pQm" = ( /obj/effect/decal/cleanable/dirt, /obj/structure/cable/white{ @@ -127777,27 +127721,53 @@ /obj/machinery/atmospherics/components/unary/outlet_injector/atmos/toxins_mixing_input, /turf/open/floor/engine/vacuum, /area/science/mixing) +"qoc" = ( +/obj/machinery/door/window/northleft{ + name = "Mass Driver" + }, +/obj/machinery/mass_driver{ + id = "chapelgun"; + name = "Holy Driver" + }, +/turf/open/floor/plating, +/area/chapel/office) "qpq" = ( /turf/open/floor/plasteel/white/side{ dir = 5 }, /area/science/circuit) +"qAV" = ( +/obj/effect/turf_decal/tile/neutral, +/obj/effect/turf_decal/tile/neutral{ + dir = 8 + }, +/obj/machinery/light/small, +/turf/open/floor/plasteel, +/area/maintenance/port/fore) "qBG" = ( /obj/effect/spawner/lootdrop/keg, /turf/open/floor/plating, /area/crew_quarters/abandoned_gambling_den) -"qMR" = ( -/obj/effect/turf_decal/stripes/line{ - dir = 2 - }, -/turf/open/floor/plating, -/area/chapel/office) -"rbY" = ( -/obj/structure/window/reinforced{ +"ray" = ( +/obj/effect/turf_decal/tile/neutral{ dir = 8 }, -/obj/structure/closet/crate/coffin, -/turf/open/floor/plating, +/obj/effect/turf_decal/tile/neutral{ + dir = 1 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 4 + }, +/obj/effect/turf_decal/tile/neutral, +/obj/machinery/computer/pod/old{ + density = 0; + icon = 'icons/obj/airlock_machines.dmi'; + icon_state = "airlock_control_standby"; + id = "chapelgun"; + name = "Mass Driver Controller"; + pixel_x = -24 + }, +/turf/open/floor/plasteel/dark, /area/chapel/office) "rhO" = ( /obj/machinery/atmospherics/components/unary/vent_scrubber/on{ @@ -127807,11 +127777,42 @@ dir = 9 }, /area/science/circuit) +"rqh" = ( +/obj/structure/lattice, +/turf/open/space/basic, +/area/space/nearstation) "rCv" = ( /turf/open/floor/plasteel/white/side{ dir = 6 }, /area/science/circuit) +"rIi" = ( +/obj/machinery/atmospherics/pipe/simple/supply/hidden, +/obj/effect/turf_decal/tile/neutral{ + dir = 1 + }, +/obj/effect/turf_decal/tile/neutral, +/obj/effect/turf_decal/tile/neutral{ + dir = 4 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 8 + }, +/turf/open/floor/plasteel/dark, +/area/chapel/office) +"rKU" = ( +/obj/structure/cable/white{ + icon_state = "4-8" + }, +/obj/structure/cable/white{ + icon_state = "2-4" + }, +/obj/effect/turf_decal/tile/blue, +/obj/effect/turf_decal/tile/blue{ + dir = 8 + }, +/turf/open/floor/plasteel, +/area/maintenance/port/aft) "rUD" = ( /obj/machinery/meter, /obj/machinery/atmospherics/pipe/manifold/general/visible{ @@ -127846,16 +127847,6 @@ }, /turf/open/floor/plasteel, /area/quartermaster/miningoffice) -"rYR" = ( -/obj/structure/cable/white{ - icon_state = "4-8" - }, -/obj/effect/turf_decal/tile/neutral, -/obj/effect/turf_decal/tile/neutral{ - dir = 8 - }, -/turf/open/floor/plasteel, -/area/maintenance/port/aft) "saw" = ( /turf/closed/wall, /area/science/circuit) @@ -127863,27 +127854,57 @@ /obj/effect/decal/remains/xeno, /turf/open/floor/engine/vacuum, /area/science/mixing) +"sfL" = ( +/turf/open/space, +/area/space) "svv" = ( /obj/machinery/door/poddoor/incinerator_toxmix, /turf/open/floor/engine/vacuum, /area/science/mixing) -"tbC" = ( +"sww" = ( +/obj/effect/decal/cleanable/dirt, +/turf/closed/wall/r_wall, +/area/chapel/office) +"sCQ" = ( +/obj/effect/turf_decal/tile/neutral{ + dir = 4 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 1 + }, /obj/effect/turf_decal/tile/neutral{ dir = 8 }, /obj/effect/turf_decal/tile/neutral, -/turf/open/floor/plasteel, -/area/maintenance/port/fore) +/obj/structure/bodycontainer/morgue, +/turf/open/floor/plasteel/dark, +/area/chapel/office) +"sVX" = ( +/obj/effect/turf_decal/tile/neutral{ + dir = 8 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 1 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 4 + }, +/obj/effect/turf_decal/tile/neutral, +/obj/machinery/atmospherics/components/unary/vent_scrubber/on{ + dir = 4 + }, +/obj/machinery/airalarm{ + dir = 2; + pixel_y = 22 + }, +/turf/open/floor/plasteel/dark, +/area/chapel/office) "tmi" = ( /obj/effect/turf_decal/stripes/line{ dir = 4 }, /turf/open/floor/plasteel, /area/science/circuit) -"tmZ" = ( -/obj/machinery/light/small, -/turf/open/floor/plasteel, -/area/security/prison) "twt" = ( /obj/machinery/vr_sleeper, /obj/effect/turf_decal/tile/neutral{ @@ -127891,8 +127912,15 @@ }, /turf/open/floor/plasteel, /area/crew_quarters/fitness/recreation) -"tAi" = ( -/obj/structure/reagent_dispensers/watertank, +"tBE" = ( +/obj/structure/cable/white{ + icon_state = "1-2" + }, +/obj/machinery/atmospherics/pipe/simple/supply/hidden, +/obj/structure/disposalpipe/segment, +/obj/effect/turf_decal/tile/neutral{ + dir = 4 + }, /obj/effect/turf_decal/tile/neutral{ dir = 8 }, @@ -127902,46 +127930,11 @@ "tCh" = ( /turf/closed/wall, /area/science/misc_lab) -"tEW" = ( -/obj/effect/turf_decal/tile/neutral{ - dir = 1 - }, -/obj/effect/turf_decal/tile/neutral, -/obj/effect/turf_decal/tile/neutral{ - dir = 4 - }, -/obj/effect/turf_decal/tile/neutral{ - dir = 8 - }, -/obj/structure/bodycontainer/morgue, -/turf/open/floor/plasteel/dark, -/area/chapel/office) "tMk" = ( /turf/open/floor/plasteel/white/side{ dir = 10 }, /area/science/misc_lab) -"tOQ" = ( -/obj/effect/turf_decal/tile/neutral{ - dir = 8 - }, -/obj/effect/turf_decal/tile/neutral{ - dir = 1 - }, -/obj/effect/turf_decal/tile/neutral{ - dir = 4 - }, -/obj/effect/turf_decal/tile/neutral, -/obj/machinery/computer/pod/old{ - density = 0; - icon = 'icons/obj/airlock_machines.dmi'; - icon_state = "airlock_control_standby"; - id = "chapelgun"; - name = "Mass Driver Controller"; - pixel_x = -24 - }, -/turf/open/floor/plasteel/dark, -/area/chapel/office) "tRT" = ( /obj/effect/turf_decal/tile/blue{ dir = 4 @@ -127952,6 +127945,22 @@ /obj/machinery/chem_heater, /turf/open/floor/plasteel/white, /area/medical/medbay/central) +"tVN" = ( +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 4 + }, +/obj/effect/turf_decal/tile/neutral, +/obj/effect/turf_decal/tile/neutral{ + dir = 4 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 1 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 8 + }, +/turf/open/floor/plasteel/dark, +/area/chapel/office) "upk" = ( /obj/machinery/door/airlock/public/glass{ name = "Holodeck Access" @@ -127984,6 +127993,31 @@ }, /turf/open/floor/plasteel/white, /area/science/misc_lab) +"usi" = ( +/obj/structure/sign/warning/electricshock{ + pixel_y = 32 + }, +/obj/machinery/vr_sleeper, +/obj/structure/cable/white{ + icon_state = "4-8" + }, +/turf/open/floor/plating{ + icon_state = "platingdmg2" + }, +/area/security/prison) +"uuP" = ( +/obj/effect/turf_decal/tile/neutral{ + dir = 8 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 1 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 4 + }, +/obj/effect/turf_decal/tile/neutral, +/turf/open/floor/plasteel/dark, +/area/chapel/office) "uNP" = ( /obj/machinery/atmospherics/pipe/simple/general/visible, /obj/effect/turf_decal/stripes/line{ @@ -128025,45 +128059,14 @@ }, /turf/open/floor/plasteel/white, /area/science/mixing) -"vFw" = ( -/obj/machinery/door/window/northright{ - name = "Coffin Storage" - }, -/obj/structure/window/reinforced{ - dir = 8 - }, -/obj/structure/closet/crate/coffin, -/turf/open/floor/plating, -/area/chapel/office) -"vON" = ( -/obj/structure/cable/white{ - icon_state = "4-8" - }, -/obj/structure/cable/white{ - icon_state = "2-4" - }, -/obj/effect/turf_decal/tile/blue, -/obj/effect/turf_decal/tile/blue{ - dir = 8 - }, +"vAW" = ( +/obj/machinery/light/small, /turf/open/floor/plasteel, -/area/maintenance/port/aft) +/area/security/prison) "wei" = ( /obj/effect/turf_decal/stripes/line, /turf/open/floor/plasteel, /area/science/circuit) -"whX" = ( -/obj/effect/turf_decal/tile/neutral{ - dir = 1 - }, -/obj/effect/turf_decal/tile/neutral{ - dir = 4 - }, -/obj/effect/turf_decal/tile/neutral{ - dir = 8 - }, -/turf/open/floor/plasteel, -/area/maintenance/port/fore) "wAA" = ( /obj/structure/sign/nanotrasen, /turf/closed/wall/r_wall, @@ -128079,6 +128082,10 @@ /obj/effect/turf_decal/tile/purple, /turf/open/floor/plasteel/white, /area/science/misc_lab) +"wIf" = ( +/obj/item/twohanded/required/kirbyplants/random, +/turf/open/floor/plasteel, +/area/security/prison) "xaf" = ( /obj/machinery/door/airlock/public/glass{ name = "Holodeck Access" @@ -128097,6 +128104,20 @@ }, /turf/open/floor/plasteel, /area/crew_quarters/fitness/recreation) +"xdZ" = ( +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 1 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 4 + }, +/turf/open/floor/plasteel{ + heat_capacity = 1e+006 + }, +/area/maintenance/port/aft) "xmt" = ( /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ dir = 5 @@ -128106,6 +128127,10 @@ }, /turf/open/floor/plasteel/white, /area/science/mixing) +"xuu" = ( +/obj/effect/landmark/barthpot, +/turf/open/floor/wood, +/area/library) "xwK" = ( /obj/effect/turf_decal/stripes/line{ dir = 4 @@ -128184,22 +128209,6 @@ /obj/effect/turf_decal/bot, /turf/open/floor/plasteel, /area/science/research) -"xWZ" = ( -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 4 - }, -/obj/effect/turf_decal/tile/neutral, -/obj/effect/turf_decal/tile/neutral{ - dir = 4 - }, -/obj/effect/turf_decal/tile/neutral{ - dir = 1 - }, -/obj/effect/turf_decal/tile/neutral{ - dir = 8 - }, -/turf/open/floor/plasteel/dark, -/area/chapel/office) "xXn" = ( /obj/machinery/atmospherics/components/unary/vent_pump/siphon/atmos/toxins_mixing_output, /turf/open/floor/engine/vacuum, @@ -157106,7 +157115,7 @@ arB aug alg alg -whX +eCJ aKg alf aMO @@ -157363,7 +157372,7 @@ aAb aAb aAb aAb -pHf +gKo aKh alf aMN @@ -157621,7 +157630,7 @@ aCv aFJ aAb aIH -tAi +nNX alf aMP aDw @@ -158135,7 +158144,7 @@ aEB aFL aAb aIH -tbC +ePi avm arB arB @@ -158387,7 +158396,7 @@ alf aAb aBj aCv -oaP +pfC aEC aFM aAb @@ -158518,7 +158527,7 @@ edL eep eff aad -aeH +rqh aaa ajr aaa @@ -158644,7 +158653,7 @@ alg aAb aBk aCv -ozr +gLe aEC aFN aAb @@ -158775,7 +158784,7 @@ edM eeq dLY aad -gFk +nbW aaa aad aaa @@ -158906,7 +158915,7 @@ aED aFO aHm aII -mdk +qAV aLz aMR aOq @@ -159163,7 +159172,7 @@ aEE aFP aHn aIJ -iiH +gVZ aLz aMS aOr @@ -159415,12 +159424,12 @@ ayX aAb aBn aCx -ibC +pgU aCv aFQ aAb -owI -iiH +mpP +gVZ aLz aMT aOs @@ -159793,7 +159802,7 @@ dXz dYt dON dOl -vON +rKU eaX dYu ect @@ -160049,8 +160058,8 @@ dON dON dON dON -gQw -rYR +xdZ +mbd ebc ebQ ecu @@ -160191,7 +160200,7 @@ aAb aAb aAb aIL -tbC +ePi aLz aLz aLz @@ -160312,12 +160321,12 @@ dZN dZN dZN dZN -fHS +hix dZN dZN dLY aad -aeH +rqh aad aad aaa @@ -160448,7 +160457,7 @@ aEG aFS aHp aIM -obe +tBE aLB aFS aEG @@ -160563,20 +160572,20 @@ dWJ dLW dYu dZg -hLO -jhK +fLh +oZY dZN -owr -nOV -tOQ -gJj -qMR -ivF +gut +krb +ray +qoc +mPj +nFW aaa -iyd +sfL aaa aaa -iyd +sfL aaa aaa aaa @@ -160752,7 +160761,7 @@ caG chU cjt ckR -kZu +xuu cnR cpv cqQ @@ -160822,12 +160831,12 @@ dTw dTw dZN dZN -hei -gNJ -jPA -jPA -vFw -rbY +sww +sVX +hTX +hTX +fCs +giN dTw aad aad @@ -161069,19 +161078,19 @@ dPJ dQC dRB dSz -tEW +dTx dUi -dTx +lLY dVN -dTx +lLY dXB dYv dTw dZO -kzw -enO -xWZ -mXJ +fXF +sCQ +tVN +uuP dTw dTw dTw @@ -161334,7 +161343,7 @@ dUj dXC dYw dZh -ijd +rIi eau edr ebS @@ -168156,7 +168165,7 @@ aCP avQ aFe aGp -oOb +kKn aJg aKF aLP @@ -170713,7 +170722,7 @@ aox apu aqy arb -aax +ioW aig auA avU @@ -170970,7 +170979,7 @@ aoy apv aqz apu -aay +arX aig auB avU @@ -171479,8 +171488,8 @@ aiC akU alI amE -aav -aaw +anz +kiJ apw aqA apy @@ -171998,7 +172007,7 @@ aiC apy apy apu -aaz +oHk atw auD avW @@ -172255,7 +172264,7 @@ aoB apz apw apv -aaA +asa atw auE avW @@ -172843,7 +172852,7 @@ bsE cAm cBI cDo -aaq +cFc cAm cHW cIW @@ -174923,7 +174932,7 @@ dkv dma dma dma -mMC +iho dsI dro dvz @@ -175359,7 +175368,7 @@ aaa aaa aad aQR -ost +pnK aUq aVR aXF @@ -177216,7 +177225,7 @@ cFr cGP cqd cJe -aar +cKT cMq cAw cPM @@ -179462,7 +179471,7 @@ aaa aaa aaa aaa -aeH +rqh aFm aIc aFm @@ -179719,9 +179728,9 @@ aaa aaa aaa aaa -aeH +rqh aFm -mEy +kqa bbt aFm aMc @@ -179976,10 +179985,10 @@ aaa aaa aaa aaa -aeH +rqh aFm -oNW -tmZ +hsy +vAW aFm aKV aNy @@ -180235,10 +180244,10 @@ ajr ajr aad aFm -pEq -hlc -gUV -hlc +usi +gBd +wIf +gBd aNz aPh aQZ @@ -180492,7 +180501,7 @@ ajr aad aad aFn -mvf +mPH aJA aJA aMe @@ -182811,7 +182820,7 @@ aFn aMn aNI aPr -aaB +aRi aKV aUC aWk diff --git a/_maps/map_files/MetaStation/MetaStation.dmm b/_maps/map_files/MetaStation/MetaStation.dmm index 0e6feb67c6..3516d61080 100644 --- a/_maps/map_files/MetaStation/MetaStation.dmm +++ b/_maps/map_files/MetaStation/MetaStation.dmm @@ -2,17 +2,6 @@ "aaa" = ( /turf/open/space/basic, /area/space) -"aab" = ( -/obj/machinery/atmospherics/pipe/simple/supply/hidden{ - dir = 5 - }, -/obj/structure/sign/poster/official/random{ - pixel_y = -32 - }, -/obj/structure/table, -/obj/structure/bedsheetbin/towel, -/turf/open/floor/plasteel/freezer, -/area/crew_quarters/toilet/restrooms) "aac" = ( /obj/effect/landmark/carpspawn, /turf/open/space, @@ -1445,7 +1434,7 @@ icon_state = "1-2" }, /obj/machinery/firealarm{ - dir = 4; + dir = 8; pixel_x = 28 }, /obj/machinery/light{ @@ -3063,7 +3052,6 @@ }, /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, /obj/item/gun/energy/e_gun/advtaser, -/obj/item/gun/energy/e_gun/advtaser, /obj/effect/turf_decal/tile/neutral{ dir = 1 }, @@ -3540,7 +3528,6 @@ pixel_x = -22 }, /obj/structure/rack, -/obj/item/storage/fancy/donut_box, /obj/item/gun/energy/e_gun/dragnet, /obj/item/gun/energy/e_gun/dragnet, /obj/effect/turf_decal/tile/neutral{ @@ -3613,6 +3600,7 @@ /obj/effect/turf_decal/tile/neutral{ dir = 8 }, +/obj/item/gun/energy/e_gun, /turf/open/floor/plasteel/dark, /area/ai_monitored/security/armory) "agV" = ( @@ -3882,7 +3870,7 @@ /obj/item/clothing/head/helmet/riot, /obj/item/clothing/head/helmet/riot, /obj/machinery/firealarm{ - dir = 4; + dir = 8; pixel_x = 28 }, /obj/effect/turf_decal/tile/neutral{ @@ -3895,6 +3883,11 @@ /obj/effect/turf_decal/tile/neutral{ dir = 8 }, +/obj/item/shield/riot, +/obj/item/shield/riot, +/obj/item/shield/riot, +/obj/item/clothing/head/helmet/riot, +/obj/item/clothing/suit/armor/riot, /turf/open/floor/plasteel/dark, /area/ai_monitored/security/armory) "ahD" = ( @@ -3993,12 +3986,6 @@ /turf/open/floor/plasteel/dark, /area/ai_monitored/security/armory) "ahI" = ( -/obj/structure/rack, -/obj/item/shield/riot{ - pixel_x = -3; - pixel_y = 3 - }, -/obj/item/shield/riot, /obj/machinery/button/door{ id = "armory"; name = "Armory Shutters"; @@ -4015,12 +4002,14 @@ /obj/effect/turf_decal/tile/neutral{ dir = 8 }, +/obj/structure/rack, +/obj/item/storage/fancy/donut_box, /turf/open/floor/plasteel/dark, /area/ai_monitored/security/armory) "ahJ" = ( /obj/machinery/disposal/bin, /obj/machinery/firealarm{ - dir = 8; + dir = 4; pixel_x = -24 }, /obj/machinery/light_switch{ @@ -4158,7 +4147,7 @@ icon_state = "1-2" }, /obj/machinery/firealarm{ - dir = 8; + dir = 4; pixel_x = -24 }, /obj/effect/turf_decal/tile/neutral{ @@ -4903,7 +4892,7 @@ name = "Evidence Closet 5" }, /obj/machinery/firealarm{ - dir = 4; + dir = 8; pixel_x = 28 }, /obj/effect/turf_decal/tile/neutral{ @@ -7192,7 +7181,7 @@ /obj/item/reagent_containers/glass/bottle/morphine, /obj/machinery/light/small, /obj/machinery/firealarm{ - dir = 8; + dir = 4; pixel_x = -26 }, /obj/effect/turf_decal/bot, @@ -7248,7 +7237,7 @@ "anu" = ( /obj/machinery/vending/security, /obj/machinery/firealarm{ - dir = 4; + dir = 8; pixel_x = 28 }, /turf/open/floor/plasteel/showroomfloor, @@ -7733,7 +7722,7 @@ "aot" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden, /obj/machinery/firealarm{ - dir = 4; + dir = 8; pixel_x = 28 }, /obj/effect/turf_decal/tile/red{ @@ -7780,7 +7769,7 @@ /area/maintenance/port/fore) "aoy" = ( /obj/machinery/firealarm{ - dir = 4; + dir = 8; pixel_x = 28 }, /obj/structure/closet/secure_closet/warden, @@ -9298,7 +9287,7 @@ }, /obj/structure/table/wood, /obj/machinery/firealarm{ - dir = 4; + dir = 8; pixel_x = 28 }, /turf/open/floor/plasteel/grimy, @@ -9456,7 +9445,7 @@ /area/engine/gravity_generator) "arS" = ( /obj/machinery/firealarm{ - dir = 4; + dir = 8; pixel_x = 28 }, /obj/structure/cable{ @@ -11192,7 +11181,7 @@ dir = 5 }, /obj/machinery/firealarm{ - dir = 8; + dir = 4; pixel_x = -26 }, /obj/effect/turf_decal/tile/neutral{ @@ -13469,7 +13458,7 @@ /area/security/brig) "azQ" = ( /obj/machinery/firealarm{ - dir = 8; + dir = 4; pixel_x = -24 }, /obj/structure/filingcabinet, @@ -14063,7 +14052,7 @@ /area/hallway/primary/fore) "aAX" = ( /obj/machinery/firealarm{ - dir = 4; + dir = 8; pixel_x = 28 }, /obj/machinery/light/small{ @@ -14112,7 +14101,7 @@ "aBc" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden, /obj/machinery/firealarm{ - dir = 8; + dir = 4; pixel_x = -26 }, /obj/effect/turf_decal/tile/red{ @@ -14609,7 +14598,7 @@ maxcharge = 2000 }, /obj/machinery/firealarm{ - dir = 4; + dir = 8; pixel_x = 24 }, /obj/effect/spawner/lootdrop/maintenance, @@ -14669,15 +14658,12 @@ /area/security/nuke_storage) "aCh" = ( /obj/structure/safe, -/obj/item/storage/secure/briefcase{ +/obj/item/storage/backpack/duffelbag/syndie/hitman{ contents = newlist(/obj/item/clothing/suit/armor/vest,/obj/item/gun/ballistic/automatic/pistol,/obj/item/suppressor,/obj/item/melee/classic_baton/telescopic,/obj/item/clothing/mask/balaclava,/obj/item/bodybag,/obj/item/soap/nanotrasen) }, -/obj/item/storage/backpack/duffelbag/syndie/hitman, /obj/item/card/id/silver/reaper, /obj/item/lazarus_injector, /obj/item/gun/energy/e_gun/advtaser, -/obj/item/gun/ballistic/revolver/russian, -/obj/item/ammo_box/a357, /obj/item/clothing/neck/stethoscope, /obj/item/book{ desc = "An undeniably handy book."; @@ -15124,7 +15110,7 @@ /area/maintenance/port/fore) "aDh" = ( /obj/machinery/firealarm{ - dir = 8; + dir = 4; pixel_x = -24 }, /obj/machinery/light{ @@ -16127,7 +16113,7 @@ "aFc" = ( /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, /obj/machinery/firealarm{ - dir = 8; + dir = 4; pixel_x = -24 }, /obj/machinery/camera{ @@ -16225,7 +16211,7 @@ "aFo" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden, /obj/machinery/firealarm{ - dir = 4; + dir = 8; pixel_x = 28 }, /obj/effect/turf_decal/tile/neutral{ @@ -16236,7 +16222,7 @@ "aFp" = ( /obj/structure/reagent_dispensers/watertank, /obj/machinery/firealarm{ - dir = 8; + dir = 4; pixel_x = -24 }, /obj/machinery/light_switch{ @@ -16584,7 +16570,7 @@ icon_state = "2-4" }, /obj/machinery/firealarm{ - dir = 8; + dir = 4; pixel_x = -26 }, /obj/machinery/camera{ @@ -16858,7 +16844,7 @@ }, /obj/item/pen, /obj/machinery/firealarm{ - dir = 4; + dir = 8; pixel_x = 24 }, /obj/structure/reagent_dispensers/peppertank{ @@ -17616,7 +17602,7 @@ /area/maintenance/starboard/fore) "aHX" = ( /obj/machinery/firealarm{ - dir = 8; + dir = 4; pixel_x = -24 }, /obj/effect/turf_decal/stripes/line{ @@ -18710,7 +18696,7 @@ icon_state = "1-8" }, /obj/machinery/firealarm{ - dir = 4; + dir = 8; pixel_x = 24 }, /turf/open/floor/wood, @@ -19722,7 +19708,7 @@ /area/storage/primary) "aMF" = ( /obj/machinery/firealarm{ - dir = 4; + dir = 8; pixel_x = 24 }, /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ @@ -19794,7 +19780,7 @@ /area/hallway/primary/fore) "aMK" = ( /obj/machinery/firealarm{ - dir = 8; + dir = 4; pixel_x = -24 }, /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, @@ -20623,7 +20609,7 @@ /area/lawoffice) "aOs" = ( /obj/machinery/firealarm{ - dir = 8; + dir = 4; pixel_x = -24 }, /obj/structure/table, @@ -21207,7 +21193,7 @@ "aPA" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden, /obj/machinery/firealarm{ - dir = 4; + dir = 8; pixel_x = 24 }, /obj/machinery/camera{ @@ -21396,7 +21382,7 @@ pixel_y = 32 }, /obj/machinery/firealarm{ - dir = 8; + dir = 4; pixel_x = -26 }, /obj/effect/turf_decal/tile/neutral{ @@ -23473,7 +23459,7 @@ icon_state = "1-2" }, /obj/machinery/firealarm{ - dir = 4; + dir = 8; pixel_x = 24 }, /obj/effect/turf_decal/stripes/line{ @@ -23863,7 +23849,7 @@ /area/crew_quarters/locker) "aUL" = ( /obj/machinery/firealarm{ - dir = 4; + dir = 8; pixel_x = 24 }, /obj/effect/turf_decal/tile/neutral{ @@ -25956,7 +25942,7 @@ pixel_x = -38 }, /obj/machinery/firealarm{ - dir = 8; + dir = 4; pixel_x = -24 }, /obj/effect/turf_decal/loading_area{ @@ -27129,6 +27115,10 @@ /obj/effect/turf_decal/tile/neutral{ dir = 2 }, +/obj/structure/sign/departments/custodian{ + pixel_x = 32; + pixel_y = -32 + }, /turf/open/floor/plasteel, /area/hallway/primary/central) "baI" = ( @@ -28079,7 +28069,7 @@ "bcn" = ( /obj/structure/rack, /obj/machinery/firealarm{ - dir = 8; + dir = 4; pixel_x = -26 }, /obj/item/clothing/gloves/color/fyellow, @@ -28277,7 +28267,7 @@ /area/storage/tech) "bcE" = ( /obj/machinery/firealarm{ - dir = 8; + dir = 4; pixel_x = -26 }, /obj/structure/disposalpipe/segment{ @@ -28446,7 +28436,7 @@ }, /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, /obj/machinery/firealarm{ - dir = 4; + dir = 8; pixel_x = 24 }, /obj/structure/cable/yellow{ @@ -28566,7 +28556,7 @@ }, /obj/structure/closet/secure_closet/security, /obj/machinery/firealarm{ - dir = 4; + dir = 8; pixel_x = 24 }, /obj/effect/turf_decal/tile/red{ @@ -28783,7 +28773,7 @@ dir = 9 }, /obj/machinery/firealarm{ - dir = 4; + dir = 8; pixel_x = 24 }, /obj/effect/turf_decal/tile/neutral{ @@ -29276,7 +29266,7 @@ "beo" = ( /obj/structure/closet/secure_closet/security/engine, /obj/machinery/firealarm{ - dir = 4; + dir = 8; pixel_x = 24 }, /obj/structure/cable/yellow{ @@ -30114,7 +30104,7 @@ pixel_y = 7 }, /obj/machinery/firealarm{ - dir = 8; + dir = 4; pixel_x = -26 }, /turf/open/floor/plasteel/dark, @@ -30613,7 +30603,7 @@ /obj/item/mop, /obj/structure/disposalpipe/segment, /obj/machinery/firealarm{ - dir = 4; + dir = 8; pixel_x = 24 }, /turf/open/floor/plasteel, @@ -31943,7 +31933,7 @@ /area/hallway/primary/starboard) "bjE" = ( /obj/machinery/firealarm{ - dir = 4; + dir = 8; pixel_x = 28 }, /obj/machinery/atmospherics/pipe/simple/supply/hidden, @@ -32353,7 +32343,7 @@ "bkn" = ( /obj/structure/table, /obj/machinery/firealarm{ - dir = 8; + dir = 4; pixel_x = -26 }, /obj/effect/turf_decal/tile/brown{ @@ -33024,7 +33014,7 @@ /obj/machinery/computer/teleporter, /obj/machinery/atmospherics/components/unary/vent_pump/on, /obj/machinery/firealarm{ - dir = 8; + dir = 4; pixel_x = -26 }, /obj/effect/turf_decal/tile/neutral{ @@ -34207,7 +34197,7 @@ /area/ai_monitored/storage/satellite) "bnK" = ( /obj/machinery/firealarm{ - dir = 8; + dir = 4; pixel_x = -24 }, /obj/machinery/atmospherics/pipe/simple/supply/hidden, @@ -34637,7 +34627,7 @@ /area/bridge) "boC" = ( /obj/machinery/firealarm{ - dir = 4; + dir = 8; pixel_x = 24 }, /obj/item/storage/fancy/donut_box, @@ -36458,7 +36448,7 @@ dir = 4 }, /obj/machinery/firealarm{ - dir = 4; + dir = 8; pixel_x = 24 }, /obj/effect/turf_decal/tile/blue{ @@ -37243,7 +37233,7 @@ /obj/structure/table, /obj/item/camera_film, /obj/machinery/firealarm{ - dir = 4; + dir = 8; pixel_x = 28 }, /turf/open/floor/plasteel, @@ -38242,7 +38232,7 @@ pixel_x = 4 }, /obj/machinery/firealarm{ - dir = 8; + dir = 4; pixel_x = -26 }, /turf/open/floor/plasteel/dark, @@ -38729,7 +38719,7 @@ "bwr" = ( /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, /obj/machinery/firealarm{ - dir = 4; + dir = 8; pixel_x = 24 }, /obj/machinery/camera{ @@ -38821,7 +38811,7 @@ }, /obj/machinery/atmospherics/pipe/simple/supply/hidden, /obj/machinery/firealarm{ - dir = 4; + dir = 8; pixel_x = 24 }, /obj/effect/turf_decal/tile/blue{ @@ -38943,7 +38933,7 @@ "bwK" = ( /obj/structure/table, /obj/machinery/firealarm{ - dir = 8; + dir = 4; pixel_x = -26 }, /obj/machinery/chem_dispenser/drinks, @@ -39807,7 +39797,7 @@ "byv" = ( /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, /obj/machinery/firealarm{ - dir = 8; + dir = 4; pixel_x = -24 }, /obj/effect/turf_decal/tile/neutral{ @@ -39973,7 +39963,7 @@ dir = 4 }, /obj/machinery/firealarm{ - dir = 4; + dir = 8; pixel_x = 24 }, /obj/effect/turf_decal/tile/blue, @@ -40671,7 +40661,7 @@ dir = 4 }, /obj/machinery/firealarm{ - dir = 8; + dir = 4; pixel_x = -24 }, /turf/open/floor/carpet, @@ -41103,7 +41093,7 @@ pixel_y = -30 }, /obj/machinery/firealarm{ - dir = 4; + dir = 8; pixel_x = 24 }, /obj/item/paper_bin{ @@ -41614,7 +41604,7 @@ /area/crew_quarters/theatre) "bCd" = ( /obj/machinery/firealarm{ - dir = 4; + dir = 8; pixel_x = 24 }, /obj/structure/table/wood, @@ -41949,7 +41939,7 @@ /area/crew_quarters/toilet/auxiliary) "bCS" = ( /obj/machinery/firealarm{ - dir = 4; + dir = 8; pixel_x = 24 }, /turf/open/floor/plasteel, @@ -44190,7 +44180,7 @@ dir = 5 }, /obj/machinery/firealarm{ - dir = 4; + dir = 8; pixel_x = 24 }, /obj/effect/turf_decal/tile/yellow{ @@ -45223,7 +45213,7 @@ /area/security/vacantoffice) "bJx" = ( /obj/machinery/firealarm{ - dir = 4; + dir = 8; pixel_x = 24 }, /turf/open/floor/wood, @@ -45233,7 +45223,7 @@ dir = 8 }, /obj/machinery/firealarm{ - dir = 8; + dir = 4; pixel_x = -24 }, /obj/effect/decal/cleanable/cobweb, @@ -45319,7 +45309,7 @@ "bJH" = ( /obj/machinery/suit_storage_unit/standard_unit, /obj/machinery/firealarm{ - dir = 4; + dir = 8; pixel_x = 24 }, /obj/effect/turf_decal/tile/neutral{ @@ -45855,6 +45845,7 @@ /obj/machinery/portable_atmospherics/canister/nitrous_oxide{ valve_open = 1 }, +/obj/machinery/atmospherics/miner/n2o, /turf/open/floor/engine/n2o, /area/engine/atmos) "bKJ" = ( @@ -45967,7 +45958,7 @@ icon_state = "1-2" }, /obj/machinery/firealarm{ - dir = 4; + dir = 8; pixel_x = 24 }, /obj/machinery/camera{ @@ -46985,7 +46976,7 @@ "bMW" = ( /obj/machinery/teleport/station, /obj/machinery/firealarm{ - dir = 8; + dir = 4; pixel_x = -24 }, /turf/open/floor/plating, @@ -47352,7 +47343,7 @@ /area/crew_quarters/kitchen) "bNC" = ( /obj/machinery/firealarm{ - dir = 4; + dir = 8; pixel_x = 24 }, /obj/machinery/vending/dinnerware, @@ -47447,7 +47438,7 @@ dir = 4 }, /obj/machinery/firealarm{ - dir = 4; + dir = 8; pixel_x = 24 }, /turf/open/floor/plasteel/dark, @@ -48899,6 +48890,7 @@ /area/engine/atmos) "bQY" = ( /obj/machinery/portable_atmospherics/canister/toxins, +/obj/machinery/atmospherics/miner/toxins, /turf/open/floor/engine/plasma, /area/engine/atmos) "bQZ" = ( @@ -49198,7 +49190,7 @@ name = "novelty HoS hat" }, /obj/machinery/firealarm{ - dir = 4; + dir = 8; pixel_x = 24 }, /obj/machinery/light/small{ @@ -49294,7 +49286,7 @@ "bRO" = ( /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, /obj/machinery/firealarm{ - dir = 8; + dir = 4; pixel_x = -24 }, /obj/effect/turf_decal/tile/neutral{ @@ -49729,7 +49721,7 @@ "bSD" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden, /obj/machinery/firealarm{ - dir = 8; + dir = 4; pixel_x = -24 }, /obj/effect/turf_decal/tile/neutral{ @@ -51342,6 +51334,7 @@ /area/engine/atmos) "bVO" = ( /obj/machinery/portable_atmospherics/canister/carbon_dioxide, +/obj/machinery/atmospherics/miner/carbon_dioxide, /turf/open/floor/engine/co2, /area/engine/atmos) "bVP" = ( @@ -52408,7 +52401,7 @@ /area/hallway/primary/central) "bXZ" = ( /obj/machinery/firealarm{ - dir = 4; + dir = 8; pixel_x = 24 }, /obj/item/twohanded/required/kirbyplants{ @@ -53733,7 +53726,7 @@ dir = 1 }, /obj/machinery/firealarm{ - dir = 4; + dir = 8; pixel_x = 24 }, /obj/machinery/camera{ @@ -53817,7 +53810,7 @@ }, /obj/item/pen, /obj/machinery/firealarm{ - dir = 4; + dir = 8; pixel_x = 24 }, /obj/effect/turf_decal/tile/red{ @@ -53831,7 +53824,7 @@ /area/security/checkpoint/science/research) "caG" = ( /obj/machinery/firealarm{ - dir = 8; + dir = 4; pixel_x = -24 }, /obj/structure/sink{ @@ -55905,7 +55898,7 @@ }, /obj/machinery/atmospherics/components/unary/vent_pump/on, /obj/machinery/firealarm{ - dir = 8; + dir = 4; pixel_x = -26; pixel_y = 28 }, @@ -57091,7 +57084,7 @@ icon_state = "2-8" }, /obj/machinery/firealarm{ - dir = 4; + dir = 8; pixel_x = 28 }, /obj/structure/reagent_dispensers/cooking_oil, @@ -57265,7 +57258,7 @@ /area/medical/sleeper) "cgT" = ( /obj/machinery/firealarm{ - dir = 4; + dir = 8; pixel_x = 24 }, /obj/machinery/atmospherics/pipe/simple/supply/hidden{ @@ -57892,7 +57885,7 @@ /area/maintenance/port/aft) "cie" = ( /obj/machinery/firealarm{ - dir = 8; + dir = 4; pixel_x = -24 }, /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ @@ -58454,6 +58447,7 @@ /area/engine/atmos) "cjd" = ( /obj/machinery/portable_atmospherics/canister/nitrogen, +/obj/machinery/atmospherics/miner/nitrogen, /turf/open/floor/engine/n2, /area/engine/atmos) "cje" = ( @@ -58468,6 +58462,7 @@ /area/engine/atmos) "cjg" = ( /obj/machinery/portable_atmospherics/canister/oxygen, +/obj/machinery/atmospherics/miner/oxygen, /turf/open/floor/engine/o2, /area/engine/atmos) "cjh" = ( @@ -59031,7 +59026,7 @@ /area/maintenance/starboard/aft) "ckm" = ( /obj/machinery/firealarm{ - dir = 8; + dir = 4; pixel_x = -24 }, /obj/structure/sink{ @@ -59626,7 +59621,7 @@ dir = 8 }, /obj/machinery/firealarm{ - dir = 4; + dir = 8; pixel_x = 24 }, /obj/effect/turf_decal/tile/neutral{ @@ -59730,7 +59725,7 @@ /area/science/research) "clI" = ( /obj/machinery/firealarm{ - dir = 4; + dir = 8; pixel_x = 24 }, /obj/structure/closet/firecloset, @@ -61045,7 +61040,7 @@ /area/science/research) "cok" = ( /obj/machinery/firealarm{ - dir = 8; + dir = 4; pixel_x = -26 }, /obj/structure/disposalpipe/segment, @@ -62766,7 +62761,7 @@ dir = 8 }, /obj/machinery/firealarm{ - dir = 4; + dir = 8; pixel_x = 24 }, /turf/open/floor/plasteel/white/side{ @@ -63319,7 +63314,7 @@ "csq" = ( /obj/structure/bed, /obj/machinery/firealarm{ - dir = 4; + dir = 8; pixel_x = 24 }, /obj/item/bedsheet/medical, @@ -63349,7 +63344,7 @@ /area/medical/cryo) "cst" = ( /obj/machinery/firealarm{ - dir = 8; + dir = 4; pixel_x = -24 }, /obj/machinery/camera{ @@ -64556,7 +64551,7 @@ pixel_y = 2 }, /obj/machinery/firealarm{ - dir = 4; + dir = 8; pixel_x = 24 }, /obj/structure/sign/warning/nosmoking{ @@ -64778,7 +64773,7 @@ }, /obj/item/storage/secure/briefcase, /obj/machinery/firealarm{ - dir = 4; + dir = 8; pixel_x = 24 }, /turf/open/floor/plasteel/cafeteria{ @@ -65130,7 +65125,7 @@ /area/medical/genetics) "cvC" = ( /obj/machinery/firealarm{ - dir = 8; + dir = 4; pixel_x = -24 }, /obj/item/storage/box/syringes, @@ -65705,7 +65700,7 @@ "cwF" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden, /obj/machinery/firealarm{ - dir = 8; + dir = 4; pixel_x = -24 }, /obj/effect/turf_decal/tile/blue{ @@ -65785,7 +65780,7 @@ "cwO" = ( /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, /obj/machinery/firealarm{ - dir = 4; + dir = 8; pixel_x = 24 }, /obj/effect/turf_decal/tile/blue{ @@ -66781,7 +66776,7 @@ /area/science/circuit) "cyN" = ( /obj/machinery/firealarm{ - dir = 8; + dir = 4; pixel_x = -24 }, /obj/machinery/airalarm{ @@ -67430,7 +67425,7 @@ }, /obj/item/paper, /obj/machinery/firealarm{ - dir = 8; + dir = 4; pixel_x = -24 }, /obj/structure/table/glass, @@ -68105,7 +68100,7 @@ "cBi" = ( /obj/structure/reagent_dispensers/fueltank, /obj/machinery/firealarm{ - dir = 4; + dir = 8; pixel_x = 28 }, /obj/effect/turf_decal/delivery, @@ -68521,7 +68516,7 @@ /area/medical/medbay/aft) "cCb" = ( /obj/machinery/firealarm{ - dir = 8; + dir = 4; pixel_x = -24 }, /obj/structure/closet/secure_closet/personal/patient, @@ -69596,7 +69591,7 @@ dir = 4 }, /obj/machinery/firealarm{ - dir = 8; + dir = 4; pixel_x = -24 }, /obj/effect/turf_decal/tile/neutral{ @@ -70136,7 +70131,7 @@ /area/science/robotics/lab) "cFj" = ( /obj/machinery/firealarm{ - dir = 4; + dir = 8; pixel_x = 28; pixel_y = 5 }, @@ -70649,7 +70644,7 @@ "cGi" = ( /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, /obj/machinery/firealarm{ - dir = 4; + dir = 8; pixel_x = 24 }, /turf/open/floor/plasteel/white/side{ @@ -72046,7 +72041,7 @@ dir = 9 }, /obj/machinery/firealarm{ - dir = 8; + dir = 4; pixel_x = -26 }, /obj/machinery/vending/wardrobe/viro_wardrobe, @@ -73267,7 +73262,7 @@ dir = 9 }, /obj/machinery/firealarm{ - dir = 4; + dir = 8; pixel_x = 24 }, /obj/effect/turf_decal/stripes/line{ @@ -73902,7 +73897,7 @@ "cLS" = ( /obj/structure/chair/stool, /obj/machinery/firealarm{ - dir = 4; + dir = 8; pixel_x = 24 }, /obj/effect/turf_decal/tile/green, @@ -73931,7 +73926,7 @@ pixel_y = 25 }, /obj/machinery/firealarm{ - dir = 8; + dir = 4; pixel_x = -26 }, /obj/structure/table/wood, @@ -77869,7 +77864,7 @@ /area/hallway/primary/central) "cVi" = ( /obj/machinery/firealarm{ - dir = 4; + dir = 8; pixel_x = 24 }, /turf/open/floor/wood, @@ -79683,7 +79678,7 @@ network = list("ss13","engine") }, /obj/machinery/firealarm{ - dir = 8; + dir = 4; pixel_x = -26 }, /turf/open/floor/plasteel/dark, @@ -80873,6 +80868,17 @@ }, /turf/open/floor/plasteel, /area/quartermaster/warehouse) +"dhD" = ( +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 5 + }, +/obj/structure/sign/poster/official/random{ + pixel_y = -32 + }, +/obj/structure/table, +/obj/structure/bedsheetbin/towel, +/turf/open/floor/plasteel/freezer, +/area/crew_quarters/toilet/restrooms) "dhE" = ( /obj/structure/sign/poster/contraband/random{ pixel_x = 32 @@ -81295,7 +81301,7 @@ /area/crew_quarters/theatre) "dis" = ( /obj/machinery/firealarm{ - dir = 4; + dir = 8; pixel_x = 24 }, /obj/machinery/disposal/bin, @@ -83283,13 +83289,6 @@ }, /turf/open/floor/plasteel/dark, /area/crew_quarters/cryopod) -"ghT" = ( -/obj/machinery/computer/arcade{ - icon_state = "arcade"; - dir = 1 - }, -/turf/open/floor/plasteel, -/area/security/prison) "gnZ" = ( /obj/item/radio/intercom{ pixel_y = -30 @@ -83404,15 +83403,6 @@ }, /turf/open/floor/plating, /area/maintenance/port/aft) -"hYs" = ( -/obj/structure/cable/yellow{ - icon_state = "1-2" - }, -/obj/structure/cable/yellow{ - icon_state = "2-8" - }, -/turf/open/floor/plasteel, -/area/security/prison) "ioI" = ( /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ dir = 4 @@ -83456,6 +83446,10 @@ }, /turf/open/floor/plasteel/white, /area/science/lab) +"iCn" = ( +/obj/machinery/vr_sleeper, +/turf/open/floor/plasteel, +/area/security/prison) "iLj" = ( /obj/structure/table, /turf/open/floor/plating, @@ -83474,6 +83468,16 @@ /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, /turf/open/floor/plasteel/dark, /area/crew_quarters/fitness/recreation) +"jhu" = ( +/obj/structure/cable/yellow{ + icon_state = "1-2" + }, +/obj/machinery/door/airlock/public/glass{ + id_tag = "permahydro"; + name = "Recreation Module" + }, +/turf/open/floor/plasteel, +/area/security/prison) "jwW" = ( /turf/closed/wall/mineral/plastitanium, /area/crew_quarters/fitness/recreation) @@ -83524,10 +83528,6 @@ }, /turf/open/floor/plasteel/white, /area/science/circuit) -"jVj" = ( -/obj/machinery/vr_sleeper, -/turf/open/floor/plasteel, -/area/security/prison) "kfu" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden, /turf/open/floor/plasteel/white, @@ -83662,6 +83662,10 @@ }, /turf/open/floor/plating, /area/maintenance/starboard/fore) +"lWL" = ( +/obj/machinery/smartfridge/organ/preloaded, +/turf/closed/wall, +/area/medical/surgery) "lWY" = ( /obj/machinery/door/airlock/hatch{ name = "Telecomms Server Room" @@ -83819,17 +83823,6 @@ }, /turf/open/floor/plasteel/white, /area/science/circuit) -"odR" = ( -/obj/structure/table, -/obj/item/folder, -/obj/item/paper/guides/jobs/hydroponics, -/obj/structure/cable/yellow{ - icon_state = "1-2" - }, -/obj/item/pen, -/obj/item/storage/crayons, -/turf/open/floor/plasteel, -/area/security/prison) "ohj" = ( /obj/item/integrated_electronics/analyzer, /obj/item/integrated_electronics/debugger, @@ -83935,13 +83928,6 @@ }, /turf/open/floor/plating, /area/maintenance/port/fore) -"pzu" = ( -/obj/structure/chair/stool, -/obj/machinery/light/small{ - dir = 4 - }, -/turf/open/floor/plasteel, -/area/security/prison) "pCV" = ( /obj/structure/cable/yellow{ icon_state = "1-2" @@ -83997,10 +83983,6 @@ }, /turf/open/floor/plating, /area/maintenance/port) -"qnB" = ( -/obj/machinery/smartfridge/organ/preloaded, -/turf/closed/wall, -/area/medical/surgery) "qqg" = ( /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ dir = 6 @@ -84068,11 +84050,25 @@ /area/library) "qXt" = ( /obj/machinery/firealarm{ - dir = 8; + dir = 4; pixel_x = -24 }, /turf/open/floor/plasteel/dark, /area/crew_quarters/cryopod) +"ram" = ( +/obj/machinery/computer/arcade{ + icon_state = "arcade"; + dir = 1 + }, +/turf/open/floor/plasteel, +/area/security/prison) +"roa" = ( +/obj/structure/chair/stool, +/obj/machinery/light/small{ + dir = 4 + }, +/turf/open/floor/plasteel, +/area/security/prison) "rzX" = ( /obj/structure/chair/office/light{ dir = 1; @@ -84086,6 +84082,17 @@ }, /turf/open/floor/plasteel/white, /area/science/lab) +"rLV" = ( +/obj/structure/table, +/obj/item/folder, +/obj/item/paper/guides/jobs/hydroponics, +/obj/structure/cable/yellow{ + icon_state = "1-2" + }, +/obj/item/pen, +/obj/item/storage/crayons, +/turf/open/floor/plasteel, +/area/security/prison) "rMS" = ( /obj/machinery/status_display/supply, /turf/closed/wall, @@ -84263,16 +84270,6 @@ /obj/machinery/vending/assist, /turf/open/floor/plasteel, /area/science/mixing) -"uEa" = ( -/obj/structure/cable/yellow{ - icon_state = "1-2" - }, -/obj/machinery/door/airlock/public/glass{ - id_tag = "permahydro"; - name = "Recreation Module" - }, -/turf/open/floor/plasteel, -/area/security/prison) "uGW" = ( /obj/effect/turf_decal/stripes/line{ dir = 4 @@ -84503,6 +84500,15 @@ }, /turf/open/floor/plating, /area/maintenance/port/aft) +"xIi" = ( +/obj/structure/cable/yellow{ + icon_state = "1-2" + }, +/obj/structure/cable/yellow{ + icon_state = "2-8" + }, +/turf/open/floor/plasteel, +/area/security/prison) "xVl" = ( /turf/closed/wall, /area/hallway/secondary/service) @@ -104233,7 +104239,7 @@ cia cia cpX cia -qnB +lWL cia ceu dyg @@ -106706,11 +106712,11 @@ aaa aaf aaf aay -odR -hYs +rLV +xIi abC -uEa -hYs +jhu +xIi abC abC acr @@ -106964,10 +106970,10 @@ aaf aaa aax abl -pzu -ghT +roa +ram aax -jVj +iCn aaR aaR aaI @@ -118821,7 +118827,7 @@ aBu aCB aDU aFg -aab +dhD axC axC axC diff --git a/_maps/map_files/Mining/Lavaland.dmm b/_maps/map_files/Mining/Lavaland.dmm index de42e1ac63..99c536bd3c 100644 --- a/_maps/map_files/Mining/Lavaland.dmm +++ b/_maps/map_files/Mining/Lavaland.dmm @@ -3571,14 +3571,6 @@ }, /turf/open/floor/plating/asteroid/basalt/lava_land_surface, /area/lavaland/surface/outdoors) -"Wt" = ( -/obj/effect/baseturf_helper/lava_land/surface, -/turf/closed/wall, -/area/mine/laborcamp/security) -"Wz" = ( -/obj/effect/mapping_helpers/planet_z, -/turf/open/lava/smooth/lava_land_surface, -/area/lavaland/surface/outdoors) "WA" = ( /obj/effect/mapping_helpers/airlock/cyclelink_helper{ dir = 8 @@ -3630,26 +3622,6 @@ }, /turf/open/floor/plasteel, /area/mine/production) -"WF" = ( -/obj/effect/baseturf_helper/lava_land/surface, -/turf/closed/wall, -/area/mine/laborcamp) -"WH" = ( -/obj/effect/baseturf_helper/lava_land/surface, -/turf/closed/wall, -/area/mine/eva) -"WI" = ( -/obj/effect/baseturf_helper/lava_land/surface, -/turf/closed/wall, -/area/mine/production) -"WJ" = ( -/obj/effect/baseturf_helper/lava_land/surface, -/turf/closed/wall/r_wall, -/area/mine/maintenance) -"WK" = ( -/obj/effect/baseturf_helper/lava_land/surface, -/turf/closed/wall, -/area/mine/living_quarters) (1,1,1) = {" aa @@ -3906,7 +3878,7 @@ aj aj aj aj -Wz +aj "} (2,1,1) = {" aa @@ -8751,7 +8723,7 @@ aq WB aq bi -WF +aq WC aq bZ @@ -9012,7 +8984,7 @@ az az aq ca -Wt +ca ca aj aj @@ -12102,7 +12074,7 @@ ai cQ dk dA -WJ +cQ ed er eM @@ -13134,7 +13106,7 @@ dR ef es dZ -WK +cM fg cM cM @@ -20320,9 +20292,9 @@ bt bH bV cq -WH +bf +bq bq -WI db bP bP diff --git a/_maps/map_files/OmegaStation/OmegaStation.dmm b/_maps/map_files/OmegaStation/OmegaStation.dmm index bd3d72dc85..a9528ae61a 100644 --- a/_maps/map_files/OmegaStation/OmegaStation.dmm +++ b/_maps/map_files/OmegaStation/OmegaStation.dmm @@ -955,19 +955,6 @@ }, /turf/open/floor/plasteel/dark, /area/bridge) -"abn" = ( -/obj/structure/table, -/obj/machinery/camera{ - c_tag = "Locker Room East"; - dir = 8 - }, -/obj/effect/turf_decal/bot, -/obj/effect/turf_decal/tile/blue{ - dir = 4 - }, -/obj/structure/bedsheetbin/color, -/turf/open/floor/plasteel/white/corner, -/area/crew_quarters/dorms) "abo" = ( /obj/effect/turf_decal/tile/neutral, /obj/effect/turf_decal/tile/neutral{ @@ -1094,7 +1081,7 @@ dir = 8 }, /obj/machinery/firealarm{ - dir = 8; + dir = 4; pixel_x = -24 }, /obj/effect/turf_decal/tile/purple{ @@ -1279,22 +1266,6 @@ }, /turf/open/floor/plasteel, /area/science/mixing) -"abQ" = ( -/obj/effect/turf_decal/tile/neutral{ - dir = 1 - }, -/obj/effect/turf_decal/tile/neutral, -/obj/effect/turf_decal/tile/neutral{ - dir = 4 - }, -/obj/effect/turf_decal/tile/neutral{ - dir = 8 - }, -/obj/machinery/computer/arcade{ - dir = 4 - }, -/turf/open/floor/plasteel/dark, -/area/maintenance/port) "abR" = ( /obj/structure/lattice, /turf/open/space, @@ -3052,7 +3023,7 @@ "afp" = ( /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, /obj/machinery/firealarm{ - dir = 4; + dir = 8; pixel_x = 24 }, /obj/machinery/camera{ @@ -3138,7 +3109,7 @@ dir = 8 }, /obj/machinery/firealarm{ - dir = 8; + dir = 4; pixel_x = -24 }, /obj/machinery/camera{ @@ -4288,7 +4259,7 @@ /area/maintenance/starboard/fore) "ahk" = ( /obj/machinery/firealarm{ - dir = 8; + dir = 4; pixel_x = -24 }, /obj/machinery/light_switch{ @@ -4440,7 +4411,7 @@ "ahy" = ( /obj/machinery/suit_storage_unit/security, /obj/machinery/firealarm{ - dir = 4; + dir = 8; pixel_x = 24 }, /obj/machinery/atmospherics/components/unary/vent_scrubber/on{ @@ -4475,7 +4446,7 @@ "ahB" = ( /obj/machinery/photocopier, /obj/machinery/firealarm{ - dir = 8; + dir = 4; pixel_x = -24 }, /obj/structure/cable/white{ @@ -4863,6 +4834,7 @@ /obj/effect/turf_decal/tile/red{ dir = 4 }, +/obj/item/gun/energy/pumpaction/blaster, /turf/open/floor/plasteel/dark, /area/security/brig) "aip" = ( @@ -7740,7 +7712,7 @@ /obj/item/stack/packageWrap, /obj/item/hand_labeler, /obj/machinery/firealarm{ - dir = 8; + dir = 4; pixel_x = -24 }, /obj/machinery/camera{ @@ -7886,7 +7858,7 @@ "anj" = ( /obj/machinery/suit_storage_unit/standard_unit, /obj/machinery/firealarm{ - dir = 4; + dir = 8; pixel_x = 24 }, /obj/effect/turf_decal/stripes/end{ @@ -8367,7 +8339,7 @@ "anZ" = ( /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, /obj/machinery/firealarm{ - dir = 8; + dir = 4; pixel_x = -24 }, /obj/effect/turf_decal/tile/neutral{ @@ -8554,7 +8526,7 @@ }, /obj/structure/table/reinforced, /obj/machinery/firealarm{ - dir = 8; + dir = 4; pixel_x = -24 }, /obj/effect/turf_decal/tile/red{ @@ -9965,7 +9937,7 @@ icon_state = "plant-21" }, /obj/machinery/firealarm{ - dir = 4; + dir = 8; pixel_x = 24 }, /obj/machinery/light{ @@ -10216,7 +10188,7 @@ pixel_y = -22 }, /obj/machinery/firealarm{ - dir = 8; + dir = 4; pixel_x = -24 }, /obj/item/paper_bin, @@ -11445,7 +11417,7 @@ "atj" = ( /obj/machinery/vending/coffee, /obj/machinery/firealarm{ - dir = 4; + dir = 8; pixel_x = 24 }, /obj/machinery/light{ @@ -12887,7 +12859,7 @@ /area/hallway/primary/port) "avX" = ( /obj/machinery/firealarm{ - dir = 4; + dir = 8; pixel_x = 24 }, /obj/item/twohanded/required/kirbyplants{ @@ -12902,7 +12874,7 @@ /obj/item/stock_parts/cell/high, /obj/machinery/cell_charger, /obj/machinery/firealarm{ - dir = 8; + dir = 4; pixel_x = -24 }, /obj/machinery/light_switch{ @@ -14105,7 +14077,7 @@ /area/engine/atmos) "ayl" = ( /obj/machinery/firealarm{ - dir = 4; + dir = 8; pixel_x = 24 }, /obj/effect/turf_decal/stripes/line{ @@ -14116,7 +14088,7 @@ "aym" = ( /obj/machinery/portable_atmospherics/canister/nitrogen, /obj/machinery/firealarm{ - dir = 8; + dir = 4; pixel_x = -24 }, /obj/effect/turf_decal/delivery, @@ -14753,7 +14725,7 @@ "azD" = ( /obj/machinery/door/firedoor, /obj/machinery/door/airlock{ - name = "Cabin" + name = "Bar Back Room" }, /obj/effect/turf_decal/stripes/line{ dir = 2 @@ -15311,6 +15283,19 @@ }, /turf/open/floor/plasteel, /area/crew_quarters/dorms) +"aAJ" = ( +/obj/structure/table, +/obj/machinery/camera{ + c_tag = "Locker Room East"; + dir = 8 + }, +/obj/effect/turf_decal/bot, +/obj/effect/turf_decal/tile/blue{ + dir = 4 + }, +/obj/structure/bedsheetbin/color, +/turf/open/floor/plasteel/white/corner, +/area/crew_quarters/dorms) "aAK" = ( /obj/structure/sign/poster/random, /turf/closed/wall, @@ -16093,7 +16078,7 @@ "aCh" = ( /obj/machinery/vending/snack/random, /obj/machinery/firealarm{ - dir = 4; + dir = 8; pixel_x = 24 }, /obj/effect/turf_decal/bot, @@ -16186,11 +16171,13 @@ "aCs" = ( /obj/machinery/portable_atmospherics/canister/oxygen, /obj/machinery/light/small, +/obj/machinery/atmospherics/miner/oxygen, /turf/open/floor/engine/o2, /area/engine/atmos) "aCw" = ( /obj/machinery/portable_atmospherics/canister/nitrogen, /obj/machinery/light/small, +/obj/machinery/atmospherics/miner/nitrogen, /turf/open/floor/engine/n2, /area/engine/atmos) "aCz" = ( @@ -16503,7 +16490,7 @@ /obj/item/clipboard, /obj/item/toy/figure/chef, /obj/machinery/firealarm{ - dir = 8; + dir = 4; pixel_x = -24 }, /obj/machinery/camera{ @@ -16714,7 +16701,7 @@ /area/engine/break_room) "aDw" = ( /obj/machinery/firealarm{ - dir = 8; + dir = 4; pixel_x = -24 }, /obj/machinery/atmospherics/components/unary/portables_connector/visible{ @@ -17444,7 +17431,7 @@ "aEK" = ( /obj/machinery/vending/clothing, /obj/machinery/firealarm{ - dir = 8; + dir = 4; pixel_x = -24 }, /obj/effect/turf_decal/bot, @@ -17977,7 +17964,7 @@ dir = 1 }, /obj/machinery/firealarm{ - dir = 4; + dir = 8; pixel_x = 24 }, /obj/structure/cable{ @@ -18209,7 +18196,7 @@ /area/hallway/primary/port) "aFL" = ( /obj/machinery/firealarm{ - dir = 4; + dir = 8; pixel_x = 24 }, /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, @@ -20148,7 +20135,7 @@ /obj/structure/table, /obj/item/storage/pill_bottle/dice, /obj/machinery/firealarm{ - dir = 8; + dir = 4; pixel_x = -24 }, /obj/machinery/light{ @@ -21489,7 +21476,7 @@ "aLg" = ( /obj/machinery/vending/snack/random, /obj/machinery/firealarm{ - dir = 4; + dir = 8; pixel_x = 24 }, /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ @@ -22597,7 +22584,7 @@ /area/maintenance/starboard/central) "aNF" = ( /obj/machinery/firealarm{ - dir = 8; + dir = 4; pixel_x = -24 }, /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, @@ -23062,7 +23049,7 @@ /area/engine/engineering) "aOG" = ( /obj/machinery/firealarm{ - dir = 4; + dir = 8; pixel_x = 24 }, /obj/effect/turf_decal/stripes/line{ @@ -23834,7 +23821,7 @@ "aPW" = ( /obj/machinery/vending/snack/random, /obj/machinery/firealarm{ - dir = 8; + dir = 4; pixel_x = -24 }, /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ @@ -25049,7 +25036,7 @@ name = "emergency shower" }, /obj/machinery/firealarm{ - dir = 8; + dir = 4; pixel_x = -24 }, /obj/machinery/atmospherics/pipe/simple/supply/hidden, @@ -26916,7 +26903,7 @@ /obj/item/storage/box/bodybags, /obj/item/pen, /obj/machinery/firealarm{ - dir = 4; + dir = 8; pixel_x = 24 }, /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ @@ -28252,7 +28239,7 @@ dir = 1 }, /obj/machinery/firealarm{ - dir = 8; + dir = 4; pixel_x = -24 }, /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ @@ -29794,7 +29781,7 @@ /area/hallway/primary/aft) "baN" = ( /obj/machinery/firealarm{ - dir = 8; + dir = 4; pixel_x = -24 }, /obj/machinery/atmospherics/components/unary/vent_pump/on{ @@ -30100,7 +30087,7 @@ /area/medical/medbay/zone3) "bbu" = ( /obj/machinery/firealarm{ - dir = 4; + dir = 8; pixel_x = 24 }, /obj/machinery/light{ @@ -31241,7 +31228,7 @@ dir = 4 }, /obj/machinery/firealarm{ - dir = 4; + dir = 8; pixel_x = 24 }, /obj/machinery/atmospherics/pipe/manifold/supply/hidden{ @@ -32128,7 +32115,7 @@ /area/security/checkpoint) "beK" = ( /obj/machinery/firealarm{ - dir = 4; + dir = 8; pixel_x = 24 }, /obj/machinery/atmospherics/pipe/simple/supply/hidden, @@ -34456,7 +34443,7 @@ pixel_y = -22 }, /obj/machinery/firealarm{ - dir = 4; + dir = 8; pixel_x = 24 }, /obj/machinery/light/small{ @@ -37099,7 +37086,7 @@ "dai" = ( /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, /obj/machinery/firealarm{ - dir = 8; + dir = 4; pixel_x = -24 }, /obj/effect/turf_decal/tile/blue{ @@ -37180,6 +37167,22 @@ }, /turf/open/floor/plasteel, /area/hallway/primary/starboard) +"dEa" = ( +/obj/effect/turf_decal/tile/neutral{ + dir = 1 + }, +/obj/effect/turf_decal/tile/neutral, +/obj/effect/turf_decal/tile/neutral{ + dir = 4 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 8 + }, +/obj/machinery/computer/arcade{ + dir = 4 + }, +/turf/open/floor/plasteel/dark, +/area/maintenance/port) "dFV" = ( /obj/machinery/atmospherics/pipe/simple/green/visible{ dir = 4 @@ -37669,6 +37672,7 @@ /obj/machinery/light/small{ dir = 1 }, +/obj/machinery/atmospherics/miner/n2o, /turf/open/floor/engine/n2o, /area/engine/atmos) "gcw" = ( @@ -37974,6 +37978,7 @@ /obj/machinery/light/small{ dir = 1 }, +/obj/machinery/atmospherics/miner/carbon_dioxide, /turf/open/floor/engine/co2, /area/engine/atmos) "hTn" = ( @@ -38421,6 +38426,7 @@ /obj/machinery/light/small{ dir = 1 }, +/obj/machinery/atmospherics/miner/toxins, /turf/open/floor/engine/plasma, /area/engine/atmos) "kiw" = ( @@ -39022,6 +39028,12 @@ dir = 1 }, /area/engine/atmos) +"ooX" = ( +/obj/machinery/smartfridge/organ/preloaded{ + pixel_y = 2 + }, +/turf/closed/wall, +/area/medical/medbay/zone3) "oql" = ( /obj/machinery/atmospherics/pipe/simple/green/visible, /turf/open/floor/plasteel, @@ -40387,7 +40399,7 @@ /area/maintenance/starboard) "sHf" = ( /obj/machinery/firealarm{ - dir = 8; + dir = 4; pixel_x = -24 }, /turf/open/floor/plasteel, @@ -42215,6 +42227,7 @@ }, /obj/structure/table, /obj/machinery/firealarm{ + dir = 1; pixel_y = -26 }, /obj/effect/turf_decal/tile/neutral, @@ -42280,6 +42293,7 @@ }, /obj/effect/turf_decal/delivery, /obj/machinery/firealarm{ + dir = 1; pixel_y = -26 }, /obj/effect/turf_decal/tile/neutral, @@ -42880,12 +42894,6 @@ /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, /turf/closed/wall/r_wall, /area/maintenance/disposal/incinerator) -"uvp" = ( -/obj/machinery/smartfridge/organ/preloaded{ - pixel_y = 2 - }, -/turf/closed/wall, -/area/medical/medbay/zone3) "uxJ" = ( /obj/machinery/door/firedoor, /obj/machinery/door/airlock/public/glass{ @@ -76202,7 +76210,7 @@ aZp bak bbc bbQ -abQ +dEa bdD beu sKE @@ -81601,7 +81609,7 @@ aSh bcf bcW blt -uvp +ooX aOL bfA bfX @@ -82340,7 +82348,7 @@ awQ axK ayC awQ -abn +aAJ aBT awQ aDI diff --git a/_maps/map_files/PubbyStation/PubbyStation.dmm b/_maps/map_files/PubbyStation/PubbyStation.dmm index 9f1c1824cd..b9462f214d 100644 --- a/_maps/map_files/PubbyStation/PubbyStation.dmm +++ b/_maps/map_files/PubbyStation/PubbyStation.dmm @@ -2,63 +2,12 @@ "aaa" = ( /turf/open/space/basic, /area/space) -"aab" = ( -/obj/machinery/newscaster{ - pixel_x = 32 - }, -/obj/structure/cable{ - icon_state = "1-8" - }, -/obj/effect/turf_decal/tile/blue{ - dir = 4 - }, -/obj/effect/turf_decal/tile/blue{ - dir = 8 - }, -/obj/structure/bedsheetbin/color, -/turf/open/floor/plasteel/cafeteria, -/area/crew_quarters/dorms) -"aac" = ( -/obj/structure/cable{ - icon_state = "1-8" - }, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 9 - }, -/obj/structure/table, -/obj/structure/bedsheetbin/towel, -/turf/open/floor/plasteel/freezer, -/area/crew_quarters/toilet/restrooms) "aad" = ( /obj/effect/spawner/lootdrop/maintenance, /turf/open/floor/plating{ icon_state = "platingdmg3" }, /area/maintenance/department/science) -"aae" = ( -/obj/machinery/computer/arcade{ - icon_state = "arcade"; - dir = 8 - }, -/turf/open/floor/plasteel/dark, -/area/security/prison) -"aaf" = ( -/obj/effect/turf_decal/tile/neutral{ - dir = 1 - }, -/obj/effect/turf_decal/tile/neutral, -/obj/effect/turf_decal/tile/neutral{ - dir = 4 - }, -/obj/effect/turf_decal/tile/neutral{ - dir = 8 - }, -/obj/machinery/computer/arcade{ - icon_state = "arcade"; - dir = 1 - }, -/turf/open/floor/plasteel/dark, -/area/crew_quarters/heads/captain) "abf" = ( /obj/structure/bed, /turf/open/floor/plating, @@ -68,13 +17,6 @@ /obj/structure/grille, /turf/open/space, /area/space/nearstation) -"abD" = ( -/obj/machinery/atmospherics/components/unary/portables_connector/visible{ - dir = 4 - }, -/obj/machinery/portable_atmospherics/canister/nitrous_oxide, -/turf/open/floor/plasteel/dark, -/area/engine/engineering) "abI" = ( /obj/structure/lattice, /turf/open/space, @@ -174,7 +116,6 @@ pixel_x = -27 }, /obj/machinery/firealarm{ - dir = 1; pixel_y = 26 }, /turf/open/floor/circuit, @@ -672,7 +613,7 @@ /obj/item/pen, /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, /obj/machinery/firealarm{ - dir = 4; + dir = 8; pixel_x = 28 }, /obj/item/paper_bin, @@ -1621,6 +1562,13 @@ }, /turf/open/floor/plasteel/dark, /area/security/prison) +"afI" = ( +/obj/machinery/computer/arcade{ + icon_state = "arcade"; + dir = 8 + }, +/turf/open/floor/plasteel/dark, +/area/security/prison) "afJ" = ( /obj/effect/landmark/carpspawn, /turf/open/space/basic, @@ -2453,7 +2401,7 @@ dir = 6 }, /obj/machinery/firealarm{ - dir = 8; + dir = 4; pixel_x = -27 }, /turf/open/floor/plasteel/showroomfloor, @@ -2864,7 +2812,6 @@ /obj/structure/table, /obj/item/storage/box/firingpins, /obj/item/storage/box/firingpins, -/obj/item/key/security, /obj/machinery/power/apc/highcap/five_k{ dir = 4; name = "Armory APC"; @@ -3387,7 +3334,7 @@ /obj/item/gun/energy/e_gun, /obj/machinery/atmospherics/components/unary/vent_pump/on, /obj/machinery/firealarm{ - dir = 8; + dir = 4; pixel_x = -27 }, /turf/open/floor/plasteel/dark, @@ -3899,15 +3846,8 @@ /area/security/armory) "akN" = ( /obj/effect/landmark/event_spawn, -/mob/living/simple_animal/bot/secbot{ - arrest_type = 1; - health = 45; - icon_state = "secbot1"; - idcheck = 1; - name = "Sergeant-at-Armsky"; - on = 1; - weaponscheck = 1 - }, +/obj/structure/rack, +/obj/item/key/security, /turf/open/floor/plasteel/dark, /area/security/armory) "akO" = ( @@ -4248,7 +4188,7 @@ }, /obj/machinery/atmospherics/pipe/simple/cyan/hidden, /obj/machinery/firealarm{ - dir = 8; + dir = 4; pixel_x = -27 }, /obj/effect/turf_decal/tile/red{ @@ -4964,7 +4904,7 @@ dir = 4 }, /obj/machinery/firealarm{ - dir = 4; + dir = 8; pixel_x = 28 }, /turf/open/floor/plasteel/showroomfloor, @@ -7277,6 +7217,22 @@ }, /turf/open/floor/plasteel/cafeteria, /area/crew_quarters/dorms) +"asg" = ( +/obj/machinery/newscaster{ + pixel_x = 32 + }, +/obj/structure/cable{ + icon_state = "1-8" + }, +/obj/effect/turf_decal/tile/blue{ + dir = 4 + }, +/obj/effect/turf_decal/tile/blue{ + dir = 8 + }, +/obj/structure/bedsheetbin/color, +/turf/open/floor/plasteel/cafeteria, +/area/crew_quarters/dorms) "ash" = ( /obj/effect/spawner/structure/window/reinforced, /turf/open/floor/plating, @@ -8228,7 +8184,7 @@ dir = 10 }, /obj/machinery/firealarm{ - dir = 4; + dir = 8; pixel_x = 24 }, /turf/open/floor/plasteel/dark, @@ -8715,7 +8671,7 @@ /area/crew_quarters/dorms) "avl" = ( /obj/machinery/firealarm{ - dir = 4; + dir = 8; pixel_x = 28 }, /obj/machinery/computer/cryopod{ @@ -9674,7 +9630,7 @@ light_color = "#e8eaff" }, /obj/machinery/firealarm{ - dir = 4; + dir = 8; pixel_x = 28 }, /obj/machinery/computer/rdconsole{ @@ -11431,7 +11387,6 @@ "aBB" = ( /obj/machinery/computer/cargo/request, /obj/machinery/firealarm{ - dir = 1; pixel_y = 29 }, /turf/open/floor/wood, @@ -12379,7 +12334,7 @@ /area/storage/primary) "aDB" = ( /obj/machinery/firealarm{ - dir = 4; + dir = 8; pixel_x = 28 }, /obj/effect/turf_decal/tile/neutral, @@ -13681,6 +13636,23 @@ }, /turf/open/floor/plasteel/dark, /area/crew_quarters/heads/captain) +"aGm" = ( +/obj/effect/turf_decal/tile/neutral{ + dir = 1 + }, +/obj/effect/turf_decal/tile/neutral, +/obj/effect/turf_decal/tile/neutral{ + dir = 4 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 8 + }, +/obj/machinery/computer/arcade{ + icon_state = "arcade"; + dir = 1 + }, +/turf/open/floor/plasteel/dark, +/area/crew_quarters/heads/captain) "aGn" = ( /obj/item/twohanded/required/kirbyplants/photosynthetic{ layer = 3.1 @@ -14356,7 +14328,6 @@ dir = 4 }, /obj/machinery/firealarm{ - dir = 1; pixel_y = 29 }, /obj/effect/turf_decal/tile/blue{ @@ -14549,18 +14520,6 @@ }, /turf/open/space, /area/solar/port) -"aIA" = ( -/obj/machinery/atmospherics/pipe/simple/supply/hidden{ - dir = 4 - }, -/obj/effect/turf_decal/tile/purple{ - dir = 1 - }, -/obj/effect/turf_decal/tile/purple{ - dir = 4 - }, -/turf/open/floor/plasteel, -/area/hallway/primary/aft) "aIC" = ( /obj/machinery/door/airlock/maintenance{ req_access_txt = "12" @@ -14873,6 +14832,17 @@ }, /turf/open/floor/plasteel/freezer, /area/crew_quarters/toilet/restrooms) +"aJo" = ( +/obj/structure/cable{ + icon_state = "1-8" + }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 9 + }, +/obj/structure/table, +/obj/structure/bedsheetbin/towel, +/turf/open/floor/plasteel/freezer, +/area/crew_quarters/toilet/restrooms) "aJp" = ( /obj/item/chair, /turf/open/floor/plating, @@ -15280,6 +15250,13 @@ }, /turf/open/floor/plating, /area/maintenance/department/cargo) +"aKm" = ( +/obj/effect/spawner/structure/window/plasma/reinforced, +/obj/machinery/atmospherics/pipe/simple/orange/visible{ + dir = 4 + }, +/turf/open/floor/plating, +/area/engine/engineering) "aKn" = ( /obj/structure/cable{ icon_state = "1-2" @@ -16684,19 +16661,6 @@ /turf/open/floor/plating, /area/maintenance/disposal) "aNV" = ( -/obj/machinery/mineral/stacking_unit_console{ - dir = 2; - machinedir = 8; - pixel_x = -32; - pixel_y = 32 - }, -/obj/machinery/conveyor{ - dir = 4; - id = "garbagestacked" - }, -/turf/open/floor/plating, -/area/maintenance/disposal) -"aNW" = ( /obj/machinery/conveyor{ dir = 4; id = "garbagestacked" @@ -17508,7 +17472,7 @@ dir = 10 }, /obj/machinery/firealarm{ - dir = 4; + dir = 8; pixel_x = 28 }, /turf/open/floor/plasteel, @@ -18556,7 +18520,7 @@ /area/maintenance/department/crew_quarters/bar) "aSA" = ( /obj/machinery/firealarm{ - dir = 8; + dir = 4; pixel_x = -28 }, /obj/machinery/hydroponics/constructable, @@ -18775,7 +18739,6 @@ dir = 4 }, /obj/machinery/firealarm{ - dir = 1; pixel_y = 29 }, /obj/effect/turf_decal/tile/brown{ @@ -19108,7 +19071,7 @@ "aTP" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden, /obj/machinery/firealarm{ - dir = 4; + dir = 8; pixel_x = 28 }, /obj/effect/turf_decal/tile/neutral, @@ -21328,7 +21291,7 @@ dir = 4 }, /obj/machinery/firealarm{ - dir = 4; + dir = 8; pixel_x = 28 }, /obj/effect/turf_decal/tile/brown, @@ -21725,7 +21688,7 @@ dir = 1 }, /obj/machinery/firealarm{ - dir = 4; + dir = 8; pixel_x = 28 }, /turf/open/floor/plasteel/dark, @@ -22077,7 +22040,7 @@ dir = 8 }, /obj/machinery/firealarm{ - dir = 8; + dir = 4; pixel_x = -28 }, /obj/effect/turf_decal/tile/green{ @@ -24181,17 +24144,6 @@ /obj/item/caution, /turf/open/floor/plating, /area/maintenance/department/cargo) -"beT" = ( -/obj/machinery/atmospherics/pipe/simple/supply/hidden{ - dir = 4 - }, -/obj/machinery/door/airlock/public/glass{ - name = "Monastery Transit" - }, -/turf/open/floor/plasteel/white{ - heat_capacity = 1e+006 - }, -/area/chapel/dock) "beU" = ( /obj/structure/lattice/catwalk, /obj/structure/cable{ @@ -24433,7 +24385,6 @@ "bfx" = ( /obj/structure/reagent_dispensers/fueltank, /obj/machinery/firealarm{ - dir = 1; pixel_y = 24 }, /obj/effect/turf_decal/delivery, @@ -24819,7 +24770,6 @@ /area/hallway/primary/central) "bgx" = ( /obj/machinery/firealarm{ - dir = 1; pixel_y = 27 }, /obj/structure/chair, @@ -26683,7 +26633,7 @@ "bly" = ( /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, /obj/machinery/firealarm{ - dir = 8; + dir = 4; pixel_x = -26; pixel_y = 28 }, @@ -27994,7 +27944,6 @@ "boz" = ( /obj/machinery/vending/clothing, /obj/machinery/firealarm{ - dir = 1; pixel_y = 27 }, /obj/effect/turf_decal/tile/blue{ @@ -29426,13 +29375,6 @@ dir = 1 }, /obj/effect/landmark/start/chemist, -/obj/machinery/button/door{ - id = "chemistry_shutters"; - name = "Shutters Control"; - pixel_x = 26; - pixel_y = 4; - req_access_txt = "5; 33" - }, /obj/effect/turf_decal/tile/yellow{ dir = 1 }, @@ -29474,15 +29416,6 @@ }, /turf/open/floor/plasteel/white, /area/medical/chemistry) -"brp" = ( -/obj/item/twohanded/required/kirbyplants{ - icon_state = "plant-03" - }, -/obj/structure/extinguisher_cabinet{ - pixel_x = -24 - }, -/turf/open/floor/plasteel/dark, -/area/science/lab) "brq" = ( /obj/structure/sink/kitchen{ desc = "A sink used for washing one's hands and face. It looks rusty and home-made"; @@ -30024,7 +29957,7 @@ "bsB" = ( /obj/machinery/atmospherics/components/unary/thermomachine/freezer, /obj/machinery/firealarm{ - dir = 8; + dir = 4; pixel_x = -26 }, /obj/structure/sign/poster/official/random{ @@ -30231,7 +30164,7 @@ }, /obj/machinery/atmospherics/pipe/simple/supply/hidden, /obj/machinery/firealarm{ - dir = 4; + dir = 8; pixel_x = 28 }, /obj/effect/turf_decal/tile/green, @@ -30360,7 +30293,7 @@ /obj/item/crowbar, /obj/item/wrench, /obj/machinery/firealarm{ - dir = 8; + dir = 4; pixel_x = -28 }, /obj/item/multitool, @@ -30810,7 +30743,7 @@ /area/medical/chemistry) "bun" = ( /obj/machinery/firealarm{ - dir = 4; + dir = 8; pixel_x = 28 }, /obj/effect/turf_decal/tile/yellow{ @@ -30848,7 +30781,7 @@ network = list("ss13","rd") }, /obj/machinery/firealarm{ - dir = 4; + dir = 8; pixel_x = 28 }, /obj/machinery/light{ @@ -31469,7 +31402,7 @@ dir = 1 }, /obj/machinery/firealarm{ - dir = 8; + dir = 4; pixel_x = -28 }, /obj/effect/turf_decal/tile/purple{ @@ -31964,13 +31897,27 @@ /turf/open/floor/plasteel/white, /area/medical/chemistry) "bwW" = ( -/obj/machinery/door/poddoor/shutters/preopen{ - id = "chemistry_shutters"; - name = "chemistry shutters" +/obj/structure/rack, +/obj/item/stack/packageWrap, +/obj/item/hand_labeler, +/obj/item/clothing/glasses/science, +/obj/item/clothing/glasses/science, +/obj/effect/turf_decal/tile/yellow, +/obj/effect/turf_decal/tile/yellow{ + dir = 4 }, -/obj/effect/spawner/structure/window/reinforced, -/turf/open/floor/plating, +/obj/effect/turf_decal/tile/yellow{ + dir = 8 + }, +/turf/open/floor/plasteel/white, /area/medical/chemistry) +"bxa" = ( +/obj/structure/table/glass, +/obj/item/book/manual/wiki/research_and_development, +/obj/item/disk/tech_disk, +/obj/item/disk/design_disk, +/turf/open/floor/plasteel/dark, +/area/science/lab) "bxc" = ( /obj/structure/disposalpipe/segment{ dir = 6 @@ -34270,7 +34217,7 @@ /area/science/storage) "bBH" = ( /obj/machinery/firealarm{ - dir = 8; + dir = 4; pixel_x = -28 }, /obj/effect/turf_decal/tile/purple{ @@ -34299,7 +34246,7 @@ "bBK" = ( /obj/structure/closet/bombcloset, /obj/machinery/firealarm{ - dir = 8; + dir = 4; pixel_x = -24 }, /obj/structure/sign/poster/official/random{ @@ -35599,7 +35546,7 @@ dir = 4 }, /obj/machinery/firealarm{ - dir = 4; + dir = 8; pixel_x = 28 }, /obj/machinery/light{ @@ -35961,8 +35908,7 @@ dir = 1 }, /obj/machinery/vending/wallmed{ - pixel_y = 28; - products = list(/obj/item/reagent_containers/syringe = 3, /obj/item/reagent_containers/pill/patch/styptic = 1, /obj/item/reagent_containers/pill/patch/silver_sulf = 1, /obj/item/reagent_containers/medspray/sterilizine = 1) + pixel_y = 28 }, /obj/machinery/atmospherics/components/unary/vent_pump/on, /obj/effect/landmark/blobstart, @@ -36644,7 +36590,7 @@ "bGe" = ( /obj/machinery/portable_atmospherics/scrubber, /obj/machinery/firealarm{ - dir = 4; + dir = 8; pixel_x = 28 }, /obj/effect/turf_decal/tile/neutral{ @@ -36690,7 +36636,7 @@ network = list("ss13","rd") }, /obj/machinery/firealarm{ - dir = 4; + dir = 8; pixel_x = 28 }, /turf/open/floor/engine, @@ -37123,7 +37069,7 @@ dir = 4 }, /obj/machinery/firealarm{ - dir = 4; + dir = 8; pixel_x = 28 }, /obj/machinery/atmospherics/pipe/manifold/supply/hidden{ @@ -37178,7 +37124,6 @@ /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 }, -/obj/machinery/door/firedoor, /obj/effect/turf_decal/tile/purple{ dir = 1 }, @@ -37303,6 +37248,19 @@ }, /turf/open/floor/plasteel, /area/hallway/primary/aft) +"bHp" = ( +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, +/obj/machinery/door/firedoor, +/obj/effect/turf_decal/tile/purple{ + dir = 1 + }, +/obj/effect/turf_decal/tile/purple{ + dir = 4 + }, +/turf/open/floor/plasteel, +/area/hallway/primary/aft) "bHq" = ( /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, /obj/machinery/atmospherics/pipe/simple/supply/hidden{ @@ -37798,8 +37756,7 @@ }, /obj/machinery/atmospherics/pipe/simple/supply/hidden, /obj/machinery/vending/wallmed{ - pixel_y = 28; - products = list(/obj/item/reagent_containers/syringe = 3, /obj/item/reagent_containers/pill/patch/styptic = 1, /obj/item/reagent_containers/pill/patch/silver_sulf = 1, /obj/item/reagent_containers/medspray/sterilizine = 1) + pixel_y = 28 }, /obj/effect/turf_decal/tile/blue{ dir = 1 @@ -38077,6 +38034,11 @@ }, /turf/open/floor/plasteel/dark, /area/chapel/dock) +"bIY" = ( +/turf/open/floor/plasteel/white{ + heat_capacity = 1e+006 + }, +/area/hallway/secondary/entry) "bIZ" = ( /obj/effect/spawner/structure/window/reinforced, /turf/open/floor/plating, @@ -38760,8 +38722,7 @@ /area/medical/medbay/central) "bKw" = ( /obj/machinery/vending/wallmed{ - pixel_y = 28; - products = list(/obj/item/reagent_containers/syringe = 3, /obj/item/reagent_containers/pill/patch/styptic = 1, /obj/item/reagent_containers/pill/patch/silver_sulf = 1, /obj/item/reagent_containers/medspray/sterilizine = 1) + pixel_y = 28 }, /obj/machinery/atmospherics/components/unary/vent_pump/on{ dir = 4 @@ -39155,6 +39116,15 @@ heat_capacity = 1e+006 }, /area/chapel/dock) +"bLs" = ( +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, +/obj/machinery/light, +/turf/open/floor/plasteel/white{ + heat_capacity = 1e+006 + }, +/area/hallway/secondary/entry) "bLt" = ( /obj/effect/decal/cleanable/oil{ icon_state = "floor6" @@ -39311,7 +39281,7 @@ dir = 8 }, /obj/machinery/firealarm{ - dir = 8; + dir = 4; pixel_x = -26 }, /turf/open/floor/plasteel/white, @@ -39665,6 +39635,14 @@ heat_capacity = 1e+006 }, /area/chapel/dock) +"bMy" = ( +/obj/structure/window/reinforced{ + dir = 8; + layer = 2.9 + }, +/obj/structure/lattice, +/turf/open/space, +/area/space/nearstation) "bMA" = ( /obj/effect/landmark/event_spawn, /turf/open/floor/engine, @@ -40156,6 +40134,14 @@ /obj/structure/lattice/catwalk, /turf/open/space, /area/space/nearstation) +"bNE" = ( +/obj/machinery/light/small{ + dir = 8 + }, +/turf/open/floor/plating{ + icon_state = "panelscorched" + }, +/area/maintenance/department/chapel/monastery) "bNF" = ( /obj/item/stack/medical/bruise_pack, /turf/open/floor/plasteel/dark, @@ -40516,6 +40502,19 @@ }, /turf/open/floor/plasteel/dark, /area/chapel/dock) +"bOy" = ( +/obj/effect/turf_decal/tile/neutral{ + dir = 1 + }, +/obj/effect/turf_decal/tile/neutral, +/obj/effect/turf_decal/tile/neutral{ + dir = 4 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 8 + }, +/turf/open/floor/plasteel/dark, +/area/chapel/dock) "bOz" = ( /obj/structure/chair/comfy/black{ dir = 1 @@ -40977,7 +40976,7 @@ }, /obj/machinery/atmospherics/pipe/simple/supply/hidden, /obj/machinery/firealarm{ - dir = 8; + dir = 4; pixel_x = -24 }, /obj/effect/turf_decal/tile/yellow{ @@ -41115,6 +41114,7 @@ /area/engine/atmos) "bQa" = ( /obj/machinery/portable_atmospherics/canister/nitrous_oxide, +/obj/machinery/atmospherics/miner/n2o, /turf/open/floor/engine/n2o, /area/engine/atmos) "bQb" = ( @@ -41200,7 +41200,6 @@ }, /obj/effect/turf_decal/stripes/line, /obj/machinery/firealarm{ - dir = 1; pixel_y = 29 }, /turf/open/floor/plasteel/dark, @@ -41252,7 +41251,6 @@ }, /obj/item/stock_parts/cell/high/plus, /obj/machinery/firealarm{ - dir = 1; pixel_y = 29 }, /obj/effect/turf_decal/tile/green{ @@ -42226,6 +42224,12 @@ /obj/structure/flora/ausbushes, /turf/open/floor/plating/asteroid, /area/chapel/asteroid/monastery) +"bSn" = ( +/obj/structure/window/reinforced{ + dir = 8 + }, +/turf/open/space, +/area/space/nearstation) "bSo" = ( /obj/machinery/disposal/bin, /obj/structure/disposalpipe/trunk{ @@ -42523,6 +42527,7 @@ /area/engine/atmos) "bSX" = ( /obj/machinery/portable_atmospherics/canister/toxins, +/obj/machinery/atmospherics/miner/toxins, /turf/open/floor/engine/plasma, /area/engine/atmos) "bSY" = ( @@ -42923,7 +42928,6 @@ dir = 4 }, /obj/machinery/firealarm{ - dir = 1; pixel_y = 29 }, /obj/effect/turf_decal/tile/yellow{ @@ -44029,6 +44033,7 @@ /area/engine/atmos) "bWf" = ( /obj/machinery/portable_atmospherics/canister/carbon_dioxide, +/obj/machinery/atmospherics/miner/carbon_dioxide, /turf/open/floor/engine/co2, /area/engine/atmos) "bWg" = ( @@ -44760,6 +44765,12 @@ }, /turf/closed/wall/r_wall, /area/engine/atmos) +"bXI" = ( +/obj/structure/cable{ + icon_state = "1-2" + }, +/turf/open/floor/plasteel/dark, +/area/chapel/main/monastery) "bXJ" = ( /turf/open/floor/plasteel/dark, /area/chapel/main/monastery) @@ -45081,24 +45092,6 @@ }, /turf/open/floor/plasteel, /area/engine/engineering) -"bYM" = ( -/obj/structure/cable{ - icon_state = "4-8" - }, -/obj/structure/disposalpipe/segment{ - dir = 4 - }, -/obj/machinery/atmospherics/pipe/simple/supply/hidden{ - dir = 4 - }, -/obj/effect/turf_decal/tile/yellow{ - dir = 1 - }, -/obj/effect/turf_decal/tile/yellow{ - dir = 4 - }, -/turf/open/floor/plasteel, -/area/engine/engineering) "bYN" = ( /obj/structure/cable{ icon_state = "4-8" @@ -45171,15 +45164,15 @@ /obj/structure/disposalpipe/segment{ dir = 4 }, +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, /obj/effect/turf_decal/tile/yellow{ dir = 1 }, /obj/effect/turf_decal/tile/yellow{ dir = 4 }, -/obj/machinery/atmospherics/pipe/manifold/supply/hidden{ - dir = 1 - }, /turf/open/floor/plasteel, /area/engine/engineering) "bYR" = ( @@ -45325,7 +45318,6 @@ dir = 4 }, /obj/machinery/firealarm{ - dir = 1; pixel_y = 29 }, /obj/effect/turf_decal/stripes/corner{ @@ -46143,6 +46135,7 @@ /area/engine/atmos) "cbt" = ( /obj/machinery/portable_atmospherics/canister/nitrogen, +/obj/machinery/atmospherics/miner/nitrogen, /turf/open/floor/engine/n2, /area/engine/atmos) "cbu" = ( @@ -46150,6 +46143,7 @@ /area/engine/atmos) "cbv" = ( /obj/machinery/portable_atmospherics/canister/oxygen, +/obj/machinery/atmospherics/miner/oxygen, /turf/open/floor/engine/o2, /area/engine/atmos) "cbw" = ( @@ -46674,7 +46668,6 @@ /obj/effect/turf_decal/tile/yellow{ dir = 8 }, -/obj/machinery/power/port_gen/pacman, /turf/open/floor/plasteel, /area/engine/engineering) "cdK" = ( @@ -46843,15 +46836,6 @@ }, /turf/open/floor/plating/asteroid, /area/chapel/asteroid/monastery) -"cep" = ( -/obj/structure/sign/poster/official/random{ - pixel_x = -32 - }, -/obj/effect/turf_decal/tile/blue{ - dir = 8 - }, -/turf/open/floor/plasteel, -/area/hallway/primary/aft) "ceq" = ( /obj/machinery/power/emitter, /turf/open/floor/plating, @@ -47112,6 +47096,22 @@ }, /turf/open/floor/plasteel/dark, /area/chapel/main/monastery) +"cfp" = ( +/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{ + dir = 4 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 1 + }, +/obj/effect/turf_decal/tile/neutral, +/obj/effect/turf_decal/tile/neutral{ + dir = 4 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 8 + }, +/turf/open/floor/plasteel/dark, +/area/chapel/main/monastery) "cfr" = ( /obj/structure/transit_tube_pod, /obj/structure/transit_tube/station/reverse{ @@ -47399,13 +47399,6 @@ }, /turf/open/floor/plating, /area/engine/engineering) -"cgt" = ( -/obj/effect/spawner/structure/window/plasma/reinforced, -/obj/machinery/atmospherics/pipe/simple/scrubbers/visible{ - dir = 9 - }, -/turf/open/floor/plating, -/area/engine/engineering) "cgu" = ( /obj/machinery/atmospherics/pipe/manifold/supply/hidden{ dir = 4 @@ -47520,7 +47513,7 @@ /area/engine/engineering) "cgV" = ( /obj/machinery/firealarm{ - dir = 8; + dir = 4; pixel_x = -24 }, /obj/effect/turf_decal/stripes/line{ @@ -48339,7 +48332,7 @@ "ckD" = ( /obj/structure/chair/wood/normal, /obj/machinery/firealarm{ - dir = 8; + dir = 4; pixel_x = -28 }, /turf/open/floor/plasteel/dark, @@ -50141,19 +50134,6 @@ }, /turf/open/floor/plasteel/dark, /area/chapel/dock) -"cqI" = ( -/obj/effect/turf_decal/tile/neutral{ - dir = 1 - }, -/obj/effect/turf_decal/tile/neutral, -/obj/effect/turf_decal/tile/neutral{ - dir = 4 - }, -/obj/effect/turf_decal/tile/neutral{ - dir = 8 - }, -/turf/open/floor/plasteel/dark, -/area/chapel/dock) "cqS" = ( /obj/effect/spawner/structure/window/reinforced, /turf/open/floor/plating, @@ -50895,22 +50875,6 @@ /obj/machinery/vending/wardrobe/chap_wardrobe, /turf/open/floor/carpet, /area/chapel/office) -"cua" = ( -/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{ - dir = 4 - }, -/obj/effect/turf_decal/tile/neutral{ - dir = 1 - }, -/obj/effect/turf_decal/tile/neutral, -/obj/effect/turf_decal/tile/neutral{ - dir = 4 - }, -/obj/effect/turf_decal/tile/neutral{ - dir = 8 - }, -/turf/open/floor/plasteel/dark, -/area/chapel/main/monastery) "cuc" = ( /obj/machinery/light, /obj/machinery/camera{ @@ -50931,6 +50895,13 @@ }, /turf/open/floor/plasteel/dark, /area/science/xenobiology) +"cui" = ( +/obj/structure/lattice, +/obj/machinery/atmospherics/pipe/simple/orange/visible{ + dir = 4 + }, +/turf/open/space, +/area/space/nearstation) "cuk" = ( /obj/structure/closet{ name = "beekeeping wardrobe" @@ -51843,22 +51814,6 @@ }, /turf/open/space/basic, /area/space/nearstation) -"cxj" = ( -/obj/structure/table, -/obj/item/clothing/glasses/meson/engine, -/obj/item/clothing/glasses/meson/engine, -/obj/item/clothing/glasses/meson/engine, -/obj/item/pipe_dispenser, -/obj/item/pipe_dispenser, -/obj/item/pipe_dispenser, -/obj/machinery/light, -/obj/effect/turf_decal/delivery, -/obj/structure/cable{ - icon_state = "4-8" - }, -/obj/effect/turf_decal/stripes/line, -/turf/open/floor/plasteel, -/area/engine/engineering) "cxk" = ( /obj/structure/window/reinforced{ dir = 1; @@ -52165,7 +52120,6 @@ network = list("ss13","monastery") }, /obj/machinery/firealarm{ - dir = 1; pixel_y = 29 }, /turf/open/floor/plasteel/dark, @@ -52404,12 +52358,6 @@ }, /turf/open/floor/plasteel/dark, /area/library) -"cAp" = ( -/obj/machinery/atmospherics/pipe/simple/orange/visible{ - dir = 6 - }, -/turf/open/floor/plasteel, -/area/engine/atmos) "cAr" = ( /obj/machinery/light/small{ dir = 8 @@ -52561,6 +52509,15 @@ }, /turf/open/floor/plasteel/dark, /area/library) +"cAQ" = ( +/obj/structure/cable{ + icon_state = "1-8" + }, +/obj/structure/cable{ + icon_state = "1-2" + }, +/turf/open/floor/plating, +/area/engine/engineering) "cAS" = ( /obj/machinery/vending/wardrobe/curator_wardrobe, /turf/open/floor/plasteel/dark, @@ -52858,19 +52815,6 @@ icon_state = "platingdmg3" }, /area/maintenance/department/security/brig) -"cJd" = ( -/obj/machinery/seed_extractor, -/obj/effect/turf_decal/tile/green{ - dir = 1 - }, -/obj/effect/turf_decal/tile/green{ - dir = 8 - }, -/obj/machinery/light{ - dir = 4 - }, -/turf/open/floor/plasteel/dark, -/area/security/prison) "cJo" = ( /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ dir = 5 @@ -52889,6 +52833,23 @@ }, /turf/open/floor/plasteel, /area/science/explab) +"cKV" = ( +/obj/machinery/atmospherics/components/unary/vent_scrubber/on, +/obj/machinery/airalarm{ + dir = 4; + pixel_x = -23 + }, +/obj/effect/turf_decal/tile/blue{ + dir = 8 + }, +/turf/open/floor/plasteel, +/area/hallway/primary/aft) +"cLw" = ( +/obj/structure/cable{ + icon_state = "1-8" + }, +/turf/open/floor/plating, +/area/engine/engineering) "cOp" = ( /obj/item/clothing/mask/gas, /obj/item/clothing/mask/gas, @@ -52898,13 +52859,6 @@ /obj/structure/table, /turf/open/floor/plasteel, /area/science/xenobiology) -"cOA" = ( -/obj/effect/spawner/structure/window/plasma/reinforced, -/obj/machinery/atmospherics/pipe/simple/orange/visible{ - dir = 4 - }, -/turf/open/floor/plating, -/area/engine/engineering) "cPy" = ( /obj/machinery/atmospherics/components/binary/pump{ dir = 2 @@ -52939,14 +52893,6 @@ }, /turf/open/floor/plasteel/white, /area/science/xenobiology) -"cQZ" = ( -/obj/machinery/door/airlock/maintenance, -/turf/open/floor/plating, -/area/maintenance/department/engine) -"cRJ" = ( -/obj/machinery/status_display/supply, -/turf/closed/wall, -/area/quartermaster/warehouse) "cSJ" = ( /obj/item/reagent_containers/glass/beaker/cryoxadone{ pixel_x = -2; @@ -53002,15 +52948,6 @@ }, /turf/open/floor/plasteel/dark, /area/science/lab) -"cUT" = ( -/obj/machinery/atmospherics/pipe/simple/green/visible{ - dir = 9 - }, -/obj/effect/turf_decal/stripes/corner{ - dir = 4 - }, -/turf/open/floor/engine, -/area/engine/engineering) "cXW" = ( /obj/structure/grille, /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, @@ -53063,6 +53000,13 @@ }, /turf/open/floor/plasteel, /area/hallway/primary/aft) +"dgj" = ( +/obj/machinery/atmospherics/pipe/simple/general/visible{ + dir = 6 + }, +/obj/machinery/meter, +/turf/closed/wall/r_wall, +/area/engine/supermatter) "dgz" = ( /obj/effect/turf_decal/stripes/line{ dir = 4 @@ -53084,13 +53028,6 @@ }, /turf/open/floor/plating, /area/maintenance/department/security/brig) -"dhu" = ( -/obj/machinery/atmospherics/pipe/heat_exchanging/simple{ - dir = 6 - }, -/obj/structure/lattice/catwalk, -/turf/open/space/basic, -/area/space/nearstation) "dhz" = ( /obj/structure/disposalpipe/segment, /obj/structure/cable{ @@ -53135,12 +53072,6 @@ }, /turf/open/floor/plasteel/dark, /area/science/explab) -"dlI" = ( -/obj/structure/cable/yellow{ - icon_state = "2-4" - }, -/turf/open/floor/plasteel, -/area/engine/engineering) "dmP" = ( /obj/structure/chair{ dir = 8 @@ -53212,21 +53143,13 @@ }, /turf/open/floor/plasteel/dark, /area/chapel/office) -"dqi" = ( -/obj/structure/table, -/obj/structure/bedsheetbin, -/obj/effect/turf_decal/tile/blue{ - dir = 4 - }, -/obj/effect/turf_decal/tile/blue{ - dir = 8 - }, -/obj/structure/window/reinforced, -/obj/machinery/light/small{ - dir = 4 - }, -/turf/open/floor/plasteel/cafeteria, -/area/security/prison) +"dpc" = ( +/turf/open/floor/plasteel/white, +/area/hallway/secondary/entry) +"dps" = ( +/obj/machinery/status_display/ai, +/turf/closed/wall, +/area/quartermaster/qm) "dqw" = ( /obj/machinery/door/airlock/maintenance{ req_access_txt = "0"; @@ -53262,6 +53185,13 @@ /obj/machinery/reagentgrinder, /turf/open/floor/plating, /area/maintenance/department/cargo) +"dsz" = ( +/obj/machinery/atmospherics/pipe/heat_exchanging/simple{ + dir = 5 + }, +/obj/structure/lattice/catwalk, +/turf/open/space/basic, +/area/space/nearstation) "dtm" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 @@ -53327,24 +53257,6 @@ /obj/item/stack/sheet/mineral/wood, /turf/open/floor/plating, /area/maintenance/department/engine) -"dzA" = ( -/obj/effect/spawner/lootdrop/maintenance, -/obj/structure/rack, -/obj/machinery/light/small{ - dir = 4 - }, -/turf/open/floor/plating{ - icon_state = "panelscorched" - }, -/area/maintenance/department/chapel/monastery) -"dAa" = ( -/obj/machinery/atmospherics/pipe/heat_exchanging/simple{ - dir = 4 - }, -/obj/machinery/atmospherics/pipe/heat_exchanging/simple, -/obj/structure/lattice/catwalk, -/turf/open/space/basic, -/area/space/nearstation) "dAF" = ( /obj/effect/spawner/structure/window/reinforced, /obj/structure/sign/warning/vacuum/external, @@ -53359,30 +53271,54 @@ icon_state = "platingdmg1" }, /area/maintenance/department/engine) -"dFF" = ( -/turf/closed/wall/r_wall, +"dEy" = ( +/obj/machinery/airalarm{ + dir = 1; + pixel_y = -22 + }, +/turf/open/floor/plasteel/dark, +/area/engine/engineering) +"dFJ" = ( +/turf/open/floor/engine, /area/engine/supermatter) -"dGd" = ( +"dHr" = ( /obj/machinery/atmospherics/pipe/manifold/cyan/visible, -/obj/machinery/meter, +/obj/machinery/button/door{ + id = "engsm"; + name = "Radiation Shutters Control"; + pixel_y = 24; + req_access_txt = "10" + }, /obj/effect/turf_decal/stripes/line{ dir = 1 }, /turf/open/floor/engine, /area/engine/engineering) -"dGp" = ( -/obj/machinery/atmospherics/pipe/heat_exchanging/junction{ +"dHZ" = ( +/obj/structure/chair/office/light{ + dir = 1 + }, +/obj/effect/landmark/start/chemist, +/obj/machinery/button/door{ + id = "chemistry_shutters"; + name = "Shutters Control"; + pixel_x = 26; + pixel_y = 4; + req_access_txt = "5; 33" + }, +/obj/effect/turf_decal/tile/yellow{ + dir = 1 + }, +/obj/effect/turf_decal/tile/yellow{ dir = 4 }, -/turf/closed/wall/r_wall, -/area/engine/engineering) -"dHF" = ( -/obj/machinery/atmospherics/pipe/manifold/cyan/visible, -/obj/effect/turf_decal/stripes/line{ - dir = 1 - }, -/turf/open/floor/engine, -/area/engine/engineering) +/turf/open/floor/plasteel/white, +/area/medical/chemistry) +"dJk" = ( +/obj/effect/spawner/structure/window/reinforced, +/obj/machinery/atmospherics/pipe/simple/orange/visible, +/turf/open/floor/plating, +/area/engine/atmos) "dJm" = ( /obj/structure/cable{ icon_state = "4-8" @@ -53442,18 +53378,12 @@ /obj/machinery/shieldwallgen/xenobiologyaccess, /turf/open/floor/plating, /area/maintenance/department/engine) -"dPZ" = ( -/obj/machinery/atmospherics/pipe/simple/supply/hidden, -/obj/effect/turf_decal/stripes/line{ - dir = 8 +"dSp" = ( +/obj/machinery/atmospherics/components/unary/outlet_injector/atmos/engine_waste{ + dir = 1 }, -/turf/open/floor/plasteel, +/turf/open/floor/plating/airless, /area/engine/engineering) -"dRs" = ( -/obj/structure/lattice, -/obj/structure/grille, -/turf/open/space/basic, -/area/space) "dSr" = ( /obj/item/chair, /turf/open/floor/wood, @@ -53464,25 +53394,6 @@ }, /turf/open/floor/plasteel, /area/hallway/secondary/exit/departure_lounge) -"dUk" = ( -/obj/machinery/cryopod{ - dir = 1 - }, -/turf/open/floor/plasteel/dark, -/area/security/prison) -"dVt" = ( -/obj/structure/chair/office/light{ - dir = 1 - }, -/obj/effect/landmark/start/chemist, -/obj/effect/turf_decal/tile/yellow{ - dir = 1 - }, -/obj/effect/turf_decal/tile/yellow{ - dir = 4 - }, -/turf/open/floor/plasteel/white, -/area/medical/chemistry) "dVI" = ( /obj/machinery/atmospherics/components/binary/pump{ dir = 4; @@ -53513,6 +53424,12 @@ }, /turf/open/floor/plasteel/dark, /area/engine/engineering) +"dYe" = ( +/obj/structure/cable{ + icon_state = "2-8" + }, +/turf/open/floor/plasteel/dark, +/area/security/prison) "dZj" = ( /obj/machinery/atmospherics/pipe/manifold/green/visible, /obj/machinery/airalarm/engine{ @@ -53549,6 +53466,10 @@ /obj/structure/chair/office/light, /turf/open/floor/plasteel/white, /area/science/xenobiology) +"eex" = ( +/obj/machinery/status_display/supply, +/turf/closed/wall, +/area/quartermaster/office) "eeQ" = ( /obj/machinery/door/firedoor, /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ @@ -53584,6 +53505,20 @@ }, /turf/open/floor/plating, /area/maintenance/department/engine) +"eit" = ( +/obj/structure/window/reinforced{ + dir = 4 + }, +/obj/structure/lattice, +/turf/open/space/basic, +/area/space/nearstation) +"eiV" = ( +/obj/machinery/atmospherics/pipe/heat_exchanging/simple{ + dir = 4 + }, +/obj/structure/lattice, +/turf/open/space/basic, +/area/space/nearstation) "ekU" = ( /obj/effect/decal/cleanable/cobweb{ icon_state = "cobweb2" @@ -53594,12 +53529,27 @@ /obj/structure/chair/office/dark, /turf/open/floor/wood, /area/lawoffice) +"epg" = ( +/obj/structure/lattice, +/turf/open/space, +/area/space) +"epj" = ( +/obj/machinery/cryopod{ + dir = 8 + }, +/turf/open/floor/plasteel, +/area/crew_quarters/dorms) "epJ" = ( /obj/structure/sign/poster/contraband/random{ pixel_y = 32 }, /turf/open/floor/carpet, /area/maintenance/department/crew_quarters/dorms) +"epV" = ( +/obj/structure/chair, +/obj/effect/turf_decal/stripes/corner, +/turf/open/floor/plasteel, +/area/engine/engineering) "eqD" = ( /obj/structure/sign/poster/contraband/random{ pixel_x = -32 @@ -53609,20 +53559,6 @@ icon_state = "wood-broken" }, /area/maintenance/department/crew_quarters/dorms) -"eqM" = ( -/obj/machinery/atmospherics/pipe/heat_exchanging/simple{ - dir = 5 - }, -/obj/structure/lattice/catwalk, -/turf/open/space/basic, -/area/space/nearstation) -"erV" = ( -/obj/effect/turf_decal/tile/purple, -/obj/effect/turf_decal/tile/purple{ - dir = 4 - }, -/turf/open/floor/plasteel, -/area/hallway/primary/aft) "eta" = ( /obj/machinery/door/airlock/engineering{ name = "Engineering Supplies"; @@ -53641,40 +53577,6 @@ }, /turf/open/floor/plasteel/dark, /area/engine/engineering) -"eue" = ( -/obj/structure/cable{ - icon_state = "2-4" - }, -/obj/effect/turf_decal/stripes/line, -/turf/open/floor/plasteel, -/area/engine/engineering) -"eux" = ( -/obj/machinery/atmospherics/pipe/simple/cyan/visible{ - dir = 4 - }, -/obj/structure/cable/yellow{ - icon_state = "4-8" - }, -/obj/effect/turf_decal/delivery, -/turf/open/floor/plasteel/dark, -/area/engine/engineering) -"euN" = ( -/obj/machinery/atmospherics/pipe/simple/supply/hidden, -/obj/effect/turf_decal/tile/neutral{ - dir = 1 - }, -/obj/effect/turf_decal/tile/neutral, -/obj/effect/turf_decal/tile/neutral{ - dir = 4 - }, -/obj/effect/turf_decal/tile/neutral{ - dir = 8 - }, -/obj/item/twohanded/required/kirbyplants{ - icon_state = "plant-10" - }, -/turf/open/floor/plasteel/dark, -/area/chapel/main/monastery) "euQ" = ( /obj/structure/sign/warning/vacuum/external{ pixel_y = 32 @@ -53684,20 +53586,10 @@ }, /turf/open/floor/plating, /area/maintenance/department/science) -"eyT" = ( -/obj/machinery/jukebox, -/turf/open/floor/plasteel/dark, -/area/crew_quarters/bar) -"ezo" = ( -/obj/effect/spawner/lootdrop/maintenance{ - lootcount = 2; - name = "2maintenance loot spawner" - }, -/obj/structure/rack, -/turf/open/floor/plating{ - icon_state = "panelscorched" - }, -/area/maintenance/department/chapel/monastery) +"eyj" = ( +/obj/effect/spawner/structure/window/plasma/reinforced, +/turf/open/floor/plating, +/area/engine/engineering) "ezF" = ( /obj/structure/table/wood, /obj/item/paper_bin, @@ -53729,6 +53621,23 @@ }, /turf/open/floor/plasteel, /area/hallway/secondary/exit/departure_lounge) +"eAH" = ( +/obj/machinery/atmospherics/components/trinary/filter/flipped/critical{ + dir = 4 + }, +/obj/effect/turf_decal/stripes/line{ + dir = 5 + }, +/turf/open/floor/engine, +/area/engine/engineering) +"eAZ" = ( +/obj/structure/lattice, +/obj/machinery/atmospherics/pipe/simple/green/visible, +/obj/machinery/atmospherics/pipe/simple/orange/visible{ + dir = 4 + }, +/turf/open/space, +/area/space/nearstation) "eCw" = ( /obj/structure/cable{ icon_state = "1-2" @@ -53767,6 +53676,19 @@ }, /turf/open/floor/plasteel/white, /area/medical/sleeper) +"eFG" = ( +/obj/machinery/mineral/stacking_unit_console{ + dir = 2; + machinedir = 8; + pixel_x = -32; + pixel_y = 32 + }, +/obj/machinery/conveyor{ + dir = 4; + id = "garbagestacked" + }, +/turf/open/floor/plating, +/area/maintenance/disposal) "eHI" = ( /obj/machinery/atmospherics/components/unary/vent_pump/on, /turf/open/floor/plasteel, @@ -53791,17 +53713,6 @@ }, /turf/open/floor/plasteel/dark, /area/hallway/secondary/exit/departure_lounge) -"eMz" = ( -/obj/machinery/atmospherics/pipe/simple/general/visible{ - dir = 4 - }, -/obj/machinery/door/airlock/engineering/glass{ - name = "Supermatter Engine"; - req_access_txt = "10" - }, -/obj/machinery/door/firedoor, -/turf/open/floor/plasteel/dark, -/area/engine/engineering) "eMC" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 5 @@ -53810,6 +53721,16 @@ icon_state = "platingdmg3" }, /area/maintenance/department/science) +"eNc" = ( +/obj/effect/spawner/lootdrop/maintenance{ + lootcount = 3; + name = "3maintenance loot spawner" + }, +/obj/structure/rack, +/turf/open/floor/plating{ + icon_state = "panelscorched" + }, +/area/maintenance/department/chapel/monastery) "eNq" = ( /obj/effect/turf_decal/stripes/line{ dir = 8 @@ -53821,15 +53742,6 @@ /obj/structure/lattice, /turf/closed/wall, /area/space/nearstation) -"eOA" = ( -/obj/structure/window/reinforced, -/obj/structure/window/reinforced{ - dir = 4 - }, -/obj/structure/lattice, -/obj/structure/lattice, -/turf/open/space/basic, -/area/space/nearstation) "eOZ" = ( /obj/structure/closet, /obj/item/clothing/suit/judgerobe, @@ -53837,19 +53749,6 @@ /obj/item/gavelhammer, /turf/open/floor/plating, /area/maintenance/department/security/brig) -"ePS" = ( -/obj/machinery/firealarm{ - dir = 8; - pixel_x = -28 - }, -/obj/machinery/light{ - dir = 8 - }, -/obj/effect/turf_decal/tile/blue{ - dir = 8 - }, -/turf/open/floor/plasteel, -/area/hallway/primary/aft) "ePU" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 @@ -53877,6 +53776,18 @@ icon_state = "platingdmg3" }, /area/maintenance/department/security/brig) +"eRp" = ( +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, +/obj/machinery/door/firedoor, +/turf/open/floor/plasteel, +/area/hallway/primary/aft) +"eSB" = ( +/obj/machinery/computer/cryopod{ + dir = 1; + pixel_y = -26 + }, +/turf/open/floor/plasteel/dark, +/area/security/prison) "eSL" = ( /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, /obj/item/beacon, @@ -53898,10 +53809,12 @@ }, /turf/open/floor/plasteel/dark, /area/engine/engineering) -"eVW" = ( -/obj/machinery/portable_atmospherics/canister/toxins, -/turf/open/floor/plating, -/area/engine/engineering) +"eVT" = ( +/obj/machinery/atmospherics/components/unary/vent_scrubber/on{ + dir = 1 + }, +/turf/open/floor/plasteel/white, +/area/hallway/secondary/entry) "eWi" = ( /obj/structure/cable{ icon_state = "0-4" @@ -53931,12 +53844,6 @@ /obj/item/stack/cable_coil/cut/random, /turf/open/floor/plating, /area/maintenance/department/cargo) -"fbu" = ( -/obj/machinery/atmospherics/pipe/simple/scrubbers/visible{ - dir = 6 - }, -/turf/closed/wall/r_wall, -/area/engine/engineering) "fdQ" = ( /obj/structure/disposalpipe/segment{ dir = 4 @@ -54021,6 +53928,12 @@ }, /turf/open/floor/plasteel/white, /area/science/explab) +"fjD" = ( +/obj/machinery/atmospherics/pipe/simple/general/visible{ + dir = 9 + }, +/turf/closed/wall/r_wall, +/area/engine/supermatter) "fkH" = ( /obj/effect/turf_decal/stripes/line{ dir = 6 @@ -54033,20 +53946,16 @@ }, /turf/open/floor/plasteel, /area/science/explab) -"flP" = ( -/obj/machinery/atmospherics/pipe/simple/orange/visible{ - dir = 4 - }, -/turf/open/floor/plasteel, -/area/engine/atmos) "fmh" = ( /turf/open/floor/wood, /area/maintenance/department/engine) -"fml" = ( -/obj/machinery/atmospherics/pipe/simple/orange/visible{ - dir = 9 +"fmL" = ( +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, +/obj/machinery/light{ + dir = 8; + light_color = "#e8eaff" }, -/turf/closed/wall/r_wall, +/turf/open/floor/plasteel/dark, /area/engine/engineering) "fmU" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden{ @@ -54087,6 +53996,12 @@ /obj/machinery/atmospherics/pipe/simple/supply/hidden, /turf/open/floor/plating, /area/maintenance/department/engine) +"frj" = ( +/obj/machinery/atmospherics/pipe/simple/orange/visible{ + dir = 6 + }, +/turf/closed/wall/r_wall, +/area/engine/engineering) "ftp" = ( /turf/open/floor/plating{ icon_state = "platingdmg1" @@ -54136,10 +54051,6 @@ }, /turf/open/floor/plasteel, /area/quartermaster/sorting) -"fwo" = ( -/obj/machinery/door/airlock/maintenance, -/turf/open/floor/plating, -/area/chapel/main/monastery) "fwr" = ( /obj/machinery/atmospherics/pipe/manifold/supply/hidden{ dir = 8 @@ -54153,6 +54064,21 @@ }, /turf/open/floor/plating, /area/maintenance/department/cargo) +"fxC" = ( +/obj/machinery/atmospherics/pipe/simple/green/visible, +/turf/closed/wall/r_wall, +/area/engine/supermatter) +"fym" = ( +/obj/machinery/door/airlock/engineering/glass/critical{ + heat_proof = 1; + name = "Supermatter Chamber"; + req_access_txt = "10" + }, +/obj/effect/mapping_helpers/airlock/cyclelink_helper{ + dir = 1 + }, +/turf/open/floor/engine, +/area/engine/supermatter) "fyF" = ( /obj/structure/cable/yellow{ icon_state = "0-4" @@ -54221,22 +54147,20 @@ }, /turf/open/floor/plasteel/dark, /area/science/mixing) +"fBZ" = ( +/obj/machinery/atmospherics/components/unary/vent_pump/on{ + dir = 8 + }, +/turf/open/floor/engine, +/area/engine/supermatter) "fFv" = ( /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, /obj/machinery/firealarm{ - dir = 8; + dir = 4; pixel_x = -24 }, /turf/open/floor/plasteel/dark, /area/engine/engineering) -"fGt" = ( -/obj/structure/chair/stool, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 4 - }, -/obj/effect/landmark/start/station_engineer, -/turf/open/floor/plasteel, -/area/engine/engineering) "fIu" = ( /obj/structure/disposalpipe/segment{ dir = 4 @@ -54309,9 +54233,19 @@ /obj/structure/bookcase/random/religion, /turf/open/floor/plasteel/dark, /area/library/lounge) -"fWE" = ( +"fZK" = ( +/obj/machinery/atmospherics/pipe/manifold/cyan/visible{ + dir = 4 + }, +/obj/machinery/light{ + dir = 4; + light_color = "#e8eaff" + }, +/obj/effect/turf_decal/stripes/line{ + dir = 4 + }, /turf/open/floor/engine, -/area/engine/supermatter) +/area/engine/engineering) "gam" = ( /obj/machinery/door/airlock/medical/glass{ name = "Service Door"; @@ -54324,18 +54258,6 @@ }, /turf/open/floor/plasteel, /area/crew_quarters/kitchen) -"gaJ" = ( -/obj/machinery/status_display/ai, -/turf/closed/wall, -/area/quartermaster/qm) -"gaQ" = ( -/obj/effect/turf_decal/stripes/line, -/obj/effect/turf_decal/tile/yellow, -/obj/effect/turf_decal/tile/yellow{ - dir = 8 - }, -/turf/open/floor/plasteel, -/area/engine/engineering) "gcj" = ( /obj/machinery/vending/kink, /obj/effect/turf_decal/tile/blue{ @@ -54362,7 +54284,7 @@ "gdL" = ( /obj/structure/disposalpipe/segment, /obj/machinery/firealarm{ - dir = 8; + dir = 4; pixel_x = -28 }, /obj/effect/turf_decal/tile/purple{ @@ -54383,13 +54305,6 @@ }, /turf/open/floor/plasteel, /area/hallway/secondary/exit/departure_lounge) -"gfh" = ( -/obj/machinery/atmospherics/pipe/heat_exchanging/simple{ - dir = 6 - }, -/obj/structure/lattice, -/turf/open/space/basic, -/area/space/nearstation) "gfi" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 @@ -54400,21 +54315,10 @@ /turf/open/floor/plating, /area/maintenance/department/cargo) "ggg" = ( -/mob/living/simple_animal/hostile/retaliate/goose, -/turf/open/floor/wood, -/area/maintenance/department/crew_quarters/dorms) -"gih" = ( -/obj/machinery/atmospherics/pipe/simple/cyan/visible{ - dir = 4 +/obj/machinery/atmospherics/pipe/simple/general/visible{ + dir = 6 }, -/obj/machinery/light{ - dir = 1; - light_color = "#d1dfff" - }, -/obj/effect/turf_decal/stripes/line{ - dir = 1 - }, -/turf/open/floor/engine, +/turf/open/floor/plasteel/dark, /area/engine/engineering) "giI" = ( /obj/machinery/light/small{ @@ -54459,12 +54363,6 @@ }, /turf/open/floor/plating, /area/maintenance/department/security/brig) -"gkN" = ( -/obj/effect/turf_decal/stripes/line{ - dir = 10 - }, -/turf/open/floor/engine, -/area/engine/engineering) "gkR" = ( /obj/item/twohanded/required/kirbyplants/random, /obj/structure/extinguisher_cabinet{ @@ -54594,14 +54492,6 @@ heat_capacity = 1e+006 }, /area/hallway/secondary/exit/departure_lounge) -"gvO" = ( -/obj/machinery/atmospherics/pipe/simple/supply/hidden{ - dir = 4 - }, -/turf/open/floor/plasteel/white{ - heat_capacity = 1e+006 - }, -/area/chapel/dock) "gwn" = ( /obj/structure/sign/warning{ pixel_y = 32 @@ -54654,6 +54544,24 @@ /obj/item/flashlight/lamp/green, /turf/open/floor/carpet, /area/lawoffice) +"gBb" = ( +/obj/machinery/atmospherics/pipe/heat_exchanging/simple{ + dir = 4 + }, +/obj/machinery/atmospherics/pipe/heat_exchanging/simple, +/obj/structure/lattice/catwalk, +/turf/open/space/basic, +/area/space/nearstation) +"gDR" = ( +/obj/machinery/camera{ + c_tag = "Central Primary Hallway Escape"; + dir = 4 + }, +/obj/effect/turf_decal/tile/blue{ + dir = 8 + }, +/turf/open/floor/plasteel, +/area/hallway/primary/aft) "gDZ" = ( /obj/effect/turf_decal/box/corners{ dir = 1 @@ -54673,6 +54581,11 @@ }, /turf/open/floor/plasteel/dark, /area/science/explab) +"gEo" = ( +/obj/machinery/atmospherics/pipe/manifold4w/general/visible, +/obj/machinery/meter, +/turf/open/floor/plasteel/dark, +/area/engine/engineering) "gFo" = ( /obj/structure/window/reinforced, /obj/structure/table/glass, @@ -54706,39 +54619,17 @@ /turf/open/floor/plating, /area/maintenance/department/security/brig) "gGA" = ( +/obj/structure/table/glass, +/obj/machinery/reagentgrinder, /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 }, -/obj/machinery/door/poddoor/shutters/preopen{ - id = "chemistry_shutters"; - name = "chemistry shutters" +/obj/effect/turf_decal/tile/yellow, +/obj/effect/turf_decal/tile/yellow{ + dir = 4 }, -/obj/effect/spawner/structure/window/reinforced, -/turf/open/floor/plating, +/turf/open/floor/plasteel/white, /area/medical/chemistry) -"gHp" = ( -/obj/machinery/atmospherics/pipe/manifold/orange/visible{ - dir = 8 - }, -/obj/structure/cable/yellow{ - icon_state = "1-2" - }, -/obj/machinery/light{ - dir = 8; - light_color = "#e8eaff" - }, -/obj/effect/turf_decal/stripes/line{ - dir = 8 - }, -/turf/open/floor/engine, -/area/engine/engineering) -"gHy" = ( -/obj/machinery/computer/cryopod{ - dir = 1; - pixel_y = -26 - }, -/turf/open/floor/plasteel/dark, -/area/security/prison) "gHZ" = ( /obj/effect/spawner/structure/window/reinforced, /obj/structure/cable{ @@ -54789,13 +54680,6 @@ /obj/effect/spawner/lootdrop/maintenance, /turf/open/floor/plating, /area/maintenance/department/security/brig) -"gLn" = ( -/obj/structure/window/reinforced{ - dir = 4 - }, -/obj/structure/lattice, -/turf/open/space/basic, -/area/space/nearstation) "gLF" = ( /obj/machinery/vending/snack/random, /obj/effect/turf_decal/tile/neutral{ @@ -54847,6 +54731,12 @@ }, /turf/open/floor/wood, /area/lawoffice) +"gQf" = ( +/obj/effect/turf_decal/stripes/line{ + dir = 10 + }, +/turf/open/floor/engine, +/area/engine/engineering) "gSH" = ( /turf/closed/wall, /area/lawoffice) @@ -54858,27 +54748,20 @@ }, /turf/open/floor/plating, /area/maintenance/department/cargo) +"gTy" = ( +/obj/structure/window/reinforced{ + dir = 4 + }, +/obj/structure/lattice, +/obj/structure/lattice, +/turf/open/space/basic, +/area/space/nearstation) "gUb" = ( /obj/structure/chair/office/dark{ dir = 4 }, /turf/open/floor/plating, /area/maintenance/department/cargo) -"gUS" = ( -/obj/machinery/atmospherics/pipe/manifold/cyan/visible, -/obj/structure/cable/yellow{ - icon_state = "4-8" - }, -/obj/machinery/camera{ - c_tag = "Engineering Supermatter Fore"; - dir = 1; - network = list("ss13","engine") - }, -/obj/effect/turf_decal/stripes/line{ - dir = 10 - }, -/turf/open/floor/engine, -/area/engine/engineering) "gVc" = ( /turf/open/floor/wood{ icon_state = "wood-broken4" @@ -54891,10 +54774,31 @@ }, /turf/open/floor/plating, /area/maintenance/department/science) +"gXZ" = ( +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, +/obj/machinery/camera{ + c_tag = "Engineering Supermatter Fore"; + dir = 4; + network = list("ss13","engine") + }, +/turf/open/floor/plasteel/dark, +/area/engine/engineering) "gYo" = ( /obj/structure/grille, /turf/open/space/basic, /area/space/nearstation) +"haA" = ( +/obj/structure/table, +/obj/item/stack/sheet/metal/fifty, +/obj/item/stack/rods/fifty, +/obj/item/clothing/glasses/welding, +/obj/effect/turf_decal/tile/yellow, +/obj/effect/turf_decal/tile/yellow{ + dir = 8 + }, +/obj/effect/turf_decal/stripes/line, +/turf/open/floor/plasteel, +/area/engine/engineering) "heC" = ( /obj/machinery/power/apc/highcap/five_k{ dir = 8; @@ -54941,6 +54845,24 @@ }, /turf/open/floor/plasteel, /area/hallway/primary/aft) +"hjk" = ( +/obj/machinery/atmospherics/pipe/simple/cyan/visible{ + dir = 4 + }, +/obj/machinery/atmospherics/pipe/simple/orange/visible, +/turf/open/floor/plasteel, +/area/engine/atmos) +"hjD" = ( +/obj/structure/cable/yellow{ + icon_state = "1-2" + }, +/obj/effect/turf_decal/tile/yellow, +/obj/effect/turf_decal/tile/yellow{ + dir = 8 + }, +/obj/effect/turf_decal/stripes/line, +/turf/open/floor/plasteel, +/area/engine/engineering) "hkQ" = ( /obj/machinery/light{ dir = 4 @@ -54963,6 +54885,26 @@ }, /turf/open/floor/wood, /area/lawoffice) +"hon" = ( +/obj/machinery/atmospherics/components/binary/pump/on{ + dir = 4; + name = "Gas to Filter" + }, +/turf/open/floor/engine, +/area/engine/engineering) +"hoS" = ( +/obj/machinery/atmospherics/pipe/simple/cyan/visible{ + dir = 6 + }, +/obj/structure/cable/yellow{ + icon_state = "1-2" + }, +/obj/structure/cable/yellow{ + icon_state = "1-4" + }, +/obj/effect/turf_decal/stripes/corner, +/turf/open/floor/engine, +/area/engine/engineering) "hqo" = ( /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ dir = 4 @@ -54978,13 +54920,6 @@ }, /turf/open/floor/plasteel, /area/hallway/primary/central) -"hrx" = ( -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, -/obj/effect/turf_decal/stripes/line{ - dir = 4 - }, -/turf/open/floor/engine, -/area/engine/engineering) "hvW" = ( /obj/machinery/door/poddoor/preopen{ id = "xenobio4"; @@ -55020,27 +54955,18 @@ /obj/machinery/portable_atmospherics/canister/toxins, /turf/open/floor/plating, /area/security/execution/transfer) -"hxh" = ( -/obj/machinery/airalarm{ - dir = 1; - pixel_y = -22 - }, -/turf/open/floor/plasteel/dark, -/area/engine/engineering) "hxn" = ( /obj/structure/chair, /obj/item/clothing/glasses/regular, /turf/open/floor/plating, /area/maintenance/department/science) -"hyl" = ( -/obj/effect/turf_decal/tile/blue{ - dir = 8 +"hyh" = ( +/obj/machinery/atmospherics/pipe/heat_exchanging/simple{ + dir = 9 }, -/obj/effect/turf_decal/tile/blue{ - dir = 4 - }, -/turf/open/floor/plasteel/cafeteria, -/area/security/prison) +/obj/structure/lattice/catwalk, +/turf/open/space/basic, +/area/space/nearstation) "hzc" = ( /obj/effect/turf_decal/stripes/line{ dir = 1 @@ -55070,21 +54996,14 @@ }, /turf/open/floor/plating, /area/maintenance/solars/port) -"hCg" = ( -/obj/machinery/conveyor{ - dir = 8; - id = "garbage" +"hCb" = ( +/obj/machinery/door/airlock/public/glass{ + name = "Monastery Transit" }, -/turf/open/floor/plating, -/area/maintenance/disposal) -"hDy" = ( -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 4 +/turf/open/floor/plasteel/white{ + heat_capacity = 1e+006 }, -/obj/machinery/holopad, -/obj/effect/turf_decal/bot, -/turf/open/floor/plasteel, -/area/engine/engineering) +/area/hallway/secondary/entry) "hDG" = ( /obj/machinery/door/airlock/engineering{ name = "Auxillary Base Construction"; @@ -55117,20 +55036,43 @@ }, /turf/open/floor/plasteel, /area/hallway/primary/central) +"hGB" = ( +/obj/machinery/atmospherics/components/unary/vent_scrubber/on{ + dir = 1 + }, +/obj/effect/turf_decal/stripes/line{ + dir = 4 + }, +/turf/open/floor/engine, +/area/engine/engineering) "hHr" = ( /obj/structure/chair/comfy/black{ dir = 4 }, /turf/open/floor/plating, /area/maintenance/department/security/brig) -"hJO" = ( -/obj/machinery/atmospherics/pipe/heat_exchanging/simple{ +"hIZ" = ( +/obj/machinery/atmospherics/components/unary/vent_pump/on{ + dir = 1 + }, +/obj/effect/turf_decal/tile/blue{ + dir = 8 + }, +/turf/open/floor/plasteel, +/area/hallway/primary/aft) +"hKp" = ( +/obj/structure/cable/yellow{ + icon_state = "0-8" + }, +/obj/machinery/atmospherics/pipe/manifold/general/visible{ + dir = 8 + }, +/obj/structure/window/plasma/reinforced{ dir = 4 }, -/obj/machinery/atmospherics/pipe/heat_exchanging/simple, -/obj/structure/lattice, -/turf/open/space/basic, -/area/space/nearstation) +/obj/machinery/power/rad_collector/anchored, +/turf/open/floor/engine, +/area/engine/supermatter) "hOx" = ( /obj/structure/cable{ icon_state = "2-4" @@ -55168,6 +55110,17 @@ icon_state = "platingdmg3" }, /area/maintenance/department/science) +"hQy" = ( +/obj/structure/cable/yellow{ + icon_state = "4-8" + }, +/obj/machinery/door/poddoor/shutters/preopen{ + id = "engsm"; + name = "Radiation Chamber Shutters" + }, +/obj/item/tank/internals/plasma, +/turf/open/floor/plating, +/area/engine/supermatter) "hQz" = ( /obj/structure/closet/emcloset/anchored, /obj/structure/cable/yellow{ @@ -55179,14 +55132,29 @@ /obj/effect/turf_decal/stripes/line, /turf/open/floor/engine, /area/engine/engineering) -"hRQ" = ( -/obj/structure/window/reinforced{ - dir = 8; - layer = 2.9 +"hSt" = ( +/obj/machinery/atmospherics/components/binary/pump/on{ + dir = 4; + name = "Gas to Cooling Loop" }, -/obj/structure/lattice, -/turf/open/space, -/area/space/nearstation) +/obj/effect/turf_decal/stripes/line{ + dir = 4 + }, +/turf/open/floor/engine, +/area/engine/engineering) +"hSC" = ( +/obj/machinery/atmospherics/pipe/simple/cyan/visible, +/obj/structure/cable/yellow{ + icon_state = "1-2" + }, +/obj/structure/cable/yellow{ + icon_state = "1-4" + }, +/obj/effect/turf_decal/stripes/line{ + dir = 4 + }, +/turf/open/floor/engine, +/area/engine/engineering) "hSM" = ( /obj/effect/mapping_helpers/airlock/cyclelink_helper{ dir = 8 @@ -55211,23 +55179,18 @@ }, /turf/open/floor/plating, /area/maintenance/department/science) -"hUf" = ( -/obj/machinery/atmospherics/pipe/simple/general/visible{ - dir = 9 - }, -/turf/closed/wall/r_wall, -/area/engine/supermatter) -"hUi" = ( -/obj/machinery/atmospherics/pipe/manifold4w/general/visible, -/obj/machinery/meter, -/turf/open/floor/plasteel/dark, -/area/engine/engineering) "hUt" = ( /obj/structure/closet/crate{ icon_state = "crateopen" }, /turf/open/floor/plating, /area/maintenance/department/cargo) +"hUw" = ( +/obj/machinery/atmospherics/pipe/simple/orange/visible{ + dir = 9 + }, +/turf/closed/wall/r_wall, +/area/engine/engineering) "hUJ" = ( /obj/structure/cable{ icon_state = "1-2" @@ -55243,25 +55206,17 @@ }, /turf/open/floor/plating, /area/maintenance/department/engine) -"hWa" = ( -/obj/machinery/atmospherics/components/unary/vent_scrubber/on{ - dir = 1 - }, -/turf/open/floor/plasteel/white, -/area/hallway/secondary/entry) -"hXm" = ( -/obj/machinery/atmospherics/components/unary/vent_scrubber/on{ - dir = 1 - }, -/obj/effect/turf_decal/stripes/line{ - dir = 4 - }, -/turf/open/floor/engine, -/area/engine/engineering) "hXt" = ( /obj/structure/girder, /turf/open/floor/plating, /area/maintenance/department/science) +"hXK" = ( +/obj/structure/chair/office/dark{ + dir = 4 + }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, +/turf/open/floor/plasteel, +/area/engine/engineering) "hYe" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden, /obj/effect/turf_decal/tile/red{ @@ -55303,15 +55258,20 @@ }, /turf/open/floor/plasteel/dark, /area/hallway/secondary/exit/departure_lounge) -"iaZ" = ( -/turf/open/space/basic, -/area/hallway/secondary/entry) "ick" = ( /obj/structure/cable{ icon_state = "4-8" }, /turf/open/floor/plasteel/dark, /area/library) +"iej" = ( +/obj/machinery/atmospherics/pipe/manifold/cyan/visible, +/obj/structure/cable/yellow{ + icon_state = "4-8" + }, +/obj/effect/turf_decal/stripes/line, +/turf/open/floor/engine, +/area/engine/engineering) "igE" = ( /obj/structure/table/reinforced, /obj/machinery/button/door{ @@ -55360,24 +55320,30 @@ icon_state = "platingdmg3" }, /area/maintenance/department/science) -"ikm" = ( -/obj/machinery/atmospherics/components/binary/pump{ - dir = 4; - name = "Mix to Gas" - }, -/obj/effect/turf_decal/stripes/line{ - dir = 8 - }, -/turf/open/floor/engine, -/area/engine/engineering) "ikB" = ( /obj/structure/closet/secure_closet/medical2, /turf/open/floor/plating, /area/maintenance/department/science) +"ikO" = ( +/obj/machinery/atmospherics/pipe/simple/green/visible{ + dir = 9 + }, +/obj/effect/turf_decal/stripes/corner{ + dir = 4 + }, +/turf/open/floor/engine, +/area/engine/engineering) "ilD" = ( /obj/machinery/processor/slime, /turf/open/floor/plasteel/white, /area/science/xenobiology) +"imE" = ( +/obj/effect/turf_decal/tile/purple, +/obj/effect/turf_decal/tile/purple{ + dir = 4 + }, +/turf/open/floor/plasteel, +/area/hallway/primary/aft) "ioj" = ( /obj/effect/turf_decal/stripes/line{ dir = 10 @@ -55394,13 +55360,40 @@ }, /turf/open/floor/plasteel/white, /area/medical/sleeper) +"iop" = ( +/obj/machinery/atmospherics/pipe/manifold/orange/visible{ + dir = 8 + }, +/obj/structure/cable/yellow{ + icon_state = "1-2" + }, +/obj/machinery/light{ + dir = 8; + light_color = "#e8eaff" + }, +/obj/effect/turf_decal/stripes/line{ + dir = 8 + }, +/turf/open/floor/engine, +/area/engine/engineering) +"ioF" = ( +/obj/structure/closet/secure_closet/engineering_electrical, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, +/obj/effect/turf_decal/stripes/corner{ + dir = 1 + }, +/turf/open/floor/plasteel, +/area/engine/engineering) "iqc" = ( /turf/open/floor/plasteel/stairs/right, /area/maintenance/department/crew_quarters/dorms) -"irs" = ( -/obj/structure/lattice, -/turf/open/space/basic, -/area/space) +"irM" = ( +/obj/machinery/atmospherics/pipe/simple/supply/hidden, +/obj/effect/turf_decal/stripes/line{ + dir = 4 + }, +/turf/open/floor/plasteel, +/area/engine/engineering) "itl" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 @@ -55433,6 +55426,25 @@ }, /turf/open/floor/plasteel/dark, /area/science/xenobiology) +"ivO" = ( +/mob/living/simple_animal/bot/secbot{ + arrest_type = 1; + health = 45; + icon_state = "secbot1"; + idcheck = 1; + name = "Sergeant-at-Armsky"; + on = 1; + weaponscheck = 1 + }, +/turf/open/floor/plasteel/dark, +/area/security/armory) +"iwe" = ( +/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden, +/obj/effect/turf_decal/tile/blue{ + dir = 8 + }, +/turf/open/floor/plasteel, +/area/hallway/primary/aft) "iyg" = ( /obj/structure/cable{ icon_state = "1-2" @@ -55449,6 +55461,11 @@ }, /turf/open/floor/plasteel/dark, /area/engine/engineering) +"izm" = ( +/obj/effect/spawner/structure/window/plasma/reinforced, +/obj/machinery/atmospherics/pipe/simple/supply/hidden, +/turf/open/floor/plating, +/area/engine/engineering) "izB" = ( /obj/machinery/door/airlock/external{ name = "Escape Pod" @@ -55531,20 +55548,6 @@ }, /turf/open/floor/plasteel/white, /area/storage/emergency/port) -"iHe" = ( -/obj/machinery/camera{ - c_tag = "Central Primary Hallway Escape"; - dir = 4 - }, -/obj/effect/turf_decal/tile/blue{ - dir = 8 - }, -/turf/open/floor/plasteel, -/area/hallway/primary/aft) -"iHI" = ( -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, -/turf/open/floor/plasteel/white, -/area/hallway/secondary/entry) "iJi" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 5 @@ -55558,6 +55561,13 @@ /obj/effect/spawner/structure/window/reinforced, /turf/open/floor/plating, /area/quartermaster/sorting) +"iLh" = ( +/obj/machinery/atmospherics/pipe/simple/scrubbers/visible{ + dir = 9 + }, +/obj/effect/turf_decal/delivery, +/turf/open/floor/engine, +/area/engine/engineering) "iLl" = ( /obj/machinery/disposal/bin, /obj/structure/disposalpipe/trunk{ @@ -55565,6 +55575,21 @@ }, /turf/open/floor/plasteel, /area/science/xenobiology) +"iLR" = ( +/obj/structure/table, +/obj/structure/bedsheetbin, +/obj/effect/turf_decal/tile/blue{ + dir = 4 + }, +/obj/effect/turf_decal/tile/blue{ + dir = 8 + }, +/obj/structure/window/reinforced, +/obj/machinery/light/small{ + dir = 4 + }, +/turf/open/floor/plasteel/cafeteria, +/area/security/prison) "iPj" = ( /obj/machinery/igniter{ id = "xenoigniter"; @@ -55595,6 +55620,19 @@ }, /turf/open/floor/plasteel/dark, /area/science/xenobiology) +"iPH" = ( +/obj/machinery/vr_sleeper{ + icon_state = "sleeper"; + dir = 8 + }, +/obj/effect/turf_decal/tile/blue{ + dir = 8 + }, +/obj/effect/turf_decal/tile/blue{ + dir = 4 + }, +/turf/open/floor/plasteel/cafeteria, +/area/security/prison) "iPO" = ( /obj/machinery/door/poddoor/shutters{ id = "aux_base_shutters"; @@ -55619,22 +55657,6 @@ }, /turf/open/floor/plating, /area/security/execution/transfer) -"iSi" = ( -/obj/machinery/atmospherics/components/binary/pump{ - dir = 1; - name = "Cooling Loop Bypass" - }, -/obj/structure/cable/yellow{ - icon_state = "1-2" - }, -/obj/structure/cable/yellow{ - icon_state = "1-8" - }, -/obj/effect/turf_decal/stripes/line{ - dir = 8 - }, -/turf/open/floor/engine, -/area/engine/engineering) "iSz" = ( /obj/structure/cable{ icon_state = "2-8" @@ -55647,14 +55669,9 @@ }, /turf/open/floor/plating, /area/maintenance/department/security/brig) -"iSL" = ( -/obj/effect/spawner/structure/window/reinforced, -/obj/machinery/atmospherics/pipe/simple/orange/visible, -/turf/open/floor/plating, -/area/engine/atmos) -"iTE" = ( -/obj/effect/decal/cleanable/dirt, -/turf/open/floor/engine, +"iTF" = ( +/obj/structure/sign/warning/electricshock, +/turf/closed/wall/r_wall, /area/engine/supermatter) "iVJ" = ( /obj/effect/spawner/lootdrop/organ_spawner, @@ -55668,16 +55685,18 @@ }, /turf/open/floor/plating, /area/maintenance/department/cargo) +"iXx" = ( +/obj/machinery/light/small, +/turf/open/floor/plating{ + icon_state = "panelscorched" + }, +/area/maintenance/department/chapel/monastery) "jcT" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 10 }, /turf/open/floor/plasteel, /area/hallway/primary/central) -"jdA" = ( -/obj/machinery/smartfridge/organ/preloaded, -/turf/closed/wall, -/area/medical/surgery) "jeq" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 @@ -55725,16 +55744,6 @@ icon_state = "platingdmg3" }, /area/maintenance/department/crew_quarters/dorms) -"jjA" = ( -/obj/machinery/atmospherics/components/binary/pump/on{ - dir = 4; - name = "Gas to Cooling Loop" - }, -/obj/effect/turf_decal/stripes/line{ - dir = 4 - }, -/turf/open/floor/engine, -/area/engine/engineering) "jjC" = ( /obj/structure/rack, /obj/item/storage/briefcase{ @@ -55747,18 +55756,6 @@ }, /turf/open/floor/wood, /area/lawoffice) -"jkm" = ( -/obj/structure/closet/emcloset, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 6 - }, -/turf/open/floor/plasteel/white, -/area/hallway/secondary/entry) -"jrb" = ( -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, -/obj/machinery/door/firedoor, -/turf/open/floor/plasteel, -/area/hallway/primary/aft) "jrG" = ( /obj/effect/turf_decal/stripes/corner{ dir = 1 @@ -55814,17 +55811,6 @@ }, /turf/open/floor/plasteel/dark, /area/science/xenobiology) -"jtv" = ( -/obj/machinery/camera{ - c_tag = "Engineering Supermatter Starboard"; - dir = 8; - network = list("ss13","engine") - }, -/obj/effect/turf_decal/stripes/line{ - dir = 4 - }, -/turf/open/floor/engine, -/area/engine/engineering) "jvi" = ( /obj/structure/cable{ icon_state = "4-8" @@ -55870,6 +55856,17 @@ /obj/structure/sign/warning/vacuum/external, /turf/open/floor/plating, /area/hallway/secondary/entry) +"jzE" = ( +/obj/machinery/atmospherics/pipe/simple/general/visible{ + dir = 4 + }, +/obj/machinery/door/airlock/engineering/glass{ + name = "Supermatter Engine"; + req_access_txt = "10" + }, +/obj/machinery/door/firedoor, +/turf/open/floor/plasteel/dark, +/area/engine/engineering) "jAy" = ( /obj/effect/turf_decal/stripes/line{ dir = 1 @@ -55948,39 +55945,15 @@ /obj/machinery/atmospherics/pipe/simple/purple/visible, /turf/closed/wall/r_wall, /area/maintenance/disposal/incinerator) -"jOw" = ( -/obj/structure/closet/secure_closet/engineering_electrical, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, -/obj/effect/turf_decal/stripes/corner{ - dir = 1 - }, -/turf/open/floor/plasteel, -/area/engine/engineering) "jOB" = ( /turf/open/floor/plating, /area/storage/emergency/starboard) -"jOX" = ( -/obj/machinery/door/airlock/public/glass{ - name = "Monastery Transit" - }, -/turf/open/floor/plasteel/white{ - heat_capacity = 1e+006 - }, -/area/chapel/dock) "jPf" = ( /obj/structure/closet, /obj/effect/spawner/lootdrop/maintenance, /obj/item/kitchen/knife, /turf/open/floor/plasteel, /area/maintenance/department/engine) -"jPC" = ( -/obj/structure/lattice, -/obj/machinery/atmospherics/pipe/simple/green/visible, -/obj/machinery/atmospherics/pipe/simple/orange/visible{ - dir = 4 - }, -/turf/open/space, -/area/space/nearstation) "jQh" = ( /obj/item/stack/sheet/animalhide/xeno, /obj/machinery/atmospherics/pipe/simple/supply/hidden{ @@ -55990,15 +55963,6 @@ icon_state = "platingdmg1" }, /area/maintenance/department/science) -"jQn" = ( -/obj/machinery/atmospherics/components/trinary/filter/flipped/critical{ - dir = 4 - }, -/obj/effect/turf_decal/stripes/line{ - dir = 1 - }, -/turf/open/floor/engine, -/area/engine/engineering) "jRG" = ( /obj/structure/disposalpipe/segment{ dir = 5 @@ -56009,13 +55973,10 @@ }, /turf/open/floor/plating, /area/maintenance/department/science) -"jTc" = ( -/obj/machinery/atmospherics/components/binary/pump/on{ - dir = 4; - name = "Gas to Filter" - }, -/turf/open/floor/engine, -/area/engine/engineering) +"jSa" = ( +/obj/machinery/door/airlock/maintenance, +/turf/open/floor/plating, +/area/chapel/main/monastery) "jTh" = ( /obj/structure/cable{ icon_state = "1-2" @@ -56037,6 +55998,16 @@ }, /turf/open/floor/carpet, /area/lawoffice) +"jTU" = ( +/obj/machinery/atmospherics/pipe/simple/cyan/visible, +/obj/structure/cable/yellow{ + icon_state = "1-4" + }, +/obj/effect/turf_decal/stripes/line{ + dir = 4 + }, +/turf/open/floor/engine, +/area/engine/engineering) "jUV" = ( /obj/structure/disposalpipe/segment{ dir = 4 @@ -56057,6 +56028,12 @@ /obj/item/stack/ore/iron, /turf/open/floor/plating, /area/maintenance/department/science) +"jXF" = ( +/obj/machinery/cryopod{ + dir = 1 + }, +/turf/open/floor/plasteel/dark, +/area/security/prison) "jXV" = ( /obj/machinery/light/small{ dir = 1 @@ -56081,14 +56058,20 @@ icon_state = "platingdmg3" }, /area/maintenance/department/engine) -"kec" = ( -/obj/machinery/atmospherics/pipe/simple/green/visible, -/obj/machinery/light{ - dir = 8; - light_color = "#e8eaff" +"jZG" = ( +/obj/machinery/door/poddoor/shutters/preopen{ + id = "chemistry_shutters"; + name = "chemistry shutters" + }, +/obj/effect/spawner/structure/window/reinforced, +/turf/open/floor/plating, +/area/medical/chemistry) +"kaR" = ( +/obj/machinery/atmospherics/components/trinary/filter/flipped/critical{ + dir = 8 }, /obj/effect/turf_decal/stripes/line{ - dir = 8 + dir = 1 }, /turf/open/floor/engine, /area/engine/engineering) @@ -56146,6 +56129,10 @@ icon_state = "platingdmg3" }, /area/maintenance/department/science) +"klb" = ( +/obj/machinery/status_display/supply, +/turf/closed/wall, +/area/quartermaster/sorting) "klo" = ( /obj/structure/dresser, /obj/structure/mirror{ @@ -56164,10 +56151,26 @@ /obj/item/clothing/under/rank/clown/sexy, /turf/open/floor/plasteel/dark, /area/maintenance/department/crew_quarters/dorms) +"kmd" = ( +/obj/machinery/atmospherics/components/unary/vent_scrubber/on{ + dir = 1 + }, +/turf/open/floor/plasteel/dark, +/area/engine/engineering) "kmn" = ( /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, /turf/open/floor/plasteel/white, /area/science/mixing) +"koz" = ( +/obj/machinery/atmospherics/pipe/manifold/supply/hidden{ + dir = 8 + }, +/turf/open/floor/plasteel, +/area/hallway/primary/aft) +"koE" = ( +/obj/structure/lattice, +/turf/open/space/basic, +/area/space) "kpK" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 5 @@ -56187,12 +56190,6 @@ }, /turf/open/floor/plating, /area/maintenance/department/engine) -"ksC" = ( -/obj/machinery/atmospherics/pipe/simple/supply/hidden{ - dir = 4 - }, -/turf/open/floor/plasteel, -/area/hallway/primary/aft) "kvj" = ( /obj/effect/turf_decal/tile/neutral{ dir = 1 @@ -56206,20 +56203,6 @@ }, /turf/open/floor/plasteel, /area/hallway/secondary/exit/departure_lounge) -"kvu" = ( -/obj/machinery/atmospherics/pipe/simple/orange/visible, -/obj/structure/cable/yellow{ - icon_state = "2-8" - }, -/obj/effect/turf_decal/stripes/corner{ - dir = 1 - }, -/turf/open/floor/engine, -/area/engine/engineering) -"kvx" = ( -/obj/machinery/light, -/turf/open/floor/plasteel/white, -/area/hallway/secondary/entry) "kwm" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 5 @@ -56280,22 +56263,12 @@ }, /turf/open/floor/plasteel/dark, /area/hallway/secondary/exit/departure_lounge) -"kBe" = ( -/obj/structure/reflector/double/anchored{ - dir = 9 - }, -/turf/open/floor/plasteel/dark, -/area/engine/engineering) "kDf" = ( /obj/machinery/light/small{ dir = 2 }, /turf/open/floor/carpet/black, /area/chapel/office) -"kDI" = ( -/obj/effect/spawner/structure/window/plasma/reinforced, -/turf/open/floor/plating, -/area/engine/supermatter) "kDJ" = ( /obj/machinery/light{ dir = 8 @@ -56363,7 +56336,7 @@ dir = 8 }, /obj/machinery/firealarm{ - dir = 8; + dir = 4; pixel_x = -27 }, /obj/effect/turf_decal/tile/green{ @@ -56377,6 +56350,24 @@ }, /turf/open/floor/plasteel/dark, /area/science/xenobiology) +"kGe" = ( +/obj/structure/transit_tube/horizontal, +/obj/structure/sign/departments/holy{ + pixel_x = -32 + }, +/turf/open/floor/plating, +/area/hallway/secondary/entry) +"kIc" = ( +/obj/machinery/door/airlock/public/glass{ + name = "Monastery Transit" + }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 4 + }, +/turf/open/floor/plasteel/white{ + heat_capacity = 1e+006 + }, +/area/hallway/secondary/entry) "kIo" = ( /obj/structure/table, /obj/item/paper_bin{ @@ -56428,11 +56419,6 @@ }, /turf/open/floor/engine, /area/science/xenobiology) -"kNK" = ( -/obj/effect/spawner/structure/window/plasma/reinforced, -/obj/machinery/atmospherics/pipe/simple/supply/hidden, -/turf/open/floor/plating, -/area/engine/engineering) "kPi" = ( /obj/structure/table, /obj/machinery/microwave, @@ -56483,6 +56469,11 @@ }, /turf/open/floor/plasteel/dark, /area/science/xenobiology) +"kSb" = ( +/obj/structure/lattice, +/obj/structure/grille, +/turf/open/space/basic, +/area/space) "kSF" = ( /obj/structure/cable{ icon_state = "1-4" @@ -56506,10 +56497,26 @@ }, /turf/open/floor/plating, /area/storage/emergency/port) -"kVA" = ( -/obj/machinery/status_display/supply, -/turf/closed/wall, -/area/quartermaster/sorting) +"kTj" = ( +/obj/machinery/atmospherics/pipe/simple/supply/hidden, +/obj/effect/turf_decal/stripes/line{ + dir = 8 + }, +/turf/open/floor/plasteel, +/area/engine/engineering) +"kTR" = ( +/obj/machinery/atmospherics/pipe/simple/scrubbers/visible{ + dir = 4 + }, +/obj/effect/turf_decal/delivery, +/turf/open/floor/plasteel/dark, +/area/engine/engineering) +"kVy" = ( +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 9 + }, +/turf/open/floor/plasteel/white, +/area/hallway/secondary/entry) "kWQ" = ( /obj/machinery/atmospherics/pipe/simple/orange/visible, /obj/structure/cable/yellow{ @@ -56523,15 +56530,33 @@ }, /turf/open/floor/engine, /area/engine/engineering) -"kYR" = ( -/obj/machinery/atmospherics/pipe/simple/supply/hidden{ +"kXx" = ( +/obj/machinery/atmospherics/pipe/simple/supply/hidden, +/obj/effect/turf_decal/tile/neutral{ + dir = 1 + }, +/obj/effect/turf_decal/tile/neutral, +/obj/effect/turf_decal/tile/neutral{ dir = 4 }, -/obj/machinery/light, -/turf/open/floor/plasteel/white{ - heat_capacity = 1e+006 +/obj/effect/turf_decal/tile/neutral{ + dir = 8 }, -/area/hallway/secondary/entry) +/obj/item/twohanded/required/kirbyplants{ + icon_state = "plant-10" + }, +/turf/open/floor/plasteel/dark, +/area/chapel/main/monastery) +"kYM" = ( +/obj/structure/extinguisher_cabinet{ + pixel_x = 27 + }, +/obj/effect/turf_decal/tile/purple, +/obj/effect/turf_decal/tile/purple{ + dir = 8 + }, +/turf/open/floor/plasteel, +/area/hallway/primary/aft) "lcU" = ( /obj/effect/turf_decal/stripes/line{ dir = 5 @@ -56559,14 +56584,29 @@ }, /turf/open/floor/plating, /area/security/execution/transfer) -"lfZ" = ( -/obj/machinery/status_display/supply, -/turf/closed/wall, -/area/quartermaster/office) +"lfx" = ( +/obj/structure/table, +/obj/item/clothing/suit/hooded/wintercoat/engineering, +/obj/item/clothing/glasses/meson, +/obj/item/clothing/glasses/meson, +/obj/item/clothing/glasses/meson, +/obj/effect/turf_decal/delivery, +/obj/structure/cable{ + icon_state = "4-8" + }, +/obj/effect/turf_decal/stripes/line, +/turf/open/floor/plasteel, +/area/engine/engineering) "lhA" = ( /obj/machinery/atmospherics/pipe/manifold/general/visible, /turf/open/floor/plasteel/dark, /area/science/xenobiology) +"lhP" = ( +/obj/machinery/atmospherics/pipe/simple/orange/visible{ + dir = 9 + }, +/turf/open/floor/plasteel, +/area/engine/atmos) "liR" = ( /obj/machinery/atmospherics/pipe/simple/green/visible{ dir = 4 @@ -56581,30 +56621,18 @@ /obj/machinery/atmospherics/pipe/simple/general/hidden, /turf/open/floor/plating, /area/maintenance/department/cargo) -"llS" = ( -/turf/open/floor/plasteel/white{ - heat_capacity = 1e+006 +"ljG" = ( +/obj/machinery/atmospherics/pipe/simple/orange/visible{ + dir = 6 }, -/area/hallway/secondary/entry) +/turf/open/floor/plasteel, +/area/engine/atmos) "lms" = ( /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ dir = 9 }, /turf/closed/wall, /area/maintenance/department/engine) -"lmv" = ( -/obj/machinery/atmospherics/pipe/simple/green/visible{ - dir = 4 - }, -/obj/machinery/light{ - dir = 1; - light_color = "#d1dfff" - }, -/obj/effect/turf_decal/stripes/line{ - dir = 1 - }, -/turf/open/floor/engine, -/area/engine/engineering) "lnn" = ( /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, /obj/effect/turf_decal/tile/neutral, @@ -56613,17 +56641,32 @@ }, /turf/open/floor/plasteel, /area/storage/primary) +"lnr" = ( +/obj/machinery/atmospherics/pipe/manifold/cyan/visible, +/obj/structure/cable/yellow{ + icon_state = "4-8" + }, +/obj/effect/turf_decal/stripes/line{ + dir = 6 + }, +/turf/open/floor/engine, +/area/engine/engineering) +"loz" = ( +/obj/structure/closet/radiation, +/obj/effect/turf_decal/tile/yellow{ + dir = 8 + }, +/obj/effect/turf_decal/tile/yellow, +/obj/effect/turf_decal/stripes/line{ + dir = 10 + }, +/turf/open/floor/plasteel, +/area/engine/engineering) "lqc" = ( /obj/item/toy/gun, /obj/effect/decal/cleanable/oil, /turf/open/floor/plating, /area/maintenance/department/security/brig) -"lqo" = ( -/obj/machinery/light/small{ - dir = 8 - }, -/turf/open/floor/plating, -/area/maintenance/department/chapel/monastery) "lqy" = ( /obj/machinery/door/airlock/grunge{ name = "Library" @@ -56633,13 +56676,19 @@ /obj/machinery/door/firedoor, /turf/open/floor/plasteel/dark, /area/library/lounge) -"lxh" = ( -/obj/structure/lattice, -/obj/machinery/atmospherics/pipe/simple/orange/visible{ - dir = 4 +"lrM" = ( +/obj/structure/cable{ + icon_state = "2-8" }, -/turf/open/space, -/area/space/nearstation) +/obj/effect/turf_decal/stripes/line, +/turf/open/floor/plasteel, +/area/engine/engineering) +"lxI" = ( +/obj/effect/landmark/xeno_spawn, +/turf/open/floor/plating{ + icon_state = "platingdmg1" + }, +/area/maintenance/department/chapel/monastery) "lzJ" = ( /obj/structure/closet/crate/bin, /turf/open/floor/carpet, @@ -56673,24 +56722,6 @@ }, /turf/open/floor/plating, /area/maintenance/department/engine) -"lCR" = ( -/obj/structure/cable{ - icon_state = "2-8" - }, -/obj/effect/turf_decal/stripes/line, -/turf/open/floor/plasteel, -/area/engine/engineering) -"lCY" = ( -/obj/machinery/atmospherics/pipe/simple/supply/hidden, -/obj/structure/disposalpipe/segment, -/obj/machinery/door/firedoor, -/turf/open/floor/plasteel, -/area/hallway/primary/aft) -"lDW" = ( -/obj/machinery/atmospherics/pipe/simple/supply/hidden, -/obj/effect/turf_decal/stripes/corner, -/turf/open/floor/plasteel, -/area/engine/engineering) "lEn" = ( /obj/structure/window/reinforced{ dir = 1 @@ -56761,6 +56792,12 @@ /obj/item/wrench, /turf/open/floor/plating, /area/maintenance/department/science) +"lJI" = ( +/obj/machinery/atmospherics/pipe/simple/supply/hidden, +/obj/structure/disposalpipe/segment, +/obj/machinery/door/firedoor, +/turf/open/floor/plasteel, +/area/hallway/primary/aft) "lKL" = ( /obj/machinery/door/airlock/abandoned{ name = "Starboard Emergency Storage"; @@ -56795,13 +56832,6 @@ }, /turf/open/floor/plating, /area/maintenance/department/science) -"lQy" = ( -/obj/structure/lattice, -/obj/machinery/atmospherics/pipe/simple/orange/visible{ - dir = 9 - }, -/turf/open/space, -/area/space/nearstation) "lQQ" = ( /obj/machinery/door/poddoor/preopen{ id = "bridgespace"; @@ -56827,6 +56857,13 @@ }, /turf/open/floor/plating, /area/maintenance/department/engine) +"lRX" = ( +/obj/effect/spawner/structure/window/plasma/reinforced, +/obj/machinery/atmospherics/pipe/simple/orange/visible{ + dir = 9 + }, +/turf/open/floor/plating, +/area/engine/engineering) "lTC" = ( /obj/item/shard, /obj/effect/turf_decal/stripes/line{ @@ -56837,6 +56874,10 @@ }, /turf/open/floor/plating, /area/maintenance/department/engine) +"lUO" = ( +/obj/structure/sign/warning/radiation, +/turf/closed/wall/r_wall, +/area/engine/supermatter) "lWy" = ( /turf/open/floor/plating, /area/maintenance/department/science) @@ -56858,11 +56899,28 @@ }, /turf/open/floor/plasteel, /area/engine/engineering) +"lXb" = ( +/obj/machinery/atmospherics/components/binary/pump{ + dir = 8; + name = "Gas to Mix" + }, +/obj/effect/turf_decal/stripes/line{ + dir = 8 + }, +/turf/open/floor/engine, +/area/engine/engineering) "lXc" = ( /obj/structure/table, /obj/item/clothing/head/beret, /turf/open/floor/plating, /area/maintenance/department/security/brig) +"lXJ" = ( +/obj/machinery/atmospherics/components/unary/portables_connector/visible{ + dir = 4 + }, +/obj/machinery/portable_atmospherics/canister/nitrous_oxide, +/turf/open/floor/plasteel/dark, +/area/engine/engineering) "mal" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 @@ -56903,32 +56961,10 @@ }, /turf/open/floor/plasteel, /area/engine/engineering) -"mbD" = ( -/obj/structure/cable{ - icon_state = "1-8" - }, +"mci" = ( +/obj/machinery/portable_atmospherics/canister/toxins, /turf/open/floor/plating, /area/engine/engineering) -"mcf" = ( -/obj/structure/table/glass, -/obj/machinery/reagentgrinder, -/obj/machinery/atmospherics/pipe/simple/supply/hidden{ - dir = 4 - }, -/obj/effect/turf_decal/tile/yellow, -/obj/effect/turf_decal/tile/yellow{ - dir = 4 - }, -/turf/open/floor/plasteel/white, -/area/medical/chemistry) -"mdi" = ( -/obj/machinery/rnd/production/circuit_imprinter, -/obj/machinery/camera{ - c_tag = "Engineering Starboard Aft"; - dir = 8 - }, -/turf/open/floor/plasteel, -/area/engine/engineering) "mdL" = ( /obj/structure/table, /obj/item/paper_bin, @@ -56945,19 +56981,24 @@ /obj/machinery/status_display/evac, /turf/closed/wall/r_wall, /area/engine/supermatter) -"mfg" = ( -/obj/structure/window/reinforced{ - dir = 8 +"mfC" = ( +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 }, -/turf/open/space, -/area/space/nearstation) -"mfx" = ( -/obj/machinery/atmospherics/pipe/heat_exchanging/simple{ - dir = 10 +/turf/open/floor/plasteel, +/area/hallway/primary/aft) +"mgz" = ( +/obj/structure/cable{ + icon_state = "4-8" }, +/obj/effect/turf_decal/stripes/line, +/turf/open/floor/plasteel, +/area/engine/engineering) +"mgU" = ( +/obj/effect/landmark/carpspawn, /obj/structure/lattice, /turf/open/space/basic, -/area/space/nearstation) +/area/space) "mhl" = ( /obj/machinery/power/emitter, /obj/machinery/light{ @@ -56965,14 +57006,39 @@ }, /turf/open/floor/plating, /area/engine/engineering) -"mlb" = ( -/obj/structure/cable{ - icon_state = "1-8" +"mhn" = ( +/obj/machinery/door/firedoor, +/obj/structure/sign/poster/random{ + pixel_x = 32 }, -/obj/structure/cable{ - icon_state = "1-2" +/obj/effect/turf_decal/tile/purple, +/obj/effect/turf_decal/tile/purple{ + dir = 8 }, -/turf/open/floor/plating, +/turf/open/floor/plasteel, +/area/hallway/primary/aft) +"miw" = ( +/obj/machinery/atmospherics/pipe/manifold/cyan/visible, +/obj/structure/cable/yellow{ + icon_state = "4-8" + }, +/obj/machinery/camera{ + c_tag = "Engineering Supermatter Fore"; + dir = 1; + network = list("ss13","engine") + }, +/obj/effect/turf_decal/stripes/line{ + dir = 10 + }, +/turf/open/floor/engine, +/area/engine/engineering) +"mjn" = ( +/obj/machinery/jukebox, +/turf/open/floor/plasteel/dark, +/area/crew_quarters/bar) +"mjK" = ( +/obj/machinery/atmospherics/pipe/simple/scrubbers/visible, +/turf/closed/wall/r_wall, /area/engine/engineering) "mlr" = ( /obj/structure/lattice, @@ -56981,26 +57047,6 @@ }, /turf/open/space/basic, /area/space/nearstation) -"mlx" = ( -/obj/machinery/atmospherics/components/trinary/filter/flipped/critical{ - dir = 4 - }, -/obj/effect/turf_decal/stripes/line{ - dir = 9 - }, -/turf/open/floor/engine, -/area/engine/engineering) -"mlS" = ( -/obj/machinery/door/airlock/engineering/glass/critical{ - heat_proof = 1; - name = "Supermatter Chamber"; - req_access_txt = "10" - }, -/obj/effect/mapping_helpers/airlock/cyclelink_helper{ - dir = 1 - }, -/turf/open/floor/engine, -/area/engine/supermatter) "mmv" = ( /obj/machinery/door/airlock/engineering{ name = "Engineering Supplies"; @@ -57048,6 +57094,19 @@ }, /turf/open/floor/plasteel/white, /area/science/xenobiology) +"mqp" = ( +/obj/machinery/firealarm{ + dir = 4; + pixel_x = -28 + }, +/obj/machinery/light{ + dir = 8 + }, +/obj/effect/turf_decal/tile/blue{ + dir = 8 + }, +/turf/open/floor/plasteel, +/area/hallway/primary/aft) "msX" = ( /obj/effect/spawner/structure/window/reinforced, /obj/structure/cable{ @@ -57086,21 +57145,6 @@ }, /turf/open/floor/plasteel, /area/science/xenobiology) -"mvA" = ( -/obj/effect/spawner/structure/window/plasma/reinforced, -/obj/structure/cable/yellow{ - icon_state = "1-2" - }, -/turf/open/floor/plating, -/area/engine/engineering) -"mvY" = ( -/obj/machinery/atmospherics/components/binary/pump{ - dir = 2; - name = "Gas to Filter" - }, -/obj/effect/decal/cleanable/dirt, -/turf/open/floor/engine, -/area/engine/supermatter) "mwg" = ( /obj/structure/closet/crate{ icon_state = "crateopen" @@ -57168,12 +57212,6 @@ /obj/machinery/atmospherics/pipe/simple/supply/hidden, /turf/closed/wall, /area/maintenance/department/engine) -"mAi" = ( -/obj/machinery/atmospherics/components/unary/vent_scrubber/on{ - dir = 1 - }, -/turf/open/floor/plasteel/dark, -/area/engine/engineering) "mCe" = ( /obj/effect/spawner/structure/window/reinforced, /obj/machinery/door/poddoor/preopen{ @@ -57182,27 +57220,6 @@ }, /turf/open/floor/plating, /area/security/checkpoint/engineering) -"mCP" = ( -/obj/machinery/atmospherics/components/trinary/filter/flipped/critical{ - dir = 8 - }, -/obj/effect/turf_decal/stripes/line{ - dir = 1 - }, -/turf/open/floor/engine, -/area/engine/engineering) -"mCU" = ( -/obj/structure/table, -/obj/item/stack/sheet/metal/fifty, -/obj/item/stack/rods/fifty, -/obj/item/clothing/glasses/welding, -/obj/effect/turf_decal/tile/yellow, -/obj/effect/turf_decal/tile/yellow{ - dir = 8 - }, -/obj/effect/turf_decal/stripes/line, -/turf/open/floor/plasteel, -/area/engine/engineering) "mDW" = ( /obj/machinery/power/smes{ charge = 5e+006 @@ -57210,6 +57227,16 @@ /obj/structure/cable, /turf/open/floor/plating, /area/tcommsat/computer) +"mEu" = ( +/obj/machinery/atmospherics/pipe/simple/cyan/visible{ + dir = 4 + }, +/obj/structure/cable/yellow{ + icon_state = "4-8" + }, +/obj/effect/turf_decal/delivery, +/turf/open/floor/plasteel/dark, +/area/engine/engineering) "mES" = ( /obj/machinery/door/airlock/maintenance/abandoned{ name = "Surgical Room" @@ -57239,10 +57266,6 @@ }, /turf/open/floor/plating/airless, /area/space/nearstation) -"mLc" = ( -/obj/structure/sign/warning/electricshock, -/turf/closed/wall/r_wall, -/area/engine/supermatter) "mLB" = ( /obj/structure/cable{ icon_state = "1-4" @@ -57273,6 +57296,14 @@ /obj/machinery/space_heater, /turf/open/floor/plating, /area/maintenance/department/science) +"mSY" = ( +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, +/turf/open/floor/plasteel/white{ + heat_capacity = 1e+006 + }, +/area/chapel/dock) "mTS" = ( /obj/structure/cable{ icon_state = "4-8" @@ -57282,16 +57313,12 @@ }, /turf/open/floor/plasteel/dark, /area/science/xenobiology) -"mVj" = ( -/obj/structure/disposalpipe/segment{ +"mVD" = ( +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ dir = 4 }, -/obj/structure/cable{ - icon_state = "4-8" - }, -/obj/machinery/door/firedoor, -/turf/open/floor/plasteel, -/area/hallway/primary/aft) +/turf/open/floor/plasteel/white, +/area/hallway/secondary/entry) "mVM" = ( /turf/open/floor/plating/airless, /area/space/nearstation) @@ -57304,20 +57331,6 @@ "mZE" = ( /turf/open/space/basic, /area/space/nearstation) -"mZK" = ( -/obj/machinery/atmospherics/pipe/simple/cyan/visible, -/obj/structure/cable/yellow{ - icon_state = "1-4" - }, -/obj/effect/turf_decal/stripes/line{ - dir = 4 - }, -/turf/open/floor/engine, -/area/engine/engineering) -"mZV" = ( -/obj/machinery/atmospherics/pipe/simple/cyan/visible, -/turf/closed/wall/r_wall, -/area/engine/supermatter) "naq" = ( /obj/structure/disposaloutlet{ dir = 4 @@ -57327,14 +57340,14 @@ }, /turf/open/floor/engine, /area/science/xenobiology) -"ndf" = ( -/obj/machinery/atmospherics/components/binary/pump{ - dir = 8; - name = "Gas to Mix" +"ncm" = ( +/obj/machinery/atmospherics/pipe/simple/cyan/visible{ + dir = 4 }, -/obj/effect/turf_decal/stripes/line{ - dir = 8 +/obj/structure/cable/yellow{ + icon_state = "4-8" }, +/obj/effect/turf_decal/stripes/line, /turf/open/floor/engine, /area/engine/engineering) "ndI" = ( @@ -57379,37 +57392,16 @@ /obj/structure/lattice, /turf/open/space, /area/space/nearstation) -"ngg" = ( -/obj/machinery/atmospherics/pipe/simple/green/visible, -/obj/effect/turf_decal/stripes/line{ - dir = 8 - }, -/turf/open/floor/engine, -/area/engine/engineering) "ngp" = ( /obj/item/chair/stool, /turf/open/floor/carpet, /area/maintenance/department/crew_quarters/dorms) -"nhW" = ( -/obj/machinery/atmospherics/components/unary/vent_scrubber/on, -/obj/machinery/airalarm{ - dir = 4; - pixel_x = -23 +"nho" = ( +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 }, -/obj/effect/turf_decal/tile/blue{ - dir = 8 - }, -/turf/open/floor/plasteel, -/area/hallway/primary/aft) -"nif" = ( -/obj/structure/table/glass, -/obj/item/book/manual/wiki/engineering_hacking{ - pixel_x = 3; - pixel_y = 3 - }, -/obj/item/book/manual/wiki/engineering_construction, -/turf/open/floor/plasteel, -/area/engine/engineering) +/turf/open/floor/plasteel/white, +/area/hallway/secondary/entry) "nih" = ( /obj/structure/closet, /obj/effect/spawner/lootdrop/costume, @@ -57433,30 +57425,6 @@ }, /turf/open/floor/plasteel/dark, /area/hallway/secondary/exit/departure_lounge) -"nkk" = ( -/obj/structure/disposalpipe/segment{ - dir = 9 - }, -/obj/structure/cable{ - icon_state = "1-8" - }, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 9 - }, -/obj/structure/chair{ - dir = 8; - name = "Defense" - }, -/obj/machinery/camera{ - c_tag = "Atmospherics Starboard"; - dir = 8 - }, -/obj/effect/turf_decal/tile/purple, -/obj/effect/turf_decal/tile/purple{ - dir = 8 - }, -/turf/open/floor/plasteel, -/area/hallway/primary/aft) "nku" = ( /obj/machinery/door/airlock/centcom{ name = "Crematorium"; @@ -57466,21 +57434,6 @@ /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, /turf/open/floor/plasteel/dark, /area/chapel/office) -"nnf" = ( -/obj/structure/rack, -/obj/item/stack/packageWrap, -/obj/item/hand_labeler, -/obj/item/clothing/glasses/science, -/obj/item/clothing/glasses/science, -/obj/effect/turf_decal/tile/yellow, -/obj/effect/turf_decal/tile/yellow{ - dir = 4 - }, -/obj/effect/turf_decal/tile/yellow{ - dir = 8 - }, -/turf/open/floor/plasteel/white, -/area/medical/chemistry) "nnh" = ( /obj/structure/chair{ dir = 8 @@ -57502,6 +57455,13 @@ /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, /turf/open/floor/plating, /area/maintenance/department/engine) +"nqu" = ( +/obj/machinery/atmospherics/pipe/heat_exchanging/simple{ + dir = 10 + }, +/obj/structure/lattice, +/turf/open/space/basic, +/area/space/nearstation) "nqV" = ( /obj/structure/cable{ icon_state = "1-2" @@ -57512,19 +57472,6 @@ /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, /turf/open/floor/plasteel/dark, /area/science/xenobiology) -"nqW" = ( -/obj/machinery/atmospherics/pipe/manifold/cyan/visible{ - dir = 4 - }, -/obj/machinery/light{ - dir = 4; - light_color = "#e8eaff" - }, -/obj/effect/turf_decal/stripes/line{ - dir = 4 - }, -/turf/open/floor/engine, -/area/engine/engineering) "nsy" = ( /obj/structure/table, /obj/item/stack/sheet/metal/fifty, @@ -57554,6 +57501,14 @@ }, /turf/closed/wall/r_wall, /area/science/mixing) +"nsJ" = ( +/obj/machinery/atmospherics/pipe/heat_exchanging/simple{ + dir = 4 + }, +/obj/machinery/atmospherics/pipe/heat_exchanging/simple, +/obj/structure/lattice, +/turf/open/space/basic, +/area/space/nearstation) "ntj" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 @@ -57590,10 +57545,6 @@ }, /turf/open/floor/plasteel/white/corner, /area/hallway/primary/central) -"nyN" = ( -/obj/machinery/power/supermatter_crystal/engine, -/turf/open/floor/engine, -/area/engine/supermatter) "nyO" = ( /obj/item/twohanded/required/kirbyplants{ icon_state = "plant-22" @@ -57620,6 +57571,12 @@ /obj/machinery/door/firedoor, /turf/open/floor/plasteel/dark, /area/engine/engineering) +"nAY" = ( +/obj/structure/chair/stool, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, +/obj/effect/landmark/start/station_engineer, +/turf/open/floor/plasteel, +/area/engine/engineering) "nBw" = ( /obj/machinery/computer/crew{ dir = 1 @@ -57692,15 +57649,6 @@ /obj/structure/table/reinforced, /turf/open/floor/plasteel, /area/science/xenobiology) -"nIq" = ( -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, -/obj/machinery/camera{ - c_tag = "Engineering Supermatter Fore"; - dir = 4; - network = list("ss13","engine") - }, -/turf/open/floor/plasteel/dark, -/area/engine/engineering) "nIU" = ( /obj/structure/disposalpipe/segment{ dir = 9 @@ -57724,17 +57672,11 @@ }, /turf/open/floor/engine, /area/science/explab) -"nKF" = ( -/obj/machinery/door/firedoor, -/obj/structure/sign/poster/random{ - pixel_x = 32 - }, -/obj/effect/turf_decal/tile/purple, -/obj/effect/turf_decal/tile/purple{ - dir = 8 - }, -/turf/open/floor/plasteel, -/area/hallway/primary/aft) +"nKo" = ( +/obj/structure/lattice, +/obj/structure/lattice, +/turf/open/space/basic, +/area/space/nearstation) "nLl" = ( /obj/structure/disposalpipe/segment, /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ @@ -57770,17 +57712,6 @@ }, /turf/open/floor/plasteel, /area/tcommsat/computer) -"nNn" = ( -/obj/structure/cable/yellow{ - icon_state = "1-2" - }, -/obj/effect/turf_decal/tile/yellow, -/obj/effect/turf_decal/tile/yellow{ - dir = 8 - }, -/obj/effect/turf_decal/stripes/line, -/turf/open/floor/plasteel, -/area/engine/engineering) "nNJ" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 @@ -57815,13 +57746,6 @@ /obj/item/chair, /turf/open/floor/plating, /area/maintenance/department/security/brig) -"nPW" = ( -/obj/machinery/atmospherics/pipe/simple/general/visible{ - dir = 6 - }, -/obj/machinery/meter, -/turf/closed/wall/r_wall, -/area/engine/supermatter) "nQc" = ( /obj/structure/table, /obj/item/stack/sheet/metal/fifty, @@ -57832,9 +57756,13 @@ }, /turf/open/floor/plating, /area/maintenance/department/engine) -"nQf" = ( -/obj/machinery/atmospherics/pipe/simple/scrubbers/visible, -/turf/closed/wall/r_wall, +"nRM" = ( +/obj/structure/chair/stool, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 4 + }, +/obj/effect/landmark/start/station_engineer, +/turf/open/floor/plasteel, /area/engine/engineering) "nSj" = ( /obj/structure/grille/broken, @@ -57848,6 +57776,16 @@ /obj/structure/disposalpipe/segment, /turf/open/floor/wood, /area/lawoffice) +"nTr" = ( +/obj/effect/turf_decal/tile/blue{ + dir = 8 + }, +/turf/open/floor/plasteel, +/area/hallway/primary/aft) +"nUQ" = ( +/obj/effect/decal/cleanable/dirt, +/turf/open/floor/engine, +/area/engine/supermatter) "nVU" = ( /obj/item/twohanded/spear, /turf/open/floor/plating, @@ -57860,13 +57798,6 @@ /obj/structure/table_frame/wood, /turf/open/floor/wood, /area/maintenance/department/engine) -"nYe" = ( -/obj/machinery/atmospherics/components/binary/pump{ - dir = 8; - name = "Mix to Engine" - }, -/turf/open/floor/plasteel, -/area/engine/atmos) "nYn" = ( /obj/structure/sign/warning/docking, /obj/effect/spawner/structure/window/reinforced, @@ -57893,23 +57824,6 @@ }, /turf/open/floor/plating, /area/maintenance/department/cargo) -"obl" = ( -/obj/structure/sign/warning/radiation, -/turf/closed/wall/r_wall, -/area/engine/supermatter) -"obG" = ( -/obj/machinery/atmospherics/pipe/manifold/cyan/visible, -/obj/machinery/button/door{ - id = "engsm"; - name = "Radiation Shutters Control"; - pixel_y = 24; - req_access_txt = "10" - }, -/obj/effect/turf_decal/stripes/line{ - dir = 1 - }, -/turf/open/floor/engine, -/area/engine/engineering) "obP" = ( /obj/structure/table, /obj/item/paper_bin, @@ -57919,11 +57833,10 @@ initial_gas_mix = "o2=0.01;n2=0.01" }, /area/maintenance/department/science) -"ocy" = ( -/obj/effect/spawner/structure/window/plasma/reinforced, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, -/turf/open/floor/plating, -/area/engine/engineering) +"odM" = ( +/obj/effect/landmark/barthpot, +/turf/open/floor/carpet, +/area/library/lounge) "oep" = ( /obj/structure/table/glass, /obj/item/paper_bin, @@ -57956,10 +57869,6 @@ }, /turf/open/floor/plating, /area/maintenance/department/security/brig) -"oge" = ( -/obj/effect/spawner/structure/window/plasma/reinforced, -/turf/open/floor/plating, -/area/engine/engineering) "ohR" = ( /obj/item/chair, /turf/open/floor/plating, @@ -57974,18 +57883,6 @@ }, /turf/open/floor/plating, /area/maintenance/department/engine) -"ona" = ( -/obj/machinery/atmospherics/pipe/manifold/green/visible{ - dir = 8 - }, -/obj/structure/cable/yellow{ - icon_state = "1-8" - }, -/obj/effect/turf_decal/stripes/line{ - dir = 8 - }, -/turf/open/floor/engine, -/area/engine/engineering) "onX" = ( /obj/machinery/door/firedoor, /obj/machinery/door/airlock/public/glass{ @@ -58043,12 +57940,6 @@ /obj/structure/window/reinforced, /turf/open/floor/plasteel, /area/science/xenobiology) -"oto" = ( -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 4 - }, -/turf/open/floor/plasteel/white, -/area/hallway/secondary/entry) "ous" = ( /obj/effect/turf_decal/stripes/line, /obj/machinery/button/door{ @@ -58071,14 +57962,15 @@ }, /turf/open/floor/plating/airless, /area/space/nearstation) -"ovE" = ( -/obj/machinery/light/small{ +"ovB" = ( +/obj/effect/turf_decal/tile/blue{ + dir = 4 + }, +/obj/effect/turf_decal/tile/blue{ dir = 8 }, -/turf/open/floor/plating{ - icon_state = "panelscorched" - }, -/area/maintenance/department/chapel/monastery) +/turf/open/floor/plasteel/cafeteria, +/area/security/prison) "ovM" = ( /obj/machinery/atmospherics/pipe/simple/cyan/hidden{ dir = 4 @@ -58104,23 +57996,21 @@ }, /turf/open/floor/plasteel/dark, /area/chapel/office) -"oxt" = ( -/obj/structure/table/glass, -/obj/item/book/manual/wiki/research_and_development, -/obj/item/disk/tech_disk, -/obj/item/disk/design_disk, -/turf/open/floor/plasteel/dark, -/area/science/lab) -"oyE" = ( -/obj/effect/turf_decal/stripes/line{ - dir = 6 +"oxw" = ( +/obj/structure/cable/yellow{ + icon_state = "4-8" }, +/obj/effect/turf_decal/stripes/line, /turf/open/floor/engine, /area/engine/engineering) "oyF" = ( /obj/structure/disposalpipe/segment, /turf/open/floor/plasteel, /area/storage/primary) +"ozO" = ( +/obj/machinery/door/airlock/maintenance, +/turf/open/floor/plating, +/area/maintenance/department/engine) "oAw" = ( /obj/effect/turf_decal/stripes/line{ dir = 4 @@ -58142,19 +58032,6 @@ }, /turf/closed/wall/r_wall, /area/science/xenobiology) -"oBY" = ( -/obj/machinery/atmospherics/pipe/simple/scrubbers/visible{ - dir = 4 - }, -/obj/structure/cable/yellow{ - icon_state = "4-8" - }, -/obj/machinery/meter, -/obj/effect/turf_decal/stripes/line{ - dir = 9 - }, -/turf/open/floor/engine, -/area/engine/engineering) "oCn" = ( /obj/structure/chair/office/dark{ dir = 1 @@ -58225,15 +58102,6 @@ }, /turf/open/floor/plating, /area/maintenance/department/security/brig) -"oFi" = ( -/obj/machinery/atmospherics/components/trinary/filter/flipped/critical{ - dir = 4 - }, -/obj/effect/turf_decal/stripes/line{ - dir = 5 - }, -/turf/open/floor/engine, -/area/engine/engineering) "oFo" = ( /obj/structure/closet/emcloset/anchored, /obj/structure/sign/warning/vacuum/external{ @@ -58250,6 +58118,23 @@ /obj/item/stack/sheet/mineral/wood, /turf/open/floor/plasteel, /area/maintenance/department/engine) +"oHa" = ( +/obj/machinery/power/emitter/anchored{ + dir = 8; + state = 2 + }, +/obj/structure/cable{ + icon_state = "0-4" + }, +/turf/open/floor/plating, +/area/engine/engineering) +"oJr" = ( +/obj/effect/spawner/structure/window/plasma/reinforced, +/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{ + dir = 1 + }, +/turf/open/floor/plating, +/area/engine/engineering) "oKa" = ( /obj/structure/rack, /obj/effect/spawner/lootdrop/maintenance{ @@ -58265,6 +58150,18 @@ icon_state = "platingdmg3" }, /area/maintenance/department/science) +"oKv" = ( +/obj/machinery/atmospherics/components/unary/portables_connector/visible, +/obj/machinery/portable_atmospherics/canister/nitrogen, +/obj/effect/turf_decal/bot, +/turf/open/floor/engine, +/area/engine/engineering) +"oKJ" = ( +/obj/effect/turf_decal/stripes/line{ + dir = 6 + }, +/turf/open/floor/engine, +/area/engine/engineering) "oLR" = ( /obj/effect/turf_decal/tile/red{ dir = 4 @@ -58371,12 +58268,6 @@ icon_state = "platingdmg3" }, /area/maintenance/department/security/brig) -"oTD" = ( -/obj/machinery/atmospherics/components/unary/portables_connector/visible, -/obj/machinery/portable_atmospherics/canister/nitrogen, -/obj/effect/turf_decal/bot, -/turf/open/floor/engine, -/area/engine/engineering) "oUa" = ( /obj/effect/turf_decal/stripes/line{ dir = 4 @@ -58392,6 +58283,14 @@ }, /turf/open/floor/plasteel, /area/engine/engineering) +"oWu" = ( +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 4 + }, +/obj/machinery/holopad, +/obj/effect/turf_decal/bot, +/turf/open/floor/plasteel, +/area/engine/engineering) "oWw" = ( /obj/item/flashlight, /obj/machinery/atmospherics/pipe/simple/supply/hidden{ @@ -58412,6 +58311,22 @@ }, /turf/open/floor/plasteel/white, /area/security/execution/transfer) +"oXq" = ( +/obj/machinery/atmospherics/components/binary/pump{ + dir = 1; + name = "Cooling Loop Bypass" + }, +/obj/structure/cable/yellow{ + icon_state = "1-2" + }, +/obj/structure/cable/yellow{ + icon_state = "1-8" + }, +/obj/effect/turf_decal/stripes/line{ + dir = 8 + }, +/turf/open/floor/engine, +/area/engine/engineering) "oYj" = ( /obj/effect/turf_decal/loading_area{ dir = 4 @@ -58424,6 +58339,12 @@ }, /turf/open/floor/plating, /area/maintenance/department/engine) +"paU" = ( +/obj/machinery/atmospherics/pipe/simple/scrubbers/visible{ + dir = 6 + }, +/turf/open/floor/plating/airless, +/area/engine/engineering) "pbm" = ( /obj/machinery/door/airlock/external{ name = "Pod Docking Bay" @@ -58459,19 +58380,12 @@ }, /turf/open/floor/plating, /area/science/explab) -"peb" = ( -/obj/structure/cable/yellow{ - icon_state = "0-8" +"peE" = ( +/obj/structure/cable{ + icon_state = "1-4" }, -/obj/machinery/atmospherics/pipe/manifold/general/visible{ - dir = 8 - }, -/obj/structure/window/plasma/reinforced{ - dir = 4 - }, -/obj/machinery/power/rad_collector/anchored, -/turf/open/floor/engine, -/area/engine/supermatter) +/turf/open/floor/plasteel/dark, +/area/security/prison) "pfz" = ( /obj/effect/spawner/structure/window/reinforced, /obj/structure/cable{ @@ -58492,17 +58406,35 @@ }, /turf/open/floor/plasteel, /area/science/xenobiology) -"pga" = ( -/obj/machinery/atmospherics/pipe/simple/supply/hidden{ - dir = 9 +"pgH" = ( +/obj/machinery/atmospherics/pipe/simple/cyan/visible, +/obj/effect/turf_decal/stripes/line{ + dir = 4 }, -/turf/open/floor/plasteel/white, -/area/hallway/secondary/entry) +/turf/open/floor/engine, +/area/engine/engineering) "phJ" = ( /obj/structure/disposalpipe/segment, /obj/machinery/atmospherics/pipe/simple/supply/hidden, /turf/open/floor/plasteel, /area/hallway/primary/aft) +"phS" = ( +/obj/machinery/conveyor{ + dir = 8; + id = "garbage" + }, +/turf/open/floor/plating, +/area/maintenance/disposal) +"pia" = ( +/obj/effect/spawner/lootdrop/maintenance, +/obj/structure/rack, +/obj/machinery/light/small{ + dir = 4 + }, +/turf/open/floor/plating{ + icon_state = "panelscorched" + }, +/area/maintenance/department/chapel/monastery) "pjH" = ( /obj/structure/cable{ icon_state = "1-2" @@ -58519,6 +58451,13 @@ /obj/structure/piano, /turf/open/floor/plasteel/dark, /area/maintenance/department/crew_quarters/dorms) +"pmB" = ( +/obj/machinery/atmospherics/pipe/simple/green/visible{ + dir = 4 + }, +/obj/machinery/atmospherics/pipe/simple/orange/visible, +/turf/open/floor/plasteel, +/area/engine/atmos) "pnU" = ( /obj/machinery/atmospherics/components/unary/vent_pump/siphon/on{ dir = 4; @@ -58527,16 +58466,14 @@ }, /turf/open/floor/circuit/telecomms, /area/science/xenobiology) -"ppi" = ( -/obj/item/radio/intercom{ - name = "Station Intercom (General)"; - pixel_x = 29 - }, -/obj/effect/turf_decal/stripes/line{ +"poP" = ( +/obj/structure/lattice, +/obj/machinery/atmospherics/pipe/simple/cyan/visible, +/obj/machinery/atmospherics/pipe/simple/orange/visible{ dir = 4 }, -/turf/open/floor/engine, -/area/engine/engineering) +/turf/open/space, +/area/space/nearstation) "pps" = ( /turf/closed/wall, /area/engine/break_room) @@ -58549,26 +58486,35 @@ }, /turf/open/floor/plasteel/white/corner, /area/hallway/secondary/exit/departure_lounge) +"ppY" = ( +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, +/obj/machinery/door/airlock/public/glass{ + name = "Monastery Transit" + }, +/turf/open/floor/plasteel/white{ + heat_capacity = 1e+006 + }, +/area/chapel/dock) "prQ" = ( /obj/machinery/atmospherics/components/unary/vent_scrubber/on{ dir = 4 }, /turf/open/floor/engine, /area/engine/supermatter) -"ptk" = ( -/obj/structure/cable/yellow{ - icon_state = "4-8" +"psd" = ( +/obj/machinery/atmospherics/components/binary/pump{ + dir = 2; + name = "Gas to Filter" }, -/obj/effect/turf_decal/stripes/line, +/obj/effect/decal/cleanable/dirt, /turf/open/floor/engine, -/area/engine/engineering) -"puO" = ( -/obj/machinery/atmospherics/pipe/heat_exchanging/simple{ - dir = 10 - }, -/obj/structure/lattice/catwalk, -/turf/open/space/basic, -/area/space/nearstation) +/area/engine/supermatter) +"puw" = ( +/obj/structure/sign/warning/fire, +/turf/closed/wall/r_wall, +/area/engine/supermatter) "pvK" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden, /obj/structure/cable{ @@ -58603,13 +58549,20 @@ }, /turf/open/space/basic, /area/space/nearstation) -"pBs" = ( -/obj/machinery/atmospherics/pipe/simple/cyan/visible, -/obj/effect/turf_decal/stripes/line{ +"pxD" = ( +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 }, -/turf/open/floor/engine, -/area/engine/engineering) +/obj/machinery/door/poddoor/shutters/preopen{ + id = "chemistry_shutters"; + name = "chemistry shutters" + }, +/obj/effect/spawner/structure/window/reinforced, +/turf/open/floor/plating, +/area/medical/chemistry) +"pyw" = ( +/turf/open/space/basic, +/area/hallway/secondary/entry) "pBD" = ( /obj/structure/cable{ icon_state = "0-8" @@ -58620,6 +58573,22 @@ /obj/machinery/shieldwallgen/xenobiologyaccess, /turf/open/floor/plating, /area/maintenance/department/engine) +"pBJ" = ( +/obj/machinery/atmospherics/pipe/heat_exchanging/simple{ + dir = 10 + }, +/obj/structure/lattice/catwalk, +/turf/open/space/basic, +/area/space/nearstation) +"pCo" = ( +/obj/structure/reflector/single/anchored{ + dir = 6 + }, +/obj/machinery/light/small{ + dir = 1 + }, +/turf/open/floor/plating, +/area/engine/engineering) "pDP" = ( /obj/machinery/vending/assist, /obj/effect/turf_decal/tile/neutral{ @@ -58634,12 +58603,6 @@ }, /turf/open/floor/plasteel/dark, /area/science/explab) -"pED" = ( -/obj/structure/cable{ - icon_state = "2-8" - }, -/turf/open/floor/plasteel/dark, -/area/security/prison) "pEL" = ( /obj/machinery/atmospherics/components/unary/vent_pump/on{ dir = 1 @@ -58682,29 +58645,6 @@ }, /turf/open/floor/wood, /area/crew_quarters/heads/hop) -"pIk" = ( -/obj/machinery/atmospherics/pipe/simple/cyan/visible{ - dir = 4 - }, -/obj/structure/cable/yellow{ - icon_state = "4-8" - }, -/obj/effect/turf_decal/stripes/line, -/turf/open/floor/engine, -/area/engine/engineering) -"pJx" = ( -/obj/machinery/atmospherics/pipe/simple/cyan/visible{ - dir = 6 - }, -/obj/structure/cable/yellow{ - icon_state = "1-2" - }, -/obj/structure/cable/yellow{ - icon_state = "1-4" - }, -/obj/effect/turf_decal/stripes/corner, -/turf/open/floor/engine, -/area/engine/engineering) "pKd" = ( /obj/effect/spawner/lootdrop/maintenance{ lootcount = 2; @@ -58764,12 +58704,6 @@ dir = 1 }, /area/hallway/secondary/exit/departure_lounge) -"pPu" = ( -/obj/machinery/atmospherics/components/unary/outlet_injector/atmos/engine_waste{ - dir = 1 - }, -/turf/open/floor/plating/airless, -/area/engine/engineering) "pQw" = ( /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ dir = 4 @@ -58850,6 +58784,19 @@ /obj/structure/cable, /turf/open/floor/wood, /area/lawoffice) +"pYh" = ( +/obj/machinery/atmospherics/pipe/simple/orange/visible, +/turf/closed/wall/r_wall, +/area/engine/engineering) +"pYw" = ( +/obj/item/twohanded/required/kirbyplants{ + icon_state = "plant-03" + }, +/obj/structure/extinguisher_cabinet{ + pixel_x = -24 + }, +/turf/open/floor/plasteel/dark, +/area/science/lab) "pYC" = ( /obj/structure/sign/warning{ pixel_y = -32 @@ -58864,25 +58811,12 @@ }, /turf/open/floor/plasteel/white, /area/medical/virology) -"qbm" = ( -/obj/machinery/light{ - dir = 8 - }, -/obj/effect/turf_decal/tile/blue{ - dir = 8 - }, -/turf/open/floor/plasteel, -/area/hallway/primary/aft) "qbp" = ( /obj/machinery/atmospherics/pipe/manifold/general/visible{ dir = 8 }, /turf/open/floor/plasteel/dark, /area/engine/engineering) -"qbV" = ( -/obj/structure/lattice, -/turf/open/space, -/area/space) "qbZ" = ( /obj/structure/rack, /obj/item/clothing/mask/gas, @@ -58937,6 +58871,18 @@ /obj/item/stack/sheet/mineral/wood, /turf/open/floor/plating, /area/maintenance/department/engine) +"qeY" = ( +/turf/closed/wall/r_wall, +/area/engine/supermatter) +"qhE" = ( +/obj/machinery/atmospherics/components/unary/vent_pump/on{ + dir = 1 + }, +/obj/effect/turf_decal/stripes/line{ + dir = 8 + }, +/turf/open/floor/plasteel, +/area/engine/engineering) "qjx" = ( /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, /obj/effect/turf_decal/stripes/line, @@ -58946,10 +58892,42 @@ }, /turf/open/floor/plasteel, /area/construction/mining/aux_base) +"qkM" = ( +/obj/machinery/atmospherics/components/trinary/filter/flipped/critical{ + dir = 4 + }, +/obj/effect/turf_decal/stripes/line{ + dir = 9 + }, +/turf/open/floor/engine, +/area/engine/engineering) +"qni" = ( +/obj/machinery/smartfridge/organ/preloaded, +/turf/closed/wall, +/area/medical/surgery) "qnT" = ( /obj/machinery/iv_drip, /turf/open/floor/plating, /area/maintenance/department/science) +"qpd" = ( +/obj/machinery/atmospherics/pipe/manifold/green/visible{ + dir = 8 + }, +/obj/structure/cable/yellow{ + icon_state = "1-8" + }, +/obj/effect/turf_decal/stripes/line{ + dir = 8 + }, +/turf/open/floor/engine, +/area/engine/engineering) +"qpS" = ( +/obj/structure/cable{ + icon_state = "2-4" + }, +/obj/effect/turf_decal/stripes/line, +/turf/open/floor/plasteel, +/area/engine/engineering) "qtA" = ( /obj/machinery/atmospherics/pipe/simple/general/visible{ dir = 4 @@ -59090,6 +59068,21 @@ /obj/effect/decal/cleanable/cobweb, /turf/open/floor/plating, /area/maintenance/department/science) +"qLI" = ( +/obj/structure/table, +/obj/item/stack/sheet/glass/fifty{ + layer = 4 + }, +/obj/item/stack/cable_coil, +/obj/effect/turf_decal/tile/yellow, +/obj/effect/turf_decal/tile/yellow{ + dir = 8 + }, +/obj/effect/turf_decal/stripes/line{ + dir = 6 + }, +/turf/open/floor/plasteel, +/area/engine/engineering) "qMi" = ( /obj/effect/spawner/structure/window/reinforced, /obj/machinery/atmospherics/pipe/simple/general/visible, @@ -59126,10 +59119,10 @@ }, /turf/open/floor/plating, /area/maintenance/department/engine) -"qPh" = ( -/obj/structure/chair, -/obj/effect/turf_decal/stripes/corner, -/turf/open/floor/plasteel, +"qOS" = ( +/obj/effect/spawner/structure/window/plasma/reinforced, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, +/turf/open/floor/plating, /area/engine/engineering) "qPB" = ( /obj/structure/chair/stool, @@ -59138,8 +59131,22 @@ }, /turf/open/floor/plasteel/dark, /area/maintenance/department/crew_quarters/dorms) -"qUe" = ( -/obj/machinery/atmospherics/pipe/manifold/supply/hidden{ +"qRl" = ( +/obj/item/radio/intercom{ + name = "Station Intercom (General)"; + pixel_x = 29 + }, +/obj/effect/turf_decal/stripes/line{ + dir = 4 + }, +/turf/open/floor/engine, +/area/engine/engineering) +"qTV" = ( +/obj/item/radio/intercom{ + name = "Station Intercom (General)"; + pixel_x = -27 + }, +/obj/effect/turf_decal/tile/blue{ dir = 8 }, /turf/open/floor/plasteel, @@ -59169,12 +59176,11 @@ }, /turf/open/floor/plasteel/dark, /area/science/xenobiology) -"qWB" = ( -/obj/effect/turf_decal/tile/blue{ - dir = 8 +"qWo" = ( +/turf/open/floor/plating{ + icon_state = "platingdmg3" }, -/turf/open/floor/plasteel, -/area/hallway/primary/aft) +/area/maintenance/department/chapel/monastery) "qWG" = ( /obj/structure/closet/emcloset/anchored, /turf/open/floor/plating, @@ -59251,13 +59257,6 @@ }, /turf/open/floor/plasteel/white, /area/medical/sleeper) -"rax" = ( -/obj/machinery/conveyor{ - dir = 1; - id = "garbage" - }, -/turf/open/floor/plating, -/area/maintenance/disposal) "reH" = ( /obj/item/reagent_containers/food/drinks/bottle/vodka, /obj/structure/disposalpipe/segment{ @@ -59413,23 +59412,6 @@ }, /turf/open/floor/plasteel/dark, /area/crew_quarters/bar) -"rwf" = ( -/obj/machinery/power/emitter/anchored{ - dir = 8; - state = 2 - }, -/obj/structure/cable{ - icon_state = "0-4" - }, -/turf/open/floor/plating, -/area/engine/engineering) -"rwt" = ( -/obj/machinery/atmospherics/pipe/simple/scrubbers/visible{ - dir = 9 - }, -/obj/effect/turf_decal/delivery, -/turf/open/floor/engine, -/area/engine/engineering) "rxa" = ( /obj/machinery/atmospherics/components/unary/portables_connector/visible{ dir = 1 @@ -59450,7 +59432,6 @@ pixel_y = 6 }, /obj/machinery/firealarm{ - dir = 1; pixel_y = 27 }, /turf/open/floor/plasteel/cafeteria, @@ -59464,13 +59445,6 @@ icon_state = "panelscorched" }, /area/maintenance/department/engine) -"rAZ" = ( -/obj/machinery/atmospherics/pipe/heat_exchanging/simple{ - dir = 9 - }, -/obj/structure/lattice/catwalk, -/turf/open/space/basic, -/area/space/nearstation) "rBh" = ( /obj/structure/mopbucket, /obj/item/mop, @@ -59485,19 +59459,6 @@ /obj/item/reagent_containers/blood/random, /turf/open/floor/plating, /area/maintenance/department/science) -"rEt" = ( -/obj/machinery/atmospherics/pipe/simple/cyan/visible, -/obj/structure/cable/yellow{ - icon_state = "1-2" - }, -/obj/structure/cable/yellow{ - icon_state = "1-4" - }, -/obj/effect/turf_decal/stripes/line{ - dir = 4 - }, -/turf/open/floor/engine, -/area/engine/engineering) "rFq" = ( /obj/structure/chair, /obj/item/reagent_containers/food/snacks/donkpocket, @@ -59505,24 +59466,6 @@ icon_state = "platingdmg3" }, /area/maintenance/department/science) -"rGz" = ( -/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden, -/obj/effect/turf_decal/tile/blue{ - dir = 8 - }, -/turf/open/floor/plasteel, -/area/hallway/primary/aft) -"rHv" = ( -/obj/machinery/door/airlock/public/glass{ - name = "Monastery Transit" - }, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 4 - }, -/turf/open/floor/plasteel/white{ - heat_capacity = 1e+006 - }, -/area/hallway/secondary/entry) "rHA" = ( /turf/open/floor/plasteel, /area/construction/mining/aux_base) @@ -59581,16 +59524,6 @@ /obj/item/ammo_casing/shotgun/improvised, /turf/open/floor/plating, /area/maintenance/department/security/brig) -"rMt" = ( -/obj/structure/extinguisher_cabinet{ - pixel_x = 27 - }, -/obj/effect/turf_decal/tile/purple, -/obj/effect/turf_decal/tile/purple{ - dir = 8 - }, -/turf/open/floor/plasteel, -/area/hallway/primary/aft) "rMV" = ( /obj/effect/spawner/structure/window/reinforced, /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ @@ -59602,16 +59535,6 @@ /obj/effect/spawner/structure/window/reinforced, /turf/open/floor/plating, /area/maintenance/department/science) -"rPd" = ( -/obj/item/radio/intercom{ - name = "Station Intercom (General)"; - pixel_x = -27 - }, -/obj/effect/turf_decal/tile/blue{ - dir = 8 - }, -/turf/open/floor/plasteel, -/area/hallway/primary/aft) "rPg" = ( /obj/machinery/atmospherics/components/unary/thermomachine/freezer{ dir = 8 @@ -59626,12 +59549,13 @@ /obj/item/trash/can, /turf/open/floor/wood, /area/maintenance/department/engine) -"rTZ" = ( -/obj/machinery/cryopod{ - dir = 8 +"rTd" = ( +/obj/machinery/atmospherics/pipe/simple/supply/hidden, +/obj/structure/cable/yellow{ + icon_state = "4-8" }, /turf/open/floor/plasteel, -/area/crew_quarters/dorms) +/area/engine/engineering) "rWE" = ( /obj/effect/spawner/structure/window/reinforced, /turf/open/floor/plating, @@ -59658,14 +59582,6 @@ }, /turf/open/floor/plating, /area/storage/emergency/starboard) -"saW" = ( -/obj/machinery/door/airlock/public/glass{ - name = "Monastery Transit" - }, -/turf/open/floor/plasteel/white{ - heat_capacity = 1e+006 - }, -/area/hallway/secondary/entry) "sbk" = ( /obj/structure/girder, /turf/open/floor/plating, @@ -59708,17 +59624,6 @@ }, /turf/open/space, /area/space/nearstation) -"sdZ" = ( -/obj/structure/cable{ - icon_state = "4-8" - }, -/obj/effect/turf_decal/stripes/line, -/turf/open/floor/plasteel, -/area/engine/engineering) -"sfr" = ( -/obj/machinery/atmospherics/pipe/simple/green/visible, -/turf/closed/wall/r_wall, -/area/engine/supermatter) "sgc" = ( /obj/machinery/vending/cigarette, /obj/effect/turf_decal/tile/neutral{ @@ -59733,23 +59638,51 @@ }, /turf/open/floor/plasteel/dark, /area/hallway/secondary/exit/departure_lounge) -"sho" = ( -/obj/machinery/atmospherics/pipe/simple/supply/hidden{ - dir = 4 - }, -/turf/open/floor/plasteel/white{ - heat_capacity = 1e+006 - }, -/area/hallway/secondary/entry) +"shH" = ( +/turf/closed/wall/r_wall, +/area/space/nearstation) "sij" = ( /obj/structure/closet, /obj/item/reagent_containers/food/snacks/meat/slab/monkey, /turf/open/floor/plating, /area/maintenance/department/engine) +"sjC" = ( +/obj/effect/turf_decal/stripes/line, +/obj/effect/turf_decal/tile/yellow, +/obj/effect/turf_decal/tile/yellow{ + dir = 8 + }, +/obj/machinery/power/port_gen/pacman, +/turf/open/floor/plasteel, +/area/engine/engineering) "skw" = ( /obj/machinery/atmospherics/pipe/simple/cyan/hidden, /turf/closed/wall, /area/maintenance/department/security/brig) +"slJ" = ( +/obj/machinery/atmospherics/pipe/simple/green/visible{ + dir = 4 + }, +/obj/machinery/light{ + dir = 1; + light_color = "#d1dfff" + }, +/obj/effect/turf_decal/stripes/line{ + dir = 1 + }, +/turf/open/floor/engine, +/area/engine/engineering) +"smv" = ( +/obj/machinery/atmospherics/components/binary/pump/on{ + dir = 8; + name = "Cooling Loop to Gas" + }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, +/obj/effect/turf_decal/stripes/line{ + dir = 4 + }, +/turf/open/floor/engine, +/area/engine/engineering) "spz" = ( /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, /turf/open/floor/plating, @@ -59795,6 +59728,12 @@ }, /turf/open/floor/plating, /area/maintenance/solars/starboard) +"svA" = ( +/obj/machinery/atmospherics/pipe/simple/scrubbers/visible{ + dir = 6 + }, +/turf/closed/wall/r_wall, +/area/engine/engineering) "svN" = ( /obj/effect/spawner/lootdrop/maintenance, /obj/structure/sign/departments/restroom{ @@ -59802,6 +59741,11 @@ }, /turf/open/floor/plating, /area/maintenance/department/science) +"swg" = ( +/obj/machinery/atmospherics/pipe/heat_exchanging/simple, +/obj/structure/lattice/catwalk, +/turf/open/space/basic, +/area/space/nearstation) "sww" = ( /obj/effect/decal/cleanable/blood/old, /obj/item/reagent_containers/food/snacks/meat/slab/monkey, @@ -59836,12 +59780,6 @@ }, /turf/open/floor/plating, /area/security/execution/transfer) -"sAF" = ( -/obj/structure/chair/stool, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, -/obj/effect/landmark/start/station_engineer, -/turf/open/floor/plasteel, -/area/engine/engineering) "sAK" = ( /obj/item/clothing/mask/gas/plaguedoctor, /turf/open/floor/plating, @@ -59851,7 +59789,6 @@ dir = 4 }, /obj/machinery/firealarm{ - dir = 1; pixel_y = 29 }, /obj/effect/turf_decal/tile/red{ @@ -59879,17 +59816,6 @@ }, /turf/open/floor/plating, /area/maintenance/department/security/brig) -"sHX" = ( -/obj/machinery/atmospherics/components/binary/pump/on{ - dir = 8; - name = "Cooling Loop to Gas" - }, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, -/obj/effect/turf_decal/stripes/line{ - dir = 4 - }, -/turf/open/floor/engine, -/area/engine/engineering) "sJp" = ( /obj/machinery/atmospherics/pipe/simple/general/visible, /obj/effect/turf_decal/stripes/line, @@ -59911,21 +59837,6 @@ }, /turf/open/floor/plasteel, /area/engine/engineering) -"sKw" = ( -/obj/structure/table, -/obj/item/stack/sheet/glass/fifty{ - layer = 4 - }, -/obj/item/stack/cable_coil, -/obj/effect/turf_decal/tile/yellow, -/obj/effect/turf_decal/tile/yellow{ - dir = 8 - }, -/obj/effect/turf_decal/stripes/line{ - dir = 6 - }, -/turf/open/floor/plasteel, -/area/engine/engineering) "sNz" = ( /obj/structure/cable{ icon_state = "1-2" @@ -59939,12 +59850,6 @@ }, /turf/open/floor/plating, /area/security/execution/transfer) -"sOQ" = ( -/obj/structure/window/reinforced{ - dir = 8 - }, -/turf/open/space/basic, -/area/space) "sQt" = ( /obj/machinery/door/airlock/external{ name = "Supply Dock Airlock"; @@ -59955,37 +59860,6 @@ }, /turf/open/floor/plating, /area/quartermaster/storage) -"sQG" = ( -/obj/machinery/atmospherics/pipe/heat_exchanging/simple{ - dir = 4 - }, -/obj/structure/lattice, -/turf/open/space/basic, -/area/space/nearstation) -"sQV" = ( -/obj/machinery/atmospherics/pipe/manifold/cyan/visible, -/obj/structure/cable/yellow{ - icon_state = "4-8" - }, -/obj/effect/turf_decal/stripes/line, -/turf/open/floor/engine, -/area/engine/engineering) -"sRH" = ( -/obj/structure/lattice, -/obj/structure/window/reinforced{ - dir = 8 - }, -/obj/structure/window/reinforced, -/turf/open/space, -/area/space/nearstation) -"sTg" = ( -/obj/structure/window/reinforced{ - dir = 4 - }, -/obj/structure/lattice, -/obj/structure/lattice, -/turf/open/space/basic, -/area/space/nearstation) "sUP" = ( /obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{ dir = 8 @@ -60012,6 +59886,19 @@ }, /turf/open/floor/engine, /area/engine/engineering) +"sWW" = ( +/obj/machinery/atmospherics/pipe/simple/scrubbers/visible{ + dir = 4 + }, +/obj/structure/cable/yellow{ + icon_state = "4-8" + }, +/obj/machinery/meter, +/obj/effect/turf_decal/stripes/line{ + dir = 9 + }, +/turf/open/floor/engine, +/area/engine/engineering) "sXi" = ( /obj/machinery/disposal/bin, /obj/structure/disposalpipe/trunk{ @@ -60026,6 +59913,16 @@ /obj/structure/disposalpipe/segment, /turf/closed/wall/r_wall, /area/science/xenobiology) +"sYQ" = ( +/obj/structure/disposalpipe/segment{ + dir = 4 + }, +/obj/structure/cable{ + icon_state = "4-8" + }, +/obj/machinery/door/firedoor, +/turf/open/floor/plasteel, +/area/hallway/primary/aft) "sZh" = ( /obj/structure/closet/crate, /turf/open/floor/plating, @@ -60063,16 +59960,29 @@ }, /turf/open/floor/plasteel, /area/science/xenobiology) -"tcC" = ( -/obj/machinery/door/firedoor, -/obj/structure/sign/poster/official/random{ - pixel_x = -32 +"tbw" = ( +/obj/structure/lattice, +/obj/machinery/atmospherics/pipe/simple/orange/visible{ + dir = 9 }, -/obj/effect/turf_decal/tile/blue{ - dir = 8 +/turf/open/space, +/area/space/nearstation) +"tbF" = ( +/obj/structure/window/reinforced, +/obj/structure/window/reinforced{ + dir = 4 }, -/turf/open/floor/plasteel, -/area/hallway/primary/aft) +/obj/structure/lattice, +/obj/structure/lattice, +/turf/open/space/basic, +/area/space/nearstation) +"tbY" = ( +/obj/structure/closet/emcloset, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 6 + }, +/turf/open/floor/plasteel/white, +/area/hallway/secondary/entry) "tcY" = ( /obj/structure/cable{ icon_state = "4-8" @@ -60093,7 +60003,7 @@ }, /obj/item/hand_labeler, /obj/machinery/firealarm{ - dir = 4; + dir = 8; pixel_x = 28 }, /obj/machinery/light{ @@ -60120,6 +60030,10 @@ }, /turf/open/floor/plasteel/white, /area/science/xenobiology) +"tdL" = ( +/obj/machinery/atmospherics/pipe/simple/cyan/visible, +/turf/closed/wall/r_wall, +/area/engine/supermatter) "tfw" = ( /obj/structure/cable{ icon_state = "0-2"; @@ -60165,6 +60079,17 @@ }, /turf/open/floor/plasteel/white, /area/medical/sleeper) +"tkL" = ( +/obj/machinery/atmospherics/pipe/simple/green/visible, +/obj/machinery/light{ + dir = 8; + light_color = "#e8eaff" + }, +/obj/effect/turf_decal/stripes/line{ + dir = 8 + }, +/turf/open/floor/engine, +/area/engine/engineering) "tlc" = ( /obj/machinery/recharger, /obj/structure/table, @@ -60183,14 +60108,25 @@ }, /turf/open/floor/engine, /area/engine/engineering) -"tmi" = ( -/obj/structure/lattice, -/obj/machinery/atmospherics/pipe/simple/cyan/visible, -/obj/machinery/atmospherics/pipe/simple/orange/visible{ +"tlV" = ( +/obj/structure/reflector/double/anchored{ + dir = 9 + }, +/turf/open/floor/plasteel/dark, +/area/engine/engineering) +"tnP" = ( +/obj/machinery/seed_extractor, +/obj/effect/turf_decal/tile/green{ + dir = 1 + }, +/obj/effect/turf_decal/tile/green{ + dir = 8 + }, +/obj/machinery/light{ dir = 4 }, -/turf/open/space, -/area/space/nearstation) +/turf/open/floor/plasteel/dark, +/area/security/prison) "tnY" = ( /obj/machinery/button/door{ id = "aux_base_shutters"; @@ -60212,13 +60148,15 @@ icon_state = "panelscorched" }, /area/maintenance/department/security/brig) -"tpX" = ( -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, -/obj/machinery/light{ +"tqO" = ( +/obj/structure/sign/poster/official/random{ + pixel_x = -32 + }, +/obj/effect/turf_decal/tile/blue{ dir = 8 }, -/turf/open/floor/plasteel/white, -/area/hallway/secondary/entry) +/turf/open/floor/plasteel, +/area/hallway/primary/aft) "tqX" = ( /obj/effect/spawner/structure/window/reinforced, /obj/structure/cable{ @@ -60230,13 +60168,6 @@ }, /turf/open/floor/plating, /area/science/xenobiology) -"ttX" = ( -/obj/effect/spawner/structure/window/plasma/reinforced, -/obj/machinery/atmospherics/pipe/simple/orange/visible{ - dir = 9 - }, -/turf/open/floor/plating, -/area/engine/engineering) "tue" = ( /obj/structure/cable{ icon_state = "2-4" @@ -60257,6 +60188,7 @@ "tvj" = ( /obj/structure/festivus{ anchored = 1; + desc = "A pole for dancing."; name = "pole" }, /turf/open/floor/plasteel/dark, @@ -60293,19 +60225,14 @@ }, /turf/open/floor/plating, /area/maintenance/department/security/brig) -"tzh" = ( -/obj/structure/chair/office/dark{ - dir = 4 +"tzH" = ( +/obj/machinery/door/poddoor/shutters/preopen{ + id = "research_shutters_2"; + name = "research shutters" }, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, -/turf/open/floor/plasteel, -/area/engine/engineering) -"tAv" = ( -/obj/machinery/atmospherics/pipe/simple/scrubbers/visible{ - dir = 6 - }, -/turf/open/floor/plating/airless, -/area/engine/engineering) +/obj/effect/spawner/structure/window/reinforced, +/turf/open/floor/plating, +/area/science/lab) "tAK" = ( /obj/structure/table, /obj/structure/window/reinforced{ @@ -60323,6 +60250,13 @@ /obj/item/wrench, /turf/open/floor/plating, /area/maintenance/department/cargo) +"tDE" = ( +/obj/machinery/atmospherics/components/binary/pump{ + dir = 8; + name = "Mix to Engine" + }, +/turf/open/floor/plasteel, +/area/engine/atmos) "tHk" = ( /obj/machinery/door/firedoor, /obj/machinery/atmospherics/pipe/simple/supply/hidden, @@ -60338,13 +60272,33 @@ }, /turf/open/floor/plasteel/dark, /area/engine/engineering) -"tMA" = ( -/obj/machinery/atmospherics/pipe/heat_exchanging/simple{ - dir = 5 +"tJr" = ( +/obj/structure/plasticflaps/opaque, +/obj/effect/turf_decal/delivery, +/obj/machinery/door/poddoor/shutters/preopen{ + id = "research_shutters_2"; + name = "research shutters" }, -/obj/structure/lattice, -/turf/open/space/basic, -/area/space/nearstation) +/turf/open/floor/plasteel, +/area/science/lab) +"tLP" = ( +/obj/machinery/status_display/supply, +/turf/closed/wall, +/area/quartermaster/warehouse) +"tOD" = ( +/obj/machinery/atmospherics/pipe/simple/green/visible, +/obj/effect/turf_decal/stripes/line{ + dir = 8 + }, +/turf/open/floor/engine, +/area/engine/engineering) +"tQT" = ( +/obj/effect/spawner/structure/window/plasma/reinforced, +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, +/turf/open/floor/plating, +/area/engine/engineering) "tRc" = ( /obj/structure/ore_box, /turf/open/floor/plating{ @@ -60377,11 +60331,6 @@ }, /turf/open/floor/plasteel/white, /area/science/xenobiology) -"uaa" = ( -/turf/open/floor/plating{ - icon_state = "panelscorched" - }, -/area/maintenance/department/chapel/monastery) "uaC" = ( /obj/structure/chair/comfy/black{ dir = 8 @@ -60394,6 +60343,13 @@ }, /turf/open/floor/plating, /area/maintenance/department/security/brig) +"uaO" = ( +/obj/machinery/atmospherics/pipe/heat_exchanging/simple{ + dir = 6 + }, +/obj/structure/lattice/catwalk, +/turf/open/space/basic, +/area/space/nearstation) "uaP" = ( /obj/machinery/atmospherics/components/unary/vent_pump/on{ dir = 8 @@ -60407,6 +60363,14 @@ /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, /turf/closed/wall/r_wall, /area/science/mixing) +"udl" = ( +/obj/structure/lattice, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, +/obj/machinery/atmospherics/pipe/simple/orange/visible{ + dir = 4 + }, +/turf/open/space, +/area/space/nearstation) "uek" = ( /obj/structure/rack, /obj/effect/spawner/lootdrop/maintenance{ @@ -60435,27 +60399,21 @@ icon_state = "panelscorched" }, /area/maintenance/department/science) +"ueX" = ( +/obj/structure/table/glass, +/obj/item/book/manual/wiki/engineering_hacking{ + pixel_x = 3; + pixel_y = 3 + }, +/obj/item/book/manual/wiki/engineering_construction, +/turf/open/floor/plasteel, +/area/engine/engineering) "ufa" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 }, /turf/open/floor/plasteel/dark, /area/science/xenobiology) -"ufr" = ( -/obj/machinery/atmospherics/pipe/simple/green/visible{ - dir = 4 - }, -/obj/machinery/atmospherics/pipe/simple/orange/visible, -/turf/open/floor/plasteel, -/area/engine/atmos) -"ufx" = ( -/obj/machinery/door/poddoor/shutters/preopen{ - id = "research_shutters_2"; - name = "research shutters" - }, -/obj/effect/spawner/structure/window/reinforced, -/turf/open/floor/plating, -/area/science/lab) "ugC" = ( /obj/structure/chair/office/light{ icon_state = "officechair_white"; @@ -60488,6 +60446,16 @@ }, /turf/closed/wall, /area/maintenance/department/engine) +"ukp" = ( +/obj/machinery/atmospherics/components/binary/pump{ + dir = 4; + name = "Mix to Gas" + }, +/obj/effect/turf_decal/stripes/line{ + dir = 8 + }, +/turf/open/floor/engine, +/area/engine/engineering) "ulu" = ( /obj/machinery/disposal/bin, /obj/structure/disposalpipe/trunk{ @@ -60550,12 +60518,13 @@ "uoS" = ( /turf/open/floor/plating, /area/construction/mining/aux_base) -"upg" = ( -/obj/machinery/atmospherics/pipe/simple/general/visible{ +"upc" = ( +/obj/machinery/atmospherics/pipe/heat_exchanging/simple{ dir = 6 }, -/turf/open/floor/plasteel/dark, -/area/engine/engineering) +/obj/structure/lattice, +/turf/open/space/basic, +/area/space/nearstation) "uqJ" = ( /obj/effect/spawner/structure/window/reinforced, /obj/structure/cable, @@ -60568,6 +60537,15 @@ /obj/machinery/light, /turf/open/floor/plasteel, /area/science/explab) +"utg" = ( +/obj/effect/turf_decal/tile/blue{ + dir = 8 + }, +/obj/effect/turf_decal/tile/blue{ + dir = 4 + }, +/turf/open/floor/plasteel/cafeteria, +/area/security/prison) "uug" = ( /turf/open/floor/plating{ icon_state = "platingdmg1" @@ -60624,17 +60602,48 @@ }, /turf/open/floor/circuit/telecomms, /area/science/xenobiology) -"uwT" = ( -/obj/machinery/atmospherics/pipe/simple/supply/hidden, -/obj/effect/turf_decal/stripes/line{ - dir = 4 - }, -/turf/open/floor/plasteel, -/area/engine/engineering) "uwX" = ( /obj/machinery/field/generator, /turf/open/floor/plating, /area/maintenance/department/engine) +"uxI" = ( +/obj/machinery/light, +/turf/open/floor/plasteel/white, +/area/hallway/secondary/entry) +"uxP" = ( +/obj/structure/disposalpipe/segment{ + dir = 9 + }, +/obj/structure/cable{ + icon_state = "1-8" + }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 9 + }, +/obj/structure/chair{ + dir = 8; + name = "Defense" + }, +/obj/machinery/camera{ + c_tag = "Atmospherics Starboard"; + dir = 8 + }, +/obj/effect/turf_decal/tile/purple, +/obj/effect/turf_decal/tile/purple{ + dir = 8 + }, +/turf/open/floor/plasteel, +/area/hallway/primary/aft) +"uzh" = ( +/obj/effect/decal/cleanable/dirt, +/obj/machinery/door/airlock/engineering/glass/critical{ + heat_proof = 1; + name = "Supermatter Chamber"; + req_access_txt = "10" + }, +/obj/effect/mapping_helpers/airlock/cyclelink_helper, +/turf/open/floor/engine, +/area/engine/supermatter) "uzn" = ( /obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden, /obj/structure/cable{ @@ -60648,10 +60657,6 @@ }, /turf/open/floor/plasteel, /area/tcommsat/computer) -"uAL" = ( -/obj/machinery/atmospherics/components/unary/vent_pump/on, -/turf/open/floor/plasteel/white, -/area/hallway/secondary/entry) "uAU" = ( /obj/structure/table/wood, /obj/item/folder/blue, @@ -60673,11 +60678,6 @@ }, /turf/open/floor/engine, /area/science/explab) -"uBu" = ( -/turf/open/floor/plating{ - icon_state = "platingdmg3" - }, -/area/maintenance/department/chapel/monastery) "uCS" = ( /obj/machinery/door/poddoor/shutters{ id = "aux_base_shutters"; @@ -60686,16 +60686,6 @@ /obj/effect/turf_decal/delivery, /turf/open/floor/plasteel, /area/construction/mining/aux_base) -"uDr" = ( -/obj/effect/spawner/structure/window/plasma/reinforced, -/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{ - dir = 1 - }, -/turf/open/floor/plating, -/area/engine/engineering) -"uER" = ( -/turf/closed/wall/r_wall, -/area/space/nearstation) "uHG" = ( /obj/structure/cable{ icon_state = "1-4" @@ -60708,6 +60698,12 @@ }, /turf/open/floor/plating, /area/maintenance/department/engine) +"uIB" = ( +/obj/machinery/atmospherics/pipe/heat_exchanging/junction{ + dir = 4 + }, +/turf/closed/wall/r_wall, +/area/engine/engineering) "uLF" = ( /obj/structure/cable{ icon_state = "1-4" @@ -60744,12 +60740,6 @@ /obj/effect/turf_decal/plaque, /turf/open/floor/plating, /area/maintenance/department/engine) -"uQa" = ( -/obj/machinery/atmospherics/components/unary/vent_pump/on{ - dir = 8 - }, -/turf/open/floor/engine, -/area/engine/supermatter) "uQR" = ( /obj/item/ammo_casing/shotgun/beanbag, /turf/open/floor/plating, @@ -60789,14 +60779,6 @@ /obj/item/stamp/law, /turf/open/floor/carpet, /area/lawoffice) -"uWe" = ( -/obj/machinery/atmospherics/components/binary/pump{ - dir = 2; - name = "External Gas to Loop" - }, -/obj/effect/turf_decal/delivery, -/turf/open/floor/engine, -/area/engine/engineering) "uXG" = ( /obj/structure/disposalpipe/segment{ dir = 4 @@ -60819,28 +60801,36 @@ }, /turf/open/floor/plating, /area/maintenance/solars/starboard) -"uZs" = ( -/obj/machinery/atmospherics/pipe/simple/supply/hidden, -/obj/structure/cable/yellow{ - icon_state = "4-8" +"uZb" = ( +/obj/structure/lattice, +/obj/structure/window/reinforced{ + dir = 8 }, -/turf/open/floor/plasteel, -/area/engine/engineering) +/obj/structure/window/reinforced, +/turf/open/space, +/area/space/nearstation) "vay" = ( /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ dir = 4 }, /turf/open/floor/plating, /area/maintenance/department/engine) -"vbQ" = ( +"vaB" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden, /turf/open/floor/plasteel/white, /area/hallway/secondary/entry) -"vdb" = ( -/obj/machinery/atmospherics/pipe/heat_exchanging/simple, -/obj/structure/lattice, +"vco" = ( +/obj/machinery/light/small{ + dir = 8 + }, +/turf/open/floor/plating, +/area/maintenance/department/chapel/monastery) +"veF" = ( +/obj/structure/window/reinforced{ + dir = 8 + }, /turf/open/space/basic, -/area/space/nearstation) +/area/space) "veM" = ( /obj/machinery/suit_storage_unit/rd, /obj/machinery/light{ @@ -60858,15 +60848,6 @@ }, /turf/open/floor/plasteel/dark, /area/science/mixing) -"vfn" = ( -/obj/structure/plasticflaps/opaque, -/obj/effect/turf_decal/delivery, -/obj/machinery/door/poddoor/shutters/preopen{ - id = "research_shutters_2"; - name = "research shutters" - }, -/turf/open/floor/plasteel, -/area/science/lab) "vgp" = ( /obj/machinery/door/firedoor, /obj/effect/mapping_helpers/airlock/cyclelink_helper{ @@ -60884,14 +60865,6 @@ }, /turf/open/floor/plasteel, /area/science/xenobiology) -"vgX" = ( -/obj/structure/lattice, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, -/obj/machinery/atmospherics/pipe/simple/orange/visible{ - dir = 4 - }, -/turf/open/space, -/area/space/nearstation) "vhk" = ( /obj/structure/chair, /turf/open/floor/carpet, @@ -60905,10 +60878,31 @@ }, /turf/open/floor/plasteel, /area/engine/engineering) -"vkd" = ( -/obj/effect/landmark/barthpot, -/turf/open/floor/carpet, -/area/library/lounge) +"vli" = ( +/obj/structure/table, +/obj/item/clothing/glasses/meson/engine, +/obj/item/clothing/glasses/meson/engine, +/obj/item/clothing/glasses/meson/engine, +/obj/item/pipe_dispenser, +/obj/item/pipe_dispenser, +/obj/item/pipe_dispenser, +/obj/machinery/light, +/obj/effect/turf_decal/delivery, +/obj/structure/cable{ + icon_state = "4-8" + }, +/obj/effect/turf_decal/stripes/line, +/turf/open/floor/plasteel, +/area/engine/engineering) +"vlC" = ( +/obj/machinery/atmospherics/components/trinary/filter/flipped/critical{ + dir = 4 + }, +/obj/effect/turf_decal/stripes/line{ + dir = 1 + }, +/turf/open/floor/engine, +/area/engine/engineering) "vlF" = ( /obj/item/coin/silver, /obj/effect/decal/cleanable/oil{ @@ -60943,6 +60937,20 @@ }, /turf/open/floor/plating, /area/maintenance/department/engine) +"voh" = ( +/obj/machinery/atmospherics/pipe/heat_exchanging/simple{ + dir = 5 + }, +/obj/structure/lattice, +/turf/open/space/basic, +/area/space/nearstation) +"vor" = ( +/obj/effect/spawner/structure/window/plasma/reinforced, +/obj/structure/cable/yellow{ + icon_state = "1-2" + }, +/turf/open/floor/plating, +/area/engine/engineering) "vpz" = ( /obj/structure/girder, /turf/open/floor/plating{ @@ -60960,6 +60968,31 @@ }, /turf/open/floor/plating, /area/maintenance/department/cargo) +"vsw" = ( +/obj/machinery/camera{ + c_tag = "Engineering Supermatter Starboard"; + dir = 8; + network = list("ss13","engine") + }, +/obj/effect/turf_decal/stripes/line{ + dir = 4 + }, +/turf/open/floor/engine, +/area/engine/engineering) +"vsG" = ( +/obj/structure/cable{ + icon_state = "4-8" + }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 4 + }, +/obj/machinery/door/airlock/maintenance{ + name = "Research Lab Maintenance"; + req_access_txt = "0"; + req_one_access_txt = "7;29" + }, +/turf/open/floor/plating, +/area/maintenance/department/engine) "vsJ" = ( /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, /obj/effect/turf_decal/tile/neutral{ @@ -60979,12 +61012,6 @@ }, /turf/open/floor/plating, /area/maintenance/department/science) -"vtz" = ( -/obj/structure/cable{ - icon_state = "1-4" - }, -/turf/open/floor/plasteel/dark, -/area/security/prison) "vtT" = ( /turf/open/floor/plating, /area/maintenance/solars/port) @@ -60999,13 +61026,6 @@ /obj/item/clothing/mask/gas, /turf/open/floor/plating, /area/maintenance/department/science) -"vvr" = ( -/obj/effect/spawner/structure/window/plasma/reinforced, -/obj/machinery/atmospherics/pipe/simple/supply/hidden{ - dir = 4 - }, -/turf/open/floor/plating, -/area/engine/engineering) "vxp" = ( /obj/machinery/door/window/eastright{ base_state = "left"; @@ -61019,12 +61039,23 @@ /obj/item/assembly/mousetrap, /turf/open/floor/engine, /area/science/explab) -"vyN" = ( -/obj/machinery/atmospherics/pipe/simple/supply/hidden{ +"vxr" = ( +/obj/machinery/atmospherics/pipe/simple/supply/hidden, +/obj/machinery/light{ + dir = 4; + light_color = "#e8eaff" + }, +/obj/effect/turf_decal/stripes/line{ dir = 4 }, -/turf/closed/wall/r_wall, -/area/crew_quarters/heads/hor) +/turf/open/floor/plasteel, +/area/engine/engineering) +"vxZ" = ( +/obj/machinery/light{ + dir = 8 + }, +/turf/open/floor/plasteel/white, +/area/hallway/secondary/entry) "vzz" = ( /obj/machinery/door/firedoor, /obj/machinery/door/airlock/public/glass{ @@ -61035,6 +61066,15 @@ }, /turf/open/floor/plasteel, /area/crew_quarters/fitness/recreation) +"vzA" = ( +/obj/machinery/light{ + dir = 8 + }, +/obj/effect/turf_decal/tile/blue{ + dir = 8 + }, +/turf/open/floor/plasteel, +/area/hallway/primary/aft) "vzP" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden, /turf/open/floor/plating, @@ -61065,6 +61105,19 @@ /obj/structure/disposalpipe/segment, /turf/open/floor/plating, /area/maintenance/department/security/brig) +"vBE" = ( +/obj/machinery/atmospherics/pipe/simple/cyan/visible{ + dir = 4 + }, +/obj/machinery/light{ + dir = 1; + light_color = "#d1dfff" + }, +/obj/effect/turf_decal/stripes/line{ + dir = 1 + }, +/turf/open/floor/engine, +/area/engine/engineering) "vCC" = ( /obj/structure/cable{ icon_state = "4-8" @@ -61090,36 +61143,16 @@ }, /turf/open/floor/plating, /area/maintenance/department/security/brig) -"vIn" = ( -/obj/machinery/atmospherics/pipe/simple/orange/visible{ - dir = 6 - }, -/turf/closed/wall/r_wall, -/area/engine/engineering) -"vIU" = ( -/obj/structure/transit_tube/horizontal, -/obj/structure/sign/departments/holy{ +"vKq" = ( +/obj/machinery/door/firedoor, +/obj/structure/sign/poster/official/random{ pixel_x = -32 }, -/turf/open/floor/plating, -/area/hallway/secondary/entry) -"vJS" = ( -/obj/structure/closet/radiation, -/obj/effect/turf_decal/tile/yellow{ +/obj/effect/turf_decal/tile/blue{ dir = 8 }, -/obj/effect/turf_decal/tile/yellow, -/obj/effect/turf_decal/stripes/line{ - dir = 10 - }, /turf/open/floor/plasteel, -/area/engine/engineering) -"vMv" = ( -/obj/structure/cable{ - icon_state = "1-2" - }, -/turf/open/floor/plasteel/dark, -/area/chapel/main/monastery) +/area/hallway/primary/aft) "vMx" = ( /obj/structure/disposalpipe/segment{ dir = 6 @@ -61129,19 +61162,6 @@ }, /turf/open/floor/plasteel/dark, /area/science/xenobiology) -"vMH" = ( -/obj/machinery/atmospherics/components/unary/vent_pump/on{ - dir = 1 - }, -/obj/effect/turf_decal/stripes/line{ - dir = 8 - }, -/turf/open/floor/plasteel, -/area/engine/engineering) -"vMQ" = ( -/obj/structure/sign/warning/fire, -/turf/closed/wall/r_wall, -/area/engine/supermatter) "vOw" = ( /obj/machinery/door/airlock/grunge{ name = "Library" @@ -61156,13 +61176,6 @@ /obj/machinery/door/firedoor, /turf/open/floor/plasteel/dark, /area/library) -"vPU" = ( -/obj/machinery/atmospherics/pipe/simple/scrubbers/visible{ - dir = 4 - }, -/obj/effect/turf_decal/delivery, -/turf/open/floor/plasteel/dark, -/area/engine/engineering) "vRi" = ( /obj/structure/disposalpipe/segment, /obj/machinery/atmospherics/pipe/simple/supply/hidden, @@ -61231,20 +61244,16 @@ }, /turf/open/floor/plasteel/dark, /area/science/mixing) -"vYi" = ( -/obj/structure/cable{ - icon_state = "4-8" +"vVO" = ( +/obj/machinery/atmospherics/pipe/simple/orange/visible, +/obj/structure/cable/yellow{ + icon_state = "2-8" }, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 4 +/obj/effect/turf_decal/stripes/corner{ + dir = 1 }, -/obj/machinery/door/airlock/maintenance{ - name = "Research Lab Maintenance"; - req_access_txt = "0"; - req_one_access_txt = "7;29" - }, -/turf/open/floor/plating, -/area/maintenance/department/engine) +/turf/open/floor/engine, +/area/engine/engineering) "vYN" = ( /obj/machinery/atmospherics/components/unary/vent_pump/on{ dir = 8; @@ -61254,16 +61263,22 @@ }, /turf/open/floor/circuit/telecomms, /area/science/xenobiology) -"waN" = ( -/obj/effect/spawner/lootdrop/maintenance{ - lootcount = 3; - name = "3maintenance loot spawner" +"wbB" = ( +/obj/machinery/atmospherics/components/binary/pump{ + dir = 2; + name = "External Gas to Loop" }, -/obj/structure/rack, -/turf/open/floor/plating{ - icon_state = "panelscorched" +/obj/effect/turf_decal/delivery, +/turf/open/floor/engine, +/area/engine/engineering) +"wbF" = ( +/obj/machinery/rnd/production/circuit_imprinter, +/obj/machinery/camera{ + c_tag = "Engineering Starboard Aft"; + dir = 8 }, -/area/maintenance/department/chapel/monastery) +/turf/open/floor/plasteel, +/area/engine/engineering) "wcs" = ( /turf/open/floor/plasteel/dark, /area/engine/engineering) @@ -61300,10 +61315,24 @@ }, /turf/open/floor/plasteel, /area/science/xenobiology) +"wfG" = ( +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, +/turf/closed/wall/r_wall, +/area/crew_quarters/heads/hor) "wfO" = ( /mob/living/simple_animal/hostile/retaliate/poison/snake, /turf/open/floor/plating, /area/maintenance/department/engine) +"wfP" = ( +/obj/machinery/atmospherics/pipe/manifold/cyan/visible, +/obj/machinery/meter, +/obj/effect/turf_decal/stripes/line{ + dir = 1 + }, +/turf/open/floor/engine, +/area/engine/engineering) "wig" = ( /obj/machinery/vending/cigarette, /turf/open/floor/plating{ @@ -61318,14 +61347,22 @@ /turf/open/floor/plating, /area/maintenance/department/engine) "wjm" = ( -/obj/machinery/atmospherics/pipe/manifold/cyan/visible, -/obj/structure/cable/yellow{ +/obj/structure/cable{ icon_state = "4-8" }, -/obj/effect/turf_decal/stripes/line{ - dir = 6 +/obj/structure/disposalpipe/segment{ + dir = 4 }, -/turf/open/floor/engine, +/obj/effect/turf_decal/tile/yellow{ + dir = 1 + }, +/obj/effect/turf_decal/tile/yellow{ + dir = 4 + }, +/obj/machinery/atmospherics/pipe/manifold/supply/hidden{ + dir = 1 + }, +/turf/open/floor/plasteel, /area/engine/engineering) "wkZ" = ( /obj/machinery/atmospherics/components/unary/vent_scrubber/on{ @@ -61354,27 +61391,6 @@ }, /turf/open/floor/plasteel/white, /area/science/explab) -"wlZ" = ( -/obj/machinery/light/small, -/turf/open/floor/plating{ - icon_state = "panelscorched" - }, -/area/maintenance/department/chapel/monastery) -"wmA" = ( -/obj/machinery/atmospherics/pipe/simple/supply/hidden{ - dir = 4 - }, -/turf/open/floor/plasteel/white, -/area/hallway/secondary/entry) -"wnw" = ( -/obj/machinery/atmospherics/components/unary/vent_pump/on{ - dir = 1 - }, -/obj/effect/turf_decal/tile/blue{ - dir = 8 - }, -/turf/open/floor/plasteel, -/area/hallway/primary/aft) "wnJ" = ( /obj/structure/sign/warning, /turf/closed/wall, @@ -61408,17 +61424,6 @@ }, /turf/open/floor/wood, /area/lawoffice) -"wsx" = ( -/obj/machinery/atmospherics/pipe/simple/supply/hidden, -/obj/machinery/light{ - dir = 4; - light_color = "#e8eaff" - }, -/obj/effect/turf_decal/stripes/line{ - dir = 4 - }, -/turf/open/floor/plasteel, -/area/engine/engineering) "wun" = ( /obj/structure/cable{ icon_state = "1-2" @@ -61446,9 +61451,6 @@ }, /turf/open/floor/plating, /area/maintenance/department/security/brig) -"wwK" = ( -/turf/open/floor/plasteel/white, -/area/hallway/secondary/entry) "wxb" = ( /obj/structure/cable{ icon_state = "4-8" @@ -61496,21 +61498,23 @@ }, /turf/open/floor/plating, /area/maintenance/department/crew_quarters/bar) +"wDe" = ( +/obj/machinery/door/airlock/public/glass{ + name = "Monastery Transit" + }, +/turf/open/floor/plasteel/white{ + heat_capacity = 1e+006 + }, +/area/chapel/dock) +"wDl" = ( +/obj/machinery/atmospherics/pipe/simple/supply/hidden, +/obj/effect/turf_decal/stripes/corner, +/turf/open/floor/plasteel, +/area/engine/engineering) "wDm" = ( /obj/effect/turf_decal/stripes/line, /turf/open/floor/plating, /area/maintenance/department/security/brig) -"wDH" = ( -/obj/structure/cable/yellow{ - icon_state = "4-8" - }, -/obj/machinery/door/poddoor/shutters/preopen{ - id = "engsm"; - name = "Radiation Chamber Shutters" - }, -/obj/item/tank/internals/plasma, -/turf/open/floor/plating, -/area/engine/supermatter) "wDZ" = ( /obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{ dir = 1 @@ -61538,6 +61542,18 @@ }, /turf/open/floor/plating, /area/maintenance/department/science) +"wHI" = ( +/obj/effect/spawner/structure/window/plasma/reinforced, +/obj/machinery/atmospherics/pipe/simple/scrubbers/visible{ + dir = 9 + }, +/turf/open/floor/plating, +/area/engine/engineering) +"wIo" = ( +/obj/machinery/atmospherics/pipe/heat_exchanging/simple, +/obj/structure/lattice, +/turf/open/space/basic, +/area/space/nearstation) "wIv" = ( /obj/machinery/power/apc/highcap/five_k{ dir = 8; @@ -61572,6 +61588,12 @@ }, /turf/open/floor/plating, /area/crew_quarters/heads/cmo) +"wLK" = ( +/obj/machinery/atmospherics/pipe/simple/orange/visible{ + dir = 4 + }, +/turf/open/floor/plasteel, +/area/engine/atmos) "wMF" = ( /obj/effect/spawner/lootdrop/three_course_meal, /obj/effect/spawner/lootdrop/three_course_meal, @@ -61587,6 +61609,10 @@ /obj/structure/grille, /turf/open/floor/plating, /area/maintenance/department/engine) +"wMX" = ( +/obj/effect/spawner/structure/window/plasma/reinforced, +/turf/open/floor/plating, +/area/engine/supermatter) "wNq" = ( /obj/structure/cable{ icon_state = "1-4" @@ -61657,12 +61683,6 @@ }, /turf/open/floor/plating, /area/maintenance/department/security/brig) -"wSU" = ( -/obj/machinery/light{ - dir = 8 - }, -/turf/open/floor/plasteel/white, -/area/hallway/secondary/entry) "wTD" = ( /obj/structure/table/wood, /obj/item/folder/red, @@ -61688,6 +61708,10 @@ icon_state = "platingdmg3" }, /area/maintenance/department/science) +"wUc" = ( +/obj/machinery/atmospherics/components/unary/vent_pump/on, +/turf/open/floor/plasteel/white, +/area/hallway/secondary/entry) "wUf" = ( /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, /turf/open/floor/plating, @@ -61705,16 +61729,6 @@ }, /turf/open/floor/plasteel, /area/hallway/primary/central) -"wXe" = ( -/obj/effect/decal/cleanable/dirt, -/obj/machinery/door/airlock/engineering/glass/critical{ - heat_proof = 1; - name = "Supermatter Chamber"; - req_access_txt = "10" - }, -/obj/effect/mapping_helpers/airlock/cyclelink_helper, -/turf/open/floor/engine, -/area/engine/supermatter) "wXu" = ( /obj/machinery/disposal/bin, /obj/structure/window/reinforced{ @@ -61732,6 +61746,25 @@ }, /turf/open/floor/plating, /area/maintenance/department/security/brig) +"wYJ" = ( +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, +/obj/machinery/light{ + dir = 8 + }, +/turf/open/floor/plasteel/white, +/area/hallway/secondary/entry) +"wYK" = ( +/obj/machinery/power/supermatter_crystal/engine, +/turf/open/floor/engine, +/area/engine/supermatter) +"wZs" = ( +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, +/turf/open/floor/plasteel/white{ + heat_capacity = 1e+006 + }, +/area/hallway/secondary/entry) "xah" = ( /obj/structure/cable{ icon_state = "1-2" @@ -61756,7 +61789,6 @@ dir = 4 }, /obj/machinery/firealarm{ - dir = 1; pixel_y = 29 }, /obj/effect/turf_decal/tile/neutral{ @@ -61779,15 +61811,26 @@ /obj/structure/sign/warning/vacuum/external, /turf/open/floor/plating, /area/hallway/secondary/exit/departure_lounge) +"xer" = ( +/obj/machinery/conveyor{ + dir = 1; + id = "garbage" + }, +/turf/open/floor/plating, +/area/maintenance/disposal) "xeB" = ( /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, /obj/structure/disposalpipe/segment, /turf/open/floor/wood, /area/lawoffice) -"xgB" = ( -/obj/machinery/atmospherics/pipe/simple/orange/visible, -/turf/closed/wall/r_wall, -/area/engine/engineering) +"xeN" = ( +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, +/turf/open/floor/plasteel/white, +/area/hallway/secondary/entry) +"xgh" = ( +/obj/effect/spawner/structure/window/reinforced, +/turf/open/floor/plating, +/area/maintenance/department/chapel/monastery) "xgG" = ( /obj/effect/turf_decal/stripes/line{ dir = 5 @@ -61812,11 +61855,12 @@ dir = 1 }, /area/hallway/secondary/exit/departure_lounge) -"xiY" = ( -/obj/structure/lattice, -/obj/structure/lattice, -/turf/open/space/basic, -/area/space/nearstation) +"xhI" = ( +/obj/structure/cable/yellow{ + icon_state = "2-4" + }, +/turf/open/floor/plasteel, +/area/engine/engineering) "xja" = ( /obj/machinery/light/small{ dir = 4 @@ -61840,6 +61884,10 @@ /obj/machinery/door/firedoor, /turf/open/floor/plasteel, /area/hallway/primary/aft) +"xjg" = ( +/mob/living/simple_animal/hostile/retaliate/goose, +/turf/open/floor/wood, +/area/maintenance/department/crew_quarters/dorms) "xjK" = ( /obj/item/radio/intercom{ name = "Station Intercom (General)"; @@ -61864,34 +61912,10 @@ }, /turf/open/floor/plasteel/dark, /area/science/xenobiology) -"xkf" = ( -/obj/effect/landmark/carpspawn, -/obj/structure/lattice, -/turf/open/space/basic, -/area/space) -"xkL" = ( -/obj/structure/table, -/obj/item/clothing/suit/hooded/wintercoat/engineering, -/obj/item/clothing/glasses/meson, -/obj/item/clothing/glasses/meson, -/obj/item/clothing/glasses/meson, -/obj/effect/turf_decal/delivery, -/obj/structure/cable{ - icon_state = "4-8" - }, -/obj/effect/turf_decal/stripes/line, -/turf/open/floor/plasteel, -/area/engine/engineering) "xlA" = ( /obj/machinery/door/airlock/maintenance/abandoned, /turf/open/floor/plating, /area/maintenance/department/science) -"xlY" = ( -/obj/effect/landmark/xeno_spawn, -/turf/open/floor/plating{ - icon_state = "platingdmg1" - }, -/area/maintenance/department/chapel/monastery) "xmp" = ( /obj/machinery/door/firedoor, /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ @@ -61946,20 +61970,6 @@ /obj/item/broken_bottle, /turf/open/floor/plating, /area/maintenance/solars/port) -"xuW" = ( -/obj/machinery/atmospherics/pipe/heat_exchanging/simple, -/obj/structure/lattice/catwalk, -/turf/open/space/basic, -/area/space/nearstation) -"xvK" = ( -/obj/structure/reflector/single/anchored{ - dir = 6 - }, -/obj/machinery/light/small{ - dir = 1 - }, -/turf/open/floor/plating, -/area/engine/engineering) "xvO" = ( /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, /obj/machinery/atmospherics/pipe/simple/supply/hidden{ @@ -62017,10 +62027,6 @@ icon_state = "panelscorched" }, /area/maintenance/department/security/brig) -"xyT" = ( -/obj/machinery/light/small, -/turf/open/floor/plating, -/area/maintenance/department/chapel/monastery) "xzp" = ( /obj/effect/turf_decal/tile/blue, /obj/effect/turf_decal/tile/blue{ @@ -62028,6 +62034,13 @@ }, /turf/open/floor/plasteel/dark, /area/science/xenobiology) +"xzR" = ( +/obj/machinery/atmospherics/pipe/manifold/cyan/visible, +/obj/effect/turf_decal/stripes/line{ + dir = 1 + }, +/turf/open/floor/engine, +/area/engine/engineering) "xCV" = ( /obj/effect/spawner/structure/window/reinforced, /obj/structure/cable{ @@ -62112,6 +62125,13 @@ /obj/structure/disposalpipe/junction/flip, /turf/open/space/basic, /area/space/nearstation) +"xNy" = ( +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, +/obj/effect/turf_decal/stripes/line{ + dir = 4 + }, +/turf/open/floor/engine, +/area/engine/engineering) "xOC" = ( /obj/machinery/door/airlock/external{ name = "Construction Zone"; @@ -62142,6 +62162,10 @@ /obj/effect/mapping_helpers/airlock/unres, /turf/open/floor/plasteel/freezer, /area/storage/emergency/port) +"xSd" = ( +/obj/machinery/light/small, +/turf/open/floor/plating, +/area/maintenance/department/chapel/monastery) "xSX" = ( /obj/machinery/airalarm/unlocked{ pixel_y = 23 @@ -62155,12 +62179,16 @@ }, /turf/open/floor/plasteel, /area/hallway/secondary/exit/departure_lounge) -"xVT" = ( -/obj/machinery/atmospherics/pipe/simple/orange/visible{ - dir = 9 +"xVt" = ( +/obj/effect/spawner/lootdrop/maintenance{ + lootcount = 2; + name = "2maintenance loot spawner" }, -/turf/open/floor/plasteel, -/area/engine/atmos) +/obj/structure/rack, +/turf/open/floor/plating{ + icon_state = "panelscorched" + }, +/area/maintenance/department/chapel/monastery) "xWl" = ( /obj/item/pen, /obj/item/paper_bin{ @@ -62172,9 +62200,10 @@ }, /turf/open/floor/plasteel, /area/science/xenobiology) -"xXh" = ( -/obj/effect/spawner/structure/window/reinforced, -/turf/open/floor/plating, +"xYV" = ( +/turf/open/floor/plating{ + icon_state = "panelscorched" + }, /area/maintenance/department/chapel/monastery) "ybX" = ( /obj/structure/table, @@ -62197,19 +62226,6 @@ }, /turf/open/floor/plating, /area/maintenance/department/engine) -"yff" = ( -/obj/machinery/vr_sleeper{ - icon_state = "sleeper"; - dir = 8 - }, -/obj/effect/turf_decal/tile/blue{ - dir = 8 - }, -/obj/effect/turf_decal/tile/blue{ - dir = 4 - }, -/turf/open/floor/plasteel/cafeteria, -/area/security/prison) "yfO" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden, /obj/effect/turf_decal/tile/yellow, @@ -62226,30 +62242,6 @@ }, /turf/open/floor/plating, /area/maintenance/department/cargo) -"yhs" = ( -/obj/effect/turf_decal/tile/blue{ - dir = 4 - }, -/obj/effect/turf_decal/tile/blue{ - dir = 8 - }, -/turf/open/floor/plasteel/cafeteria, -/area/security/prison) -"yjy" = ( -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, -/obj/machinery/light{ - dir = 8; - light_color = "#e8eaff" - }, -/turf/open/floor/plasteel/dark, -/area/engine/engineering) -"ykV" = ( -/obj/machinery/atmospherics/pipe/simple/cyan/visible{ - dir = 4 - }, -/obj/machinery/atmospherics/pipe/simple/orange/visible, -/turf/open/floor/plasteel, -/area/engine/atmos) "ymb" = ( /obj/machinery/camera{ c_tag = "Engineering Telecomms Access"; @@ -77864,7 +77856,7 @@ ctL cgg cfE cfE -cua +cfp cfE cuW cfE @@ -79134,7 +79126,7 @@ bQf bQf bQf bWW -vMv +bXI bZn bZn bZn @@ -79376,10 +79368,10 @@ bGG bHL bIW bKc -cqI +bOy bMt bLn -cqI +bOy bPo bQg bQg @@ -79933,7 +79925,7 @@ ckT xhj xhj cwK -vkd +odM xhj cxn xhj @@ -80384,7 +80376,7 @@ aaa aaa aaa aaa -iaZ +pyw bsl btL aZx @@ -80400,11 +80392,11 @@ aaa aaa aaa aaa -irs +koE aqG bGE bKf -gvO +mSY bMw bNy bNw @@ -80641,7 +80633,7 @@ aaa aaa aaa aaa -iaZ +pyw aZx bcX aZx @@ -80656,12 +80648,12 @@ aaa aaa aaa aaa -irs -irs +koE +koE aqG bGE bKf -gvO +mSY bMx bNz bHM @@ -80688,7 +80680,7 @@ ccJ cdw cel ceM -cua +cfp cfE cfE chn @@ -80912,13 +80904,13 @@ aaa aaa aaa aaa -irs -irs -irs +koE +koE +koE aqG bGE -jOX -beT +wDe +ppY bHM bNA bHM @@ -80955,7 +80947,7 @@ cvc cho cvk cdx -euN +kXx csS cfm cwe @@ -81168,17 +81160,17 @@ bVp bVp bVp bVp -gLn -sTg -gLn -gLn -eOA +eit +gTy +eit +eit +tbF aZx -llS -kYR +bIY +bLs aZx bNB -hRQ +bMy abI aby abI @@ -81213,7 +81205,7 @@ ciF cuQ cfm cfm -fwo +jSa cfm cwe ckp @@ -81431,8 +81423,8 @@ aZx aZx aZx aZx -llS -sho +bIY +wZs aZx amC aaa @@ -81440,8 +81432,8 @@ aht aby aby abI -mfg -sRH +bSn +uZb cqS bNs bQe @@ -81678,18 +81670,18 @@ aaa aaa bGI aZx -jkm -tpX -iHI -iHI -iHI -tpX -iHI -hWa -wwK -wSU -llS -wmA +tbY +wYJ +xeN +xeN +xeN +wYJ +xeN +eVT +dpc +vxZ +bIY +nho aZx amB aht @@ -81699,7 +81691,7 @@ aaa abI abI abI -sRH +uZb bNs bNs bNs @@ -81727,7 +81719,7 @@ chr chL cfm cfN -xyT +xSd cfN cfN cfN @@ -81935,18 +81927,18 @@ aaa aaa bGI aZx -oto -wwK -wwK -wwK -uAL -vbQ -vbQ -vbQ -vbQ -vbQ -vbQ -pga +mVD +dpc +dpc +dpc +wUc +vaB +vaB +vaB +vaB +vaB +vaB +kVy aZx amC aaa @@ -81957,7 +81949,7 @@ aaa aaa abI aaa -sOQ +veF bQR bNs bNs @@ -82192,8 +82184,8 @@ aaa aaa bGI aZx -oto -wwK +mVD +dpc aZx aZx aZx @@ -82449,19 +82441,19 @@ aaa aaa aqG aZx -oto -wwK +mVD +dpc aZx -irs -irs -irs -irs -irs -irs -irs -irs -irs -irs +koE +koE +koE +koE +koE +koE +koE +koE +koE +koE amD aaa aht @@ -82703,11 +82695,11 @@ bon aZx aaa aaa -irs +koE aqG aZx -oto -wwK +mVD +dpc aZx bBV bDf @@ -82963,12 +82955,12 @@ aZx aZx aZx aZx -oto -kvx +mVD +uxI bAI -qbV +epg abI -irs +koE abI aaa bva @@ -83012,7 +83004,7 @@ cfN cfN cfN cfN -wlZ +iXx cjm cfN cfN @@ -83142,11 +83134,11 @@ abI aen aet aeH -vtz +peE afo afG aeU -gHy +eSB agy agL agZ @@ -83220,8 +83212,8 @@ bbR bbR bbR aZx -rHv -saW +kIc +hCb bAJ bBX bBX @@ -83269,9 +83261,9 @@ cfN cfN cfN cfN -uaa +xYV cjm -irs +koE aaa aaa aaa @@ -83398,8 +83390,8 @@ adR aaa aem aeu -cJd -pED +tnP +dYe aeH afH aeH @@ -83479,7 +83471,7 @@ baK aZx bxY bzz -vIU +kGe bBX bDg bEj @@ -83526,10 +83518,10 @@ cfN cfN cfN cfN -uBu +qWo cjm cjm -irs +koE aaa aaa aaa @@ -83658,9 +83650,9 @@ agy agy lGp aeU -aae +afI aeU -dUk +jXF agy agN agY @@ -83769,22 +83761,22 @@ bIZ cba cbT bDi -cQZ +ozO cwA cwA cwA cwA -lqo +vco cwA cwA cwA cwA -uaa -ovE -uaa -uBu -xlY -ezo +xYV +bNE +xYV +qWo +lxI +xVt cjm aht aaa @@ -83912,8 +83904,8 @@ adR aaa aem aeW -yhs -hyl +ovB +utg afr agy agc @@ -84029,19 +84021,19 @@ ccO bIZ cjm cjm -xXh -xXh +xgh +xgh cjm cjm cjm -xXh -xXh +xgh +xgh cjm cjm cjm cjm -waN -dzA +eNc +pia cjm aht aaa @@ -84169,9 +84161,9 @@ adR aaa aem aeX -dqi -yff -yff +iLR +iPH +iPH agy agd agp @@ -84284,10 +84276,10 @@ bva bNK bva bva -irs -xkf -dRs -dRs +koE +mgU +kSb +kSb aht aht mau @@ -84553,11 +84545,11 @@ aaa aaa aaa aaa -dRs -dRs -irs -irs -xiY +kSb +kSb +koE +koE +nKo aaa aaa aaa @@ -85213,7 +85205,7 @@ aiM ajh ajR akN -aiM +ivO amj amX anH @@ -89164,9 +89156,9 @@ eQN tcY cam cam -cdI +sjC bXk -eVW +mci cbX ceq mhl @@ -89421,7 +89413,7 @@ bpL fQf cbW cbd -gaQ +cdI cri cbX cbX @@ -90889,7 +90881,7 @@ aCC aDG aBm aFz -aaf +aGm awR aHQ aIO @@ -90959,9 +90951,9 @@ bXh bXZ bYK bZz -sAF +nAY cbd -fGt +nRM cam cdM bXq @@ -90971,8 +90963,8 @@ cfQ bXk qWG bXk -tAv -pPu +paU +dSp cdm aaa aht @@ -91224,22 +91216,22 @@ qtO bXk bXk bXk -fbu -nQf -nQf -nQf -cgt -oge -oge +svA +mjK +mjK +mjK +wHI +eyj +eyj bXk -uER -uER -uER -uER -uER -uER -uER -uER +shH +shH +shH +shH +shH +shH +shH +shH fon fon mau @@ -91471,23 +91463,23 @@ bVH bWr bXj qGZ -bYM +bYQ bZD caj cbf ccb cah cdO -jOw +ioF ceX -ocy +qOS cfS fFv -yjy -nIq -mAi -abD -abD +fmL +gXZ +kmd +lXJ +lXJ bXk aaa aht @@ -91740,10 +91732,10 @@ mwG nAs cfT wcs -upg +ggg qbp qbp -hUi +gEo dMG bXk aaa @@ -91987,14 +91979,14 @@ bXk bYc bYO bZA -dlI +xhI cbh cbh cbh cbh cbh -nNn -mvA +hjD +vor cfU tIS iCs @@ -92225,7 +92217,7 @@ bFU bFU bIn bJt -jdA +qni bFU bFU bFU @@ -92244,21 +92236,21 @@ bXk bYd bYP bZF -uZs -lDW -wsx -uwT -uwT +rTd +wDl +vxr +irM +irM qFu cet ulY cfV cgu cgU -kNK +izm chw -oge -eMz +eyj +jzE bXk bXk bXk @@ -92499,31 +92491,31 @@ bVK bWu bXk bYe -bYM +bYQ bZA can cbi ccc -oge +eyj cdR -vvr +tQT bXk bXk -oBY +sWW cgv -ndf +lXb cgv uaP cgv -ikm +ukp cgV cgv cgv -gkN +gQf bXk aht fon -uER +shH fon aaa aaa @@ -92760,27 +92752,27 @@ bYR bZA can cbj -oge +eyj cbX wcs iyJ cfa -oge +eyj twv -pJx +hoS sWj dnS -rEt -mZK -nqW -pBs -pBs +hSC +jTU +fZK +pgH +pgH uRk ciG bXk aaa fon -uER +shH fon aaa aaa @@ -93016,7 +93008,7 @@ bYf bYS bZA can -eue +qpS ccd ccX ccX @@ -93024,20 +93016,20 @@ ceu cbX cfu tlN -pIk +ncm cCI uoq -wDH +hQy chA meF -oTD -uWe -dHF +oKv +wbB +xzR hQC bXk aht fon -uER +shH fon aht aaa @@ -93238,7 +93230,7 @@ bmz bnG boN bpW -brk +dHZ bsK buk bvs @@ -93274,27 +93266,27 @@ bYT bZB caq cbk -oge +eyj ccY cdT ccY cbX -oge -jQn -sQV -dFF +eyj +vlC +iej +qeY fyO fyO fyO -dFF -oTD -uWe -dGd +qeY +oKv +wbB +wfP hQC bXk aaa fon -uER +shH fon aaa aaa @@ -93530,28 +93522,28 @@ bYh bYU bZE car -sdZ -oge +mgz +eyj cbX wcs wcs cfd bXk tlN -pIk -obl +ncm +lUO mpd -peb -peb +hKp +hKp cit -dFF -vMQ -gih +qeY +puw +vBE hQC bXk aht fon -uER +shH fon aaa aaa @@ -93752,7 +93744,7 @@ bkh bkh boN bpW -dVt +brk bsM bum bvt @@ -93793,22 +93785,22 @@ cda wcs wcs wcs -oge -oFi -wjm -dFF -uQa -uQa -uQa +eyj +eAH +lnr +qeY +fBZ +fBZ +fBZ cgY ciI -mZV -obG +tdL +dHr hQC bXk aaa fon -uER +shH fon aaa aaa @@ -93989,7 +93981,7 @@ aSS aUg aVf aWi -eyT +mjn aYe aZb bag @@ -94012,8 +94004,8 @@ bpV brm bsN bun -mcf -nnf +gGA +bwW byA bAi bpY @@ -94042,30 +94034,30 @@ bWz bVN bYf bYW -hDy +oWu cam -cxj +vli ckJ cey cdW wcs cdW -oge -vPU -eux -kDI -fWE -nyN -fWE -wXe -iTE -mlS -jTc +eyj +kTR +mEu +wMX +dFJ +wYK +dFJ +uzh +nUQ +fym +hon hQC bXk aht fon -uER +shH fon aaa aaa @@ -94269,12 +94261,12 @@ bpY bpY bpY bpY -gGA -bwW +pxD +jZG bpY bpY bpY -vYi +vsG bva bva bva @@ -94301,28 +94293,28 @@ bUT bYX bZA cam -xkL +lfx bXk -xvK +pCo wcs wcs -kBe -oge -mlx -gUS -dFF +tlV +eyj +qkM +miw +qeY prQ prQ prQ -nPW -mvY -sfr +dgj +psd +fxC dZj hQC bXk aaa fon -uER +shH fon aaa aaa @@ -94522,17 +94514,17 @@ bls aBI aBI bmB -tcC -qWB -iHe -qbm +vKq +nTr +gDR +vzA bvu -wnw -cep -ePS -nhW -rGz -rPd +hIZ +tqO +mqp +cKV +iwe +qTV xDj blt jCv @@ -94555,31 +94547,31 @@ bVO bWA mCe bYj -bYM +bYQ bZA cam -sdZ -oge +mgz +eyj cbX wcs wcs -hxh +dEy bXk tlN -pIk -vMQ +ncm +puw fyF cZt cZt -hUf -dFF -mLc -lmv +fjD +qeY +iTF +slJ hQC bXk aht fon -uER +shH fon aaa aaa @@ -94787,11 +94779,11 @@ gkS tTl tTl tTl -qUe +koz dgg phJ phJ -lCY +lJI bAk bIt bJB @@ -94812,31 +94804,31 @@ bVP bWB mCe bYk -bYQ +wjm bZF cbm -sdZ -oge -rwf -rwf +mgz +eyj +oHa +oHa eWi cbX -oge -jQn +eyj +vlC cgx -dFF +qeY fyO fyO fyO -dFF +qeY cBS cjt -mCP +kaR hQC bXk aaa fon -uER +shH fon aht aaa @@ -95036,19 +95028,19 @@ blu aDZ aDZ bjm -nKF +mhn cqi cqi cqi cqi cqi -erV -rMt -ksC +imE +kYM +mfC fdQ bmD bmD -jrb +eRp bAl bIu bJC @@ -95072,28 +95064,28 @@ bYl bYO bZA cam -lCR +lrM ccd -mlb -mlb -mbD +cAQ +cAQ +cLw cbX cfu jBn -ptk +oxw meF chA chA woh cCI cBS -rwt +iLh liR hQC bXk aht fon -uER +shH fon aaa aaa @@ -95296,18 +95288,18 @@ bKM cCl cCl cCl -vfn -ufx -ufx +tJr +tzH +tzH byD bAm dhz -nkk +uxP bDA bEQ bGa -bHg -mVj +bHp +sYQ bJD bBo bBo @@ -95330,27 +95322,27 @@ bYY bZA cam cbn -oge +eyj cbX wcs cfP cff -oge +eyj cfX -kvu -gHp +vVO +iop kWQ -iSi -ona -kec -ngg -ngg -cUT +oXq +qpd +tkL +tOD +tOD +ikO hQC bXk aaa fon -uER +shH fon aaa aaa @@ -95551,14 +95543,14 @@ bmC cqi boP bqb -brp +pYw gFo cSK duF -oxt +bxa byE bBp -vyN +wfG bBp bBp bBp @@ -95588,22 +95580,22 @@ bZG cax cbo ccc -oge +eyj cdR -uDr +oJr bXq bXq cfY -hrx -sHX -hrx -hXm -jjA +xNy +smv +xNy +hGB +hSt civ civ -jtv -ppi -oyE +vsw +qRl +oKJ bXk aht fon @@ -95845,19 +95837,19 @@ bZF cal cbp cci -dPZ -dPZ -vMH -vJS -vIn -ttX -oge -dGp -oge -oge -dGp -oge -oge +kTj +kTj +qhE +loz +frj +lRX +eyj +uIB +eyj +eyj +uIB +eyj +eyj bXk bXk bXk @@ -96097,24 +96089,24 @@ bVU bWG bXq bYo -tzh +hXK bZI -tzh +hXK cbq cbd cam cam cam -mCU -cOA -gfh -vdb -rAZ -gfh -tMA -puO -vdb -tMA +haA +aKm +upc +wIo +hyh +upc +voh +pBJ +wIo +voh cdm aaa aaa @@ -96355,23 +96347,23 @@ bWH bXk bTE bZc -nif +ueX cCU bZJ -mdi +wbF cCV ceb -qPh -sKw -cOA -sQG -gfh -eqM -sQG -sQG -dhu -tMA -sQG +epV +qLI +aKm +eiV +upc +dsz +eiV +eiV +uaO +voh +eiV cdm aaa aaa @@ -96611,29 +96603,29 @@ bJN bJN bJN bJN -vIn -xgB -xgB -xgB -xgB -xgB -xgB -xgB -xgB -fml -mfx -hJO -dAa -hJO -hJO -dAa -hJO -hJO -eqM +frj +pYh +pYh +pYh +pYh +pYh +pYh +pYh +pYh +hUw +nqu +nsJ +gBb +nsJ +nsJ +gBb +nsJ +nsJ +dsz aht aht fon -uER +shH fon aaa aaa @@ -96868,7 +96860,7 @@ bVV bWI bXr bKQ -vgX +udl bZK abI abI @@ -96877,20 +96869,20 @@ abI aaa aaa aaa -dhu -vdb -hJO -dAa -hJO -hJO -dAa -hJO -hJO -rAZ +uaO +wIo +nsJ +gBb +nsJ +nsJ +gBb +nsJ +nsJ +hyh aaa aaa fon -uER +shH fon aaa aaa @@ -97125,7 +97117,7 @@ bQI bWJ bXs bJN -lxh +cui bJP bJP bJP @@ -97134,20 +97126,20 @@ bJP abI abI aht -puO -vdb -hJO -dAa -hJO -hJO -dAa -hJO -hJO -eqM +pBJ +wIo +nsJ +gBb +nsJ +nsJ +gBb +nsJ +nsJ +dsz aht aht fon -uER +shH fon aaa aaa @@ -97362,7 +97354,7 @@ bCK bDG bEW bAt -aIA +bHg cqw cqD bKO @@ -97382,7 +97374,7 @@ bMf fuR bXt bYp -jPC +eAZ bZL caz cbs @@ -97391,20 +97383,20 @@ bJP aaa aaa aaa -dhu -vdb -hJO -dAa -hJO -hJO -dAa -hJO -hJO -rAZ +uaO +wIo +nsJ +gBb +nsJ +nsJ +gBb +nsJ +nsJ +hyh aaa aaa fon -uER +shH fon aaa aaa @@ -97639,7 +97631,7 @@ bVW bWL bXu bLW -lxh +cui bMi caA cbt @@ -97648,20 +97640,20 @@ bJP aaa aaa aaa -puO -xuW -rAZ -puO -rAZ -puO -rAZ -puO -rAZ +pBJ +swg +hyh +pBJ +hyh +pBJ +hyh +pBJ +hyh cdm aht aht fon -uER +shH fon aaa aaa @@ -97896,7 +97888,7 @@ bVX bWM bXv bWc -tmi +poP bZL caB cbs @@ -98133,7 +98125,7 @@ bAt bAt bAu bAu -bHg +bHp cqx bJJ bKQ @@ -98148,12 +98140,12 @@ bQI bQI bTM bUs -cAp -ykV -ufr +ljG +hjk +pmB bXw -iSL -lQy +dJk +tbw bJP bJP bJP @@ -98405,7 +98397,7 @@ bMf bMf bTN bUt -flP +wLK bOk bWK bXt @@ -98661,8 +98653,8 @@ bRx bQJ bPQ bTO -cAp -xVT +ljG +lhP bOk bWL bXx @@ -98676,21 +98668,21 @@ bJP aaa aaa fon -uER -uER -uER -uER -uER -uER -uER -uER -uER -uER +shH +shH +shH +shH +shH +shH +shH +shH +shH +shH fon aaa aht -uER -uER +shH +shH fon aaa aaa @@ -98918,7 +98910,7 @@ bPQ bPQ bPQ bTP -flP +wLK bVh bVY bWM @@ -98946,7 +98938,7 @@ fon fon aaa aht -uER +shH fon fon aaa @@ -99175,7 +99167,7 @@ bQK bQK bPQ bTQ -flP +wLK bKX bOk bWN @@ -99343,7 +99335,7 @@ cBk jhD cBo alQ -ggg +xjg cBw noC aiS @@ -99432,7 +99424,7 @@ bRy bSf bSR bTM -flP +wLK bKX bVZ bWO @@ -99689,7 +99681,7 @@ bRz bMf bSS bTR -nYe +tDE bKX bWa bMf @@ -100146,7 +100138,7 @@ aHn aIi aJi aKe -kVA +klb aMi aNJ fwl @@ -100898,7 +100890,7 @@ aiT aiS apX cod -aab +asg atj apX avi @@ -101184,7 +101176,7 @@ lAs eeQ aUs aLf -lfZ +eex aLf aLf aUl @@ -101708,7 +101700,7 @@ bcA bdF beJ bfB -gaJ +dps aZv aUC biz @@ -102445,7 +102437,7 @@ apX apX avl fIu -rTZ +epj aIh azA dbi @@ -102457,7 +102449,7 @@ aFH aGG aHo aIk -aac +aJo aGF aEd aMr @@ -102979,7 +102971,7 @@ aNP aPb aNO aNP -cRJ +tLP aTq aSk aTm @@ -107857,7 +107849,7 @@ aaa aaa aLn aNT -rax +xer aQo aPg aRu @@ -108115,7 +108107,7 @@ aaa aLm aLm aNU -hCg +phS dqY aRv sZh @@ -108371,8 +108363,8 @@ aaa aaa aLm aME -aNV -hCg +eFG +phS dqY aRw sqQ @@ -108628,8 +108620,8 @@ aaa aaa aLo aMF -aNW -hCg +aNV +phS cvf aQn sqQ @@ -108886,8 +108878,8 @@ aaa aLo aMG aNX -hCg -rax +phS +xer aRy aSn aSn diff --git a/_maps/map_files/generic/CentCom.dmm b/_maps/map_files/generic/CentCom.dmm index 80e80cd6a9..7e095329af 100644 --- a/_maps/map_files/generic/CentCom.dmm +++ b/_maps/map_files/generic/CentCom.dmm @@ -63,21 +63,21 @@ pixel_y = 4 }, /turf/open/floor/holofloor{ - icon_state = "wood"; - dir = 9 + dir = 9; + icon_state = "wood" }, /area/holodeck/rec_center/lounge) "am" = ( /obj/structure/closet/crate/bin, /turf/open/floor/holofloor{ - icon_state = "wood"; - dir = 9 + dir = 9; + icon_state = "wood" }, /area/holodeck/rec_center/lounge) "an" = ( /turf/open/floor/holofloor{ - icon_state = "wood"; - dir = 9 + dir = 9; + icon_state = "wood" }, /area/holodeck/rec_center/lounge) "ao" = ( @@ -86,8 +86,8 @@ layer = 3.3 }, /turf/open/floor/holofloor{ - icon_state = "wood"; - dir = 9 + dir = 9; + icon_state = "wood" }, /area/holodeck/rec_center/lounge) "ap" = ( @@ -166,15 +166,15 @@ pixel_y = 8 }, /turf/open/floor/holofloor{ - icon_state = "wood"; - dir = 9 + dir = 9; + icon_state = "wood" }, /area/holodeck/rec_center/lounge) "aA" = ( /obj/structure/chair/wood/normal, /turf/open/floor/holofloor{ - icon_state = "wood"; - dir = 9 + dir = 9; + icon_state = "wood" }, /area/holodeck/rec_center/lounge) "aB" = ( @@ -218,16 +218,16 @@ dir = 4 }, /turf/open/floor/holofloor{ - icon_state = "wood"; - dir = 9 + dir = 9; + icon_state = "wood" }, /area/holodeck/rec_center/lounge) "aJ" = ( /obj/structure/table/wood/poker, /obj/item/clothing/mask/cigarette/pipe, /turf/open/floor/holofloor{ - icon_state = "wood"; - dir = 9 + dir = 9; + icon_state = "wood" }, /area/holodeck/rec_center/lounge) "aK" = ( @@ -235,8 +235,8 @@ /obj/structure/table/wood/poker, /obj/effect/holodeck_effect/cards, /turf/open/floor/holofloor{ - icon_state = "wood"; - dir = 9 + dir = 9; + icon_state = "wood" }, /area/holodeck/rec_center/lounge) "aL" = ( @@ -244,8 +244,8 @@ dir = 8 }, /turf/open/floor/holofloor{ - icon_state = "wood"; - dir = 9 + dir = 9; + icon_state = "wood" }, /area/holodeck/rec_center/lounge) "aM" = ( @@ -259,8 +259,8 @@ dir = 1 }, /turf/open/floor/holofloor{ - icon_state = "wood"; - dir = 9 + dir = 9; + icon_state = "wood" }, /area/holodeck/rec_center/lounge) "aO" = ( @@ -272,15 +272,15 @@ dir = 4 }, /turf/open/floor/holofloor{ - icon_state = "wood"; - dir = 9 + dir = 9; + icon_state = "wood" }, /area/holodeck/rec_center/lounge) "aQ" = ( /obj/structure/window/reinforced, /turf/open/floor/holofloor{ - icon_state = "wood"; - dir = 9 + dir = 9; + icon_state = "wood" }, /area/holodeck/rec_center/lounge) "aR" = ( @@ -299,8 +299,8 @@ pixel_y = 10 }, /turf/open/floor/holofloor{ - icon_state = "wood"; - dir = 9 + dir = 9; + icon_state = "wood" }, /area/holodeck/rec_center/lounge) "aU" = ( @@ -1403,7 +1403,6 @@ /obj/structure/window/reinforced, /obj/machinery/mass_driver{ dir = 1; - icon_state = "mass_driver"; id = "trektorpedo1"; name = "photon torpedo tube" }, @@ -1452,7 +1451,6 @@ /obj/structure/window/reinforced, /obj/machinery/mass_driver{ dir = 1; - icon_state = "mass_driver"; id = "trektorpedo2"; name = "photon torpedo tube" }, @@ -1470,14 +1468,14 @@ dir = 4 }, /turf/open/floor/holofloor{ - icon_state = "chapel"; - dir = 1 + dir = 1; + icon_state = "chapel" }, /area/holodeck/rec_center/chapelcourt) "dT" = ( /turf/open/floor/holofloor{ - icon_state = "chapel"; - dir = 4 + dir = 4; + icon_state = "chapel" }, /area/holodeck/rec_center/chapelcourt) "dU" = ( @@ -1489,8 +1487,8 @@ /area/holodeck/rec_center/chapelcourt) "dV" = ( /turf/open/floor/holofloor{ - icon_state = "chapel"; - dir = 1 + dir = 1; + icon_state = "chapel" }, /area/holodeck/rec_center/chapelcourt) "dW" = ( @@ -1498,8 +1496,8 @@ dir = 8 }, /turf/open/floor/holofloor{ - icon_state = "chapel"; - dir = 4 + dir = 4; + icon_state = "chapel" }, /area/holodeck/rec_center/chapelcourt) "dX" = ( @@ -1523,8 +1521,8 @@ dir = 8 }, /turf/open/floor/holofloor{ - icon_state = "white"; - dir = 8 + dir = 8; + icon_state = "white" }, /area/holodeck/rec_center/firingrange) "eb" = ( @@ -1539,8 +1537,8 @@ dir = 4 }, /turf/open/floor/holofloor{ - icon_state = "white"; - dir = 4 + dir = 4; + icon_state = "white" }, /area/holodeck/rec_center/firingrange) "ed" = ( @@ -1611,8 +1609,7 @@ /area/holodeck/rec_center/chapelcourt) "en" = ( /turf/open/floor/holofloor{ - icon_state = "chapel"; - dir = 2 + icon_state = "chapel" }, /area/holodeck/rec_center/chapelcourt) "eo" = ( @@ -1635,8 +1632,7 @@ dir = 8 }, /turf/open/floor/holofloor{ - icon_state = "chapel"; - dir = 2 + icon_state = "chapel" }, /area/holodeck/rec_center/chapelcourt) "er" = ( @@ -1644,8 +1640,8 @@ dir = 8 }, /turf/open/floor/holofloor{ - icon_state = "white"; - dir = 10 + dir = 10; + icon_state = "white" }, /area/holodeck/rec_center/firingrange) "es" = ( @@ -1658,8 +1654,8 @@ dir = 4 }, /turf/open/floor/holofloor{ - icon_state = "white"; - dir = 6 + dir = 6; + icon_state = "white" }, /area/holodeck/rec_center/firingrange) "eu" = ( @@ -1679,8 +1675,8 @@ /area/holodeck/rec_center/spacechess) "ex" = ( /turf/open/floor/holofloor{ - icon_state = "stairs-old"; - dir = 8 + dir = 8; + icon_state = "stairs-old" }, /area/holodeck/rec_center/thunderdome1218) "ey" = ( @@ -1780,8 +1776,8 @@ dir = 1 }, /turf/open/floor/holofloor{ - icon_state = "chapel"; - dir = 1 + dir = 1; + icon_state = "chapel" }, /area/holodeck/rec_center/chapelcourt) "eN" = ( @@ -1789,8 +1785,8 @@ dir = 1 }, /turf/open/floor/holofloor{ - icon_state = "chapel"; - dir = 4 + dir = 4; + icon_state = "chapel" }, /area/holodeck/rec_center/chapelcourt) "eO" = ( @@ -1827,8 +1823,7 @@ dir = 1 }, /turf/open/floor/holofloor{ - icon_state = "chapel"; - dir = 2 + icon_state = "chapel" }, /area/holodeck/rec_center/chapelcourt) "eT" = ( @@ -2114,7 +2109,6 @@ /turf/closed/indestructible/riveted, /area/space) "fy" = ( -/obj/machinery/igniter/on, /obj/effect/turf_decal/delivery, /turf/open/floor/plasteel, /area/tdome/arena_source) @@ -2517,9 +2511,9 @@ /area/ctf) "gB" = ( /obj/structure/window/reinforced/fulltile{ - obj_integrity = 5000; max_integrity = 5000; - name = "hardened window" + name = "hardened window"; + obj_integrity = 5000 }, /turf/open/floor/plating, /area/ctf) @@ -3398,7 +3392,7 @@ /area/centcom/supply) "iS" = ( /obj/machinery/firealarm{ - dir = 4; + dir = 8; pixel_x = 24 }, /obj/effect/turf_decal/tile/brown{ @@ -3471,8 +3465,7 @@ "ja" = ( /obj/machinery/door/firedoor, /obj/machinery/door/airlock/centcom{ - name = "CentCom"; - opacity = 1 + name = "CentCom" }, /obj/effect/turf_decal/stripes/line{ dir = 8 @@ -3565,7 +3558,6 @@ /area/centcom/control) "jk" = ( /obj/machinery/door/poddoor{ - density = 1; id = "XCCQMLoaddoor2"; name = "Supply Dock Loading Door" }, @@ -3580,9 +3572,7 @@ /area/centcom/supply) "jl" = ( /obj/structure/plasticflaps, -/obj/effect/turf_decal/stripes/line{ - dir = 2 - }, +/obj/effect/turf_decal/stripes/line, /obj/machinery/conveyor{ dir = 4; id = "XCCQMLoad2" @@ -3591,13 +3581,10 @@ /area/centcom/supply) "jm" = ( /obj/machinery/door/poddoor{ - density = 1; id = "XCCQMLoaddoor2"; name = "Supply Dock Loading Door" }, -/obj/effect/turf_decal/stripes/line{ - dir = 2 - }, +/obj/effect/turf_decal/stripes/line, /obj/machinery/conveyor{ dir = 4; id = "XCCQMLoad2" @@ -3683,7 +3670,6 @@ pixel_y = -5 }, /obj/machinery/button/door{ - dir = 2; id = "XCCQMLoaddoor2"; layer = 4; name = "Loading Doors"; @@ -3760,7 +3746,6 @@ /area/centcom/control) "jI" = ( /obj/machinery/door/poddoor{ - density = 1; id = "XCCQMLoaddoor"; name = "Supply Dock Loading Door" }, @@ -3779,14 +3764,11 @@ dir = 8; id = "XCCQMLoad" }, -/obj/effect/turf_decal/stripes/line{ - dir = 2 - }, +/obj/effect/turf_decal/stripes/line, /turf/open/floor/plasteel, /area/centcom/supply) "jK" = ( /obj/machinery/door/poddoor{ - density = 1; id = "XCCQMLoaddoor"; name = "Supply Dock Loading Door" }, @@ -3794,9 +3776,7 @@ dir = 8; id = "XCCQMLoad" }, -/obj/effect/turf_decal/stripes/line{ - dir = 2 - }, +/obj/effect/turf_decal/stripes/line, /turf/open/floor/plasteel, /area/centcom/supply) "jL" = ( @@ -3883,7 +3863,7 @@ /area/centcom/control) "jV" = ( /obj/machinery/firealarm{ - dir = 4; + dir = 8; pixel_x = 24 }, /obj/effect/turf_decal/stripes/line{ @@ -4103,7 +4083,6 @@ "ki" = ( /obj/docking_port/stationary{ area_type = /area/syndicate_mothership; - dir = 1; dwidth = 25; height = 50; id = "emergency_syndicate"; @@ -4231,7 +4210,7 @@ icon_state = "plant-22" }, /obj/machinery/firealarm{ - dir = 8; + dir = 4; pixel_x = -24 }, /obj/effect/turf_decal/tile/neutral{ @@ -4282,8 +4261,7 @@ /area/centcom/control) "kG" = ( /obj/structure/chair/comfy/brown{ - color = "#596479"; - dir = 2 + color = "#596479" }, /turf/open/floor/plasteel/grimy, /area/centcom/control) @@ -4431,19 +4409,14 @@ "kZ" = ( /obj/machinery/door/airlock/centcom{ name = "CentCom Security"; - opacity = 1; req_access_txt = "101" }, -/obj/effect/turf_decal/stripes/line{ - dir = 2 - }, +/obj/effect/turf_decal/stripes/line, /turf/open/floor/plasteel, /area/centcom/control) "la" = ( /obj/machinery/door/window/brigdoor{ base_state = "rightsecure"; - dir = 2; - icon_state = "leftsecure"; name = "CentCom Stand"; req_access_txt = "109" }, @@ -4479,8 +4452,6 @@ }, /obj/machinery/door/window/brigdoor{ base_state = "rightsecure"; - dir = 2; - icon_state = "leftsecure"; name = "CentCom Stand"; req_access_txt = "109" }, @@ -4498,8 +4469,6 @@ "lf" = ( /obj/machinery/door/window/brigdoor{ base_state = "rightsecure"; - dir = 2; - icon_state = "leftsecure"; name = "CentCom Stand"; req_access_txt = "109" }, @@ -4701,12 +4670,9 @@ "lJ" = ( /obj/machinery/door/airlock/centcom{ name = "Shuttle Control Office"; - opacity = 1; req_access_txt = "109" }, -/obj/effect/turf_decal/stripes/line{ - dir = 2 - }, +/obj/effect/turf_decal/stripes/line, /turf/open/floor/plasteel, /area/centcom/supply) "lK" = ( @@ -4714,9 +4680,7 @@ name = "CentCom Supply"; req_access_txt = "106" }, -/obj/effect/turf_decal/stripes/line{ - dir = 2 - }, +/obj/effect/turf_decal/stripes/line, /turf/open/floor/plasteel, /area/centcom/supply) "lL" = ( @@ -4792,10 +4756,16 @@ }, /turf/open/floor/plasteel/dark, /area/centcom/control) +"lS" = ( +/obj/machinery/door/airlock/wood{ + id_tag = "Ninja1"; + name = "Dorm 1" + }, +/turf/open/floor/wood, +/area/centcom/holding) "lT" = ( /obj/machinery/door/airlock/centcom{ name = "CentCom Security"; - opacity = 1; req_access_txt = "101" }, /obj/effect/turf_decal/stripes/line{ @@ -4852,6 +4822,16 @@ icon_state = "alien11" }, /area/abductor_ship) +"ma" = ( +/obj/machinery/button/door{ + id = "Ninja7"; + name = "Dorm Bolt Control"; + normaldoorcontrol = 1; + pixel_x = 25; + specialfunctions = 4 + }, +/turf/open/floor/wood, +/area/centcom/holding) "mb" = ( /obj/structure/table/reinforced, /obj/effect/turf_decal/tile/neutral{ @@ -5249,9 +5229,7 @@ /area/centcom/control) "mR" = ( /obj/machinery/door/firedoor, -/obj/effect/turf_decal/stripes/line{ - dir = 2 - }, +/obj/effect/turf_decal/stripes/line, /turf/open/floor/plasteel, /area/centcom/control) "mS" = ( @@ -5769,13 +5747,11 @@ "nQ" = ( /obj/machinery/door/window/brigdoor{ base_state = "rightsecure"; - dir = 2; - icon_state = "leftsecure"; name = "CentCom Stand"; req_access_txt = "109" }, /obj/machinery/firealarm{ - dir = 8; + dir = 4; pixel_x = -24 }, /obj/effect/turf_decal/tile/neutral{ @@ -5793,13 +5769,11 @@ "nR" = ( /obj/machinery/door/window/brigdoor{ base_state = "rightsecure"; - dir = 2; - icon_state = "leftsecure"; name = "CentCom Stand"; req_access_txt = "109" }, /obj/machinery/firealarm{ - dir = 4; + dir = 8; pixel_x = 24 }, /obj/effect/turf_decal/tile/neutral{ @@ -6295,7 +6269,6 @@ "oJ" = ( /obj/machinery/door/airlock/centcom{ name = "Administrative Office"; - opacity = 1; req_access_txt = "109" }, /obj/machinery/atmospherics/pipe/simple/supply/hidden{ @@ -6610,11 +6583,11 @@ /obj/structure/table/reinforced, /obj/machinery/door/firedoor, /obj/machinery/door/window/brigdoor{ - name = "CentCom Customs"; - icon_state = "rightsecure"; + base_state = "rightsecure"; dir = 4; - req_access_txt = "109"; - base_state = "rightsecure" + icon_state = "rightsecure"; + name = "CentCom Customs"; + req_access_txt = "109" }, /obj/item/clipboard, /obj/item/folder/yellow, @@ -6866,7 +6839,7 @@ /area/centcom/ferry) "pM" = ( /obj/machinery/firealarm{ - dir = 4; + dir = 8; pixel_x = 24 }, /obj/machinery/atmospherics/components/unary/vent_pump/on{ @@ -6893,7 +6866,7 @@ /obj/item/clothing/gloves/color/black, /obj/item/clothing/glasses/eyepatch, /obj/machinery/firealarm{ - dir = 8; + dir = 4; pixel_x = -24 }, /turf/open/floor/plasteel/grimy, @@ -6990,9 +6963,7 @@ /area/ai_multicam_room) "pZ" = ( /obj/machinery/washing_machine, -/turf/open/floor/plasteel/freezer{ - dir = 2 - }, +/turf/open/floor/plasteel/freezer, /area/syndicate_mothership) "qa" = ( /obj/structure/flora/tree/pine, @@ -7275,8 +7246,8 @@ /obj/structure/flora/ausbushes/lavendergrass, /obj/structure/flora/ausbushes/fernybush, /turf/open/floor/plasteel{ - name = "plating"; - icon_state = "asteroid5" + icon_state = "asteroid5"; + name = "plating" }, /area/centcom/control) "qx" = ( @@ -7334,24 +7305,26 @@ /turf/closed/indestructible/riveted/uranium, /area/wizard_station) "qI" = ( -/obj/effect/turf_decal/stripes/line{ - dir = 2 - }, +/obj/effect/turf_decal/stripes/line, /obj/machinery/light{ dir = 1 }, /turf/open/floor/plating, /area/syndicate_mothership) +"qP" = ( +/obj/structure/chair/comfy/brown{ + color = "#596479"; + dir = 1 + }, +/turf/open/floor/wood, +/area/centcom/holding) "qQ" = ( /obj/machinery/door/airlock/centcom{ name = "Administrative Office"; - opacity = 1; req_access_txt = "109" }, /obj/machinery/atmospherics/pipe/simple/supply/hidden, -/obj/effect/turf_decal/stripes/line{ - dir = 2 - }, +/obj/effect/turf_decal/stripes/line, /turf/open/floor/plasteel, /area/centcom/ferry) "qR" = ( @@ -7361,23 +7334,17 @@ "qS" = ( /obj/machinery/door/airlock/centcom{ name = "CentCom Security"; - opacity = 1; req_access_txt = "101" }, -/obj/effect/turf_decal/stripes/line{ - dir = 2 - }, +/obj/effect/turf_decal/stripes/line, /obj/effect/mapping_helpers/airlock/cyclelink_helper, /turf/open/floor/plasteel, /area/centcom/supply) "qT" = ( /obj/machinery/door/airlock/centcom{ - name = "CentCom"; - opacity = 1 - }, -/obj/effect/turf_decal/stripes/line{ - dir = 2 + name = "CentCom" }, +/obj/effect/turf_decal/stripes/line, /obj/effect/mapping_helpers/airlock/cyclelink_helper, /turf/open/floor/plasteel, /area/centcom/control) @@ -7747,8 +7714,8 @@ dir = 4 }, /turf/open/floor/plasteel{ - name = "plating"; - icon_state = "asteroid5" + icon_state = "asteroid5"; + name = "plating" }, /area/centcom/control) "rI" = ( @@ -7940,7 +7907,6 @@ "sc" = ( /obj/docking_port/stationary{ area_type = /area/syndicate_mothership/control; - dir = 1; dwidth = 3; height = 7; name = "escape pod loader"; @@ -8259,7 +8225,6 @@ "sL" = ( /obj/machinery/door/airlock/centcom{ name = "CentCom Security"; - opacity = 1; req_access_txt = "101" }, /obj/effect/turf_decal/stripes/line{ @@ -8388,7 +8353,6 @@ "te" = ( /obj/machinery/door/airlock/centcom{ name = "Auxillary Dock"; - opacity = 1; req_access_txt = "" }, /turf/open/floor/plating, @@ -8751,6 +8715,10 @@ /obj/effect/spawner/structure/window/reinforced, /turf/open/floor/plasteel, /area/centcom/supplypod) +"tZ" = ( +/obj/structure/chair/wood/normal, +/turf/open/floor/wood, +/area/centcom/holding) "uc" = ( /obj/effect/turf_decal/tile/green{ dir = 1 @@ -8764,9 +8732,7 @@ /obj/item/storage/crayons, /obj/structure/table, /obj/item/storage/crayons, -/turf/open/floor/plasteel/freezer{ - dir = 2 - }, +/turf/open/floor/plasteel/freezer, /area/syndicate_mothership) "uf" = ( /obj/effect/turf_decal/tile/brown{ @@ -8777,6 +8743,13 @@ }, /turf/open/floor/plasteel, /area/centcom/supplypod/loading/three) +"uh" = ( +/obj/machinery/door/airlock/wood{ + id_tag = "Ninja2"; + name = "Dorm 2" + }, +/turf/open/floor/wood, +/area/centcom/holding) "uj" = ( /obj/item/clipboard, /obj/item/folder/red, @@ -9078,12 +9051,9 @@ "uO" = ( /obj/machinery/door/airlock/centcom{ name = "Shuttle Control Office"; - opacity = 1; req_access_txt = "109" }, -/obj/effect/turf_decal/stripes/line{ - dir = 2 - }, +/obj/effect/turf_decal/stripes/line, /turf/open/floor/plasteel, /area/centcom/ferry) "uP" = ( @@ -9214,7 +9184,7 @@ pixel_y = -32 }, /obj/machinery/firealarm{ - dir = 4; + dir = 8; pixel_x = 24 }, /obj/effect/turf_decal/tile/neutral{ @@ -9309,9 +9279,9 @@ dwidth = 25; height = 50; id = "emergency_away"; + json_key = "emergency"; name = "CentCom Emergency Shuttle Dock"; - width = 50; - json_key = "emergency" + width = 50 }, /turf/open/space, /area/space) @@ -9446,12 +9416,9 @@ "vF" = ( /obj/machinery/door/airlock/centcom{ name = "Administrative Office"; - opacity = 1; req_access_txt = "109" }, -/obj/effect/turf_decal/stripes/line{ - dir = 2 - }, +/obj/effect/turf_decal/stripes/line, /turf/open/floor/plasteel, /area/centcom/ferry) "vG" = ( @@ -9755,6 +9722,13 @@ /obj/effect/turf_decal/delivery, /turf/open/floor/plasteel, /area/centcom/supplypod/loading/three) +"wj" = ( +/obj/structure/closet/secure_closet/personal/cabinet{ + desc = "Swipe your ID on the closet to claim it. First come first serve, this one is wooden and fancy. Store your stuff here."; + name = "Personal ID-Locked Closet" + }, +/turf/open/floor/carpet/royalblue, +/area/centcom/holding) "wl" = ( /obj/structure/table/wood, /obj/item/paicard, @@ -9814,7 +9788,6 @@ /obj/machinery/door/firedoor, /obj/machinery/door/airlock/centcom{ name = "CentCom Security"; - opacity = 1; req_access_txt = "101" }, /obj/effect/turf_decal/stripes/line{ @@ -9881,7 +9854,6 @@ "wC" = ( /obj/machinery/door/airlock/centcom{ name = "CentCom Customs"; - opacity = 1; req_access_txt = "109" }, /obj/effect/turf_decal/stripes/line{ @@ -9914,8 +9886,7 @@ /area/centcom/control) "wE" = ( /obj/structure/chair/comfy/brown{ - color = "#596479"; - dir = 2 + color = "#596479" }, /obj/effect/turf_decal/tile/neutral{ dir = 1 @@ -9967,8 +9938,7 @@ "wJ" = ( /obj/machinery/door/firedoor, /obj/machinery/door/airlock/centcom{ - name = "CentCom"; - opacity = 1 + name = "CentCom" }, /obj/effect/turf_decal/stripes/line{ dir = 8 @@ -10033,9 +10003,7 @@ /area/syndicate_mothership) "xa" = ( /obj/machinery/door/window/northright{ - base_state = "right"; dir = 4; - icon_state = "right"; name = "Security Desk"; req_access_txt = "103" }, @@ -10266,6 +10234,14 @@ /obj/item/bedsheet/syndie, /turf/open/floor/plasteel/dark, /area/syndicate_mothership) +"xO" = ( +/obj/structure/curtain, +/obj/machinery/shower, +/obj/structure/window{ + dir = 8 + }, +/turf/open/floor/mineral/titanium/blue, +/area/centcom/holding) "xQ" = ( /obj/effect/turf_decal/delivery, /obj/machinery/light, @@ -10396,7 +10372,6 @@ "yj" = ( /obj/machinery/door/airlock/centcom{ name = "CentCom Security"; - opacity = 1; req_access_txt = "101" }, /obj/effect/turf_decal/stripes/line{ @@ -10441,12 +10416,9 @@ "yr" = ( /obj/machinery/door/airlock/centcom{ name = "Briefing Room"; - opacity = 1; req_access_txt = "101" }, -/obj/effect/turf_decal/stripes/line{ - dir = 2 - }, +/obj/effect/turf_decal/stripes/line, /turf/open/floor/plasteel, /area/centcom/ferry) "ys" = ( @@ -10652,11 +10624,17 @@ }, /turf/open/floor/plating, /area/syndicate_mothership) +"yS" = ( +/obj/machinery/door/airlock/wood{ + id_tag = "Ninja7"; + name = "Dorm 7" + }, +/turf/open/floor/wood, +/area/centcom/holding) "yU" = ( /obj/machinery/door/firedoor, /obj/machinery/door/airlock/centcom{ - name = "CentCom"; - opacity = 1 + name = "CentCom" }, /obj/effect/turf_decal/stripes/line{ dir = 8 @@ -10828,7 +10806,6 @@ "zj" = ( /obj/structure/closet/secure_closet/ertCom, /obj/structure/sign/directions/command{ - dir = 2; pixel_y = 24 }, /obj/effect/turf_decal/stripes/line, @@ -10838,9 +10815,7 @@ /obj/machinery/door/airlock/medical/glass{ name = "Infirmary" }, -/obj/effect/turf_decal/stripes/line{ - dir = 2 - }, +/obj/effect/turf_decal/stripes/line, /turf/open/floor/plasteel, /area/centcom/control) "zl" = ( @@ -11017,7 +10992,7 @@ dir = 8 }, /obj/machinery/firealarm{ - dir = 4; + dir = 8; pixel_x = 24 }, /obj/effect/turf_decal/tile/blue{ @@ -11098,6 +11073,13 @@ /obj/item/reagent_containers/food/snacks/carpmeat, /turf/open/floor/plasteel/cafeteria, /area/centcom/holding) +"zW" = ( +/obj/machinery/door/airlock/wood{ + id_tag = "Ninja5"; + name = "Dorm 5" + }, +/turf/open/floor/wood, +/area/centcom/holding) "zX" = ( /obj/structure/table, /obj/machinery/light{ @@ -11106,6 +11088,14 @@ /obj/item/soap/deluxe, /turf/open/floor/plasteel/cafeteria, /area/centcom/holding) +"zY" = ( +/obj/item/bedsheet/wiz{ + desc = "A glow in the dark blue bedsheet."; + name = "blue bedsheet" + }, +/obj/structure/bed, +/turf/open/floor/carpet/royalblue, +/area/centcom/holding) "Aa" = ( /turf/open/floor/mech_bay_recharge_floor, /area/syndicate_mothership) @@ -11344,6 +11334,16 @@ /obj/effect/decal/remains/xeno, /turf/open/floor/grass, /area/wizard_station) +"AC" = ( +/obj/machinery/button/door{ + id = "Ninja5"; + name = "Dorm Bolt Control"; + normaldoorcontrol = 1; + pixel_y = 25; + specialfunctions = 4 + }, +/turf/open/floor/wood, +/area/centcom/holding) "AD" = ( /obj/machinery/door/airlock/centcom{ name = "Leader's Room"; @@ -11585,11 +11585,6 @@ }, /turf/open/floor/plasteel/white, /area/centcom/holding) -"Bp" = ( -/obj/item/paicard, -/obj/structure/table/wood, -/turf/open/floor/engine/cult, -/area/wizard_station) "Bs" = ( /obj/structure/table/wood, /obj/machinery/computer/libraryconsole/bookmanagement, @@ -11846,12 +11841,9 @@ "BM" = ( /obj/machinery/door/airlock/centcom{ name = "CentCom Security"; - opacity = 1; req_access_txt = "101" }, -/obj/effect/turf_decal/stripes/line{ - dir = 2 - }, +/obj/effect/turf_decal/stripes/line, /turf/open/floor/plasteel, /area/centcom/evac) "BN" = ( @@ -12157,7 +12149,6 @@ icon_state = "plant-22" }, /obj/machinery/power/apc{ - dir = 2; name = "Briefing Room APC"; pixel_y = -26 }, @@ -12323,7 +12314,7 @@ /obj/item/book/manual/wiki/security_space_law, /obj/item/taperecorder, /obj/machinery/firealarm{ - dir = 4; + dir = 8; pixel_x = 24 }, /obj/effect/turf_decal/tile/neutral{ @@ -12390,7 +12381,7 @@ "CM" = ( /obj/structure/filingcabinet/medical, /obj/machinery/firealarm{ - dir = 8; + dir = 4; pixel_x = -24 }, /obj/effect/turf_decal/tile/neutral{ @@ -12876,11 +12867,11 @@ /obj/item/folder/red, /obj/item/pen/red, /obj/machinery/door/window/brigdoor{ - name = "CentCom Customs"; - icon_state = "rightsecure"; + base_state = "rightsecure"; dir = 4; - req_access_txt = "109"; - base_state = "rightsecure" + icon_state = "rightsecure"; + name = "CentCom Customs"; + req_access_txt = "109" }, /obj/effect/turf_decal/bot, /turf/open/floor/plasteel, @@ -12891,11 +12882,11 @@ /obj/item/folder/white, /obj/item/pen/blue, /obj/machinery/door/window/brigdoor{ - name = "CentCom Customs"; - icon_state = "rightsecure"; + base_state = "rightsecure"; dir = 8; - req_access_txt = "109"; - base_state = "rightsecure" + icon_state = "rightsecure"; + name = "CentCom Customs"; + req_access_txt = "109" }, /obj/effect/turf_decal/bot, /turf/open/floor/plasteel, @@ -13101,12 +13092,9 @@ /area/wizard_station) "Eg" = ( /obj/machinery/door/airlock/centcom{ - name = "Thunderdome Booth"; - opacity = 1 - }, -/obj/effect/turf_decal/stripes/line{ - dir = 2 + name = "Thunderdome Booth" }, +/obj/effect/turf_decal/stripes/line, /turf/open/floor/plasteel, /area/centcom/control) "Eh" = ( @@ -13121,7 +13109,6 @@ /area/wizard_station) "Ej" = ( /obj/vehicle/ridden/scooter/skateboard{ - icon_state = "skateboard"; dir = 4 }, /obj/effect/turf_decal/stripes/line, @@ -13161,9 +13148,7 @@ /area/tdome/tdomeobserve) "Eq" = ( /obj/machinery/door/airlock/external, -/obj/effect/turf_decal/stripes/line{ - dir = 2 - }, +/obj/effect/turf_decal/stripes/line, /turf/open/floor/plasteel, /area/tdome/tdomeobserve) "Er" = ( @@ -13263,12 +13248,9 @@ "EB" = ( /obj/machinery/door/airlock/centcom{ name = "CentCom Security"; - opacity = 1; req_access_txt = "101" }, -/obj/effect/turf_decal/stripes/line{ - dir = 2 - }, +/obj/effect/turf_decal/stripes/line, /obj/effect/mapping_helpers/airlock/cyclelink_helper, /turf/open/floor/plasteel, /area/tdome/tdomeobserve) @@ -13281,9 +13263,7 @@ /turf/open/floor/engine/cult, /area/wizard_station) "ED" = ( -/obj/machinery/vending/boozeomat{ - req_access_txt = "0" - }, +/obj/machinery/vending/boozeomat, /turf/closed/indestructible{ icon = 'icons/turf/walls/wood_wall.dmi'; icon_state = "wood"; @@ -13323,8 +13303,8 @@ /obj/structure/flora/ausbushes/lavendergrass, /obj/structure/flora/ausbushes/fernybush, /turf/open/floor/plasteel{ - name = "plating"; - icon_state = "asteroid5" + icon_state = "asteroid5"; + name = "plating" }, /area/tdome/tdomeobserve) "EH" = ( @@ -13591,7 +13571,6 @@ "Fr" = ( /obj/machinery/door/window/brigdoor{ base_state = "rightsecure"; - dir = 2; icon_state = "rightsecure"; name = "Thunderdome Booth"; req_access_txt = "109" @@ -13731,8 +13710,7 @@ /area/tdome/tdomeobserve) "FK" = ( /obj/machinery/door/airlock/centcom{ - name = "Thunderdome Backstage"; - opacity = 1 + name = "Thunderdome Backstage" }, /obj/effect/turf_decal/stripes/line{ dir = 8 @@ -13984,9 +13962,9 @@ /area/tdome/tdomeobserve) "Gr" = ( /obj/structure/window/reinforced{ - resistance_flags = 3; color = "#008000"; - dir = 1 + dir = 1; + resistance_flags = 3 }, /turf/open/lava, /area/wizard_station) @@ -14004,9 +13982,7 @@ /area/tdome/tdomeobserve) "Gv" = ( /obj/machinery/door/firedoor, -/obj/effect/turf_decal/stripes/line{ - dir = 2 - }, +/obj/effect/turf_decal/stripes/line, /turf/open/floor/plasteel, /area/tdome/tdomeobserve) "Gw" = ( @@ -14016,12 +13992,9 @@ "Gx" = ( /obj/machinery/door/airlock/centcom{ name = "Thunderdome"; - opacity = 1; req_access_txt = "101" }, -/obj/effect/turf_decal/stripes/line{ - dir = 2 - }, +/obj/effect/turf_decal/stripes/line, /turf/open/floor/plasteel, /area/tdome/tdomeobserve) "Gy" = ( @@ -14033,9 +14006,9 @@ resistance_flags = 3 }, /obj/structure/window/reinforced{ - resistance_flags = 3; color = "#008000"; - dir = 1 + dir = 1; + resistance_flags = 3 }, /turf/open/lava/airless, /area/wizard_station) @@ -14511,7 +14484,7 @@ /area/tdome/tdomeobserve) "Hq" = ( /obj/machinery/firealarm{ - dir = 4; + dir = 8; pixel_x = 24 }, /turf/open/floor/plasteel/white, @@ -14554,7 +14527,7 @@ /area/tdome/tdomeobserve) "Hu" = ( /obj/machinery/firealarm{ - dir = 8; + dir = 4; pixel_x = -24 }, /obj/effect/turf_decal/tile/bar, @@ -14823,12 +14796,9 @@ "HS" = ( /obj/machinery/door/airlock/centcom{ name = "Thunderdome Locker Room"; - opacity = 1; req_access_txt = "101" }, -/obj/effect/turf_decal/stripes/line{ - dir = 2 - }, +/obj/effect/turf_decal/stripes/line, /turf/open/floor/plasteel, /area/tdome/tdomeobserve) "HT" = ( @@ -15148,7 +15118,6 @@ /turf/open/floor/plasteel, /area/tdome/tdomeobserve) "Is" = ( -/obj/machinery/igniter/on, /obj/effect/turf_decal/delivery, /turf/open/floor/plasteel, /area/tdome/arena) @@ -15176,12 +15145,9 @@ "Ix" = ( /obj/machinery/door/airlock/centcom{ name = "Thunderdome Administration"; - opacity = 1; req_access_txt = "102" }, -/obj/effect/turf_decal/stripes/line{ - dir = 2 - }, +/obj/effect/turf_decal/stripes/line, /obj/effect/mapping_helpers/airlock/cyclelink_helper, /turf/open/floor/plasteel, /area/tdome/tdomeadmin) @@ -15348,9 +15314,7 @@ /area/tdome/tdomeadmin) "IS" = ( /obj/machinery/door/firedoor, -/obj/effect/turf_decal/stripes/line{ - dir = 2 - }, +/obj/effect/turf_decal/stripes/line, /turf/open/floor/plasteel, /area/tdome/tdomeadmin) "IT" = ( @@ -15442,8 +15406,8 @@ /obj/structure/flora/ausbushes/lavendergrass, /obj/structure/flora/ausbushes/fernybush, /turf/open/floor/plasteel{ - name = "plating"; - icon_state = "asteroid5" + icon_state = "asteroid5"; + name = "plating" }, /area/tdome/tdomeadmin) "Je" = ( @@ -15835,7 +15799,7 @@ icon_state = "plant-21" }, /obj/machinery/firealarm{ - dir = 8; + dir = 4; pixel_x = -24 }, /obj/effect/turf_decal/tile/neutral{ @@ -15878,6 +15842,14 @@ }, /turf/open/floor/plasteel/dark, /area/tdome/tdomeadmin) +"Kf" = ( +/obj/structure/closet/secure_closet/personal/cabinet, +/obj/item/lighter, +/obj/item/stack/sheet/mineral/wood{ + amount = 10 + }, +/turf/open/floor/carpet/red, +/area/centcom/holding) "Kg" = ( /turf/closed/indestructible/fakedoor{ name = "Thunderdome Admin" @@ -15887,7 +15859,6 @@ /obj/machinery/door/firedoor, /obj/machinery/door/airlock/centcom{ name = "Thunderdome Administration"; - opacity = 1; req_access_txt = "102" }, /obj/effect/turf_decal/stripes/line{ @@ -16199,7 +16170,6 @@ /area/centcom/evac) "KL" = ( /obj/docking_port/stationary{ - dir = 1; dwidth = 1; height = 4; id = "pod4_away"; @@ -16210,7 +16180,6 @@ /area/space) "KM" = ( /obj/docking_port/stationary{ - dir = 1; dwidth = 1; height = 4; id = "pod3_away"; @@ -16322,6 +16291,12 @@ }, /turf/open/floor/mineral/titanium/blue, /area/centcom/evac) +"Ln" = ( +/obj/structure/toilet{ + dir = 4 + }, +/turf/open/floor/mineral/titanium/blue, +/area/centcom/holding) "Lp" = ( /obj/structure/chair{ dir = 4 @@ -16598,6 +16573,12 @@ "Mm" = ( /turf/open/floor/grass, /area/centcom/holding) +"Ms" = ( +/obj/effect/mob_spawn/human/ghostcafe{ + dir = 8 + }, +/turf/open/floor/wood, +/area/centcom/holding) "Mt" = ( /obj/structure/window/reinforced{ dir = 4 @@ -16701,6 +16682,13 @@ "MI" = ( /turf/open/floor/plating, /area/syndicate_mothership) +"MJ" = ( +/obj/structure/bed, +/obj/machinery/light/small{ + dir = 1 + }, +/turf/open/floor/wood, +/area/centcom/holding) "MM" = ( /obj/structure/window/reinforced, /turf/open/floor/carpet/black, @@ -16767,12 +16755,9 @@ "Nk" = ( /obj/machinery/door/airlock/centcom{ name = "Thunderdome"; - opacity = 1; req_access_txt = "101" }, -/obj/effect/turf_decal/stripes/line{ - dir = 2 - }, +/obj/effect/turf_decal/stripes/line, /obj/effect/mapping_helpers/airlock/cyclelink_helper{ dir = 1 }, @@ -16810,9 +16795,7 @@ /area/syndicate_mothership) "Nv" = ( /obj/structure/table, -/turf/open/floor/plasteel/cafeteria{ - dir = 2 - }, +/turf/open/floor/plasteel/cafeteria, /area/centcom/holding) "Nw" = ( /obj/machinery/recharge_station, @@ -16852,12 +16835,9 @@ "NG" = ( /obj/machinery/door/airlock/centcom{ name = "CentCom Security"; - opacity = 1; req_access_txt = "101" }, -/obj/effect/turf_decal/stripes/line{ - dir = 2 - }, +/obj/effect/turf_decal/stripes/line, /obj/effect/mapping_helpers/airlock/cyclelink_helper{ dir = 1 }, @@ -16888,12 +16868,9 @@ /area/centcom/holding) "NU" = ( /obj/machinery/door/airlock/centcom{ - name = "CentCom"; - opacity = 1 - }, -/obj/effect/turf_decal/stripes/line{ - dir = 2 + name = "CentCom" }, +/obj/effect/turf_decal/stripes/line, /obj/effect/mapping_helpers/airlock/cyclelink_helper{ dir = 1 }, @@ -16933,6 +16910,9 @@ /obj/machinery/deepfryer, /turf/open/floor/plasteel/cafeteria, /area/syndicate_mothership) +"Of" = ( +/turf/open/floor/carpet/red, +/area/centcom/holding) "Oh" = ( /obj/effect/turf_decal/stripes/line{ dir = 1 @@ -16942,8 +16922,7 @@ "Oj" = ( /obj/machinery/door/firedoor, /obj/machinery/door/airlock/centcom{ - name = "CentCom"; - opacity = 1 + name = "CentCom" }, /obj/effect/turf_decal/stripes/line{ dir = 8 @@ -16953,6 +16932,10 @@ }, /turf/open/floor/plasteel, /area/centcom/control) +"Ol" = ( +/obj/structure/table/wood/fancy, +/turf/open/floor/wood, +/area/centcom/holding) "Om" = ( /obj/effect/turf_decal/tile/brown, /obj/effect/turf_decal/tile/brown{ @@ -16986,6 +16969,12 @@ /obj/effect/turf_decal/stripes/line, /turf/open/floor/plasteel/dark, /area/centcom/supplypod) +"Ox" = ( +/obj/machinery/door/airlock/wood/glass{ + name = "Cryo" + }, +/turf/open/floor/wood, +/area/centcom/holding) "Oz" = ( /obj/effect/turf_decal/stripes/corner{ dir = 1 @@ -17121,7 +17110,9 @@ /turf/open/floor/wood, /area/syndicate_mothership) "Px" = ( -/obj/machinery/vr_sleeper, +/obj/structure/mineral_door/paperframe{ + name = "Arcade" + }, /turf/open/floor/wood, /area/centcom/holding) "PA" = ( @@ -17135,7 +17126,10 @@ /area/syndicate_mothership) "PF" = ( /obj/machinery/vr_sleeper{ - dir = 1 + dir = 8 + }, +/obj/machinery/light{ + dir = 4 }, /turf/open/floor/wood, /area/centcom/holding) @@ -17168,6 +17162,12 @@ /obj/machinery/autolathe, /turf/open/floor/wood, /area/centcom/holding) +"PM" = ( +/obj/machinery/vending/clothing{ + extended_inventory = 1 + }, +/turf/open/floor/wood, +/area/centcom/holding) "PO" = ( /obj/machinery/hydroponics/constructable, /obj/effect/turf_decal/tile/green{ @@ -17246,6 +17246,11 @@ "Qe" = ( /turf/open/ai_visible, /area/ai_multicam_room) +"Qi" = ( +/obj/item/paicard, +/obj/structure/table/wood, +/turf/open/floor/engine/cult, +/area/wizard_station) "Qk" = ( /obj/structure/flora/ausbushes/fullgrass, /obj/structure/flora/ausbushes/ppflowers, @@ -17273,11 +17278,8 @@ /turf/open/floor/plasteel, /area/syndicate_mothership) "Qu" = ( -/obj/machinery/vr_sleeper{ - dir = 8 - }, -/obj/machinery/light{ - dir = 4 +/obj/machinery/door/airlock/wood/glass{ + name = "Dorms" }, /turf/open/floor/wood, /area/centcom/holding) @@ -17292,9 +17294,25 @@ }, /turf/open/floor/mineral/plastitanium/red, /area/syndicate_mothership) +"QC" = ( +/obj/machinery/door/airlock/wood{ + name = "Bathroom" + }, +/turf/open/floor/mineral/titanium/blue, +/area/centcom/holding) "QE" = ( /turf/open/floor/plasteel, /area/centcom/supplypod) +"QF" = ( +/obj/machinery/button/door{ + id = "Ninja3"; + name = "Dorm Bolt Control"; + normaldoorcontrol = 1; + pixel_y = -25; + specialfunctions = 4 + }, +/turf/open/floor/wood, +/area/centcom/holding) "QH" = ( /obj/machinery/chem_master/condimaster{ desc = "Used to separate out liquids - useful for purifying botanical extracts. Also dispenses condiments."; @@ -17330,6 +17348,12 @@ /obj/structure/window/reinforced/fulltile, /turf/open/floor/grass, /area/centcom/holding) +"QN" = ( +/obj/machinery/light{ + dir = 4 + }, +/turf/open/floor/mineral/titanium/blue, +/area/centcom/holding) "QP" = ( /obj/machinery/computer/mech_bay_power_console{ dir = 1 @@ -17466,6 +17490,21 @@ /obj/item/tank/internals/plasmaman/belt/full, /turf/open/floor/wood, /area/centcom/holding) +"Rq" = ( +/obj/machinery/light{ + dir = 1; + light_color = "#cee5d2" + }, +/turf/open/floor/wood, +/area/centcom/holding) +"Ru" = ( +/obj/structure/fireplace, +/turf/open/floor/carpet/red, +/area/centcom/holding) +"Rv" = ( +/obj/structure/dresser, +/turf/open/floor/carpet/royalblue, +/area/centcom/holding) "Rz" = ( /obj/effect/turf_decal/loading_area, /turf/open/floor/plating, @@ -17480,9 +17519,20 @@ }, /turf/open/floor/holofloor, /area/holodeck/rec_center/basketball) -"RL" = ( -/obj/structure/mineral_door/paperframe{ - name = "Arcade" +"RO" = ( +/obj/machinery/shower{ + dir = 1 + }, +/obj/structure/window{ + dir = 8 + }, +/obj/structure/curtain, +/turf/open/floor/mineral/titanium/blue, +/area/centcom/holding) +"RP" = ( +/obj/machinery/door/airlock/wood{ + id_tag = "Ninja4"; + name = "Dorm 4" }, /turf/open/floor/wood, /area/centcom/holding) @@ -17508,6 +17558,12 @@ }, /turf/open/floor/wood, /area/centcom/holding) +"RX" = ( +/obj/structure/chair/comfy/brown{ + color = "#596479" + }, +/turf/open/floor/wood, +/area/centcom/holding) "RZ" = ( /obj/effect/turf_decal/tile/bar, /obj/effect/turf_decal/tile/bar{ @@ -17618,9 +17674,7 @@ pixel_x = -3; pixel_y = 6 }, -/turf/open/floor/plasteel/cafeteria{ - dir = 2 - }, +/turf/open/floor/plasteel/cafeteria, /area/centcom/holding) "SH" = ( /obj/effect/turf_decal/tile/green{ @@ -17648,6 +17702,9 @@ /obj/effect/spawner/structure/window/reinforced, /turf/open/space/basic, /area/centcom/supplypod) +"ST" = ( +/turf/open/floor/mineral/titanium/blue, +/area/centcom/holding) "SU" = ( /obj/structure/table/wood, /obj/item/camera/detective{ @@ -17686,10 +17743,27 @@ /obj/structure/table/wood, /turf/open/floor/wood, /area/centcom/holding) +"SZ" = ( +/obj/machinery/door/airlock/wood{ + id_tag = "Ninja3"; + name = "Dorm 3" + }, +/turf/open/floor/wood, +/area/centcom/holding) "Tb" = ( /obj/structure/closet/crate/freezer/blood, /turf/open/floor/wood, /area/centcom/holding) +"Tc" = ( +/obj/machinery/button/door{ + id = "Ninja2"; + name = "Dorm Bolt Control"; + normaldoorcontrol = 1; + pixel_y = -25; + specialfunctions = 4 + }, +/turf/open/floor/wood, +/area/centcom/holding) "Tj" = ( /obj/effect/turf_decal/tile/bar, /obj/effect/turf_decal/tile/bar{ @@ -17804,6 +17878,10 @@ /obj/effect/landmark/holding_facility, /turf/open/floor/wood, /area/centcom/holding) +"Uf" = ( +/obj/structure/closet/secure_closet, +/turf/open/floor/wood, +/area/centcom/holding) "Ug" = ( /obj/machinery/door/poddoor/shuttledock{ checkdir = 1; @@ -17861,15 +17939,15 @@ "Un" = ( /obj/machinery/door/airlock/centcom{ name = "Thunderdome"; - opacity = 1; req_access_txt = "101" }, -/obj/effect/turf_decal/stripes/line{ - dir = 2 - }, +/obj/effect/turf_decal/stripes/line, /obj/effect/mapping_helpers/airlock/cyclelink_helper, /turf/open/floor/plasteel, /area/tdome/tdomeobserve) +"Ur" = ( +/turf/open/floor/carpet/royalblue, +/area/centcom/holding) "Uu" = ( /obj/machinery/light{ dir = 8 @@ -17895,6 +17973,13 @@ /obj/machinery/vending/cola, /turf/open/floor/plasteel, /area/centcom/supplypod) +"UD" = ( +/obj/structure/closet/secure_closet/personal/cabinet{ + desc = "Swipe your ID on the closet to claim it. First come first serve, this one is wooden and fancy. Store your stuff here."; + name = "Personal ID-Locked Closet" + }, +/turf/open/floor/wood, +/area/centcom/holding) "UE" = ( /obj/structure/chair/stool/bar, /turf/open/floor/wood, @@ -17918,7 +18003,6 @@ "UO" = ( /obj/machinery/door/airlock/centcom{ name = "CentCom Security"; - opacity = 1; req_access_txt = "101" }, /obj/effect/turf_decal/stripes/line{ @@ -17998,15 +18082,13 @@ dir = 8 }, /obj/machinery/door/window{ - name = "Tactical Toilet"; - icon_state = "right"; dir = 8; + icon_state = "right"; + name = "Tactical Toilet"; opacity = 1 }, /obj/structure/window/reinforced/tinted, -/turf/open/floor/plasteel/freezer{ - dir = 2 - }, +/turf/open/floor/plasteel/freezer, /area/syndicate_mothership) "Vm" = ( /obj/machinery/gibber, @@ -18124,7 +18206,6 @@ "Wc" = ( /obj/machinery/door/airlock/centcom{ name = "CentCom Security"; - opacity = 1; req_access_txt = "101" }, /obj/effect/turf_decal/stripes/line{ @@ -18155,11 +18236,24 @@ "Wr" = ( /turf/open/floor/plasteel/dark, /area/centcom/supplypod) +"Ws" = ( +/obj/machinery/door/airlock/wood{ + id_tag = "Ninja6"; + name = "Dorm 6" + }, +/turf/open/floor/wood, +/area/centcom/holding) "WC" = ( /obj/structure/table/reinforced, /obj/item/pen, /turf/open/floor/mineral/plastitanium/red, /area/centcom/evac) +"WE" = ( +/obj/machinery/vending/kink{ + extended_inventory = 1 + }, +/turf/open/floor/wood, +/area/centcom/holding) "WH" = ( /obj/structure/table/reinforced, /obj/item/reagent_containers/food/drinks/bottle/whiskey{ @@ -18170,12 +18264,9 @@ "WJ" = ( /obj/machinery/door/airlock/centcom{ name = "Thunderdome Administration"; - opacity = 1; req_access_txt = "102" }, -/obj/effect/turf_decal/stripes/line{ - dir = 2 - }, +/obj/effect/turf_decal/stripes/line, /obj/effect/mapping_helpers/airlock/cyclelink_helper{ dir = 1 }, @@ -18194,6 +18285,16 @@ }, /turf/open/floor/wood, /area/centcom/holding) +"WN" = ( +/obj/machinery/button/door{ + id = "Ninja6"; + name = "Dorm Bolt Control"; + normaldoorcontrol = 1; + pixel_y = 25; + specialfunctions = 4 + }, +/turf/open/floor/wood, +/area/centcom/holding) "WO" = ( /obj/effect/turf_decal/tile/brown, /obj/effect/turf_decal/tile/brown{ @@ -18205,7 +18306,6 @@ /obj/machinery/door/firedoor, /obj/machinery/door/airlock/centcom{ name = "CentCom Security"; - opacity = 1; req_access_txt = "101" }, /obj/effect/turf_decal/stripes/line{ @@ -18220,6 +18320,14 @@ /obj/structure/closet/syndicate/personal, /turf/open/floor/wood, /area/syndicate_mothership) +"WV" = ( +/obj/structure/bed, +/obj/item/bedsheet/hos{ + desc = "A fancy red bedsheet."; + name = "red bedsheet" + }, +/turf/open/floor/carpet/red, +/area/centcom/holding) "WW" = ( /obj/machinery/processor, /turf/open/floor/plasteel/cafeteria, @@ -18232,9 +18340,7 @@ /turf/open/floor/grass, /area/centcom/holding) "Xe" = ( -/obj/machinery/vending/autodrobe{ - req_access_txt = "0" - }, +/obj/machinery/vending/autodrobe, /turf/open/floor/wood, /area/centcom/holding) "Xg" = ( @@ -18260,9 +18366,8 @@ /turf/open/floor/mineral/plastitanium/red, /area/syndicate_mothership) "Xn" = ( -/obj/machinery/door/airlock/wood{ - req_one_access_txt = "0" - }, +/obj/structure/bed, +/obj/item/bedsheet/random, /turf/open/floor/wood, /area/centcom/holding) "Xo" = ( @@ -18287,20 +18392,15 @@ /turf/open/floor/plasteel, /area/centcom/supplypod/loading/four) "Xs" = ( -/obj/effect/turf_decal/stripes/line{ - dir = 2 - }, -/turf/open/floor/plating, -/area/syndicate_mothership) +/obj/structure/chair/comfy/brown, +/turf/open/floor/wood, +/area/centcom/holding) "Xt" = ( /obj/machinery/door/airlock/centcom{ name = "CentCom Security"; - opacity = 1; req_access_txt = "101" }, -/obj/effect/turf_decal/stripes/line{ - dir = 2 - }, +/obj/effect/turf_decal/stripes/line, /obj/effect/mapping_helpers/airlock/cyclelink_helper, /turf/open/floor/plasteel, /area/centcom/control) @@ -18314,6 +18414,10 @@ /obj/effect/turf_decal/tile/green, /turf/open/floor/holofloor, /area/holodeck/rec_center/firingrange) +"Xw" = ( +/obj/structure/table/wood/fancy/royalblue, +/turf/open/floor/wood, +/area/centcom/holding) "Xx" = ( /obj/machinery/light{ dir = 4 @@ -18332,6 +18436,16 @@ }, /turf/open/floor/plasteel, /area/centcom/ferry) +"XD" = ( +/obj/machinery/button/door{ + id = "Ninja4"; + name = "Dorm Bolt Control"; + normaldoorcontrol = 1; + pixel_y = 25; + specialfunctions = 4 + }, +/turf/open/floor/wood, +/area/centcom/holding) "XE" = ( /obj/machinery/door/airlock/centcom{ name = "Kitchen"; @@ -18372,6 +18486,16 @@ }, /turf/open/floor/plating, /area/syndicate_mothership) +"Ya" = ( +/obj/machinery/button/door{ + id = "Ninja1"; + name = "Dorm Bolt Control"; + normaldoorcontrol = 1; + pixel_y = -25; + specialfunctions = 4 + }, +/turf/open/floor/wood, +/area/centcom/holding) "Yc" = ( /obj/effect/turf_decal/stripes/line, /turf/open/floor/plating, @@ -18428,12 +18552,9 @@ "Yt" = ( /obj/machinery/door/airlock/centcom{ name = "CentCom Security"; - opacity = 1; req_access_txt = "101" }, -/obj/effect/turf_decal/stripes/line{ - dir = 2 - }, +/obj/effect/turf_decal/stripes/line, /obj/effect/mapping_helpers/airlock/cyclelink_helper{ dir = 1 }, @@ -18473,6 +18594,12 @@ /mob/living/simple_animal/chicken, /turf/open/floor/grass, /area/centcom/holding) +"YO" = ( +/obj/structure/chair/comfy/brown{ + dir = 1 + }, +/turf/open/floor/wood, +/area/centcom/holding) "YQ" = ( /obj/structure/table, /obj/item/reagent_containers/glass/beaker, @@ -18495,6 +18622,9 @@ }, /turf/open/floor/wood, /area/centcom/holding) +"YW" = ( +/turf/open/floor/plating, +/area/centcom/holding) "Za" = ( /obj/machinery/door/airlock/wood{ id_tag = "lmrestroom" @@ -18529,11 +18659,10 @@ /obj/machinery/light, /turf/open/floor/plasteel/dark, /area/syndicate_mothership) -"Zt" = ( -/obj/machinery/vr_sleeper{ - dir = 1 +"Zu" = ( +/obj/machinery/vending/autodrobe/all_access{ + extended_inventory = 1 }, -/obj/machinery/light, /turf/open/floor/wood, /area/centcom/holding) "Zw" = ( @@ -18554,6 +18683,16 @@ /obj/effect/landmark/start/nukeop_leader, /turf/open/floor/wood, /area/syndicate_mothership) +"ZE" = ( +/obj/structure/sink{ + dir = 4; + pixel_x = 11 + }, +/obj/structure/mirror{ + pixel_x = 28 + }, +/turf/open/floor/mineral/titanium/blue, +/area/centcom/holding) "ZF" = ( /obj/effect/turf_decal/tile/brown, /obj/effect/turf_decal/tile/brown{ @@ -18570,7 +18709,6 @@ "ZJ" = ( /obj/machinery/door/airlock/centcom{ name = "CentCom Security"; - opacity = 1; req_access_txt = "101" }, /obj/effect/turf_decal/stripes/line{ @@ -18629,12 +18767,9 @@ "ZX" = ( /obj/machinery/door/airlock/centcom{ name = "CentCom Security"; - opacity = 1; req_access_txt = "101" }, -/obj/effect/turf_decal/stripes/line{ - dir = 2 - }, +/obj/effect/turf_decal/stripes/line, /obj/effect/mapping_helpers/airlock/cyclelink_helper{ dir = 1 }, @@ -25747,7 +25882,7 @@ lI lI lI Ax -Bp +Qi qZ qZ Ax @@ -39895,7 +40030,7 @@ aa aa aa QV -Xs +Yc MI MI MI @@ -40409,7 +40544,7 @@ aa aa aa QV -Xs +Yc MI MI MI @@ -40666,7 +40801,7 @@ aa aa aa QV -Xs +Yc MI MI MI @@ -42755,17 +42890,17 @@ Nd Nd Nd Nd +Nd +Nd +Nd +Nd +Nd aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa +Nd +Nd +Nd +Nd +Nd aa aa aa @@ -43009,20 +43144,20 @@ CT oV CT CT +CT oV CT Nd +Xk +Xk +Xk +Nd aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa +Nd +Uf +Xk +Xk +Nd aa aa aa @@ -43268,18 +43403,18 @@ Xk Xk Xk Xk +Xk +Nd +Gs +Xk +HH Nd aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa +Nd +MJ +Xk +YW +Nd aa aa aa @@ -43519,24 +43654,24 @@ UV CV Xk NT -Xk +Dj PF +Dj +Xk +Dj +PF +Dj +Nd +Xk Xk -Px Xk -Zt Nd aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa +Nd +ma +YW +Xk +Nd aa aa aa @@ -43775,25 +43910,25 @@ Nd Gs Xk Xk -RL -Xk -PF -Xk -Px -Xk -PF Nd -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa +Nd +Nd +Nd +Px +Nd +Nd +Nd +Nd +Nd +Ox +Nd +Nd +Nd +Nd +Nd +yS +Nd +Nd aa aa aa @@ -44034,23 +44169,23 @@ CV Xk NT Xk -PF +Yo Xk -Px Xk -Zt +Xk +Yo +Xk +Nd +Xk +Xk +Yo +Xk +Xk +Yo +Xk +Xk +WE Nd -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa aa aa aa @@ -44277,7 +44412,7 @@ Nd Xk Yo Xk -Xn +XL Xk Xk Tn @@ -44289,13 +44424,24 @@ NT Zh Xk Xk -NT +Re Xk Xk Xk Xk Xk Xk +Xk +Qu +Xk +Xk +Xk +Xk +Xk +Xk +Xk +Xk +Zu Nd aa aa @@ -44303,17 +44449,6 @@ aa aa aa aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa KH KH KS @@ -44547,24 +44682,24 @@ Ym CV Xk NT -Dj -Qu -Dj -Dj -Qu -Dj +Xk +Xx +Xk +Xk +Xk +Xx +Xk +Nd +Xk +Xk +Xk +Xk +Xk +Xk +Xk +Xk +PM Nd -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa aa aa aa @@ -44811,17 +44946,17 @@ Nd Nd Nd Nd -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa +Nd +Nd +Nd +Nd +Rq +HH +Nd +Nd +Nd +Nd +Nd aa aa aa @@ -45068,17 +45203,17 @@ OU RS VF Nd -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa +UD +tZ +SY +Nd +Xk +Xk +Nd +SY +Ri +UD +Nd aa aa aa @@ -45325,17 +45460,17 @@ Xk Xk Xk Nd -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa +Gs +Xk +Xk +lS +Xk +Xk +RP +Xk +Xk +HH +Nd aa aa aa @@ -45582,17 +45717,17 @@ XM XM Xk Nd -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa +Xn +Xk +Ya +Nd +Xk +Xk +Nd +XD +Xk +Xn +Nd aa aa aa @@ -45839,17 +45974,17 @@ Po ZU Xk Nd -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa +Nd +Nd +Nd +Nd +Xk +Xk +Nd +Nd +Nd +Nd +Nd aa aa aa @@ -46096,17 +46231,17 @@ Sd MM Xk Nd -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa +UD +tZ +SY +Nd +Xk +Xk +Nd +SY +Ri +UD +Nd aa aa aa @@ -46353,17 +46488,17 @@ Sd MM TM Nd -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa +Gs +Xk +Xk +uh +Xk +Xk +zW +Xk +Xk +HH +Nd aa aa aa @@ -46610,17 +46745,17 @@ Sd MM Xk Nd -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa +Xn +Xk +Tc +Nd +Xk +Xk +Nd +AC +Xk +Xn +Nd aa aa aa @@ -46867,17 +47002,17 @@ PA Pl Xk Nd -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa +Nd +Nd +Nd +Nd +Rq +HH +Nd +Nd +Nd +Nd +Nd aa aa aa @@ -47124,17 +47259,17 @@ GY GY Xk Nd -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa +Xs +Ol +YO +Nd +Xk +Xk +Nd +RX +Xw +qP +Nd aa aa aa @@ -47381,17 +47516,17 @@ Xk Xk Xk Nd -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa +Gs +Xk +Xk +SZ +Xk +Xk +Ws +Xk +Xk +HH +Nd aa aa aa @@ -47628,7 +47763,7 @@ Xk GY NT Xk -Xk +Ms Xk NT vt @@ -47638,17 +47773,17 @@ Tb Uh tW Nd -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa +Ru +Of +QF +Nd +Xk +Xk +Nd +WN +Ur +wj +Nd aa aa aa @@ -47895,17 +48030,17 @@ Nd Nd Nd Nd -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa +Kf +WV +Xk +Nd +Nd +Nd +Nd +Xk +zY +Rv +Nd aa aa aa @@ -48151,18 +48286,18 @@ aa aa aa aa +Nd +Nd +Nd +QC +Nd aa aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa +Nd +QC +Nd +Nd +Nd aa aa aa @@ -48408,18 +48543,18 @@ aa aa aa aa +Nd +Ln +ST +ST +Nd aa aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa +Nd +ST +ST +Ln +Nd aa aa aa @@ -48665,18 +48800,18 @@ aa aa aa aa +Nd +xO +QN +ZE +Nd aa aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa +Nd +ZE +QN +RO +Nd aa aa aa @@ -48922,18 +49057,18 @@ aa aa aa aa +Nd +Nd +Nd +Nd +Nd aa aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa +Nd +Nd +Nd +Nd +Nd aa aa aa diff --git a/_maps/map_files/generic/City_of_Cogs.dmm b/_maps/map_files/generic/City_of_Cogs.dmm index e1e7659ce3..1195ad62c5 100644 --- a/_maps/map_files/generic/City_of_Cogs.dmm +++ b/_maps/map_files/generic/City_of_Cogs.dmm @@ -379,15 +379,6 @@ /obj/item/camera, /turf/open/indestructible/clock_spawn_room, /area/reebe/city_of_cogs) -"Nz" = ( -/obj/structure/table/bronze, -/obj/item/implantcase, -/obj/item/implantcase, -/obj/item/implantcase, -/obj/item/implanter, -/obj/item/storage/backpack/duffelbag/sec/surgery, -/turf/open/floor/clockwork/reebe, -/area/reebe/city_of_cogs) "NH" = ( /obj/structure/table/bronze, /obj/item/taperecorder, @@ -409,10 +400,6 @@ "WT" = ( /turf/closed/wall/clockwork, /area/reebe) -"Yy" = ( -/obj/structure/table/optable, -/turf/open/floor/clockwork/reebe, -/area/reebe/city_of_cogs) (1,1,1) = {" zb @@ -33918,7 +33905,7 @@ ab ai bE aj -Yy +aj aj aj aA @@ -34175,7 +34162,7 @@ ab ah al aj -Nz +aj aj aC ah diff --git a/_maps/shuttles/emergency_raven.dmm b/_maps/shuttles/emergency_raven.dmm index 2c04837c79..05446968e7 100644 --- a/_maps/shuttles/emergency_raven.dmm +++ b/_maps/shuttles/emergency_raven.dmm @@ -56,7 +56,7 @@ /turf/open/floor/plasteel/dark, /area/shuttle/escape) "ah" = ( -/obj/machinery/computer/shuttle, +/obj/machinery/computer/emergency_shuttle, /turf/open/floor/plasteel/dark, /area/shuttle/escape) "ai" = ( diff --git a/_maps/templates/shelter_3.dmm b/_maps/templates/shelter_3.dmm new file mode 100644 index 0000000000..b71da1fba0 --- /dev/null +++ b/_maps/templates/shelter_3.dmm @@ -0,0 +1,414 @@ +//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE +"a" = ( +/turf/closed/wall/mineral/titanium/survival/pod, +/area/survivalpod) +"b" = ( +/obj/structure/sign/mining/survival{ + dir = 1 + }, +/turf/closed/wall/mineral/titanium/survival/pod, +/area/survivalpod) +"c" = ( +/turf/closed/wall/mineral/titanium/survival/nodiagonal, +/area/survivalpod) +"d" = ( +/obj/structure/sign/mining/survival{ + dir = 1 + }, +/turf/closed/wall/mineral/titanium/survival/nodiagonal, +/area/survivalpod) +"e" = ( +/obj/structure/sign/mining/survival{ + dir = 8 + }, +/turf/closed/wall/mineral/titanium/survival/nodiagonal, +/area/survivalpod) +"f" = ( +/obj/structure/table/wood/fancy/black, +/obj/machinery/chem_dispenser/drinks, +/turf/open/floor/pod/dark, +/area/survivalpod) +"g" = ( +/obj/structure/table/wood/fancy/black, +/obj/machinery/chem_dispenser/drinks/beer, +/obj/machinery/light{ + dir = 1 + }, +/turf/open/floor/pod/dark, +/area/survivalpod) +"h" = ( +/obj/machinery/vending/boozeomat, +/turf/open/floor/pod/dark, +/area/survivalpod) +"i" = ( +/obj/item/book/manual/wiki/barman_recipes, +/obj/item/reagent_containers/food/drinks/shaker, +/obj/item/reagent_containers/rag, +/obj/structure/table/wood/fancy/black, +/turf/open/floor/pod/dark, +/area/survivalpod) +"j" = ( +/obj/structure/table/wood/fancy/black, +/obj/item/clipboard, +/obj/item/toy/figure/bartender, +/turf/open/floor/pod/dark, +/area/survivalpod) +"k" = ( +/obj/structure/table/wood/fancy/black, +/obj/item/storage/fancy/cigarettes/cigars, +/obj/item/storage/fancy/cigarettes/cigars/cohiba{ + pixel_y = 4 + }, +/obj/item/storage/fancy/cigarettes/cigars/havana{ + pixel_y = 8 + }, +/turf/open/floor/pod/dark, +/area/survivalpod) +"l" = ( +/obj/structure/table/wood/fancy/black, +/obj/structure/reagent_dispensers/beerkeg, +/turf/open/floor/pod/dark, +/area/survivalpod) +"m" = ( +/obj/structure/closet/secure_closet/bar, +/obj/machinery/light{ + dir = 1 + }, +/turf/open/floor/pod/dark, +/area/survivalpod) +"n" = ( +/obj/structure/disposalpipe/trunk{ + dir = 4 + }, +/obj/machinery/disposal/bin, +/turf/open/floor/pod/dark, +/area/survivalpod) +"o" = ( +/obj/structure/sign/mining/survival{ + dir = 4 + }, +/obj/structure/disposalpipe/junction{ + dir = 4 + }, +/turf/closed/wall/mineral/titanium/survival/pod, +/area/survivalpod) +"p" = ( +/obj/machinery/door/airlock/survival_pod/glass{ + req_access_txt = "25" + }, +/obj/structure/fans/tiny, +/turf/open/floor/pod/dark, +/area/survivalpod) +"q" = ( +/turf/open/floor/pod/dark, +/area/survivalpod) +"r" = ( +/obj/structure/disposalpipe/segment, +/turf/closed/wall/mineral/titanium/survival/nodiagonal, +/area/survivalpod) +"s" = ( +/obj/structure/table/reinforced, +/obj/item/lighter{ + pixel_x = -4; + pixel_y = 4 + }, +/obj/item/lighter, +/turf/open/floor/pod/dark, +/area/survivalpod) +"t" = ( +/obj/structure/table/reinforced, +/turf/open/floor/pod/dark, +/area/survivalpod) +"u" = ( +/obj/structure/table/reinforced, +/obj/item/storage/box/matches{ + pixel_x = -4; + pixel_y = 8 + }, +/turf/open/floor/pod/dark, +/area/survivalpod) +"v" = ( +/obj/machinery/door/window/survival_pod{ + req_access_txt = "25" + }, +/turf/open/floor/pod/dark, +/area/survivalpod) +"w" = ( +/obj/structure/sign/mining/survival{ + dir = 4 + }, +/obj/structure/disposalpipe/segment, +/turf/closed/wall/mineral/titanium/survival/nodiagonal, +/area/survivalpod) +"x" = ( +/obj/structure/chair/stool/bar, +/turf/open/floor/carpet/black, +/area/survivalpod) +"y" = ( +/turf/open/floor/carpet/black, +/area/survivalpod) +"z" = ( +/obj/machinery/vending/cigarette/beach, +/turf/open/floor/carpet/black, +/area/survivalpod) +"A" = ( +/obj/structure/disposalpipe/trunk{ + dir = 4 + }, +/obj/machinery/disposal/bin, +/turf/open/floor/carpet/black, +/area/survivalpod) +"B" = ( +/obj/structure/sign/mining/survival{ + dir = 4 + }, +/obj/structure/disposalpipe/segment{ + dir = 9 + }, +/turf/closed/wall/mineral/titanium/survival/nodiagonal, +/area/survivalpod) +"C" = ( +/obj/structure/window/reinforced/survival_pod{ + dir = 8 + }, +/obj/structure/window/reinforced/survival_pod{ + dir = 4 + }, +/obj/structure/window/reinforced/survival_pod{ + dir = 1 + }, +/obj/structure/window/reinforced/survival_pod, +/obj/structure/grille, +/turf/open/floor/pod/dark, +/area/survivalpod) +"D" = ( +/obj/structure/chair/comfy/black, +/turf/open/floor/carpet/black, +/area/survivalpod) +"E" = ( +/obj/machinery/door/airlock/survival_pod, +/turf/open/floor/pod/light, +/area/survivalpod) +"F" = ( +/obj/structure/table/wood/fancy, +/obj/item/reagent_containers/food/condiment/peppermill{ + pixel_x = -4; + pixel_y = 12 + }, +/obj/item/reagent_containers/food/condiment/saltshaker{ + pixel_x = 4; + pixel_y = 4 + }, +/turf/open/floor/carpet/black, +/area/survivalpod) +"G" = ( +/obj/structure/urinal{ + pixel_y = 24 + }, +/turf/open/floor/pod/light, +/area/survivalpod) +"H" = ( +/turf/open/floor/pod/light, +/area/survivalpod) +"I" = ( +/obj/structure/sink{ + dir = 4; + pixel_x = 11 + }, +/obj/machinery/light/small{ + dir = 4 + }, +/turf/open/floor/pod/light, +/area/survivalpod) +"J" = ( +/obj/structure/sign/mining/survival{ + dir = 4 + }, +/turf/closed/wall/mineral/titanium/survival/nodiagonal, +/area/survivalpod) +"K" = ( +/obj/structure/chair/comfy/black{ + dir = 1 + }, +/turf/open/floor/carpet/black, +/area/survivalpod) +"L" = ( +/obj/machinery/vending/snack/random, +/turf/open/floor/carpet/black, +/area/survivalpod) +"M" = ( +/obj/machinery/light, +/turf/open/floor/carpet/black, +/area/survivalpod) +"N" = ( +/obj/structure/toilet{ + dir = 8 + }, +/obj/machinery/light/small{ + dir = 4 + }, +/turf/open/floor/pod/light, +/area/survivalpod) +"O" = ( +/obj/structure/sign/mining/survival{ + dir = 4 + }, +/turf/closed/wall/mineral/titanium/survival/pod, +/area/survivalpod) +"P" = ( +/obj/structure/sign/mining/survival, +/turf/closed/wall/mineral/titanium/survival/pod, +/area/survivalpod) +"Q" = ( +/obj/structure/sign/mining/survival, +/turf/closed/wall/mineral/titanium/survival/nodiagonal, +/area/survivalpod) +"R" = ( +/obj/machinery/door/airlock/survival_pod/glass, +/obj/structure/fans/tiny, +/turf/open/floor/carpet/black, +/area/survivalpod) + +(1,1,1) = {" +a +e +p +e +c +e +C +e +C +e +a +"} +(2,1,1) = {" +b +f +q +s +x +y +D +F +K +L +P +"} +(3,1,1) = {" +c +g +q +t +x +y +y +y +y +M +c +"} +(4,1,1) = {" +d +h +q +t +x +y +D +F +K +y +Q +"} +(5,1,1) = {" +c +i +q +u +x +y +D +F +K +y +c +"} +(6,1,1) = {" +d +j +q +t +x +y +y +y +y +y +R +"} +(7,1,1) = {" +c +k +q +t +x +y +c +c +c +c +c +"} +(8,1,1) = {" +d +l +q +t +x +y +c +G +H +H +Q +"} +(9,1,1) = {" +c +m +q +v +y +y +E +H +c +E +c +"} +(10,1,1) = {" +b +n +q +t +z +A +c +I +c +N +P +"} +(11,1,1) = {" +a +o +r +w +r +B +c +J +c +O +a +"} diff --git a/code/__DEFINES/admin.dm b/code/__DEFINES/admin.dm index b875998f0a..bded562a3c 100644 --- a/code/__DEFINES/admin.dm +++ b/code/__DEFINES/admin.dm @@ -69,6 +69,7 @@ #define ADMIN_PUNISHMENT_BSA "Bluespace Artillery Device" #define ADMIN_PUNISHMENT_FIREBALL "Fireball" #define ADMIN_PUNISHMENT_ROD "Immovable Rod" +#define ADMIN_PUNISHMENT_SUPPLYPOD_QUICK "Supply Pod (Quick)" #define ADMIN_PUNISHMENT_SUPPLYPOD "Supply Pod" #define ADMIN_PUNISHMENT_MAZING "Puzzle" #define ADMIN_PUNISHMENT_PIE "Cream Pie" diff --git a/code/__DEFINES/antagonists.dm b/code/__DEFINES/antagonists.dm index b2f05fd5f8..cabcc0a17d 100644 --- a/code/__DEFINES/antagonists.dm +++ b/code/__DEFINES/antagonists.dm @@ -12,6 +12,7 @@ #define APPRENTICE_BLUESPACE "bluespace" #define APPRENTICE_ROBELESS "robeless" #define APPRENTICE_HEALING "healing" +#define APPRENTICE_MARTIAL "martial" //ERT Types @@ -40,3 +41,19 @@ #define NOT_DOMINATING -1 #define MAX_LEADERS_GANG 4 #define INITIAL_DOM_ATTEMPTS 3 + +//Bloodsucker defines +// Bloodsucker related antag datums +#define ANTAG_DATUM_BLOODSUCKER /datum/antagonist/bloodsucker +#define ANTAG_DATUM_VASSAL /datum/antagonist/vassal +//#define ANTAG_DATUM_HUNTER /datum/antagonist/vamphunter Disabled for now + +// BLOODSUCKER +#define BLOODSUCKER_LEVEL_TO_EMBRACE 3 +#define BLOODSUCKER_FRENZY_TIME 25 // How long the vamp stays in frenzy. +#define BLOODSUCKER_FRENZY_OUT_TIME 300 // How long the vamp goes back into frenzy. +#define BLOODSUCKER_STARVE_VOLUME 5 // Amount of blood, below which a Vamp is at risk of frenzy. + +#define CAT_STRUCTURE "Structures" + +#define MARTIALART_HUNTER "hunter-fu" diff --git a/code/__DEFINES/atom_hud.dm b/code/__DEFINES/atom_hud.dm index 0e4f0f3a6e..322a150617 100644 --- a/code/__DEFINES/atom_hud.dm +++ b/code/__DEFINES/atom_hud.dm @@ -58,6 +58,7 @@ #define ANTAG_HUD_SOULLESS 21 #define ANTAG_HUD_CLOCKWORK 22 #define ANTAG_HUD_BROTHER 23 +#define ANTAG_HUD_BLOODSUCKER 24 // Notification action types #define NOTIFY_JUMP "jump" diff --git a/code/__DEFINES/cargo.dm b/code/__DEFINES/cargo.dm index 0d07ef353a..52a2d56697 100644 --- a/code/__DEFINES/cargo.dm +++ b/code/__DEFINES/cargo.dm @@ -11,6 +11,7 @@ #define STYLE_FRUIT 11 #define STYLE_INVISIBLE 12 #define STYLE_GONDOLA 13 +#define STYLE_SEETHROUGH 14 #define POD_ICON_STATE 1 #define POD_NAME 2 @@ -29,5 +30,6 @@ list("honkpod", "\improper HONK pod", "A brightly-colored supply pod. It likely originated from the Clown Federation."),\ list("fruitpod", "\improper Orange", "An angry orange."),\ list("", "\improper S.T.E.A.L.T.H. pod MKVII", "A supply pod that, under normal circumstances, is completely invisible to conventional methods of detection. How are you even seeing this?"),\ - list("gondolapod", "gondola", "The silent walker. This one seems to be part of a delivery agency.")\ + list("gondolapod", "gondola", "The silent walker. This one seems to be part of a delivery agency."),\ + list("", "", "")\ ) \ No newline at end of file diff --git a/code/__DEFINES/citadel_defines.dm b/code/__DEFINES/citadel_defines.dm index e3cafd4613..e29be375e6 100644 --- a/code/__DEFINES/citadel_defines.dm +++ b/code/__DEFINES/citadel_defines.dm @@ -57,9 +57,9 @@ #define BALLS_SACK_SIZE_DEF 8 #define BALLS_SACK_SIZE_MAX 40 -#define CUM_RATE 0.035 +#define CUM_RATE 2 // holy shit what a really shitty define name - relates to units per arbitrary measure of time? #define CUM_RATE_MULT 1 -#define CUM_EFFICIENCY 1//amount of nutrition required per life() +#define CUM_EFFICIENCY 1 //amount of nutrition required per life() #define EGG_GIRTH_MIN 1//inches #define EGG_GIRTH_DEF 6 @@ -109,8 +109,16 @@ #define MEDIHOUND_SLEEPER (1<<0) #define EATING_NOISES (1<<1) #define DIGESTION_NOISES (1<<2) +#define BREAST_ENLARGEMENT (1<<3) +#define PENIS_ENLARGEMENT (1<<4) +#define FORCED_FEM (1<<5) +#define FORCED_MASC (1<<6) +#define HYPNO (1<<7) +#define NEVER_HYPNO (1<<8) +#define NO_APHRO (1<<9) +#define NO_ASS_SLAP (1<<10) -#define TOGGLES_CITADEL (EATING_NOISES|DIGESTION_NOISES) +#define TOGGLES_CITADEL (EATING_NOISES|DIGESTION_NOISES|BREAST_ENLARGEMENT|PENIS_ENLARGEMENT) //component stuff #define COMSIG_COMBAT_TOGGLED "combatmode_toggled" //called by combat mode toggle on all equipped items. args: (mob/user, combatmode) diff --git a/code/__DEFINES/combat.dm b/code/__DEFINES/combat.dm index 3664da4a5d..2d40d91023 100644 --- a/code/__DEFINES/combat.dm +++ b/code/__DEFINES/combat.dm @@ -98,6 +98,7 @@ //the define for visible message range in combat #define COMBAT_MESSAGE_RANGE 3 +#define DEFAULT_MESSAGE_RANGE 7 //Shove knockdown lengths (deciseconds) #define SHOVE_KNOCKDOWN_SOLID 30 diff --git a/code/__DEFINES/components.dm b/code/__DEFINES/components.dm index 2a11390a16..7b2dd8663c 100644 --- a/code/__DEFINES/components.dm +++ b/code/__DEFINES/components.dm @@ -36,8 +36,10 @@ ////////////////////////////////////////////////////////////////// // /datum signals -#define COMSIG_COMPONENT_ADDED "component_added" //when a component is added to a datum: (/datum/component) -#define COMSIG_COMPONENT_REMOVING "component_removing" //before a component is removed from a datum because of RemoveComponent: (/datum/component) +#define COMSIG_COMPONENT_ADDED "component_added" //sent to the new datum parent when a component is added to them: (/datum/component) +#define COMSIG_COMPONENT_REMOVING "component_removing" //sent to the datum parent before a component is removed from them because of RemoveComponent: (/datum/component) +#define COMSIG_COMPONENT_UNREGISTER_PARENT "component_unregister_parent" //sent to the component itself when unregistered from a parent +#define COMSIG_COMPONENT_REGISTER_PARENT "component_register_parent" //sent to the component itself when registered to a parent #define COMSIG_PARENT_PREQDELETED "parent_preqdeleted" //before a datum's Destroy() is called: (force), returning a nonzero value will cancel the qdel operation #define COMSIG_PARENT_QDELETING "parent_qdeleting" //just before a datum's Destroy() is called: (force), at this point none of the other components chose to interrupt qdel and Destroy will be called @@ -52,6 +54,10 @@ #define EXAMINE_POSITION_BEFORE 2 //End positions #define COMPONENT_EXNAME_CHANGED 1 +#define COMSIG_ATOM_UPDATE_ICON "atom_update_icon" //from base of atom/update_icon(): () + #define COMSIG_ATOM_NO_UPDATE_ICON_STATE 1 + #define COMSIG_ATOM_NO_UPDATE_OVERLAYS 2 +#define COMSIG_ATOM_UPDATE_OVERLAYS "atom_update_overlays" //from base of atom/update_overlays(): (list/new_overlays) #define COMSIG_ATOM_ENTERED "atom_entered" //from base of atom/Entered(): (atom/movable/entering, /atom) #define COMSIG_ATOM_EXIT "atom_exit" //from base of atom/Exit(): (/atom/movable/exiting, /atom/newloc) #define COMPONENT_ATOM_BLOCK_EXIT 1 @@ -133,25 +139,29 @@ #define COMSIG_MOVABLE_POST_THROW "movable_post_throw" //from base of atom/movable/throw_at(): (datum/thrownthing, spin) #define COMSIG_MOVABLE_Z_CHANGED "movable_ztransit" //from base of atom/movable/onTransitZ(): (old_z, new_z) #define COMSIG_MOVABLE_SECLUDED_LOCATION "movable_secluded" //called when the movable is placed in an unaccessible area, used for stationloving: () -#define COMSIG_MOVABLE_HEAR "movable_hear" //from base of atom/movable/Hear(): (message, atom/movable/speaker, message_language, raw_message, radio_freq, list/spans, message_mode) +#define COMSIG_MOVABLE_HEAR "movable_hear" //from base of atom/movable/Hear(): (message, atom/movable/speaker, message_language, raw_message, radio_freq, list/spans, message_mode, atom/movable/source) #define HEARING_MESSAGE 1 #define HEARING_SPEAKER 2 // #define HEARING_LANGUAGE 3 #define HEARING_RAW_MESSAGE 4 /* #define HEARING_RADIO_FREQ 5 #define HEARING_SPANS 6 - #define HEARING_MESSAGE_MODE 7 */ + #define HEARING_MESSAGE_MODE 7 + #define HEARING_SOURCE 8*/ #define COMSIG_MOVABLE_DISPOSING "movable_disposing" //called when the movable is added to a disposal holder object for disposal movement: (obj/structure/disposalholder/holder, obj/machinery/disposal/source) #define COMSIG_MOVABLE_TELEPORTED "movable_teleported" //from base of do_teleport(): (channel, turf/origin, turf/destination) // /mind signals -#define COMSIG_MIND_TRANSFER "mind_transfer" //from base of mind/transfer_to(): (new_character, old_character) +#define COMSIG_PRE_MIND_TRANSFER "pre_mind_transfer" //from base of mind/transfer_to() before it's done: (new_character, old_character) + #define COMPONENT_STOP_MIND_TRANSFER 1 //stops the mind transfer from happening. +#define COMSIG_MIND_TRANSFER "mind_transfer" //from base of mind/transfer_to() when it's done: (new_character, old_character) // /mob signals #define COMSIG_MOB_EXAMINATE "mob_examinate" //from base of /mob/verb/examinate(): (atom/A) #define COMPONENT_ALLOW_EXAMINE 1 #define COMSIG_MOB_DEATH "mob_death" //from base of mob/death(): (gibbed) -#define COMSIG_MOB_GHOSTIZE "mob_ghostize" //from base of mob/Ghostize(): (can_reenter_corpse) + #define COMPONENT_BLOCK_DEATH_BROADCAST 1 //stops the death from being broadcasted in deadchat. +#define COMSIG_MOB_GHOSTIZE "mob_ghostize" //from base of mob/Ghostize(): (can_reenter_corpse, special, penalize) #define COMPONENT_BLOCK_GHOSTING 1 #define COMSIG_MOB_ALLOWED "mob_allowed" //from base of obj/allowed(mob/M): (/obj) returns bool, if TRUE the mob has id access to the obj #define COMSIG_MOB_RECEIVE_MAGIC "mob_receive_magic" //from base of mob/anti_magic_check(): (mob/user, magic, holy, tinfoil, chargecost, self, protection_sources) @@ -159,10 +169,13 @@ #define COMSIG_MOB_HUD_CREATED "mob_hud_created" //from base of mob/create_mob_hud(): () #define COMSIG_MOB_ATTACK_HAND "mob_attack_hand" //from base of #define COMSIG_MOB_ITEM_ATTACK "mob_item_attack" //from base of /obj/item/attack(): (mob/M, mob/user) + #define COMPONENT_ITEM_NO_ATTACK 1 #define COMSIG_MOB_ITEM_AFTERATTACK "mob_item_afterattack" //from base of obj/item/afterattack(): (atom/target, mob/user, proximity_flag, click_parameters) #define COMSIG_MOB_ATTACK_RANGED "mob_attack_ranged" //from base of mob/RangedAttack(): (atom/A, params) #define COMSIG_MOB_THROW "mob_throw" //from base of /mob/throw_item(): (atom/target) -#define COMSIG_MOB_KEY_CHANGE "mob_key_change" //from base of /mob/transfer_ckey() +#define COMSIG_MOB_KEY_CHANGE "mob_key_change" //from base of /mob/transfer_ckey(): (new_character, old_character) +#define COMSIG_MOB_PRE_PLAYER_CHANGE "mob_pre_player_change" //sent to the target mob from base of /mob/transfer_ckey() and /mind/transfer_to(): (our_character, their_character) +// #define COMPONENT_STOP_MIND_TRANSFER 1 #define COMSIG_MOB_UPDATE_SIGHT "mob_update_sight" //from base of /mob/update_sight(): () #define COMSIG_MOB_SAY "mob_say" // from /mob/living/say(): (proc args list) #define COMPONENT_UPPERCASE_SPEECH 1 @@ -324,3 +337,11 @@ //Ouch my toes! #define CALTROP_BYPASS_SHOES 1 #define CALTROP_IGNORE_WALKERS 2 + +//Xenobio hotkeys +#define COMSIG_XENO_SLIME_CLICK_CTRL "xeno_slime_click_ctrl" //from slime CtrlClickOn(): (/mob) +#define COMSIG_XENO_SLIME_CLICK_ALT "xeno_slime_click_alt" //from slime AltClickOn(): (/mob) +#define COMSIG_XENO_SLIME_CLICK_SHIFT "xeno_slime_click_shift" //from slime ShiftClickOn(): (/mob) +#define COMSIG_XENO_TURF_CLICK_SHIFT "xeno_turf_click_shift" //from turf ShiftClickOn(): (/mob) +#define COMSIG_XENO_TURF_CLICK_CTRL "xeno_turf_click_alt" //from turf AltClickOn(): (/mob) +#define COMSIG_XENO_MONKEY_CLICK_CTRL "xeno_monkey_click_ctrl" //from monkey CtrlClickOn(): (/mob) diff --git a/code/__DEFINES/dynamic.dm b/code/__DEFINES/dynamic.dm new file mode 100644 index 0000000000..45c1ba9cb2 --- /dev/null +++ b/code/__DEFINES/dynamic.dm @@ -0,0 +1,14 @@ +#define CURRENT_LIVING_PLAYERS 1 +#define CURRENT_LIVING_ANTAGS 2 +#define CURRENT_DEAD_PLAYERS 3 +#define CURRENT_OBSERVERS 4 + +#define NO_ASSASSIN (1<<0) +#define WAROPS_ALWAYS_ALLOWED (1<<1) + +#define ONLY_RULESET (1<<0) +#define HIGHLANDER_RULESET (1<<1) +#define TRAITOR_RULESET (1<<2) +#define MINOR_RULESET (1<<3) + +#define RULESET_STOP_PROCESSING 1 diff --git a/code/__DEFINES/flags.dm b/code/__DEFINES/flags.dm index 9e8a4f71c2..55962bf78c 100644 --- a/code/__DEFINES/flags.dm +++ b/code/__DEFINES/flags.dm @@ -32,6 +32,7 @@ GLOBAL_LIST_INIT(bitflags, list(1, 2, 4, 8, 16, 32, 64, 128, 256, 512, 1024, 204 #define TESLA_IGNORE_1 (1<<13) // TESLA_IGNORE grants immunity from being targeted by tesla-style electricity #define INITIALIZED_1 (1<<14) //Whether /atom/Initialize() has already run for the object #define ADMIN_SPAWNED_1 (1<<15) //was this spawned by an admin? used for stat tracking stuff. +#define PREVENT_CONTENTS_EXPLOSION_1 (1<<16) /// should not get harmed if this gets caught by an explosion? //turf-only flags #define NOJAUNT_1 (1<<0) diff --git a/code/__DEFINES/food.dm b/code/__DEFINES/food.dm index 15c7af5749..72e6a12f84 100644 --- a/code/__DEFINES/food.dm +++ b/code/__DEFINES/food.dm @@ -11,6 +11,7 @@ #define GROSS (1<<10) #define TOXIC (1<<11) #define PINEAPPLE (1<<12) +#define BREAKFAST (1<<13) #define DRINK_NICE 1 #define DRINK_GOOD 2 diff --git a/code/__DEFINES/is_helpers.dm b/code/__DEFINES/is_helpers.dm index 6f433374e7..55bfcaff79 100644 --- a/code/__DEFINES/is_helpers.dm +++ b/code/__DEFINES/is_helpers.dm @@ -118,6 +118,8 @@ GLOBAL_LIST_INIT(turfs_without_ground, typecacheof(list( #define ismouse(A) (istype(A, /mob/living/simple_animal/mouse)) +#define iscow(A) (istype(A, /mob/living/simple_animal/cow)) + #define isslime(A) (istype(A, /mob/living/simple_animal/slime)) #define isdrone(A) (istype(A, /mob/living/simple_animal/drone)) @@ -222,6 +224,8 @@ GLOBAL_LIST_INIT(heavyfootmob, typecacheof(list( #define isorgan(A) (istype(A, /obj/item/organ)) +#define isclothing(A) (istype(A, /obj/item/clothing)) + GLOBAL_LIST_INIT(pointed_types, typecacheof(list( /obj/item/pen, /obj/item/screwdriver, diff --git a/code/__DEFINES/lighting.dm b/code/__DEFINES/lighting.dm index 13dccc74fe..89c702e605 100644 --- a/code/__DEFINES/lighting.dm +++ b/code/__DEFINES/lighting.dm @@ -59,11 +59,13 @@ #define LIGHT_RANGE_FIRE 3 //How many tiles standard fires glow. #define LIGHTING_PLANE_ALPHA_VISIBLE 255 -#define LIGHTING_PLANE_ALPHA_NV_TRAIT 250 +#define LIGHTING_PLANE_ALPHA_NV_TRAIT 223 #define LIGHTING_PLANE_ALPHA_MOSTLY_VISIBLE 192 #define LIGHTING_PLANE_ALPHA_MOSTLY_INVISIBLE 128 //For lighting alpha, small amounts lead to big changes. even at 128 its hard to figure out what is dark and what is light, at 64 you almost can't even tell. #define LIGHTING_PLANE_ALPHA_INVISIBLE 0 +#define NIGHT_VISION_DARKSIGHT_RANGE 3 + //lighting area defines #define DYNAMIC_LIGHTING_DISABLED 0 //dynamic lighting disabled (area stays at full brightness) #define DYNAMIC_LIGHTING_ENABLED 1 //dynamic lighting enabled @@ -80,4 +82,4 @@ #define FLASH_LIGHT_DURATION 2 #define FLASH_LIGHT_POWER 3 -#define FLASH_LIGHT_RANGE 3.8 \ No newline at end of file +#define FLASH_LIGHT_RANGE 3.8 diff --git a/code/__DEFINES/maps.dm b/code/__DEFINES/maps.dm index 1b42217fe1..73e900226e 100644 --- a/code/__DEFINES/maps.dm +++ b/code/__DEFINES/maps.dm @@ -38,8 +38,6 @@ require only minor tweaks. #define ZTRAIT_SPACE_RUINS "Space Ruins" #define ZTRAIT_LAVA_RUINS "Lava Ruins" #define ZTRAIT_ISOLATED_RUINS "Isolated Ruins" //Placing ruins on z levels with this trait will use turf reservation instead of usual placement. -// prevents certain turfs from being stripped by a singularity -#define ZTRAIT_PLANET "Planet" // number - bombcap is multiplied by this before being applied to bombs #define ZTRAIT_BOMBCAP_MULTIPLIER "Bombcap Multiplier" @@ -60,11 +58,18 @@ require only minor tweaks. // CROSSLINKED - mixed in with the cross-linked space pool #define CROSSLINKED "Cross" +// string - type path of the z-level's baseturf (defaults to space) +#define ZTRAIT_BASETURF "Baseturf" + // default trait definitions, used by SSmapping #define ZTRAITS_CENTCOM list(ZTRAIT_CENTCOM = TRUE) #define ZTRAITS_STATION list(ZTRAIT_LINKAGE = CROSSLINKED, ZTRAIT_STATION = TRUE) #define ZTRAITS_SPACE list(ZTRAIT_LINKAGE = CROSSLINKED, ZTRAIT_SPACE_RUINS = TRUE) -#define ZTRAITS_LAVALAND list(ZTRAIT_MINING = TRUE, ZTRAIT_LAVA_RUINS = TRUE, ZTRAIT_BOMBCAP_MULTIPLIER = 5) +#define ZTRAITS_LAVALAND list(\ + ZTRAIT_MINING = TRUE, \ + ZTRAIT_LAVA_RUINS = TRUE, \ + ZTRAIT_BOMBCAP_MULTIPLIER = 5, \ + ZTRAIT_BASETURF = /turf/open/lava/smooth/lava_land_surface) #define ZTRAITS_REEBE list(ZTRAIT_REEBE = TRUE, ZTRAIT_BOMBCAP_MULTIPLIER = 0.5) #define DL_NAME "name" diff --git a/code/__DEFINES/melee.dm b/code/__DEFINES/melee.dm index cb4a433211..b166b9d21a 100644 --- a/code/__DEFINES/melee.dm +++ b/code/__DEFINES/melee.dm @@ -7,4 +7,5 @@ #define MARTIALART_MUSHPUNCH "mushroom punch" #define MARTIALART_KRAVMAGA "krav maga" #define MARTIALART_CQC "CQC" -#define MARTIALART_PLASMAFIST "plasma fist" \ No newline at end of file +#define MARTIALART_PLASMAFIST "plasma fist" +#define MARTIALART_RISINGBASS "rising bass" \ No newline at end of file diff --git a/code/__DEFINES/misc.dm b/code/__DEFINES/misc.dm index 29ff0a8fae..d595abd3ec 100644 --- a/code/__DEFINES/misc.dm +++ b/code/__DEFINES/misc.dm @@ -427,6 +427,7 @@ GLOBAL_LIST_INIT(pda_reskins, list(PDA_SKIN_CLASSIC = 'icons/obj/pda.dmi', PDA_S //Dummy mob reserve slots #define DUMMY_HUMAN_SLOT_PREFERENCES "dummy_preference_preview" +#define DUMMY_HUMAN_SLOT_HOLOFORM "dummy_holoform_generation" #define DUMMY_HUMAN_SLOT_ADMIN "admintools" #define DUMMY_HUMAN_SLOT_MANIFEST "dummy_manifest_generation" @@ -528,3 +529,11 @@ GLOBAL_LIST_INIT(pda_reskins, list(PDA_SKIN_CLASSIC = 'icons/obj/pda.dmi', PDA_S #define FOURSPACES "    " #define CRYOMOBS 'icons/obj/cryo_mobs.dmi' + +#define CUSTOM_HOLOFORM_DELAY 10 SECONDS //prevents spamming to make lag. it's pretty expensive to do this. + +#define HOLOFORM_FILTER_AI "FILTER_AI" +#define HOLOFORM_FILTER_PAI "FILTER_PAI" +#define HOLOFORM_FILTER_STATIC "FILTER_STATIC" + +#define CANT_REENTER_ROUND -1 diff --git a/code/__DEFINES/movespeed_modification.dm b/code/__DEFINES/movespeed_modification.dm index 50e1a10fa1..1883df6e8e 100644 --- a/code/__DEFINES/movespeed_modification.dm +++ b/code/__DEFINES/movespeed_modification.dm @@ -57,6 +57,7 @@ #define MOVESPEED_ID_PRONE_DRAGGING "PRONE_DRAG" #define MOVESPEED_ID_HUMAN_CARRYING "HUMAN_CARRY" +#define MOVESPEED_ID_SHRINK_RAY "SHRUNKEN_SPEED_MODIFIER" #define MOVESPEED_ID_TASED_STATUS "TASED" diff --git a/code/__DEFINES/obj_flags.dm b/code/__DEFINES/obj_flags.dm index 94c2c372f0..831f73ac74 100644 --- a/code/__DEFINES/obj_flags.dm +++ b/code/__DEFINES/obj_flags.dm @@ -41,6 +41,7 @@ #define VOICEBOX_TOGGLABLE (1<<6) //The voicebox in this clothing can be toggled. #define VOICEBOX_DISABLED (1<<7) //The voicebox is currently turned off. #define IGNORE_HAT_TOSS (1<<8) //Hats with negative effects when worn (i.e the tinfoil hat). +#define SCAN_REAGENTS (1<<9) // Allows helmets and glasses to scan reagents. // Flags for the organ_flags var on /obj/item/organ diff --git a/code/__DEFINES/role_preferences.dm b/code/__DEFINES/role_preferences.dm index b316c003a9..d5e3f828b8 100644 --- a/code/__DEFINES/role_preferences.dm +++ b/code/__DEFINES/role_preferences.dm @@ -35,6 +35,8 @@ #define ROLE_LAVALAND "lavaland" #define ROLE_INTERNAL_AFFAIRS "internal affairs agent" #define ROLE_GANG "gangster" +#define ROLE_BLOODSUCKER "bloodsucker" +//#define ROLE_MONSTERHUNTER "monster hunter" Disabled for now //Missing assignment means it's not a gamemode specific role, IT'S NOT A BUG OR ERROR. //The gamemode specific ones are just so the gamemodes can query whether a player is old enough @@ -60,7 +62,9 @@ GLOBAL_LIST_INIT(special_roles, list( ROLE_OVERTHROW = /datum/game_mode/overthrow, ROLE_INTERNAL_AFFAIRS = /datum/game_mode/traitor/internal_affairs, ROLE_SENTIENCE, - ROLE_GANG = /datum/game_mode/gang + ROLE_GANG = /datum/game_mode/gang, + ROLE_BLOODSUCKER = /datum/game_mode/bloodsucker + //ROLE_MONSTERHUNTER Disabled for now )) //Job defines for what happens when you fail to qualify for any job during job selection diff --git a/code/__DEFINES/say.dm b/code/__DEFINES/say.dm index d582728acb..beeee22df9 100644 --- a/code/__DEFINES/say.dm +++ b/code/__DEFINES/say.dm @@ -84,3 +84,7 @@ #define MAX_NAME_LEN 42 #define MAX_BROADCAST_LEN 512 #define MAX_CHARTER_LEN 80 + +// Audio/Visual Flags. Used to determine what sense are required to notice a message. +#define MSG_VISUAL (1<<0) +#define MSG_AUDIBLE (1<<1) \ No newline at end of file diff --git a/code/__DEFINES/status_effects.dm b/code/__DEFINES/status_effects.dm index 0f1a36d663..6d52f4640c 100644 --- a/code/__DEFINES/status_effects.dm +++ b/code/__DEFINES/status_effects.dm @@ -46,7 +46,7 @@ #define STATUS_EFFECT_SLEEPING /datum/status_effect/incapacitating/sleeping //the affected is asleep -#define STATUS_EFFECT_TASED /datum/status_effect/electrode //the affected has been tased, preventing fine muscle control +#define STATUS_EFFECT_TASED /datum/status_effect/no_combat_mode/electrode/ //the affected has been tased, preventing fine muscle control #define STATUS_EFFECT_PACIFY /datum/status_effect/pacify //the affected is pacified, preventing direct hostile actions @@ -58,6 +58,8 @@ #define MAX_MANIA_SEVERITY 100 //how high the mania severity can go #define MANIA_DAMAGE_TO_CONVERT 90 //how much damage is required before it'll convert affected targets +#define STATUS_EFFECT_CHOKINGSTRAND /datum/status_effect/strandling //Choking Strand + #define STATUS_EFFECT_HISWRATH /datum/status_effect/his_wrath //His Wrath. #define STATUS_EFFECT_SUMMONEDGHOST /datum/status_effect/cultghost //is a cult ghost and can't use manifest runes @@ -66,6 +68,8 @@ #define STATUS_EFFECT_SAWBLEED /datum/status_effect/saw_bleed //if the bleed builds up enough, takes a ton of damage +#define STATUS_EFFECT_NECKSLICE /datum/status_effect/neck_slice //Creates the flavor messages for the neck-slice + #define STATUS_EFFECT_NECROPOLIS_CURSE /datum/status_effect/necropolis_curse #define CURSE_BLINDING 1 //makes the edges of the target's screen obscured #define CURSE_SPAWNING 2 //spawns creatures that attack the target only @@ -81,6 +85,9 @@ #define STATUS_EFFECT_BREASTS_ENLARGEMENT /datum/status_effect/chem/breast_enlarger //Applied slowdown due to the ominous bulk. #define STATUS_EFFECT_PENIS_ENLARGEMENT /datum/status_effect/chem/penis_enlarger //More applied slowdown, just like the above. + +#define STATUS_EFFECT_NO_COMBAT_MODE /datum/status_effect/no_combat_mode //Wont allow combat mode and will disable it +#define STATUS_EFFECT_MESMERIZE /datum/status_effect/no_combat_mode/mesmerize //Just reskinned no_combat_mode ///////////// // NEUTRAL // ///////////// diff --git a/code/__DEFINES/traits.dm b/code/__DEFINES/traits.dm index d3e9131226..b7a5975ad5 100644 --- a/code/__DEFINES/traits.dm +++ b/code/__DEFINES/traits.dm @@ -66,6 +66,7 @@ #define TRAIT_HUSK "husk" #define TRAIT_NOCLONE "noclone" #define TRAIT_CLUMSY "clumsy" +#define TRAIT_CHUNKYFINGERS "chunkyfingers" //means that you can't use weapons with normal trigger guards. #define TRAIT_DUMB "dumb" #define TRAIT_MONKEYLIKE "monkeylike" //sets IsAdvancedToolUser to FALSE #define TRAIT_PACIFISM "pacifism" @@ -117,15 +118,24 @@ #define TRAIT_PARALYSIS_R_ARM "para-r-arm" #define TRAIT_PARALYSIS_L_LEG "para-l-leg" #define TRAIT_PARALYSIS_R_LEG "para-r-leg" +#define TRAIT_DISK_VERIFIER "disk-verifier" #define TRAIT_UNINTELLIGIBLE_SPEECH "unintelligible-speech" #define TRAIT_SOOTHED_THROAT "soothed-throat" #define TRAIT_LAW_ENFORCEMENT_METABOLISM "law-enforcement-metabolism" -#define TRAIT_STRONG_GRABBER "strong_grabber" -#define TRAIT_CALCIUM_HEALER "calcium_healer" +#define TRAIT_STRONG_GRABBER "strong_grabber" +#define TRAIT_CALCIUM_HEALER "calcium_healer" +#define TRAIT_MAGIC_CHOKE "magic_choke" #define TRAIT_CAPTAIN_METABOLISM "captain-metabolism" #define TRAIT_ABDUCTOR_TRAINING "abductor-training" #define TRAIT_ABDUCTOR_SCIENTIST_TRAINING "abductor-scientist-training" #define TRAIT_SURGEON "surgeon" +#define TRAIT_COLDBLOODED "coldblooded" // Your body is literal room temperature. Does not make you immune to the temp. +#define TRAIT_NONATURALHEAL "nonaturalheal" // Only Admins can heal you. NOTHING else does it unless it's given the god tag. +#define TRAIT_NORUNNING "norunning" // You walk! +#define TRAIT_NOMARROW "nomarrow" // You don't make blood, with chemicals or nanites. +#define TRAIT_NOPULSE "nopulse" // Your heart doesn't beat. +#define TRAIT_EXEMPT_HEALTH_EVENTS "exempt-health-events" + //non-mob traits #define TRAIT_PARALYSIS "paralysis" //Used for limb-based paralysis, where replacing the limb will fix it @@ -151,19 +161,18 @@ #define TRAIT_TAGGER "tagger" #define TRAIT_PHOTOGRAPHER "photographer" #define TRAIT_MUSICIAN "musician" -#define TRAIT_CROCRIN_IMMUNE "crocin_immune" #define TRAIT_NYMPHO "nymphomania" #define TRAIT_MASO "masochism" #define TRAIT_EXHIBITIONIST "exhibitionist" #define TRAIT_HIGH_BLOOD "high_blood" -#define TRAIT_PHARMA "hepatic_pharmacokinesis" #define TRAIT_PARA "paraplegic" #define TRAIT_EMPATH "empath" #define TRAIT_FRIENDLY "friendly" -#define TRAIT_ASSBLASTUSA "assblastusa" #define TRAIT_CULT_EYES "cult_eyes" +#define TRAIT_AUTO_CATCH_ITEM "auto_catch_item" +#define TRAIT_CLOWN_MENTALITY "clown_mentality" // The future is now, clownman. #define TRAIT_FREESPRINT "free_sprinting" - +#define TRAIT_NO_ALCOHOL "alcohol_intolerance" // common trait sources #define TRAIT_GENERIC "generic" @@ -184,6 +193,7 @@ #define ABSTRACT_ITEM_TRAIT "abstract-item" #define STATUS_EFFECT_TRAIT "status-effect" #define ROUNDSTART_TRAIT "roundstart" //cannot be removed without admin intervention +#define GHOSTROLE_TRAIT "ghostrole" // unique trait sources, still defines #define STATUE_MUTE "statue" @@ -216,5 +226,10 @@ #define LOCKED_HELMET_TRAIT "locked-helmet" #define NINJA_SUIT_TRAIT "ninja-suit" #define ANTI_DROP_IMPLANT_TRAIT "anti-drop-implant" +#define SLEEPING_CARP_TRAIT "sleeping_carp" +#define RISING_BASS_TRAIT "rising_bass" #define ABDUCTOR_ANTAGONIST "abductor-antagonist" +#define NUKEOP_ANTAGONIST "nukeop-antagonist" #define MADE_UNCLONEABLE "made-uncloneable" +#define NUKEOP_TRAIT "nuke-op" +#define DEATHSQUAD_TRAIT "deathsquad" diff --git a/code/__DEFINES/vote.dm b/code/__DEFINES/vote.dm new file mode 100644 index 0000000000..8fb2e6deab --- /dev/null +++ b/code/__DEFINES/vote.dm @@ -0,0 +1,6 @@ +#define PLURALITY_VOTING 0 +#define APPROVAL_VOTING 1 +#define RANKED_CHOICE_VOTING 2 +#define SCORE_VOTING 3 + +GLOBAL_LIST_INIT(vote_score_options,list("Bad","Poor","Acceptable","Good","Great")) diff --git a/code/__HELPERS/_logging.dm b/code/__HELPERS/_logging.dm index c259831f94..3ee77d3edc 100644 --- a/code/__HELPERS/_logging.dm +++ b/code/__HELPERS/_logging.dm @@ -157,6 +157,8 @@ WRITE_LOG(GLOB.config_error_log, text) SEND_TEXT(world.log, text) +/proc/log_mapping(text) + WRITE_LOG(GLOB.world_map_error_log, text) /* For logging round startup. */ /proc/start_log(log) diff --git a/code/__HELPERS/cmp.dm b/code/__HELPERS/cmp.dm index c0501b4e41..4a86f57fcd 100644 --- a/code/__HELPERS/cmp.dm +++ b/code/__HELPERS/cmp.dm @@ -23,6 +23,9 @@ GLOBAL_VAR_INIT(cmp_field, "name") /proc/cmp_records_dsc(datum/data/record/a, datum/data/record/b) return sorttext(a.fields[GLOB.cmp_field], b.fields[GLOB.cmp_field]) +/proc/cmp_filter_data_priority(list/A, list/B) + return A["priority"] - B["priority"] + /proc/cmp_ckey_asc(client/a, client/b) return sorttext(b.ckey, a.ckey) @@ -85,8 +88,29 @@ GLOBAL_VAR_INIT(cmp_field, "name") /proc/cmp_job_display_asc(datum/job/A, datum/job/B) return A.display_order - B.display_order +/proc/cmp_uplink_items_dsc(datum/uplink_item/A, datum/uplink_item/B) + return sorttext(initial(B.name), initial(A.name)) + /proc/cmp_numbered_displays_name_asc(datum/numbered_display/A, datum/numbered_display/B) return sorttext(A.sample_object.name, B.sample_object.name) /proc/cmp_numbered_displays_name_dsc(datum/numbered_display/A, datum/numbered_display/B) - return sorttext(B.sample_object.name, A.sample_object.name) \ No newline at end of file + return sorttext(B.sample_object.name, A.sample_object.name) + +/proc/cmp_quirk_asc(datum/quirk/A, datum/quirk/B) + var/a_sign = num2sign(initial(A.value) * -1) + var/b_sign = num2sign(initial(B.value) * -1) + + // Neutral traits go last. + if(a_sign == 0) + a_sign = 2 + if(b_sign == 0) + b_sign = 2 + + var/a_name = initial(A.name) + var/b_name = initial(B.name) + + if(a_sign != b_sign) + return a_sign - b_sign + else + return sorttext(b_name, a_name) \ No newline at end of file diff --git a/code/__HELPERS/custom_holoforms.dm b/code/__HELPERS/custom_holoforms.dm new file mode 100644 index 0000000000..0e97314f1f --- /dev/null +++ b/code/__HELPERS/custom_holoforms.dm @@ -0,0 +1,62 @@ +// Generates a holoform appearance +// Equipment list is slot = path. +/proc/generate_custom_holoform_from_prefs(datum/preferences/prefs, list/equipment_by_slot, list/inhand_equipment, copy_job = FALSE, apply_loadout = FALSE) + ASSERT(prefs) + var/mob/living/carbon/human/dummy/mannequin = generate_or_wait_for_human_dummy(DUMMY_HUMAN_SLOT_HOLOFORM) + prefs.copy_to(mannequin) + if(apply_loadout && prefs.parent) + SSjob.equip_loadout(prefs.parent.mob, mannequin, bypass_prereqs = TRUE) + if(copy_job) + var/datum/job/highest = prefs.get_highest_job() + if(highest && !istype(highest, /datum/job/ai) && !istype(highest, /datum/job/cyborg)) + highest.equip(mannequin, TRUE, preference_source = prefs.parent) + + if(length(equipment_by_slot)) + for(var/slot in equipment_by_slot) + var/obj/item/I = new equipment_by_slot[slot] + mannequin.equip_to_slot_if_possible(I, slot, TRUE, TRUE, TRUE, TRUE) + if(length(inhand_equipment)) + for(var/path in inhand_equipment) + var/obj/item/I = new path + mannequin.equip_to_slot_if_possible(I, SLOT_HANDS, TRUE, TRUE, TRUE, TRUE) + + + var/icon/combined = new + for(var/d in GLOB.cardinals) + mannequin.setDir(d) + COMPILE_OVERLAYS(mannequin) + CHECK_TICK + var/icon/capture = getFlatIcon(mannequin) + CHECK_TICK + combined.Insert(capture, dir = d) + CHECK_TICK + + unset_busy_human_dummy(DUMMY_HUMAN_SLOT_HOLOFORM) + return combined + +/proc/process_holoform_icon_filter(icon/I, filter_type, clone = TRUE) + if(clone) + I = icon(I) //Clone + switch(filter_type) + if(HOLOFORM_FILTER_AI) + I = getHologramIcon(I) + if(HOLOFORM_FILTER_STATIC) + I = getStaticIcon(I) + if(HOLOFORM_FILTER_PAI) + I = getPAIHologramIcon(I) + return I + +//Errors go to user. +/proc/generate_custom_holoform_from_prefs_safe(datum/preferences/prefs, mob/user) + if(user) + if(user.client.prefs.last_custom_holoform > world.time - CUSTOM_HOLOFORM_DELAY) + to_chat(user, "You are attempting to set your custom holoform too fast!") + return + return generate_custom_holoform_from_prefs(prefs, null, null, TRUE, TRUE) + +//Prompts this client for custom holoform parameters. +/proc/user_interface_custom_holoform(client/C) + var/datum/preferences/target_prefs = C.prefs + ASSERT(target_prefs) + //In the future, maybe add custom path allowances a la admin create outfit but for now.. + return generate_custom_holoform_from_prefs_safe(target_prefs, C.mob) diff --git a/code/__HELPERS/game.dm b/code/__HELPERS/game.dm index d76fc7731a..222002f512 100644 --- a/code/__HELPERS/game.dm +++ b/code/__HELPERS/game.dm @@ -447,7 +447,7 @@ var/list/candidates = list() for(var/mob/dead/observer/G in GLOB.player_list) - if(G.reenter_round_timeout < world.realtime) + if(G.can_reenter_round(TRUE)) candidates += G return pollCandidates(Question, jobbanType, gametypeCheck, be_special_flag, poll_time, ignore_category, flashwindow, candidates) diff --git a/code/__HELPERS/global_lists.dm b/code/__HELPERS/global_lists.dm index 7852251230..a7bf5da17f 100644 --- a/code/__HELPERS/global_lists.dm +++ b/code/__HELPERS/global_lists.dm @@ -97,6 +97,16 @@ var/datum/emote/E = new path() E.emote_list[E.key] = E + //Uplink Items + for(var/path in subtypesof(/datum/uplink_item)) + var/datum/uplink_item/I = path + if(!initial(I.item)) //We add categories to a separate list. + GLOB.uplink_categories |= initial(I.category) + continue + GLOB.uplink_items += path + //(sub)typesof entries are listed by the order they are loaded in the code, so we'll have to rearrange them here. + GLOB.uplink_items = sortList(GLOB.uplink_items, /proc/cmp_uplink_items_dsc) + init_subtypes(/datum/crafting_recipe, GLOB.crafting_recipes) //creates every subtype of prototype (excluding prototype) and adds it to list L. diff --git a/code/__HELPERS/icons.dm b/code/__HELPERS/icons.dm index 5fb64004c0..1af3143d9d 100644 --- a/code/__HELPERS/icons.dm +++ b/code/__HELPERS/icons.dm @@ -939,7 +939,7 @@ world I.pixel_y++ add_overlay(I)//And finally add the overlay. -/proc/getHologramIcon(icon/A, safety=1)//If safety is on, a new icon is not created. +/proc/getHologramIcon(icon/A, safety = TRUE)//If safety is on, a new icon is not created. var/icon/flat_icon = safety ? A : new(A)//Has to be a new icon to not constantly change the same icon. flat_icon.ColorTone(rgb(125,180,225))//Let's make it bluish. flat_icon.ChangeOpacity(0.5)//Make it half transparent. @@ -947,6 +947,14 @@ world flat_icon.AddAlphaMask(alpha_mask)//Finally, let's mix in a distortion effect. return flat_icon +/proc/getPAIHologramIcon(icon/A, safety = TRUE) + var/icon/flat_icon = safety? A : new(A) + flat_icon.SetIntensity(0.75, 1, 0.75) + flat_icon.ChangeOpacity(0.7) + var/icon/alpha_mask = new('icons/effects/effects.dmi', "scanlineslow")//Scanline effect. + flat_icon.AddAlphaMask(alpha_mask)//Finally, let's mix in a distortion effect. + return flat_icon + //What the mob looks like as animated static //By vg's ComicIronic /proc/getStaticIcon(icon/A, safety = TRUE) diff --git a/code/__HELPERS/level_traits.dm b/code/__HELPERS/level_traits.dm index 55ee069321..3e6e88c8fa 100644 --- a/code/__HELPERS/level_traits.dm +++ b/code/__HELPERS/level_traits.dm @@ -12,6 +12,3 @@ #define is_reserved_level(z) SSmapping.level_trait(z, ZTRAIT_RESERVED) #define is_away_level(z) SSmapping.level_trait(z, ZTRAIT_AWAY) - -// If true, the singularity cannot strip away asteroid turf on this Z -#define is_planet_level(z) SSmapping.level_trait(z, ZTRAIT_PLANET) diff --git a/code/__HELPERS/mobs.dm b/code/__HELPERS/mobs.dm index 0d6345dae2..cdf0f604b8 100644 --- a/code/__HELPERS/mobs.dm +++ b/code/__HELPERS/mobs.dm @@ -20,8 +20,6 @@ else return "000" -#define UNDIE_COLORABLE(U) (U?.has_color) - /proc/random_underwear(gender) if(!GLOB.underwear_list.len) init_sprite_accessory_subtypes(/datum/sprite_accessory/underwear/bottom, GLOB.underwear_list, GLOB.underwear_m, GLOB.underwear_f) @@ -76,6 +74,8 @@ init_sprite_accessory_subtypes(/datum/sprite_accessory/insect_wings, GLOB.insect_wings_list) if(!GLOB.insect_fluffs_list.len) init_sprite_accessory_subtypes(/datum/sprite_accessory/insect_fluff, GLOB.insect_fluffs_list) + if(!GLOB.insect_markings_list.len) + init_sprite_accessory_subtypes(/datum/sprite_accessory/insect_markings, GLOB.insect_markings_list) //CIT CHANGES - genitals and such if(!GLOB.cock_shapes_list.len) @@ -151,6 +151,7 @@ "caps" = pick(GLOB.caps_list), "insect_wings" = pick(GLOB.insect_wings_list), "insect_fluff" = "None", + "insect_markings" = pick(GLOB.insect_markings_list), "taur" = "None", "mam_body_markings" = pick(snowflake_markings_list), "mam_ears" = pick(snowflake_ears_list), diff --git a/code/__HELPERS/roundend.dm b/code/__HELPERS/roundend.dm index b899d7f6ab..49825bcb50 100644 --- a/code/__HELPERS/roundend.dm +++ b/code/__HELPERS/roundend.dm @@ -19,6 +19,9 @@ var/list/mob_data = list() if(isnewplayer(m)) continue + if (m.client && m.client.prefs && m.client.prefs.auto_ooc) + if (!(m.client.prefs.chat_toggles & CHAT_OOC)) + m.client.prefs.chat_toggles ^= CHAT_OOC if(m.mind) if(m.stat != DEAD && !isbrain(m) && !iscameramob(m)) num_survivors++ @@ -320,6 +323,8 @@ parts += "[FOURSPACES][FOURSPACES][str]" for(var/entry in mode.threat_tallies) parts += "[FOURSPACES][FOURSPACES][entry] added [mode.threat_tallies[entry]]" + SSblackbox.record_feedback("tally","dynamic_threat",mode.threat_level,"Final threat level") + SSblackbox.record_feedback("tally","dynamic_threat",mode.threat,"Threat left") return parts.Join("
    ") /client/proc/roundend_report_file() diff --git a/code/__HELPERS/sorts/__main.dm b/code/__HELPERS/sorts/__main.dm index 768622818f..493f7b2096 100644 --- a/code/__HELPERS/sorts/__main.dm +++ b/code/__HELPERS/sorts/__main.dm @@ -31,58 +31,58 @@ GLOBAL_DATUM_INIT(sortInstance, /datum/sortInstance, new()) var/list/runLens = list() - proc/timSort(start, end) - runBases.Cut() - runLens.Cut() +/datum/sortInstance/proc/timSort(start, end) + runBases.Cut() + runLens.Cut() - var/remaining = end - start + var/remaining = end - start - //If array is small, do a 'mini-TimSort' with no merges - if(remaining < MIN_MERGE) - var/initRunLen = countRunAndMakeAscending(start, end) - binarySort(start, end, start+initRunLen) - return + //If array is small, do a 'mini-TimSort' with no merges + if(remaining < MIN_MERGE) + var/initRunLen = countRunAndMakeAscending(start, end) + binarySort(start, end, start+initRunLen) + return - //March over the array finding natural runs - //Extend any short natural runs to runs of length minRun - var/minRun = minRunLength(remaining) + //March over the array finding natural runs + //Extend any short natural runs to runs of length minRun + var/minRun = minRunLength(remaining) - do - //identify next run - var/runLen = countRunAndMakeAscending(start, end) + do + //identify next run + var/runLen = countRunAndMakeAscending(start, end) - //if run is short, extend to min(minRun, remaining) - if(runLen < minRun) - var/force = (remaining <= minRun) ? remaining : minRun + //if run is short, extend to min(minRun, remaining) + if(runLen < minRun) + var/force = (remaining <= minRun) ? remaining : minRun - binarySort(start, start+force, start+runLen) - runLen = force + binarySort(start, start+force, start+runLen) + runLen = force - //add data about run to queue - runBases.Add(start) - runLens.Add(runLen) + //add data about run to queue + runBases.Add(start) + runLens.Add(runLen) - //maybe merge - mergeCollapse() + //maybe merge + mergeCollapse() - //Advance to find next run - start += runLen - remaining -= runLen + //Advance to find next run + start += runLen + remaining -= runLen - while(remaining > 0) + while(remaining > 0) - //Merge all remaining runs to complete sort - //ASSERT(start == end) - mergeForceCollapse(); - //ASSERT(runBases.len == 1) + //Merge all remaining runs to complete sort + //ASSERT(start == end) + mergeForceCollapse(); + //ASSERT(runBases.len == 1) - //reset minGallop, for successive calls - minGallop = MIN_GALLOP + //reset minGallop, for successive calls + minGallop = MIN_GALLOP - return L + return L - /* +/* Sorts the specified portion of the specified array using a binary insertion sort. This is the best method for sorting small numbers of elements. It requires O(n log n) compares, but O(n^2) data @@ -95,33 +95,33 @@ GLOBAL_DATUM_INIT(sortInstance, /datum/sortInstance, new()) lo the index of the first element in the range to be sorted hi the index after the last element in the range to be sorted start the index of the first element in the range that is not already known to be sorted - */ - proc/binarySort(lo, hi, start) - //ASSERT(lo <= start && start <= hi) - if(start <= lo) - start = lo + 1 +*/ +/datum/sortInstance/proc/binarySort(lo, hi, start) + //ASSERT(lo <= start && start <= hi) + if(start <= lo) + start = lo + 1 - for(,start < hi, ++start) - var/pivot = fetchElement(L,start) + for(,start < hi, ++start) + var/pivot = fetchElement(L,start) - //set left and right to the index where pivot belongs - var/left = lo - var/right = start - //ASSERT(left <= right) + //set left and right to the index where pivot belongs + var/left = lo + var/right = start + //ASSERT(left <= right) - //[lo, left) elements <= pivot < [right, start) elements - //in other words, find where the pivot element should go using bisection search - while(left < right) - var/mid = (left + right) >> 1 //round((left+right)/2) - if(call(cmp)(fetchElement(L,mid), pivot) > 0) - right = mid - else - left = mid+1 + //[lo, left) elements <= pivot < [right, start) elements + //in other words, find where the pivot element should go using bisection search + while(left < right) + var/mid = (left + right) >> 1 //round((left+right)/2) + if(call(cmp)(fetchElement(L,mid), pivot) > 0) + right = mid + else + left = mid+1 - //ASSERT(left == right) - moveElement(L, start, left) //move pivot element to correct location in the sorted range + //ASSERT(left == right) + moveElement(L, start, left) //move pivot element to correct location in the sorted range - /* +/* Returns the length of the run beginning at the specified position and reverses the run if it is back-to-front A run is the longest ascending sequence with: @@ -132,514 +132,514 @@ GLOBAL_DATUM_INIT(sortInstance, /datum/sortInstance, new()) For its intended use in a stable mergesort, the strictness of the definition of "descending" is needed so that the call can safely reverse a descending sequence without violating stability. - */ - proc/countRunAndMakeAscending(lo, hi) - //ASSERT(lo < hi) +*/ +/datum/sortInstance/proc/countRunAndMakeAscending(lo, hi) + //ASSERT(lo < hi) - var/runHi = lo + 1 - if(runHi >= hi) - return 1 + var/runHi = lo + 1 + if(runHi >= hi) + return 1 - var/last = fetchElement(L,lo) - var/current = fetchElement(L,runHi++) + var/last = fetchElement(L,lo) + var/current = fetchElement(L,runHi++) - if(call(cmp)(current, last) < 0) - while(runHi < hi) - last = current - current = fetchElement(L,runHi) - if(call(cmp)(current, last) >= 0) - break - ++runHi - reverseRange(L, lo, runHi) - else - while(runHi < hi) - last = current - current = fetchElement(L,runHi) - if(call(cmp)(current, last) < 0) - break - ++runHi + if(call(cmp)(current, last) < 0) + while(runHi < hi) + last = current + current = fetchElement(L,runHi) + if(call(cmp)(current, last) >= 0) + break + ++runHi + reverseRange(L, lo, runHi) + else + while(runHi < hi) + last = current + current = fetchElement(L,runHi) + if(call(cmp)(current, last) < 0) + break + ++runHi - return runHi - lo + return runHi - lo - //Returns the minimum acceptable run length for an array of the specified length. - //Natural runs shorter than this will be extended with binarySort - proc/minRunLength(n) - //ASSERT(n >= 0) - var/r = 0 //becomes 1 if any bits are shifted off - while(n >= MIN_MERGE) - r |= (n & 1) - n >>= 1 - return n + r +//Returns the minimum acceptable run length for an array of the specified length. +//Natural runs shorter than this will be extended with binarySort +/datum/sortInstance/proc/minRunLength(n) + //ASSERT(n >= 0) + var/r = 0 //becomes 1 if any bits are shifted off + while(n >= MIN_MERGE) + r |= (n & 1) + n >>= 1 + return n + r - //Examines the stack of runs waiting to be merged and merges adjacent runs until the stack invariants are reestablished: - // runLen[i-3] > runLen[i-2] + runLen[i-1] - // runLen[i-2] > runLen[i-1] - //This method is called each time a new run is pushed onto the stack. - //So the invariants are guaranteed to hold for i= 2) - var/n = runBases.len - 1 - if(n > 1 && runLens[n-1] <= runLens[n] + runLens[n+1]) - if(runLens[n-1] < runLens[n+1]) - --n - mergeAt(n) - else if(runLens[n] <= runLens[n+1]) - mergeAt(n) - else - break //Invariant is established - - - //Merges all runs on the stack until only one remains. - //Called only once, to finalise the sort - proc/mergeForceCollapse() - while(runBases.len >= 2) - var/n = runBases.len - 1 - if(n > 1 && runLens[n-1] < runLens[n+1]) +//Examines the stack of runs waiting to be merged and merges adjacent runs until the stack invariants are reestablished: +// runLen[i-3] > runLen[i-2] + runLen[i-1] +// runLen[i-2] > runLen[i-1] +//This method is called each time a new run is pushed onto the stack. +//So the invariants are guaranteed to hold for i= 2) + var/n = runBases.len - 1 + if(n > 1 && runLens[n-1] <= runLens[n] + runLens[n+1]) + if(runLens[n-1] < runLens[n+1]) --n mergeAt(n) - - - //Merges the two consecutive runs at stack indices i and i+1 - //Run i must be the penultimate or antepenultimate run on the stack - //In other words, i must be equal to stackSize-2 or stackSize-3 - proc/mergeAt(i) - //ASSERT(runBases.len >= 2) - //ASSERT(i >= 1) - //ASSERT(i == runBases.len - 1 || i == runBases.len - 2) - - var/base1 = runBases[i] - var/base2 = runBases[i+1] - var/len1 = runLens[i] - var/len2 = runLens[i+1] - - //ASSERT(len1 > 0 && len2 > 0) - //ASSERT(base1 + len1 == base2) - - //Record the legth of the combined runs. If i is the 3rd last run now, also slide over the last run - //(which isn't involved in this merge). The current run (i+1) goes away in any case. - runLens[i] += runLens[i+1] - runLens.Cut(i+1, i+2) - runBases.Cut(i+1, i+2) - - - //Find where the first element of run2 goes in run1. - //Prior elements in run1 can be ignored (because they're already in place) - var/k = gallopRight(fetchElement(L,base2), base1, len1, 0) - //ASSERT(k >= 0) - base1 += k - len1 -= k - if(len1 == 0) - return - - //Find where the last element of run1 goes in run2. - //Subsequent elements in run2 can be ignored (because they're already in place) - len2 = gallopLeft(fetchElement(L,base1 + len1 - 1), base2, len2, len2-1) - //ASSERT(len2 >= 0) - if(len2 == 0) - return - - //Merge remaining runs, using tmp array with min(len1, len2) elements - if(len1 <= len2) - mergeLo(base1, len1, base2, len2) + else if(runLens[n] <= runLens[n+1]) + mergeAt(n) else - mergeHi(base1, len1, base2, len2) + break //Invariant is established - /* - Locates the position to insert key within the specified sorted range - If the range contains elements equal to key, this will return the index of the LEFTMOST of those elements +//Merges all runs on the stack until only one remains. +//Called only once, to finalise the sort +/datum/sortInstance/proc/mergeForceCollapse() + while(runBases.len >= 2) + var/n = runBases.len - 1 + if(n > 1 && runLens[n-1] < runLens[n+1]) + --n + mergeAt(n) - key the element to be inserted into the sorted range - base the index of the first element of the sorted range - len the length of the sorted range, must be greater than 0 - hint the offset from base at which to begin the search, such that 0 <= hint < len; i.e. base <= hint < base+hint - Returns the index at which to insert element 'key' - */ - proc/gallopLeft(key, base, len, hint) - //ASSERT(len > 0 && hint >= 0 && hint < len) +//Merges the two consecutive runs at stack indices i and i+1 +//Run i must be the penultimate or antepenultimate run on the stack +//In other words, i must be equal to stackSize-2 or stackSize-3 +/datum/sortInstance/proc/mergeAt(i) + //ASSERT(runBases.len >= 2) + //ASSERT(i >= 1) + //ASSERT(i == runBases.len - 1 || i == runBases.len - 2) - var/lastOffset = 0 - var/offset = 1 - if(call(cmp)(key, fetchElement(L,base+hint)) > 0) - var/maxOffset = len - hint - while(offset < maxOffset && call(cmp)(key, fetchElement(L,base+hint+offset)) > 0) - lastOffset = offset - offset = (offset << 1) + 1 + var/base1 = runBases[i] + var/base2 = runBases[i+1] + var/len1 = runLens[i] + var/len2 = runLens[i+1] - if(offset > maxOffset) - offset = maxOffset + //ASSERT(len1 > 0 && len2 > 0) + //ASSERT(base1 + len1 == base2) - lastOffset += hint - offset += hint + //Record the legth of the combined runs. If i is the 3rd last run now, also slide over the last run + //(which isn't involved in this merge). The current run (i+1) goes away in any case. + runLens[i] += runLens[i+1] + runLens.Cut(i+1, i+2) + runBases.Cut(i+1, i+2) - else - var/maxOffset = hint + 1 - while(offset < maxOffset && call(cmp)(key, fetchElement(L,base+hint-offset)) <= 0) - lastOffset = offset - offset = (offset << 1) + 1 - if(offset > maxOffset) - offset = maxOffset + //Find where the first element of run2 goes in run1. + //Prior elements in run1 can be ignored (because they're already in place) + var/k = gallopRight(fetchElement(L,base2), base1, len1, 0) + //ASSERT(k >= 0) + base1 += k + len1 -= k + if(len1 == 0) + return - var/temp = lastOffset - lastOffset = hint - offset - offset = hint - temp + //Find where the last element of run1 goes in run2. + //Subsequent elements in run2 can be ignored (because they're already in place) + len2 = gallopLeft(fetchElement(L,base1 + len1 - 1), base2, len2, len2-1) + //ASSERT(len2 >= 0) + if(len2 == 0) + return - //ASSERT(-1 <= lastOffset && lastOffset < offset && offset <= len) + //Merge remaining runs, using tmp array with min(len1, len2) elements + if(len1 <= len2) + mergeLo(base1, len1, base2, len2) + else + mergeHi(base1, len1, base2, len2) - //Now L[base+lastOffset] < key <= L[base+offset], so key belongs somewhere to the right of lastOffset but no farther than - //offset. Do a binary search with invariant L[base+lastOffset-1] < key <= L[base+offset] - ++lastOffset - while(lastOffset < offset) - var/m = lastOffset + ((offset - lastOffset) >> 1) - if(call(cmp)(key, fetchElement(L,base+m)) > 0) - lastOffset = m + 1 - else - offset = m +/* + Locates the position to insert key within the specified sorted range + If the range contains elements equal to key, this will return the index of the LEFTMOST of those elements - //ASSERT(lastOffset == offset) - return offset + key the element to be inserted into the sorted range + base the index of the first element of the sorted range + len the length of the sorted range, must be greater than 0 + hint the offset from base at which to begin the search, such that 0 <= hint < len; i.e. base <= hint < base+hint - /** - * Like gallopLeft, except that if the range contains an element equal to - * key, gallopRight returns the index after the rightmost equal element. - * - * @param key the key whose insertion point to search for - * @param a the array in which to search - * @param base the index of the first element in the range - * @param len the length of the range; must be > 0 - * @param hint the index at which to begin the search, 0 <= hint < n. - * The closer hint is to the result, the faster this method will run. - * @param c the comparator used to order the range, and to search - * @return the int k, 0 <= k <= n such that a[b + k - 1] <= key < a[b + k] - */ - proc/gallopRight(key, base, len, hint) - //ASSERT(len > 0 && hint >= 0 && hint < len) + Returns the index at which to insert element 'key' +*/ +/datum/sortInstance/proc/gallopLeft(key, base, len, hint) + //ASSERT(len > 0 && hint >= 0 && hint < len) - var/offset = 1 - var/lastOffset = 0 - if(call(cmp)(key, fetchElement(L,base+hint)) < 0) //key <= L[base+hint] - var/maxOffset = hint + 1 //therefore we want to insert somewhere in the range [base,base+hint] = [base+,base+(hint+1)) - while(offset < maxOffset && call(cmp)(key, fetchElement(L,base+hint-offset)) < 0) //we are iterating backwards - lastOffset = offset - offset = (offset << 1) + 1 //1 3 7 15 + var/lastOffset = 0 + var/offset = 1 + if(call(cmp)(key, fetchElement(L,base+hint)) > 0) + var/maxOffset = len - hint + while(offset < maxOffset && call(cmp)(key, fetchElement(L,base+hint+offset)) > 0) + lastOffset = offset + offset = (offset << 1) + 1 - if(offset > maxOffset) - offset = maxOffset + if(offset > maxOffset) + offset = maxOffset - var/temp = lastOffset - lastOffset = hint - offset - offset = hint - temp + lastOffset += hint + offset += hint - else //key > L[base+hint] - var/maxOffset = len - hint //therefore we want to insert somewhere in the range (base+hint,base+len) = [base+hint+1, base+hint+(len-hint)) - while(offset < maxOffset && call(cmp)(key, fetchElement(L,base+hint+offset)) >= 0) - lastOffset = offset - offset = (offset << 1) + 1 + else + var/maxOffset = hint + 1 + while(offset < maxOffset && call(cmp)(key, fetchElement(L,base+hint-offset)) <= 0) + lastOffset = offset + offset = (offset << 1) + 1 - if(offset > maxOffset) - offset = maxOffset + if(offset > maxOffset) + offset = maxOffset - lastOffset += hint - offset += hint + var/temp = lastOffset + lastOffset = hint - offset + offset = hint - temp //ASSERT(-1 <= lastOffset && lastOffset < offset && offset <= len) - ++lastOffset - while(lastOffset < offset) - var/m = lastOffset + ((offset - lastOffset) >> 1) + //Now L[base+lastOffset] < key <= L[base+offset], so key belongs somewhere to the right of lastOffset but no farther than + //offset. Do a binary search with invariant L[base+lastOffset-1] < key <= L[base+offset] + ++lastOffset + while(lastOffset < offset) + var/m = lastOffset + ((offset - lastOffset) >> 1) - if(call(cmp)(key, fetchElement(L,base+m)) < 0) //key <= L[base+m] - offset = m - else //key > L[base+m] - lastOffset = m + 1 + if(call(cmp)(key, fetchElement(L,base+m)) > 0) + lastOffset = m + 1 + else + offset = m - //ASSERT(lastOffset == offset) + //ASSERT(lastOffset == offset) + return offset - return offset +/** + * Like gallopLeft, except that if the range contains an element equal to + * key, gallopRight returns the index after the rightmost equal element. + * + * @param key the key whose insertion point to search for + * @param a the array in which to search + * @param base the index of the first element in the range + * @param len the length of the range; must be > 0 + * @param hint the index at which to begin the search, 0 <= hint < n. + * The closer hint is to the result, the faster this method will run. + * @param c the comparator used to order the range, and to search + * @return the int k, 0 <= k <= n such that a[b + k - 1] <= key < a[b + k] + */ +/datum/sortInstance/proc/gallopRight(key, base, len, hint) + //ASSERT(len > 0 && hint >= 0 && hint < len) + + var/offset = 1 + var/lastOffset = 0 + if(call(cmp)(key, fetchElement(L,base+hint)) < 0) //key <= L[base+hint] + var/maxOffset = hint + 1 //therefore we want to insert somewhere in the range [base,base+hint] = [base+,base+(hint+1)) + while(offset < maxOffset && call(cmp)(key, fetchElement(L,base+hint-offset)) < 0) //we are iterating backwards + lastOffset = offset + offset = (offset << 1) + 1 //1 3 7 15 + + if(offset > maxOffset) + offset = maxOffset + + var/temp = lastOffset + lastOffset = hint - offset + offset = hint - temp + + else //key > L[base+hint] + var/maxOffset = len - hint //therefore we want to insert somewhere in the range (base+hint,base+len) = [base+hint+1, base+hint+(len-hint)) + while(offset < maxOffset && call(cmp)(key, fetchElement(L,base+hint+offset)) >= 0) + lastOffset = offset + offset = (offset << 1) + 1 + + if(offset > maxOffset) + offset = maxOffset + + lastOffset += hint + offset += hint + + //ASSERT(-1 <= lastOffset && lastOffset < offset && offset <= len) + + ++lastOffset + while(lastOffset < offset) + var/m = lastOffset + ((offset - lastOffset) >> 1) + + if(call(cmp)(key, fetchElement(L,base+m)) < 0) //key <= L[base+m] + offset = m + else //key > L[base+m] + lastOffset = m + 1 + + //ASSERT(lastOffset == offset) + + return offset - //Merges two adjacent runs in-place in a stable fashion. - //For performance this method should only be called when len1 <= len2! - proc/mergeLo(base1, len1, base2, len2) - //ASSERT(len1 > 0 && len2 > 0 && base1 + len1 == base2) +//Merges two adjacent runs in-place in a stable fashion. +//For performance this method should only be called when len1 <= len2! +/datum/sortInstance/proc/mergeLo(base1, len1, base2, len2) + //ASSERT(len1 > 0 && len2 > 0 && base1 + len1 == base2) - var/cursor1 = base1 - var/cursor2 = base2 + var/cursor1 = base1 + var/cursor2 = base2 - //degenerate cases - if(len2 == 1) - moveElement(L, cursor2, cursor1) - return + //degenerate cases + if(len2 == 1) + moveElement(L, cursor2, cursor1) + return - if(len1 == 1) - moveElement(L, cursor1, cursor2+len2) - return + if(len1 == 1) + moveElement(L, cursor1, cursor2+len2) + return - //Move first element of second run - moveElement(L, cursor2++, cursor1++) - --len2 + //Move first element of second run + moveElement(L, cursor2++, cursor1++) + --len2 - outer: - while(1) - var/count1 = 0 //# of times in a row that first run won - var/count2 = 0 // " " " " " " second run won + outer: + while(1) + var/count1 = 0 //# of times in a row that first run won + var/count2 = 0 // " " " " " " second run won - //do the straightfoward thin until one run starts winning consistently + //do the straightfoward thin until one run starts winning consistently - do - //ASSERT(len1 > 1 && len2 > 0) - if(call(cmp)(fetchElement(L,cursor2), fetchElement(L,cursor1)) < 0) - moveElement(L, cursor2++, cursor1++) - --len2 + do + //ASSERT(len1 > 1 && len2 > 0) + if(call(cmp)(fetchElement(L,cursor2), fetchElement(L,cursor1)) < 0) + moveElement(L, cursor2++, cursor1++) + --len2 - ++count2 - count1 = 0 + ++count2 + count1 = 0 - if(len2 == 0) - break outer - else - ++cursor1 - - ++count1 - count2 = 0 - - if(--len1 == 1) - break outer - - while((count1 | count2) < minGallop) - - - //one run is winning consistently so galloping may provide huge benifits - //so try galloping, until such time as the run is no longer consistently winning - do - //ASSERT(len1 > 1 && len2 > 0) - - count1 = gallopRight(fetchElement(L,cursor2), cursor1, len1, 0) - if(count1) - cursor1 += count1 - len1 -= count1 - - if(len1 <= 1) - break outer - - moveElement(L, cursor2, cursor1) - ++cursor2 - ++cursor1 - if(--len2 == 0) + if(len2 == 0) break outer - - count2 = gallopLeft(fetchElement(L,cursor1), cursor2, len2, 0) - if(count2) - moveRange(L, cursor2, cursor1, count2) - - cursor2 += count2 - cursor1 += count2 - len2 -= count2 - - if(len2 == 0) - break outer - + else ++cursor1 + + ++count1 + count2 = 0 + if(--len1 == 1) break outer - --minGallop - - while((count1|count2) > MIN_GALLOP) - - if(minGallop < 0) - minGallop = 0 - minGallop += 2; // Penalize for leaving gallop mode + while((count1 | count2) < minGallop) - if(len1 == 1) - //ASSERT(len2 > 0) - moveElement(L, cursor1, cursor2+len2) + //one run is winning consistently so galloping may provide huge benifits + //so try galloping, until such time as the run is no longer consistently winning + do + //ASSERT(len1 > 1 && len2 > 0) - //else - //ASSERT(len2 == 0) - //ASSERT(len1 > 1) + count1 = gallopRight(fetchElement(L,cursor2), cursor1, len1, 0) + if(count1) + cursor1 += count1 + len1 -= count1 - - proc/mergeHi(base1, len1, base2, len2) - //ASSERT(len1 > 0 && len2 > 0 && base1 + len1 == base2) - - var/cursor1 = base1 + len1 - 1 //start at end of sublists - var/cursor2 = base2 + len2 - 1 - - //degenerate cases - if(len2 == 1) - moveElement(L, base2, base1) - return - - if(len1 == 1) - moveElement(L, base1, cursor2+1) - return - - moveElement(L, cursor1--, cursor2-- + 1) - --len1 - - outer: - while(1) - var/count1 = 0 //# of times in a row that first run won - var/count2 = 0 // " " " " " " second run won - - //do the straightfoward thing until one run starts winning consistently - do - //ASSERT(len1 > 0 && len2 > 1) - if(call(cmp)(fetchElement(L,cursor2), fetchElement(L,cursor1)) < 0) - moveElement(L, cursor1--, cursor2-- + 1) - --len1 - - ++count1 - count2 = 0 - - if(len1 == 0) - break outer - else - --cursor2 - --len2 - - ++count2 - count1 = 0 - - if(len2 == 1) - break outer - while((count1 | count2) < minGallop) - - //one run is winning consistently so galloping may provide huge benifits - //so try galloping, until such time as the run is no longer consistently winning - do - //ASSERT(len1 > 0 && len2 > 1) - - count1 = len1 - gallopRight(fetchElement(L,cursor2), base1, len1, len1-1) //should cursor1 be base1? - if(count1) - cursor1 -= count1 - - moveRange(L, cursor1+1, cursor2+1, count1) //cursor1+1 == cursor2 by definition - - cursor2 -= count1 - len1 -= count1 - - if(len1 == 0) - break outer - - --cursor2 - - if(--len2 == 1) + if(len1 <= 1) break outer - count2 = len2 - gallopLeft(fetchElement(L,cursor1), cursor1+1, len2, len2-1) - if(count2) - cursor2 -= count2 - len2 -= count2 + moveElement(L, cursor2, cursor1) + ++cursor2 + ++cursor1 + if(--len2 == 0) + break outer - if(len2 <= 1) - break outer + count2 = gallopLeft(fetchElement(L,cursor1), cursor2, len2, 0) + if(count2) + moveRange(L, cursor2, cursor1, count2) + cursor2 += count2 + cursor1 += count2 + len2 -= count2 + + if(len2 == 0) + break outer + + ++cursor1 + if(--len1 == 1) + break outer + + --minGallop + + while((count1|count2) > MIN_GALLOP) + + if(minGallop < 0) + minGallop = 0 + minGallop += 2; // Penalize for leaving gallop mode + + + if(len1 == 1) + //ASSERT(len2 > 0) + moveElement(L, cursor1, cursor2+len2) + + //else + //ASSERT(len2 == 0) + //ASSERT(len1 > 1) + + +/datum/sortInstance/proc/mergeHi(base1, len1, base2, len2) + //ASSERT(len1 > 0 && len2 > 0 && base1 + len1 == base2) + + var/cursor1 = base1 + len1 - 1 //start at end of sublists + var/cursor2 = base2 + len2 - 1 + + //degenerate cases + if(len2 == 1) + moveElement(L, base2, base1) + return + + if(len1 == 1) + moveElement(L, base1, cursor2+1) + return + + moveElement(L, cursor1--, cursor2-- + 1) + --len1 + + outer: + while(1) + var/count1 = 0 //# of times in a row that first run won + var/count2 = 0 // " " " " " " second run won + + //do the straightfoward thing until one run starts winning consistently + do + //ASSERT(len1 > 0 && len2 > 1) + if(call(cmp)(fetchElement(L,cursor2), fetchElement(L,cursor1)) < 0) moveElement(L, cursor1--, cursor2-- + 1) --len1 + ++count1 + count2 = 0 + + if(len1 == 0) + break outer + else + --cursor2 + --len2 + + ++count2 + count1 = 0 + + if(len2 == 1) + break outer + while((count1 | count2) < minGallop) + + //one run is winning consistently so galloping may provide huge benifits + //so try galloping, until such time as the run is no longer consistently winning + do + //ASSERT(len1 > 0 && len2 > 1) + + count1 = len1 - gallopRight(fetchElement(L,cursor2), base1, len1, len1-1) //should cursor1 be base1? + if(count1) + cursor1 -= count1 + + moveRange(L, cursor1+1, cursor2+1, count1) //cursor1+1 == cursor2 by definition + + cursor2 -= count1 + len1 -= count1 + if(len1 == 0) break outer - --minGallop - while((count1|count2) > MIN_GALLOP) + --cursor2 - if(minGallop < 0) - minGallop = 0 - minGallop += 2 // Penalize for leaving gallop mode + if(--len2 == 1) + break outer - if(len2 == 1) - //ASSERT(len1 > 0) + count2 = len2 - gallopLeft(fetchElement(L,cursor1), cursor1+1, len2, len2-1) + if(count2) + cursor2 -= count2 + len2 -= count2 - cursor1 -= len1 - moveRange(L, cursor1+1, cursor2+1, len1) + if(len2 <= 1) + break outer - //else - //ASSERT(len1 == 0) - //ASSERT(len2 > 0) + moveElement(L, cursor1--, cursor2-- + 1) + --len1 + + if(len1 == 0) + break outer + + --minGallop + while((count1|count2) > MIN_GALLOP) + + if(minGallop < 0) + minGallop = 0 + minGallop += 2 // Penalize for leaving gallop mode + + if(len2 == 1) + //ASSERT(len1 > 0) + + cursor1 -= len1 + moveRange(L, cursor1+1, cursor2+1, len1) + + //else + //ASSERT(len1 == 0) + //ASSERT(len2 > 0) - proc/mergeSort(start, end) - var/remaining = end - start +/datum/sortInstance/proc/mergeSort(start, end) + var/remaining = end - start - //If array is small, do an insertion sort - if(remaining < MIN_MERGE) - binarySort(start, end, start/*+initRunLen*/) - return + //If array is small, do an insertion sort + if(remaining < MIN_MERGE) + binarySort(start, end, start/*+initRunLen*/) + return - var/minRun = minRunLength(remaining) + var/minRun = minRunLength(remaining) - do - var/runLen = (remaining <= minRun) ? remaining : minRun + do + var/runLen = (remaining <= minRun) ? remaining : minRun - binarySort(start, start+runLen, start) + binarySort(start, start+runLen, start) - //add data about run to queue - runBases.Add(start) - runLens.Add(runLen) + //add data about run to queue + runBases.Add(start) + runLens.Add(runLen) - //Advance to find next run - start += runLen - remaining -= runLen + //Advance to find next run + start += runLen + remaining -= runLen - while(remaining > 0) + while(remaining > 0) - while(runBases.len >= 2) - var/n = runBases.len - 1 - if(n > 1 && runLens[n-1] <= runLens[n] + runLens[n+1]) - if(runLens[n-1] < runLens[n+1]) - --n - mergeAt2(n) - else if(runLens[n] <= runLens[n+1]) - mergeAt2(n) - else - break //Invariant is established - - while(runBases.len >= 2) - var/n = runBases.len - 1 - if(n > 1 && runLens[n-1] < runLens[n+1]) + while(runBases.len >= 2) + var/n = runBases.len - 1 + if(n > 1 && runLens[n-1] <= runLens[n] + runLens[n+1]) + if(runLens[n-1] < runLens[n+1]) --n mergeAt2(n) + else if(runLens[n] <= runLens[n+1]) + mergeAt2(n) + else + break //Invariant is established - return L + while(runBases.len >= 2) + var/n = runBases.len - 1 + if(n > 1 && runLens[n-1] < runLens[n+1]) + --n + mergeAt2(n) - proc/mergeAt2(i) - var/cursor1 = runBases[i] - var/cursor2 = runBases[i+1] + return L - var/end1 = cursor1+runLens[i] - var/end2 = cursor2+runLens[i+1] +/datum/sortInstance/proc/mergeAt2(i) + var/cursor1 = runBases[i] + var/cursor2 = runBases[i+1] - var/val1 = fetchElement(L,cursor1) - var/val2 = fetchElement(L,cursor2) + var/end1 = cursor1+runLens[i] + var/end2 = cursor2+runLens[i+1] - while(1) - if(call(cmp)(val1,val2) <= 0) - if(++cursor1 >= end1) - break - val1 = fetchElement(L,cursor1) - else - moveElement(L,cursor2,cursor1) + var/val1 = fetchElement(L,cursor1) + var/val2 = fetchElement(L,cursor2) - if(++cursor2 >= end2) - break - ++end1 - ++cursor1 + while(1) + if(call(cmp)(val1,val2) <= 0) + if(++cursor1 >= end1) + break + val1 = fetchElement(L,cursor1) + else + moveElement(L,cursor2,cursor1) - val2 = fetchElement(L,cursor2) + if(++cursor2 >= end2) + break + ++end1 + ++cursor1 + + val2 = fetchElement(L,cursor2) - //Record the legth of the combined runs. If i is the 3rd last run now, also slide over the last run - //(which isn't involved in this merge). The current run (i+1) goes away in any case. - runLens[i] += runLens[i+1] - runLens.Cut(i+1, i+2) - runBases.Cut(i+1, i+2) + //Record the legth of the combined runs. If i is the 3rd last run now, also slide over the last run + //(which isn't involved in this merge). The current run (i+1) goes away in any case. + runLens[i] += runLens[i+1] + runLens.Cut(i+1, i+2) + runBases.Cut(i+1, i+2) #undef MIN_GALLOP #undef MIN_MERGE diff --git a/code/__HELPERS/unsorted.dm b/code/__HELPERS/unsorted.dm index 9abe42ea8e..74c32dd52f 100644 --- a/code/__HELPERS/unsorted.dm +++ b/code/__HELPERS/unsorted.dm @@ -758,16 +758,6 @@ GLOBAL_LIST_INIT(can_embed_types, typecacheof(list( /obj/item/stack/rods, /obj/item/pipe))) -/proc/can_embed(obj/item/W) - if(W.get_sharpness()) - return 1 - if(is_pointed(W)) - return 1 - - if(is_type_in_typecache(W, GLOB.can_embed_types)) - return 1 - - /* Checks if that loc and dir has an item on the wall */ @@ -1548,4 +1538,12 @@ GLOBAL_DATUM_INIT(dview_mob, /mob/dview, new) /proc/CallAsync(datum/source, proctype, list/arguments) set waitfor = FALSE - return call(source, proctype)(arglist(arguments)) \ No newline at end of file + return call(source, proctype)(arglist(arguments)) + +/proc/num2sign(numeric) + if(numeric > 0) + return 1 + else if(numeric < 0) + return -1 + else + return 0 diff --git a/code/_globalvars/bitfields.dm b/code/_globalvars/bitfields.dm index e0cf8ebdd5..bf179760c0 100644 --- a/code/_globalvars/bitfields.dm +++ b/code/_globalvars/bitfields.dm @@ -143,6 +143,7 @@ GLOBAL_LIST_INIT(bitfields, list( "VOICEBOX_TOGGLABLE" = VOICEBOX_TOGGLABLE, "VOICEBOX_DISABLED" = VOICEBOX_DISABLED, "IGNORE_HAT_TOSS" = IGNORE_HAT_TOSS, + "SCAN_REAGENTS" = SCAN_REAGENTS ), "tesla_flags" = list( "TESLA_MOB_DAMAGE" = TESLA_MOB_DAMAGE, diff --git a/code/_globalvars/lists/flavor_misc.dm b/code/_globalvars/lists/flavor_misc.dm index e2705ad49f..2391d39b3a 100644 --- a/code/_globalvars/lists/flavor_misc.dm +++ b/code/_globalvars/lists/flavor_misc.dm @@ -37,6 +37,7 @@ GLOBAL_LIST_EMPTY(deco_wings_list) GLOBAL_LIST_EMPTY(r_wings_list) GLOBAL_LIST_EMPTY(insect_wings_list) GLOBAL_LIST_EMPTY(insect_fluffs_list) +GLOBAL_LIST_EMPTY(insect_markings_list) GLOBAL_LIST_EMPTY(caps_list) GLOBAL_LIST_INIT(ghost_forms_with_directions_list, list("ghost")) //stores the ghost forms that support directional sprites diff --git a/code/_globalvars/lists/maintenance_loot.dm b/code/_globalvars/lists/maintenance_loot.dm index c25ebf5b0a..914e45add5 100644 --- a/code/_globalvars/lists/maintenance_loot.dm +++ b/code/_globalvars/lists/maintenance_loot.dm @@ -115,5 +115,6 @@ GLOBAL_LIST_INIT(maintenance_loot, list( /obj/item/clothing/shoes/kindleKicks = 1, /obj/item/autosurgeon/penis = 1, /obj/item/autosurgeon/testicles = 1, + /obj/item/storage/box/marshmallow = 2, "" = 3 )) diff --git a/code/_globalvars/lists/mapping.dm b/code/_globalvars/lists/mapping.dm index 6b8d91acf9..7340581d25 100644 --- a/code/_globalvars/lists/mapping.dm +++ b/code/_globalvars/lists/mapping.dm @@ -48,3 +48,5 @@ GLOBAL_LIST_EMPTY(sortedAreas) GLOBAL_LIST_EMPTY_TYPED(areas_by_type, /area) GLOBAL_LIST_EMPTY(all_abstract_markers) + +GLOBAL_LIST_EMPTY(stationroom_landmarks) //List of all spawns for stationrooms diff --git a/code/_globalvars/lists/objects.dm b/code/_globalvars/lists/objects.dm index 14c752613b..fa68fab85f 100644 --- a/code/_globalvars/lists/objects.dm +++ b/code/_globalvars/lists/objects.dm @@ -19,6 +19,8 @@ GLOBAL_LIST(chemical_reagents_list) //list of all /datum/reagent datums index GLOBAL_LIST_EMPTY(materials_list) //list of all /datum/material datums indexed by material id. GLOBAL_LIST_EMPTY(tech_list) //list of all /datum/tech datums indexed by id. GLOBAL_LIST_EMPTY(surgeries_list) //list of all surgeries by name, associated with their path. +GLOBAL_LIST_EMPTY(uplink_items) //list of all uplink item typepaths, ascendingly sorted by their initial name. +GLOBAL_LIST_EMPTY(uplink_categories) //list of all uplink categories, listed by the order they are loaded in code. Be careful. GLOBAL_LIST_EMPTY(crafting_recipes) //list of all table craft recipes GLOBAL_LIST_EMPTY(rcd_list) //list of Rapid Construction Devices. GLOBAL_LIST_EMPTY(apcs_list) //list of all Area Power Controller machines, separate from machines for powernet speeeeeeed. diff --git a/code/_globalvars/logging.dm b/code/_globalvars/logging.dm index 8e5da083e3..5ca3513e66 100644 --- a/code/_globalvars/logging.dm +++ b/code/_globalvars/logging.dm @@ -28,6 +28,8 @@ GLOBAL_VAR(world_job_debug_log) GLOBAL_PROTECT(world_job_debug_log) GLOBAL_VAR(world_virus_log) GLOBAL_PROTECT(world_virus_log) +GLOBAL_VAR(world_map_error_log) +GLOBAL_PROTECT(world_map_error_log) GLOBAL_LIST_EMPTY(bombers) GLOBAL_PROTECT(bombers) diff --git a/code/_onclick/ai.dm b/code/_onclick/ai.dm index 7a495b95e7..2a8289697b 100644 --- a/code/_onclick/ai.dm +++ b/code/_onclick/ai.dm @@ -114,7 +114,8 @@ /mob/living/silicon/ai/CtrlClickOn(var/atom/A) A.AICtrlClick(src) /mob/living/silicon/ai/AltClickOn(var/atom/A) - A.AIAltClick(src) + if(!A.AIAltClick(src)) + altclick_listed_turf(A) /* The following criminally helpful code is just the previous code cleaned up; @@ -125,9 +126,10 @@ /* Atom Procs */ /atom/proc/AICtrlClick() return + /atom/proc/AIAltClick(mob/living/silicon/ai/user) - AltClick(user) - return + return AltClick(user) + /atom/proc/AIShiftClick() return /atom/proc/AICtrlShiftClick() @@ -151,6 +153,7 @@ shock_perm(usr) else shock_restore(usr) + return TRUE /obj/machinery/door/airlock/AIShiftClick() // Opens and closes doors! if(obj_flags & EMAGGED) @@ -185,10 +188,12 @@ return toggle_on() add_fingerprint(usr) + return TRUE /* Holopads */ /obj/machinery/holopad/AIAltClick(mob/living/silicon/ai/user) hangup_all_calls() + return TRUE // // Override TurfAdjacent for AltClicking diff --git a/code/_onclick/click.dm b/code/_onclick/click.dm index e9f50d9212..4c477f3872 100644 --- a/code/_onclick/click.dm +++ b/code/_onclick/click.dm @@ -353,8 +353,17 @@ Unused except for AI */ /mob/proc/AltClickOn(atom/A) - A.AltClick(src) - return + if(!A.AltClick(src)) + altclick_listed_turf(A) + +/mob/proc/altclick_listed_turf(atom/A) + var/turf/T = get_turf(A) + if(T == A.loc || T == A) + if(T == listed_turf) + listed_turf = null + else if(TurfAdjacent(T)) + listed_turf = T + client.statpanel = T.name /mob/living/carbon/AltClickOn(atom/A) if(!stat && mind && iscarbon(A) && A != src) @@ -366,18 +375,7 @@ ..() /atom/proc/AltClick(mob/user) - SEND_SIGNAL(src, COMSIG_CLICK_ALT, user) - var/turf/T = get_turf(src) - if(T && user.TurfAdjacent(T)) - user.listed_turf = T - user.client.statpanel = T.name - -// Use this instead of /mob/proc/AltClickOn(atom/A) where you only want turf content listing without additional atom alt-click interaction -/atom/proc/AltClickNoInteract(mob/user, atom/A) - var/turf/T = get_turf(A) - if(T && user.TurfAdjacent(T)) - user.listed_turf = T - user.client.statpanel = T.name + . = SEND_SIGNAL(src, COMSIG_CLICK_ALT, user) /mob/proc/TurfAdjacent(turf/T) return T.Adjacent(src) diff --git a/code/_onclick/cyborg.dm b/code/_onclick/cyborg.dm index 7f63b74945..a2d566d566 100644 --- a/code/_onclick/cyborg.dm +++ b/code/_onclick/cyborg.dm @@ -110,7 +110,8 @@ /mob/living/silicon/robot/CtrlClickOn(atom/A) A.BorgCtrlClick(src) /mob/living/silicon/robot/AltClickOn(atom/A) - A.BorgAltClick(src) + if(!A.BorgAltClick(src)) + altclick_listed_turf(A) /atom/proc/BorgCtrlShiftClick(mob/living/silicon/robot/user) //forward to human click if not overridden CtrlShiftClick(user) @@ -154,20 +155,17 @@ ..() /atom/proc/BorgAltClick(mob/living/silicon/robot/user) - AltClick(user) - return + return AltClick(user) /obj/machinery/door/airlock/BorgAltClick(mob/living/silicon/robot/user) // Eletrifies doors. Forwards to AI code. if(get_dist(src,user) <= user.interaction_range) - AIAltClick() - else - ..() + return AIAltClick() + return ..() /obj/machinery/turretid/BorgAltClick(mob/living/silicon/robot/user) //turret lethal on/off. Forwards to AI code. if(get_dist(src,user) <= user.interaction_range) - AIAltClick() - else - ..() + return AIAltClick() + return ..() /* As with AI, these are not used in click code, diff --git a/code/_onclick/hud/_defines.dm b/code/_onclick/hud/_defines.dm index 167fa989b2..9d53703cdd 100644 --- a/code/_onclick/hud/_defines.dm +++ b/code/_onclick/hud/_defines.dm @@ -107,6 +107,10 @@ #define ui_internal "EAST-1:28,CENTER+1:19"//CIT CHANGE - moves internal icon up a little bit to accommodate for the stamina meter #define ui_mood "EAST-1:28,CENTER-3:10" +//living +#define ui_living_pull "EAST-1:28,CENTER-2:15" +#define ui_living_health "EAST-1:28,CENTER:15" + //borgs #define ui_borg_health "EAST-1:28,CENTER-1:15" //borgs have the health display where humans have the pressure damage indicator. diff --git a/code/_onclick/hud/action_button.dm b/code/_onclick/hud/action_button.dm index 2b5af9ddb8..858b8dbd06 100644 --- a/code/_onclick/hud/action_button.dm +++ b/code/_onclick/hud/action_button.dm @@ -113,7 +113,7 @@ name = "Show Buttons" else name = "Hide Buttons" - UpdateIcon() + update_icon() usr.update_action_buttons() /obj/screen/movable/action_button/hide_toggle/AltClick(mob/user) @@ -125,6 +125,7 @@ moved = FALSE user.update_action_buttons(TRUE) to_chat(user, "Action button positions have been reset.") + return TRUE /obj/screen/movable/action_button/hide_toggle/proc/InitialiseIcon(datum/hud/owner_hud) @@ -134,9 +135,9 @@ hide_icon = settings["toggle_icon"] hide_state = settings["toggle_hide"] show_state = settings["toggle_show"] - UpdateIcon() + update_icon() -/obj/screen/movable/action_button/hide_toggle/proc/UpdateIcon() +/obj/screen/movable/action_button/hide_toggle/update_icon() cut_overlays() add_overlay(mutable_appearance(hide_icon, hidden ? show_state : hide_state)) diff --git a/code/_onclick/hud/ai.dm b/code/_onclick/hud/ai.dm index 49bdd3f3c0..93c3b63d1e 100644 --- a/code/_onclick/hud/ai.dm +++ b/code/_onclick/hud/ai.dm @@ -195,89 +195,107 @@ // Language menu using = new /obj/screen/language_menu using.screen_loc = ui_borg_language_menu + using.hud = src static_inventory += using //AI core using = new /obj/screen/ai/aicore() using.screen_loc = ui_ai_core + using.hud = src static_inventory += using //Camera list using = new /obj/screen/ai/camera_list() using.screen_loc = ui_ai_camera_list + using.hud = src static_inventory += using //Track using = new /obj/screen/ai/camera_track() using.screen_loc = ui_ai_track_with_camera + using.hud = src static_inventory += using //Camera light using = new /obj/screen/ai/camera_light() using.screen_loc = ui_ai_camera_light + using.hud = src static_inventory += using //Crew Monitoring using = new /obj/screen/ai/crew_monitor() using.screen_loc = ui_ai_crew_monitor + using.hud = src static_inventory += using //Crew Manifest using = new /obj/screen/ai/crew_manifest() using.screen_loc = ui_ai_crew_manifest + using.hud = src static_inventory += using //Alerts using = new /obj/screen/ai/alerts() using.screen_loc = ui_ai_alerts + using.hud = src static_inventory += using //Announcement using = new /obj/screen/ai/announcement() using.screen_loc = ui_ai_announcement + using.hud = src static_inventory += using //Shuttle using = new /obj/screen/ai/call_shuttle() using.screen_loc = ui_ai_shuttle + using.hud = src static_inventory += using //Laws using = new /obj/screen/ai/state_laws() using.screen_loc = ui_ai_state_laws + using.hud = src static_inventory += using //PDA message using = new /obj/screen/ai/pda_msg_send() using.screen_loc = ui_ai_pda_send + using.hud = src static_inventory += using //PDA log using = new /obj/screen/ai/pda_msg_show() using.screen_loc = ui_ai_pda_log + using.hud = src static_inventory += using //Take image using = new /obj/screen/ai/image_take() using.screen_loc = ui_ai_take_picture + using.hud = src static_inventory += using //View images using = new /obj/screen/ai/image_view() using.screen_loc = ui_ai_view_images + using.hud = src static_inventory += using //Medical/Security sensors using = new /obj/screen/ai/sensors() using.screen_loc = ui_ai_sensor + using.hud = src static_inventory += using //Multicamera mode using = new /obj/screen/ai/multicam() using.screen_loc = ui_ai_multicam + using.hud = src static_inventory += using //Add multicamera camera using = new /obj/screen/ai/add_multicam() using.screen_loc = ui_ai_add_multicam + using.hud = src static_inventory += using diff --git a/code/_onclick/hud/alert.dm b/code/_onclick/hud/alert.dm index 391e86f390..c42956bbaa 100644 --- a/code/_onclick/hud/alert.dm +++ b/code/_onclick/hud/alert.dm @@ -213,6 +213,16 @@ or something covering your eyes." desc = "Whoa man, you're tripping balls! Careful you don't get addicted... if you aren't already." icon_state = "high" +/obj/screen/alert/mind_control + name = "Mind Control" + desc = "Your mind has been hijacked! Click to view the mind control command." + icon_state = "mind_control" + var/command + +/obj/screen/alert/mind_control/Click() + var/mob/living/L = usr + to_chat(L, "[command]") + /obj/screen/alert/hypnosis name = "Hypnosis" desc = "Something's hypnotizing you, but you're not really sure about what." diff --git a/code/_onclick/hud/alien.dm b/code/_onclick/hud/alien.dm index 1f6ba28391..94585cbd52 100644 --- a/code/_onclick/hud/alien.dm +++ b/code/_onclick/hud/alien.dm @@ -43,18 +43,20 @@ using.icon = ui_style using.icon_state = "swap_1" using.screen_loc = ui_swaphand_position(owner,1) + using.hud = src static_inventory += using using = new /obj/screen/swap_hand() using.icon = ui_style using.icon_state = "swap_2" using.screen_loc = ui_swaphand_position(owner,2) + using.hud = src static_inventory += using - using = new /obj/screen/act_intent/alien() - using.icon_state = mymob.a_intent - static_inventory += using - action_intent = using + action_intent = new /obj/screen/act_intent/alien() + action_intent.icon_state = mymob.a_intent + action_intent.hud = src + static_inventory += action_intent if(isalienhunter(mymob)) var/mob/living/carbon/alien/humanoid/hunter/H = mymob @@ -64,43 +66,52 @@ using = new/obj/screen/language_menu using.screen_loc = ui_alien_language_menu + using.hud = src static_inventory += using using = new /obj/screen/drop() using.icon = ui_style using.screen_loc = ui_drop_throw + using.hud = src static_inventory += using using = new /obj/screen/resist() using.icon = ui_style using.screen_loc = ui_pull_resist + using.hud = src hotkeybuttons += using throw_icon = new /obj/screen/throw_catch() throw_icon.icon = ui_style throw_icon.screen_loc = ui_drop_throw + throw_icon.hud = src hotkeybuttons += throw_icon pull_icon = new /obj/screen/pull() pull_icon.icon = ui_style - pull_icon.update_icon(mymob) + pull_icon.hud = src + pull_icon.update_icon() pull_icon.screen_loc = ui_pull_resist static_inventory += pull_icon //begin indicators healths = new /obj/screen/healths/alien() + healths.hud = src infodisplay += healths alien_plasma_display = new /obj/screen/alien/plasma_display() + alien_plasma_display.hud = src infodisplay += alien_plasma_display if(!isalienqueen(mymob)) alien_queen_finder = new /obj/screen/alien/alien_queen_finder + alien_queen_finder.hud = src infodisplay += alien_queen_finder zone_select = new /obj/screen/zone_sel/alien() - zone_select.update_icon(mymob) + zone_select.hud = src + zone_select.update_icon() static_inventory += zone_select for(var/obj/screen/inventory/inv in (static_inventory + toggleable_inventory)) diff --git a/code/_onclick/hud/alien_larva.dm b/code/_onclick/hud/alien_larva.dm index 3ffdd66fcd..0f3c6ccf17 100644 --- a/code/_onclick/hud/alien_larva.dm +++ b/code/_onclick/hud/alien_larva.dm @@ -5,26 +5,32 @@ ..() var/obj/screen/using - using = new /obj/screen/act_intent/alien() - using.icon_state = mymob.a_intent - static_inventory += using - action_intent = using + action_intent = new /obj/screen/act_intent/alien() + action_intent.icon_state = mymob.a_intent + action_intent.hud = src + static_inventory += action_intent healths = new /obj/screen/healths/alien() + healths.hud = src infodisplay += healths alien_queen_finder = new /obj/screen/alien/alien_queen_finder() + alien_queen_finder.hud = src infodisplay += alien_queen_finder + pull_icon = new /obj/screen/pull() pull_icon.icon = 'icons/mob/screen_alien.dmi' - pull_icon.update_icon(mymob) + pull_icon.hud = src + pull_icon.update_icon() pull_icon.screen_loc = ui_pull_resist hotkeybuttons += pull_icon using = new/obj/screen/language_menu using.screen_loc = ui_alien_language_menu + using.hud = src static_inventory += using zone_select = new /obj/screen/zone_sel/alien() - zone_select.update_icon(mymob) + zone_select.hud = src + zone_select.update_icon() static_inventory += zone_select diff --git a/code/_onclick/hud/blob_overmind.dm b/code/_onclick/hud/blob_overmind.dm index ab8bc459ae..8257b744d6 100644 --- a/code/_onclick/hud/blob_overmind.dm +++ b/code/_onclick/hud/blob_overmind.dm @@ -133,17 +133,21 @@ blobpwrdisplay.mouse_opacity = MOUSE_OPACITY_TRANSPARENT blobpwrdisplay.layer = ABOVE_HUD_LAYER blobpwrdisplay.plane = ABOVE_HUD_PLANE + blobpwrdisplay.hud = src infodisplay += blobpwrdisplay healths = new /obj/screen/healths/blob() + healths.hud = src infodisplay += healths using = new /obj/screen/blob/BlobHelp() using.screen_loc = "WEST:6,NORTH:-3" + using.hud = src static_inventory += using using = new /obj/screen/blob/JumpToNode() using.screen_loc = ui_inventory + using.hud = src static_inventory += using using = new /obj/screen/blob/JumpToCore() @@ -153,18 +157,22 @@ using = new /obj/screen/blob/Blobbernaut() using.screen_loc = ui_belt + using.hud = src static_inventory += using using = new /obj/screen/blob/ResourceBlob() using.screen_loc = ui_back + using.hud = src static_inventory += using using = new /obj/screen/blob/NodeBlob() using.screen_loc = ui_hand_position(2) + using.hud = src static_inventory += using using = new /obj/screen/blob/FactoryBlob() using.screen_loc = ui_hand_position(1) + using.hud = src static_inventory += using using = new /obj/screen/blob/ReadaptChemical() @@ -174,4 +182,5 @@ using = new /obj/screen/blob/RelocateCore() using.screen_loc = ui_storage2 + using.hud = src static_inventory += using diff --git a/code/_onclick/hud/blobbernauthud.dm b/code/_onclick/hud/blobbernauthud.dm index 17d3b11a72..ed45d5b1f6 100644 --- a/code/_onclick/hud/blobbernauthud.dm +++ b/code/_onclick/hud/blobbernauthud.dm @@ -3,7 +3,9 @@ ..() blobpwrdisplay = new /obj/screen/healths/blob/naut/core() + blobpwrdisplay.hud = src infodisplay += blobpwrdisplay healths = new /obj/screen/healths/blob/naut() + healths.hud = src infodisplay += healths diff --git a/code/_onclick/hud/constructs.dm b/code/_onclick/hud/constructs.dm index 182495c236..06e657d136 100644 --- a/code/_onclick/hud/constructs.dm +++ b/code/_onclick/hud/constructs.dm @@ -5,9 +5,11 @@ ..() pull_icon = new /obj/screen/pull() pull_icon.icon = ui_style - pull_icon.update_icon(mymob) + pull_icon.hud = src + pull_icon.update_icon() pull_icon.screen_loc = ui_construct_pull static_inventory += pull_icon healths = new /obj/screen/healths/construct() + healths.hud = src infodisplay += healths diff --git a/code/_onclick/hud/devil.dm b/code/_onclick/hud/devil.dm index 40fdc37da3..fd2146424c 100644 --- a/code/_onclick/hud/devil.dm +++ b/code/_onclick/hud/devil.dm @@ -9,11 +9,13 @@ using = new /obj/screen/drop() using.icon = ui_style using.screen_loc = ui_drone_drop + using.hud = src static_inventory += using pull_icon = new /obj/screen/pull() pull_icon.icon = ui_style - pull_icon.update_icon(mymob) + pull_icon.hud = src + pull_icon.update_icon() pull_icon.screen_loc = ui_drone_pull static_inventory += pull_icon @@ -26,6 +28,7 @@ using.screen_loc = ui_swaphand_position(owner,1) using.layer = HUD_LAYER using.plane = HUD_PLANE + using.hud = src static_inventory += using using = new /obj/screen/inventory() @@ -35,14 +38,19 @@ using.screen_loc = ui_swaphand_position(owner,2) using.layer = HUD_LAYER using.plane = HUD_PLANE + using.hud = src static_inventory += using zone_select = new /obj/screen/zone_sel() zone_select.icon = ui_style - zone_select.update_icon(mymob) + zone_select.hud = src + zone_select.update_icon() lingchemdisplay = new /obj/screen/ling/chems() + lingchemdisplay.hud = src + devilsouldisplay = new /obj/screen/devil/soul_counter + devilsouldisplay.hud = src infodisplay += devilsouldisplay diff --git a/code/_onclick/hud/generic_dextrous.dm b/code/_onclick/hud/generic_dextrous.dm index 131b510f9b..dba9a59748 100644 --- a/code/_onclick/hud/generic_dextrous.dm +++ b/code/_onclick/hud/generic_dextrous.dm @@ -6,11 +6,13 @@ using = new /obj/screen/drop() using.icon = ui_style using.screen_loc = ui_drone_drop + using.hud = src static_inventory += using pull_icon = new /obj/screen/pull() pull_icon.icon = ui_style - pull_icon.update_icon(mymob) + pull_icon.hud = src + pull_icon.update_icon() pull_icon.screen_loc = ui_drone_pull static_inventory += pull_icon @@ -20,12 +22,14 @@ using.icon = ui_style using.icon_state = "swap_1_m" using.screen_loc = ui_swaphand_position(owner,1) + using.hud = src static_inventory += using using = new /obj/screen/swap_hand() using.icon = ui_style using.icon_state = "swap_2" using.screen_loc = ui_swaphand_position(owner,2) + using.hud = src static_inventory += using if(mymob.possible_a_intents) @@ -36,20 +40,24 @@ action_intent = new /obj/screen/act_intent action_intent.icon = ui_style action_intent.icon_state = mymob.a_intent + action_intent.hud = src static_inventory += action_intent zone_select = new /obj/screen/zone_sel() zone_select.icon = ui_style - zone_select.update_icon(mymob) + zone_select.hud = src + zone_select.update_icon() static_inventory += zone_select using = new /obj/screen/craft using.icon = ui_style + using.hud = src static_inventory += using using = new /obj/screen/area_creator using.icon = ui_style + using.hud = src static_inventory += using mymob.client.screen = list() diff --git a/code/_onclick/hud/ghost.dm b/code/_onclick/hud/ghost.dm index 2b70392b39..549b6346ce 100644 --- a/code/_onclick/hud/ghost.dm +++ b/code/_onclick/hud/ghost.dm @@ -50,26 +50,32 @@ using = new /obj/screen/ghost/jumptomob() using.screen_loc = ui_ghost_jumptomob + using.hud = src static_inventory += using using = new /obj/screen/ghost/orbit() using.screen_loc = ui_ghost_orbit + using.hud = src static_inventory += using using = new /obj/screen/ghost/reenter_corpse() using.screen_loc = ui_ghost_reenter_corpse + using.hud = src static_inventory += using using = new /obj/screen/ghost/teleport() using.screen_loc = ui_ghost_teleport + using.hud = src static_inventory += using using = new /obj/screen/ghost/pai() using.screen_loc = ui_ghost_pai + using.hud = src static_inventory += using using = new /obj/screen/language_menu using.icon = ui_style + using.hud = src static_inventory += using /datum/hud/ghost/show_hud(version = 0, mob/viewmob) diff --git a/code/_onclick/hud/guardian.dm b/code/_onclick/hud/guardian.dm index a66558950a..35b40ee5db 100644 --- a/code/_onclick/hud/guardian.dm +++ b/code/_onclick/hud/guardian.dm @@ -4,26 +4,32 @@ var/obj/screen/using healths = new /obj/screen/healths/guardian() + healths.hud = src infodisplay += healths using = new /obj/screen/guardian/Manifest() using.screen_loc = ui_hand_position(2) + using.hud = src static_inventory += using using = new /obj/screen/guardian/Recall() using.screen_loc = ui_hand_position(1) + using.hud = src static_inventory += using using = new owner.toggle_button_type() using.screen_loc = ui_storage1 + using.hud = src static_inventory += using using = new /obj/screen/guardian/ToggleLight() using.screen_loc = ui_inventory + using.hud = src static_inventory += using using = new /obj/screen/guardian/Communicate() using.screen_loc = ui_back + using.hud = src static_inventory += using /datum/hud/dextrous/guardian/New(mob/living/simple_animal/hostile/guardian/owner) //for a dextrous guardian diff --git a/code/_onclick/hud/hud.dm b/code/_onclick/hud/hud.dm index 1d1836716b..09794444d1 100644 --- a/code/_onclick/hud/hud.dm +++ b/code/_onclick/hud/hud.dm @@ -61,6 +61,9 @@ GLOBAL_LIST_INIT(available_ui_styles, list( // subtypes can override this to force a specific UI style var/ui_style + //Citadel stuff + var/obj/screen/arousal + /datum/hud/New(mob/owner) mymob = owner diff --git a/code/_onclick/hud/hud_cit.dm b/code/_onclick/hud/hud_cit.dm deleted file mode 100644 index 18ecf2e929..0000000000 --- a/code/_onclick/hud/hud_cit.dm +++ /dev/null @@ -1,2 +0,0 @@ -/datum/hud - var/obj/screen/arousal \ No newline at end of file diff --git a/code/_onclick/hud/human.dm b/code/_onclick/hud/human.dm index 7f2fca9d98..78a2d2fd17 100644 --- a/code/_onclick/hud/human.dm +++ b/code/_onclick/hud/human.dm @@ -95,18 +95,21 @@ using.icon = ui_style if(!widescreenlayout) // CIT CHANGE using.screen_loc = ui_boxcraft // CIT CHANGE + using.hud = src static_inventory += using using = new/obj/screen/language_menu using.icon = ui_style if(!widescreenlayout) // CIT CHANGE using.screen_loc = ui_boxlang // CIT CHANGE + using.hud = src static_inventory += using using = new /obj/screen/area_creator using.icon = ui_style if(!widescreenlayout) // CIT CHANGE using.screen_loc = ui_boxarea // CIT CHANGE + using.hud = src static_inventory += using using = new /obj/screen/voretoggle() //We fancy Vore now @@ -114,16 +117,19 @@ using.screen_loc = ui_voremode if(!widescreenlayout) using.screen_loc = ui_boxvore + using.hud = src static_inventory += using action_intent = new /obj/screen/act_intent/segmented action_intent.icon_state = mymob.a_intent + action_intent.hud = src static_inventory += action_intent using = new /obj/screen/mov_intent using.icon = tg_ui_icon_to_cit_ui(ui_style) // CIT CHANGE - overrides mov intent icon using.icon_state = (mymob.m_intent == MOVE_INTENT_RUN ? "running" : "walking") using.screen_loc = ui_movi + using.hud = src static_inventory += using //CITADEL CHANGES - sprint button @@ -131,19 +137,21 @@ using.icon = tg_ui_icon_to_cit_ui(ui_style) using.icon_state = (owner.sprinting ? "act_sprint_on" : "act_sprint") using.screen_loc = ui_movi + using.hud = src static_inventory += using //END OF CITADEL CHANGES //same as above but buffer. - using = new /obj/screen/sprint_buffer - using.screen_loc = ui_sprintbufferloc - sprint_buffer = using - static_inventory += using + sprint_buffer = new /obj/screen/sprint_buffer + sprint_buffer.screen_loc = ui_sprintbufferloc + sprint_buffer.hud = src + static_inventory += sprint_buffer using = new /obj/screen/drop() using.icon = ui_style using.screen_loc = ui_drop_throw + using.hud = src static_inventory += using inv_box = new /obj/screen/inventory() @@ -168,12 +176,14 @@ using.icon = ui_style using.icon_state = "swap_1" using.screen_loc = ui_swaphand_position(owner,1) + using.hud = src static_inventory += using using = new /obj/screen/swap_hand() using.icon = ui_style using.icon_state = "swap_2" using.screen_loc = ui_swaphand_position(owner,2) + using.hud = src static_inventory += using inv_box = new /obj/screen/inventory() @@ -235,28 +245,33 @@ using = new /obj/screen/resist() using.icon = ui_style using.screen_loc = ui_overridden_resist // CIT CHANGE - changes this to overridden resist + using.hud = src hotkeybuttons += using //CIT CHANGES - rest and combat mode buttons using = new /obj/screen/restbutton() using.icon = tg_ui_icon_to_cit_ui(ui_style) using.screen_loc = ui_pull_resist + using.hud = src static_inventory += using using = new /obj/screen/combattoggle() using.icon = tg_ui_icon_to_cit_ui(ui_style) using.screen_loc = ui_combat_toggle + using.hud = src static_inventory += using //END OF CIT CHANGES using = new /obj/screen/human/toggle() using.icon = ui_style using.screen_loc = ui_inventory + using.hud = src static_inventory += using using = new /obj/screen/human/equip() using.icon = ui_style using.screen_loc = ui_equip_position(mymob) + using.hud = src static_inventory += using inv_box = new /obj/screen/inventory() @@ -311,47 +326,71 @@ throw_icon = new /obj/screen/throw_catch() throw_icon.icon = ui_style throw_icon.screen_loc = ui_drop_throw + throw_icon.hud = src hotkeybuttons += throw_icon internals = new /obj/screen/internals() + internals.hud = src infodisplay += internals healths = new /obj/screen/healths() + healths.hud = src infodisplay += healths //CIT CHANGE - adds arousal and stamina to hud arousal = new /obj/screen/arousal() arousal.icon_state = (owner.canbearoused == 1 ? "arousal0" : "") + arousal.hud = src infodisplay += arousal staminas = new /obj/screen/staminas() + staminas.hud = src infodisplay += staminas if(!CONFIG_GET(flag/disable_stambuffer)) staminabuffer = new /obj/screen/staminabuffer() + staminabuffer.hud = src infodisplay += staminabuffer //END OF CIT CHANGES healthdoll = new /obj/screen/healthdoll() + healthdoll.hud = src infodisplay += healthdoll pull_icon = new /obj/screen/pull() pull_icon.icon = ui_style - pull_icon.update_icon(mymob) + pull_icon.hud = src + pull_icon.update_icon() pull_icon.screen_loc = ui_pull_resist static_inventory += pull_icon lingchemdisplay = new /obj/screen/ling/chems() + lingchemdisplay.hud = src infodisplay += lingchemdisplay lingstingdisplay = new /obj/screen/ling/sting() + lingstingdisplay.hud = src infodisplay += lingstingdisplay devilsouldisplay = new /obj/screen/devil/soul_counter + devilsouldisplay.hud = src infodisplay += devilsouldisplay + blood_display = new /obj/screen/bloodsucker/blood_counter // Blood Volume + blood_display.hud = src + infodisplay += blood_display + + vamprank_display = new /obj/screen/bloodsucker/rank_counter // Vampire Rank + vamprank_display.hud = src + infodisplay += vamprank_display + + sunlight_display = new /obj/screen/bloodsucker/sunlight_counter // Sunlight + sunlight_display.hud = src + infodisplay += sunlight_display + zone_select = new /obj/screen/zone_sel() zone_select.icon = ui_style - zone_select.update_icon(mymob) + zone_select.hud = src + zone_select.update_icon() static_inventory += zone_select for(var/obj/screen/inventory/inv in (static_inventory + toggleable_inventory)) diff --git a/code/_onclick/hud/lavaland_elite.dm b/code/_onclick/hud/lavaland_elite.dm new file mode 100644 index 0000000000..a36d9a0f36 --- /dev/null +++ b/code/_onclick/hud/lavaland_elite.dm @@ -0,0 +1,16 @@ +/datum/hud/lavaland_elite + ui_style = 'icons/mob/screen_elite.dmi' + +/datum/hud/lavaland_elite/New(mob/living/simple_animal/hostile/asteroid/elite) + ..() + + pull_icon = new /obj/screen/pull() + pull_icon.icon = ui_style + pull_icon.hud = src + pull_icon.update_icon() + pull_icon.screen_loc = ui_living_pull + static_inventory += pull_icon + + healths = new /obj/screen/healths/lavaland_elite() + healths.hud = src + infodisplay += healths diff --git a/code/_onclick/hud/monkey.dm b/code/_onclick/hud/monkey.dm index bbf2cca9f9..3d3c3cf64a 100644 --- a/code/_onclick/hud/monkey.dm +++ b/code/_onclick/hud/monkey.dm @@ -7,21 +7,25 @@ action_intent.icon = ui_style action_intent.icon_state = mymob.a_intent action_intent.screen_loc = ui_acti + action_intent.hud = src static_inventory += action_intent using = new /obj/screen/mov_intent() using.icon = ui_style using.icon_state = (mymob.m_intent == MOVE_INTENT_RUN ? "running" : "walking") using.screen_loc = ui_movi + using.hud = src static_inventory += using using = new/obj/screen/language_menu using.icon = ui_style + using.hud = src static_inventory += using using = new /obj/screen/drop() using.icon = ui_style using.screen_loc = ui_drop_throw + using.hud = src static_inventory += using build_hand_slots() @@ -30,12 +34,14 @@ using.icon = ui_style using.icon_state = "swap_1_m" //extra wide! using.screen_loc = ui_swaphand_position(owner,1) + using.hud = src static_inventory += using using = new /obj/screen/swap_hand() using.icon = ui_style using.icon_state = "swap_2" using.screen_loc = ui_swaphand_position(owner,2) + using.hud = src static_inventory += using inv_box = new /obj/screen/inventory() @@ -76,30 +82,37 @@ throw_icon = new /obj/screen/throw_catch() throw_icon.icon = ui_style throw_icon.screen_loc = ui_drop_throw + throw_icon.hud = src hotkeybuttons += throw_icon internals = new /obj/screen/internals() + internals.hud = src infodisplay += internals healths = new /obj/screen/healths() + healths.hud = src infodisplay += healths pull_icon = new /obj/screen/pull() pull_icon.icon = ui_style - pull_icon.update_icon(mymob) pull_icon.screen_loc = ui_pull_resist + pull_icon.hud = src + pull_icon.update_icon() static_inventory += pull_icon lingchemdisplay = new /obj/screen/ling/chems() + lingchemdisplay.hud = src infodisplay += lingchemdisplay lingstingdisplay = new /obj/screen/ling/sting() + lingstingdisplay.hud = src infodisplay += lingstingdisplay zone_select = new /obj/screen/zone_sel() zone_select.icon = ui_style - zone_select.update_icon(mymob) + zone_select.hud = src + zone_select.update_icon() static_inventory += zone_select mymob.client.screen = list() @@ -107,6 +120,7 @@ using = new /obj/screen/resist() using.icon = ui_style using.screen_loc = ui_pull_resist + using.hud = src hotkeybuttons += using for(var/obj/screen/inventory/inv in (static_inventory + toggleable_inventory)) diff --git a/code/_onclick/hud/revenanthud.dm b/code/_onclick/hud/revenanthud.dm index bc8a2bde7d..9369313941 100644 --- a/code/_onclick/hud/revenanthud.dm +++ b/code/_onclick/hud/revenanthud.dm @@ -3,4 +3,5 @@ ..() healths = new /obj/screen/healths/revenant() + healths.hud = src infodisplay += healths diff --git a/code/_onclick/hud/robot.dm b/code/_onclick/hud/robot.dm index 11517d79b8..00c89644b6 100644 --- a/code/_onclick/hud/robot.dm +++ b/code/_onclick/hud/robot.dm @@ -118,26 +118,31 @@ using = new/obj/screen/robot/language_menu using.screen_loc = ui_borg_language_menu + using.hud = src static_inventory += using //Radio using = new /obj/screen/robot/radio() using.screen_loc = ui_borg_radio + using.hud = src static_inventory += using //Module select using = new /obj/screen/robot/module1() using.screen_loc = ui_inv1 + using.hud = src static_inventory += using mymobR.inv1 = using using = new /obj/screen/robot/module2() using.screen_loc = ui_inv2 + using.hud = src static_inventory += using mymobR.inv2 = using using = new /obj/screen/robot/module3() using.screen_loc = ui_inv3 + using.hud = src static_inventory += using mymobR.inv3 = using @@ -146,36 +151,43 @@ //Photography stuff using = new /obj/screen/ai/image_take() using.screen_loc = ui_borg_camera + using.hud = src static_inventory += using using = new /obj/screen/ai/image_view() using.screen_loc = ui_borg_album + using.hud = src static_inventory += using //Sec/Med HUDs using = new /obj/screen/robot/sensors() using.screen_loc = ui_borg_sensor + using.hud = src static_inventory += using //Headlamp control using = new /obj/screen/robot/lamp() using.screen_loc = ui_borg_lamp + using.hud = src static_inventory += using mymobR.lamp_button = using //Thrusters using = new /obj/screen/robot/thrusters() using.screen_loc = ui_borg_thrusters + using.hud = src static_inventory += using mymobR.thruster_button = using //Intent action_intent = new /obj/screen/act_intent/robot() action_intent.icon_state = mymob.a_intent + action_intent.hud = src static_inventory += action_intent //Health healths = new /obj/screen/healths/robot() + healths.hud = src infodisplay += healths //Installed Module @@ -185,17 +197,20 @@ //Store module_store_icon = new /obj/screen/robot/store() + module_store_icon.hud = src module_store_icon.screen_loc = ui_borg_store pull_icon = new /obj/screen/pull() pull_icon.icon = 'icons/mob/screen_cyborg.dmi' - pull_icon.update_icon(mymob) + pull_icon.hud = src + pull_icon.update_icon() pull_icon.screen_loc = ui_borg_pull hotkeybuttons += pull_icon zone_select = new /obj/screen/zone_sel/robot() - zone_select.update_icon(mymob) + zone_select.hud = src + zone_select.update_icon() static_inventory += zone_select diff --git a/code/_onclick/hud/screen_objects.dm b/code/_onclick/hud/screen_objects.dm index 5f128ff76d..dec743d35c 100644 --- a/code/_onclick/hud/screen_objects.dm +++ b/code/_onclick/hud/screen_objects.dm @@ -110,21 +110,21 @@ // At this point in client Click() code we have passed the 1/10 sec check and little else // We don't even know if it's a middle click if(world.time <= usr.next_move) - return 1 + return TRUE if(usr.incapacitated()) - return 1 + return TRUE if(ismecha(usr.loc)) // stops inventory actions in a mech - return 1 + return TRUE - if(hud && hud.mymob && slot_id) + if(hud?.mymob && slot_id) var/obj/item/inv_item = hud.mymob.get_item_by_slot(slot_id) if(inv_item) return inv_item.Click(location, control, params) if(usr.attack_ui(slot_id)) usr.update_inv_hands() - return 1 + return TRUE /obj/screen/inventory/MouseEntered() ..() @@ -135,35 +135,37 @@ cut_overlay(object_overlays) object_overlays.Cut() -/obj/screen/inventory/update_icon() +/obj/screen/inventory/update_icon_state() if(!icon_empty) icon_empty = icon_state - if(hud && hud.mymob && slot_id && icon_full) + if(hud?.mymob && slot_id && icon_full) if(hud.mymob.get_item_by_slot(slot_id)) icon_state = icon_full else icon_state = icon_empty /obj/screen/inventory/proc/add_overlays() - var/mob/user = hud.mymob + var/mob/user = hud?.mymob - if(hud && user && slot_id) - var/obj/item/holding = user.get_active_held_item() + if(!user || !slot_id) + return - if(!holding || user.get_item_by_slot(slot_id)) - return + var/obj/item/holding = user.get_active_held_item() - var/image/item_overlay = image(holding) - item_overlay.alpha = 92 + if(!holding || user.get_item_by_slot(slot_id)) + return - if(!user.can_equip(holding, slot_id, TRUE)) - item_overlay.color = "#FF0000" - else - item_overlay.color = "#00ff00" + var/image/item_overlay = image(holding) + item_overlay.alpha = 92 - object_overlays += item_overlay - add_overlay(object_overlays) + if(!user.can_equip(holding, slot_id, TRUE)) + item_overlay.color = "#FF0000" + else + item_overlay.color = "#00ff00" + + object_overlays += item_overlay + add_overlay(object_overlays) /obj/screen/inventory/hand var/mutable_appearance/handcuff_overlay @@ -171,45 +173,50 @@ var/held_index = 0 /obj/screen/inventory/hand/update_icon() - ..() + . = ..() if(!handcuff_overlay) var/state = (!(held_index % 2)) ? "markus" : "gabrielle" handcuff_overlay = mutable_appearance('icons/mob/screen_gen.dmi', state) - cut_overlays() + cut_overlay(list(handcuff_overlay, blocked_overlay, "hand_active")) - if(hud && hud.mymob) - if(iscarbon(hud.mymob)) - var/mob/living/carbon/C = hud.mymob - if(C.handcuffed) - add_overlay(handcuff_overlay) + if(!hud?.mymob) + return - if(held_index) - if(!C.has_hand_for_held_index(held_index)) - add_overlay(blocked_overlay) + if(iscarbon(hud.mymob)) + var/mob/living/carbon/C = hud.mymob + if(C.handcuffed) + add_overlay(handcuff_overlay) - if(held_index == hud.mymob.active_hand_index) - add_overlay("hand_active") + if(held_index) + if(!C.has_hand_for_held_index(held_index)) + add_overlay(blocked_overlay) + + if(held_index == hud.mymob.active_hand_index) + add_overlay("hand_active") /obj/screen/inventory/hand/Click(location, control, params) // At this point in client Click() code we have passed the 1/10 sec check and little else // We don't even know if it's a middle click - if(world.time <= usr.next_move) - return 1 - if(usr.incapacitated() || isobserver(usr)) - return 1 - if (ismecha(usr.loc)) // stops inventory actions in a mech - return 1 + var/mob/user = hud?.mymob + if(usr != user) + return TRUE + if(world.time <= user.next_move) + return TRUE + if(user.incapacitated()) + return TRUE + if (ismecha(user.loc)) // stops inventory actions in a mech + return TRUE - if(hud.mymob.active_hand_index == held_index) - var/obj/item/I = hud.mymob.get_active_held_item() + if(user.active_hand_index == held_index) + var/obj/item/I = user.get_active_held_item() if(I) I.Click(location, control, params) else - hud.mymob.swap_hand(held_index) - return 1 + user.swap_hand(held_index) + return TRUE /obj/screen/close name = "close" @@ -343,12 +350,8 @@ /obj/screen/mov_intent/Click() toggle(usr) -/obj/screen/mov_intent/update_icon(mob/user) - if(!user && hud) - user = hud.mymob - if(!user) - return - switch(user.m_intent) +/obj/screen/mov_intent/update_icon_state() + switch(hud?.mymob?.m_intent) if(MOVE_INTENT_WALK) icon_state = "walking" if(MOVE_INTENT_RUN) @@ -369,10 +372,8 @@ return usr.stop_pulling() -/obj/screen/pull/update_icon(mob/mymob) - if(!mymob) - return - if(mymob.pulling) +/obj/screen/pull/update_icon_state() + if(hud?.mymob?.pulling) icon_state = "pull" else icon_state = "pull0" @@ -401,11 +402,11 @@ var/mob/living/L = usr L.lay_down() -/obj/screen/rest/update_icon(mob/mymob) - if(!isliving(mymob)) +/obj/screen/rest/update_icon_state() + var/mob/living/user = hud?.mymob + if(!istype(user)) return - var/mob/living/L = mymob - if(!L.resting) + if(!user.resting) icon_state = "act_rest" else icon_state = "act_rest0" @@ -448,7 +449,7 @@ name = "damage zone" icon_state = "zone_sel" screen_loc = ui_zonesel - var/selecting = BODY_ZONE_CHEST + var/overlay_icon = 'icons/mob/screen_gen.dmi' var/static/list/hover_overlays_cache = list() var/hovering @@ -541,26 +542,24 @@ return BODY_ZONE_HEAD /obj/screen/zone_sel/proc/set_selected_zone(choice, mob/user) - if(isobserver(user)) + if(user != hud?.mymob) return - if(choice != selecting) - selecting = choice - update_icon(usr) - return 1 + if(choice != hud.mymob.zone_selected) + hud.mymob.zone_selected = choice + update_icon() -/obj/screen/zone_sel/update_icon(mob/user) - cut_overlays() - add_overlay(mutable_appearance('icons/mob/screen_gen.dmi', "[selecting]")) - user.zone_selected = selecting + return TRUE + +/obj/screen/zone_sel/update_overlays() + . = ..() + if(!hud?.mymob) + return + . += mutable_appearance(overlay_icon, "[hud.mymob.zone_selected]") /obj/screen/zone_sel/alien icon = 'icons/mob/screen_alien.dmi' - -/obj/screen/zone_sel/alien/update_icon(mob/user) - cut_overlays() - add_overlay(mutable_appearance('icons/mob/screen_alien.dmi', "[selecting]")) - user.zone_selected = selecting + overlay_icon = 'icons/mob/screen_alien.dmi' /obj/screen/zone_sel/robot icon = 'icons/mob/screen_cyborg.dmi' @@ -644,6 +643,12 @@ screen_loc = ui_construct_health mouse_opacity = MOUSE_OPACITY_TRANSPARENT +/obj/screen/healths/lavaland_elite + icon = 'icons/mob/screen_elite.dmi' + icon_state = "elite_health0" + screen_loc = ui_health + mouse_opacity = MOUSE_OPACITY_TRANSPARENT + /obj/screen/healthdoll name = "health doll" screen_loc = ui_healthdoll diff --git a/code/_onclick/hud/swarmer.dm b/code/_onclick/hud/swarmer.dm index 6cf4c73e44..80cc01c3b3 100644 --- a/code/_onclick/hud/swarmer.dm +++ b/code/_onclick/hud/swarmer.dm @@ -69,24 +69,30 @@ using = new /obj/screen/swarmer/FabricateTrap() using.screen_loc = ui_hand_position(2) + using.hud = src static_inventory += using using = new /obj/screen/swarmer/Barricade() using.screen_loc = ui_hand_position(1) + using.hud = src static_inventory += using using = new /obj/screen/swarmer/Replicate() using.screen_loc = ui_zonesel + using.hud = src static_inventory += using using = new /obj/screen/swarmer/RepairSelf() using.screen_loc = ui_storage1 + using.hud = src static_inventory += using using = new /obj/screen/swarmer/ToggleLight() using.screen_loc = ui_back + using.hud = src static_inventory += using using = new /obj/screen/swarmer/ContactSwarmers() using.screen_loc = ui_inventory + using.hud = src static_inventory += using diff --git a/code/_onclick/item_attack.dm b/code/_onclick/item_attack.dm index 3a45e9bf60..e6b2a63673 100644 --- a/code/_onclick/item_attack.dm +++ b/code/_onclick/item_attack.dm @@ -39,23 +39,12 @@ if(..()) return TRUE user.changeNext_move(CLICK_CD_MELEE) - if(user.a_intent == INTENT_HARM && stat == DEAD && (butcher_results || guaranteed_butcher_results)) //can we butcher it? - var/datum/component/butchering/butchering = I.GetComponent(/datum/component/butchering) - if(butchering && butchering.butchering_enabled) - to_chat(user, "You begin to butcher [src]...") - playsound(loc, butchering.butcher_sound, 50, TRUE, -1) - if(do_mob(user, src, butchering.speed) && Adjacent(I)) - butchering.Butcher(user, src) - return 1 - else if(I.get_sharpness() && !butchering) //give sharp objects butchering functionality, for consistency - I.AddComponent(/datum/component/butchering, 80 * I.toolspeed) - attackby(I, user, params) //call the attackby again to refresh and do the butchering check again - return return I.attack(src, user) /obj/item/proc/attack(mob/living/M, mob/living/user) - SEND_SIGNAL(src, COMSIG_ITEM_ATTACK, M, user) + if(SEND_SIGNAL(src, COMSIG_ITEM_ATTACK, M, user) & COMPONENT_ITEM_NO_ATTACK) + return SEND_SIGNAL(user, COMSIG_MOB_ITEM_ATTACK, M, user) if(item_flags & NOBLUDGEON) return @@ -109,19 +98,21 @@ take_damage(I.force, I.damtype, "melee", 1) /mob/living/attacked_by(obj/item/I, mob/living/user) + //CIT CHANGES START HERE - combatmode and resting checks + var/totitemdamage = I.force + if(iscarbon(user)) + var/mob/living/carbon/tempcarb = user + if(!tempcarb.combatmode) + totitemdamage *= 0.5 + if(user.resting) + totitemdamage *= 0.5 + //CIT CHANGES END HERE + if(user != src && check_shields(I, totitemdamage, "the [I.name]", MELEE_ATTACK, I.armour_penetration)) + return FALSE send_item_attack_message(I, user) if(I.force) - //CIT CHANGES START HERE - combatmode and resting checks - var/totitemdamage = I.force - if(iscarbon(user)) - var/mob/living/carbon/tempcarb = user - if(!tempcarb.combatmode) - totitemdamage *= 0.5 - if(user.resting) - totitemdamage *= 0.5 - //CIT CHANGES END HERE apply_damage(totitemdamage, I.damtype) //CIT CHANGE - replaces I.force with totitemdamage - if(I.damtype == BRUTE) + if(I.damtype == BRUTE && !HAS_TRAIT(src, TRAIT_NOMARROW)) if(prob(33)) I.add_mob_blood(src) var/turf/location = get_turf(src) @@ -174,4 +165,3 @@ /obj/item/proc/getweight() return total_mass || w_class * 1.25 - diff --git a/code/_onclick/observer.dm b/code/_onclick/observer.dm index 299d7f64f8..f76a745fd2 100644 --- a/code/_onclick/observer.dm +++ b/code/_onclick/observer.dm @@ -31,7 +31,7 @@ ShiftClickOn(A) return if(modifiers["alt"]) - AltClickNoInteract(src, A) + altclick_listed_turf(A) return if(modifiers["ctrl"]) CtrlClickOn(A) diff --git a/code/_onclick/other_mobs.dm b/code/_onclick/other_mobs.dm index 30e6883d24..6ee7d51091 100644 --- a/code/_onclick/other_mobs.dm +++ b/code/_onclick/other_mobs.dm @@ -91,6 +91,8 @@ var/obj/item/clothing/gloves/G = gloves if(istype(G) && G.Touch(A,0)) // for magic gloves return + if (istype(glasses) && glasses.ranged_attack(src,A,mouseparams)) + return for(var/datum/mutation/human/HM in dna.mutations) HM.on_ranged_attack(src, A, mouseparams) diff --git a/code/controllers/configuration/config_entry.dm b/code/controllers/configuration/config_entry.dm index be9f7e116b..3f07eed029 100644 --- a/code/controllers/configuration/config_entry.dm +++ b/code/controllers/configuration/config_entry.dm @@ -151,6 +151,7 @@ var/key_mode var/value_mode var/splitter = " " + var/lowercase = TRUE /datum/config_entry/keyed_list/New() . = ..() @@ -167,7 +168,9 @@ var/key_value = null if(key_pos || value_mode == VALUE_MODE_FLAG) - key_name = lowertext(copytext(str_val, 1, key_pos)) + key_name = copytext(str_val, 1, key_pos) + if(lowercase) + key_name = lowertext(key_name) key_value = copytext(str_val, key_pos + 1) var/new_key var/new_value diff --git a/code/controllers/configuration/configuration.dm b/code/controllers/configuration/configuration.dm index a5d27819b8..14954524fa 100644 --- a/code/controllers/configuration/configuration.dm +++ b/code/controllers/configuration/configuration.dm @@ -14,6 +14,7 @@ var/list/modes // allowed modes var/list/gamemode_cache var/list/votable_modes // votable modes + var/list/storyteller_cache var/list/mode_names var/list/mode_reports var/list/mode_false_report_weight @@ -37,6 +38,7 @@ CRASH("/datum/controller/configuration/Load() called more than once!") InitEntries() LoadModes() + storyteller_cache = typecacheof(/datum/dynamic_storyteller, TRUE) if(fexists("[directory]/config.txt") && LoadEntries("config.txt") <= 1) var/list/legacy_configs = list("game_options.txt", "dbconfig.txt", "comms.txt") for(var/I in legacy_configs) @@ -227,6 +229,7 @@ for(var/T in gamemode_cache) // I wish I didn't have to instance the game modes in order to look up // their information, but it is the only way (at least that I know of). + // for future reference: just use initial() lol var/datum/game_mode/M = new T() if(M.config_tag) @@ -317,6 +320,14 @@ return new T return new /datum/game_mode/extended() +/datum/controller/configuration/proc/pick_storyteller(storyteller_name) + for(var/T in storyteller_cache) + var/datum/dynamic_storyteller/S = T + var/name = initial(S.name) + if(name && name == storyteller_name) + return T + return /datum/dynamic_storyteller/classic + /datum/controller/configuration/proc/get_runnable_modes() var/list/datum/game_mode/runnable_modes = new var/list/probabilities = Get(/datum/config_entry/keyed_list/probability) diff --git a/code/controllers/configuration/entries/game_options.dm b/code/controllers/configuration/entries/game_options.dm index fdddbda344..b95ef43d37 100644 --- a/code/controllers/configuration/entries/game_options.dm +++ b/code/controllers/configuration/entries/game_options.dm @@ -376,6 +376,21 @@ /datum/config_entry/flag/disable_stambuffer +/datum/config_entry/keyed_list/box_random_engine + key_mode = KEY_MODE_TEXT + value_mode = VALUE_MODE_FLAG + lowercase = FALSE + splitter = "-" + /datum/config_entry/number/auto_transfer_delay config_entry_value = 72000 min_val = 0 + +/datum/config_entry/flag/pai_custom_holoforms + +/datum/config_entry/number/marauder_delay_non_reebe + config_entry_value = 1800 + min_val = 0 + +/datum/config_entry/flag/allow_clockwork_marauder_on_station + config_entry_value = TRUE diff --git a/code/controllers/subsystem/air.dm b/code/controllers/subsystem/air.dm index 5bcc911005..2a59558bcd 100644 --- a/code/controllers/subsystem/air.dm +++ b/code/controllers/subsystem/air.dm @@ -315,7 +315,7 @@ SUBSYSTEM_DEF(air) var/starting_ats = active_turfs.len sleep(world.tick_lag) var/timer = world.timeofday - warning("There are [starting_ats] active turfs at roundstart, this is a mapping error caused by a difference of the air between the adjacent turfs. You can see its coordinates using \"Mapping -> Show roundstart AT list\" verb (debug verbs required)") + log_mapping("There are [starting_ats] active turfs at roundstart caused by a difference of the air between the adjacent turfs. You can see its coordinates using \"Mapping -> Show roundstart AT list\" verb (debug verbs required).") for(var/turf/T in active_turfs) GLOB.active_turfs_startlist += T @@ -382,6 +382,9 @@ SUBSYSTEM_DEF(air) CHECK_TICK /datum/controller/subsystem/air/proc/setup_template_machinery(list/atmos_machines) + if(!initialized) + return + for(var/A in atmos_machines) var/obj/machinery/atmospherics/AM = A AM.atmosinit() diff --git a/code/controllers/subsystem/job.dm b/code/controllers/subsystem/job.dm index af7ae825f4..7597a9229a 100644 --- a/code/controllers/subsystem/job.dm +++ b/code/controllers/subsystem/job.dm @@ -658,7 +658,7 @@ SUBSYSTEM_DEF(job) message_admins(msg) CRASH(msg) -/datum/controller/subsystem/job/proc/equip_loadout(mob/dead/new_player/N, mob/living/M, equipbackpackstuff) +/datum/controller/subsystem/job/proc/equip_loadout(mob/dead/new_player/N, mob/living/M, equipbackpackstuff, bypass_prereqs = FALSE) var/mob/the_mob = N if(!the_mob) the_mob = M // cause this doesn't get assigned if player is a latejoiner @@ -671,7 +671,7 @@ SUBSYSTEM_DEF(job) if(!G) continue var/permitted = TRUE - if(G.restricted_roles && G.restricted_roles.len && !(M.mind.assigned_role in G.restricted_roles)) + if(!bypass_prereqs && G.restricted_roles && G.restricted_roles.len && !(M.mind.assigned_role in G.restricted_roles)) permitted = FALSE if(G.donoritem && !G.donator_ckey_check(the_mob.client.ckey)) permitted = FALSE diff --git a/code/controllers/subsystem/mapping.dm b/code/controllers/subsystem/mapping.dm index 29762338fb..8c8ad2d337 100644 --- a/code/controllers/subsystem/mapping.dm +++ b/code/controllers/subsystem/mapping.dm @@ -91,6 +91,7 @@ SUBSYSTEM_DEF(mapping) var/list/space_ruins = levels_by_trait(ZTRAIT_SPACE_RUINS) if (space_ruins.len) seedRuins(space_ruins, CONFIG_GET(number/space_budget), /area/space, space_ruins_templates) + SSmapping.seedStation() loading_ruins = FALSE #endif repopulate_sorted_areas() @@ -363,6 +364,8 @@ GLOBAL_LIST_EMPTY(the_station_areas) lava_ruins_templates[R.name] = R else if(istype(R, /datum/map_template/ruin/space)) space_ruins_templates[R.name] = R + else if(istype(R, /datum/map_template/ruin/station)) + station_room_templates[R.name] = R /datum/controller/subsystem/mapping/proc/preloadShuttleTemplates() var/list/unbuyable = generateMapList("[global.config.directory]/unbuyableshuttles.txt") @@ -524,4 +527,15 @@ GLOBAL_LIST_EMPTY(the_station_areas) if(!isolated_ruins_z) isolated_ruins_z = add_new_zlevel("Isolated Ruins/Reserved", list(ZTRAIT_RESERVED = TRUE, ZTRAIT_ISOLATED_RUINS = TRUE)) initialize_reserved_level(isolated_ruins_z.z_value) - return isolated_ruins_z.z_value \ No newline at end of file + return isolated_ruins_z.z_value + + // Station Ruins +/datum/controller/subsystem/mapping + var/list/station_room_templates = list() + +/datum/controller/subsystem/mapping/proc/seedStation() + for(var/V in GLOB.stationroom_landmarks) + var/obj/effect/landmark/stationroom/LM = V + LM.load() + if(GLOB.stationroom_landmarks.len) + seedStation() //I'm sure we can trust everyone not to insert a 1x1 rooms which loads a landmark which loads a landmark which loads a la... diff --git a/code/controllers/subsystem/persistence.dm b/code/controllers/subsystem/persistence.dm index c3db8552c6..e43c8f21a2 100644 --- a/code/controllers/subsystem/persistence.dm +++ b/code/controllers/subsystem/persistence.dm @@ -12,13 +12,15 @@ SUBSYSTEM_DEF(persistence) var/list/obj/structure/chisel_message/chisel_messages = list() var/list/saved_messages = list() var/list/saved_modes = list(1,2,3) - var/list/saved_threat_levels = list(1,1,1) + var/list/saved_dynamic_rules = list(list(),list(),list()) + var/list/saved_storytellers = list("foo","bar","baz","foo again","bar again") var/list/saved_maps var/list/saved_trophies = list() var/list/spawned_objects = list() var/list/antag_rep = list() var/list/antag_rep_change = list() var/list/picture_logging_information = list() + var/list/saved_votes = list() var/list/obj/structure/sign/picture_frame/photo_frames var/list/obj/item/storage/photo_album/photo_albums @@ -28,9 +30,12 @@ SUBSYSTEM_DEF(persistence) LoadChiselMessages() LoadTrophies() LoadRecentModes() - LoadRecentThreats() + LoadRecentStorytellers() + LoadRecentRulesets() LoadRecentMaps() LoadPhotoPersistence() + for(var/client/C in GLOB.clients) + LoadSavedVote(C.ckey) if(CONFIG_GET(flag/use_antag_rep)) LoadAntagReputation() LoadRandomizedRecipes() @@ -168,14 +173,23 @@ SUBSYSTEM_DEF(persistence) return saved_modes = json["data"] -/datum/controller/subsystem/persistence/proc/LoadRecentThreats() - var/json_file = file("data/RecentThreatLevels.json") +/datum/controller/subsystem/persistence/proc/LoadRecentRulesets() + var/json_file = file("data/RecentRulesets.json") if(!fexists(json_file)) return var/list/json = json_decode(file2text(json_file)) if(!json) return - saved_threat_levels = json["data"] + saved_dynamic_rules = json["data"] + +/datum/controller/subsystem/persistence/proc/LoadRecentStorytellers() + var/json_file = file("data/RecentStorytellers.json") + if(!fexists(json_file)) + return + var/list/json = json_decode(file2text(json_file)) + if(!json) + return + saved_storytellers = json["data"] /datum/controller/subsystem/persistence/proc/LoadRecentMaps() var/json_file = file("data/RecentMaps.json") @@ -196,6 +210,15 @@ SUBSYSTEM_DEF(persistence) return antag_rep = json_decode(json) +/datum/controller/subsystem/persistence/proc/LoadSavedVote(var/ckey) + var/json_file = file("data/player_saves/[copytext(ckey,1,2)]/[ckey]/SavedVotes.json") + if(!fexists(json_file)) + return + var/list/json = json_decode(file2text(json_file)) + if(!json) + return + saved_votes[ckey] = json["data"] + /datum/controller/subsystem/persistence/proc/SetUpTrophies(list/trophy_items) for(var/A in GLOB.trophy_cases) var/obj/structure/displaycase/trophy/T = A @@ -227,7 +250,10 @@ SUBSYSTEM_DEF(persistence) CollectSecretSatchels() CollectTrophies() CollectRoundtype() - CollectThreatLevel() + if(istype(SSticker.mode, /datum/game_mode/dynamic)) + var/datum/game_mode/dynamic/mode = SSticker.mode + CollectStoryteller(mode) + CollectRulesets(mode) RecordMaps() SavePhotoPersistence() //THIS IS PERSISTENCE, NOT THE LOGGING PORTION. if(CONFIG_GET(flag/use_antag_rep)) @@ -384,17 +410,31 @@ SUBSYSTEM_DEF(persistence) fdel(json_file) WRITE_FILE(json_file, json_encode(file_data)) -/datum/controller/subsystem/persistence/proc/CollectThreatLevel() - if(istype(SSticker.mode, /datum/game_mode/dynamic)) - var/datum/game_mode/dynamic/mode = SSticker.mode - saved_threat_levels[3] = saved_threat_levels[2] - saved_threat_levels[2] = saved_threat_levels [1] - saved_threat_levels[1] = mode.threat_level - var/json_file = file("data/RecentThreatLevels.json") - var/list/file_data = list() - file_data["data"] = saved_threat_levels - fdel(json_file) - WRITE_FILE(json_file, json_encode(file_data)) +/datum/controller/subsystem/persistence/proc/CollectStoryteller(var/datum/game_mode/dynamic/mode) + saved_storytellers.len = 5 + saved_storytellers[5] = saved_storytellers[4] + saved_storytellers[4] = saved_storytellers[3] + saved_storytellers[3] = saved_storytellers[2] + saved_storytellers[2] = saved_storytellers[1] + saved_storytellers[1] = mode.storyteller.name + var/json_file = file("data/RecentStorytellers.json") + var/list/file_data = list() + file_data["data"] = saved_storytellers + fdel(json_file) + WRITE_FILE(json_file, json_encode(file_data)) + +/datum/controller/subsystem/persistence/proc/CollectRulesets(var/datum/game_mode/dynamic/mode) + saved_dynamic_rules[3] = saved_dynamic_rules[2] + saved_dynamic_rules[2] = saved_dynamic_rules[1] + saved_dynamic_rules[1] = list() + for(var/r in mode.executed_rules) + var/datum/dynamic_ruleset/rule = r + saved_dynamic_rules[1] += rule.config_tag + var/json_file = file("data/RecentRulesets.json") + var/list/file_data = list() + file_data["data"] = saved_dynamic_rules + fdel(json_file) + WRITE_FILE(json_file, json_encode(file_data)) /datum/controller/subsystem/persistence/proc/RecordMaps() saved_maps = saved_maps?.len ? list("[SSmapping.config.map_name]") | saved_maps : list("[SSmapping.config.map_name]") @@ -459,3 +499,11 @@ SUBSYSTEM_DEF(persistence) fdel(json_file) WRITE_FILE(json_file, json_encode(file_data)) + +/datum/controller/subsystem/persistence/proc/SaveSavedVotes() + for(var/ckey in saved_votes) + var/json_file = file("data/player_saves/[copytext(ckey,1,2)]/[ckey]/SavedVotes.json") + var/list/file_data = list() + file_data["data"] = saved_votes[ckey] + fdel(json_file) + WRITE_FILE(json_file, json_encode(file_data)) diff --git a/code/controllers/subsystem/processing/nanites.dm b/code/controllers/subsystem/processing/nanites.dm index 69bd5781de..5b53f9f884 100644 --- a/code/controllers/subsystem/processing/nanites.dm +++ b/code/controllers/subsystem/processing/nanites.dm @@ -6,6 +6,7 @@ PROCESSING_SUBSYSTEM_DEF(nanites) var/list/datum/nanite_cloud_backup/cloud_backups = list() var/list/mob/living/nanite_monitored_mobs = list() var/list/datum/nanite_program/relay/nanite_relays = list() + var/neural_network_count = 0 /datum/controller/subsystem/processing/nanites/proc/check_hardware(datum/nanite_cloud_backup/backup) if(QDELETED(backup.storage) || (backup.storage.stat & (NOPOWER|BROKEN))) diff --git a/code/controllers/subsystem/processing/quirks.dm b/code/controllers/subsystem/processing/quirks.dm index 4af54b8c70..5c4cf55f45 100644 --- a/code/controllers/subsystem/processing/quirks.dm +++ b/code/controllers/subsystem/processing/quirks.dm @@ -12,27 +12,40 @@ PROCESSING_SUBSYSTEM_DEF(quirks) var/list/quirk_names_by_path = list() var/list/quirk_points = list() //Assoc. list of quirk names and their "point cost"; positive numbers are good traits, and negative ones are bad var/list/quirk_objects = list() //A list of all quirk objects in the game, since some may process + var/list/quirk_blacklist = list() //A list a list of quirks that can not be used with each other. Format: list(quirk1,quirk2),list(quirk3,quirk4) /datum/controller/subsystem/processing/quirks/Initialize(timeofday) if(!quirks.len) SetupQuirks() + quirk_blacklist = list(list("Blind","Nearsighted"),list("Jolly","Depression","Apathetic"),list("Ageusia","Deviant Tastes"),list("Ananas Affinity","Ananas Aversion"),list("Alcohol Tolerance","Alcohol Intolerance"),list("Alcohol Intolerance","Drunken Resilience")) return ..() /datum/controller/subsystem/processing/quirks/proc/SetupQuirks() - for(var/V in subtypesof(/datum/quirk)) +// Sort by Positive, Negative, Neutral; and then by name + var/list/quirk_list = sortList(subtypesof(/datum/quirk), /proc/cmp_quirk_asc) + + for(var/V in quirk_list) var/datum/quirk/T = V quirks[initial(T.name)] = T quirk_points[initial(T.name)] = initial(T.value) quirk_names_by_path[T] = initial(T.name) /datum/controller/subsystem/processing/quirks/proc/AssignQuirks(mob/living/user, client/cli, spawn_effects, roundstart = FALSE, datum/job/job, silent = FALSE, mob/to_chat_target) - GenerateQuirks(cli) - var/list/quirks = cli.prefs.character_quirks.Copy() + var/badquirk = FALSE + var/list/my_quirks = cli.prefs.all_quirks.Copy() var/list/cut - if(job && job.blacklisted_quirks) - cut = filter_quirks(quirks, job) - for(var/V in quirks) - user.add_quirk(V, spawn_effects) + if(job?.blacklisted_quirks) + cut = filter_quirks(my_quirks, job) + for(var/V in my_quirks) + var/datum/quirk/Q = quirks[V] + if(Q) + user.add_quirk(Q, spawn_effects) + else + stack_trace("Invalid quirk \"[V]\" in client [cli.ckey] preferences") + cli.prefs.all_quirks -= V + badquirk = TRUE + if(badquirk) + cli.prefs.save_character() if(!silent && LAZYLEN(cut)) to_chat(to_chat_target || user, "All of your non-neutral character quirks have been cut due to these quirks conflicting with your job assignment: [english_list(cut)].") @@ -50,28 +63,28 @@ PROCESSING_SUBSYSTEM_DEF(quirks) for(var/i in quirk_names) . += quirk_points_by_name(i) -/datum/controller/subsystem/processing/quirks/proc/filter_quirks(list/quirks, datum/job/job) +/datum/controller/subsystem/processing/quirks/proc/filter_quirks(list/our_quirks, datum/job/job) var/list/cut = list() var/list/banned_names = list() for(var/i in job.blacklisted_quirks) var/name = quirk_name_by_path(i) if(name) banned_names += name - var/list/blacklisted = quirks & banned_names + var/list/blacklisted = our_quirks & banned_names if(length(blacklisted)) for(var/i in blacklisted) - quirks -= i + our_quirks -= i cut += i /* //Code to automatically reduce positive quirks until balance is even. - var/points_used = total_points(quirks) + var/points_used = total_points(our_quirks) if(points_used > 0) //they owe us points, let's collect. - for(var/i in quirks) + for(var/i in our_quirks) var/points = quirk_points_by_name(i) if(points > 0) cut += i - quirks -= i + our_quirks -= i points_used -= points if(points_used <= 0) break @@ -79,14 +92,9 @@ PROCESSING_SUBSYSTEM_DEF(quirks) //Nah, let's null all non-neutrals out. if(cut.len) - for(var/i in quirks) + for(var/i in our_quirks) if(quirk_points_by_name(i) != 0) //cut += i -- Commented out: Only show the ones that triggered the quirk purge. - quirks -= i + our_quirks -= i return cut - -/datum/controller/subsystem/processing/quirks/proc/GenerateQuirks(client/user) - if(user.prefs.character_quirks.len) - return - user.prefs.character_quirks = user.prefs.all_quirks diff --git a/code/controllers/subsystem/shuttle.dm b/code/controllers/subsystem/shuttle.dm index fe40b3f01f..b406a8ccad 100644 --- a/code/controllers/subsystem/shuttle.dm +++ b/code/controllers/subsystem/shuttle.dm @@ -37,7 +37,7 @@ SUBSYSTEM_DEF(shuttle) var/points = 5000 //number of trade-points we have var/centcom_message = "" //Remarks from CentCom on how well you checked the last order. var/list/discoveredPlants = list() //Typepaths for unusual plants we've already sent CentCom, associated with their potencies - var/passive_supply_points_per_minute = 750 + var/passive_supply_points_per_minute = 500 var/list/supply_packs = list() var/list/shoppinglist = list() diff --git a/code/controllers/subsystem/ticker.dm b/code/controllers/subsystem/ticker.dm index 6f619fef0b..45c8e3c8fe 100755 --- a/code/controllers/subsystem/ticker.dm +++ b/code/controllers/subsystem/ticker.dm @@ -384,8 +384,8 @@ SUBSYSTEM_DEF(ticker) captainless=0 if(player.mind.assigned_role != player.mind.special_role) SSjob.EquipRank(N, player.mind.assigned_role, 0) - if(CONFIG_GET(flag/roundstart_traits) && ishuman(N.new_character)) - SSquirks.AssignQuirks(N.new_character, N.client, TRUE, TRUE, SSjob.GetJob(player.mind.assigned_role), FALSE, N) + if(CONFIG_GET(flag/roundstart_traits) && ishuman(N.new_character)) + SSquirks.AssignQuirks(N.new_character, N.client, TRUE, TRUE, SSjob.GetJob(player.mind.assigned_role), FALSE, N) CHECK_TICK if(captainless) for(var/mob/dead/new_player/N in GLOB.player_list) @@ -401,6 +401,9 @@ SUBSYSTEM_DEF(ticker) qdel(player) living.notransform = TRUE if(living.client) + if (living.client.prefs && living.client.prefs.auto_ooc) + if (living.client.prefs.chat_toggles & CHAT_OOC) + living.client.prefs.chat_toggles ^= CHAT_OOC var/obj/screen/splash/S = new(living.client, TRUE) S.Fade(TRUE) livings += living @@ -480,7 +483,10 @@ SUBSYSTEM_DEF(ticker) SSticker.timeLeft = 900 SSticker.modevoted = TRUE var/dynamic = CONFIG_GET(flag/dynamic_voting) - SSvote.initiate_vote(dynamic ? "dynamic" : "roundtype","server",TRUE) + if(dynamic) + SSvote.initiate_vote("dynamic","server",hideresults=TRUE,votesystem=SCORE_VOTING,forced=TRUE,vote_time = 2 MINUTES) + else + SSvote.initiate_vote("roundtype","server",hideresults=TRUE,votesystem=PLURALITY_VOTING,forced=TRUE, vote_time = 2 MINUTES) /datum/controller/subsystem/ticker/Recover() current_state = SSticker.current_state diff --git a/code/controllers/subsystem/traumas.dm b/code/controllers/subsystem/traumas.dm index ef63338a67..1ad4a15ee7 100644 --- a/code/controllers/subsystem/traumas.dm +++ b/code/controllers/subsystem/traumas.dm @@ -93,7 +93,7 @@ SUBSYSTEM_DEF(traumas) /obj/item/clothing/under/rank/head_of_security/grey, /obj/item/clothing/under/rank/head_of_security/alt, /obj/item/clothing/under/rank/research_director/alt, /obj/item/clothing/under/rank/research_director/turtleneck, /obj/item/clothing/under/captainparade, /obj/item/clothing/under/hosparademale, /obj/item/clothing/under/hosparadefem, - /obj/item/clothing/head/helmet/abductor, /obj/item/clothing/suit/armor/abductor/vest, /obj/item/abductor_baton, + /obj/item/clothing/head/helmet/abductor, /obj/item/clothing/suit/armor/abductor/vest, /obj/item/abductor/baton, /obj/item/storage/belt/military/abductor, /obj/item/gun/energy/alien, /obj/item/abductor/silencer, /obj/item/abductor/gizmo, /obj/item/clothing/under/rank/centcom_officer, /obj/item/clothing/suit/space/hardsuit/ert, /obj/item/clothing/suit/space/hardsuit/ert/sec, @@ -136,7 +136,7 @@ SUBSYSTEM_DEF(traumas) "aliens" = typecacheof(list(/obj/item/clothing/mask/facehugger, /obj/item/organ/body_egg/alien_embryo, /obj/structure/alien, /obj/item/toy/toy_xeno, /obj/item/clothing/suit/armor/abductor, /obj/item/abductor, /obj/item/gun/energy/alien, - /obj/item/abductor_baton, /obj/item/radio/headset/abductor, /obj/item/scalpel/alien, /obj/item/hemostat/alien, + /obj/item/abductor/baton, /obj/item/radio/headset/abductor, /obj/item/scalpel/alien, /obj/item/hemostat/alien, /obj/item/retractor/alien, /obj/item/circular_saw/alien, /obj/item/surgicaldrill/alien, /obj/item/cautery/alien, /obj/item/clothing/head/helmet/abductor, /obj/structure/bed/abductor, /obj/structure/table_frame/abductor, /obj/structure/table/abductor, /obj/structure/table/optable/abductor, /obj/structure/closet/abductor, /obj/item/organ/heart/gland, diff --git a/code/controllers/subsystem/vote.dm b/code/controllers/subsystem/vote.dm index dee10e4998..573c89a5af 100644 --- a/code/controllers/subsystem/vote.dm +++ b/code/controllers/subsystem/vote.dm @@ -1,3 +1,5 @@ +#define VOTE_COOLDOWN 10 + SUBSYSTEM_DEF(vote) name = "Vote" wait = 10 @@ -8,13 +10,17 @@ SUBSYSTEM_DEF(vote) var/initiator = null var/started_time = null - var/time_remaining = 0 + var/end_time = 0 var/mode = null + var/vote_system = PLURALITY_VOTING var/question = null var/list/choices = list() + var/list/choice_descs = list() // optional descriptions var/list/voted = list() var/list/voting = list() + var/list/saved = list() var/list/generated_actions = list() + var/next_pop = 0 var/obfuscated = FALSE//CIT CHANGE - adds obfuscated/admin-only votes @@ -22,28 +28,30 @@ SUBSYSTEM_DEF(vote) /datum/controller/subsystem/vote/fire() //called by master_controller if(mode) - time_remaining = round((started_time + CONFIG_GET(number/vote_period) - world.time)/10) - - if(time_remaining < 0) + if(end_time < world.time) result() + SSpersistence.SaveSavedVotes() for(var/client/C in voting) C << browse(null, "window=vote;can_close=0") reset() - else + else if(next_pop < world.time) var/datum/browser/client_popup for(var/client/C in voting) - client_popup = new(C, "vote", "Voting Panel") + client_popup = new(C, "vote", "Voting Panel", nwidth=600,nheight=700) client_popup.set_window_options("can_close=0") client_popup.set_content(interface(C)) client_popup.open(0) + next_pop = world.time+VOTE_COOLDOWN + /datum/controller/subsystem/vote/proc/reset() initiator = null - time_remaining = 0 + end_time = 0 mode = null question = null choices.Cut() + choice_descs.Cut() voted.Cut() voting.Cut() obfuscated = FALSE //CIT CHANGE - obfuscated votes @@ -84,17 +92,114 @@ SUBSYSTEM_DEF(vote) . += option return . +/datum/controller/subsystem/vote/proc/calculate_condorcet_votes(var/blackbox_text) + // https://en.wikipedia.org/wiki/Schulze_method#Implementation + var/list/d[][] = new/list(choices.len,choices.len) // the basic vote matrix, how many times a beats b + for(var/ckey in voted) + var/list/this_vote = voted[ckey] + for(var/a in 1 to choices.len) + for(var/b in a+1 to choices.len) + var/a_rank = this_vote.Find(a) + var/b_rank = this_vote.Find(b) + a_rank = a_rank ? a_rank : choices.len+1 + b_rank = b_rank ? b_rank : choices.len+1 + if(a_rankopposite_pref) + p[i][j] = d[i][j] + p[j][i] = 0 + else + p[i][j] = 0 + p[j][i] = d[i][j] + for(var/i in 1 to choices.len) + for(var/j in 1 to choices.len) + if(i != j) + for(var/k in 1 to choices.len) // YEAH O(n^3) !! + if(i != k && j != k) + p[j][k] = max(p[j][k],min(p[j][i], p[i][k])) + //one last pass, now that we've done the math + for(var/i in 1 to choices.len) + for(var/j in 1 to choices.len) + if(i != j) + SSblackbox.record_feedback("nested tally","voting",p[i][j],list(blackbox_text,"Shortest Paths",choices[i],choices[j])) + if(p[i][j] >= p[j][i]) + choices[choices[i]]++ // higher shortest path = better candidate, so we add to choices here + // choices[choices[i]] is the schulze ranking, here, rather than raw vote numbers + +/datum/controller/subsystem/vote/proc/calculate_majority_judgement_vote(var/blackbox_text) + // https://en.wikipedia.org/wiki/Majority_judgment + var/list/scores_by_choice = list() + for(var/choice in choices) + scores_by_choice[choice] = list() + for(var/ckey in voted) + var/list/this_vote = voted[ckey] + var/list/pretty_vote = list() + for(var/choice in this_vote) + sorted_insert(scores_by_choice[choice],this_vote[choice],/proc/cmp_numeric_asc) + // START BALLOT GATHERING + pretty_vote += choice + pretty_vote[choice] = GLOB.vote_score_options[this_vote[choice]] + SSblackbox.record_feedback("associative","voting_ballots",1,pretty_vote) + // END BALLOT GATHERING + for(var/score_name in scores_by_choice) + var/list/score = scores_by_choice[score_name] + for(var/indiv_score in score) + SSblackbox.record_feedback("nested tally","voting",1,list(blackbox_text,"Scores",score_name,GLOB.vote_score_options[indiv_score])) + if(score.len == 0) + scores_by_choice -= score_name + while(scores_by_choice.len > 1) + var/highest_median = 0 + for(var/score_name in scores_by_choice) // first get highest median + var/list/score = scores_by_choice[score_name] + if(!score.len) + scores_by_choice -= score_name + continue + var/median = score[max(1,round(score.len/2))] + if(median >= highest_median) + highest_median = median + for(var/score_name in scores_by_choice) // then, remove + var/list/score = scores_by_choice[score_name] + var/median = score[max(1,round(score.len/2))] + if(median < highest_median) + scores_by_choice -= score_name + for(var/score_name in scores_by_choice) // after removals + var/list/score = scores_by_choice[score_name] + if(score.len == 0) + choices[score_name] += 100 // we're in a tie situation--just go with the first one + return + var/median_pos = max(1,round(score.len/2)) + score.Cut(median_pos,median_pos+1) + choices[score_name]++ + /datum/controller/subsystem/vote/proc/announce_result() - var/list/winners = get_result() + var/vote_title_text var/text + if(question) + text += "[question]" + vote_title_text = "[question]" + else + text += "[capitalize(mode)] Vote" + vote_title_text = "[capitalize(mode)] Vote" + if(vote_system == RANKED_CHOICE_VOTING) + calculate_condorcet_votes(vote_title_text) + if(vote_system == SCORE_VOTING) + calculate_majority_judgement_vote(vote_title_text) + var/list/winners = get_result() var/was_roundtype_vote = mode == "roundtype" || mode == "dynamic" if(winners.len > 0) - if(question) - text += "[question]" - else - text += "[capitalize(mode)] Vote" if(was_roundtype_vote) stored_gamemode_votes = list() + if(!obfuscated && vote_system == RANKED_CHOICE_VOTING) + text += "\nIt should be noted that this is not a raw tally of votes (impossible in ranked choice) but the score determined by the schulze method of voting, so the numbers will look weird!" for(var/i=1,i<=choices.len,i++) var/votes = choices[choices[i]] if(!votes) @@ -116,17 +221,25 @@ SUBSYSTEM_DEF(vote) log_vote(text) remove_action_buttons() to_chat(world, "\n[text]") + switch(vote_system) + if(APPROVAL_VOTING,PLURALITY_VOTING) + for(var/i=1,i<=choices.len,i++) + SSblackbox.record_feedback("nested tally","voting",choices[choices[i]],list(vote_title_text,choices[i])) + if(RANKED_CHOICE_VOTING) + for(var/i=1,i<=voted.len,i++) + var/list/myvote = voted[voted[i]] + for(var/j=1,j<=myvote.len,j++) + SSblackbox.record_feedback("nested tally","voting",1,list(vote_title_text,"[j]\th",choices[myvote[j]])) if(obfuscated) //CIT CHANGE - adds obfuscated votes. this messages admins with the vote's true results var/admintext = "Obfuscated results" + if(vote_system == RANKED_CHOICE_VOTING) + admintext += "\nIt should be noted that this is not a raw tally of votes (impossible in ranked choice) but the score determined by the schulze method of voting, so the numbers will look weird!" for(var/i=1,i<=choices.len,i++) var/votes = choices[choices[i]] admintext += "\n[choices[i]]: [votes]" message_admins(admintext) return . -#define PEACE "calm" -#define CHAOS "chaotic" - /datum/controller/subsystem/vote/proc/result() . = announce_result() var/restart = 0 @@ -152,33 +265,15 @@ SUBSYSTEM_DEF(vote) if("dynamic") if(SSticker.current_state > GAME_STATE_PREGAME)//Don't change the mode if the round already started. return message_admins("A vote has tried to change the gamemode, but the game has already started. Aborting.") - GLOB.master_mode = "dynamic" - if("extended" in choices) - if(. == "extended") - GLOB.dynamic_forced_extended = TRUE // we still do the rest of the stuff - choices[PEACE] += choices["extended"] - var/mean = 0 - var/voters = 0 - for(var/client/c in GLOB.clients) - var/vote = c.prefs.preferred_chaos - if(vote) - voters += 1 - switch(vote) - if(CHAOS_NONE) - mean -= 0.1 - if(CHAOS_LOW) - mean -= 0.05 - if(CHAOS_HIGH) - mean += 0.05 - if(CHAOS_MAX) - mean += 0.1 - mean/=voters - if(voted.len != 0) - mean += (choices[PEACE]*-1+choices[CHAOS])/voted.len - GLOB.dynamic_curve_centre = mean*20 - GLOB.dynamic_curve_width = CLAMP(2-abs(mean*5),0.5,4) - to_chat(world,"Dynamic curve centre set to [GLOB.dynamic_curve_centre] and width set to [GLOB.dynamic_curve_width].") - log_admin("Dynamic curve centre set to [GLOB.dynamic_curve_centre] and width set to [GLOB.dynamic_curve_width]") + if(. == "Secret") + GLOB.master_mode = "secret" + SSticker.save_mode(.) + message_admins("The gamemode has been voted for, and has been changed to: [GLOB.master_mode]") + log_admin("Gamemode has been voted for and switched to: [GLOB.master_mode].") + else + GLOB.master_mode = "dynamic" + var/datum/dynamic_storyteller/S = config.pick_storyteller(.) + GLOB.dynamic_storyteller_type = S if("map") var/datum/map_config/VM = config.maplist[.] message_admins("The map has been voted for and will change to: [VM.map_name]") @@ -196,27 +291,58 @@ SUBSYSTEM_DEF(vote) else to_chat(world, "Notice:Restart vote will not restart the server automatically because there are active admins on.") message_admins("A restart vote has passed, but there are active admins on with +server, so it has been canceled. If you wish, you may restart the server.") - + return . -/datum/controller/subsystem/vote/proc/submit_vote(vote) +/datum/controller/subsystem/vote/proc/submit_vote(vote, score = 0) if(mode) if(CONFIG_GET(flag/no_dead_vote) && usr.stat == DEAD && !usr.client.holder) return 0 - if(!(usr.ckey in voted)) - if(vote && 1<=vote && vote<=choices.len) - voted += usr.ckey - voted[usr.ckey] = vote - choices[choices[vote]]++ //check this - return vote - else if(vote && 1<=vote && vote<=choices.len) - choices[choices[voted[usr.ckey]]]-- - voted[usr.ckey] = vote - choices[choices[vote]]++ - return vote + if(vote && ISINRANGE(vote, 1, choices.len)) + switch(vote_system) + if(PLURALITY_VOTING) + if(usr.ckey in voted) + choices[choices[voted[usr.ckey]]]-- + voted[usr.ckey] = vote + choices[choices[vote]]++ + return vote + else + voted += usr.ckey + voted[usr.ckey] = vote + choices[choices[vote]]++ //check this + return vote + if(APPROVAL_VOTING) + if(usr.ckey in voted) + if(vote in voted[usr.ckey]) + voted[usr.ckey] -= vote + choices[choices[vote]]-- + else + voted[usr.ckey] += vote + choices[choices[vote]]++ + else + voted += usr.ckey + voted[usr.ckey] = list(vote) + choices[choices[vote]]++ + return vote + if(RANKED_CHOICE_VOTING) + if(usr.ckey in voted) + if(vote in voted[usr.ckey]) + voted[usr.ckey] -= vote + else + voted += usr.ckey + voted[usr.ckey] = list() + voted[usr.ckey] += vote + saved -= usr.ckey + if(SCORE_VOTING) + if(!(usr.ckey in voted)) + voted += usr.ckey + voted[usr.ckey] = list() + voted[usr.ckey][choices[vote]] = score + saved -= usr.ckey return 0 -/datum/controller/subsystem/vote/proc/initiate_vote(vote_type, initiator_key, hideresults)//CIT CHANGE - adds hideresults argument to votes to allow for obfuscated votes +/datum/controller/subsystem/vote/proc/initiate_vote(vote_type, initiator_key, hideresults, votesystem = PLURALITY_VOTING, forced = FALSE,vote_time = -1)//CIT CHANGE - adds hideresults argument to votes to allow for obfuscated votes + vote_system = votesystem if(!mode) if(started_time) var/next_allowed_time = (started_time + CONFIG_GET(number/vote_delay)) @@ -257,11 +383,17 @@ SUBSYSTEM_DEF(vote) if("roundtype") //CIT CHANGE - adds the roundstart secret/extended vote choices.Add("secret", "extended") if("dynamic") - var/saved_threats = SSpersistence.saved_threat_levels - if((saved_threats[1]+saved_threats[2]+saved_threats[3])>150) - choices.Add("extended",PEACE,CHAOS) - else - choices.Add(PEACE,CHAOS) + for(var/T in config.storyteller_cache) + var/datum/dynamic_storyteller/S = T + var/recent_rounds = 0 + for(var/i in 1 to SSpersistence.saved_storytellers.len) + if(SSpersistence.saved_storytellers[i] == initial(S.name)) + recent_rounds++ + if(recent_rounds < initial(S.weight)) + choices.Add(initial(S.name)) + choice_descs.Add(initial(S.desc)) + choices.Add("Secret") + choice_descs.Add("Standard secret. Switches mode if it wins.") if("custom") question = stripped_input(usr,"What is the vote for?") if(!question) @@ -280,9 +412,11 @@ SUBSYSTEM_DEF(vote) if(mode == "custom") text += "\n[question]" log_vote(text) - var/vp = CONFIG_GET(number/vote_period) + var/vp = vote_time + if(vp == -1) + vp = CONFIG_GET(number/vote_period) to_chat(world, "\n[text]\nType vote or click here to place your votes.\nYou have [DisplayTimeText(vp)] to vote.") - time_remaining = round(vp/10) + end_time = started_time+vp for(var/c in GLOB.clients) SEND_SOUND(c, sound('sound/misc/server-ready.ogg')) var/client/C = c @@ -292,6 +426,11 @@ SUBSYSTEM_DEF(vote) C.player_details.player_actions += V V.Grant(C.mob) generated_actions += V + if(forced) + var/datum/browser/popup = new(C, "vote", "Voting Panel",nwidth=600,nheight=700) + popup.set_window_options("can_close=0") + popup.set_content(SSvote.interface(C)) + popup.open(0) return 1 return 0 @@ -311,14 +450,71 @@ SUBSYSTEM_DEF(vote) . += "

    Vote: '[question]'

    " else . += "

    Vote: [capitalize(mode)]

    " - . += "Time Left: [time_remaining] s
      " - for(var/i=1,i<=choices.len,i++) - var/votes = choices[choices[i]] - var/ivotedforthis = ((C.ckey in voted) && (voted[C.ckey] == i) ? TRUE : FALSE) - if(!votes) - votes = 0 - . += "
    • [ivotedforthis ? "" : ""][choices[i]] ([obfuscated ? (admin ? "??? ([votes])" : "???") : votes] votes)[ivotedforthis ? "" : ""]
    • " // CIT CHANGE - adds obfuscated votes - . += "

    " + switch(vote_system) + if(PLURALITY_VOTING) + . += "

    Vote one.

    " + if(APPROVAL_VOTING) + . += "

    Vote any number of choices.

    " + if(RANKED_CHOICE_VOTING) + . += "

    Vote by order of preference. Revoting will demote to the bottom. 1 is your favorite, and higher numbers are worse.

    " + if(SCORE_VOTING) + . += "

    Grade the candidates by how much you like them.

    " + . += "

    No-votes have no power--your opinion is only heard if you vote!

    " + . += "Time Left: [DisplayTimeText(end_time-world.time)]
      " + switch(vote_system) + if(PLURALITY_VOTING, APPROVAL_VOTING) + for(var/i=1,i<=choices.len,i++) + var/votes = choices[choices[i]] + var/ivotedforthis = FALSE + switch(vote_system) + if(PLURALITY_VOTING) + ivotedforthis = ((C.ckey in voted) && (voted[C.ckey] == i)) + if(APPROVAL_VOTING) + ivotedforthis = ((C.ckey in voted) && (i in voted[C.ckey])) + if(!votes) + votes = 0 + . += "
    • [ivotedforthis ? "" : ""][choices[i]] ([obfuscated ? (admin ? "??? ([votes])" : "???") : votes] votes)[ivotedforthis ? "" : ""]
    • " // CIT CHANGE - adds obfuscated votes + if(choice_descs.len >= i) + . += "
    • [choice_descs[i]]
    • " + . += "

    " + if(RANKED_CHOICE_VOTING) + var/list/myvote = voted[C.ckey] + for(var/i=1,i<=choices.len,i++) + var/vote = (myvote ? (myvote.Find(i)) : 0) + if(vote) + . += "
  • [choices[i]] ([vote])
  • " + else + . += "
  • [choices[i]]
  • " + if(choice_descs.len >= i) + . += "
  • [choice_descs[i]]
  • " + . += "
    " + if(!(C.ckey in saved)) + . += "(Save vote)" + else + . += "(Saved!)" + . += "(Load vote from save)" + . += "(Reset votes)" + if(SCORE_VOTING) + var/list/myvote = voted[C.ckey] + for(var/i=1,i<=choices.len,i++) + . += "
  • [choices[i]]" + for(var/r in 1 to GLOB.vote_score_options.len) + . += " " + if((choices[i] in myvote) && myvote[choices[i]] == r) + . +="([GLOB.vote_score_options[r]])" + else + . +="[GLOB.vote_score_options[r]]" + . += "" + . += "
  • " + if(choice_descs.len >= i) + . += "
  • [choice_descs[i]]
  • " + . += "
    " + if(!(C.ckey in saved)) + . += "(Save vote)" + else + . += "(Saved!)" + . += "(Load vote from save)" + . += "(Reset votes)" if(admin) . += "(Cancel Vote) " else @@ -376,8 +572,31 @@ SUBSYSTEM_DEF(vote) if("custom") if(usr.client.holder) initiate_vote("custom",usr.key) + if("reset") + if(usr.ckey in voted) + voted -= usr.ckey + if("save") + if(usr.ckey in voted) + if(!(usr.ckey in SSpersistence.saved_votes)) + SSpersistence.saved_votes[usr.ckey] = list() + SSpersistence.saved_votes[usr.ckey][mode] = voted[usr.ckey] + saved += usr.ckey + if("load") + if(!(usr.ckey in SSpersistence.saved_votes)) + SSpersistence.LoadSavedVote(usr.ckey) + if(!(usr.ckey in SSpersistence.saved_votes)) + SSpersistence.saved_votes[usr.ckey] = list() + if(usr.ckey in voted) + SSpersistence.saved_votes[usr.ckey][mode] = voted[usr.ckey] + else + SSpersistence.saved_votes[usr.ckey][mode] = list() + voted[usr.ckey] = SSpersistence.saved_votes[usr.ckey][mode] + saved += usr.ckey else - submit_vote(round(text2num(href_list["vote"]))) + if(vote_system == SCORE_VOTING) + submit_vote(round(text2num(href_list["vote"])),round(text2num(href_list["score"]))) + else + submit_vote(round(text2num(href_list["vote"]))) usr.vote() /datum/controller/subsystem/vote/proc/remove_action_buttons() @@ -392,7 +611,7 @@ SUBSYSTEM_DEF(vote) set category = "OOC" set name = "Vote" - var/datum/browser/popup = new(src, "vote", "Voting Panel") + var/datum/browser/popup = new(src, "vote", "Voting Panel",nwidth=600,nheight=700) popup.set_window_options("can_close=0") popup.set_content(SSvote.interface(client)) popup.open(0) @@ -419,6 +638,3 @@ SUBSYSTEM_DEF(vote) var/datum/player_details/P = GLOB.player_details[owner.ckey] if(P) P.player_actions -= src - -#undef PEACE -#undef CHAOS diff --git a/code/datums/brain_damage/hypnosis.dm b/code/datums/brain_damage/hypnosis.dm index f937c19658..37aee6df7e 100644 --- a/code/datums/brain_damage/hypnosis.dm +++ b/code/datums/brain_damage/hypnosis.dm @@ -68,4 +68,4 @@ new /datum/hallucination/chat(owner, TRUE, FALSE, "[hypnotic_phrase]") /datum/brain_trauma/hypnosis/handle_hearing(datum/source, list/hearing_args) - hearing_args[HEARING_MESSAGE] = target_phrase.Replace(hearing_args[HEARING_MESSAGE], "$1") + hearing_args[HEARING_RAW_MESSAGE] = target_phrase.Replace(hearing_args[HEARING_RAW_MESSAGE], "$1") diff --git a/code/datums/brain_damage/imaginary_friend.dm b/code/datums/brain_damage/imaginary_friend.dm index 8337a8e4d5..9005a788b7 100644 --- a/code/datums/brain_damage/imaginary_friend.dm +++ b/code/datums/brain_damage/imaginary_friend.dm @@ -149,8 +149,8 @@ friend_talk(message) -/mob/camera/imaginary_friend/Hear(message, atom/movable/speaker, datum/language/message_language, raw_message, radio_freq, list/spans, message_mode) - to_chat(src, compose_message(speaker, message_language, raw_message, radio_freq, spans, message_mode)) +/mob/camera/imaginary_friend/Hear(message, atom/movable/speaker, datum/language/message_language, raw_message, radio_freq, list/spans, message_mode, atom/movable/source) + to_chat(src, compose_message(speaker, message_language, raw_message, radio_freq, spans, message_mode, FALSE, source)) /mob/camera/imaginary_friend/proc/friend_talk(message) message = capitalize(trim(copytext(sanitize(message), 1, MAX_MESSAGE_LEN))) diff --git a/code/datums/brain_damage/mild.dm b/code/datums/brain_damage/mild.dm index 012f771a29..235417d62c 100644 --- a/code/datums/brain_damage/mild.dm +++ b/code/datums/brain_damage/mild.dm @@ -241,7 +241,7 @@ if(prob(25)) var/deja_vu = pick_n_take(hear_dejavu) var/static/regex/quoted_spoken_message = regex("\".+\"", "gi") - hearing_args[HEARING_MESSAGE] = quoted_spoken_message.Replace(hearing_args[HEARING_MESSAGE], "\"[deja_vu]\"") //Quotes included to avoid cases where someone says part of their name + hearing_args[HEARING_RAW_MESSAGE] = quoted_spoken_message.Replace(hearing_args[HEARING_RAW_MESSAGE], "\"[deja_vu]\"") //Quotes included to avoid cases where someone says part of their name return if(hear_dejavu.len >= 15) if(prob(50)) diff --git a/code/datums/brain_damage/phobia.dm b/code/datums/brain_damage/phobia.dm index 034f2baaaf..80a1bd2470 100644 --- a/code/datums/brain_damage/phobia.dm +++ b/code/datums/brain_damage/phobia.dm @@ -88,7 +88,7 @@ if(findtext(hearing_args[HEARING_RAW_MESSAGE], reg)) addtimer(CALLBACK(src, .proc/freak_out, null, word), 10) //to react AFTER the chat message - hearing_args[HEARING_MESSAGE] = reg.Replace(hearing_args[HEARING_MESSAGE], "$1") + hearing_args[HEARING_RAW_MESSAGE] = reg.Replace(hearing_args[HEARING_RAW_MESSAGE], "$1") break /datum/brain_trauma/mild/phobia/handle_speech(datum/source, list/speech_args) diff --git a/code/datums/brain_damage/split_personality.dm b/code/datums/brain_damage/split_personality.dm index dfe63ce141..a1284319f1 100644 --- a/code/datums/brain_damage/split_personality.dm +++ b/code/datums/brain_damage/split_personality.dm @@ -198,9 +198,9 @@ /datum/brain_trauma/severe/split_personality/brainwashing/handle_hearing(datum/source, list/hearing_args) if(HAS_TRAIT(owner, TRAIT_DEAF) || owner == hearing_args[HEARING_SPEAKER]) return - var/message = hearing_args[HEARING_MESSAGE] + var/message = hearing_args[HEARING_RAW_MESSAGE] if(findtext(message, codeword)) - hearing_args[HEARING_MESSAGE] = replacetext(message, codeword, "[codeword]") + hearing_args[HEARING_RAW_MESSAGE] = replacetext(message, codeword, "[codeword]") addtimer(CALLBACK(src, /datum/brain_trauma/severe/split_personality.proc/switch_personalities), 10) /datum/brain_trauma/severe/split_personality/brainwashing/handle_speech(datum/source, list/speech_args) diff --git a/code/datums/components/_component.dm b/code/datums/components/_component.dm index fbe94cbb9e..72b9681f91 100644 --- a/code/datums/components/_component.dm +++ b/code/datums/components/_component.dm @@ -53,7 +53,7 @@ // If you want/expect to be moving the component around between parents, use this to register on the parent for signals /datum/component/proc/RegisterWithParent() - return + SEND_SIGNAL(src, COMSIG_COMPONENT_REGISTER_PARENT) //CITADEL EDIT /datum/component/proc/Initialize(...) return @@ -85,7 +85,7 @@ UnregisterFromParent() /datum/component/proc/UnregisterFromParent() - return + SEND_SIGNAL(src, COMSIG_COMPONENT_UNREGISTER_PARENT) //CITADEL EDIT /datum/proc/RegisterSignal(datum/target, sig_type_or_types, proctype, override = FALSE) if(QDELETED(src) || QDELETED(target)) @@ -184,6 +184,7 @@ // The type arg is casted so initial works, you shouldn't be passing a real instance into this /datum/proc/GetComponent(datum/component/c_type) + RETURN_TYPE(c_type) if(initial(c_type.dupe_mode) == COMPONENT_DUPE_ALLOWED) stack_trace("GetComponent was called to get a component of which multiple copies could be on an object. This can easily break and should be changed. Type: \[[c_type]\]") var/list/dc = datum_components diff --git a/code/datums/components/bane.dm b/code/datums/components/bane.dm index 84f8010270..bdfcfed517 100644 --- a/code/datums/components/bane.dm +++ b/code/datums/components/bane.dm @@ -19,12 +19,14 @@ src.damage_multiplier = damage_multiplier /datum/component/bane/RegisterWithParent() + . = ..() if(speciestype) RegisterSignal(parent, COMSIG_ITEM_AFTERATTACK, .proc/speciesCheck) else RegisterSignal(parent, COMSIG_ITEM_AFTERATTACK, .proc/mobCheck) /datum/component/bane/UnregisterFromParent() + . = ..() UnregisterSignal(parent, COMSIG_ITEM_AFTERATTACK) /datum/component/bane/proc/speciesCheck(obj/item/source, atom/target, mob/user, proximity_flag, click_parameters) diff --git a/code/datums/components/bouncy.dm b/code/datums/components/bouncy.dm index f6a2a89195..c7ca85455b 100644 --- a/code/datums/components/bouncy.dm +++ b/code/datums/components/bouncy.dm @@ -21,9 +21,11 @@ RegisterSignal(parent, bounce, .proc/bounce_up) /datum/component/bouncy/RegisterWithParent() + . = ..() RegisterSignal(parent, bounce_signals, .proc/bounce_up) /datum/component/bouncy/UnregisterFromParent() + . = ..() UnregisterSignal(parent, bounce_signals) /datum/component/bouncy/proc/bounce_up(datum/source) diff --git a/code/datums/components/butchering.dm b/code/datums/components/butchering.dm index 372fa8e283..06169f64bf 100644 --- a/code/datums/components/butchering.dm +++ b/code/datums/components/butchering.dm @@ -4,8 +4,9 @@ var/bonus_modifier = 0 //percentage increase to bonus item chance var/butcher_sound = 'sound/weapons/slice.ogg' //sound played when butchering var/butchering_enabled = TRUE + var/can_be_blunt = FALSE -/datum/component/butchering/Initialize(_speed, _effectiveness, _bonus_modifier, _butcher_sound, disabled) +/datum/component/butchering/Initialize(_speed, _effectiveness, _bonus_modifier, _butcher_sound, disabled, _can_be_blunt) if(_speed) speed = _speed if(_effectiveness) @@ -16,6 +17,56 @@ butcher_sound = _butcher_sound if(disabled) butchering_enabled = FALSE + if(_can_be_blunt) + can_be_blunt = _can_be_blunt + if(isitem(parent)) + RegisterSignal(parent, COMSIG_ITEM_ATTACK, .proc/onItemAttack) + +/datum/component/butchering/proc/onItemAttack(obj/item/source, mob/living/M, mob/living/user) + if(user.a_intent != INTENT_HARM) + return + if(M.stat == DEAD && (M.butcher_results || M.guaranteed_butcher_results)) //can we butcher it? + if(butchering_enabled && (can_be_blunt || source.get_sharpness())) + INVOKE_ASYNC(src, .proc/startButcher, source, M, user) + return COMPONENT_ITEM_NO_ATTACK + + if(ishuman(M) && source.force && source.get_sharpness()) + var/mob/living/carbon/human/H = M + if((H.health <= H.crit_threshold || (user.pulling == H && user.grab_state >= GRAB_NECK) || H.IsSleeping()) && user.zone_selected == BODY_ZONE_PRECISE_MOUTH) // Only sleeping, neck grabbed, or crit, can be sliced. + if(H.has_status_effect(/datum/status_effect/neck_slice)) + user.show_message("[H]'s neck has already been already cut, you can't make the bleeding any worse!", 1, \ + "Their neck has already been already cut, you can't make the bleeding any worse!") + return COMPONENT_ITEM_NO_ATTACK + INVOKE_ASYNC(src, .proc/startNeckSlice, source, H, user) + return COMPONENT_ITEM_NO_ATTACK + +/datum/component/butchering/proc/startButcher(obj/item/source, mob/living/M, mob/living/user) + to_chat(user, "You begin to butcher [M]...") + playsound(M.loc, butcher_sound, 50, TRUE, -1) + if(do_mob(user, M, speed) && M.Adjacent(source)) + Butcher(user, M) + +/datum/component/butchering/proc/startNeckSlice(obj/item/source, mob/living/carbon/human/H, mob/living/user) + user.visible_message("[user] is slitting [H]'s throat!", \ + "You start slicing [H]'s throat!", \ + "You hear a cutting noise!", ignored_mobs = H) + H.show_message("Your throat is being slit by [user]!", 1, \ + "Something is cutting into your neck!", NONE) + log_combat(user, H, "starts slicing the throat of") + + playsound(H.loc, butcher_sound, 50, TRUE, -1) + if(do_mob(user, H, CLAMP(500 / source.force, 30, 100)) && H.Adjacent(source)) + if(H.has_status_effect(/datum/status_effect/neck_slice)) + user.show_message("[H]'s neck has already been already cut, you can't make the bleeding any worse!", 1, \ + "Their neck has already been already cut, you can't make the bleeding any worse!") + return + + H.visible_message("[user] slits [H]'s throat!", \ + "[user] slits your throat...") + log_combat(user, H, "finishes slicing the throat of") + H.apply_damage(source.force, BRUTE, BODY_ZONE_HEAD) + H.bleed_rate = CLAMP(H.bleed_rate + 20, 0, 30) + H.apply_status_effect(/datum/status_effect/neck_slice) /datum/component/butchering/proc/Butcher(mob/living/butcher, mob/living/meat) var/turf/T = meat.drop_location() @@ -50,3 +101,23 @@ /datum/component/butchering/proc/ButcherEffects(mob/living/meat) //extra effects called on butchering, override this via subtypes return + +///Special snowflake component only used for the recycler. +/datum/component/butchering/recycler + +/datum/component/butchering/recycler/Initialize(_speed, _effectiveness, _bonus_modifier, _butcher_sound, disabled, _can_be_blunt) + if(!istype(parent, /obj/machinery/recycler)) //EWWW + return COMPONENT_INCOMPATIBLE + . = ..() + if(. == COMPONENT_INCOMPATIBLE) + return + RegisterSignal(parent, COMSIG_MOVABLE_CROSSED, .proc/onCrossed) + +/datum/component/butchering/recycler/proc/onCrossed(datum/source, mob/living/L) + if(!istype(L)) + return + var/obj/machinery/recycler/eater = parent + if(eater.safety_mode || (eater.stat & (BROKEN|NOPOWER))) //I'm so sorry. + return + if(L.stat == DEAD && (L.butcher_results || L.guaranteed_butcher_results)) + Butcher(parent, L) diff --git a/code/datums/components/decal.dm b/code/datums/components/decal.dm index 641dbdb1cf..60317797a7 100644 --- a/code/datums/components/decal.dm +++ b/code/datums/components/decal.dm @@ -17,6 +17,7 @@ apply() /datum/component/decal/RegisterWithParent() + . = ..() if(first_dir) RegisterSignal(parent, COMSIG_ATOM_DIR_CHANGE, .proc/rotate_react) if(cleanable) @@ -25,6 +26,7 @@ RegisterSignal(parent, COMSIG_PARENT_EXAMINE, .proc/examine) /datum/component/decal/UnregisterFromParent() + . = ..() UnregisterSignal(parent, list(COMSIG_ATOM_DIR_CHANGE, COMSIG_COMPONENT_CLEAN_ACT, COMSIG_PARENT_EXAMINE)) /datum/component/decal/Destroy() diff --git a/code/datums/components/fantasy/_fantasy.dm b/code/datums/components/fantasy/_fantasy.dm index 86e016784a..9e8493b6f4 100644 --- a/code/datums/components/fantasy/_fantasy.dm +++ b/code/datums/components/fantasy/_fantasy.dm @@ -30,11 +30,13 @@ return ..() /datum/component/fantasy/RegisterWithParent() + . = ..() var/obj/item/master = parent originalName = master.name modify() /datum/component/fantasy/UnregisterFromParent() + . = ..() unmodify() /datum/component/fantasy/InheritComponent(datum/component/fantasy/newComp, original, list/arguments) diff --git a/code/datums/components/igniter.dm b/code/datums/components/igniter.dm index b40383e828..13944b1200 100644 --- a/code/datums/components/igniter.dm +++ b/code/datums/components/igniter.dm @@ -9,6 +9,7 @@ src.fire_stacks = fire_stacks /datum/component/igniter/RegisterWithParent() + . = ..() if(ismachinery(parent) || isstructure(parent) || isgun(parent)) // turrets, etc RegisterSignal(parent, COMSIG_PROJECTILE_ON_HIT, .proc/projectile_hit) else if(isitem(parent)) @@ -17,6 +18,7 @@ RegisterSignal(parent, COMSIG_HOSTILE_ATTACKINGTARGET, .proc/hostile_attackingtarget) /datum/component/igniter/UnregisterFromParent() + . = ..() UnregisterSignal(parent, list(COMSIG_ITEM_AFTERATTACK, COMSIG_HOSTILE_ATTACKINGTARGET, COMSIG_PROJECTILE_ON_HIT)) /datum/component/igniter/proc/item_afterattack(obj/item/source, atom/target, mob/user, proximity_flag, click_parameters) diff --git a/code/datums/components/knockback.dm b/code/datums/components/knockback.dm index b4fcaa2dd8..988a0e575e 100644 --- a/code/datums/components/knockback.dm +++ b/code/datums/components/knockback.dm @@ -10,6 +10,7 @@ src.throw_anchored = throw_anchored /datum/component/knockback/RegisterWithParent() + . = ..() if(ismachinery(parent) || isstructure(parent) || isgun(parent)) // turrets, etc RegisterSignal(parent, COMSIG_PROJECTILE_ON_HIT, .proc/projectile_hit) else if(isitem(parent)) @@ -18,6 +19,7 @@ RegisterSignal(parent, COMSIG_HOSTILE_ATTACKINGTARGET, .proc/hostile_attackingtarget) /datum/component/knockback/UnregisterFromParent() + . = ..() UnregisterSignal(parent, list(COMSIG_ITEM_AFTERATTACK, COMSIG_HOSTILE_ATTACKINGTARGET, COMSIG_PROJECTILE_ON_HIT)) /datum/component/knockback/proc/item_afterattack(obj/item/source, atom/target, mob/user, proximity_flag, click_parameters) diff --git a/code/datums/components/lifesteal.dm b/code/datums/components/lifesteal.dm index c7a78e10a3..9d62d32866 100644 --- a/code/datums/components/lifesteal.dm +++ b/code/datums/components/lifesteal.dm @@ -10,6 +10,7 @@ src.flat_heal = flat_heal /datum/component/lifesteal/RegisterWithParent() + . = ..() if(isgun(parent)) RegisterSignal(parent, COMSIG_PROJECTILE_ON_HIT, .proc/projectile_hit) else if(isitem(parent)) @@ -18,6 +19,7 @@ RegisterSignal(parent, COMSIG_HOSTILE_ATTACKINGTARGET, .proc/hostile_attackingtarget) /datum/component/lifesteal/UnregisterFromParent() + . = ..() UnregisterSignal(parent, list(COMSIG_ITEM_AFTERATTACK, COMSIG_HOSTILE_ATTACKINGTARGET, COMSIG_PROJECTILE_ON_HIT)) /datum/component/lifesteal/proc/item_afterattack(obj/item/source, atom/target, mob/user, proximity_flag, click_parameters) diff --git a/code/datums/components/mood.dm b/code/datums/components/mood.dm index a0e6f97de0..2ecd77546d 100644 --- a/code/datums/components/mood.dm +++ b/code/datums/components/mood.dm @@ -150,15 +150,6 @@ if(9) setSanity(sanity+0.4, maximum=SANITY_GREAT) - if(HAS_TRAIT(owner, TRAIT_DEPRESSION)) - if(prob(0.05)) - add_event(null, "depression", /datum/mood_event/depression) - clear_event(null, "jolly") - if(HAS_TRAIT(owner, TRAIT_JOLLY)) - if(prob(0.05)) - add_event(null, "jolly", /datum/mood_event/jolly) - clear_event(null, "depression") - HandleNutrition(owner) /datum/component/mood/proc/setSanity(amount, minimum=SANITY_INSANE, maximum=SANITY_NEUTRAL)//I'm sure bunging this in here will have no negative repercussions. diff --git a/code/datums/components/nanites.dm b/code/datums/components/nanites.dm index 362961a24f..89c4deb2e9 100644 --- a/code/datums/components/nanites.dm +++ b/code/datums/components/nanites.dm @@ -11,8 +11,9 @@ var/list/datum/nanite_program/programs = list() var/max_programs = NANITE_PROGRAM_LIMIT - var/stealth = FALSE //if TRUE, does not appear on HUDs and health scans, and does not display the program list on nanite scans - + var/stealth = FALSE //if TRUE, does not appear on HUDs and health scans + var/diagnostics = TRUE //if TRUE, displays program list when scanned by nanite scanners + /datum/component/nanites/Initialize(amount = 100, cloud = 0) if(!isliving(parent) && !istype(parent, /datum/nanite_cloud_backup)) return COMPONENT_INCOMPATIBLE @@ -34,6 +35,7 @@ cloud_sync() /datum/component/nanites/RegisterWithParent() + . = ..() RegisterSignal(parent, COMSIG_HAS_NANITES, .proc/confirm_nanites) RegisterSignal(parent, COMSIG_NANITE_UI_DATA, .proc/nanite_ui_data) RegisterSignal(parent, COMSIG_NANITE_GET_PROGRAMS, .proc/get_programs) @@ -57,6 +59,7 @@ RegisterSignal(parent, COMSIG_NANITE_SIGNAL, .proc/receive_signal) /datum/component/nanites/UnregisterFromParent() + . = ..() UnregisterSignal(parent, list(COMSIG_HAS_NANITES, COMSIG_NANITE_UI_DATA, COMSIG_NANITE_GET_PROGRAMS, @@ -250,8 +253,8 @@ to_chat(user, "Cloud ID: [cloud_id ? cloud_id : "Disabled"]") to_chat(user, "================") to_chat(user, "Program List:") - if(stealth) - to_chat(user, "%#$ENCRYPTED&^@") + if(!diagnostics) + to_chat(user, "Diagnostics Disabled") else for(var/X in programs) var/datum/nanite_program/NP = X diff --git a/code/datums/components/orbiter.dm b/code/datums/components/orbiter.dm index efa0fd14d5..05174c196b 100644 --- a/code/datums/components/orbiter.dm +++ b/code/datums/components/orbiter.dm @@ -20,12 +20,14 @@ begin_orbit(orbiter, radius, clockwise, rotation_speed, rotation_segments, pre_rotation) /datum/component/orbiter/RegisterWithParent() + . = ..() var/atom/target = parent while(ismovableatom(target)) RegisterSignal(target, COMSIG_MOVABLE_MOVED, .proc/move_react) target = target.loc /datum/component/orbiter/UnregisterFromParent() + . = ..() var/atom/target = parent while(ismovableatom(target)) UnregisterSignal(target, COMSIG_MOVABLE_MOVED) diff --git a/code/datums/components/rotation.dm b/code/datums/components/rotation.dm index 81ff2d517d..422d73520e 100644 --- a/code/datums/components/rotation.dm +++ b/code/datums/components/rotation.dm @@ -106,6 +106,7 @@ if(!can_be_rotated.Invoke(user, rotation) || !can_user_rotate.Invoke(user, rotation)) return BaseRot(user, rotation) + return TRUE /datum/component/simple_rotation/proc/WrenchRot(datum/source, obj/item/I, mob/living/user) if(!can_be_rotated.Invoke(user,default_rotation_direction) || !can_user_rotate.Invoke(user,default_rotation_direction)) diff --git a/code/datums/components/shrapnel.dm b/code/datums/components/shrapnel.dm index a911221f26..4d1fe21b95 100644 --- a/code/datums/components/shrapnel.dm +++ b/code/datums/components/shrapnel.dm @@ -13,10 +13,12 @@ src.override_projectile_range = override_projectile_range /datum/component/shrapnel/RegisterWithParent() + . = ..() if(ismachinery(parent) || isstructure(parent) || isgun(parent)) // turrets, etc RegisterSignal(parent, COMSIG_PROJECTILE_ON_HIT, .proc/projectile_hit) /datum/component/shrapnel/UnregisterFromParent() + . = ..() UnregisterSignal(parent, list(COMSIG_PROJECTILE_ON_HIT)) /datum/component/shrapnel/proc/projectile_hit(atom/fired_from, atom/movable/firer, atom/target, Angle) diff --git a/code/datums/components/shrink.dm b/code/datums/components/shrink.dm new file mode 100644 index 0000000000..f070d9b22f --- /dev/null +++ b/code/datums/components/shrink.dm @@ -0,0 +1,42 @@ +/datum/component/shrink + var/olddens + var/oldopac + dupe_mode = COMPONENT_DUPE_HIGHLANDER + +/datum/component/shrink/Initialize(shrink_time) + if(!isatom(parent)) + return COMPONENT_INCOMPATIBLE + var/atom/parent_atom = parent + parent_atom.transform = parent_atom.transform.Scale(0.5,0.5) + olddens = parent_atom.density + oldopac = parent_atom.opacity + parent_atom.density = 0 + parent_atom.opacity = 0 + if(isliving(parent_atom)) + var/mob/living/L = parent_atom + L.add_movespeed_modifier(MOVESPEED_ID_SHRINK_RAY, update=TRUE, priority=100, multiplicative_slowdown=4) + if(iscarbon(L)) + var/mob/living/carbon/C = L + C.unequip_everything() + C.visible_message("[C]'s belongings fall off of [C.p_them()] as they shrink down!", + "Your belongings fall away as everything grows bigger!") + if(ishuman(C)) + var/mob/living/carbon/human/H = C + H.physiology.damage_resistance -= 100//carbons take double damage while shrunk + parent_atom.visible_message("[parent_atom] shrinks down to a tiny size!", + "Everything grows bigger!") + QDEL_IN(src, shrink_time) + + +/datum/component/shrink/Destroy() + var/atom/parent_atom = parent + parent_atom.transform = parent_atom.transform.Scale(2,2) + parent_atom.density = olddens + parent_atom.opacity = oldopac + if(isliving(parent_atom)) + var/mob/living/L = parent_atom + L.remove_movespeed_modifier(MOVESPEED_ID_SHRINK_RAY) + if(ishuman(L)) + var/mob/living/carbon/human/H = L + H.physiology.damage_resistance += 100 + ..() \ No newline at end of file diff --git a/code/datums/components/sizzle.dm b/code/datums/components/sizzle.dm new file mode 100644 index 0000000000..5e56dd15cb --- /dev/null +++ b/code/datums/components/sizzle.dm @@ -0,0 +1,25 @@ +/datum/component/sizzle + var/mutable_appearance/sizzling + var/sizzlealpha = 0 + dupe_mode = COMPONENT_DUPE_UNIQUE_PASSARGS + +/datum/component/sizzle/Initialize() + if(!isatom(parent)) + return COMPONENT_INCOMPATIBLE + setup_sizzle() + +/datum/component/sizzle/InheritComponent(datum/component/C, i_am_original) + var/atom/food = parent + sizzlealpha += 5 + sizzling.alpha = sizzlealpha + food.cut_overlay(sizzling) + food.add_overlay(sizzling) + +/datum/component/sizzle/proc/setup_sizzle() + var/atom/food = parent + var/icon/grill_marks = icon(initial(food.icon), initial(food.icon_state)) //we only want to apply grill marks to the initial icon_state for each object + grill_marks.Blend("#fff", ICON_ADD) //fills the icon_state with white (except where it's transparent) + grill_marks.Blend(icon('icons/obj/kitchen.dmi', "grillmarks"), ICON_MULTIPLY) //adds grill marks and the remaining white areas become transparent + sizzling = new(grill_marks) + sizzling.alpha = sizzlealpha + food.add_overlay(sizzling) \ No newline at end of file diff --git a/code/datums/components/storage/concrete/_concrete.dm b/code/datums/components/storage/concrete/_concrete.dm index f7ca711421..accc8cadaf 100644 --- a/code/datums/components/storage/concrete/_concrete.dm +++ b/code/datums/components/storage/concrete/_concrete.dm @@ -66,7 +66,7 @@ /datum/component/storage/concrete/_insert_physical_item(obj/item/I, override = FALSE) . = TRUE var/atom/real_location = real_location() - if(I.loc != real_location) + if(I.loc != real_location && real_location) I.forceMove(real_location) refresh_mob_views() diff --git a/code/datums/components/storage/storage.dm b/code/datums/components/storage/storage.dm index dd189137a5..76a9b2e6aa 100644 --- a/code/datums/components/storage/storage.dm +++ b/code/datums/components/storage/storage.dm @@ -57,7 +57,7 @@ var/screen_start_x = 4 //These two are where the storage starts being rendered, screen_loc wise. var/screen_start_y = 2 //End - + var/limited_random_access = FALSE //Quick if statement in accessible_items to determine if we care at all about what people can access at once. var/limited_random_access_stack_position = 0 //If >0, can only access top items var/limited_random_access_stack_bottom_up = FALSE //If TRUE, above becomes bottom items @@ -647,9 +647,9 @@ if(M == viewing) to_chat(usr, "You put [I] [insert_preposition]to [parent].") else if(in_range(M, viewing)) //If someone is standing close enough, they can tell what it is... - viewing.show_message("[M] puts [I] [insert_preposition]to [parent].", 1) + viewing.show_message("[M] puts [I] [insert_preposition]to [parent].", MSG_VISUAL) else if(I && I.w_class >= 3) //Otherwise they can only see large or normal items from a distance... - viewing.show_message("[M] puts [I] [insert_preposition]to [parent].", 1) + viewing.show_message("[M] puts [I] [insert_preposition]to [parent].", MSG_VISUAL) /datum/component/storage/proc/update_icon() if(isobj(parent)) @@ -762,7 +762,7 @@ if(!isliving(user) || !user.CanReach(parent)) return if(check_locked(source, user, TRUE)) - return + return TRUE var/atom/A = parent if(!quickdraw) @@ -770,19 +770,20 @@ user_show_to_mob(user) if(rustle_sound) playsound(A, "rustle", 50, 1, -5) - return + return TRUE - if(!user.incapacitated()) + if(user.can_hold_items() && !user.incapacitated()) var/obj/item/I = locate() in real_location() if(!I) return A.add_fingerprint(user) remove_from_storage(I, get_turf(user)) if(!user.put_in_hands(I)) - to_chat(user, "You fumble for [I] and it falls on the floor.") - return + user.visible_message("[user] fumbles with the [parent], letting [I] fall on the floor.", \ + "You fumble with [parent], letting [I] fall on the floor.") + return TRUE user.visible_message("[user] draws [I] from [parent]!", "You draw [I] from [parent].") - return + return TRUE /datum/component/storage/proc/action_trigger(datum/signal_source, datum/action/source) gather_mode_switch(source.owner) diff --git a/code/datums/components/summoning.dm b/code/datums/components/summoning.dm index 552959603d..61718301b3 100644 --- a/code/datums/components/summoning.dm +++ b/code/datums/components/summoning.dm @@ -24,6 +24,7 @@ src.faction = faction /datum/component/summoning/RegisterWithParent() + . = ..() if(ismachinery(parent) || isstructure(parent) || isgun(parent)) // turrets, etc RegisterSignal(parent, COMSIG_PROJECTILE_ON_HIT, .proc/projectile_hit) else if(isitem(parent)) @@ -32,6 +33,7 @@ RegisterSignal(parent, COMSIG_HOSTILE_ATTACKINGTARGET, .proc/hostile_attackingtarget) /datum/component/summoning/UnregisterFromParent() + . = ..() UnregisterSignal(parent, list(COMSIG_ITEM_AFTERATTACK, COMSIG_HOSTILE_ATTACKINGTARGET, COMSIG_PROJECTILE_ON_HIT)) /datum/component/summoning/proc/item_afterattack(obj/item/source, atom/target, mob/user, proximity_flag, click_parameters) diff --git a/code/datums/components/tactical.dm b/code/datums/components/tactical.dm index 5917fc3009..ba028e2fd5 100644 --- a/code/datums/components/tactical.dm +++ b/code/datums/components/tactical.dm @@ -9,10 +9,12 @@ src.allowed_slot = allowed_slot /datum/component/tactical/RegisterWithParent() + . = ..() RegisterSignal(parent, COMSIG_ITEM_EQUIPPED, .proc/modify) RegisterSignal(parent, COMSIG_ITEM_DROPPED, .proc/unmodify) /datum/component/tactical/UnregisterFromParent() + . = ..() UnregisterSignal(parent, list(COMSIG_ITEM_EQUIPPED, COMSIG_ITEM_DROPPED)) unmodify() diff --git a/code/datums/components/virtual_reality.dm b/code/datums/components/virtual_reality.dm index 7bad836e47..2f0405af2e 100644 --- a/code/datums/components/virtual_reality.dm +++ b/code/datums/components/virtual_reality.dm @@ -1,128 +1,245 @@ +/** + * The virtual reality turned component. + * Originally created to overcome issues of mob polymorphing locking the player inside virtual reality + * and allow for a more "immersive" virtual reality in a virtual reality experience. + * It relies on comically complex order of logic, expect things to break if procs such as mind/transfer_to() are revamped. + * In short, a barebone not so hardcoded VR framework. + * If you plan to add more devices that make use of this component, remember to isolate their code outta here where possible. + */ /datum/component/virtual_reality can_transfer = TRUE - var/datum/mind/mastermind // where is my mind t. pixies + //the player's mind (not the parent's), should something happen to them or to their mob. + var/datum/mind/mastermind + //the current mob's mind, which we need to keep track for mind transfer. var/datum/mind/current_mind - var/obj/machinery/vr_sleeper/vr_sleeper + //the action datum used by the mob to quit the vr session. var/datum/action/quit_vr/quit_action + //This one's name should be self explainatory, currently used for emags. var/you_die_in_the_game_you_die_for_real = FALSE - var/datum/component/virtual_reality/inception //The component works on a very fragile link betwixt mind, ckey and death. + //Used to allow people to play recursively playing vr while playing vr without many issues. + var/datum/component/virtual_reality/level_below + var/datum/component/virtual_reality/level_above + //Used to stop the component from executing certain functions that'd cause us some issues otherwise. + //FALSE if there is a connected player, otherwise TRUE. + var/session_paused = TRUE + //Used to stop unwarranted behaviour from happening in cases where the master mind transference is unsupported. Set on Initialize(). + var/allow_mastermind_transfer = FALSE -/datum/component/virtual_reality/Initialize(mob/M, obj/machinery/vr_sleeper/gaming_pod, yolo = FALSE, new_char = TRUE) - if(!ismob(parent) || !istype(M)) +/datum/component/virtual_reality/Initialize(yolo = FALSE, _allow_mastermind_transfer = FALSE) + var/mob/M = parent + if(!istype(M) || !M.mind) return COMPONENT_INCOMPATIBLE - var/mob/vr_M = parent - mastermind = M.mind - RegisterSignal(M, list(COMSIG_MOB_DEATH, COMSIG_PARENT_QDELETING), .proc/game_over) - RegisterSignal(M, COMSIG_MOB_KEY_CHANGE, .proc/switch_player) - RegisterSignal(mastermind, COMSIG_MIND_TRANSFER, .proc/switch_player) you_die_in_the_game_you_die_for_real = yolo - quit_action = new() - if(gaming_pod) - vr_sleeper = gaming_pod - RegisterSignal(vr_sleeper, COMSIG_ATOM_EMAG_ACT, .proc/you_only_live_once) - RegisterSignal(vr_sleeper, COMSIG_MACHINE_EJECT_OCCUPANT, .proc/revert_to_reality) - vr_M.ckey = M.ckey - var/datum/component/virtual_reality/clusterfk = M.GetComponent(/datum/component/virtual_reality) - if(clusterfk && !clusterfk.inception) - clusterfk.inception = src - SStgui.close_user_uis(M, src) + allow_mastermind_transfer = _allow_mastermind_transfer + quit_action = new + +/datum/component/virtual_reality/Destroy() + QDEL_NULL(quit_action) + if(level_above) + level_above.level_below = null + level_above = null + if(level_below) + level_below.level_above = null + level_below = null + return ..() /datum/component/virtual_reality/RegisterWithParent() + . = ..() var/mob/M = parent current_mind = M.mind + if(!quit_action) + quit_action = new quit_action.Grant(M) - RegisterSignal(quit_action, COMSIG_ACTION_TRIGGER, .proc/revert_to_reality) + RegisterSignal(quit_action, COMSIG_ACTION_TRIGGER, .proc/action_trigger) RegisterSignal(M, list(COMSIG_MOB_DEATH, COMSIG_PARENT_QDELETING), .proc/game_over) RegisterSignal(M, COMSIG_MOB_GHOSTIZE, .proc/be_a_quitter) - RegisterSignal(M, COMSIG_MOB_KEY_CHANGE, .proc/pass_me_the_remote) - RegisterSignal(current_mind, COMSIG_MIND_TRANSFER, .proc/pass_me_the_remote) - mastermind.current.audiovisual_redirect = M - if(vr_sleeper) - vr_sleeper.vr_mob = M + RegisterSignal(M, COMSIG_MOB_KEY_CHANGE, .proc/on_player_transfer) + RegisterSignal(current_mind, COMSIG_MIND_TRANSFER, .proc/on_player_transfer) + RegisterSignal(current_mind, COMSIG_PRE_MIND_TRANSFER, .proc/pre_player_transfer) + if(mastermind?.current) + mastermind.current.audiovisual_redirect = M /datum/component/virtual_reality/UnregisterFromParent() - quit_action.Remove(parent) + . = ..() + if(quit_action) + quit_action.Remove(parent) + UnregisterSignal(quit_action, COMSIG_ACTION_TRIGGER) UnregisterSignal(parent, list(COMSIG_MOB_DEATH, COMSIG_PARENT_QDELETING, COMSIG_MOB_KEY_CHANGE, COMSIG_MOB_GHOSTIZE)) - UnregisterSignal(current_mind, COMSIG_MIND_TRANSFER) - UnregisterSignal(quit_action, COMSIG_ACTION_TRIGGER) + UnregisterSignal(current_mind, list(COMSIG_MIND_TRANSFER, COMSIG_PRE_MIND_TRANSFER)) current_mind = null - mastermind.current.audiovisual_redirect = null + if(mastermind?.current) + mastermind.current.audiovisual_redirect = null -/datum/component/virtual_reality/proc/switch_player(datum/source, mob/new_mob, mob/old_mob) - if(vr_sleeper || !new_mob.mind) - // Machineries currently don't deal up with the occupant being polymorphed et similar... Or did something fuck up? - revert_to_reality() - return - old_mob.audiovisual_redirect = null - new_mob.audiovisual_redirect = parent - -/datum/component/virtual_reality/proc/action_trigger(datum/signal_source, datum/action/source) - if(source != quit_action) - return COMPONENT_ACTION_BLOCK_TRIGGER - revert_to_reality(signal_source) +/** + * Called when attempting to connect a mob to a virtual reality mob. + * This will return FALSE if the mob is without player or dead. TRUE otherwise + */ +/datum/component/virtual_reality/proc/connect(mob/M) + var/mob/vr_M = parent + if(!M.mind || M.stat == DEAD || !vr_M.mind || vr_M.stat == DEAD) + return FALSE + var/datum/component/virtual_reality/VR = M.GetComponent(/datum/component/virtual_reality) + if(VR) + VR.level_below = src + level_above = VR + M.transfer_ckey(vr_M, FALSE) + mastermind = M.mind + mastermind.current.audiovisual_redirect = parent + RegisterSignal(mastermind, COMSIG_PRE_MIND_TRANSFER, .proc/switch_player) + RegisterSignal(M, list(COMSIG_MOB_DEATH, COMSIG_PARENT_QDELETING), .proc/game_over) + RegisterSignal(M, COMSIG_MOB_PRE_PLAYER_CHANGE, .proc/player_hijacked) + SStgui.close_user_uis(vr_M, src) + session_paused = FALSE + return TRUE +/** + * emag_act() hook. Makes the game deadlier, killing the mastermind mob too should the parent die. + */ /datum/component/virtual_reality/proc/you_only_live_once() - if(you_die_in_the_game_you_die_for_real || vr_sleeper?.only_current_user_can_interact) + if(you_die_in_the_game_you_die_for_real) return FALSE you_die_in_the_game_you_die_for_real = TRUE return TRUE -/datum/component/virtual_reality/proc/pass_me_the_remote(datum/source, mob/new_mob) - if(new_mob == mastermind.current) - revert_to_reality(source) - return TRUE - new_mob.TakeComponent(src) - return TRUE +/** + * Called when the mastermind mind is transferred to another mob. + * This is pretty much just going to simply quit the session until machineries support polymorphed occupants etcetera. + */ +/datum/component/virtual_reality/proc/switch_player(datum/source, mob/new_mob, mob/old_mob) + if(session_paused) + return + if(!allow_mastermind_transfer) + quit() + return COMPONENT_STOP_MIND_TRANSFER + UnregisterSignal(old_mob, list(COMSIG_MOB_DEATH, COMSIG_PARENT_QDELETING, COMSIG_MOB_PRE_PLAYER_CHANGE)) + RegisterSignal(new_mob, list(COMSIG_MOB_DEATH, COMSIG_PARENT_QDELETING), .proc/game_over) + RegisterSignal(new_mob, COMSIG_MOB_PRE_PLAYER_CHANGE, .proc/player_hijacked) + old_mob.audiovisual_redirect = null + new_mob.audiovisual_redirect = parent +/** + * Called to stop the player mind from being transferred should the new mob happen to be one of our masterminds'. + * Since the target's mind.current is going to be null'd in the mind transfer process, + * This has to be done in a different signal proc than on_player_transfer(), by then the mastermind.current will be null. + */ +/datum/component/virtual_reality/proc/pre_player_transfer(datum/source, mob/new_mob, mob/old_mob) + if(!mastermind || session_paused) + return + if(new_mob == mastermind.current) + quit() + return COMPONENT_STOP_MIND_TRANSFER + if(!level_above) + return + var/datum/component/virtual_reality/VR = level_above + while(VR) + if(VR.mastermind.current == new_mob) + VR.quit() //this will revert the ckey back to new_mob. + return COMPONENT_STOP_MIND_TRANSFER + VR = VR.level_above + +/** + * Called when someone or something else is somewhat about to replace the mastermind's mob key somehow. + * And potentially lock the player in a broken virtual reality plot. Not really something to be proud of. + */ +/datum/component/virtual_reality/proc/player_hijacked(datum/source, mob/our_character, mob/their_character) + if(session_paused) + return + if(!their_character) + quit(cleanup = TRUE) + return + var/will_it_be_handled_in_their_pre_player_transfer = FALSE + var/datum/component/virtual_reality/VR = src + while(VR) + if(VR.parent == their_character) + will_it_be_handled_in_their_pre_player_transfer = TRUE + break + VR = VR.level_below + if(!will_it_be_handled_in_their_pre_player_transfer) //it's not the player playing shenanigeans, abandon all ships. + quit(cleanup = TRUE) + +/** + * Takes care of moving the component from a mob to another when their mind or ckey is transferred. + * The very reason this component even exists (else one would be stuck playing as a monky if monkyified) + */ +/datum/component/virtual_reality/proc/on_player_transfer(datum/source, mob/new_mob, mob/old_mob) + new_mob.TakeComponent(src) + +/** + * Required for the component to be transferable from mob to mob. + */ /datum/component/virtual_reality/PostTransfer() if(!ismob(parent)) return COMPONENT_INCOMPATIBLE +/** + *The following procs simply acts as hooks for quit(), since components do not use callbacks anymore + */ +/datum/component/virtual_reality/proc/action_trigger(datum/signal_source, datum/action/source) + quit() + return COMPONENT_ACTION_BLOCK_TRIGGER + /datum/component/virtual_reality/proc/revert_to_reality(datum/source) - quit_it() + quit() /datum/component/virtual_reality/proc/game_over(datum/source) - quit_it(TRUE, TRUE) + quit(you_die_in_the_game_you_die_for_real, TRUE) + return COMPONENT_BLOCK_DEATH_BROADCAST -/datum/component/virtual_reality/proc/be_a_quitter(datum/source, can_reenter_corpse) - quit_it() - return COMPONENT_BLOCK_GHOSTING +/datum/component/virtual_reality/proc/be_a_quitter(datum/source, can_reenter_corpse, special = FALSE, penalize = FALSE) + if(!special) + quit() + return COMPONENT_BLOCK_GHOSTING -/datum/component/virtual_reality/proc/virtual_reality_in_a_virtual_reality(mob/player, killme = FALSE, datum/component/virtual_reality/yo_dawg) +/datum/component/virtual_reality/proc/machine_destroyed(datum/source) + quit(cleanup = TRUE) + +/** + * Takes care of deleting itself, moving the player back to the mastermind's current and queueing the parent for deletion. + * It supports nested virtual realities by recursively calling vr_in_a_vr(), which in turns calls quit(), + * up to the deepest level, where the ckey will be transferred back to our mastermind's mob instead. + * The above operation is skipped when session_paused is TRUE (ergo no player in control of the current mob). + * vars: + * * deathcheck is used to kill the master, you want this FALSE unless for stuff that doesn't involve emagging. + * * cleanup is used to queue the parent for the next vr_clean_master's run, where they'll be deleted should they be dead. + * * mob/override is used for the recursive virtual reality explained above and shouldn't be used outside of vr_in_a_vr(). + */ +/datum/component/virtual_reality/proc/quit(deathcheck = FALSE, cleanup = FALSE, mob/override) var/mob/M = parent - quit_it(FALSE, killme, player, yo_dawg) - yo_dawg.inception = null - if(killme) - M.death(FALSE) - -/datum/component/virtual_reality/proc/quit_it(deathcheck = FALSE, cleanup = FALSE, mob/override) - var/mob/M = parent - var/mob/dreamer = override ? override : mastermind.current - if(!mastermind) - to_chat(M, "You feel a dreadful sensation, something terrible happened. You try to wake up, but you find yourself unable to...") - else - var/key_transfer = FALSE - if(inception?.parent) - inception.virtual_reality_in_a_virtual_reality(dreamer, cleanup, src) + if(!session_paused) + session_paused = TRUE + var/mob/dreamer = override || mastermind.current + if(!dreamer) //This shouldn't happen. + stack_trace("virtual reality component quit() called without a mob to transfer the parent ckey to.") + to_chat(M, "You feel a dreadful sensation, something terrible happened. You try to wake up, but you find yourself unable to...") + qdel(src) + return + if(level_below?.parent) + level_below.vr_in_a_vr(dreamer, deathcheck, (deathcheck && cleanup)) else - key_transfer = TRUE - if(key_transfer) M.transfer_ckey(dreamer, FALSE) - dreamer.stop_sound_channel(CHANNEL_HEARTBEAT) - dreamer.audiovisual_redirect = null - if(deathcheck && you_die_in_the_game_you_die_for_real) - to_chat(mastermind, "You feel everything fading away...") - dreamer.death(FALSE) - if(cleanup) - var/obj/effect/vr_clean_master/cleanbot = locate() in get_area(M) - if(cleanbot) - LAZYADD(cleanbot.corpse_party, M) - if(vr_sleeper) - vr_sleeper.vr_mob = null - vr_sleeper = null - qdel(src) + if(deathcheck) + to_chat(dreamer, "You feel everything fading away...") + dreamer.death(FALSE) + mastermind.current.audiovisual_redirect = null + if(!cleanup) + if(level_above) + level_above.level_below = null + level_above = null + UnregisterSignal(mastermind.current, list(COMSIG_MOB_DEATH, COMSIG_PARENT_QDELETING, COMSIG_MOB_PRE_PLAYER_CHANGE)) + UnregisterSignal(mastermind, COMSIG_PRE_MIND_TRANSFER) + mastermind = null + if(cleanup) + var/obj/effect/vr_clean_master/cleanbot = locate() in get_area(M) + if(cleanbot) + LAZYOR(cleanbot.corpse_party, M) + qdel(src) -/datum/component/virtual_reality/Destroy() - var/datum/action/quit_vr/delet_me = quit_action - . = ..() - qdel(delet_me) \ No newline at end of file +/** + * Used for recursive virtual realities shenanigeans and should be called only through the above proc. + */ +/datum/component/virtual_reality/proc/vr_in_a_vr(mob/player, deathcheck = FALSE, lethal_cleanup = FALSE) + var/mob/M = parent + quit(deathcheck, lethal_cleanup, player) + M.audiovisual_redirect = null + if(lethal_cleanup) + M.death(FALSE) diff --git a/code/datums/components/wet_floor.dm b/code/datums/components/wet_floor.dm index 38b17993d8..d6c5c0bf83 100644 --- a/code/datums/components/wet_floor.dm +++ b/code/datums/components/wet_floor.dm @@ -34,10 +34,12 @@ last_process = world.time /datum/component/wet_floor/RegisterWithParent() + . = ..() RegisterSignal(parent, COMSIG_TURF_IS_WET, .proc/is_wet) RegisterSignal(parent, COMSIG_TURF_MAKE_DRY, .proc/dry) /datum/component/wet_floor/UnregisterFromParent() + . = ..() UnregisterSignal(parent, list(COMSIG_TURF_IS_WET, COMSIG_TURF_MAKE_DRY)) /datum/component/wet_floor/Destroy() diff --git a/code/datums/datacore.dm b/code/datums/datacore.dm index 60bb24c8c2..cf33fa3633 100644 --- a/code/datums/datacore.dm +++ b/code/datums/datacore.dm @@ -255,7 +255,7 @@ M.fields["alg_d"] = "No allergies have been detected in this patient." M.fields["cdi"] = "None" M.fields["cdi_d"] = "No diseases have been diagnosed at the moment." - M.fields["notes"] = "No notes." + M.fields["notes"] = H.get_trait_string(medical) medical += M //Security Record diff --git a/code/datums/datumvars.dm b/code/datums/datumvars.dm index e44134f01f..feac1de972 100644 --- a/code/datums/datumvars.dm +++ b/code/datums/datumvars.dm @@ -1398,3 +1398,29 @@ var/mob/living/carbon/human/H = locate(href_list["copyoutfit"]) in GLOB.carbon_list if(istype(H)) H.copy_outfit() + else if(href_list["modquirks"]) + if(!check_rights(R_SPAWN)) + return + + var/mob/living/carbon/human/H = locate(href_list["modquirks"]) in GLOB.mob_list + if(!istype(H)) + to_chat(usr, "This can only be done to instances of type /mob/living/carbon/human") + return + + var/list/options = list("Clear"="Clear") + for(var/x in subtypesof(/datum/quirk)) + var/datum/quirk/T = x + var/qname = initial(T.name) + options[H.has_quirk(T) ? "[qname] (Remove)" : "[qname] (Add)"] = T + + var/result = input(usr, "Choose quirk to add/remove","Quirk Mod") as null|anything in options + if(result) + if(result == "Clear") + for(var/datum/quirk/q in H.roundstart_quirks) + H.remove_quirk(q.type) + else + var/T = options[result] + if(H.has_quirk(T)) + H.remove_quirk(T) + else + H.add_quirk(T,TRUE) diff --git a/code/datums/dna.dm b/code/datums/dna.dm index 8a3fd82cb9..ccc5d97cf8 100644 --- a/code/datums/dna.dm +++ b/code/datums/dna.dm @@ -254,7 +254,6 @@ if(icon_update) update_body() update_hair() - update_body_parts() update_mutations_overlay()// no lizard with human hulk overlay please. diff --git a/code/datums/dog_fashion.dm b/code/datums/dog_fashion.dm index c798f35218..b9e774aa50 100644 --- a/code/datums/dog_fashion.dm +++ b/code/datums/dog_fashion.dm @@ -174,3 +174,13 @@ /datum/dog_fashion/back/deathsquad name = "Trooper REAL_NAME" desc = "That's not red paint. That's real corgi blood." + +/datum/dog_fashion/head/colour + name = "Stylish REAL_NAME" + desc = "From the tips of their paws to the top of their head, they look like a made bed." + emote_see = list("tries to tap dances.","looks sadly at others outfits...","barks at bad fashion!") + +/datum/dog_fashion/head/telegram + name = "Messenger REAL_NAME" + desc = "Dont shoot the messenger..." + emote_see = list("licks an envelope.","looks ready to set off to send a letter...","works on barking!") diff --git a/code/datums/elements/wuv.dm b/code/datums/elements/wuv.dm index a8d488268a..84f327500f 100644 --- a/code/datums/elements/wuv.dm +++ b/code/datums/elements/wuv.dm @@ -38,12 +38,12 @@ //we want to delay the effect to be displayed after the mob is petted, not before. switch(user.a_intent) if(INTENT_HARM, INTENT_DISARM) - addtimer(CALLBACK(src, .proc/pet_the_dog, source, user), 1) - if(INTENT_HELP) addtimer(CALLBACK(src, .proc/kick_the_dog, source, user), 1) + if(INTENT_HELP) + addtimer(CALLBACK(src, .proc/pet_the_dog, source, user), 1) /datum/element/wuv/proc/pet_the_dog(mob/target, mob/user) - if(!QDELETED(target) || !QDELETED(user) || target.stat == DEAD) + if(!QDELETED(target) || !QDELETED(user) || target.stat != CONSCIOUS) return new /obj/effect/temp_visual/heart(target.loc) if(pet_emote) @@ -52,7 +52,7 @@ SEND_SIGNAL(user, COMSIG_ADD_MOOD_EVENT, target, pet_moodlet, target) /datum/element/wuv/proc/kick_the_dog(mob/target, mob/user) - if(!QDELETED(target) || !QDELETED(user) || target.stat == DEAD) + if(!QDELETED(target) || !QDELETED(user) || target.stat != CONSCIOUS) return if(punt_emote) target.emote("me", punt_type, punt_emote) diff --git a/code/datums/emotes.dm b/code/datums/emotes.dm index f0fca5db5a..599c492d4c 100644 --- a/code/datums/emotes.dm +++ b/code/datums/emotes.dm @@ -136,9 +136,10 @@ /datum/emote/sound var/sound //Sound to play when emote is called var/vary = FALSE //used for the honk borg emote + var/volume = 50 mob_type_allowed_typecache = list(/mob/living/brain, /mob/living/silicon) /datum/emote/sound/run_emote(mob/user, params) . = ..() if(.) - playsound(user.loc, sound, 50, vary) + playsound(user.loc, sound, volume, vary) diff --git a/code/datums/explosion.dm b/code/datums/explosion.dm index b3c57e4838..7be4489e86 100644 --- a/code/datums/explosion.dm +++ b/code/datums/explosion.dm @@ -198,7 +198,7 @@ GLOBAL_LIST_EMPTY(explosions) var/list/items = list() for(var/I in T) var/atom/A = I - if (!A.prevent_content_explosion()) //The atom/contents_explosion() proc returns null if the contents ex_acting has been handled by the atom, and TRUE if it hasn't. + if (!(A.flags_1 & PREVENT_CONTENTS_EXPLOSION_1)) //The atom/contents_explosion() proc returns null if the contents ex_acting has been handled by the atom, and TRUE if it hasn't. items += A.GetAllContents() for(var/O in items) var/atom/A = O diff --git a/code/datums/hud.dm b/code/datums/hud.dm index 32bce89f4d..169b08dc98 100644 --- a/code/datums/hud.dm +++ b/code/datums/hud.dm @@ -27,6 +27,7 @@ GLOBAL_LIST_INIT(huds, list( ANTAG_HUD_SOULLESS = new/datum/atom_hud/antag/hidden(), ANTAG_HUD_CLOCKWORK = new/datum/atom_hud/antag(), ANTAG_HUD_BROTHER = new/datum/atom_hud/antag/hidden(), + ANTAG_HUD_BLOODSUCKER = new/datum/atom_hud/antag/bloodsucker() )) /datum/atom_hud diff --git a/code/datums/looping_sounds/machinery_sounds.dm b/code/datums/looping_sounds/machinery_sounds.dm index b84133faf7..f9a9e07aed 100644 --- a/code/datums/looping_sounds/machinery_sounds.dm +++ b/code/datums/looping_sounds/machinery_sounds.dm @@ -4,7 +4,7 @@ mid_sounds = list('sound/machines/shower/shower_mid1.ogg'=1,'sound/machines/shower/shower_mid2.ogg'=1,'sound/machines/shower/shower_mid3.ogg'=1) mid_length = 10 end_sound = 'sound/machines/shower/shower_end.ogg' - volume = 20 + volume = 10 /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// @@ -32,7 +32,7 @@ mid_sounds = list('sound/machines/fryer/deep_fryer_1.ogg' = 1, 'sound/machines/fryer/deep_fryer_2.ogg' = 1) mid_length = 2 end_sound = 'sound/machines/fryer/deep_fryer_emerge.ogg' - volume = 15 + volume = 5 /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// @@ -43,3 +43,12 @@ mid_length = 10 end_sound = 'sound/machines/microwave/microwave-end.ogg' volume = 90 + +/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + +/datum/looping_sound/grill + mid_length = 2 + mid_sounds = list('sound/machines/fryer/deep_fryer_1.ogg' = 1, 'sound/machines/fryer/deep_fryer_2.ogg' = 1) + volume = 10 + +/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// \ No newline at end of file diff --git a/code/datums/martial.dm b/code/datums/martial.dm index 26a709590c..c8caa853c3 100644 --- a/code/datums/martial.dm +++ b/code/datums/martial.dm @@ -8,9 +8,9 @@ var/deflection_chance = 0 //Chance to deflect projectiles var/reroute_deflection = FALSE //Delete the bullet, or actually deflect it in some direction? var/block_chance = 0 //Chance to block melee attacks using items while on throw mode. + var/dodge_chance = 0 var/restraining = 0 //used in cqc's disarm_act to check if the disarmed is being restrained and so whether they should be put in a chokehold or not var/help_verb - var/no_guns = FALSE var/pacifism_check = TRUE //are the martial arts combos/attacks unable to be used by pacifist. var/allow_temp_override = TRUE //if this martial art can be overridden by temporary martial arts @@ -28,14 +28,16 @@ /datum/martial_art/proc/add_to_streak(element,mob/living/carbon/human/D) if(D != current_target) - current_target = D - streak = "" - restraining = 0 + reset_streak(D) streak = streak+element if(length(streak) > max_streak_length) streak = copytext(streak,2) return +/datum/martial_art/proc/reset_streak(mob/living/carbon/human/new_target) + current_target = new_target + streak = "" + /datum/martial_art/proc/basic_hit(mob/living/carbon/human/A,mob/living/carbon/human/D) var/damage = rand(A.dna.species.punchdamagelow, A.dna.species.punchdamagehigh) @@ -81,7 +83,7 @@ D.forcesay(GLOB.hit_appends) return 1 -/datum/martial_art/proc/teach(mob/living/carbon/human/H,make_temporary=0) +/datum/martial_art/proc/teach(mob/living/carbon/human/H, make_temporary = FALSE) if(!istype(H) || !H.mind) return FALSE if(H.mind.martial_art) diff --git a/code/datums/martial/cqc.dm b/code/datums/martial/cqc.dm index 73173a4a9a..4ec16ac18c 100644 --- a/code/datums/martial/cqc.dm +++ b/code/datums/martial/cqc.dm @@ -9,24 +9,12 @@ id = MARTIALART_CQC help_verb = /mob/living/carbon/human/proc/CQC_help block_chance = 75 - var/just_a_cook = FALSE - var/static/list/areas_under_siege = typecacheof(list(/area/crew_quarters/kitchen, - /area/crew_quarters/cafeteria, - /area/crew_quarters/bar)) + var/old_grab_state = null -/datum/martial_art/cqc/under_siege - name = "Close Quarters Cooking" - just_a_cook = TRUE - -/datum/martial_art/cqc/proc/drop_restraining() +/datum/martial_art/cqc/reset_streak(mob/living/carbon/human/new_target) + . = ..() restraining = FALSE -/datum/martial_art/cqc/can_use(mob/living/carbon/human/H) - var/area/A = get_area(H) - if(just_a_cook && !(is_type_in_typecache(A, areas_under_siege))) - return FALSE - return ..() - /datum/martial_art/cqc/proc/check_streak(mob/living/carbon/human/A, mob/living/carbon/human/D) if(!can_use(A)) return FALSE @@ -75,6 +63,7 @@ D.apply_damage(10, BRUTE) log_combat(A, D, "kicked (CQC)") if(D.IsKnockdown() && !D.stat) + log_combat(A, D, "knocked out (Head kick)(CQC)") D.visible_message("[A] kicks [D]'s head, knocking [D.p_them()] out!", \ "[A] kicks your head, knocking you out!") playsound(get_turf(A), 'sound/weapons/genhit1.ogg', 50, 1, -1) @@ -85,7 +74,8 @@ /datum/martial_art/cqc/proc/Pressure(mob/living/carbon/human/A, mob/living/carbon/human/D) if(!can_use(A)) return FALSE - D.visible_message("[A] forces their arm on [D]'s neck!") + log_combat(A, D, "pressured (CQC)") + D.visible_message("[A] punches [D]'s neck!") D.adjustStaminaLoss(60) playsound(get_turf(A), 'sound/weapons/cqchit1.ogg', 50, 1, -1) return TRUE @@ -96,18 +86,20 @@ if(!can_use(A)) return FALSE if(!D.stat) + log_combat(A, D, "restrained (CQC)") D.visible_message("[A] locks [D] into a restraining position!", \ "[A] locks you into a restraining position!") D.adjustStaminaLoss(20) D.Stun(100) restraining = TRUE - addtimer(CALLBACK(src, .proc/drop_restraining), 50, TIMER_UNIQUE) + addtimer(VARSET_CALLBACK(src, restraining, FALSE), 50, TIMER_UNIQUE) return TRUE /datum/martial_art/cqc/proc/Consecutive(mob/living/carbon/human/A, mob/living/carbon/human/D) if(!can_use(A)) return FALSE if(!D.stat) + log_combat(A, D, "consecutive CQC'd (CQC)") D.visible_message("[A] strikes [D]'s abdomen, neck and back consecutively", \ "[A] strikes your abdomen, neck and back consecutively!") playsound(get_turf(D), 'sound/weapons/cqchit2.ogg', 50, 1, -1) @@ -119,23 +111,20 @@ return TRUE /datum/martial_art/cqc/grab_act(mob/living/carbon/human/A, mob/living/carbon/human/D) - if(!can_use(A)) - return FALSE - add_to_streak("G",D) - if(check_streak(A,D)) - return TRUE - if(A == D) // no self grab. - return FALSE - if(A.grab_state >= GRAB_AGGRESSIVE) + if(A.a_intent == INTENT_GRAB && A!=D && can_use(A)) // A!=D prevents grabbing yourself + add_to_streak("G",D) + if(check_streak(A,D)) //if a combo is made no grab upgrade is done + return TRUE + old_grab_state = A.grab_state D.grabbedby(A, 1) - else - A.start_pulling(D, 1) - if(A.pulling) - D.stop_pulling() + if(old_grab_state == GRAB_PASSIVE) + D.drop_all_held_items() + A.grab_state = GRAB_AGGRESSIVE //Instant agressive grab if on grab intent log_combat(A, D, "grabbed", addition="aggressively") - A.grab_state = GRAB_AGGRESSIVE //Instant aggressive grab - - return TRUE + D.visible_message("[A] violently grabs [D]!", \ + "[A] violently grabs you!") + return TRUE + return FALSE /datum/martial_art/cqc/harm_act(mob/living/carbon/human/A, mob/living/carbon/human/D) if(!can_use(A)) @@ -190,6 +179,7 @@ playsound(D, 'sound/weapons/punchmiss.ogg', 25, 1, -1) log_combat(A, D, "disarmed (CQC)", "[I ? " grabbing \the [I]" : ""]") if(restraining && A.pulling == D) + log_combat(A, D, "knocked out (Chokehold)(CQC)") D.visible_message("[A] puts [D] into a chokehold!", \ "[A] puts you into a chokehold!") D.SetSleeping(400) @@ -208,9 +198,19 @@ to_chat(usr, "You try to remember some of the basics of CQC.") to_chat(usr, "Slam: Grab Harm. Slam opponent into the ground, knocking them down.") - to_chat(usr, "CQC Kick: Disarm Harm Harm. Knocks opponent away. Knocks out stunned or knocked down opponents.") - to_chat(usr, "Restrain: Grab Grab. Locks opponents into a restraining position, disarm to knock them out with a choke hold.") + to_chat(usr, "CQC Kick: Harm Harm. Knocks opponent away. Knocks out stunned or knocked down opponents.") + to_chat(usr, "Restrain: Grab Grab. Locks opponents into a restraining position, disarm to knock them out with a chokehold.") to_chat(usr, "Pressure: Disarm Grab. Decent stamina damage.") to_chat(usr, "Consecutive CQC: Disarm Disarm Harm. Mainly offensive move, huge damage and decent stamina damage.") to_chat(usr, "In addition, by having your throw mode on when being attacked, you enter an active defense mode where you have a chance to block and sometimes even counter attacks done to you.") + +///Subtype of CQC. Only used for the chef. +/datum/martial_art/cqc/under_siege + name = "Close Quarters Cooking" + +///Prevents use if the cook is not in the kitchen. +/datum/martial_art/cqc/under_siege/can_use(mob/living/carbon/human/H) //this is used to make chef CQC only work in kitchen + if(!istype(get_area(H), /area/crew_quarters/kitchen)) + return FALSE + return ..() diff --git a/code/datums/martial/rising_bass.dm b/code/datums/martial/rising_bass.dm new file mode 100644 index 0000000000..9e00c90a92 --- /dev/null +++ b/code/datums/martial/rising_bass.dm @@ -0,0 +1,158 @@ +#define SIDE_KICK_COMBO "DH" +#define SHOULDER_FLIP_COMBO "GHDGHH" +#define REPULSE_PUNCH_COMBO "GHGH" +#define FOOT_SMASH_COMBO "HH" +#define DEFT_SWITCH_COMBO "GDD" + +/datum/martial_art/the_rising_bass + name = "The Rising Bass" + id = MARTIALART_RISINGBASS + dodge_chance = 100 + allow_temp_override = FALSE + help_verb = /mob/living/carbon/human/proc/rising_bass_help + +/datum/martial_art/the_rising_bass/proc/check_streak(mob/living/carbon/human/A, mob/living/carbon/human/D) + if(findtext(streak,SIDE_KICK_COMBO)) + streak = "" + sideKick(A,D) + return 1 + if(findtext(streak,SHOULDER_FLIP_COMBO)) + streak = "" + shoulderFlip(A,D) + return 1 + if(findtext(streak,REPULSE_PUNCH_COMBO)) + streak = "" + repulsePunch(A,D) + return 1 + if(findtext(streak,FOOT_SMASH_COMBO)) + streak = "" + footSmash(A,D) + return 1 + if(findtext(streak,DEFT_SWITCH_COMBO)) + streak = "" + deftSwitch(A,D) + return 1 + return 0 + + +/datum/martial_art/the_rising_bass/proc/sideKick(mob/living/carbon/human/A, mob/living/carbon/human/D) + if(!D.IsKnockdown() || D.lying == 0) + var/turf/H = get_step(D, A.dir & (NORTH | SOUTH) ? pick(EAST, WEST) : pick(NORTH, SOUTH)) + A.do_attack_animation(D, ATTACK_EFFECT_KICK) + D.visible_message("[A] kicks [D] in the side, sliding them over!", \ + "[A] kicks you in the side, forcing you to step away!") + playsound(get_turf(A), 'sound/weapons/thudswoosh.ogg', 50, 1, -1) + D.apply_damage(5, BRUTE, BODY_ZONE_CHEST) + D.Knockdown(60) + var/L = H + for(var/obj/i in H.contents) + if(!istype(i,/mob) && i.density == 1) + L = D.loc + D.forceMove(L) + log_combat(A, D, "side kicked (Rising Bass)") + return 1 + return basic_hit(A,D) + +/datum/martial_art/the_rising_bass/proc/shoulderFlip(mob/living/carbon/human/A, mob/living/carbon/human/D) + if(!D.IsKnockdown() || !D.lying) + var/turf/H = get_step(A, get_dir(D,A)) + var/L = H + for(var/obj/i in H.contents) + if(!istype(i,/mob) && i.density == 1)//(i.anchored == 1 && i.density == 1) || istype(i,/obj/structure) || istype(i,/turf/closed) + L = A.loc + A.do_attack_animation(D, ATTACK_EFFECT_PUNCH) + D.visible_message("[A] flips [D] over their shoulder, slamming them into the ground!", \ + "[A] flips you over their shoulder, slamming you into the ground!") + playsound(get_turf(A), 'sound/weapons/thudswoosh.ogg', 50, 1, -1) + D.emote("scream") + D.apply_damage(10, BRUTE, BODY_ZONE_CHEST) + D.apply_damage(30, BRUTE, BODY_ZONE_HEAD) + D.Sleeping(60) + D.Knockdown(300) + D.forceMove(L) + log_combat(A, D, "shoulder flipped (Rising Bass)") + return 1 + return basic_hit(A,D) + +/datum/martial_art/the_rising_bass/proc/repulsePunch(mob/living/carbon/human/A, mob/living/carbon/human/D) + if(!D.IsKnockdown() || !D.lying) + A.do_attack_animation(D, ATTACK_EFFECT_PUNCH) + D.visible_message("[A] smashes [D] in the chest, throwing them away!", \ + "[A] smashes you in the chest, repelling you away!") + playsound(get_turf(A), 'sound/weapons/punch1.ogg', 50, 1, -1) + var/atom/F = get_edge_target_turf(D, get_dir(A, get_step_away(D, A))) + D.throw_at(F, 10, 1) + D.apply_damage(10, BRUTE, BODY_ZONE_CHEST) + D.Knockdown(90) + log_combat(A, D, "repulse punched (Rising Bass)") + return 1 + return basic_hit(A,D) + +/datum/martial_art/the_rising_bass/proc/footSmash(mob/living/carbon/human/A, mob/living/carbon/human/D) + if(!D.IsKnockdown() || !D.lying) + A.do_attack_animation(D, ATTACK_EFFECT_KICK) + D.visible_message("[A] smashes their foot down on [D]'s foot!", \ + "[A] smashes your foot!") + playsound(get_turf(A), 'sound/weapons/punch1.ogg', 50, 1, -1) + D.apply_damage(5, BRUTE, pick(BODY_ZONE_L_LEG, BODY_ZONE_R_LEG)) + D.dropItemToGround(D.get_active_held_item()) + log_combat(A, D, "foot smashed (Rising Bass)") + return 1 + return basic_hit(A,D) + +/datum/martial_art/the_rising_bass/proc/deftSwitch(mob/living/carbon/human/A, mob/living/carbon/human/D) + if(!D.IsKnockdown() || !D.lying) + if (D.get_active_held_item()) + var/obj/item/G = D.get_active_held_item() + if (G && !(G.item_flags & (ABSTRACT|DROPDEL)) && D.temporarilyRemoveItemFromInventory(G)) + A.put_in_hands(G) + D.visible_message("[A] slaps [D]'s hands, taking [G] from them!", \ + "[A] slaps you, taking [G] from you!") + log_combat(A, D, "deft switched (Rising Bass)") + return 1 + else + to_chat(A, "[G] can't be taken out of [D]'s hands!") + return 0 + +/datum/martial_art/the_rising_bass/disarm_act(mob/living/carbon/human/A, mob/living/carbon/human/D) + add_to_streak("D",D) + if(check_streak(A,D)) + return 1 + return ..() + +/datum/martial_art/the_rising_bass/harm_act(mob/living/carbon/human/A, mob/living/carbon/human/D) + add_to_streak("H",D) + if(check_streak(A,D)) + return 1 + return ..() + +/datum/martial_art/the_rising_bass/grab_act(mob/living/carbon/human/A, mob/living/carbon/human/D) + add_to_streak("G",D) + if(check_streak(A,D)) + return 1 + return ..() + +/mob/living/carbon/human/proc/rising_bass_help() + set name = "Recall Teachings" + set desc = "Remember the martial techniques of the Rising Bass clan." + set category = "Rising Bass" + + to_chat(usr, "You retreat inward and recall the teachings of the Rising Bass...") + + to_chat(usr, "Side Kick: Disarm Harm. Forces opponent to step to the side.") + to_chat(usr, "Shoulder Flip: Grab Harm Disarm Grab Harm Harm. Flips opponent over your shoulder and stuns.") + to_chat(usr, "Repulse Punch: Grab Harm Grab Harm. Slams the opponent far away from you.") + to_chat(usr, "Foot Smash: Harm Harm. Stuns opponent, minor damage.") + to_chat(usr, "Deft Switch: Grab Disarm Disarm. Switches the opponent's held item for your own. Most useful with nothing in your hand.") + +/datum/martial_art/the_rising_bass/teach(mob/living/carbon/human/H, make_temporary = FALSE) + . = ..() + if(!.) + return + ADD_TRAIT(H, TRAIT_NOGUNS, RISING_BASS_TRAIT) + ADD_TRAIT(H, TRAIT_AUTO_CATCH_ITEM, RISING_BASS_TRAIT) + +/datum/martial_art/the_rising_bass/on_remove(mob/living/carbon/human/H) + . = ..() + REMOVE_TRAIT(H, TRAIT_NOGUNS, RISING_BASS_TRAIT) + REMOVE_TRAIT(H, TRAIT_AUTO_CATCH_ITEM, RISING_BASS_TRAIT) \ No newline at end of file diff --git a/code/datums/martial/sleeping_carp.dm b/code/datums/martial/sleeping_carp.dm index f89374dc2a..85f8a4a101 100644 --- a/code/datums/martial/sleeping_carp.dm +++ b/code/datums/martial/sleeping_carp.dm @@ -9,35 +9,36 @@ id = MARTIALART_SLEEPINGCARP deflection_chance = 100 reroute_deflection = TRUE - no_guns = TRUE allow_temp_override = FALSE help_verb = /mob/living/carbon/human/proc/sleeping_carp_help + var/old_grab_state = null /datum/martial_art/the_sleeping_carp/proc/check_streak(mob/living/carbon/human/A, mob/living/carbon/human/D) if(findtext(streak,WRIST_WRENCH_COMBO)) streak = "" wristWrench(A,D) - return 1 + return TRUE if(findtext(streak,BACK_KICK_COMBO)) streak = "" backKick(A,D) - return 1 + return TRUE if(findtext(streak,STOMACH_KNEE_COMBO)) streak = "" kneeStomach(A,D) - return 1 + return TRUE if(findtext(streak,HEAD_KICK_COMBO)) streak = "" headKick(A,D) - return 1 + return TRUE if(findtext(streak,ELBOW_DROP_COMBO)) streak = "" elbowDrop(A,D) - return 1 - return 0 + return TRUE + return FALSE /datum/martial_art/the_sleeping_carp/proc/wristWrench(mob/living/carbon/human/A, mob/living/carbon/human/D) if(!D.stat && !D.IsStun() && !D.IsKnockdown()) + log_combat(A, D, "wrist wrenched (Sleeping Carp)") A.do_attack_animation(D, ATTACK_EFFECT_PUNCH) D.visible_message("[A] grabs [D]'s wrist and wrenches it sideways!", \ "[A] grabs your wrist and violently wrenches it to the side!") @@ -46,24 +47,29 @@ D.dropItemToGround(D.get_active_held_item()) D.apply_damage(5, BRUTE, pick(BODY_ZONE_L_ARM, BODY_ZONE_R_ARM)) D.Knockdown(60)//CIT CHANGE - makes sleepingcarp use knockdown() for its stuns instead of stun() - return 1 - log_combat(A, D, "wrist wrenched (Sleeping Carp)") + return TRUE return basic_hit(A,D) /datum/martial_art/the_sleeping_carp/proc/backKick(mob/living/carbon/human/A, mob/living/carbon/human/D) - if(A.dir == D.dir && !D.stat && !D.IsKnockdown()) - A.do_attack_animation(D, ATTACK_EFFECT_PUNCH) - D.visible_message("[A] kicks [D] in the back!", \ - "[A] kicks you in the back, making you stumble and fall!") - step_to(D,get_step(D,D.dir),1) - D.Knockdown(80) - playsound(get_turf(D), 'sound/weapons/punch1.ogg', 50, 1, -1) - return 1 - log_combat(A, D, "back-kicked (Sleeping Carp)") + if(!D.stat && !D.IsKnockdown()) + if(A.dir == D.dir) + log_combat(A, D, "back-kicked (Sleeping Carp)") + A.do_attack_animation(D, ATTACK_EFFECT_PUNCH) + D.visible_message("[A] kicks [D] in the back!", \ + "[A] kicks you in the back, making you stumble and fall!") + step_to(D,get_step(D,D.dir),1) + D.Knockdown(80) + playsound(get_turf(D), 'sound/weapons/punch1.ogg', 50, 1, -1) + return TRUE + else + log_combat(A, D, "missed a back-kick (Sleeping Carp) on") + D.visible_message("[A] tries to kick [D] in the back, but misses!", \ + "[A] tries to kick you in the back, but misses!") return basic_hit(A,D) /datum/martial_art/the_sleeping_carp/proc/kneeStomach(mob/living/carbon/human/A, mob/living/carbon/human/D) if(!D.stat && !D.IsKnockdown()) + log_combat(A, D, "stomach kneed (Sleeping Carp)") A.do_attack_animation(D, ATTACK_EFFECT_KICK) D.visible_message("[A] knees [D] in the stomach!", \ "[A] winds you with a knee in the stomach!") @@ -71,12 +77,12 @@ D.losebreath += 3 D.Knockdown(40)//CIT CHANGE - makes sleepingcarp use knockdown() for its stuns instead of stun() playsound(get_turf(D), 'sound/weapons/punch1.ogg', 50, 1, -1) - return 1 - log_combat(A, D, "stomach kneed (Sleeping Carp)") + return TRUE return basic_hit(A,D) /datum/martial_art/the_sleeping_carp/proc/headKick(mob/living/carbon/human/A, mob/living/carbon/human/D) if(!D.stat && !D.IsKnockdown()) + log_combat(A, D, "head kicked (Sleeping Carp)") A.do_attack_animation(D, ATTACK_EFFECT_KICK) D.visible_message("[A] kicks [D] in the head!", \ "[A] kicks you in the jaw!") @@ -84,12 +90,12 @@ D.drop_all_held_items() playsound(get_turf(D), 'sound/weapons/punch1.ogg', 50, 1, -1) D.Knockdown(80)//CIT CHANGE - makes sleepingcarp use knockdown() for its stuns instead of stun() - return 1 - log_combat(A, D, "head kicked (Sleeping Carp)") + return TRUE return basic_hit(A,D) /datum/martial_art/the_sleeping_carp/proc/elbowDrop(mob/living/carbon/human/A, mob/living/carbon/human/D) if(D.IsKnockdown() || D.resting || D.stat) + log_combat(A, D, "elbow dropped (Sleeping Carp)") A.do_attack_animation(D, ATTACK_EFFECT_PUNCH) D.visible_message("[A] elbow drops [D]!", \ "[A] piledrives you with their elbow!") @@ -97,37 +103,29 @@ D.death() //FINISH HIM! D.apply_damage(50, BRUTE, BODY_ZONE_CHEST) playsound(get_turf(D), 'sound/weapons/punch1.ogg', 75, 1, -1) - return 1 - log_combat(A, D, "elbow dropped (Sleeping Carp)") + return TRUE return basic_hit(A,D) /datum/martial_art/the_sleeping_carp/grab_act(mob/living/carbon/human/A, mob/living/carbon/human/D) - add_to_streak("G",D) - if(check_streak(A,D)) - return 1 - if(A == D) //no self grab stun - return FALSE - if(A.grab_state >= GRAB_AGGRESSIVE) + if(A.a_intent == INTENT_GRAB && A!=D) // A!=D prevents grabbing yourself + add_to_streak("G",D) + if(check_streak(A,D)) //if a combo is made no grab upgrade is done + return TRUE + old_grab_state = A.grab_state D.grabbedby(A, 1) - else - A.start_pulling(D, 1) - if(A.pulling) + if(old_grab_state == GRAB_PASSIVE) D.drop_all_held_items() - D.stop_pulling() - if(A.a_intent == INTENT_GRAB) - log_combat(A, D, "grabbed", addition="aggressively") - D.visible_message("[A] violently grabs [D]!", \ - "[A] violently grabs you!") - A.grab_state = GRAB_AGGRESSIVE //Instant aggressive grab - else - log_combat(A, D, "grabbed", addition="passively") - A.grab_state = GRAB_PASSIVE - return 1 + A.grab_state = GRAB_AGGRESSIVE //Instant agressive grab if on grab intent + log_combat(A, D, "grabbed", addition="aggressively") + D.visible_message("[A] violently grabs [D]!", \ + "[A] violently grabs you!") + return TRUE + return FALSE /datum/martial_art/the_sleeping_carp/harm_act(mob/living/carbon/human/A, mob/living/carbon/human/D) add_to_streak("H",D) if(check_streak(A,D)) - return 1 + return TRUE A.do_attack_animation(D, ATTACK_EFFECT_PUNCH) var/atk_verb = pick("punches", "kicks", "chops", "hits", "slams") D.visible_message("[A] [atk_verb] [D]!", \ @@ -138,15 +136,25 @@ D.visible_message("[D] stumbles and falls!", "The blow sends you to the ground!") D.Knockdown(80) log_combat(A, D, "[atk_verb] (Sleeping Carp)") - return 1 + return TRUE /datum/martial_art/the_sleeping_carp/disarm_act(mob/living/carbon/human/A, mob/living/carbon/human/D) add_to_streak("D",D) if(check_streak(A,D)) - return 1 + return TRUE return ..() +/datum/martial_art/the_sleeping_carp/teach(mob/living/carbon/human/H, make_temporary = FALSE) + . = ..() + if(!.) + return + ADD_TRAIT(H, TRAIT_NOGUNS, SLEEPING_CARP_TRAIT) + +/datum/martial_art/the_sleeping_carp/on_remove(mob/living/carbon/human/H) + . = ..() + REMOVE_TRAIT(H, TRAIT_NOGUNS, SLEEPING_CARP_TRAIT) + /mob/living/carbon/human/proc/sleeping_carp_help() set name = "Recall Teachings" set desc = "Remember the martial techniques of the Sleeping Carp clan." @@ -177,9 +185,8 @@ righthand_file = 'icons/mob/inhands/weapons/staves_righthand.dmi' block_chance = 50 -/obj/item/twohanded/bostaff/update_icon() +/obj/item/twohanded/bostaff/update_icon_state() icon_state = "bostaff[wielded]" - return /obj/item/twohanded/bostaff/attack(mob/target, mob/living/user) add_fingerprint(user) @@ -233,4 +240,4 @@ /obj/item/twohanded/bostaff/hit_reaction(mob/living/carbon/human/owner, atom/movable/hitby, attack_text = "the attack", final_block_chance = 0, damage = 0, attack_type = MELEE_ATTACK) if(wielded) return ..() - return 0 + return FALSE diff --git a/code/datums/mind.dm b/code/datums/mind.dm index 0ded5f9912..a0aa729a8d 100644 --- a/code/datums/mind.dm +++ b/code/datums/mind.dm @@ -88,6 +88,9 @@ /datum/mind/proc/transfer_to(mob/new_character, var/force_key_move = 0) var/old_character = current + var/signals = SEND_SIGNAL(new_character, COMSIG_MOB_PRE_PLAYER_CHANGE, new_character, old_character) | SEND_SIGNAL(src, COMSIG_PRE_MIND_TRANSFER, new_character, old_character) + if(signals & COMPONENT_STOP_MIND_TRANSFER) + return if(current) // remove ourself from our old body's mind variable current.mind = null SStgui.on_transfer(current, new_character) @@ -125,7 +128,6 @@ transfer_martial_arts(new_character) if(active || force_key_move) new_character.key = key //now transfer the key to link the client to our new body - SEND_SIGNAL(src, COMSIG_MIND_TRANSFER, new_character, old_character) //CIT CHANGE - makes arousal update when transfering bodies if(isliving(new_character)) //New humans and such are by default enabled arousal. Let's always use the new mind's prefs. @@ -133,6 +135,11 @@ if(L.client && L.client.prefs) L.canbearoused = L.client.prefs.arousable //Technically this should make taking over a character mean the body gain the new minds setting... L.update_arousal_hud() //Removes the old icon + if (L.client.prefs.auto_ooc) + if (L.client.prefs.chat_toggles & CHAT_OOC) + L.client.prefs.chat_toggles ^= CHAT_OOC + + SEND_SIGNAL(src, COMSIG_MIND_TRANSFER, new_character, old_character) /datum/mind/proc/store_memory(new_text) if((length(memory) + length(new_text)) <= MAX_MESSAGE_LEN) diff --git a/code/datums/mood_events/drug_events.dm b/code/datums/mood_events/drug_events.dm index 469bf80979..1a681a8a4d 100644 --- a/code/datums/mood_events/drug_events.dm +++ b/code/datums/mood_events/drug_events.dm @@ -53,3 +53,63 @@ mood_change = -20 timeout = 300 //special_screen_obj = "mood_happiness_bad" Originally in tg + +/datum/mood_event/eigenstate + mood_change = -3 + description = "Where the hell am I? Is this an alternative dimension ?\n" + +/datum/mood_event/enthrall + mood_change = 5 + +/datum/mood_event/enthrall/add_effects(message) + description = "[message]\n" + +/datum/mood_event/enthrallpraise + mood_change = 10 + timeout = 1 MINUTES + +/datum/mood_event/enthrallpraise/add_effects(message) + description = "[message]\n" + +/datum/mood_event/enthrallscold + mood_change = -10 + timeout = 1 MINUTES + +/datum/mood_event/enthrallscold/add_effects(message) + description = "[message]\n"//aaa I'm not kinky enough for this + +/datum/mood_event/enthrallmissing1 + mood_change = -5 + +/datum/mood_event/enthrallmissing1/add_effects(message) + description = "[message]\n" + +/datum/mood_event/enthrallmissing2 + mood_change = -10 + +/datum/mood_event/enthrallmissing2/add_effects(message) + description = "[message]\n" + +/datum/mood_event/enthrallmissing3 + mood_change = -15 + +/datum/mood_event/enthrallmissing3/add_effects(message) + description = "[message]\n" + +/datum/mood_event/enthrallmissing4 + mood_change = -25 + +/datum/mood_event/enthrallmissing4/add_effects(message) + description = "[message]\n" + +/datum/mood_event/InLove + mood_change = 10 + +/datum/mood_event/InLove/add_effects(message) + description = "[message]\n" + +/datum/mood_event/MissingLove + mood_change = -10 + +/datum/mood_event/MissingLove/add_effects(message) + description = "[message]\n" diff --git a/code/datums/mood_events/generic_negative_events.dm b/code/datums/mood_events/generic_negative_events.dm index f4ca3a8ebd..a6e4c8ed4f 100644 --- a/code/datums/mood_events/generic_negative_events.dm +++ b/code/datums/mood_events/generic_negative_events.dm @@ -176,3 +176,70 @@ /datum/mood_event/revenant_blight/add_effects() description = "Just give up, [pick("no one will miss you", "there is nothing you can do to help", "even a clown would be more useful than you", "does it even matter in the end?")]...\n" + +/datum/mood_event/plushjack + description = "I have butchered a plush recently.\n" + mood_change = -1 + timeout = 2 MINUTES + +/datum/mood_event/plush_nostuffing + description = "A plush I tried to pet had no stuffing...\n" + mood_change = -1 + timeout = 2 MINUTES + +//Cursed stuff below + +/datum/mood_event/emptypred + description = "I had to let someone out.\n" + mood_change = -2 + timeout = 1 MINUTES + +/datum/mood_event/emptyprey + description = "It feels quite cold out here.\n" + mood_change = -2 + timeout = 1 MINUTES + +/datum/mood_event/vampcandle + description = "Something is making your mind feel... loose...\n" + mood_change = -10 + timeout = 1 MINUTES + +/datum/mood_event/drankblood_bad + description = "I drank the blood of a lesser creature. Disgusting.\n" + mood_change = -4 + timeout = 900 + +/datum/mood_event/drankblood_dead + description = "I drank dead blood. I am better than this.\n" + mood_change = -7 + timeout = 900 + +/datum/mood_event/drankblood_synth + description = "I drank synthetic blood. What is wrong with me?\n" + mood_change = -7 + timeout = 900 + +/datum/mood_event/drankkilled + description = "I drank from my victim until they died. I feel...less human.\n" + mood_change = -12 + timeout = 6000 + +/datum/mood_event/madevamp + description = "A soul has been cursed to undeath by my own hand.\n" + mood_change = -10 + timeout = 10000 + +/datum/mood_event/vampatefood + description = "Mortal nourishment no longer sustains me. I feel unwell.\n" + mood_change = -6 + timeout = 1000 + +/datum/mood_event/daylight_1 + description = "I slept poorly in a makeshift coffin during the day.\n" + mood_change = -3 + timeout = 1000 + +/datum/mood_event/daylight_2 + description = "I have been scorched by the unforgiving rays of the sun.\n" + mood_change = -6 + timeout = 1200 diff --git a/code/datums/mood_events/generic_positive_events.dm b/code/datums/mood_events/generic_positive_events.dm index 8c5ecb205b..98a8eade59 100644 --- a/code/datums/mood_events/generic_positive_events.dm +++ b/code/datums/mood_events/generic_positive_events.dm @@ -116,3 +116,59 @@ /datum/mood_event/happy_empath/add_effects(var/mob/happytarget) description = "[happytarget.name]'s happiness is infectious!\n" + +/datum/mood_event/headpat + description = "Headpats are nice.\n" + mood_change = 2 + timeout = 2 MINUTES + +/datum/mood_event/hugbox + description = "I hugged a box of hugs recently.\n" + mood_change = 1 + timeout = 2 MINUTES + +/datum/mood_event/plushpet + description = "I pet a plush recently.\n" + mood_change = 1 + timeout = 3000 + +/datum/mood_event/plushplay + description = "I've played with plushes recently.\n" + mood_change = 3 + timeout = 3000 + +/datum/mood_event/breakfast + description = "Nothing like a hearty breakfast to start the shift.\n" + mood_change = 2 + timeout = 15 MINUTES + +//Power gamer stuff below +/datum/mood_event/drankblood + description = "I have fed greedly from that which nourishes me.\n" + mood_change = 10 + timeout = 900 + +/datum/mood_event/coffinsleep + description = "I slept in a coffin during the day. I feel whole again.\n" + mood_change = 8 + timeout = 1200 + +//Cursed stuff below. + +/datum/mood_event/orgasm + description = "I came!\n" //funny meme haha + mood_change = 3 + timeout = 100 SECONDS + +/datum/mood_event/fedpred + description = "I've devoured someone!\n" + mood_change = 3 + +/datum/mood_event/fedprey + description = "It feels quite cozy in here.\n" + mood_change = 3 + +/datum/mood_event/hope_lavaland + description = "What a peculiar emblem. It makes me feel hopeful for my future.\n" + mood_change = 5 + diff --git a/code/datums/mutations/hulk.dm b/code/datums/mutations/hulk.dm index 85cecca489..c536196e95 100644 --- a/code/datums/mutations/hulk.dm +++ b/code/datums/mutations/hulk.dm @@ -5,7 +5,7 @@ get_chance = 15 lowest_value = 256 * 12 text_gain_indication = "Your muscles hurt!" - species_allowed = list("human") //no skeleton/lizard hulk + species_allowed = list("fly") //no skeleton/lizard hulk health_req = 25 /datum/mutation/human/hulk/on_acquiring(mob/living/carbon/human/owner) @@ -13,6 +13,7 @@ return ADD_TRAIT(owner, TRAIT_STUNIMMUNE, TRAIT_HULK) ADD_TRAIT(owner, TRAIT_PUSHIMMUNE, TRAIT_HULK) + ADD_TRAIT(owner, TRAIT_CHUNKYFINGERS, TRAIT_HULK) owner.update_body_parts() SEND_SIGNAL(owner, COMSIG_ADD_MOOD_EVENT, "hulk", /datum/mood_event/hulk) RegisterSignal(owner, COMSIG_MOB_SAY, .proc/handle_speech) @@ -31,6 +32,7 @@ return REMOVE_TRAIT(owner, TRAIT_STUNIMMUNE, TRAIT_HULK) REMOVE_TRAIT(owner, TRAIT_PUSHIMMUNE, TRAIT_HULK) + ADD_TRAIT(owner, TRAIT_CHUNKYFINGERS, TRAIT_HULK) owner.update_body_parts() SEND_SIGNAL(owner, COMSIG_CLEAR_MOOD_EVENT, "hulk") UnregisterSignal(owner, COMSIG_MOB_SAY) diff --git a/code/datums/mutations/speech.dm b/code/datums/mutations/speech.dm index f02b7f185f..82138e6e34 100644 --- a/code/datums/mutations/speech.dm +++ b/code/datums/mutations/speech.dm @@ -95,6 +95,7 @@ message = replacetext(message," ugly "," beautiful ") message = replacetext(message," douchbag "," nice guy ") message = replacetext(message," whore "," lady ") + message = replacetext(message," gamer "," intellectual ") message = replacetext(message," nerd "," smarty pants ") message = replacetext(message," moron "," fun person ") message = replacetext(message," IT'S LOOSE "," EVERYTHING IS FINE ") diff --git a/code/datums/radiation_wave.dm b/code/datums/radiation_wave.dm index 8555e4cf3f..4795f8da60 100644 --- a/code/datums/radiation_wave.dm +++ b/code/datums/radiation_wave.dm @@ -3,6 +3,7 @@ var/turf/master_turf //The center of the wave var/steps=0 //How far we've moved var/intensity //How strong it was originaly + var/remaining_contam //How much contaminated material it still has var/range_modifier //Higher than 1 makes it drop off faster, 0.5 makes it drop off half etc var/move_dir //The direction of movement var/list/__dirs //The directions to the side of the wave, stored for easy looping @@ -18,6 +19,7 @@ __dirs+=turn(dir, -90) intensity = _intensity + remaining_contam = intensity range_modifier = _range_modifier can_contaminate = _can_contaminate @@ -46,8 +48,9 @@ qdel(src) return - radiate(atoms, FLOOR(strength, 1)) - + if(radiate(atoms, FLOOR(min(strength,remaining_contam), 1))) + //oof ow ouch + remaining_contam = max(0,remaining_contam-((min(strength,remaining_contam)-RAD_MINIMUM_CONTAMINATION) * RAD_CONTAMINATION_STR_COEFFICIENT)) check_obstructions(atoms) // reduce our overall strength if there are radiation insulators /datum/radiation_wave/proc/get_rad_atoms() @@ -89,7 +92,8 @@ intensity *= (1-((1-thing.rad_insulation)/width)) /datum/radiation_wave/proc/radiate(list/atoms, strength) - var/contamination_chance = (strength-RAD_MINIMUM_CONTAMINATION) * RAD_CONTAMINATION_CHANCE_COEFFICIENT * min(1, 1/(steps*range_modifier)) + var/can_contam = strength >= RAD_MINIMUM_CONTAMINATION + var/list/contam_atoms = list() for(var/k in 1 to atoms.len) var/atom/thing = atoms[k] if(!thing) @@ -109,8 +113,14 @@ )) if(!can_contaminate || blacklisted[thing.type]) continue - if(prob(contamination_chance)) // Only stronk rads get to have little baby rads - if(CHECK_BITFIELD(thing.rad_flags, RAD_NO_CONTAMINATE) || SEND_SIGNAL(thing, COMSIG_ATOM_RAD_CONTAMINATING, strength) & COMPONENT_BLOCK_CONTAMINATION) - continue - var/rad_strength = (strength-RAD_MINIMUM_CONTAMINATION) * RAD_CONTAMINATION_STR_COEFFICIENT + if(CHECK_BITFIELD(thing.rad_flags, RAD_NO_CONTAMINATE) || SEND_SIGNAL(thing, COMSIG_ATOM_RAD_CONTAMINATING, strength) & COMPONENT_BLOCK_CONTAMINATION) + continue + contam_atoms += thing + var/did_contam = 0 + if(length(can_contam)) + var/rad_strength = ((strength-RAD_MINIMUM_CONTAMINATION) * RAD_CONTAMINATION_STR_COEFFICIENT)/contam_atoms.len + for(var/k in 1 to contam_atoms.len) + var/atom/thing = contam_atoms[k] thing.AddComponent(/datum/component/radioactive, rad_strength, source) + did_contam = 1 + return did_contam diff --git a/code/datums/ruins/lavaland.dm b/code/datums/ruins/lavaland.dm index 4f18e6fd62..7ea2d2615d 100644 --- a/code/datums/ruins/lavaland.dm +++ b/code/datums/ruins/lavaland.dm @@ -229,4 +229,13 @@ id = "puzzle" description = "Mystery to be solved." suffix = "lavaland_surface_puzzle.dmm" - cost = 5 \ No newline at end of file + cost = 5 + +/datum/map_template/ruin/lavaland/elite_tumor + name = "Pulsating Tumor" + id = "tumor" + description = "A strange tumor which houses a powerful beast..." + suffix = "lavaland_surface_elite_tumor.dmm" + cost = 5 + always_place = TRUE + allow_duplicates = TRUE diff --git a/code/datums/ruins/station.dm b/code/datums/ruins/station.dm new file mode 100644 index 0000000000..156356788f --- /dev/null +++ b/code/datums/ruins/station.dm @@ -0,0 +1,21 @@ +/datum/map_template/ruin/station + prefix = "_maps/RandomRuins/StationRuins/" + cost = 0 + +// Boxstation + // Engine + +/datum/map_template/ruin/station/box/engine + id = "engine_sm" + suffix = "Box/Engine/engine_sm.dmm" + name = "Engine SM" + +/datum/map_template/ruin/station/box/engine/singulo + id = "engine_singulo" + suffix = "Box/Engine/engine_singulo.dmm" + name = "Engine Singulo" + +/datum/map_template/ruin/station/box/engine/tesla + id = "engine_tesla" + suffix = "Box/Engine/engine_tesla.dmm" + name = "Engine Tesla" \ No newline at end of file diff --git a/code/datums/status_effects/buffs.dm b/code/datums/status_effects/buffs.dm index 5c4fc61827..5dab98d5ca 100644 --- a/code/datums/status_effects/buffs.dm +++ b/code/datums/status_effects/buffs.dm @@ -292,6 +292,7 @@ var/mob/living/carbon/C = owner for(var/X in C.bodyparts) var/obj/item/bodypart/BP = X + BP.max_damage *= 10 BP.brute_dam *= 10 BP.burn_dam *= 10 owner.toxloss *= 10 @@ -377,6 +378,7 @@ var/obj/item/bodypart/BP = X BP.brute_dam *= 0.1 BP.burn_dam *= 0.1 + BP.max_damage /= 10 owner.toxloss *= 0.1 owner.oxyloss *= 0.1 owner.cloneloss *= 0.1 diff --git a/code/datums/status_effects/debuffs.dm b/code/datums/status_effects/debuffs.dm index 84ed012b82..f5f012e7f9 100644 --- a/code/datums/status_effects/debuffs.dm +++ b/code/datums/status_effects/debuffs.dm @@ -80,34 +80,55 @@ desc = "You've fallen asleep. Wait a bit and you should wake up. Unless you don't, considering how helpless you are." icon_state = "asleep" -//TASER -/datum/status_effect/electrode - id = "tased" +/datum/status_effect/no_combat_mode/ + id = "no_combat_mode" blocks_combatmode = TRUE - status_type = STATUS_EFFECT_REPLACE alert_type = null + status_type = STATUS_EFFECT_REPLACE -/datum/status_effect/electrode/on_creation(mob/living/new_owner, set_duration) +/datum/status_effect/no_combat_mode/on_creation(mob/living/new_owner, set_duration) if(isnum(set_duration)) duration = set_duration . = ..() + if(iscarbon(owner)) + var/mob/living/carbon/C = owner + if(C.combatmode) + C.toggle_combat_mode(TRUE) + +/datum/status_effect/no_combat_mode/mesmerize + id = "Mesmerize" + alert_type = /obj/screen/alert/status_effect/mesmerized + +/obj/screen/alert/status_effect/mesmerized + name = "Mesmerized" + desc = "You cant tear your sight from who is in front of you...Their gaze is simply too enthralling.." + icon = 'icons/mob/actions/bloodsucker.dmi' + icon_state = "power_mez" + +/datum/status_effect/no_combat_mode/electrode + id = "tased" + +/datum/status_effect/no_combat_mode/electrode/on_creation(mob/living/new_owner, set_duration) + if(isnum(set_duration)) //TODO, figure out how to grab from subtype + duration = set_duration + . = ..() if(iscarbon(owner)) var/mob/living/carbon/C = owner if(C.combatmode) C.toggle_combat_mode(TRUE) C.add_movespeed_modifier(MOVESPEED_ID_TASED_STATUS, TRUE, override = TRUE, multiplicative_slowdown = 8) -/datum/status_effect/electrode/on_remove() +/datum/status_effect/no_combat_mode/electrode/on_remove() if(iscarbon(owner)) var/mob/living/carbon/C = owner C.remove_movespeed_modifier(MOVESPEED_ID_TASED_STATUS) . = ..() -/datum/status_effect/electrode/tick() +/datum/status_effect/no_combat_mode/electrode/tick() if(owner) owner.adjustStaminaLoss(5) //if you really want to try to stamcrit someone with a taser alone, you can, but it'll take time and good timing. -/datum/status_effect/electrode/nextmove_modifier() //why is this a proc. its no big deal since this doesnt get called often at all but literally w h y +/datum/status_effect/no_combat_mode/electrode/nextmove_modifier() //why is this a proc. its no big deal since this doesnt get called often at all but literally w h y return 2 //OTHER DEBUFFS @@ -388,6 +409,19 @@ else new /obj/effect/temp_visual/bleed(get_turf(owner)) +/datum/status_effect/neck_slice + id = "neck_slice" + status_type = STATUS_EFFECT_UNIQUE + alert_type = null + duration = -1 + +/datum/status_effect/neck_slice/tick() + var/mob/living/carbon/human/H = owner + if(H.stat == DEAD || H.bleed_rate <= 8) + H.remove_status_effect(/datum/status_effect/neck_slice) + if(prob(10)) + H.emote(pick("gasp", "gag", "choke")) + /mob/living/proc/apply_necropolis_curse(set_curse, duration = 10 MINUTES) var/datum/status_effect/necropolis_curse/C = has_status_effect(STATUS_EFFECT_NECROPOLIS_CURSE) if(!set_curse) @@ -481,7 +515,7 @@ deltimer(timerid) -//Kindle: Used by servants of Ratvar. 10-second knockdown, reduced by 1 second per 5 damage taken while the effect is active. +//Kindle: Used by servants of Ratvar. 10-second knockdown, reduced by 1 second per 5 damage taken while the effect is active. Does not take into account Oxy-damage /datum/status_effect/kindle id = "kindle" status_type = STATUS_EFFECT_UNIQUE @@ -489,6 +523,7 @@ duration = 100 alert_type = /obj/screen/alert/status_effect/kindle var/old_health + var/old_oxyloss /datum/status_effect/kindle/tick() owner.Knockdown(15, TRUE, FALSE, 15) @@ -498,7 +533,9 @@ C.stuttering = max(5, C.stuttering) if(!old_health) old_health = owner.health - var/health_difference = old_health - owner.health + if(!old_oxyloss) + old_oxyloss = owner.getOxyLoss() + var/health_difference = old_health - owner.health - CLAMP(owner.getOxyLoss() - old_oxyloss,0, owner.getOxyLoss()) if(!health_difference) return owner.visible_message("The light in [owner]'s eyes dims as [owner.p_theyre()] harmed!", \ @@ -506,6 +543,7 @@ health_difference *= 2 //so 10 health difference translates to 20 deciseconds of stun reduction duration -= health_difference old_health = owner.health + old_oxyloss = owner.getOxyLoss() /datum/status_effect/kindle/on_remove() owner.visible_message("The light in [owner]'s eyes fades!", \ @@ -541,6 +579,38 @@ icon_state = "ichorial_stain" alerttooltipstyle = "clockcult" + +//GOLEM GANG + +/datum/status_effect/strandling //get it, strand as in durathread strand + strangling = strandling hahahahahahahahahahhahahaha i want to die + id = "strandling" + status_type = STATUS_EFFECT_UNIQUE + alert_type = /obj/screen/alert/status_effect/strandling + +/datum/status_effect/strandling/on_apply() + ADD_TRAIT(owner, TRAIT_MAGIC_CHOKE, "dumbmoron") + return ..() + +/datum/status_effect/strandling/on_remove() + REMOVE_TRAIT(owner, TRAIT_MAGIC_CHOKE, "dumbmoron") + return ..() + +/obj/screen/alert/status_effect/strandling + name = "Choking strand" + desc = "A magical strand of Durathread is wrapped around your neck, preventing you from breathing! Click this icon to remove the strand." + icon_state = "his_grace" + alerttooltipstyle = "hisgrace" + +/obj/screen/alert/status_effect/strandling/Click(location, control, params) + . = ..() + to_chat(mob_viewer, "You attempt to remove the durathread strand from around your neck.") + if(do_after(mob_viewer, 35, null, mob_viewer)) + if(isliving(mob_viewer)) + var/mob/living/L = mob_viewer + to_chat(mob_viewer, "You succesfuly remove the durathread strand.") + L.remove_status_effect(STATUS_EFFECT_CHOKINGSTRAND) + + datum/status_effect/pacify id = "pacify" status_type = STATUS_EFFECT_REPLACE @@ -666,4 +736,4 @@ datum/status_effect/pacify if(LAZYLEN(targets) && I) to_chat(owner, "Your arm spasms!") owner.log_message("threw [I] due to a Muscle Spasm", LOG_ATTACK) - owner.throw_item(pick(targets)) \ No newline at end of file + owner.throw_item(pick(targets)) diff --git a/code/datums/traits/good.dm b/code/datums/traits/good.dm index 80a5f24250..b74f24c469 100644 --- a/code/datums/traits/good.dm +++ b/code/datums/traits/good.dm @@ -8,12 +8,14 @@ mob_trait = TRAIT_ALCOHOL_TOLERANCE gain_text = "You feel like you could drink a whole keg!" lose_text = "You don't feel as resistant to alcohol anymore. Somehow." + medical_record_text = "Patient demonstrates a high tolerance for alcohol." /datum/quirk/apathetic name = "Apathetic" desc = "You just don't care as much as other people. That's nice to have in a place like this, I guess." value = 1 mood_quirk = TRUE + medical_record_text = "Patient was administered the Apathy Evaluation Scale but did not bother to complete it." /datum/quirk/apathetic/add() var/datum/component/mood/mood = quirk_holder.GetComponent(/datum/component/mood) @@ -42,6 +44,7 @@ mob_trait = TRAIT_EMPATH gain_text = "You feel in tune with those around you." lose_text = "You feel isolated from others." + medical_record_text = "Patient is highly perceptive of and sensitive to social cues, or may possibly have ESP. Further testing needed." /datum/quirk/freerunning name = "Freerunning" @@ -50,6 +53,7 @@ mob_trait = TRAIT_FREERUNNING gain_text = "You feel lithe on your feet!" lose_text = "You feel clumsy again." + medical_record_text = "Patient scored highly on cardio tests." /datum/quirk/friendly name = "Friendly" @@ -59,6 +63,7 @@ gain_text = "You want to hug someone." lose_text = "You no longer feel compelled to hug others." mood_quirk = TRUE + medical_record_text = "Patient demonstrates low-inhibitions for physical contact and well-developed arms. Requesting another doctor take over this case." /datum/quirk/jolly name = "Jolly" @@ -66,6 +71,11 @@ value = 1 mob_trait = TRAIT_JOLLY mood_quirk = TRUE + medical_record_text = "Patient demonstrates constant euthymia irregular for environment. It's a bit much, to be honest." + +/datum/quirk/jolly/on_process() + if(prob(0.05)) + SEND_SIGNAL(quirk_holder, COMSIG_ADD_MOOD_EVENT, "jolly", /datum/mood_event/jolly) /datum/quirk/light_step name = "Light Step" @@ -74,6 +84,7 @@ mob_trait = TRAIT_LIGHT_STEP gain_text = "You walk with a little more litheness." lose_text = "You start tromping around like a barbarian." + medical_record_text = "Patient's dexterity belies a strong capacity for stealth." /datum/quirk/quick_step name = "Quick Step" @@ -82,6 +93,7 @@ mob_trait = TRAIT_SPEEDY_STEP gain_text = "You feel determined. No time to lose." lose_text = "You feel less determined. What's the rush, man?" + medical_record_text = "Patient scored highly on racewalking tests." /datum/quirk/musician name = "Musician" @@ -90,6 +102,7 @@ mob_trait = TRAIT_MUSICIAN gain_text = "You know everything about musical instruments." lose_text = "You forget how musical instruments work." + medical_record_text = "Patient brain scans show a highly-developed auditory pathway." /datum/quirk/musician/on_spawn() var/mob/living/carbon/human/H = quirk_holder @@ -101,21 +114,6 @@ H.equip_to_slot(musicaltuner, SLOT_IN_BACKPACK) H.regenerate_icons() -/datum/quirk/night_vision - name = "Night Vision" - desc = "You can see slightly more clearly in full darkness than most people." - value = 1 - mob_trait = TRAIT_NIGHT_VISION - gain_text = "The shadows seem a little less dark." - lose_text = "Everything seems a little darker." - -/datum/quirk/night_vision/on_spawn() - var/mob/living/carbon/human/H = quirk_holder - var/obj/item/organ/eyes/eyes = H.getorgan(/obj/item/organ/eyes) - if(!eyes || eyes.lighting_alpha) - return - eyes.Insert(H) //refresh their eyesight and vision - /datum/quirk/photographer name = "Photographer" desc = "You know how to handle a camera, shortening the delay between each shot." @@ -123,6 +121,7 @@ mob_trait = TRAIT_PHOTOGRAPHER gain_text = "You know everything about photography." lose_text = "You forget how photo cameras work." + medical_record_text = "Patient mentions photography as a stress-relieving hobby." /datum/quirk/photographer/on_spawn() var/mob/living/carbon/human/H = quirk_holder @@ -136,12 +135,14 @@ desc = "You know your body well, and can accurately assess the extent of your wounds." value = 2 mob_trait = TRAIT_SELF_AWARE + medical_record_text = "Patient demonstrates an uncanny knack for self-diagnosis." /datum/quirk/skittish name = "Skittish" desc = "You can conceal yourself in danger. Ctrl-shift-click a closed locker to jump into it, as long as you have access." value = 2 mob_trait = TRAIT_SKITTISH + medical_record_text = "Patient demonstrates a high aversion to danger and has described hiding in containers out of fear." /datum/quirk/spiritual name = "Spiritual" @@ -150,6 +151,7 @@ mob_trait = TRAIT_SPIRITUAL gain_text = "You feel a little more faithful to the gods today." lose_text = "You feel less faithful in the gods." + medical_record_text = "Patient reports a belief in a higher power." /datum/quirk/tagger name = "Tagger" @@ -158,6 +160,7 @@ mob_trait = TRAIT_TAGGER gain_text = "You know how to tag walls efficiently." lose_text = "You forget how to tag walls properly." + medical_record_text = "Patient was recently seen for possible paint huffing incident." /datum/quirk/tagger/on_spawn() var/mob/living/carbon/human/H = quirk_holder @@ -173,6 +176,7 @@ mob_trait = TRAIT_VORACIOUS gain_text = "You feel HONGRY." lose_text = "You no longer feel HONGRY." + medical_record_text = "Patient demonstrates a disturbing capacity for eating." /datum/quirk/trandening name = "High Luminosity Eyes" @@ -194,6 +198,7 @@ mob_trait = TRAIT_HIGH_BLOOD gain_text = "You feel full of blood!" lose_text = "You feel like your blood pressure went down." + medical_record_text = "Patient's blood tests report an abnormal concentration of red blood cells in their bloodstream." /datum/quirk/bloodpressure/add() var/mob/living/M = quirk_holder @@ -203,3 +208,15 @@ /datum/quirk/bloodpressure/remove() var/mob/living/M = quirk_holder M.blood_ratio = 1 + +/datum/quirk/night_vision + name = "Night Vision" + desc = "You can see slightly more clearly in full darkness than most people." + value = 1 + mob_trait = TRAIT_NIGHT_VISION + gain_text = "The shadows seem a little less dark." + lose_text = "Everything seems a little darker." + +/datum/quirk/night_vision/on_spawn() + var/mob/living/carbon/human/H = quirk_holder + H.update_sight() diff --git a/code/datums/traits/negative.dm b/code/datums/traits/negative.dm index 178e1aaeb0..3319259381 100644 --- a/code/datums/traits/negative.dm +++ b/code/datums/traits/negative.dm @@ -22,14 +22,19 @@ value = -1 gain_text = "You start feeling depressed." lose_text = "You no longer feel depressed." //if only it were that easy! - medical_record_text = "Patient has a severe mood disorder causing them to experience sudden moments of sadness." + medical_record_text = "Patient has a severe mood disorder, causing them to experience acute episodes of depression." mood_quirk = TRUE +/datum/quirk/depression/on_process() + if(prob(0.05)) + SEND_SIGNAL(quirk_holder, COMSIG_ADD_MOOD_EVENT, "depression", /datum/mood_event/depression) + /datum/quirk/family_heirloom name = "Family Heirloom" desc = "You are the current owner of an heirloom, passed down for generations. You have to keep it safe!" value = -1 mood_quirk = TRUE + medical_record_text = "Patient demonstrates an unnatural attachment to a family heirloom." var/obj/item/heirloom var/where @@ -143,6 +148,7 @@ name = "Nyctophobia" desc = "As far as you can remember, you've always been afraid of the dark. While in the dark without a light source, you instinctually act careful, and constantly feel a sense of dread." value = -1 + medical_record_text = "Patient demonstrates a fear of the dark. (Seriously?)" /datum/quirk/nyctophobia/on_process() var/mob/living/carbon/human/H = quirk_holder @@ -163,7 +169,8 @@ desc = "Bright lights irritate you. Your eyes start to water, your skin feels itchy against the photon radiation, and your hair gets dry and frizzy. Maybe it's a medical condition. If only Nanotrasen was more considerate of your needs..." value = -1 gain_text = "The safty of light feels off..." - lose_text = "Enlighing." + lose_text = "Enlightening." + medical_record_text = "Despite my warnings, the patient refuses turn on the lights, only to end up rolling down a full flight of stairs and into the cellar." /datum/quirk/lightless/on_process() var/turf/T = get_turf(quirk_holder) @@ -332,16 +339,19 @@ medical_record_text = "Patient has an extreme or irrational fear and aversion to an undefined stimuli." var/datum/brain_trauma/mild/phobia/phobia -/datum/quirk/phobia/add() +/datum/quirk/phobia/post_add() var/mob/living/carbon/human/H = quirk_holder phobia = new - H.gain_trauma(phobia, TRAUMA_RESILIENCE_SURGERY) + H.gain_trauma(phobia, TRAUMA_RESILIENCE_ABSOLUTE) + +/datum/quirk/phobia/remove() + var/mob/living/carbon/human/H = quirk_holder + H?.cure_trauma_type(phobia, TRAUMA_RESILIENCE_ABSOLUTE) /datum/quirk/mute name = "Mute" desc = "Due to some accident, medical condition, or simply by choice, you are completely unable to speak." value = -2 //HALP MAINTS - mob_trait = TRAIT_MUTE gain_text = "You find yourself unable to speak!" lose_text = "You feel a growing strength in your vocal chords." medical_record_text = "Functionally mute, patient is unable to use their voice in any capacity." @@ -350,14 +360,17 @@ /datum/quirk/mute/add() var/mob/living/carbon/human/H = quirk_holder mute = new - H.gain_trauma(mute, TRAUMA_RESILIENCE_SURGERY) + H.gain_trauma(mute, TRAUMA_RESILIENCE_ABSOLUTE) + +/datum/quirk/mute/remove() + var/mob/living/carbon/human/H = quirk_holder + H?.cure_trauma_type(mute, TRAUMA_RESILIENCE_ABSOLUTE) /datum/quirk/mute/on_process() if(quirk_holder.mind && LAZYLEN(quirk_holder.mind.antag_datums)) to_chat(quirk_holder, "Your antagonistic nature has caused your voice to be heard.") qdel(src) - /datum/quirk/unstable name = "Unstable" desc = "Due to past troubles, you are unable to recover your sanity if you lose it. Be very careful managing your mood!" @@ -373,7 +386,7 @@ value = -4 gain_text = "You can't see anything." lose_text = "You miraculously gain back your vision." - medical_record_text = "Subject has permanent blindness." + medical_record_text = "Patient has permanent blindness." /datum/quirk/blindness/add() quirk_holder.become_blind(ROUNDSTART_TRAIT) @@ -384,3 +397,6 @@ if(!H.equip_to_slot_if_possible(glasses, SLOT_GLASSES, bypass_equip_delay_self = TRUE)) //if you can't put it on the user's eyes, put it in their hands, otherwise put it on their eyes eyes H.put_in_hands(glasses) H.regenerate_icons() + +/datum/quirk/blindness/remove() + quirk_holder?.cure_blind(ROUNDSTART_TRAIT) diff --git a/code/datums/traits/neutral.dm b/code/datums/traits/neutral.dm index 9e05af03b6..e712a38df1 100644 --- a/code/datums/traits/neutral.dm +++ b/code/datums/traits/neutral.dm @@ -16,6 +16,7 @@ value = 0 gain_text = "You feel an intense craving for pineapple." lose_text = "Your feelings towards pineapples seem to return to a lukewarm state." + medical_record_text = "Patient demonstrates a pathological love of pineapple." /datum/quirk/pineapple_liker/add() var/mob/living/carbon/human/H = quirk_holder @@ -34,6 +35,7 @@ value = 0 gain_text = "You find yourself pondering what kind of idiot actually enjoys pineapples..." lose_text = "Your feelings towards pineapples seem to return to a lukewarm state." + medical_record_text = "Patient is correct to think that pineapple is disgusting." /datum/quirk/pineapple_hater/add() var/mob/living/carbon/human/H = quirk_holder @@ -52,6 +54,7 @@ value = 0 gain_text = "You start craving something that tastes strange." lose_text = "You feel like eating normal food again." + medical_record_text = "Patient demonstrates irregular nutrition preferences." /datum/quirk/deviant_tastes/add() var/mob/living/carbon/human/H = quirk_holder @@ -85,15 +88,6 @@ if(quirk_holder) quirk_holder.remove_client_colour(/datum/client_colour/monochrome) -/datum/quirk/crocrin_immunity - name = "Crocin Immunity" - desc = "You're one of the few people in the galaxy who are genetically immune to Crocin and Hexacrocin products and their addictive properties! However, you can still get brain damage from Hexacrocin addiction." - mob_trait = TRAIT_CROCRIN_IMMUNE - value = 0 - gain_text = "You feel more prudish." - lose_text = "You don't feel as prudish as before." - medical_record_text = "Patient exhibits a special gene that makes them immune to Crocin and Hexacrocin." - /datum/quirk/libido name = "Nymphomania" desc = "You're always feeling a bit in heat. Also, you get aroused faster than usual." @@ -128,21 +122,20 @@ gain_text = "You feel like exposing yourself to the world." lose_text = "Indecent exposure doesn't sound as charming to you anymore." -/datum/quirk/pharmacokinesis //Prevents unwanted organ additions. - name = "Acute hepatic pharmacokinesis" - desc = "You've a rare genetic disorder that causes Incubus draft and Sucubus milk to be absorbed by your liver instead." +/datum/quirk/alcohol_intolerance + name = "Alcohol Intolerance" + desc = "You take toxin damage from alcohol rather than getting drunk." value = 0 - mob_trait = TRAIT_PHARMA - lose_text = "Your liver feels different." - var/active = FALSE - var/power = 0 - var/cachedmoveCalc = 1 + mob_trait = TRAIT_NO_ALCOHOL + medical_record_text = "Patient's body does not react properly to ethyl alcohol." -/datum/quirk/assblastusa - name = "Buns of Steel" - desc = "You've never skipped ass day. With this trait, you are completely immune to all forms of ass slapping and anyone who tries to slap your rock hard ass usually gets a broken hand." - mob_trait = TRAIT_ASSBLASTUSA - value = 0 - medical_record_text = "Patient never skipped ass day." - gain_text = "Your ass rivals those of golems." - lose_text = "Your butt feels more squishy and slappable." \ No newline at end of file +/datum/quirk/alcohol_intolerance/add() + var/mob/living/carbon/human/H = quirk_holder + var/datum/species/species = H.dna.species + species.disliked_food |= ALCOHOL + +/datum/quirk/alcohol_intolerance/remove() + var/mob/living/carbon/human/H = quirk_holder + if(H) + var/datum/species/species = H.dna.species + species.disliked_food &= ~ALCOHOL diff --git a/code/datums/weather/weather_types/radiation_storm.dm b/code/datums/weather/weather_types/radiation_storm.dm index 6765cdf2cd..0d763aa5ad 100644 --- a/code/datums/weather/weather_types/radiation_storm.dm +++ b/code/datums/weather/weather_types/radiation_storm.dm @@ -22,27 +22,17 @@ target_trait = ZTRAIT_STATION immunity_type = "rad" + + var/radiation_intensity = 100 /datum/weather/rad_storm/telegraph() ..() status_alarm(TRUE) - /datum/weather/rad_storm/weather_act(mob/living/L) var/resist = L.getarmor(null, "rad") - if(prob(40)) - if(ishuman(L)) - var/mob/living/carbon/human/H = L - if(H.dna && !HAS_TRAIT(H, TRAIT_RADIMMUNE)) - if(prob(max(0,100-resist))) - H.randmuti() - if(prob(50)) - if(prob(90)) - H.randmutb() - else - H.randmutg() - H.domutcheck() - L.rad_act(20) + var/ratio = 1 - (min(resist, 100) / 100) + L.rad_act(radiation_intensity * ratio) /datum/weather/rad_storm/end() if(..()) diff --git a/code/game/area/areas.dm b/code/game/area/areas.dm index 612c3cba42..f65ea98cab 100644 --- a/code/game/area/areas.dm +++ b/code/game/area/areas.dm @@ -326,8 +326,13 @@ GLOBAL_LIST_EMPTY(teleportlocs) F.update_fire_light(fire) for(var/obj/machinery/light/L in src) L.update() - -/area/proc/updateicon() +/** + * Update the icon state of the area + * + * Im not sure what the heck this does, somethign to do with weather being able to set icon + * states on areas?? where the heck would that even display? + */ +/area/update_icon_state() var/weather_icon for(var/V in SSweather.processing) var/datum/weather/W = V @@ -337,7 +342,10 @@ GLOBAL_LIST_EMPTY(teleportlocs) if(!weather_icon) icon_state = null -/area/space/updateicon() +/** + * Update the icon of the area (overridden to always be null for space + */ +/area/space/update_icon_state() icon_state = null /* @@ -370,7 +378,7 @@ GLOBAL_LIST_EMPTY(teleportlocs) /area/proc/power_change() for(var/obj/machinery/M in src) // for each machine in the area M.power_change() // reverify power status (to update icons etc.) - updateicon() + update_icon() /area/proc/usage(chan) var/used = 0 diff --git a/code/game/atoms.dm b/code/game/atoms.dm index 6f633f7c6d..36b701aae1 100644 --- a/code/game/atoms.dm +++ b/code/game/atoms.dm @@ -24,6 +24,8 @@ var/list/add_overlays // a very temporary list of overlays to add var/list/managed_vis_overlays //vis overlays managed by SSvis_overlays to automaticaly turn them like other overlays + ///overlays managed by update_overlays() to prevent removing overlays that weren't added by the same proc + var/list/managed_overlays var/datum/proximity_monitor/proximity_monitor var/buckle_message_cooldown = 0 @@ -45,7 +47,7 @@ /atom/New(loc, ...) //atom creation method that preloads variables at creation if(GLOB.use_preloader && (src.type == GLOB._preloader.target_path))//in case the instanciated atom is creating other atoms in New() - GLOB._preloader.load(src) + world.preloader_load(src) if(datum_flags & DF_USE_TAG) GenerateTag() @@ -164,7 +166,7 @@ return FALSE -/atom/proc/attack_hulk(mob/living/carbon/human/user, does_attack_animation = 0) +/atom/proc/attack_hulk(mob/living/carbon/human/user, does_attack_animation = FALSE) SEND_SIGNAL(src, COMSIG_ATOM_HULK_ATTACK, user) if(does_attack_animation) user.changeNext_move(CLICK_CD_MELEE) @@ -310,15 +312,38 @@ SEND_SIGNAL(src, COMSIG_PARENT_EXAMINE, user, .) +/// Updates the icon of the atom +/atom/proc/update_icon() + // I expect we're going to need more return flags and options in this proc + var/signalOut = SEND_SIGNAL(src, COMSIG_ATOM_UPDATE_ICON) + + if(!(signalOut & COMSIG_ATOM_NO_UPDATE_ICON_STATE)) + update_icon_state() + + if(!(signalOut & COMSIG_ATOM_NO_UPDATE_OVERLAYS)) + var/list/new_overlays = update_overlays() + if(managed_overlays) + cut_overlay(managed_overlays) + managed_overlays = null + if(length(new_overlays)) + managed_overlays = new_overlays + add_overlay(new_overlays) + +/// Updates the icon state of the atom +/atom/proc/update_icon_state() + +/// Updates the overlays of the atom +/atom/proc/update_overlays() + SHOULD_CALL_PARENT(1) + . = list() + SEND_SIGNAL(src, COMSIG_ATOM_UPDATE_OVERLAYS, .) + /atom/proc/relaymove(mob/user) if(buckle_message_cooldown <= world.time) buckle_message_cooldown = world.time + 50 to_chat(user, "You can't move while buckled to [src]!") return -/atom/proc/prevent_content_explosion() - return FALSE - /atom/proc/contents_explosion(severity, target) return //For handling the effects of explosions on contents that would not normally be effected @@ -812,8 +837,7 @@ Proc for attack log creation, because really why not // Filter stuff /atom/movable/proc/add_filter(name,priority,list/params) - if(!filter_data) - filter_data = list() + LAZYINITLIST(filter_data) var/list/p = params.Copy() p["priority"] = priority filter_data[name] = p @@ -821,7 +845,7 @@ Proc for attack log creation, because really why not /atom/movable/proc/update_filters() filters = null - sortTim(filter_data,associative = TRUE) + filter_data = sortTim(filter_data, /proc/cmp_filter_data_priority, TRUE) for(var/f in filter_data) var/list/data = filter_data[f] var/list/arguments = data.Copy() diff --git a/code/game/atoms_movable.dm b/code/game/atoms_movable.dm index ef20b6e35e..7c57de74a4 100644 --- a/code/game/atoms_movable.dm +++ b/code/game/atoms_movable.dm @@ -515,10 +515,10 @@ step(src, AM.dir) ..() -/atom/movable/proc/safe_throw_at(atom/target, range, speed, mob/thrower, spin=TRUE, diagonals_first = FALSE, var/datum/callback/callback) - return throw_at(target, range, speed, thrower, spin, diagonals_first, callback) +/atom/movable/proc/safe_throw_at(atom/target, range, speed, mob/thrower, spin=TRUE, diagonals_first = FALSE, var/datum/callback/callback, messy_throw = TRUE) + return throw_at(target, range, speed, thrower, spin, diagonals_first, callback, messy_throw) -/atom/movable/proc/throw_at(atom/target, range, speed, mob/thrower, spin=TRUE, diagonals_first = FALSE, var/datum/callback/callback) //If this returns FALSE then callback will not be called. +/atom/movable/proc/throw_at(atom/target, range, speed, mob/thrower, spin=TRUE, diagonals_first = FALSE, var/datum/callback/callback, messy_throw = TRUE) //If this returns FALSE then callback will not be called. . = FALSE if (!target || speed <= 0) return diff --git a/code/game/gamemodes/bloodsucker/bloodsucker.dm b/code/game/gamemodes/bloodsucker/bloodsucker.dm new file mode 100644 index 0000000000..e784fd836d --- /dev/null +++ b/code/game/gamemodes/bloodsucker/bloodsucker.dm @@ -0,0 +1,292 @@ + +/datum/game_mode + var/list/datum/mind/bloodsuckers = list() // List of minds belonging to this game mode. + var/list/datum/mind/vassals = list() // List of minds that have been turned into Vassals. + //var/list/datum/mind/vamphunters = list() // List of minds hunting vampires. Disabled at the moment + var/obj/effect/sunlight/bloodsucker_sunlight // Sunlight Timer. Created on first Bloodsucker assign. Destroyed on last removed Bloodsucker. + + // LISTS // + var/list/vassal_allowed_antags = list(/datum/antagonist/brother, /datum/antagonist/traitor, /datum/antagonist/traitor/internal_affairs, /datum/antagonist/survivalist, \ + /datum/antagonist/rev, /datum/antagonist/nukeop, /datum/antagonist/pirate, /datum/antagonist/cult, /datum/antagonist/abductee) + // The antags you're allowed to be if turning Vassal. + +/datum/game_mode/bloodsucker + name = "bloodsucker" + config_tag = "bloodsucker" + traitor_name = "Bloodsucker" + antag_flag = ROLE_BLOODSUCKER + false_report_weight = 1 + restricted_jobs = list("AI","Cyborg") + protected_jobs = list("Security Officer", "Warden", "Detective", "Head of Security", "Captain", "Head of Personnel", "Chief Engineer", "Chief Medical Officer", "Research Director", "Quartermaster") + required_players = 20 + required_enemies = 2 + recommended_enemies = 4 + reroll_friendly = FALSE + enemy_minimum_age = 7 + round_ends_with_antag_death = FALSE + + + announce_span = "danger" + announce_text = "Filthy, bloodsucking vampires are crawling around disguised as crewmembers!\n\ + Bloodsuckers: The crew are cattle, while you are both shepherd and slaughterhouse.\n\ + Crew: Put an end to the undead infestation before the station is overcome!" + +/datum/game_mode/bloodsucker/generate_report() + return "Reports indicate that some of your crew may have toppled statues in the past week, angering the gods and becoming cursed with undeath and a desire for blood. Watch out for crewmembers that seem to shun the light or are found pale and delirious." + +// Seems to be run by game ONCE, and finds all potential players to be antag. +/datum/game_mode/bloodsucker/pre_setup() + + // Set Restricted Jobs + if(CONFIG_GET(flag/protect_roles_from_antagonist)) + restricted_jobs += protected_jobs + + if(CONFIG_GET(flag/protect_assistant_from_antagonist)) + restricted_jobs += "Assistant" + + // Set number of Vamps + recommended_enemies = CLAMP(round(num_players()/10), 1, 6); + + // Select Antags + for(var/i = 0, i < recommended_enemies, i++) + if (!antag_candidates.len) + break + var/datum/mind/bloodsucker = pick(antag_candidates) + // Can we even BE a bloodsucker? + //if (can_make_bloodsucker(bloodsucker, display_warning=FALSE)) + bloodsuckers += bloodsucker + bloodsucker.restricted_roles = restricted_jobs + log_game("[bloodsucker.key] (ckey) has been selected as a Bloodsucker.") + antag_candidates.Remove(bloodsucker) // Apparently you can also write antag_candidates -= bloodsucker + + // Assign Hunters (as many as monsters, plus one) + //assign_monster_hunters(bloodsuckers.len, TRUE, bloodsuckers) // Disabled for now + + // Do we have enough vamps to continue? + return bloodsuckers.len >= required_enemies + + +// Gamemode is all done being set up. We have all our Vamps. We now pick objectives and let them know what's happening. +/datum/game_mode/bloodsucker/post_setup() + + // Sunlight (Creating Bloodsuckers manually will check to create this, too) + check_start_sunlight() + + // Vamps + for(var/datum/mind/bloodsucker in bloodsuckers) + // spawn() --> Run block of code but game continues on past it. + // sleep() --> Run block of code and freeze code there (including whoever called us) until it's resolved. + + //Clean Bloodsucker Species (racist?) + //clean_invalid_species(bloodsucker) + // TO-DO !!! + + // Add Bloodsucker Antag Datum (or remove from list on Fail) + if (!make_bloodsucker(bloodsucker)) + bloodsuckers -= bloodsucker + + // NOTE: Hunters are done in ..() parent proc + + return ..() + +// Checking for ACTUALLY Dead Vamps +/datum/game_mode/bloodsucker/are_special_antags_dead() + // Bloodsucker not Final Dead + for(var/datum/mind/bloodsucker in bloodsuckers) + if(!bloodsucker.AmFinalDeath()) + return FALSE + return TRUE + + +// Init Sunlight (called from datum_bloodsucker.on_gain(), in case game mode isn't even Bloodsucker +/datum/game_mode/proc/check_start_sunlight() + // Already Sunlight (and not about to cancel) + if (istype(bloodsucker_sunlight) && !bloodsucker_sunlight.cancel_me) + return + bloodsucker_sunlight = new () + +// End Sun (last bloodsucker removed) +/datum/game_mode/proc/check_cancel_sunlight() + // No Sunlight + if (!istype(bloodsucker_sunlight)) + return + if (bloodsuckers.len <= 0) + bloodsucker_sunlight.cancel_me = TRUE + qdel(bloodsucker_sunlight) + bloodsucker_sunlight = null + +/datum/game_mode/proc/is_daylight() + return istype(bloodsucker_sunlight) && bloodsucker_sunlight.amDay + +////////////////////////////////////////////////////////////////////////////// + + +/datum/game_mode/proc/can_make_bloodsucker(datum/mind/bloodsucker, datum/mind/creator, display_warning=TRUE) // Creator is just here so we can display fail messages to whoever is turning us. + // No Mind + if(!bloodsucker || !bloodsucker.key) // KEY is client login? + //if(creator) // REMOVED. You wouldn't see their name if there is no mind, so why say anything? + // to_chat(creator, "[bloodsucker] isn't self-aware enough to be raised as a Bloodsucker!") + return FALSE + // Current body is invalid + if(!ishuman(bloodsucker.current))// && !ismonkey(bloodsucker.current)) + if(display_warning && creator) + to_chat(creator, "[bloodsucker] isn't evolved enough to be raised as a Bloodsucker!") + return FALSE + // Species Must have a HEART (Sorry Plasmabois) + var/mob/living/carbon/human/H = bloodsucker.current + if(NOBLOOD in H.dna.species.species_traits) + if(display_warning && creator) + to_chat(creator, "[bloodsucker]'s DNA isn't compatible!") + return FALSE + // Already a Non-Human Antag + if(bloodsucker.has_antag_datum(/datum/antagonist/abductor) || bloodsucker.has_antag_datum(/datum/antagonist/devil) || bloodsucker.has_antag_datum(/datum/antagonist/changeling)) + return FALSE + // Already a vamp + if(bloodsucker.has_antag_datum(ANTAG_DATUM_BLOODSUCKER)) + if(display_warning && creator) + to_chat(creator, "[bloodsucker] is already a Bloodsucker!") + return FALSE + // Not High Enough + if(creator) + var/datum/antagonist/bloodsucker/creator_bloodsucker = creator.has_antag_datum(ANTAG_DATUM_BLOODSUCKER) + if(!istype(creator_bloodsucker) || creator_bloodsucker.vamplevel < BLOODSUCKER_LEVEL_TO_EMBRACE) + to_chat(creator, "Your blood is too thin to turn this corpse!") + return FALSE + return TRUE + + +/datum/game_mode/proc/make_bloodsucker(datum/mind/bloodsucker, datum/mind/creator = null) // NOTE: This is a game_mode/proc, NOT a game_mode/bloodsucker/proc! We need to access this function despite the game mode. + if (!can_make_bloodsucker(bloodsucker)) + return FALSE + + // Create Datum: Fledgling + var/datum/antagonist/bloodsucker/A + + // [FLEDGLING] + if (creator) + A = new (bloodsucker) + A.creator = creator + bloodsucker.add_antag_datum(A) + // Log + message_admins("[bloodsucker] has become a Bloodsucker, and was created by [creator].") + log_admin("[bloodsucker] has become a Bloodsucker, and was created by [creator].") + + // [MASTER] + else + A = bloodsucker.add_antag_datum(ANTAG_DATUM_BLOODSUCKER) + + + return TRUE + + +/datum/game_mode/proc/remove_bloodsucker(datum/mind/bloodsucker) + bloodsucker.remove_antag_datum(ANTAG_DATUM_BLOODSUCKER) + + +/datum/game_mode/proc/clean_invalid_species(datum/mind/bloodsucker) + // Only checking for Humans here + if (!ishuman(bloodsucker.current) || !bloodsucker.current.client) + return + var/am_valid = TRUE + var/mob/living/carbon/human/H = bloodsucker.current + + // Check if PLASMAMAN? + if(NOBLOOD in H.dna.species.species_traits) + am_valid = FALSE + + // PROBLEM: + // + // Setting species leaves clothes on. If you were a plasmaman, we need to reassign your entire outfit. Otherwise + // everyone will wonder why you're a human with Plasma clothes (jk they'll know you're antag) + + // Convert to HUMAN (along with ID and PDA) + if (!am_valid) + H.set_species(/datum/species/human) + H.real_name = H.client.prefs.custom_names["human"] + var/obj/item/card/id/ID = H.wear_id?.GetID() + if(ID) + ID.registered_name = H.real_name + ID.update_label() + + +/datum/game_mode/proc/can_make_vassal(mob/living/target, datum/mind/creator, display_warning=TRUE)//, check_antag_or_loyal=FALSE) + // Not Correct Type: Abort + if (!iscarbon(target) || !creator) + return FALSE + if (target.stat > UNCONSCIOUS) + return FALSE + // Check Overdose: Am I even addicted to blood? Do I even have any in me? + //if (!target.reagents.addiction_list || !target.reagents.reagent_list) + //message_admins("DEBUG2: can_make_vassal() Abort: No reagents") + // return 0 + // Check Overdose: Did my current volume go over the Overdose threshold? + //var/am_addicted = 0 + //for (var/datum/reagent/blood/vampblood/blood in target.reagents.addiction_list) // overdosed is tracked in reagent_list, not addiction_list. + //message_admins("DEBUG3: can_make_vassal() Found Blood! [blood] [blood.overdose]") + //if (blood.overdosed) + // am_addicted = 1 // Blood is present in addiction? That's all we need. + // break + + //if (!am_addicted) + //message_admins("DEBUG4: can_make_vassal() Abort: No Blood") + // return 0 + // No Mind! + if (!target.mind || !target.mind.key) + if (display_warning) + to_chat(creator, "[target] isn't self-aware enough to be made into a Vassal.") + return FALSE + // Already MY Vassal + var/datum/antagonist/vassal/V = target.mind.has_antag_datum(ANTAG_DATUM_VASSAL) + if (istype(V) && V.master) + if (V.master.owner == creator) + if (display_warning) + to_chat(creator, "[target] is already your loyal Vassal!") + else + if (display_warning) + to_chat(creator, "[target] is the loyal Vassal of another Bloodsucker!") + return FALSE + // Already Antag or Loyal (Vamp Hunters count as antags) + if (target.mind.enslaved_to || AmInvalidAntag(target.mind)) //!VassalCheckAntagValid(target.mind, check_antag_or_loyal)) // HAS_TRAIT(target, TRAIT_MINDSHIELD, "implant") || + if (display_warning) + to_chat(creator, "[target] resists the power of your blood to dominate their mind!") + return FALSE + return TRUE + + +/datum/game_mode/proc/AmValidAntag(datum/mind/M) + // No List? + if(!islist(M.antag_datums) || M.antag_datums.len == 0) + return FALSE + // Am I NOT an invalid Antag? NOTE: We already excluded non-antags above. Don't worry about the "No List?" check in AmInvalidIntag() + return !AmInvalidAntag(M) + +/datum/game_mode/proc/AmInvalidAntag(datum/mind/M) + // No List? + if(!islist(M.antag_datums) || M.antag_datums.len == 0) + return FALSE + // Does even ONE antag appear in this mind that isn't in the list? Then FAIL! + for(var/datum/antagonist/antag_datum in M.antag_datums) + if (!(antag_datum.type in vassal_allowed_antags)) // vassal_allowed_antags is a list stored in the game mode, above. + //message_admins("DEBUG VASSAL: Found Invalid: [antag_datum] // [antag_datum.type]") + return TRUE + //message_admins("DEBUG VASSAL: Valid Antags! (total of [M.antag_datums.len])") + // WHEN YOU DELETE THE ABOVE: Remove the 3 second timer on converting the vassal too. + return FALSE + +/datum/game_mode/proc/make_vassal(mob/living/target, datum/mind/creator) + if (!can_make_vassal(target,creator)) + return FALSE + // Make Vassal + var/datum/antagonist/vassal/V = new (target.mind) + var/datum/antagonist/bloodsucker/B = creator.has_antag_datum(ANTAG_DATUM_BLOODSUCKER) + V.master = B + target.mind.add_antag_datum(V, V.master.get_team()) + // Update Bloodsucker Title (we're a daddy now) + B.SelectTitle(am_fledgling = FALSE) // Only works if you have no title yet. + // Log + message_admins("[target] has become a Vassal, and is enslaved to [creator].") + log_admin("[target] has become a Vassal, and is enslaved to [creator].") + return TRUE + +/datum/game_mode/proc/remove_vassal(datum/mind/vassal) + vassal.remove_antag_datum(ANTAG_DATUM_VASSAL) diff --git a/code/game/gamemodes/bloodsucker/hunter.dm b/code/game/gamemodes/bloodsucker/hunter.dm new file mode 100644 index 0000000000..cec990e9c3 --- /dev/null +++ b/code/game/gamemodes/bloodsucker/hunter.dm @@ -0,0 +1,50 @@ + + +/* +// Called from game mode pre_setup() +/datum/game_mode/proc/assign_monster_hunters(monster_count = 4, guaranteed_hunters = FALSE, list/datum/mind/exclude_from_hunter) + + // Not all game modes GUARANTEE a hunter + if (rand(0,2) == 0) // 50% of the time, we get fewer or NO Hunters + if (!guaranteed_hunters) + return + else + monster_count /= 2 + + var/list/no_hunter_jobs = list("AI","Cyborg") + + // Set Restricted Jobs + if(CONFIG_GET(flag/protect_roles_from_antagonist)) + no_hunter_jobs += list("Security Officer", "Warden", "Detective", "Head of Security", "Captain", "Head of Personnel", "Chief Engineer", "Chief Medical Officer", "Research Director", "Quartermaster") + + if(CONFIG_GET(flag/protect_assistant_from_antagonist)) + no_hunter_jobs += "Assistant" + + // Find Valid Hunters + var/list/datum/mind/hunter_candidates = get_players_for_role(ROLE_MONSTERHUNTER) + + // Assign Hunters (as many as vamps, plus one) + for(var/i = 1, i < monster_count, i++) // Start at 1 so we skip Hunters if there's only one sucker. + if (!hunter_candidates.len) + break + // Assign Hunter + var/datum/mind/hunter = pick(hunter_candidates) + hunter_candidates.Remove(hunter) // Remove Either Way + // Already Antag? Skip + if (islist(exclude_from_hunter) && (locate(hunter) in exclude_from_hunter)) //if (islist(hunter.antag_datums) && hunter.antag_datums.len) + i -- + continue + // NOTE: + vamphunters += hunter + hunter.restricted_roles = no_hunter_jobs + log_game("[hunter.key] (ckey) has been selected as a Hunter.") + +// Called from game mode post_setup() +/datum/game_mode/proc/finalize_monster_hunters(monster_count = 4) + var/amEvil = TRUE // First hunter is always an evil boi + for(var/datum/mind/hunter in vamphunters) + var/datum/antagonist/vamphunter/A = new (hunter) + A.bad_dude = amEvil + hunter.add_antag_datum(A) + amEvil = FALSE // Every other hunter is just a boring greytider +*/ diff --git a/code/game/gamemodes/clown_ops/clown_ops.dm b/code/game/gamemodes/clown_ops/clown_ops.dm index 49a336e16a..11898701fa 100644 --- a/code/game/gamemodes/clown_ops/clown_ops.dm +++ b/code/game/gamemodes/clown_ops/clown_ops.dm @@ -57,7 +57,6 @@ ..() if(visualsOnly) return - H.dna.add_mutation(CLOWNMUT) H.dna.add_mutation(SMILE) /datum/outfit/syndicate/clownop/leader diff --git a/code/game/gamemodes/clown_ops/clown_weapons.dm b/code/game/gamemodes/clown_ops/clown_weapons.dm index ee96d1fa10..9b52ddda1e 100644 --- a/code/game/gamemodes/clown_ops/clown_weapons.dm +++ b/code/game/gamemodes/clown_ops/clown_weapons.dm @@ -265,6 +265,7 @@ armor = list("melee" = 40, "bullet" = 40, "laser" = 50, "energy" = 35, "bomb" = 20, "bio" = 0, "rad" = 0, "fire" = 100, "acid" = 100) max_temperature = 35000 operation_req_access = list(ACCESS_SYNDICATE) + internals_req_access = list(ACCESS_SYNDICATE) wreckage = /obj/structure/mecha_wreckage/honker/dark max_equip = 3 spawn_tracked = FALSE diff --git a/code/game/gamemodes/dynamic/dynamic.dm b/code/game/gamemodes/dynamic/dynamic.dm index cd9500284b..821c819664 100644 --- a/code/game/gamemodes/dynamic/dynamic.dm +++ b/code/game/gamemodes/dynamic/dynamic.dm @@ -1,14 +1,3 @@ -#define CURRENT_LIVING_PLAYERS 1 -#define CURRENT_LIVING_ANTAGS 2 -#define CURRENT_DEAD_PLAYERS 3 -#define CURRENT_OBSERVERS 4 - -#define ONLY_RULESET 1 -#define HIGHLANDER_RULESET 2 -#define TRAITOR_RULESET 4 -#define MINOR_RULESET 8 - -#define RULESET_STOP_PROCESSING 1 // -- Injection delays GLOBAL_VAR_INIT(dynamic_latejoin_delay_min, (10 MINUTES)) @@ -52,6 +41,8 @@ GLOBAL_LIST_EMPTY(dynamic_forced_roundstart_ruleset) // Forced threat level, setting this to zero or higher forces the roundstart threat to the value. GLOBAL_VAR_INIT(dynamic_forced_threat_level, -1) +GLOBAL_VAR_INIT(dynamic_storyteller_type, null) + /datum/game_mode/dynamic name = "dynamic mode" config_tag = "dynamic" @@ -60,7 +51,8 @@ GLOBAL_VAR_INIT(dynamic_forced_threat_level, -1) announce_text = "Dynamic mode!" // This needs to be changed maybe reroll_friendly = FALSE; - + // Current storyteller + var/datum/dynamic_storyteller/storyteller = null // Threat logging vars /// The "threat cap", threat shouldn't normally go above this and is used in ruleset calculations var/threat_level = 0 @@ -164,6 +156,7 @@ GLOBAL_VAR_INIT(dynamic_forced_threat_level, -1) dat += "Threat to Spend: [threat] \[Adjust\] \[View Log\]
    " dat += "
    " + dat += "Storyteller: [storyteller.name]
    " dat += "Parameters: centre = [GLOB.dynamic_curve_centre] ; width = [GLOB.dynamic_curve_width].
    " dat += "On average, [peaceful_percentage]% of the rounds are more peaceful.
    " dat += "Forced extended: [GLOB.dynamic_forced_extended ? "On" : "Off"]
    " @@ -178,7 +171,7 @@ GLOBAL_VAR_INIT(dynamic_forced_threat_level, -1) dat += "[DR.ruletype] - [DR.name]
    " else dat += "none.
    " - dat += "
    Injection Timers: ([get_injection_chance(TRUE)]% chance)
    " + dat += "
    Injection Timers: ([storyteller.get_injection_chance(TRUE)]% chance)
    " dat += "Latejoin: [(latejoin_injection_cooldown-world.time)>60*10 ? "[round((latejoin_injection_cooldown-world.time)/60/10,0.1)] minutes" : "[(latejoin_injection_cooldown-world.time)] seconds"] \[Now!\]
    " dat += "Midround: [(midround_injection_cooldown-world.time)>60*10 ? "[round((midround_injection_cooldown-world.time)/60/10,0.1)] minutes" : "[(midround_injection_cooldown-world.time)] seconds"] \[Now!\]
    " dat += "Event: [(event_injection_cooldown-world.time)>60*10 ? "[round((event_injection_cooldown-world.time)/60/10,0.1)] minutes" : "[(event_injection_cooldown-world.time)] seconds"] \[Now!\]
    " @@ -236,6 +229,9 @@ GLOBAL_VAR_INIT(dynamic_forced_threat_level, -1) return rule.round_result() return ..() +/datum/game_mode/dynamic/generate_report() + return "Mysterious signals that demonstrate strange dynamics have been detected in your sector. Watch out for oddities." + /datum/game_mode/dynamic/send_intercept() . = "Central Command Status Summary
    " switch(round(threat_level)) @@ -297,6 +293,7 @@ GLOBAL_VAR_INIT(dynamic_forced_threat_level, -1) /datum/game_mode/dynamic/proc/log_threat(var/log_str,var/verbose = FALSE) threat_log_verbose += ("[worldtime2text()]: "+log_str) + SSblackbox.record_feedback("tally","dynamic_threat_log",1,log_str) if(!verbose) threat_log += log_str @@ -326,8 +323,15 @@ GLOBAL_VAR_INIT(dynamic_forced_threat_level, -1) peaceful_percentage = round(LORENTZ_CUMULATIVE_DISTRIBUTION(relative_threat, GLOB.dynamic_curve_centre, GLOB.dynamic_curve_width), 0.01)*100 threat = threat_level + SSblackbox.record_feedback("tally","dynamic_threat",threat_level,"Initial threat level") + SSblackbox.record_feedback("tally","dynamic_threat",GLOB.dynamic_curve_centre,"Curve centre") + SSblackbox.record_feedback("tally","dynamic_threat",GLOB.dynamic_curve_width,"Curve width") + SSblackbox.record_feedback("tally","dynamic_threat",peaceful_percentage,"Percent of same-vote rounds that are more peaceful") /datum/game_mode/dynamic/can_start() + storyteller = new GLOB.dynamic_storyteller_type // this is where all the initialization happens + storyteller.on_start() + SSblackbox.record_feedback("text","dynamic_storyteller",1,storyteller.name) message_admins("Dynamic mode parameters for the round:") message_admins("Centre is [GLOB.dynamic_curve_centre], Width is [GLOB.dynamic_curve_width], Forced extended is [GLOB.dynamic_forced_extended ? "Enabled" : "Disabled"], No stacking is [GLOB.dynamic_no_stacking ? "Enabled" : "Disabled"].") message_admins("Stacking limit is [GLOB.dynamic_stacking_limit], Classic secret is [GLOB.dynamic_classic_secret ? "Enabled" : "Disabled"], High population limit is [GLOB.dynamic_high_pop_limit].") @@ -337,18 +341,12 @@ GLOBAL_VAR_INIT(dynamic_forced_threat_level, -1) if(GLOB.dynamic_forced_threat_level >= 0) threat_level = round(GLOB.dynamic_forced_threat_level, 0.1) threat = threat_level + SSblackbox.record_feedback("tally","dynamic_threat",threat_level,"Threat level (forced)") else generate_threat() - var/latejoin_injection_cooldown_middle = 0.5*(GLOB.dynamic_first_latejoin_delay_max + GLOB.dynamic_first_latejoin_delay_min) - latejoin_injection_cooldown = round(CLAMP(EXP_DISTRIBUTION(latejoin_injection_cooldown_middle), GLOB.dynamic_first_latejoin_delay_min, GLOB.dynamic_first_latejoin_delay_max)) + world.time + storyteller.start_injection_cooldowns() - var/midround_injection_cooldown_middle = 0.5*(GLOB.dynamic_first_midround_delay_min + GLOB.dynamic_first_midround_delay_max) - midround_injection_cooldown = round(CLAMP(EXP_DISTRIBUTION(midround_injection_cooldown_middle), GLOB.dynamic_first_midround_delay_min, GLOB.dynamic_first_midround_delay_max)) + world.time - - var/event_injection_cooldown_middle = 0.5*(GLOB.dynamic_event_delay_max + GLOB.dynamic_event_delay_min) - event_injection_cooldown = (round(CLAMP(EXP_DISTRIBUTION(event_injection_cooldown_middle), GLOB.dynamic_event_delay_min, GLOB.dynamic_event_delay_max)) + world.time) - log_game("DYNAMIC: Dynamic Mode initialized with a Threat Level of... [threat_level]!") initial_threat_level = threat_level return TRUE @@ -381,7 +379,8 @@ GLOBAL_VAR_INIT(dynamic_forced_threat_level, -1) if (roundstart_rules.len <= 0) log_game("DYNAMIC: [roundstart_rules.len] rules.") return TRUE - + SSblackbox.record_feedback("tally","dynamic",roundstart_rules.len,"Roundstart rules considered") + SSblackbox.record_feedback("tally","dynamic",roundstart_pop_ready,"Players readied up") if(GLOB.dynamic_forced_roundstart_ruleset.len > 0) rigged_roundstart() else @@ -419,13 +418,7 @@ GLOBAL_VAR_INIT(dynamic_forced_threat_level, -1) if (GLOB.dynamic_forced_extended) log_game("DYNAMIC: Starting a round of forced extended.") return TRUE - var/list/drafted_rules = list() - for (var/datum/dynamic_ruleset/roundstart/rule in roundstart_rules) - if (rule.acceptable(roundstart_pop_ready, threat_level) && threat >= rule.cost) // If we got the population and threat required - rule.candidates = candidates.Copy() - rule.trim_candidates() - if (rule.ready() && rule.candidates.len > 0) - drafted_rules[rule] = rule.weight + var/list/drafted_rules = storyteller.roundstart_draft() if(!drafted_rules.len) message_admins("Not enough threat level for roundstart antags!") log_game("DYNAMIC: Not enough threat level for roundstart antags!") @@ -534,6 +527,7 @@ GLOBAL_VAR_INIT(dynamic_forced_threat_level, -1) if(rule.execute()) if(rule.persistent) current_rules += rule + SSblackbox.record_feedback("associative","dynamic_rulesets",1,rule.get_blackbox_info()) return TRUE rule.clean_up() // Refund threat, delete teams and so on. executed_rules -= rule @@ -612,6 +606,7 @@ GLOBAL_VAR_INIT(dynamic_forced_threat_level, -1) else if(new_rule.flags & ONLY_RULESET) only_ruleset_executed = TRUE log_game("DYNAMIC: Making a call to a specific ruleset...[new_rule.name]!") + SSblackbox.record_feedback("associative","dynamic_rulesets",1,new_rule.get_blackbox_info()) executed_rules += new_rule if (new_rule.persistent) current_rules += new_rule @@ -636,11 +631,11 @@ GLOBAL_VAR_INIT(dynamic_forced_threat_level, -1) message_admins("[key_name(M)] joined the station, and was selected by the [rule.name] ruleset.") log_game("DYNAMIC: [key_name(M)] joined the station, and was selected by the [rule.name] ruleset.") executed_rules += rule + SSblackbox.record_feedback("associative","dynamic_rulesets",1,rule.get_blackbox_info()) rule.candidates.Cut() if (rule.persistent) current_rules += rule return TRUE - rule.clean_up() stack_trace("The [rule.ruletype] rule \"[rule.name]\" failed to execute.") return FALSE @@ -652,56 +647,45 @@ GLOBAL_VAR_INIT(dynamic_forced_threat_level, -1) for (var/datum/dynamic_ruleset/rule in current_rules) if(rule.rule_process() == RULESET_STOP_PROCESSING) // If rule_process() returns 1 (RULESET_STOP_PROCESSING), stop processing. current_rules -= rule - + SSblackbox.record_feedback("tally","dynamic",1,"Rulesets finished") + SSblackbox.record_feedback("associative","dynamic_rulesets_finished",1,rule.get_blackbox_info()) + + storyteller.do_process() + if (midround_injection_cooldown < world.time) if (GLOB.dynamic_forced_extended) return // Somehow it managed to trigger midround multiple times so this was moved here. // There is no way this should be able to trigger an injection twice now. - var/midround_injection_cooldown_middle = 0.5*(GLOB.dynamic_midround_delay_max + GLOB.dynamic_midround_delay_min) - midround_injection_cooldown = (round(CLAMP(EXP_DISTRIBUTION(midround_injection_cooldown_middle), GLOB.dynamic_midround_delay_min, GLOB.dynamic_midround_delay_max)) + world.time) + midround_injection_cooldown = storyteller.get_midround_cooldown() + world.time // Time to inject some threat into the round if(EMERGENCY_ESCAPED_OR_ENDGAMED) // Unless the shuttle is gone return + if((world.realtime - SSshuttle.realtimeofstart) > SSshuttle.auto_call) // no rules after shuttle is auto-called + return message_admins("DYNAMIC: Checking for midround injection.") log_game("DYNAMIC: Checking for midround injection.") update_playercounts() - if (get_injection_chance()) - var/cur_threat_frac = threat/threat_level - var/list/drafted_rules = list() - var/antag_num = current_players[CURRENT_LIVING_ANTAGS].len - for (var/datum/dynamic_ruleset/midround/rule in midround_rules) - // if there are antags OR the rule is an antag rule, antag_acceptable will be true. - if (rule.acceptable(current_players[CURRENT_LIVING_PLAYERS].len, threat_level) && threat >= rule.cost) - // Classic secret : only autotraitor/minor roles - if (GLOB.dynamic_classic_secret && !((rule.flags & TRAITOR_RULESET) || (rule.flags & MINOR_RULESET))) - continue - rule.trim_candidates() - if (rule.ready()) - if(!antag_num) - drafted_rules[rule] = round(rule.get_weight() + (rule.cost * cur_threat_frac)) - else - drafted_rules[rule] = rule.get_weight() + if (prob(storyteller.get_injection_chance())) + SSblackbox.record_feedback("tally","dynamic",1,"Attempted midround injections") + var/list/drafted_rules = storyteller.midround_draft() if (drafted_rules.len > 0) + SSblackbox.record_feedback("tally","dynamic",1,"Successful midround injections") picking_midround_latejoin_rule(drafted_rules) - else - midround_injection_cooldown = (midround_injection_cooldown + world.time)/2 + // get_injection_chance can do things on fail if(event_injection_cooldown < world.time) - var/event_injection_cooldown_middle = 0.5*(GLOB.dynamic_event_delay_max + GLOB.dynamic_event_delay_min) - event_injection_cooldown = (round(CLAMP(EXP_DISTRIBUTION(event_injection_cooldown_middle), GLOB.dynamic_event_delay_min, GLOB.dynamic_event_delay_max)) + world.time) + SSblackbox.record_feedback("tally","dynamic",1,"Attempted event injections") + event_injection_cooldown = storyteller.get_event_cooldown() + world.time message_admins("DYNAMIC: Doing event injection.") log_game("DYNAMIC: Doing event injection.") update_playercounts() - var/list/drafted_rules = list() - for(var/datum/dynamic_ruleset/event/rule in events) - if(rule.acceptable(current_players[CURRENT_LIVING_PLAYERS].len, threat_level) && threat >= rule.cost) - if(rule.ready()) - drafted_rules[rule] = rule.get_weight() + var/list/drafted_rules = storyteller.event_draft() if(drafted_rules.len > 0) + SSblackbox.record_feedback("tally","dynamic",1,"Successful event injections") picking_midround_latejoin_rule(drafted_rules) /// Updates current_players. @@ -718,38 +702,13 @@ GLOBAL_VAR_INIT(dynamic_forced_threat_level, -1) if (M.mind && (M.mind.special_role || M.mind.antag_datums?.len > 0)) current_players[CURRENT_LIVING_ANTAGS].Add(M) else - if (istype(M,/mob/dead/observer)) + if (isobserver(M)) var/mob/dead/observer/O = M if (O.started_as_observer) // Observers current_players[CURRENT_OBSERVERS].Add(M) continue current_players[CURRENT_DEAD_PLAYERS].Add(M) // Players who actually died (and admins who ghosted, would be nice to avoid counting them somehow) -/// Gets the chance for latejoin and midround injection, the dry_run argument is only used for forced injection. -/datum/game_mode/dynamic/proc/get_injection_chance(dry_run = FALSE) - if(forced_injection) - forced_injection = !dry_run - return 100 - var/chance = 0 - // If the high pop override is in effect, we reduce the impact of population on the antag injection chance - var/high_pop_factor = (current_players[CURRENT_LIVING_PLAYERS].len >= GLOB.dynamic_high_pop_limit) - var/max_pop_per_antag = max(5,15 - round(threat_level/10) - round(current_players[CURRENT_LIVING_PLAYERS].len/(high_pop_factor ? 10 : 5))) - if (!current_players[CURRENT_LIVING_ANTAGS].len) - chance += 80 // No antags at all? let's boost those odds! - else - var/current_pop_per_antag = current_players[CURRENT_LIVING_PLAYERS].len / current_players[CURRENT_LIVING_ANTAGS].len - if (current_pop_per_antag > max_pop_per_antag) - chance += min(50, 25+10*(current_pop_per_antag-max_pop_per_antag)) - else - chance += 25-10*(max_pop_per_antag-current_pop_per_antag) - if (current_players[CURRENT_DEAD_PLAYERS].len > current_players[CURRENT_LIVING_PLAYERS].len) - chance -= 30 // More than half the crew died? ew, let's calm down on antags - if (threat > 70) - chance += 15 - if (threat < 30) - chance -= 15 - return round(max(0,chance)) - /// Removes type from the list /datum/game_mode/dynamic/proc/remove_from_list(list/type_list, type) for(var/I in type_list) @@ -780,7 +739,8 @@ GLOBAL_VAR_INIT(dynamic_forced_threat_level, -1) return if(EMERGENCY_ESCAPED_OR_ENDGAMED) // No more rules after the shuttle has left return - + if((world.realtime - SSshuttle.realtimeofstart) > SSshuttle.auto_call) // no rules after shuttle is auto-called + return update_playercounts() if (forced_latejoin_rule) @@ -791,30 +751,17 @@ GLOBAL_VAR_INIT(dynamic_forced_threat_level, -1) picking_midround_latejoin_rule(list(forced_latejoin_rule), forced = TRUE) forced_latejoin_rule = null - else if (latejoin_injection_cooldown < world.time && prob(get_injection_chance())) - var/list/drafted_rules = list() - for (var/datum/dynamic_ruleset/latejoin/rule in latejoin_rules) - if (rule.acceptable(current_players[CURRENT_LIVING_PLAYERS].len, threat_level) && threat >= rule.cost) - // Classic secret : only autotraitor/minor roles - if (GLOB.dynamic_classic_secret && !((rule.flags & TRAITOR_RULESET) || (rule.flags & MINOR_RULESET))) - continue - // No stacking : only one round-ender, unless threat level > stacking_limit. - if (threat_level > GLOB.dynamic_stacking_limit && GLOB.dynamic_no_stacking) - if(rule.flags & HIGHLANDER_RULESET && highlander_executed) - continue - - rule.candidates = list(newPlayer) - rule.trim_candidates() - if (rule.ready()) - drafted_rules[rule] = rule.get_weight() - + else if (latejoin_injection_cooldown < world.time && prob(storyteller.get_injection_chance())) + SSblackbox.record_feedback("tally","dynamic",1,"Attempted latejoin injections") + var/list/drafted_rules = storyteller.latejoin_draft(newPlayer) if (drafted_rules.len > 0 && picking_midround_latejoin_rule(drafted_rules)) - var/latejoin_injection_cooldown_middle = 0.5*(GLOB.dynamic_latejoin_delay_max + GLOB.dynamic_latejoin_delay_min) - latejoin_injection_cooldown = round(CLAMP(EXP_DISTRIBUTION(latejoin_injection_cooldown_middle), GLOB.dynamic_latejoin_delay_min, GLOB.dynamic_latejoin_delay_max)) + world.time + SSblackbox.record_feedback("tally","dynamic",1,"Successful latejoin injections") + latejoin_injection_cooldown = storyteller.get_latejoin_cooldown() + world.time /// Refund threat, but no more than threat_level. /datum/game_mode/dynamic/proc/refund_threat(regain) threat = min(threat_level,threat+regain) + SSblackbox.record_feedback("tally","dynamic_threat",regain,"Refunded threat") log_threat("[regain] refunded. Threat is now [threat].", verbose = TRUE) /// Generate threat and increase the threat_level if it goes beyond, capped at 100 @@ -822,11 +769,13 @@ GLOBAL_VAR_INIT(dynamic_forced_threat_level, -1) threat = min(100, threat+gain) if(threat > threat_level) threat_level = threat + SSblackbox.record_feedback("tally","dynamic_threat",gain,"Created threat") log_threat("[gain] created. Threat is now [threat] and threat level is now [threat_level].", verbose = TRUE) /// Expend threat, can't fall under 0. /datum/game_mode/dynamic/proc/spend_threat(cost) threat = max(threat-cost,0) + SSblackbox.record_feedback("tally","dynamic_threat",cost,"Threat spent") log_threat("[cost] spent. Threat is now [threat].", verbose = TRUE) /// Turns the value generated by lorentz distribution to threat value between 0 and 100. diff --git a/code/game/gamemodes/dynamic/dynamic_rulesets.dm b/code/game/gamemodes/dynamic/dynamic_rulesets.dm index 0c8ec0a2b8..2f143f7233 100644 --- a/code/game/gamemodes/dynamic/dynamic_rulesets.dm +++ b/code/game/gamemodes/dynamic/dynamic_rulesets.dm @@ -80,6 +80,13 @@ /// Delay for when execute will get called from the time of post_setup (roundstart) or process (midround/latejoin). /// Make sure your ruleset works with execute being called during the game when using this, and that the clean_up proc reverts it properly in case of faliure. var/delay = 0 + /// List of tags for use in storytellers. + var/list/property_weights = list() + /// Whether or not recent-round weight values are taken into account for this ruleset. + /// Weight reduction uses the same values as secret's recent-round mode weight reduction. + var/always_max_weight = FALSE + /// Weight reduction by recent-rounds. Saved on new. + var/weight_mult = 1 /datum/dynamic_ruleset/New() ..() @@ -91,8 +98,13 @@ var/costs = CONFIG_GET(keyed_list/dynamic_cost) var/requirementses = CONFIG_GET(keyed_list/dynamic_requirements) // can't damn well use requirements var/high_population_requirements = CONFIG_GET(keyed_list/dynamic_high_population_requirement) + var/list/repeated_mode_adjust = CONFIG_GET(number_list/repeated_mode_adjust) if(config_tag in weights) - weight = weights[config_tag] + if(!always_max_weight && SSpersistence.saved_dynamic_rules.len == 3 && repeated_mode_adjust.len == 3) + var/saved_dynamic_rules = SSpersistence.saved_dynamic_rules + for(var/i in 1 to 3) + if(config_tag in saved_dynamic_rules[i]) + weight_mult -= (repeated_mode_adjust[i]/100) if(config_tag in costs) cost = costs[config_tag] if(config_tag in requirementses) @@ -115,12 +127,15 @@ /// If your rule has extra checks, such as counting security officers, do that in ready() instead /datum/dynamic_ruleset/proc/acceptable(population = 0, threat_level = 0) if(minimum_players > population) + SSblackbox.record_feedback("tally","dynamic",1,"Times rulesets rejected due to low pop") return FALSE if(maximum_players > 0 && population > maximum_players) + SSblackbox.record_feedback("tally","dynamic",1,"Times rulesets rejected due to high pop") return FALSE if (population >= GLOB.dynamic_high_pop_limit) indice_pop = 10 if(threat_level < high_population_requirement) + SSblackbox.record_feedback("tally","dynamic",1,"Times rulesets rejected due to not enough threat level") log_game("DYNAMIC: [name] did not reach threat level threshold: [threat_level]/[high_population_requirement]") return FALSE else @@ -132,6 +147,7 @@ log_game("DYNAMIC: requirements and antag_cap lists have different lengths in ruleset [name]. Likely config issue, report this.") indice_pop = min(requirements.len,round(population/pop_per_requirement)+1) if(threat_level < requirements[indice_pop]) + SSblackbox.record_feedback("tally","dynamic",1,"Times rulesets rejected due to not enough threat level") log_game("DYNAMIC: [name] did not reach threat level threshold: [threat_level]/[requirements[indice_pop]]") return FALSE else @@ -178,6 +194,7 @@ /// IMPORTANT: If ready() returns TRUE, that means pre_execute() or execute() should never fail! /datum/dynamic_ruleset/proc/ready(forced = 0) if (required_candidates > candidates.len) + SSblackbox.record_feedback("tally","dynamic",1,"Times rulesets rejected due to not enough candidates") return FALSE return TRUE @@ -212,6 +229,24 @@ /datum/dynamic_ruleset/proc/check_finished() return FALSE +/// Returns a list to be displayed on statbus. +/datum/dynamic_ruleset/proc/get_blackbox_info() + var/list/ruleset_data = list() + ruleset_data["name"] = name + ruleset_data["rule_type"] = ruletype + ruleset_data["cost"] = total_cost + ruleset_data["weight"] = weight + ruleset_data["scaled_times"] = scaled_times + ruleset_data["antagonist_type"] = antag_datum + ruleset_data["population_tier"] = indice_pop + ruleset_data["assigned"] = list() + for (var/datum/mind/M in assigned) + var/assigned_data = list() + assigned_data["key"] = M.key + assigned_data["name"] = M.name + ruleset_data["assigned"] += list(assigned_data) + return ruleset_data + ////////////////////////////////////////////// // // // ROUNDSTART RULESETS // diff --git a/code/game/gamemodes/dynamic/dynamic_rulesets_events.dm b/code/game/gamemodes/dynamic/dynamic_rulesets_events.dm index 4ac8cc91d3..23e94c4065 100644 --- a/code/game/gamemodes/dynamic/dynamic_rulesets_events.dm +++ b/code/game/gamemodes/dynamic/dynamic_rulesets_events.dm @@ -3,6 +3,17 @@ var/typepath // typepath of the event var/triggering +/datum/dynamic_ruleset/event/get_blackbox_info() + var/list/ruleset_data = list() + ruleset_data["name"] = name + ruleset_data["rule_type"] = ruletype + ruleset_data["cost"] = total_cost + ruleset_data["weight"] = weight + ruleset_data["scaled_times"] = scaled_times + ruleset_data["event_type"] = typepath + ruleset_data["population_tier"] = indice_pop + return ruleset_data + /datum/dynamic_ruleset/event/execute() var/datum/round_event/E = new typepath() E.current_players = get_active_player_count(alive_check = 1, afk_check = 1, human_check = 1) @@ -26,6 +37,7 @@ var/threat = round(mode.threat_level/10) if (job_check < required_enemies[threat]) + SSblackbox.record_feedback("tally","dynamic",1,"Times rulesets rejected due to not enough enemy roles") return FALSE return TRUE @@ -46,6 +58,7 @@ cost = 10 blocking_rules = list(/datum/dynamic_ruleset/roundstart/nuclear,/datum/dynamic_ruleset/midround/from_ghosts/nuclear) requirements = list(70,60,50,50,40,40,40,30,20,15) + property_weights = list("story_potential" = 1, "trust" = 1, "chaos" = 1) high_population_requirement = 15 /datum/dynamic_ruleset/event/pirates/ready(forced = FALSE) @@ -69,6 +82,7 @@ cost = 10 requirements = list(70,60,50,50,40,40,40,30,20,15) high_population_requirement = 15 + property_weights = list("chaos" = 1, "valid" = 1) ////////////////////////////////////////////// // // @@ -88,6 +102,7 @@ requirements = list(5,5,5,5,5,5,5,5,5,5) // yes, can happen on fake-extended high_population_requirement = 5 repeatable = TRUE + property_weights = list("chaos" = 1, "extended" = 2) /datum/dynamic_ruleset/event/ventclog/ready() if(mode.threat_level > 30 && mode.threat >= 5 && prob(20)) @@ -121,10 +136,12 @@ required_enemies = list(1,1,0,0,0,0,0,0,0,0) weight = 4 // no repeatable weight decrease. too variable to be unfun multiple times in one round - cost = 3 + cost = 1 requirements = list(5,5,5,5,5,5,5,5,5,5) high_population_requirement = 5 repeatable = TRUE + property_weights = list("story_potential" = 1, "extended" = 1) + always_max_weight = TRUE ////////////////////////////////////////////// // // @@ -143,15 +160,19 @@ repeatable_weight_decrease = 2 requirements = list(60,50,40,30,30,30,30,30,30,30) high_population_requirement = 30 + property_weights = list("extended" = -2) /datum/dynamic_ruleset/event/meteor_wave/ready() if(mode.threat_level > 40 && mode.threat >= 25 && prob(20)) + name = "Meteor Wave: Threatening" cost = 25 typepath = /datum/round_event/meteor_wave/threatening else if(mode.threat_level > 50 && mode.threat >= 40 && prob(30)) + name = "Meteor Wave: Catastrophic" cost = 40 typepath = /datum/round_event/meteor_wave/catastrophic else + name = "Meteor Wave: Normal" cost = 15 typepath = /datum/round_event/meteor_wave return ..() @@ -174,6 +195,7 @@ requirements = list(5,5,5,5,5,5,5,5,5,5) high_population_requirement = 5 repeatable = TRUE + property_weights = list("extended" = 1) /datum/dynamic_ruleset/event/anomaly_flux name = "Anomaly: Hyper-Energetic Flux" @@ -187,6 +209,7 @@ requirements = list(5,5,5,5,5,5,5,5,5,5) high_population_requirement = 10 repeatable = TRUE + property_weights = list("extended" = 1) /datum/dynamic_ruleset/event/anomaly_gravitational name = "Anomaly: Gravitational" @@ -198,6 +221,7 @@ requirements = list(5,5,5,5,5,5,5,5,5,5) high_population_requirement = 5 repeatable = TRUE + property_weights = list("extended" = 1) /datum/dynamic_ruleset/event/anomaly_pyroclastic name = "Anomaly: Pyroclastic" @@ -211,6 +235,7 @@ requirements = list(10,10,10,10,10,10,10,10,10,10) high_population_requirement = 10 repeatable = TRUE + property_weights = list("extended" = 1) /datum/dynamic_ruleset/event/anomaly_vortex name = "Anomaly: Vortex" @@ -224,6 +249,7 @@ requirements = list(10,10,10,10,10,10,10,10,10,10) high_population_requirement = 10 repeatable = TRUE + property_weights = list("extended" = 1) ////////////////////////////////////////////// // // @@ -243,6 +269,7 @@ requirements = list(10,10,10,10,10,10,10,10,10,10) high_population_requirement = 10 repeatable = TRUE + property_weights = list("extended" = -1, "chaos" = 1) /datum/dynamic_ruleset/event/carp_migration name = "Carp Migration" @@ -254,6 +281,7 @@ requirements = list(10,10,10,10,10,10,10,10,10,10) high_population_requirement = 10 repeatable = TRUE + property_weights = list("extended" = 1) /datum/dynamic_ruleset/event/communications_blackout name = "Communications Blackout" @@ -267,6 +295,7 @@ requirements = list(5,5,5,5,5,5,5,5,5,5) high_population_requirement = 5 repeatable = TRUE + property_weights = list("extended" = 1, "chaos" = 1) /datum/dynamic_ruleset/event/processor_overload name = "Processor Overload" @@ -280,6 +309,8 @@ requirements = list(5,5,5,5,5,5,5,5,5,5) high_population_requirement = 5 repeatable = TRUE + property_weights = list("extended" = 1, "chaos" = 1) + always_max_weight = TRUE /datum/dynamic_ruleset/event/space_dust name = "Minor Space Dust" @@ -293,6 +324,8 @@ requirements = list(5,5,5,5,5,5,5,5,5,5) high_population_requirement = 5 repeatable = TRUE + property_weights = list("extended" = 1) + always_max_weight = TRUE /datum/dynamic_ruleset/event/major_dust name = "Major Space Dust" @@ -306,6 +339,7 @@ requirements = list(10,10,10,10,10,10,10,10,10,10) high_population_requirement = 10 repeatable = TRUE + property_weights = list("extended" = 1) /datum/dynamic_ruleset/event/electrical_storm name = "Electrical Storm" @@ -319,6 +353,7 @@ requirements = list(5,5,5,5,5,5,5,5,5,5) high_population_requirement = 5 repeatable = TRUE + property_weights = list("extended" = 1) /datum/dynamic_ruleset/event/heart_attack name = "Random Heart Attack" @@ -332,6 +367,8 @@ requirements = list(101,101,101,5,5,5,5,5,5,5) high_population_requirement = 5 repeatable = TRUE + property_weights = list("extended" = 1) + always_max_weight = TRUE /datum/dynamic_ruleset/event/radiation_storm name = "Radiation Storm" @@ -343,3 +380,4 @@ required_enemies = list(1,1,1,1,1,1,1,1,1,1) requirements = list(5,5,5,5,5,5,5,5,5,5) high_population_requirement = 5 + property_weights = list("extended" = 1,"chaos" = 1) diff --git a/code/game/gamemodes/dynamic/dynamic_rulesets_latejoin.dm b/code/game/gamemodes/dynamic/dynamic_rulesets_latejoin.dm index 5810fd0ae0..f4e9971a05 100644 --- a/code/game/gamemodes/dynamic/dynamic_rulesets_latejoin.dm +++ b/code/game/gamemodes/dynamic/dynamic_rulesets_latejoin.dm @@ -36,9 +36,9 @@ continue // Dead players cannot count as opponents if (M.mind && M.mind.assigned_role && (M.mind.assigned_role in enemy_roles) && (!(M in candidates) || (M.mind.assigned_role in restricted_roles))) job_check++ // Checking for "enemies" (such as sec officers). To be counters, they must either not be candidates to that rule, or have a job that restricts them from it - var/threat = round(mode.threat_level/10) if (job_check < required_enemies[threat]) + SSblackbox.record_feedback("tally","dynamic",1,"Times rulesets rejected due to not enough enemy roles") return FALSE return ..() @@ -69,6 +69,14 @@ high_population_requirement = 15 repeatable = TRUE flags = TRAITOR_RULESET + property_weights = list("story_potential" = 2, "trust" = -1, "extended" = 1) + always_max_weight = TRUE + +/datum/dynamic_ruleset/latejoin/infiltrator/execute() + . = ..() + for(var/datum/mind/M in assigned) + log_admin("[M.name] was made into a traitor by dynamic.") + message_admins("[M.name] was made into a traitor by dynamic.") ////////////////////////////////////////////// // // @@ -93,6 +101,7 @@ requirements = list(101,101,70,40,40,40,40,40,40,40) high_population_requirement = 40 flags = HIGHLANDER_RULESET + property_weights = list("trust" = -2, "chaos" = 2, "extended" = -2, "valid" = 2, "conversion" = 1) var/required_heads_of_staff = 3 var/finished = FALSE var/datum/team/revolution/revolution @@ -122,6 +131,8 @@ revolution.update_objectives() revolution.update_heads() SSshuttle.registerHostileEnvironment(src) + log_admin("[M.name] was made into a revolutionary by dynamic.") + message_admins("[M.name] was made into a revolutionary by dynamic.") return TRUE else log_game("DYNAMIC: [ruletype] [name] discarded [M.name] from head revolutionary due to ineligibility.") @@ -186,30 +197,31 @@ ////////////////////////////////////////////// // // -// VAMPIRE // +// BLOODSUCKERS // // // ////////////////////////////////////////////// -/* -/datum/dynamic_ruleset/latejoin/vampire - name = "vampire" - config_tag = "vampire_latejoin" - antag_flag = ROLE_VAMPIRE - antag_datum = ANTAG_DATUM_VAMPIRE - protected_roles = list("Security Officer", "Warden", "Detective", "Head of Security", "Captain") +/datum/dynamic_ruleset/latejoin/bloodsucker + name = "Bloodsucker Infiltrator" + config_tag = "latejoin_bloodsucker" + antag_datum = ANTAG_DATUM_BLOODSUCKER + antag_flag = ROLE_TRAITOR restricted_roles = list("AI", "Cyborg") + protected_roles = list("Security Officer", "Warden", "Detective", "Head of Security", "Captain", "Head of Personnel", "Chief Engineer", "Chief Medical Officer", "Research Director", "Quartermaster") required_candidates = 1 - weight = 5 - cost = 15 - requirements = list(80,70,60,50,40,20,20,15,15,15) + weight = 3 + cost = 10 + property_weights = list("story_potential" = 2, "extended" = 2, "trust" = -2, "valid" = 1) + requirements = list(70,65,60,55,50,45,40,35,30,30) + high_population_requirement = 30 repeatable = TRUE - high_population_requirement = 15 -/datum/dynamic_ruleset/latejoin/vampire/pre_execute() +/datum/dynamic_ruleset/latejoin/bloodsucker/execute() var/mob/M = pick(candidates) - candidates -= M assigned += M.mind - M.mind.restricted_roles = restricted_roles - M.mind.special_role = ROLE_VAMPIRE + M.mind.special_role = antag_flag + if(mode.make_bloodsucker(M.mind)) + mode.bloodsuckers += M + log_admin("[M.name] was made into a bloodsucker by dynamic.") + message_admins("[M.name] was made into a bloodsucker by dynamic.") return TRUE -*/ diff --git a/code/game/gamemodes/dynamic/dynamic_rulesets_midround.dm b/code/game/gamemodes/dynamic/dynamic_rulesets_midround.dm index 8cda402ebf..c89562c9f9 100644 --- a/code/game/gamemodes/dynamic/dynamic_rulesets_midround.dm +++ b/code/game/gamemodes/dynamic/dynamic_rulesets_midround.dm @@ -87,6 +87,7 @@ var/threat = round(mode.threat_level/10) if (job_check < required_enemies[threat]) + SSblackbox.record_feedback("tally","dynamic",1,"Times rulesets rejected due to not enough enemy roles") return FALSE return TRUE @@ -94,11 +95,8 @@ var/list/possible_candidates = list() possible_candidates.Add(dead_players) possible_candidates.Add(list_observers) - send_applications(possible_candidates) - if(assigned.len > 0) - return TRUE - else - return FALSE + var/application_successful = send_applications(possible_candidates) + return assigned.len > 0 && application_successful /// This sends a poll to ghosts if they want to be a ghost spawn from a ruleset. /datum/dynamic_ruleset/midround/from_ghosts/proc/send_applications(list/possible_volunteers = list()) @@ -110,28 +108,25 @@ candidates = pollGhostCandidates("The mode is looking for volunteers to become a [name]", antag_flag, SSticker.mode, antag_flag, poll_time = 300) - if(!candidates || candidates.len <= required_candidates) + if(!candidates || candidates.len < required_candidates) message_admins("The ruleset [name] did not receive enough applications.") + if(candidates) + message_admins("Only received [candidates.len], needed [required_candidates].") + else + message_admins("There were no candidates.") log_game("DYNAMIC: The ruleset [name] did not receive enough applications.") - mode.refund_threat(cost) - mode.log_threat("Rule [name] refunded [cost] (not receive enough applications)",verbose=TRUE) - mode.executed_rules -= src - return + return FALSE message_admins("[candidates.len] players volunteered for the ruleset [name].") log_game("DYNAMIC: [candidates.len] players volunteered for [name].") review_applications() + return TRUE /// Here is where you can check if your ghost applicants are valid for the ruleset. /// Called by send_applications(). /datum/dynamic_ruleset/midround/from_ghosts/proc/review_applications() for (var/i = 1, i <= required_candidates, i++) if(candidates.len <= 0) - if(i == 1) - // We have found no candidates so far and we are out of applicants. - mode.refund_threat(cost) - mode.log_threat("Rule [name] refunded [cost] (all applications invalid)",verbose=TRUE) - mode.executed_rules -= src break var/mob/applicant = pick(candidates) candidates -= applicant @@ -189,6 +184,8 @@ repeatable = TRUE high_population_requirement = 15 flags = TRAITOR_RULESET + property_weights = list("story_potential" = 2, "trust" = -1, "extended" = 1) + always_max_weight = TRUE /datum/dynamic_ruleset/midround/autotraitor/acceptable(population = 0, threat = 0) var/player_count = mode.current_players[CURRENT_LIVING_PLAYERS].len @@ -222,6 +219,8 @@ living_players -= M var/datum/antagonist/traitor/newTraitor = new M.mind.add_antag_datum(newTraitor) + log_admin("[M] was made into a traitor by dynamic.") + message_admins("[M] was made into a traitor by dynamic.") return TRUE @@ -245,6 +244,7 @@ requirements = list(101,101,70,50,50,50,40,30,30,30) high_population_requirement = 30 required_type = /mob/living/silicon/ai + property_weights = list("story_potential" = 2, "trust" = 1, "chaos" = 2) var/ion_announce = 33 var/removeDontImproveChance = 10 @@ -269,6 +269,8 @@ var/datum/antagonist/traitor/AI = new M.mind.special_role = antag_flag M.mind.add_antag_datum(AI) + log_admin("[M] was made into a malf AI by dynamic.") + message_admins("[M] was made into a malf AI by dynamic.") if(prob(ion_announce)) priority_announce("Ion storm detected near the station. Please check all AI-controlled equipment for errors.", "Anomaly Alert", "ionstorm") if(prob(removeDontImproveChance)) @@ -297,10 +299,12 @@ requirements = list(90,90,70,50,50,50,50,40,30,30) high_population_requirement = 30 repeatable = TRUE + property_weights = list("story_potential" = 2, "trust" = 1, "chaos" = 2, "extended" = -2) var/datum/mind/wizard /datum/dynamic_ruleset/midround/from_ghosts/wizard/ready(forced = FALSE) if (required_candidates > (dead_players.len + list_observers.len)) + SSblackbox.record_feedback("tally","dynamic",1,"Times rulesets rejected due to not enough ghosts") return FALSE if(GLOB.wizardstart.len == 0) log_admin("Cannot accept Wizard ruleset. Couldn't find any wizard spawn points.") @@ -344,6 +348,7 @@ cost = 35 requirements = list(90,90,90,80,70,60,50,40,40,40) high_population_requirement = 40 + property_weights = list("story_potential" = 2, "trust" = 2, "chaos" = 2, "extended" = -2, "valid" = 2) var/operative_cap = list(2,2,3,3,4,5,5,5,5,5) var/datum/team/nuclear/nuke_team flags = HIGHLANDER_RULESET @@ -363,6 +368,7 @@ /datum/dynamic_ruleset/midround/from_ghosts/nuclear/ready(forced = FALSE) if (required_candidates > (dead_players.len + list_observers.len)) + SSblackbox.record_feedback("tally","dynamic",1,"Times rulesets rejected due to not enough ghosts") return FALSE return ..() @@ -396,9 +402,11 @@ requirements = list(101,101,101,80,60,50,50,50,50,50) high_population_requirement = 50 repeatable = TRUE + property_weights = list("story_potential" = -1, "trust" = 2, "chaos" = 2, "extended" = -2, "valid" = 2) /datum/dynamic_ruleset/midround/from_ghosts/blob/ready(forced = FALSE) if (required_candidates > (dead_players.len + list_observers.len)) + SSblackbox.record_feedback("tally","dynamic",1,"Times rulesets rejected due to not enough ghosts") return FALSE return ..() @@ -426,10 +434,12 @@ high_population_requirement = 50 repeatable_weight_decrease = 2 repeatable = TRUE + property_weights = list("story_potential" = -1, "trust" = 1, "chaos" = 2, "extended" = -2, "valid" = 2) var/list/vents = list() /datum/dynamic_ruleset/midround/from_ghosts/xenomorph/ready(forced = FALSE) if (required_candidates > (dead_players.len + list_observers.len)) + SSblackbox.record_feedback("tally","dynamic",1,"Times rulesets rejected due to not enough ghosts") return FALSE return ..() @@ -480,6 +490,7 @@ high_population_requirement = 50 repeatable_weight_decrease = 2 repeatable = TRUE + property_weights = list("story_potential" = 1, "trust" = 1, "extended" = 1, "valid" = 2, "integrity" = 2) var/list/spawn_locs = list() /datum/dynamic_ruleset/midround/from_ghosts/nightmare/execute() @@ -525,10 +536,12 @@ weight = 4 cost = 5 requirements = list(30,30,20,20,15,10,10,10,10,5) // yes, it can even happen in "extended"! + property_weights = list("story_potential" = 1, "extended" = 1, "valid" = -2) high_population_requirement = 5 /datum/dynamic_ruleset/midround/from_ghosts/sentient_disease/ready(forced = FALSE) if (required_candidates > (dead_players.len + list_observers.len)) + SSblackbox.record_feedback("tally","dynamic",1,"Times rulesets rejected due to not enough ghosts") return FALSE return ..() @@ -558,15 +571,20 @@ cost = 5 requirements = list(30,30,30,30,20,15,15,15,15,15) high_population_requirement = 15 + property_weights = list("story_potential" = -2, "extended" = -1) var/list/spawn_locs = list() -/datum/dynamic_ruleset/midround/from_ghosts/revenant/ready(forced = FALSE) +/datum/dynamic_ruleset/midround/from_ghosts/revenant/acceptable(population = 0,threat = 0) var/deadMobs = 0 for(var/mob/M in GLOB.dead_mob_list) deadMobs++ if(deadMobs < REVENANT_SPAWN_THRESHOLD) return FALSE + return ..() + +/datum/dynamic_ruleset/midround/from_ghosts/revenant/ready(forced = FALSE) if(required_candidates > (dead_players.len + list_observers.len)) + SSblackbox.record_feedback("tally","dynamic",1,"Times rulesets rejected due to not enough ghosts") return FALSE for(var/mob/living/L in GLOB.dead_mob_list) //look for any dead bodies var/turf/T = get_turf(L) @@ -609,11 +627,13 @@ weight = 4 cost = 15 requirements = list(101,101,101,90,80,70,60,50,40,30) + property_weights = list("story_potential" = -2, "extended" = -2, "integrity" = 2, "valid" = 2, "trust" = 2) high_population_requirement = 30 var/list/spawn_locs = list() /datum/dynamic_ruleset/midround/from_ghosts/slaughter_demon/ready(forced = FALSE) if(required_candidates > (dead_players.len + list_observers.len)) + SSblackbox.record_feedback("tally","dynamic",1,"Times rulesets rejected due to not enough ghosts") return FALSE for(var/obj/effect/landmark/carpspawn/L in GLOB.landmarks_list) if(isturf(L.loc)) @@ -660,11 +680,13 @@ blocking_rules = list(/datum/dynamic_ruleset/roundstart/nuclear,/datum/dynamic_ruleset/midround/from_ghosts/nuclear) high_population_requirement = 15 var/datum/team/abductor_team/team + property_weights = list("story_potential" = 1, "extended" = -2, "valid" = 1, "trust" = -1, "chaos" = 2) repeatable_weight_decrease = 4 repeatable = TRUE /datum/dynamic_ruleset/midround/from_ghosts/abductors/ready(forced = FALSE) if(required_candidates > (dead_players.len + list_observers.len)) + SSblackbox.record_feedback("tally","dynamic",1,"Times rulesets rejected due to not enough ghosts") return FALSE team = new /datum/team/abductor_team if(team.team_number > ABDUCTOR_MAX_TEAMS) @@ -699,11 +721,13 @@ cost = 15 requirements = list(101,101,101,90,80,70,60,50,40,30) high_population_requirement = 30 + property_weights = list("story_potential" = 1, "extended" = -2, "valid" = 2) var/list/spawn_locs = list() var/spawn_loc /datum/dynamic_ruleset/midround/from_ghosts/ninja/ready(forced = FALSE) if(required_candidates > (dead_players.len + list_observers.len)) + SSblackbox.record_feedback("tally","dynamic",1,"Times rulesets rejected due to not enough ghosts") return FALSE if(!spawn_loc) var/list/spawn_locs = list() diff --git a/code/game/gamemodes/dynamic/dynamic_rulesets_roundstart.dm b/code/game/gamemodes/dynamic/dynamic_rulesets_roundstart.dm index 56b02a1364..abd40a1756 100644 --- a/code/game/gamemodes/dynamic/dynamic_rulesets_roundstart.dm +++ b/code/game/gamemodes/dynamic/dynamic_rulesets_roundstart.dm @@ -21,6 +21,8 @@ requirements = list(50,50,50,50,50,50,50,50,50,50) high_population_requirement = 40 antag_cap = list(1,1,1,1,2,2,2,2,3,3) + property_weights = list("story_potential" = 2, "trust" = -1, "extended" = 1, "valid" = 1) + always_max_weight = TRUE var/autotraitor_cooldown = 450 // 15 minutes (ticks once per 2 sec) /datum/dynamic_ruleset/roundstart/traitor/pre_execute() @@ -60,6 +62,7 @@ requirements = list(101,101,101,101,101,101,101,101,101,101) high_population_requirement = 101 antag_cap = list(2,2,2,2,2,2,2,2,2,2) // Can pick 3 per team, but rare enough it doesn't matter. + property_weights = list("story_potential" = 1, "trust" = -1, "extended" = 1, "valid" = 1) var/list/datum/team/brother_team/pre_brother_teams = list() var/const/min_team_size = 2 @@ -107,6 +110,7 @@ cost = 15 scaling_cost = 15 requirements = list(101,101,101,101,101,101,101,101,101,101) + property_weights = list("trust" = -2, "valid" = 2) high_population_requirement = 10 antag_cap = list(1,1,1,1,1,2,2,2,2,3) var/team_mode_probability = 30 @@ -159,6 +163,7 @@ cost = 30 requirements = list(101,101,101,60,50,50,50,50,50,50) high_population_requirement = 50 + property_weights = list("story_potential" = 2, "trust" = 1, "chaos" = 2, "extended" = -2, "valid" = 2) var/list/roundstart_wizards = list() /datum/dynamic_ruleset/roundstart/wizard/acceptable(population=0, threat=0) @@ -221,6 +226,7 @@ weight = 3 cost = 30 requirements = list(101,101,101,80,70,60,50,50,50,50) + property_weights = list("story_potential" = -1, "trust" = -1, "chaos" = 1, "conversion" = 1, "extended" = -2, "valid" = 2) high_population_requirement = 50 flags = HIGHLANDER_RULESET antag_cap = list(2,2,2,3,3,4,4,4,4,4) @@ -282,6 +288,7 @@ high_population_requirement = 50 flags = HIGHLANDER_RULESET antag_cap = list(1,1,2,3,4,5,5,5,5,5) + property_weights = list("story_potential" = 2, "trust" = 2, "chaos" = 2, "extended" = -2, "valid" = 2) var/datum/team/nuclear/nuke_team /datum/dynamic_ruleset/roundstart/nuclear/ready(forced = FALSE) @@ -372,6 +379,7 @@ flags = HIGHLANDER_RULESET // I give up, just there should be enough heads with 35 players... minimum_players = 35 + property_weights = list("trust" = -2, "chaos" = 2, "extended" = -2, "valid" = 2, "conversion" = 1) var/datum/team/revolution/revolution var/finished = FALSE @@ -489,6 +497,7 @@ weight = 3 cost = 0 requirements = list(101,101,101,101,101,101,101,101,101,101) + property_weights = list("extended" = 2) high_population_requirement = 101 /datum/dynamic_ruleset/roundstart/extended/pre_execute() @@ -516,6 +525,7 @@ high_population_requirement = 50 flags = HIGHLANDER_RULESET antag_cap = list(2,3,3,4,4,4,4,4,4,4) + property_weights = list("trust" = 2, "chaos" = 2, "extended" = -2, "conversion" = 1, "valid" = 2) var/ark_time /datum/dynamic_ruleset/roundstart/clockcult/pre_execute() @@ -615,6 +625,8 @@ antag_leader_datum = /datum/antagonist/nukeop/leader/clownop requirements = list(101,101,101,101,101,101,101,101,101,101) high_population_requirement = 101 + property_weights = list("trust" = 2, "chaos" = 2, "extended" = -2, "story_potential" = 2, "valid" = 2) + /datum/dynamic_ruleset/roundstart/nuclear/clown_ops/pre_execute() . = ..() @@ -646,6 +658,7 @@ requirements = list(101,101,101,101,101,101,101,101,101,101) high_population_requirement = 101 antag_cap = list(1,1,1,2,2,2,3,3,3,4) + property_weights = list("extended" = 1) /datum/dynamic_ruleset/roundstart/devil/pre_execute() var/num_devils = antag_cap[indice_pop] @@ -697,6 +710,7 @@ cost = 0 requirements = list(101,101,101,101,101,101,101,101,101,101) high_population_requirement = 101 + property_weights = list("extended" = -2, "chaos" = 2, "conversion" = 1, "valid" = 2) var/players_per_carrier = 30 var/monkeys_to_win = 1 var/escaped_monkeys = 0 @@ -758,6 +772,7 @@ cost = 0 requirements = list(101,101,101,101,101,101,101,101,101,101) high_population_requirement = 101 + property_weights = list("extended" = -2, "chaos" = 2, "trust" = 2) var/meteordelay = 2000 var/nometeors = 0 var/rampupdelta = 5 @@ -778,3 +793,43 @@ var/ramp_up_final = CLAMP(round(meteorminutes/rampupdelta), 1, 10) spawn_meteors(ramp_up_final, wavetype) + +////////////////////////////////////////////// +// // +// BLOODSUCKERS // +// // +////////////////////////////////////////////// + +/datum/dynamic_ruleset/roundstart/bloodsucker + name = "Bloodsuckers" + config_tag = "bloodsucker" + persistent = TRUE + antag_flag = ROLE_BLOODSUCKER + antag_datum = ANTAG_DATUM_BLOODSUCKER + minimum_required_age = 0 + protected_roles = list("Security Officer", "Warden", "Detective", "Head of Security", "Captain", "Head of Personnel", "Chief Engineer", "Chief Medical Officer", "Research Director", "Quartermaster") + restricted_roles = list("Cyborg", "AI") + required_candidates = 1 + weight = 2 + cost = 15 + scaling_cost = 10 + property_weights = list("story_potential" = 1, "extended" = 1, "trust" = -2, "valid" = 1) + requirements = list(70,65,60,55,50,50,50,50,50,50) + high_population_requirement = 50 + antag_cap = list(1,1,1,1,1,2,2,2,2,2) + +/datum/dynamic_ruleset/roundstart/bloodsucker/pre_execute() + var/num_bloodsuckers = antag_cap[indice_pop] * (scaled_times + 1) + for (var/i = 1 to num_bloodsuckers) + var/mob/M = pick_n_take(candidates) + assigned += M.mind + M.mind.special_role = ROLE_BLOODSUCKER + M.mind.restricted_roles = restricted_roles + return TRUE + +/datum/dynamic_ruleset/roundstart/bloodsucker/execute() + mode.check_start_sunlight() + for(var/datum/mind/M in assigned) + if(mode.make_bloodsucker(M)) + mode.bloodsuckers += M + return TRUE diff --git a/code/game/gamemodes/dynamic/dynamic_storytellers.dm b/code/game/gamemodes/dynamic/dynamic_storytellers.dm new file mode 100644 index 0000000000..afa6ed8ba7 --- /dev/null +++ b/code/game/gamemodes/dynamic/dynamic_storytellers.dm @@ -0,0 +1,235 @@ +/datum/dynamic_storyteller + var/name = "none" + var/desc = "A coder's idiocy." + var/list/property_weights = list() + var/curve_centre = 0 + var/curve_width = 1.8 + var/forced_threat_level = -1 + var/flags = 0 + var/weight = 3 // how many rounds need to have been recently played for this storyteller to be left out of the vote + var/datum/game_mode/dynamic/mode = null + +/** +Property weights are: +"story_potential" -- essentially how many different ways the antag can be played. +"trust" -- How much it makes the crew trust each other. Negative values means they're suspicious. Team antags are like this. +"chaos" -- How chaotic it makes the round. Has some overlap with "valid" and somewhat contradicts "extended". +"valid" -- How likely the non-antag-enemy crew are to get involved, e.g. nukies encouraging the warden to + let everyone into the armory, wizard moving around and being a nuisance, nightmare busting lights. +"extended" -- How much the antag is conducive to a long round. Nukies and cults are bad for this; Wizard is less bad; and so on. +"conversion" -- Basically a bool. Conversion antags, well, convert. It's its own class for a good reason. +*/ + +/datum/dynamic_storyteller/New() + ..() + if (istype(SSticker.mode, /datum/game_mode/dynamic)) + mode = SSticker.mode + GLOB.dynamic_curve_centre = curve_centre + GLOB.dynamic_curve_width = curve_width + GLOB.dynamic_forced_threat_level = forced_threat_level + +/datum/dynamic_storyteller/proc/start_injection_cooldowns() + var/latejoin_injection_cooldown_middle = 0.5*(GLOB.dynamic_first_latejoin_delay_max + GLOB.dynamic_first_latejoin_delay_min) + mode.latejoin_injection_cooldown = round(CLAMP(EXP_DISTRIBUTION(latejoin_injection_cooldown_middle), GLOB.dynamic_first_latejoin_delay_min, GLOB.dynamic_first_latejoin_delay_max)) + world.time + + var/midround_injection_cooldown_middle = 0.5*(GLOB.dynamic_first_midround_delay_min + GLOB.dynamic_first_midround_delay_max) + mode.midround_injection_cooldown = round(CLAMP(EXP_DISTRIBUTION(midround_injection_cooldown_middle), GLOB.dynamic_first_midround_delay_min, GLOB.dynamic_first_midround_delay_max)) + world.time + + var/event_injection_cooldown_middle = 0.5*(GLOB.dynamic_event_delay_max + GLOB.dynamic_event_delay_min) + mode.event_injection_cooldown = (round(CLAMP(EXP_DISTRIBUTION(event_injection_cooldown_middle), GLOB.dynamic_event_delay_min, GLOB.dynamic_event_delay_max)) + world.time) + +/datum/dynamic_storyteller/proc/do_process() + return + +/datum/dynamic_storyteller/proc/on_start() + return + +/datum/dynamic_storyteller/proc/get_midround_cooldown() + var/midround_injection_cooldown_middle = 0.5*(GLOB.dynamic_midround_delay_max + GLOB.dynamic_midround_delay_min) + return round(CLAMP(EXP_DISTRIBUTION(midround_injection_cooldown_middle), GLOB.dynamic_midround_delay_min, GLOB.dynamic_midround_delay_max)) + +/datum/dynamic_storyteller/proc/get_event_cooldown() + var/event_injection_cooldown_middle = 0.5*(GLOB.dynamic_event_delay_max + GLOB.dynamic_event_delay_min) + return round(CLAMP(EXP_DISTRIBUTION(event_injection_cooldown_middle), GLOB.dynamic_event_delay_min, GLOB.dynamic_event_delay_max)) + +/datum/dynamic_storyteller/proc/get_latejoin_cooldown() + var/latejoin_injection_cooldown_middle = 0.5*(GLOB.dynamic_latejoin_delay_max + GLOB.dynamic_latejoin_delay_min) + return round(CLAMP(EXP_DISTRIBUTION(latejoin_injection_cooldown_middle), GLOB.dynamic_latejoin_delay_min, GLOB.dynamic_latejoin_delay_max)) + +/datum/dynamic_storyteller/proc/get_injection_chance(dry_run = FALSE) + if(mode.forced_injection) + mode.forced_injection = !dry_run + return 100 + var/chance = 0 + // If the high pop override is in effect, we reduce the impact of population on the antag injection chance + var/high_pop_factor = (mode.current_players[CURRENT_LIVING_PLAYERS].len >= GLOB.dynamic_high_pop_limit) + var/max_pop_per_antag = max(5,15 - round(mode.threat_level/10) - round(mode.current_players[CURRENT_LIVING_PLAYERS].len/(high_pop_factor ? 10 : 5))) + if (!mode.current_players[CURRENT_LIVING_ANTAGS].len) + chance += 80 // No antags at all? let's boost those odds! + else + var/current_pop_per_antag = mode.current_players[CURRENT_LIVING_PLAYERS].len / mode.current_players[CURRENT_LIVING_ANTAGS].len + if (current_pop_per_antag > max_pop_per_antag) + chance += min(50, 25+10*(current_pop_per_antag-max_pop_per_antag)) + else + chance += 25-10*(max_pop_per_antag-current_pop_per_antag) + if (mode.current_players[CURRENT_DEAD_PLAYERS].len > mode.current_players[CURRENT_LIVING_PLAYERS].len) + chance -= 30 // More than half the crew died? ew, let's calm down on antags + if (mode.threat > 70) + chance += 15 + if (mode.threat < 30) + chance -= 15 + return round(max(0,chance)) + +/datum/dynamic_storyteller/proc/roundstart_draft() + var/list/drafted_rules = list() + for (var/datum/dynamic_ruleset/roundstart/rule in mode.roundstart_rules) + if (rule.acceptable(mode.roundstart_pop_ready, mode.threat_level) && mode.threat >= rule.cost) // If we got the population and threat required + rule.candidates = mode.candidates.Copy() + rule.trim_candidates() + if (rule.ready() && rule.candidates.len > 0) + var/property_weight = 0 + for(var/property in property_weights) + if(property in rule.property_weights) // just treat it as 0 if it's not in there + property_weight += rule.property_weights[property] * property_weights[property] + drafted_rules[rule] = (rule.get_weight() + property_weight)*rule.weight_mult + return drafted_rules + +/datum/dynamic_storyteller/proc/midround_draft() + var/list/drafted_rules = list() + for (var/datum/dynamic_ruleset/midround/rule in mode.midround_rules) + // if there are antags OR the rule is an antag rule, antag_acceptable will be true. + if (rule.acceptable(mode.current_players[CURRENT_LIVING_PLAYERS].len, mode.threat_level) && mode.threat >= rule.cost) + // Classic secret : only autotraitor/minor roles + if (GLOB.dynamic_classic_secret && !((rule.flags & TRAITOR_RULESET) || (rule.flags & MINOR_RULESET))) + continue + rule.trim_candidates() + if (rule.ready()) + var/property_weight = 0 + for(var/property in property_weights) + if(property in rule.property_weights) + property_weight += rule.property_weights[property] * property_weights[property] + drafted_rules[rule] = (rule.get_weight() + property_weight)*rule.weight_mult + else if(mode.threat < rule.cost) + SSblackbox.record_feedback("tally","dynamic",1,"Times rulesets rejected due to not enough threat to spend") + return drafted_rules + +/datum/dynamic_storyteller/proc/latejoin_draft(mob/living/carbon/human/newPlayer) + var/list/drafted_rules = list() + for (var/datum/dynamic_ruleset/latejoin/rule in mode.latejoin_rules) + if (rule.acceptable(mode.current_players[CURRENT_LIVING_PLAYERS].len, mode.threat_level) && mode.threat >= rule.cost) + // Classic secret : only autotraitor/minor roles + if (GLOB.dynamic_classic_secret && !((rule.flags & TRAITOR_RULESET) || (rule.flags & MINOR_RULESET))) + continue + // No stacking : only one round-ender, unless threat level > stacking_limit. + if (mode.threat_level > GLOB.dynamic_stacking_limit && GLOB.dynamic_no_stacking) + if(rule.flags & HIGHLANDER_RULESET && mode.highlander_executed) + continue + + rule.candidates = list(newPlayer) + rule.trim_candidates() + if (rule.ready()) + var/property_weight = 0 + for(var/property in property_weights) + if(property in rule.property_weights) + property_weight += rule.property_weights[property] * property_weights[property] + drafted_rules[rule] = (rule.get_weight() + property_weight)*rule.weight_mult + else if(mode.threat < rule.cost) + SSblackbox.record_feedback("tally","dynamic",1,"Times rulesets rejected due to not enough threat to spend") + return drafted_rules + +/datum/dynamic_storyteller/proc/event_draft() + var/list/drafted_rules = list() + for(var/datum/dynamic_ruleset/event/rule in mode.events) + if(rule.acceptable(mode.current_players[CURRENT_LIVING_PLAYERS].len, mode.threat_level) && mode.threat >= rule.cost) + if(rule.ready()) + var/property_weight = 0 + for(var/property in property_weights) + if(property in rule.property_weights) + property_weight += rule.property_weights[property] * property_weights[property] + drafted_rules[rule] = (rule.get_weight() + property_weight)*rule.weight_mult + else if(mode.threat < rule.cost) + SSblackbox.record_feedback("tally","dynamic",1,"Times rulesets rejected due to not enough threat to spend") + return drafted_rules + + +/datum/dynamic_storyteller/cowabunga + name = "Chaotic" + curve_centre = 10 + desc = "Chaos: high. Variation: high. Likely antags: clock cult, revs, wizard." + property_weights = list("extended" = -1, "chaos" = 10) + weight = 2 + flags = WAROPS_ALWAYS_ALLOWED + var/refund_cooldown + +/datum/dynamic_storyteller/cowabunga/get_midround_cooldown() + return ..() / 4 + +/datum/dynamic_storyteller/cowabunga/get_latejoin_cooldown() + return ..() / 4 + +/datum/dynamic_storyteller/cowabunga/do_process() + if(refund_cooldown < world.time) + mode.refund_threat(10) + mode.log_threat("Cowabunga it is. Refunded 10 threat. Threat is now [mode.threat].") + refund_cooldown = world.time + 300 SECONDS + +/datum/dynamic_storyteller/team + name = "Teamwork" + desc = "Chaos: high. Variation: low. Likely antags: nukies, clockwork cult, wizard, blob, xenomorph." + curve_centre = 2 + curve_width = 1.5 + weight = 2 + flags = WAROPS_ALWAYS_ALLOWED + property_weights = list("valid" = 3, "trust" = 5) + +/datum/dynamic_storyteller/team/get_injection_chance(dry_run = FALSE) + return (mode.current_players[CURRENT_LIVING_ANTAGS].len ? 0 : ..()) + +/datum/dynamic_storyteller/conversion + name = "Conversion" + desc = "Chaos: high. Variation: medium. Likely antags: cults, bloodsuckers, revs." + curve_centre = 3 + curve_width = 1 + weight = 2 + flags = WAROPS_ALWAYS_ALLOWED + property_weights = list("valid" = 1, "conversion" = 20) + +/datum/dynamic_storyteller/classic + name = "Random" + desc = "Chaos: varies. Variation: highest. No special weights attached." + weight = 6 + curve_width = 4 + +/datum/dynamic_storyteller/memes + name = "Story" + desc = "Chaos: varies. Variation: high. Likely antags: abductors, nukies, wizard, traitor." + curve_width = 4 + property_weights = list("story_potential" = 10) + +/datum/dynamic_storyteller/suspicion + name = "Intrigue" + desc = "Chaos: low. Variation: high. Likely antags: traitor, bloodsucker. Rare: revs, blood cult." + curve_width = 4 + property_weights = list("trust" = -5) + +/datum/dynamic_storyteller/liteextended + name = "Calm" + desc = "Chaos: low. Variation: medium. Likely antags: bloodsuckers, traitors, sentient disease, revenant." + curve_centre = -5 + curve_width = 0.5 + flags = NO_ASSASSIN + weight = 2 + property_weights = list("extended" = 1, "chaos" = -1, "valid" = -1, "story_potential" = 1, "conversion" = -10) + +/datum/dynamic_storyteller/liteextended/get_injection_chance(dry_run = FALSE) + return ..()/2 + +/datum/dynamic_storyteller/extended + name = "Extended" + desc = "Chaos: none. Variation: none. Likely antags: none." + curve_centre = -20 + weight = 2 + curve_width = 0.5 + +/datum/dynamic_storyteller/extended/on_start() + GLOB.dynamic_forced_extended = TRUE diff --git a/code/game/gamemodes/game_mode.dm b/code/game/gamemodes/game_mode.dm index 4d7b346241..3a258599b7 100644 --- a/code/game/gamemodes/game_mode.dm +++ b/code/game/gamemodes/game_mode.dm @@ -81,6 +81,7 @@ ///Everyone should now be on the station and have their normal gear. This is the place to give the special roles extra things /datum/game_mode/proc/post_setup(report) //Gamemodes can override the intercept report. Passing TRUE as the argument will force a report. + //finalize_monster_hunters() Disabled for now if(!report) report = !CONFIG_GET(flag/no_intercept_report) addtimer(CALLBACK(GLOBAL_PROC, .proc/display_roundstart_logout_report), ROUNDSTART_LOGOUT_REPORT_TIME) @@ -305,48 +306,88 @@ // The odds become: // Player A: 150 / 250 = 0.6 = 60% // Player B: 100 / 250 = 0.4 = 40% -/datum/game_mode/proc/antag_pick(list/datum/candidates) + +//Use return list if you want a list, with the arg being the number you want returned. +//WARNING: THIS PROC DOES NOT TAKE INTO ACCOUNT WHAT SSPersistence ALREADY HAS FOR "ADJUST ANTAG REP". If this is used more than once +//and the person rolls more than once, they will not get even more deduction! +//More efficient if you use return list instead of calling this multiple times +//fail_default_pick makes it use pick() instead of antag rep if it can't find anyone +//allow_zero_if_insufficient allows it to pick people with zero rep if there isn't enough antags +/datum/game_mode/proc/antag_pick(list/datum/mind/candidates, return_list = FALSE, fail_default_pick = TRUE, allow_zero_if_insufficient = TRUE) if(!CONFIG_GET(flag/use_antag_rep)) // || candidates.len <= 1) return pick(candidates) - // Tickets start at 100 - var/DEFAULT_ANTAG_TICKETS = CONFIG_GET(number/default_antag_tickets) + //whoever named the config entries is a bad person :( - // You may use up to 100 extra tickets (double your odds) - var/MAX_TICKETS_PER_ROLL = CONFIG_GET(number/max_tickets_per_roll) - - - var/total_tickets = 0 - - MAX_TICKETS_PER_ROLL += DEFAULT_ANTAG_TICKETS - - var/p_ckey - var/p_rep - - for(var/datum/mind/mind in candidates) - p_ckey = ckey(mind.key) - total_tickets += min(SSpersistence.antag_rep[p_ckey] + DEFAULT_ANTAG_TICKETS, MAX_TICKETS_PER_ROLL) - - var/antag_select = rand(1,total_tickets) - var/current = 1 - - for(var/datum/mind/mind in candidates) - p_ckey = ckey(mind.key) - p_rep = SSpersistence.antag_rep[p_ckey] - - var/previous = current - var/spend = min(p_rep + DEFAULT_ANTAG_TICKETS, MAX_TICKETS_PER_ROLL) - current += spend - - if(antag_select >= previous && antag_select <= (current-1)) - SSpersistence.antag_rep_change[p_ckey] = -(spend - DEFAULT_ANTAG_TICKETS) - -// WARNING("AR_DEBUG: Player [mind.key] won spending [spend] tickets from starting value [SSpersistence.antag_rep[p_ckey]]") - - return mind - - WARNING("Something has gone terribly wrong. /datum/game_mode/proc/antag_pick failed to select a candidate. Falling back to pick()") - return pick(candidates) + //Tickets you get for free + var/free_tickets = CONFIG_GET(number/default_antag_tickets) + //Max extra tickets you can use + var/additional_tickets = CONFIG_GET(number/max_tickets_per_roll) + + var/list/ckey_to_mind = list() //this is admittedly shitcode but I'm webediting + var/list/prev_tickets = SSpersistence.antag_rep //cache for hyper-speed in theory. how many tickets someone has stored + var/list/curr_tickets = list() //how many tickets someone has for *this* antag roll, so with the free tickets + var/list/datum/mind/insufficient = list() //who got cucked out of an antag roll due to not having *any* tickets + for(var/datum/mind/M in candidates) + var/mind_ckey = ckey(M.key) + var/can_spend = min(prev_tickets[mind_ckey], additional_tickets) //they can only spend up to config/max_tickets_per_roll + var/amount = can_spend + free_tickets //but they get config/default_antag_tickets for free + if(amount <= 0) //if they don't have any + insufficient += M //too bad! + continue + curr_tickets[mind_ckey] = amount + ckey_to_mind[mind_ckey] = M //make sure we can look them up after picking + + if(!return_list) //return a single guy + var/ckey + if(length(curr_tickets)) + ckey = pickweight(curr_tickets) + SSpersistence.antag_rep_change[ckey] = -(curr_tickets[ckey] - free_tickets) //deduct what they spent + var/mind = ckey_to_mind[ckey] || (allow_zero_if_insufficient? pick(insufficient) : null) //we want their mind + if(!mind) //no mind + var/warning = "WARNING: No antagonists were successfully picked by /datum/gamemode/proc/antag_pick()![fail_default_pick? " Defaulting to pick()!":""]" + message_admins(warning) + log_game(warning) + if(fail_default_pick) + mind = pick(candidates) + return mind + else //the far more efficient and proper use of this, to get a list + var/list/rolled = list() + var/list/spend_tickets = list() + for(var/i in 1 to return_list) + if(!length(curr_tickets)) //ah heck, we're out of candidates.. + break + var/ckey = pickweight(curr_tickets) //pick + rolled += ckey //add + spend_tickets[ckey] = curr_tickets[ckey] - free_tickets + curr_tickets -= ckey //don't roll them again + var/missing = return_list - length(rolled) + var/list/add + if((missing > 0) && allow_zero_if_insufficient) //need more.. + for(var/i in 1 to missing) + if(!length(insufficient)) + break //still not enough + var/datum/mind/M = pick_n_take(insufficient) + add += M + if(!length(rolled) && !length(add)) //if no one could normally roll AND no one can zero roll + var/warning = "WARNING: No antagonists were successfully picked by /datum/gamemode/proc/antag_pick()![fail_default_pick? " Defaulting to pick()!":""]" + message_admins(warning) + log_game(warning) + var/list/failed = list() + if(fail_default_pick) + var/list/C = candidates.Copy() + for(var/i in 1 to return_list) + if(!length(C)) + break + failed += pick_n_take(C) + return failed //Wew, no one qualified! + for(var/i in 1 to length(rolled)) + var/ckey = rolled[i] + SSpersistence.antag_rep_change[ckey] = -(spend_tickets[ckey]) //deduct what all of the folks who rolled spent + rolled[i] = ckey_to_mind[ckey] //whoever called us wants minds, not ckeys + if(add) + rolled += add + return rolled /datum/game_mode/proc/get_players_for_role(role) var/list/players = list() diff --git a/modular_citadel/code/game/gamemodes/gangs/dominator.dm b/code/game/gamemodes/gangs/dominator.dm similarity index 100% rename from modular_citadel/code/game/gamemodes/gangs/dominator.dm rename to code/game/gamemodes/gangs/dominator.dm diff --git a/modular_citadel/code/game/gamemodes/gangs/dominator_countdown.dm b/code/game/gamemodes/gangs/dominator_countdown.dm similarity index 100% rename from modular_citadel/code/game/gamemodes/gangs/dominator_countdown.dm rename to code/game/gamemodes/gangs/dominator_countdown.dm diff --git a/modular_citadel/code/game/gamemodes/gangs/gang.dm b/code/game/gamemodes/gangs/gang.dm similarity index 100% rename from modular_citadel/code/game/gamemodes/gangs/gang.dm rename to code/game/gamemodes/gangs/gang.dm diff --git a/modular_citadel/code/game/gamemodes/gangs/gang_datums.dm b/code/game/gamemodes/gangs/gang_datums.dm similarity index 100% rename from modular_citadel/code/game/gamemodes/gangs/gang_datums.dm rename to code/game/gamemodes/gangs/gang_datums.dm diff --git a/modular_citadel/code/game/gamemodes/gangs/gang_decals.dm b/code/game/gamemodes/gangs/gang_decals.dm similarity index 100% rename from modular_citadel/code/game/gamemodes/gangs/gang_decals.dm rename to code/game/gamemodes/gangs/gang_decals.dm diff --git a/modular_citadel/code/game/gamemodes/gangs/gang_hud.dm b/code/game/gamemodes/gangs/gang_hud.dm similarity index 100% rename from modular_citadel/code/game/gamemodes/gangs/gang_hud.dm rename to code/game/gamemodes/gangs/gang_hud.dm diff --git a/modular_citadel/code/game/gamemodes/gangs/gang_items.dm b/code/game/gamemodes/gangs/gang_items.dm similarity index 100% rename from modular_citadel/code/game/gamemodes/gangs/gang_items.dm rename to code/game/gamemodes/gangs/gang_items.dm diff --git a/modular_citadel/code/game/gamemodes/gangs/gang_pen.dm b/code/game/gamemodes/gangs/gang_pen.dm similarity index 100% rename from modular_citadel/code/game/gamemodes/gangs/gang_pen.dm rename to code/game/gamemodes/gangs/gang_pen.dm diff --git a/modular_citadel/code/game/gamemodes/gangs/gangs.dm b/code/game/gamemodes/gangs/gangs.dm similarity index 100% rename from modular_citadel/code/game/gamemodes/gangs/gangs.dm rename to code/game/gamemodes/gangs/gangs.dm diff --git a/modular_citadel/code/game/gamemodes/gangs/gangtool.dm b/code/game/gamemodes/gangs/gangtool.dm similarity index 100% rename from modular_citadel/code/game/gamemodes/gangs/gangtool.dm rename to code/game/gamemodes/gangs/gangtool.dm diff --git a/modular_citadel/code/game/gamemodes/gangs/implant_gang.dm b/code/game/gamemodes/gangs/implant_gang.dm similarity index 100% rename from modular_citadel/code/game/gamemodes/gangs/implant_gang.dm rename to code/game/gamemodes/gangs/implant_gang.dm diff --git a/code/game/gamemodes/revolution/revolution.dm b/code/game/gamemodes/revolution/revolution.dm index 8459819b5b..74554ac9f8 100644 --- a/code/game/gamemodes/revolution/revolution.dm +++ b/code/game/gamemodes/revolution/revolution.dm @@ -14,8 +14,8 @@ false_report_weight = 10 restricted_jobs = list("AI", "Cyborg") protected_jobs = list("Security Officer", "Warden", "Detective", "Head of Security", "Captain", "Head of Personnel", "Chief Engineer", "Chief Medical Officer", "Research Director", "Quartermaster") - required_players = 30 - required_enemies = 2 + required_players = 20 + required_enemies = 1 recommended_enemies = 3 enemy_minimum_age = 14 diff --git a/code/game/machinery/Beacon.dm b/code/game/machinery/Beacon.dm index 3d0931d534..c98795c90b 100644 --- a/code/game/machinery/Beacon.dm +++ b/code/game/machinery/Beacon.dm @@ -25,10 +25,10 @@ // update the invisibility and icon /obj/machinery/bluespace_beacon/hide(intact) invisibility = intact ? INVISIBILITY_MAXIMUM : 0 - updateicon() + update_icon() // update the icon_state -/obj/machinery/bluespace_beacon/proc/updateicon() +/obj/machinery/bluespace_beacon/update_icon() var/state="floor_beacon" if(invisibility) @@ -45,4 +45,4 @@ else if (Beacon.loc != loc) Beacon.forceMove(loc) - updateicon() + update_icon() diff --git a/code/game/machinery/Sleeper.dm b/code/game/machinery/Sleeper.dm index 3f3bacc64f..520721560a 100644 --- a/code/game/machinery/Sleeper.dm +++ b/code/game/machinery/Sleeper.dm @@ -181,12 +181,14 @@ open_machine() /obj/machinery/sleeper/AltClick(mob/user) + . = ..() if(!user.canUseTopic(src, !issilicon(user))) return if(state_open) close_machine() else open_machine() + return TRUE /obj/machinery/sleeper/examine(mob/user) . = ..() diff --git a/code/game/machinery/_machinery.dm b/code/game/machinery/_machinery.dm index ff7383cd9e..5f44fccdac 100644 --- a/code/game/machinery/_machinery.dm +++ b/code/game/machinery/_machinery.dm @@ -181,8 +181,9 @@ Class Procs: if(isliving(A)) var/mob/living/L = A L.update_canmove() - SEND_SIGNAL(src, COMSIG_MACHINE_EJECT_OCCUPANT, occupant) - occupant = null + if(occupant) + SEND_SIGNAL(src, COMSIG_MACHINE_EJECT_OCCUPANT, occupant) + occupant = null /obj/machinery/proc/can_be_occupant(atom/movable/am) return occupant_typecache ? is_type_in_typecache(am, occupant_typecache) : isliving(am) diff --git a/code/game/machinery/aug_manipulator.dm b/code/game/machinery/aug_manipulator.dm index b9d63e5771..b41910f010 100644 --- a/code/game/machinery/aug_manipulator.dm +++ b/code/game/machinery/aug_manipulator.dm @@ -132,8 +132,8 @@ ..() if(!user.canUseTopic(src)) return - else - eject_part(user) + eject_part(user) + return TRUE /obj/machinery/aug_manipulator/power_change() ..() diff --git a/code/game/machinery/bloodbankgen.dm b/code/game/machinery/bloodbankgen.dm index c489f6c9c9..c92e55084d 100644 --- a/code/game/machinery/bloodbankgen.dm +++ b/code/game/machinery/bloodbankgen.dm @@ -12,7 +12,6 @@ var/filling = FALSE var/obj/item/reagent_containers/blood/bag = null var/obj/item/reagent_containers/blood/outbag = null - var/bloodstored = 0 var/maxbloodstored = 1000 var/menustat = "menu" var/efficiency = 0 @@ -20,7 +19,7 @@ /obj/machinery/bloodbankgen/Initialize() . = ..() - create_reagents(1000) + create_reagents(maxbloodstored, AMOUNT_VISIBLE) update_icon() /obj/machinery/bloodbankgen/Destroy() @@ -28,12 +27,13 @@ QDEL_NULL(outbag) return ..() -/obj/machinery/bloodbankgen/contents_explosion(severity, target) - ..() +/obj/machinery/bloodbankgen/examine(mob/user) + . = ..() if(bag) - bag.ex_act(severity, target) + . += "It has \a [bag.name] hooked to its input slot. The counter reads: \"Current Capacity: [bag.reagents.total_volume] of [bag.reagents.maximum_volume]\"" if(outbag) - outbag.ex_act(severity, target) + . += "It has \a [bag.name] hooked to its output slot. The counter reads: \"Current Capacity: [outbag.reagents.total_volume] of [outbag.reagents.maximum_volume]\"" + /obj/machinery/bloodbankgen/handle_atom_del(atom/A) ..() @@ -115,80 +115,48 @@ /obj/machinery/bloodbankgen/process() if(!is_operational()) - return PROCESS_KILL - - bloodstored = reagents.total_volume + return var/transfer_amount = 20 if(draining) - if(reagents.total_volume >= reagents.maximum_volume) - draining = FALSE + if(reagents.total_volume >= reagents.maximum_volume || !bag || !bag.reagents.total_volume) + beep_stop_pumping() return - - if(bag) - if(bag.reagents.total_volume) - var/datum/reagent/blood/B = bag.reagents.has_reagent("blood") - if(B) - var/amount = reagents.maximum_volume - reagents.total_volume //monitor the machine's internal storage - amount = min(amount, transfer_amount) - if(!amount) - draining = FALSE - updateUsrDialog() - visible_message("[src] beeps loudly.") - playsound(loc, 'sound/machines/twobeep.ogg', 50, 1) - return - - if(bag.blood_type == "SY") //no infinite loops using synthetics. - reagents.add_reagent("syntheticblood", amount) - else - reagents.add_reagent("syntheticblood", (amount+(5*efficiency))) - - if(bag.reagents.total_volume >= amount) - bag.reagents.remove_reagent("blood", amount) - else - visible_message("[src] beeps loudly.") - playsound(loc, 'sound/machines/twobeep.ogg', 50, 1) - draining = FALSE - - bag.update_icon() - update_icon() - updateUsrDialog() - else - draining = FALSE - updateUsrDialog() + var/blood_amount = bag.reagents.get_reagent_amount("blood") + //monitor the machine and blood bag's reagents storage. + var/amount = min(blood_amount, min(transfer_amount, reagents.maximum_volume - reagents.total_volume)) + if(!amount) + beep_stop_pumping() return + var/bonus = bag.blood_type == "SY" ? 0 : 5 * efficiency //no infinite loops using synthetics. + reagents.add_reagent("syntheticblood", amount + bonus) + bag.reagents.remove_reagent("blood", amount) + update_icon() if(filling) - if(!reagents || !reagents.total_volume) - filling = FALSE //there ain't anything in the machine yo. + if(!reagents.total_volume || !outbag || outbag.reagents.total_volume >= outbag.reagents.maximum_volume) + beep_stop_pumping("[src] pings.", TRUE) return - if(outbag && outbag.reagents.total_volume < outbag.reagents.maximum_volume) - var/amount = outbag.reagents.maximum_volume - outbag.reagents.total_volume //monitor the output bag's internal storage - amount = min(amount, transfer_amount) - if(!amount) - filling = FALSE - visible_message("[src] pings.") - playsound(loc, 'sound/machines/beep.ogg', 50, 1) - updateUsrDialog() - return + //monitor the output bag's reagents storage. + var/amount = min(transfer_amount, outbag.reagents.maximum_volume - outbag.reagents.total_volume) + reagents.trans_to(outbag, amount) + update_icon() - reagents.trans_to(outbag, amount) - outbag.update_icon() - update_icon() - updateUsrDialog() - else - visible_message("[src] pings.") - playsound(loc, 'sound/machines/beep.ogg', 50, 1) - filling = FALSE - updateUsrDialog() - return +/obj/machinery/bloodbankgen/proc/beep_stop_pumping(msg = "[src] beeps loudly.", out_instead_of_in = FALSE) + if(out_instead_of_in) + filling = FALSE + else + draining = FALSE + updateUsrDialog() + audible_message(msg) + playsound(loc, 'sound/machines/twobeep.ogg', 50, 1) /obj/machinery/bloodbankgen/attackby(obj/item/O, mob/user, params) if(user.a_intent == INTENT_HARM) return ..() - if(default_deconstruction_screwdriver(user, "bloodbank-off", "bloodbank-off", O)) + if(default_deconstruction_screwdriver(user, "bloodbank-off", "bloodbank-off", O) || default_unfasten_wrench(user, O, 20) == SUCCESSFUL_UNFASTEN) if(bag) var/obj/item/reagent_containers/blood/B = bag B.forceMove(drop_location()) @@ -204,31 +172,37 @@ return if(istype(O, /obj/item/reagent_containers/blood)) - . = 1 //no afterattack - if(!panel_open) - if(bag && outbag) - to_chat(user, "This machine already has bags attached.") - - if(!bag && !outbag) - var/choice = alert(user, "Choose where to place [O]", "", "Input", "Cancel", "Output") - switch(choice) - if("Cancel") - return FALSE - if("Input") - attachinput(O, user) - if("Output") - attachoutput(O, user) - else if(!bag) - attachinput(O, user) - else if(!outbag) - attachoutput(O, user) - else - to_chat(user, "Close the maintenance panel first.") - return + . = TRUE //no afterattack + var/msg + if(panel_open) + . += "Close the maintenance panel" + if(!anchored) + . += "[msg ? " and a" : "A"]nchor its bolts" + if(length(msg)) + to_chat(user, "[msg] first.") + return + if(bag && outbag) + to_chat(user, "This machine already has bags attached.") + if(!bag && !outbag) + var/choice = alert(user, "Choose where to place [O]", "", "Input", "Cancel", "Output") + switch(choice) + if("Cancel") + return FALSE + if("Input") + attachinput(O, user) + if("Output") + attachoutput(O, user) + else if(!bag) + attachinput(O, user) + else if(!outbag) + attachoutput(O, user) else to_chat(user, "You cannot put this in [src]!") +/obj/machinery/bloodbankgen/is_operational() + return ..() && anchored + /obj/machinery/bloodbankgen/ui_interact(mob/user) . = ..() @@ -268,7 +242,7 @@ if(!bag && !outbag) dat += "
    No containers inside, please insert container.
    " - var/datum/browser/popup = new(user, "bloodbankgen", name, 350, 520) + var/datum/browser/popup = new(user, "bloodbankgen", name, 350, 420) popup.set_content(dat) popup.open() @@ -306,6 +280,7 @@ if(usr && Adjacent(usr) && !issiliconoradminghost(usr)) usr.put_in_hands(bag) bag = null + draining = null update_icon() /obj/machinery/bloodbankgen/proc/detachoutput() @@ -314,6 +289,7 @@ if(usr && Adjacent(usr) && !issiliconoradminghost(usr)) usr.put_in_hands(outbag) outbag = null + filling = null update_icon() /obj/machinery/bloodbankgen/proc/attachinput(obj/item/O, mob/user) @@ -339,23 +315,22 @@ to_chat(user, "There is already something in this slot!") /obj/machinery/bloodbankgen/Topic(href, href_list) - if(..() || panel_open) + . = ..() + if(. | !is_operational()) return usr.set_machine(src) if(href_list["activateinput"]) activateinput() - updateUsrDialog() else if(href_list["detachinput"]) detachinput() - updateUsrDialog() else if(href_list["activateoutput"]) activateoutput() - updateUsrDialog() else if(href_list["detachoutput"]) detachoutput() - updateUsrDialog() + + updateUsrDialog() diff --git a/code/game/machinery/buttons.dm b/code/game/machinery/buttons.dm index 968cbe7254..24c9e32969 100644 --- a/code/game/machinery/buttons.dm +++ b/code/game/machinery/buttons.dm @@ -38,21 +38,22 @@ board.one_access = 1 board.accesses = req_one_access - -/obj/machinery/button/update_icon() - cut_overlays() +/obj/machinery/button/update_icon_state() if(panel_open) icon_state = "button-open" - if(device) - add_overlay("button-device") - if(board) - add_overlay("button-board") - + else if(stat & (NOPOWER|BROKEN)) + icon_state = "[skin]-p" else - if(stat & (NOPOWER|BROKEN)) - icon_state = "[skin]-p" - else - icon_state = skin + icon_state = skin + +/obj/machinery/button/update_overlays() + . = ..() + if(!panel_open) + return + if(device) + . += "button-device" + if(board) + . += "button-board" /obj/machinery/button/attackby(obj/item/W, mob/user, params) if(istype(W, /obj/item/screwdriver)) @@ -168,7 +169,7 @@ if(device) device.pulsed() - addtimer(CALLBACK(src, .proc/update_icon), 15) + addtimer(CALLBACK(src, /atom/.proc/update_icon), 15) /obj/machinery/button/power_change() ..() diff --git a/code/game/machinery/camera/camera.dm b/code/game/machinery/camera/camera.dm index 17136d3c4f..bef5effb54 100644 --- a/code/game/machinery/camera/camera.dm +++ b/code/game/machinery/camera/camera.dm @@ -292,7 +292,7 @@ new /obj/item/stack/cable_coil(loc, 2) qdel(src) -/obj/machinery/camera/update_icon() +/obj/machinery/camera/update_icon_state() if(!status) icon_state = "[initial(icon_state)]1" else if (stat & EMPED) diff --git a/code/game/machinery/cell_charger.dm b/code/game/machinery/cell_charger.dm index 1839e44e3b..1c0635fd3d 100644 --- a/code/game/machinery/cell_charger.dm +++ b/code/game/machinery/cell_charger.dm @@ -13,7 +13,7 @@ var/chargelevel = -1 var/charge_rate = 500 -/obj/machinery/cell_charger/proc/updateicon() +/obj/machinery/cell_charger/update_icon() cut_overlays() if(charging) add_overlay(image(charging.icon, charging.icon_state)) @@ -53,7 +53,7 @@ charging = W user.visible_message("[user] inserts a cell into [src].", "You insert a cell into [src].") chargelevel = -1 - updateicon() + update_icon() else if(!charging && default_deconstruction_screwdriver(user, icon_state, icon_state, W)) return @@ -76,7 +76,7 @@ charging.update_icon() charging = null chargelevel = -1 - updateicon() + update_icon() /obj/machinery/cell_charger/attack_hand(mob/user) . = ..() @@ -127,4 +127,4 @@ use_power(charge_rate) charging.give(charge_rate) //this is 2558, efficient batteries exist - updateicon() + update_icon() diff --git a/code/game/machinery/computer/arcade.dm b/code/game/machinery/computer/arcade.dm index 8d950f8458..b561224668 100644 --- a/code/game/machinery/computer/arcade.dm +++ b/code/game/machinery/computer/arcade.dm @@ -67,7 +67,9 @@ /obj/item/clothing/shoes/kindleKicks = ARCADE_WEIGHT_RARE, /obj/item/storage/belt/military/snack = ARCADE_WEIGHT_RARE, - /obj/item/clothing/mask/fakemoustache/italian = ARCADE_WEIGHT_RARE + /obj/item/clothing/mask/fakemoustache/italian = ARCADE_WEIGHT_RARE, + /obj/item/clothing/suit/hooded/wintercoat/ratvar/fake = ARCADE_WEIGHT_TRICK, + /obj/item/clothing/suit/hooded/wintercoat/narsie/fake = ARCADE_WEIGHT_TRICK ) light_color = LIGHT_COLOR_GREEN diff --git a/code/game/machinery/computer/buildandrepair.dm b/code/game/machinery/computer/buildandrepair.dm index 056beb2e96..e8e15ff586 100644 --- a/code/game/machinery/computer/buildandrepair.dm +++ b/code/game/machinery/computer/buildandrepair.dm @@ -133,12 +133,13 @@ ..() /obj/structure/frame/computer/AltClick(mob/user) - ..() + . = ..() if(!isliving(user) || !user.canUseTopic(src, BE_CLOSE, ismonkey(user))) return if(anchored) to_chat(usr, "You must unwrench [src] before rotating it!") - return + return TRUE setDir(turn(dir, -90)) + return TRUE diff --git a/code/game/machinery/computer/card.dm b/code/game/machinery/computer/card.dm index e8e8e1cdd6..3bdb635d39 100644 --- a/code/game/machinery/computer/card.dm +++ b/code/game/machinery/computer/card.dm @@ -170,19 +170,19 @@ GLOBAL_VAR_INIT(time_last_changed_position, 0) return TRUE /obj/machinery/computer/card/AltClick(mob/user) - ..() + . = ..() if(!user.canUseTopic(src, !issilicon(user)) || !is_operational()) return if(inserted_modify_id) if(id_eject(user, inserted_modify_id)) inserted_modify_id = null updateUsrDialog() - return + return TRUE if(inserted_scan_id) if(id_eject(user, inserted_scan_id)) inserted_scan_id = null updateUsrDialog() - return + return TRUE /obj/machinery/computer/card/ui_interact(mob/user) . = ..() diff --git a/code/game/machinery/computer/communications.dm b/code/game/machinery/computer/communications.dm index a8b4608b36..22a523c58b 100755 --- a/code/game/machinery/computer/communications.dm +++ b/code/game/machinery/computer/communications.dm @@ -70,7 +70,7 @@ if(check_access(I)) authenticated = 1 auth_id = "[I.registered_name] ([I.assignment])" - if((20 in I.access)) + if((ACCESS_CAPTAIN in I.access)) authenticated = 2 playsound(src, 'sound/machines/terminal_on.ogg', 50, 0) if(obj_flags & EMAGGED) @@ -279,7 +279,7 @@ // OMG CENTCOM LETTERHEAD if("MessageCentCom") - if(authenticated==2) + if(authenticated) if(!checkCCcooldown()) to_chat(usr, "Arrays recycling. Please stand by.") return diff --git a/code/game/machinery/computer/launchpad_control.dm b/code/game/machinery/computer/launchpad_control.dm index d1f450013b..b5d393bce0 100644 --- a/code/game/machinery/computer/launchpad_control.dm +++ b/code/game/machinery/computer/launchpad_control.dm @@ -74,8 +74,8 @@ t += "O
    "//down-right t += "
    " t += "
    Current offset:

    " - t += "
    [abs(pad.y_offset)] [pad.y_offset > 0 ? "N":"S"]

    " - t += "
    [abs(pad.x_offset)] [pad.x_offset > 0 ? "E":"W"]

    " + t += "
    [abs(pad.y_offset)] [pad.y_offset > 0 ? "N":"S"] \[SET\]

    " + t += "
    [abs(pad.x_offset)] [pad.x_offset > 0 ? "E":"W"] \[SET\]

    " t += "
    Launch" t += " Pull" @@ -132,6 +132,16 @@ if(!new_name) return pad.display_name = new_name + + if(href_list["setx"]) + var/newx = input(usr, "Input new x offset", pad.display_name, pad.x_offset) as null|num + if(!isnull(newx)) + pad.x_offset = CLAMP(newx, -pad.range, pad.range) + + if(href_list["sety"]) + var/newy = input(usr, "Input new y offset", pad.display_name, pad.y_offset) as null|num + if(!isnull(newy)) + pad.y_offset = CLAMP(newy, -pad.range, pad.range) if(href_list["remove"]) if(usr && alert(usr, "Are you sure?", "Remove Launchpad", "I'm Sure", "Abort") != "Abort") @@ -145,4 +155,4 @@ sending = FALSE teleport(usr, pad) - updateDialog() \ No newline at end of file + updateDialog() diff --git a/code/game/machinery/computer/prisoner/_prisoner.dm b/code/game/machinery/computer/prisoner/_prisoner.dm index d07c351a22..dfadb73ab2 100644 --- a/code/game/machinery/computer/prisoner/_prisoner.dm +++ b/code/game/machinery/computer/prisoner/_prisoner.dm @@ -5,7 +5,7 @@ if(contained_id) contained_id.forceMove(get_turf(src)) return ..() - + /obj/machinery/computer/prisoner/examine(mob/user) . = ..() @@ -15,8 +15,9 @@ /obj/machinery/computer/prisoner/AltClick(mob/user) + ..() id_eject(user) - return ..() + return TRUE /obj/machinery/computer/prisoner/proc/id_insert(mob/user, obj/item/card/id/prisoner/P) if(istype(P)) diff --git a/code/game/machinery/defibrillator_mount.dm b/code/game/machinery/defibrillator_mount.dm index 97cc0f5748..f3be6ac214 100644 --- a/code/game/machinery/defibrillator_mount.dm +++ b/code/game/machinery/defibrillator_mount.dm @@ -38,17 +38,21 @@ defib.cell.give(180) //90% efficiency, slightly better than the cell charger's 87.5% update_icon() -/obj/machinery/defibrillator_mount/update_icon() - cut_overlays() - if(defib) - add_overlay("defib") - if(defib.powered) - add_overlay(defib.safety ? "online" : "emagged") - var/ratio = defib.cell.charge / defib.cell.maxcharge - ratio = CEILING(ratio * 4, 1) * 25 - add_overlay("charge[ratio]") - if(clamps_locked) - add_overlay("clamps") +/obj/machinery/defibrillator_mount/update_overlays() + . = ..() + if(!defib) + return + + . += "defib" + + if(defib.powered) + . += (defib.safety ? "online" : "emagged") + var/ratio = defib.cell.charge / defib.cell.maxcharge + ratio = CEILING(ratio * 4, 1) * 25 + . += "charge[ratio]" + + if(clamps_locked) + . += "clamps" /obj/machinery/defibrillator_mount/get_cell() if(defib) @@ -115,8 +119,10 @@ return TRUE /obj/machinery/defibrillator_mount/AltClick(mob/living/carbon/user) + . = ..() if(!istype(user) || !user.canUseTopic(src, BE_CLOSE)) return + . = TRUE if(!defib) to_chat(user, "It'd be hard to remove a defib unit from a mount that has none.") return diff --git a/code/game/machinery/deployable.dm b/code/game/machinery/deployable.dm index b94dbad2de..7614630477 100644 --- a/code/game/machinery/deployable.dm +++ b/code/game/machinery/deployable.dm @@ -153,9 +153,11 @@ . += "Alt-click to toggle modes." /obj/item/grenade/barrier/AltClick(mob/living/carbon/user) + . = ..() if(!istype(user) || !user.canUseTopic(src, BE_CLOSE)) return toggle_mode(user) + return TRUE /obj/item/grenade/barrier/proc/toggle_mode(mob/user) switch(mode) diff --git a/code/game/machinery/dish_drive.dm b/code/game/machinery/dish_drive.dm index 3aad8d874c..7f21d1c1b3 100644 --- a/code/game/machinery/dish_drive.dm +++ b/code/game/machinery/dish_drive.dm @@ -97,8 +97,10 @@ do_the_dishes(TRUE) /obj/machinery/dish_drive/AltClick(mob/living/user) + . = ..() if(user.canUseTopic(src, !issilicon(user))) do_the_dishes(TRUE) + return TRUE /obj/machinery/dish_drive/proc/do_the_dishes(manual) if(!contents.len) diff --git a/code/game/machinery/dna_scanner.dm b/code/game/machinery/dna_scanner.dm index c9e1e7195b..f62dceff6c 100644 --- a/code/game/machinery/dna_scanner.dm +++ b/code/game/machinery/dna_scanner.dm @@ -164,9 +164,11 @@ toggle_open(user) /obj/machinery/dna_scannernew/AltClick(mob/user) + . = ..() if(!user.canUseTopic(src, !issilicon(user))) return interact(user) + return TRUE /obj/machinery/dna_scannernew/MouseDrop_T(mob/target, mob/user) if(user.stat || user.lying || !Adjacent(user) || !user.Adjacent(target) || !iscarbon(target) || !user.IsAdvancedToolUser()) diff --git a/code/game/machinery/doors/airlock.dm b/code/game/machinery/doors/airlock.dm index 52b52eb288..03c1bb3bc8 100644 --- a/code/game/machinery/doors/airlock.dm +++ b/code/game/machinery/doors/airlock.dm @@ -180,7 +180,7 @@ limit-- while(!FoundDoor && limit) if (!FoundDoor) - log_world("### MAP WARNING, [src] at [AREACOORD(src)] failed to find a valid airlock to cyclelink with!") + log_mapping("[src] at [AREACOORD(src)] failed to find a valid airlock to cyclelink with!") return FoundDoor.cyclelinkedairlock = src cyclelinkedairlock = FoundDoor diff --git a/code/game/machinery/doors/passworddoor.dm b/code/game/machinery/doors/passworddoor.dm index fcbb214bb6..2ce2711cb4 100644 --- a/code/game/machinery/doors/passworddoor.dm +++ b/code/game/machinery/doors/passworddoor.dm @@ -22,7 +22,7 @@ if(voice_activated) flags_1 |= HEAR_1 -/obj/machinery/door/password/Hear(message, atom/movable/speaker, message_language, raw_message, radio_freq, list/spans, message_mode) +/obj/machinery/door/password/Hear(message, atom/movable/speaker, message_language, raw_message, radio_freq, list/spans, message_mode, atom/movable/source) . = ..() if(!density || !voice_activated || radio_freq) return diff --git a/code/game/machinery/firealarm.dm b/code/game/machinery/firealarm.dm index 5c2676c2b9..71f39608b5 100644 --- a/code/game/machinery/firealarm.dm +++ b/code/game/machinery/firealarm.dm @@ -58,8 +58,6 @@ /obj/machinery/firealarm/update_icon() cut_overlays() SSvis_overlays.remove_vis_overlay(src, managed_vis_overlays) - var/area/A = src.loc - A = A.loc if(panel_open) icon_state = "fire_b[buildstage]" @@ -69,23 +67,32 @@ icon_state = "firex" return + icon_state = "fire0" + if(stat & NOPOWER) - icon_state = "fire0" return - if(is_station_level(z)) - add_overlay("overlay_[GLOB.security_level]") - SSvis_overlays.add_vis_overlay(src, icon, "overlay_[GLOB.security_level]", ABOVE_LIGHTING_LAYER, ABOVE_LIGHTING_PLANE, dir) - else - add_overlay("overlay_[SEC_LEVEL_GREEN]") - SSvis_overlays.add_vis_overlay(src, icon, "overlay_[SEC_LEVEL_GREEN]", ABOVE_LIGHTING_LAYER, ABOVE_LIGHTING_PLANE, dir) + add_overlay("fire_overlay") - if(detecting) - add_overlay("overlay_[A.fire ? "fire" : "clear"]") - SSvis_overlays.add_vis_overlay(src, icon, "overlay_[A.fire ? "fire" : "clear"]", ABOVE_LIGHTING_LAYER, ABOVE_LIGHTING_PLANE, dir) + if(is_station_level(z)) + add_overlay("fire_[GLOB.security_level]") + SSvis_overlays.add_vis_overlay(src, icon, "fire_[GLOB.security_level]", ABOVE_LIGHTING_LAYER, ABOVE_LIGHTING_PLANE, dir) else - add_overlay("overlay_fire") - SSvis_overlays.add_vis_overlay(src, icon, "overlay_fire", ABOVE_LIGHTING_LAYER, ABOVE_LIGHTING_PLANE, dir) + add_overlay("fire_[SEC_LEVEL_GREEN]") + SSvis_overlays.add_vis_overlay(src, icon, "fire_[SEC_LEVEL_GREEN]", ABOVE_LIGHTING_LAYER, ABOVE_LIGHTING_PLANE, dir) + + var/area/A = src.loc + A = A.loc + + if(!detecting || !A.fire) + add_overlay("fire_off") + SSvis_overlays.add_vis_overlay(src, icon, "fire_off", ABOVE_LIGHTING_LAYER, ABOVE_LIGHTING_PLANE, dir) + else if(obj_flags & EMAGGED) + add_overlay("fire_emagged") + SSvis_overlays.add_vis_overlay(src, icon, "fire_emagged", ABOVE_LIGHTING_LAYER, ABOVE_LIGHTING_PLANE, dir) + else + add_overlay("fire_on") + SSvis_overlays.add_vis_overlay(src, icon, "fire_on", ABOVE_LIGHTING_LAYER, ABOVE_LIGHTING_PLANE, dir) /obj/machinery/firealarm/emp_act(severity) . = ..() @@ -101,6 +108,7 @@ if(obj_flags & EMAGGED) return obj_flags |= EMAGGED + update_icon() if(user) user.visible_message("Sparks fly out of [src]!", "You emag [src], disabling its thermal sensors.") @@ -112,51 +120,39 @@ alarm() ..() -/obj/machinery/firealarm/proc/alarm() - if(!is_operational() && (last_alarm+FIREALARM_COOLDOWN < world.time)) +/obj/machinery/firealarm/proc/alarm(mob/user) + if(!is_operational() || (last_alarm+FIREALARM_COOLDOWN > world.time)) return last_alarm = world.time var/area/A = get_area(src) A.firealert(src) - playsound(src.loc, 'goon/sound/machinery/FireAlarm.ogg', 75) + playsound(loc, 'goon/sound/machinery/FireAlarm.ogg', 75) + if(user) + log_game("[user] triggered a fire alarm at [COORD(src)]") -/obj/machinery/firealarm/proc/reset() +/obj/machinery/firealarm/proc/reset(mob/user) if(!is_operational()) return var/area/A = get_area(src) A.firereset(src) + if(user) + log_game("[user] reset a fire alarm at [COORD(src)]") -/obj/machinery/firealarm/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, \ - datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state) - ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open) - if(!ui) - ui = new(user, src, ui_key, "firealarm", name, 300, 150, master_ui, state) - ui.open() - -/obj/machinery/firealarm/ui_data(mob/user) - var/list/data = list() - data["emagged"] = obj_flags & EMAGGED ? 1 : 0 - - if(is_station_level(z)) - data["seclevel"] = get_security_level() - else - data["seclevel"] = "green" - +/obj/machinery/firealarm/attack_hand(mob/user) + if(buildstage != 2) + return ..() + add_fingerprint(user) var/area/A = get_area(src) - data["alarm"] = A.fire + if(A.fire) + reset(user) + else + alarm(user) - return data +/obj/machinery/firealarm/attack_ai(mob/user) + return attack_hand(user) -/obj/machinery/firealarm/ui_act(action, params) - if(..() || buildstage != 2) - return - switch(action) - if("reset") - reset() - . = TRUE - if("alarm") - alarm() - . = TRUE +/obj/machinery/firealarm/attack_robot(mob/user) + return attack_hand(user) /obj/machinery/firealarm/attackby(obj/item/W, mob/user, params) add_fingerprint(user) @@ -200,6 +196,12 @@ to_chat(user, "You cut the wires from \the [src].") update_icon() return + else if(W.force) //hit and turn it on + ..() + var/area/A = get_area(src) + if(!A.fire) + alarm() + return if(1) if(istype(W, /obj/item/stack/cable_coil)) var/obj/item/stack/cable_coil/coil = W @@ -322,8 +324,3 @@ if (!party_overlay) party_overlay = iconstate2appearance('icons/turf/areas.dmi', "party") A.add_overlay(party_overlay) - -/obj/machinery/firealarm/partyalarm/ui_data(mob/user) - . = ..() - var/area/A = get_area(src) - .["alarm"] = A && A.party diff --git a/code/game/machinery/harvester.dm b/code/game/machinery/harvester.dm index e6b8fe3b88..e1f9824524 100644 --- a/code/game/machinery/harvester.dm +++ b/code/game/machinery/harvester.dm @@ -51,10 +51,12 @@ open_machine() /obj/machinery/harvester/AltClick(mob/user) + . = ..() if(harvesting || !user || !isliving(user) || state_open) return if(can_harvest()) start_harvest() + return TRUE /obj/machinery/harvester/proc/can_harvest() if(!powered(EQUIP) || state_open || !occupant || !iscarbon(occupant)) diff --git a/code/game/machinery/hologram.dm b/code/game/machinery/hologram.dm index 79aef8ba7b..b1783ba940 100644 --- a/code/game/machinery/hologram.dm +++ b/code/game/machinery/hologram.dm @@ -408,7 +408,7 @@ GLOBAL_LIST_EMPTY(network_holopads) /*This is the proc for special two-way communication between AI and holopad/people talking near holopad. For the other part of the code, check silicon say.dm. Particularly robot talk.*/ -/obj/machinery/holopad/Hear(message, atom/movable/speaker, datum/language/message_language, raw_message, radio_freq, list/spans, message_mode) +/obj/machinery/holopad/Hear(message, atom/movable/speaker, datum/language/message_language, raw_message, radio_freq, list/spans, message_mode, atom/movable/source) . = ..() if(speaker && LAZYLEN(masters) && !radio_freq)//Master is mostly a safety in case lag hits or something. Radio_freq so AIs dont hear holopad stuff through radios. for(var/mob/living/silicon/ai/master in masters) @@ -418,7 +418,7 @@ For the other part of the code, check silicon say.dm. Particularly robot talk.*/ for(var/I in holo_calls) var/datum/holocall/HC = I if(HC.connected_holopad == src && speaker != HC.hologram) - HC.user.Hear(message, speaker, message_language, raw_message, radio_freq, spans, message_mode) + HC.user.Hear(message, speaker, message_language, raw_message, radio_freq, spans, message_mode, source) if(outgoing_call && speaker == outgoing_call.user) outgoing_call.hologram.say(raw_message) @@ -500,7 +500,7 @@ For the other part of the code, check silicon say.dm. Particularly robot talk.*/ else return FALSE -/obj/machinery/holopad/proc/move_hologram(mob/living/user, turf/new_turf) +/obj/machinery/holopad/proc/move_hologram(mob/living/user, turf/new_turf, direction) if(LAZYLEN(masters) && masters[user]) var/obj/effect/overlay/holo_pad_hologram/holo = masters[user] var/transfered = FALSE @@ -512,6 +512,8 @@ For the other part of the code, check silicon say.dm. Particularly robot talk.*/ transfered = TRUE //All is good. holo.forceMove(new_turf) + if(direction) + holo.setDir(direction) if(!transfered) update_holoray(user,new_turf) return TRUE diff --git a/code/game/machinery/iv_drip.dm b/code/game/machinery/iv_drip.dm index aee1cf4f69..6d19776d86 100644 --- a/code/game/machinery/iv_drip.dm +++ b/code/game/machinery/iv_drip.dm @@ -222,5 +222,21 @@ . += "\t[attached ? attached : "No one"] is attached." +/obj/machinery/iv_drip/telescopic + name = "telescopic IV drip" + desc = "An IV drip with an advanced infusion pump that can both drain blood into and inject liquids from attached containers. Blood packs are processed at an accelerated rate. This one is telescopic, and can be picked up and put down." + icon_state = "iv_drip" + +/obj/machinery/iv_drip/telescopic/update_icon() + ..() + icon_state = icon_state + "_tele" + +/obj/machinery/iv_drip/telescopic/AltClick(mob/user) + if (attached || beaker || !user.canUseTopic(src, BE_CLOSE)) + return ..() + new /obj/item/tele_iv(get_turf(src)) + qdel(src) + return TRUE + #undef IV_TAKING -#undef IV_INJECTING \ No newline at end of file +#undef IV_INJECTING diff --git a/code/game/machinery/lightswitch.dm b/code/game/machinery/lightswitch.dm index 694df02eb5..2a4b903906 100644 --- a/code/game/machinery/lightswitch.dm +++ b/code/game/machinery/lightswitch.dm @@ -21,9 +21,9 @@ name = "light switch ([area.name])" on = area.lightswitch - updateicon() + update_icon() -/obj/machinery/light_switch/proc/updateicon() +/obj/machinery/light_switch/update_icon() if(stat & NOPOWER) icon_state = "light-p" else @@ -41,11 +41,11 @@ on = !on area.lightswitch = on - area.updateicon() + area.update_icon() for(var/obj/machinery/light_switch/L in area) L.on = on - L.updateicon() + L.update_icon() area.power_change() @@ -57,7 +57,7 @@ else stat |= NOPOWER - updateicon() + update_icon() /obj/machinery/light_switch/emp_act(severity) . = ..() diff --git a/code/game/machinery/magnet.dm b/code/game/machinery/magnet.dm index 094db5a676..370621e0c8 100644 --- a/code/game/machinery/magnet.dm +++ b/code/game/machinery/magnet.dm @@ -46,10 +46,10 @@ // update the invisibility and icon /obj/machinery/magnetic_module/hide(intact) invisibility = intact ? INVISIBILITY_MAXIMUM : 0 - updateicon() + update_icon() // update the icon_state -/obj/machinery/magnetic_module/proc/updateicon() +/obj/machinery/magnetic_module/update_icon() var/state="floor_magnet" var/onstate="" if(!on) @@ -161,7 +161,7 @@ else use_power = NO_POWER_USE - updateicon() + update_icon() /obj/machinery/magnetic_module/proc/magnetic_process() // proc that actually does the magneting diff --git a/code/game/machinery/navbeacon.dm b/code/game/machinery/navbeacon.dm index d64ae75e2c..0f57bea656 100644 --- a/code/game/machinery/navbeacon.dm +++ b/code/game/machinery/navbeacon.dm @@ -72,10 +72,10 @@ // hide the object if turf is intact /obj/machinery/navbeacon/hide(intact) invisibility = intact ? INVISIBILITY_MAXIMUM : 0 - updateicon() + update_icon() // update the icon_state -/obj/machinery/navbeacon/proc/updateicon() +/obj/machinery/navbeacon/update_icon() var/state="navbeacon[open]" if(invisibility) @@ -94,7 +94,7 @@ user.visible_message("[user] [open ? "opens" : "closes"] the beacon's cover.", "You [open ? "open" : "close"] the beacon's cover.") - updateicon() + update_icon() else if (istype(I, /obj/item/card/id)||istype(I, /obj/item/pda)) if(open) diff --git a/code/game/machinery/recycler.dm b/code/game/machinery/recycler.dm index d39de4d37d..c8beeb8c83 100644 --- a/code/game/machinery/recycler.dm +++ b/code/game/machinery/recycler.dm @@ -18,8 +18,8 @@ var/item_recycle_sound = 'sound/items/welder.ogg' /obj/machinery/recycler/Initialize() + AddComponent(/datum/component/butchering/recycler, 1, amount_produced,amount_produced/5) AddComponent(/datum/component/material_container, list(MAT_METAL, MAT_GLASS, MAT_PLASMA, MAT_SILVER, MAT_GOLD, MAT_DIAMOND, MAT_URANIUM, MAT_BANANIUM, MAT_TITANIUM, MAT_BLUESPACE, MAT_PLASTIC), INFINITY, FALSE, null, null, null, TRUE) - AddComponent(/datum/component/butchering, 1, amount_produced,amount_produced/5) . = ..() update_icon() req_one_access = get_all_accesses() + get_all_centcom_access() @@ -35,7 +35,7 @@ var/datum/component/material_container/materials = GetComponent(/datum/component/material_container) materials.max_amount = mat_mod amount_produced = min(50, amt_made) + 50 - var/datum/component/butchering/butchering = GetComponent(/datum/component/butchering) + var/datum/component/butchering/butchering = GetComponent(/datum/component/butchering/recycler) butchering.effectiveness = amount_produced butchering.bonus_modifier = amount_produced/5 @@ -83,20 +83,24 @@ is_powered = FALSE icon_state = icon_name + "[is_powered]" + "[(blood ? "bld" : "")]" // add the blood tag at the end -/obj/machinery/recycler/Bumped(atom/movable/AM) - - if(stat & (BROKEN|NOPOWER)) - return +/obj/machinery/recycler/CanPass(atom/movable/AM) + . = ..() if(!anchored) return - if(safety_mode) - return var/move_dir = get_dir(loc, AM.loc) if(move_dir == eat_dir) - eat(AM) + return TRUE + +/obj/machinery/recycler/Crossed(atom/movable/AM) + eat(AM) + . = ..() /obj/machinery/recycler/proc/eat(atom/AM0, sound=TRUE) + if(stat & (BROKEN|NOPOWER)) + return + if(safety_mode) + return var/list/to_eat if(isitem(AM0)) to_eat = AM0.GetAllContentsIgnoring(GLOB.typecache_mob) @@ -194,9 +198,6 @@ // Instantly lie down, also go unconscious from the pain, before you die. L.Unconscious(100) L.adjustBruteLoss(crush_damage) - if(L.stat == DEAD && (L.butcher_results || L.guaranteed_butcher_results)) - var/datum/component/butchering/butchering = GetComponent(/datum/component/butchering) - butchering.Butcher(src,L) /obj/machinery/recycler/deathtrap name = "dangerous old crusher" diff --git a/code/game/machinery/suit_storage_unit.dm b/code/game/machinery/suit_storage_unit.dm index f35caf514c..adc0e5bf1e 100644 --- a/code/game/machinery/suit_storage_unit.dm +++ b/code/game/machinery/suit_storage_unit.dm @@ -326,6 +326,9 @@ /obj/machinery/suit_storage_unit/attackby(obj/item/I, mob/user, params) if(state_open && is_operational()) + if(istype(I, /obj/item/clothing/head/mob_holder)) + to_chat(user, "You can't quite fit that in while you hold it!") + return if(istype(I, /obj/item/clothing/suit)) if(suit) to_chat(user, "The unit already contains a suit!.") @@ -437,4 +440,4 @@ if(I) I.forceMove(loc) . = TRUE - update_icon() \ No newline at end of file + update_icon() diff --git a/code/game/machinery/washing_machine.dm b/code/game/machinery/washing_machine.dm index 081d91e56f..6990a7a4ba 100644 --- a/code/game/machinery/washing_machine.dm +++ b/code/game/machinery/washing_machine.dm @@ -16,6 +16,7 @@ . += "Alt-click it to start a wash cycle." /obj/machinery/washing_machine/AltClick(mob/user) + . = ..() if(!user.canUseTopic(src)) return @@ -24,11 +25,11 @@ if(state_open) to_chat(user, "Close the door first") - return + return TRUE if(bloody_mess) to_chat(user, "[src] must be cleaned up first.") - return + return TRUE if(has_corgi) bloody_mess = 1 @@ -37,6 +38,7 @@ update_icon() addtimer(CALLBACK(src, .proc/wash_cycle), 200) START_PROCESSING(SSfastprocess, src) + return TRUE /obj/machinery/washing_machine/process() if (!busy) @@ -217,6 +219,10 @@ update_icon() return + if(istype(W, /obj/item/clothing/head/mob_holder)) + to_chat(user, "It's too unwieldly to put in this way.") + return 1 + else if(user.a_intent != INTENT_HARM) if (!state_open) diff --git a/code/game/mecha/combat/gygax.dm b/code/game/mecha/combat/gygax.dm index c7c180af41..0e6980d6b7 100644 --- a/code/game/mecha/combat/gygax.dm +++ b/code/game/mecha/combat/gygax.dm @@ -27,6 +27,7 @@ max_temperature = 35000 leg_overload_coeff = 100 operation_req_access = list(ACCESS_SYNDICATE) + internals_req_access = list(ACCESS_SYNDICATE) wreckage = /obj/structure/mecha_wreckage/gygax/dark max_equip = 4 spawn_tracked = FALSE diff --git a/code/game/mecha/combat/honker.dm b/code/game/mecha/combat/honker.dm index 3a3d98ad1e..ffe318def5 100644 --- a/code/game/mecha/combat/honker.dm +++ b/code/game/mecha/combat/honker.dm @@ -10,6 +10,7 @@ max_temperature = 25000 infra_luminosity = 5 operation_req_access = list(ACCESS_THEATRE) + internals_req_access = list(ACCESS_THEATRE, ACCESS_ROBOTICS) wreckage = /obj/structure/mecha_wreckage/honker add_req_access = 0 max_equip = 3 diff --git a/code/game/mecha/combat/marauder.dm b/code/game/mecha/combat/marauder.dm index 42817b586c..fa9449937b 100644 --- a/code/game/mecha/combat/marauder.dm +++ b/code/game/mecha/combat/marauder.dm @@ -10,6 +10,7 @@ resistance_flags = LAVA_PROOF | FIRE_PROOF | ACID_PROOF infra_luminosity = 3 operation_req_access = list(ACCESS_CENT_SPECOPS) + internals_req_access = list(ACCESS_CENT_SPECOPS, ACCESS_ROBOTICS) wreckage = /obj/structure/mecha_wreckage/marauder add_req_access = 0 internal_damage_threshold = 25 @@ -46,6 +47,7 @@ name = "\improper Seraph" icon_state = "seraph" operation_req_access = list(ACCESS_CENT_SPECOPS) + internals_req_access = list(ACCESS_CENT_SPECOPS, ACCESS_ROBOTICS) step_in = 3 max_integrity = 550 wreckage = /obj/structure/mecha_wreckage/seraph @@ -72,6 +74,7 @@ name = "\improper Mauler" icon_state = "mauler" operation_req_access = list(ACCESS_SYNDICATE) + internals_req_access = list(ACCESS_SYNDICATE) wreckage = /obj/structure/mecha_wreckage/mauler max_equip = 5 diff --git a/code/game/mecha/combat/neovgre.dm b/code/game/mecha/combat/neovgre.dm index b1f2cdd02a..8fc1dd97b2 100644 --- a/code/game/mecha/combat/neovgre.dm +++ b/code/game/mecha/combat/neovgre.dm @@ -12,6 +12,8 @@ layer = ABOVE_MOB_LAYER breach_time = 100 //ten seconds till all goes to shit recharge_rate = 100 + internals_req_access = list() + add_req_access = 0 wreckage = /obj/structure/mecha_wreckage/durand/neovgre spawn_tracked = FALSE @@ -47,7 +49,7 @@ for(var/mob/M in src) to_chat(M, "You are consumed by the fires raging within Neovgre...") M.dust() - playsound(src, 'sound/magic/lightning_chargeup.ogg', 100, 0) + playsound(src, 'sound/effects/neovgre_exploding.ogg', 100, 0) src.visible_message("The reactor has gone critical, its going to blow!") addtimer(CALLBACK(src,.proc/go_critical),breach_time) diff --git a/code/game/mecha/combat/reticence.dm b/code/game/mecha/combat/reticence.dm index 7e8c865517..446e2e853c 100644 --- a/code/game/mecha/combat/reticence.dm +++ b/code/game/mecha/combat/reticence.dm @@ -10,6 +10,7 @@ max_temperature = 15000 wreckage = /obj/structure/mecha_wreckage/reticence operation_req_access = list(ACCESS_THEATRE) + internals_req_access = list(ACCESS_THEATRE, ACCESS_ROBOTICS) add_req_access = 0 internal_damage_threshold = 25 max_equip = 2 diff --git a/code/game/mecha/equipment/tools/mining_tools.dm b/code/game/mecha/equipment/tools/mining_tools.dm index 4044951c42..812a9b0834 100644 --- a/code/game/mecha/equipment/tools/mining_tools.dm +++ b/code/game/mecha/equipment/tools/mining_tools.dm @@ -20,7 +20,7 @@ /obj/item/mecha_parts/mecha_equipment/drill/Initialize() . = ..() - AddComponent(/datum/component/butchering, 50, 100) + AddComponent(/datum/component/butchering, 50, 100, null, null, TRUE) /obj/item/mecha_parts/mecha_equipment/drill/action(atom/target) if(!action_checks(target)) diff --git a/code/game/mecha/equipment/tools/work_tools.dm b/code/game/mecha/equipment/tools/work_tools.dm index 36708fcf90..ca8e8cecd9 100644 --- a/code/game/mecha/equipment/tools/work_tools.dm +++ b/code/game/mecha/equipment/tools/work_tools.dm @@ -262,14 +262,14 @@ occupant_message("Deconstructing [W]...") if(do_after_cooldown(W)) chassis.spark_system.start() - W.ScrapeAway() + W.ScrapeAway(flags = CHANGETURF_INHERIT_AIR) playsound(W, 'sound/items/deconstruct.ogg', 50, 1) else if(isfloorturf(target)) var/turf/open/floor/F = target occupant_message("Deconstructing [F]...") if(do_after_cooldown(target)) chassis.spark_system.start() - F.ScrapeAway() + F.ScrapeAway(flags = CHANGETURF_INHERIT_AIR) playsound(F, 'sound/items/deconstruct.ogg', 50, 1) else if (istype(target, /obj/machinery/door/airlock)) occupant_message("Deconstructing [target]...") @@ -282,7 +282,7 @@ var/turf/open/space/S = target occupant_message("Building Floor...") if(do_after_cooldown(S)) - S.PlaceOnTop(/turf/open/floor/plating) + S.PlaceOnTop(/turf/open/floor/plating, flags = CHANGETURF_INHERIT_AIR) playsound(S, 'sound/items/deconstruct.ogg', 50, 1) chassis.spark_system.start() else if(isfloorturf(target)) diff --git a/code/game/mecha/mecha.dm b/code/game/mecha/mecha.dm index fe0ec33ed6..7e860d9315 100644 --- a/code/game/mecha/mecha.dm +++ b/code/game/mecha/mecha.dm @@ -68,7 +68,7 @@ var/internal_damage = 0 //contains bitflags var/list/operation_req_access = list()//required access level for mecha operation - var/list/internals_req_access = list(ACCESS_ENGINE,ACCESS_ROBOTICS)//REQUIRED ACCESS LEVEL TO OPEN CELL COMPARTMENT + var/list/internals_req_access = list(ACCESS_ROBOTICS)//REQUIRED ACCESS LEVEL TO OPEN CELL COMPARTMENT var/wreckage @@ -409,7 +409,7 @@ /obj/mecha/proc/drop_item()//Derpfix, but may be useful in future for engineering exosuits. return -/obj/mecha/Hear(message, atom/movable/speaker, message_language, raw_message, radio_freq, list/spans, message_mode) +/obj/mecha/Hear(message, atom/movable/speaker, message_language, raw_message, radio_freq, list/spans, message_mode, atom/movable/source) . = ..() if(speaker == occupant) if(radio.broadcasting) diff --git a/code/game/mecha/mecha_actions.dm b/code/game/mecha/mecha_actions.dm index 7b00e208cc..86ec5e70da 100644 --- a/code/game/mecha/mecha_actions.dm +++ b/code/game/mecha/mecha_actions.dm @@ -138,8 +138,10 @@ chassis.toggle_strafe() /obj/mecha/AltClick(mob/living/user) + . = ..() if((user == occupant) && user.canUseTopic(src)) toggle_strafe() + return TRUE /obj/mecha/proc/toggle_strafe() strafe = !strafe diff --git a/code/game/objects/buckling.dm b/code/game/objects/buckling.dm index 9c3df5395f..416644cada 100644 --- a/code/game/objects/buckling.dm +++ b/code/game/objects/buckling.dm @@ -107,7 +107,7 @@ //Wrapper procs that handle sanity and user feedback /atom/movable/proc/user_buckle_mob(mob/living/M, mob/user, check_loc = TRUE) - if(!in_range(user, src) || !isturf(user.loc) || user.incapacitated() || M.anchored) + if(!in_range(user, src) || !isturf(user.loc) || user.incapacitated() || M.anchored || !user.can_buckle_others(M, src)) return FALSE add_fingerprint(user) diff --git a/code/game/objects/effects/decals/cleanable/misc.dm b/code/game/objects/effects/decals/cleanable/misc.dm index 9f072c48b6..6f92e94759 100644 --- a/code/game/objects/effects/decals/cleanable/misc.dm +++ b/code/game/objects/effects/decals/cleanable/misc.dm @@ -72,6 +72,11 @@ desc = "It's still good. Four second rule!" icon_state = "flour" +/obj/effect/decal/cleanable/greenglow/ecto + name = "ectoplasmic puddle" + desc = "You know who to call." + light_power = 2 + /obj/effect/decal/cleanable/greenglow name = "glowing goo" desc = "Jeez. I hope that's not for lunch." diff --git a/code/game/objects/effects/effect_system/effects_foam.dm b/code/game/objects/effects/effect_system/effects_foam.dm index 10ee73915c..b6deaa1d06 100644 --- a/code/game/objects/effects/effect_system/effects_foam.dm +++ b/code/game/objects/effects/effect_system/effects_foam.dm @@ -123,7 +123,7 @@ if(metal) var/turf/T = get_turf(src) if(isspaceturf(T)) //Block up any exposed space - T.PlaceOnTop(/turf/open/floor/plating/foam) + T.PlaceOnTop(/turf/open/floor/plating/foam, flags = CHANGETURF_INHERIT_AIR) for(var/direction in GLOB.cardinals) var/turf/cardinal_turf = get_step(T, direction) if(get_area(cardinal_turf) != get_area(T)) //We're at an area boundary, so let's block off this turf! diff --git a/code/game/objects/effects/landmarks.dm b/code/game/objects/effects/landmarks.dm index ed88d51c2d..e01010baa5 100644 --- a/code/game/objects/effects/landmarks.dm +++ b/code/game/objects/effects/landmarks.dm @@ -432,3 +432,52 @@ INITIALIZE_IMMEDIATE(/obj/effect/landmark/start/new_player) GLOB.ruin_landmarks -= src ruin_template = null . = ..() + +//------Station Rooms Landmarks------------// +/obj/effect/landmark/stationroom + var/list/template_names = list() + layer = BULLET_HOLE_LAYER + +/obj/effect/landmark/stationroom/New() + ..() + GLOB.stationroom_landmarks += src + +/obj/effect/landmark/stationroom/Destroy() + if(src in GLOB.stationroom_landmarks) + GLOB.stationroom_landmarks -= src + return ..() + +/obj/effect/landmark/stationroom/proc/load(template_name) + var/turf/T = get_turf(src) + if(!T) + return FALSE + if(!template_name) + for(var/t in template_names) + if(!SSmapping.station_room_templates[t]) + log_world("Station room spawner placed at ([T.x], [T.y], [T.z]) has invalid ruin name of \"[t]\" in its list") + template_names -= t + template_name = safepick(template_names) + if(!template_name) + GLOB.stationroom_landmarks -= src + qdel(src) + return FALSE + var/datum/map_template/template = SSmapping.station_room_templates[template_name] + if(!template) + return FALSE + testing("Room \"[template_name]\" placed at ([T.x], [T.y], [T.z])") + template.load(T, centered = FALSE) + template.loaded++ + GLOB.stationroom_landmarks -= src + qdel(src) + return TRUE + +// The landmark for the Engine on Box + +/obj/effect/landmark/stationroom/box/engine + template_names = list("Engine SM", "Engine Singulo", "Engine Tesla") + icon = 'icons/rooms/box/engine.dmi' + + +/obj/effect/landmark/stationroom/box/engine/New() + . = ..() + template_names = CONFIG_GET(keyed_list/box_random_engine) \ No newline at end of file diff --git a/code/game/objects/effects/spawners/lootdrop.dm b/code/game/objects/effects/spawners/lootdrop.dm index bdb949a570..4540e48ebc 100644 --- a/code/game/objects/effects/spawners/lootdrop.dm +++ b/code/game/objects/effects/spawners/lootdrop.dm @@ -165,7 +165,7 @@ /obj/item/organ/heart/gland/chem = 5, /obj/item/organ/heart/gland/mindshock = 5, /obj/item/organ/heart/gland/plasma = 7, - /obj/item/organ/heart/gland/pop = 5, + /obj/item/organ/heart/gland/transform = 5, /obj/item/organ/heart/gland/slime = 4, /obj/item/organ/heart/gland/spiderman = 5, /obj/item/organ/heart/gland/ventcrawling = 1, diff --git a/code/game/objects/effects/temporary_visuals/miscellaneous.dm b/code/game/objects/effects/temporary_visuals/miscellaneous.dm index 0990486ae3..1b85a41f7c 100644 --- a/code/game/objects/effects/temporary_visuals/miscellaneous.dm +++ b/code/game/objects/effects/temporary_visuals/miscellaneous.dm @@ -349,6 +349,10 @@ icon_state = "impact_laser_purple" duration = 4 +/obj/effect/temp_visual/impact_effect/shrink + icon_state = "m_shield" + duration = 10 + /obj/effect/temp_visual/impact_effect/ion icon_state = "shieldsparkles" duration = 6 @@ -442,3 +446,10 @@ animate(src, alpha = 0, transform = skew, time = duration) else return INITIALIZE_HINT_QDEL + +/obj/effect/temp_visual/slugboom + icon = 'icons/effects/96x96.dmi' + icon_state = "slugboom" + randomdir = FALSE + duration = 30 + pixel_x = -24 \ No newline at end of file diff --git a/code/game/objects/effects/temporary_visuals/projectiles/impact.dm b/code/game/objects/effects/temporary_visuals/projectiles/impact.dm index 875eaf5e60..0360c4ccc2 100644 --- a/code/game/objects/effects/temporary_visuals/projectiles/impact.dm +++ b/code/game/objects/effects/temporary_visuals/projectiles/impact.dm @@ -36,3 +36,7 @@ /obj/effect/projectile/impact/wormhole icon_state = "wormhole_g" + +/obj/effect/projectile/impact/laser/wavemotion + name = "particle impact" + icon_state = "impact_wavemotion" \ No newline at end of file diff --git a/code/game/objects/effects/temporary_visuals/projectiles/muzzle.dm b/code/game/objects/effects/temporary_visuals/projectiles/muzzle.dm index ad6b23f504..cbd4b21d39 100644 --- a/code/game/objects/effects/temporary_visuals/projectiles/muzzle.dm +++ b/code/game/objects/effects/temporary_visuals/projectiles/muzzle.dm @@ -28,3 +28,7 @@ /obj/effect/projectile/muzzle/wormhole icon_state = "wormhole_g" + +/obj/effect/projectile/muzzle/laser/wavemotion + name = "particle backblast" + icon_state = "muzzle_wavemotion" \ No newline at end of file diff --git a/code/game/objects/effects/temporary_visuals/projectiles/tracer.dm b/code/game/objects/effects/temporary_visuals/projectiles/tracer.dm index 23ecf438c4..0cd4589d4c 100644 --- a/code/game/objects/effects/temporary_visuals/projectiles/tracer.dm +++ b/code/game/objects/effects/temporary_visuals/projectiles/tracer.dm @@ -66,3 +66,7 @@ /obj/effect/projectile/tracer/wormhole icon_state = "wormhole_g" + +/obj/effect/projectile/tracer/laser/wavemotion + name = "particle trail" + icon_state = "tracer_wavemotion" diff --git a/code/game/objects/items.dm b/code/game/objects/items.dm index a9056975b1..a410827347 100644 --- a/code/game/objects/items.dm +++ b/code/game/objects/items.dm @@ -81,6 +81,7 @@ GLOBAL_VAR_INIT(rpg_loot_items, FALSE) var/flags_cover = 0 //for flags such as GLASSESCOVERSEYES var/heat = 0 + ///All items with sharpness of IS_SHARP or higher will automatically get the butchering component. var/sharpness = IS_BLUNT var/tool_behaviour = NONE @@ -139,6 +140,9 @@ GLOBAL_VAR_INIT(rpg_loot_items, FALSE) else if (!istype(embedding, /datum/embedding_behavior)) stack_trace("Invalid type [embedding.type] found in .embedding during /obj/item Initialize()") + if(sharpness) //give sharp objects butchering functionality, for consistency + AddComponent(/datum/component/butchering, 80 * toolspeed) + /obj/item/Destroy() item_flags &= ~DROPDEL //prevent reqdels if(ismob(loc)) @@ -574,21 +578,22 @@ GLOBAL_VAR_INIT(rpg_loot_items, FALSE) itempush = 0 //too light to push anything return A.hitby(src, 0, itempush) -/obj/item/throw_at(atom/target, range, speed, mob/thrower, spin=1, diagonals_first = 0, datum/callback/callback) +/obj/item/throw_at(atom/target, range, speed, mob/thrower, spin=1, diagonals_first = 0, datum/callback/callback, messy_throw = TRUE) thrownby = thrower - callback = CALLBACK(src, .proc/after_throw, callback) //replace their callback with our own + callback = CALLBACK(src, .proc/after_throw, callback, (spin && messy_throw)) //replace their callback with our own . = ..(target, range, speed, thrower, spin, diagonals_first, callback) -/obj/item/proc/after_throw(datum/callback/callback) +/obj/item/proc/after_throw(datum/callback/callback, messy_throw) if (callback) //call the original callback . = callback.Invoke() throw_speed = initial(throw_speed) //explosions change this. item_flags &= ~IN_INVENTORY - var/matrix/M = matrix(transform) - M.Turn(rand(-170, 170)) - transform = M - pixel_x = rand(-8, 8) - pixel_y = rand(-8, 8) + if(messy_throw) + var/matrix/M = matrix(transform) + M.Turn(rand(-170, 170)) + transform = M + pixel_x = rand(-8, 8) + pixel_y = rand(-8, 8) /obj/item/proc/remove_item_from_storage(atom/newLoc) //please use this if you're going to snowflake an item out of a obj/item/storage if(!newLoc) diff --git a/code/game/objects/items/RCD.dm b/code/game/objects/items/RCD.dm index 016bfb5e8b..24c241aabc 100644 --- a/code/game/objects/items/RCD.dm +++ b/code/game/objects/items/RCD.dm @@ -133,15 +133,14 @@ RLD if(!(A in range(custom_range, get_turf(user)))) to_chat(user, "The \'Out of Range\' light on [src] blinks red.") return FALSE - else - return TRUE - -/obj/item/construction/proc/prox_check(proximity) - if(proximity) - return TRUE - else + var/view_range = user.client ? user.client.view : world.view + //if user can't be seen from A (only checks surroundings' opaqueness) and can't see A. + //jarring, but it should stop people from targetting atoms they can't see... + //excluding darkness, to allow RLD to be used to light pitch black dark areas. + if(!((user in view(view_range, A)) || (user in viewers(view_range, A)))) + to_chat(user, "You focus, pointing \the [src] at whatever outside your field of vision in the given direction... to no avail.") return FALSE - + return TRUE /obj/item/construction/rcd name = "rapid-construction-device (RCD)" @@ -523,7 +522,12 @@ RLD /obj/item/construction/rcd/afterattack(atom/A, mob/user, proximity) . = ..() - if(!prox_check(proximity)) + if(!proximity) + if(!ranged || !range_check(A,user)) //early return not-in-range sanity. + return + if(target_check(A,user)) + user.Beam(A,icon_state="rped_upgrade",time=30) + rcd_create(A,user) return rcd_create(A, user) @@ -635,6 +639,7 @@ RLD max_matter = INFINITY matter = INFINITY upgrade = TRUE + ranged = TRUE // Ranged RCD @@ -650,20 +655,10 @@ RLD item_state = "oldrcd" has_ammobar = FALSE -/obj/item/construction/rcd/arcd/afterattack(atom/A, mob/user) - . = ..() - if(!range_check(A,user)) - return - if(target_check(A,user)) - user.Beam(A,icon_state="rped_upgrade",time=30) - rcd_create(A,user) - - // RAPID LIGHTING DEVICE - /obj/item/construction/rld name = "rapid-light-device (RLD)" desc = "A device used to rapidly provide lighting sources to an area. Reload with metal, plasteel, glass or compressed matter cartridges." diff --git a/code/game/objects/items/cards_ids.dm b/code/game/objects/items/cards_ids.dm index 97f5989eb4..fef0c55f5e 100644 --- a/code/game/objects/items/cards_ids.dm +++ b/code/game/objects/items/cards_ids.dm @@ -517,16 +517,17 @@ update_label("John Doe", "Clowny") return if(user.incapacitated() || !istype(user)) to_chat(user, "You can't do that right now!") - return + return TRUE if(alert("Are you sure you want to recolor your id?", "Confirm Repaint", "Yes", "No") == "Yes") var/energy_color_input = input(usr,"","Choose Energy Color",id_color) as color|null if(!in_range(src, user) || !energy_color_input) - return + return TRUE if(user.incapacitated() || !istype(user)) to_chat(user, "You can't do that right now!") - return + return TRUE id_color = sanitize_hexcolor(energy_color_input, desired_format=6, include_crunch=1) update_icon() + return TRUE /obj/item/card/id/knight/Initialize() . = ..() diff --git a/code/game/objects/items/cigs_lighters.dm b/code/game/objects/items/cigs_lighters.dm index cf8d38d9c9..884f5c4400 100644 --- a/code/game/objects/items/cigs_lighters.dm +++ b/code/game/objects/items/cigs_lighters.dm @@ -863,3 +863,205 @@ CIGARETTE PACKETS ARE IN FANCY.DM if(reagents && reagents.total_volume) hand_reagents() + +/////////////// +/////BONGS///// +/////////////// + +/obj/item/bong + name = "bong" + desc = "A water bong used for smoking dried plants." + icon = 'icons/obj/bongs.dmi' + icon_state = null + item_state = null + w_class = WEIGHT_CLASS_NORMAL + light_color = "#FFCC66" + var/icon_off = "bong" + var/icon_on = "bong_lit" + var/chem_volume = 100 + var/last_used_time //for cooldown + var/firecharges = 0 //used for counting how many hits can be taken before the flame goes out + var/list/list_reagents = list() //For the base reagents bongs could get + + +/obj/item/bong/Initialize() + . = ..() + create_reagents(chem_volume, NO_REACT) // so it doesn't react until you light it + reagents.add_reagent_list(list_reagents) + icon_state = icon_off + +/obj/item/bong/attackby(obj/item/O, mob/user, params) + . = ..() + //If we're using a dried plant.. + if(istype(O,/obj/item/reagent_containers/food/snacks)) + var/obj/item/reagent_containers/food/snacks/DP = O + if (DP.dry) + //Nothing if our bong is full + if (reagents.holder_full()) + user.show_message("The bowl is full!", MSG_VISUAL) + return + + //Transfer reagents and remove the plant + user.show_message("You stuff the [DP] into the [src]'s bowl.", MSG_VISUAL) + DP.reagents.trans_to(src, 100) + qdel(DP) + return + else + user.show_message("[DP] must be dried first!", MSG_VISUAL) + return + + if (O.get_temperature() <= 500) + return + if (reagents && reagents.total_volume) //if there's stuff in the bong + var/lighting_text = O.ignition_effect(src, user) + if(lighting_text) + //Logic regarding igniting it on + if (firecharges == 0) + user.show_message("You light the [src] with the [O]!", MSG_VISUAL) + bongturnon() + else + user.show_message("You rekindle [src]'s flame with the [O]!", MSG_VISUAL) + + firecharges = 1 + return + else + user.show_message("There's nothing to light up in the bowl.", MSG_VISUAL) + return + +/obj/item/bong/CtrlShiftClick(mob/user) //empty reagents on alt click + ..() + if(!istype(user) || !user.canUseTopic(src, BE_CLOSE, ismonkey(user))) + return + + if (reagents && reagents.total_volume) + user.show_message("You empty the [src].", MSG_VISUAL) + reagents.clear_reagents() + if(firecharges) + firecharges = 0 + bongturnoff() + else + user.show_message("The [src] is already empty.", MSG_VISUAL) + +/obj/item/bong/AltClick(mob/user) + ..() + if(!istype(user) || !user.canUseTopic(src, BE_CLOSE, ismonkey(user))) + return + + if(firecharges) + firecharges = 0 + bongturnoff() + user.show_message("You quench the flame.", MSG_VISUAL) + return TRUE + +/obj/item/bong/examine(mob/user) + . = ..() + if(!reagents.total_volume) + . += "The bowl is empty." + else if (reagents.total_volume > 80) + . += "The bowl is filled to the brim." + else if (reagents.total_volume > 40) + . += "The bowl has plenty weed in it." + else + . += "The bowl has some weed in it." + + . += "Ctrl+Shift-click to empty." + . += "Alt-click to extinguish." + +/obj/item/bong/ignition_effect(atom/A, mob/user) + if(firecharges) + . = "[user] lights [A] off of the [src]." + else + . = "" + +/obj/item/bong/attack(mob/living/carbon/M, mob/living/carbon/user, obj/target) + //if it's lit up, some stuff in the bowl and the user is a target, and we're not on cooldown + + if (M != user) + return ..() + + if(user.is_mouth_covered(head_only = 1)) + to_chat(user, "Remove your headgear first.") + return ..() + + if(user.is_mouth_covered(mask_only = 1)) + to_chat(user, "Remove your mask first.") + return ..() + + if (!reagents.total_volume) + to_chat(user, "There's nothing in the bowl.") + return ..() + + if (!firecharges) + to_chat(user, "You have to light it up first.") + return ..() + + if (last_used_time + 30 >= world.time) + return ..() + var/hit_strength + var/noise + var/hittext = "" + //if the intent is help then you take a small hit, else a big one + if (user.a_intent == INTENT_HARM) + hit_strength = 2 + noise = 100 + hittext = "big hit" + else + hit_strength = 1 + noise = 70 + hittext = "hit" + //bubbling sound + playsound(user.loc,'sound/effects/bonghit.ogg', noise, 1) + + last_used_time = world.time + + //message + user.visible_message("[user] begins to take a [hittext] from the [src]!", \ + "You begin to take a [hittext] from [src].") + + //we take a hit here, after an uninterrupted delay + if(!do_after(user, 25, target = user)) + return + if (!(reagents && reagents.total_volume)) + return + + var/fraction = 12 * hit_strength + + var/datum/effect_system/smoke_spread/chem/smoke_machine/s = new + s.set_up(reagents, hit_strength, 18, user.loc) + s.start() + + reagents.reaction(user, INGEST, fraction) + if(!reagents.trans_to(user, fraction)) + reagents.remove_any(fraction) + + if (hit_strength == 2 && prob(15)) + user.emote("cough") + user.adjustOxyLoss(15) + + user.visible_message("[user] takes a [hittext] from the [src]!", \ + "You take a [hittext] from [src].") + + firecharges = firecharges - 1 + if (!firecharges) + bongturnoff() + if (!reagents.total_volume) + firecharges = 0 + bongturnoff() + + + +/obj/item/bong/proc/bongturnon() + icon_state = icon_on + set_light(3, 0.8) + +/obj/item/bong/proc/bongturnoff() + icon_state = icon_off + set_light(0, 0.0) + + + +/obj/item/bong/coconut + name = "coconut bong" + icon_off = "coconut_bong" + icon_on = "coconut_bong_lit" + desc = "A water bong used for smoking dried plants. This one's made out of a coconut and some bamboo." \ No newline at end of file diff --git a/code/game/objects/items/circuitboards/machine_circuitboards.dm b/code/game/objects/items/circuitboards/machine_circuitboards.dm index ccd96525a3..10a2b2c807 100644 --- a/code/game/objects/items/circuitboards/machine_circuitboards.dm +++ b/code/game/objects/items/circuitboards/machine_circuitboards.dm @@ -665,6 +665,13 @@ name = "Booze Dispenser (Machine Board)" build_path = /obj/machinery/chem_dispenser/drinks/beer +/obj/item/circuitboard/machine/chem_dispenser/abductor + name = "Reagent Synthetizer (Abductor Machine Board)" + icon_state = "abductor_mod" + build_path = /obj/machinery/chem_dispenser/abductor + def_components = list(/obj/item/stock_parts/cell = /obj/item/stock_parts/cell/high) + needs_anchored = FALSE + /obj/item/circuitboard/machine/smoke_machine name = "Smoke Machine (Machine Board)" build_path = /obj/machinery/smoke_machine @@ -945,10 +952,12 @@ to_chat(user, "You [suction ? "enable" : "disable"] the board's suction function.") /obj/item/circuitboard/machine/dish_drive/AltClick(mob/living/user) + . = ..() if(!user.Adjacent(src)) return transmit = !transmit to_chat(user, "You [transmit ? "enable" : "disable"] the board's automatic disposal transmission.") + return TRUE /obj/item/circuitboard/machine/stacking_unit_console name = "Stacking Machine Console (Machine Board)" diff --git a/code/game/objects/items/crayons.dm b/code/game/objects/items/crayons.dm index 2a7b5d24cd..41ab418cf2 100644 --- a/code/game/objects/items/crayons.dm +++ b/code/game/objects/items/crayons.dm @@ -150,11 +150,13 @@ ui.open() /obj/item/toy/crayon/spraycan/AltClick(mob/user) + . = ..() if(user.canUseTopic(src, BE_CLOSE, ismonkey(user))) if(has_cap) is_capped = !is_capped to_chat(user, "The cap on [src] is now [is_capped ? "on" : "off"].") update_icon() + return TRUE /obj/item/toy/crayon/proc/staticDrawables() diff --git a/code/game/objects/items/defib.dm b/code/game/objects/items/defib.dm index 63c9df9c4e..07d58c1754 100644 --- a/code/game/objects/items/defib.dm +++ b/code/game/objects/items/defib.dm @@ -27,6 +27,8 @@ var/pullshocksafely = FALSE //Dose the unit have the healdisk upgrade? var/primetime = 0 // is the defib faster var/timedeath = 10 + var/disarm_shock_time = 10 + var/always_emagged = FALSE /obj/item/defibrillator/get_cell() return cell @@ -45,8 +47,7 @@ /obj/item/defibrillator/update_icon() update_power() - update_overlays() - update_charge() + return ..() /obj/item/defibrillator/proc/update_power() if(!QDELETED(cell)) @@ -57,23 +58,20 @@ else powered = FALSE -/obj/item/defibrillator/proc/update_overlays() - cut_overlays() +/obj/item/defibrillator/update_overlays() + . = ..() if(!on) - add_overlay("[initial(icon_state)]-paddles") + . += "[initial(icon_state)]-paddles" if(powered) - add_overlay("[initial(icon_state)]-powered") - if(!cell) - add_overlay("[initial(icon_state)]-nocell") - if(!safety) - add_overlay("[initial(icon_state)]-emagged") - -/obj/item/defibrillator/proc/update_charge() - if(powered) //so it doesn't show charge if it's unpowered + . += "[initial(icon_state)]-powered" if(!QDELETED(cell)) var/ratio = cell.charge / cell.maxcharge ratio = CEILING(ratio*4, 1) * 25 add_overlay("[initial(icon_state)]-charge[ratio]") + if(!cell) + . += "[initial(icon_state)]-nocell" + if(!safety) + . += "[initial(icon_state)]-emagged" /obj/item/defibrillator/CheckParts(list/parts_list) ..() @@ -140,6 +138,7 @@ /obj/item/defibrillator/emag_act(mob/user) . = ..() + always_emagged = TRUE safety = !safety to_chat(user, "You silently [safety ? "enable" : "disable"] [src]'s safety protocols with the cryptographic sequencer.") return TRUE @@ -154,7 +153,7 @@ safety = FALSE visible_message("[src] beeps: Safety protocols disabled!") playsound(src, 'sound/machines/defib_saftyOff.ogg', 50, 0) - else + else if(!always_emagged) safety = TRUE visible_message("[src] beeps: Safety protocols enabled!") playsound(src, 'sound/machines/defib_saftyOn.ogg', 50, 0) @@ -257,6 +256,8 @@ desc = "A belt-equipped blood-red defibrillator that can be rapidly deployed. Does not have the restrictions or safeties of conventional defibrillators and can revive through space suits." combat = TRUE safety = FALSE + always_emagged = TRUE + disarm_shock_time = 0 /obj/item/defibrillator/compact/combat/loaded/Initialize() . = ..() @@ -293,6 +294,7 @@ var/combat = FALSE //If it penetrates armor and gives additional functionality var/grab_ghost = FALSE var/tlimit = DEFIB_TIME_LIMIT * 10 + var/disarm_shock_time = 10 var/mob/listeningTo @@ -467,7 +469,7 @@ M.visible_message("[user] hastily places [src] on [M]'s chest!", \ "[user] hastily places [src] on [M]'s chest!") busy = TRUE - if(do_after(user, 10, target = M)) + if(do_after(user, isnull(defib?.disarm_shock_time)? disarm_shock_time : defib.disarm_shock_time, target = M)) M.visible_message("[user] zaps [M] with [src]!", \ "[user] zaps [M] with [src]!") M.adjustStaminaLoss(50) @@ -734,9 +736,8 @@ /obj/item/disk/medical name = "Defibrillator Upgrade Disk" desc = "A blank upgrade disk, made for a defibrillator" - icon = 'modular_citadel/icons/obj/defib_disks.dmi' - icon_state = "upgrade_disk" - item_state = "heal_disk" + icon_state = "heal_disk" + item_state = "defib_disk" w_class = WEIGHT_CLASS_SMALL /obj/item/disk/medical/defib_heal diff --git a/code/game/objects/items/devices/PDA/PDA.dm b/code/game/objects/items/devices/PDA/PDA.dm index 37d2c77373..d97c07bf87 100644 --- a/code/game/objects/items/devices/PDA/PDA.dm +++ b/code/game/objects/items/devices/PDA/PDA.dm @@ -828,14 +828,14 @@ GLOBAL_LIST_EMPTY(PDAs) send_message(U,list(P)) /obj/item/pda/AltClick() - ..() - + . = ..() if(id) remove_id() playsound(src, 'sound/machines/terminal_eject_disc.ogg', 50, 1) else remove_pen() playsound(src, 'sound/machines/button4.ogg', 50, 1) + return TRUE /obj/item/pda/CtrlClick() ..() @@ -1044,7 +1044,7 @@ GLOBAL_LIST_EMPTY(PDAs) if (ismob(loc)) var/mob/M = loc - M.show_message("Your [src] explodes!", 1) + M.show_message("Your [src] explodes!", MSG_VISUAL, "You hear a loud *pop*!", MSG_AUDIBLE) else visible_message("[src] explodes!", "You hear a loud *pop*!") diff --git a/code/game/objects/items/devices/PDA/cart.dm b/code/game/objects/items/devices/PDA/cart.dm index 8be18a5f61..1e98c2c349 100644 --- a/code/game/objects/items/devices/PDA/cart.dm +++ b/code/game/objects/items/devices/PDA/cart.dm @@ -24,6 +24,7 @@ lefthand_file = 'icons/mob/inhands/misc/devices_lefthand.dmi' righthand_file = 'icons/mob/inhands/misc/devices_righthand.dmi' w_class = WEIGHT_CLASS_TINY + rad_flags = RAD_PROTECT_CONTENTS //So the cartridges dont annoyingly get irradiated, and the signallers inside being radded as well var/obj/item/integrated_signaler/radio = null @@ -689,15 +690,16 @@ Code: active_bot = null if("summon") //Args are in the correct order, they are stated here just as an easy reminder. - active_bot.bot_control(command= "summon", user_turf= get_turf(usr), user_access= host_pda.GetAccess()) + active_bot.bot_control("summon", usr, host_pda.GetAccess()) else //Forward all other bot commands to the bot itself! - active_bot.bot_control(command= href_list["op"], user= usr) + active_bot.bot_control(href_list["op"], usr) playsound(src, 'sound/machines/terminal_select.ogg', 50, 1) if(href_list["mule"]) //MULEbots are special snowflakes, and need different args due to how they work. - - active_bot.bot_control(href_list["mule"], usr, TRUE) + var/mob/living/simple_animal/bot/mulebot/mule = active_bot + if (istype(mule)) + active_bot.bot_control(href_list["mule"], usr, TRUE) if(!host_pda) return diff --git a/code/game/objects/items/devices/PDA/virus_cart.dm b/code/game/objects/items/devices/PDA/virus_cart.dm index 28bc559b93..d90399461b 100644 --- a/code/game/objects/items/devices/PDA/virus_cart.dm +++ b/code/game/objects/items/devices/PDA/virus_cart.dm @@ -72,12 +72,12 @@ difficulty += 2 var/datum/component/uplink/hidden_uplink = target.GetComponent(/datum/component/uplink) if(!target.detonatable || prob(difficulty * 15) || (hidden_uplink)) - U.show_message("An error flashes on your [src].", 1) + U.show_message("An error flashes on your [src].", MSG_VISUAL) else message_admins("[!is_special_character(U) ? "Non-antag " : ""][ADMIN_LOOKUPFLW(U)] triggered a PDA explosion on [target.name] at [ADMIN_VERBOSEJMP(target)].") var/message_log = "triggered a PDA explosion on [target.name] at [AREACOORD(target)]." U.log_message(message_log, LOG_ATTACK) - U.show_message("Success!", 1) + U.show_message("Success!", MSG_VISUAL) target.explode() else to_chat(U, "PDA not found.") diff --git a/code/game/objects/items/devices/desynchronizer.dm b/code/game/objects/items/devices/desynchronizer.dm index 4a6e2d5a46..ff58af2405 100644 --- a/code/game/objects/items/devices/desynchronizer.dm +++ b/code/game/objects/items/devices/desynchronizer.dm @@ -32,6 +32,7 @@ . += "Can be used again to interrupt the effect early. The recharge time is the same as the time spent in desync." /obj/item/desynchronizer/AltClick(mob/living/user) + . = ..() if(!istype(user) || !user.canUseTopic(src, BE_CLOSE, ismonkey(user))) return var/new_duration = input(user, "Set the duration (5-300):", "Desynchronizer", duration / 10) as null|num @@ -40,6 +41,7 @@ new_duration = CLAMP(new_duration, 50, max_duration) duration = new_duration to_chat(user, "You set the duration to [DisplayTimeText(duration)].") + return TRUE /obj/item/desynchronizer/proc/desync(mob/living/user) if(sync_holder) diff --git a/code/game/objects/items/devices/dogborg_sleeper.dm b/code/game/objects/items/devices/dogborg_sleeper.dm index 1a3bc283d9..9b4842b291 100644 --- a/code/game/objects/items/devices/dogborg_sleeper.dm +++ b/code/game/objects/items/devices/dogborg_sleeper.dm @@ -153,6 +153,7 @@ playsound(loc, voracious ? 'sound/effects/splat.ogg' : 'sound/effects/bin_close.ogg', 50, 1) items_preserved.Cut() cleaning = FALSE + patient = null if(hound) update_gut(hound) @@ -525,5 +526,5 @@ playsound(hound, 'sound/effects/bin_close.ogg', 80, 1) /obj/item/dogborg/sleeper/K9/flavour - name = "Mobile Sleeper" + name = "Recreational Sleeper" desc = "A mounted, underslung sleeper, intended for holding willing occupants for leisurely purposes." \ No newline at end of file diff --git a/code/game/objects/items/devices/flashlight.dm b/code/game/objects/items/devices/flashlight.dm index 8d7fa05ec6..c861ac1512 100644 --- a/code/game/objects/items/devices/flashlight.dm +++ b/code/game/objects/items/devices/flashlight.dm @@ -431,6 +431,7 @@ icon_state = "glowstick" item_state = "glowstick" grind_results = list("phenol" = 15, "hydrogen" = 10, "oxygen" = 5) //Meth-in-a-stick + rad_flags = RAD_NO_CONTAMINATE var/fuel = 0 /obj/item/flashlight/glowstick/Initialize() diff --git a/code/game/objects/items/devices/forcefieldprojector.dm b/code/game/objects/items/devices/forcefieldprojector.dm index 0c73d829ff..bf9c5daccd 100644 --- a/code/game/objects/items/devices/forcefieldprojector.dm +++ b/code/game/objects/items/devices/forcefieldprojector.dm @@ -2,7 +2,7 @@ name = "forcefield projector" desc = "An experimental device that can create several forcefields at a distance." icon = 'icons/obj/device.dmi' - icon_state = "signmaker_engi" + icon_state = "signmaker_forcefield" slot_flags = ITEM_SLOT_BELT w_class = WEIGHT_CLASS_SMALL item_flags = NOBLUDGEON diff --git a/code/game/objects/items/devices/geiger_counter.dm b/code/game/objects/items/devices/geiger_counter.dm index e6044ceadf..ce0e492393 100644 --- a/code/game/objects/items/devices/geiger_counter.dm +++ b/code/game/objects/items/devices/geiger_counter.dm @@ -182,14 +182,16 @@ return ..() /obj/item/geiger_counter/AltClick(mob/living/user) + . = ..() if(!istype(user) || !user.canUseTopic(src, BE_CLOSE)) - return ..() + return if(!scanning) to_chat(usr, "[src] must be on to reset its radiation level!") - return 0 + return TRUE radiation_count = 0 to_chat(usr, "You flush [src]'s radiation counts, resetting it to normal.") update_icon() + return TRUE /obj/item/geiger_counter/emag_act(mob/user) . = ..() diff --git a/code/game/objects/items/devices/gps.dm b/code/game/objects/items/devices/gps.dm index 2368cdc4f0..acdb546a34 100644 --- a/code/game/objects/items/devices/gps.dm +++ b/code/game/objects/items/devices/gps.dm @@ -45,9 +45,11 @@ GLOBAL_LIST_EMPTY(GPS_list) add_overlay("working") /obj/item/gps/AltClick(mob/user) + . = ..() if(!user.canUseTopic(src, BE_CLOSE)) return toggletracking(user) + return TRUE /obj/item/gps/proc/toggletracking(mob/user) if(!user.canUseTopic(src, BE_CLOSE)) diff --git a/code/game/objects/items/devices/laserpointer.dm b/code/game/objects/items/devices/laserpointer.dm index 7baea7f488..1654ecde41 100644 --- a/code/game/objects/items/devices/laserpointer.dm +++ b/code/game/objects/items/devices/laserpointer.dm @@ -69,14 +69,9 @@ if (!user.IsAdvancedToolUser()) to_chat(user, "You don't have the dexterity to do this!") return - if(HAS_TRAIT(user, TRAIT_NOGUNS)) + if(HAS_TRAIT(user, TRAIT_CHUNKYFINGERS)) to_chat(user, "Your fingers can't press the button!") return - if(ishuman(user)) - var/mob/living/carbon/human/H = user - if(H.dna.check_mutation(HULK)) - to_chat(user, "Your fingers can't press the button!") - return add_fingerprint(user) diff --git a/code/game/objects/items/devices/paicard.dm b/code/game/objects/items/devices/paicard.dm index 7dc2f1d60b..3ee4a14a91 100644 --- a/code/game/objects/items/devices/paicard.dm +++ b/code/game/objects/items/devices/paicard.dm @@ -8,7 +8,8 @@ w_class = WEIGHT_CLASS_SMALL slot_flags = ITEM_SLOT_BELT var/mob/living/silicon/pai/pai - resistance_flags = FIRE_PROOF | ACID_PROOF | INDESTRUCTIBLE + resistance_flags = FIRE_PROOF | ACID_PROOF + max_integrity = 200 /obj/item/paicard/suicide_act(mob/living/user) user.visible_message("[user] is staring sadly at [src]! [user.p_they()] can't keep living without real human intimacy!") @@ -45,6 +46,8 @@ dat += "Radio Uplink
    " dat += "Transmit: [(pai.radio.wires.is_cut(WIRE_TX)) ? "Disabled" : "Enabled"]
    " dat += "Receive: [(pai.radio.wires.is_cut(WIRE_RX)) ? "Disabled" : "Enabled"]
    " + if(pai.radio_short) + dat += "Reset radio short: \[RESET\]
    " else dat += "Radio Uplink
    " dat += "Radio firmware not loaded. Please install a pAI personality to load firmware.
    " @@ -82,7 +85,6 @@ pai.master = M.real_name pai.master_dna = M.dna.unique_enzymes to_chat(pai, "You have been bound to a new master.") - pai.emittersemicd = FALSE if(href_list["wipe"]) var/confirm = input("Are you CERTAIN you wish to delete the current personality? This action cannot be undone.", "Personality Wipe") in list("Yes", "No") if(confirm == "Yes") @@ -96,6 +98,8 @@ var/wire = text2num(href_list["wires"]) if(pai.radio) pai.radio.wires.cut(wire) + if(href_list["reset_radio_short"]) + pai.unshort_radio() if(href_list["setlaws"]) var/newlaws = copytext(sanitize(input("Enter any additional directives you would like your pAI personality to follow. Note that these directives will not override the personality's allegiance to its imprinted master. Conflicting directives will be ignored.", "pAI Directive Configuration", pai.laws.supplied[1]) as message),1,MAX_MESSAGE_LEN) if(newlaws && pai) diff --git a/code/game/objects/items/devices/quantum_keycard.dm b/code/game/objects/items/devices/quantum_keycard.dm index fc9ccddaf9..33f839fa39 100644 --- a/code/game/objects/items/devices/quantum_keycard.dm +++ b/code/game/objects/items/devices/quantum_keycard.dm @@ -18,12 +18,14 @@ . += "Insert [src] into an active quantum pad to link it." /obj/item/quantum_keycard/AltClick(mob/living/user) + . = ..() if(!istype(user) || !user.canUseTopic(src, BE_CLOSE, ismonkey(user))) return to_chat(user, "You start pressing [src]'s unlink button...") if(do_after(user, 40, target = src)) to_chat(user, "The keycard beeps twice and disconnects the quantum link.") qpad = null + return TRUE /obj/item/quantum_keycard/update_icon() if(qpad) diff --git a/code/game/objects/items/devices/radio/encryptionkey.dm b/code/game/objects/items/devices/radio/encryptionkey.dm index 4d91fee9aa..cc009b5fc2 100644 --- a/code/game/objects/items/devices/radio/encryptionkey.dm +++ b/code/game/objects/items/devices/radio/encryptionkey.dm @@ -44,11 +44,6 @@ icon_state = "eng_cypherkey" channels = list(RADIO_CHANNEL_ENGINEERING = 1) -/obj/item/encryptionkey/headset_rob - name = "robotics radio encryption key" - icon_state = "rob_cypherkey" - channels = list(RADIO_CHANNEL_SCIENCE = 1, RADIO_CHANNEL_ENGINEERING = 1) - /obj/item/encryptionkey/headset_med name = "medical radio encryption key" icon_state = "med_cypherkey" diff --git a/code/game/objects/items/devices/radio/headset.dm b/code/game/objects/items/devices/radio/headset.dm index 9f371f1ddb..42d9ec0269 100644 --- a/code/game/objects/items/devices/radio/headset.dm +++ b/code/game/objects/items/devices/radio/headset.dm @@ -123,12 +123,6 @@ GLOBAL_LIST_INIT(channel_tokens, list( icon_state = "eng_headset" keyslot = new /obj/item/encryptionkey/headset_eng -/obj/item/radio/headset/headset_rob - name = "robotics radio headset" - desc = "Made specifically for the roboticists, who cannot decide between departments." - icon_state = "rob_headset" - keyslot = new /obj/item/encryptionkey/headset_rob - /obj/item/radio/headset/headset_med name = "medical radio headset" desc = "A headset for the trained staff of the medbay." @@ -230,6 +224,14 @@ GLOBAL_LIST_INIT(channel_tokens, list( icon_state = "srv_headset" keyslot = new /obj/item/encryptionkey/headset_service +/obj/item/radio/headset/headset_clown + name = "clown's headset" + desc = "A headset for the clown. Finally. A megaphone you can't take away." + icon_state = "srv_headset" + keyslot = new /obj/item/encryptionkey/headset_service + command = TRUE + commandspan = SPAN_CLOWN + /obj/item/radio/headset/headset_cent name = "\improper CentCom headset" desc = "A headset used by the upper echelons of Nanotrasen." @@ -326,8 +328,10 @@ GLOBAL_LIST_INIT(channel_tokens, list( secure_radio_connections[ch_name] = add_radio(src, GLOB.radiochannels[ch_name]) /obj/item/radio/headset/AltClick(mob/living/user) + . = ..() if(!istype(user) || !Adjacent(user) || user.incapacitated()) return if (command) use_command = !use_command to_chat(user, "You toggle high-volume mode [use_command ? "on" : "off"].") + return TRUE diff --git a/code/game/objects/items/devices/radio/intercom.dm b/code/game/objects/items/devices/radio/intercom.dm index c8118e615f..efdf055743 100644 --- a/code/game/objects/items/devices/radio/intercom.dm +++ b/code/game/objects/items/devices/radio/intercom.dm @@ -113,7 +113,7 @@ return TRUE -/obj/item/radio/intercom/Hear(message, atom/movable/speaker, message_langs, raw_message, radio_freq, list/spans, message_mode) +/obj/item/radio/intercom/Hear(message, atom/movable/speaker, message_langs, raw_message, radio_freq, list/spans, message_mode, atom/movable/source) . = ..() if (message_mode == MODE_INTERCOM) return // Avoid hearing the same thing twice diff --git a/code/game/objects/items/devices/radio/radio.dm b/code/game/objects/items/devices/radio/radio.dm index 55858e217a..22012a114f 100644 --- a/code/game/objects/items/devices/radio/radio.dm +++ b/code/game/objects/items/devices/radio/radio.dm @@ -29,6 +29,7 @@ var/freqlock = FALSE // Frequency lock to stop the user from untuning specialist radios. var/use_command = FALSE // If true, broadcasts will be large and BOLD. var/command = FALSE // If true, use_command can be toggled at will. + var/commandspan = SPAN_COMMAND //allow us to set what the fuck we want for headsets // Encryption key handling var/obj/item/encryptionkey/keyslot @@ -206,7 +207,7 @@ return if(use_command) - spans |= SPAN_COMMAND + spans |= commandspan /* Roughly speaking, radios attempt to make a subspace transmission (which @@ -274,7 +275,7 @@ signal.levels = list(T.z) signal.broadcast() -/obj/item/radio/Hear(message, atom/movable/speaker, message_language, raw_message, radio_freq, list/spans, message_mode) +/obj/item/radio/Hear(message, atom/movable/speaker, message_language, raw_message, radio_freq, list/spans, message_mode, atom/movable/source) . = ..() if(radio_freq || !broadcasting || get_dist(src, speaker) > canhear_range) return diff --git a/code/game/objects/items/devices/scanners.dm b/code/game/objects/items/devices/scanners.dm index d1e0f4841d..00381b9838 100644 --- a/code/game/objects/items/devices/scanners.dm +++ b/code/game/objects/items/devices/scanners.dm @@ -412,7 +412,7 @@ SLIME SCANNER if(ishuman(C)) if(H.bleed_rate) msg += "Subject is bleeding!\n" - var/blood_percent = round((C.blood_volume / (BLOOD_VOLUME_NORMAL * C.blood_ratio))*100) + var/blood_percent = round((C.scan_blood_volume() / (BLOOD_VOLUME_NORMAL * C.blood_ratio))*100) var/blood_type = C.dna.blood_type if(blood_id != ("blood" || "jellyblood"))//special blood substance var/datum/reagent/R = GLOB.chemical_reagents_list[blood_id] @@ -420,12 +420,12 @@ SLIME SCANNER blood_type = R.name else blood_type = blood_id - if(C.blood_volume <= (BLOOD_VOLUME_SAFE*C.blood_ratio) && C.blood_volume > (BLOOD_VOLUME_OKAY*C.blood_ratio)) - msg += "LOW blood level [blood_percent] %, [C.blood_volume] cl, type: [blood_type]\n" - else if(C.blood_volume <= (BLOOD_VOLUME_OKAY*C.blood_ratio)) - msg += "CRITICAL blood level [blood_percent] %, [C.blood_volume] cl, type: [blood_type]\n" + if(C.scan_blood_volume() <= (BLOOD_VOLUME_SAFE*C.blood_ratio) && C.scan_blood_volume() > (BLOOD_VOLUME_OKAY*C.blood_ratio)) + msg += "LOW blood level [blood_percent] %, [C.scan_blood_volume()] cl, type: [blood_type]\n" + else if(C.scan_blood_volume() <= (BLOOD_VOLUME_OKAY*C.blood_ratio)) + msg += "CRITICAL blood level [blood_percent] %, [C.scan_blood_volume()] cl, type: [blood_type]\n" else - msg += "Blood level [blood_percent] %, [C.blood_volume] cl, type: [blood_type]\n" + msg += "Blood level [blood_percent] %, [C.scan_blood_volume()] cl, type: [blood_type]\n" var/cyberimp_detect for(var/obj/item/organ/cyberimp/CI in C.internal_organs) @@ -590,10 +590,10 @@ SLIME SCANNER to_chat(user, "Temperature: [round(environment.temperature-T0C, 0.01)] °C ([round(environment.temperature, 0.01)] K)") /obj/item/analyzer/AltClick(mob/user) //Barometer output for measuring when the next storm happens - ..() + . = ..() if(user.canUseTopic(src)) - + . = TRUE if(cooldown) to_chat(user, "[src]'s barometer function is preparing itself.") return diff --git a/code/game/objects/items/devices/taperecorder.dm b/code/game/objects/items/devices/taperecorder.dm index 5a9a2027a0..a884524e11 100644 --- a/code/game/objects/items/devices/taperecorder.dm +++ b/code/game/objects/items/devices/taperecorder.dm @@ -94,7 +94,7 @@ icon_state = "taperecorder_idle" -/obj/item/taperecorder/Hear(message, atom/movable/speaker, message_langs, raw_message, radio_freq, spans, message_mode) +/obj/item/taperecorder/Hear(message, atom/movable/speaker, message_langs, raw_message, radio_freq, spans, message_mode, atom/movable/source) . = ..() if(mytape && recording) mytape.timestamp += mytape.used_capacity diff --git a/code/game/objects/items/devices/transfer_valve.dm b/code/game/objects/items/devices/transfer_valve.dm index fca7f9bc6d..a8d57fab69 100644 --- a/code/game/objects/items/devices/transfer_valve.dm +++ b/code/game/objects/items/devices/transfer_valve.dm @@ -224,7 +224,7 @@ merge_gases() for(var/i in 1 to 6) - addtimer(CALLBACK(src, .proc/update_icon), 20 + (i - 1) * 10) + addtimer(CALLBACK(src, /atom/.proc/update_icon), 20 + (i - 1) * 10) else if(valve_open && tank_one && tank_two) split_gases() diff --git a/code/game/objects/items/eightball.dm b/code/game/objects/items/eightball.dm index 9dc3e421fd..b37c147357 100644 --- a/code/game/objects/items/eightball.dm +++ b/code/game/objects/items/eightball.dm @@ -122,7 +122,7 @@ interact(user) return ..() -/obj/item/toy/eightball/haunted/Hear(message, atom/movable/speaker, message_langs, raw_message, radio_freq, spans, message_mode) +/obj/item/toy/eightball/haunted/Hear(message, atom/movable/speaker, message_langs, raw_message, radio_freq, spans, message_mode, atom/movable/source) . = ..() last_message = raw_message diff --git a/code/game/objects/items/flamethrower.dm b/code/game/objects/items/flamethrower.dm index d9525ab931..906572d018 100644 --- a/code/game/objects/items/flamethrower.dm +++ b/code/game/objects/items/flamethrower.dm @@ -138,11 +138,13 @@ toggle_igniter(user) /obj/item/flamethrower/AltClick(mob/user) + . = ..() if(ptank && isliving(user) && user.canUseTopic(src, BE_CLOSE, ismonkey(user))) user.put_in_hands(ptank) ptank = null to_chat(user, "You remove the plasma tank from [src]!") update_icon() + return TRUE /obj/item/flamethrower/examine(mob/user) . = ..() diff --git a/code/game/objects/items/gift.dm b/code/game/objects/items/gift.dm index f97b3f99d6..8054d8c6a4 100644 --- a/code/game/objects/items/gift.dm +++ b/code/game/objects/items/gift.dm @@ -76,7 +76,7 @@ GLOBAL_LIST_EMPTY(possible_gifts) /obj/item/clothing/suit/poncho/red, /obj/item/clothing/suit/snowman, /obj/item/clothing/head/snowman, - /obj/item/trash/coal) + /obj/item/stack/sheet/mineral/coal) gift_type_list += subtypesof(/obj/item/clothing/head/collectable) gift_type_list += subtypesof(/obj/item/toy) - (((typesof(/obj/item/toy/cards) - /obj/item/toy/cards/deck) + /obj/item/toy/figure + /obj/item/toy/ammo)) //All toys, except for abstract types and syndicate cards. diff --git a/code/game/objects/items/granters.dm b/code/game/objects/items/granters.dm index 6ea68bf548..70cd503ef4 100644 --- a/code/game/objects/items/granters.dm +++ b/code/game/objects/items/granters.dm @@ -183,6 +183,23 @@ explosion(user.loc, 1, 0, 2, 3, FALSE, FALSE, 2) qdel(src) +/obj/item/book/granter/spell/nuclearfist + spell = /obj/effect/proc_holder/spell/targeted/touch/nuclear_fist + spellname = "nuclear fist" + icon_state ="booknuclearfist" + desc = "This book radiates confidence." + remarks = list("Line them up....", ".. knock em' down...", "Dress in yellow for maximum effect... why?", "The energy comes from spinach... huh", "Work out for three years? No way!", "Oh I'll cast you a spell allright...", "What ho mighty wizard... ho ho ho...") + +/obj/item/book/granter/spell/nuclearfist/recoil(mob/living/carbon/user) + ..() + to_chat(user, "Your arm spontaneously detonates!") + explosion(user.loc, -1, 0, 2, -1, FALSE, FALSE, 2) + var/obj/item/bodypart/part = user.get_holding_bodypart_of_item(src) + if(part) + part.dismember() + qdel(part) + + /obj/item/book/granter/spell/sacredflame spell = /obj/effect/proc_holder/spell/targeted/sacred_flame spellname = "sacred flame" @@ -397,6 +414,23 @@ name = "empty scroll" icon_state = "blankscroll" +/obj/item/book/granter/martial/bass + martial = /datum/martial_art/the_rising_bass + name = "shifting scroll" + martialname = "rising bass" + desc = "A paper scroll that seems to move even as you read it, the letters never seem to stay still." + greet = "You have learned the ancient martial art of the Rising Bass. Your skill at running away has increased quite a bit. Use the combos to get away from opponents quickly. Along with this, you now dodge all projectiles and catch anything thrown at you." + icon = 'icons/obj/wizard.dmi' + icon_state = "scroll2" + remarks = list("The trick is to disarm them...","Running away helps in many situations...","Never stay still...","Fighting won't help unless you're forced to...", "Crush their limbs to incapacitate them...", "Stay as far away as possible...") + +/obj/item/book/granter/martial/bass/onlearned(mob/living/carbon/user) + ..() + if(oneuse == TRUE) + desc = "It's completely blank." + name = "empty scroll" + icon_state = "blankscroll" + /obj/item/book/granter/martial/plasma_fist martial = /datum/martial_art/plasma_fist name = "frayed scroll" diff --git a/code/game/objects/items/grenades/flashbang.dm b/code/game/objects/items/grenades/flashbang.dm index e8b5704e41..724cfc8f9d 100644 --- a/code/game/objects/items/grenades/flashbang.dm +++ b/code/game/objects/items/grenades/flashbang.dm @@ -14,23 +14,31 @@ do_sparks(rand(5, 9), FALSE, src) playsound(flashbang_turf, 'sound/weapons/flashbang.ogg', 100, TRUE, 8, 0.9) new /obj/effect/dummy/lighting_obj (flashbang_turf, LIGHT_COLOR_WHITE, (flashbang_range + 2), 4, 2) - for(var/mob/living/M in get_hearers_in_view(flashbang_range, flashbang_turf)) - bang(get_turf(M), M) + flashbang_mobs(flashbang_turf, flashbang_range) qdel(src) -/obj/item/grenade/flashbang/proc/bang(turf/T , mob/living/M) +/obj/item/grenade/flashbang/proc/flashbang_mobs(turf/source, range) + var/list/banged = get_hearers_in_view(range, source) + var/list/flashed = viewers(range, source) + for(var/mob/living/l in banged) + bang(l, source) + for(var/mob/living/l in flashed) + flash(l, source) + +/obj/item/grenade/flashbang/proc/bang(mob/living/M, turf/source) if(M.stat == DEAD) //They're dead! return - M.show_message("BANG", 2) - var/distance = max(0,get_dist(get_turf(src),T)) - -//Flash - if(M.flash_act(affect_silicon = 1)) - M.Knockdown(max(200/max(1,distance), 60)) -//Bang + M.show_message("BANG", MSG_AUDIBLE) + var/distance = get_dist(get_turf(M), source) if(!distance || loc == M || loc == M.loc) //Stop allahu akbarring rooms with this. M.Knockdown(200) M.soundbang_act(1, 200, 10, 15) - else M.soundbang_act(1, max(200/max(1,distance), 60), rand(0, 5)) + +/obj/item/grenade/flashbang/proc/flash(mob/living/M, turf/source) + if(M.stat == DEAD) //They're dead! + return + var/distance = get_dist(get_turf(M), source) + if(M.flash_act(affect_silicon = 1)) + M.Knockdown(max(200/max(1,distance), 60)) diff --git a/code/game/objects/items/holosign_creator.dm b/code/game/objects/items/holosign_creator.dm index 78881d901e..eb58089293 100644 --- a/code/game/objects/items/holosign_creator.dm +++ b/code/game/objects/items/holosign_creator.dm @@ -79,7 +79,7 @@ /obj/item/holosign_creator/atmos name = "ATMOS holofan projector" desc = "A holographic projector that creates holographic barriers that prevent changes in atmosphere conditions." - icon_state = "signmaker_engi" + icon_state = "signmaker_atmos" holosign_type = /obj/structure/holosign/barrier/atmos creation_time = 0 max_signs = 3 diff --git a/code/game/objects/items/implants/implant_mindshield.dm b/code/game/objects/items/implants/implant_mindshield.dm index 2a99c6e1ec..52f9f3b9a4 100644 --- a/code/game/objects/items/implants/implant_mindshield.dm +++ b/code/game/objects/items/implants/implant_mindshield.dm @@ -26,6 +26,9 @@ if(target.mind.has_antag_datum(/datum/antagonist/brainwashed)) target.mind.remove_antag_datum(/datum/antagonist/brainwashed) + if(target.mind.has_antag_datum(ANTAG_DATUM_VASSAL)) + SSticker.mode.remove_vassal(target.mind) + if(target.mind.has_antag_datum(/datum/antagonist/rev/head) || target.mind.unconvertable || target.mind.has_antag_datum(/datum/antagonist/gang/boss)) if(!silent) target.visible_message("[target] seems to resist the implant!", "You feel something interfering with your mental conditioning, but you resist it!") diff --git a/code/game/objects/items/inducer.dm b/code/game/objects/items/inducer.dm index 19dbf4fea3..079e0d79e9 100644 --- a/code/game/objects/items/inducer.dm +++ b/code/game/objects/items/inducer.dm @@ -205,3 +205,7 @@ /obj/item/inducer/sci/combat/Initialize() . = ..() update_icon() + +/obj/item/inducer/sci/supply + opened = FALSE + cell_type = /obj/item/stock_parts/cell/inducer_supply diff --git a/code/game/objects/items/melee/energy.dm b/code/game/objects/items/melee/energy.dm index 561af8ded6..4549dc73b6 100644 --- a/code/game/objects/items/melee/energy.dm +++ b/code/game/objects/items/melee/energy.dm @@ -320,11 +320,12 @@ M.update_inv_hands() /obj/item/melee/transforming/energy/sword/cx/AltClick(mob/living/user) + . = ..() if(!in_range(src, user)) //Basic checks to prevent abuse return if(user.incapacitated() || !istype(user)) to_chat(user, "You can't do that right now!") - return + return TRUE if(alert("Are you sure you want to recolor your blade?", "Confirm Repaint", "Yes", "No") == "Yes") var/energy_color_input = input(usr,"","Choose Energy Color",light_color) as color|null @@ -332,6 +333,7 @@ light_color = sanitize_hexcolor(energy_color_input, desired_format=6, include_crunch=1) update_icon() update_light() + return TRUE /obj/item/melee/transforming/energy/sword/cx/examine(mob/user) . = ..() @@ -372,7 +374,7 @@ It appears to have a wooden grip and a shaved down guard." icon_state = "cxsword_hilt_traitor" force_on = 30 - armour_penetration = 50 + armour_penetration = 35 embedding = list("embedded_pain_multiplier" = 10, "embed_chance" = 75, "embedded_fall_chance" = 0, "embedded_impact_pain_multiplier" = 10) block_chance = 50 hitsound_on = 'sound/weapons/blade1.ogg' diff --git a/code/game/objects/items/melee/misc.dm b/code/game/objects/items/melee/misc.dm index d7c2f7f4f6..4242fb6c4b 100644 --- a/code/game/objects/items/melee/misc.dm +++ b/code/game/objects/items/melee/misc.dm @@ -79,17 +79,17 @@ final_block_chance = 0 //Don't bring a sword to a gunfight return ..() -/obj/item/melee/sabre/on_exit_storage(obj/item/storage/S) - ..() - var/obj/item/storage/belt/sabre/B = S +/obj/item/melee/sabre/on_exit_storage(datum/component/storage/S) + var/obj/item/storage/belt/sabre/B = S.parent if(istype(B)) playsound(B, 'sound/items/unsheath.ogg', 25, 1) - -/obj/item/melee/sabre/on_enter_storage(obj/item/storage/S) ..() - var/obj/item/storage/belt/sabre/B = S + +/obj/item/melee/sabre/on_enter_storage(datum/component/storage/S) + var/obj/item/storage/belt/sabre/B = S.parent if(istype(B)) playsound(B, 'sound/items/sheath.ogg', 25, 1) + ..() /obj/item/melee/sabre/get_belt_overlay() return mutable_appearance('icons/obj/clothing/belt_overlays.dmi', "sabre") @@ -216,10 +216,11 @@ return else if(last_hit < world.time) + if(target.check_shields(src, 0, "[user]'s [name]", MELEE_ATTACK)) + playsound(target, 'sound/weapons/genhit.ogg', 50, 1) + return if(ishuman(target)) var/mob/living/carbon/human/H = target - if (H.check_shields(src, 0, "[user]'s [name]", MELEE_ATTACK)) - return if(check_martial_counter(H, user)) return playsound(get_turf(src), 'sound/effects/woodhit.ogg', 75, 1, -1) diff --git a/code/game/objects/items/melee/transforming.dm b/code/game/objects/items/melee/transforming.dm index 7eb35ed06b..5bccf91868 100644 --- a/code/game/objects/items/melee/transforming.dm +++ b/code/game/objects/items/melee/transforming.dm @@ -23,8 +23,8 @@ else if(attack_verb_off.len) attack_verb = attack_verb_off - if(get_sharpness()) - AddComponent(/datum/component/butchering, 50, 100, 0, hitsound, !active) + if(sharpness) + AddComponent(/datum/component/butchering, 50, 100, 0, hitsound) /obj/item/melee/transforming/attack_self(mob/living/carbon/user) if(transform_weapon(user)) @@ -65,13 +65,6 @@ icon_state = initial(icon_state) w_class = initial(w_class) total_mass = initial(total_mass) - if(get_sharpness()) - var/datum/component/butchering/BT = LoadComponent(/datum/component/butchering) - BT.butchering_enabled = TRUE - else - var/datum/component/butchering/BT = GetComponent(/datum/component/butchering) - if(BT) - BT.butchering_enabled = FALSE transform_messages(user, supress_message_text) add_fingerprint(user) return TRUE diff --git a/code/game/objects/items/pet_carrier.dm b/code/game/objects/items/pet_carrier.dm index b107010991..5af9c70d9b 100644 --- a/code/game/objects/items/pet_carrier.dm +++ b/code/game/objects/items/pet_carrier.dm @@ -70,6 +70,7 @@ update_icon() /obj/item/pet_carrier/AltClick(mob/living/user) + . = ..() if(open || !user.canUseTopic(src, BE_CLOSE)) return locked = !locked @@ -79,6 +80,7 @@ else playsound(user, 'sound/machines/boltsup.ogg', 30, TRUE) update_icon() + return TRUE /obj/item/pet_carrier/attack(mob/living/target, mob/living/user) if(user.a_intent == INTENT_HARM) diff --git a/code/game/objects/items/plushes.dm b/code/game/objects/items/plushes.dm index ffbbea84dc..705dcad6c6 100644 --- a/code/game/objects/items/plushes.dm +++ b/code/game/objects/items/plushes.dm @@ -113,8 +113,10 @@ return log_game("[key_name(user)] activated a hidden grenade in [src].") grenade.preprime(user, msg = FALSE, volume = 10) + SEND_SIGNAL(user, COMSIG_ADD_MOOD_EVENT,"plushpet", /datum/mood_event/plushpet) else to_chat(user, "You try to pet [src], but it has no stuffing. Aww...") + SEND_SIGNAL(user, COMSIG_ADD_MOOD_EVENT,"plush_nostuffing", /datum/mood_event/plush_nostuffing) /obj/item/toy/plush/attackby(obj/item/I, mob/living/user, params) if(I.get_sharpness()) @@ -125,6 +127,7 @@ user.visible_message("[user] tears out the stuffing from [src]!", "You rip a bunch of the stuffing from [src]. Murderer.") I.play_tool_sound(src) stuffed = FALSE + SEND_SIGNAL(user, COMSIG_ADD_MOOD_EVENT,"plushjack", /datum/mood_event/plushjack) else to_chat(user, "You remove the grenade from [src].") user.put_in_hands(grenade) @@ -147,6 +150,7 @@ return if(istype(I, /obj/item/toy/plush)) love(I, user) + SEND_SIGNAL(user, COMSIG_ADD_MOOD_EVENT,"plushplay", /datum/mood_event/plushplay) return return ..() @@ -158,7 +162,7 @@ //we are not catholic if(young == TRUE || Kisser.young == TRUE) - user.show_message("[src] plays tag with [Kisser].", 1, + user.show_message("[src] plays tag with [Kisser].", MSG_VISUAL, "They're happy.", 0) Kisser.cheer_up() cheer_up() @@ -166,10 +170,10 @@ //never again else if(Kisser in scorned) //message, visible, alternate message, neither visible nor audible - user.show_message("[src] rejects the advances of [Kisser]!", 1, + user.show_message("[src] rejects the advances of [Kisser]!", MSG_VISUAL, "That didn't feel like it worked.", 0) else if(src in Kisser.scorned) - user.show_message("[Kisser] realises who [src] is and turns away.", 1, + user.show_message("[Kisser] realises who [src] is and turns away.", MSG_VISUAL, "That didn't feel like it worked.", 0) //first comes love @@ -190,7 +194,7 @@ new_lover(Kisser) Kisser.new_lover(src) else - user.show_message("[src] rejects the advances of [Kisser], maybe next time?", 1, + user.show_message("[src] rejects the advances of [Kisser], maybe next time?", MSG_VISUAL, "That didn't feel like it worked, this time.", 0) //then comes marriage @@ -1014,7 +1018,7 @@ icon_state = "maya" item_state = "maya" attack_verb = list("nuked", "arrested", "harmbatonned") - + /obj/item/toy/plush/catgirl/marisa desc = "An adorable stuffed toy that resembles a crew member, or maybe a witch. Having it makes you feel you can win." icon_state = "marisa" diff --git a/code/game/objects/items/pneumaticCannon.dm b/code/game/objects/items/pneumaticCannon.dm index 72d27ae544..e63b4d7a3a 100644 --- a/code/game/objects/items/pneumaticCannon.dm +++ b/code/game/objects/items/pneumaticCannon.dm @@ -213,7 +213,7 @@ loadedWeightClass -= I.w_class else if (A == tank) tank = null - update_icons() + update_icon() /obj/item/pneumatic_cannon/ghetto //Obtainable by improvised methods; more gas per use, less capacity, but smaller name = "improvised pneumatic cannon" @@ -239,14 +239,13 @@ return to_chat(user, "You hook \the [thetank] up to \the [src].") tank = thetank - update_icons() + update_icon() -/obj/item/pneumatic_cannon/proc/update_icons() +/obj/item/pneumatic_cannon/update_icon() cut_overlays() if(!tank) return add_overlay(tank.icon_state) - update_icon() /obj/item/pneumatic_cannon/proc/fill_with_type(type, amount) if(!ispath(type, /obj) && !ispath(type, /mob)) diff --git a/code/game/objects/items/powerfist.dm b/code/game/objects/items/powerfist.dm index 27ed0f82e3..648f465a22 100644 --- a/code/game/objects/items/powerfist.dm +++ b/code/game/objects/items/powerfist.dm @@ -50,7 +50,6 @@ if(tank) updateTank(tank, 1, user) - /obj/item/melee/powerfist/proc/updateTank(obj/item/tank/internals/thetank, removing = 0, mob/living/carbon/human/user) if(removing) if(!tank) @@ -71,26 +70,42 @@ /obj/item/melee/powerfist/attack(mob/living/target, mob/living/user) - if(!tank) - to_chat(user, "\The [src] can't operate without a source of gas!") - return - if(tank && !tank.air_contents.remove(gasperfist * fisto_setting)) - to_chat(user, "\The [src]'s piston-ram lets out a weak hiss, it needs more gas!") - playsound(loc, 'sound/effects/refill.ogg', 50, 1) - return - target.apply_damage(force * fisto_setting, BRUTE) - target.visible_message("[user]'s powerfist lets out a loud hiss as [user.p_they()] punch[user.p_es()] [target.name]!", \ - "You cry out in pain as [user]'s punch flings you backwards!") - new /obj/effect/temp_visual/kinetic_blast(target.loc) - playsound(loc, 'sound/weapons/resonator_blast.ogg', 50, 1) - playsound(loc, 'sound/weapons/genhit2.ogg', 50, 1) + if(!tank) + to_chat(user, "\The [src] can't operate without a source of gas!") + return + var/datum/gas_mixture/gasused = tank.air_contents.remove(gasperfist * fisto_setting) + var/turf/T = get_turf(src) + if(!T) + return + T.assume_air(gasused) + T.air_update_turf() + if(!gasused) + to_chat(user, "\The [src]'s tank is empty!") + target.apply_damage((force / 5), BRUTE) + playsound(loc, 'sound/weapons/punch1.ogg', 50, 1) + target.visible_message("[user]'s powerfist lets out a dull thunk as [user.p_they()] punch[user.p_es()] [target.name]!", \ + "[user]'s punches you!") + return + if(gasused.total_moles() < gasperfist * fisto_setting) + to_chat(user, "\The [src]'s piston-ram lets out a weak hiss, it needs more gas!") + playsound(loc, 'sound/weapons/punch4.ogg', 50, 1) + target.apply_damage((force / 2), BRUTE) + target.visible_message("[user]'s powerfist lets out a weak hiss as [user.p_they()] punch[user.p_es()] [target.name]!", \ + "[user]'s punch strikes with force!") + return + target.apply_damage(force * fisto_setting, BRUTE) + target.visible_message("[user]'s powerfist lets out a loud hiss as [user.p_they()] punch[user.p_es()] [target.name]!", \ + "You cry out in pain as [user]'s punch flings you backwards!") + new /obj/effect/temp_visual/kinetic_blast(target.loc) + playsound(loc, 'sound/weapons/resonator_blast.ogg', 50, 1) + playsound(loc, 'sound/weapons/genhit2.ogg', 50, 1) - var/atom/throw_target = get_edge_target_turf(target, get_dir(src, get_step_away(target, src))) + var/atom/throw_target = get_edge_target_turf(target, get_dir(src, get_step_away(target, src))) - target.throw_at(throw_target, 5 * fisto_setting, 0.2) + target.throw_at(throw_target, 5 * fisto_setting, 0.5 + (fisto_setting / 2)) - log_combat(user, target, "power fisted", src) + log_combat(user, target, "power fisted", src) - user.changeNext_move(CLICK_CD_MELEE * click_delay) + user.changeNext_move(CLICK_CD_MELEE * click_delay) - return + return diff --git a/code/game/objects/items/robot/robot_items.dm b/code/game/objects/items/robot/robot_items.dm index 77bc7ed810..c09f5b1b65 100644 --- a/code/game/objects/items/robot/robot_items.dm +++ b/code/game/objects/items/robot/robot_items.dm @@ -11,11 +11,9 @@ var/charge_cost = 30 /obj/item/borg/stun/attack(mob/living/M, mob/living/user) - if(ishuman(M)) - var/mob/living/carbon/human/H = M - if(H.check_shields(src, 0, "[M]'s [name]", MELEE_ATTACK)) - playsound(M, 'sound/weapons/genhit.ogg', 50, 1) - return FALSE + if(M.check_shields(src, 0, "[M]'s [name]", MELEE_ATTACK)) + playsound(M, 'sound/weapons/genhit.ogg', 50, 1) + return FALSE if(iscyborg(user)) var/mob/living/silicon/robot/R = user if(!R.cell.use(charge_cost)) diff --git a/code/game/objects/items/robot/robot_parts.dm b/code/game/objects/items/robot/robot_parts.dm index 95110692c9..ab8030c9c2 100644 --- a/code/game/objects/items/robot/robot_parts.dm +++ b/code/game/objects/items/robot/robot_parts.dm @@ -24,7 +24,7 @@ /obj/item/robot_suit/New() ..() - updateicon() + update_icon() /obj/item/robot_suit/prebuilt/New() l_arm = new(src) @@ -39,7 +39,7 @@ chest.cell = new /obj/item/stock_parts/cell/high/plus(chest) ..() -/obj/item/robot_suit/proc/updateicon() +/obj/item/robot_suit/update_icon() cut_overlays() if(l_arm) add_overlay("[l_arm.icon_state]+o") @@ -96,7 +96,7 @@ to_chat(user, "You disassemble the cyborg shell.") else to_chat(user, "There is nothing to remove from the endoskeleton.") - updateicon() + update_icon() /obj/item/robot_suit/proc/put_in_hand_or_drop(mob/living/user, obj/item/I) //normal put_in_hands() drops the item ontop of the player, this drops it at the suit's loc if(!user.put_in_hands(I)) @@ -160,7 +160,7 @@ W.icon_state = initial(W.icon_state) W.cut_overlays() src.l_leg = W - src.updateicon() + update_icon() else if(istype(W, /obj/item/bodypart/r_leg/robot)) if(src.r_leg) @@ -170,7 +170,7 @@ W.icon_state = initial(W.icon_state) W.cut_overlays() src.r_leg = W - src.updateicon() + update_icon() else if(istype(W, /obj/item/bodypart/l_arm/robot)) if(src.l_arm) @@ -180,7 +180,7 @@ W.icon_state = initial(W.icon_state) W.cut_overlays() src.l_arm = W - src.updateicon() + update_icon() else if(istype(W, /obj/item/bodypart/r_arm/robot)) if(src.r_arm) @@ -190,7 +190,7 @@ W.icon_state = initial(W.icon_state)//in case it is a dismembered robotic limb W.cut_overlays() src.r_arm = W - src.updateicon() + update_icon() else if(istype(W, /obj/item/bodypart/chest/robot)) var/obj/item/bodypart/chest/robot/CH = W @@ -202,7 +202,7 @@ CH.icon_state = initial(CH.icon_state) //in case it is a dismembered robotic limb CH.cut_overlays() src.chest = CH - src.updateicon() + update_icon() else if(!CH.wired) to_chat(user, "You need to attach wires to it first!") else @@ -222,7 +222,7 @@ HD.icon_state = initial(HD.icon_state)//in case it is a dismembered robotic limb HD.cut_overlays() src.head = HD - src.updateicon() + update_icon() else to_chat(user, "You need to attach a flash to it first!") diff --git a/code/game/objects/items/robot/robot_upgrades.dm b/code/game/objects/items/robot/robot_upgrades.dm index a0b78d8b27..bf363f959c 100644 --- a/code/game/objects/items/robot/robot_upgrades.dm +++ b/code/game/objects/items/robot/robot_upgrades.dm @@ -74,7 +74,7 @@ /obj/item/borg/upgrade/vtec/action(mob/living/silicon/robot/R, user = usr) . = ..() if(.) - if(R.speed < 0) + if(!R.cansprint) to_chat(R, "A VTEC unit is already installed!") to_chat(user, "There's no room for another VTEC unit!") return FALSE @@ -82,11 +82,13 @@ //R.speed = -2 // Gotta go fast. //Citadel change - makes vtecs give an ability rather than reducing the borg's speed instantly R.AddAbility(new/obj/effect/proc_holder/silicon/cyborg/vtecControl) + R.cansprint = 0 /obj/item/borg/upgrade/vtec/deactivate(mob/living/silicon/robot/R, user = usr) . = ..() if (.) R.speed = initial(R.speed) + R.cansprint = 1 /obj/item/borg/upgrade/disablercooler name = "cyborg rapid energy blaster cooling module" @@ -409,8 +411,7 @@ icon_state = "cyborg_upgrade3" require_module = 1 module_type = list(/obj/item/robot_module/medical, - /obj/item/robot_module/syndicate_medical, - /obj/item/robot_module/medihound) + /obj/item/robot_module/syndicate_medical) var/list/additional_reagents = list() /obj/item/borg/upgrade/hypospray/action(mob/living/silicon/robot/R, user = usr) @@ -466,23 +467,6 @@ for(var/obj/item/reagent_containers/borghypo/H in R.module.modules) H.bypass_protection = initial(H.bypass_protection) -/obj/item/borg/upgrade/defib - name = "medical cyborg defibrillator" - desc = "An upgrade to the Medical module, installing a built-in \ - defibrillator, for on the scene revival." - icon_state = "cyborg_upgrade3" - require_module = 1 - module_type = list(/obj/item/robot_module/medical, - /obj/item/robot_module/syndicate_medical, - /obj/item/robot_module/medihound) - -/obj/item/borg/upgrade/defib/action(mob/living/silicon/robot/R, user = usr) - . = ..() - if(.) - var/obj/item/twohanded/shockpaddles/cyborg/S = new(R.module) - R.module.basic_modules += S - R.module.add_module(S, FALSE, TRUE) - /obj/item/borg/upgrade/defib/deactivate(mob/living/silicon/robot/R, user = usr) . = ..() if (.) @@ -497,8 +481,7 @@ icon_state = "cyborg_upgrade3" require_module = 1 module_type = list(/obj/item/robot_module/medical, - /obj/item/robot_module/syndicate_medical, - /obj/item/robot_module/medihound) + /obj/item/robot_module/syndicate_medical) /obj/item/borg/upgrade/processor/action(mob/living/silicon/robot/R, user = usr) . = ..() @@ -521,8 +504,7 @@ require_module = 1 module_type = list( /obj/item/robot_module/medical, - /obj/item/robot_module/syndicate_medical, - /obj/item/robot_module/medihound) + /obj/item/robot_module/syndicate_medical) /obj/item/borg/upgrade/advhealth/action(mob/living/silicon/robot/R, user = usr) . = ..() @@ -642,8 +624,7 @@ icon_state = "pinpointer_crew" require_module = TRUE module_type = list(/obj/item/robot_module/medical, - /obj/item/robot_module/syndicate_medical, - /obj/item/robot_module/medihound) + /obj/item/robot_module/syndicate_medical) /obj/item/borg/upgrade/pinpointer/action(mob/living/silicon/robot/R, user = usr) . = ..() diff --git a/code/game/objects/items/stacks/medical.dm b/code/game/objects/items/stacks/medical.dm index 9f3e5f6bd4..178bdd8a5e 100644 --- a/code/game/objects/items/stacks/medical.dm +++ b/code/game/objects/items/stacks/medical.dm @@ -2,8 +2,8 @@ name = "medical pack" singular_name = "medical pack" icon = 'icons/obj/stack_objects.dmi' - amount = 6 - max_amount = 6 + amount = 12 + max_amount = 12 w_class = WEIGHT_CLASS_TINY full_w_class = WEIGHT_CLASS_TINY throw_speed = 3 @@ -11,95 +11,42 @@ resistance_flags = FLAMMABLE max_integrity = 40 novariants = FALSE - var/heal_brute = 0 - var/heal_burn = 0 - var/stop_bleeding = 0 + item_flags = NOBLUDGEON var/self_delay = 50 /obj/item/stack/medical/attack(mob/living/M, mob/user) - if(M.stat == DEAD && !stop_bleeding) - var/t_him = "it" - if(M.gender == MALE) - t_him = "him" - else if(M.gender == FEMALE) - t_him = "her" - to_chat(user, "\The [M] is dead, you cannot help [t_him]!") + . = ..() + if(!M.can_inject(user, TRUE)) return - - if(!iscarbon(M) && !isanimal(M)) - to_chat(user, "You don't know how to apply \the [src] to [M]!") - return 1 - - var/obj/item/bodypart/affecting - if(iscarbon(M)) - var/mob/living/carbon/C = M - affecting = C.get_bodypart(check_zone(user.zone_selected)) - if(!affecting) //Missing limb? - to_chat(user, "[C] doesn't have \a [parse_zone(user.zone_selected)]!") + if(M == user) + user.visible_message("[user] starts to apply \the [src] on [user.p_them()]self...", "You begin applying \the [src] on yourself...") + if(!do_mob(user, M, self_delay, extra_checks=CALLBACK(M, /mob/living/proc/can_inject, user, TRUE))) return - if(ishuman(C)) - var/mob/living/carbon/human/H = C - if(stop_bleeding) - if(H.bleedsuppress) - to_chat(user, "[H]'s bleeding is already bandaged!") - return - else if(!H.bleed_rate) - to_chat(user, "[H] isn't bleeding!") - return + if(heal(M, user)) + log_combat(user, M, "healed", src.name) + use(1) - if(isliving(M)) - if(!M.can_inject(user, 1)) - return +/obj/item/stack/medical/proc/heal(mob/living/M, mob/user) + return - if(user) - if (M != user) - if (isanimal(M)) - var/mob/living/simple_animal/critter = M - if (!(critter.healable)) - to_chat(user, " You cannot use [src] on [M]!") - return - else if (critter.health == critter.maxHealth) - to_chat(user, " [M] is at full health.") - return - else if(src.heal_brute < 1) - to_chat(user, " [src] won't help [M] at all.") - return - user.visible_message("[user] applies [src] on [M].", "You apply [src] on [M].") - else - var/t_himself = "itself" - if(user.gender == MALE) - t_himself = "himself" - else if(user.gender == FEMALE) - t_himself = "herself" - user.visible_message("[user] starts to apply [src] on [t_himself]...", "You begin applying [src] on yourself...") - if(!do_mob(user, M, self_delay, extra_checks=CALLBACK(M, /mob/living/proc/can_inject,user,1))) - return - user.visible_message("[user] applies [src] on [t_himself].", "You apply [src] on yourself.") - - - if(iscarbon(M)) - var/mob/living/carbon/C = M - affecting = C.get_bodypart(check_zone(user.zone_selected)) - if(!affecting) //Missing limb? - to_chat(user, "[C] doesn't have \a [parse_zone(user.zone_selected)]!") - return - if(ishuman(C)) - var/mob/living/carbon/human/H = C - if(stop_bleeding) - if(!H.bleedsuppress) //so you can't stack bleed suppression - H.suppress_bloodloss(stop_bleeding) - if(affecting.status == BODYPART_ORGANIC) //Limb must be organic to be healed - RR - if(affecting.heal_damage(heal_brute, heal_burn)) +/obj/item/stack/medical/proc/heal_carbon(mob/living/carbon/C, mob/user, brute, burn) + var/obj/item/bodypart/affecting = C.get_bodypart(check_zone(user.zone_selected)) + if(!affecting) //Missing limb? + to_chat(user, "[C] doesn't have \a [parse_zone(user.zone_selected)]!") + return + if(affecting.status == BODYPART_ORGANIC) //Limb must be organic to be healed - RR + if(affecting.brute_dam && brute || affecting.burn_dam && burn) + user.visible_message("[user] applies \the [src] on [C]'s [affecting.name].", "You apply \the [src] on [C]'s [affecting.name].") + if(affecting.heal_damage(brute, burn)) C.update_damage_overlays() - else - to_chat(user, "Medicine won't work on a robotic limb!") - else - M.heal_bodypart_damage((src.heal_brute/2), (src.heal_burn/2)) - - use(1) - + return TRUE + to_chat(user, "[C]'s [affecting.name] can not be healed with \the [src].") + return + to_chat(user, "\The [src] won't work on a robotic limb!") +/obj/item/stack/medical/get_belt_overlay() + return mutable_appearance('icons/obj/clothing/belt_overlays.dmi', "pouch") /obj/item/stack/medical/bruise_pack name = "bruise pack" @@ -108,27 +55,54 @@ icon_state = "brutepack" lefthand_file = 'icons/mob/inhands/equipment/medical_lefthand.dmi' righthand_file = 'icons/mob/inhands/equipment/medical_righthand.dmi' - heal_brute = 40 + var/heal_brute = 20 self_delay = 20 grind_results = list("styptic_powder" = 10) +/obj/item/stack/medical/bruise_pack/heal(mob/living/M, mob/user) + if(M.stat == DEAD) + to_chat(user, " [M] is dead. You can not help [M.p_them()]!") + return + if(isanimal(M)) + var/mob/living/simple_animal/critter = M + if (!(critter.healable)) + to_chat(user, " You cannot use \the [src] on [M]!") + return FALSE + else if (critter.health == critter.maxHealth) + to_chat(user, " [M] is at full health.") + return FALSE + user.visible_message("[user] applies \the [src] on [M].", "You apply \the [src] on [M].") + M.heal_bodypart_damage((heal_brute/2)) + return TRUE + if(iscarbon(M)) + return heal_carbon(M, user, heal_brute, 0) + to_chat(user, "You can't heal [M] with the \the [src]!") + /obj/item/stack/medical/bruise_pack/suicide_act(mob/user) user.visible_message("[user] is bludgeoning [user.p_them()]self with [src]! It looks like [user.p_theyre()] trying to commit suicide!") return (BRUTELOSS) /obj/item/stack/medical/gauze name = "medical gauze" - desc = "A roll of elastic cloth that is extremely effective at stopping bleeding, but does not heal wounds." + desc = "A roll of elastic cloth that is extremely effective at stopping bleeding, heals minor wounds." gender = PLURAL singular_name = "medical gauze" icon_state = "gauze" - stop_bleeding = 1800 - self_delay = 20 - max_amount = 12 + var/stop_bleeding = 1800 + var/heal_brute = 5 + self_delay = 10 +/obj/item/stack/medical/gauze/heal(mob/living/M, mob/user) + if(ishuman(M)) + var/mob/living/carbon/human/H = M + if(!H.bleedsuppress && H.bleed_rate) //so you can't stack bleed suppression + H.suppress_bloodloss(stop_bleeding) + to_chat(user, "You stop the bleeding of [M]!") + return TRUE + to_chat(user, "You can not use \the [src] on [M]!") /obj/item/stack/medical/gauze/attackby(obj/item/I, mob/user, params) - if(istype(I, /obj/item/wirecutters) || I.get_sharpness()) + if(I.tool_behaviour == TOOL_WIRECUTTER || I.get_sharpness()) if(get_amount() < 2) to_chat(user, "You need at least two gauzes to do this!") return @@ -149,6 +123,7 @@ singular_name = "improvised gauze" desc = "A roll of cloth roughly cut from something that can stop bleeding, but does not heal wounds." stop_bleeding = 900 + heal_brute = 0 /obj/item/stack/medical/gauze/cyborg materials = list() @@ -163,13 +138,18 @@ icon_state = "ointment" lefthand_file = 'icons/mob/inhands/equipment/medical_lefthand.dmi' righthand_file = 'icons/mob/inhands/equipment/medical_righthand.dmi' - heal_burn = 40 + var/heal_burn = 20 self_delay = 20 grind_results = list("silver_sulfadiazine" = 10) +/obj/item/stack/medical/ointment/heal(mob/living/M, mob/user) + if(M.stat == DEAD) + to_chat(user, " [M] is dead. You can not help [M.p_them()]!") + return + if(iscarbon(M)) + return heal_carbon(M, user, 0, heal_burn) + to_chat(user, "You can't heal [M] with the \the [src]!") + /obj/item/stack/medical/ointment/suicide_act(mob/living/user) user.visible_message("[user] is squeezing \the [src] into [user.p_their()] mouth! [user.p_do(TRUE)]n't [user.p_they()] know that stuff is toxic?") return TOXLOSS - -/obj/item/stack/medical/get_belt_overlay() - return mutable_appearance('icons/obj/clothing/belt_overlays.dmi', "pouch") diff --git a/code/game/objects/items/stacks/sheets/glass.dm b/code/game/objects/items/stacks/sheets/glass.dm index c9fc59a3fe..53209fac2f 100644 --- a/code/game/objects/items/stacks/sheets/glass.dm +++ b/code/game/objects/items/stacks/sheets/glass.dm @@ -39,6 +39,9 @@ GLOBAL_LIST_INIT(glass_recipes, list ( \ /obj/item/stack/sheet/glass/fifty amount = 50 +/obj/item/stack/sheet/glass/five + amount = 5 + /obj/item/stack/sheet/glass/Initialize(mapload, new_amount, merge = TRUE) recipes = GLOB.glass_recipes return ..() diff --git a/code/game/objects/items/stacks/sheets/mineral.dm b/code/game/objects/items/stacks/sheets/mineral.dm index 96546d6eb6..fe42f88f56 100644 --- a/code/game/objects/items/stacks/sheets/mineral.dm +++ b/code/game/objects/items/stacks/sheets/mineral.dm @@ -4,7 +4,6 @@ Mineral Sheets - Sandstone - Sandbags - Diamond - - Snow - Uranium - Plasma - Gold @@ -15,8 +14,9 @@ Mineral Sheets Others: - Adamantine - Mythril - - Enriched Uranium + - Snow - Abductor + - Coal */ /obj/item/stack/sheet/mineral/Initialize(mapload) @@ -55,6 +55,9 @@ GLOBAL_LIST_INIT(sandstone_recipes, list ( \ /obj/item/stack/sheet/mineral/sandstone/thirty amount = 30 +/obj/item/stack/sheet/mineral/sandstone/twelve + amount = 12 + /* * Sandbags */ @@ -407,3 +410,36 @@ GLOBAL_LIST_INIT(abductor_recipes, list ( \ /obj/item/stack/sheet/mineral/abductor/Initialize(mapload, new_amount, merge = TRUE) recipes = GLOB.abductor_recipes . = ..() + +/* + * Coal + */ + +/obj/item/stack/sheet/mineral/coal + name = "coal" + desc = "Someone's gotten on the naughty list." + icon = 'icons/obj/mining.dmi' + icon_state = "slag" + singular_name = "coal lump" + merge_type = /obj/item/stack/sheet/mineral/coal + grind_results = list("carbon" = 20) + +/obj/item/stack/sheet/mineral/coal/attackby(obj/item/W, mob/user, params) + if(W.get_temperature() > 300)//If the temperature of the object is over 300, then ignite + var/turf/T = get_turf(src) + message_admins("Coal ignited by [ADMIN_LOOKUPFLW(user)] in [ADMIN_VERBOSEJMP(T)]") + log_game("Coal ignited by [key_name(user)] in [AREACOORD(T)]") + fire_act(W.get_temperature()) + return TRUE + else + return ..() + +/obj/item/stack/sheet/mineral/coal/fire_act(exposed_temperature, exposed_volume) + atmos_spawn_air("co2=[amount*10];TEMP=[exposed_temperature]") + qdel(src) + +/obj/item/stack/sheet/mineral/coal/five + amount = 5 + +/obj/item/stack/sheet/mineral/coal/ten + amount = 10 \ No newline at end of file diff --git a/code/game/objects/items/stacks/sheets/sheet_types.dm b/code/game/objects/items/stacks/sheets/sheet_types.dm index c10fb0fa2c..b20f412620 100644 --- a/code/game/objects/items/stacks/sheets/sheet_types.dm +++ b/code/game/objects/items/stacks/sheets/sheet_types.dm @@ -228,7 +228,7 @@ GLOBAL_LIST_INIT(wood_recipes, list ( \ /obj/item/stack/sheet/mineral/wood name = "wooden plank" - desc = "One can only guess that this is a bunch of wood." + desc = "One can only guess that this is a bunch of wood. You might be able to make a stake with this if you use something sharp on it" singular_name = "wood plank" icon_state = "sheet-wood" item_state = "sheet-wood" @@ -240,6 +240,35 @@ GLOBAL_LIST_INIT(wood_recipes, list ( \ novariants = TRUE grind_results = list("carbon" = 20) + +/obj/item/stack/sheet/mineral/wood/attackby(obj/item/W, mob/user, params) // NOTE: sheet_types.dm is where the WOOD stack lives. Maybe move this over there. + // Taken from /obj/item/stack/rods/attackby in [rods.dm] + if(W.get_sharpness()) + user.visible_message("[user] begins whittling [src] into a pointy object.", \ + "You begin whittling [src] into a sharp point at one end.", \ + "You hear wood carving.") + // 8 Second Timer + if(!do_after(user, 80, TRUE, src)) + return + // Make Stake + var/obj/item/stake/basic/new_item = new(user.loc) + user.visible_message("[user] finishes carving a stake out of [src].", \ + "You finish carving a stake out of [src].") + // Prepare to Put in Hands (if holding wood) + var/obj/item/stack/sheet/mineral/wood/N = src + var/replace = (user.get_inactive_held_item() == N) + // Use Wood + N.use(1) + // If stack depleted, put item in that hand (if it had one) + if (!N && replace) + user.put_in_hands(new_item) + if(istype(W, merge_type)) + var/obj/item/stack/S = W + if(merge(S)) + to_chat(user, "Your [S.name] stack now contains [S.get_amount()] [S.singular_name]\s.") + else + . = ..() + /obj/item/stack/sheet/mineral/wood/Initialize(mapload, new_amount, merge = TRUE) recipes = GLOB.wood_recipes return ..() @@ -247,6 +276,33 @@ GLOBAL_LIST_INIT(wood_recipes, list ( \ /obj/item/stack/sheet/mineral/wood/fifty amount = 50 +/* + * Bamboo + */ + +GLOBAL_LIST_INIT(bamboo_recipes, list ( \ + new/datum/stack_recipe("punji sticks trap", /obj/structure/punji_sticks, 5, time = 30, one_per_turf = TRUE, on_floor = TRUE), \ + new/datum/stack_recipe("blow gun", /obj/item/gun/syringe/blowgun, 10, time = 70), \ + )) + +/obj/item/stack/sheet/mineral/bamboo + name = "bamboo cuttings" + desc = "Finely cut bamboo sticks." + singular_name = "cut bamboo" + icon_state = "sheet-bamboo" + item_state = "sheet-bamboo" + icon = 'icons/obj/stack_objects.dmi' + throwforce = 15 + armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 50, "acid" = 0) + resistance_flags = FLAMMABLE + merge_type = /obj/item/stack/sheet/mineral/bamboo + grind_results = list("carbon" = 5) + +/obj/item/stack/sheet/mineral/bamboo/Initialize(mapload, new_amount, merge = TRUE) + recipes = GLOB.bamboo_recipes + return ..() + + /* * Cloth */ @@ -342,39 +398,64 @@ GLOBAL_LIST_INIT(cloth_recipes, list ( \ * Cardboard */ GLOBAL_LIST_INIT(cardboard_recipes, list ( \ - new/datum/stack_recipe("box", /obj/item/storage/box), \ - new/datum/stack_recipe("sec box", /obj/item/storage/box/seclooking), \ - new/datum/stack_recipe("light tubes", /obj/item/storage/box/lights/tubes), \ - new/datum/stack_recipe("light bulbs", /obj/item/storage/box/lights/bulbs), \ - new/datum/stack_recipe("mouse traps", /obj/item/storage/box/mousetraps), \ - new/datum/stack_recipe("pizza box", /obj/item/pizzabox), \ - new/datum/stack_recipe("power cell", /obj/item/storage/box/cells), \ - new/datum/stack_recipe("02", /obj/item/storage/box/otwo), \ - null, \ - new/datum/stack_recipe("lethal ammo box", /obj/item/storage/box/lethalshot), \ - new/datum/stack_recipe("rubber shot ammo box", /obj/item/storage/box/rubbershot), \ - new/datum/stack_recipe("bean bag ammo box", /obj/item/storage/box/beanbag), \ - new/datum/stack_recipe("12g ammo box", /obj/item/storage/box/lethalslugs), \ - new/datum/stack_recipe("stun slug ammo box", /obj/item/storage/box/stunslug), \ - new/datum/stack_recipe("tech shell ammo box", /obj/item/storage/box/techsslug), \ - new/datum/stack_recipe("incendiary ammo box", /obj/item/storage/box/fireshot), \ - new/datum/stack_recipe("firing pins", /obj/item/storage/box/firingpins), \ - new/datum/stack_recipe("loose ammo", /obj/item/storage/box/ammoshells), \ - null, \ - new/datum/stack_recipe("cardborg suit", /obj/item/clothing/suit/cardborg, 3), \ - new/datum/stack_recipe("cardborg helmet", /obj/item/clothing/head/cardborg), \ - new/datum/stack_recipe("folder", /obj/item/folder), \ - new/datum/stack_recipe("large box", /obj/structure/closet/cardboard, 4), \ - new/datum/stack_recipe("cardboard cutout", /obj/item/cardboard_cutout, 5), \ - null, \ - new/datum/stack_recipe("colored brown", /obj/item/storage/box/brown), \ - new/datum/stack_recipe("colored green", /obj/item/storage/box/green), \ - new/datum/stack_recipe("colored red", /obj/item/storage/box/blue), \ - new/datum/stack_recipe("colored blue", /obj/item/storage/box/red), \ - new/datum/stack_recipe("colored yellow", /obj/item/storage/box/yellow), \ - new/datum/stack_recipe("colored pink", /obj/item/storage/box/pink), \ - new/datum/stack_recipe("colored purple", /obj/item/storage/box/purple), \ - )) + new/datum/stack_recipe("box", /obj/item/storage/box), \ + new/datum/stack_recipe("cardborg suit", /obj/item/clothing/suit/cardborg, 3), \ + new/datum/stack_recipe("cardborg helmet", /obj/item/clothing/head/cardborg), \ + new/datum/stack_recipe("large box", /obj/structure/closet/cardboard, 4), \ + new/datum/stack_recipe("cardboard cutout", /obj/item/cardboard_cutout, 5), \ + new/datum/stack_recipe("pizza box", /obj/item/pizzabox), \ + new/datum/stack_recipe("folder", /obj/item/folder), \ + // holy fuck why are there so many boxes + new/datum/stack_recipe_list("fancy boxes", list ( \ + new /datum/stack_recipe("donut box", /obj/item/storage/fancy/donut_box), \ + new /datum/stack_recipe("egg box", /obj/item/storage/fancy/egg_box), \ + new /datum/stack_recipe("donk-pockets box", /obj/item/storage/box/donkpockets), \ + new /datum/stack_recipe("monkey cube box", /obj/item/storage/box/monkeycubes), \ + new /datum/stack_recipe("box (internals)", /obj/item/storage/box/otwo), \ + null, \ + new /datum/stack_recipe("security-styled box", /obj/item/storage/box/seclooking), \ + new /datum/stack_recipe("buckshot shell box", /obj/item/storage/box/lethalshot), \ + new /datum/stack_recipe("rubber shot shell box", /obj/item/storage/box/rubbershot), \ + new /datum/stack_recipe("beanbag shell box", /obj/item/storage/box/beanbag), \ + new /datum/stack_recipe("slug shell box", /obj/item/storage/box/lethalslugs), \ + new /datum/stack_recipe("stunslug shell box", /obj/item/storage/box/stunslug), \ + new /datum/stack_recipe("tech shell box", /obj/item/storage/box/techsslug), \ + new /datum/stack_recipe("incendiary ammo box", /obj/item/storage/box/fireshot), \ + new /datum/stack_recipe("loose ammo box", /obj/item/storage/box/ammoshells), \ + new /datum/stack_recipe("firing pins box", /obj/item/storage/box/firingpins), \ + null, \ + new /datum/stack_recipe("flashbang box", /obj/item/storage/box/flashbangs), \ + new /datum/stack_recipe("flashes box", /obj/item/storage/box/flashes), \ + new /datum/stack_recipe("handcuffs box", /obj/item/storage/box/handcuffs), \ + new /datum/stack_recipe("ID card box", /obj/item/storage/box/ids), \ + new /datum/stack_recipe("PDA box", /obj/item/storage/box/PDAs), \ + null, \ + new /datum/stack_recipe("pill bottle box", /obj/item/storage/box/pillbottles), \ + new /datum/stack_recipe("beaker box", /obj/item/storage/box/beakers), \ + new /datum/stack_recipe("syringe box", /obj/item/storage/box/syringes), \ + new /datum/stack_recipe("latex gloves box", /obj/item/storage/box/gloves), \ + new /datum/stack_recipe("sterile masks box", /obj/item/storage/box/masks), \ + new /datum/stack_recipe("body bag box", /obj/item/storage/box/bodybags), \ + new /datum/stack_recipe("prescription glasses box", /obj/item/storage/box/rxglasses), \ + null, \ + new /datum/stack_recipe("disk box", /obj/item/storage/box/disks), \ + new /datum/stack_recipe("light tubes box", /obj/item/storage/box/lights/tubes), \ + new /datum/stack_recipe("light bulbs box", /obj/item/storage/box/lights/bulbs), \ + new /datum/stack_recipe("mixed lights box", /obj/item/storage/box/lights/mixed), \ + new /datum/stack_recipe("power cell box", /obj/item/storage/box/cells), \ + new /datum/stack_recipe("mouse traps box", /obj/item/storage/box/mousetraps), \ + new /datum/stack_recipe("candle box", /obj/item/storage/fancy/candle_box), \ + null, \ + new /datum/stack_recipe("box (brown)", /obj/item/storage/box/brown), \ + new /datum/stack_recipe("box (green)", /obj/item/storage/box/green), \ + new /datum/stack_recipe("box (blue)", /obj/item/storage/box/blue), \ + new /datum/stack_recipe("box (red)", /obj/item/storage/box/red), \ + new /datum/stack_recipe("box (yellow)", /obj/item/storage/box/yellow), \ + new /datum/stack_recipe("box (pink)", /obj/item/storage/box/pink), \ + new /datum/stack_recipe("box (purple)", /obj/item/storage/box/purple), \ + )), + null, \ +)) /obj/item/stack/sheet/cardboard //BubbleWrap //it's cardboard you fuck name = "cardboard" @@ -400,7 +481,7 @@ GLOBAL_LIST_INIT(cardboard_recipes, list ( \ var/atom/droploc = drop_location() if(use(1)) playsound(I, 'sound/items/bikehorn.ogg', 50, 1, -1) - to_chat(user, "You stamp the cardboard! Its a clown box! Honk!") + to_chat(user, "You stamp the cardboard! It's a clown box! Honk!") if (amount >= 0) new/obj/item/storage/box/clown(droploc) //bugfix else @@ -465,31 +546,30 @@ GLOBAL_LIST_INIT(runed_metal_recipes, list ( \ */ GLOBAL_LIST_INIT(brass_recipes, list ( \ new/datum/stack_recipe("wall gear", /obj/structure/destructible/clockwork/wall_gear, 3, time = 10, one_per_turf = TRUE, on_floor = TRUE), \ - null, + null, \ new/datum/stack_recipe("brass pinion airlock", /obj/machinery/door/airlock/clockwork, 5, time = 50, one_per_turf = TRUE, on_floor = TRUE), \ new/datum/stack_recipe("brass pinion airlock - windowed", /obj/machinery/door/airlock/clockwork/brass, 5, time = 50, one_per_turf = TRUE, on_floor = TRUE), \ new/datum/stack_recipe("brass windoor", /obj/machinery/door/window/clockwork, 2, time = 30, on_floor = TRUE, window_checks = TRUE), \ - null, + null, \ new/datum/stack_recipe("brass reflector", /obj/structure/destructible/clockwork/reflector, 10, time = 100, one_per_turf = TRUE, on_floor = TRUE, window_checks = TRUE), \ - null, + null, \ new/datum/stack_recipe("brass window - directional", /obj/structure/window/reinforced/clockwork/unanchored, time = 0, on_floor = TRUE, window_checks = TRUE), \ new/datum/stack_recipe("brass window - fulltile", /obj/structure/window/reinforced/clockwork/fulltile/unanchored, 2, time = 0, on_floor = TRUE, window_checks = TRUE), \ new/datum/stack_recipe("brass chair", /obj/structure/chair/brass, 1, time = 0, one_per_turf = TRUE, on_floor = TRUE), \ new/datum/stack_recipe("brass bar stool", /obj/structure/chair/stool/bar/brass, 1, time = 0, one_per_turf = TRUE, on_floor = TRUE), \ new/datum/stack_recipe("brass stool", /obj/structure/chair/stool/brass, 1, time = 0, one_per_turf = TRUE, on_floor = TRUE), \ new/datum/stack_recipe("brass table frame", /obj/structure/table_frame/brass, 1, time = 5, one_per_turf = TRUE, on_floor = TRUE), \ - null, + null, \ new/datum/stack_recipe("sender - pressure sensor", /obj/structure/destructible/clockwork/trap/trigger/pressure_sensor, 2, time = 20, one_per_turf = TRUE, on_floor = TRUE), \ new/datum/stack_recipe("sender - mech sensor", /obj/structure/destructible/clockwork/trap/trigger/pressure_sensor/mech, 2, time = 20, one_per_turf = TRUE, on_floor = TRUE), \ new/datum/stack_recipe("sender - lever", /obj/structure/destructible/clockwork/trap/trigger/lever, 1, time = 10, one_per_turf = TRUE, on_floor = TRUE), \ new/datum/stack_recipe("sender - repeater", /obj/structure/destructible/clockwork/trap/trigger/repeater, 2, time = 20, one_per_turf = TRUE, on_floor = TRUE), \ - null, + null, \ new/datum/stack_recipe("receiver - brass skewer", /obj/structure/destructible/clockwork/trap/brass_skewer, 2, time = 20, one_per_turf = TRUE, on_floor = TRUE, placement_checks = STACK_CHECK_ADJACENT), \ new/datum/stack_recipe("receiver - steam vent", /obj/structure/destructible/clockwork/trap/steam_vent, 3, time = 30, one_per_turf = TRUE, on_floor = TRUE, placement_checks = STACK_CHECK_CARDINALS), \ new/datum/stack_recipe("receiver - power nullifier", /obj/structure/destructible/clockwork/trap/power_nullifier, 5, time = 20, one_per_turf = TRUE, on_floor = TRUE, placement_checks = STACK_CHECK_CARDINALS), \ - null, + null, \ new/datum/stack_recipe("brass flask", /obj/item/reagent_containers/food/drinks/bottle/holyoil/empty), \ - )) /obj/item/stack/tile/brass @@ -617,9 +697,11 @@ GLOBAL_LIST_INIT(bronze_recipes, list ( \ merge_type = /obj/item/stack/sheet/bone GLOBAL_LIST_INIT(plastic_recipes, list( - new /datum/stack_recipe("plastic flaps", /obj/structure/plasticflaps, 5, one_per_turf = TRUE, on_floor = TRUE, time = 40), \ + new /datum/stack_recipe("see-through plastic flaps", /obj/structure/plasticflaps, 5, one_per_turf = TRUE, on_floor = TRUE, time = 40), \ + new /datum/stack_recipe("opaque plastic flaps", /obj/structure/plasticflaps/opaque, 5, one_per_turf = TRUE, on_floor = TRUE, time = 40), \ new /datum/stack_recipe("water bottle", /obj/item/reagent_containers/glass/beaker/waterbottle/empty), \ new /datum/stack_recipe("large water bottle", /obj/item/reagent_containers/glass/beaker/waterbottle/large/empty,3), \ + new /datum/stack_recipe("large trash cart", /obj/structure/closet/crate/bin,50),\ new /datum/stack_recipe("wet floor sign", /obj/item/caution, 2))) /obj/item/stack/sheet/plastic @@ -695,5 +777,3 @@ new /datum/stack_recipe("paper frame door", /obj/structure/mineral_door/paperfra merge_type = /obj/item/stack/sheet/cotton/durathread pull_effort = 70 loom_result = /obj/item/stack/sheet/durathread - - diff --git a/code/game/objects/items/stacks/stack.dm b/code/game/objects/items/stacks/stack.dm index 965e78036a..4180681754 100644 --- a/code/game/objects/items/stacks/stack.dm +++ b/code/game/objects/items/stacks/stack.dm @@ -192,9 +192,15 @@ var/obj/O if(R.max_res_amount > 1) //Is it a stack? O = new R.result_type(usr.drop_location(), R.res_amount * multiplier) + else if(ispath(R.result_type, /turf)) + var/turf/T = usr.drop_location() + if(!isturf(T)) + return + T.PlaceOnTop(R.result_type, flags = CHANGETURF_INHERIT_AIR) else O = new R.result_type(usr.drop_location()) - O.setDir(usr.dir) + if(O) + O.setDir(usr.dir) use(R.req_amount * multiplier) //START: oh fuck i'm so sorry @@ -350,6 +356,7 @@ . = ..() /obj/item/stack/AltClick(mob/living/user) + . = ..() if(!istype(user) || !user.canUseTopic(src, BE_CLOSE, ismonkey(user))) return if(is_cyborg) @@ -363,10 +370,11 @@ max = get_amount() stackmaterial = min(max, stackmaterial) if(stackmaterial == null || stackmaterial <= 0 || !user.canUseTopic(src, BE_CLOSE, ismonkey(user))) - return + return TRUE else change_stack(user, stackmaterial) to_chat(user, "You take [stackmaterial] sheets out of the stack") + return TRUE /obj/item/stack/proc/change_stack(mob/user, amount) if(!use(amount, TRUE, FALSE)) @@ -437,4 +445,4 @@ /datum/stack_recipe_list/New(title, recipes) src.title = title - src.recipes = recipes \ No newline at end of file + src.recipes = recipes diff --git a/code/game/objects/items/stacks/tiles/tile_types.dm b/code/game/objects/items/stacks/tiles/tile_types.dm index 3fc9bd9535..18acb5e14d 100644 --- a/code/game/objects/items/stacks/tiles/tile_types.dm +++ b/code/game/objects/items/stacks/tiles/tile_types.dm @@ -82,6 +82,55 @@ item_state = "tile-fairygrass" turf_type = /turf/open/floor/grass/fairy resistance_flags = FLAMMABLE + color = "#33CCFF" + +/obj/item/stack/tile/fairygrass/white + name = "white fairygrass tile" + singular_name = "white fairygrass floor tile" + desc = "A patch of odd, glowing white grass." + turf_type = /turf/open/floor/grass/fairy/white + color = "#FFFFFF" + +/obj/item/stack/tile/fairygrass/red + name = "red fairygrass tile" + singular_name = "red fairygrass floor tile" + desc = "A patch of odd, glowing red grass." + turf_type = /turf/open/floor/grass/fairy/red + color = "#FF3333" + +/obj/item/stack/tile/fairygrass/yellow + name = "yellow fairygrass tile" + singular_name = "yellow fairygrass floor tile" + desc = "A patch of odd, glowing yellow grass." + turf_type = /turf/open/floor/grass/fairy/yellow + color = "#FFFF66" + +/obj/item/stack/tile/fairygrass/green + name = "green fairygrass tile" + singular_name = "green fairygrass floor tile" + desc = "A patch of odd, glowing green grass." + turf_type = /turf/open/floor/grass/fairy/green + color = "#99FF99" + +/obj/item/stack/tile/fairygrass/blue + name = "blue fairygrass tile" + singular_name = "blue fairygrass floor tile" + desc = "A patch of odd, glowing blue grass." + turf_type = /turf/open/floor/grass/fairy/blue + +/obj/item/stack/tile/fairygrass/purple + name = "purple fairygrass tile" + singular_name = "purple fairygrass floor tile" + desc = "A patch of odd, glowing purple grass." + turf_type = /turf/open/floor/grass/fairy/purple + color = "#D966FF" + +/obj/item/stack/tile/fairygrass/pink + name = "pink fairygrass tile" + singular_name = "pink fairygrass floor tile" + desc = "A patch of odd, glowing pink grass." + turf_type = /turf/open/floor/grass/fairy/pink + color = "#FFB3DA" //Wood /obj/item/stack/tile/wood diff --git a/code/game/objects/items/storage/backpack.dm b/code/game/objects/items/storage/backpack.dm index f6e169a4d5..d200471b5b 100644 --- a/code/game/objects/items/storage/backpack.dm +++ b/code/game/objects/items/storage/backpack.dm @@ -253,7 +253,7 @@ /obj/item/storage/backpack/satchel/bone name = "bone satchel" - desc = "A bone satchel fashend with watcher wings and large bones from goliath. Can be worn on the belt." + desc = "A grotesque satchel made of sinews and bones." icon = 'icons/obj/mining.dmi' icon_state = "goliath_saddle" slot_flags = ITEM_SLOT_BACK @@ -551,7 +551,7 @@ /obj/item/storage/backpack/duffelbag/syndie/med/medicalbundle/PopulateContents() new /obj/item/clothing/shoes/magboots/syndie(src) - new /obj/item/storage/firstaid/tactical(src) + new /obj/item/storage/firstaid/tactical/nukeop(src) new /obj/item/gun/ballistic/automatic/l6_saw/toy(src) new /obj/item/ammo_box/foambox/riot(src) diff --git a/code/game/objects/items/storage/belt.dm b/code/game/objects/items/storage/belt.dm index 47d2d70db8..6c250029a6 100755 --- a/code/game/objects/items/storage/belt.dm +++ b/code/game/objects/items/storage/belt.dm @@ -61,6 +61,7 @@ /obj/item/radio, /obj/item/clothing/gloves, /obj/item/holosign_creator, + /obj/item/forcefield_projector, /obj/item/assembly/signaler )) STR.can_hold = can_hold @@ -458,8 +459,7 @@ /obj/item/extinguisher/mini, /obj/item/radio, /obj/item/clothing/gloves, - /obj/item/holosign_creator/atmos, - /obj/item/holosign_creator/engineering, + /obj/item/holosign_creator, /obj/item/forcefield_projector, /obj/item/assembly/signaler, /obj/item/lightreplacer, @@ -571,6 +571,7 @@ /obj/item/reagent_containers/spray, /obj/item/soap, /obj/item/holosign_creator, + /obj/item/forcefield_projector, /obj/item/key/janitor, /obj/item/clothing/gloves, /obj/item/melee/flyswatter, @@ -582,7 +583,7 @@ /obj/item/storage/belt/bandolier name = "bandolier" - desc = "A bandolier for holding shotgun ammunition." + desc = "A bandolier for holding ammunition." icon_state = "bandolier" item_state = "bandolier" @@ -592,7 +593,7 @@ STR.max_items = 18 STR.display_numerical_stacking = TRUE STR.can_hold = typecacheof(list( - /obj/item/ammo_casing/shotgun + /obj/item/ammo_casing )) /obj/item/storage/belt/bandolier/durathread @@ -757,23 +758,13 @@ STR.rustle_sound = FALSE STR.max_w_class = WEIGHT_CLASS_BULKY STR.can_hold = typecacheof(fitting_swords) + STR.quickdraw = TRUE /obj/item/storage/belt/sabre/examine(mob/user) . = ..() if(length(contents)) . += "Alt-click it to quickly draw the blade." -/obj/item/storage/belt/sabre/AltClick(mob/user) - if(!iscarbon(user) || !user.canUseTopic(src, BE_CLOSE, ismonkey(user))) - return - if(length(contents)) - var/obj/item/I = contents[1] - user.visible_message("[user] takes [I] out of [src].", "You take [I] out of [src].") - user.put_in_hands(I) - update_icon() - else - to_chat(user, "[src] is empty.") - /obj/item/storage/belt/sabre/update_icon() . = ..() if(isliving(loc)) diff --git a/code/game/objects/items/storage/boxes.dm b/code/game/objects/items/storage/boxes.dm index f9505fe948..4b2b3e2203 100644 --- a/code/game/objects/items/storage/boxes.dm +++ b/code/game/objects/items/storage/boxes.dm @@ -699,6 +699,7 @@ user.changeNext_move(CLICK_CD_MELEE) playsound(loc, "rustle", 50, 1, -5) user.visible_message("[user] hugs \the [src].","You hug \the [src].") + SEND_SIGNAL(user, COMSIG_ADD_MOOD_EVENT,"hugbox", /datum/mood_event/hugbox) /////clown box & honkbot assembly /obj/item/storage/box/clown @@ -883,12 +884,12 @@ else if(W.get_sharpness()) if(!contents.len) if(item_state == "paperbag_None") - user.show_message("You cut eyeholes into [src].", 1) + user.show_message("You cut eyeholes into [src].", MSG_VISUAL) new /obj/item/clothing/head/papersack(user.loc) qdel(src) return 0 else if(item_state == "paperbag_SmileyFace") - user.show_message("You cut eyeholes into [src] and modify the design.", 1) + user.show_message("You cut eyeholes into [src] and modify the design.", MSG_VISUAL) new /obj/item/clothing/head/papersack/smiley(user.loc) qdel(src) return 0 @@ -900,7 +901,7 @@ #undef HEART #undef SMILEY -/obj/item/storage/box/ingredients //This box is for the randomely chosen version the chef spawns with, it shouldn't actually exist. +/obj/item/storage/box/ingredients //This box is for the randomly chosen version the chef spawns with, it shouldn't actually exist. name = "ingredients box" illustration = "fruit" var/theme_name @@ -1258,3 +1259,12 @@ var/obj/item/stack/sheet/cardboard/I = new(user.drop_location()) qdel(src) user.put_in_hands(I) + +/obj/item/storage/box/marshmallow + name = "box of marshmallows" + desc = "A box of marshmallows." + illustration = "marshmallow" + +/obj/item/storage/box/marshmallow/PopulateContents() + for (var/i in 1 to 5) + new /obj/item/reagent_containers/food/snacks/marshmallow(src) \ No newline at end of file diff --git a/code/game/objects/items/storage/fancy.dm b/code/game/objects/items/storage/fancy.dm index 6cc2cb6882..f05078de81 100644 --- a/code/game/objects/items/storage/fancy.dm +++ b/code/game/objects/items/storage/fancy.dm @@ -157,6 +157,7 @@ to_chat(user, "You take \a [W] out of the pack.") else to_chat(user, "There are no [icon_type]s left in the pack.") + return TRUE /obj/item/storage/fancy/cigarettes/update_icon() if(fancy_open || !contents.len) diff --git a/code/game/objects/items/storage/firstaid.dm b/code/game/objects/items/storage/firstaid.dm index 0d9b86fd68..8c96e567d1 100644 --- a/code/game/objects/items/storage/firstaid.dm +++ b/code/game/objects/items/storage/firstaid.dm @@ -176,18 +176,36 @@ . = ..() var/datum/component/storage/STR = GetComponent(/datum/component/storage) STR.max_w_class = WEIGHT_CLASS_NORMAL + STR.max_combined_w_class = 16 + STR.max_items = 8 /obj/item/storage/firstaid/tactical/PopulateContents() if(empty) return new /obj/item/stack/medical/gauze(src) new /obj/item/defibrillator/compact/combat/loaded(src) - new /obj/item/reagent_containers/hypospray/combat(src) - new /obj/item/reagent_containers/pill/patch/styptic(src) - new /obj/item/reagent_containers/pill/patch/silver_sulf(src) - new /obj/item/reagent_containers/syringe/lethal/choral(src) + new /obj/item/reagent_containers/hypospray/combat/omnizine(src) + new /obj/item/reagent_containers/medspray/styptic(src) + new /obj/item/reagent_containers/medspray/silver_sulf(src) + new /obj/item/healthanalyzer/advanced(src) + new /obj/item/reagent_containers/syringe/lethal/choral(src) // what the fuck does anyone use this piece of shit for new /obj/item/clothing/glasses/hud/health/night(src) +/obj/item/storage/firstaid/tactical/nukeop + name = "improved combat medical kit" + +/obj/item/storage/firstaid/tactical/nukeop/PopulateContents() + if(empty) + return + new /obj/item/stack/medical/gauze(src) + new /obj/item/defibrillator/compact/combat/loaded(src) + new /obj/item/reagent_containers/hypospray/combat(src) + new /obj/item/reagent_containers/medspray/styptic(src) + new /obj/item/reagent_containers/medspray/silver_sulf(src) + new /obj/item/healthanalyzer/advanced(src) + new /obj/item/reagent_containers/syringe/lethal/choral(src) // what the fuck does anyone use this piece of shit for + new /obj/item/clothing/glasses/hud/health/night(src) + /* * Pill Bottles */ diff --git a/code/game/objects/items/storage/lockbox.dm b/code/game/objects/items/storage/lockbox.dm index bd234d8188..3d27370334 100644 --- a/code/game/objects/items/storage/lockbox.dm +++ b/code/game/objects/items/storage/lockbox.dm @@ -114,11 +114,12 @@ . += "Alt-click to [open ? "close":"open"] it." /obj/item/storage/lockbox/medal/AltClick(mob/user) + . = ..() if(user.canUseTopic(src, BE_CLOSE)) if(!SEND_SIGNAL(src, COMSIG_IS_STORAGE_LOCKED)) open = (open ? FALSE : TRUE) update_icon() - ..() + return TRUE /obj/item/storage/lockbox/medal/PopulateContents() new /obj/item/clothing/accessory/medal/gold/captain(src) diff --git a/code/game/objects/items/storage/uplink_kits.dm b/code/game/objects/items/storage/uplink_kits.dm index 223c8e9cf6..817465a16c 100644 --- a/code/game/objects/items/storage/uplink_kits.dm +++ b/code/game/objects/items/storage/uplink_kits.dm @@ -390,4 +390,10 @@ new /obj/item/seeds/random(src) if(prob(50)) - new /obj/item/seeds/random(src) //oops, an additional packet might have slipped its way into the box \ No newline at end of file + new /obj/item/seeds/random(src) //oops, an additional packet might have slipped its way into the box + +/obj/item/storage/box/syndie_kit/revolver + +/obj/item/storage/box/syndie_kit/revolver/PopulateContents() + new /obj/item/gun/ballistic/revolver(src) + new /obj/item/ammo_box/a357(src) diff --git a/code/game/objects/items/storage/wallets.dm b/code/game/objects/items/storage/wallets.dm index 891a4689d0..2dbe42c159 100644 --- a/code/game/objects/items/storage/wallets.dm +++ b/code/game/objects/items/storage/wallets.dm @@ -37,7 +37,15 @@ /obj/item/screwdriver, /obj/item/valentine, /obj/item/stamp, - /obj/item/key)) + /obj/item/key, + /obj/item/cartridge, + /obj/item/camera_film, + /obj/item/stack/ore/bluespace_crystal, + /obj/item/reagent_containers/food/snacks/grown/poppy, + /obj/item/instrument/harmonica, + /obj/item/mining_voucher, + /obj/item/suit_voucher, + /obj/item/reagent_containers/pill)) /obj/item/storage/wallet/Exited(atom/movable/AM) . = ..() diff --git a/code/game/objects/items/stunbaton.dm b/code/game/objects/items/stunbaton.dm index 484b9862ff..6972587263 100644 --- a/code/game/objects/items/stunbaton.dm +++ b/code/game/objects/items/stunbaton.dm @@ -36,7 +36,7 @@ . = ..() if(preload_cell_type) if(!ispath(preload_cell_type,/obj/item/stock_parts/cell)) - log_world("### MAP WARNING, [src] at [AREACOORD(src)] had an invalid preload_cell_type: [preload_cell_type].") + log_mapping("[src] at [AREACOORD(src)] had an invalid preload_cell_type: [preload_cell_type].") else cell = new preload_cell_type(src) update_icon() @@ -168,11 +168,9 @@ /obj/item/melee/baton/proc/baton_stun(mob/living/L, mob/user) - if(ishuman(L)) - var/mob/living/carbon/human/H = L - if(H.check_shields(src, 0, "[user]'s [name]", MELEE_ATTACK)) //No message; check_shields() handles that - playsound(L, 'sound/weapons/genhit.ogg', 50, 1) - return FALSE + if(L.check_shields(src, 0, "[user]'s [name]", MELEE_ATTACK)) //No message; check_shields() handles that + playsound(L, 'sound/weapons/genhit.ogg', 50, 1) + return FALSE var/stunpwr = stunforce var/obj/item/stock_parts/cell/our_cell = get_cell() if(!our_cell) diff --git a/code/game/objects/items/teleportation.dm b/code/game/objects/items/teleportation.dm index e0e875b739..92b0036ee0 100644 --- a/code/game/objects/items/teleportation.dm +++ b/code/game/objects/items/teleportation.dm @@ -201,7 +201,7 @@ if(!current_location || current_area.noteleport || is_away_level(current_location.z) || !isturf(user.loc))//If turf was not found or they're on z level 2 or >7 which does not currently exist. or if user is not located on a turf to_chat(user, "\The [src] is malfunctioning.") return - user.show_message("Locked In.", 2) + user.show_message("Locked In.", MSG_AUDIBLE) var/list/obj/effect/portal/created = create_portal_pair(current_location, get_teleport_turf(get_turf(T)), src, 300, 1, null, atmos_link_override) if(!(LAZYLEN(created) == 2)) return diff --git a/code/game/objects/items/telescopic_iv.dm b/code/game/objects/items/telescopic_iv.dm new file mode 100644 index 0000000000..9b0b714ea5 --- /dev/null +++ b/code/game/objects/items/telescopic_iv.dm @@ -0,0 +1,17 @@ +/obj/item/tele_iv + name = "telescopic IV drip" + desc = "An IV drip with an advanced infusion pump that can both drain blood into and inject liquids from attached containers. Blood packs are processed at an accelerated rate. This one is telescopic, and can be picked up and put down." + icon = 'icons/obj/iv_drip.dmi' + icon_state = "tele_iv" + +/obj/item/tele_iv/attack_self(mob/user) + deploy_iv(user, user.loc) + +/obj/item/tele_iv/afterattack(atom/target, mob/user, proximity) + . = ..() + if(proximity && isopenturf(target) && user.CanReach(target)) + deploy_iv(user, target) + +/obj/item/tele_iv/proc/deploy_iv(mob/user, atom/location) + new /obj/machinery/iv_drip/telescopic(location) + qdel(src) diff --git a/code/game/objects/items/tools/wirecutters.dm b/code/game/objects/items/tools/wirecutters.dm index fe8b4b2d56..e4b95a5073 100644 --- a/code/game/objects/items/tools/wirecutters.dm +++ b/code/game/objects/items/tools/wirecutters.dm @@ -122,12 +122,21 @@ user.put_in_active_hand(pryjaws) /obj/item/wirecutters/power/attack(mob/living/carbon/C, mob/user) - if(istype(C) && C.handcuffed) - user.visible_message("[user] cuts [C]'s restraints with [src]!") - qdel(C.handcuffed) - return - else - ..() + if(istype(C)) + if(C.handcuffed) + user.visible_message("[user] cuts [C]'s restraints with [src]!") + qdel(C.handcuffed) + return + else if(C.has_status_effect(STATUS_EFFECT_CHOKINGSTRAND)) + var/man = C == user ? "your" : "[C]'\s" + user.visible_message("[user] attempts to remove the durathread strand from around [man] neck.", \ + "You attempt to remove the durathread strand from around [man] neck.") + if(do_after(user, 15, null, C)) + user.visible_message("[user] succesfuly removes the durathread strand.", + "You succesfuly remove the durathread strand.") + C.remove_status_effect(STATUS_EFFECT_CHOKINGSTRAND) + return + ..() /obj/item/wirecutters/advanced name = "advanced wirecutters" diff --git a/code/game/objects/items/toys.dm b/code/game/objects/items/toys.dm index 0fcc034371..08c43f0437 100644 --- a/code/game/objects/items/toys.dm +++ b/code/game/objects/items/toys.dm @@ -182,7 +182,7 @@ return src.add_fingerprint(user) if (src.bullets < 1) - user.show_message("*click*", 2) + user.show_message("*click*", MSG_AUDIBLE) playsound(src, "gun_dry_fire", 30, 1) return playsound(user, 'sound/weapons/gunshot.ogg', 100, 1) @@ -338,11 +338,12 @@ M.update_inv_hands() /obj/item/toy/sword/cx/AltClick(mob/living/user) + . = ..() if(!in_range(src, user)) //Basic checks to prevent abuse return if(user.incapacitated() || !istype(user)) to_chat(user, "You can't do that right now!") - return + return TRUE if(alert("Are you sure you want to recolor your blade?", "Confirm Repaint", "Yes", "No") == "Yes") var/energy_color_input = input(usr,"","Choose Energy Color",light_color) as color|null @@ -350,6 +351,7 @@ light_color = sanitize_hexcolor(energy_color_input, desired_format=6, include_crunch=1) update_icon() update_light() + return TRUE /obj/item/toy/sword/cx/worn_overlays(isinhands, icon_file) . = ..() @@ -401,6 +403,7 @@ righthand_file = 'icons/mob/inhands/equipment/toolbox_righthand.dmi' var/active = FALSE icon = 'icons/obj/items_and_weapons.dmi' + hitsound = 'sound/weapons/smash.ogg' attack_verb = list("robusted") /obj/item/toy/windupToolbox/attack_self(mob/user) @@ -408,13 +411,33 @@ icon_state = "his_grace_awakened" to_chat(user, "You wind up [src], it begins to rumble.") active = TRUE + playsound(src, 'sound/effects/pope_entry.ogg', 100) + Rumble() addtimer(CALLBACK(src, .proc/stopRumble), 600) else to_chat(user, "[src] is already active.") +/obj/item/toy/windupToolbox/proc/Rumble() + var/static/list/transforms + if(!transforms) + var/matrix/M1 = matrix() + var/matrix/M2 = matrix() + var/matrix/M3 = matrix() + var/matrix/M4 = matrix() + M1.Translate(-1, 0) + M2.Translate(0, 1) + M3.Translate(1, 0) + M4.Translate(0, -1) + transforms = list(M1, M2, M3, M4) + animate(src, transform=transforms[1], time=0.2, loop=-1) + animate(transform=transforms[2], time=0.1) + animate(transform=transforms[3], time=0.2) + animate(transform=transforms[4], time=0.3) + /obj/item/toy/windupToolbox/proc/stopRumble() icon_state = initial(icon_state) active = FALSE + animate(src, transform=matrix()) /* * Subtype of Double-Bladed Energy Swords @@ -864,9 +887,10 @@ return ..() /obj/item/toy/cards/deck/MouseDrop(atom/over_object) + . = ..() var/mob/living/M = usr if(!istype(M) || usr.incapacitated() || usr.lying) - return ..() + return if(Adjacent(usr)) if(over_object == M && loc != M) M.put_in_hands(src) @@ -878,9 +902,7 @@ to_chat(usr, "You pick up the deck.") else - . = ..() - if(!.) - to_chat(usr, "You can't reach it from here!") + to_chat(usr, "You can't reach it from here!") diff --git a/code/game/objects/items/trash.dm b/code/game/objects/items/trash.dm index 37ab948332..b2158eb1c8 100644 --- a/code/game/objects/items/trash.dm +++ b/code/game/objects/items/trash.dm @@ -72,17 +72,10 @@ resistance_flags = NONE grind_results = list("aluminium" = 10) +/obj/item/trash/boritos + name = "boritos bag" + icon_state = "boritos" + grind_results = list("aluminium" = 1) //from the mylar bag + /obj/item/trash/attack(mob/M, mob/living/user) return - -/obj/item/trash/coal - name = "lump of coal" - icon = 'icons/obj/mining.dmi' - icon_state = "slag" - desc = "Someone's gotten on the naughty list." - grind_results = list("carbon" = 20) - -/obj/item/trash/coal/burn() - visible_message("[src] fuses into a diamond! Someone wasn't so naughty after all...") - new /obj/item/stack/ore/diamond(loc) - qdel(src) diff --git a/code/game/objects/items/twohanded.dm b/code/game/objects/items/twohanded.dm index f559d2801d..d7891feaa0 100644 --- a/code/game/objects/items/twohanded.dm +++ b/code/game/objects/items/twohanded.dm @@ -541,6 +541,7 @@ clean_blood() /obj/item/twohanded/dualsaber/hypereutactic/AltClick(mob/living/user) + . = ..() if(!user.canUseTopic(src, BE_CLOSE, FALSE) || hacked) return if(user.incapacitated() || !istype(user)) @@ -553,6 +554,7 @@ light_color = sanitize_hexcolor(energy_color_input, desired_format=6, include_crunch=1) update_icon() update_light() + return TRUE /obj/item/twohanded/dualsaber/hypereutactic/worn_overlays(isinhands, icon_file) . = ..() @@ -659,6 +661,7 @@ qdel(src) /obj/item/twohanded/spear/AltClick(mob/user) + . = ..() if(user.canUseTopic(src, BE_CLOSE)) ..() if(!explosive) @@ -667,6 +670,7 @@ var/input = stripped_input(user,"What do you want your war cry to be? You will shout it when you hit someone in melee.", ,"", 50) if(input) src.war_cry = input + return TRUE /obj/item/twohanded/spear/CheckParts(list/parts_list) var/obj/item/shard/tip = locate() in parts_list @@ -868,7 +872,7 @@ user.visible_message("[user] blasts \the [target] with \the [src]!") playsound(target, 'sound/magic/disintegrate.ogg', 100, 1) W.break_wall() - W.ScrapeAway() + W.ScrapeAway(flags = CHANGETURF_INHERIT_AIR) return //HF blade diff --git a/code/game/objects/objs.dm b/code/game/objects/objs.dm index e6c7f987d5..14ac2f037e 100644 --- a/code/game/objects/objs.dm +++ b/code/game/objects/objs.dm @@ -80,13 +80,12 @@ SEND_SIGNAL(src, COMSIG_OBJ_SETANCHORED, anchorvalue) anchored = anchorvalue -/obj/throw_at(atom/target, range, speed, mob/thrower, spin=1, diagonals_first = 0, datum/callback/callback) - ..() +/obj/throw_at(atom/target, range, speed, mob/thrower, spin=1, diagonals_first = 0, datum/callback/callback, messy_throw) + . = ..() if(obj_flags & FROZEN) visible_message("[src] shatters into a million pieces!") qdel(src) - /obj/assume_air(datum/gas_mixture/giver) if(loc) return loc.assume_air(giver) @@ -173,9 +172,6 @@ /obj/proc/container_resist(mob/living/user) return -/obj/proc/update_icon() - return - /mob/proc/unset_machine() if(machine) machine.on_unset_machine(src) @@ -234,6 +230,7 @@ . = ..() if(unique_reskin && (!current_skin || always_reskinnable) && user.canUseTopic(src, BE_CLOSE, NO_DEXTERY)) reskin_obj(user) + return TRUE /obj/proc/reskin_obj(mob/M) if(!LAZYLEN(unique_reskin)) diff --git a/code/game/objects/structures/beds_chairs/chair.dm b/code/game/objects/structures/beds_chairs/chair.dm index d19e76d238..e61a17b4ec 100644 --- a/code/game/objects/structures/beds_chairs/chair.dm +++ b/code/game/objects/structures/beds_chairs/chair.dm @@ -449,6 +449,9 @@ item_chair = null var/turns = 0 +/obj/structure/chair/brass/ComponentInitialize() + return //it spins with the power of ratvar, not components. + /obj/structure/chair/brass/Destroy() STOP_PROCESSING(SSfastprocess, src) . = ..() @@ -464,6 +467,7 @@ return /obj/structure/chair/brass/AltClick(mob/living/user) + . = ..() turns = 0 if(!istype(user) || !user.canUseTopic(src, BE_CLOSE, ismonkey(user))) return @@ -475,6 +479,7 @@ user.visible_message("[user] stops [src]'s uncontrollable spinning.", \ "You grab [src] and stop its wild spinning.") STOP_PROCESSING(SSfastprocess, src) + return TRUE /obj/structure/chair/bronze name = "brass chair" @@ -498,7 +503,7 @@ var/mutable_appearance/armrest /obj/structure/chair/sofa/Initialize() - armrest = mutable_appearance(icon, "[icon_state]_armrest") + armrest = mutable_appearance(icon, "[icon_state]_armrest", ABOVE_MOB_LAYER) return ..() /obj/structure/chair/sofa/post_buckle_mob(mob/living/M) diff --git a/code/game/objects/structures/crates_lockers/closets.dm b/code/game/objects/structures/crates_lockers/closets.dm index 0f8963012f..38944c0384 100644 --- a/code/game/objects/structures/crates_lockers/closets.dm +++ b/code/game/objects/structures/crates_lockers/closets.dm @@ -342,25 +342,21 @@ . = TRUE if(opened) if(istype(W, cutting_tool)) + var/welder = FALSE if(istype(W, /obj/item/weldingtool)) if(!W.tool_start_check(user, amount=0)) return - - to_chat(user, "You begin cutting \the [src] apart...") - if(W.use_tool(src, user, 40, volume=50)) - if(eigen_teleport) - to_chat(user, "The unstable nature of \the [src] makes it impossible to cut!") - return - if(!opened) - return - user.visible_message("[user] slices apart \the [src].", - "You cut \the [src] apart with \the [W].", - "You hear welding.") - deconstruct(TRUE) - return - else // for example cardboard box is cut with wirecutters - user.visible_message("[user] cut apart \the [src].", \ - "You cut \the [src] apart with \the [W].") + to_chat(user, "You begin [welder ? "slicing" : "deconstructing"] \the [src] apart...") + welder = TRUE + if(W.use_tool(src, user, 40, volume=50)) + if(eigen_teleport) + to_chat(user, "The unstable nature of \the [src] makes it impossible to [welder ? "slice" : "deconstruct"]!") + return + if(!opened) + return + user.visible_message("[user] [welder ? "slice" : "deconstruct"]s apart \the [src].", + "You [welder ? "slice" : "deconstruct"] \the [src] apart with \the [W].", + "You hear [welder ? "welding" : "rustling of screws and metal"].") deconstruct(TRUE) return if(user.transferItemToLoc(W, drop_location())) // so we put in unlit welder too @@ -526,11 +522,12 @@ to_chat(user, "You fail to break out of [src]!") /obj/structure/closet/AltClick(mob/user) - ..() + . = ..() if(!user.canUseTopic(src, be_close=TRUE) || !isturf(loc)) to_chat(user, "You can't do that right now!") - return + return TRUE togglelock(user) + return TRUE /obj/structure/closet/CtrlShiftClick(mob/living/user) if(!HAS_TRAIT(user, TRAIT_SKITTISH)) diff --git a/code/game/objects/structures/crates_lockers/closets/gimmick.dm b/code/game/objects/structures/crates_lockers/closets/gimmick.dm index c9a2ad54ff..6548ec737c 100644 --- a/code/game/objects/structures/crates_lockers/closets/gimmick.dm +++ b/code/game/objects/structures/crates_lockers/closets/gimmick.dm @@ -4,6 +4,8 @@ icon_state = "cabinet" resistance_flags = FLAMMABLE max_integrity = 70 + material_drop = /obj/item/stack/sheet/mineral/wood + cutting_tool = /obj/item/screwdriver /obj/structure/closet/acloset name = "strange closet" diff --git a/code/game/objects/structures/crates_lockers/closets/secure/bar.dm b/code/game/objects/structures/crates_lockers/closets/secure/bar.dm index f0c1495281..bfcb00f285 100644 --- a/code/game/objects/structures/crates_lockers/closets/secure/bar.dm +++ b/code/game/objects/structures/crates_lockers/closets/secure/bar.dm @@ -4,6 +4,8 @@ icon_state = "cabinet" resistance_flags = FLAMMABLE max_integrity = 70 + material_drop = /obj/item/stack/sheet/mineral/wood + cutting_tool = /obj/item/screwdriver /obj/structure/closet/secure_closet/bar/PopulateContents() ..() diff --git a/code/game/objects/structures/crates_lockers/closets/secure/engineering.dm b/code/game/objects/structures/crates_lockers/closets/secure/engineering.dm index 8da50d488f..579b1444a5 100644 --- a/code/game/objects/structures/crates_lockers/closets/secure/engineering.dm +++ b/code/game/objects/structures/crates_lockers/closets/secure/engineering.dm @@ -12,18 +12,12 @@ new /obj/item/clothing/head/hardhat/white(src) new /obj/item/clothing/head/hardhat/weldhat/white(src) new /obj/item/clothing/gloves/color/yellow(src) - new /obj/item/clothing/shoes/sneakers/brown(src) new /obj/item/tank/jetpack/suit(src) new /obj/item/cartridge/ce(src) new /obj/item/radio/headset/heads/ce(src) - new /obj/item/storage/toolbox/mechanical(src) - new /obj/item/clothing/suit/hazardvest(src) new /obj/item/megaphone/command(src) new /obj/item/areaeditor/blueprints(src) - new /obj/item/airlock_painter(src) new /obj/item/holosign_creator/engineering(src) - new /obj/item/clothing/mask/gas(src) - new /obj/item/multitool(src) new /obj/item/assembly/flash/handheld(src) new /obj/item/clothing/glasses/meson/engine(src) new /obj/item/door_remote/chief_engineer(src) @@ -67,7 +61,7 @@ for(var/i in 1 to 3) new /obj/item/clothing/head/welding(src) for(var/i in 1 to 3) - new /obj/item/weldingtool(src) + new /obj/item/weldingtool/largetank(src) /obj/structure/closet/secure_closet/engineering_personal name = "engineer's locker" @@ -84,7 +78,6 @@ new /obj/item/clothing/glasses/meson/engine(src) new /obj/item/storage/box/emptysandbags(src) - /obj/structure/closet/secure_closet/atmospherics name = "\proper atmospheric technician's locker" req_access = list(ACCESS_ATMOSPHERICS) @@ -103,3 +96,33 @@ new /obj/item/clothing/head/hardhat/atmos(src) new /obj/item/clothing/glasses/meson/engine/tray(src) new /obj/item/extinguisher/advanced(src) + +/* + * Empty lockers + * Some of the lockers are filled with junk, and sometimes its nice to just fill it with your own set-up for your own map gimmicks. + */ + +/obj/structure/closet/secure_closet/engineering_chief/empty + +/obj/structure/closet/secure_closet/engineering_chief/empty/PopulateContents() + return + +/obj/structure/closet/secure_closet/engineering_electrical/empty + +/obj/structure/closet/secure_closet/engineering_electrical/empty/PopulateContents() + return + +/obj/structure/closet/secure_closet/engineering_welding/empty + +/obj/structure/closet/secure_closet/engineering_welding/empty/PopulateContents() + return + +/obj/structure/closet/secure_closet/engineering_personal/empty + +/obj/structure/closet/secure_closet/engineering_personal/empty/PopulateContents() + return + +/obj/structure/closet/secure_closet/atmospherics/empty + +/obj/structure/closet/secure_closet/atmospherics/empty/PopulateContents() + return diff --git a/code/game/objects/structures/crates_lockers/closets/secure/personal.dm b/code/game/objects/structures/crates_lockers/closets/secure/personal.dm index 9ee34b084a..8cf0852aaa 100644 --- a/code/game/objects/structures/crates_lockers/closets/secure/personal.dm +++ b/code/game/objects/structures/crates_lockers/closets/secure/personal.dm @@ -44,11 +44,14 @@ icon_state = "cabinet" resistance_flags = FLAMMABLE max_integrity = 70 + material_drop = /obj/item/stack/sheet/mineral/wood + cutting_tool = /obj/item/screwdriver /obj/structure/closet/secure_closet/personal/cabinet/PopulateContents() new /obj/item/storage/backpack/satchel/leather/withwallet( src ) new /obj/item/instrument/piano_synth(src) new /obj/item/radio/headset( src ) + new /obj/item/clothing/head/colour(src) /obj/structure/closet/secure_closet/personal/attackby(obj/item/W, mob/user, params) var/obj/item/card/id/I = W.GetID() diff --git a/code/game/objects/structures/crates_lockers/closets/secure/security.dm b/code/game/objects/structures/crates_lockers/closets/secure/security.dm index a50ee6988c..835be8d2fc 100644 --- a/code/game/objects/structures/crates_lockers/closets/secure/security.dm +++ b/code/game/objects/structures/crates_lockers/closets/secure/security.dm @@ -161,12 +161,16 @@ ..() new /obj/item/clothing/accessory/armband/medblue(src) new /obj/item/encryptionkey/headset_med(src) + /obj/structure/closet/secure_closet/detective name = "\improper detective's cabinet" req_access = list(ACCESS_FORENSICS_LOCKERS) icon_state = "cabinet" resistance_flags = FLAMMABLE max_integrity = 70 + material_drop = /obj/item/stack/sheet/mineral/wood + cutting_tool = /obj/item/screwdriver + /obj/structure/closet/secure_closet/detective/PopulateContents() ..() new /obj/item/clothing/under/rank/det(src) diff --git a/code/game/objects/structures/crates_lockers/crates.dm b/code/game/objects/structures/crates_lockers/crates.dm index 23703c7891..e416b2b436 100644 --- a/code/game/objects/structures/crates_lockers/crates.dm +++ b/code/game/objects/structures/crates_lockers/crates.dm @@ -79,6 +79,15 @@ material_drop = /obj/item/stack/sheet/mineral/wood material_drop_amount = 5 +/obj/structure/closet/crate/coffin/examine(mob/user) + . = ..() + if(user.mind.has_antag_datum(ANTAG_DATUM_BLOODSUCKER)) + . += {"This is a coffin which you can use to regenerate your burns and other wounds faster."} + . += {"You can also thicken your blood if you survive the day, and hide from the sun safely while inside."} + /* if(user.mind.has_antag_datum(ANTAG_DATUM_VASSAL) + . += {"This is a coffin which your master can use to shield himself from the unforgiving sun.\n + You yourself are still human and dont need it. Yet."} */ + /obj/structure/closet/crate/internals desc = "An internals crate." name = "internals crate" diff --git a/code/game/objects/structures/crates_lockers/crates/bins.dm b/code/game/objects/structures/crates_lockers/crates/bins.dm index c0ca1277d3..1580c0104e 100644 --- a/code/game/objects/structures/crates_lockers/crates/bins.dm +++ b/code/game/objects/structures/crates_lockers/crates/bins.dm @@ -4,6 +4,8 @@ icon_state = "largebins" open_sound = 'sound/effects/bin_open.ogg' close_sound = 'sound/effects/bin_close.ogg' + material_drop = /obj/item/stack/sheet/plastic + material_drop_amount = 40 anchored = TRUE horizontal = FALSE delivery_icon = null diff --git a/code/game/objects/structures/divine.dm b/code/game/objects/structures/divine.dm index 5fd480f6fd..e7a0ac2d04 100644 --- a/code/game/objects/structures/divine.dm +++ b/code/game/objects/structures/divine.dm @@ -40,11 +40,11 @@ last_process = world.time to_chat(user, "The water feels warm and soothing as you touch it. The fountain immediately dries up shortly afterwards.") user.reagents.add_reagent("godblood",20) - update_icons() - addtimer(CALLBACK(src, .proc/update_icons), time_between_uses) + update_icon() + addtimer(CALLBACK(src, /atom/.proc/update_icon), time_between_uses) -/obj/structure/healingfountain/proc/update_icons() +/obj/structure/healingfountain/update_icon() if(last_process + time_between_uses > world.time) icon_state = "fountain" else diff --git a/code/game/objects/structures/door_assembly.dm b/code/game/objects/structures/door_assembly.dm index 07a66505e7..271ae72d47 100644 --- a/code/game/objects/structures/door_assembly.dm +++ b/code/game/objects/structures/door_assembly.dm @@ -73,7 +73,7 @@ else if(glass) user.visible_message("[user] welds the glass panel out of the airlock assembly.", "You start to weld the glass panel out of the airlock assembly...") - if(W.use_tool(src, user, 40, volume=50)) + if(W.use_tool(src, user, 40, volume=50) && glass) to_chat(user, "You weld the glass panel out.") if(heat_proof_finished) new /obj/item/stack/sheet/rglass(get_turf(src)) diff --git a/code/game/objects/structures/dresser.dm b/code/game/objects/structures/dresser.dm index 05e62c196f..7f0c3c6eb8 100644 --- a/code/game/objects/structures/dresser.dm +++ b/code/game/objects/structures/dresser.dm @@ -30,11 +30,11 @@ return var/list/undergarment_choices = list("Underwear", "Underwear Color", "Undershirt", "Undershirt Color", "Socks", "Socks Color") - if(!UNDIE_COLORABLE(GLOB.underwear_list[H.underwear])) + if(!(GLOB.underwear_list[H.underwear]?.has_color)) undergarment_choices -= "Underwear Color" - if(!UNDIE_COLORABLE(GLOB.undershirt_list[H.undershirt])) + if(!(GLOB.undershirt_list[H.undershirt]?.has_color)) undergarment_choices -= "Undershirt Color" - if(!UNDIE_COLORABLE(GLOB.socks_list[H.socks])) + if(!(GLOB.socks_list[H.socks]?.has_color)) undergarment_choices -= "Socks Color" var/choice = input(H, "Underwear, Undershirt, or Socks?", "Changing") as null|anything in undergarment_choices diff --git a/code/game/objects/structures/extinguisher.dm b/code/game/objects/structures/extinguisher.dm index 23643ae9cd..d6beaa2628 100644 --- a/code/game/objects/structures/extinguisher.dm +++ b/code/game/objects/structures/extinguisher.dm @@ -102,9 +102,11 @@ return attack_hand(user) /obj/structure/extinguisher_cabinet/AltClick(mob/living/user) + . = ..() if(!istype(user) || !user.canUseTopic(src, BE_CLOSE, ismonkey(user))) return toggle_cabinet(user) + return TRUE /obj/structure/extinguisher_cabinet/proc/toggle_cabinet(mob/user) if(opened && broken) diff --git a/code/game/objects/structures/ghost_role_spawners.dm b/code/game/objects/structures/ghost_role_spawners.dm index e3585b601e..fd6030453c 100644 --- a/code/game/objects/structures/ghost_role_spawners.dm +++ b/code/game/objects/structures/ghost_role_spawners.dm @@ -30,6 +30,8 @@ new/obj/structure/fluff/empty_terrarium(get_turf(src)) return ..() +/obj/effect/mob_spawn/human/seed_vault/special(mob/living/carbon/human/new_spawn) + ADD_TRAIT(new_spawn,TRAIT_EXEMPT_HEALTH_EVENTS,GHOSTROLE_TRAIT) //Ash walker eggs: Spawns in ash walker dens in lavaland. Ghosts become unbreathing lizards that worship the Necropolis and are advised to retrieve corpses to create more ash walkers. /obj/effect/mob_spawn/human/ash_walker @@ -151,6 +153,9 @@ log_admin("[key_name(new_spawn)] possessed a golem shell enslaved to [key_name(owner)].") if(ishuman(new_spawn)) var/mob/living/carbon/human/H = new_spawn + if(has_owner) + var/datum/species/golem/G = H.dna.species + G.owner = owner H.set_cloned_appearance() if(!name) if(has_owner) @@ -248,6 +253,9 @@ new/obj/structure/fluff/empty_cryostasis_sleeper(get_turf(src)) return ..() +/obj/effect/mob_spawn/human/hermit/special(mob/living/carbon/human/new_spawn) + ADD_TRAIT(new_spawn,TRAIT_EXEMPT_HEALTH_EVENTS,GHOSTROLE_TRAIT) + //Broken rejuvenation pod: Spawns in animal hospitals in lavaland. Ghosts become disoriented interns and are advised to search for help. /obj/effect/mob_spawn/human/doctor/alive/lavaland name = "broken rejuvenation pod" @@ -321,8 +329,9 @@ /datum/outfit/hotelstaff name = "Hotel Staff" - uniform = /obj/item/clothing/under/assistantformal + uniform = /obj/item/clothing/under/telegram shoes = /obj/item/clothing/shoes/laceup + head = /obj/item/clothing/head/hotel r_pocket = /obj/item/radio/off back = /obj/item/storage/backpack implants = list(/obj/item/implant/mindshield) @@ -349,6 +358,9 @@ new/obj/structure/fluff/empty_sleeper/syndicate(get_turf(src)) ..() +/obj/effect/mob_spawn/human/hotel_staff/special(mob/living/carbon/human/new_spawn) + ADD_TRAIT(new_spawn,TRAIT_EXEMPT_HEALTH_EVENTS,GHOSTROLE_TRAIT) + /obj/effect/mob_spawn/human/demonic_friend name = "Essence of friendship" desc = "Oh boy! Oh boy! A friend!" @@ -591,3 +603,64 @@ /obj/effect/mob_spawn/human/pirate/gunner rank = "Gunner" + +/obj/effect/mob_spawn/human/ghostcafe + name = "Ghost Cafe Sleeper" + uses = -1 + icon = 'icons/obj/machines/sleeper.dmi' + icon_state = "sleeper" + mob_name = "a ghost cafe visitor" + roundstart = FALSE + anchored = TRUE + density = FALSE + death = FALSE + assignedrole = "Ghost Cafe Visitor" + flavour_text = "Is this what life after death is like?" + skip_reentry_check = TRUE + banType = "ghostcafe" + +/obj/effect/mob_spawn/human/ghostcafe/special(mob/living/carbon/human/new_spawn) + if(new_spawn.client) + new_spawn.client.prefs.copy_to(new_spawn) + var/datum/outfit/O = new /datum/outfit/ghostcafe() + O.equip(new_spawn, FALSE, new_spawn.client) + SSjob.equip_loadout(null, new_spawn, FALSE) + SSquirks.AssignQuirks(new_spawn, new_spawn.client, TRUE, TRUE, null, FALSE, new_spawn) + ADD_TRAIT(new_spawn,TRAIT_EXEMPT_HEALTH_EVENTS,GHOSTROLE_TRAIT) + +/datum/outfit/ghostcafe + name = "ID, jumpsuit and shoes" + uniform = /obj/item/clothing/under/color/random + shoes = /obj/item/clothing/shoes/sneakers/black + id = /obj/item/card/id + r_hand = /obj/item/storage/box/syndie_kit/chameleon/ghostcafe + + +/datum/outfit/ghostcafe/pre_equip(mob/living/carbon/human/H, visualsOnly = FALSE, client/preference_source) + ..() + var/suited = !preference_source || preference_source.prefs.jumpsuit_style == PREF_SUIT + if (CONFIG_GET(flag/grey_assistants)) + if(suited) + uniform = /obj/item/clothing/under/color/grey + else + uniform = /obj/item/clothing/under/skirt/color/grey + else + if(suited) + uniform = /obj/item/clothing/under/color/random + else + uniform = /obj/item/clothing/under/skirt/color/random + +/obj/item/storage/box/syndie_kit/chameleon/ghostcafe + name = "ghost cafe costuming kit" + desc = "Look just the way you did in life - or better!" + +/obj/item/storage/box/syndie_kit/chameleon/ghostcafe/PopulateContents() // Doesn't contain a PDA, for isolation reasons. + new /obj/item/clothing/under/chameleon(src) + new /obj/item/clothing/suit/chameleon(src) + new /obj/item/clothing/gloves/chameleon(src) + new /obj/item/clothing/shoes/chameleon(src) + new /obj/item/clothing/glasses/chameleon(src) + new /obj/item/clothing/head/chameleon(src) + new /obj/item/clothing/mask/chameleon(src) + new /obj/item/storage/backpack/chameleon(src) + new /obj/item/clothing/neck/cloak/chameleon(src) diff --git a/code/game/objects/structures/holosign.dm b/code/game/objects/structures/holosign.dm index 4c6b9732d0..1f007b6993 100644 --- a/code/game/objects/structures/holosign.dm +++ b/code/game/objects/structures/holosign.dm @@ -14,8 +14,8 @@ if(source_projector) projector = source_projector projector.signs += src + SSvis_overlays.add_vis_overlay(src, icon, icon_state, ABOVE_MOB_LAYER, plane, dir, alpha, RESET_ALPHA) //you see mobs under it, but you hit them like they are above it alpha = 0 - SSvis_overlays.add_vis_overlay(src, icon, icon_state, ABOVE_MOB_LAYER, plane, dir, add_appearance_flags = RESET_ALPHA) //you see mobs under it, but you hit them like they are above it /obj/structure/holosign/Destroy() if(projector) diff --git a/code/game/objects/structures/lattice.dm b/code/game/objects/structures/lattice.dm index b946a06432..a7eaea0d16 100644 --- a/code/game/objects/structures/lattice.dm +++ b/code/game/objects/structures/lattice.dm @@ -60,7 +60,7 @@ to_chat(user, "You build a floor.") var/turf/T = src.loc if(isspaceturf(T)) - T.PlaceOnTop(/turf/open/floor/plating) + T.PlaceOnTop(/turf/open/floor/plating, flags = CHANGETURF_INHERIT_AIR) qdel(src) return TRUE return FALSE diff --git a/code/game/objects/structures/loom.dm b/code/game/objects/structures/loom.dm index c4e1968e59..28427469ba 100644 --- a/code/game/objects/structures/loom.dm +++ b/code/game/objects/structures/loom.dm @@ -1,5 +1,7 @@ -//Loom, turns raw cotton and durathread into their respective fabrics. +#define FABRIC_PER_SHEET 4 + +///This is a loom. It's usually made out of wood and used to weave fabric like durathread or cotton into their respective cloth types. /obj/structure/loom name = "loom" desc = "A simple device used to weave cloth and other thread-based fabrics together into usable material." @@ -8,14 +10,35 @@ density = TRUE anchored = TRUE -/obj/structure/loom/attackby(obj/item/stack/sheet/W, mob/user) - if(W.is_fabric && W.amount > 1) - user.show_message("You start weaving the [W.name] through the loom..", 1) - if(W.use_tool(src, user, W.pull_effort)) - new W.loom_result(drop_location()) - user.show_message("You weave the [W.name] into a workable fabric.", 1) - W.amount = (W.amount - 2) - if(W.amount < 1) - qdel(W) - else - user.show_message("You need a valid fabric and at least 2 of said fabric before using this.", 1) \ No newline at end of file +/obj/structure/loom/attackby(obj/item/I, mob/user) + if(weave(I, user)) + return + return ..() + +/obj/structure/loom/wrench_act(mob/living/user, obj/item/I) + ..() + default_unfasten_wrench(user, I, 5) + return TRUE + +///Handles the weaving. +/obj/structure/loom/proc/weave(obj/item/stack/sheet/S, mob/user) + if(!istype(S) || !S.is_fabric) + return FALSE + if(!anchored) + user.show_message("The loom needs to be wrenched down.", MSG_VISUAL) + return FALSE + if(S.amount < FABRIC_PER_SHEET) + user.show_message("You need at least [FABRIC_PER_SHEET] units of fabric before using this.", 1) + return FALSE + user.show_message("You start weaving \the [S.name] through the loom..", MSG_VISUAL) + if(S.use_tool(src, user, S.pull_effort)) + if(S.amount >= FABRIC_PER_SHEET) + new S.loom_result(drop_location()) + S.use(FABRIC_PER_SHEET) + user.show_message("You weave \the [S.name] into a workable fabric.", MSG_VISUAL) + return TRUE + +/obj/structure/loom/unanchored + anchored = FALSE + +#undef FABRIC_PER_SHEET \ No newline at end of file diff --git a/code/game/objects/structures/mirror.dm b/code/game/objects/structures/mirror.dm index b15d686b7b..ba45ae5ef0 100644 --- a/code/game/objects/structures/mirror.dm +++ b/code/game/objects/structures/mirror.dm @@ -20,10 +20,9 @@ return if(broken || !Adjacent(user)) return - + if(ishuman(user)) var/mob/living/carbon/human/H = user - //see code/modules/mob/dead/new_player/preferences.dm at approx line 545 for comments! //this is largely copypasted from there. @@ -226,9 +225,13 @@ if(!user.canUseTopic(src, BE_CLOSE, FALSE, NO_TK)) return if(new_eye_color) - H.eye_color = sanitize_hexcolor(new_eye_color) + var/n_color = sanitize_hexcolor(new_eye_color) + var/obj/item/organ/eyes/eyes = H.getorganslot(ORGAN_SLOT_EYES) + if(eyes) + eyes.eye_color = n_color + H.eye_color = n_color H.dna.update_ui_block(DNA_EYE_COLOR_BLOCK) - H.update_body() + H.dna.species.handle_body() if(choice) curse(user) diff --git a/code/game/objects/structures/morgue.dm b/code/game/objects/structures/morgue.dm index 840597ba4c..cdd4cb5a31 100644 --- a/code/game/objects/structures/morgue.dm +++ b/code/game/objects/structures/morgue.dm @@ -167,11 +167,12 @@ GLOBAL_LIST_EMPTY(bodycontainers) //Let them act as spawnpoints for revenants an . += "The speaker is [beeper ? "enabled" : "disabled"]. Alt-click to toggle it." /obj/structure/bodycontainer/morgue/AltClick(mob/user) - ..() + . = ..() if(!user.canUseTopic(src, !issilicon(user))) return beeper = !beeper to_chat(user, "You turn the speaker function [beeper ? "on" : "off"].") + return TRUE /obj/structure/bodycontainer/morgue/update_icon() if (!connected || connected.loc != src) // Open or tray is gone. diff --git a/code/game/objects/structures/reflector.dm b/code/game/objects/structures/reflector.dm index 77aad5a9dd..cde60e15c1 100644 --- a/code/game/objects/structures/reflector.dm +++ b/code/game/objects/structures/reflector.dm @@ -167,10 +167,12 @@ return TRUE /obj/structure/reflector/AltClick(mob/user) + . = ..() if(!user.canUseTopic(src, BE_CLOSE, ismonkey(user))) return else if(finished) rotate(user) + return TRUE //TYPES OF REFLECTORS, SINGLE, DOUBLE, BOX diff --git a/code/game/objects/structures/stairs.dm b/code/game/objects/structures/stairs.dm index bd657fe1e8..f2c4e628e0 100644 --- a/code/game/objects/structures/stairs.dm +++ b/code/game/objects/structures/stairs.dm @@ -102,13 +102,13 @@ /obj/structure/stairs/proc/force_open_above() var/turf/open/openspace/T = get_step_multiz(get_turf(src), UP) if(T && !istype(T)) - T.ChangeTurf(/turf/open/openspace) + T.ChangeTurf(/turf/open/openspace, flags = CHANGETURF_INHERIT_AIR) /obj/structure/stairs/proc/on_multiz_new(turf/source, dir) if(dir == UP) var/turf/open/openspace/T = get_step_multiz(get_turf(src), UP) if(T && !istype(T)) - T.ChangeTurf(/turf/open/openspace) + T.ChangeTurf(/turf/open/openspace, flags = CHANGETURF_INHERIT_AIR) /obj/structure/stairs/intercept_zImpact(atom/movable/AM, levels = 1) . = ..() diff --git a/code/game/objects/structures/watercloset.dm b/code/game/objects/structures/watercloset.dm index 76c8f7f11f..e2e0f703f7 100644 --- a/code/game/objects/structures/watercloset.dm +++ b/code/game/objects/structures/watercloset.dm @@ -5,6 +5,8 @@ icon_state = "toilet00" density = FALSE anchored = TRUE + can_buckle = TRUE + buckle_lying = 0 var/open = FALSE //if the lid is up var/cistern = 0 //if the cistern bit is open var/w_items = 0 //the combined w_class of all the items in the cistern @@ -682,4 +684,4 @@ else playsound(loc, 'sound/weapons/tap.ogg', 50, 1) if(BURN) - playsound(loc, 'sound/items/welder.ogg', 80, 1) \ No newline at end of file + playsound(loc, 'sound/items/welder.ogg', 80, 1) diff --git a/code/game/objects/structures/window.dm b/code/game/objects/structures/window.dm index 9dee1e26cc..58588c5693 100644 --- a/code/game/objects/structures/window.dm +++ b/code/game/objects/structures/window.dm @@ -285,6 +285,13 @@ . += new /obj/item/shard(location) /obj/structure/window/proc/can_be_rotated(mob/user,rotation_type) + if (get_dist(src,user) > 1) + if (iscarbon(user)) + var/mob/living/carbon/H = user + if (!(H.dna && H.dna.check_mutation(TK) && tkMaxRangeCheck(src,H))) + return FALSE + else + return FALSE if(anchored) to_chat(user, "[src] cannot be rotated while it is fastened to the floor!") return FALSE diff --git a/code/game/say.dm b/code/game/say.dm index 60189618be..7f01bf163d 100644 --- a/code/game/say.dm +++ b/code/game/say.dm @@ -28,19 +28,21 @@ GLOBAL_LIST_INIT(freqtospan, list( language = get_default_language() send_speech(message, 7, src, , spans, message_language=language) -/atom/movable/proc/Hear(message, atom/movable/speaker, message_language, raw_message, radio_freq, list/spans, message_mode) +/atom/movable/proc/Hear(message, atom/movable/speaker, message_language, raw_message, radio_freq, list/spans, message_mode, atom/movable/source) SEND_SIGNAL(src, COMSIG_MOVABLE_HEAR, args) /atom/movable/proc/can_speak() return 1 -/atom/movable/proc/send_speech(message, range = 7, obj/source = src, bubble_type, list/spans, datum/language/message_language = null, message_mode) - var/rendered = compose_message(src, message_language, message, , spans, message_mode) +/atom/movable/proc/send_speech(message, range = 7, atom/movable/source = src, bubble_type, list/spans, datum/language/message_language = null, message_mode) + var/rendered = compose_message(src, message_language, message, , spans, message_mode, source) for(var/_AM in get_hearers_in_view(range, source)) var/atom/movable/AM = _AM - AM.Hear(rendered, src, message_language, message, , spans, message_mode) + AM.Hear(rendered, src, message_language, message, , spans, message_mode, source) -/atom/movable/proc/compose_message(atom/movable/speaker, datum/language/message_language, raw_message, radio_freq, list/spans, message_mode, face_name = FALSE) +/atom/movable/proc/compose_message(atom/movable/speaker, datum/language/message_language, raw_message, radio_freq, list/spans, message_mode, face_name = FALSE, atom/movable/source) + if(!source) + source = speaker //This proc uses text() because it is faster than appending strings. Thanks BYOND. //Basic span var/spanpart1 = "" @@ -124,8 +126,14 @@ GLOBAL_LIST_INIT(freqtospan, list( return returntext return "[copytext("[freq]", 1, 4)].[copytext("[freq]", 4, 5)]" -/proc/attach_spans(input, list/spans) - return "[message_spans_start(spans)][input]" +/atom/movable/proc/attach_spans(input, list/spans) + var/customsayverb = findtext(input, "*") + if(customsayverb) + input = capitalize(copytext(input, customsayverb+1)) + if(input) + return "[message_spans_start(spans)][input]" + else + return /proc/message_spans_start(list/spans) var/output = "You build a floor.") - PlaceOnTop(/turf/open/floor/plating) + PlaceOnTop(/turf/open/floor/plating, flags = CHANGETURF_INHERIT_AIR) else to_chat(user, "You need one floor tile to build a floor!") else diff --git a/code/game/turfs/simulated/chasm.dm b/code/game/turfs/simulated/chasm.dm index 0a7b507488..dab0c1c376 100644 --- a/code/game/turfs/simulated/chasm.dm +++ b/code/game/turfs/simulated/chasm.dm @@ -38,7 +38,7 @@ switch(passed_mode) if(RCD_FLOORWALL) to_chat(user, "You build a floor.") - PlaceOnTop(/turf/open/floor/plating) + PlaceOnTop(/turf/open/floor/plating, flags = CHANGETURF_INHERIT_AIR) return TRUE return FALSE @@ -70,7 +70,7 @@ playsound(src, 'sound/weapons/genhit.ogg', 50, 1) to_chat(user, "You build a floor.") // Create a floor, which has this chasm underneath it - PlaceOnTop(/turf/open/floor/plating) + PlaceOnTop(/turf/open/floor/plating, flags = CHANGETURF_INHERIT_AIR) else to_chat(user, "You need one floor tile to build a floor!") else diff --git a/code/game/turfs/simulated/floor.dm b/code/game/turfs/simulated/floor.dm index 194014b61a..3f46994da9 100644 --- a/code/game/turfs/simulated/floor.dm +++ b/code/game/turfs/simulated/floor.dm @@ -62,29 +62,29 @@ if(severity != 1 && shielded && target != src) return if(target == src) - ScrapeAway() + ScrapeAway(flags = CHANGETURF_INHERIT_AIR) return if(target != null) severity = 3 switch(severity) if(1) - ScrapeAway(2) + ScrapeAway(2, flags = CHANGETURF_INHERIT_AIR) if(2) switch(pick(1,2;75,3)) if(1) if(!length(baseturfs) || !ispath(baseturfs[baseturfs.len-1], /turf/open/floor)) - ScrapeAway() + ScrapeAway(flags = CHANGETURF_INHERIT_AIR) ReplaceWithLattice() else - ScrapeAway(2) + ScrapeAway(2, flags = CHANGETURF_INHERIT_AIR) if(prob(33)) new /obj/item/stack/sheet/metal(src) if(2) - ScrapeAway(2) + ScrapeAway(2, flags = CHANGETURF_INHERIT_AIR) if(3) if(prob(80)) - ScrapeAway() + ScrapeAway(flags = CHANGETURF_INHERIT_AIR) else break_tile() hotspot_expose(1000,CELL_VOLUME) @@ -103,9 +103,9 @@ /turf/open/floor/blob_act(obj/structure/blob/B) return -/turf/open/floor/proc/update_icon() +/turf/open/floor/update_icon() + . = ..() update_visuals() - return 1 /turf/open/floor/attack_paw(mob/user) return attack_hand(user) @@ -135,7 +135,7 @@ burnt = 1 /turf/open/floor/proc/make_plating() - return ScrapeAway() + return ScrapeAway(flags = CHANGETURF_INHERIT_AIR) /turf/open/floor/ChangeTurf(path, new_baseturf, flags) if(!isfloorturf(src)) @@ -213,15 +213,15 @@ /turf/open/floor/narsie_act(force, ignore_mobs, probability = 20) . = ..() if(.) - ChangeTurf(/turf/open/floor/engine/cult) + ChangeTurf(/turf/open/floor/engine/cult, flags = CHANGETURF_INHERIT_AIR) /turf/open/floor/ratvar_act(force, ignore_mobs) . = ..() if(.) - ChangeTurf(/turf/open/floor/clockwork) + ChangeTurf(/turf/open/floor/clockwork, flags = CHANGETURF_INHERIT_AIR) /turf/open/floor/acid_melt() - ScrapeAway() + ScrapeAway(flags = CHANGETURF_INHERIT_AIR) /turf/open/floor/rcd_vals(mob/user, obj/item/construction/rcd/the_rcd) switch(the_rcd.mode) @@ -267,7 +267,7 @@ A.autoclose = TRUE return TRUE if(RCD_DECONSTRUCT) - if(ScrapeAway() == src) + if(ScrapeAway(flags = CHANGETURF_INHERIT_AIR) == src) return FALSE to_chat(user, "You deconstruct [src].") return TRUE diff --git a/code/game/turfs/simulated/floor/fancy_floor.dm b/code/game/turfs/simulated/floor/fancy_floor.dm index a8e6baf3fb..82f1a88253 100644 --- a/code/game/turfs/simulated/floor/fancy_floor.dm +++ b/code/game/turfs/simulated/floor/fancy_floor.dm @@ -104,6 +104,47 @@ light_range = 2 light_power = 0.80 light_color = "#33CCFF" + color = "#33CCFF" + +/turf/open/floor/grass/fairy/white + name = "white fairygrass patch" + light_color = "#FFFFFF" + color = "#FFFFFF" + floor_tile = /obj/item/stack/tile/fairygrass/white + +/turf/open/floor/grass/fairy/red + name = "red fairygrass patch" + light_color = "#FF3333" + color = "#FF3333" + floor_tile = /obj/item/stack/tile/fairygrass/red + +/turf/open/floor/grass/fairy/yellow + name = "yellow fairygrass patch" + light_color = "#FFFF66" + color = "#FFFF66" + floor_tile = /obj/item/stack/tile/fairygrass/yellow + +/turf/open/floor/grass/fairy/green + name = "green fairygrass patch" + light_color = "#99FF99" + color = "#99FF99" + floor_tile = /obj/item/stack/tile/fairygrass/green + +/turf/open/floor/grass/fairy/blue + name = "blue fairygrass patch" + floor_tile = /obj/item/stack/tile/fairygrass/blue + +/turf/open/floor/grass/fairy/purple + name = "purple fairygrass patch" + light_color = "#D966FF" + color = "#D966FF" + floor_tile = /obj/item/stack/tile/fairygrass/purple + +/turf/open/floor/grass/fairy/pink + name = "pink fairygrass patch" + light_color = "#FFB3DA" + color = "#FFB3DA" + floor_tile = /obj/item/stack/tile/fairygrass/pink /turf/open/floor/grass/snow gender = PLURAL diff --git a/code/game/turfs/simulated/floor/plating.dm b/code/game/turfs/simulated/floor/plating.dm index ae67edf073..8e0eace9cd 100644 --- a/code/game/turfs/simulated/floor/plating.dm +++ b/code/game/turfs/simulated/floor/plating.dm @@ -11,7 +11,7 @@ name = "plating" icon_state = "plating" intact = FALSE - baseturfs = /turf/open/space + baseturfs = /turf/baseturf_bottom footstep = FOOTSTEP_PLATING barefootstep = FOOTSTEP_HARD_BAREFOOT clawfootstep = FOOTSTEP_HARD_CLAW @@ -61,7 +61,7 @@ to_chat(user, "You begin reinforcing the floor...") if(do_after(user, 30, target = src)) if (R.get_amount() >= 2 && !istype(src, /turf/open/floor/engine)) - PlaceOnTop(/turf/open/floor/engine) + PlaceOnTop(/turf/open/floor/engine, flags = CHANGETURF_INHERIT_AIR) playsound(src, 'sound/items/deconstruct.ogg', 80, 1) R.use(2) to_chat(user, "You reinforce the floor.") @@ -76,7 +76,7 @@ var/obj/item/stack/tile/W = C if(!W.use(1)) return - var/turf/open/floor/T = PlaceOnTop(W.turf_type) + var/turf/open/floor/T = PlaceOnTop(W.turf_type, flags = CHANGETURF_INHERIT_AIR) if(istype(W, /obj/item/stack/tile/light)) //TODO: get rid of this ugly check somehow var/obj/item/stack/tile/light/L = W var/turf/open/floor/light/F = T @@ -117,7 +117,7 @@ qdel(L) to_chat(user, "You reinforce the foamed plating with tiling.") playsound(src, 'sound/weapons/Genhit.ogg', 50, TRUE) - ChangeTurf(/turf/open/floor/plating) + ChangeTurf(/turf/open/floor/plating, flags = CHANGETURF_INHERIT_AIR) else playsound(src, 'sound/weapons/tap.ogg', 100, TRUE) //The attack sound is muffled by the foam itself user.changeNext_move(CLICK_CD_MELEE) @@ -125,7 +125,7 @@ if(prob(I.force * 20 - 25)) user.visible_message("[user] smashes through [src]!", \ "You smash through [src] with [I]!") - ScrapeAway() + ScrapeAway(flags = CHANGETURF_INHERIT_AIR) else to_chat(user, "You hit [src], to no effect!") @@ -136,13 +136,13 @@ /turf/open/floor/plating/foam/rcd_act(mob/user, obj/item/construction/rcd/the_rcd, passed_mode) if(passed_mode == RCD_FLOORWALL) to_chat(user, "You build a floor.") - ChangeTurf(/turf/open/floor/plating) + ChangeTurf(/turf/open/floor/plating, flags = CHANGETURF_INHERIT_AIR) return TRUE return FALSE /turf/open/floor/plating/foam/ex_act() ..() - ScrapeAway() + ScrapeAway(flags = CHANGETURF_INHERIT_AIR) /turf/open/floor/plating/foam/tool_act(mob/living/user, obj/item/I, tool_type) return diff --git a/code/game/turfs/simulated/floor/plating/asteroid.dm b/code/game/turfs/simulated/floor/plating/asteroid.dm index 9f2da57312..ecc8ee5e8d 100644 --- a/code/game/turfs/simulated/floor/plating/asteroid.dm +++ b/code/game/turfs/simulated/floor/plating/asteroid.dm @@ -76,11 +76,6 @@ for(var/obj/item/stack/ore/O in src) SEND_SIGNAL(W, COMSIG_PARENT_ATTACKBY, O) -/turf/open/floor/plating/asteroid/singularity_act() - if(is_planet_level(z)) - return ..() - ScrapeAway() - /turf/open/floor/plating/asteroid/ex_act(severity, target) . = SEND_SIGNAL(src, COMSIG_ATOM_EX_ACT, severity, target) contents_explosion(severity, target) @@ -132,6 +127,7 @@ /turf/open/floor/plating/asteroid/airless initial_gas_mix = AIRLESS_ATMOS + baseturfs = /turf/open/floor/plating/asteroid/airless turf_type = /turf/open/floor/plating/asteroid/airless diff --git a/code/game/turfs/simulated/floor/reinf_floor.dm b/code/game/turfs/simulated/floor/reinf_floor.dm index b04f89f8be..28ffbbd1ff 100644 --- a/code/game/turfs/simulated/floor/reinf_floor.dm +++ b/code/game/turfs/simulated/floor/reinf_floor.dm @@ -43,7 +43,7 @@ return TRUE if(floor_tile) new floor_tile(src, 2) - ScrapeAway() + ScrapeAway(flags = CHANGETURF_INHERIT_AIR) return TRUE /turf/open/floor/engine/acid_act(acidpwr, acid_volume) @@ -56,23 +56,23 @@ if(severity != 1 && shielded && target != src) return if(target == src) - ScrapeAway() + ScrapeAway(flags = CHANGETURF_INHERIT_AIR) return switch(severity) if(1) if(prob(80)) if(!length(baseturfs) || !ispath(baseturfs[baseturfs.len-1], /turf/open/floor)) - ScrapeAway() + ScrapeAway(flags = CHANGETURF_INHERIT_AIR) ReplaceWithLattice() else - ScrapeAway(2) + ScrapeAway(2, flags = CHANGETURF_INHERIT_AIR) else if(prob(50)) - ScrapeAway(2) + ScrapeAway(2, flags = CHANGETURF_INHERIT_AIR) else - ScrapeAway() + ScrapeAway(flags = CHANGETURF_INHERIT_AIR) if(2) if(prob(50)) - ScrapeAway() + ScrapeAway(flags = CHANGETURF_INHERIT_AIR) /turf/open/floor/engine/singularity_pull(S, current_size) ..() diff --git a/code/game/turfs/simulated/lava.dm b/code/game/turfs/simulated/lava.dm index 362b410cbb..2f8ae0cb93 100644 --- a/code/game/turfs/simulated/lava.dm +++ b/code/game/turfs/simulated/lava.dm @@ -54,7 +54,7 @@ switch(passed_mode) if(RCD_FLOORWALL) to_chat(user, "You build a floor.") - PlaceOnTop(/turf/open/floor/plating) + PlaceOnTop(/turf/open/floor/plating, flags = CHANGETURF_INHERIT_AIR) return TRUE return FALSE diff --git a/code/game/turfs/simulated/minerals.dm b/code/game/turfs/simulated/minerals.dm index 966083c71a..aeadceb2e5 100644 --- a/code/game/turfs/simulated/minerals.dm +++ b/code/game/turfs/simulated/minerals.dm @@ -176,6 +176,12 @@ /turf/closed/mineral/uranium/volcanic = 35, /turf/closed/mineral/diamond/volcanic = 30, /turf/closed/mineral/gold/volcanic = 45, /turf/closed/mineral/titanium/volcanic = 45, /turf/closed/mineral/silver/volcanic = 50, /turf/closed/mineral/plasma/volcanic = 50, /turf/closed/mineral/bscrystal/volcanic = 20) +/turf/closed/mineral/random/high_chance/earth_like + icon_state = "rock_highchance_oxy" + turf_type = /turf/open/floor/plating/asteroid + baseturfs = /turf/open/floor/plating/asteroid + initial_gas_mix = OPENTURF_DEFAULT_ATMOS + defer_change = TRUE /turf/closed/mineral/random/low_chance @@ -186,6 +192,12 @@ /turf/closed/mineral/silver = 6, /turf/closed/mineral/plasma = 15, /turf/closed/mineral/iron = 40, /turf/closed/mineral/gibtonite = 2, /turf/closed/mineral/bscrystal = 1) +/turf/closed/mineral/random/low_chance/earth_like + icon_state = "rock_lowchance_oxy" + turf_type = /turf/open/floor/plating/asteroid + baseturfs = /turf/open/floor/plating/asteroid + initial_gas_mix = OPENTURF_DEFAULT_ATMOS + defer_change = TRUE /turf/closed/mineral/random/volcanic environment_type = "basalt" @@ -220,6 +232,12 @@ /turf/closed/mineral/silver/volcanic = 20, /turf/closed/mineral/plasma/volcanic = 30, /turf/closed/mineral/bscrystal/volcanic = 1, /turf/closed/mineral/gibtonite/volcanic = 2, /turf/closed/mineral/iron/volcanic = 95) +/turf/closed/mineral/random/earth_like + icon_state = "rock_oxy" + turf_type = /turf/open/floor/plating/asteroid + baseturfs = /turf/open/floor/plating/asteroid + initial_gas_mix = OPENTURF_DEFAULT_ATMOS + defer_change = TRUE /turf/closed/mineral/iron @@ -235,6 +253,13 @@ initial_gas_mix = LAVALAND_DEFAULT_ATMOS defer_change = 1 +/turf/closed/mineral/iron/earth_like + icon_state = "rock_oxy" + turf_type = /turf/open/floor/plating/asteroid + baseturfs = /turf/open/floor/plating/asteroid + initial_gas_mix = OPENTURF_DEFAULT_ATMOS + defer_change = TRUE + /turf/closed/mineral/iron/ice environment_type = "snow_cavern" icon_state = "icerock_iron" @@ -258,6 +283,13 @@ initial_gas_mix = LAVALAND_DEFAULT_ATMOS defer_change = 1 +/turf/closed/mineral/uranium/earth_like + icon_state = "rock_oxy" + turf_type = /turf/open/floor/plating/asteroid + baseturfs = /turf/open/floor/plating/asteroid + initial_gas_mix = OPENTURF_DEFAULT_ATMOS + defer_change = TRUE + /turf/closed/mineral/diamond mineralType = /obj/item/stack/ore/diamond @@ -272,6 +304,13 @@ initial_gas_mix = LAVALAND_DEFAULT_ATMOS defer_change = 1 +/turf/closed/mineral/diamond/earth_like + icon_state = "rock_oxy" + turf_type = /turf/open/floor/plating/asteroid + baseturfs = /turf/open/floor/plating/asteroid + initial_gas_mix = OPENTURF_DEFAULT_ATMOS + defer_change = TRUE + /turf/closed/mineral/diamond/ice environment_type = "snow_cavern" icon_state = "icerock_diamond" @@ -295,6 +334,13 @@ initial_gas_mix = LAVALAND_DEFAULT_ATMOS defer_change = 1 +/turf/closed/mineral/gold/earth_like + icon_state = "rock_oxy" + turf_type = /turf/open/floor/plating/asteroid + baseturfs = /turf/open/floor/plating/asteroid + initial_gas_mix = OPENTURF_DEFAULT_ATMOS + defer_change = TRUE + /turf/closed/mineral/silver mineralType = /obj/item/stack/ore/silver @@ -309,6 +355,13 @@ initial_gas_mix = LAVALAND_DEFAULT_ATMOS defer_change = 1 +/turf/closed/mineral/silver/earth_like + icon_state = "rock_oxy" + turf_type = /turf/open/floor/plating/asteroid + baseturfs = /turf/open/floor/plating/asteroid + initial_gas_mix = OPENTURF_DEFAULT_ATMOS + defer_change = TRUE + /turf/closed/mineral/titanium mineralType = /obj/item/stack/ore/titanium @@ -323,6 +376,13 @@ initial_gas_mix = LAVALAND_DEFAULT_ATMOS defer_change = 1 +/turf/closed/mineral/titanium/earth_like + icon_state = "rock_oxy" + turf_type = /turf/open/floor/plating/asteroid + baseturfs = /turf/open/floor/plating/asteroid + initial_gas_mix = OPENTURF_DEFAULT_ATMOS + defer_change = TRUE + /turf/closed/mineral/plasma mineralType = /obj/item/stack/ore/plasma @@ -337,6 +397,13 @@ initial_gas_mix = LAVALAND_DEFAULT_ATMOS defer_change = 1 +/turf/closed/mineral/plasma/earth_like + icon_state = "rock_oxy" + turf_type = /turf/open/floor/plating/asteroid + baseturfs = /turf/open/floor/plating/asteroid + initial_gas_mix = OPENTURF_DEFAULT_ATMOS + defer_change = TRUE + /turf/closed/mineral/plasma/ice environment_type = "snow_cavern" icon_state = "icerock_plasma" @@ -355,6 +422,12 @@ spread = 0 scan_state = "rock_Bananium" +/turf/closed/mineral/bananium/earth_like + icon_state = "rock_oxy" + turf_type = /turf/open/floor/plating/asteroid + baseturfs = /turf/open/floor/plating/asteroid + initial_gas_mix = OPENTURF_DEFAULT_ATMOS + defer_change = TRUE /turf/closed/mineral/bscrystal mineralType = /obj/item/stack/ore/bluespace_crystal @@ -370,6 +443,13 @@ initial_gas_mix = LAVALAND_DEFAULT_ATMOS defer_change = 1 +/turf/closed/mineral/bscrystal/earth_like + icon_state = "rock_oxy" + turf_type = /turf/open/floor/plating/asteroid + baseturfs = /turf/open/floor/plating/asteroid + initial_gas_mix = OPENTURF_DEFAULT_ATMOS + defer_change = TRUE + /turf/closed/mineral/volcanic environment_type = "basalt" @@ -383,6 +463,13 @@ baseturfs = /turf/open/floor/plating/asteroid/basalt/lava_land_surface defer_change = 1 +/turf/closed/mineral/earth_like + icon_state = "rock_oxy" + turf_type = /turf/open/floor/plating/asteroid + baseturfs = /turf/open/floor/plating/asteroid + initial_gas_mix = OPENTURF_DEFAULT_ATMOS + defer_change = TRUE + /turf/closed/mineral/ash_rock //wall piece name = "rock" icon = 'icons/turf/mining.dmi' diff --git a/code/game/turfs/simulated/wall/reinf_walls.dm b/code/game/turfs/simulated/wall/reinf_walls.dm index b4e84648c2..8eab4c34fe 100644 --- a/code/game/turfs/simulated/wall/reinf_walls.dm +++ b/code/game/turfs/simulated/wall/reinf_walls.dm @@ -202,15 +202,20 @@ return 1 return 0 -/turf/closed/wall/r_wall/proc/update_icon() +/turf/closed/wall/r_wall/update_icon() + . = ..() if(d_state != INTACT) smooth = SMOOTH_FALSE clear_smooth_overlays() - icon_state = "r_wall-[d_state]" else smooth = SMOOTH_TRUE queue_smooth_neighbors(src) queue_smooth(src) + +/turf/closed/wall/r_wall/update_icon_state() + if(d_state != INTACT) + icon_state = "r_wall-[d_state]" + else icon_state = "r_wall" /turf/closed/wall/r_wall/singularity_pull(S, current_size) diff --git a/code/game/turfs/space/space.dm b/code/game/turfs/space/space.dm index f38f13e657..5278374abd 100644 --- a/code/game/turfs/space/space.dm +++ b/code/game/turfs/space/space.dm @@ -125,7 +125,7 @@ qdel(L) playsound(src, 'sound/weapons/genhit.ogg', 50, 1) to_chat(user, "You build a floor.") - PlaceOnTop(/turf/open/floor/plating) + PlaceOnTop(/turf/open/floor/plating, flags = CHANGETURF_INHERIT_AIR) else to_chat(user, "You need one floor tile to build a floor!") else @@ -212,7 +212,7 @@ switch(passed_mode) if(RCD_FLOORWALL) to_chat(user, "You build a floor.") - PlaceOnTop(/turf/open/floor/plating) + PlaceOnTop(/turf/open/floor/plating, flags = CHANGETURF_INHERIT_AIR) return TRUE return FALSE diff --git a/code/game/turfs/space/transit.dm b/code/game/turfs/space/transit.dm index f0f0667c37..db5fc8a1f8 100644 --- a/code/game/turfs/space/transit.dm +++ b/code/game/turfs/space/transit.dm @@ -103,10 +103,13 @@ for(var/atom/movable/AM in src) throw_atom(AM) -/turf/open/space/transit/proc/update_icon() - icon_state = "speedspace_ns_[get_transit_state(src)]" +/turf/open/space/transit/update_icon() + . = ..() transform = turn(matrix(), get_transit_angle(src)) +/turf/open/space/transit/update_icon_state() + icon_state = "speedspace_ns_[get_transit_state(src)]" + /proc/get_transit_state(turf/T) var/p = 9 . = 1 diff --git a/code/game/turfs/turf.dm b/code/game/turfs/turf.dm index d618e457b0..d280ba408b 100755 --- a/code/game/turfs/turf.dm +++ b/code/game/turfs/turf.dm @@ -9,7 +9,7 @@ // A list will be created in initialization that figures out the baseturf's baseturf etc. // In the case of a list it is sorted from bottom layer to top. // This shouldn't be modified directly, use the helper procs. - var/list/baseturfs = /turf/open/space + var/list/baseturfs = /turf/baseturf_bottom var/temperature = T20C var/to_be_destroyed = 0 //Used for fire, if a melting temperature was reached, it will be destroyed @@ -391,7 +391,7 @@ continue if(O.invisibility == INVISIBILITY_MAXIMUM) O.singularity_act() - ScrapeAway() + ScrapeAway(flags = CHANGETURF_INHERIT_AIR) return(2) /turf/proc/can_have_cabling() @@ -564,4 +564,4 @@ //Whatever happens after high temperature fire dies out or thermite reaction works. //Should return new turf /turf/proc/Melt() - return ScrapeAway() + return ScrapeAway(flags = CHANGETURF_INHERIT_AIR) diff --git a/code/game/world.dm b/code/game/world.dm index 25b8c4d9f3..4043f15f6f 100644 --- a/code/game/world.dm +++ b/code/game/world.dm @@ -108,6 +108,7 @@ GLOBAL_VAR(restart_counter) GLOB.world_href_log = "[GLOB.log_directory]/hrefs.log" GLOB.sql_error_log = "[GLOB.log_directory]/sql.log" GLOB.world_qdel_log = "[GLOB.log_directory]/qdel.log" + GLOB.world_map_error_log = "[GLOB.log_directory]/map_errors.log" GLOB.world_runtime_log = "[GLOB.log_directory]/runtime.log" GLOB.query_debug_log = "[GLOB.log_directory]/query_debug.log" GLOB.world_job_debug_log = "[GLOB.log_directory]/job_debug.log" diff --git a/code/modules/VR/vr_mob.dm b/code/modules/VR/vr_mob.dm index 5c0cea9f60..5f2caffc76 100644 --- a/code/modules/VR/vr_mob.dm +++ b/code/modules/VR/vr_mob.dm @@ -40,5 +40,5 @@ /datum/action/quit_vr/Trigger() //this merely a trigger for /datum/component/virtual_reality . = ..() - if(!.) + if(.) //The component was not there to block the trigger. Remove(owner) diff --git a/code/modules/VR/vr_sleeper.dm b/code/modules/VR/vr_sleeper.dm index 72cbdc1409..7cda24d98b 100644 --- a/code/modules/VR/vr_sleeper.dm +++ b/code/modules/VR/vr_sleeper.dm @@ -52,18 +52,16 @@ flags_1 = NODECONSTRUCT_1 only_current_user_can_interact = TRUE -/obj/machinery/vr_sleeper/hugbox/emag_act(mob/user) - return SEND_SIGNAL(src, COMSIG_ATOM_EMAG_ACT) - /obj/machinery/vr_sleeper/emag_act(mob/user) . = ..() if(!(obj_flags & EMAGGED)) return - obj_flags |= EMAGGED - you_die_in_the_game_you_die_for_real = TRUE - sparks.start() - addtimer(CALLBACK(src, .proc/emagNotify), 150) - return TRUE + if(!only_current_user_can_interact) + obj_flags |= EMAGGED + you_die_in_the_game_you_die_for_real = TRUE + sparks.start() + addtimer(CALLBACK(src, .proc/emagNotify), 150) + return TRUE /obj/machinery/vr_sleeper/update_icon() icon_state = "[initial(icon_state)][state_open ? "-open" : ""]" @@ -76,7 +74,7 @@ return ..() /obj/machinery/vr_sleeper/MouseDrop_T(mob/target, mob/user) - if(user.stat || user.lying || !Adjacent(user) || !user.Adjacent(target) || !iscarbon(target) || !user.IsAdvancedToolUser()) + if(user.lying || !iscarbon(target) || !Adjacent(target) || !user.canUseTopic(src, BE_CLOSE, TRUE, NO_TK)) return close_machine(target) @@ -91,26 +89,25 @@ return switch(action) if("vr_connect") - var/mob/living/carbon/human/human_occupant = occupant - if(human_occupant && human_occupant.mind && usr == occupant) - - to_chat(occupant, "Transferring to virtual reality...") - if(vr_mob && (!istype(vr_mob) || !vr_mob.InCritical()) && !vr_mob.GetComponent(/datum/component/virtual_reality)) - vr_mob.AddComponent(/datum/component/virtual_reality, human_occupant, src, you_die_in_the_game_you_die_for_real) - to_chat(vr_mob, "Transfer successful! You are now playing as [vr_mob] in VR!") - else + var/mob/M = occupant + if(M?.mind && M == usr) + to_chat(M, "Transferring to virtual reality...") + var/datum/component/virtual_reality/VR + if(vr_mob) + VR = vr_mob.GetComponent(/datum/component/virtual_reality) + if(!(VR?.connect(M))) if(allow_creating_vr_mobs) - to_chat(occupant, "Virtual avatar not found, attempting to create one...") + to_chat(occupant, "Virtual avatar [vr_mob ? "corrupted" : "missing"], attempting to create one...") var/obj/effect/landmark/vr_spawn/V = get_vr_spawnpoint() var/turf/T = get_turf(V) if(T) - SStgui.close_user_uis(occupant, src) new_player(occupant, T, V.vr_outfit) - to_chat(vr_mob, "Transfer successful! You are now playing as [vr_mob] in VR!") else to_chat(occupant, "Virtual world misconfigured, aborting transfer") else to_chat(occupant, "The virtual world does not support the creation of new virtual avatars, aborting transfer") + else + to_chat(vr_mob, "Transfer successful! You are now playing as [vr_mob] in VR!") . = TRUE if("delete_avatar") if(!occupant || usr == occupant) @@ -157,17 +154,31 @@ for(var/obj/effect/landmark/vr_spawn/V in GLOB.landmarks_list) GLOB.vr_spawnpoints[V.vr_category] = V -/obj/machinery/vr_sleeper/proc/new_player(mob/living/carbon/human/H, location, datum/outfit/outfit, transfer = TRUE) - if(!H) +/obj/machinery/vr_sleeper/proc/new_player(mob/M, location, datum/outfit/outfit, transfer = TRUE) + if(!M) return cleanup_vr_mob() vr_mob = new virtual_mob_type(location) - if(vr_mob.build_virtual_character(H, outfit)) - var/mob/living/carbon/human/vr_H = vr_mob - vr_H.updateappearance(TRUE, TRUE, TRUE) - if(!transfer || !H.mind) - return - vr_mob.AddComponent(/datum/component/virtual_reality, H, src, you_die_in_the_game_you_die_for_real) + if(vr_mob.build_virtual_character(M, outfit) && iscarbon(vr_mob)) + var/mob/living/carbon/C = vr_mob + C.updateappearance(TRUE, TRUE, TRUE) + var/datum/component/virtual_reality/VR = vr_mob.AddComponent(/datum/component/virtual_reality, you_die_in_the_game_you_die_for_real) + if(VR.connect(M)) + RegisterSignal(VR, COMSIG_COMPONENT_UNREGISTER_PARENT, .proc/unset_vr_mob) + RegisterSignal(VR, COMSIG_COMPONENT_REGISTER_PARENT, .proc/set_vr_mob) + if(!only_current_user_can_interact) + VR.RegisterSignal(src, COMSIG_ATOM_EMAG_ACT, /datum/component/virtual_reality.proc/you_only_live_once) + VR.RegisterSignal(src, COMSIG_MACHINE_EJECT_OCCUPANT, /datum/component/virtual_reality.proc/revert_to_reality) + VR.RegisterSignal(src, COMSIG_PARENT_QDELETING, /datum/component/virtual_reality.proc/machine_destroyed) + to_chat(vr_mob, "Transfer successful! You are now playing as [vr_mob] in VR!") + else + to_chat(M, "Transfer failed! virtual reality data likely corrupted!") + +/obj/machinery/vr_sleeper/proc/unset_vr_mob(datum/component/virtual_reality/VR) + vr_mob = null + +/obj/machinery/vr_sleeper/proc/set_vr_mob(datum/component/virtual_reality/VR) + vr_mob = VR.parent /obj/machinery/vr_sleeper/proc/cleanup_vr_mob() if(vr_mob) @@ -222,6 +233,7 @@ qdel(C) for (var/A in corpse_party) var/mob/M = A - if(get_area(M) == vr_area && M.stat == DEAD) + if(M && M.stat == DEAD && get_area(M) == vr_area) qdel(M) + corpse_party -= M addtimer(CALLBACK(src, .proc/clean_up), 3 MINUTES) diff --git a/code/modules/admin/admin.dm b/code/modules/admin/admin.dm index 87db105072..1cecbbd0e5 100644 --- a/code/modules/admin/admin.dm +++ b/code/modules/admin/admin.dm @@ -693,7 +693,7 @@ var/prev_dynamic_voting = CONFIG_GET(flag/dynamic_voting) CONFIG_SET(flag/dynamic_voting,!prev_dynamic_voting) if (!prev_dynamic_voting) - to_chat(world, "Vote is now between extended and dynamic chaos.") + to_chat(world, "Vote is now a ranked choice of dynamic storytellers.") else to_chat(world, "Vote is now between extended and secret.") log_admin("[key_name(usr)] [prev_dynamic_voting ? "disabled" : "enabled"] dynamic voting.") @@ -720,20 +720,44 @@ if(!check_rights(R_SPAWN)) return + var/turf/T = get_turf(usr) var/chosen = pick_closest_path(object) if(!chosen) return if(ispath(chosen, /turf)) - var/turf/T = get_turf(usr.loc) T.ChangeTurf(chosen) else - var/atom/A = new chosen(usr.loc) + var/atom/A = new chosen(T) A.flags_1 |= ADMIN_SPAWNED_1 log_admin("[key_name(usr)] spawned [chosen] at [AREACOORD(usr)]") SSblackbox.record_feedback("tally", "admin_verb", 1, "Spawn Atom") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! +/datum/admins/proc/podspawn_atom(object as text) + set category = "Debug" + set desc = "(atom path) Spawn an atom via supply drop" + set name = "Podspawn" + + if(!check_rights(R_SPAWN)) + return + + var/chosen = pick_closest_path(object) + if(!chosen) + return + var/turf/T = get_turf(usr) + + if(ispath(chosen, /turf)) + T.ChangeTurf(chosen) + else + var/obj/structure/closet/supplypod/centcompod/pod = new() + var/atom/A = new chosen(pod) + A.flags_1 |= ADMIN_SPAWNED_1 + new /obj/effect/abstract/DPtarget(T, pod) + + log_admin("[key_name(usr)] pod-spawned [chosen] at [AREACOORD(usr)]") + SSblackbox.record_feedback("tally", "admin_verb", 1, "Podspawn Atom") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + /datum/admins/proc/spawn_cargo(object as text) set category = "Debug" set desc = "(atom path) Spawn a cargo crate" @@ -875,7 +899,7 @@ /datum/admins/proc/dynamic_mode_options(mob/user) var/dat = {"

    Dynamic Mode Options


    -
    +

    Common options

    All these options can be changed midround.

    diff --git a/code/modules/admin/admin_verbs.dm b/code/modules/admin/admin_verbs.dm index 5900847ef5..c3ffd10174 100644 --- a/code/modules/admin/admin_verbs.dm +++ b/code/modules/admin/admin_verbs.dm @@ -108,7 +108,7 @@ GLOBAL_LIST_INIT(admin_verbs_fun, list( /client/proc/roll_dices //CIT CHANGE - Adds dice verb )) GLOBAL_PROTECT(admin_verbs_fun) -GLOBAL_LIST_INIT(admin_verbs_spawn, list(/datum/admins/proc/spawn_atom, /datum/admins/proc/spawn_cargo, /datum/admins/proc/spawn_objasmob, /client/proc/respawn_character)) +GLOBAL_LIST_INIT(admin_verbs_spawn, list(/datum/admins/proc/spawn_atom, /datum/admins/proc/podspawn_atom, /datum/admins/proc/spawn_cargo, /datum/admins/proc/spawn_objasmob, /client/proc/respawn_character)) GLOBAL_PROTECT(admin_verbs_spawn) GLOBAL_LIST_INIT(admin_verbs_server, world.AVerbsServer()) /world/proc/AVerbsServer() diff --git a/code/modules/admin/sound_emitter.dm b/code/modules/admin/sound_emitter.dm index 2901659ce9..702e2071bd 100644 --- a/code/modules/admin/sound_emitter.dm +++ b/code/modules/admin/sound_emitter.dm @@ -52,9 +52,11 @@ edit_emitter(user) /obj/effect/sound_emitter/AltClick(mob/user) + . = ..() if(check_rights_for(user.client, R_SOUNDS)) activate(user) to_chat(user, "Sound emitter activated.") + return TRUE /obj/effect/sound_emitter/proc/edit_emitter(mob/user) var/dat = "" diff --git a/code/modules/admin/topic.dm b/code/modules/admin/topic.dm index 4de2d9b5ca..5b751ffe30 100644 --- a/code/modules/admin/topic.dm +++ b/code/modules/admin/topic.dm @@ -2355,7 +2355,7 @@ var/atom/target //Where the object will be spawned var/where = href_list["object_where"] - if (!( where in list("onfloor","inhand","inmarked") )) + if (!( where in list("onfloor","frompod","inhand","inmarked") )) where = "onfloor" @@ -2366,7 +2366,7 @@ where = "onfloor" target = usr - if("onfloor") + if("onfloor", "frompod") switch(href_list["offset_type"]) if ("absolute") target = locate(0 + X,0 + Y,0 + Z) @@ -2382,7 +2382,10 @@ else target = marked_datum + var/obj/structure/closet/supplypod/centcompod/pod if(target) + if(where == "frompod") + pod = new() for (var/path in paths) for (var/i = 0; i < number; i++) if(path in typesof(/turf)) @@ -2391,7 +2394,11 @@ if(N && obj_name) N.name = obj_name else - var/atom/O = new path(target) + var/atom/O + if(where == "frompod") + O = new path(pod) + else + O = new path(target) if(!QDELETED(O)) O.flags_1 |= ADMIN_SPAWNED_1 if(obj_dir) @@ -2411,6 +2418,8 @@ R.module.add_module(I, TRUE, TRUE) R.activate_module(I) + if(pod) + new /obj/effect/abstract/DPtarget(target, pod) if (number == 1) log_admin("[key_name(usr)] created a [english_list(paths)]") diff --git a/code/modules/admin/verbs/debug.dm b/code/modules/admin/verbs/debug.dm index 53fdb315b5..f08112939a 100644 --- a/code/modules/admin/verbs/debug.dm +++ b/code/modules/admin/verbs/debug.dm @@ -492,7 +492,7 @@ GLOBAL_PROTECT(AdminProcCallSpamPrevention) message_admins("[key_name_admin(usr)] assumed direct control of [M].") log_admin("[key_name(usr)] assumed direct control of [M].") var/mob/adminmob = src.mob - M.ckey = src.ckey + adminmob.transfer_ckey(M, send_signal = FALSE) if( isobserver(adminmob) ) qdel(adminmob) SSblackbox.record_feedback("tally", "admin_verb", 1, "Assume Direct Control") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! diff --git a/code/modules/admin/verbs/mapping.dm b/code/modules/admin/verbs/mapping.dm index 2b8d365e15..acd320856a 100644 --- a/code/modules/admin/verbs/mapping.dm +++ b/code/modules/admin/verbs/mapping.dm @@ -35,6 +35,9 @@ GLOBAL_LIST_INIT(admin_verbs_debug_mapping, list( /client/proc/cmd_admin_grantfullaccess, /client/proc/cmd_admin_areatest_all, /client/proc/cmd_admin_areatest_station, + #ifdef TESTING + /client/proc/see_dirty_varedits, + #endif /client/proc/cmd_admin_test_atmos_controllers, /client/proc/cmd_admin_rejuvenate, /datum/admins/proc/show_traitor_panel, @@ -84,8 +87,24 @@ GLOBAL_PROTECT(admin_verbs_debug_mapping) SSblackbox.record_feedback("tally", "admin_verb", 1, "Show Camera Range") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! SSblackbox.record_feedback("tally", "admin_verb", 1, "Show Camera Range") +#ifdef TESTING +GLOBAL_LIST_EMPTY(dirty_vars) +/client/proc/see_dirty_varedits() + set category = "Mapping" + set name = "Dirty Varedits" + + var/list/dat = list() + dat += "

    Abandon all hope ye who enter here



    " + for(var/thing in GLOB.dirty_vars) + dat += "[thing]
    " + CHECK_TICK + var/datum/browser/popup = new(usr, "dirty_vars", "Dirty Varedits", 900, 750) + popup.set_content(dat.Join()) + popup.open() +#endif + /client/proc/sec_camera_report() set category = "Mapping" set name = "Camera Report" diff --git a/code/modules/admin/verbs/randomverbs.dm b/code/modules/admin/verbs/randomverbs.dm index 7a222d1ebc..f97822a043 100644 --- a/code/modules/admin/verbs/randomverbs.dm +++ b/code/modules/admin/verbs/randomverbs.dm @@ -1249,7 +1249,7 @@ GLOBAL_LIST_EMPTY(custom_outfits) //Admin created outfits if(!check_rights(R_ADMIN) || !check_rights(R_FUN)) return - var/list/punishment_list = list(ADMIN_PUNISHMENT_PIE, ADMIN_PUNISHMENT_FIREBALL, ADMIN_PUNISHMENT_LIGHTNING, ADMIN_PUNISHMENT_BRAINDAMAGE, ADMIN_PUNISHMENT_BSA, ADMIN_PUNISHMENT_GIB, ADMIN_PUNISHMENT_SUPPLYPOD, ADMIN_PUNISHMENT_MAZING, ADMIN_PUNISHMENT_ROD) + var/list/punishment_list = list(ADMIN_PUNISHMENT_PIE, ADMIN_PUNISHMENT_FIREBALL, ADMIN_PUNISHMENT_LIGHTNING, ADMIN_PUNISHMENT_BRAINDAMAGE, ADMIN_PUNISHMENT_BSA, ADMIN_PUNISHMENT_GIB, ADMIN_PUNISHMENT_SUPPLYPOD_QUICK, ADMIN_PUNISHMENT_SUPPLYPOD, ADMIN_PUNISHMENT_MAZING, ADMIN_PUNISHMENT_ROD) var/punishment = input("Choose a punishment", "DIVINE SMITING") as null|anything in punishment_list @@ -1277,6 +1277,22 @@ GLOBAL_LIST_EMPTY(custom_outfits) //Admin created outfits var/turf/startT = spaceDebrisStartLoc(startside, T.z) var/turf/endT = spaceDebrisFinishLoc(startside, T.z) new /obj/effect/immovablerod(startT, endT,target) + if(ADMIN_PUNISHMENT_SUPPLYPOD_QUICK) + var/target_path = input(usr,"Enter typepath of an atom you'd like to send with the pod (type \"empty\" to send an empty pod):" ,"Typepath","/obj/item/reagent_containers/food/snacks/grown/harebell") as null|text + var/obj/structure/closet/supplypod/centcompod/pod = new() + pod.damage = 40 + pod.explosionSize = list(0,0,0,2) + pod.effectStun = TRUE + if (isnull(target_path)) //The user pressed "Cancel" + return + if (target_path != "empty")//if you didn't type empty, we want to load the pod with a delivery + var/delivery = text2path(target_path) + if(!ispath(delivery)) + delivery = pick_closest_path(target_path) + if(!delivery) + alert("ERROR: Incorrect / improper path given.") + new delivery(pod) + new /obj/effect/abstract/DPtarget(get_turf(target), pod) if(ADMIN_PUNISHMENT_SUPPLYPOD) var/datum/centcom_podlauncher/plaunch = new(usr) if(!holder) @@ -1289,6 +1305,7 @@ GLOBAL_LIST_EMPTY(custom_outfits) //Admin created outfits plaunch.temp_pod.explosionSize = list(0,0,0,2) plaunch.temp_pod.effectStun = TRUE plaunch.ui_interact(usr) + return //We return here because punish_log() is handled by the centcom_podlauncher datum if(ADMIN_PUNISHMENT_MAZING) if(!puzzle_imprison(target)) @@ -1298,11 +1315,13 @@ GLOBAL_LIST_EMPTY(custom_outfits) //Admin created outfits var/obj/item/reagent_containers/food/snacks/pie/cream/nostun/creamy = new(get_turf(target)) creamy.splat(target) - var/msg = "[key_name_admin(usr)] punished [key_name_admin(target)] with [punishment]." - message_admins(msg) - admin_ticket_log(target, msg) - log_admin("[key_name(usr)] punished [key_name(target)] with [punishment].") + punish_log(target, punishment) +/client/proc/punish_log(var/whom, var/punishment) + var/msg = "[key_name_admin(usr)] punished [key_name_admin(whom)] with [punishment]." + message_admins(msg) + admin_ticket_log(whom, msg) + log_admin("[key_name(usr)] punished [key_name(whom)] with [punishment].") /client/proc/trigger_centcom_recall() if(!check_rights(R_ADMIN)) diff --git a/code/modules/antagonists/_common/antag_spawner.dm b/code/modules/antagonists/_common/antag_spawner.dm index 3723b99f4e..c8fbfde4d2 100644 --- a/code/modules/antagonists/_common/antag_spawner.dm +++ b/code/modules/antagonists/_common/antag_spawner.dm @@ -37,6 +37,8 @@ dat += "Your apprentice is training to cast spells that will aid your survival. They know Forcewall and Charge and come with a Staff of Healing.
    " dat += "Robeless
    " dat += "Your apprentice is training to cast spells without their robes. They know Knock and Mindswap.
    " + dat += "Martial Artist
    " + dat += "Your apprentice is training in ancient martial arts. They know the Plasmafist and Nuclear Fist.
    " user << browse(dat, "window=radio") onclose(user, "radio") return diff --git a/code/modules/antagonists/abductor/abductor.dm b/code/modules/antagonists/abductor/abductor.dm index e8d30e8dbe..92504641a9 100644 --- a/code/modules/antagonists/abductor/abductor.dm +++ b/code/modules/antagonists/abductor/abductor.dm @@ -65,6 +65,8 @@ //Equip var/mob/living/carbon/human/H = owner.current H.set_species(/datum/species/abductor) + var/obj/item/organ/tongue/abductor/T = H.getorganslot(ORGAN_SLOT_TONGUE) + T.mothership = "[team.name]" H.real_name = "[team.name] [sub_role]" H.equipOutfit(outfit) diff --git a/code/modules/antagonists/abductor/equipment/abduction_gear.dm b/code/modules/antagonists/abductor/equipment/abduction_gear.dm index b708c59ef7..fce45810d1 100644 --- a/code/modules/antagonists/abductor/equipment/abduction_gear.dm +++ b/code/modules/antagonists/abductor/equipment/abduction_gear.dm @@ -17,7 +17,7 @@ actions_types = list(/datum/action/item_action/hands_free/activate) allowed = list( /obj/item/abductor, - /obj/item/abductor_baton, + /obj/item/abductor/baton, /obj/item/melee/baton, /obj/item/gun/energy, /obj/item/restraints/handcuffs @@ -57,7 +57,7 @@ /obj/item/clothing/suit/armor/abductor/vest/item_action_slot_check(slot, mob/user, datum/action/A) if(slot == SLOT_WEAR_SUIT) //we only give the mob the ability to activate the vest if he's actually wearing it. - return 1 + return TRUE /obj/item/clothing/suit/armor/abductor/vest/proc/SetDisguise(datum/icon_snapshot/entry) disguise = entry @@ -89,11 +89,9 @@ /obj/item/clothing/suit/armor/abductor/vest/hit_reaction(mob/living/carbon/human/owner, atom/movable/hitby, attack_text = "the attack", final_block_chance = 0, damage = 0, attack_type = MELEE_ATTACK) DeactivateStealth() - return 0 /obj/item/clothing/suit/armor/abductor/vest/IsReflect() DeactivateStealth() - return 0 /obj/item/clothing/suit/armor/abductor/vest/ui_action_click() switch(mode) @@ -111,7 +109,10 @@ to_chat(loc, "Combat injection is still recharging.") return var/mob/living/carbon/human/M = loc - M.do_adrenaline(150, FALSE, 0, 0, TRUE, list("inaprovaline" = 3, "synaptizine" = 10, "omnizine" = 10), "You feel a sudden surge of energy!") + M.adjustStaminaLoss(-75) + M.SetUnconscious(0) + M.SetStun(0) + M.SetKnockdown(0) combat_cooldown = 0 START_PROCESSING(SSobj, src) @@ -131,9 +132,11 @@ /obj/item/abductor icon = 'icons/obj/abductor.dmi' + lefthand_file = 'icons/mob/inhands/antag/abductor_lefthand.dmi' + righthand_file = 'icons/mob/inhands/antag/abductor_righthand.dmi' /obj/item/abductor/proc/AbductorCheck(mob/user) - if(HAS_TRAIT(user, TRAIT_ABDUCTOR_TRAINING)) + if (HAS_TRAIT(user, TRAIT_ABDUCTOR_TRAINING)) return TRUE if (istype(user) && user.mind && HAS_TRAIT(user.mind, TRAIT_ABDUCTOR_TRAINING)) return TRUE @@ -158,8 +161,6 @@ desc = "A dual-mode tool for retrieving specimens and scanning appearances. Scanning can be done through cameras." icon_state = "gizmo_scan" item_state = "silencer" - lefthand_file = 'icons/mob/inhands/antag/abductor_lefthand.dmi' - righthand_file = 'icons/mob/inhands/antag/abductor_righthand.dmi' var/mode = GIZMO_SCAN var/mob/living/marked = null var/obj/machinery/abductor/console/console @@ -218,12 +219,9 @@ if(marked == target) to_chat(user, "This specimen is already marked!") return - if(ishuman(target)) - if(isabductor(target)) - marked = target - to_chat(user, "You mark [target] for future retrieval.") - else - prepare(target,user) + if(isabductor(target) || iscow(target)) + marked = target + to_chat(user, "You mark [target] for future retrieval.") else prepare(target,user) @@ -247,8 +245,6 @@ desc = "A compact device used to shut down communications equipment." icon_state = "silencer" item_state = "gizmo" - lefthand_file = 'icons/mob/inhands/antag/abductor_lefthand.dmi' - righthand_file = 'icons/mob/inhands/antag/abductor_righthand.dmi' /obj/item/abductor/silencer/attack(mob/living/M, mob/user) if(!AbductorCheck(user)) @@ -292,8 +288,6 @@ or to send a command to a test subject with a charged gland." icon_state = "mind_device_message" item_state = "silencer" - lefthand_file = 'icons/mob/inhands/antag/abductor_lefthand.dmi' - righthand_file = 'icons/mob/inhands/antag/abductor_righthand.dmi' var/mode = MIND_DEVICE_MESSAGE /obj/item/abductor/mind_device/attack_self(mob/user) @@ -389,6 +383,17 @@ item_state = "alienpistol" trigger_guard = TRIGGER_GUARD_ALLOW_ALL +/obj/item/gun/energy/shrink_ray + name = "shrink ray blaster" + desc = "This is a piece of frightening alien tech that enhances the magnetic pull of atoms in a localized space to temporarily make an object shrink. \ + That or it's just space magic. Either way, it shrinks stuff." + ammo_type = list(/obj/item/ammo_casing/energy/shrink) + item_state = "shrink_ray" + icon_state = "shrink_ray" + fire_delay = 30 + selfcharge = 1//shot costs 200 energy, has a max capacity of 1000 for 5 shots. self charge returns 25 energy every couple ticks, so about 1 shot charged every 12~ seconds + trigger_guard = TRIGGER_GUARD_ALLOW_ALL// variable-size trigger, get it? (abductors need this to be set so the gun is usable for them) + /obj/item/paper/guides/antag/abductor name = "Dissection Guide" icon_state = "alienpaper_words" @@ -422,21 +427,18 @@ #define BATON_PROBE 3 #define BATON_MODES 4 -/obj/item/abductor_baton +/obj/item/abductor/baton name = "advanced baton" desc = "A quad-mode baton used for incapacitation and restraining of specimens." var/mode = BATON_STUN - icon = 'icons/obj/abductor.dmi' icon_state = "wonderprodStun" item_state = "wonderprod" - lefthand_file = 'icons/mob/inhands/antag/abductor_lefthand.dmi' - righthand_file = 'icons/mob/inhands/antag/abductor_righthand.dmi' slot_flags = ITEM_SLOT_BELT force = 7 w_class = WEIGHT_CLASS_NORMAL actions_types = list(/datum/action/item_action/toggle_mode) -/obj/item/abductor_baton/proc/toggle(mob/living/user=usr) +/obj/item/abductor/baton/proc/toggle(mob/living/user=usr) mode = (mode+1)%BATON_MODES var/txt switch(mode) @@ -452,7 +454,7 @@ to_chat(usr, "You switch the baton to [txt] mode.") update_icon() -/obj/item/abductor_baton/update_icon() +/obj/item/abductor/baton/update_icon() switch(mode) if(BATON_STUN) icon_state = "wonderprodStun" @@ -467,8 +469,8 @@ icon_state = "wonderprodProbe" item_state = "wonderprodProbe" -/obj/item/abductor_baton/attack(mob/target, mob/living/user) - if(!isabductor(user)) +/obj/item/abductor/baton/attack(mob/target, mob/living/user) + if(!AbductorCheck(user)) return if(iscyborg(target)) @@ -482,11 +484,9 @@ user.do_attack_animation(L) - if(ishuman(L)) - var/mob/living/carbon/human/H = L - if(H.check_shields(src, 0, "[user]'s [name]", MELEE_ATTACK)) - playsound(L, 'sound/weapons/genhit.ogg', 50, 1) - return 0 + if(L.check_shields(src, 0, "[user]'s [name]", MELEE_ATTACK)) + playsound(L, 'sound/weapons/genhit.ogg', 50, TRUE) + return FALSE switch (mode) if(BATON_STUN) @@ -498,10 +498,10 @@ if(BATON_PROBE) ProbeAttack(L,user) -/obj/item/abductor_baton/attack_self(mob/living/user) +/obj/item/abductor/baton/attack_self(mob/living/user) toggle(user) -/obj/item/abductor_baton/proc/StunAttack(mob/living/L,mob/living/user) +/obj/item/abductor/baton/proc/StunAttack(mob/living/L,mob/living/user) L.lastattacker = user.real_name L.lastattackerckey = user.ckey @@ -513,7 +513,7 @@ L.visible_message("[user] has stunned [L] with [src]!", \ "[user] has stunned you with [src]!") - playsound(loc, 'sound/weapons/egloves.ogg', 50, 1, -1) + playsound(src, 'sound/weapons/egloves.ogg', 50, TRUE, -1) if(ishuman(L)) var/mob/living/carbon/human/H = L @@ -521,7 +521,7 @@ log_combat(user, L, "stunned") -/obj/item/abductor_baton/proc/SleepAttack(mob/living/L,mob/living/user) +/obj/item/abductor/baton/proc/SleepAttack(mob/living/L,mob/living/user) if(L.incapacitated(TRUE, TRUE)) if(L.anti_magic_check(FALSE, FALSE, TRUE, 0)) to_chat(user, "The specimen's tinfoil protection is interfering with the sleep inducement!") @@ -531,7 +531,7 @@ return L.visible_message("[user] has induced sleep in [L] with [src]!", \ "You suddenly feel very drowsy!") - playsound(loc, 'sound/weapons/egloves.ogg', 50, 1, -1) + playsound(src, 'sound/weapons/egloves.ogg', 50, TRUE, -1) L.Sleeping(1200) log_combat(user, L, "put to sleep") else @@ -545,13 +545,13 @@ L.visible_message("[user] tried to induce sleep in [L] with [src]!", \ "You suddenly feel drowsy!") -/obj/item/abductor_baton/proc/CuffAttack(mob/living/L,mob/living/user) +/obj/item/abductor/baton/proc/CuffAttack(mob/living/L,mob/living/user) if(!iscarbon(L)) return var/mob/living/carbon/C = L if(!C.handcuffed) if(C.get_num_arms(FALSE) >= 2 || C.get_arm_ignore()) - playsound(loc, 'sound/weapons/cablecuff.ogg', 30, 1, -2) + playsound(src, 'sound/weapons/cablecuff.ogg', 30, TRUE, -2) C.visible_message("[user] begins restraining [C] with [src]!", \ "[user] begins shaping an energy field around your hands!") if(do_mob(user, C, 30) && (C.get_num_arms(FALSE) >= 2 || C.get_arm_ignore())) @@ -565,7 +565,7 @@ else to_chat(user, "[C] doesn't have two hands...") -/obj/item/abductor_baton/proc/ProbeAttack(mob/living/L,mob/living/user) +/obj/item/abductor/baton/proc/ProbeAttack(mob/living/L,mob/living/user) L.visible_message("[user] probes [L] with [src]!", \ "[user] probes you!") @@ -610,7 +610,7 @@ S.start() . = ..() -/obj/item/abductor_baton/examine(mob/user) +/obj/item/abductor/baton/examine(mob/user) . = ..() switch(mode) if(BATON_STUN) @@ -639,10 +639,44 @@ AddComponent(/datum/component/wearertargeting/earprotection, list(SLOT_EARS)) /obj/item/radio/headset/abductor/attackby(obj/item/W, mob/user, params) - if(istype(W, /obj/item/screwdriver)) + if(W.tool_behaviour == TOOL_SCREWDRIVER) return // Stops humans from disassembling abductor headsets. return ..() +/obj/item/abductor_machine_beacon + name = "machine beacon" + desc = "A beacon designed to instantly tele-construct abductor machinery." + icon = 'icons/obj/abductor.dmi' + icon_state = "beacon" + w_class = WEIGHT_CLASS_TINY + var/obj/machinery/spawned_machine + +/obj/item/abductor_machine_beacon/attack_self(mob/user) + ..() + user.visible_message("[user] places down [src] and activates it.", "You place down [src] and activate it.") + user.dropItemToGround(src) + playsound(src, 'sound/machines/terminal_alert.ogg', 50) + addtimer(CALLBACK(src, .proc/try_spawn_machine), 30) + +/obj/item/abductor_machine_beacon/proc/try_spawn_machine() + var/viable = FALSE + if(isfloorturf(loc)) + var/turf/T = loc + viable = TRUE + for(var/obj/thing in T.contents) + if(thing.density || ismachinery(thing) || isstructure(thing)) + viable = FALSE + if(viable) + playsound(src, 'sound/effects/phasein.ogg', 50, TRUE) + var/new_machine = new spawned_machine(loc) + visible_message("[new_machine] warps on top of the beacon!") + qdel(src) + else + playsound(src, 'sound/machines/buzz-two.ogg', 50) + +/obj/item/abductor_machine_beacon/chem_dispenser + name = "beacon - Reagent Synthesizer" + spawned_machine = /obj/machinery/chem_dispenser/abductor /obj/item/scalpel/alien name = "alien scalpel" @@ -706,11 +740,11 @@ framestackamount = 1 /obj/structure/table_frame/abductor/attackby(obj/item/I, mob/user, params) - if(istype(I, /obj/item/wrench)) + if(I.tool_behaviour == TOOL_WRENCH) to_chat(user, "You start disassembling [src]...") I.play_tool_sound(src) if(I.use_tool(src, user, 30)) - playsound(src.loc, 'sound/items/deconstruct.ogg', 50, 1) + playsound(src, 'sound/items/deconstruct.ogg', 50, TRUE) for(var/i = 1, i <= framestackamount, i++) new framestack(get_turf(src)) qdel(src) @@ -760,7 +794,6 @@ icon = 'icons/obj/abductor.dmi' icon_state = "bed" can_buckle = 1 - buckle_lying = 1 var/static/list/injected_reagents = list("corazone") @@ -798,3 +831,11 @@ airlock_type = /obj/machinery/door/airlock/abductor material_type = /obj/item/stack/sheet/mineral/abductor noglass = TRUE + +/obj/item/clothing/under/abductor + desc = "The most advanced form of jumpsuit known to reality, looks uncomfortable." + name = "alien jumpsuit" + icon_state = "abductor" + item_state = "bl_suit" + armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 10, bio = 10, rad = 0, fire = 0, acid = 0) + can_adjust = 0 diff --git a/code/modules/antagonists/abductor/equipment/abduction_outfits.dm b/code/modules/antagonists/abductor/equipment/abduction_outfits.dm index 7bfadf6f3b..ec76f61ec6 100644 --- a/code/modules/antagonists/abductor/equipment/abduction_outfits.dm +++ b/code/modules/antagonists/abductor/equipment/abduction_outfits.dm @@ -1,6 +1,6 @@ /datum/outfit/abductor name = "Abductor Basic" - uniform = /obj/item/clothing/under/color/grey //they're greys gettit + uniform = /obj/item/clothing/under/abductor shoes = /obj/item/clothing/shoes/combat back = /obj/item/storage/backpack ears = /obj/item/radio/headset/abductor @@ -34,7 +34,7 @@ name = "Abductor Agent" head = /obj/item/clothing/head/helmet/abductor suit = /obj/item/clothing/suit/armor/abductor/vest - suit_store = /obj/item/abductor_baton + suit_store = /obj/item/abductor/baton belt = /obj/item/storage/belt/military/abductor/full backpack_contents = list( diff --git a/code/modules/antagonists/abductor/equipment/gland.dm b/code/modules/antagonists/abductor/equipment/gland.dm index f7b49e1cf4..82170444d0 100644 --- a/code/modules/antagonists/abductor/equipment/gland.dm +++ b/code/modules/antagonists/abductor/equipment/gland.dm @@ -5,18 +5,23 @@ icon_state = "gland" status = ORGAN_ROBOTIC beating = TRUE + organ_flags = ORGAN_NO_SPOIL var/true_name = "baseline placebo referencer" var/cooldown_low = 300 var/cooldown_high = 300 var/next_activation = 0 var/uses // -1 For infinite - var/human_only = 0 - var/active = 0 + var/human_only = FALSE + var/active = FALSE var/mind_control_uses = 1 var/mind_control_duration = 1800 var/active_mind_control = FALSE +/obj/item/organ/heart/gland/Initialize() + . = ..() + icon_state = pick(list("health", "spider", "slime", "emp", "species", "egg", "vent", "mindshock", "viral")) + /obj/item/organ/heart/gland/examine(mob/user) . = ..() if((user.mind && HAS_TRAIT(user.mind, TRAIT_ABDUCTOR_SCIENTIST_TRAINING)) || isobserver(user)) @@ -55,14 +60,18 @@ active_mind_control = TRUE message_admins("[key_name(user)] sent an abductor mind control message to [key_name(owner)]: [command]") update_gland_hud() - + var/obj/screen/alert/mind_control/mind_alert = owner.throw_alert("mind_control", /obj/screen/alert/mind_control) + mind_alert.command = command addtimer(CALLBACK(src, .proc/clear_mind_control), mind_control_duration) + return TRUE /obj/item/organ/heart/gland/proc/clear_mind_control() if(!ownerCheck() || !active_mind_control) return FALSE - to_chat(owner, "You feel the compulsion fade, and you completely forget about your previous orders.") + to_chat(owner, "You feel the compulsion fade, and you completely forget about your previous orders.") + owner.clear_alert("mind_control") active_mind_control = FALSE + return TRUE /obj/item/organ/heart/gland/Remove(mob/living/carbon/M, special = 0) active = 0 @@ -98,257 +107,4 @@ active = 0 /obj/item/organ/heart/gland/proc/activate() - return - -/obj/item/organ/heart/gland/heals - true_name = "coherency harmonizer" - cooldown_low = 200 - cooldown_high = 400 - uses = -1 - icon_state = "health" - mind_control_uses = 3 - mind_control_duration = 3000 - -/obj/item/organ/heart/gland/heals/activate() - to_chat(owner, "You feel curiously revitalized.") - owner.adjustToxLoss(-20, FALSE, TRUE) - owner.heal_bodypart_damage(20, 20, 0, TRUE) - owner.adjustOxyLoss(-20) - -/obj/item/organ/heart/gland/slime - true_name = "gastric animation galvanizer" - cooldown_low = 600 - cooldown_high = 1200 - uses = -1 - icon_state = "slime" - mind_control_uses = 1 - mind_control_duration = 2400 - -/obj/item/organ/heart/gland/slime/Insert(mob/living/carbon/M, special = 0, drop_if_replaced = TRUE) - ..() - owner.faction |= "slime" - owner.grant_language(/datum/language/slime) - -/obj/item/organ/heart/gland/slime/activate() - to_chat(owner, "You feel nauseated!") - owner.vomit(20) - - var/mob/living/simple_animal/slime/Slime = new(get_turf(owner), "grey") - Slime.Friends = list(owner) - Slime.Leader = owner - -/obj/item/organ/heart/gland/mindshock - true_name = "neural crosstalk uninhibitor" - cooldown_low = 400 - cooldown_high = 700 - uses = -1 - icon_state = "mindshock" - mind_control_uses = 1 - mind_control_duration = 6000 - -/obj/item/organ/heart/gland/mindshock/activate() - to_chat(owner, "You get a headache.") - - var/turf/T = get_turf(owner) - for(var/mob/living/carbon/H in orange(4,T)) - if(H == owner) - continue - switch(pick(1,3)) - if(1) - to_chat(H, "You hear a loud buzz in your head, silencing your thoughts!") - H.Stun(50) - if(2) - to_chat(H, "You hear an annoying buzz in your head.") - H.confused += 15 - H.adjustOrganLoss(ORGAN_SLOT_BRAIN, 10, 160) - if(3) - H.hallucination += 60 - -/obj/item/organ/heart/gland/pop - true_name = "anthropmorphic translocator" - cooldown_low = 900 - cooldown_high = 1800 - uses = -1 - human_only = TRUE - icon_state = "species" - mind_control_uses = 5 - mind_control_duration = 300 - -/obj/item/organ/heart/gland/pop/activate() - to_chat(owner, "You feel unlike yourself.") - randomize_human(owner) - var/species = pick(list(/datum/species/human, /datum/species/lizard, /datum/species/insect, /datum/species/fly)) - owner.set_species(species) - -/obj/item/organ/heart/gland/ventcrawling - true_name = "pliant cartilage enabler" - cooldown_low = 1800 - cooldown_high = 2400 - uses = 1 - icon_state = "vent" - mind_control_uses = 4 - mind_control_duration = 1800 - -/obj/item/organ/heart/gland/ventcrawling/activate() - to_chat(owner, "You feel very stretchy.") - owner.ventcrawler = VENTCRAWLER_ALWAYS - -/obj/item/organ/heart/gland/viral - true_name = "contamination incubator" - cooldown_low = 1800 - cooldown_high = 2400 - uses = 1 - icon_state = "viral" - mind_control_uses = 1 - mind_control_duration = 1800 - -/obj/item/organ/heart/gland/viral/activate() - to_chat(owner, "You feel sick.") - var/datum/disease/advance/A = random_virus(pick(2,6),6) - A.carrier = TRUE - owner.ForceContractDisease(A, FALSE, TRUE) - -/obj/item/organ/heart/gland/viral/proc/random_virus(max_symptoms, max_level) - if(max_symptoms > VIRUS_SYMPTOM_LIMIT) - max_symptoms = VIRUS_SYMPTOM_LIMIT - var/datum/disease/advance/A = new /datum/disease/advance() - var/list/datum/symptom/possible_symptoms = list() - for(var/symptom in subtypesof(/datum/symptom)) - var/datum/symptom/S = symptom - if(initial(S.level) > max_level) - continue - if(initial(S.level) <= 0) //unobtainable symptoms - continue - possible_symptoms += S - for(var/i in 1 to max_symptoms) - var/datum/symptom/chosen_symptom = pick_n_take(possible_symptoms) - if(chosen_symptom) - var/datum/symptom/S = new chosen_symptom - A.symptoms += S - A.Refresh() //just in case someone already made and named the same disease - return A - -/obj/item/organ/heart/gland/trauma - true_name = "white matter randomiser" - cooldown_low = 800 - cooldown_high = 1200 - uses = 5 - icon_state = "emp" - mind_control_uses = 3 - mind_control_duration = 1800 - -/obj/item/organ/heart/gland/trauma/activate() - to_chat(owner, "You feel a spike of pain in your head.") - if(prob(33)) - owner.gain_trauma_type(BRAIN_TRAUMA_SPECIAL, rand(TRAUMA_RESILIENCE_BASIC, TRAUMA_RESILIENCE_LOBOTOMY)) - else - if(prob(20)) - owner.gain_trauma_type(BRAIN_TRAUMA_SEVERE, rand(TRAUMA_RESILIENCE_BASIC, TRAUMA_RESILIENCE_LOBOTOMY)) - else - owner.gain_trauma_type(BRAIN_TRAUMA_MILD, rand(TRAUMA_RESILIENCE_BASIC, TRAUMA_RESILIENCE_LOBOTOMY)) - -/obj/item/organ/heart/gland/spiderman - true_name = "araneae cloister accelerator" - cooldown_low = 450 - cooldown_high = 900 - uses = -1 - icon_state = "spider" - mind_control_uses = 2 - mind_control_duration = 2400 - -/obj/item/organ/heart/gland/spiderman/activate() - to_chat(owner, "You feel something crawling in your skin.") - owner.faction |= "spiders" - var/obj/structure/spider/spiderling/S = new(owner.drop_location()) - S.directive = "Protect your nest inside [owner.real_name]." - -/obj/item/organ/heart/gland/egg - true_name = "roe/enzymatic synthesizer" - cooldown_low = 300 - cooldown_high = 400 - uses = -1 - icon_state = "egg" - lefthand_file = 'icons/mob/inhands/misc/food_lefthand.dmi' - righthand_file = 'icons/mob/inhands/misc/food_righthand.dmi' - mind_control_uses = 2 - mind_control_duration = 1800 - -/obj/item/organ/heart/gland/egg/activate() - owner.visible_message("[owner] [pick(EGG_LAYING_MESSAGES)]") - var/turf/T = owner.drop_location() - new /obj/item/reagent_containers/food/snacks/egg/gland(T) - -/obj/item/organ/heart/gland/electric - true_name = "electron accumulator/discharger" - cooldown_low = 800 - cooldown_high = 1200 - uses = -1 - mind_control_uses = 2 - mind_control_duration = 900 - -/obj/item/organ/heart/gland/electric/Insert(mob/living/carbon/M, special = 0, drop_if_replaced = TRUE) - ..() - ADD_TRAIT(owner, TRAIT_SHOCKIMMUNE, ORGAN_TRAIT) - -/obj/item/organ/heart/gland/electric/Remove(mob/living/carbon/M, special = 0) - REMOVE_TRAIT(owner, TRAIT_SHOCKIMMUNE, ORGAN_TRAIT) - ..() - -/obj/item/organ/heart/gland/electric/activate() - owner.visible_message("[owner]'s skin starts emitting electric arcs!",\ - "You feel electric energy building up inside you!") - playsound(get_turf(owner), "sparks", 100, 1, -1) - addtimer(CALLBACK(src, .proc/zap), rand(30, 100)) - -/obj/item/organ/heart/gland/electric/proc/zap() - tesla_zap(owner, 4, 8000, TESLA_MOB_DAMAGE | TESLA_OBJ_DAMAGE | TESLA_MOB_STUN) - playsound(get_turf(owner), 'sound/magic/lightningshock.ogg', 50, 1) - -/obj/item/organ/heart/gland/chem - true_name = "intrinsic pharma-provider" - cooldown_low = 50 - cooldown_high = 50 - uses = -1 - mind_control_uses = 3 - mind_control_duration = 1200 - var/list/possible_reagents = list() - -/obj/item/organ/heart/gland/chem/Initialize() - ..() - for(var/X in subtypesof(/datum/reagent/drug)) - var/datum/reagent/R = X - possible_reagents += initial(R.id) - for(var/X in subtypesof(/datum/reagent/medicine)) - var/datum/reagent/R = X - possible_reagents += initial(R.id) - for(var/X in typesof(/datum/reagent/toxin)) - var/datum/reagent/R = X - possible_reagents += initial(R.id) - -/obj/item/organ/heart/gland/chem/activate() - var/chem_to_add = pick(possible_reagents) - owner.reagents.add_reagent(chem_to_add, 2) - owner.adjustToxLoss(-2, TRUE, TRUE) - ..() - -/obj/item/organ/heart/gland/plasma - true_name = "effluvium sanguine-synonym emitter" - cooldown_low = 1200 - cooldown_high = 1800 - uses = -1 - mind_control_uses = 1 - mind_control_duration = 800 - -/obj/item/organ/heart/gland/plasma/activate() - to_chat(owner, "You feel bloated.") - addtimer(CALLBACK(GLOBAL_PROC, .proc/to_chat, owner, "A massive stomachache overcomes you."), 150) - addtimer(CALLBACK(src, .proc/vomit_plasma), 200) - -/obj/item/organ/heart/gland/plasma/proc/vomit_plasma() - if(!owner) - return - owner.visible_message("[owner] vomits a cloud of plasma!") - var/turf/open/T = get_turf(owner) - if(istype(T)) - T.atmos_spawn_air("plasma=50;TEMP=[T20C]") - owner.vomit() + return \ No newline at end of file diff --git a/code/modules/antagonists/abductor/equipment/glands/access.dm b/code/modules/antagonists/abductor/equipment/glands/access.dm new file mode 100644 index 0000000000..548650d4e3 --- /dev/null +++ b/code/modules/antagonists/abductor/equipment/glands/access.dm @@ -0,0 +1,19 @@ +/obj/item/organ/heart/gland/access + true_name = "anagraphic electro-scrambler" + cooldown_low = 600 + cooldown_high = 1200 + uses = 1 + icon_state = "mindshock" + mind_control_uses = 3 + mind_control_duration = 900 + +/obj/item/organ/heart/gland/access/activate() + to_chat(owner, "You feel like a VIP for some reason.") + RegisterSignal(owner, COMSIG_MOB_ALLOWED, .proc/free_access) + +/obj/item/organ/heart/gland/access/proc/free_access(datum/source, obj/O) + return TRUE + +/obj/item/organ/heart/gland/access/Remove(mob/living/carbon/M, special = 0) + UnregisterSignal(owner, COMSIG_MOB_ALLOWED) + ..() \ No newline at end of file diff --git a/code/modules/antagonists/abductor/equipment/glands/blood.dm b/code/modules/antagonists/abductor/equipment/glands/blood.dm new file mode 100644 index 0000000000..06b8249484 --- /dev/null +++ b/code/modules/antagonists/abductor/equipment/glands/blood.dm @@ -0,0 +1,18 @@ +/obj/item/organ/heart/gland/blood + true_name = "pseudonuclear hemo-destabilizer" + cooldown_low = 1200 + cooldown_high = 1800 + uses = -1 + icon_state = "egg" + lefthand_file = 'icons/mob/inhands/misc/food_lefthand.dmi' + righthand_file = 'icons/mob/inhands/misc/food_righthand.dmi' + mind_control_uses = 3 + mind_control_duration = 1500 + +/obj/item/organ/heart/gland/blood/activate() + if(!ishuman(owner) || !owner.dna.species) + return + var/mob/living/carbon/human/H = owner + var/datum/species/species = H.dna.species + to_chat(H, "You feel your blood heat up for a moment.") + species.exotic_blood = get_random_reagent_id() \ No newline at end of file diff --git a/code/modules/antagonists/abductor/equipment/glands/chem.dm b/code/modules/antagonists/abductor/equipment/glands/chem.dm new file mode 100644 index 0000000000..e7b6fda85f --- /dev/null +++ b/code/modules/antagonists/abductor/equipment/glands/chem.dm @@ -0,0 +1,20 @@ +/obj/item/organ/heart/gland/chem + true_name = "intrinsic pharma-provider" + cooldown_low = 50 + cooldown_high = 50 + uses = -1 + icon_state = "viral" + mind_control_uses = 3 + mind_control_duration = 1200 + var/list/possible_reagents = list() + +/obj/item/organ/heart/gland/chem/Initialize() + . = ..() + for(var/R in subtypesof(/datum/reagent/drug) + subtypesof(/datum/reagent/medicine) + typesof(/datum/reagent/toxin)) + possible_reagents += R + +/obj/item/organ/heart/gland/chem/activate() + var/chem_to_add = pick(possible_reagents) + owner.reagents.add_reagent(chem_to_add, 2) + owner.adjustToxLoss(-5, TRUE, TRUE) + ..() \ No newline at end of file diff --git a/code/modules/antagonists/abductor/equipment/glands/egg.dm b/code/modules/antagonists/abductor/equipment/glands/egg.dm new file mode 100644 index 0000000000..429a24b19c --- /dev/null +++ b/code/modules/antagonists/abductor/equipment/glands/egg.dm @@ -0,0 +1,15 @@ +/obj/item/organ/heart/gland/egg + true_name = "roe/enzymatic synthesizer" + cooldown_low = 300 + cooldown_high = 400 + uses = -1 + icon_state = "egg" + lefthand_file = 'icons/mob/inhands/misc/food_lefthand.dmi' + righthand_file = 'icons/mob/inhands/misc/food_righthand.dmi' + mind_control_uses = 2 + mind_control_duration = 1800 + +/obj/item/organ/heart/gland/egg/activate() + owner.visible_message("[owner] [pick(EGG_LAYING_MESSAGES)]") + var/turf/T = owner.drop_location() + new /obj/item/reagent_containers/food/snacks/egg/gland(T) \ No newline at end of file diff --git a/code/modules/antagonists/abductor/equipment/glands/electric.dm b/code/modules/antagonists/abductor/equipment/glands/electric.dm new file mode 100644 index 0000000000..63d95f8b1f --- /dev/null +++ b/code/modules/antagonists/abductor/equipment/glands/electric.dm @@ -0,0 +1,26 @@ +/obj/item/organ/heart/gland/electric + true_name = "electron accumulator/discharger" + cooldown_low = 800 + cooldown_high = 1200 + icon_state = "species" + uses = -1 + mind_control_uses = 2 + mind_control_duration = 900 + +/obj/item/organ/heart/gland/electric/Insert(mob/living/carbon/M, special = 0, drop_if_replaced = TRUE) + ..() + ADD_TRAIT(owner, TRAIT_SHOCKIMMUNE, "abductor_gland") + +/obj/item/organ/heart/gland/electric/Remove(mob/living/carbon/M, special = 0) + REMOVE_TRAIT(owner, TRAIT_SHOCKIMMUNE, "abductor_gland") + ..() + +/obj/item/organ/heart/gland/electric/activate() + owner.visible_message("[owner]'s skin starts emitting electric arcs!",\ + "You feel electric energy building up inside you!") + playsound(get_turf(owner), "sparks", 100, TRUE, -1) + addtimer(CALLBACK(src, .proc/zap), rand(30, 100)) + +/obj/item/organ/heart/gland/electric/proc/zap() + tesla_zap(owner, 4, 8000, TESLA_MOB_DAMAGE | TESLA_OBJ_DAMAGE | TESLA_MOB_STUN) + playsound(get_turf(owner), 'sound/magic/lightningshock.ogg', 50, TRUE) \ No newline at end of file diff --git a/code/modules/antagonists/abductor/equipment/glands/heal.dm b/code/modules/antagonists/abductor/equipment/glands/heal.dm new file mode 100644 index 0000000000..bf9a00e13c --- /dev/null +++ b/code/modules/antagonists/abductor/equipment/glands/heal.dm @@ -0,0 +1,178 @@ +/obj/item/organ/heart/gland/heal + true_name = "organic replicator" + cooldown_low = 200 + cooldown_high = 400 + uses = -1 + human_only = TRUE + icon_state = "health" + mind_control_uses = 3 + mind_control_duration = 3000 + +/obj/item/organ/heart/gland/heal/activate() + if(!(owner.mob_biotypes & MOB_ORGANIC)) + return + + for(var/organ in owner.internal_organs) + if(istype(organ, /obj/item/organ/cyberimp)) + reject_implant(organ) + return + + var/obj/item/organ/liver/liver = owner.getorganslot(ORGAN_SLOT_LIVER) + if((!liver/* && !HAS_TRAIT(owner, TRAIT_NOMETABOLISM)*/) || (liver && ((liver.damage > (liver.maxHealth / 2)) || (istype(liver, /obj/item/organ/liver/cybernetic))))) + replace_liver(liver) + return + + var/obj/item/organ/lungs/lungs = owner.getorganslot(ORGAN_SLOT_LUNGS) + if((!lungs && !HAS_TRAIT(owner, TRAIT_NOBREATH)) || (lungs && (istype(lungs, /obj/item/organ/lungs/cybernetic)))) + replace_lungs(lungs) + return + + var/obj/item/organ/eyes/eyes = owner.getorganslot(ORGAN_SLOT_EYES) + if(!eyes || (eyes && ((HAS_TRAIT_FROM(owner, TRAIT_NEARSIGHT, EYE_DAMAGE)) || (HAS_TRAIT_FROM(owner, TRAIT_BLIND, EYE_DAMAGE)) || (istype(eyes, /obj/item/organ/eyes/robotic))))) + replace_eyes(eyes) + return + + var/obj/item/bodypart/limb + var/list/limb_list = list(BODY_ZONE_L_ARM, BODY_ZONE_R_ARM, BODY_ZONE_L_LEG, BODY_ZONE_R_LEG) + for(var/zone in limb_list) + limb = owner.get_bodypart(zone) + if(!limb) + replace_limb(zone) + return + if((limb.get_damage() >= (limb.max_damage / 2)) || (limb.status == BODYPART_ROBOTIC)) + replace_limb(zone, limb) + return + + if(owner.getToxLoss() > 40) + replace_blood() + return + var/tox_amount = 0 + for(var/datum/reagent/toxin/T in owner.reagents.reagent_list) + tox_amount += owner.reagents.get_reagent_amount(T.type) + if(tox_amount > 10) + replace_blood() + return + if(owner.blood_volume < BLOOD_VOLUME_OKAY) + owner.blood_volume = BLOOD_VOLUME_NORMAL + to_chat(owner, "You feel your blood pulsing within you.") + return + + var/obj/item/bodypart/chest/chest = owner.get_bodypart(BODY_ZONE_CHEST) + if((chest.get_damage() >= (chest.max_damage / 4)) || (chest.status == BODYPART_ROBOTIC)) + replace_chest(chest) + return + +/obj/item/organ/heart/gland/heal/proc/reject_implant(obj/item/organ/cyberimp/implant) + owner.visible_message("[owner] vomits up his [implant.name]!", "You suddenly vomit up your [implant.name]!") + owner.vomit(0, TRUE, TRUE, 1, FALSE, FALSE, FALSE, TRUE) + implant.Remove(owner) + implant.forceMove(owner.drop_location()) + +/obj/item/organ/heart/gland/heal/proc/replace_liver(obj/item/organ/liver/liver) + if(liver) + owner.visible_message("[owner] vomits up his [liver.name]!", "You suddenly vomit up your [liver.name]!") + owner.vomit(0, TRUE, TRUE, 1, FALSE, FALSE, FALSE, TRUE) + liver.Remove(owner) + liver.forceMove(owner.drop_location()) + else + to_chat(owner, "You feel a weird rumble in your bowels...") + + var/liver_type = /obj/item/organ/liver + if(owner?.dna?.species?.mutantliver) + liver_type = owner.dna.species.mutantliver + var/obj/item/organ/liver/new_liver = new liver_type() + new_liver.Insert(owner) + +/obj/item/organ/heart/gland/heal/proc/replace_lungs(obj/item/organ/lungs/lungs) + if(lungs) + owner.visible_message("[owner] vomits up his [lungs.name]!", "You suddenly vomit up your [lungs.name]!") + owner.vomit(0, TRUE, TRUE, 1, FALSE, FALSE, FALSE, TRUE) + lungs.Remove(owner) + lungs.forceMove(owner.drop_location()) + else + to_chat(owner, "You feel a weird rumble inside your chest...") + + var/lung_type = /obj/item/organ/lungs + if(owner.dna.species && owner.dna.species.mutantlungs) + lung_type = owner.dna.species.mutantlungs + var/obj/item/organ/lungs/new_lungs = new lung_type() + new_lungs.Insert(owner) + +/obj/item/organ/heart/gland/heal/proc/replace_eyes(obj/item/organ/eyes/eyes) + if(eyes) + owner.visible_message("[owner]'s [eyes.name] fall out of their sockets!", "Your [eyes.name] fall out of their sockets!") + playsound(owner, 'sound/effects/splat.ogg', 50, TRUE) + eyes.Remove(owner) + eyes.forceMove(owner.drop_location()) + else + to_chat(owner, "You feel a weird rumble behind your eye sockets...") + + addtimer(CALLBACK(src, .proc/finish_replace_eyes), rand(100, 200)) + +/obj/item/organ/heart/gland/heal/proc/finish_replace_eyes() + var/eye_type = /obj/item/organ/eyes + if(owner.dna.species && owner.dna.species.mutanteyes) + eye_type = owner.dna.species.mutanteyes + var/obj/item/organ/eyes/new_eyes = new eye_type() + new_eyes.Insert(owner) + owner.visible_message("A pair of new eyes suddenly inflates into [owner]'s eye sockets!", "A pair of new eyes suddenly inflates into your eye sockets!") + +/obj/item/organ/heart/gland/heal/proc/replace_limb(body_zone, obj/item/bodypart/limb) + if(limb) + owner.visible_message("[owner]'s [limb.name] suddenly detaches from [owner.p_their()] body!", "Your [limb.name] suddenly detaches from your body!") + playsound(owner, "desceration", 50, TRUE, -1) + limb.drop_limb() + else + to_chat(owner, "You feel a weird tingle in your [parse_zone(body_zone)]... even if you don't have one.") + + addtimer(CALLBACK(src, .proc/finish_replace_limb, body_zone), rand(150, 300)) + +/obj/item/organ/heart/gland/heal/proc/finish_replace_limb(body_zone) + owner.visible_message("With a loud snap, [owner]'s [parse_zone(body_zone)] rapidly grows back from [owner.p_their()] body!", + "With a loud snap, your [parse_zone(body_zone)] rapidly grows back from your body!", + "Your hear a loud snap.") + playsound(owner, 'sound/magic/demon_consume.ogg', 50, TRUE) + owner.regenerate_limb(body_zone) + +/obj/item/organ/heart/gland/heal/proc/replace_blood() + owner.visible_message("[owner] starts vomiting huge amounts of blood!", "You suddenly start vomiting huge amounts of blood!") + keep_replacing_blood() + +/obj/item/organ/heart/gland/heal/proc/keep_replacing_blood() + var/keep_going = FALSE + owner.vomit(0, TRUE, FALSE, 3, FALSE, FALSE, FALSE, TRUE) + owner.Stun(15) + owner.adjustToxLoss(-15, TRUE, TRUE) + + owner.blood_volume = min(BLOOD_VOLUME_NORMAL, owner.blood_volume + 20) + if(owner.blood_volume < BLOOD_VOLUME_NORMAL) + keep_going = TRUE + + if(owner.getToxLoss()) + keep_going = TRUE + for(var/datum/reagent/toxin/R in owner.reagents.reagent_list) + owner.reagents.remove_reagent(R.type, 4) + if(owner.reagents.has_reagent(R.type)) + keep_going = TRUE + if(keep_going) + addtimer(CALLBACK(src, .proc/keep_replacing_blood), 30) + +/obj/item/organ/heart/gland/heal/proc/replace_chest(obj/item/bodypart/chest/chest) + if(chest.status == BODYPART_ROBOTIC) + owner.visible_message("[owner]'s [chest.name] rapidly expels its mechanical components, replacing them with flesh!", "Your [chest.name] rapidly expels its mechanical components, replacing them with flesh!") + playsound(owner, 'sound/magic/clockwork/anima_fragment_attack.ogg', 50, TRUE) + var/list/dirs = GLOB.alldirs.Copy() + for(var/i in 1 to 3) + var/obj/effect/decal/cleanable/robot_debris/debris = new(get_turf(owner)) + debris.streak(dirs) + else + owner.visible_message("[owner]'s [chest.name] sheds off its damaged flesh, rapidly replacing it!", "Your [chest.name] sheds off its damaged flesh, rapidly replacing it!") + playsound(owner, 'sound/effects/splat.ogg', 50, TRUE) + var/list/dirs = GLOB.alldirs.Copy() + for(var/i in 1 to 3) + var/obj/effect/decal/cleanable/blood/gibs/gibs = new(get_turf(owner)) + gibs.streak(dirs) + + var/obj/item/bodypart/chest/new_chest = new(null) + new_chest.replace_limb(owner, TRUE) + qdel(chest) \ No newline at end of file diff --git a/code/modules/antagonists/abductor/equipment/glands/mindshock.dm b/code/modules/antagonists/abductor/equipment/glands/mindshock.dm new file mode 100644 index 0000000000..f8b91343f2 --- /dev/null +++ b/code/modules/antagonists/abductor/equipment/glands/mindshock.dm @@ -0,0 +1,64 @@ +/obj/item/organ/heart/gland/mindshock + true_name = "neural crosstalk uninhibitor" + cooldown_low = 400 + cooldown_high = 700 + uses = -1 + icon_state = "mindshock" + mind_control_uses = 1 + mind_control_duration = 6000 + var/list/mob/living/carbon/human/broadcasted_mobs = list() + +/obj/item/organ/heart/gland/mindshock/activate() + to_chat(owner, "You get a headache.") + + var/turf/T = get_turf(owner) + for(var/mob/living/carbon/H in orange(4,T)) + if(H == owner) + continue + switch(pick(1,3)) + if(1) + to_chat(H, "You hear a loud buzz in your head, silencing your thoughts!") + H.Stun(50) + if(2) + to_chat(H, "You hear an annoying buzz in your head.") + H.confused += 15 + H.adjustOrganLoss(ORGAN_SLOT_BRAIN, 10, 160) + if(3) + H.hallucination += 60 + +/obj/item/organ/heart/gland/mindshock/mind_control(command, mob/living/user) + if(!ownerCheck() || !mind_control_uses || active_mind_control) + return FALSE + mind_control_uses-- + for(var/mob/M in oview(7, owner)) + if(!ishuman(M)) + continue + var/mob/living/carbon/human/H = M + if(H.stat) + continue + + broadcasted_mobs += H + to_chat(H, "You suddenly feel an irresistible compulsion to follow an order...") + to_chat(H, "[command]") + + message_admins("[key_name(user)] broadcasted an abductor mind control message from [key_name(owner)] to [key_name(H)]: [command]") + + var/obj/screen/alert/mind_control/mind_alert = H.throw_alert("mind_control", /obj/screen/alert/mind_control) + mind_alert.command = command + + if(LAZYLEN(broadcasted_mobs)) + active_mind_control = TRUE + addtimer(CALLBACK(src, .proc/clear_mind_control), mind_control_duration) + + update_gland_hud() + return TRUE + +/obj/item/organ/heart/gland/mindshock/clear_mind_control() + if(!active_mind_control || !LAZYLEN(broadcasted_mobs)) + return FALSE + for(var/M in broadcasted_mobs) + var/mob/living/carbon/human/H = M + to_chat(H, "You feel the compulsion fade, and you completely forget about your previous orders.") + H.clear_alert("mind_control") + active_mind_control = FALSE + return TRUE \ No newline at end of file diff --git a/code/modules/antagonists/abductor/equipment/glands/plasma.dm b/code/modules/antagonists/abductor/equipment/glands/plasma.dm new file mode 100644 index 0000000000..4a30d99d44 --- /dev/null +++ b/code/modules/antagonists/abductor/equipment/glands/plasma.dm @@ -0,0 +1,22 @@ +/obj/item/organ/heart/gland/plasma + true_name = "effluvium sanguine-synonym emitter" + cooldown_low = 1200 + cooldown_high = 1800 + icon_state = "slime" + uses = -1 + mind_control_uses = 1 + mind_control_duration = 800 + +/obj/item/organ/heart/gland/plasma/activate() + to_chat(owner, "You feel bloated.") + addtimer(CALLBACK(GLOBAL_PROC, .proc/to_chat, owner, "A massive stomachache overcomes you."), 150) + addtimer(CALLBACK(src, .proc/vomit_plasma), 200) + +/obj/item/organ/heart/gland/plasma/proc/vomit_plasma() + if(!owner) + return + owner.visible_message("[owner] vomits a cloud of plasma!") + var/turf/open/T = get_turf(owner) + if(istype(T)) + T.atmos_spawn_air("plasma=50;TEMP=[T20C]") + owner.vomit() \ No newline at end of file diff --git a/code/modules/antagonists/abductor/equipment/glands/quantum.dm b/code/modules/antagonists/abductor/equipment/glands/quantum.dm new file mode 100644 index 0000000000..a5b8815437 --- /dev/null +++ b/code/modules/antagonists/abductor/equipment/glands/quantum.dm @@ -0,0 +1,47 @@ +/obj/item/organ/heart/gland/quantum + true_name = "quantic de-observation matrix" + cooldown_low = 150 + cooldown_high = 150 + uses = -1 + icon_state = "emp" + mind_control_uses = 2 + mind_control_duration = 1200 + var/mob/living/carbon/entangled_mob + +/obj/item/organ/heart/gland/quantum/activate() + if(entangled_mob) + return + for(var/mob/M in oview(owner, 7)) + if(!iscarbon(M)) + continue + entangled_mob = M + addtimer(CALLBACK(src, .proc/quantum_swap), rand(600, 2400)) + return + +/obj/item/organ/heart/gland/quantum/proc/quantum_swap() + if(QDELETED(entangled_mob)) + entangled_mob = null + return + var/turf/T = get_turf(owner) + do_teleport(owner, get_turf(entangled_mob),null,TRUE,channel = TELEPORT_CHANNEL_QUANTUM) + do_teleport(entangled_mob, T,null,TRUE,channel = TELEPORT_CHANNEL_QUANTUM) + to_chat(owner, "You suddenly find yourself somewhere else!") + to_chat(entangled_mob, "You suddenly find yourself somewhere else!") + if(!active_mind_control) //Do not reset entangled mob while mind control is active + entangled_mob = null + +/obj/item/organ/heart/gland/quantum/mind_control(command, mob/living/user) + if(..()) + if(entangled_mob && ishuman(entangled_mob) && (entangled_mob.stat < DEAD)) + to_chat(entangled_mob, "You suddenly feel an irresistible compulsion to follow an order...") + to_chat(entangled_mob, "[command]") + var/obj/screen/alert/mind_control/mind_alert = entangled_mob.throw_alert("mind_control", /obj/screen/alert/mind_control) + mind_alert.command = command + message_admins("[key_name(owner)] mirrored an abductor mind control message to [key_name(entangled_mob)]: [command]") + update_gland_hud() + +/obj/item/organ/heart/gland/quantum/clear_mind_control() + if(active_mind_control) + to_chat(entangled_mob, "You feel the compulsion fade, and you completely forget about your previous orders.") + entangled_mob.clear_alert("mind_control") + ..() \ No newline at end of file diff --git a/code/modules/antagonists/abductor/equipment/glands/slime.dm b/code/modules/antagonists/abductor/equipment/glands/slime.dm new file mode 100644 index 0000000000..53b8133528 --- /dev/null +++ b/code/modules/antagonists/abductor/equipment/glands/slime.dm @@ -0,0 +1,21 @@ +/obj/item/organ/heart/gland/slime + true_name = "gastric animation galvanizer" + cooldown_low = 600 + cooldown_high = 1200 + uses = -1 + icon_state = "slime" + mind_control_uses = 1 + mind_control_duration = 2400 + +/obj/item/organ/heart/gland/slime/Insert(mob/living/carbon/M, special = 0, drop_if_replaced = TRUE) + ..() + owner.faction |= "slime" + owner.grant_language(/datum/language/slime) + +/obj/item/organ/heart/gland/slime/activate() + to_chat(owner, "You feel nauseated!") + owner.vomit(20) + + var/mob/living/simple_animal/slime/Slime = new(get_turf(owner), "grey") + Slime.Friends = list(owner) + Slime.Leader = owner \ No newline at end of file diff --git a/code/modules/antagonists/abductor/equipment/glands/spider.dm b/code/modules/antagonists/abductor/equipment/glands/spider.dm new file mode 100644 index 0000000000..f0421b23b2 --- /dev/null +++ b/code/modules/antagonists/abductor/equipment/glands/spider.dm @@ -0,0 +1,14 @@ +/obj/item/organ/heart/gland/spiderman + true_name = "araneae cloister accelerator" + cooldown_low = 450 + cooldown_high = 900 + uses = -1 + icon_state = "spider" + mind_control_uses = 2 + mind_control_duration = 2400 + +/obj/item/organ/heart/gland/spiderman/activate() + to_chat(owner, "You feel something crawling in your skin.") + owner.faction |= "spiders" + var/obj/structure/spider/spiderling/S = new(owner.drop_location()) + S.directive = "Protect your nest inside [owner.real_name]." \ No newline at end of file diff --git a/code/modules/antagonists/abductor/equipment/glands/transform.dm b/code/modules/antagonists/abductor/equipment/glands/transform.dm new file mode 100644 index 0000000000..05c4760d37 --- /dev/null +++ b/code/modules/antagonists/abductor/equipment/glands/transform.dm @@ -0,0 +1,15 @@ +/obj/item/organ/heart/gland/transform + true_name = "anthropmorphic transmorphosizer" + cooldown_low = 900 + cooldown_high = 1800 + uses = -1 + human_only = TRUE + icon_state = "species" + mind_control_uses = 7 + mind_control_duration = 300 + +/obj/item/organ/heart/gland/transform/activate() + to_chat(owner, "You feel unlike yourself.") + randomize_human(owner) + var/species = pick(list(/datum/species/human, /datum/species/lizard, /datum/species/insect, /datum/species/fly)) + owner.set_species(species) \ No newline at end of file diff --git a/code/modules/antagonists/abductor/equipment/glands/trauma.dm b/code/modules/antagonists/abductor/equipment/glands/trauma.dm new file mode 100644 index 0000000000..b6280ec017 --- /dev/null +++ b/code/modules/antagonists/abductor/equipment/glands/trauma.dm @@ -0,0 +1,18 @@ +/obj/item/organ/heart/gland/trauma + true_name = "white matter randomiser" + cooldown_low = 800 + cooldown_high = 1200 + uses = 5 + icon_state = "emp" + mind_control_uses = 3 + mind_control_duration = 1800 + +/obj/item/organ/heart/gland/trauma/activate() + to_chat(owner, "You feel a spike of pain in your head.") + if(prob(33)) + owner.gain_trauma_type(BRAIN_TRAUMA_SPECIAL, rand(TRAUMA_RESILIENCE_BASIC, TRAUMA_RESILIENCE_LOBOTOMY)) + else + if(prob(20)) + owner.gain_trauma_type(BRAIN_TRAUMA_SEVERE, rand(TRAUMA_RESILIENCE_BASIC, TRAUMA_RESILIENCE_LOBOTOMY)) + else + owner.gain_trauma_type(BRAIN_TRAUMA_MILD, rand(TRAUMA_RESILIENCE_BASIC, TRAUMA_RESILIENCE_LOBOTOMY)) \ No newline at end of file diff --git a/code/modules/antagonists/abductor/equipment/glands/ventcrawl.dm b/code/modules/antagonists/abductor/equipment/glands/ventcrawl.dm new file mode 100644 index 0000000000..d1ea135497 --- /dev/null +++ b/code/modules/antagonists/abductor/equipment/glands/ventcrawl.dm @@ -0,0 +1,12 @@ +/obj/item/organ/heart/gland/ventcrawling + true_name = "pliant cartilage enabler" + cooldown_low = 1800 + cooldown_high = 2400 + uses = 1 + icon_state = "vent" + mind_control_uses = 4 + mind_control_duration = 1800 + +/obj/item/organ/heart/gland/ventcrawling/activate() + to_chat(owner, "You feel very stretchy.") + owner.ventcrawler = VENTCRAWLER_ALWAYS \ No newline at end of file diff --git a/code/modules/antagonists/abductor/equipment/glands/viral.dm b/code/modules/antagonists/abductor/equipment/glands/viral.dm new file mode 100644 index 0000000000..4d4f865a7c --- /dev/null +++ b/code/modules/antagonists/abductor/equipment/glands/viral.dm @@ -0,0 +1,34 @@ +/obj/item/organ/heart/gland/viral + true_name = "contamination incubator" + cooldown_low = 1800 + cooldown_high = 2400 + uses = 1 + icon_state = "viral" + mind_control_uses = 1 + mind_control_duration = 1800 + +/obj/item/organ/heart/gland/viral/activate() + to_chat(owner, "You feel sick.") + var/datum/disease/advance/A = random_virus(pick(2,6),6) + A.carrier = TRUE + owner.ForceContractDisease(A, FALSE, TRUE) + +/obj/item/organ/heart/gland/viral/proc/random_virus(max_symptoms, max_level) + if(max_symptoms > VIRUS_SYMPTOM_LIMIT) + max_symptoms = VIRUS_SYMPTOM_LIMIT + var/datum/disease/advance/A = new /datum/disease/advance() + var/list/datum/symptom/possible_symptoms = list() + for(var/symptom in subtypesof(/datum/symptom)) + var/datum/symptom/S = symptom + if(initial(S.level) > max_level) + continue + if(initial(S.level) <= 0) //unobtainable symptoms + continue + possible_symptoms += S + for(var/i in 1 to max_symptoms) + var/datum/symptom/chosen_symptom = pick_n_take(possible_symptoms) + if(chosen_symptom) + var/datum/symptom/S = new chosen_symptom + A.symptoms += S + A.Refresh() //just in case someone already made and named the same disease + return A \ No newline at end of file diff --git a/code/modules/antagonists/abductor/machinery/console.dm b/code/modules/antagonists/abductor/machinery/console.dm index bcf02bda01..47294bc766 100644 --- a/code/modules/antagonists/abductor/machinery/console.dm +++ b/code/modules/antagonists/abductor/machinery/console.dm @@ -43,12 +43,15 @@ dat += "Collected Samples : [points]
    " dat += "Gear Credits: [credits]
    " dat += "Transfer data in exchange for supplies:
    " - dat += "Advanced Baton
    " - dat += "Agent Helmet
    " - dat += "Agent Vest
    " - dat += "Radio Silencer
    " - dat += "Science Tool
    " - dat += "Mental Interface Device
    " + dat += "Advanced Baton (2 Credits)
    " + dat += "Mental Interface Device (2 Credits)
    " + dat += "Reagent Synthesizer (2 Credits)
    " + dat += "Shrink Ray Blaster (2 Credits)
    " + dat += "Agent Helmet (1 Credit)
    " + dat += "Agent Vest (1 Credit)
    " + dat += "Radio Silencer (1 Credit)
    " + dat += "Science Tool (1 Credit)
    " + dat += "Superlingual Matrix (1 Credit)
    " else dat += "NO EXPERIMENT MACHINE DETECTED
    " @@ -101,7 +104,7 @@ else if(href_list["dispense"]) switch(href_list["dispense"]) if("baton") - Dispense(/obj/item/abductor_baton,cost=2) + Dispense(/obj/item/abductor/baton,cost=2) if("helmet") Dispense(/obj/item/clothing/head/helmet/abductor) if("silencer") @@ -112,6 +115,12 @@ Dispense(/obj/item/clothing/suit/armor/abductor/vest) if("mind_device") Dispense(/obj/item/abductor/mind_device,cost=2) + if("chem_dispenser") + Dispense(/obj/item/abductor_machine_beacon/chem_dispenser,cost=2) + if("tongue") + Dispense(/obj/item/organ/tongue/abductor) + if("shrink_ray") + Dispense(/obj/item/gun/energy/shrink_ray,cost=2) updateUsrDialog() /obj/machinery/abductor/console/proc/TeleporterRetrieve() @@ -136,9 +145,9 @@ var/entry_name if(remote) - entry_name = show_radial_menu(usr, camera.eyeobj, disguises2) + entry_name = show_radial_menu(usr, camera.eyeobj, disguises2, tooltips = TRUE) else - entry_name = show_radial_menu(usr, src, disguises2) + entry_name = show_radial_menu(usr, src, disguises2, require_near = TRUE, tooltips = TRUE) var/datum/icon_snapshot/chosen = disguises[entry_name] if(chosen && vest && (remote || in_range(usr,src))) @@ -236,4 +245,4 @@ new item(drop_location) else - say("Insufficent data!") + say("Insufficent data!") \ No newline at end of file diff --git a/code/modules/antagonists/blob/blob/blobs/shield.dm b/code/modules/antagonists/blob/blob/blobs/shield.dm index 33e7e4392f..da165adef2 100644 --- a/code/modules/antagonists/blob/blob/blobs/shield.dm +++ b/code/modules/antagonists/blob/blob/blobs/shield.dm @@ -3,6 +3,7 @@ icon = 'icons/mob/blob.dmi' icon_state = "blob_shield" desc = "A solid wall of slightly twitching tendrils." + var/damaged_desc = "A wall of twitching tendrils." max_integrity = 150 brute_resist = 0.25 explosion_block = 3 @@ -21,10 +22,10 @@ /obj/structure/blob/shield/update_icon() ..() - if(obj_integrity <= 70) - icon_state = "blob_shield_damaged" - name = "weakened strong blob" - desc = "A wall of twitching tendrils." + if(obj_integrity < max_integrity * 0.5) + icon_state = "[initial(icon_state)]_damaged" + name = "weakened [initial(name)]" + desc = "[damaged_desc]" atmosblock = FALSE if(!weakened) armor = armor.setRating("melee" = 15, "bullet" = 15, "laser" = 5, "energy" = 0, "bomb" = 10, "bio" = 0, "rad" = 0, "fire" = 90, "acid" = 90) @@ -37,4 +38,27 @@ if(weakened) armor = armor.setRating("melee" = 25, "bullet" = 25, "laser" = 15, "energy" = 10, "bomb" = 20, "bio" = 0, "rad" = 0, "fire" = 90, "acid" = 90) weakened = FALSE - air_update_turf(1) \ No newline at end of file + air_update_turf(1) + +/obj/structure/blob/shield/reflective + name = "reflective blob" + desc = "A solid wall of slightly twitching tendrils with a reflective glow." + damaged_desc = "A wall of twitching tendrils with a reflective glow." + icon_state = "blob_glow" + flags_1 = CHECK_RICOCHET_1 + point_return = 8 + max_integrity = 50 + brute_resist = 1 + explosion_block = 2 + +/obj/structure/blob/shield/reflective/handle_ricochet(obj/item/projectile/P) + var/turf/p_turf = get_turf(P) + var/face_direction = get_dir(src, p_turf) + var/face_angle = dir2angle(face_direction) + var/incidence_s = GET_ANGLE_OF_INCIDENCE(face_angle, (P.Angle + 180)) + if(abs(incidence_s) > 90 && abs(incidence_s) < 270) + return FALSE + var/new_angle_s = SIMPLIFY_DEGREES(face_angle + incidence_s) + P.setAngle(new_angle_s) + visible_message("[P] reflects off [src]!") + return TRUE \ No newline at end of file diff --git a/code/modules/antagonists/blob/blob/powers.dm b/code/modules/antagonists/blob/blob/powers.dm index e49d186362..73c0776ad7 100644 --- a/code/modules/antagonists/blob/blob/powers.dm +++ b/code/modules/antagonists/blob/blob/powers.dm @@ -113,12 +113,22 @@ /mob/camera/blob/verb/create_shield_power() set category = "Blob" - set name = "Create Shield Blob (15)" - set desc = "Create a shield blob, which will block fire and is hard to kill." + set name = "Create/Upgrade Shield Blob (15)" + set desc = "Create a shield blob, which will block fire and is hard to kill. Using this on an existing shield blob turns it into a reflective blob, capable of reflecting most projectiles but making it much weaker than usual to brute attacks." create_shield() /mob/camera/blob/proc/create_shield(turf/T) - createSpecial(15, /obj/structure/blob/shield, 0, 0, T) + var/obj/structure/blob/shield/S = locate(/obj/structure/blob/shield) in T + if(S) + if(!can_buy(15)) + return + if(S.obj_integrity < S.max_integrity * 0.5) + to_chat(src, "This shield blob is too damaged to be modified properly!") + return + to_chat(src, "You secrete a reflective ooze over the shield blob, allowing it to reflect projectiles at the cost of reduced intregrity.") + S.change_to(/obj/structure/blob/shield/reflective, src) + else + createSpecial(15, /obj/structure/blob/shield, 0, 0, T) /mob/camera/blob/verb/create_resource() set category = "Blob" @@ -359,7 +369,7 @@ to_chat(src, "You can expand, which will attack people, damage objects, or place a Normal Blob if the tile is clear.") to_chat(src, "Normal Blobs will expand your reach and can be upgraded into special blobs that perform certain functions.") to_chat(src, "You can upgrade normal blobs into the following types of blob:") - to_chat(src, "Shield Blobs are strong and expensive blobs which take more damage. In additon, they are fireproof and can block air, use these to protect yourself from station fires.") + to_chat(src, "Shield Blobs are strong and expensive blobs which take more damage. In additon, they are fireproof and can block air, use these to protect yourself from station fires. Upgrading them again will result in a reflective blob, capable of reflecting most projectiles at the cost of the strong blob's extra health.") to_chat(src, "Resource Blobs are blobs which produce more resources for you, build as many of these as possible to consume the station. This type of blob must be placed near node blobs or your core to work.") to_chat(src, "Factory Blobs are blobs that spawn blob spores which will attack nearby enemies. This type of blob must be placed near node blobs or your core to work.") to_chat(src, "Blobbernauts can be produced from factories for a cost, and are hard to kill, powerful, and moderately smart. The factory used to create one will become fragile and briefly unable to produce spores.") diff --git a/code/modules/antagonists/blob/blob/theblob.dm b/code/modules/antagonists/blob/blob/theblob.dm index b37c007664..953b876b35 100644 --- a/code/modules/antagonists/blob/blob/theblob.dm +++ b/code/modules/antagonists/blob/blob/theblob.dm @@ -244,6 +244,7 @@ return ..() /obj/structure/blob/proc/chemeffectreport() + RETURN_TYPE(/list) . = list() if(overmind) . += "Material: [overmind.blob_reagent_datum.name]." @@ -253,6 +254,7 @@ . += "No Material Detected!
    " /obj/structure/blob/proc/typereport() + RETURN_TYPE(/list) . = list("Blob Type: [uppertext(initial(name))]") . += "Health: [obj_integrity]/[max_integrity]" . += "Effects: [scannerreport()]" diff --git a/code/modules/antagonists/bloodsucker/bloodsucker_flaws.dm b/code/modules/antagonists/bloodsucker/bloodsucker_flaws.dm new file mode 100644 index 0000000000..77169efd61 --- /dev/null +++ b/code/modules/antagonists/bloodsucker/bloodsucker_flaws.dm @@ -0,0 +1,84 @@ + +// Getting Flaws: +// +// Killing crew +// +// Gaining ranks + + + +// * COMPULSION * Things you must do +// +// SELECTIVE: -Gender/BloodType/Job sustains you, but others give you less. +// + + + + +// * WEAKNESSES * Things that may harm you +// +// LIGHTS: -Bright light nullifies the Examine benefits of Masquerade. +// -Bright lights disable your healing (including in Torpor) +// +// STAKES: -Stakes kill you immediately. +// +// PAINFUL: -Your feed victims scream, despite being unconscious. +// +// FIRE: -You only need your max health (not x2) in fire damage to die. +// +// CORPSE: -Your Masquerade turns off when unconscious or crit. +// +// FERAL: - +// +// CRAVEN + + + + + + + + + + + + + + // BANES // + +// These are basically small weaknesses that affect your character in certain circumstances. +// As a rule, they should be specific as to when they happen, or have only some certain +// drawback. + +// (core ideas) +// SENSITIVE: You are slightly blinded by bright lights. +// DARKFRIEND: Your automatic healing is at a crawl when in bright light. +// TRADITIONAL: Every five minutes spent outside a coffin lowers your rate of automatic healing. +// CONSUMED: Every five minutes spent outside a coffin increases the rate at which your blood ticks down. +// GOURMAND: Animals and blood bags offer you no nourishment when feeding. +// DEATHMASK: You no longer fake having a heartbeat, and always show up as pale when examined. +// BESTIAL: When your blood is low, you will twitch involuntarily. + +// (alternate ideas) +// STERILE: There is a high chance that turning corpses to Bloodsuckers will fail, and further attempts on them by you are impossible. +// FERAL: You're a threat to Vampire-kind: New Bloodsuckers may have an Objective to destroy you. +// UNHOLY: The Chapel, the Bible, and Holy Water set you on fire. +// PARANOID: Only your own claimed coffin counts for healing and banes. + + +// ON LEVEL-UP: +// Burn Damage increases +// Regen Rate increases +// Max Punch Damage increase +// Reset Level Timer +// Select Bane + + +// How to Burn Vamps: +// C.adjustFireLoss(20) +// C.adjust_fire_stacks(6) +// C.IgniteMob() + + +/datum/antagonist/bloodsucker/proc/AssignRandomBane() + return \ No newline at end of file diff --git a/code/modules/antagonists/bloodsucker/bloodsucker_integration.dm b/code/modules/antagonists/bloodsucker/bloodsucker_integration.dm new file mode 100644 index 0000000000..3a6b4efedb --- /dev/null +++ b/code/modules/antagonists/bloodsucker/bloodsucker_integration.dm @@ -0,0 +1,148 @@ +// INTEGRATION: Adding Procs and Datums to existing "classes" +/mob/living/proc/AmBloodsucker(falseIfInDisguise=FALSE) + // No Datum + if(!mind || !mind.has_antag_datum(ANTAG_DATUM_BLOODSUCKER)) + return FALSE + return TRUE + + +/mob/living/proc/HaveBloodsuckerBodyparts(var/displaymessage="") // displaymessage can be something such as "rising from death" for Torpid Sleep. givewarningto is the person receiving messages. + if(!getorganslot(ORGAN_SLOT_HEART)) + if(displaymessage != "") + to_chat(src, "Without a heart, you are incapable of [displaymessage].") + return FALSE + if(!get_bodypart(BODY_ZONE_HEAD)) + if(displaymessage != "") + to_chat(src, "Without a head, you are incapable of [displaymessage].") + return FALSE + if(!getorgan(/obj/item/organ/brain)) // NOTE: This is mostly just here so we can do one scan for all needed parts when creating a vamp. You probably won't be trying to use powers w/out a brain. + if(displaymessage != "") + to_chat(src, "Without a brain, you are incapable of [displaymessage].") + return FALSE + return TRUE + + + +// GET DAMAGE + + +// Do NOT count the damage on prosthetics for this. +/mob/living/proc/getBruteLoss_nonProsthetic() + return getBruteLoss() + +/mob/living/proc/getFireLoss_nonProsthetic() + return getFireLoss() + +/mob/living/carbon/getBruteLoss_nonProsthetic() + var/amount = 0 + for(var/obj/item/bodypart/BP in bodyparts) + if(BP.status < 2) + amount += BP.brute_dam + return amount + +/mob/living/carbon/getFireLoss_nonProsthetic() + var/amount = 0 + for(var/obj/item/bodypart/BP in bodyparts) + if(BP.status < 2) + amount += BP.burn_dam + return amount + +/mob/living/carbon +// EXAMINING +/mob/living/carbon/human/proc/ReturnVampExamine(var/mob/viewer) + if(!mind || !viewer.mind) + return "" + // Target must be a Vamp + var/datum/antagonist/bloodsucker/bloodsuckerdatum = mind.has_antag_datum(ANTAG_DATUM_BLOODSUCKER) + if(!bloodsuckerdatum) + return "" + // Viewer is Target's Vassal? + if(viewer.mind.has_antag_datum(ANTAG_DATUM_VASSAL) in bloodsuckerdatum.vassals) + var/returnString = "\[This is your Master!\]" + var/returnIcon = "[icon2html('icons/misc/language.dmi', world, "bloodsucker")]" + returnString += "\n" + return returnIcon + returnString + // Viewer not a Vamp AND not the target's vassal? + if(!viewer.mind.has_antag_datum(ANTAG_DATUM_BLOODSUCKER) && !(viewer in bloodsuckerdatum.vassals)) + return "" + // Default String + var/returnString = "\[[bloodsuckerdatum.ReturnFullName(1)]\]" + var/returnIcon = "[icon2html('icons/misc/language.dmi', world, "bloodsucker")]" + + // In Disguise (Veil)? + //if (name_override != null) + // returnString += " ([real_name] in disguise!) " + + //returnString += "\n" Don't need spacers. Using . += "" in examine.dm does this on its own. + return returnIcon + returnString + + +/mob/living/carbon/human/proc/ReturnVassalExamine(var/mob/viewer) + if(!mind || !viewer.mind) + return "" + // Am I not even a Vassal? Then I am not marked. + var/datum/antagonist/vassal/vassaldatum = mind.has_antag_datum(ANTAG_DATUM_VASSAL) + if(!vassaldatum) + return "" + // Only Vassals and Bloodsuckers can recognize marks. + if(!viewer.mind.has_antag_datum(ANTAG_DATUM_BLOODSUCKER) && !viewer.mind.has_antag_datum(ANTAG_DATUM_VASSAL)) + return "" + + // Default String + var/returnString = "\[" + var/returnIcon = "" + // Am I Viewer's Vassal? + if(vassaldatum.master.owner == viewer.mind) + returnString += "This [dna.species.name] bears YOUR mark!" + returnIcon = "[icon2html('icons/misc/mark_icons.dmi', world, "vassal")]" + // Am I someone ELSE'S Vassal? + else if(viewer.mind.has_antag_datum(ANTAG_DATUM_BLOODSUCKER)) + returnString += "This [dna.species.name] bears the mark of [vassaldatum.master.ReturnFullName(vassaldatum.master.owner.current,1)]" + returnIcon = "[icon2html('icons/misc/mark_icons.dmi', world, "vassal_grey")]" + // Are you serving the same master as I am? + else if(viewer.mind.has_antag_datum(ANTAG_DATUM_VASSAL) in vassaldatum.master.vassals) + returnString += "[p_they(TRUE)] bears the mark of your Master" + returnIcon = "[icon2html('icons/misc/mark_icons.dmi', world, "vassal")]" + // You serve a different Master than I do. + else + returnString += "[p_they(TRUE)] bears the mark of another Bloodsucker" + returnIcon = "[icon2html('icons/misc/mark_icons.dmi', world, "vassal_grey")]" + + returnString += "\]" // \n" Don't need spacers. Using . += "" in examine.dm does this on its own. + return returnIcon + returnString + + +// Am I "pale" when examined? Bloodsuckers can trick this. +/mob/living/carbon/proc/ShowAsPaleExamine() + + // Normal Creatures: + if(!mind || !mind.has_antag_datum(ANTAG_DATUM_BLOODSUCKER)) + return blood_volume < (BLOOD_VOLUME_SAFE * blood_ratio) + + var/datum/antagonist/bloodsucker/bloodsuckerdatum = mind.has_antag_datum(ANTAG_DATUM_BLOODSUCKER) + if(bloodsuckerdatum.poweron_masquerade) + return FALSE + + // If a Bloodsucker is malnourished, AND if his temperature matches his surroundings (aka he hasn't fed recently and looks COLD)... + return blood_volume < (BLOOD_VOLUME_OKAY * blood_ratio) // && !(bodytemperature <= get_temperature() + 2) + +/mob/living/carbon/human/ShowAsPaleExamine() + // Check for albino, as per human/examine.dm's check. + if(dna.species.use_skintones && skin_tone == "albino") + return TRUE + + return ..() // Return vamp check + +/mob/living/carbon/proc/scan_blood_volume() + // Vamps don't show up normally to scanners unless Masquerade power is on ----> scanner.dm + if(mind) + var/datum/antagonist/bloodsucker/bloodsuckerdatum = mind.has_antag_datum(ANTAG_DATUM_BLOODSUCKER) + if (istype(bloodsuckerdatum) && bloodsuckerdatum.poweron_masquerade) + return BLOOD_VOLUME_NORMAL + return blood_volume + +/mob/living/proc/IsFrenzied() + return FALSE + +/mob/living/proc/StartFrenzy(inTime = 120) + set waitfor = FALSE diff --git a/code/modules/antagonists/bloodsucker/bloodsucker_life.dm b/code/modules/antagonists/bloodsucker/bloodsucker_life.dm new file mode 100644 index 0000000000..9174692b49 --- /dev/null +++ b/code/modules/antagonists/bloodsucker/bloodsucker_life.dm @@ -0,0 +1,361 @@ + + +// TO PLUG INTO LIFE: + +// Cancel BLOOD life +// Cancel METABOLISM life (or find a way to control what gets digested) +// Create COLDBLOODED trait (thermal homeostasis) + +// EXAMINE +// +// Show as dead when... + +/datum/antagonist/bloodsucker/proc/LifeTick()// Should probably run from life.dm, same as handle_changeling, but will be an utter pain to move + set waitfor = FALSE // Don't make on_gain() wait for this function to finish. This lets this code run on the side. + var/notice_healing = FALSE + while(owner && !AmFinalDeath()) // owner.has_antag_datum(ANTAG_DATUM_BLOODSUCKER) == src + if(owner.current.stat == CONSCIOUS && !poweron_feed && !HAS_TRAIT(owner.current, TRAIT_DEATHCOMA)) // Deduct Blood + AddBloodVolume(-0.1) // -.15 (before tick went from 10 to 30, but we also charge more for faking life now) + if(HandleHealing(1)) // Heal + if(notice_healing == FALSE && owner.current.blood_volume > 0) + to_chat(owner, "The power of your blood begins knitting your wounds...") + notice_healing = TRUE + else if(notice_healing == TRUE) + notice_healing = FALSE // Apply Low Blood Effects + HandleStarving() // Death + HandleDeath() // Standard Update + update_hud()// Daytime Sleep in Coffin + if (SSticker.mode.is_daylight() && !HAS_TRAIT_FROM(owner.current, TRAIT_DEATHCOMA, "bloodsucker")) + if(istype(owner.current.loc, /obj/structure/closet/crate/coffin)) + Torpor_Begin() + // Wait before next pass + sleep(10) + FreeAllVassals() // Free my Vassals! (if I haven't yet) + +///////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + +// BLOOD + +///////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + +/datum/antagonist/bloodsucker/proc/AddBloodVolume(value) + owner.current.blood_volume = CLAMP(owner.current.blood_volume + value, 0, maxBloodVolume) + update_hud() + +/datum/antagonist/bloodsucker/proc/HandleFeeding(mob/living/carbon/target, mult=1) + // mult: SILENT feed is 1/3 the amount + var/blood_taken = min(feedAmount, target.blood_volume) * mult // Starts at 15 (now 8 since we doubled the Feed time) + target.blood_volume -= blood_taken + // Simple Animals lose a LOT of blood, and take damage. This is to keep cats, cows, and so forth from giving you insane amounts of blood. + if(!ishuman(target)) + target.blood_volume -= (blood_taken / max(target.mob_size, 0.1)) * 3.5 // max() to prevent divide-by-zero + target.apply_damage_type(blood_taken / 3.5) // Don't do too much damage, or else they die and provide no blood nourishment. + if(target.blood_volume <= 0) + target.blood_volume = 0 + target.death(0) + /////////// + // Shift Body Temp (toward Target's temp, by volume taken) + owner.current.bodytemperature = ((owner.current.blood_volume * owner.current.bodytemperature) + (blood_taken * target.bodytemperature)) / (owner.current.blood_volume + blood_taken) + // our volume * temp, + their volume * temp, / total volume + /////////// + // Reduce Value Quantity + if(target.stat == DEAD) // Penalty for Dead Blood + blood_taken /= 3 + if(!ishuman(target)) // Penalty for Non-Human Blood + blood_taken /= 2 + //if (!iscarbon(target)) // Penalty for Animals (they're junk food) + // Apply to Volume + AddBloodVolume(blood_taken) + // Reagents (NOT Blood!) + if(target.reagents && target.reagents.total_volume) + target.reagents.reaction(owner.current, INGEST, 1) // Run Reaction: what happens when what they have mixes with what I have? + target.reagents.trans_to(owner.current, 1) // Run transfer of 1 unit of reagent from them to me. + // Blood Gulp Sound + owner.current.playsound_local(null, 'sound/effects/singlebeat.ogg', 40, 1) // Play THIS sound for user only. The "null" is where turf would go if a location was needed. Null puts it right in their head. + +///////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + +// HEALING + +///////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + +/datum/antagonist/bloodsucker/proc/HandleHealing(mult = 1) + // NOTE: Mult of 0 is just a TEST to see if we are injured and need to go into Torpor! + //It is called from your coffin on close (by you only) + if(poweron_masquerade == TRUE || owner.current.AmStaked()) + return FALSE + owner.current.adjustStaminaLoss(-2 + (regenRate * -10) * mult, 0) // Humans lose stamina damage really quickly. Vamps should heal more. + owner.current.adjustCloneLoss(-1 * (regenRate * 4) * mult, 0) + owner.current.adjustOrganLoss(ORGAN_SLOT_BRAIN, -1 * (regenRate * 4) * mult) //adjustBrainLoss(-1 * (regenRate * 4) * mult, 0) + // No Bleeding + if(ishuman(owner.current)) //NOTE Current bleeding is horrible, not to count the amount of blood ballistics delete. + var/mob/living/carbon/human/H = owner.current + H.bleed_rate = 0 + if(iscarbon(owner.current)) // Damage Heal: Do I have damage to ANY bodypart? + var/mob/living/carbon/C = owner.current + var/costMult = 1 // Coffin makes it cheaper + var/fireheal = 0 // BURN: Heal in Coffin while Fakedeath, or when damage above maxhealth (you can never fully heal fire) + var/amInCoffinWhileTorpor = istype(C.loc, /obj/structure/closet/crate/coffin) && (mult == 0 || HAS_TRAIT(C, TRAIT_DEATHCOMA)) // Check for mult 0 OR death coma. (mult 0 means we're testing from coffin) + if(amInCoffinWhileTorpor) + mult *= 5 // Increase multiplier if we're sleeping in a coffin. + fireheal = min(C.getFireLoss_nonProsthetic(), regenRate) // NOTE: Burn damage ONLY heals in torpor. + costMult = 0.25 + C.ExtinguishMob() + CureDisabilities() // Extinguish Fire + C.remove_all_embedded_objects() // Remove Embedded! + owner.current.regenerate_organs() // Heal Organs (will respawn original eyes etc. but we replace right away, next) + CheckVampOrgans() // Heart, Eyes + else + if(owner.current.blood_volume <= 0) // No Blood? Lower Mult + mult = 0.25 + // Crit from burn? Lower damage to maximum allowed. + //if (C.getFireLoss() > owner.current.getMaxHealth()) + // fireheal = regenRate / 2 + // BRUTE: Always Heal + var/bruteheal = min(C.getBruteLoss_nonProsthetic(), regenRate) + var/toxinheal = min(C.getToxLoss(), regenRate) + // Heal if Damaged + if(bruteheal + fireheal + toxinheal > 0) // Just a check? Don't heal/spend, and return. + if(mult == 0) + return TRUE + // We have damage. Let's heal (one time) + C.adjustBruteLoss(-bruteheal * mult, forced = TRUE)// Heal BRUTE / BURN in random portions throughout the body. + C.adjustFireLoss(-fireheal * mult, forced = TRUE) + C.adjustToxLoss(-toxinheal * mult * 2, forced = TRUE) //Toxin healing because vamps arent immune + //C.heal_overall_damage(bruteheal * mult, fireheal * mult) // REMOVED: We need to FORCE this, because otherwise, vamps won't heal EVER. Swapped to above. + AddBloodVolume((bruteheal * -0.5 + fireheal * -1) / mult * costMult) // Costs blood to heal + return TRUE // Healed! Done for this tick. + if(amInCoffinWhileTorpor) // Limbs? (And I have no other healing) + var/list/missing = owner.current.get_missing_limbs() // Heal Missing + if (missing.len) // Cycle through ALL limbs and regen them! + for (var/targetLimbZone in missing) // 1) Find ONE Limb and regenerate it. + owner.current.regenerate_limb(targetLimbZone, 0) // regenerate_limbs() <--- If you want to EXCLUDE certain parts, do it like this ----> regenerate_limbs(0, list("head")) + var/obj/item/bodypart/L = owner.current.get_bodypart( targetLimbZone ) // 2) Limb returns Damaged + AddBloodVolume(50 * costMult) // Costs blood to heal + L.brute_dam = 60 + to_chat(owner.current, "Your flesh knits as it regrows [L]!") + playsound(owner.current, 'sound/magic/demon_consume.ogg', 50, 1) + // DONE! After regenerating ANY number of limbs, we stop here. + return TRUE + /*else // REMOVED: For now, let's just leave prosthetics on. Maybe you WANT to be a robovamp. + // Remove Prosthetic/False Limb + for(var/obj/item/bodypart/BP in C.bodyparts) + message_admins("T1: [BP] ") + if (istype(BP) && BP.status == 2) + message_admins("T2: [BP] ") + BP.drop_limb() + return TRUE */ + // NOTE: Limbs have a "status", like their hosts "stat". 2 is dead (aka Prosthetic). 1 seems to be idle/alive.*/ + return FALSE + +/datum/antagonist/bloodsucker/proc/CureDisabilities() + var/mob/living/carbon/C = owner.current + C.cure_blind(list(EYE_DAMAGE))//() + C.cure_nearsighted(EYE_DAMAGE) + C.set_blindness(0) // Added 9/2/19 + C.set_blurriness(0) // Added 9/2/19 + C.update_tint() // Added 9/2/19 + C.update_sight() // Added 9/2/19 + for(var/O in C.internal_organs) //owner.current.adjust_eye_damage(-100) // This was removed by TG + var/obj/item/organ/organ = O + organ.setOrganDamage(0) + owner.current.cure_husk() + +// I am thirsty for blud! +/datum/antagonist/bloodsucker/proc/HandleStarving() + + // High: Faster Healing + // Med: Pale + // Low: Twitch + // V.Low: Blur Vision + // EMPTY: Frenzy! + // BLOOD_VOLUME_GOOD: [336] Pale (handled in bloodsucker_integration.dm + // BLOOD_VOLUME_BAD: [224] Jitter + if(owner.current.blood_volume < BLOOD_VOLUME_BAD && !prob(0.5)) + owner.current.Jitter(3) + // BLOOD_VOLUME_SURVIVE: [122] Blur Vision + if(owner.current.blood_volume < BLOOD_VOLUME_BAD / 2) + owner.current.blur_eyes(8 - 8 * (owner.current.blood_volume / BLOOD_VOLUME_BAD)) + // Nutrition + owner.current.nutrition = min(owner.current.blood_volume, NUTRITION_LEVEL_FED) // <-- 350 //NUTRITION_LEVEL_FULL +///////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + +// DEATH + +///////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + +/datum/antagonist/bloodsucker/proc/HandleDeath() + // FINAL DEATH + // Fire Damage? (above double health) + if (owner.current.getFireLoss_nonProsthetic() >= owner.current.getMaxHealth() * 2) + FinalDeath() + return + // Staked while "Temp Death" or Asleep + if (owner.current.StakeCanKillMe() && owner.current.AmStaked()) + FinalDeath() + return + // Not "Alive"? + if (!owner.current || !isliving(owner.current) || isbrain(owner.current) || !get_turf(owner.current)) + FinalDeath() + return + // Missing Brain or Heart? + if (!owner.current.HaveBloodsuckerBodyparts()) + FinalDeath() + return + // Disable Powers: Masquerade * NOTE * This should happen as a FLAW! + //if (stat >= UNCONSCIOUS) + // for (var/datum/action/bloodsucker/masquerade/P in powers) + // P.Deactivate() + // TEMP DEATH + var/total_brute = owner.current.getBruteLoss_nonProsthetic() + var/total_burn = owner.current.getFireLoss_nonProsthetic() + var/total_toxloss = owner.current.getToxLoss() //This is neater than just putting it in total_damage + var/total_damage = total_brute + total_burn + total_toxloss + // Died? Convert to Torpor (fake death) + if (owner.current.stat >= DEAD) + Torpor_Begin() + to_chat(owner, "Your immortal body will not yet relinquish your soul to the abyss. You enter Torpor.") + if (poweron_masquerade == TRUE) + to_chat(owner, "Your wounds will not heal until you disable the Masquerade power.") + // End Torpor: + else // No damage, OR toxin healed AND brute healed and NOT in coffin (since you cannot heal burn) + if (total_damage <= 0 || total_toxloss <= 0 && total_brute <= 0 && !istype(owner.current.loc, /obj/structure/closet/crate/coffin)) + // Not Daytime, Not in Torpor + if (!SSticker.mode.is_daylight() && HAS_TRAIT_FROM(owner.current, TRAIT_DEATHCOMA, "bloodsucker")) + Torpor_End() + // Fake Unconscious + if (poweron_masquerade == TRUE && total_damage >= owner.current.getMaxHealth() - HEALTH_THRESHOLD_FULLCRIT) + owner.current.Unconscious(20,1) + + //HEALTH_THRESHOLD_CRIT 0 + //HEALTH_THRESHOLD_FULLCRIT -30 + //HEALTH_THRESHOLD_DEAD -100 + +/datum/antagonist/bloodsucker/proc/Torpor_Begin(amInCoffin=FALSE) + owner.current.stat = UNCONSCIOUS + owner.current.fakedeath("bloodsucker") // Come after UNCONSCIOUS or else it fails + ADD_TRAIT(owner.current, TRAIT_NODEATH, "bloodsucker") // Without this, you'll just keep dying while you recover. + ADD_TRAIT(owner.current, TRAIT_RESISTHIGHPRESSURE, "bloodsucker") // So you can heal in 0 G. otherwise you just...heal forever. + ADD_TRAIT(owner.current, TRAIT_RESISTLOWPRESSURE, "bloodsucker") // So you can heal in 0 G. otherwise you just...heal forever. + // Visuals + owner.current.update_sight() + owner.current.reload_fullscreen() + // Disable ALL Powers + for (var/datum/action/bloodsucker/power in powers) + if (power.active && !power.can_use_in_torpor) + power.DeactivatePower() + + +/datum/antagonist/bloodsucker/proc/Torpor_End() + owner.current.stat = SOFT_CRIT + owner.current.cure_fakedeath("bloodsucker") // Come after SOFT_CRIT or else it fails + REMOVE_TRAIT(owner.current, TRAIT_NODEATH, "bloodsucker") + REMOVE_TRAIT(owner.current, TRAIT_RESISTHIGHPRESSURE, "bloodsucker") + REMOVE_TRAIT(owner.current, TRAIT_RESISTLOWPRESSURE, "bloodsucker") + to_chat(owner, "You have recovered from Torpor.") + + +/datum/antagonist/proc/AmFinalDeath() + // Standard Antags can be dead OR final death + return owner && (owner.current && owner.current.stat >= DEAD || owner.AmFinalDeath()) + +/datum/antagonist/bloodsucker/AmFinalDeath() + return owner && owner.AmFinalDeath() +/datum/antagonist/changeling/AmFinalDeath() + return owner && owner.AmFinalDeath() + +/datum/mind/proc/AmFinalDeath() + return !current || QDELETED(current) || !isliving(current) || isbrain(current) || !get_turf(current) // NOTE: "isliving()" is not the same as STAT == CONSCIOUS. This is to make sure you're not a BORG (aka silicon) + +/datum/antagonist/bloodsucker/proc/FinalDeath() + if(!iscarbon(owner.current)) //Check for non carbons. + owner.current.gib() + return + playsound(get_turf(owner.current), 'sound/effects/tendril_destroyed.ogg', 60, 1) + owner.current.drop_all_held_items() + owner.current.unequip_everything() + var/mob/living/carbon/C = owner.current + C.remove_all_embedded_objects() + // Make me UN-CLONEABLE + owner.current.hellbound = TRUE // This was done during creation, but let's do it again one more time...to make SURE this guy stays dead, but they dont stay dead because brains can be cloned! + // Free my Vassals! + FreeAllVassals() + // Elders get Dusted + if (vamplevel >= 4) // (vamptitle) + owner.current.visible_message("[owner.current]'s skin crackles and dries, their skin and bones withering to dust. A hollow cry whips from what is now a sandy pile of remains.", \ + "Your soul escapes your withering body as the abyss welcomes you to your Final Death.", \ + "You hear a dry, crackling sound.") + owner.current.dust() + // Fledglings get Gibbed + else + owner.current.visible_message("[owner.current]'s skin bursts forth in a spray of gore and detritus. A horrible cry echoes from what is now a wet pile of decaying meat.", \ + "Your soul escapes your withering body as the abyss welcomes you to your Final Death.", \ + "You hear a wet, bursting sound.") + owner.current.gib(TRUE, FALSE, FALSE)//Brain cloning is wierd and allows hellbounds. Lets destroy the brain for safety. + playsound(owner.current.loc, 'sound/effects/tendril_destroyed.ogg', 40, 1) + + + +///////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + +// HUMAN FOOD + +///////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + +/mob/proc/CheckBloodsuckerEatFood(var/food_nutrition) + if (!isliving(src)) + return + var/mob/living/L = src + if (!L.AmBloodsucker()) + return + // We're a vamp? Try to eat food... + var/datum/antagonist/bloodsucker/bloodsuckerdatum = mind.has_antag_datum(ANTAG_DATUM_BLOODSUCKER) + bloodsuckerdatum.handle_eat_human_food(food_nutrition) + + +/datum/antagonist/bloodsucker/proc/handle_eat_human_food(var/food_nutrition) // Called from snacks.dm and drinks.dm + set waitfor = FALSE + if (!owner.current || !iscarbon(owner.current)) + return + var/mob/living/carbon/C = owner.current + // Remove Nutrition, Give Bad Food + C.nutrition -= food_nutrition + foodInGut += food_nutrition + // Already ate some bad clams? Then we can back out, because we're already sick from it. + if (foodInGut != food_nutrition) + return + // Haven't eaten, but I'm in a Human Disguise. + else if (poweron_masquerade) + to_chat(C, "Your stomach turns, but your \"human disguise\" keeps the food down...for now.") + // Keep looping until we purge. If we have activated our Human Disguise, we ignore the food. But it'll come up eventually... + var/sickphase = 0 + while (foodInGut) + sleep(50) + C.adjust_disgust(10 * sickphase) + // Wait an interval... + sleep(50 + 50 * sickphase) // At intervals of 100, 150, and 200. (10 seconds, 15 seconds, and 20 seconds) + // Died? Cancel + if(C.stat == DEAD) + return + // Put up disguise? Then hold off the vomit. + if(poweron_masquerade) + if(sickphase > 0) + to_chat(C, "Your stomach settles temporarily. You regain your composure...for now.") + sickphase = 0 + continue + switch(sickphase) + if (1) + to_chat(C, "You feel unwell. You can taste ash on your tongue.") + C.Stun(10) + if (2) + to_chat(C, "Your stomach turns. Whatever you ate tastes of grave dirt and brimstone.") + C.Dizzy(15) + C.Stun(13) + if (3) + to_chat(C, "You purge the food of the living from your viscera! You've never felt worse.") + C.vomit(foodInGut * 4, foodInGut * 2, 0) // (var/lost_nutrition = 10, var/blood = 0, var/stun = 1, var/distance = 0, var/message = 1, var/toxic = 0) + C.blood_volume = max(0, C.blood_volume - foodInGut * 2) + C.Stun(30) + //C.Dizzy(50) + foodInGut = 0 + sickphase ++ diff --git a/code/modules/antagonists/bloodsucker/bloodsucker_objectives.dm b/code/modules/antagonists/bloodsucker/bloodsucker_objectives.dm new file mode 100644 index 0000000000..63e1470576 --- /dev/null +++ b/code/modules/antagonists/bloodsucker/bloodsucker_objectives.dm @@ -0,0 +1,351 @@ + + +// Hide a random object somewhere on the station: +// var/turf/targetturf = get_random_station_turf() +// var/turf/targetturf = get_safe_random_station_turf() + + + + +/datum/objective/bloodsucker + martyr_compatible = TRUE + +// GENERATE! +/datum/objective/bloodsucker/proc/generate_objective() + update_explanation_text() + +///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + +// // PROCS // // + + +/datum/objective/bloodsucker/proc/return_possible_targets() + var/list/possible_targets = list() + + // Look at all crew members, and for/loop through. + for(var/datum/mind/possible_target in get_crewmember_minds()) + // Check One: Default Valid User + if(possible_target != owner && ishuman(possible_target.current) && possible_target.current.stat != DEAD)// && is_unique_objective(possible_target)) + // Check Two: Am Bloodsucker? OR in Bloodsucker list? + if (possible_target.has_antag_datum(ANTAG_DATUM_BLOODSUCKER) || (possible_target in SSticker.mode.bloodsuckers)) + continue + else + possible_targets += possible_target + + return possible_targets + + + +///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + +/datum/objective/bloodsucker/lair + +// EXPLANATION +/datum/objective/bloodsucker/lair/update_explanation_text() + explanation_text = "Create a lair by claiming a coffin, and protect it until the end of the shift"// Make sure to keep it safe!" + +// WIN CONDITIONS? +/datum/objective/bloodsucker/lair/check_completion() + var/datum/antagonist/bloodsucker/antagdatum = owner.has_antag_datum(ANTAG_DATUM_BLOODSUCKER) + if (antagdatum && antagdatum.coffin && antagdatum.lair) + return TRUE + return FALSE + + // Space_Station_13_areas.dm <--- all the areas + +///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + +// Vassal becomes a Head, or part of a department +/datum/objective/bloodsucker/protege + + // LOOKUP: /datum/crewmonitor/proc/update_data(z) for .assignment to see how to get a person's PDA. + var/list/roles = list( + "Captain", + "Head of Personnel", + "Research Director", + "Chief Engineer", + "Chief Medical Officer", + "Quartermaster" + ) + var/list/departs = list( + "Research Director", + "Chief Engineer", + "Chief Medical Officer", + "Quartermaster" + ) + + + var/target_role // Equals "HEAD" when it's not a department role. + var/department_string + +// GENERATE! +/datum/objective/bloodsucker/protege/generate_objective() + target_role = rand(0,2) == 0 ? "HEAD" : pick(departs) + + // Heads? + if (target_role == "HEAD") + target_amount = rand(1, round(SSticker.mode.num_players() / 20)) + target_amount = CLAMP(target_amount,1,3) + // Department? + else + switch(target_role) + if("Research Director") + department_string = "Science" + if("Chief Engineer") + department_string = "Engineering" + if("Chief Medical Officer") + department_string = "Medical" + if("Quartermaster") + department_string = "Cargo" + target_amount = rand(round(SSticker.mode.num_players() / 20), round(SSticker.mode.num_players() / 10)) + target_amount = CLAMP(target_amount, 2, 4) + ..() + +// EXPLANATION +/datum/objective/bloodsucker/protege/update_explanation_text() + if (target_role == "HEAD") + if (target_amount == 1) + explanation_text = "Guarantee a Vassal ends up as a Department Head or in a Leadership role." + else + explanation_text = "Guarantee [target_amount] Vassals end up as different Leadership or Department Heads." + else + explanation_text = "Have [target_amount] Vassal[target_amount==1?"":"s"] in the [department_string] department." + +// WIN CONDITIONS? +/datum/objective/bloodsucker/protege/check_completion() + + var/datum/antagonist/bloodsucker/antagdatum = owner.has_antag_datum(ANTAG_DATUM_BLOODSUCKER) + if (!antagdatum || antagdatum.vassals.len == 0) + return FALSE + + // Get list of all jobs that are qualified (for HEAD, this is already done) + var/list/valid_jobs + if (target_role == "HEAD") + valid_jobs = roles + else + valid_jobs = list() + var/list/alljobs = subtypesof(/datum/job) // This is just a list of TYPES, not the actual variables! + for(var/T in alljobs) + var/datum/job/J = SSjob.GetJobType(T) // + if (!istype(J)) + continue + // Found a job whose Dept Head matches either list of heads, or this job IS the head + if ((target_role in J.department_head) || target_role == J.title) + valid_jobs += J.title + + + // Check Vassals, and see if they match + var/objcount = 0 + var/list/counted_roles = list() // So you can't have more than one Captain count. + for(var/datum/antagonist/vassal/V in antagdatum.vassals) + if (!V || !V.owner) // Must exist somewhere, and as a vassal. + continue + + var/thisRole = "none" + + // Mind Assigned + if ((V.owner.assigned_role in valid_jobs) && !(V.owner.assigned_role in counted_roles)) + //to_chat(owner, "PROTEGE OBJECTIVE: (MIND ROLE)") + thisRole = V.owner.assigned_role + // Mob Assigned + else if ((V.owner.current.job in valid_jobs) && !(V.owner.current.job in counted_roles)) + //to_chat(owner, "PROTEGE OBJECTIVE: (MOB JOB)") + thisRole = V.owner.current.job + // PDA Assigned + else if (V.owner.current && ishuman(V.owner.current)) + var/mob/living/carbon/human/H = V.owner.current + var/obj/item/card/id/I = H.wear_id ? H.wear_id.GetID() : null + if (I && (I.assignment in valid_jobs) && !(I.assignment in counted_roles)) + //to_chat(owner, "PROTEGE OBJECTIVE: (GET ID)") + thisRole = I.assignment + + // NO MATCH + if (thisRole == "none") + continue + + // SUCCESS! + objcount ++ + if (target_role == "HEAD") + counted_roles += thisRole // Add to list so we don't count it again (but only if it's a Head) + + // NOTE!!!!!!!!!!! + + // Look for jobs value on mobs! This is assigned at start, but COULD be assigned from HoP? + // + // ALSO - Search through all jobs (look for prefs earlier that look for all jobs, and search through all jobs to see if their head matches the head listed, or it IS the head) + // + // ALSO - registered_account in _vending.dm for banks, and assigning new ones. + + //to_chat(antagdatum.owner, "PROTEGE OBJECTIVE: Final Count: [objcount] of [antagdatum.vassals.len] vassals") + return objcount >= target_amount + +///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + +// Eat blood from a lot of people +/datum/objective/bloodsucker/gourmand + +// HOW: Track each feed (if human). Count victory. + + +///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + +// Convert a crewmate +/datum/objective/bloodsucker/embrace + +// HOW: Find crewmate. Check if person is a bloodsucker + +///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + +// Defile a facility with blood +/datum/objective/bloodsucker/desecrate + + // Space_Station_13_areas.dm <--- all the areas + +///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + +// Destroy the Solar Arrays +/datum/objective/bloodsucker/solars + +// Space_Station_13_areas.dm <--- all the areas +/datum/objective/bloodsucker/solars/update_explanation_text() + explanation_text = "Prevent all solar arrays on the station from functioning." + +/datum/objective/bloodsucker/solars/check_completion() + // Sort through all /obj/machinery/power/solar_control in the station ONLY, and check that they are functioning. + // Make sure that lastgen is 0 or connected_panels.len is 0. Doesnt matter if it's tracking. + for (var/obj/machinery/power/solar_control/SC in SSsun.solars) + // Check On Station: + var/turf/T = get_turf(SC) + if(!T || !is_station_level(T.z)) // <------ Taken from NukeOp + //message_admins("DEBUG A: [SC] not on station!") + continue // Not on station! We don't care about this. + if (SC && SC.lastgen > 0 && SC.connected_panels.len > 0 && SC.connected_tracker) + return FALSE + return TRUE + +///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + +// Steal hearts. You just really wanna have some hearts. +/datum/objective/bloodsucker/heartthief + // NOTE: Look up /steal in objective.dm for inspiration. + +// GENERATE! +/datum/objective/bloodsucker/heartthief/generate_objective() + target_amount = rand(2,3) + + update_explanation_text() + //dangerrating += target_amount * 2 + +// EXPLANATION +/datum/objective/bloodsucker/heartthief/update_explanation_text() + explanation_text = "Steal and keep [target_amount] heart[target_amount == 1 ? "" : "s"]." // TO DO: Limit them to Human Only! + +// WIN CONDITIONS? +/datum/objective/bloodsucker/heartthief/check_completion() + // -Must have a body. + if (!owner.current) + return FALSE + // Taken from /steal in objective.dm + var/list/all_items = owner.current.GetAllContents() // Includes items inside other items. + var/itemcount = FALSE + for(var/obj/I in all_items) //Check for items + if(I == /obj/item/organ/heart) + itemcount ++ + if (itemcount >= target_amount) // Got the right amount? + return TRUE + + return FALSE + +///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + +/datum/objective/bloodsucker/survive + martyr_compatible = FALSE + + +// EXPLANATION +/datum/objective/bloodsucker/survive/update_explanation_text() + explanation_text = "Survive the entire shift without succumbing to Final Death." + +// WIN CONDITIONS? +/datum/objective/bloodsucker/survive/check_completion() + // -Must have a body. + if (!owner.current || !isliving(owner.current)) + return FALSE + // Dead, without a head or heart? Cya + return owner.current.stat != DEAD// || owner.current.HaveBloodsuckerBodyparts() + +///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + +/datum/objective/bloodsucker/vamphunter + +// GENERATE! +/datum/objective/bloodsucker/vamphunter/generate_objective() + update_explanation_text() + +// EXPLANATION +/datum/objective/bloodsucker/vamphunter/update_explanation_text() + explanation_text = "Destroy all Bloodsuckers on [station_name()]." + +// WIN CONDITIONS? +/datum/objective/bloodsucker/vamphunter/check_completion() + for (var/datum/mind/M in SSticker.mode.bloodsuckers) + if (M && M.current && M.current.stat != DEAD && get_turf(M.current)) + return FALSE + return TRUE + +///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + +/datum/objective/bloodsucker/monsterhunter + +// GENERATE! +/datum/objective/bloodsucker/monsterhunter/generate_objective() + update_explanation_text() + +// EXPLANATION +/datum/objective/bloodsucker/monsterhunter/update_explanation_text() + explanation_text = "Destroy all monsters on [station_name()]." + +// WIN CONDITIONS? +/datum/objective/bloodsucker/monsterhunter/check_completion() + var/list/datum/mind/monsters = list() + monsters += SSticker.mode.bloodsuckers + monsters += SSticker.mode.devils + monsters += SSticker.mode.cult + monsters += SSticker.mode.wizards + monsters += SSticker.mode.apprentices + //monsters += SSticker.mode.servants_of_ratvar + //monsters += SSticker.mode.changelings disabled anyways + + for (var/datum/mind/M in monsters) + if (M && M != owner && M.current && M.current.stat != DEAD && get_turf(M.current)) + return FALSE + return TRUE + + +///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + +/datum/objective/bloodsucker/vassal + +// GENERATE! +/datum/objective/bloodsucker/vassal/generate_objective() + update_explanation_text() + +// EXPLANATION +/datum/objective/bloodsucker/vassal/update_explanation_text() + explanation_text = "Guarantee the success of your Master's mission!" + +// WIN CONDITIONS? +/datum/objective/bloodsucker/vassal/check_completion() + var/datum/antagonist/vassal/antag_datum = owner.has_antag_datum(ANTAG_DATUM_VASSAL) + return antag_datum.master && antag_datum.master.owner && antag_datum.master.owner.current && antag_datum.master.owner.current.stat != DEAD diff --git a/code/modules/antagonists/bloodsucker/bloodsucker_powers.dm b/code/modules/antagonists/bloodsucker/bloodsucker_powers.dm new file mode 100644 index 0000000000..dffdeaf7fc --- /dev/null +++ b/code/modules/antagonists/bloodsucker/bloodsucker_powers.dm @@ -0,0 +1,284 @@ +/datum/action/bloodsucker + name = "Vampiric Gift" + desc = "A vampiric gift." + button_icon = 'icons/mob/actions/bloodsucker.dmi' //This is the file for the BACKGROUND icon + background_icon_state = "vamp_power_off" //And this is the state for the background icon + var/background_icon_state_on = "vamp_power_on" // FULP: Our "ON" icon alternative. + var/background_icon_state_off = "vamp_power_off" // FULP: Our "OFF" icon alternative. + icon_icon = 'icons/mob/actions/bloodsucker.dmi' //This is the file for the ACTION icon + button_icon_state = "power_feed" //And this is the state for the action icon + buttontooltipstyle = "cult" + + // Action-Related + //var/amPassive = FALSE // REMOVED: Just made it its own kind. // Am I just "on" at all times? (aka NO ICON) + var/amTargetted = FALSE // Am I asked to choose a target when enabled? (Shows as toggled ON when armed) + var/amToggle = FALSE // Can I be actively turned on and off? + var/amSingleUse = FALSE // Am I removed after a single use? + var/active = FALSE + var/cooldown = 20 // 10 ticks, 1 second. + var/cooldownUntil = 0 // From action.dm: next_use_time = world.time + cooldown_time + // Power-Related + var/level_current = 0 // Can increase to yield new abilities. Each power goes up in strength each Rank. + //var/level_max = 1 // + var/bloodcost = 10 + var/needs_button = TRUE // Taken from Changeling - for passive abilities that dont need a button + var/bloodsucker_can_buy = FALSE // Must be a bloodsucker to use this power. + var/warn_constant_cost = FALSE // Some powers charge you for staying on. Masquerade, Cloak, Veil, etc. + var/can_use_in_torpor = FALSE // Most powers don't function if you're in torpor. + var/must_be_capacitated = FALSE // Some powers require you to be standing and ready. + var/can_be_immobilized = FALSE // Brawn can be used when incapacitated/laying if it's because you're being immobilized. NOTE: If must_be_capacitated is FALSE, this is irrelevant. + var/can_be_staked = FALSE // Only Feed can happen with a stake in you. + var/cooldown_static = FALSE // Feed, Masquerade, and One-Shot powers don't improve their cooldown. + //var/not_bloodsucker = FALSE // This goes to Vassals or Hunters, but NOT bloodsuckers. + +/datum/action/bloodsucker/New() + if (bloodcost > 0) + desc += "

    COST: [bloodcost] Blood" // Modify description to add cost. + if (warn_constant_cost) + desc += "

    Your over-time blood consumption increases while [name] is active." + if (amSingleUse) + desc += "

    Useable once per night." + ..() + +// NOTES +// +// click.dm <--- Where we can take over mouse clicks +// spells.dm /add_ranged_ability() <--- How we take over the mouse click to use a power on a target. + +/datum/action/bloodsucker/Trigger() + // Active? DEACTIVATE AND END! + if (active && CheckCanDeactivate(TRUE)) + DeactivatePower() + return + if (!CheckCanPayCost(TRUE) || !CheckCanUse(TRUE)) + return + PayCost() + if (amToggle) + active = !active + UpdateButtonIcon() + if (!amToggle || !active) + StartCooldown() // Must come AFTER UpdateButton(), otherwise icon will revert. + ActivatePower() // NOTE: ActivatePower() freezes this power in place until it ends. + if (active) // Did we not manually disable? Handle it here. + DeactivatePower() + if (amSingleUse) + RemoveAfterUse() + +/datum/action/bloodsucker/proc/CheckCanPayCost(display_error) + if(!owner || !owner.mind) + return FALSE + // Cooldown? + if (cooldownUntil > world.time) + if (display_error) + to_chat(owner, "[src] is unavailable. Wait [(cooldownUntil - world.time) / 10] seconds.") + return FALSE + // Have enough blood? + var/mob/living/L = owner + if (L.blood_volume < bloodcost) + if (display_error) + to_chat(owner, "You need at least [bloodcost] blood to activate [name]") + return FALSE + return TRUE + +/datum/action/bloodsucker/proc/CheckCanUse(display_error) // These checks can be scanned every frame while a ranged power is on. + if(!owner || !owner.mind) + return FALSE + // Torpor? + if(!can_use_in_torpor && HAS_TRAIT(owner, TRAIT_DEATHCOMA)) + if(display_error) + to_chat(owner, "Not while you're in Torpor.") + return FALSE + // Stake? + if(!can_be_staked && owner.AmStaked()) + if(display_error) + to_chat(owner, "You have a stake in your chest! Your powers are useless.") + return FALSE + // Incap? + if(must_be_capacitated) + var/mob/living/L = owner + if (L.incapacitated(TRUE, TRUE) || L.resting && !can_be_immobilized) + if(display_error) + to_chat(owner, "Not while you're incapacitated!") + return FALSE + // Constant Cost (out of blood) + if(warn_constant_cost) + var/mob/living/L = owner + if(L.blood_volume <= 0) + if(display_error) + to_chat(owner, "You don't have the blood to upkeep [src].") + return FALSE + return TRUE + +/datum/action/bloodsucker/proc/StartCooldown() + set waitfor = FALSE + // Alpha Out + button.color = rgb(128,0,0,128) + button.alpha = 100 + // Calculate Cooldown (by power's level) + var/this_cooldown = (cooldown_static || amSingleUse) ? cooldown : max(cooldown / 2, cooldown - (cooldown / 16 * (level_current-1))) + // NOTE: With this formula, you'll hit half cooldown at level 8 for that power. + + // Wait for cooldown + cooldownUntil = world.time + this_cooldown + spawn(this_cooldown) + // Alpha In + button.color = rgb(255,255,255,255) + button.alpha = 255 + +/datum/action/bloodsucker/proc/CheckCanDeactivate(display_error) + return TRUE + +/datum/action/bloodsucker/UpdateButtonIcon(force = FALSE) + background_icon_state = active? background_icon_state_on : background_icon_state_off + ..()//UpdateButtonIcon() + + +/datum/action/bloodsucker/proc/PayCost() + // owner for actions is the mob, not mind. + var/mob/living/L = owner + L.blood_volume -= bloodcost + + +/datum/action/bloodsucker/proc/ActivatePower() + + +/datum/action/bloodsucker/proc/DeactivatePower(mob/living/user = owner, mob/living/target) + active = FALSE + UpdateButtonIcon() + StartCooldown() + +/datum/action/bloodsucker/proc/ContinueActive(mob/living/user, mob/living/target) // Used by loops to make sure this power can stay active. + return active && user && (!warn_constant_cost || user.blood_volume > 0) + +/datum/action/bloodsucker/proc/RemoveAfterUse() + // Un-Learn Me! (GO HOME + var/datum/antagonist/bloodsucker/bloodsuckerdatum = owner.mind.has_antag_datum(ANTAG_DATUM_BLOODSUCKER) + if (istype(bloodsuckerdatum)) + bloodsuckerdatum.powers -= src + Remove(owner) + +/datum/action/bloodsucker/proc/Upgrade() + level_current ++ + +/////////////////////////////////// PASSIVE POWERS /////////////////////////////////// + +// New Type: Passive (Always on, no button) +/datum/action/bloodsucker/passive + +/datum/action/bloodsucker/passive/New() + // REMOVED: DO NOTHBING! + ..() + // Don't Display Button! (it doesn't do anything anyhow) + button.screen_loc = DEFAULT_BLOODSPELLS + button.moved = DEFAULT_BLOODSPELLS + button.ordered = FALSE +/datum/action/bloodsucker/passive/Destroy() + if(owner) + Remove(owner) + target = null + +/////////////////////////////////// TARGETTED POWERS /////////////////////////////////// + +/datum/action/bloodsucker/targeted + // NOTE: All Targeted spells are Toggles! We just don't bother checking here. + var/target_range = 99 + var/message_Trigger = "Select a target." + var/obj/effect/proc_holder/bloodsucker/bs_proc_holder + var/power_activates_immediately = TRUE // Most powers happen the moment you click. Some, like Mesmerize, require time and shouldn't cost you if they fail. + + var/power_in_use = FALSE // Is this power LOCKED due to being used? + +/datum/action/bloodsucker/targeted/New(Target) + desc += "
    \[Targeted Power\]" // Modify description to add notice that this is aimed. + ..() + // Create Proc Holder for intercepting clicks + bs_proc_holder = new () + bs_proc_holder.linked_power = src + +// Click power: Begin Aim +/datum/action/bloodsucker/targeted/Trigger() + if(active && CheckCanDeactivate(TRUE)) + DeactivateRangedAbility() + DeactivatePower() + return + if(!CheckCanPayCost(TRUE) || !CheckCanUse(TRUE)) + return + active = !active + UpdateButtonIcon() + // Create & Link Targeting Proc + var/mob/living/L = owner + if(L.ranged_ability) + L.ranged_ability.remove_ranged_ability() + bs_proc_holder.add_ranged_ability(L) + + if(message_Trigger != "") + to_chat(owner, "[message_Trigger]") + +/datum/action/bloodsucker/targeted/CheckCanUse(display_error) + . = ..() + if(!.) + return + if(!owner.client) // <--- We don't allow non client usage so that using powers like mesmerize will FAIL if you try to use them as ghost. Why? because ranged_abvility in spell.dm + return FALSE // doesn't let you remove powers if you're not there. So, let's just cancel the power entirely. + return TRUE + +/datum/action/bloodsucker/targeted/DeactivatePower(mob/living/user = owner, mob/living/target) + // Don't run ..(), we don't want to engage the cooldown until we USE this power! + active = FALSE + UpdateButtonIcon() + +/datum/action/bloodsucker/targeted/proc/DeactivateRangedAbility() + // Only Turned off when CLICK is disabled...aka, when you successfully clicked (or + bs_proc_holder.remove_ranged_ability() + +// Check if target is VALID (wall, turf, or character?) +/datum/action/bloodsucker/targeted/proc/CheckValidTarget(atom/A) + return FALSE // FALSE targets nothing. + +// Check if valid target meets conditions +/datum/action/bloodsucker/targeted/proc/CheckCanTarget(atom/A, display_error) + // Out of Range + if(!(A in view(target_range, owner))) + if(display_error && target_range > 1) // Only warn for range if it's greater than 1. Brawn doesn't need to announce itself. + to_chat(owner, "Your target is out of range.") + return FALSE + return istype(A) + +// Click Target +/datum/action/bloodsucker/targeted/proc/ClickWithPower(atom/A) + // CANCEL RANGED TARGET check + if(power_in_use || !CheckValidTarget(A)) + return FALSE + // Valid? (return true means DON'T cancel power!) + if(!CheckCanPayCost(TRUE) || !CheckCanUse(TRUE) || !CheckCanTarget(A, TRUE)) + return TRUE + // Skip this part so we can return TRUE right away. + if(power_activates_immediately) + PowerActivatedSuccessfully() // Mesmerize pays only after success. + power_in_use = TRUE // Lock us into this ability until it successfully fires off. Otherwise, we pay the blood even if we fail. + FireTargetedPower(A) // We use this instead of ActivatePower(), which has no input + power_in_use = FALSE + return TRUE + +/datum/action/bloodsucker/targeted/proc/FireTargetedPower(atom/A) + // Like ActivatePower, but specific to Targeted (and takes an atom input). We don't use ActivatePower for targeted. + +/datum/action/bloodsucker/targeted/proc/PowerActivatedSuccessfully() + // The power went off! We now pay the cost of the power. + PayCost() + DeactivateRangedAbility() + DeactivatePower() + StartCooldown() // Do AFTER UpdateIcon() inside of DeactivatePower. Otherwise icon just gets wiped. + +/datum/action/bloodsucker/targeted/ContinueActive(mob/living/user, mob/living/target) // Used by loops to make sure this power can stay active. + return ..() +// Target Proc Holder +/obj/effect/proc_holder/bloodsucker + var/datum/action/bloodsucker/targeted/linked_power + +/obj/effect/proc_holder/bloodsucker/remove_ranged_ability(msg) + ..() + linked_power.DeactivatePower() + +/obj/effect/proc_holder/bloodsucker/InterceptClickOn(mob/living/caller, params, atom/A) + return linked_power.ClickWithPower(A) diff --git a/code/modules/antagonists/bloodsucker/bloodsucker_sunlight.dm b/code/modules/antagonists/bloodsucker/bloodsucker_sunlight.dm new file mode 100644 index 0000000000..bb6e2a69f9 --- /dev/null +++ b/code/modules/antagonists/bloodsucker/bloodsucker_sunlight.dm @@ -0,0 +1,195 @@ +#define TIME_BLOODSUCKER_NIGHT 900 // 15 minutes +#define TIME_BLOODSUCKER_DAY_WARN 90 // 1.5 minutes +#define TIME_BLOODSUCKER_DAY_FINAL_WARN 25 // 25 sec +#define TIME_BLOODSUCKER_DAY 60 // 1.5 minutes // 10 is a second, 600 is a minute. +#define TIME_BLOODSUCKER_BURN_INTERVAL 40 // 4 sec + + +// Over Time, tick down toward a "Solar Flare" of UV buffeting the station. This period is harmful to vamps. +/obj/effect/sunlight + //var/amDay = FALSE + var/cancel_me = FALSE + var/amDay = FALSE + var/time_til_cycle = 0 + +/obj/effect/sunlight/Initialize() + countdown() + hud_tick() + +/obj/effect/sunlight/proc/countdown() + set waitfor = FALSE + + while(!cancel_me) + + time_til_cycle = TIME_BLOODSUCKER_NIGHT + + // Part 1: Night (all is well) + while(time_til_cycle > TIME_BLOODSUCKER_DAY_WARN) + sleep(10) + if(cancel_me) + return + //sleep(TIME_BLOODSUCKER_NIGHT - TIME_BLOODSUCKER_DAY_WARN) + warn_daylight(1,"Solar Flares will bombard the station with dangerous UV in [TIME_BLOODSUCKER_DAY_WARN / 60] minutes. Prepare to seek cover in a coffin or closet.") // time2text <-- use Help On + give_home_power() // Give VANISHING ACT power to all vamps with a lair! + + // Part 2: Night Ending + while(time_til_cycle > TIME_BLOODSUCKER_DAY_FINAL_WARN) + sleep(10) + if(cancel_me) + return + //sleep(TIME_BLOODSUCKER_DAY_WARN - TIME_BLOODSUCKER_DAY_FINAL_WARN) + message_admins("BLOODSUCKER NOTICE: Daylight beginning in [TIME_BLOODSUCKER_DAY_FINAL_WARN] seconds.)") + warn_daylight(2,"Solar Flares are about to bombard the station! You have [TIME_BLOODSUCKER_DAY_FINAL_WARN] seconds to find cover!",\ + "In [TIME_BLOODSUCKER_DAY_FINAL_WARN / 10], your master will be at risk of a Solar Flare. Make sure they find cover!") + + // (FINAL LIL WARNING) + while(time_til_cycle > 5) + sleep(10) + if (cancel_me) + return + //sleep(TIME_BLOODSUCKER_DAY_FINAL_WARN - 50) + warn_daylight(3,"Seek cover, for Sol rises!") + + // Part 3: Night Ending + while (time_til_cycle > 0) + sleep(10) + if (cancel_me) + return + //sleep(50) + warn_daylight(4,"Solar flares bombard the station with deadly UV light!
    Stay in cover for the next [TIME_BLOODSUCKER_DAY / 60] minutes or risk Final Death!",\ + "Solar flares bombard the station with UV light!") + + // Part 4: Day + amDay = TRUE + message_admins("BLOODSUCKER NOTICE: Daylight Beginning (Lasts for [TIME_BLOODSUCKER_DAY / 60] minutes.)") + time_til_cycle = TIME_BLOODSUCKER_DAY + sleep(10) // One second grace period. + //var/daylight_time = TIME_BLOODSUCKER_DAY + var/issued_XP = FALSE + while(time_til_cycle > 0) + punish_vamps() + sleep(TIME_BLOODSUCKER_BURN_INTERVAL) + if (cancel_me) + return + //daylight_time -= TIME_BLOODSUCKER_BURN_INTERVAL + // Issue Level Up! + if(!issued_XP && time_til_cycle <= 15) + issued_XP = TRUE + vamps_rank_up() + + warn_daylight(5,"The solar flare has ended, and the daylight danger has passed...for now.",\ + "The solar flare has ended, and the daylight danger has passed...for now.") + amDay = FALSE + day_end() // Remove VANISHING ACT power from all vamps who have it! Clear Warnings (sunlight, locker protection) + message_admins("BLOODSUCKER NOTICE: Daylight Ended. Resetting to Night (Lasts for [TIME_BLOODSUCKER_NIGHT / 60] minutes.)") + + +/obj/effect/sunlight/proc/hud_tick() + set waitfor = FALSE + while(!cancel_me) + // Update all Bloodsucker sunlight huds + for(var/datum/mind/M in SSticker.mode.bloodsuckers) + if(!istype(M) || !istype(M.current)) + continue + var/datum/antagonist/bloodsucker/bloodsuckerdatum = M.has_antag_datum(ANTAG_DATUM_BLOODSUCKER) + if(istype(bloodsuckerdatum)) + bloodsuckerdatum.update_sunlight(max(0, time_til_cycle), amDay) // This pings all HUDs + sleep(10) + time_til_cycle -- + +/obj/effect/sunlight/proc/warn_daylight(danger_level=0, vampwarn = "", vassalwarn = "") + for(var/datum/mind/M in SSticker.mode.bloodsuckers) + if(!istype(M)) + continue + to_chat(M,vampwarn) + if(M.current) + if(danger_level == 1) + M.current.playsound_local(null, 'sound/chatter/griffin_3.ogg', 50 + danger_level, 1) + else if(danger_level == 2) + M.current.playsound_local(null, 'sound/chatter/griffin_5.ogg', 50 + danger_level, 1) + else if(danger_level == 3) + M.current.playsound_local(null, 'sound/effects/alert.ogg', 75, 1) + else if(danger_level == 4) + M.current.playsound_local(null, 'sound/ambience/ambimystery.ogg', 100, 1) + else if(danger_level == 5) + M.current.playsound_local(null, 'sound/spookoween/ghosty_wind.ogg', 90, 1) + + if(vassalwarn != "") + for(var/datum/mind/M in SSticker.mode.vassals) + if(!istype(M)) + continue + to_chat(M,vassalwarn) + + +/obj/effect/sunlight/proc/punish_vamps() + // Cycle through all vamp antags and check if they're inside a closet. + for(var/datum/mind/M in SSticker.mode.bloodsuckers) + if(!istype(M) || !istype(M.current)) + continue + var/datum/antagonist/bloodsucker/bloodsuckerdatum = M.has_antag_datum(ANTAG_DATUM_BLOODSUCKER) + if(!istype(bloodsuckerdatum)) + continue + // Closets offer SOME protection + if(istype(M.current.loc, /obj/structure)) + // Coffins offer the BEST protection + if(istype(M.current.loc, /obj/structure/closet/crate/coffin)) + SEND_SIGNAL(M.current, COMSIG_ADD_MOOD_EVENT, "vampsleep", /datum/mood_event/coffinsleep) + continue + else + if(!bloodsuckerdatum.warn_sun_locker) + to_chat(M, "Your skin sizzles. The [M.current.loc] doesn't protect well against UV bombardment.") + bloodsuckerdatum.warn_sun_locker = TRUE + M.current.adjustFireLoss(0.5 + bloodsuckerdatum.vamplevel / 2) // M.current.fireloss += 0.5 + bloodsuckerdatum.vamplevel / 2 // Do DIRECT damage. Being spaced was causing this to not occur. setFireLoss(bloodsuckerdatum.vamplevel) + M.current.updatehealth() + SEND_SIGNAL(M.current, COMSIG_ADD_MOOD_EVENT, "vampsleep", /datum/mood_event/daylight_1) + // Out in the Open? Buh Bye + else + if(!bloodsuckerdatum.warn_sun_burn) + if(bloodsuckerdatum.vamplevel > 0) + to_chat(M, "The solar flare sets your skin ablaze!") + else + to_chat(M, "The solar flare scalds your neophyte skin!") + bloodsuckerdatum.warn_sun_burn = TRUE + if(M.current.fire_stacks <= 0) + M.current.fire_stacks = 0 + if(bloodsuckerdatum.vamplevel > 0) + M.current.adjust_fire_stacks(0.2 + bloodsuckerdatum.vamplevel / 10) + M.current.IgniteMob() + M.current.adjustFireLoss(2 + bloodsuckerdatum.vamplevel) // M.current.fireloss += 2 + bloodsuckerdatum.vamplevel // Do DIRECT damage. Being spaced was causing this to not occur. //setFireLoss(2 + bloodsuckerdatum.vamplevel) + M.current.updatehealth() + SEND_SIGNAL(M.current, COMSIG_ADD_MOOD_EVENT, "vampsleep", /datum/mood_event/daylight_2) + +/obj/effect/sunlight/proc/day_end() + for(var/datum/mind/M in SSticker.mode.bloodsuckers) + if(!istype(M) || !istype(M.current)) + continue + var/datum/antagonist/bloodsucker/bloodsuckerdatum = M.has_antag_datum(ANTAG_DATUM_BLOODSUCKER) + if(!istype(bloodsuckerdatum)) + continue + // Reset Warnings + bloodsuckerdatum.warn_sun_locker = FALSE + bloodsuckerdatum.warn_sun_burn = FALSE + // Remove Dawn Powers + for(var/datum/action/bloodsucker/P in bloodsuckerdatum.powers) + if(istype(P, /datum/action/bloodsucker/gohome)) + bloodsuckerdatum.powers -= P + P.Remove(M.current) + +/obj/effect/sunlight/proc/vamps_rank_up() + set waitfor = FALSE + // Cycle through all vamp antags and check if they're inside a closet. + for(var/datum/mind/M in SSticker.mode.bloodsuckers) + if(!istype(M) || !istype(M.current)) + continue + var/datum/antagonist/bloodsucker/bloodsuckerdatum = M.has_antag_datum(ANTAG_DATUM_BLOODSUCKER) + if(istype(bloodsuckerdatum)) + bloodsuckerdatum.RankUp() // Rank up! Must still be in a coffin to level! + +/obj/effect/sunlight/proc/give_home_power() + // It's late...! Give the "Vanishing Act" gohome power to bloodsuckers. + for(var/datum/mind/M in SSticker.mode.bloodsuckers) + if(!istype(M) || !istype(M.current)) + continue + var/datum/antagonist/bloodsucker/bloodsuckerdatum = M.has_antag_datum(ANTAG_DATUM_BLOODSUCKER) + if(istype(bloodsuckerdatum) && bloodsuckerdatum.lair && !(locate(/datum/action/bloodsucker/gohome) in bloodsuckerdatum.powers)) + bloodsuckerdatum.BuyPower(new /datum/action/bloodsucker/gohome) diff --git a/code/modules/antagonists/bloodsucker/bloodsucker_ui.dm b/code/modules/antagonists/bloodsucker/bloodsucker_ui.dm new file mode 100644 index 0000000000..b922af6066 --- /dev/null +++ b/code/modules/antagonists/bloodsucker/bloodsucker_ui.dm @@ -0,0 +1,116 @@ + + +// For all things visual, such as leveling up + + +// Look up: _vending.dm proc/ui_interact() +// Malf_Modules.dm proc/use() + +/* +/datum/antagonist/bloodsucker/proc/LevelUpMenu() + var/list/dat = list() + + dat += "

    You have become more ancient.
    Direct the path of your blood

    " + dat += "
    " + + // Step One: Decide powers you CAN buy. + for(var/pickedpower in typesof(/datum/action/bloodsucker)) + var/obj/effect/proc_holder/spell/bloodsucker/power = pickedpower + // NAME + dat += "[power.name]" + // COST + dat += "[power.name] Vend" + dat == "
    " + + var/datum/browser/popup = new(owner.current, "bloodsuckerrank", "Bloodsucker Rank Up") + popup.set_content(dat.Join()) + popup.open() + +/datum/antagonist/bloodsucker/Topic(href, href_list) + if(..()) + return +*/ + + +// From browser.dm: /datum/browser/New(nuser, nwindow_id, ntitle = 0, nwidth = 0, nheight = 0, var/atom/nref = null) + + +/* + var/list/dat = list() + dat += "Select use of processing time: (currently #[processing_time] left.)
    " + dat += "
    " + dat += "Install Module:
    " + dat += "The number afterwards is the amount of processing time it consumes.
    " + for(var/datum/AI_Module/large/module in possible_modules) + dat += "[module.module_name]\[?\] ([module.cost])
    " + for(var/datum/AI_Module/small/module in possible_modules) + dat += "[module.module_name]\[?\] ([module.cost])
    " + dat += "
    " + if(temp) + dat += "[temp]" + var/datum/browser/popup = new(user, "modpicker", "Malf Module Menu") + popup.set_content(dat.Join()) + popup.open() +*/ + +/* + var/dat = "" + var/datum/bank_account/account + var/mob/living/carbon/human/H + var/obj/item/card/id/C + if(ishuman(user)) + H = user + C = H.get_idcard(TRUE) + + if(!C) + dat += "

    No ID Card detected!

    " + else if (!C.registered_account) + dat += "

    No account on registered ID card!

    " + if(onstation && C && C.registered_account) + account = C.registered_account + dat += "

    Select an item

    " + dat += "
    " + if(!product_records.len) + dat += "No product loaded!" + else + var/list/display_records = product_records + coin_records + if(extended_inventory) + display_records = product_records + coin_records + hidden_records + dat += "" + for (var/datum/data/vending_product/R in display_records) + var/price_listed = "$[default_price]" + var/is_hidden = hidden_records.Find(R) + if(is_hidden && !extended_inventory) + continue + if(R.custom_price) + price_listed = "$[R.custom_price]" + if(!onstation || account && account.account_job && account.account_job.paycheck_department == payment_department) + price_listed = "FREE" + if(coin_records.Find(R) || is_hidden) + price_listed = "$[R.custom_premium_price ? R.custom_premium_price : extra_price]" + dat += "" + dat += "" + if(R.amount > 0 && ((C && C.registered_account && onstation) || (!onstation && isliving(user)))) + dat += "" + else + dat += "" + dat += "" + dat += "
    [sanitize(R.name)] ([price_listed])[R.amount] VendNot Available
    " + dat += "
    " + if(onstation && C && C.registered_account) + dat += "Balance: $[account.account_balance]" + if(istype(src, /obj/machinery/vending/snack)) + dat += "

    Chef's Food Selection

    " + dat += "
    " + for (var/O in dish_quants) + if(dish_quants[O] > 0) + var/N = dish_quants[O] + dat += "Dispense " + dat += "[capitalize(O)] ($[default_price]): [N]
    " + dat += "
    " + + var/datum/browser/popup = new(user, "vending", (name)) + popup.set_content(dat) + popup.set_title_image(user.browse_rsc_icon(icon, icon_state)) + popup.open() +*/ \ No newline at end of file diff --git a/code/modules/antagonists/bloodsucker/datum_bloodsucker.dm b/code/modules/antagonists/bloodsucker/datum_bloodsucker.dm new file mode 100644 index 0000000000..97b4437298 --- /dev/null +++ b/code/modules/antagonists/bloodsucker/datum_bloodsucker.dm @@ -0,0 +1,763 @@ +/datum/team/vampireclan + name = "Clan" // Teravanni, + +/datum/antagonist/bloodsucker + name = "Bloodsucker" + roundend_category = "bloodsuckers" + antagpanel_category = "Bloodsucker" + job_rank = ROLE_BLOODSUCKER + + // NAME + var/vampname // My Dracula name + var/vamptitle // My Dracula title + var/vampreputation // My "Surname" or description of my deeds + // CLAN + var/datum/team/vampireclan/clan + var/list/datum/antagonist/vassal/vassals = list()// Vassals under my control. Periodically remove the dead ones. + var/datum/mind/creator // Who made me? For both Vassals AND Bloodsuckers (though Master Vamps won't have one) + // POWERS + var/list/datum/action/powers = list()// Purchased powers + var/poweron_feed = FALSE // Am I feeding? + var/poweron_masquerade = FALSE + // STATS + var/vamplevel = 0 + var/vamplevel_unspent = 1 + var/regenRate = 0.3 // How many points of Brute do I heal per tick? + var/feedAmount = 15 // Amount of blood drawn from a target per tick. + var/maxBloodVolume = 600 // Maximum blood a Vamp can hold via feeding. // BLOOD_VOLUME_NORMAL 550 // BLOOD_VOLUME_SAFE 475 //BLOOD_VOLUME_OKAY 336 //BLOOD_VOLUME_BAD 224 // BLOOD_VOLUME_SURVIVE 122 + // OBJECTIVES + var/list/datum/objective/objectives_given = list() // For removal if needed. + var/area/lair + var/obj/structure/closet/crate/coffin + // TRACKING + var/foodInGut = 0 // How much food to throw up later. You shouldn't have eaten that. + var/warn_sun_locker = FALSE // So we only get the locker burn message once per day. + var/warn_sun_burn = FALSE // So we only get the sun burn message once per day. + var/had_toxlover = FALSE + // LISTS + var/static/list/defaultTraits = list (TRAIT_STABLEHEART, TRAIT_NOBREATH, TRAIT_SLEEPIMMUNE, TRAIT_NOCRITDAMAGE, TRAIT_RESISTCOLD, TRAIT_RADIMMUNE, TRAIT_VIRUSIMMUNE, TRAIT_NIGHT_VISION, \ + TRAIT_NOSOFTCRIT, TRAIT_NOHARDCRIT, TRAIT_AGEUSIA, TRAIT_COLDBLOODED, TRAIT_NONATURALHEAL, TRAIT_NOMARROW, TRAIT_NOPULSE, TRAIT_NOCLONE) + // NOTES: TRAIT_AGEUSIA <-- Doesn't like flavors. + // REMOVED: TRAIT_NODEATH + // TO ADD: + //var/static/list/defaultOrgans = list (/obj/item/organ/heart/vampheart,/obj/item/organ/heart/vampeyes) + +/datum/antagonist/bloodsucker/on_gain() + SSticker.mode.bloodsuckers |= owner // Add if not already in here (and you might be, if you were picked at round start) + SSticker.mode.check_start_sunlight()// Start Sunlight? (if first Vamp) + SelectFirstName()// Name & Title + SelectTitle(am_fledgling=TRUE) // If I have a creator, then set as Fledgling. + SelectReputation(am_fledgling=TRUE) + AssignStarterPowersAndStats()// Give Powers & Stats + forge_bloodsucker_objectives()// Objectives & Team + update_bloodsucker_icons_added(owner.current, "bloodsucker") // Add Antag HUD + LifeTick() // Run Life Function + . = ..() + + +/datum/antagonist/bloodsucker/on_removal() + SSticker.mode.bloodsuckers -= owner + SSticker.mode.check_cancel_sunlight()// End Sunlight? (if last Vamp) + ClearAllPowersAndStats()// Clear Powers & Stats + clear_bloodsucker_objectives() // Objectives + update_bloodsucker_icons_removed(owner.current)// Clear Antag HUD + . = ..() + + + +/datum/antagonist/bloodsucker/greet() + var/fullname = ReturnFullName(TRUE) + to_chat(owner, "You are [fullname], a bloodsucking vampire!
    ") + owner.announce_objectives() + to_chat(owner, "* You regenerate your health slowly, you're weak to fire, and you depend on blood to survive. Allow your stolen blood to run too low, and you will find yourself at \ + risk of being discovered!
    ") + //to_chat(owner, "As an immortal, your power is linked to your age. The older you grow, the more abilities you will have access to.") + var/vamp_greet + vamp_greet += "* Other Bloodsuckers are not necessarily your friends, but your survival may depend on cooperation. Betray them at your own discretion and peril.
    " + vamp_greet += "* Use \",b\" to speak your ancient Bloodsucker language.
    " + vamp_greet += "Bloodsucker Tip: Rest in a Coffin to claim it, and that area, as your lair.
    " + vamp_greet += "Bloodsucker Tip: Fear the daylight! Solar flares will bombard the station periodically, and only your coffin can guarantee your safety.
    " + vamp_greet += "Bloodsucker Tip: You wont loose blood if you are unconcious or sleeping. Use this to your advantage to conserve blood.
    " + to_chat(owner, vamp_greet) + + owner.current.playsound_local(null, 'sound/bloodsucker/BloodsuckerAlert.ogg', 100, FALSE, pressure_affected = FALSE) + antag_memory += "Although you were born a mortal, in un-death you earned the name [fullname].
    " + + +/datum/antagonist/bloodsucker/farewell() + owner.current.visible_message("[owner.current]'s skin flushes with color, their eyes growing glossier. They look...alive.",\ + "With a snap, your curse has ended. You are no longer a Bloodsucker. You live once more!") + // Refill with Blood + owner.current.blood_volume = max(owner.current.blood_volume,BLOOD_VOLUME_SAFE) + + + + +//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + + +/datum/antagonist/bloodsucker/proc/SelectFirstName() + // Names (EVERYONE gets one)) + if (owner.current.gender == MALE) + vampname = pick("Desmond","Rudolph","Dracul","Vlad","Pyotr","Gregor","Cristian","Christoff","Marcu","Andrei","Constantin","Gheorghe","Grigore","Ilie","Iacob","Luca","Mihail","Pavel","Vasile","Octavian","Sorin", \ + "Sveyn","Aurel","Alexe","Iustin","Theodor","Dimitrie","Octav","Damien","Magnus","Caine","Abel", // Romanian/Ancient + "Lucius","Gaius","Otho","Balbinus","Arcadius","Romanos","Alexios","Vitellius", // Latin + "Melanthus","Teuthras","Orchamus","Amyntor","Axion", // Greek + "Thoth","Thutmose","Osorkon,","Nofret","Minmotu","Khafra", // Egyptian + "Dio") + + else + vampname = pick("Islana","Tyrra","Greganna","Pytra","Hilda","Andra","Crina","Viorela","Viorica","Anemona","Camelia","Narcisa","Sorina","Alessia","Sophia","Gladda","Arcana","Morgan","Lasarra","Ioana","Elena", \ + "Alina","Rodica","Teodora","Denisa","Mihaela","Svetla","Stefania","Diyana","Kelssa","Lilith", // Romanian/Ancient + "Alexia","Athanasia","Callista","Karena","Nephele","Scylla","Ursa", // Latin + "Alcestis","Damaris","Elisavet","Khthonia","Teodora", // Greek + "Nefret","Ankhesenpep") // Egyptian + +/datum/antagonist/bloodsucker/proc/SelectTitle(am_fledgling = 0, forced = FALSE) + // Already have Title + if (!forced && vamptitle != null) + return + // Titles [Master] + if (!am_fledgling) + if (owner.current.gender == MALE) + vamptitle = pick ("Count","Baron","Viscount","Prince","Duke","Tzar","Dreadlord","Lord","Master") + else + vamptitle = pick ("Countess","Baroness","Viscountess","Princess","Duchess","Tzarina","Dreadlady","Lady","Mistress") + to_chat(owner, "You have earned a title! You are now known as [ReturnFullName(TRUE)]!") + // Titles [Fledgling] + else + vamptitle = null + +/datum/antagonist/bloodsucker/proc/SelectReputation(am_fledgling = 0, forced=FALSE) + // Already have Reputation + if (!forced && vampreputation != null) + return + // Reputations [Master] + if (!am_fledgling) + vampreputation = pick("Butcher","Blood Fiend","Crimson","Red","Black","Terror","Nightman","Feared","Ravenous","Fiend","Malevolent","Wicked","Ancient","Plaguebringer","Sinister","Forgotten","Wretched","Baleful", \ + "Inqisitor","Harvester","Reviled","Robust","Betrayer","Destructor","Damned","Accursed","Terrible","Vicious","Profane","Vile","Depraved","Foul","Slayer","Manslayer","Sovereign","Slaughterer", \ + "Forsaken","Mad","Dragon","Savage","Villainous","Nefarious","Inquisitor","Marauder","Horrible","Immortal","Undying","Overlord","Corrupt","Hellspawn","Tyrant","Sanguineous") + if (owner.current.gender == MALE) + if (prob(10)) // Gender override + vampreputation = pick("King of the Damned", "Blood King", "Emperor of Blades", "Sinlord", "God-King") + else + if (prob(10)) // Gender override + vampreputation = pick("Queen of the Damned", "Blood Queen", "Empress of Blades", "Sinlady", "God-Queen") + + to_chat(owner, "You have earned a reputation! You are now known as [ReturnFullName(TRUE)]!") + + // Reputations [Fledgling] + else + vampreputation = pick ("Crude","Callow","Unlearned","Neophyte","Novice","Unseasoned","Fledgling","Young","Neonate","Scrapling","Untested","Unproven","Unknown","Newly Risen","Born","Scavenger","Unknowing",\ + "Unspoiled","Disgraced","Defrocked","Shamed","Meek","Timid","Broken")//,"Fresh") + + +/datum/antagonist/bloodsucker/proc/AmFledgling() + return !vamptitle + +/datum/antagonist/bloodsucker/proc/ReturnFullName(var/include_rep=0) + + var/fullname + // Name First + fullname = (vampname ? vampname : owner.current.name) + // Title + if(vamptitle) + fullname = vamptitle + " " + fullname + // Rep + if(include_rep && vampreputation) + fullname = fullname + " the " + vampreputation + + return fullname + + +/datum/antagonist/bloodsucker/proc/BuyPower(datum/action/bloodsucker/power)//(obj/effect/proc_holder/spell/power) + powers += power + power.Grant(owner.current)// owner.AddSpell(power) + +/datum/antagonist/bloodsucker/proc/AssignStarterPowersAndStats() + // Blood/Rank Counter + add_hud() + update_hud(TRUE) // Set blood value, current rank + // Powers + BuyPower(new /datum/action/bloodsucker/feed) + BuyPower(new /datum/action/bloodsucker/masquerade) + BuyPower(new /datum/action/bloodsucker/veil) + // Traits + for(var/T in defaultTraits) + ADD_TRAIT(owner.current, T, "bloodsucker") + if(HAS_TRAIT(owner.current, TRAIT_TOXINLOVER)) //No slime bonuses here, no thank you + had_toxlover = TRUE + REMOVE_TRAIT(owner.current, TRAIT_TOXINLOVER, "species") + // Traits: Species + if(ishuman(owner.current)) + var/mob/living/carbon/human/H = owner.current + var/datum/species/S = H.dna.species + S.species_traits |= DRINKSBLOOD + // Clear Addictions + owner.current.reagents.addiction_list = list() // Start over from scratch. Lucky you! At least you're not addicted to blood anymore (if you were) + // Stats + if(ishuman(owner.current)) + var/mob/living/carbon/human/H = owner.current + var/datum/species/S = H.dna.species + // Make Changes + H.physiology.brute_mod *= 0.8 // <-------------------- Start small, but burn mod increases based on rank! + H.physiology.cold_mod = 0 + H.physiology.stun_mod *= 0.35 + H.physiology.siemens_coeff *= 0.75 //base electrocution coefficient 1 + //S.heatmod += 0.5 // Heat shouldn't affect. Only Fire. + //S.punchstunthreshold = 8 //damage at which punches from this race will stun 9 + S.punchdamagelow += 1 //lowest possible punch damage 0 + S.punchdamagehigh += 1 //highest possible punch damage 9 + // Clown + if(istype(H) && owner.assigned_role == "Clown") + H.dna.remove_mutation(CLOWNMUT) + to_chat(H, "As a vampiric clown, you are no longer a danger to yourself. Your nature is subdued.") + // Physiology + CheckVampOrgans() // Heart, Eyes + // Language + owner.current.grant_language(/datum/language/vampiric) + // Soul + //owner.current.hellbound = TRUE Causes wierd stuff + owner.hasSoul = FALSE // If false, renders the character unable to sell their soul. + owner.isholy = FALSE // is this person a chaplain or admin role allowed to use bibles + // Disabilities + CureDisabilities() + +/datum/antagonist/bloodsucker/proc/ClearAllPowersAndStats() + // Blood/Rank Counter + remove_hud() + // Powers + while(powers.len) + var/datum/action/bloodsucker/power = pick(powers) + powers -= power + power.Remove(owner.current) + // owner.RemoveSpell(power) + // Traits + for(var/T in defaultTraits) + REMOVE_TRAIT(owner.current, T, "bloodsucker") + if(had_toxlover == TRUE) + ADD_TRAIT(owner.current, TRAIT_TOXINLOVER, "species") + + // Traits: Species + if(ishuman(owner.current)) + var/mob/living/carbon/human/H = owner.current + H.set_species(H.dna.species.type) + // Stats + if(ishuman(owner.current)) + var/mob/living/carbon/human/H = owner.current + H.set_species(H.dna.species.type) + // Clown + if(istype(H) && owner.assigned_role == "Clown") + H.dna.add_mutation(CLOWNMUT) + // NOTE: Use initial() to return things to default! + // Physiology + owner.current.regenerate_organs() + // Update Health + owner.current.setMaxHealth(100) + // Language + owner.current.remove_language(/datum/language/vampiric) + // Soul + if (owner.soulOwner == owner) // Return soul, if *I* own it. + owner.hasSoul = TRUE +//owner.current.hellbound = FALSE + +datum/antagonist/bloodsucker/proc/RankUp() + set waitfor = FALSE + if(!owner || !owner.current) + return + vamplevel_unspent ++ + // Spend Rank Immediately? + if(istype(owner.current.loc, /obj/structure/closet/crate/coffin)) + SpendRank() + else + to_chat(owner, "You have grown more ancient! Sleep in a coffin that you have claimed to thicken your blood and become more powerful.") + if(vamplevel_unspent >= 2) + to_chat(owner, "Bloodsucker Tip: If you cannot find or steal a coffin to use, they can be built from wooden planks.
    ") + +datum/antagonist/bloodsucker/proc/LevelUpPowers() + for(var/datum/action/bloodsucker/power in powers) + power.level_current ++ + +datum/antagonist/bloodsucker/proc/SpendRank() + set waitfor = FALSE + if (vamplevel_unspent <= 0 || !owner || !owner.current || !owner.current.client) + return + ///////// + // Powers + //TODO: Make this into a radial + // Purchase Power Prompt + var/list/options = list() // Taken from gasmask.dm, for Clown Masks. + for(var/pickedpower in typesof(/datum/action/bloodsucker)) + var/datum/action/bloodsucker/power = pickedpower + // If I don't own it, and I'm allowed to buy it. + if(!(locate(power) in powers) && initial(power.bloodsucker_can_buy)) + options[initial(power.name)] = power // TESTING: After working with TGUI, it seems you can use initial() to view the variables inside a path? + options["\[ Not Now \]"] = null + // Abort? + if(options.len > 1) + var/choice = input(owner.current, "You have the opportunity to grow more ancient. Select a power to advance your Rank.", "Your Blood Thickens...") in options + // Cheat-Safety: Can't keep opening/closing coffin to spam levels + if(vamplevel_unspent <= 0) // Already spent all your points, and tried opening/closing your coffin, pal. + return + if(!istype(owner.current.loc, /obj/structure/closet/crate/coffin)) + to_chat(owner.current, "Return to your coffin to advance your Rank.") + return + if(!choice || !options[choice] || (locate(options[choice]) in powers)) // ADDED: Check to see if you already have this power, due to window stacking. + to_chat(owner.current, "You prevent your blood from thickening just yet, but you may try again later.") + return + // Buy New Powers + var/datum/action/bloodsucker/P = options[choice] + BuyPower(new P) + to_chat(owner.current, "You have learned [initial(P.name)]!") + else + to_chat(owner.current, "You grow more ancient by the night!") + ///////// + // Advance Powers (including new) + LevelUpPowers() + //////// + // Advance Stats + if(ishuman(owner.current)) + var/mob/living/carbon/human/H = owner.current + var/datum/species/S = H.dna.species + S.punchdamagelow += 0.5 + S.punchdamagehigh += 0.5 // NOTE: This affects the hitting power of Brawn. + // More Health + owner.current.setMaxHealth(owner.current.maxHealth + 10) + // Vamp Stats + regenRate += 0.05 // Points of brute healed (starts at 0.3) + feedAmount += 2 // Increase how quickly I munch down vics (15) + maxBloodVolume += 50 // Increase my max blood (600) + ///////// + vamplevel ++ + vamplevel_unspent -- + + // Assign True Reputation + if(vamplevel == 4) + SelectReputation(am_fledgling = FALSE, forced = TRUE) + to_chat(owner.current, "You are now a rank [vamplevel] Bloodsucker. Your strength, resistence, health, feed rate, regen rate, and maximum blood have all increased!") + to_chat(owner.current, "Your existing powers have all ranked up as well!") + update_hud(TRUE) + owner.current.playsound_local(null, 'sound/effects/pope_entry.ogg', 25, 1) // Play THIS sound for user only. The "null" is where turf would go if a location was needed. Null puts it right in their head. + +//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + +//This handles the application of antag huds/special abilities +/datum/antagonist/bloodsucker/apply_innate_effects(mob/living/mob_override) + return + +//This handles the removal of antag huds/special abilities +/datum/antagonist/bloodsucker/remove_innate_effects(mob/living/mob_override) + return + +//Assign default team and creates one for one of a kind team antagonists +/datum/antagonist/bloodsucker/create_team(datum/team/team) + return + +// Create Objectives +/datum/antagonist/bloodsucker/proc/forge_bloodsucker_objectives() // Fledgling vampires can have different objectives. + + // TEAM + //clan = new /datum/team/vampireclan(owner) + + + // Lair Objective: Create a Lair + var/datum/objective/bloodsucker/lair/lair_objective = new + lair_objective.owner = owner + lair_objective.generate_objective() + add_objective(lair_objective) + + // Protege Objective + var/datum/objective/bloodsucker/protege/protege_objective = new + protege_objective.owner = owner + protege_objective.generate_objective() + add_objective(protege_objective) + + if (rand(0,1) == 0) + // Heart Thief Objective + var/datum/objective/bloodsucker/heartthief/heartthief_objective = new + heartthief_objective.owner = owner + heartthief_objective.generate_objective() + add_objective(heartthief_objective) + + else + // Solars Objective + var/datum/objective/bloodsucker/solars/solars_objective = new + solars_objective.owner = owner + solars_objective.generate_objective() + add_objective(solars_objective) + + // Survive Objective + var/datum/objective/bloodsucker/survive/survive_objective = new + survive_objective.owner = owner + survive_objective.generate_objective() + add_objective(survive_objective) + + +/datum/antagonist/bloodsucker/proc/add_objective(var/datum/objective/O) + objectives += O + objectives_given += O + +/datum/antagonist/bloodsucker/proc/clear_bloodsucker_objectives() + + var/datum/team/team = get_team() + if(team) + team.remove_member(owner) + + for(var/O in objectives_given) + objectives -= O + qdel(O) + objectives_given = list() // Traitors had this, so I added it. Not sure why. + + +/datum/antagonist/bloodsucker/get_team() + return clan + +//Name shown on antag list +/datum/antagonist/bloodsucker/antag_listing_name() + return ..() + "([ReturnFullName(TRUE)])" + +//Whatever interesting things happened to the antag admins should know about +//Include additional information about antag in this part +/datum/antagonist/bloodsucker/antag_listing_status() + if (owner && owner.AmFinalDeath()) + return "Final Death" + return ..() + + + +//Individual roundend report +/datum/antagonist/bloodsucker/roundend_report() + // Get the default Objectives + var/list/report = list() + + // Vamp Name + report += "
    \[[ReturnFullName(TRUE)]\]" + + // Default Report + report += ..() + + // Now list their vassals + if (vassals.len > 0) + report += "Their Vassals were..." + for (var/datum/antagonist/vassal/V in vassals) + if (V.owner) + var/jobname = V.owner.assigned_role ? "the [V.owner.assigned_role]" : "" + report += "[V.owner.name] [jobname]" + + return report.Join("
    ") + +//Displayed at the start of roundend_category section, default to roundend_category header +/datum/antagonist/bloodsucker/roundend_report_header() + return "Lurking in the darkness, the Bloodsuckers were:
    " + + + + + +// 2019 Breakdown of Bloodsuckers: + +// G A M E P L A Y +// +// Bloodsuckers should be inherrently powerful: they never stay dead, and they can hide in plain sight +// better than any other antagonist aboard the station. +// +// However, only elder Bloodsuckers are the powerful creatures of legend. Ranking up as a Bloodsucker +// should impart slight strength and health benefits, as well as powers that can grow over time. But +// their weaknesses should grow as well, and not just to fire. + + +// A B I L I T I E S +// +// * Bloodsuckers can FEIGN LIFE + DEATH. +// Feigning LIFE: +// - Warms up the body +// - Creates a heartbeat +// - Fake blood amount (550) +// Feign DEATH: Not yet done +// - When lying down or sitting, you appear "dead and lifeless" + +// * Bloodsuckers REGENERATE +// - Brute damage heals rather rapidly. Burn damage heals slowly. +// - Healing is reduced when hungry or starved. +// - Burn does not heal when starved. A starved vampire remains "dead" until burns can heal. +// - Bodyparts and organs regrow in Torpor (except for the Heart and Brain). +// +// * Bloodsuckers are IMMORTAL +// - Brute damage cannot destroy them (and it caps very low, so they don't stack too much) +// - Burn damage can only kill them at very high amounts. +// - Removing the head kills the vamp forever. +// - Removing the heart kills the vamp until replaced. +// +// * Bloodsuckers are DEAD +// - They do not breathe. +// - Cold affects them less. +// - They are immune to disease (but can spread it) +// - Food is useless and cause sickness. +// - Nothing can heal the vamp other than his own blood. +// +// * Bloodsuckers are PREDATORS +// - They detect life/heartbeats nearby. +// - They know other predators instantly (Vamps, Werewolves, and alien types) regardless of disguise. +// +// +// +// * Bloodsuckers enter Torpor when DEAD or RESTING in coffin +// - Torpid vampires regenerate their health. Coffins negate cost and speed up the process. +// ** To rest in a coffin, either SLEEP or CLOSE THE LID while you're in it. You will be given a prompt to sleep until healed. Healing in a coffin costs NO blood! +// + + + +// O B J E C T I V E S +// +// +// +// +// 1) GROOM AN HEIR: Find a person with appropriate traits (hair, blood type, gender) to be turned as a Vampire. Before they rise, they must be properly trained. Raise them to great power after their change. +// +// 2) BIBLIOPHILE: Research objects of interest, study items looking for clues of ancient secrets, and hunt down the clues to a Vampiric artifact of horrible power. +// +// 3) CRYPT LORD: Build a terrifying sepulcher to your evil, with servants to lavish upon you in undeath. The trappings of a true crypt lord come at grave cost. +// +// 4) GOURMOND: Oh, to taste all the delicacies the station has to offer! DRINK ## BLOOD FROM VICTIMS WHO LIVE, EAT ## ORGANS FROM VICTIMS WHO LIVE + + +// Vassals +// +// - Loyal to (and In Love With) Master +// - Master can speak to, summon, or punish his Vassals, even while asleep or torpid. +// - Master may have as many Vassals as Rank +// - Vassals see their Master's speech emboldened! + + + + + + + + +// Dev Notes +// +// HEALING: Maybe Vamps metabolize specially? Like, they slowly drip their own blood into their system? +// - Give Vamps their own metabolization proc, perhaps? +// ** shadowpeople.dm has rules for healing. +// +// KILLING: It's almost impossible to track who someone has directly killed. But an Admin could be given +// an easy way to whip a Bloodsucker for cruel behavior, as a RP mechanic but not a punishment. +// ** +// +// HUNGER: Just keep adjusting mob's nutrition to Blood Hunger level. No need to cancel nutrition from eating. +// ** mob.dm /set_nutrition() +// ** snacks.dm / attack() <-- Stop food from doing anything? + +// ORGANS: Liver +// ** life.dm /handle_liver() +// +// CORPSE: Most of these effects likely go away when using "Masquerade" to appear alive. +// ** status_procs.dm /adjust_bodytemperature() +// ** traits.dm /TRAIT_NOBREATH /TRAIT_SLEEPIMMUNE /TRAIT_RESISTCOLD /TRAIT_RADIMMUNE /TRAIT_VIRUSIMMUNE +// * MASQUERADE ON/OFF: /TRAIT_FAKEDEATH (M) +// * /TRAIT_NIGHT_VISION +// * /TRAIT_DEATHCOMA <-- This basically makes you immobile. When using status_procs /fakedeath(), make sure to remove Coma unless we're in Torpor! +// * /TRAIT_NODEATH <--- ??? +// ** species /NOZOMBIE +// * ADD: TRAIT_COLDBLOODED <-- add to carbon/life.dm /natural_bodytemperature_stabilization() +// +// MASQUERADE Appear as human! +// ** examine.dm /examine() <-- Change "blood_volume < BLOOD_VOLUME_SAFE" to a new examine +// +// NOSFERATU ** human.add_trait(TRAIT_DISFIGURED, "insert_vamp_datum_here") <-- Makes you UNKNOWN unless your ID says otherwise. +// STEALTH ** human_helpers.dm /get_visible_name() ** shadowpeople.dm has rules for Light. +// +// FRENZY ** living.dm /update_mobility() (USED TO be update_canmove) +// +// PREDATOR See other Vamps! +// * examine.dm /examine() +// +// WEAKNESSES: -Poor mood in Chapel or near Chaplain. -Stamina damage from Bible + + + + //message_admins("DEBUG3: attempt_cast() [name] / [user_C.handcuffed] ") + + +// TODO: +// +// Death (fire, heart, brain, head) +// Disable Life: BLOOD +// Body Temp +// Spend blood over time (more if imitating life) (none if sleeping in coffin) +// Auto-Heal (brute to 0, fire to 99) (toxin/o2 always 0) +// +// Hud Icons +// UI Blood Counter +// Examine Name (+Masquerade, only "Dead and lifeless" if not standing?) +// +// +// Turn vamps +// Create vassals +// + + +// FIX LIST +// + + +///////////////////////////////////// + + // HUD! // + +/datum/antagonist/bloodsucker/proc/update_bloodsucker_icons_added(datum/mind/m) + var/datum/atom_hud/antag/vamphud = GLOB.huds[ANTAG_HUD_BLOODSUCKER] + vamphud.join_hud(owner.current) + set_antag_hud(owner.current, "bloodsucker") // "bloodsucker" + owner.current.hud_list[ANTAG_HUD].icon = image('icons/mob/hud.dmi', owner.current, "bloodsucker") //Check prepare_huds in mob.dm to see why. + +/datum/antagonist/bloodsucker/proc/update_bloodsucker_icons_removed(datum/mind/m) + var/datum/atom_hud/antag/vamphud = GLOB.huds[ANTAG_HUD_BLOODSUCKER] + vamphud.leave_hud(owner.current) + set_antag_hud(owner.current, null) + +/datum/atom_hud/antag/bloodsucker // from hud.dm in /datums/ Also see data_huds.dm + antag_hud.dm + +/datum/atom_hud/antag/bloodsucker/add_to_single_hud(mob/M, atom/A) + if (!check_valid_hud_user(M,A)) // FULP: This checks if the Mob is a Vassal, and if the Atom is his master OR on his team. + return + ..() + +/datum/atom_hud/antag/bloodsucker/proc/check_valid_hud_user(mob/M, atom/A) // Remember: A is being added to M's hud. Because M's hud is a /antag/vassal hud, this means M is the vassal here. + // Ghost Admins always see Bloodsuckers/Vassals + if (isobserver(M)) + return TRUE + // GOAL: Vassals see their Master and his other Vassals. + // GOAL: Vassals can BE seen by their Bloodsucker and his other Vassals. + // GOAL: Bloodsuckers can see each other. + if (!M || !A || !ismob(A) || !M.mind)// || !A.mind) + return FALSE + var/mob/A_mob = A + if (!A_mob.mind) + return FALSE + // Find Datums: Bloodsucker + var/datum/antagonist/bloodsucker/atom_B = A_mob.mind.has_antag_datum(ANTAG_DATUM_BLOODSUCKER) + var/datum/antagonist/bloodsucker/mob_B = M.mind.has_antag_datum(ANTAG_DATUM_BLOODSUCKER) + // Check 1) Are we both Bloodsuckers? + if (atom_B && mob_B) + return TRUE + // Find Datums: Vassal + var/datum/antagonist/vassal/atom_V = A_mob.mind.has_antag_datum(ANTAG_DATUM_VASSAL) + var/datum/antagonist/vassal/mob_V = M.mind.has_antag_datum(ANTAG_DATUM_VASSAL) + // Check 2) If they are a BLOODSUCKER, then are they my Master? + if (mob_V && atom_B == mob_V.master) + return TRUE // SUCCESS! + // Check 3) If I am a BLOODSUCKER, then are they my Vassal? + if (mob_B && atom_V && (atom_V in mob_B.vassals)) + return TRUE // SUCCESS! + // Check 4) If we are both VASSAL, then do we have the same master? + if (atom_V && mob_V && atom_V.master == mob_V.master) + return TRUE // SUCCESS! + return FALSE + + + + ///////////////////////////////////// + + + // BLOOD COUNTER & RANK MARKER ! // + +#define ui_sunlight_display "WEST:6,CENTER-0:0" // 6 pixels to the right, zero tiles & 5 pixels DOWN. +#define ui_blood_display "WEST:6,CENTER-1:0" // 1 tile down +#define ui_vamprank_display "WEST:6,CENTER-2:-5" // 2 tiles down + +/datum/hud + var/obj/screen/bloodsucker/blood_counter/blood_display + var/obj/screen/bloodsucker/rank_counter/vamprank_display + var/obj/screen/bloodsucker/sunlight_counter/sunlight_display + +/datum/antagonist/bloodsucker/proc/add_hud() + return + +/datum/antagonist/bloodsucker/proc/remove_hud() + // No Hud? Get out. + if (!owner.current.hud_used) + return + owner.current.hud_used.blood_display.invisibility = INVISIBILITY_ABSTRACT + owner.current.hud_used.vamprank_display.invisibility = INVISIBILITY_ABSTRACT + owner.current.hud_used.sunlight_display.invisibility = INVISIBILITY_ABSTRACT + +/datum/antagonist/bloodsucker/proc/update_hud(updateRank=FALSE) + // No Hud? Get out. + if(!owner.current.hud_used) + return + // Update Blood Counter + if (owner.current.hud_used.blood_display) + var/valuecolor = "#FF6666" + if(owner.current.blood_volume > BLOOD_VOLUME_SAFE) + valuecolor = "#FFDDDD" + else if(owner.current.blood_volume > BLOOD_VOLUME_BAD) + valuecolor = "#FFAAAA" + owner.current.hud_used.blood_display.update_counter(owner.current.blood_volume, valuecolor) + + // Update Rank Counter + if(owner.current.hud_used.vamprank_display) + var/valuecolor = vamplevel_unspent ? "#FFFF00" : "#FF0000" + owner.current.hud_used.vamprank_display.update_counter(vamplevel, valuecolor) + if(updateRank) // Only change icon on special request. + owner.current.hud_used.vamprank_display.icon_state = (vamplevel_unspent > 0) ? "rank_up" : "rank" + + +/obj/screen/bloodsucker + invisibility = INVISIBILITY_ABSTRACT + +/obj/screen/bloodsucker/proc/clear() + invisibility = INVISIBILITY_ABSTRACT + +/obj/screen/bloodsucker/proc/update_counter(value, valuecolor) + invisibility = 0 // Make Visible + +/obj/screen/bloodsucker/blood_counter // NOTE: Look up /obj/screen/devil/soul_counter in _onclick / hud / human.dm + icon = 'icons/mob/actions/bloodsucker.dmi'//'icons/mob/screen_gen.dmi' + name = "Blood Consumed" + icon_state = "blood_display"//"power_display" + screen_loc = ui_blood_display + +/obj/screen/bloodsucker/blood_counter/update_counter(value, valuecolor) + ..() + maptext = "
    [round(value,1)]
    " + +/obj/screen/bloodsucker/rank_counter + name = "Bloodsucker Rank" + icon = 'icons/mob/actions/bloodsucker.dmi' + icon_state = "rank" + screen_loc = ui_vamprank_display + +/obj/screen/bloodsucker/rank_counter/update_counter(value, valuecolor) + ..() + maptext = "
    [round(value,1)]
    " + +/obj/screen/bloodsucker/sunlight_counter + icon = 'icons/mob/actions/bloodsucker.dmi' + name = "Solar Flare Timer" + icon_state = "sunlight_night" + screen_loc = ui_sunlight_display + +/datum/antagonist/bloodsucker/proc/update_sunlight(value, amDay = FALSE) + // No Hud? Get out. + if (!owner.current.hud_used) + return + // Update Sun Time + if (owner.current.hud_used.sunlight_display) + var/valuecolor = "#BBBBFF" + if (amDay) + valuecolor = "#FF5555" + else if(value <= 25) + valuecolor = "#FFCCCC" + else if(value < 10) + valuecolor = "#FF5555" + var/value_string = (value >= 60) ? "[round(value / 60, 1)] m" : "[round(value,1)] s" + owner.current.hud_used.sunlight_display.update_counter( value_string, valuecolor ) + owner.current.hud_used.sunlight_display.icon_state = "sunlight_" + (amDay ? "day":"night") + + +/obj/screen/bloodsucker/sunlight_counter/update_counter(value, valuecolor) + ..() + maptext = "
    [value]
    " diff --git a/code/modules/antagonists/bloodsucker/datum_hunter.dm b/code/modules/antagonists/bloodsucker/datum_hunter.dm new file mode 100644 index 0000000000..2d680d0e09 --- /dev/null +++ b/code/modules/antagonists/bloodsucker/datum_hunter.dm @@ -0,0 +1,295 @@ +/* +#define HUNTER_SCAN_MIN_DISTANCE 8 +#define HUNTER_SCAN_MAX_DISTANCE 35 +#define HUNTER_SCAN_PING_TIME 20 //5s update time. + + +/datum/antagonist/vamphunter + name = "Hunter" + roundend_category = "hunters" + antagpanel_category = "Monster Hunter" + job_rank = ROLE_MONSTERHUNTER + var/list/datum/action/powers = list()// Purchased powers + var/list/datum/objective/objectives_given = list() // For removal if needed. + var/datum/martial_art/my_kungfu // Hunters know a lil kung fu. + var/bad_dude = FALSE // Every first hunter spawned is a SHIT LORD. + + +/datum/antagonist/vamphunter/on_gain() + + SSticker.mode.vamphunters |= owner // Add if not already in here (and you might be, if you were picked at round start) + + // Hunter Pinpointer + //owner.current.apply_status_effect(/datum/status_effect/agent_pinpointer/hunter_edition) + + // Give Hunter Power + var/datum/action/P = new /datum/action/bloodsucker/trackvamp + P.Grant(owner.current) + + // Give Hunter Martial Arts + //if (rand(1,3) == 1) + // var/datum/martial_art/pick_type = pick (/datum/martial_art/cqc, /datum/martial_art/krav_maga, /datum/martial_art/cqc, /datum/martial_art/krav_maga, /datum/martial_art/wrestling) // /datum/martial_art/boxing <--- doesn't include grabbing, so don't use! + // my_kungfu = new pick_type //pick (/datum/martial_art/boxing, /datum/martial_art/cqc) // ick_type + // my_kungfu.teach(owner.current, 0) + + // Give Hunter Objective + var/datum/objective/bloodsucker/monsterhunter/monsterhunter_objective = new + monsterhunter_objective.owner = owner + monsterhunter_objective.generate_objective() + objectives += monsterhunter_objective + objectives_given += monsterhunter_objective + // Badguy Hunter? (Give him BADGUY objectives) + if (bad_dude) + // Stolen DIRECTLY from datum_traitor.dm + if(prob(15) && !(locate(/datum/objective/download) in objectives) && !(owner.assigned_role in list("Research Director", "Scientist", "Roboticist"))) + var/datum/objective/download/download_objective = new + download_objective.owner = owner + download_objective.gen_amount_goal() + objectives += download_objective + objectives_given += download_objective + else + var/datum/objective/steal/steal_objective = new + steal_objective.owner = owner + steal_objective.find_target() + objectives += steal_objective + objectives_given += steal_objective + + + . = ..() + +/datum/antagonist/vamphunter/on_removal() + + SSticker.mode.vamphunters -= owner // Add if not already in here (and you might be, if you were picked at round start) + + // Master Pinpointer + //owner.current.remove_status_effect(/datum/status_effect/agent_pinpointer/hunter_edition) + + // Take Hunter Power + if (owner.current) + for (var/datum/action/bloodsucker/P in owner.current.actions) + P.Remove(owner.current) + + // Take Hunter Martial Arts + //my_kungfu.remove(owner.current) + + // Remove Hunter Objectives + for(var/O in objectives_given) + objectives -= O + qdel(O) + objectives_given = list() + + . = ..() + +/datum/antagonist/vamphunter/greet() + var/vamp_hunter_greet = "You are a fearless Monster Hunter!" + vamp_hunter_greet += "You know there's one or more filthy creature onboard the station, though their identities elude you." + vamp_hunter_greet += "It's your job to root them out, destroy their nests, and save the crew." + vamp_hunter_greet += "Use WHATEVER MEANS NECESSARY to find these creatures...no matter who gets hurt or what you have to destroy to do it." + vamp_hunter_greet += "There are greater stakes at hand than the safety of the station!" + vamp_hunter_greet += "However, security may detain you if they discover your mission..." + antag_memory += "You remember your training:
    " + antag_memory += " -Bloodsuckers are weak to fire, or a stake to the heart. Removing their head or heart will also destroy them permanently.
    " + antag_memory += " -Wooden stakes can be made from planks, and hardened by a welding tool. Your recipes list has ways of making them even stronger.
    " + antag_memory += " -Changelings return to life unless their body is destroyed. Not even decapitation can stop them for long.
    " + antag_memory += " -Cultists are weak to the Chaplain's holy water.
    " + antag_memory += " -Wizards are notoriously hard to outmatch. Rob or steal whatever weapons you need to destroy them, and shoot before asking questions.

    " + if (my_kungfu != null) + vamp_hunter_greet += "Hunter Tip: Use your [my_kungfu.name] techniques to give you an advantage over the enemy.
    " + antag_memory += "You remember your training: You are skilled in the [my_kungfu.name] style of combat.
    " + to_chat(owner, vamp_hunter_greet) + +/datum/antagonist/vamphunter/farewell() + to_chat(owner, "Your hunt has ended: you are no longer a monster hunter!") + + +// TAKEN FROM: /datum/action/changeling/pheromone_receptors // pheromone_receptors.dm for a version of tracking that Changelings have! + + +/datum/status_effect/agent_pinpointer/hunter_edition + alert_type = /obj/screen/alert/status_effect/agent_pinpointer/hunter_edition + minimum_range = HUNTER_SCAN_MIN_DISTANCE + tick_interval = HUNTER_SCAN_PING_TIME + duration = 160 // Lasts 10s + range_fuzz_factor = 5//PINPOINTER_EXTRA_RANDOM_RANGE + +/obj/screen/alert/status_effect/agent_pinpointer/hunter_edition + name = "Monster Tracking" + desc = "You always know where the hellspawn are." + + +/datum/status_effect/agent_pinpointer/hunter_edition/on_creation(mob/living/new_owner, ...) + ..() + + // Pick target + var/turf/my_loc = get_turf(owner) + var/list/mob/living/carbon/vamps = list() + + for(var/datum/mind/M in SSticker.mode.bloodsuckers) + if (!M.current || M.current == owner || !get_turf(M.current) || !get_turf(new_owner)) + continue + var/datum/antagonist/bloodsucker/antag_datum = M.has_antag_datum(ANTAG_DATUM_BLOODSUCKER) + if(!istype(antag_datum)) + continue + var/their_loc = get_turf(M.current) + var/distance = get_dist_euclidian(my_loc, their_loc) + if (distance < HUNTER_SCAN_MAX_DISTANCE) + vamps[M.current] = (HUNTER_SCAN_MAX_DISTANCE ** 2) - (distance ** 2) + // Found one! + if(vamps.len) + scan_target = pickweight(vamps) //Point at a 'random' vamp, biasing heavily towards closer ones. + to_chat(owner, "You detect signs of monsters to the [dir2text(get_dir(my_loc,get_turf(scan_target)))]!") + // Will yield a "?" + else + to_chat(owner, "There are no monsters nearby.") + // Force Point-To Immediately + point_to_target() + +/datum/status_effect/agent_pinpointer/hunter_edition/scan_for_target() + // Lose target? Done. Otherwise, scan for target's current position. + if (!scan_target && owner) + owner.remove_status_effect(/datum/status_effect/agent_pinpointer/hunter_edition) + + // NOTE: Do NOT run ..(), or else we'll remove our target. + + +/datum/status_effect/agent_pinpointer/hunter_edition/Destroy() + if (scan_target) + to_chat(owner, "You've lost the trail.") + ..() +*/ + +//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +/* + + +/datum/action/bloodsucker/trackvamp/ + name = "Track Monster"//"Cellular Emporium" + desc = "Take a moment to look for clues of any nearby monsters.
    These creatures are slippery, and often look like the crew." + button_icon = 'icons/mob/actions/bloodsucker.dmi' //This is the file for the BACKGROUND icon + background_icon_state = "vamp_power_off" //And this is the state for the background icon + icon_icon = 'icons/mob/actions/bloodsucker.dmi' //This is the file for the ACTION icon + button_icon_state = "power_hunter" //And this is the state for the action icon + amToggle = FALSE // Action-Related + cooldown = 300 // 10 ticks, 1 second. + bloodcost = 0 + +/datum/action/bloodsucker/trackvamp/ActivatePower() + + var/mob/living/user = owner + to_chat(user, "You look around, scanning your environment and discerning signs of any filthy, wretched affronts to the natural order.") + + if (!do_mob(user,owner,80)) + return + // Add Power + // REMOVED //user.apply_status_effect(/datum/status_effect/agent_pinpointer/hunter_edition) + // We don't track direction anymore! + // Return text indicating direction + display_proximity() + // NOTE: DON'T DEACTIVATE! + //DeactivatePower() + +/datum/action/bloodsucker/trackvamp/proc/display_proximity() + // Pick target + var/turf/my_loc = get_turf(owner) + //var/list/mob/living/carbon/vamps = list() + var/best_dist = 9999 + var/mob/living/best_vamp + + // Track ALL MONSTERS in Game Mode + var/list/datum/mind/monsters = list() + monsters += SSticker.mode.bloodsuckers + monsters += SSticker.mode.devils + //monsters += SSticker.mode.cult + monsters += SSticker.mode.wizards + monsters += SSticker.mode.apprentices + monsters += SSticker.mode.servants_of_ratvar + //monsters += SSticker.mode.changelings Disabled anyways + // + for(var/datum/mind/M in monsters) + if (!M.current || M.current == owner)// || !get_turf(M.current) || !get_turf(owner)) + continue + for(var/a in M.antag_datums) + var/datum/antagonist/antag_datum = a // var/datum/antagonist/antag_datum = M.has_antag_datum(ANTAG_DATUM_BLOODSUCKER) + if(!istype(antag_datum) || antag_datum.AmFinalDeath()) + continue + var/their_loc = get_turf(M.current) + var/distance = get_dist_euclidian(my_loc, their_loc) + // Found One: Closer than previous/max distance + if (distance < best_dist && distance <= HUNTER_SCAN_MAX_DISTANCE) + best_dist = distance + best_vamp = M.current + break // Stop searching through my antag datums and go to the next guy + + // Found one! + if(best_vamp) + var/distString = best_dist <= HUNTER_SCAN_MAX_DISTANCE / 2 ? "somewhere closeby!" : "somewhere in the distance." + //to_chat(owner, "You detect signs of Bloodsuckers to the [dir2text(get_dir(my_loc,get_turf(targetVamp)))]!") + to_chat(owner, "You detect signs of monsters [distString]") + + // Will yield a "?" + else + to_chat(owner, "There are no monsters nearby.") + + + + + + + + + + + + + +//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + +// From martial.dm + +/* +/datum/martial_art/hunter + name = "Hunter-Fu" + id = "MARTIALART_HUNTER" //ID, used by mind/has_martialart + //streak = "" + //max_streak_length = 6 + //current_target + //datum/martial_art/base // The permanent style. This will be null unless the martial art is temporary + //deflection_chance = 0 //Chance to deflect projectiles + //reroute_deflection = FALSE //Delete the bullet, or actually deflect it in some direction? + //block_chance = 0 //Chance to block melee attacks using items while on throw mode. + //restraining = 0 //used in cqc's disarm_act to check if the disarmed is being restrained and so whether they should be put in a chokehold or not + //help_verb + //no_guns = FALSE + //allow_temp_override = TRUE //if this martial art can be overridden by temporary martial arts + +/datum/martial_art/hunter/disarm_act(mob/living/carbon/human/A, mob/living/carbon/human/D) + return FALSE + +/datum/martial_art/hunter/harm_act(mob/living/carbon/human/A, mob/living/carbon/human/D) + return FALSE + +/datum/martial_art/hunter/grab_act(mob/living/carbon/human/A, mob/living/carbon/human/D) + return FALSE + +/datum/martial_art/hunter/can_use(mob/living/carbon/human/H) + return TRUE + + +/datum/martial_art/hunter/add_to_streak(element,mob/living/carbon/human/D) + if(D != current_target) + current_target = D + streak = "" + restraining = 0 + streak = streak+element + if(length(streak) > max_streak_length) + streak = copytext(streak,2) + return + + +/datum/martial_art/hunter/basic_hit(mob/living/carbon/human/A,mob/living/carbon/human/D) + + var/damage = rand(A.dna.species.punchdamagelow, A.dna.species.punchdamagehigh) +*/ +*/ diff --git a/code/modules/antagonists/bloodsucker/datum_vassal.dm b/code/modules/antagonists/bloodsucker/datum_vassal.dm new file mode 100644 index 0000000000..71ee0bcc1d --- /dev/null +++ b/code/modules/antagonists/bloodsucker/datum_vassal.dm @@ -0,0 +1,151 @@ +#define VASSAL_SCAN_MIN_DISTANCE 5 +#define VASSAL_SCAN_MAX_DISTANCE 500 +#define VASSAL_SCAN_PING_TIME 20 //2s update time. + + +/datum/antagonist/bloodsucker/proc/attempt_turn_vassal(mob/living/carbon/C) + C.silent = 0 + return SSticker.mode.make_vassal(C,owner) + +/datum/antagonist/bloodsucker/proc/FreeAllVassals() + for (var/datum/antagonist/vassal/V in vassals) + SSticker.mode.remove_vassal(V.owner) + +/datum/antagonist/vassal + name = "Vassal"//WARNING: DO NOT SELECT" // "Vassal" + roundend_category = "vassals" + antagpanel_category = "Bloodsucker" + job_rank = ROLE_BLOODSUCKER + var/datum/antagonist/bloodsucker/master // Who made me? + var/list/datum/action/powers = list()// Purchased powers + var/list/datum/objective/objectives_given = list() // For removal if needed. + +/datum/antagonist/vassal/can_be_owned(datum/mind/new_owner) + // If we weren't created by a bloodsucker, then we cannot be a vassal (assigned from antag panel) + if (!master) + return FALSE + return ..() + +/datum/antagonist/vassal/on_gain() + SSticker.mode.vassals |= owner // Add if not already in here (and you might be, if you were picked at round start) + // Mindslave Add + if(master) + var/datum/antagonist/bloodsucker/B = master.owner.has_antag_datum(ANTAG_DATUM_BLOODSUCKER) + if(B) + B.vassals |= src + owner.enslave_mind_to_creator(master.owner.current) + // Master Pinpointer + owner.current.apply_status_effect(/datum/status_effect/agent_pinpointer/vassal_edition) + // Powers + var/datum/action/bloodsucker/vassal/recuperate/new_Recuperate = new () + new_Recuperate.Grant(owner.current) + powers += new_Recuperate + // Give Vassal Objective + var/datum/objective/bloodsucker/vassal/vassal_objective = new + vassal_objective.owner = owner + vassal_objective.generate_objective() + objectives += vassal_objective + objectives_given += vassal_objective + give_thrall_eyes() + owner.current.grant_language(/datum/language/vampiric) + // Add Antag HUD + update_vassal_icons_added(owner.current, "vassal") + . = ..() + +/datum/antagonist/vassal/proc/give_thrall_eyes() + var/obj/item/organ/eyes/vassal/E = new + E.Insert(owner.current) + +/obj/item/organ/eyes/vassal/ + lighting_alpha = 180 // LIGHTING_PLANE_ALPHA_MOSTLY_INVISIBLE <--- This is too low a value at 128. We need to SEE what the darkness is so we can hide in it. + see_in_dark = 12 + flash_protect = -1 //These eyes are weaker to flashes, but let you see in the dark + +/datum/antagonist/vassal/proc/remove_thrall_eyes() + var/obj/item/organ/eyes/E = new + E.Insert(owner.current) + +/datum/antagonist/vassal/on_removal() + SSticker.mode.vassals -= owner // Add if not already in here (and you might be, if you were picked at round start) + // Mindslave Remove + if (master && master.owner) + master.vassals -= src + if (owner.enslaved_to == master.owner.current) + owner.enslaved_to = null + // Master Pinpointer + owner.current.remove_status_effect(/datum/status_effect/agent_pinpointer/vassal_edition) + // Powers + while(powers.len) + var/datum/action/power = pick(powers) + powers -= power + power.Remove(owner.current) + // Remove Hunter Objectives + for(var/O in objectives_given) + objectives -= O + qdel(O) + objectives_given = list() + remove_thrall_eyes() + owner.current.remove_language(/datum/language/vampiric) + // Clear Antag HUD + update_vassal_icons_removed(owner.current) + + . = ..() + +/datum/antagonist/vassal/greet() + to_chat(owner, "You are now the mortal servant of [master.owner.current], a bloodsucking vampire!") + to_chat(owner, "The power of [master.owner.current.p_their()] immortal blood compells you to obey [master.owner.current.p_them()] in all things, even offering your own life to prolong theirs.
    \ + You are not required to obey any other Bloodsucker, for only [master.owner.current] is your master. The laws of Nanotransen do not apply to you now; only your vampiric master's word must be obeyed.") + // Effects... + owner.current.playsound_local(null, 'sound/magic/mutate.ogg', 100, FALSE, pressure_affected = FALSE) + //owner.store_memory("You became the mortal servant of [master.owner.current], a bloodsucking vampire!") + antag_memory += "You became the mortal servant of [master.owner.current], a bloodsucking vampire!
    " + // And to your new Master... + to_chat(master.owner, "[owner.current] has become addicted to your immortal blood. [owner.current.p_they(TRUE)] [owner.current.p_are()] now your undying servant!") + master.owner.current.playsound_local(null, 'sound/magic/mutate.ogg', 100, FALSE, pressure_affected = FALSE) + +/datum/antagonist/vassal/farewell() + owner.current.visible_message("[owner.current]'s eyes dart feverishly from side to side, and then stop. [owner.current.p_they(TRUE)] seem[owner.current.p_s()] calm, \ + like [owner.current.p_they()] [owner.current.p_have()] regained some lost part of [owner.current.p_them()]self.",\ + "With a snap, you are no longer enslaved to [master.owner]! You breathe in heavily, having regained your free will.") + owner.current.playsound_local(null, 'sound/magic/mutate.ogg', 100, FALSE, pressure_affected = FALSE) + // And to your former Master... + //if (master && master.owner) + // to_chat(master.owner, "You feel the bond with your vassal [owner.current] has somehow been broken!") + +/datum/status_effect/agent_pinpointer/vassal_edition + id = "agent_pinpointer" + alert_type = /obj/screen/alert/status_effect/agent_pinpointer/vassal_edition + minimum_range = VASSAL_SCAN_MIN_DISTANCE + tick_interval = VASSAL_SCAN_PING_TIME + duration = -1 // runs out fast + range_fuzz_factor = 0 + +/obj/screen/alert/status_effect/agent_pinpointer/vassal_edition + name = "Blood Bond" + desc = "You always know where your master is." + //icon = 'icons/obj/device.dmi' + //icon_state = "pinon" + +/datum/status_effect/agent_pinpointer/vassal_edition/on_creation(mob/living/new_owner, ...) + ..() + + var/datum/antagonist/vassal/antag_datum = new_owner.mind.has_antag_datum(ANTAG_DATUM_VASSAL) + scan_target = antag_datum?.master?.owner?.current + +/datum/status_effect/agent_pinpointer/vassal_edition/scan_for_target() + // DO NOTHING. We already have our target, and don't wanna do anything from agent_pinpointer + +/datum/antagonist/vassal/proc/update_vassal_icons_added(mob/living/vassal, icontype="vassal") + var/datum/atom_hud/antag/bloodsucker/hud = GLOB.huds[ANTAG_HUD_BLOODSUCKER] + hud.join_hud(vassal) + set_antag_hud(vassal, icontype) // Located in icons/mob/hud.dmi + owner.current.hud_list[ANTAG_HUD].icon = image('icons/mob/hud.dmi', owner.current, "bloodsucker") + +/datum/antagonist/vassal/proc/update_vassal_icons_removed(mob/living/vassal) + var/datum/atom_hud/antag/hud = GLOB.huds[ANTAG_HUD_BLOODSUCKER] + hud.leave_hud(vassal) + set_antag_hud(vassal, null) + +//Displayed at the start of roundend_category section, default to roundend_category header +/*/datum/antagonist/vassal/roundend_report_header() + return "Loyal to their bloodsucking masters, the Vassals were:

    "*/ diff --git a/code/modules/antagonists/bloodsucker/items/bloodsucker_organs.dm b/code/modules/antagonists/bloodsucker/items/bloodsucker_organs.dm new file mode 100644 index 0000000000..5a905857c5 --- /dev/null +++ b/code/modules/antagonists/bloodsucker/items/bloodsucker_organs.dm @@ -0,0 +1,70 @@ + + +/datum/antagonist/bloodsucker/proc/CheckVampOrgans() + // Do I have any parts that need replacing? + var/obj/item/organ/O + // Heart + O = owner.current.getorganslot(ORGAN_SLOT_HEART) + if(!istype(O, /obj/item/organ/heart/vampheart)) + qdel(O) + var/obj/item/organ/heart/vampheart/H = new + H.Insert(owner.current) + H.Stop() // Now...stop beating! + // Eyes + O = owner.current.getorganslot(ORGAN_SLOT_EYES) + if(!istype(O, /obj/item/organ/eyes/vassal/bloodsucker)) + qdel(O) + var/obj/item/organ/eyes/vassal/bloodsucker/E = new + E.Insert(owner.current) + +/datum/antagonist/bloodsucker/proc/RemoveVampOrgans() + // Heart + var/obj/item/organ/heart/H = new + H.Insert(owner.current) + // Eyes + var/obj/item/organ/eyes/E = new + E.Insert(owner.current) +// HEART: OVERWRITE // +// HEART // +/obj/item/organ/heart/vampheart + beating = 0 + var/fakingit = 0 + +/obj/item/organ/heart/vampheart/prepare_eat() + ..() + // Do cool stuff for eating vamp heart? + +/obj/item/organ/heart/vampheart/Restart() + beating = 0 // DONT run ..(). We don't want to start beating again. + return 0 + +/obj/item/organ/heart/vampheart/Stop() + fakingit = 0 + return ..() + +/obj/item/organ/heart/vampheart/proc/FakeStart() + fakingit = 1 // We're pretending to beat, to fool people. + +/obj/item/organ/heart/vampheart/HeartStrengthMessage() + if(fakingit) + return "a healthy" + return "no" // Bloodsuckers don't have a heartbeat at all when stopped (default is "an unstable") +// EYES // + +/obj/item/organ/eyes/vassal/bloodsucker + flash_protect = 2 //Eye healing isnt working properly + sight_flags = SEE_MOBS // Taken from augmented_eyesight.dm + +/* +// LIVER // +/obj/item/organ/liver/vampliver + // Livers run on_life(), which calls reagents.metabolize() in holder.dm, which calls on_mob_life.dm in the cheam (medicine_reagents.dm) + // Holder also calls reagents.reaction_mob for the moment it happens + +/obj/item/organ/liver/vampliver/on_life() + var/mob/living/carbon/C = owner + + if(!istype(C)) + return + +*/ diff --git a/code/modules/antagonists/bloodsucker/items/bloodsucker_stake.dm b/code/modules/antagonists/bloodsucker/items/bloodsucker_stake.dm new file mode 100644 index 0000000000..9db4cae1ff --- /dev/null +++ b/code/modules/antagonists/bloodsucker/items/bloodsucker_stake.dm @@ -0,0 +1,176 @@ + + +// organ_internal.dm -- /obj/item/organ + + + +// Do I have a stake in my heart? +/mob/living/AmStaked() + var/obj/item/bodypart/BP = get_bodypart("chest") + if (!BP) + return FALSE + for(var/obj/item/I in BP.embedded_objects) + if (istype(I,/obj/item/stake/)) + return TRUE + return FALSE +/mob/proc/AmStaked() + return FALSE + + +/mob/living/proc/StakeCanKillMe() + return IsSleeping() || stat >= UNCONSCIOUS || blood_volume <= 0 || HAS_TRAIT(src, TRAIT_DEATHCOMA) // NOTE: You can't go to sleep in a coffin with a stake in you. + + +///obj/item/weapon/melee/stake +/obj/item/stake/ + name = "wooden stake" + desc = "A simple wooden stake carved to a sharp point." + icon = 'icons/obj/items_and_weapons.dmi' + icon_state = "wood" // Inventory Icon + item_state = "wood" // In-hand Icon + lefthand_file = 'icons/mob/inhands/weapons/melee_lefthand.dmi' // File for in-hand icon + righthand_file = 'icons/mob/inhands/weapons/melee_righthand.dmi' + attack_verb = list("staked") + slot_flags = ITEM_SLOT_BELT + w_class = WEIGHT_CLASS_SMALL + hitsound = 'sound/weapons/bladeslice.ogg' + force = 6 + throwforce = 10 + embedding = list("embed_chance" = 25, "embedded_fall_chance" = 0.5) // UPDATE 2/10/18 embedding_behavior.dm is how this is handled + //embed_chance = 25 // Look up "is_pointed" to see where we set stakes able to do this. + //embedded_fall_chance = 0.5 // Chance it will fall out. + obj_integrity = 30 + max_integrity = 30 + //embedded_fall_pain_multiplier + var/staketime = 120 // Time it takes to embed the stake into someone's chest. + +/obj/item/stake/basic + name = "wooden stake" + // This exists so Hardened/Silver Stake can't have a welding torch used on them. + +/obj/item/stake/basic/attackby(obj/item/W, mob/user, params) + if(istype(W, /obj/item/weldingtool)) + //if (amWelded) + // to_chat(user, "This stake has already been treated with fire.") + // return + //amWelded = TRUE + // Weld it + var/obj/item/weldingtool/WT = W + if(WT.use(0))//remove_fuel(0,user)) + user.visible_message("[user.name] scorched the pointy end of [src] with the welding tool.", \ + "You scorch the pointy end of [src] with the welding tool.", \ + "You hear welding.") + // 8 Second Timer + if(!do_mob(user, src, 80)) + return + // Create the Stake + qdel(src) + var/obj/item/stake/hardened/new_item = new(usr.loc) + user.put_in_hands(new_item) + else + return ..() + +/obj/item/stake/afterattack(atom/target, mob/user, proximity) + //to_chat(world, "DEBUG: Staking ") + // Invalid Target, or not targetting chest with HARM intent? + if(!iscarbon(target) || check_zone(user.zone_selected) != "chest" || user.a_intent != INTENT_HARM) + return + var/mob/living/carbon/C = target + // Needs to be Down/Slipped in some way to Stake. + if(!C.can_be_staked() || target == user) + to_chat(user, "You cant stake [target] when they are moving moving about! They have to be laying down!") + return + // Oops! Can't. + if(HAS_TRAIT(C, TRAIT_PIERCEIMMUNE)) + to_chat(user, "[target]'s chest resists the stake. It won't go in.") + return + // Make Attempt... + to_chat(user, "You put all your weight into embedding the stake into [target]'s chest...") + playsound(user, 'sound/magic/Demon_consume.ogg', 50, 1) + if(!do_mob(user, C, staketime, 0, 1, extra_checks=CALLBACK(C, /mob/living/carbon/proc/can_be_staked))) // user / target / time / uninterruptable / show progress bar / extra checks + return + // Drop & Embed Stake + user.visible_message("[user.name] drives the [src] into [target]'s chest!", \ + "You drive the [src] into [target]'s chest!") + playsound(get_turf(target), 'sound/effects/splat.ogg', 40, 1) + user.dropItemToGround(src, TRUE) //user.drop_item() // "drop item" doesn't seem to exist anymore. New proc is user.dropItemToGround() but it doesn't seem like it's needed now? + var/obj/item/bodypart/B = C.get_bodypart("chest") // This was all taken from hitby() in human_defense.dm + B.embedded_objects |= src + add_mob_blood(target)//Place blood on the stake + loc = C // Put INSIDE the character + B.receive_damage(w_class * embedding.embedded_impact_pain_multiplier) + if(C.mind) + var/datum/antagonist/bloodsucker/bloodsucker = C.mind.has_antag_datum(ANTAG_DATUM_BLOODSUCKER) + if(bloodsucker) + // If DEAD or TORPID...kill vamp! + if(C.StakeCanKillMe()) // NOTE: This is the ONLY time a staked Torpid vamp dies. + bloodsucker.FinalDeath() + return + else + to_chat(target, "You have been staked! Your powers are useless, your death forever, while it remains in place.") + to_chat(user, "You missed [C.p_their(TRUE)]'s heart! It would be easier if [C.p_they(TRUE)] weren't struggling so much.") + +// Can this target be staked? If someone stands up before this is complete, it fails. Best used on someone stationary. +/mob/living/carbon/proc/can_be_staked() + //return resting || IsKnockdown() || IsUnconscious() || (stat && (stat != SOFT_CRIT || pulledby)) || (has_trait(TRAIT_FAKEDEATH)) || resting || IsStun() || IsFrozen() || (pulledby && pulledby.grab_state >= GRAB_NECK) + return (src.resting || src.lying) + // ABOVE: Taken from update_mobility() in living.dm + +/obj/item/stake/hardened + // Created by welding and acid-treating a simple stake. + name = "hardened stake" + desc = "A hardened wooden stake carved to a sharp point and scorched at the end." + icon_state = "hardened" // Inventory Icon + force = 8 + throwforce = 12 + armour_penetration = 10 + embedding = list("embed_chance" = 50, "embedded_fall_chance" = 0) // UPDATE 2/10/18 embedding_behavior.dm is how this is handled + obj_integrity = 120 + max_integrity = 120 + + staketime = 80 + +/obj/item/stake/hardened/silver + name = "silver stake" + desc = "Polished and sharp at the end. For when some mofo is always trying to iceskate uphill." + icon_state = "silver" // Inventory Icon + item_state = "silver" // In-hand Icon + siemens_coefficient = 1 //flags = CONDUCT // var/siemens_coefficient = 1 // for electrical admittance/conductance (electrocution checks and shit) + force = 9 + armour_penetration = 25 + embedding = list("embed_chance" = 65) // UPDATE 2/10/18 embedding_behavior.dm is how this is handled + obj_integrity = 300 + max_integrity = 300 + + staketime = 60 + +// Convert back to Silver +/obj/item/stake/hardened/silver/attackby(obj/item/I, mob/user, params) + if(istype(I, /obj/item/weldingtool)) + var/obj/item/weldingtool/WT = I + if(WT.use(0))//remove_fuel(0, user)) + var/obj/item/stack/sheet/mineral/silver/newsheet = new (user.loc) + for(var/obj/item/stack/sheet/mineral/silver/S in user.loc) + if(S == newsheet) + continue + if(S.amount >= S.max_amount) + continue + S.attackby(newsheet, user) + to_chat(user, "You melt down the stake and add it to the stack. It now contains [newsheet.amount] sheet\s.") + qdel(src) + else + return ..() + + +// Look up recipes.dm OR pneumaticCannon.dm +/datum/crafting_recipe/silver_stake + name = "Silver Stake" + result = /obj/item/stake/hardened/silver + tools = list(/obj/item/weldingtool) + reqs = list(/obj/item/stack/sheet/mineral/silver = 1, + /obj/item/stake/hardened = 1) + ///obj/item/stack/packageWrap = 8, + ///obj/item/pipe = 2) + time = 80 + category = CAT_WEAPONRY + subcategory = CAT_WEAPON diff --git a/code/modules/antagonists/bloodsucker/objects/bloodsucker_coffin.dm b/code/modules/antagonists/bloodsucker/objects/bloodsucker_coffin.dm new file mode 100644 index 0000000000..946c472f11 --- /dev/null +++ b/code/modules/antagonists/bloodsucker/objects/bloodsucker_coffin.dm @@ -0,0 +1,242 @@ + + +// TRAIT_DEATHCOMA - Activate this when you're in your coffin to simulate sleep/death. + + +// Coffins... +// -heal all wounds, and quickly. +// -restore limbs & organs +// + +// Without Coffins... +// - +// -limbs stay lost + + + +// To put to sleep: use owner.current.fakedeath("bloodsucker") but change name to "bloodsucker_coffin" so you continue to stay fakedeath despite healing in the main thread! + + +/datum/antagonist/bloodsucker/proc/ClaimCoffin(obj/structure/closet/crate/claimed) // NOTE: This can be any "closet" that you are resting AND inside of. + // ALREADY CLAIMED + if(claimed.resident) + if(claimed.resident == owner.current) + to_chat(owner, "This is your [src].") + else + to_chat(owner, "This [src] has already been claimed by another.") + return FALSE + // Bloodsucker Learns new Recipes! + owner.teach_crafting_recipe(/datum/crafting_recipe/bloodsucker/vassalrack) + owner.teach_crafting_recipe(/datum/crafting_recipe/bloodsucker/candelabrum) + // This is my Lair + coffin = claimed + lair = get_area(claimed) + // DONE + to_chat(owner, "You have claimed the [claimed] as your place of immortal rest! Your lair is now [lair].") + to_chat(owner, "You have learned new construction recipes to improve your lair.") + to_chat(owner, "Bloodsucker Tip: Find new lair recipes in the misc tab of the Crafting Menu at the bottom of the screen, including the Persuasion Rack for converting crew into Vassals.

    ") + RunLair() // Start + return TRUE + +// crate.dm +/obj/structure/closet/crate + var/mob/living/resident // This lets bloodsuckers claim any "closet" as a Coffin, so long as they could get into it and close it. This locks it in place, too. + +/obj/structure/closet/crate/coffin + var/pryLidTimer = 250 + can_weld_shut = FALSE + breakout_time = 200 + + +/obj/structure/closet/crate/coffin/blackcoffin + name = "black coffin" + desc = "For those departed who are not so dear." + icon_state = "coffin" + icon = 'icons/obj/vamp_obj.dmi' + can_weld_shut = FALSE + resistance_flags = 0 // Start off with no bonuses. + open_sound = 'sound/bloodsucker/coffin_open.ogg' + close_sound = 'sound/bloodsucker/coffin_close.ogg' + breakout_time = 600 + pryLidTimer = 400 + resistance_flags = NONE + +/obj/structure/closet/crate/coffin/meatcoffin + name = "meat coffin" + desc = "When you're ready to meat your maker, the steaks can never be too high." + icon_state = "meatcoffin" + icon = 'icons/obj/vamp_obj.dmi' + can_weld_shut = FALSE + resistance_flags = 0 // Start off with no bonuses. + open_sound = 'sound/effects/footstep/slime1.ogg' + close_sound = 'sound/effects/footstep/slime1.ogg' + breakout_time = 200 + pryLidTimer = 200 + resistance_flags = NONE + material_drop = /obj/item/reagent_containers/food/snacks/meat/slab + material_drop_amount = 3 + +/obj/structure/closet/crate/coffin/metalcoffin + name = "metal coffin" + desc = "A big metal sardine can inside of another big metal sardine can, in space." + icon_state = "metalcoffin" + icon = 'icons/obj/vamp_obj.dmi' + can_weld_shut = FALSE + resistance_flags = FIRE_PROOF | LAVA_PROOF + open_sound = 'sound/effects/pressureplate.ogg' + close_sound = 'sound/effects/pressureplate.ogg' + breakout_time = 300 + pryLidTimer = 200 + resistance_flags = NONE + material_drop = /obj/item/stack/sheet/metal + material_drop_amount = 5 + +////////////////////////////////////////////// + +/obj/structure/closet/crate/proc/ClaimCoffin(mob/living/claimant) // NOTE: This can be any "closet" that you are resting AND inside of. + // Bloodsucker Claim + var/datum/antagonist/bloodsucker/bloodsuckerdatum = claimant.mind.has_antag_datum(ANTAG_DATUM_BLOODSUCKER) + if(bloodsuckerdatum) + // Vamp Successfuly Claims Me? + if(bloodsuckerdatum.ClaimCoffin(src)) + resident = claimant + anchored = 1 // No moving this + +/obj/structure/closet/crate/coffin/Destroy() + UnclaimCoffin() + return ..() + +/obj/structure/closet/crate/proc/UnclaimCoffin() + if (resident) + // Vamp Un-Claim + if (resident.mind) + var/datum/antagonist/bloodsucker/bloodsuckerdatum = resident.mind.has_antag_datum(ANTAG_DATUM_BLOODSUCKER) + if (bloodsuckerdatum && bloodsuckerdatum.coffin == src) + bloodsuckerdatum.coffin = null + bloodsuckerdatum.lair = null + to_chat(resident, "You sense that the link with your coffin, your sacred place of rest, has been brokem! You will need to seek another.") + resident = null // Remove resident. Because this object isnt removed from the game immediately (GC?) we need to give them a way to see they don't have a home anymore. + +/obj/structure/closet/crate/coffin/can_open(mob/living/user) + // You cannot lock in/out a coffin's owner. SORRY. + if (locked) + if(user == resident) + if (welded) + welded = FALSE + update_icon() + //to_chat(user, "You flip a secret latch and unlock [src].") // Don't bother. We know it's unlocked. + locked = FALSE + return 1 + else + playsound(get_turf(src), 'sound/machines/door_locked.ogg', 20, 1) + to_chat(user, "[src] is locked tight from the inside.") + return ..() + +/obj/structure/closet/crate/coffin/close(mob/living/user) + var/turf/Turf = get_turf(src) + var/area/A = get_area(src) + if (!..()) + return FALSE + // Only the User can put themself into Torpor (if you're already in it, you'll start to heal) + if((user in src)) + // Bloodsucker Only + var/datum/antagonist/bloodsucker/bloodsuckerdatum = user.mind.has_antag_datum(ANTAG_DATUM_BLOODSUCKER) + if(bloodsuckerdatum) + LockMe(user) + Turf = get_turf(user) //we may have moved. adjust as needed... + A = get_area(src) + // Claim? + if(!bloodsuckerdatum.coffin && !resident && (is_station_level(Turf.z) || !A.map_name == "Space")) + switch(alert(user,"Do you wish to claim this as your coffin? [get_area(src)] will be your lair.","Claim Lair","Yes", "No")) + if("Yes") + ClaimCoffin(user) + if (user.AmStaked()) // Stake? No Heal! + to_chat(bloodsuckerdatum.owner.current, "You are staked! Remove the offending weapon from your heart before sleeping.") + return + // Heal + if(bloodsuckerdatum.HandleHealing(0)) // Healing Mult 0 <--- We only want to check if healing is valid! + to_chat(bloodsuckerdatum.owner.current, "You enter the horrible slumber of deathless Torpor. You will heal until you are renewed.") + bloodsuckerdatum.Torpor_Begin() + // Level Up? + bloodsuckerdatum.SpendRank() // Auto-Fails if not appropriate + return TRUE + +/obj/structure/closet/crate/coffin/attackby(obj/item/W, mob/user, params) + // You cannot weld or deconstruct an owned coffin. STILL NOT SORRY. + if (resident != null && user != resident) // Owner can destroy their own coffin. + if(opened) + if(istype(W, cutting_tool)) + to_chat(user, "This is a much more complex mechanical structure than you thought. You don't know where to begin cutting [src].") + return + else if(anchored && istype(W, /obj/item/wrench)) // Can't unanchor unless owner. + to_chat(user, "The coffin won't come unanchored from the floor.") + return + + if(locked && istype(W, /obj/item/crowbar)) + var/pry_time = pryLidTimer * W.toolspeed // Pry speed must be affected by the speed of the tool. + user.visible_message("[user] tries to pry the lid off of [src] with [W].", \ + "You begin prying the lid off of [src] with [W]. This should take about [DisplayTimeText(pry_time)].") + if (!do_mob(user,src,pry_time)) + return + bust_open() + user.visible_message("[user] snaps the door of [src] wide open.", \ + "The door of [src] snaps open.") + return + ..() + + + +/obj/structure/closet/crate/coffin/AltClick(mob/user) + // Distance Check (Inside Of) + if (user in src) // user.Adjacent(src) + LockMe(user, !locked) + +/obj/structure/closet/crate/proc/LockMe(mob/user, inLocked = TRUE) + // Lock + if (user == resident) + if (!broken) + locked = inLocked + to_chat(user, "You flip a secret latch and [locked?"":"un"]lock yourself inside [src].") + else + to_chat(resident, "The secret latch to lock [src] from the inside is broken. You set it back into place...") + if (do_mob(resident, src, 50))//sleep(10) + if (broken) // Spam Safety + to_chat(resident, "You fix the mechanism and lock it.") + broken = FALSE + locked = TRUE + +// Look up recipes.dm OR pneumaticCannon.dm +/datum/crafting_recipe/bloodsucker/blackcoffin + name = "Black Coffin" + result = /obj/structure/closet/crate/coffin/blackcoffin + tools = list(/obj/item/weldingtool, + /obj/item/screwdriver) + reqs = list(/obj/item/stack/sheet/cloth = 1, + /obj/item/stack/sheet/mineral/wood = 5, + /obj/item/stack/sheet/metal = 1) + ///obj/item/stack/packageWrap = 8, + ///obj/item/pipe = 2) + time = 150 + category = CAT_MISC + always_availible = TRUE + +/datum/crafting_recipe/bloodsucker/meatcoffin + name = "Meat Coffin" + result =/obj/structure/closet/crate/coffin/meatcoffin + tools = list(/obj/item/kitchen/knife, + /obj/item/kitchen/rollingpin) + reqs = list(/obj/item/reagent_containers/food/snacks/meat/slab = 5, + /obj/item/restraints/handcuffs/cable = 1) + time = 150 + category = CAT_MISC + always_availible = TRUE + +/datum/crafting_recipe/bloodsucker/metalcoffin + name = "Metal Coffin" + result =/obj/structure/closet/crate/coffin/metalcoffin + tools = list(/obj/item/weldingtool, + /obj/item/screwdriver) + reqs = list(/obj/item/stack/sheet/metal = 5) + time = 100 + category = CAT_MISC + always_availible = TRUE diff --git a/code/modules/antagonists/bloodsucker/objects/bloodsucker_crypt.dm b/code/modules/antagonists/bloodsucker/objects/bloodsucker_crypt.dm new file mode 100644 index 0000000000..3493622945 --- /dev/null +++ b/code/modules/antagonists/bloodsucker/objects/bloodsucker_crypt.dm @@ -0,0 +1,497 @@ + + + +// IDEAS -- +// An object that disguises your coffin while you're in it! +// +// An object that lets your lair itself protect you from sunlight, like a coffin would (no healing tho) + + + +// Hide a random object somewhere on the station: +// var/turf/targetturf = get_random_station_turf() +// var/turf/targetturf = get_safe_random_station_turf() + + + + +// CRYPT OBJECTS +// +// +// PODIUM Stores your Relics +// +// ALTAR Transmute items into sacred items. +// +// PORTRAIT Gaze into your past to: restore mood boost? +// +// BOOKSHELF Discover secrets about crew and locations. Learn languages. Learn marial arts. +// +// BRAZER Burn rare ingredients to gleen insights. +// +// RUG Ornate, and creaks when stepped upon by any humanoid other than yourself and your vassals. +// +// X COFFIN (Handled elsewhere) +// +// X CANDELABRA (Handled elsewhere) +// +// THRONE Your mental powers work at any range on anyone inside your crypt. +// +// MIRROR Find any person +// +// BUST/STATUE Create terror, but looks just like you (maybe just in Examine?) + + +// RELICS +// +// RITUAL DAGGER +// +// SKULL +// +// VAMPIRIC SCROLL +// +// SAINTS BONES +// +// GRIMOIRE + + +// RARE INGREDIENTS +// Ore +// Books (Manuals) + + +// NOTE: Look up AI and Sentient Disease to see how the game handles the selector logo that only one player is allowed to see. We could add hud for vamps to that? +// ALTERNATIVELY, use the Vamp Huds on relics to mark them, but only show to relevant vamps? + + +/obj/structure/bloodsucker + var/mob/living/owner + +/* +/obj/structure/bloodsucker/bloodthrone + name = "wicked throne" + desc = "Twisted metal shards jut from the arm rests. Very uncomfortable looking. It would take a sadistic sort to sit on this jagged piece of furniture." + +/obj/structure/bloodsucker/bloodaltar + name = "bloody altar" + desc = "It is marble, lined with basalt, and radiates an unnerving chill that puts your skin on edge." + +/obj/structure/bloodsucker/bloodstatue + name = "bloody countenance" + desc = "It looks upsettingly familiar..." + +/obj/structure/bloodsucker/bloodportrait + name = "oil portrait" + desc = "A disturbingly familiar face stares back at you. On second thought, the reds don't seem to be painted in oil..." + +/obj/structure/bloodsucker/bloodbrazer + name = "lit brazer" + desc = "It burns slowly, but doesn't radiate any heat." + +/obj/structure/bloodsucker/bloodmirror + name = "faded mirror" + desc = "You get the sense that the foggy reflection looking back at you has an alien intelligence to it." +*/ + + +/obj/structure/bloodsucker/vassalrack + name = "persuasion rack" + desc = "If this wasn't meant for torture, then someone has some fairly horrifying hobbies." + icon = 'icons/obj/vamp_obj.dmi' + icon_state = "vassalrack" + buckle_lying = FALSE + anchored = FALSE + density = TRUE // Start dense. Once fixed in place, go non-dense. + can_buckle = TRUE + var/useLock = FALSE // So we can't just keep dragging ppl on here. + var/mob/buckled + var/convert_progress = 3 // Resets on each new character to be added to the chair. Some effects should lower it... + var/disloyalty_confirm = FALSE // Command & Antags need to CONFIRM they are willing to lose their role (and will only do it if the Vassal'ing succeeds) + var/disloyalty_offered = FALSE // Has the popup been issued? Don't spam them. + var/convert_cost = 100 + +/obj/structure/bloodsucker/vassalrack/deconstruct(disassembled = TRUE) + new /obj/item/stack/sheet/metal(src.loc, 4) + new /obj/item/stack/rods(loc, 4) + qdel(src) + +/obj/structure/bloodsucker/vassalrack/examine(mob/user) + . = ..() + if((user.mind.has_antag_datum(ANTAG_DATUM_BLOODSUCKER)) || isobserver(user)) + . += {"This is the vassal rack, which allows you to thrall crewmembers into loyal minions in your service."} + . += {"You need to first secure the vassal rack by clicking on it while it is in your lair."} + . += {"Simply click and hold on a victim, and then drag their sprite on the vassal rack."} + . += {"Make sure that the victim is handcuffed, or else they can simply run away or resist, as the process is not instant."} + . += {"To convert the victim, simply click on the vassal rack itself. Sharp weapons work faster than other tools."} +/* if(user.mind.has_antag_datum(ANTAG_DATUM_VASSAL) + . += {"This is the vassal rack, which allows your master to thrall crewmembers into his minions.\n + Aid your master in bringing their victims here and keeping them secure.\n + You can secure victims to the vassal rack by click dragging the victim onto the rack while it is secured"} */ + +/obj/structure/bloodsucker/vassalrack/MouseDrop_T(atom/movable/O, mob/user) + if(!O.Adjacent(src) || O == user || !isliving(O) || !isliving(user) || useLock || has_buckled_mobs() || user.incapacitated()) + return + if(!anchored && user.mind.has_antag_datum(ANTAG_DATUM_BLOODSUCKER)) + to_chat(user, "Until this rack is secured in place, it cannot serve its purpose.") + return + // PULL TARGET: Remember if I was pullin this guy, so we can restore this + var/waspulling = (O == owner.pulling) + var/wasgrabstate = owner.grab_state + // * MOVE! * + O.forceMove(drop_location()) + // PULL TARGET: Restore? + if(waspulling) + owner.start_pulling(O, wasgrabstate, TRUE) + // NOTE: in bs_lunge.dm, we use [target.grabbedby(owner)], which simulates doing a grab action. We don't want that though...we're cutting directly back to where we were in a grab. + // Do Action! + useLock = TRUE + if(do_mob(user, O, 50)) + attach_victim(O,user) + useLock = FALSE + +/obj/structure/bloodsucker/vassalrack/AltClick(mob/user) + if(!has_buckled_mobs() || !isliving(user) || useLock) + return + // Attempt Release (Owner vs Non Owner) + var/mob/living/carbon/C = pick(buckled_mobs) + if(C) + if(user == owner) + unbuckle_mob(C) + else + user_unbuckle_mob(C,user) + +/obj/structure/bloodsucker/vassalrack/proc/attach_victim(mob/living/M, mob/living/user) + // Standard Buckle Check + if(!buckle_mob(M)) // force=TRUE)) + return + // Attempt Buckle + user.visible_message("[user] straps [M] into the rack, immobilizing them.", \ + "You secure [M] tightly in place. They won't escape you now.") + + playsound(src.loc, 'sound/effects/pop_expl.ogg', 25, 1) + //M.forceMove(drop_location()) <--- CANT DO! This cancels the buckle_mob() we JUST did (even if we foced the move) + M.setDir(2) + density = TRUE + var/matrix/m180 = matrix(M.transform) + m180.Turn(180)//90)//180 + animate(M, transform = m180, time = 2) + M.pixel_y = -2 //M.get_standard_pixel_y_offset(120)//180) + update_icon() + // Torture Stuff + convert_progress = 2 // Goes down unless you start over. + disloyalty_confirm = FALSE // New guy gets the chance to say NO if he's special. + disloyalty_offered = FALSE // Prevents spamming torture window. + +/obj/structure/bloodsucker/vassalrack/user_unbuckle_mob(mob/living/M, mob/user) + // Attempt Unbuckle + if(!user.mind.has_antag_datum(ANTAG_DATUM_BLOODSUCKER)) + if(M == user) + M.visible_message("[user] tries to release themself from the rack!",\ + "You attempt to release yourself from the rack!") // For sound if not seen --> "You hear a squishy wet noise.") + else + M.visible_message("[user] tries to pull [M] rack!",\ + "[user] attempts to release you from the rack!") // For sound if not seen --> "You hear a squishy wet noise.") + if(!do_mob(user, M, 100)) + return + // Did the time. Now try to do it. + ..() + unbuckle_mob(M) + +/obj/structure/bloodsucker/vassalrack/unbuckle_mob(mob/living/buckled_mob, force = FALSE) + if(!..()) + return + var/matrix/m180 = matrix(buckled_mob.transform) + m180.Turn(180)//-90)//180 + animate(buckled_mob, transform = m180, time = 2) + buckled_mob.pixel_y = buckled_mob.get_standard_pixel_y_offset(180) + src.visible_message(text("[buckled_mob][buckled_mob.stat==DEAD?"'s corpse":""] slides off of the rack.")) + density = FALSE + buckled_mob.AdjustKnockdown(30) + update_icon() + useLock = FALSE // Failsafe + +/obj/structure/bloodsucker/vassalrack/attackby(obj/item/W, mob/user, params) + if(has_buckled_mobs()) // Attack w/weapon vs guy standing there? Don't do an attack. + attack_hand(user) + return FALSE + return ..() + +/obj/structure/bloodsucker/vassalrack/attack_hand(mob/user) + //. = ..() // Taken from sacrificial altar in divine.dm + //if(.) + // return + // Go away. Torturing. + if(useLock) + return + var/datum/antagonist/bloodsucker/bloodsuckerdatum = user.mind.has_antag_datum(ANTAG_DATUM_BLOODSUCKER) + // CHECK ONE: Am I claiming this? Is it in the right place? + if(istype(bloodsuckerdatum) && !owner) + if(!bloodsuckerdatum.lair) + to_chat(user, "You don't have a lair. Claim a coffin to make that location your lair.") + if(bloodsuckerdatum.lair != get_area(src)) + to_chat(user, "You may only activate this structure in your lair: [bloodsuckerdatum.lair].") + return + switch(alert(user,"Do you wish to afix this structure here? Be aware you wont be able to unsecure it anymore","Secure [src]","Yes", "No")) + if("Yes") + owner = user + density = FALSE + anchored = TRUE + return //No, you cant move this ever again + // No One Home + if(!has_buckled_mobs()) + return + // CHECK TWO: Am I a non-bloodsucker? + var/mob/living/carbon/C = pick(buckled_mobs) + if(!istype(bloodsuckerdatum)) + // Try to release this guy + user_unbuckle_mob(C, user) + return + // Bloodsucker Owner! Let the boy go. + if(C.mind) + var/datum/antagonist/vassal/vassaldatum = C.mind.has_antag_datum(ANTAG_DATUM_VASSAL) + if (istype(vassaldatum) && vassaldatum.master == bloodsuckerdatum || C.stat >= DEAD) + unbuckle_mob(C) + useLock = FALSE // Failsafe + return + // Just torture the boy + torture_victim(user, C) + +/obj/structure/bloodsucker/vassalrack/proc/torture_victim(mob/living/user, mob/living/target) + // Check Bloodmob/living/M, force = FALSE, check_loc = TRUE + if(user.blood_volume < convert_cost + 5) + to_chat(user, "You don't have enough blood to initiate the Dark Communion with [target].") + return + // Prep... + useLock = TRUE + // Step One: Tick Down Conversion from 3 to 0 + // Step Two: Break mindshielding/antag (on approve) + // Step Three: Blood Ritual + // Conversion Process + if(convert_progress > 0) + to_chat(user, "You prepare to initiate [target] into your service.") + if(!do_torture(user,target)) + to_chat(user, "The ritual has been interrupted!") + else + convert_progress -- // Ouch. Stop. Don't. + // All done! + if(convert_progress <= 0) + // FAIL: Can't be Vassal + if(!SSticker.mode.can_make_vassal(target, user, display_warning=FALSE) || HAS_TRAIT(target, TRAIT_MINDSHIELD)) // If I'm an unconvertable Antag ONLY + to_chat(user, "[target] doesn't respond to your persuasion. It doesn't appear they can be converted to follow you, they either have a mindshield or their external loyalties are too difficult for you to break.\[ALT+click to release\]") + convert_progress ++ // Pop it back up some. Avoids wasting Blood on a lost cause. + // SUCCESS: All done! + else + if(RequireDisloyalty(target)) + to_chat(user, "[target] has external loyalties! [target.p_they(TRUE)] will require more persuasion to break [target.p_them()] to your will!") + else + to_chat(user, "[target] looks ready for the Dark Communion.") + // Still Need More Persuasion... + else + to_chat(user, "[target] could use [convert_progress == 1?"a little":"some"] more persuasion.") + useLock = FALSE + return + // Check: Mindshield & Antag + if(!disloyalty_confirm && RequireDisloyalty(target)) + if(!do_disloyalty(user,target)) + to_chat(user, "The ritual has been interrupted!") + else if (!disloyalty_confirm) + to_chat(user, "[target] refuses to give into your persuasion. Perhaps a little more?") + else + to_chat(user, "[target] looks ready for the Dark Communion.") + useLock = FALSE + return + // Check: Blood + if(user.blood_volume < convert_cost) + to_chat(user, "You don't have enough blood to initiate the Dark Communion with [target].") + useLock = FALSE + return + var/datum/antagonist/bloodsucker/bloodsuckerdatum = user.mind.has_antag_datum(ANTAG_DATUM_BLOODSUCKER) + bloodsuckerdatum.AddBloodVolume(-convert_cost) + target.add_mob_blood(user) + user.visible_message("[user] marks a bloody smear on [target]'s forehead and puts a wrist up to [target.p_their()] mouth!", \ + "You paint a bloody marking across [target]'s forehead, place your wrist to [target.p_their()] mouth, and subject [target.p_them()] to the Dark Communion.") + if(!do_mob(user, src, 50)) + to_chat(user, "The ritual has been interrupted!") + useLock = FALSE + return + // Convert to Vassal! + if(bloodsuckerdatum && bloodsuckerdatum.attempt_turn_vassal(target)) + //remove_loyalties(target) // In case of Mindshield, or appropriate Antag (Traitor, Internal, etc) + //if (!target.buckled) + // to_chat(user, "The ritual has been interrupted!") + // useLock = FALSE + // return + user.playsound_local(null, 'sound/effects/explosion_distant.ogg', 40, 1) // Play THIS sound for user only. The "null" is where turf would go if a location was needed. Null puts it right in their head. + target.playsound_local(null, 'sound/effects/explosion_distant.ogg', 40, 1) // Play THIS sound for user only. The "null" is where turf would go if a location was needed. Null puts it right in their head. + target.playsound_local(null, 'sound/effects/singlebeat.ogg', 40, 1) // Play THIS sound for user only. The "null" is where turf would go if a location was needed. Null puts it right in their head. + target.Jitter(25) + target.emote("laugh") + //remove_victim(target) // Remove on CLICK ONLY! + useLock = FALSE + +/obj/structure/bloodsucker/vassalrack/proc/do_torture(mob/living/user, mob/living/target, mult=1) + var/torture_time = 15 // Fifteen seconds if you aren't using anything. Shorter with weapons and such. + var/torture_dmg_brute = 2 + var/torture_dmg_burn = 0 + // Get Bodypart + var/target_string = "" + var/obj/item/bodypart/BP = null + if(iscarbon(target)) + var/mob/living/carbon/C = target + BP = pick(C.bodyparts) + if(BP) + target_string += BP.name + // Get Weapon + var/obj/item/I = user.get_active_held_item() + if(!istype(I)) + I = user.get_inactive_held_item() + // Create Strings + var/method_string = I?.attack_verb?.len ? pick(I.attack_verb) : pick("harmed","tortured","wrenched","twisted","scoured","beaten","lashed","scathed") + var/weapon_string = I ? I.name : pick("bare hands","hands","fingers","fists") + // Weapon Bonus + SFX + if(I) + torture_time -= I.force / 4 + torture_dmg_brute += I.force / 4 + //torture_dmg_burn += I. + if(I.sharpness == IS_SHARP) + torture_time -= 1 + else if(I.sharpness == IS_SHARP_ACCURATE) + torture_time -= 2 + if(istype(I, /obj/item/weldingtool)) + var/obj/item/weldingtool/welder = I + welder.welding = TRUE + torture_time -= 5 + torture_dmg_burn += 5 + I.play_tool_sound(target) + torture_time = max(50, torture_time * 10) // Minimum 5 seconds. + // Now run process. + if(!do_mob(user, target, torture_time * mult)) + return FALSE + // SUCCESS + if(I) + playsound(loc, I.hitsound, 30, 1, -1) + I.play_tool_sound(target) + target.visible_message("[user] has [method_string] [target]'s [target_string] with [user.p_their()] [weapon_string]!", \ + "[user] has [method_string] your [target_string] with [user.p_their()] [weapon_string]!") + if(!target.is_muzzled()) + target.emote("scream") + target.Jitter(5) + target.apply_damages(brute = torture_dmg_brute, burn = torture_dmg_burn, def_zone = (BP ? BP.body_zone : null)) // take_overall_damage(6,0) + return TRUE + +/obj/structure/bloodsucker/vassalrack/proc/do_disloyalty(mob/living/user, mob/living/target) + + // OFFER YES/NO NOW! + spawn(10) + if(useLock && target && target.client) // Are we still torturing? Did we cancel? Are they still here? + to_chat(user, "[target] has been given the opportunity for servitude. You await their decision...") + var/alert_text = "You are being tortured! Do you want to give in and pledge your undying loyalty to [user]?" + /* if(HAS_TRAIT(target, TRAIT_MINDSHIELD)) + alert_text += "\n\nYou will no longer be loyal to the station!" + if(SSticker.mode.AmValidAntag(target.mind)) */ + alert_text += "\n\nYou will not lose your current objectives, but they come second to the will of your new master!" + switch(alert(target, alert_text,"THE HORRIBLE PAIN! WHEN WILL IT END?!","Yes, Master!", "NEVER!")) + if("Yes, Master!") + disloyalty_accept(target) + else + disloyalty_refuse(target) + if(!do_torture(user,target, 2)) + return FALSE + + // NOTE: We only remove loyalties when we're CONVERTED! + return TRUE + +/obj/structure/bloodsucker/vassalrack/proc/RequireDisloyalty(mob/living/target) + return SSticker.mode.AmValidAntag(target.mind) //|| HAS_TRAIT(target, TRAIT_MINDSHIELD) + +/obj/structure/bloodsucker/vassalrack/proc/disloyalty_accept(mob/living/target) + // FAILSAFE: Still on the rack? + if(!(locate(target) in buckled_mobs)) + return + // NOTE: You can say YES after torture. It'll apply to next time. + disloyalty_confirm = TRUE + /*if(HAS_TRAIT(target, TRAIT_MINDSHIELD)) + to_chat(target, "You give in to the will of your torturer. If they are successful, you will no longer be loyal to the station!") +*/ +/obj/structure/bloodsucker/vassalrack/proc/disloyalty_refuse(mob/living/target) + // FAILSAFE: Still on the rack? + if(!(locate(target) in buckled_mobs)) + return + // Failsafe: You already said YES. + if(disloyalty_confirm) + return + to_chat(target, "You refuse to give in! You will not break!") + + +/obj/structure/bloodsucker/vassalrack/proc/remove_loyalties(mob/living/target) + // Find Mind Implant & Destroy + if(HAS_TRAIT(target, TRAIT_MINDSHIELD)) + for(var/obj/item/implant/I in target.implants) + if(I.type == /obj/item/implant/mindshield) + I.removed(target,silent=TRUE) + +//////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + +/obj/structure/bloodsucker/candelabrum + name = "candelabrum" + desc = "It burns slowly, but doesn't radiate any heat." + icon = 'icons/obj/vamp_obj.dmi' + icon_state = "candelabrum" + light_color = "#66FFFF"//LIGHT_COLOR_BLUEGREEN // lighting.dm + light_power = 3 + light_range = 0 // to 2 + density = FALSE + anchored = FALSE + var/lit = FALSE +///obj/structure/bloodsucker/candelabrum/is_hot() // candle.dm + //return FALSE + +/obj/structure/bloodsucker/candelabrum/Destroy() + STOP_PROCESSING(SSobj, src) + +/obj/structure/bloodsucker/candelabrum/update_icon() + icon_state = "candelabrum[lit ? "_lit" : ""]" + +/obj/structure/bloodsucker/candelabrum/examine(mob/user) + . = ..() + if((user.mind.has_antag_datum(ANTAG_DATUM_BLOODSUCKER)) || isobserver(user)) + . += {"This is a magical candle which drains at the sanity of mortals who are not under your command while it is active."} + . += {"You can alt click on it from any range to turn it on remotely, or simply be next to it and click on it to turn it on and off normally."} +/* if(user.mind.has_antag_datum(ANTAG_DATUM_VASSAL) + . += {"This is a magical candle which drains at the sanity of the fools who havent yet accepted your master, as long as it is active.\n + You can turn it on and off by clicking on it while you are next to it"} */ + +/obj/structure/bloodsucker/candelabrum/attack_hand(mob/user) + var/datum/antagonist/bloodsucker/V = user.mind.has_antag_datum(ANTAG_DATUM_BLOODSUCKER) //I wish there was a better way to do this + var/datum/antagonist/vassal/T = user.mind.has_antag_datum(ANTAG_DATUM_VASSAL) + if(istype(V) || istype(T)) + toggle() + +/obj/structure/bloodsucker/candelabrum/AltClick(mob/user) + var/datum/antagonist/bloodsucker/V = user.mind.has_antag_datum(ANTAG_DATUM_BLOODSUCKER) + // Bloodsuckers can turn their candles on from a distance. SPOOOOKY. + if(istype(V)) + toggle() + +/obj/structure/bloodsucker/candelabrum/proc/toggle(mob/user) + lit = !lit + if(lit) + set_light(2, 3, "#66FFFF") + START_PROCESSING(SSobj, src) + else + set_light(0) + STOP_PROCESSING(SSobj, src) + update_icon() + +/obj/structure/bloodsucker/candelabrum/process() + if(lit) + for(var/mob/living/carbon/human/H in viewers(7, src)) + var/datum/antagonist/vassal/T = H.mind.has_antag_datum(ANTAG_DATUM_VASSAL) + var/datum/antagonist/bloodsucker/V = H.mind.has_antag_datum(ANTAG_DATUM_BLOODSUCKER) + if(V || T) //We dont want vassals or vampires affected by this + return + H.hallucination = 20 + SEND_SIGNAL(H, COMSIG_ADD_MOOD_EVENT, "vampcandle", /datum/mood_event/vampcandle) +//////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +// OTHER THINGS TO USE: HUMAN BLOOD. /obj/effect/decal/cleanable/blood + +/obj/item/restraints/legcuffs/beartrap/bloodsucker diff --git a/code/modules/antagonists/bloodsucker/objects/bloodsucker_lair.dm b/code/modules/antagonists/bloodsucker/objects/bloodsucker_lair.dm new file mode 100644 index 0000000000..f68191d6d7 --- /dev/null +++ b/code/modules/antagonists/bloodsucker/objects/bloodsucker_lair.dm @@ -0,0 +1,88 @@ + + +// Created by claiming a Coffin. + + + +// THINGS TO SPAWN: +// +// /obj/effect/decal/cleanable/cobweb && /obj/effect/decal/cleanable/cobweb/cobweb2 +// /obj/effect/decal/cleanable/generic +// /obj/effect/decal/cleanable/dirt/dust <-- Pretty cool, just stains the tile itself. +// /obj/effect/decal/cleanable/blood/old + +/* +/area/ + // All coffins assigned to this area + var/list/obj/structure/closet/crate/laircoffins = new list() + +// Called by Coffin when an area is claimed as a vamp's lair +/area/proc/ClaimAsLair(/obj/structure/closet/crate/inClaimant) + set waitfor = FALSE // Don't make on_gain() wait for this function to finish. This lets this code run on the side. + + laircoffins += laircoffins + sleep() + + // Cancel! + if (laircoffins.len == 0) + return + */ + +/datum/antagonist/bloodsucker/proc/RunLair() + set waitfor = FALSE // Don't make on_gain() wait for this function to finish. This lets this code run on the side. + while(!AmFinalDeath() && coffin && lair) + // WAit 2 min and Repeat + sleep(120) + // Coffin Moved SOMEHOW? + if(lair != get_area(coffin)) + if(coffin) + coffin.UnclaimCoffin() + //lair = get_area(coffin) + break // DONE + var/list/turf/area_turfs = get_area_turfs(lair) + // Create Dirt etc. + var/turf/T_Dirty = pick(area_turfs) + if(T_Dirty && !T_Dirty.density) + // Default: Dirt + // CHECK: Cobweb already there? + //if (!locate(var/obj/effect/decal/cleanable/cobweb) in T_Dirty) // REMOVED! Cleanables don't stack. + // STEP ONE: COBWEBS + // CHECK: Wall to North? + var/turf/check_N = get_step(T_Dirty, NORTH) + if(istype(check_N, /turf/closed/wall)) + // CHECK: Wall to West? + var/turf/check_W = get_step(T_Dirty, WEST) + if(istype(check_W, /turf/closed/wall)) + new /obj/effect/decal/cleanable/cobweb (T_Dirty) + // CHECK: Wall to East? + var/turf/check_E = get_step(T_Dirty, EAST) + if(istype(check_E, /turf/closed/wall)) + new /obj/effect/decal/cleanable/cobweb/cobweb2 (T_Dirty) + // STEP TWO: DIRT + new /obj/effect/decal/cleanable/dirt (T_Dirty) + // Find Animals in Area + /* if(rand(0,2) == 0) + var/mobCount = 0 + var/mobMax = CLAMP(area_turfs.len / 25, 1, 4) + for (var/turf/T in area_turfs) + if(!T) continue + var/mob/living/simple_animal/SA = locate() in T + if(SA) + mobCount ++ + if (mobCount >= mobMax) // Already at max + break + Spawn One + if(mobCount < mobMax) + Seek Out Location + while(area_turfs.len > 0) + var/turf/T = pick(area_turfs) // We use while&pick instead of a for/loop so it's random, rather than from the top of the list. + if(T && !T.density) + var/mob/living/simple_animal/SA = /mob/living/simple_animal/mouse // pick(/mob/living/simple_animal/mouse,/mob/living/simple_animal/mouse,/mob/living/simple_animal/mouse, /mob/living/simple_animal/hostile/retaliate/bat) //prob(300) /mob/living/simple_animal/mouse, + new SA (T) + break + area_turfs -= T*/ + // NOTE: area_turfs is now cleared out! + if(coffin) + coffin.UnclaimCoffin() + // Done (somehow) + lair = null diff --git a/code/modules/antagonists/bloodsucker/powers/bs_brawn.dm b/code/modules/antagonists/bloodsucker/powers/bs_brawn.dm new file mode 100644 index 0000000000..49aada3611 --- /dev/null +++ b/code/modules/antagonists/bloodsucker/powers/bs_brawn.dm @@ -0,0 +1,174 @@ + + +/datum/action/bloodsucker/targeted/brawn + name = "Brawn"//"Cellular Emporium" + desc = "Snap restraints with ease, or deal terrible damage with your bare hands." + button_icon_state = "power_strength" + bloodcost = 10 + cooldown = 130 + target_range = 1 + power_activates_immediately = TRUE + message_Trigger = ""//"Whom will you subvert to your will?" + must_be_capacitated = TRUE + can_be_immobilized = TRUE + bloodsucker_can_buy = TRUE + // Level Up + var/upgrade_canLocker = FALSE + var/upgrade_canDoor = FALSE + +/datum/action/bloodsucker/targeted/brawn/CheckCanUse(display_error) + . = ..() + if(!.) + return + . = TRUE + // Break Out of Restraints! (And then cancel) + if(CheckBreakRestraints()) + //PowerActivatedSuccessfully() // PAY COST! BEGIN COOLDOWN!DEACTIVATE! + . = FALSE //return FALSE + // Throw Off Attacker! (And then cancel) + if(CheckEscapePuller()) + //PowerActivatedSuccessfully() // PAY COST! BEGIN COOLDOWN!DEACTIVATE! + . = FALSE //return FALSE + /*if(CheckBreakLocker()) + .= FALSE */ + // Did we successfuly use power to BREAK CUFFS and/or ESCAPE PULLER and/or escape from a locker? + // Then PAY COST! + if(. == FALSE) + PowerActivatedSuccessfully() // PAY COST! BEGIN COOLDOWN!DEACTIVATE! + + // NOTE: We use . = FALSE so that we can break cuffs AND throw off our attacker in one use! + //return TRUE +/datum/action/bloodsucker/targeted/brawn/CheckValidTarget(atom/A) + return isliving(A) || istype(A, /obj/machinery/door) + +/datum/action/bloodsucker/targeted/brawn/CheckCanTarget(atom/A, display_error) + // DEFAULT CHECKS (Distance) + if(!..()) // Disable range notice for Brawn. + return FALSE + // Must outside Closet to target anyone! + if(!isturf(owner.loc)) + return FALSE + // Check: Self + if(A == owner) + return FALSE + // Target Type: Living + if(isliving(A)) + return TRUE + // Target Type: Door + else if(istype(A, /obj/machinery/door)) + return TRUE + return ..() // yes, FALSE! You failed if you got here! BAD TARGET + +/datum/action/bloodsucker/targeted/brawn/FireTargetedPower(atom/A) + // set waitfor = FALSE <---- DONT DO THIS!We WANT this power to hold up ClickWithPower(), so that we can unlock the power when it's done. + var/mob/living/carbon/target = A + var/mob/living/user = owner + // Target Type: Mob + if(isliving(target)) + var/mob/living/carbon/user_C = user + var/hitStrength = user_C.dna.species.punchdamagehigh * 1.3 + 5 + // Knockdown! + var/powerlevel = min(5, 1 + level_current) + if(rand(5 + powerlevel) >= 5) + target.visible_message("[user] lands a vicious punch, sending [target] away!", \ + "[user] has landed a horrifying punch on you, sending you flying!!", null, COMBAT_MESSAGE_RANGE) + target.Knockdown(min(5, rand(10, 10 * powerlevel)) ) + // Chance of KO + if(rand(6 + powerlevel) >= 6 && target.stat <= UNCONSCIOUS) + target.Unconscious(40) + // Attack! + playsound(get_turf(target), 'sound/weapons/punch4.ogg', 60, 1, -1) + user.do_attack_animation(target, ATTACK_EFFECT_SMASH) + var/obj/item/bodypart/affecting = target.get_bodypart(ran_zone(target.zone_selected)) + target.apply_damage(hitStrength, BRUTE, affecting) + // Knockback + var/send_dir = get_dir(owner, target) + var/turf/T = get_ranged_target_turf(target, send_dir, powerlevel) + owner.newtonian_move(send_dir) // Bounce back in 0 G + target.throw_at(T, powerlevel, TRUE, owner) //new /datum/forced_movement(target, get_ranged_target_turf(target, send_dir, (hitStrength / 4)), 1, FALSE) + // Target Type: Door + else if(istype(target, /obj/machinery/door)) + var/obj/machinery/door/D = target + playsound(get_turf(usr), 'sound/machines/airlock_alien_prying.ogg', 40, 1, -1) + to_chat(user, "You prepare to tear open [D].") + if(do_mob(usr,target,25)) + if (D.Adjacent(user)) + to_chat(user, "You tear open the [D].") + user.Stun(10) + user.do_attack_animation(D, ATTACK_EFFECT_SMASH) + playsound(get_turf(D), 'sound/effects/bang.ogg', 30, 1, -1) + D.open(2) // open(2) is like a crowbar or jaws of life. + // Target Type: Closet + +/datum/action/bloodsucker/targeted/brawn/proc/CheckBreakRestraints() + if(!iscarbon(owner)) // || !owner.restrained() + return FALSE + // (NOTE: Just like biodegrade.dm, we only remove one thing per use // + // Destroy Cuffs + var/mob/living/carbon/user_C = owner + //message_admins("DEBUG3: attempt_cast() [name] / [user_C.handcuffed] ") + if(user_C.handcuffed) + var/obj/O = user_C.get_item_by_slot(SLOT_HANDCUFFED) + if(istype(O)) + //user_C.visible_message("[user_C] attempts to remove [O]!", \ + // "You snap [O] like it's nothing!") + user_C.clear_cuffs(O,TRUE) + playsound(get_turf(usr), 'sound/effects/grillehit.ogg', 80, 1, -1) + return TRUE +/* Doesnt work + // Destroy Straightjacket + if(ishuman(owner)) + var/mob/living/carbon/human/user_H = owner + if(user_H.wear_suit && user_H.wear_suit.breakouttime) + var/obj/item/clothing/suit/straight_jacket/S = user_H.get_item_by_slot(ITEM_SLOT_ICLOTHING) + if(istype(S)) + user_C.visible_message("[user_C] attempts to remove [S]!", \ + "You rip through [S] like it's nothing!") + user_C.clear_cuffs(S,TRUE) + playsound(get_turf(usr), 'sound/effects/grillehit.ogg', 80, 1, -1) + return TRUE */ + // Destroy Leg Cuffs + if(user_C.legcuffed) + var/obj/O = user_C.get_item_by_slot(SLOT_LEGCUFFED) + if(istype(O)) + //user_C.visible_message("[user_C] attempts to remove [O]!", \ + // "You snap [O] like it's nothing!") + user_C.clear_cuffs(O,TRUE) + playsound(get_turf(usr), 'sound/effects/grillehit.ogg', 80, 1, -1) + return TRUE + return FALSE + +/datum/action/bloodsucker/targeted/brawn/proc/CheckEscapePuller() + if(!owner.pulledby)// || owner.pulledby.grab_state <= GRAB_PASSIVE) + return FALSE + var/mob/M = owner.pulledby + var/pull_power = M.grab_state + playsound(get_turf(M), 'sound/effects/woodhit.ogg', 75, 1, -1) + // Knock Down (if Living) + if (isliving(M)) + var/mob/living/L = M + L.Knockdown(pull_power * 10 + 20) + // Knock Back (before Knockdown, which probably cancels pull) + var/send_dir = get_dir(owner, M) + var/turf/T = get_ranged_target_turf(M, send_dir, pull_power) + owner.newtonian_move(send_dir) // Bounce back in 0 G + M.throw_at(T, pull_power, TRUE, owner, FALSE) // Throw distance based on grab state! Harder grabs punished more aggressively. + // /proc/log_combat(atom/user, atom/target, what_done, atom/object=null, addition=null) + log_combat(owner, M, "used Brawn power") + owner.visible_message("[owner] tears free of [M]'s grasp!", \ + "You shrug off [M]'s grasp!") + owner.pulledby = null // It's already done, but JUST IN CASE. + return TRUE +/* Doesnt work +/datum/action/bloodsucker/targeted/brawn/proc/CheckBreakLocker() + if(!istype(owner.loc, /obj/structure/closet)) + return FALSE + playsound(get_turf(owner), 'sound/machines/airlock_alien_prying.ogg', 40, 1, -1) + if(do_mob(owner ,target, 25)) + var/obj/structure/closet/C = owner.loc + to_chat(owner, "You prepare to tear open the [C].") + owner.do_attack_animation(C, ATTACK_EFFECT_SMASH) + playsound(get_turf(C), 'sound/effects/bang.ogg', 30, 1, -1) + C.bust_open() + return TRUE +*/ diff --git a/code/modules/antagonists/bloodsucker/powers/bs_cloak.dm b/code/modules/antagonists/bloodsucker/powers/bs_cloak.dm new file mode 100644 index 0000000000..cea942e26d --- /dev/null +++ b/code/modules/antagonists/bloodsucker/powers/bs_cloak.dm @@ -0,0 +1,57 @@ + + +/datum/action/bloodsucker/cloak + name = "Cloak of Darkness" + desc = "Blend into the shadows and become invisible to the untrained eye." + button_icon_state = "power_cloak" + bloodcost = 5 + cooldown = 50 + bloodsucker_can_buy = TRUE + amToggle = TRUE + warn_constant_cost = TRUE + + var/light_min = 0.5 // If lum is above this, no good. + +/datum/action/bloodsucker/cloak/CheckCanUse(display_error) + . = ..() + if(!.) + return + // Must be Dark + var/turf/T = owner.loc + if(istype(T) && T.get_lumcount() > light_min) + to_chat(owner, "This area is not dark enough to blend in") + return FALSE + return TRUE + +/datum/action/bloodsucker/cloak/ActivatePower() + var/datum/antagonist/bloodsucker/bloodsuckerdatum = owner.mind.has_antag_datum(ANTAG_DATUM_BLOODSUCKER) + var/mob/living/user = owner + var/was_running = (user.m_intent == MOVE_INTENT_RUN) + if(was_running) + user.toggle_move_intent() + ADD_TRAIT(user, TRAIT_NORUNNING, "cloak of darkness") + while(bloodsuckerdatum && ContinueActive(user) || user.m_intent == MOVE_INTENT_RUN) + // Pay Blood Toll (if awake) + owner.alpha = max(0, owner.alpha - min(75, 20 + 15 * level_current)) + bloodsuckerdatum.AddBloodVolume(-0.2) + sleep(5) // Check every few ticks that we haven't disabled this power + // Return to Running (if you were before) + if(was_running && user.m_intent != MOVE_INTENT_RUN) + user.toggle_move_intent() + +/datum/action/bloodsucker/cloak/ContinueActive(mob/living/user, mob/living/target) + if (!..()) + return FALSE + if(user.stat == !CONSCIOUS) // Must be CONSCIOUS + to_chat(owner, "Your cloak failed due to you falling unconcious! ") + return FALSE + var/turf/T = owner.loc // Must be DARK + if(istype(T) && T.get_lumcount() > light_min) + to_chat(owner, "Your cloak failed due to there being too much light!") + return FALSE + return TRUE + +/datum/action/bloodsucker/cloak/DeactivatePower(mob/living/user = owner, mob/living/target) + ..() + REMOVE_TRAIT(user, TRAIT_NORUNNING, "cloak of darkness") + user.alpha = 255 diff --git a/code/modules/antagonists/bloodsucker/powers/bs_feed.dm b/code/modules/antagonists/bloodsucker/powers/bs_feed.dm new file mode 100644 index 0000000000..7c4cf46e3c --- /dev/null +++ b/code/modules/antagonists/bloodsucker/powers/bs_feed.dm @@ -0,0 +1,324 @@ + + +/datum/action/bloodsucker/feed + name = "Feed" + desc = "Draw the heartsblood of living victims in your grasp.
    None/Passive: Feed silently and unnoticed by your victim.
    Aggressive: Subdue your target quickly." + button_icon_state = "power_feed" + + bloodcost = 0 + cooldown = 30 + amToggle = TRUE + bloodsucker_can_buy = TRUE + can_be_staked = TRUE + cooldown_static = TRUE + + var/notice_range = 2 // Distance before silent feeding is noticed. + var/mob/living/feed_target // So we can validate more than just the guy we're grappling. + var/target_grappled = FALSE // If you started grappled, then ending it will end your Feed. + +/datum/action/bloodsucker/feed/CheckCanUse(display_error) + . = ..() + if(!.) + return + // Wearing mask + var/mob/living/L = owner + if (L.is_mouth_covered()) + if (display_error) + to_chat(owner, "You cannot feed with your mouth covered! Remove your mask.") + return FALSE + // Find my Target! + if (!FindMyTarget(display_error)) // Sets feed_target within after Validating + return FALSE + // Not in correct state + // DONE! + return TRUE + +/datum/action/bloodsucker/feed/proc/ValidateTarget(mob/living/target, display_error) // Called twice: validating a subtle victim, or validating your grapple victim. + // Bloodsuckers + Animals MUST be grabbed aggressively! + if (!owner.pulling || target == owner.pulling && owner.grab_state < GRAB_AGGRESSIVE) + // NOTE: It's OKAY that we are checking if(!target) below, AFTER animals here. We want passive check vs animal to warn you first, THEN the standard warning. + // Animals: + if (isliving(target) && !iscarbon(target)) + if (display_error) + to_chat(owner, "Lesser beings require a tighter grip.") + return FALSE + // Bloodsuckers: + else if (iscarbon(target) && target.mind && target.mind.has_antag_datum(ANTAG_DATUM_BLOODSUCKER)) + if (display_error) + to_chat(owner, "Other Bloodsuckers will not fall for your subtle approach.") + return FALSE + // Must have Target + if (!target) // || !ismob(target) + if (display_error) + to_chat(owner, "You must be next to or grabbing a victim to feed from them.") + return FALSE + // Not even living! + if (!isliving(target) || issilicon(target)) + if (display_error) + to_chat(owner, "You may only feed from living beings.") + return FALSE + if (target.blood_volume <= 0) + if (display_error) + to_chat(owner, "Your victim has no blood to take.") + return FALSE + if (ishuman(target)) + var/mob/living/carbon/human/H = target + if(NOBLOOD in H.dna.species.species_traits)// || owner.get_blood_id() != target.get_blood_id()) + if (display_error) + to_chat(owner, "Your victim's blood is not suitable for you to take.") + return FALSE + return TRUE + +// If I'm not grabbing someone, find me someone nearby. +/datum/action/bloodsucker/feed/proc/FindMyTarget(display_error) + // Default + feed_target = null + target_grappled = FALSE + // If you are pulling a mob, that's your target. If you don't like it, then release them. + if (owner.pulling && ismob(owner.pulling)) + // Check grapple target Valid + if (!ValidateTarget(owner.pulling, display_error)) // Grabbed targets display error. + return FALSE + target_grappled = TRUE + feed_target = owner.pulling + return TRUE + // Find Targets + var/list/mob/living/seen_targets = view(1, owner) + var/list/mob/living/seen_mobs = list() + for(var/mob/living/M in seen_targets) + if (isliving(M) && M != owner) + seen_mobs += M + // None Seen! + if (seen_mobs.len == 0) + if (display_error) + to_chat(owner, "You must be next to or grabbing a victim to feed from them.") + return FALSE + // Check Valids... + var/list/targets_valid = list() + var/list/targets_dead = list() + for(var/mob/living/M in seen_mobs) + // Check adjecent Valid target + if (M != owner && ValidateTarget(M, display_error = FALSE)) // Do NOT display errors. We'll be doing this again in CheckCanUse(), which will rule out grabbed targets. + // Prioritize living, but remember dead as backup + if (M.stat < DEAD) + targets_valid += M + else + targets_dead += M + // No Living? Try dead. + if (targets_valid.len == 0 && targets_dead.len > 0) + targets_valid = targets_dead + // No Targets + if (targets_valid.len == 0) + // Did I see targets? Then display at least one error + if (seen_mobs.len > 1) + if (display_error) + to_chat(owner, "None of these are valid targets to feed from subtly.") + else + ValidateTarget(seen_mobs[1], display_error) + return FALSE + // Too Many Targets + //else if (targets.len > 1) + // if (display_error) + // to_chat(owner, "You are adjecent to too many witnesses. Either grab your victim or move away.") + // return FALSE + // One Target! + else + feed_target = pick(targets_valid)//targets[1] + return TRUE + +/datum/action/bloodsucker/feed/ActivatePower() + // set waitfor = FALSE <---- DONT DO THIS!We WANT this power to hold up Activate(), so Deactivate() can happen after. + var/mob/living/target = feed_target // Stored during CheckCanUse(). Can be a grabbed OR adjecent character. + var/mob/living/user = owner + var/datum/antagonist/bloodsucker/bloodsuckerdatum = user.mind.has_antag_datum(ANTAG_DATUM_BLOODSUCKER) + // Am I SECRET or LOUD? It stays this way the whole time! I must END IT to try it the other way. + var/amSilent = (!target_grappled || owner.grab_state <= GRAB_PASSIVE) // && iscarbon(target) // Non-carbons (animals) not passive. They go straight into aggressive. + // Initial Wait + var/feed_time = (amSilent ? 45 : 25) - (2.5 * level_current) + feed_time = max(15, feed_time) + if (amSilent) + to_chat(user, "You lean quietly toward [target] and secretly draw out your fangs...") + else + to_chat(user, "You pull [target] close to you and draw out your fangs...") + if (!do_mob(user, target, feed_time,0,1,extra_checks=CALLBACK(src, .proc/ContinueActive, user, target)))//sleep(10) + to_chat(user, "Your feeding was interrupted.") + //DeactivatePower(user,target) + return + // Put target to Sleep (Bloodsuckers are immune to their own bite's sleep effect) + if (!amSilent) + ApplyVictimEffects(target) // Sleep, paralysis, immobile, unconscious, and mute + if(target.stat <= UNCONSCIOUS) + sleep(1) + // Wait, then Cancel if Invalid + if (!ContinueActive(user,target)) // Cancel. They're gone. + //DeactivatePower(user,target) + return + // Pull Target Close + if (!target.density) // Pull target to you if they don't take up space. + target.Move(user.loc) + // Broadcast Message + if (amSilent) + //if (!iscarbon(target)) + // user.visible_message("[user] shifts [target] closer to [user.p_their()] mouth.", \ + // "You secretly slip your fangs into [target]'s flesh.", \ + // vision_distance = 2, ignored_mobs=target) // Only people who AREN'T the target will notice this action. + //else + var/deadmessage = target.stat == DEAD ? "" : " [target.p_they(TRUE)] looks dazed, and will not remember this." + user.visible_message("[user] puts [target]'s wrist up to [user.p_their()] mouth.", \ + "You secretly slip your fangs into [target]'s wrist.[deadmessage]", \ + vision_distance = notice_range, ignored_mobs=target) // Only people who AREN'T the target will notice this action. + // Warn Feeder about Witnesses... + var/was_unnoticed = TRUE + for(var/mob/living/M in viewers(notice_range, owner)) + if(M != owner && M != target && iscarbon(M) && M.mind && !M.has_unlimited_silicon_privilege && !M.eye_blind && !M.mind.has_antag_datum(ANTAG_DATUM_BLOODSUCKER)) + was_unnoticed = FALSE + break + if (was_unnoticed) + to_chat(user, "You think no one saw you...") + else + to_chat(user, "Someone may have noticed...") + + else // /atom/proc/visible_message(message, self_message, blind_message, vision_distance, ignored_mobs) + user.visible_message("[user] closes [user.p_their()] mouth around [target]'s neck!", \ + "You sink your fangs into [target]'s neck.") + // My mouth is full! + ADD_TRAIT(user, TRAIT_MUTE, "bloodsucker_feed") + + // Begin Feed Loop + var/warning_target_inhuman = FALSE + var/warning_target_dead = FALSE + var/warning_full = FALSE + var/warning_target_bloodvol = 99999 + var/amount_taken = 0 + var/blood_take_mult = amSilent ? 0.3 : 1 // Quantity to take per tick, based on Silent or not. + var/was_alive = target.stat < DEAD && ishuman(target) + // Activate Effects + //target.add_trait(TRAIT_MUTE, "bloodsucker_victim") // <----- Make mute a power you buy? + + // FEEEEEEEEED!!! // + bloodsuckerdatum.poweron_feed = TRUE + while (bloodsuckerdatum && target && active) + //user.mobility_flags &= ~MOBILITY_MOVE // user.canmove = 0 // Prevents spilling blood accidentally. + + // Abort? A bloody mistake. + if (!do_mob(user, target, 20, 0, 0, extra_checks=CALLBACK(src, .proc/ContinueActive, user, target))) + // May have disabled Feed during do_mob + if (!active || !ContinueActive(user, target)) + break + + if (amSilent) + to_chat(user, "Your feeding has been interrupted...but [target.p_they()] didn't seem to notice you.") + else + to_chat(user, "Your feeding has been interrupted!") + user.visible_message("[user] is ripped from [target]'s throat. [target.p_their(TRUE)] blood sprays everywhere!", \ + "Your teeth are ripped from [target]'s throat. [target.p_their(TRUE)] blood sprays everywhere!") + + // Deal Damage to Target (should have been more careful!) + if (iscarbon(target)) + var/mob/living/carbon/C = target + C.bleed(15) + playsound(get_turf(target), 'sound/effects/splat.ogg', 40, 1) + if (ishuman(target)) + var/mob/living/carbon/human/H = target + H.bleed_rate += 5 + target.add_splatter_floor(get_turf(target)) + user.add_mob_blood(target) // Put target's blood on us. The donor goes in the ( ) + target.add_mob_blood(target) + target.take_overall_damage(10,0) + target.emote("scream") + + // Killed Target? + if (was_alive) + CheckKilledTarget(user,target) + + return + + /////////////////////////////////////////////////////////// + // Handle Feeding! User & Victim Effects (per tick) + bloodsuckerdatum.HandleFeeding(target, blood_take_mult) + amount_taken += amSilent ? 0.3 : 1 + if (!amSilent) + ApplyVictimEffects(target) // Sleep, paralysis, immobile, unconscious, and mute + if (amount_taken > 5 && target.stat < DEAD && ishuman(target)) + SEND_SIGNAL(user, COMSIG_ADD_MOOD_EVENT, "drankblood", /datum/mood_event/drankblood) // GOOD // in bloodsucker_life.dm + + /////////////////////////////////////////////////////////// + // Not Human? + if (!ishuman(target)) + SEND_SIGNAL(user, COMSIG_ADD_MOOD_EVENT, "drankblood", /datum/mood_event/drankblood_bad) // BAD // in bloodsucker_life.dm + if (!warning_target_inhuman) + to_chat(user, "You recoil at the taste of a lesser lifeform.") + warning_target_inhuman = TRUE + // Dead Blood? + if (target.stat >= DEAD) + if (ishuman(target)) + SEND_SIGNAL(user, COMSIG_ADD_MOOD_EVENT, "drankblood", /datum/mood_event/drankblood_dead) // BAD // in bloodsucker_life.dm + if (!warning_target_dead) + to_chat(user, "Your victim is dead. [target.p_their(TRUE)] blood barely nourishes you.") + warning_target_dead = TRUE + // Full? + if (!warning_full && user.blood_volume >= bloodsuckerdatum.maxBloodVolume) + to_chat(user, "You are full. Further blood will be wasted.") + warning_full = TRUE + // Blood Remaining? (Carbons/Humans only) + if (iscarbon(target) && !target.AmBloodsucker(1)) + if (target.blood_volume <= BLOOD_VOLUME_BAD && warning_target_bloodvol > BLOOD_VOLUME_BAD) + to_chat(user, "Your victim's blood volume is fatally low!") + else if (target.blood_volume <= BLOOD_VOLUME_OKAY && warning_target_bloodvol > BLOOD_VOLUME_OKAY) + to_chat(user, "Your victim's blood volume is dangerously low.") + else if (target.blood_volume <= BLOOD_VOLUME_SAFE && warning_target_bloodvol > BLOOD_VOLUME_SAFE) + to_chat(user, "Your victim's blood is at an unsafe level.") + warning_target_bloodvol = target.blood_volume // If we had a warning to give, it's been given by now. + // Done? + if (target.blood_volume <= 0) + to_chat(user, "You have bled your victim dry.") + break + + // Blood Gulp Sound + owner.playsound_local(null, 'sound/effects/singlebeat.ogg', 40, 1) // Play THIS sound for user only. The "null" is where turf would go if a location was needed. Null puts it right in their head. + + // DONE! + //DeactivatePower(user,target) + if (amSilent) + to_chat(user, "You slowly release [target]'s wrist." + (target.stat == 0 ? " [target.p_their(TRUE)] face lacks expression, like you've already been forgotten." : "")) + else + user.visible_message("[user] unclenches their teeth from [target]'s neck.", \ + "You retract your fangs and release [target] from your bite.") + + // /proc/log_combat(atom/user, atom/target, what_done, atom/object=null, addition=null) + log_combat(owner, target, "fed on blood", addition="(and took [amount_taken] blood)") + + // Killed Target? + if (was_alive) + CheckKilledTarget(user,target) + + +/datum/action/bloodsucker/feed/proc/CheckKilledTarget(mob/living/user, mob/living/target) + // Bad Vampire. You shouldn't do that. + if (target && target.stat >= DEAD && ishuman(target)) + SEND_SIGNAL(user, COMSIG_ADD_MOOD_EVENT, "drankkilled", /datum/mood_event/drankkilled) // BAD // in bloodsucker_life.dm + +/datum/action/bloodsucker/feed/ContinueActive(mob/living/user, mob/living/target) + return ..() && target && (!target_grappled || user.pulling == target)// Active, and still Antag, + // NOTE: We only care about pulling if target started off that way. Mostly only important for Aggressive feed. + +/datum/action/bloodsucker/feed/proc/ApplyVictimEffects(mob/living/target) + // Bloodsuckers not affected by "the Kiss" of another vampire + if (!target.mind || !target.mind.has_antag_datum(ANTAG_DATUM_BLOODSUCKER)) + target.Unconscious(50,0) + target.Knockdown(40 + 5 * level_current,1) + // NOTE: THis is based on level of power! + if (ishuman(target)) + target.adjustStaminaLoss(5, forced = TRUE)// Base Stamina Damage + +/datum/action/bloodsucker/feed/DeactivatePower(mob/living/user = owner, mob/living/target) + ..() // activate = FALSE + var/datum/antagonist/bloodsucker/bloodsuckerdatum = user.mind.has_antag_datum(ANTAG_DATUM_BLOODSUCKER) + // No longer Feeding + if (bloodsuckerdatum) + bloodsuckerdatum.poweron_feed = FALSE + feed_target = null + // My mouth is no longer full + REMOVE_TRAIT(owner, TRAIT_MUTE, "bloodsucker_feed") + // Let me move immediately + user.update_canmove() diff --git a/code/modules/antagonists/bloodsucker/powers/bs_fortitude.dm b/code/modules/antagonists/bloodsucker/powers/bs_fortitude.dm new file mode 100644 index 0000000000..3305504c15 --- /dev/null +++ b/code/modules/antagonists/bloodsucker/powers/bs_fortitude.dm @@ -0,0 +1,54 @@ + + + + +/datum/action/bloodsucker/fortitude + name = "Fortitude"//"Cellular Emporium" + desc = "Withstand egregious physical wounds and walk away from attacks that would stun, pierce, and dismember lesser beings. You cannot run while active." + button_icon_state = "power_fortitude" + bloodcost = 5 + cooldown = 80 + bloodsucker_can_buy = TRUE + amToggle = TRUE + warn_constant_cost = TRUE + + var/this_resist // So we can raise and lower your brute resist based on what your level_current WAS. + +/datum/action/bloodsucker/fortitude/ActivatePower() + var/datum/antagonist/bloodsucker/bloodsuckerdatum = owner.mind.has_antag_datum(ANTAG_DATUM_BLOODSUCKER) + var/mob/living/user = owner + to_chat(user, "Your flesh, skin, and muscles become as steel.") + // Traits & Effects + ADD_TRAIT(user, TRAIT_PIERCEIMMUNE, "fortitude") + ADD_TRAIT(user, TRAIT_NODISMEMBER, "fortitude") + ADD_TRAIT(user, TRAIT_STUNIMMUNE, "fortitude") + ADD_TRAIT(user, TRAIT_NORUNNING, "fortitude") + if (ishuman(owner)) + var/mob/living/carbon/human/H = owner + this_resist = max(0.3, 0.7 - level_current * 0.1) + H.physiology.brute_mod *= this_resist//0.5 + H.physiology.burn_mod *= this_resist//0.5 + // Stop Running (Taken from /datum/quirk/nyctophobia in negative.dm) + var/was_running = (user.m_intent == MOVE_INTENT_RUN) + if(was_running) + user.toggle_move_intent() + while(bloodsuckerdatum && ContinueActive(user) || user.m_intent == MOVE_INTENT_RUN) + // Pay Blood Toll (if awake) + if (user.stat == CONSCIOUS) + bloodsuckerdatum.AddBloodVolume(-0.5) // Used to be 0.3 blood per 2 seconds, but we're making it more expensive to keep on. + sleep(20) // Check every few ticks that we haven't disabled this power + // Return to Running (if you were before) + if(was_running && user.m_intent != MOVE_INTENT_RUN) + user.toggle_move_intent() + +/datum/action/bloodsucker/fortitude/DeactivatePower(mob/living/user = owner, mob/living/target) + ..() + // Restore Traits & Effects + REMOVE_TRAIT(user, TRAIT_PIERCEIMMUNE, "fortitude") + REMOVE_TRAIT(user, TRAIT_NODISMEMBER, "fortitude") + REMOVE_TRAIT(user, TRAIT_STUNIMMUNE, "fortitude") + REMOVE_TRAIT(user, TRAIT_NORUNNING, "fortitude") + if (ishuman(owner)) + var/mob/living/carbon/human/H = owner + H.physiology.brute_mod /= this_resist//0.5 + H.physiology.burn_mod /= this_resist//0.5 diff --git a/code/modules/antagonists/bloodsucker/powers/bs_gohome.dm b/code/modules/antagonists/bloodsucker/powers/bs_gohome.dm new file mode 100644 index 0000000000..0da9ab5ba3 --- /dev/null +++ b/code/modules/antagonists/bloodsucker/powers/bs_gohome.dm @@ -0,0 +1,115 @@ + + +/datum/action/bloodsucker/gohome + name = "Vanishing Act" + desc = "As dawn aproaches, disperse into mist and return directly to your Lair.
    WARNING: You will drop ALL of your possessions if observed by mortals." + button_icon_state = "power_gohome" + background_icon_state_on = "vamp_power_off_oneshot" // Even though this never goes off. + background_icon_state_off = "vamp_power_off_oneshot" + + bloodcost = 25 + cooldown = 99999 // It'll never come back. + amToggle = FALSE + amSingleUse = TRUE + + bloodsucker_can_buy = FALSE // You only get this if you've claimed a lair, and only just before sunrise. + can_use_in_torpor = TRUE + must_be_capacitated = TRUE + can_be_immobilized = TRUE + +/datum/action/bloodsucker/gohome/CheckCanUse(display_error) + . = ..() + if(!.) + return + // Have No Lair (NOTE: You only got this power if you had a lair, so this means it's destroyed) + var/datum/antagonist/bloodsucker/bloodsuckerdatum = owner.mind.has_antag_datum(ANTAG_DATUM_BLOODSUCKER) + if (!istype(bloodsuckerdatum) || !bloodsuckerdatum.coffin) + if (display_error) + to_chat(owner, "Your coffin has been destroyed!") + return FALSE + return TRUE + +/datum/action/bloodsucker/gohome/ActivatePower() + var/mob/living/carbon/user = owner + var/datum/antagonist/bloodsucker/bloodsuckerdatum = owner.mind.has_antag_datum(ANTAG_DATUM_BLOODSUCKER) + // IMPORTANT: Check for lair at every step! It might get destroyed. + to_chat(user, "You focus on separating your consciousness from your physical form...") + // STEP ONE: Flicker Lights + for(var/obj/machinery/light/L in view(3, get_turf(owner))) // /obj/machinery/light/proc/flicker(var/amount = rand(10, 20)) + L.flicker(5) + playsound(get_turf(owner), 'sound/effects/singlebeat.ogg', 20, 1) + sleep(50) + for(var/obj/machinery/light/L in view(3, get_turf(owner))) // /obj/machinery/light/proc/flicker(var/amount = rand(10, 20)) + L.flicker(5) + playsound(get_turf(owner), 'sound/effects/singlebeat.ogg', 40, 1) + sleep(50) + for(var/obj/machinery/light/L in view(6, get_turf(owner))) // /obj/machinery/light/proc/flicker(var/amount = rand(10, 20)) + L.flicker(5) + playsound(get_turf(owner), 'sound/effects/singlebeat.ogg', 60, 1) + // ( STEP TWO: Lights OFF? ) + // CHECK: Still have Coffin? + if (!istype(bloodsuckerdatum) || !bloodsuckerdatum.coffin) + to_chat(user, "Your coffin has been destroyed! You no longer have a destination.") + return FALSE + if (!owner) + return + // SEEN?: (effects ONLY if there are witnesses! Otherwise you just POOF) + // NOTE: Stolen directly from statue.dm, thanks guys! + var/am_seen = FALSE // Do Effects (seen by anyone) + var/drop_item = FALSE // Drop Stuff (seen by non-vamp) + if (isturf(owner.loc)) // Only check if I'm not in a Locker or something. + // A) Check for Darkness (we can just leave) + var/turf/T = get_turf(user) + if(T && T.lighting_object && T.get_lumcount()>= 0.1) + // B) Check for Viewers + for(var/mob/living/M in viewers(owner)) + if(M != owner && isliving(M) && M.mind && !M.has_unlimited_silicon_privilege && !M.eye_blind) // M.client <--- add this in after testing! + am_seen = TRUE + if (!M.mind.has_antag_datum(ANTAG_DATUM_BLOODSUCKER)) + drop_item = TRUE + break + // LOSE CUFFS + if(user.handcuffed) + var/obj/O = user.handcuffed + user.dropItemToGround(O) + if(user.legcuffed) + var/obj/O = user.legcuffed + user.dropItemToGround(O) + // SEEN! + if (drop_item) + // DROP: Clothes, held items, and cuffs etc + // NOTE: Taken from unequip_everything() in inventory.dm. We need to + // *force* all items to drop, so we had to just gut the code out of it. + var/list/items = list() + items |= user.get_equipped_items() + for(var/I in items) + user.dropItemToGround(I,TRUE) + for(var/obj/item/I in owner.held_items) // drop_all_held_items() + user.dropItemToGround(I, TRUE) + if (am_seen) + // POOF EFFECTS + playsound(get_turf(owner), 'sound/magic/summon_karp.ogg', 60, 1) + var/datum/effect_system/steam_spread/puff = new /datum/effect_system/steam_spread/() + puff.effect_type = /obj/effect/particle_effect/smoke/vampsmoke + puff.set_up(3, 0, get_turf(owner)) + puff.start() + // TELEPORT: Move to Coffin & Close it! + do_teleport(owner, bloodsuckerdatum.coffin, no_effects = TRUE, forced = TRUE, channel = TELEPORT_CHANNEL_QUANTUM) // in teleport.dm? + // SLEEP + user.resting = TRUE + //user.Unconscious(30,0) + user.Stun(30,1) + // CLOSE LID: If fail, force me in. + if (!bloodsuckerdatum.coffin.close(owner)) + bloodsuckerdatum.coffin.insert(owner) // Puts me inside. + // The following was taken from close() proc in closets.dm + // (but we had to do it this way because there is no way to force entry) + playsound(bloodsuckerdatum.coffin.loc, bloodsuckerdatum.coffin.close_sound, 15, 1, -3) + bloodsuckerdatum.coffin.opened = FALSE + bloodsuckerdatum.coffin.density = TRUE + bloodsuckerdatum.coffin.update_icon() + // Lock Coffin + bloodsuckerdatum.coffin.LockMe(owner) + // ( STEP FIVE: Create animal at prev location? ) + //var/mob/living/simple_animal/SA = /mob/living/simple_animal/hostile/retaliate/bat // pick(/mob/living/simple_animal/mouse,/mob/living/simple_animal/mouse,/mob/living/simple_animal/mouse, /mob/living/simple_animal/hostile/retaliate/bat) //prob(300) /mob/living/simple_animal/mouse, + //new SA (owner.loc) diff --git a/code/modules/antagonists/bloodsucker/powers/bs_haste.dm b/code/modules/antagonists/bloodsucker/powers/bs_haste.dm new file mode 100644 index 0000000000..ee1dd3007c --- /dev/null +++ b/code/modules/antagonists/bloodsucker/powers/bs_haste.dm @@ -0,0 +1,85 @@ + +// Level 1: Speed to location +// Level 2: Dodge Bullets +// Level 3: Stun People Passed + +/datum/action/bloodsucker/targeted/haste + name = "Immortal Haste" + desc = "Dash somewhere with supernatural speed. Those nearby may be knocked away, stunned, or left empty-handed." + button_icon_state = "power_speed" + bloodcost = 6 + cooldown = 30 + target_range = 15 + power_activates_immediately = TRUE + message_Trigger = ""//"Whom will you subvert to your will?" + bloodsucker_can_buy = TRUE + must_be_capacitated = TRUE + +/datum/action/bloodsucker/targeted/haste/CheckCanUse(display_error) + . = ..() + if(!.) + return + // Being Grabbed + if(owner.pulledby && owner.pulledby.grab_state >= GRAB_AGGRESSIVE) + if(display_error) + to_chat(owner, "You're being grabbed!") + return FALSE + if(!owner.has_gravity(owner.loc)) //We dont want people to be able to use this to fly around in space + if(display_error) + to_chat(owner, "You cant dash while floating!") + return FALSE + return TRUE + +/datum/action/bloodsucker/targeted/haste/CheckValidTarget(atom/A) + return isturf(A) || A.loc != owner.loc // Anything will do, if it's not me or my square + +/datum/action/bloodsucker/targeted/haste/CheckCanTarget(atom/A, display_error) + // DEFAULT CHECKS (Distance) + if (!..()) + return FALSE + // Check: Range + //if (!(A in view(target_range, get_turf(owner)))) + // return FALSE + return TRUE + +/datum/action/bloodsucker/targeted/haste/FireTargetedPower(atom/A) + // set waitfor = FALSE <---- DONT DO THIS!We WANT this power to hold up ClickWithPower(), so that we can unlock the power when it's done. + var/mob/living/user = owner + var/turf/T = isturf(A) ? A : get_turf(A) + // Pulled? Not anymore. + owner.pulledby = null + // Step One: Heatseek toward Target's Turf + walk_to(owner, T, 0, 0.01, 20) // NOTE: this runs in the background! to cancel it, you need to use walk(owner.current,0), or give them a new path. + playsound(get_turf(owner), 'sound/weapons/punchmiss.ogg', 25, 1, -1) + var/safety = 20 + while(get_turf(owner) != T && safety > 0 && !(isliving(target) && target.Adjacent(owner))) + user.canmove = FALSE //Dont move while doing the thing, or itll break + safety -- + // Did I get knocked down? + if(owner && owner.incapacitated(ignore_restraints=TRUE, ignore_grab=TRUE))// owner.incapacitated()) + // We're gonna cancel. But am I on the ground? Spin me! + if(user.resting) + var/send_dir = get_dir(owner, T) + new /datum/forced_movement(owner, get_ranged_target_turf(owner, send_dir, 1), 1, FALSE) + owner.spin(10) + break + // Spin/Stun people we pass. + //var/mob/living/newtarget = locate(/mob/living) in oview(1, owner) + var/list/mob/living/foundtargets = list() + for(var/mob/living/newtarget in oview(1, owner)) + if (newtarget && newtarget != target && !(newtarget in foundtargets))//!newtarget.IsKnockdown()) + if (rand(0, 5) < level_current) + playsound(get_turf(newtarget), "sound/weapons/punch[rand(1,4)].ogg", 15, 1, -1) + newtarget.Knockdown(10 + level_current * 5) + if(newtarget.IsStun()) + newtarget.spin(10,1) + if (rand(0,4)) + newtarget.drop_all_held_items() + foundtargets += newtarget + sleep(1) + if(user) + user.update_canmove() //Let the poor guy move again + +/datum/action/bloodsucker/targeted/haste/DeactivatePower(mob/living/user = owner, mob/living/target) + ..() // activate = FALSE + user.update_canmove() diff --git a/code/modules/antagonists/bloodsucker/powers/bs_lunge.dm b/code/modules/antagonists/bloodsucker/powers/bs_lunge.dm new file mode 100644 index 0000000000..2c1b8d6321 --- /dev/null +++ b/code/modules/antagonists/bloodsucker/powers/bs_lunge.dm @@ -0,0 +1,83 @@ +// Level 1: Grapple level 2 +// Level 2: Grapple 3 from Behind +// Level 3: Grapple 3 from Shadows +/datum/action/bloodsucker/targeted/lunge + name = "Predatory Lunge" + desc = "Spring at your target and aggressively grapple them without warning. Attacks from concealment or the rear may even knock them down." + button_icon_state = "power_lunge" + bloodcost = 10 + cooldown = 100 + target_range = 3 + power_activates_immediately = TRUE + message_Trigger = ""//"Whom will you subvert to your will?" + must_be_capacitated = TRUE + bloodsucker_can_buy = TRUE + +/datum/action/bloodsucker/targeted/lunge/CheckCanUse(display_error) + if(!..(display_error))// DEFAULT CHECKS + return FALSE + // Being Grabbed + if(owner.pulledby && owner.pulledby.grab_state >= GRAB_AGGRESSIVE) + if(display_error) + to_chat(owner, "You're being grabbed!") + return FALSE + if(!owner.has_gravity(owner.loc))//TODO figure out how to check if theyre able to move while in nograv + if(display_error) + to_chat(owner, "You cant lunge while floating!") + return FALSE + return TRUE + +/datum/action/bloodsucker/targeted/lunge/CheckValidTarget(atom/A) + return isliving(A) + +/datum/action/bloodsucker/targeted/lunge/CheckCanTarget(atom/A, display_error) + // Check: Self + if(target == owner) + return FALSE + // Check: Range + //if (!(target in view(target_range, get_turf(owner)))) + // if (display_error) + // to_chat(owner, "Your victim is too far away.") + // return FALSE + // DEFAULT CHECKS (Distance) + if(!..()) + return FALSE + // Check: Turf + var/mob/living/L = A + if(!isturf(L.loc)) + return FALSE + return TRUE + +/datum/action/bloodsucker/targeted/lunge/FireTargetedPower(atom/A) + // set waitfor = FALSE <---- DONT DO THIS!We WANT this power to hold up ClickWithPower(), so that we can unlock the power when it's done. + var/mob/living/carbon/target = A + var/turf/T = get_turf(target) + // Clear Vars + owner.pulling = null + // Will we Knock them Down? + var/do_knockdown = !is_A_facing_B(target,owner) || owner.alpha <= 0 || istype(owner.loc, /obj/structure/closet) + // CAUSES: Target has their back to me, I'm invisible, or I'm in a Closet + // Step One: Heatseek toward Target's Turf + + walk_towards(owner, T, 0.1, 10) // NOTE: this runs in the background! to cancel it, you need to use walk(owner.current,0), or give them a new path. + addtimer(CALLBACK(owner, .proc/_walk, 0), 2 SECONDS) + if(get_turf(owner) != T && !(isliving(target) && target.Adjacent(owner)) && owner.incapacitated() && owner.resting) + var/send_dir = get_dir(owner, T) + new /datum/forced_movement(owner, get_ranged_target_turf(owner, send_dir, 1), 1, FALSE) + owner.spin(10) + // Step Two: Check if I'm at/adjectent to Target's CURRENT turf (not original...that was just a destination) + sleep(1) + if(target.Adjacent(owner)) + // LEVEL 2: If behind target, mute or unconscious! + if(do_knockdown) // && level_current >= 1) + target.Knockdown(15 + 10 * level_current,1) + target.adjustStaminaLoss(40 + 10 * level_current) + // Cancel Walk (we were close enough to contact them) + walk(owner, 0) + target.Stun(10,1) //Without this the victim can just walk away + target.grabbedby(owner) // Taken from mutations.dm under changelings + target.grippedby(owner, instant = TRUE) //instant aggro grab + +/datum/action/bloodsucker/targeted/lunge/DeactivatePower(mob/living/user = owner, mob/living/target) + ..() // activate = FALSE + user.update_canmove() diff --git a/code/modules/antagonists/bloodsucker/powers/bs_masquerade.dm b/code/modules/antagonists/bloodsucker/powers/bs_masquerade.dm new file mode 100644 index 0000000000..6ee17b3014 --- /dev/null +++ b/code/modules/antagonists/bloodsucker/powers/bs_masquerade.dm @@ -0,0 +1,97 @@ + + + +// WITHOUT THIS POWER: +// +// - Mid-Blood: SHOW AS PALE +// - Low-Blood: SHOW AS DEAD +// - No Heartbeat +// - Examine shows actual blood +// - Thermal homeostasis (ColdBlooded) + + + +// WITH THIS POWER: +// - Normal body temp -- remove Cold Blooded (return on deactivate) +// - + + +/datum/action/bloodsucker/masquerade + name = "Masquerade" + desc = "Feign the vital signs of a mortal, and escape both casual and medical notice as the monster you truly are." + button_icon_state = "power_human" + bloodcost = 10 + cooldown = 50 + amToggle = TRUE + bloodsucker_can_buy = TRUE + warn_constant_cost = TRUE + can_use_in_torpor = TRUE // Masquerade is maybe the only one that can do this. It stops your healing. + cooldown_static = TRUE + +// NOTE: Firing off vulgar powers disables your Masquerade! + +/*/datum/action/bloodsucker/masquerade/CheckCanUse(display_error) + if(!..(display_error))// DEFAULT CHECKS + return FALSE + // DONE! + return TRUE +*/ + + +/datum/action/bloodsucker/masquerade/ActivatePower() + + var/mob/living/user = owner + var/datum/antagonist/bloodsucker/bloodsuckerdatum = user.mind.has_antag_datum(ANTAG_DATUM_BLOODSUCKER) + + to_chat(user, "Your heart beats falsely within your lifeless chest. You may yet pass for a mortal.") + to_chat(user, "Your vampiric healing is halted while imitating life.") + + + // Remove ColdBlooded & Hard/SoftCrit + REMOVE_TRAIT(user, TRAIT_COLDBLOODED, "bloodsucker") + REMOVE_TRAIT(user, TRAIT_NOHARDCRIT, "bloodsucker") + REMOVE_TRAIT(user, TRAIT_NOSOFTCRIT, "bloodsucker") + var/obj/item/organ/heart/vampheart/H = user.getorganslot(ORGAN_SLOT_HEART) + + // WE ARE ALIVE! // + bloodsuckerdatum.poweron_masquerade = TRUE + while(bloodsuckerdatum && ContinueActive(user)) + + // HEART + if (istype(H)) + H.FakeStart() + + // PASSIVE (done from LIFE) + // Don't Show Pale/Dead on low blood + // Don't vomit food + // Don't Heal + + // Pay Blood Toll (if awake) + if (user.stat == CONSCIOUS) + bloodsuckerdatum.AddBloodVolume(-0.2) + + sleep(20) // Check every few ticks that we haven't disabled this power + + +/datum/action/bloodsucker/masquerade/ContinueActive(mob/living/user) + // Disable if unable to use power anymore. + //if (user.stat == DEAD || user.blood_volume <= 0) // not conscious or soft critor uncon, just dead + // return FALSE + return ..() // Active, and still Antag + + +/datum/action/bloodsucker/masquerade/DeactivatePower(mob/living/user = owner, mob/living/target) + ..() // activate = FALSE + + var/datum/antagonist/bloodsucker/bloodsuckerdatum = user.mind.has_antag_datum(ANTAG_DATUM_BLOODSUCKER) + bloodsuckerdatum.poweron_masquerade = FALSE + + ADD_TRAIT(user, TRAIT_COLDBLOODED, "bloodsucker") + ADD_TRAIT(user, TRAIT_NOHARDCRIT, "bloodsucker") + ADD_TRAIT(user, TRAIT_NOSOFTCRIT, "bloodsucker") + + // HEART + var/obj/item/organ/heart/H = user.getorganslot(ORGAN_SLOT_HEART) + H.Stop() + + to_chat(user, "Your heart beats one final time, while your skin dries out and your icy pallor returns.") diff --git a/code/modules/antagonists/bloodsucker/powers/bs_mesmerize.dm b/code/modules/antagonists/bloodsucker/powers/bs_mesmerize.dm new file mode 100644 index 0000000000..94bc0e11d0 --- /dev/null +++ b/code/modules/antagonists/bloodsucker/powers/bs_mesmerize.dm @@ -0,0 +1,114 @@ + +// * MEZMERIZE +// LOVE: Target falls in love with you. Being harmed directly causes them harm if they see it? +// STAY: Target will do everything they can to stand in the same place. +// FOLLOW: Target follows you, spouting random phrases from their history (or maybe Poly's or NPC's vocab?) +// ATTACK: Target finds a nearby non-Bloodsucker victim to attack. + +/datum/action/bloodsucker/targeted/mesmerize + name = "Mesmerize" + desc = "Dominate the mind of a mortal who can see your eyes." + button_icon_state = "power_mez" + bloodcost = 30 + cooldown = 200 + target_range = 1 + power_activates_immediately = FALSE + message_Trigger = "Whom will you subvert to your will?" + must_be_capacitated = TRUE + bloodsucker_can_buy = TRUE + +/datum/action/bloodsucker/targeted/mesmerize/CheckCanUse(display_error) + . = ..() + if(!.) + return + if (!owner.getorganslot(ORGAN_SLOT_EYES)) + if (display_error) + to_chat(owner, "You have no eyes with which to mesmerize.") + return FALSE + // Check: Eyes covered? + var/mob/living/L = owner + if (istype(L) && L.is_eyes_covered() || !isturf(owner.loc)) + if (display_error) + to_chat(owner, "Your eyes are concealed from sight.") + return FALSE + return TRUE + +/datum/action/bloodsucker/targeted/mesmerize/CheckValidTarget(atom/A) + return iscarbon(A) + +/datum/action/bloodsucker/targeted/mesmerize/CheckCanTarget(atom/A,display_error) + // Check: Self + if (A == owner) + return FALSE + var/mob/living/carbon/target = A // We already know it's carbon due to CheckValidTarget() + // Bloodsucker + if (target.mind && target.mind.has_antag_datum(ANTAG_DATUM_BLOODSUCKER)) + if (display_error) + to_chat(owner, "Bloodsuckers are immune to [src].") + return FALSE + // Dead/Unconscious + if (target.stat > CONSCIOUS) + if (display_error) + to_chat(owner, "Your victim is not [(target.stat == DEAD || HAS_TRAIT(target, TRAIT_FAKEDEATH))?"alive":"conscious"].") + return FALSE + // Check: Target has eyes? + if (!target.getorganslot(ORGAN_SLOT_EYES)) + if (display_error) + to_chat(owner, "They have no eyes!") + return FALSE + // Check: Target blind? + if (target.eye_blind > 0) + if (display_error) + to_chat(owner, "Your victim's eyes are glazed over. They cannot perceive you.") + return FALSE + // Check: Target See Me? (behind wall) + if (!(owner in view(target_range, get_turf(target)))) + // Sub-Check: GET CLOSER + //if (!(owner in range(target_range, get_turf(target))) + // if (display_error) + // to_chat(owner, "You're too far from your victim.") + if (display_error) + to_chat(owner, "You're too far outside your victim's view.") + return FALSE + // Check: Facing target? + if (!is_A_facing_B(owner,target)) // in unsorted.dm + if (display_error) + to_chat(owner, "You must be facing your victim.") + return FALSE + // Check: Target facing me? + if (!target.resting && !is_A_facing_B(target,owner)) + if (display_error) + to_chat(owner, "Your victim must be facing you to see into your eyes.") + return FALSE + return TRUE + +/datum/action/bloodsucker/targeted/mesmerize/FireTargetedPower(atom/A) + // set waitfor = FALSE <---- DONT DO THIS!We WANT this power to hold up ClickWithPower(), so that we can unlock the power when it's done. + var/mob/living/carbon/target = A + var/mob/living/user = owner + + if(istype(target)) + target.Stun(40) //Utterly useless without this, its okay since there are so many checks to go through + target.silent = 45 //Shhhh little lamb + target.apply_status_effect(STATUS_EFFECT_MESMERIZE, 45) //So you cant rotate with combat mode, plus fancy status alert + + if(do_mob(user, target, 40, 0, TRUE, extra_checks=CALLBACK(src, .proc/ContinueActive, user, target))) + PowerActivatedSuccessfully() // PAY COST! BEGIN COOLDOWN! + var/power_time = 90 + level_current * 12 + target.silent = power_time + 20 + target.apply_status_effect(STATUS_EFFECT_MESMERIZE, 100 + level_current * 15) + to_chat(user, "[target] is fixed in place by your hypnotic gaze.") + target.Stun(power_time) + //target.silent += power_time / 10 // Silent isn't based on ticks. + target.next_move = world.time + power_time // <--- Use direct change instead. We want an unmodified delay to their next move // target.changeNext_move(power_time) // check click.dm + target.notransform = TRUE // <--- Fuck it. We tried using next_move, but they could STILL resist. We're just doing a hard freeze. + spawn(power_time) + if(istype(target)) + target.notransform = FALSE + // They Woke Up! (Notice if within view) + if(istype(user) && target.stat == CONSCIOUS && (target in view(10, get_turf(user))) ) + to_chat(user, "[target] has snapped out of their trance.") + + +/datum/action/bloodsucker/targeted/mesmerize/ContinueActive(mob/living/user, mob/living/target) + return ..() && CheckCanUse() && CheckCanTarget(target) diff --git a/code/modules/antagonists/bloodsucker/powers/bs_trespass.dm b/code/modules/antagonists/bloodsucker/powers/bs_trespass.dm new file mode 100644 index 0000000000..c650a6af15 --- /dev/null +++ b/code/modules/antagonists/bloodsucker/powers/bs_trespass.dm @@ -0,0 +1,124 @@ + + +/datum/action/bloodsucker/targeted/trespass + name = "Trespass" + desc = "Become mist and advance two tiles in one direction, ignoring all obstacles except for walls. Useful for skipping past doors and barricades." + button_icon_state = "power_tres" + + bloodcost = 10 + cooldown = 60 + amToggle = FALSE + //target_range = 2 + + bloodsucker_can_buy = TRUE + must_be_capacitated = FALSE + can_be_immobilized = TRUE + + var/turf/target_turf // We need to decide where we're going based on where we clicked. It's not actually the tile we clicked. + +/datum/action/bloodsucker/targeted/trespass/CheckCanUse(display_error) + . = ..() + if(!.) + return + if(owner.notransform || !get_turf(owner)) + return FALSE + + return TRUE + + +/datum/action/bloodsucker/targeted/trespass/CheckValidTarget(atom/A) + // Can't target my tile + if (A == get_turf(owner) || get_turf(A) == get_turf(owner)) + return FALSE + + return TRUE // All we care about is destination. Anything you click is fine. + + +/datum/action/bloodsucker/targeted/trespass/CheckCanTarget(atom/A, display_error) + // NOTE: Do NOT use ..()! We don't want to check distance or anything. + + // Get clicked tile + var/final_turf = isturf(A) ? A : get_turf(A) + + // Are either tiles WALLS? + var/turf/from_turf = get_turf(owner) + var/this_dir // = get_dir(from_turf, target_turf) + for (var/i=1 to 2) + // Keep Prev Direction if we've reached final turf + if (from_turf != final_turf) + this_dir = get_dir(from_turf, final_turf) // Recalculate dir so we don't overshoot on a diagonal. + from_turf = get_step(from_turf, this_dir) + // ERROR! Wall! + if (iswallturf(from_turf)) + if (display_error) + var/wallwarning = (i == 1) ? "in the way" : "at your destination" + to_chat(owner, "There is a solid wall [wallwarning].") + return FALSE + // Done + target_turf = from_turf + + return TRUE + + +/datum/action/bloodsucker/targeted/trespass/FireTargetedPower(atom/A) + // set waitfor = FALSE <---- DONT DO THIS!We WANT this power to hold up ClickWithPower(), so that we can unlock the power when it's done. + + // Find target turf, at or below Atom + var/mob/living/carbon/user = owner + var/turf/my_turf = get_turf(owner) + + user.visible_message("[user]'s form dissipates into a cloud of mist!", \ + "You disspiate into formless mist.") + + + // Effect Origin + playsound(get_turf(owner), 'sound/magic/summon_karp.ogg', 60, 1) + var/datum/effect_system/steam_spread/puff = new /datum/effect_system/steam_spread/() + puff.effect_type = /obj/effect/particle_effect/smoke/vampsmoke + puff.set_up(3, 0, my_turf) + puff.start() + + var/mist_delay = max(5, 20 - level_current * 2.5) // Level up and do this faster. + + // Freeze Me + user.next_move = world.time + mist_delay + user.Stun(mist_delay, ignore_canstun = TRUE) + user.notransform = TRUE + user.density = 0 + var/invis_was = user.invisibility + user.invisibility = INVISIBILITY_MAXIMUM + + // LOSE CUFFS + if(user.handcuffed) + var/obj/O = user.handcuffed + user.dropItemToGround(O) + if(user.legcuffed) + var/obj/O = user.legcuffed + user.dropItemToGround(O) + + // Wait... + sleep(mist_delay / 2) + + // Move & Freeze + if (isturf(target_turf)) + do_teleport(owner, target_turf, no_effects=TRUE, channel = TELEPORT_CHANNEL_QUANTUM) // in teleport.dm? + user.next_move = world.time + mist_delay / 2 + user.Stun(mist_delay / 2, ignore_canstun = TRUE) + + // Wait... + sleep(mist_delay / 2) + + // Un-Hide & Freeze + user.dir = get_dir(my_turf, target_turf) + user.next_move = world.time + mist_delay / 2 + user.Stun(mist_delay / 2, ignore_canstun = TRUE) + user.notransform = FALSE + user.density = 1 + user.invisibility = invis_was + + // Effect Destination + playsound(get_turf(owner), 'sound/magic/summon_karp.ogg', 60, 1) + puff = new /datum/effect_system/steam_spread/() + puff.effect_type = /obj/effect/particle_effect/smoke/vampsmoke + puff.set_up(3, 0, target_turf) + puff.start() diff --git a/code/modules/antagonists/bloodsucker/powers/bs_veil.dm b/code/modules/antagonists/bloodsucker/powers/bs_veil.dm new file mode 100644 index 0000000000..0c83cc2d44 --- /dev/null +++ b/code/modules/antagonists/bloodsucker/powers/bs_veil.dm @@ -0,0 +1,163 @@ + +/datum/action/bloodsucker/veil + name = "Veil of Many Faces" + desc = "Disguise yourself in the illusion of another identity." + button_icon_state = "power_veil" + bloodcost = 15 + cooldown = 100 + amToggle = TRUE + bloodsucker_can_buy = TRUE + warn_constant_cost = TRUE + + // Outfit Vars + var/list/original_items = list() + + // Identity Vars + var/prev_gender + var/prev_skin_tone + var/prev_hair_style + var/prev_facial_hair_style + var/prev_hair_color + var/prev_facial_hair_color + var/prev_underwear + var/prev_undie_color + var/prev_undershirt + var/prev_shirt_color + var/prev_socks + var/prev_socks_color + var/prev_disfigured + var/list/prev_features // For lizards and such + + +/datum/action/bloodsucker/veil/CheckCanUse(display_error) + . = ..() + if(!.) + return + + return TRUE + + +/datum/action/bloodsucker/veil/ActivatePower() + + cast_effect() // POOF + + //if (blahblahblah) + // Disguise_Outfit() + + Disguise_FaceName() + + +/datum/action/bloodsucker/veil/proc/Disguise_Outfit() + + // Step One: Back up original items + + + + +/datum/action/bloodsucker/veil/proc/Disguise_FaceName() + + // Change Name/Voice + var/mob/living/carbon/human/H = owner + H.name_override = H.dna.species.random_name(H.gender) + H.name = H.name_override + H.SetSpecialVoice(H.name_override) + to_chat(owner, "You mystify the air around your person. Your identity is now altered.") + + // Store Prev Appearance + prev_gender = H.gender + prev_skin_tone = H.skin_tone + prev_hair_style = H.hair_style + prev_facial_hair_style = H.facial_hair_style + prev_hair_color = H.hair_color + prev_facial_hair_color = H.facial_hair_color + prev_underwear = H.underwear + prev_undie_color = H.undie_color + prev_undershirt = H.undershirt + prev_shirt_color = H.shirt_color + prev_socks = H.socks + prev_socks_color = H.socks_color + //prev_eye_color + prev_disfigured = HAS_TRAIT(H, TRAIT_DISFIGURED) // I was disfigured! //prev_disabilities = H.disabilities + prev_features = H.dna.features + + // Change Appearance, not randomizing clothes colour, itll just be janky + H.gender = pick(MALE, FEMALE) + H.skin_tone = random_skin_tone() + H.hair_style = random_hair_style(H.gender) + H.facial_hair_style = pick(random_facial_hair_style(H.gender),"Shaved") + H.hair_color = random_short_color() + H.facial_hair_color = H.hair_color + H.underwear = random_underwear(H.gender) + H.undershirt = random_undershirt(H.gender) + H.socks = random_socks(H.gender) + //H.eye_color = random_eye_color() + REMOVE_TRAIT(H, TRAIT_DISFIGURED, null) // + H.dna.features = random_features() + + // Apply Appearance + H.update_body() // Outfit and underware, also body. + //H.update_mutant_bodyparts() // Lizard tails etc + H.update_hair() + H.update_body_parts() + + // Wait here til we deactivate power or go unconscious + var/datum/antagonist/bloodsucker/bloodsuckerdatum = owner.mind.has_antag_datum(ANTAG_DATUM_BLOODSUCKER) + while (ContinueActive(owner) && istype(bloodsuckerdatum))//active && owner && owner.stat == CONSCIOUS) + bloodsuckerdatum.AddBloodVolume(-0.2) + sleep(10) + + // Wait for a moment if you fell unconscious... + if (owner && owner.stat > CONSCIOUS) + sleep(50) + + +/datum/action/bloodsucker/veil/DeactivatePower(mob/living/user = owner, mob/living/target) + ..() + if (ishuman(user)) + var/mob/living/carbon/human/H = user + + // Revert Identity + H.UnsetSpecialVoice() + H.name_override = null + H.name = H.real_name + + // Revert Appearance + H.gender = prev_gender + H.skin_tone = prev_skin_tone + H.hair_style = prev_hair_style + H.facial_hair_style = prev_facial_hair_style + H.hair_color = prev_hair_color + H.facial_hair_color = prev_facial_hair_color + H.underwear = prev_underwear + H.undie_color = prev_undie_color + H.undershirt = prev_undershirt + H.shirt_color = prev_shirt_color + H.socks = prev_socks + H.socks_color = prev_socks_color + + //H.disabilities = prev_disabilities // Restore HUSK, CLUMSY, etc. + if (prev_disfigured) + ADD_TRAIT(H, TRAIT_DISFIGURED, "husk") // NOTE: We are ASSUMING husk. // H.status_flags |= DISFIGURED // Restore "Unknown" disfigurement + H.dna.features = prev_features + // Apply Appearance + H.update_body() // Outfit and underware, also body. + H.update_hair() + H.update_body_parts() // Body itself, maybe skin color? + cast_effect() // POOF + + // CAST EFFECT // // General effect (poof, splat, etc) when you cast. Doesn't happen automatically! +/datum/action/bloodsucker/veil/proc/cast_effect() + // Effect + playsound(get_turf(owner), 'sound/magic/smoke.ogg', 20, 1) + var/datum/effect_system/steam_spread/puff = new /datum/effect_system/steam_spread/() + puff.effect_type = /obj/effect/particle_effect/smoke/vampsmoke + puff.set_up(3, 0, get_turf(owner)) + puff.attach(owner) // OPTIONAL + puff.start() + owner.spin(8, 1) // Spin around like a loon. + +/obj/effect/particle_effect/smoke/vampsmoke + opaque = FALSE + lifetime = 0 +/obj/effect/particle_effect/smoke/vampsmoke/fade_out(frames = 6) + ..(frames) diff --git a/code/modules/antagonists/bloodsucker/powers/v_recuperate.dm b/code/modules/antagonists/bloodsucker/powers/v_recuperate.dm new file mode 100644 index 0000000000..6b8795ea02 --- /dev/null +++ b/code/modules/antagonists/bloodsucker/powers/v_recuperate.dm @@ -0,0 +1,38 @@ +/datum/action/bloodsucker/vassal/recuperate + name = "Sanguine Recuperation" + desc = "Slowly heal brute damage while active. This process is exhausting, and requires some of your tainted blood." + button_icon_state = "power_recup" + amToggle = TRUE + bloodcost = 5 + cooldown = 100 + +/datum/action/bloodsucker/vassal/recuperate/CheckCanUse(display_error) + . = ..() + if(!.) + return + if (owner.stat >= DEAD) + return FALSE + return TRUE + +/datum/action/bloodsucker/vassal/recuperate/ActivatePower() + to_chat(owner, "Your muscles clench and your skin crawls as your master's immortal blood knits your wounds and gives you stamina.") + var/mob/living/carbon/C = owner + var/mob/living/carbon/human/H + if(ishuman(owner)) + H = owner + while(ContinueActive(owner)) + C.adjustBruteLoss(-1.5) + C.adjustFireLoss(-0.5) + C.adjustToxLoss(-2, forced = TRUE) + C.blood_volume -= 0.2 + C.adjustStaminaLoss(-15) + // Stop Bleeding + if(istype(H) && H.bleed_rate > 0 && rand(20) == 0) + H.bleed_rate -- + C.Jitter(5) + sleep(10) + // DONE! + //DeactivatePower(owner) + +/datum/action/bloodsucker/vassal/recuperate/ContinueActive(mob/living/user, mob/living/target) + return ..() && user.stat <= DEAD && user.blood_volume > 500 diff --git a/code/modules/antagonists/changeling/powers/headcrab.dm b/code/modules/antagonists/changeling/powers/headcrab.dm index 72d8a127ab..1e06fb39de 100644 --- a/code/modules/antagonists/changeling/powers/headcrab.dm +++ b/code/modules/antagonists/changeling/powers/headcrab.dm @@ -25,7 +25,8 @@ to_chat(H, "You are blinded by a shower of blood!") H.Stun(20) H.blur_eyes(20) - H.adjust_eye_damage(5) + var/obj/item/organ/eyes/eyes = H.getorganslot(ORGAN_SLOT_EYES) + eyes?.applyOrganDamage(5) H.confused += 3 for(var/mob/living/silicon/S in range(2,user)) to_chat(S, "Your sensors are disabled by a shower of blood!") diff --git a/code/modules/antagonists/clockcult/clock_effects/clock_sigils.dm b/code/modules/antagonists/clockcult/clock_effects/clock_sigils.dm index 0125dc7cf5..a27f911163 100644 --- a/code/modules/antagonists/clockcult/clock_effects/clock_sigils.dm +++ b/code/modules/antagonists/clockcult/clock_effects/clock_sigils.dm @@ -77,13 +77,16 @@ for(var/mob/living/M in viewers(5, src)) if(!is_servant_of_ratvar(M) && M != L) M.flash_act() - if(iscultist(L)) + if(iscultist(L)) //No longer stuns cultists, instead sets them on fire and burns them to_chat(L, "\"Watch your step, wretch.\"") - L.adjustBruteLoss(10) - L.Knockdown(80, FALSE) + L.adjustFireLoss(10) + L.Knockdown(20, FALSE) + L.adjust_fire_stacks(5) //Burn! + L.IgniteMob() + else + L.Stun(40) L.visible_message("[src] appears around [L] in a burst of light!", \ - "[target_flashed ? "An unseen force":"The glowing sigil around you"] holds you in place!") - L.Stun(40) + "[target_flashed ? "An unseen force":"The glowing sigil around you"] [iscultist(L) ? "painfully bursts into flames!" : "holds you in place!"]") L.apply_status_effect(STATUS_EFFECT_BELLIGERENT) new /obj/effect/temp_visual/ratvar/sigil/transgression(get_turf(src)) qdel(src) diff --git a/code/modules/antagonists/clockcult/clock_helpers/fabrication_helpers.dm b/code/modules/antagonists/clockcult/clock_helpers/fabrication_helpers.dm index bd986bac25..05f11294de 100644 --- a/code/modules/antagonists/clockcult/clock_helpers/fabrication_helpers.dm +++ b/code/modules/antagonists/clockcult/clock_helpers/fabrication_helpers.dm @@ -345,3 +345,8 @@ if(!power_amount) power_amount = -(CLOCKCULT_POWER_UNIT*0.02) return ..() + + +// Winter coat +/obj/item/clothing/suit/hooded/wintercoat/fabrication_vals(mob/living/user, obj/item/clockwork/replica_fabricator/fabricator, silent) //four sheets of metal + return list("operation_time" = 30, "new_obj_type" = /obj/item/clothing/suit/hooded/wintercoat/ratvar, "power_cost" = POWER_METAL * 4, "spawn_dir" = SOUTH) diff --git a/code/modules/antagonists/clockcult/clock_helpers/slab_abilities.dm b/code/modules/antagonists/clockcult/clock_helpers/slab_abilities.dm index 23caa788d4..1f616b7dbc 100644 --- a/code/modules/antagonists/clockcult/clock_helpers/slab_abilities.dm +++ b/code/modules/antagonists/clockcult/clock_helpers/slab_abilities.dm @@ -193,15 +193,26 @@ L.visible_message("[L]'s eyes flare with dim light!") playsound(L, 'sound/weapons/sear.ogg', 50, TRUE) else - L.visible_message("[L]'s eyes blaze with brilliant light!", \ - "Your vision suddenly screams with white-hot light!") - L.Knockdown(15, TRUE, FALSE, 15) - L.apply_status_effect(STATUS_EFFECT_KINDLE) - L.flash_act(1, 1) - if(issilicon(target)) - var/mob/living/silicon/S = L - S.emp_act(EMP_HEAVY) - if(iscultist(L)) + if(!iscultist(L)) + L.visible_message("[L]'s eyes blaze with brilliant light!", \ + "Your vision suddenly screams with white-hot light!") + L.Knockdown(15, TRUE, FALSE, 15) + L.apply_status_effect(STATUS_EFFECT_KINDLE) + L.flash_act(1, 1) + if(issilicon(target)) + var/mob/living/silicon/S = L + S.emp_act(EMP_HEAVY) + else //for Nar'sian weaklings + to_chat(L, "\"How does it feel to see the light, dog?\"") + L.visible_message("[L]'s eyes flare with burning light!", \ + "Your vision suddenly screams with a flash of burning hot light!") //Debuffs Narsian cultists hard + deals some burn instead of just hardstunning them; Only the confusion part can stack + L.flash_act(1,1) + if(iscarbon(target)) + var/mob/living/carbon/C = L + C.stuttering = max(8, C.stuttering) + C.drowsyness = max(8, C.drowsyness) + C.confused += CLAMP(16 - C.confused, 0, 8) + C.apply_status_effect(STATUS_EFFECT_BELLIGERENT) L.adjustFireLoss(15) ..() diff --git a/code/modules/antagonists/clockcult/clock_items/clock_weapons/ratvarian_spear.dm b/code/modules/antagonists/clockcult/clock_items/clock_weapons/ratvarian_spear.dm index a7fcf0a3b0..7534f7c043 100644 --- a/code/modules/antagonists/clockcult/clock_items/clock_weapons/ratvarian_spear.dm +++ b/code/modules/antagonists/clockcult/clock_items/clock_weapons/ratvarian_spear.dm @@ -56,8 +56,14 @@ L.visible_message("[src] bounces off of [L], as if repelled by an unseen force!") else if(!..()) if(!L.anti_magic_check()) - if(issilicon(L) || iscultist(L)) + if(issilicon(L)) L.Knockdown(100) + else if(iscultist(L)) + L.confused += CLAMP(10 - L.confused, 0, 5) // Spearthrow now confuses enemy cultists + just deals extra damage / sets on fire instead of hardstunning + damage + to_chat(L, "[src] crashes into you with burning force, sending you reeling!") + L.adjust_fire_stacks(2) + L.Knockdown(1) + L.IgniteMob() else L.Knockdown(40) GLOB.clockwork_vitality += L.adjustFireLoss(bonus_burn * 3) //normally a total of 40 damage, 70 with ratvar diff --git a/code/modules/antagonists/clockcult/clock_items/clockwork_slab.dm b/code/modules/antagonists/clockcult/clock_items/clockwork_slab.dm index 58835e0cd4..d4d5349c70 100644 --- a/code/modules/antagonists/clockcult/clock_items/clockwork_slab.dm +++ b/code/modules/antagonists/clockcult/clock_items/clockwork_slab.dm @@ -162,9 +162,11 @@ access_display(user) /obj/item/clockwork/slab/AltClick(mob/living/user) + . = ..() if(is_servant_of_ratvar(user) && linking && user.canUseTopic(src, BE_CLOSE, ismonkey(user))) linking = null to_chat(user, "Object link canceled.") + return TRUE /obj/item/clockwork/slab/proc/access_display(mob/living/user) if(!is_servant_of_ratvar(user)) diff --git a/code/modules/antagonists/clockcult/clock_items/replica_fabricator.dm b/code/modules/antagonists/clockcult/clock_items/replica_fabricator.dm index 0365ae63af..501bcdc1c4 100644 --- a/code/modules/antagonists/clockcult/clock_items/replica_fabricator.dm +++ b/code/modules/antagonists/clockcult/clock_items/replica_fabricator.dm @@ -139,7 +139,7 @@ var/new_thing_type = fabrication_values["new_obj_type"] if(isturf(target)) //if our target is a turf, we're just going to ChangeTurf it and assume it'll work out. var/turf/T = target - T.ChangeTurf(new_thing_type) + T.ChangeTurf(new_thing_type, flags = CHANGETURF_INHERIT_AIR) else if(new_thing_type) if(fabrication_values["dir_in_new"]) diff --git a/code/modules/antagonists/clockcult/clock_items/wraith_spectacles.dm b/code/modules/antagonists/clockcult/clock_items/wraith_spectacles.dm index 9d241148b4..2a916c7a2f 100644 --- a/code/modules/antagonists/clockcult/clock_items/wraith_spectacles.dm +++ b/code/modules/antagonists/clockcult/clock_items/wraith_spectacles.dm @@ -48,10 +48,11 @@ /obj/item/clothing/glasses/wraith_spectacles/proc/blind_cultist(mob/living/victim) if(iscultist(victim)) + var/obj/item/organ/eyes/eyes = victim.getorganslot(ORGAN_SLOT_EYES) to_chat(victim, "\"It looks like Nar'Sie's dogs really don't value their eyes.\"") to_chat(victim, "Your eyes explode with horrific pain!") victim.emote("scream") - victim.become_blind(EYE_DAMAGE) + eyes?.applyOrganDamage(eyes.maxHealth) victim.adjust_blurriness(30) victim.adjust_blindness(30) return TRUE @@ -141,21 +142,23 @@ if(glasses_right && !WS.up && !GLOB.ratvar_awakens && !GLOB.ratvar_approaches) apply_eye_damage(H) else + var/obj/item/organ/eyes/eyes = H.getorganslot(ORGAN_SLOT_EYES) if(GLOB.ratvar_awakens) H.cure_nearsighted(list(EYE_DAMAGE)) H.cure_blind(list(EYE_DAMAGE)) - H.adjust_eye_damage(-eye_damage_done) + eyes?.applyOrganDamage(-eye_damage_done) eye_damage_done = 0 else if(prob(50) && eye_damage_done) - H.adjust_eye_damage(-1) + eyes?.applyOrganDamage(-1) eye_damage_done = max(0, eye_damage_done - 1) if(!eye_damage_done) qdel(src) /datum/status_effect/wraith_spectacles/proc/apply_eye_damage(mob/living/carbon/human/H) - if(HAS_TRAIT(H, TRAIT_BLIND)) + var/obj/item/organ/eyes/eyes = H.getorganslot(ORGAN_SLOT_EYES) + if(HAS_TRAIT(H, TRAIT_BLIND) || !eyes) return - H.adjust_eye_damage(0.5) + eyes.applyOrganDamage(0.5) eye_damage_done += 0.5 if(eye_damage_done >= 20) H.adjust_blurriness(2) @@ -166,7 +169,7 @@ if(eye_damage_done >= blind_breakpoint) if(!HAS_TRAIT(H, TRAIT_BLIND)) to_chat(H, "A piercing white light floods your vision. Suddenly, all goes dark!") - H.become_blind(EYE_DAMAGE) + eyes.applyOrganDamage(eyes.maxHealth) if(prob(min(20, 5 + eye_damage_done))) to_chat(H, "Your eyes continue to burn.") diff --git a/code/modules/antagonists/clockcult/clock_mobs/_eminence.dm b/code/modules/antagonists/clockcult/clock_mobs/_eminence.dm index 47faea6dc8..86099d8c79 100644 --- a/code/modules/antagonists/clockcult/clock_mobs/_eminence.dm +++ b/code/modules/antagonists/clockcult/clock_mobs/_eminence.dm @@ -98,7 +98,7 @@ else to_chat(M, message) -/mob/camera/eminence/Hear(message, atom/movable/speaker, datum/language/message_language, raw_message, radio_freq, list/spans, message_mode) +/mob/camera/eminence/Hear(message, atom/movable/speaker, datum/language/message_language, raw_message, radio_freq, list/spans, message_mode, atom/movable/source) . = ..() if(is_reebe(z) || is_servant_of_ratvar(speaker) || GLOB.ratvar_approaches || GLOB.ratvar_awakens) //Away from Reebe, the Eminence can't hear anything to_chat(src, message) diff --git a/code/modules/antagonists/clockcult/clock_mobs/clockwork_marauder.dm b/code/modules/antagonists/clockcult/clock_mobs/clockwork_marauder.dm index 42ca9e07e2..311f552467 100644 --- a/code/modules/antagonists/clockcult/clock_mobs/clockwork_marauder.dm +++ b/code/modules/antagonists/clockcult/clock_mobs/clockwork_marauder.dm @@ -1,5 +1,7 @@ #define MARAUDER_SLOWDOWN_PERCENTAGE 0.40 //Below this percentage of health, marauders will become slower #define MARAUDER_SHIELD_REGEN_TIME 200 //In deciseconds, how long it takes for shields to regenerate after breaking +#define MARAUDER_SPACE_FULL_DAMAGE 6 //amount of damage per life tick while inside space +#define MARAUDER_SPACE_NEAR_DAMAGE 4 //amount of damage taking per Life() tick from being next to space. //Clockwork marauder: A well-rounded frontline construct. Only one can exist for every two human servants. /mob/living/simple_animal/hostile/clockwork/marauder @@ -20,12 +22,14 @@ movement_type = FLYING a_intent = INTENT_HARM loot = list(/obj/item/clockwork/component/geis_capacitor/fallen_armor) - light_range = 2 - light_power = 1.1 + light_range = 3 + light_power = 1.7 playstyle_string = "You are a clockwork marauder, a well-rounded frontline construct of Ratvar. Although you have no \ unique abilities, you're a fearsome fighter in one-on-one combat, and your shield protects from projectiles!

    Obey the Servants and do as they \ - tell you. Your primary goal is to defend the Ark from destruction; they are your allies in this, and should be protected from harm.
    " + tell you. Your primary goal is to defend the Ark from destruction; they are your allies in this, and should be protected from harm.
    \ + Be warned, however, that you will rapidly decay near the void of space." empower_string = "The Anima Bulwark's power flows through you! Your weapon will strike harder, your armor is sturdier, and your shield is more durable." + var/default_speed = 0 var/max_shield_health = 3 var/shield_health = 3 //Amount of projectiles that can be deflected within var/shield_health_regen = 0 //When world.time equals this, shield health will regenerate @@ -36,10 +40,21 @@ /mob/living/simple_animal/hostile/clockwork/marauder/Life() ..() + var/turf/T = get_turf(src) + var/turf/open/space/S = isspaceturf(T)? T : null + var/less_space_damage + if(!istype(S)) + var/turf/open/space/nearS = locate() in oview(1) + if(nearS) + S = nearS + less_space_damage = TRUE + if(S) + to_chat(src, "The void of space drains Ratvar's Light from you! You feel yourself rapidly decaying. It would be wise to get back inside!") + adjustBruteLoss(less_space_damage? MARAUDER_SPACE_NEAR_DAMAGE : MARAUDER_SPACE_FULL_DAMAGE) if(!GLOB.ratvar_awakens && health / maxHealth <= MARAUDER_SLOWDOWN_PERCENTAGE) - speed = initial(speed) + 1 //Yes, this slows them down + speed = default_speed + 1 //Yes, this slows them down else - speed = initial(speed) + speed = default_speed if(shield_health < max_shield_health && world.time >= shield_health_regen) shield_health_regen = world.time + MARAUDER_SHIELD_REGEN_TIME to_chat(src, "Your shield has recovered, [shield_health] blocks remaining!") diff --git a/code/modules/antagonists/clockcult/clock_scriptures/scripture_applications.dm b/code/modules/antagonists/clockcult/clock_scriptures/scripture_applications.dm index 3d467350ff..0fd6c8a8dc 100644 --- a/code/modules/antagonists/clockcult/clock_scriptures/scripture_applications.dm +++ b/code/modules/antagonists/clockcult/clock_scriptures/scripture_applications.dm @@ -87,9 +87,22 @@ object_path = /obj/item/clockwork/construct_chassis/clockwork_marauder construct_type = /mob/living/simple_animal/hostile/clockwork/marauder combat_construct = TRUE - var/static/recent_marauders = 0 - var/static/time_since_last_marauder = 0 - var/static/scaled_recital_time = 0 + var/static/last_marauder = 0 + +/datum/clockwork_scripture/create_object/construct/clockwork_marauder/post_recital() + last_marauder = world.time + return ..() + +/datum/clockwork_scripture/create_object/construct/clockwork_marauder/pre_recital() + if(!is_reebe(invoker.z)) + if(!CONFIG_GET(flag/allow_clockwork_marauder_on_station)) + to_chat(invoker, "This particular station is too far from the influence of the Hierophant Network. You can not summon a marauder here.") + return FALSE + if(world.time < (last_marauder + CONFIG_GET(number/marauder_delay_non_reebe))) + to_chat(invoker, "The hierophant network is still strained from the last summoning of a marauder on a plane without the strong energy connection of Reebe to support it. \ + You must wait another [DisplayTimeText((last_marauder + CONFIG_GET(number/marauder_delay_non_reebe)) - world.time, TRUE)]!") + return FALSE + return ..() /datum/clockwork_scripture/create_object/construct/clockwork_marauder/update_construct_limit() var/human_servants = 0 @@ -98,27 +111,7 @@ var/mob/living/L = M.current if(ishuman(L) && L.stat != DEAD) human_servants++ - construct_limit = round(CLAMP((human_servants / 4), 1, 3)) - recent_marauders //1 per 4 human servants, maximum of 3, reduced by recent marauder creation - if(recent_marauders) - to_chat(invoker, "The Hierophant Network is depleted by a summoning in the last [DisplayTimeText(MARAUDER_SCRIPTURE_SCALING_THRESHOLD, TRUE)] - limiting the number of available marauders by [recent_marauders]!") - -/datum/clockwork_scripture/create_object/construct/clockwork_marauder/pre_recital() - channel_time = initial(channel_time) - if(recent_marauders) - scaled_recital_time = min(recent_marauders * MARAUDER_SCRIPTURE_SCALING_TIME, MARAUDER_SCRIPTURE_SCALING_MAX) - to_chat(invoker, "The Hierophant Network is under strain from repeated summoning, making this scripture [DisplayTimeText(scaled_recital_time)] slower!") - channel_time += scaled_recital_time - return TRUE - -/datum/clockwork_scripture/create_object/construct/clockwork_marauder/scripture_effects() - . = ..() - recent_marauders++ - addtimer(CALLBACK(GLOBAL_PROC, .proc/marauder_reset),MARAUDER_SCRIPTURE_SCALING_THRESHOLD) - -/proc/marauder_reset() - var/datum/clockwork_scripture/create_object/construct/clockwork_marauder/CM = new() - CM.recent_marauders-- - qdel(CM) + construct_limit = round(CLAMP((human_servants / 4), 1, 3)) //1 per 4 human servants, maximum of 3 //Summon Neovgre: Summon a very powerful combat mech that explodes when destroyed for massive damage. /datum/clockwork_scripture/create_object/summon_arbiter @@ -146,6 +139,6 @@ /datum/clockwork_scripture/create_object/summon_arbiter/check_special_requirements() if(GLOB.neovgre_exists) - to_chat(invoker, "\"You've already got one...\"") + to_chat(invoker, "\"Only one of my weapons may exist in this temporal stream!\"") return FALSE return ..() diff --git a/code/modules/antagonists/clockcult/clock_structures/wall_gear.dm b/code/modules/antagonists/clockcult/clock_structures/wall_gear.dm index 32b1b61dd1..d823f19d4a 100644 --- a/code/modules/antagonists/clockcult/clock_structures/wall_gear.dm +++ b/code/modules/antagonists/clockcult/clock_structures/wall_gear.dm @@ -59,7 +59,7 @@ if(anchored) T.PlaceOnTop(/turf/closed/wall/clockwork) else - T.PlaceOnTop(/turf/open/floor/clockwork) + T.PlaceOnTop(/turf/open/floor/clockwork, flags = CHANGETURF_INHERIT_AIR) new /obj/structure/falsewall/brass(T) qdel(src) else diff --git a/code/modules/antagonists/cult/blood_magic.dm b/code/modules/antagonists/cult/blood_magic.dm index beea67e596..794010d9c0 100644 --- a/code/modules/antagonists/cult/blood_magic.dm +++ b/code/modules/antagonists/cult/blood_magic.dm @@ -438,21 +438,27 @@ target.visible_message("[L] starts to glow in a halo of light!", \ "A feeling of warmth washes over you, rays of holy light surround your body and protect you from the flash of light!") else - to_chat(user, "In an brilliant flash of red, [L] falls to the ground!") - L.Knockdown(160) - L.adjustStaminaLoss(140) //Ensures hard stamcrit - L.flash_act(1,1) - if(issilicon(target)) - var/mob/living/silicon/S = L - S.emp_act(EMP_HEAVY) - else if(iscarbon(target)) - var/mob/living/carbon/C = L - C.silent += 6 - C.stuttering += 15 - C.cultslurring += 15 - C.Jitter(15) - if(is_servant_of_ratvar(L)) + if(!iscultist(L)) + L.Knockdown(160) + L.adjustStaminaLoss(140) //Ensures hard stamcrit + L.flash_act(1,1) + if(issilicon(target)) + var/mob/living/silicon/S = L + S.emp_act(EMP_HEAVY) + else if(iscarbon(target)) + var/mob/living/carbon/C = L + C.silent += CLAMP(12 - C.silent, 0, 6) + C.stuttering += CLAMP(30 - C.stuttering, 0, 15) + C.cultslurring += CLAMP(30 - C.cultslurring, 0, 15) + C.Jitter(15) + else // cultstun no longer hardstuns + damages hostile cultists, instead debuffs them hard + deals some damage; debuffs for a bit longer since they don't add the clockie belligerent debuff + if(iscarbon(target)) + var/mob/living/carbon/C = L + C.stuttering = max(10, C.stuttering) + C.drowsyness = max(10, C.drowsyness) + C.confused += CLAMP(20 - C.confused, 0, 10) L.adjustBruteLoss(15) + to_chat(user, "In an brilliant flash of red, [L] [iscultist(L) ? "writhes in pain" : "falls to the ground!"]") uses-- ..() @@ -579,6 +585,12 @@ new /obj/item/stack/sheet/runed_metal(T,quantity) to_chat(user, "A dark cloud emanates from you hand and swirls around the plasteel, transforming it into runed metal!") SEND_SOUND(user, sound('sound/effects/magic.ogg',0,1,25)) + if(istype(target, /obj/item/clothing/suit/hooded/wintercoat) && target.type != /obj/item/clothing/suit/hooded/wintercoat/narsie) + if (do_after(user,30,target=target)) + new /obj/item/clothing/suit/hooded/wintercoat/narsie(T) + qdel(target) + to_chat(user, "A dark cloud emanates from you hand and swirls around [target], transforming it into a narsian winter coat!") + SEND_SOUND(user, sound('sound/effects/magic.ogg',0,1,25)) else if(istype(target,/mob/living/silicon/robot)) var/mob/living/silicon/robot/candidate = target if(candidate.mmi) diff --git a/code/modules/antagonists/cult/cult.dm b/code/modules/antagonists/cult/cult.dm index 9989058d43..df2383f892 100644 --- a/code/modules/antagonists/cult/cult.dm +++ b/code/modules/antagonists/cult/cult.dm @@ -128,7 +128,8 @@ current.clear_alert("bloodsense") if(ishuman(current)) var/mob/living/carbon/human/H = current - H.eye_color = initial(H.eye_color) + var/obj/item/organ/eyes/eyes = H.getorganslot(ORGAN_SLOT_EYES) + H.eye_color = eyes?.eye_color || initial(H.eye_color) H.dna.update_ui_block(DNA_EYE_COLOR_BLOCK) REMOVE_TRAIT(H, TRAIT_CULT_EYES, "valid_cultist") H.update_body() diff --git a/code/modules/antagonists/cult/cult_items.dm b/code/modules/antagonists/cult/cult_items.dm index 5fe941d32f..b4ddb9dbff 100644 --- a/code/modules/antagonists/cult/cult_items.dm +++ b/code/modules/antagonists/cult/cult_items.dm @@ -703,7 +703,10 @@ else if(!..()) if(!L.anti_magic_check()) if(is_servant_of_ratvar(L)) - L.Knockdown(100) + to_chat(L, "\"Kneel for me, scum\"") + L.confused += CLAMP(10 - L.confused, 0, 5) //confuses and lightly knockdowns + damages hostile cultists instead of hardstunning like before + L.Knockdown(15) + L.adjustBruteLoss(10) else L.Knockdown(50) break_spear(T) diff --git a/code/modules/antagonists/cult/cult_structures.dm b/code/modules/antagonists/cult/cult_structures.dm index f38f379abe..6f340b9271 100644 --- a/code/modules/antagonists/cult/cult_structures.dm +++ b/code/modules/antagonists/cult/cult_structures.dm @@ -239,9 +239,9 @@ var/turf/T = safepick(validturfs) if(T) if(istype(T, /turf/open/floor/plating)) - T.PlaceOnTop(/turf/open/floor/engine/cult) + T.PlaceOnTop(/turf/open/floor/engine/cult, flags = CHANGETURF_INHERIT_AIR) else - T.ChangeTurf(/turf/open/floor/engine/cult) + T.ChangeTurf(/turf/open/floor/engine/cult, flags = CHANGETURF_INHERIT_AIR) else var/turf/open/floor/engine/cult/F = safepick(cultturfs) if(F) diff --git a/code/modules/antagonists/disease/disease_mob.dm b/code/modules/antagonists/disease/disease_mob.dm index 6ac3f93764..516f30d896 100644 --- a/code/modules/antagonists/disease/disease_mob.dm +++ b/code/modules/antagonists/disease/disease_mob.dm @@ -117,7 +117,7 @@ the new instance inside the host to be updated to the template's stats. follow_next(Dir & NORTHWEST) last_move_tick = world.time -/mob/camera/disease/Hear(message, atom/movable/speaker, message_language, raw_message, radio_freq, list/spans, message_mode) +/mob/camera/disease/Hear(message, atom/movable/speaker, message_language, raw_message, radio_freq, list/spans, message_mode, atom/movable/source) . = ..() var/atom/movable/to_follow = speaker if(radio_freq) @@ -129,7 +129,7 @@ the new instance inside the host to be updated to the template's stats. else link = "" // Recompose the message, because it's scrambled by default - message = compose_message(speaker, message_language, raw_message, radio_freq, spans, message_mode) + message = compose_message(speaker, message_language, raw_message, radio_freq, spans, message_mode, FALSE, source) to_chat(src, "[link] [message]") diff --git a/code/modules/antagonists/ert/ert.dm b/code/modules/antagonists/ert/ert.dm index 5968c7643a..0fb41cabc8 100644 --- a/code/modules/antagonists/ert/ert.dm +++ b/code/modules/antagonists/ert/ert.dm @@ -34,6 +34,12 @@ . = ..() name_source = GLOB.commando_names +/datum/antagonist/ert/deathsquad/apply_innate_effects(mob/living/mob_override) + ADD_TRAIT(owner, TRAIT_DISK_VERIFIER, DEATHSQUAD_TRAIT) + +/datum/antagonist/ert/deathsquad/remove_innate_effects(mob/living/mob_override) + REMOVE_TRAIT(owner, TRAIT_DISK_VERIFIER, DEATHSQUAD_TRAIT) + /datum/antagonist/ert/security // kinda handled by the base template but here for completion /datum/antagonist/ert/security/amber diff --git a/code/modules/antagonists/nukeop/clownop.dm b/code/modules/antagonists/nukeop/clownop.dm index 43e62c4638..58b492b578 100644 --- a/code/modules/antagonists/nukeop/clownop.dm +++ b/code/modules/antagonists/nukeop/clownop.dm @@ -5,6 +5,14 @@ antagpanel_category = "ClownOp" nukeop_outfit = /datum/outfit/syndicate/clownop +/datum/antagonist/nukeop/clownop/on_gain() + . = ..() + ADD_TRAIT(owner, TRAIT_CLOWN_MENTALITY, NUKEOP_ANTAGONIST) + +/datum/antagonist/nukeop/clownop/on_removal() + REMOVE_TRAIT(owner, TRAIT_CLOWN_MENTALITY, NUKEOP_ANTAGONIST) + return ..() + /datum/antagonist/nukeop/leader/clownop name = "Clown Operative Leader" roundend_category = "clown operatives" diff --git a/code/modules/antagonists/nukeop/equipment/nuclear_challenge.dm b/code/modules/antagonists/nukeop/equipment/nuclear_challenge.dm index 0a223f8b10..b5ce5538e9 100644 --- a/code/modules/antagonists/nukeop/equipment/nuclear_challenge.dm +++ b/code/modules/antagonists/nukeop/equipment/nuclear_challenge.dm @@ -76,9 +76,10 @@ GLOBAL_VAR_INIT(war_declared, FALSE) CONFIG_SET(number/shuttle_refuel_delay, max(CONFIG_GET(number/shuttle_refuel_delay), CHALLENGE_SHUTTLE_DELAY)) if(istype(SSticker.mode, /datum/game_mode/dynamic)) var/datum/game_mode/dynamic/mode = SSticker.mode - var/threat_spent = CONFIG_GET(number/dynamic_warops_cost) - mode.spend_threat(threat_spent) - mode.log_threat("Nuke ops spent [threat_spent] on war ops.") + if(!(mode.storyteller.flags & WAROPS_ALWAYS_ALLOWED)) + var/threat_spent = CONFIG_GET(number/dynamic_warops_cost) + mode.spend_threat(threat_spent) + mode.log_threat("Nuke ops spent [threat_spent] on war ops.") SSblackbox.record_feedback("amount", "nuclear_challenge_mode", 1) qdel(src) @@ -101,12 +102,13 @@ GLOBAL_VAR_INIT(war_declared, FALSE) return FALSE if(istype(SSticker.mode, /datum/game_mode/dynamic)) var/datum/game_mode/dynamic/mode = SSticker.mode - if(mode.threat_level < CONFIG_GET(number/dynamic_warops_requirement)) - to_chat(user, "Due to the dynamic space in which the station resides, you are too deep into Nanotrasen territory to reasonably go loud.") - return FALSE - else if(mode.threat < CONFIG_GET(number/dynamic_warops_cost)) - to_chat(user, "Due to recent threats on the station, Nanotrasen is looking too closely for a war declaration to be wise.") - return FALSE + if(!(mode.storyteller.flags & WAROPS_ALWAYS_ALLOWED)) + if(mode.threat_level < CONFIG_GET(number/dynamic_warops_requirement)) + to_chat(user, "Due to the dynamic space in which the station resides, you are too deep into Nanotrasen territory to reasonably go loud.") + return FALSE + else if(mode.threat < CONFIG_GET(number/dynamic_warops_cost)) + to_chat(user, "Due to recent threats on the station, Nanotrasen is looking too closely for a war declaration to be wise.") + return FALSE return TRUE /obj/item/nuclear_challenge/clownops diff --git a/code/modules/antagonists/nukeop/equipment/nuclearbomb.dm b/code/modules/antagonists/nukeop/equipment/nuclearbomb.dm index 8021ee5f08..e1c50a7cf5 100644 --- a/code/modules/antagonists/nukeop/equipment/nuclearbomb.dm +++ b/code/modules/antagonists/nukeop/equipment/nuclearbomb.dm @@ -611,10 +611,7 @@ This is here to make the tiles around the station mininuke change when it's arme if(!fake) return - var/ghost = isobserver(user) - var/captain = user.mind && user.mind.assigned_role == "Captain" - var/nukie = user.mind && user.mind.has_antag_datum(/datum/antagonist/nukeop) - if(ghost || captain || nukie) + if(isobserver(user) || HAS_TRAIT(user, TRAIT_DISK_VERIFIER) || (user.mind && HAS_TRAIT(user.mind, TRAIT_DISK_VERIFIER))) . += "The serial numbers on [src] are incorrect." /obj/item/disk/nuclear/attackby(obj/item/I, mob/living/user, params) @@ -653,3 +650,7 @@ This is here to make the tiles around the station mininuke change when it's arme /obj/item/disk/nuclear/fake fake = TRUE + +/obj/item/disk/nuclear/fake/obvious + name = "cheap plastic imitation of the nuclear authentication disk" + desc = "How anyone could mistake this for the real thing is beyond you." diff --git a/code/modules/antagonists/nukeop/nukeop.dm b/code/modules/antagonists/nukeop/nukeop.dm index 4604439fc8..d343951d53 100644 --- a/code/modules/antagonists/nukeop/nukeop.dm +++ b/code/modules/antagonists/nukeop/nukeop.dm @@ -23,10 +23,12 @@ /datum/antagonist/nukeop/apply_innate_effects(mob/living/mob_override) var/mob/living/M = mob_override || owner.current update_synd_icons_added(M) + ADD_TRAIT(owner, TRAIT_DISK_VERIFIER, NUKEOP_TRAIT) /datum/antagonist/nukeop/remove_innate_effects(mob/living/mob_override) var/mob/living/M = mob_override || owner.current update_synd_icons_removed(M) + REMOVE_TRAIT(owner, TRAIT_DISK_VERIFIER, NUKEOP_TRAIT) /datum/antagonist/nukeop/proc/equip_op() if(!ishuman(owner.current)) @@ -42,7 +44,6 @@ owner.current.playsound_local(get_turf(owner.current), 'sound/ambience/antag/ops.ogg',100,0) to_chat(owner, "You are a [nuke_team ? nuke_team.syndicate_name : "syndicate"] agent!") owner.announce_objectives() - return /datum/antagonist/nukeop/on_gain() give_alias() diff --git a/code/modules/antagonists/revenant/revenant_abilities.dm b/code/modules/antagonists/revenant/revenant_abilities.dm index 17d200a685..d6582a294f 100644 --- a/code/modules/antagonists/revenant/revenant_abilities.dm +++ b/code/modules/antagonists/revenant/revenant_abilities.dm @@ -5,7 +5,7 @@ ShiftClickOn(A) return if(modifiers["alt"]) - AltClickNoInteract(src, A) + altclick_listed_turf(A) return if(ishuman(A)) diff --git a/code/modules/antagonists/slaughter/slaughter.dm b/code/modules/antagonists/slaughter/slaughter.dm index f27da5f667..c669ff7877 100644 --- a/code/modules/antagonists/slaughter/slaughter.dm +++ b/code/modules/antagonists/slaughter/slaughter.dm @@ -33,6 +33,7 @@ melee_damage_lower = 30 melee_damage_upper = 30 see_in_dark = 8 + blood_volume = 0 //No bleeding on getting shot, for skeddadles lighting_alpha = LIGHTING_PLANE_ALPHA_MOSTLY_INVISIBLE bloodcrawl = BLOODCRAWL_EAT var/playstyle_string = "You are a slaughter demon, a terrible creature from another realm. You have a single desire: To kill. \ diff --git a/code/modules/antagonists/swarmer/swarmer_event.dm b/code/modules/antagonists/swarmer/swarmer_event.dm index e086485a49..8e385f6674 100644 --- a/code/modules/antagonists/swarmer/swarmer_event.dm +++ b/code/modules/antagonists/swarmer/swarmer_event.dm @@ -1,8 +1,8 @@ /datum/round_event_control/spawn_swarmer name = "Spawn Swarmer Shell" typepath = /datum/round_event/spawn_swarmer - weight = 7 - max_occurrences = 1 //Only once okay fam + weight = 0 + max_occurrences = 0 earliest_start = 30 MINUTES min_players = 15 diff --git a/code/modules/antagonists/traitor/datum_traitor.dm b/code/modules/antagonists/traitor/datum_traitor.dm index c1f8d6d349..40d1712bc3 100644 --- a/code/modules/antagonists/traitor/datum_traitor.dm +++ b/code/modules/antagonists/traitor/datum_traitor.dm @@ -23,7 +23,6 @@ owner.special_role = special_role if(give_objectives) forge_traitor_objectives() - RegisterSignal(owner.current, COMSIG_MOVABLE_HEAR, .proc/handle_hearing) finalize_traitor() ..() @@ -49,17 +48,17 @@ A.verbs -= /mob/living/silicon/ai/proc/choose_modules A.malf_picker.remove_malf_verbs(A) qdel(A.malf_picker) - UnregisterSignal(owner.current, COMSIG_MOVABLE_HEAR, .proc/handle_hearing) SSticker.mode.traitors -= owner if(!silent && owner.current) to_chat(owner.current," You are no longer the [special_role]! ") owner.special_role = null + . = ..() /datum/antagonist/traitor/proc/handle_hearing(datum/source, list/hearing_args) - var/message = hearing_args[HEARING_MESSAGE] + var/message = hearing_args[HEARING_RAW_MESSAGE] message = GLOB.syndicate_code_phrase_regex.Replace(message, "$1") message = GLOB.syndicate_code_response_regex.Replace(message, "$1") - hearing_args[HEARING_MESSAGE] = message + hearing_args[HEARING_RAW_MESSAGE] = message /datum/antagonist/traitor/proc/add_objective(datum/objective/O) objectives += O @@ -81,6 +80,8 @@ if(istype(SSticker.mode,/datum/game_mode/dynamic)) mode = SSticker.mode is_dynamic = TRUE + if(mode.storyteller.flags & NO_ASSASSIN) + is_hijacker = FALSE if(GLOB.joined_player_list.len>=GLOB.dynamic_high_pop_limit) is_hijacker = (prob(10) && mode.threat_level > CONFIG_GET(number/dynamic_hijack_high_population_requirement)) else @@ -181,7 +182,7 @@ destroy_objective.owner = owner destroy_objective.find_target() add_objective(destroy_objective) - else if(prob(30)) + else if(prob(30) || (mode.storyteller.flags & NO_ASSASSIN)) var/datum/objective/maroon/maroon_objective = new maroon_objective.owner = owner maroon_objective.find_target() @@ -261,16 +262,20 @@ /datum/antagonist/traitor/apply_innate_effects(mob/living/mob_override) . = ..() update_traitor_icons_added() - var/mob/living/silicon/ai/A = mob_override || owner.current - if(istype(A) && traitor_kind == TRAITOR_AI) + var/mob/M = mob_override || owner.current + if(isAI(M) && traitor_kind == TRAITOR_AI) + var/mob/living/silicon/ai/A = M A.hack_software = TRUE + RegisterSignal(M, COMSIG_MOVABLE_HEAR, .proc/handle_hearing) /datum/antagonist/traitor/remove_innate_effects(mob/living/mob_override) . = ..() update_traitor_icons_removed() - var/mob/living/silicon/ai/A = mob_override || owner.current - if(istype(A) && traitor_kind == TRAITOR_AI) + var/mob/M = mob_override || owner.current + if(isAI(M) && traitor_kind == TRAITOR_AI) + var/mob/living/silicon/ai/A = M A.hack_software = FALSE + UnregisterSignal(M, COMSIG_MOVABLE_HEAR) /datum/antagonist/traitor/proc/give_codewords() if(!owner.current) diff --git a/code/modules/antagonists/traitor/equipment/Malf_Modules.dm b/code/modules/antagonists/traitor/equipment/Malf_Modules.dm index 56954f8718..3cc3b48e50 100644 --- a/code/modules/antagonists/traitor/equipment/Malf_Modules.dm +++ b/code/modules/antagonists/traitor/equipment/Malf_Modules.dm @@ -505,6 +505,7 @@ GLOBAL_LIST_INIT(blacklisted_malf_machines, typecacheof(list( if(!is_station_level(F.z)) continue F.obj_flags |= EMAGGED + F.update_icon() to_chat(owner, "All thermal sensors on the station have been disabled. Fire alerts will no longer be recognized.") owner.playsound_local(owner, 'sound/machines/terminal_off.ogg', 50, 0) diff --git a/code/modules/antagonists/wizard/equipment/spellbook.dm b/code/modules/antagonists/wizard/equipment/spellbook.dm index c5308cf0c0..dfde04836d 100644 --- a/code/modules/antagonists/wizard/equipment/spellbook.dm +++ b/code/modules/antagonists/wizard/equipment/spellbook.dm @@ -141,6 +141,10 @@ name = "Disintegrate" spell_type = /obj/effect/proc_holder/spell/targeted/touch/disintegrate +/datum/spellbook_entry/nuclearfist + name = "Nuclear Fist" + spell_type = /obj/effect/proc_holder/spell/targeted/touch/nuclear_fist + /datum/spellbook_entry/disabletech name = "Disable Tech" spell_type = /obj/effect/proc_holder/spell/targeted/emplosion/disable_tech @@ -392,6 +396,12 @@ dynamic_requirement = 50 dynamic_cost = 10 +/datum/spellbook_entry/item/plasmafist + name = "Plasma Fist" + desc = "A forbidden martial art designed on the surging power of plasma. Use it to harness the ancient power." + item_path = /obj/item/book/granter/martial/plasma_fist + cost = 3 + /datum/spellbook_entry/item/guardian name = "Guardian Deck" desc = "A deck of guardian tarot cards, capable of binding a personal guardian to your body. There are multiple types of guardian available, but all of them will transfer some amount of damage to you. \ diff --git a/code/modules/antagonists/wizard/wizard.dm b/code/modules/antagonists/wizard/wizard.dm index 9b2532c71b..a88eb1e42a 100644 --- a/code/modules/antagonists/wizard/wizard.dm +++ b/code/modules/antagonists/wizard/wizard.dm @@ -177,6 +177,10 @@ owner.AddSpell(new /obj/effect/proc_holder/spell/aoe_turf/knock(null)) owner.AddSpell(new /obj/effect/proc_holder/spell/targeted/mind_transfer(null)) to_chat(owner, "Your service has not gone unrewarded, however. Studying under [master.current.real_name], you have learned stealthy, robeless spells. You are able to cast knock and mindswap.") + if(APPRENTICE_MARTIAL) + owner.AddSpell(new /obj/effect/proc_holder/spell/targeted/touch/nuclear_fist(null)) + H.put_in_hands(new /obj/item/book/granter/martial/plasma_fist(H)) + to_chat(owner, "Your service has not gone unrewarded, however. Studying under [master.current.real_name], you have learned mystical martial abilities. You are also able to use the Nuclear Fist at will.") /datum/antagonist/wizard/apprentice/create_objectives() var/datum/objective/protect/new_objective = new /datum/objective/protect diff --git a/code/modules/assembly/flash.dm b/code/modules/assembly/flash.dm index 6b87278e00..2ac3b34f60 100644 --- a/code/modules/assembly/flash.dm +++ b/code/modules/assembly/flash.dm @@ -39,7 +39,7 @@ if(flash) add_overlay(flashing_overlay) attached_overlays += flashing_overlay - addtimer(CALLBACK(src, .proc/update_icon), 5) + addtimer(CALLBACK(src, /atom/.proc/update_icon), 5) if(holder) holder.update_icon() @@ -308,7 +308,7 @@ else if(flash) icon_state = "flashshield_flash" item_state = "flashshield_flash" - addtimer(CALLBACK(src, .proc/update_icon), 5) + addtimer(CALLBACK(src, /atom/.proc/update_icon), 5) if(holder) holder.update_icon() diff --git a/code/modules/assembly/voice.dm b/code/modules/assembly/voice.dm index 7ad5f827e1..f72f726988 100644 --- a/code/modules/assembly/voice.dm +++ b/code/modules/assembly/voice.dm @@ -25,7 +25,7 @@ . = ..() . += "Use a multitool to swap between \"inclusive\", \"exclusive\", \"recognizer\", and \"voice sensor\" mode." -/obj/item/assembly/voice/Hear(message, atom/movable/speaker, message_language, raw_message, radio_freq, list/spans, message_mode) +/obj/item/assembly/voice/Hear(message, atom/movable/speaker, message_language, raw_message, radio_freq, list/spans, message_mode, atom/movable/source) . = ..() if(speaker == src) return diff --git a/code/modules/atmospherics/environmental/LINDA_turf_tile.dm b/code/modules/atmospherics/environmental/LINDA_turf_tile.dm index cafdafb671..196bf70fdc 100644 --- a/code/modules/atmospherics/environmental/LINDA_turf_tile.dm +++ b/code/modules/atmospherics/environmental/LINDA_turf_tile.dm @@ -72,11 +72,13 @@ air.copy_from(copy) /turf/return_air() + RETURN_TYPE(/datum/gas_mixture) var/datum/gas_mixture/GM = new GM.copy_from_turf(src) return GM /turf/open/return_air() + RETURN_TYPE(/datum/gas_mixture) return air /turf/temperature_expose() diff --git a/code/modules/atmospherics/machinery/airalarm.dm b/code/modules/atmospherics/machinery/airalarm.dm index 58ab9c6183..cbbfc05f39 100644 --- a/code/modules/atmospherics/machinery/airalarm.dm +++ b/code/modules/atmospherics/machinery/airalarm.dm @@ -823,11 +823,11 @@ return ..() /obj/machinery/airalarm/AltClick(mob/user) - ..() + . = ..() if(!user.canUseTopic(src, !issilicon(user)) || !isturf(loc)) return - else - togglelock(user) + togglelock(user) + return TRUE /obj/machinery/airalarm/proc/togglelock(mob/living/user) if(stat & (NOPOWER|BROKEN)) diff --git a/code/modules/atmospherics/machinery/atmosmachinery.dm b/code/modules/atmospherics/machinery/atmosmachinery.dm index 2e4cccf5a3..ee4d1bda11 100644 --- a/code/modules/atmospherics/machinery/atmosmachinery.dm +++ b/code/modules/atmospherics/machinery/atmosmachinery.dm @@ -338,10 +338,9 @@ Pipelines + Other Objects -> Pipe network /obj/machinery/atmospherics/AltClick(mob/living/L) - if(is_type_in_list(src, GLOB.ventcrawl_machinery)) - L.handle_ventcrawl(src) - return - ..() + if(is_type_in_typecache(src, GLOB.ventcrawl_machinery)) + return L.handle_ventcrawl(src) + return ..() /obj/machinery/atmospherics/proc/can_crawl_through() diff --git a/code/modules/atmospherics/machinery/components/binary_devices/circulator.dm b/code/modules/atmospherics/machinery/components/binary_devices/circulator.dm index 07ee17a1bd..6bafba9abc 100644 --- a/code/modules/atmospherics/machinery/components/binary_devices/circulator.dm +++ b/code/modules/atmospherics/machinery/components/binary_devices/circulator.dm @@ -61,8 +61,6 @@ //Actually transfer the gas var/datum/gas_mixture/removed = air2.remove(transfer_moles) - removed.react(src) - update_parents() return removed diff --git a/code/modules/atmospherics/machinery/components/binary_devices/pump.dm b/code/modules/atmospherics/machinery/components/binary_devices/pump.dm index b95b15efbd..c05c3bb3c9 100644 --- a/code/modules/atmospherics/machinery/components/binary_devices/pump.dm +++ b/code/modules/atmospherics/machinery/components/binary_devices/pump.dm @@ -44,6 +44,7 @@ Thus, the two variables affect pump operation are set in New(): return ..() /obj/machinery/atmospherics/components/binary/pump/AltClick(mob/user) + . = ..() var/area/A = get_area(src) var/turf/T = get_turf(src) if(user.canUseTopic(src, BE_CLOSE, FALSE,)) @@ -51,6 +52,7 @@ Thus, the two variables affect pump operation are set in New(): to_chat(user,"You maximize the pressure on the [src].") investigate_log("Pump, [src.name], was maximized by [key_name(usr)] at [x], [y], [z], [A]", INVESTIGATE_ATMOS) message_admins("Pump, [src.name], was maximized by [ADMIN_LOOKUPFLW(usr)] at [ADMIN_COORDJMP(T)], [A]") + return TRUE /obj/machinery/atmospherics/components/binary/pump/layer1 piping_layer = PIPING_LAYER_MIN diff --git a/code/modules/atmospherics/machinery/components/trinary_devices/filter.dm b/code/modules/atmospherics/machinery/components/trinary_devices/filter.dm index ae3eb8a877..adca444b10 100644 --- a/code/modules/atmospherics/machinery/components/trinary_devices/filter.dm +++ b/code/modules/atmospherics/machinery/components/trinary_devices/filter.dm @@ -28,6 +28,7 @@ return ..() /obj/machinery/atmospherics/components/trinary/filter/AltClick(mob/user) + . = ..() var/area/A = get_area(src) var/turf/T = get_turf(src) if(user.canUseTopic(src, BE_CLOSE, FALSE,)) @@ -35,6 +36,7 @@ to_chat(user,"You maximize the flow rate on the [src].") investigate_log("Filter, [src.name], was maximized by [key_name(usr)] at [x], [y], [z], [A]", INVESTIGATE_ATMOS) message_admins("Filter, [src.name], was maximized by [ADMIN_LOOKUPFLW(usr)] at [ADMIN_COORDJMP(T)], [A]") + return TRUE /obj/machinery/atmospherics/components/trinary/filter/layer1 piping_layer = PIPING_LAYER_MIN diff --git a/code/modules/atmospherics/machinery/components/trinary_devices/mixer.dm b/code/modules/atmospherics/machinery/components/trinary_devices/mixer.dm index 9e4deaf3d8..9646b78321 100644 --- a/code/modules/atmospherics/machinery/components/trinary_devices/mixer.dm +++ b/code/modules/atmospherics/machinery/components/trinary_devices/mixer.dm @@ -30,6 +30,7 @@ return ..() /obj/machinery/atmospherics/components/trinary/mixer/AltClick(mob/user) + . = ..() var/area/A = get_area(src) var/turf/T = get_turf(src) if(user.canUseTopic(src, BE_CLOSE, FALSE,)) @@ -37,6 +38,7 @@ to_chat(user,"You maximize the pressure on the [src].") investigate_log("Mixer, [src.name], was maximized by [key_name(usr)] at [x], [y], [z], [A]", INVESTIGATE_ATMOS) message_admins("Mixer, [src.name], was maximized by [ADMIN_LOOKUPFLW(usr)] at [ADMIN_COORDJMP(T)], [A]") + return TRUE //node 3 is the outlet, nodes 1 & 2 are intakes /obj/machinery/atmospherics/components/trinary/mixer/layer1 diff --git a/code/modules/atmospherics/machinery/components/unary_devices/cryo.dm b/code/modules/atmospherics/machinery/components/unary_devices/cryo.dm index ca8b21593f..0a54503be5 100644 --- a/code/modules/atmospherics/machinery/components/unary_devices/cryo.dm +++ b/code/modules/atmospherics/machinery/components/unary_devices/cryo.dm @@ -399,13 +399,14 @@ return ..() /obj/machinery/atmospherics/components/unary/cryo_cell/AltClick(mob/user) + . = ..() if(user.canUseTopic(src, BE_CLOSE, FALSE, NO_TK)) if(state_open) close_machine() else open_machine() update_icon() - return ..() + return TRUE /obj/machinery/atmospherics/components/unary/cryo_cell/update_remote_sight(mob/living/user) return // we don't see the pipe network while inside cryo. diff --git a/code/modules/atmospherics/machinery/components/unary_devices/tank.dm b/code/modules/atmospherics/machinery/components/unary_devices/tank.dm index 4f16406456..4dd2216b19 100644 --- a/code/modules/atmospherics/machinery/components/unary_devices/tank.dm +++ b/code/modules/atmospherics/machinery/components/unary_devices/tank.dm @@ -36,6 +36,10 @@ icon_state = "red" gas_type = /datum/gas/nitrogen +/obj/machinery/atmospherics/components/unary/tank/nitrous_oxide + icon_state = "red_white" + gas_type = /datum/gas/nitrous_oxide + /obj/machinery/atmospherics/components/unary/tank/air icon_state = "grey" name = "pressure tank (Air)" diff --git a/code/modules/atmospherics/machinery/components/unary_devices/thermomachine.dm b/code/modules/atmospherics/machinery/components/unary_devices/thermomachine.dm index b52dc158e4..2e06e68709 100644 --- a/code/modules/atmospherics/machinery/components/unary_devices/thermomachine.dm +++ b/code/modules/atmospherics/machinery/components/unary_devices/thermomachine.dm @@ -210,13 +210,15 @@ min_temperature = max(T0C - (initial(min_temperature) + L * 15), TCMB) //73.15K with T1 stock parts /obj/machinery/atmospherics/components/unary/thermomachine/freezer/AltClick(mob/living/user) + . = ..() var/area/A = get_area(src) var/turf/T = get_turf(src) if(!istype(user) || !user.canUseTopic(src, BE_CLOSE)) return - target_temperature = min_temperature + target_temperature = min_temperature investigate_log("was set to [target_temperature] K by [key_name(usr)]", INVESTIGATE_ATMOS) message_admins("[src.name] was minimized by [ADMIN_LOOKUPFLW(usr)] at [ADMIN_COORDJMP(T)], [A]") + return TRUE /obj/machinery/atmospherics/components/unary/thermomachine/heater name = "heater" @@ -240,6 +242,7 @@ max_temperature = T20C + (initial(max_temperature) * L) //573.15K with T1 stock parts /obj/machinery/atmospherics/components/unary/thermomachine/heater/AltClick(mob/living/user) + . = ..() var/area/A = get_area(src) var/turf/T = get_turf(src) if(!istype(user) || !user.canUseTopic(src, BE_CLOSE)) @@ -247,3 +250,4 @@ target_temperature = max_temperature investigate_log("was set to [target_temperature] K by [key_name(usr)]", INVESTIGATE_ATMOS) message_admins("[src.name] was maximized by [ADMIN_LOOKUPFLW(usr)] at [ADMIN_COORDJMP(T)], [A]") + return TRUE diff --git a/code/modules/atmospherics/machinery/datum_pipeline.dm b/code/modules/atmospherics/machinery/datum_pipeline.dm index 38178a4339..db8a8e90ad 100644 --- a/code/modules/atmospherics/machinery/datum_pipeline.dm +++ b/code/modules/atmospherics/machinery/datum_pipeline.dm @@ -57,10 +57,10 @@ if(item.parent) var/static/pipenetwarnings = 10 if(pipenetwarnings > 0) - warning("build_pipeline(): [item.type] added to a pipenet while still having one. (pipes leading to the same spot stacking in one turf) Nearby: ([item.x], [item.y], [item.z])") + log_mapping("build_pipeline(): [item.type] added to a pipenet while still having one. (pipes leading to the same spot stacking in one turf) Nearby: ([item.x], [item.y], [item.z]).") pipenetwarnings -= 1 if(pipenetwarnings == 0) - warning("build_pipeline(): further messages about pipenets will be suppressed") + log_mapping("build_pipeline(): further messages about pipenets will be suppressed") members += item possible_expansions += item diff --git a/code/modules/atmospherics/machinery/other/meter.dm b/code/modules/atmospherics/machinery/other/meter.dm index d0c78d21b3..329c77ba14 100644 --- a/code/modules/atmospherics/machinery/other/meter.dm +++ b/code/modules/atmospherics/machinery/other/meter.dm @@ -56,7 +56,7 @@ pixel_y = (new_layer - PIPING_LAYER_DEFAULT) * PIPING_LAYER_P_Y /obj/machinery/meter/process_atmos() - if(!target) + if(!(target?.flags_1 & INITIALIZED_1)) icon_state = "meterX" return 0 diff --git a/code/modules/atmospherics/machinery/portable/portable_atmospherics.dm b/code/modules/atmospherics/machinery/portable/portable_atmospherics.dm index 81540b0698..b47b6b42c1 100644 --- a/code/modules/atmospherics/machinery/portable/portable_atmospherics.dm +++ b/code/modules/atmospherics/machinery/portable/portable_atmospherics.dm @@ -81,11 +81,13 @@ return air_contents /obj/machinery/portable_atmospherics/AltClick(mob/living/user) + . = ..() if(!istype(user) || !user.canUseTopic(src, BE_CLOSE, !ismonkey(user))) return if(holding) to_chat(user, "You remove [holding] from [src].") replace_tank(user, TRUE) + return TRUE /obj/machinery/portable_atmospherics/examine(mob/user) . = ..() diff --git a/code/modules/awaymissions/corpse.dm b/code/modules/awaymissions/corpse.dm index 0d5fa6bc8a..34886c5b27 100644 --- a/code/modules/awaymissions/corpse.dm +++ b/code/modules/awaymissions/corpse.dm @@ -29,6 +29,7 @@ var/show_flavour = TRUE var/banType = "lavaland" var/ghost_usable = TRUE + var/skip_reentry_check = FALSE //Skips the ghost role blacklist time for people who ghost/suicide/cryo //ATTACK GHOST IGNORING PARENT RETURN VALUE /obj/effect/mob_spawn/attack_ghost(mob/user, latejoinercalling) @@ -44,7 +45,7 @@ return if(isobserver(user)) var/mob/dead/observer/O = user - if(!O.can_reenter_round()) + if(!O.can_reenter_round() && !skip_reentry_check) return FALSE var/ghost_role = alert(latejoinercalling ? "Latejoin as [mob_name]? (This is a ghost role, and as such, it's very likely to be off-station.)" : "Become [mob_name]? (Warning, You can no longer be cloned!)",,"Yes","No") if(ghost_role == "No" || !loc) diff --git a/code/modules/buildmode/submodes/basic.dm b/code/modules/buildmode/submodes/basic.dm index 4f7b176691..fe3d831d81 100644 --- a/code/modules/buildmode/submodes/basic.dm +++ b/code/modules/buildmode/submodes/basic.dm @@ -22,9 +22,9 @@ if(istype(object,/turf) && left_click && !alt_click && !ctrl_click) var/turf/T = object if(isspaceturf(object)) - T.PlaceOnTop(/turf/open/floor/plating) + T.PlaceOnTop(/turf/open/floor/plating, flags = CHANGETURF_INHERIT_AIR) else if(isplatingturf(object)) - T.PlaceOnTop(/turf/open/floor/plasteel) + T.PlaceOnTop(/turf/open/floor/plasteel, flags = CHANGETURF_INHERIT_AIR) else if(isfloorturf(object)) T.PlaceOnTop(/turf/closed/wall) else if(iswallturf(object)) @@ -35,7 +35,7 @@ log_admin("Build Mode: [key_name(c)] deleted [object] at [AREACOORD(object)]") if(isturf(object)) var/turf/T = object - T.ScrapeAway() + T.ScrapeAway(flags = CHANGETURF_INHERIT_AIR) else if(isobj(object)) qdel(object) return diff --git a/code/modules/cargo/centcom_podlauncher.dm b/code/modules/cargo/centcom_podlauncher.dm index f57374db7c..c45461317d 100644 --- a/code/modules/cargo/centcom_podlauncher.dm +++ b/code/modules/cargo/centcom_podlauncher.dm @@ -19,7 +19,7 @@ //Variables declared to change how items in the launch bay are picked and launched. (Almost) all of these are changed in the ui_act proc //Some effect groups are choices, while other are booleans. This is because some effects can stack, while others dont (ex: you can stack explosion and quiet, but you cant stack ordered launch and random launch) /datum/centcom_podlauncher - var/static/list/ignored_atoms = typecacheof(list(null, /mob/dead, /obj/effect/landmark, /obj/docking_port, /atom/movable/lighting_object, /obj/effect/particle_effect/sparks, /obj/effect/DPtarget, /obj/effect/supplypod_selector )) + var/static/list/ignored_atoms = typecacheof(list(null, /mob/dead, /obj/effect/landmark, /obj/docking_port, /atom/movable/lighting_object, /obj/effect/particle_effect/sparks, /obj/effect/abstract/DPtarget, /obj/effect/supplypod_selector )) var/turf/oldTurf //Keeps track of where the user was at if they use the "teleport to centcom" button, so they can go back var/client/holder //client of whoever is using this datum var/area/bay //What bay we're using to launch shit from. @@ -29,9 +29,10 @@ var/damageChoice = 0 //Determines if we do no damage (0), custom amnt of damage (1), or gib + 5000dmg (2) var/launcherActivated = FALSE //check if we've entered "launch mode" (when we click a pod is launched). Used for updating mouse cursor var/effectBurst = FALSE //Effect that launches 5 at once in a 3x3 area centered on the target + var/effectAnnounce = TRUE var/numTurfs = 0 //Counts the number of turfs with things we can launch in the chosen bay (in the centcom map) var/launchCounter = 1 //Used with the "Ordered" launch mode (launchChoice = 1) to see what item is launched - var/specificTarget //Do we want to target a specific mob instead of where we click? Also used for smiting + var/atom/specificTarget //Do we want to target a specific mob instead of where we click? Also used for smiting var/list/orderedArea = list() //Contains an ordered list of turfs in an area (filled in the createOrderedArea() proc), read top-left to bottom-right. Used for the "ordered" launch mode (launchChoice = 1) var/list/turf/acceptableTurfs = list() //Contians a list of turfs (in the "bay" area on centcom) that have items that can be launched. Taken from orderedArea var/list/launchList = list() //Contains whatever is going to be put in the supplypod and fired. Taken from acceptableTurfs @@ -66,12 +67,14 @@ force_open = FALSE, datum/tgui/master_ui = null, datum/ui_state/state = GLOB.adm data["launchChoice"] = launchChoice //Launch turfs all at once (0), ordered (1), or randomly(1) data["explosionChoice"] = explosionChoice //An explosion that occurs when landing. Can be no explosion (0), custom explosion (1), or maxcap (2) data["damageChoice"] = damageChoice //Damage that occurs to any mob under the pod when it lands. Can be no damage (0), custom damage (1), or gib+5000dmg (2) + data["fallDuration"] = temp_pod.fallDuration //How long the pod's falling animation lasts data["landingDelay"] = temp_pod.landingDelay //How long the pod takes to land after launching data["openingDelay"] = temp_pod.openingDelay //How long the pod takes to open after landing data["departureDelay"] = temp_pod.departureDelay //How long the pod takes to leave after opening (if bluespace=true, it deletes. if reversing=true, it flies back to centcom) data["styleChoice"] = temp_pod.style //Style is a variable that keeps track of what the pod is supposed to look like. It acts as an index to the POD_STYLES list in cargo.dm defines to get the proper icon/name/desc for the pod. data["effectStun"] = temp_pod.effectStun //If true, stuns anyone under the pod when it launches until it lands, forcing them to get hit by the pod. Devilish! data["effectLimb"] = temp_pod.effectLimb //If true, pops off a limb (if applicable) from anyone caught under the pod when it lands + data["effectOrgans"] = temp_pod.effectOrgans //If true, yeets the organs out of any bodies caught under the pod when it lands data["effectBluespace"] = temp_pod.bluespace //If true, the pod deletes (in a shower of sparks) after landing data["effectStealth"] = temp_pod.effectStealth //If true, a target icon isnt displayed on the turf where the pod will land data["effectQuiet"] = temp_pod.effectQuiet //The female sniper. If true, the pod makes no noise (including related explosions, opening sounds, etc) @@ -81,12 +84,14 @@ force_open = FALSE, datum/tgui/master_ui = null, datum/ui_state/state = GLOB.adm data["effectReverse"] = temp_pod.reversing //If true, the pod will not send any items. Instead, after opening, it will close again (picking up items/mobs) and fly back to centcom data["effectTarget"] = specificTarget //Launches the pod at the turf of a specific mob target, rather than wherever the user clicked. Useful for smites data["effectName"] = temp_pod.adminNamed //Determines whether or not the pod has been named by an admin. If true, the pod's name will not get overridden when the style of the pod changes (changing the style of the pod normally also changes the name+desc) + data["effectAnnounce"] = effectAnnounce data["giveLauncher"] = launcherActivated //If true, the user is in launch mode, and whenever they click a pod will be launched (either at their mouse position or at a specific target) data["numObjects"] = numTurfs //Counts the number of turfs that contain a launchable object in the centcom supplypod bay + data["fallingSound"] = temp_pod.fallingSound != initial(temp_pod.fallingSound)//Admin sound to play as the pod falls data["landingSound"] = temp_pod.landingSound //Admin sound to play when the pod lands data["openingSound"] = temp_pod.openingSound //Admin sound to play when the pod opens data["leavingSound"] = temp_pod.leavingSound //Admin sound to play when the pod leaves - data["soundVolume"] = temp_pod.soundVolume != 50 //Admin sound to play when the pod leaves + data["soundVolume"] = temp_pod.soundVolume != initial(temp_pod.soundVolume) //Admin sound to play when the pod leaves return data /datum/centcom_podlauncher/ui_act(action, params) @@ -227,6 +232,9 @@ force_open = FALSE, datum/tgui/master_ui = null, datum/ui_state/state = GLOB.adm if("effectLimb") //Toggle: Anyone carbon mob under the pod loses a limb when it lands temp_pod.effectLimb = !temp_pod.effectLimb . = TRUE + if("effectOrgans") //Toggle: Any carbon mob under the pod loses every limb and organ + temp_pod.effectOrgans = !temp_pod.effectOrgans + . = TRUE if("effectBluespace") //Toggle: Deletes the pod after landing temp_pod.bluespace = !temp_pod.bluespace . = TRUE @@ -245,6 +253,9 @@ force_open = FALSE, datum/tgui/master_ui = null, datum/ui_state/state = GLOB.adm if("effectBurst") //Toggle: Launch 5 pods (with a very slight delay between) in a 3x3 area centered around the target effectBurst = !effectBurst . = TRUE + if("effectAnnounce") //Toggle: Sends a ghost announcement. + effectAnnounce = !effectAnnounce + . = TRUE if("effectReverse") //Toggle: Don't send any items. Instead, after landing, close (taking any objects inside) and go back to the centcom bay it came from temp_pod.reversing = !temp_pod.reversing . = TRUE @@ -261,11 +272,23 @@ force_open = FALSE, datum/tgui/master_ui = null, datum/ui_state/state = GLOB.adm . = TRUE ////////////////////////////TIMER DELAYS////////////////// + if("fallDuration") //Change the falling animation duration + if (temp_pod.fallDuration != initial(temp_pod.fallDuration)) //If the fall duration has already been changed when we push the "change value" button, then set it to default + temp_pod.fallDuration = initial(temp_pod.fallDuration) + return + var/timeInput = input("Enter the duration of the pod's falling animation, in seconds", "Delay Time", initial(temp_pod.fallDuration) * 0.1) as null|num + if (isnull(timeInput)) + return + if (!isnum(timeInput)) //Sanitize input, if it doesnt check out, error and set to default + alert(usr, "That wasnt a number! Value set to default ([initial(temp_pod.fallDuration)*0.1]) instead.") + timeInput = initial(temp_pod.fallDuration) + temp_pod.fallDuration = 10 * timeInput + . = TRUE if("landingDelay") //Change the time it takes the pod to land, after firing if (temp_pod.landingDelay != initial(temp_pod.landingDelay)) //If the landing delay has already been changed when we push the "change value" button, then set it to default temp_pod.landingDelay = initial(temp_pod.landingDelay) return - var/timeInput = input("Delay Time", "Enter the time it takes for the pod to land, in seconds", 0.5) as null|num + var/timeInput = input("Enter the time it takes for the pod to land, in seconds", "Delay Time", initial(temp_pod.landingDelay) * 0.1) as null|num if (isnull(timeInput)) return if (!isnum(timeInput)) //Sanitize input, if it doesnt check out, error and set to default @@ -277,7 +300,7 @@ force_open = FALSE, datum/tgui/master_ui = null, datum/ui_state/state = GLOB.adm if (temp_pod.openingDelay != initial(temp_pod.openingDelay)) //If the opening delay has already been changed when we push the "change value" button, then set it to default temp_pod.openingDelay = initial(temp_pod.openingDelay) return - var/timeInput = input("Delay Time", "Enter the time it takes for the pod to open after landing, in seconds", 3) as null|num + var/timeInput = input("Enter the time it takes for the pod to open after landing, in seconds", "Delay Time", initial(temp_pod.openingDelay) * 0.1) as null|num if (isnull(timeInput)) return if (!isnum(timeInput)) //Sanitize input @@ -289,7 +312,7 @@ force_open = FALSE, datum/tgui/master_ui = null, datum/ui_state/state = GLOB.adm if (temp_pod.departureDelay != initial(temp_pod.departureDelay)) //If the departure delay has already been changed when we push the "change value" button, then set it to default temp_pod.departureDelay = initial(temp_pod.departureDelay) return - var/timeInput = input("Delay Time", "Enter the time it takes for the pod to leave after opening, in seconds", 3) as null|num + var/timeInput = input("Enter the time it takes for the pod to leave after opening, in seconds", "Delay Time", initial(temp_pod.departureDelay) * 0.1) as null|num if (isnull(timeInput)) return if (!isnum(timeInput)) @@ -299,31 +322,57 @@ force_open = FALSE, datum/tgui/master_ui = null, datum/ui_state/state = GLOB.adm . = TRUE ////////////////////////////ADMIN SOUNDS////////////////// + if("fallingSound") //Admin sound from a local file that plays when the pod falls + if ((temp_pod.fallingSound) != initial(temp_pod.fallingSound)) + temp_pod.fallingSound = initial(temp_pod.fallingSound) + temp_pod.fallingSoundLength = initial(temp_pod.fallingSoundLength) + return + var/soundInput = input(holder, "Please pick a sound file to play when the pod lands! NOTICE: Take a note of exactly how long the sound is.", "Pick a Sound File") as null|sound + if (isnull(soundInput)) + return + var/timeInput = input(holder, "What is the exact length of the sound file, in seconds. This number will be used to line the sound up so that it finishes right as the pod lands!", "Pick a Sound File", 0.3) as null|num + if (isnull(timeInput)) + return + if (!isnum(timeInput)) + alert(usr, "That wasnt a number! Value set to default ([initial(temp_pod.fallingSoundLength)*0.1]) instead.") + temp_pod.fallingSound = soundInput + temp_pod.fallingSoundLength = 10 * timeInput + . = TRUE if("landingSound") //Admin sound from a local file that plays when the pod lands if (!isnull(temp_pod.landingSound)) temp_pod.landingSound = null return - temp_pod.landingSound = input(holder, "Please pick a sound file to play when the pod lands! I reccomend a nice \"oh shit, i'm sorry\", incase you hit someone with the pod.", "Pick a Sound File") as null|sound + var/soundInput = input(holder, "Please pick a sound file to play when the pod lands! I reccomend a nice \"oh shit, i'm sorry\", incase you hit someone with the pod.", "Pick a Sound File") as null|sound + if (isnull(soundInput)) + return + temp_pod.landingSound = soundInput . = TRUE if("openingSound") //Admin sound from a local file that plays when the pod opens if (!isnull(temp_pod.openingSound)) temp_pod.openingSound = null return - temp_pod.openingSound = input(holder, "Please pick a sound file to play when the pod opens! I reccomend a stock sound effect of kids cheering at a party, incase your pod is full of fun exciting stuff!", "Pick a Sound File") as null|sound + var/soundInput = input(holder, "Please pick a sound file to play when the pod opens! I reccomend a stock sound effect of kids cheering at a party, incase your pod is full of fun exciting stuff!", "Pick a Sound File") as null|sound + if (isnull(soundInput)) + return + temp_pod.openingSound = soundInput . = TRUE if("leavingSound") //Admin sound from a local file that plays when the pod leaves if (!isnull(temp_pod.leavingSound)) temp_pod.leavingSound = null return - temp_pod.leavingSound = input(holder, "Please pick a sound file to play when the pod leaves! I reccomend a nice slide whistle sound, especially if you're using the reverse pod effect.", "Pick a Sound File") as null|sound + var/soundInput = input(holder, "Please pick a sound file to play when the pod leaves! I reccomend a nice slide whistle sound, especially if you're using the reverse pod effect.", "Pick a Sound File") as null|sound + if (isnull(soundInput)) + return + temp_pod.leavingSound = soundInput . = TRUE if("soundVolume") //Admin sound from a local file that plays when the pod leaves - if (temp_pod.soundVolume != 50) - temp_pod.soundVolume = 50 + if (temp_pod.soundVolume != initial(temp_pod.soundVolume)) + temp_pod.soundVolume = initial(temp_pod.soundVolume) return - temp_pod.soundVolume = input(holder, "Please pick a volume. Default is between 1 and 100 with 50 being average, but pick whatever. I'm a notification, not a cop. If you still cant hear your sound, consider turning on the Quiet effect. It will silence all pod sounds except for the custom admin ones set by the previous three buttons.", "Pick Admin Sound Volume") as null|num - if (isnull(temp_pod.soundVolume)) - temp_pod.soundVolume = 50 + var/soundInput = input(holder, "Please pick a volume. Default is between 1 and 100 with 80 being average, but pick whatever. I'm a notification, not a cop. If you still cant hear your sound, consider turning on the Quiet effect. It will silence all pod sounds except for the custom admin ones set by the previous three buttons.", "Pick Admin Sound Volume") as null|num + if (isnull(soundInput)) + return + temp_pod.soundVolume = soundInput . = TRUE ////////////////////////////STYLE CHANGES////////////////// //Style is a value that is used to keep track of what the pod is supposed to look like. It can be used with the POD_STYLES list (in cargo.dm defines) @@ -364,6 +413,9 @@ force_open = FALSE, datum/tgui/master_ui = null, datum/ui_state/state = GLOB.adm if("styleGondola") temp_pod.setStyle(STYLE_GONDOLA) . = TRUE + if("styleSeeThrough") + temp_pod.setStyle(STYLE_SEETHROUGH) + . = TRUE if("refresh") //Refresh the Pod bay. User should press this if they spawn something new in the centcom bay. Automatically called whenever the user launches a pod refreshBay() . = TRUE @@ -403,12 +455,17 @@ force_open = FALSE, datum/tgui/master_ui = null, datum/ui_state/state = GLOB.adm if(left_click) //When we left click: preLaunch() //Fill the acceptableTurfs list from the orderedArea list. Then, fill up the launchList list with items from the acceptableTurfs list based on the manner of launch (ordered, random, etc) if (!isnull(specificTarget)) - target = get_turf(specificTarget) //if we have a specific mob target, then always launch the pod at the turf of the mob + target = get_turf(specificTarget) //if we have a specific target, then always launch the pod at the turf of the target else if (target) target = get_turf(target) //Make sure we're aiming at a turf rather than an item or effect or something else return //if target is null and we don't have a specific target, cancel - + if (effectAnnounce) + deadchat_broadcast("A special package is being launched at the station!", turf_target = target) + var/list/bouttaDie = list() + for (var/mob/living/M in target) + bouttaDie.Add(M) + supplypod_punish_log(bouttaDie) if (!effectBurst) //If we're not using burst mode, just launch normally. launch(target) else @@ -422,7 +479,6 @@ force_open = FALSE, datum/tgui/master_ui = null, datum/ui_state/state = GLOB.adm else launch(target) //If we couldn't locate an adjacent turf, just launch at the normal target sleep(rand()*2) //looks cooler than them all appearing at once. Gives the impression of burst fire. - log_admin("Centcom Supplypod Launch: [key_name(user)] launched a supplypod in [AREACOORD(target)]") /datum/centcom_podlauncher/proc/refreshBay() //Called whenever the bay is switched, as well as wheneber a pod is launched orderedArea = createOrderedArea(bay) //Create an ordered list full of turfs form the bay @@ -486,11 +542,11 @@ force_open = FALSE, datum/tgui/master_ui = null, datum/ui_state/state = GLOB.adm if (launchClone) //We arent launching the actual items from the bay, rather we are creating clones and launching those for (var/atom/movable/O in launchList) DuplicateObject(O).forceMove(toLaunch) //Duplicate each atom/movable in launchList and forceMove them into the supplypod - new /obj/effect/DPtarget(A, toLaunch) //Create the DPTarget, which will eventually forceMove the temp_pod to it's location + new /obj/effect/abstract/DPtarget(A, toLaunch) //Create the DPTarget, which will eventually forceMove the temp_pod to it's location else for (var/atom/movable/O in launchList) //If we aren't cloning the objects, just go through the launchList O.forceMove(toLaunch) //and forceMove any atom/moveable into the supplypod - new /obj/effect/DPtarget(A, toLaunch) //Then, create the DPTarget effect, which will eventually forceMove the temp_pod to it's location + new /obj/effect/abstract/DPtarget(A, toLaunch) //Then, create the DPTarget effect, which will eventually forceMove the temp_pod to it's location if (launchClone) launchCounter++ //We only need to increment launchCounter if we are cloning objects. //If we aren't cloning objects, taking and removing the first item each time from the acceptableTurfs list will inherently iterate through the list in order @@ -508,4 +564,26 @@ force_open = FALSE, datum/tgui/master_ui = null, datum/ui_state/state = GLOB.adm updateCursor(FALSE) //Make sure our moues cursor resets to default. False means we are not in launch mode qdel(temp_pod) //Delete the temp_pod qdel(selector) //Delete the selector effect - . = ..() \ No newline at end of file + . = ..() + +/datum/centcom_podlauncher/proc/supplypod_punish_log(var/list/whoDyin) + var/podString = effectBurst ? "5 pods" : "a pod" + var/whomString = "" + if (LAZYLEN(whoDyin)) + for (var/mob/living/M in whoDyin) + whomString += "[key_name(M)], " + + var/delayString = temp_pod.landingDelay == initial(temp_pod.landingDelay) ? "" : " Delay=[temp_pod.landingDelay*0.1]s" + var/damageString = temp_pod.damage == 0 ? "" : " Dmg=[temp_pod.damage]" + var/explosionString = "" + var/explosion_sum = temp_pod.explosionSize[1] + temp_pod.explosionSize[2] + temp_pod.explosionSize[3] + temp_pod.explosionSize[4] + if (explosion_sum != 0) + explosionString = " Boom=|" + for (var/X in temp_pod.explosionSize) + explosionString += "[X]|" + + var/msg = "launched [podString][whomString].[delayString][damageString][explosionString]]" + message_admins("[key_name_admin(usr)] [msg] in [AREACOORD(specificTarget)].") + if (!isemptylist(whoDyin)) + for (var/mob/living/M in whoDyin) + admin_ticket_log(M, "[key_name_admin(usr)] [msg]") diff --git a/code/modules/cargo/expressconsole.dm b/code/modules/cargo/expressconsole.dm index 6170c80f8e..e38e5b55b9 100644 --- a/code/modules/cargo/expressconsole.dm +++ b/code/modules/cargo/expressconsole.dm @@ -183,7 +183,7 @@ LZ = pick(empty_turfs) if (SO.pack.cost <= SSshuttle.points && LZ)//we need to call the cost check again because of the CHECK_TICK call SSshuttle.points -= SO.pack.cost - new /obj/effect/DPtarget(LZ, podType, SO) + new /obj/effect/abstract/DPtarget(LZ, podType, SO) . = TRUE update_icon() else @@ -200,7 +200,7 @@ for(var/i in 1 to MAX_EMAG_ROCKETS) var/LZ = pick(empty_turfs) LAZYREMOVE(empty_turfs, LZ) - new /obj/effect/DPtarget(LZ, podType, SO) + new /obj/effect/abstract/DPtarget(LZ, podType, SO) . = TRUE update_icon() CHECK_TICK diff --git a/code/modules/cargo/gondolapod.dm b/code/modules/cargo/gondolapod.dm index b507b617c3..1b4ebd6c1a 100644 --- a/code/modules/cargo/gondolapod.dm +++ b/code/modules/cargo/gondolapod.dm @@ -29,7 +29,7 @@ name = linked_pod.name . = ..() -/mob/living/simple_animal/pet/gondola/gondolapod/proc/update_icon() +/mob/living/simple_animal/pet/gondola/gondolapod/update_icon_state() if(opened) icon_state = "gondolapod_open" else @@ -39,7 +39,14 @@ set name = "Release Contents" set category = "Gondola" set desc = "Release any contents stored within your vast belly." - linked_pod.open(src) + linked_pod.open(src, forced = TRUE) + +/mob/living/simple_animal/pet/gondola/gondolapod/examine(mob/user) + ..() + if (contents.len) + to_chat(user, "It looks like it hasn't made its delivery yet.") + else + to_chat(user, "It looks like it has already made its delivery.") /mob/living/simple_animal/pet/gondola/gondolapod/verb/check() set name = "Count Contents" @@ -47,7 +54,7 @@ set desc = "Take a deep look inside youself, and count up what's inside" var/total = contents.len if (total) - to_chat(src, "You detect [total] object[total > 1 ? "s" : ""] within your incredibly vast belly.") + to_chat(src, "You detect [total] object\s within your incredibly vast belly.") else to_chat(src, "A closer look inside yourself reveals... nothing.") diff --git a/code/modules/cargo/packs/armory.dm b/code/modules/cargo/packs/armory.dm index ee983784fe..58677814a6 100644 --- a/code/modules/cargo/packs/armory.dm +++ b/code/modules/cargo/packs/armory.dm @@ -61,7 +61,7 @@ /datum/supply_pack/security/armory/dragnetgun name = "DRAGnet gun Crate" - desc = "Contains two DRAGnet gun. A Dynamic Rapid-Apprehension of the Guilty net the revolution in law enforcement technology that YOU Want! Requires Armory access to open." + desc = "Contains two DRAGnet guns. A Dynamic Rapid-Apprehension of the Guilty net the revolution in law enforcement technology that YOU Want! Requires Armory access to open." cost = 3250 contains = list(/obj/item/gun/energy/e_gun/dragnet, /obj/item/gun/energy/e_gun/dragnet) diff --git a/code/modules/cargo/packs/emergency.dm b/code/modules/cargo/packs/emergency.dm index 1987369d20..30153ef077 100644 --- a/code/modules/cargo/packs/emergency.dm +++ b/code/modules/cargo/packs/emergency.dm @@ -44,8 +44,51 @@ crate_name = "emergency crate" crate_type = /obj/structure/closet/crate/internals +/datum/supply_pack/emergency/medicalemergency + name = "Emergency Medical Supplies" //Almost all of this can be ordered seperatly for a much cheaper price, but the HUD increases it. + desc = "Emergency supplies for a front-line medic. Contains two boxes of body bags, a medical HUD, a defib unit, medical belt, toxin bottles, epipens, and several types of medical kits." + cost = 10000 + contains = list(/obj/item/storage/box/bodybags, + /obj/item/storage/box/bodybags, + /obj/item/clothing/glasses/hud/health, + /obj/item/defibrillator/loaded, + /obj/item/storage/belt/medical, + /obj/item/storage/firstaid/toxin, + /obj/item/storage/firstaid/o2, + /obj/item/storage/firstaid/brute, + /obj/item/storage/firstaid/fire, + /obj/item/reagent_containers/glass/bottle/toxin, + /obj/item/reagent_containers/glass/bottle/toxin, + /obj/item/storage/box/medipens) + crate_name = "medical emergency crate" + crate_type = /obj/structure/closet/crate/medical + +/datum/supply_pack/emergency/medemergencylite + name = "Emergency Medical Supplies (Lite)" + desc = "A less than optimal, but still effective, set of tools for emergency care. Contains a box of bodybags, some normal (and advanced) health analyzers, healing sprays, a single first aid kit, charcoal, some gauze, a bottle of toxins, and some spare medipens." + cost = 2800 + contains = list(/obj/item/storage/box/bodybags, + /obj/item/stack/medical/gauze, + /obj/item/stack/medical/gauze, + /obj/item/healthanalyzer, + /obj/item/healthanalyzer, + /obj/item/healthanalyzer/advanced, + /obj/item/storage/firstaid/regular, + /obj/item/reagent_containers/medspray/styptic, + /obj/item/reagent_containers/medspray/silver_sulf, + /obj/item/reagent_containers/medspray/synthflesh, + /obj/item/reagent_containers/glass/bottle/charcoal, + /obj/item/reagent_containers/glass/bottle/charcoal, + /obj/item/reagent_containers/glass/bottle/toxin, + /obj/item/reagent_containers/hypospray/medipen, + /obj/item/reagent_containers/hypospray/medipen, + /obj/item/reagent_containers/hypospray/medipen, + /obj/item/reagent_containers/hypospray/medipen) + crate_name = "medical emergency crate (lite)" + crate_type = /obj/structure/closet/crate/medical + /datum/supply_pack/emergency/radiatione_emergency - name = "Emergenc Radiation Protection Crate" + name = "Emergency Radiation Protection Crate" desc = "Survive the Nuclear Apocalypse and Supermatter Engine alike with two sets of Radiation suits. Each set contains a helmet, suit, and Geiger counter. We'll even throw in a few pill bottles that are able to handles radiation and the affects of the poisoning." cost = 2500 contains = list(/obj/item/clothing/head/radiation, @@ -61,7 +104,7 @@ /datum/supply_pack/emergency/rcds name = "Emergency RCDs" - desc = "Bombs going off on station? SME blown and now you need to fix the hole it left behind? Well this crate has a pare of Rcds to be able to easily fix up any problem you may have!" + desc = "Bombs going off on station? SME blown and now you need to fix the hole it left behind? Well this crate has a pare of RCDs to be able to easily fix up any problem you may have!" cost = 1500 contains = list(/obj/item/construction/rcd, /obj/item/construction/rcd) @@ -70,7 +113,7 @@ /datum/supply_pack/emergency/soft_suit name = "Emergency Space Suit " - desc = "Is there bombs going off left and right? Is there meteors shooting around the station? Well we have two fragile space suit for emergencys as well as air and masks." + desc = "Are there bombs going off left and right? Are there meteors shooting around the station? Well then! Here's two fragile space suit for emergencies. Comes with air and masks." cost = 1200 contains = list(/obj/item/tank/internals/air, /obj/item/tank/internals/air, @@ -137,6 +180,18 @@ /obj/item/storage/box/metalfoam) crate_name = "metal foam grenade crate" +/datum/supply_pack/emergency/mre + name = "MRE supply kit (emergency rations)" + desc = "The lights are out. Oxygen's running low. You've run out of food except space weevils. Don't let this be you! Order our NT branded MRE kits today! This pack contains 5 MRE packs with a randomized menu and an oxygen tank." + cost = 2000 + contains = list(/obj/item/storage/box/mre/menu1/safe, + /obj/item/storage/box/mre/menu1/safe, + /obj/item/storage/box/mre/menu2/safe, + /obj/item/storage/box/mre/menu2/safe, + /obj/item/storage/box/mre/menu3, + /obj/item/storage/box/mre/menu4/safe) + crate_name = "MRE crate (emergency rations)" + /datum/supply_pack/emergency/syndicate name = "NULL_ENTRY" desc = "(#@&^$THIS PACKAGE CONTAINS 30TC WORTH OF SOME RANDOM SYNDICATE GEAR WE HAD LYING AROUND THE WAREHOUSE. GIVE EM HELL, OPERATIVE@&!*() " @@ -205,7 +260,6 @@ name = "Space Suit Crate" desc = "Contains two aging suits from Space-Goodwill. Requires EVA access to open." cost = 3000 - access = ACCESS_EVA contains = list(/obj/item/clothing/suit/space, /obj/item/clothing/suit/space, /obj/item/clothing/head/helmet/space, @@ -254,22 +308,3 @@ crate_name = "weed control crate" crate_type = /obj/structure/closet/crate/secure/hydroponics -/datum/supply_pack/medical/anitvirus - name = "Virus Containment Crate" - desc = "Viro let out a death plague Mk II again? Someone didnt wash there hands? Old plagues born anew? Well this crate is for you! Hope you cure it before it brakes out of the station... This crate needs medical access to open and has two bio suits, a box of needles and beakers, five spaceacillin needles, and a medibot." - cost = 3000 - access = ACCESS_MEDICAL - contains = list(/mob/living/simple_animal/bot/medbot, - /obj/item/clothing/head/bio_hood, - /obj/item/clothing/head/bio_hood, - /obj/item/clothing/suit/bio_suit, - /obj/item/clothing/suit/bio_suit, - /obj/item/reagent_containers/syringe/antiviral, - /obj/item/reagent_containers/syringe/antiviral, - /obj/item/reagent_containers/syringe/antiviral, - /obj/item/reagent_containers/syringe/antiviral, - /obj/item/reagent_containers/syringe/antiviral, - /obj/item/storage/box/syringes, - /obj/item/storage/box/beakers) - crate_name = "virus containment unit crate" - crate_type = /obj/structure/closet/crate/secure/plasma diff --git a/code/modules/cargo/packs/engine.dm b/code/modules/cargo/packs/engine.dm index a4438c7ef8..499881a110 100644 --- a/code/modules/cargo/packs/engine.dm +++ b/code/modules/cargo/packs/engine.dm @@ -27,7 +27,7 @@ /datum/supply_pack/engine/am_shielding name = "Antimatter Shielding Crate" - desc = "Contains ten Antimatter shields, somehow crammed into a crate." + desc = "Contains nine Antimatter shields, somehow crammed into a crate." cost = 2500 contains = list(/obj/item/am_shielding_container, /obj/item/am_shielding_container, @@ -37,8 +37,7 @@ /obj/item/am_shielding_container, /obj/item/am_shielding_container, /obj/item/am_shielding_container, - /obj/item/am_shielding_container, - /obj/item/am_shielding_container) //10 shields: 3x3 containment and a core + /obj/item/am_shielding_container) //9 shields: 3x3 containment and a core crate_name = "antimatter shielding crate" /datum/supply_pack/engine/emitter diff --git a/code/modules/cargo/packs/engineering.dm b/code/modules/cargo/packs/engineering.dm index 19cb53489e..f09c9e429d 100644 --- a/code/modules/cargo/packs/engineering.dm +++ b/code/modules/cargo/packs/engineering.dm @@ -56,6 +56,7 @@ name = "Engineering Hardsuit" desc = "Poly 'Who stole all the hardsuits!' Well now you can get more hardsuits if needed! NOTE ONE HARDSUIT IS IN THIS CRATE, as well as one air tank and mask!" cost = 2250 + access = ACCESS_ENGINE contains = list(/obj/item/tank/internals/air, /obj/item/clothing/mask/gas, /obj/item/clothing/suit/space/hardsuit/engine) @@ -65,7 +66,7 @@ name = "Atmospherics Hardsuit" desc = "Too many techs and not enough hardsuits? Time to buy some more! Comes with gas mask and air tank. Ask the CE to open." cost = 5000 - access = ACCESS_CE + access = ACCESS_CE //100% Fire and Bio resistance contains = list(/obj/item/tank/internals/air, /obj/item/clothing/mask/gas, /obj/item/clothing/suit/space/hardsuit/engine/atmos) @@ -74,7 +75,7 @@ /datum/supply_pack/engineering/industrialrcd name = "Industrial RCD" - desc = "A industrial RCD in case the station has gone through more then one meteor storm and the CE needs to bring out the somthing a bit more reliable. Dose not contain spare ammo for the industrial RCD or any other RCD modles." + desc = "An industrial RCD in case the station has gone through more then one meteor storm and the CE needs to bring out the somthing a bit more reliable. Does not contain spare ammo for the industrial RCD or any other RCD models." cost = 4500 access = ACCESS_CE contains = list(/obj/item/construction/rcd/industrial) @@ -91,15 +92,11 @@ crate_name = "insulated gloves crate" crate_type = /obj/structure/closet/crate/engineering/electrical -/obj/item/stock_parts/cell/inducer_supply - maxcharge = 5000 - charge = 5000 - /datum/supply_pack/engineering/inducers name = "NT-75 Electromagnetic Power Inducers Crate" desc = "No rechargers? No problem, with the NT-75 EPI, you can recharge any standard cell-based equipment anytime, anywhere. Contains two Inducers." cost = 2300 - contains = list(/obj/item/inducer/sci {cell_type = /obj/item/stock_parts/cell/inducer_supply; opened = 0}, /obj/item/inducer/sci {cell_type = /obj/item/stock_parts/cell/inducer_supply; opened = 0}) //FALSE doesn't work in modified type paths apparently. + contains = list(/obj/item/inducer/sci/supply, /obj/item/inducer/sci/supply) crate_name = "inducer crate" crate_type = /obj/structure/closet/crate/engineering/electrical @@ -121,18 +118,6 @@ crate_name = "power cell crate" crate_type = /obj/structure/closet/crate/engineering/electrical - -/datum/supply_pack/engineering/siezedpower - name = "Siezed Power Cell Crate" - desc = "We took the means of power! Contains three high-voltage plus power cells." - cost = 1300 - contraband = TRUE - contains = list(/obj/item/stock_parts/cell/high/plus, - /obj/item/stock_parts/cell/high/plus, - /obj/item/stock_parts/cell/high/plus) - crate_name = "siezed crate" - crate_type = /obj/structure/closet/crate/engineering/electrical - /datum/supply_pack/engineering/shuttle_engine name = "Shuttle Engine Crate" desc = "Through advanced bluespace-shenanigans, our engineers have managed to fit an entire shuttle engine into one tiny little crate. Requires CE access to open." @@ -142,22 +127,6 @@ crate_name = "shuttle engine crate" crate_type = /obj/structure/closet/crate/secure/engineering -/datum/supply_pack/engineering/siezedproduction - name = "The Means of Production" - desc = "We will win for we have took over the production! S five metal sheets, five wire, three matter bins, one manipulater and one sheet of glass." - cost = 1500 - contraband = TRUE - contains = list(/obj/item/stock_parts/cell/high/plus, - /obj/item/circuitboard/machine/autolathe, - /obj/item/stack/cable_coil/random/five, - /obj/item/stack/sheet/metal/five, - /obj/item/stock_parts/matter_bin, - /obj/item/stock_parts/matter_bin, - /obj/item/stock_parts/matter_bin, - /obj/item/stock_parts/manipulator, - /obj/item/stack/sheet/glass,) - crate_name = "siezed crate" - /datum/supply_pack/engineering/tools name = "Toolbox Crate" desc = "Any robust spaceman is never far from their trusty toolbox. Contains three electrical toolboxes and three mechanical toolboxes." @@ -184,7 +153,7 @@ /datum/supply_pack/engineering/dna_vault name = "DNA Vault Parts" - desc = "Secure the longevity of the current state of humanity within this massive library of scientific knowledge, capable of granting superhuman powers and abilities. Highly advanced research is required for proper construction. Also contains five DNA probes." + desc = "Secure the longevity of the current state of civilization within this massive library of scientific knowledge, capable of granting superhuman powers and abilities. Highly advanced research is required for proper construction. Also contains five DNA probes." //C'mon now, it's nae just humans on the station these days cost = 12000 special = TRUE contains = list( diff --git a/code/modules/cargo/packs/livestock.dm b/code/modules/cargo/packs/livestock.dm index 9ab1827784..1b55c0540a 100644 --- a/code/modules/cargo/packs/livestock.dm +++ b/code/modules/cargo/packs/livestock.dm @@ -58,7 +58,7 @@ name = "Chicken Crate" desc = "The chicken goes bwaak!" cost = 2000 - contains = list( /mob/living/simple_animal/chick) + contains = list(/mob/living/simple_animal/chick) crate_name = "chicken crate" /datum/supply_pack/critter/crab @@ -135,7 +135,7 @@ /obj/item/clothing/neck/petcollar) crate_name = "pug crate" -/datum/supply_pack/organic/critter/kiwi +/datum/supply_pack/critter/kiwi name = "Space kiwi Crate" cost = 2000 contains = list( /mob/living/simple_animal/kiwi) @@ -150,6 +150,18 @@ /mob/living/simple_animal/hostile/retaliate/poison/snake) crate_name = "snake crate" +/datum/supply_pack/critter/mouse + name = "Mouse Crate" + desc = "Good for snakes and lizards of all ages. Contains ~12 feeder mice." + cost = 2000 + contains = list(/mob/living/simple_animal/mouse,) + crate_name = "mouse crate" + +/datum/supply_pack/critter/mouse/generate() + . = ..() + for(var/i in 1 to 11) + new /mob/living/simple_animal/mouse(.) + /datum/supply_pack/critter/secbat name = "Security Bat Crate" desc = "Contains five security bats, perfect to Bat-up any security officer." diff --git a/code/modules/cargo/packs/materials.dm b/code/modules/cargo/packs/materials.dm index 615fbfe827..c9862282dc 100644 --- a/code/modules/cargo/packs/materials.dm +++ b/code/modules/cargo/packs/materials.dm @@ -9,6 +9,10 @@ /datum/supply_pack/materials group = "Canisters & Materials" +////////////////////////////////////////////////////////////////////////////// +///////////////////////////// Materials ////////////////////////////////////// +////////////////////////////////////////////////////////////////////////////// + /datum/supply_pack/materials/cardboard50 name = "50 Cardboard Sheets" desc = "Create a bunch of boxes." @@ -58,6 +62,13 @@ contains = list(/obj/item/stack/sheet/mineral/sandstone/thirty) crate_name = "sandstone blocks crate" +/datum/supply_pack/materials/rawlumber + name = "50 Towercap Logs" + desc = "Raw logs from towercaps. Contains fifty logs." + cost = 1000 + contains = list(/obj/item/grown/log) + crate_name = "lumber crate" + /datum/supply_pack/materials/wood50 name = "50 Wood Planks" desc = "Turn cargo's boring metal groundwork into beautiful panelled flooring and much more with fifty wooden planks!" @@ -65,22 +76,31 @@ contains = list(/obj/item/stack/sheet/mineral/wood/fifty) crate_name = "wood planks crate" -/datum/supply_pack/organic/rawcotton +/datum/supply_pack/materials/rawcotton name = "Raw Cotton Crate" desc = "Plushies have been on the down in the market, and now due to a flood of raw cotton the price of it is so cheap, its a steal! Contains 40 raw cotton sheets." - cost = 800 // 100 net cost, 20 x 20 = 400. 300 proffit if turned into cloth sheets or more if turned to silk then 10 x 200 = 2000 + cost = 800 // 100 net cost, 20 x 20 = 400. 300 profit if turned into cloth sheets or more if turned to silk then 10 x 200 = 2000 contains = list(/obj/item/stack/sheet/cotton/thirty, /obj/item/stack/sheet/cotton/ten ) crate_name = "cotton crate" crate_type = /obj/structure/closet/crate/hydroponics -/datum/supply_pack/organic/rawlumber - name = "Raw Lumber Crate" - desc = "Raw logs from towercaps. Contains fifty logs." - cost = 1000 - contains = list(/obj/item/grown/log) - crate_name = "lumber crate" +/datum/supply_pack/materials/rawcottonbulk + name = "Raw Cotton Crate (Bulk)" + desc = "We have so much of this stuff we need to get rid of it in -bulk- now. This crate contains 240 raw cotton sheets." + cost = 1300 // 100 net cost (per 40 cotton) , 20 x 20 = 400. 300 profit if turned into cloth sheets or more if turned to silk then 10 x 200 = 2000 + contains = list(/obj/item/stack/sheet/cotton/thirty, + /obj/item/stack/sheet/cotton/thirty, + /obj/item/stack/sheet/cotton/thirty, + /obj/item/stack/sheet/cotton/thirty, + /obj/item/stack/sheet/cotton/thirty, + /obj/item/stack/sheet/cotton/thirty, + /obj/item/stack/sheet/cotton/thirty, + /obj/item/stack/sheet/cotton/thirty, + ) + crate_name = "bulk cotton crate" + crate_type = /obj/structure/closet/crate/hydroponics /datum/supply_pack/critter/animal_feed/generate() . = ..() @@ -89,7 +109,7 @@ /datum/supply_pack/materials/rcdammo name = "Spare RDC ammo" - desc = "This crate contains sixteen RCD ammo packs, to help with any holes or projects people mite be working on." + desc = "This crate contains sixteen RCD compressed matter packs, to help with any holes or projects people might be working on." cost = 3750 contains = list(/obj/item/rcd_ammo, /obj/item/rcd_ammo, @@ -109,6 +129,18 @@ /obj/item/rcd_ammo) crate_name = "rcd ammo" +/datum/supply_pack/materials/loom + name = "Loom" + desc = "A large pre-made loom." + cost = 1000 + contains = list(/obj/structure/loom/unanchored) + crate_name = "loom crate" + crate_type = /obj/structure/closet/crate/large + +////////////////////////////////////////////////////////////////////////////// +///////////////////////////// Canisters ////////////////////////////////////// +////////////////////////////////////////////////////////////////////////////// + /datum/supply_pack/materials/bz name = "BZ Canister Crate" desc = "Contains a canister of BZ. Requires Toxins access to open." @@ -159,6 +191,10 @@ crate_name = "water vapor canister crate" crate_type = /obj/structure/closet/crate/large +////////////////////////////////////////////////////////////////////////////// +/////////////////////////////// Tanks //////////////////////////////////////// +////////////////////////////////////////////////////////////////////////////// + /datum/supply_pack/materials/fueltank name = "Fuel Tank Crate" desc = "Contains a welding fuel tank. Caution, highly flammable." @@ -191,18 +227,4 @@ crate_name = "high-capacity water tank crate" crate_type = /obj/structure/closet/crate/large -/datum/supply_pack/materials/loom - name = "Loom" - desc = "A large pre-made loom." - cost = 1000 - contains = list(/obj/structure/loom) - crate_name = "loom crate" - crate_type = /obj/structure/closet/crate/large -/datum/supply_pack/materials/wooden_barrel - name = "Wooden Barrel" - desc = "Wooden barrels ready for storage." - cost = 1500 - contains = list(/obj/structure/fermenting_barrel) - crate_name = "wooden barrel crate" - crate_type = /obj/structure/closet/crate/large diff --git a/code/modules/cargo/packs/medical.dm b/code/modules/cargo/packs/medical.dm index 656474cc1d..1e5097fd11 100644 --- a/code/modules/cargo/packs/medical.dm +++ b/code/modules/cargo/packs/medical.dm @@ -10,6 +10,16 @@ group = "Medical" crate_type = /obj/structure/closet/crate/medical +/datum/supply_pack/medical/bodybags + name = "Bodybags" + desc = "For when the bodies hit the floor. Contains 4 boxes of bodybags." + cost = 1200 + contains = list(/obj/item/storage/box/bodybags, + /obj/item/storage/box/bodybags, + /obj/item/storage/box/bodybags, + /obj/item/storage/box/bodybags,) + crate_name = "bodybag crate" + /datum/supply_pack/medical/firstaidbruises name = "Bruise Treatment Kit Crate" desc = "Contains three first aid kits focused on healing bruises and broken bones." @@ -30,9 +40,10 @@ /datum/supply_pack/medical/bloodpacks name = "Blood Pack Variety Crate" - desc = "Contains ten different blood packs for reintroducing blood to patients." + desc = "Contains nine different blood packs for reintroducing blood to patients, plus two universal synthetic blood packs." cost = 3000 - contains = list(/obj/item/reagent_containers/blood/random, + contains = list(/obj/item/reagent_containers/blood/synthetics, + /obj/item/reagent_containers/blood/synthetics, /obj/item/reagent_containers/blood/random, /obj/item/reagent_containers/blood/APlus, /obj/item/reagent_containers/blood/AMinus, @@ -46,18 +57,6 @@ crate_name = "blood freezer" crate_type = /obj/structure/closet/crate/freezer -/datum/supply_pack/medical/bloodpackssynth - name = "Synthetics Blood Pack Crate" - desc = "Contains five synthetics blood packs for reintroducing blood to patients." - cost = 3000 - contains = list(/obj/item/reagent_containers/blood/synthetics, - /obj/item/reagent_containers/blood/synthetics, - /obj/item/reagent_containers/blood/synthetics, - /obj/item/reagent_containers/blood/synthetics, - /obj/item/reagent_containers/blood/synthetics) - crate_name = "blood freezer" - crate_type = /obj/structure/closet/crate/freezer - /datum/supply_pack/medical/defibs name = "Defibrillator Crate" desc = "Contains two defibrillators for bringing the recently deceased back to life." @@ -85,7 +84,7 @@ /datum/supply_pack/science/adv_surgery_tools name = "Med-Co Advanced surgery tools" - desc = "A full set of Med-Co advanced surgery tools, this crate also comes with a spay of synth flesh as well as a can of . Requires Surgery access to open." + desc = "A full set of Med-Co advanced surgery tools! In addition to that it contains both a can of synthflesh and a can of sterilizine. Requires Surgery access to open." cost = 5500 access = ACCESS_SURGERY contains = list(/obj/item/storage/belt/medical/surgery_belt_adv, @@ -96,8 +95,9 @@ /datum/supply_pack/medical/medicalhardsuit name = "Medical Hardsuit" - desc = "Got people being spaced left and right? Hole in the same room as the dead body of Hos or cap? Fear not, now you can buy one medical hardsuit with a mask and air tank to save your fellow crewmembers." + desc = "Got people being spaced left and right? Hole in the same room as the dead body of Hos or cap? Fear not, now you can buy one medical hardsuit with a mask and air tank to save your fellow crewmembers. Requires medical access to open." cost = 2750 + access = ACCESS_MEDICAL contains = list(/obj/item/tank/internals/air, /obj/item/clothing/mask/gas, /obj/item/clothing/suit/space/hardsuit/medical) @@ -174,7 +174,7 @@ /datum/supply_pack/medical/advrad name = "Radiation Treatment Crate Deluxe" - desc = "A crate for when radiation is out of hand... Contains two rad-b-gone kits, one bottle of anti radiation deluxe pill bottle, as well as a radiation treatment deluxe pill bottle!" + desc = "A crate for when radiation is out of hand... Contains two rad-b-gone kits, one bottle of anti radiation deluxe pills, as well as a radiation treatment deluxe pill bottle!" cost = 3500 contains = list(/obj/item/storage/pill_bottle/antirad_plus, /obj/item/storage/pill_bottle/mutarad, @@ -226,3 +226,23 @@ crate_name = "virus crate" crate_type = /obj/structure/closet/crate/secure/plasma dangerous = TRUE + +/datum/supply_pack/medical/anitvirus + name = "Virus Containment Crate" + desc = "Viro let out a death plague Mk II again? Someone didnt wash their hands? Old plagues born anew? Well this crate is for you! Hope you cure it before it breaks out of the station... This crate needs medical access to open and has two bio suits, a box of needles and beakers, five spaceacillin needles, and a medibot." + cost = 3000 + access = ACCESS_MEDICAL + contains = list(/mob/living/simple_animal/bot/medbot, + /obj/item/clothing/head/bio_hood, + /obj/item/clothing/head/bio_hood, + /obj/item/clothing/suit/bio_suit, + /obj/item/clothing/suit/bio_suit, + /obj/item/reagent_containers/syringe/antiviral, + /obj/item/reagent_containers/syringe/antiviral, + /obj/item/reagent_containers/syringe/antiviral, + /obj/item/reagent_containers/syringe/antiviral, + /obj/item/reagent_containers/syringe/antiviral, + /obj/item/storage/box/syringes, + /obj/item/storage/box/beakers) + crate_name = "virus containment unit crate" + crate_type = /obj/structure/closet/crate/secure/plasma \ No newline at end of file diff --git a/code/modules/cargo/packs/misc.dm b/code/modules/cargo/packs/misc.dm index c380d5411e..29133b78d2 100644 --- a/code/modules/cargo/packs/misc.dm +++ b/code/modules/cargo/packs/misc.dm @@ -9,6 +9,20 @@ /datum/supply_pack/misc group = "Miscellaneous Supplies" +////////////////////////////////////////////////////////////////////////////// +//////////////////// Paperwork and Writing Supplies ////////////////////////// +////////////////////////////////////////////////////////////////////////////// + +/datum/supply_pack/misc/abandonedcrate + name = "Loot Box" + desc = "Try your luck with these highly secure loot boxes! Solve the lock, win great prizes! WARNING: EXPLOSIVE FAILURE." + contraband = TRUE + cost = 15000 + contains = list(/obj/structure/closet/crate/secure/loot) + crate_name = "abandoned crate" + crate_type = /obj/structure/closet/crate/large + dangerous = TRUE + /datum/supply_pack/misc/artsupply name = "Art Supplies" desc = "Make some happy little accidents with six canvasses, two easels, two boxes of crayons, and a rainbow crayon!" @@ -29,39 +43,6 @@ crate_name = "art supply crate" crate_type = /obj/structure/closet/crate/wooden -/datum/supply_pack/misc/captain_pen - name = "Captain Pen" - desc = "A spare Captain fountain pen." - access = ACCESS_CAPTAIN - cost = 10000 - contains = list(/obj/item/pen/fountain/captain) - crate_name = "captain pen" - crate_type = /obj/structure/closet/crate/secure/weapon //It is a combat pen - -/datum/supply_pack/misc/bicycle - name = "Bicycle" - desc = "Nanotrasen reminds all employees to never toy with powers outside their control." - cost = 1000000 - contains = list(/obj/vehicle/ridden/bicycle) - crate_name = "Bicycle Crate" - crate_type = /obj/structure/closet/crate/large - -/datum/supply_pack/misc/bigband - name = "Big Band Instrument Collection" - desc = "Get your sad station movin' and groovin' with this fine collection! Contains nine different instruments!" - cost = 5000 - crate_name = "Big band musical instruments collection" - contains = list(/obj/item/instrument/violin, - /obj/item/instrument/guitar, - /obj/item/instrument/glockenspiel, - /obj/item/instrument/accordion, - /obj/item/instrument/saxophone, - /obj/item/instrument/trombone, - /obj/item/instrument/recorder, - /obj/item/instrument/harmonica, - /obj/structure/piano/unanchored) - crate_type = /obj/structure/closet/crate/wooden - /datum/supply_pack/misc/book_crate name = "Book Crate" desc = "Surplus from the Nanotrasen Archives, these five books are sure to be good reads." @@ -98,6 +79,15 @@ /obj/item/storage/briefcase) crate_name = "bureaucracy crate" +/datum/supply_pack/misc/captain_pen + name = "Captain Pen" + desc = "A spare Captain fountain pen." + access = ACCESS_CAPTAIN + cost = 10000 + contains = list(/obj/item/pen/fountain/captain) + crate_name = "captain pen" + crate_type = /obj/structure/closet/crate/secure/weapon //It is a combat pen + /datum/supply_pack/misc/fountainpens name = "Calligraphy Crate" desc = "Sign death warrants in style with these seven executive fountain pens." @@ -107,14 +97,6 @@ crate_type = /obj/structure/closet/crate/wooden crate_name = "calligraphy crate" -/datum/supply_pack/misc/wrapping_paper - name = "Festive Wrapping Paper Crate" - desc = "Want to mail your loved ones gift-wrapped chocolates, stuffed animals, the Clown's severed head? You can do all that, with this crate full of wrapping paper." - cost = 1000 - contains = list(/obj/item/stack/wrapping_paper) - crate_type = /obj/structure/closet/crate/wooden - crate_name = "festive wrapping paper crate" - /datum/supply_pack/misc/paper_work name = "Freelance Paper work" desc = "The Nanotrasen Primary Bureaucratic Database Intelligence (PDBI) reports that the station has not completed its funding and grant paperwork this solar cycle. In order to gain further funding, your station is required to fill out (20) ten of these forms or no additional capital will be disbursed. We have sent you ten copies of the following form and we expect every one to be up to Nanotrasen Standards." // Disbursement. It's not a typo, look it up. @@ -143,16 +125,134 @@ ) crate_name = "Paperwork" -/datum/supply_pack/misc/funeral - name = "Funeral Supply crate" - desc = "At the end of the day, someone's gonna want someone dead. Give them a proper send-off with these funeral supplies! Contains a coffin with burial garmets and flowers." - cost = 800 - contains = list(/obj/item/clothing/under/burial, - /obj/item/reagent_containers/food/snacks/grown/harebell, - /obj/item/reagent_containers/food/snacks/grown/poppy/geranium - ) - crate_name = "coffin" - crate_type = /obj/structure/closet/crate/coffin +////////////////////////////////////////////////////////////////////////////// +//////////////////////////////// Entertainment /////////////////////////////// +////////////////////////////////////////////////////////////////////////////// + +/datum/supply_pack/misc/randombedsheets + name = "Bedsheet Crate (R)" + desc = "Snuggle up in some sweet sheets with this assorted bedsheet crate. Each set comes with eight random bedsheets for your slumbering pleasure!" + cost = 2000 + contains = list(/obj/item/bedsheet/random, + /obj/item/bedsheet/random, + /obj/item/bedsheet/random, + /obj/item/bedsheet/random, + /obj/item/bedsheet/random, + /obj/item/bedsheet/random, + /obj/item/bedsheet/random, + /obj/item/bedsheet/random) //I'm lazy, and I copy paste stuff. + crate_name = "random bedsheet crate" + +/datum/supply_pack/misc/coloredsheets + name = "Bedsheet Crate (C)" + desc = "Give your night life a splash of color with this crate filled with bedsheets! Contains a total of nine different-colored sheets." + cost = 1250 + contains = list(/obj/item/bedsheet/blue, + /obj/item/bedsheet/green, + /obj/item/bedsheet/orange, + /obj/item/bedsheet/purple, + /obj/item/bedsheet/red, + /obj/item/bedsheet/yellow, + /obj/item/bedsheet/brown, + /obj/item/bedsheet/black, + /obj/item/bedsheet/rainbow) + crate_name = "colored bedsheet crate" + +/datum/supply_pack/misc/bicycle + name = "Bicycle" + desc = "Nanotrasen reminds all employees to never toy with powers outside their control." + cost = 1000000 + contains = list(/obj/vehicle/ridden/bicycle) + crate_name = "Bicycle Crate" + crate_type = /obj/structure/closet/crate/large + +/datum/supply_pack/misc/bigband + name = "Big Band Instrument Collection" + desc = "Get your sad station movin' and groovin' with this fine collection! Contains nine different instruments!" + cost = 5000 + crate_name = "Big band musical instruments collection" + contains = list(/obj/item/instrument/violin, + /obj/item/instrument/guitar, + /obj/item/instrument/glockenspiel, + /obj/item/instrument/accordion, + /obj/item/instrument/saxophone, + /obj/item/instrument/trombone, + /obj/item/instrument/recorder, + /obj/item/instrument/harmonica, + /obj/structure/piano/unanchored) + crate_type = /obj/structure/closet/crate/wooden + +/datum/supply_pack/misc/cbtpack + name = "CBT Equipment" + desc = "(*!&@#CBT is a special term coined by high ranking syndicate operatives for a special form of information extraction. While the training required to use this shipment is highly classified, the distribution of it's contents are not. In addition to this crates unusual contents, we have added a bar of soap.#@*$" + hidden = TRUE + cost = 2400 + contains = list(/mob/living/simple_animal/chicken, + /obj/item/toy/beach_ball/holoball, + /obj/item/melee/baton/cattleprod, + /obj/item/soap/syndie) + crate_name = "cbt crate" + crate_type = /obj/structure/closet/crate/large + +/datum/supply_pack/misc/casinocrate + name = "Casino Crate" + desc = "Start up your own grand casino with this crate filled with slot machine and arcade boards!" + cost = 3000 + contains = list(/obj/item/circuitboard/computer/arcade/battle, + /obj/item/circuitboard/computer/arcade/battle, + /obj/item/circuitboard/computer/arcade/orion_trail, + /obj/item/circuitboard/computer/arcade/orion_trail, + /obj/item/circuitboard/computer/arcade/minesweeper, + /obj/item/circuitboard/computer/arcade/minesweeper, + /obj/item/circuitboard/computer/slot_machine, + /obj/item/circuitboard/computer/slot_machine, + /obj/item/circuitboard/computer/slot_machine, + /obj/item/circuitboard/computer/slot_machine, + /obj/item/circuitboard/computer/slot_machine, + /obj/item/circuitboard/computer/slot_machine) + crate_name = "casino crate" + +/datum/supply_pack/misc/coincrate + name = "Coin Crate" + desc = "Psssst, hey, you. Yes, you. I've heard that coins can do some special things on your station, give you access to some pretty cool stuff. Here's the deal, you give me some credits, and I give so some coins. Sound like a deal? I'll give you 10 for 10000 creds." + contraband = TRUE + cost = 10000 + contains = list(/obj/item/coin/silver) + crate_name = "coin crate" + crate_type = /obj/structure/closet/crate/large + +/datum/supply_pack/misc/coincrate/generate() + . = ..() + for(var/i in 1 to 9) + new /obj/item/coin/silver(.) + +////////////////////////////////////////////////////////////////////////////// +//////////////////////////////// Misc Supplies /////////////////////////////// +////////////////////////////////////////////////////////////////////////////// + +/datum/supply_pack/misc/exoticfootwear + name = "Exotic Footwear Crate" + desc = "Popularised by lizards and exotic dancers, the footwear included in this shipment is sure to give your feet the breathing room they deserve. Sweet Kicks Inc. is not responsible for any damage, distress, or @r0u$a1 caused by this shipment." + cost = 4337 + contains = list(/obj/item/clothing/shoes/wraps, + /obj/item/clothing/shoes/wraps, + /obj/item/clothing/shoes/wraps/silver, + /obj/item/clothing/shoes/wraps/silver, + /obj/item/clothing/shoes/wraps/red, + /obj/item/clothing/shoes/wraps/red, + /obj/item/clothing/shoes/wraps/blue, + /obj/item/clothing/shoes/wraps/blue, + /obj/item/clothing/shoes/clown_shoes, + /obj/item/clothing/shoes/kindleKicks) + crate_name = "footie crate" + +/datum/supply_pack/misc/wrapping_paper + name = "Festive Wrapping Paper Crate" + desc = "Want to mail your loved ones gift-wrapped chocolates, stuffed animals, or the Clown's severed head? You can do all that, with this crate full of wrapping paper." + cost = 1000 + contains = list(/obj/item/stack/wrapping_paper) + crate_type = /obj/structure/closet/crate/wooden + crate_name = "festive wrapping paper crate" /datum/supply_pack/misc/jukebox name = "Jukebox" @@ -160,9 +260,147 @@ contains = list(/obj/machinery/jukebox) crate_name = "Jukebox" +/datum/supply_pack/misc/potted_plants + name = "Potted Plants Crate" + desc = "Spruce up the station with these lovely plants! Contains a random assortment of five potted plants from Nanotrasen's potted plant research division. Warranty void if thrown." + cost = 730 + contains = list(/obj/item/twohanded/required/kirbyplants/random, + /obj/item/twohanded/required/kirbyplants/random, + /obj/item/twohanded/required/kirbyplants/random, + /obj/item/twohanded/required/kirbyplants/random, + /obj/item/twohanded/required/kirbyplants/random) + crate_name = "potted plants crate" + crate_type = /obj/structure/closet/crate/hydroponics + +/datum/supply_pack/misc/religious_supplies + name = "Religious Supplies Crate" + desc = "Keep your local chaplain happy and well-supplied, lest they call down judgement upon your cargo bay. Contains two bottles of holywater, bibles, chaplain robes, and burial garmets." + cost = 4000 // it costs so much because the Space Church is ran by Space Jews + contains = list(/obj/item/reagent_containers/food/drinks/bottle/holywater, + /obj/item/reagent_containers/food/drinks/bottle/holywater, + /obj/item/storage/book/bible/booze, + /obj/item/storage/book/bible/booze, + /obj/item/clothing/suit/hooded/chaplain_hoodie, + /obj/item/clothing/suit/hooded/chaplain_hoodie + ) + crate_name = "religious supplies crate" + +/datum/supply_pack/misc/funeral + name = "Funeral Supplies" + desc = "Mourn your dead properly buy sending them off with love filled notes, clean clothes, and a proper ceremony. Contains two candle packs, funeral garb, flowers, a paperbin , and crayons to help aid in religious rituals. Coffin included." + cost = 1200 + contains = list(/obj/item/clothing/under/burial, + /obj/item/storage/fancy/candle_box, + /obj/item/storage/fancy/candle_box, + /obj/item/reagent_containers/food/snacks/grown/harebell, + /obj/item/reagent_containers/food/snacks/grown/harebell, + /obj/item/reagent_containers/food/snacks/grown/poppy/geranium, + /obj/item/reagent_containers/food/snacks/grown/poppy/geranium, + /obj/item/reagent_containers/food/snacks/grown/poppy/lily, + /obj/item/reagent_containers/food/snacks/grown/poppy/lily, + /obj/item/storage/crayons, + /obj/item/paper_bin + ) + crate_name = "coffin" + crate_type = /obj/structure/closet/crate/coffin + +/datum/supply_pack/misc/shower + name = "Shower Supplies" + desc = "Everyone needs a bit of R&R. Make sure you get can get yours by ordering this crate filled with towels, rubber duckies, and some soap!" + cost = 1000 + contains = list(/obj/item/reagent_containers/rag/towel, + /obj/item/reagent_containers/rag/towel, + /obj/item/reagent_containers/rag/towel, + /obj/item/reagent_containers/rag/towel, + /obj/item/reagent_containers/rag/towel, + /obj/item/reagent_containers/rag/towel, + /obj/item/bikehorn/rubberducky, + /obj/item/bikehorn/rubberducky, + /obj/item/soap/nanotrasen) + crate_name = "shower crate" + +////////////////////////////////////////////////////////////////////////////// +//////////////////////////// Misc + Decor //////////////////////////////////// +////////////////////////////////////////////////////////////////////////////// + +/datum/supply_pack/misc/carpet_exotic + name = "Exotic Carpet Crate" + desc = "Exotic carpets straight from Space Russia, for all your decorating needs. Contains 100 tiles each of 10 different flooring patterns." + cost = 7000 + contains = list(/obj/item/stack/tile/carpet/blue/fifty, + /obj/item/stack/tile/carpet/blue/fifty, + /obj/item/stack/tile/carpet/cyan/fifty, + /obj/item/stack/tile/carpet/cyan/fifty, + /obj/item/stack/tile/carpet/green/fifty, + /obj/item/stack/tile/carpet/green/fifty, + /obj/item/stack/tile/carpet/orange/fifty, + /obj/item/stack/tile/carpet/orange/fifty, + /obj/item/stack/tile/carpet/purple/fifty, + /obj/item/stack/tile/carpet/purple/fifty, + /obj/item/stack/tile/carpet/red/fifty, + /obj/item/stack/tile/carpet/red/fifty, + /obj/item/stack/tile/carpet/royalblue/fifty, + /obj/item/stack/tile/carpet/royalblue/fifty, + /obj/item/stack/tile/carpet/royalblack/fifty, + /obj/item/stack/tile/carpet/royalblack/fifty, + /obj/item/stack/tile/carpet/blackred/fifty, + /obj/item/stack/tile/carpet/blackred/fifty, + /obj/item/stack/tile/carpet/monochrome/fifty, + /obj/item/stack/tile/carpet/monochrome/fifty) + crate_name = "exotic carpet crate" + +/datum/supply_pack/misc/carpet + name = "Premium Carpet Crate" + desc = "Plasteel floor tiles getting on your nerves? These stacks of extra soft carpet will tie any room together. Contains some classic carpet, along with black, red, and monochrome varients." + cost = 1350 + contains = list(/obj/item/stack/tile/carpet/fifty, + /obj/item/stack/tile/carpet/fifty, + /obj/item/stack/tile/carpet/black/fifty, + /obj/item/stack/tile/carpet/black/fifty, + /obj/item/stack/tile/carpet/blackred/fifty, + /obj/item/stack/tile/carpet/blackred/fifty, + /obj/item/stack/tile/carpet/monochrome/fifty, + /obj/item/stack/tile/carpet/monochrome/fifty) + crate_name = "premium carpet crate" + +/datum/supply_pack/misc/party + name = "Party Equipment" + desc = "Celebrate both life and death on the station with Nanotrasen's Party Essentials(tm)! Contains seven colored glowsticks, four beers, two ales, a drinking shaker, and a bottle of patron & goldschlager!" + cost = 2000 + contains = list(/obj/item/storage/box/drinkingglasses, + /obj/item/reagent_containers/food/drinks/shaker, + /obj/item/reagent_containers/food/drinks/bottle/patron, + /obj/item/reagent_containers/food/drinks/bottle/goldschlager, + /obj/item/reagent_containers/food/drinks/ale, + /obj/item/reagent_containers/food/drinks/ale, + /obj/item/reagent_containers/food/drinks/beer, + /obj/item/reagent_containers/food/drinks/beer, + /obj/item/reagent_containers/food/drinks/beer, + /obj/item/reagent_containers/food/drinks/beer, + /obj/item/flashlight/glowstick, + /obj/item/flashlight/glowstick/red, + /obj/item/flashlight/glowstick/blue, + /obj/item/flashlight/glowstick/cyan, + /obj/item/flashlight/glowstick/orange, + /obj/item/flashlight/glowstick/yellow, + /obj/item/flashlight/glowstick/pink) + crate_name = "party equipment crate" + +/datum/supply_pack/misc/noslipfloor + name = "High-traction Floor Tiles" + desc = "Make slipping a thing of the past with sixty industrial-grade anti-slip floortiles!" + cost = 2000 + contains = list(/obj/item/stack/tile/noslip/thirty, + /obj/item/stack/tile/noslip/thirty) + crate_name = "high-traction floor tiles crate" + +////////////////////////////////////////////////////////////////////////////// +//////////////////////////////// Lewd Supplies /////////////////////////////// +////////////////////////////////////////////////////////////////////////////// + /datum/supply_pack/misc/lewd name = "Lewd Crate" // OwO - desc = "Psss want to have a good time with your sluts? Well I got what you want maid clothing, dildos, collars and more!" + desc = "Pssst, want to have a good time with your sluts? Well I got what you want! Maid clothing, dildos, collars and more!" cost = 5250 contraband = TRUE contains = list(/obj/item/dildo/custom, @@ -191,40 +429,4 @@ crate_name = "deluxe keg" crate_type = /obj/structure/closet/crate -/datum/supply_pack/misc/religious_supplies - name = "Religious Supplies Crate" - desc = "Keep your local chaplain happy and well-supplied, lest they call down judgement upon your cargo bay. Contains two bottles of holywater, bibles, chaplain robes, and burial garmets." - cost = 4000 // it costs so much because the Space Church is ran by Space Jews - contains = list(/obj/item/reagent_containers/food/drinks/bottle/holywater, - /obj/item/reagent_containers/food/drinks/bottle/holywater, - /obj/item/storage/book/bible/booze, - /obj/item/storage/book/bible/booze, - /obj/item/clothing/suit/hooded/chaplain_hoodie, - /obj/item/clothing/suit/hooded/chaplain_hoodie - ) - crate_name = "religious supplies crate" -/datum/supply_pack/misc/randomised/promiscuous - name = "Promiscuous Organs" - desc = "Do YOU want to have more genital? Well we have just the thing for you~. This crate has two autosurgeon, that will let you have a new sex, organ to impress that hot stud and or chick." - cost = 4000 //Only get 2! - contraband = TRUE - var/num_contained = 2 - contains = list(/obj/item/autosurgeon/penis, - /obj/item/autosurgeon/testicles, - /obj/item/autosurgeon/vagina, - /obj/item/autosurgeon/breasts, - /obj/item/autosurgeon/womb) - crate_name = "promiscuous organs" - -/datum/supply_pack/misc/toner - name = "Toner Crate" - desc = "Spent too much ink printing butt pictures? Fret not, with these six toner refills, you'll be printing butts 'till the cows come home!'" - cost = 1000 - contains = list(/obj/item/toner, - /obj/item/toner, - /obj/item/toner, - /obj/item/toner, - /obj/item/toner, - /obj/item/toner) - crate_name = "toner crate" diff --git a/code/modules/cargo/packs/organic.dm b/code/modules/cargo/packs/organic.dm index 78f10b0908..4a90af6fd0 100644 --- a/code/modules/cargo/packs/organic.dm +++ b/code/modules/cargo/packs/organic.dm @@ -10,35 +10,13 @@ group = "Food & Hydroponics" crate_type = /obj/structure/closet/crate/freezer -/datum/supply_pack/organic/hydroponics/beekeeping_suits - name = "Beekeeper Suit Crate" - desc = "Bee business booming? Better be benevolent and boost botany by bestowing bi-Beekeeper-suits! Contains two beekeeper suits and matching headwear." - cost = 1300 - contains = list(/obj/item/clothing/head/beekeeper_head, - /obj/item/clothing/suit/beekeeper_suit, - /obj/item/clothing/head/beekeeper_head, - /obj/item/clothing/suit/beekeeper_suit) - crate_name = "beekeeper suits" - crate_type = /obj/structure/closet/crate/hydroponics - -/datum/supply_pack/organic/hydroponics/beekeeping_fullkit - name = "Beekeeping Starter Crate" - desc = "BEES BEES BEES. Contains three honey frames, a beekeeper suit and helmet, flyswatter, bee house, and, of course, a pure-bred Nanotrasen-Standardized Queen Bee!" - cost = 1800 - contains = list(/obj/structure/beebox/unwrenched, - /obj/item/honey_frame, - /obj/item/honey_frame, - /obj/item/honey_frame, - /obj/item/queen_bee/bought, - /obj/item/clothing/head/beekeeper_head, - /obj/item/clothing/suit/beekeeper_suit, - /obj/item/melee/flyswatter) - crate_name = "beekeeping starter crate" - crate_type = /obj/structure/closet/crate/hydroponics +////////////////////////////////////////////////////////////////////////////// +/////////////////////////////// Food ///////////////////////////////////////// +////////////////////////////////////////////////////////////////////////////// /datum/supply_pack/organic/candy/randomised name = "Candy Crate" - desc = "For people that have a insatiable sweet tooth! Has ten candies to be eaten up.." + desc = "For people that have an insatiable sweet tooth! Has ten candies to be eaten up.." cost = 2500 var/num_contained = 10 //number of items picked to be contained in a randomised crate contains = list(/obj/item/reagent_containers/food/snacks/candy, @@ -82,6 +60,7 @@ /obj/item/seeds/amanita, /obj/item/seeds/reishi, /obj/item/seeds/banana, + /obj/item/seeds/bamboo, /obj/item/seeds/eggplant/eggy, /obj/item/seeds/random, /obj/item/seeds/random) @@ -90,7 +69,7 @@ /datum/supply_pack/organic/food name = "Food Crate" - desc = "Get things cooking with this crate full of useful ingredients! Contains a two dozen eggs, three bananas, and two bags of flour and rice, two cartons of milk, soymilk, as well as salt and pepper shakers, a enzyme and sugar bottle, and three slabs of monkeymeat." + desc = "Get things cooking with this crate full of useful ingredients! Contains a two dozen eggs, three bananas, and two bags of flour and rice, two cartons of milk, soymilk, as well as salt and pepper shakers, an enzyme and sugar bottle, and three slabs of monkeymeat." cost = 1000 contains = list(/obj/item/reagent_containers/food/condiment/flour, /obj/item/reagent_containers/food/condiment/flour, @@ -113,6 +92,24 @@ /obj/item/reagent_containers/food/snacks/grown/banana) crate_name = "food crate" +/datum/supply_pack/organic/fiestatortilla + name = "Fiesta Crate" + desc = "Spice up the kitchen with this fiesta themed food order! Contains 8 tortilla based food items, as well as a sombrero, moustache, and cloak!" + cost = 2750 + contains = list(/obj/item/clothing/head/sombrero, + /obj/item/clothing/suit/hooded/cloak/david, + /obj/item/clothing/mask/fakemoustache, + /obj/item/reagent_containers/food/snacks/taco, + /obj/item/reagent_containers/food/snacks/taco, + /obj/item/reagent_containers/food/snacks/taco/plain, + /obj/item/reagent_containers/food/snacks/taco/plain, + /obj/item/reagent_containers/food/snacks/enchiladas, + /obj/item/reagent_containers/food/snacks/enchiladas, + /obj/item/reagent_containers/food/snacks/carneburrito, + /obj/item/reagent_containers/food/snacks/cheesyburrito, + /obj/item/reagent_containers/glass/bottle/capsaicin, + /obj/item/reagent_containers/glass/bottle/capsaicin) + crate_name = "fiesta crate" /datum/supply_pack/organic/fruit_1 name = "Fruit Basic Crate" @@ -140,7 +137,7 @@ /datum/supply_pack/organic/fruit_2 name = "Fruit Delux Crate" - desc = "Getting tired of the basic fruits and want to have something a bit more decadent! This crate is for you! Contains three of each - bunches of berries, apples, pineapples, cherries, green & red grapes, eggplants, bananas lastly ten strawberry." + desc = "Getting tired of the basic fruits and want to have something a bit more decadent! This crate is for you! Contains three of each - bunches of berries, apples, pineapples, cherries, green & red grapes, eggplants, bananas, peaches, and lastly seven strawberry. Includes one serving tray." cost = 3500 contains = list(/obj/item/reagent_containers/food/snacks/grown/berries, /obj/item/reagent_containers/food/snacks/grown/berries, @@ -166,6 +163,9 @@ /obj/item/reagent_containers/food/snacks/grown/eggplant, /obj/item/reagent_containers/food/snacks/grown/eggplant, /obj/item/reagent_containers/food/snacks/grown/eggplant, + /obj/item/reagent_containers/food/snacks/grown/peach, + /obj/item/reagent_containers/food/snacks/grown/peach, + /obj/item/reagent_containers/food/snacks/grown/peach, /obj/item/reagent_containers/food/snacks/grown/strawberry, /obj/item/reagent_containers/food/snacks/grown/strawberry, /obj/item/reagent_containers/food/snacks/grown/strawberry, @@ -173,11 +173,26 @@ /obj/item/reagent_containers/food/snacks/grown/strawberry, /obj/item/reagent_containers/food/snacks/grown/strawberry, /obj/item/reagent_containers/food/snacks/grown/strawberry, - /obj/item/reagent_containers/food/snacks/grown/strawberry, - /obj/item/reagent_containers/food/snacks/grown/strawberry, - /obj/item/reagent_containers/food/snacks/grown/strawberry) + /obj/item/storage/bag/tray) crate_name = "fruit crate" +/datum/supply_pack/organic/grill + name = "Grilling Starter Kit" + desc = "Hey dad I'm Hungry. Hi Hungry I'm THE NEW GRILLING STARTER KIT ONLY 5000 BUX GET NOW! Contains a cooking grill and five fuel coal sheets." + cost = 3000 + crate_type = /obj/structure/closet/crate + contains = list(/obj/item/stack/sheet/mineral/coal/five, + /obj/machinery/grill/unwrenched) + crate_name = "grilling starter kit crate" + +/datum/supply_pack/organic/grillfuel + name = "Grilling Fuel Kit" + desc = "Contains coal and coal accessories. (Note: only ten coal sheets.)" + cost = 1000 + crate_type = /obj/structure/closet/crate + contains = list(/obj/item/stack/sheet/mineral/coal/ten) + crate_name = "grilling fuel kit crate" + /datum/supply_pack/organic/cream_piee name = "High-yield Clown-grade Cream Pie Crate" desc = "Designed by Aussec's Advanced Warfare Research Division, these high-yield, Clown-grade cream pies are powered by a synergy of performance and efficiency. Guaranteed to provide maximum results." @@ -188,84 +203,51 @@ access = ACCESS_THEATRE crate_type = /obj/structure/closet/crate/secure -/datum/supply_pack/organic/hunting - name = "Huntting gear" - desc = "Even in space, we can fine prey to hunt, this crate contains everthing a fine hunter needs to have a sporting time. This crate needs armory access to open. A true huntter only needs a fine bottle of cognac, a nice coat, some good o' cigars, and of cource a huntting shotgun. " - cost = 3500 +/datum/supply_pack/organic/fakemeat + name = "Meat Crate" + desc = "Run outta meat already? Keep the lizards content with this freezer filled with cruelty-free chemically compounded meat! Contains 12 slabs of meat product, and 4 slabs of *carp*." + cost = 1200 // Buying 3 food crates nets you 9 meat for 900 points, plus like, 6 bags of rice, flour, and egg boxes. This is 12 for 500, but you -only- get meat and carp. + contains = list(/obj/item/reagent_containers/food/snacks/meat/slab/meatproduct, + /obj/item/reagent_containers/food/snacks/meat/slab/meatproduct, + /obj/item/reagent_containers/food/snacks/meat/slab/meatproduct, + /obj/item/reagent_containers/food/snacks/meat/slab/meatproduct, + /obj/item/reagent_containers/food/snacks/meat/slab/meatproduct, + /obj/item/reagent_containers/food/snacks/meat/slab/meatproduct, + /obj/item/reagent_containers/food/snacks/meat/slab/meatproduct, + /obj/item/reagent_containers/food/snacks/meat/slab/meatproduct, + /obj/item/reagent_containers/food/snacks/meat/slab/meatproduct, + /obj/item/reagent_containers/food/snacks/meat/slab/meatproduct, + /obj/item/reagent_containers/food/snacks/meat/slab/meatproduct, + /obj/item/reagent_containers/food/snacks/meat/slab/meatproduct, + /obj/item/reagent_containers/food/snacks/carpmeat/imitation, + /obj/item/reagent_containers/food/snacks/carpmeat/imitation, + /obj/item/reagent_containers/food/snacks/carpmeat/imitation, + /obj/item/reagent_containers/food/snacks/carpmeat/imitation) + crate_name = "meaty crate" + crate_type = /obj/structure/closet/crate/freezer + +/datum/supply_pack/organic/monkeydripmeat + name = "*Meat* Crate" + desc = "Need some meat? With this do-it-yourself kit you'll be swimming in it! Contains a monkey cube, an IV drip, and some cryoxadone!" + cost = 2150 contraband = TRUE - contains = list(/obj/item/clothing/head/flatcap, - /obj/item/clothing/suit/hooded/wintercoat/captain, - /obj/item/reagent_containers/food/drinks/bottle/cognac, - /obj/item/storage/fancy/cigarettes/cigars/havana, - /obj/item/clothing/gloves/color/white, - /obj/item/clothing/under/rank/curator, - /obj/item/gun/ballistic/shotgun/lethal) - access = ACCESS_ARMORY - crate_name = "sporting crate" - crate_type = /obj/structure/closet/crate/secure // Would have liked a wooden crate but access >:( + contains = list(/obj/item/reagent_containers/food/snacks/monkeycube, + /obj/item/restraints/handcuffs/cable, + /obj/machinery/iv_drip, + /obj/item/reagent_containers/glass/beaker/cryoxadone, + /obj/item/reagent_containers/glass/beaker/cryoxadone) + crate_name = "monkey meat crate" -/datum/supply_pack/organic/hydroponics - name = "Hydroponics Crate" - desc = "Supplies for growing a great garden! Contains two bottles of ammonia, two Plant-B-Gone spray bottles, a hatchet, cultivator, plant analyzer, as well as a pair of leather gloves and a botanist's apron." - cost = 1750 - contains = list(/obj/item/reagent_containers/spray/plantbgone, - /obj/item/reagent_containers/spray/plantbgone, - /obj/item/reagent_containers/glass/bottle/ammonia, - /obj/item/reagent_containers/glass/bottle/ammonia, - /obj/item/hatchet, - /obj/item/cultivator, - /obj/item/plant_analyzer, - /obj/item/clothing/gloves/botanic_leather, - /obj/item/clothing/suit/apron) - crate_name = "hydroponics crate" - crate_type = /obj/structure/closet/crate/hydroponics - -/datum/supply_pack/organic/hydroponics/hydrotank - name = "Hydroponics Backpack Crate" - desc = "Bring on the flood with this high-capacity backpack crate. Contains 500 units of life-giving H2O. Requires hydroponics access to open." - cost = 1200 - access = ACCESS_HYDROPONICS - contains = list(/obj/item/watertank) - crate_name = "hydroponics backpack crate" - crate_type = /obj/structure/closet/crate/secure - -/datum/supply_pack/organic/cutlery - name = "Kitchen Cutlery Deluxe Set" - desc = "Need to slice and dice away those ''Tomatos'' well we got what you need! From a nice set of knifes, forks, plates, glasses, and a whetstone for when you got some grizzle that is a bit harder to slice then normal." - cost = 10000 - contraband = TRUE - contains = list(/obj/item/sharpener, - /obj/item/kitchen/fork, - /obj/item/kitchen/fork, - /obj/item/kitchen/knife, - /obj/item/kitchen/knife, - /obj/item/kitchen/knife, - /obj/item/kitchen/knife, - /obj/item/kitchen/knife/butcher, - /obj/item/kitchen/knife/butcher, - /obj/item/kitchen/rollingpin, //Deluxe for a reason - /obj/item/trash/plate, - /obj/item/trash/plate, - /obj/item/trash/plate, - /obj/item/trash/plate, - /obj/item/reagent_containers/food/drinks/drinkingglass, - /obj/item/reagent_containers/food/drinks/drinkingglass, - /obj/item/reagent_containers/food/drinks/drinkingglass, - /obj/item/reagent_containers/food/drinks/drinkingglass/shotglass, - /obj/item/reagent_containers/food/drinks/drinkingglass/shotglass) - crate_name = "kitchen cutlery deluxe set" - -/datum/supply_pack/organic/mre - name = "MRE supply kit (emergency rations)" - desc = "The lights are out. Oxygen's running low. You've run out of food except space weevils. Don't let this be you! Order our NT branded MRE kits today! This pack contains 5 MRE packs with a randomized menu and an oxygen tank." - cost = 2000 - contains = list(/obj/item/storage/box/mre/menu1/safe, - /obj/item/storage/box/mre/menu1/safe, - /obj/item/storage/box/mre/menu2/safe, - /obj/item/storage/box/mre/menu2/safe, - /obj/item/storage/box/mre/menu3, - /obj/item/storage/box/mre/menu4/safe) - crate_name = "MRE crate (emergency rations)" +/datum/supply_pack/organic/mixedboxes + name = "Mixed Ingredient Boxes" + desc = "Get overwhelmed with inspiration by ordering these boxes of surprise ingredients! Get four boxes filled with an assortment of products!" + cost = 2300 + contains = list(/obj/item/storage/box/ingredients/wildcard, + /obj/item/storage/box/ingredients/wildcard, + /obj/item/storage/box/ingredients/wildcard, + /obj/item/storage/box/ingredients/wildcard) + crate_name = "wildcard food crate" + crate_type = /obj/structure/closet/crate/freezer /datum/supply_pack/organic/pizza name = "Pizza Crate" @@ -301,16 +283,105 @@ considered \[REDACTED\] and returned at your leisure. Note that objects the anomaly produces are specifically attuned exactly to the individual opening the anomaly; regardless \ of species, the individual will find the object edible and it will taste great according to their personal definitions, which vary significantly based on person and species.") -/datum/supply_pack/organic/potted_plants - name = "Potted Plants Crate" - desc = "Spruce up the station with these lovely plants! Contains a random assortment of five potted plants from Nanotrasen's potted plant research division. Warranty void if thrown." - cost = 730 - contains = list(/obj/item/twohanded/required/kirbyplants/random, - /obj/item/twohanded/required/kirbyplants/random, - /obj/item/twohanded/required/kirbyplants/random, - /obj/item/twohanded/required/kirbyplants/random, - /obj/item/twohanded/required/kirbyplants/random) - crate_name = "potted plants crate" + +////////////////////////////////////////////////////////////////////////////// +//////////////////////////// Hydroponics ///////////////////////////////////// +////////////////////////////////////////////////////////////////////////////// + +/datum/supply_pack/organic/hydroponics/beekeeping_suits + name = "Beekeeper Suit Crate" + desc = "Bee business booming? Better be benevolent and boost botany by bestowing bi-Beekeeper-suits! Contains two beekeeper suits and matching headwear." + cost = 1300 + contains = list(/obj/item/clothing/head/beekeeper_head, + /obj/item/clothing/suit/beekeeper_suit, + /obj/item/clothing/head/beekeeper_head, + /obj/item/clothing/suit/beekeeper_suit) + crate_name = "beekeeper suits" + crate_type = /obj/structure/closet/crate/hydroponics + +/datum/supply_pack/organic/hydroponics/beekeeping_fullkit + name = "Beekeeping Starter Crate" + desc = "BEES BEES BEES. Contains three honey frames, a beekeeper suit & helmet, flyswatter, bee house, and, of course, a pure-bred Nanotrasen-Standardized Queen Bee!" + cost = 1800 + contains = list(/obj/structure/beebox/unwrenched, + /obj/item/honey_frame, + /obj/item/honey_frame, + /obj/item/honey_frame, + /obj/item/queen_bee/bought, + /obj/item/clothing/head/beekeeper_head, + /obj/item/clothing/suit/beekeeper_suit, + /obj/item/melee/flyswatter) + crate_name = "beekeeping starter crate" + crate_type = /obj/structure/closet/crate/hydroponics + +/datum/supply_pack/organic/exoticseeds + name = "Exotic Seeds Crate" + desc = "Any entrepreneuring botanist's dream. Contains twelve different seeds, including three replica-pod seeds and two mystery seeds!" + cost = 1500 + contains = list(/obj/item/seeds/nettle, + /obj/item/seeds/replicapod, + /obj/item/seeds/replicapod, + /obj/item/seeds/replicapod, + /obj/item/seeds/plump, + /obj/item/seeds/liberty, + /obj/item/seeds/amanita, + /obj/item/seeds/reishi, + /obj/item/seeds/banana, + /obj/item/seeds/eggplant/eggy, + /obj/item/seeds/random, + /obj/item/seeds/random) + crate_name = "exotic seeds crate" + crate_type = /obj/structure/closet/crate/hydroponics + +/* Maintenance Garden Crate basically does this and more. +/datum/supply_pack/organic/hydroponics + name = "Hydroponics Crate" + desc = "Supplies for growing a great garden! Contains two bottles of ammonia, two Plant-B-Gone spray bottles, a hatchet, cultivator, plant analyzer, as well as a pair of leather gloves and a botanist's apron." + cost = 1750 + contains = list(/obj/item/reagent_containers/spray/plantbgone, + /obj/item/reagent_containers/spray/plantbgone, + /obj/item/reagent_containers/glass/bottle/ammonia, + /obj/item/reagent_containers/glass/bottle/ammonia, + /obj/item/hatchet, + /obj/item/cultivator, + /obj/item/plant_analyzer, + /obj/item/clothing/gloves/botanic_leather, + /obj/item/clothing/suit/apron) + crate_name = "hydroponics crate" + crate_type = /obj/structure/closet/crate/hydroponics +*/ +/datum/supply_pack/organic/hydroponics/hydrotank + name = "Hydroponics Backpack Crate" + desc = "Bring on the flood with this high-capacity backpack crate. Contains 500 units of life-giving H2O. Requires hydroponics access to open." + cost = 1200 + access = ACCESS_HYDROPONICS + contains = list(/obj/item/watertank) + crate_name = "hydroponics backpack crate" + crate_type = /obj/structure/closet/crate/secure + +/datum/supply_pack/organic/hydroponics/maintgarden + name = "Maintenance Garden Crate" + desc = "Set up your own tiny paradise with do-it-yourself botany kit. Contains sandstone for dirt plots, pest spray, ammonia, a portable seed generator, basic botanical tools, and some seeds to start off with." + cost = 2700 + contains = list(/obj/item/storage/bag/plants/portaseeder, + /obj/item/reagent_containers/spray/pestspray, + /obj/item/stack/sheet/mineral/sandstone/twelve, + /obj/item/reagent_containers/glass/bucket, + /obj/item/reagent_containers/glass/bottle/ammonia, + /obj/item/reagent_containers/glass/bottle/ammonia, + /obj/item/hatchet, + /obj/item/cultivator, + /obj/item/plant_analyzer, + /obj/item/flashlight, + /obj/item/seeds/carrot, + /obj/item/seeds/carrot, + /obj/item/seeds/tower, + /obj/item/seeds/tower, + /obj/item/seeds/watermelon, + /obj/item/seeds/watermelon, + /obj/item/seeds/grass, + /obj/item/seeds/grass) + crate_name = "maint garden crate" crate_type = /obj/structure/closet/crate/hydroponics /datum/supply_pack/organic/seeds @@ -333,9 +404,29 @@ crate_name = "seeds crate" crate_type = /obj/structure/closet/crate/hydroponics +////////////////////////////////////////////////////////////////////////////// +/////////////////////////////////// Misc ///////////////////////////////////// +////////////////////////////////////////////////////////////////////////////// + +/datum/supply_pack/organic/hunting + name = "Hunting Gear" + desc = "Even in space, we can find prey to hunt, this crate contains everthing a fine hunter needs to have a sporting time. This crate needs armory access to open. A true huntter only needs a fine bottle of cognac, a nice coat, some good o' cigars, and of cource a hunting shotgun. " + cost = 3500 + contraband = TRUE + contains = list(/obj/item/clothing/head/flatcap, + /obj/item/clothing/suit/hooded/wintercoat/captain, + /obj/item/reagent_containers/food/drinks/bottle/cognac, + /obj/item/storage/fancy/cigarettes/cigars/havana, + /obj/item/clothing/gloves/color/white, + /obj/item/clothing/under/rank/curator, + /obj/item/gun/ballistic/shotgun/lethal) + access = ACCESS_ARMORY + crate_name = "sporting crate" + crate_type = /obj/structure/closet/crate/secure // Would have liked a wooden crate but access >:( + /datum/supply_pack/organic/vday name = "Surplus Valentine Crate" - desc = "Turns out we got warehouses of this love-y dove-y crap. Were sending out small barged buddle of Valentine gear. This crate has two boxes of chocolate, three poppy flowers, five candy hearts, and three cards." + desc = "Turns out we got warehouses of this love-y dove-y crap. We're sending out small bargain buddle of Valentine gear. This crate has two boxes of chocolate, three poppy flowers, five candy hearts, and three cards." cost = 3000 contraband = TRUE contains = list(/obj/item/storage/fancy/heart_box, diff --git a/code/modules/cargo/packs/science.dm b/code/modules/cargo/packs/science.dm index 25b8b2ddfb..981e343045 100644 --- a/code/modules/cargo/packs/science.dm +++ b/code/modules/cargo/packs/science.dm @@ -131,7 +131,7 @@ /datum/supply_pack/science/relic name = "Relic Crate" - desc = "Ever want to play with old discounted toys? Look no more. Contains two relics." + desc = "Ever wanted to play with old discounted toys? Look no further. Contains two relics." cost = 1000 contraband = TRUE contains = list(/obj/item/relic, diff --git a/code/modules/cargo/packs/service.dm b/code/modules/cargo/packs/service.dm index 14bde519e1..8fd5b6eb58 100644 --- a/code/modules/cargo/packs/service.dm +++ b/code/modules/cargo/packs/service.dm @@ -9,143 +9,25 @@ /datum/supply_pack/service group = "Service" -/datum/supply_pack/service/advlighting - name = "Advanced Lighting crate" - desc = "Thanks to advanced lighting tech we here at the Lamp Factory have be able to produce more lamps and lamp items! This crate has three lamps, a box of lights and a state of the art rapid-light-device!" - cost = 2750 - contains = list(/obj/item/construction/rld, - /obj/item/flashlight/lamp, - /obj/item/flashlight/lamp, - /obj/item/flashlight/lamp/green, - /obj/item/storage/box/lights/mixed) - crate_name = "advanced lighting crate" - crate_type = /obj/structure/closet/crate/secure +////////////////////////////////////////////////////////////////////////////// +/////////////////////////////// Cargo //////////////////////////////////////// +////////////////////////////////////////////////////////////////////////////// /datum/supply_pack/service/cargo_supples name = "Cargo Supplies Crate" - desc = "Sold everything that wasn't bolted down? You can get right back to work with this crate containing stamps, an export scanner, destination tagger, hand labeler and some package wrapping." + desc = "Sold everything that wasn't bolted down? You can get right back to work with this crate containing stamps, an export scanner, destination tagger, hand labeler and some package wrapping. Now with extra toner cartidges!" cost = 1000 contains = list(/obj/item/stamp, /obj/item/stamp/denied, /obj/item/export_scanner, /obj/item/destTagger, /obj/item/hand_labeler, + /obj/item/toner, + /obj/item/toner, + /obj/item/stack/packageWrap, /obj/item/stack/packageWrap) crate_name = "cargo supplies crate" -/datum/supply_pack/service/carpet_exotic - name = "Exotic Carpet Crate" - desc = "Exotic carpets straight from Space Russia, for all your decorating needs. Contains 100 tiles each of 10 different flooring patterns." - cost = 7000 - contains = list(/obj/item/stack/tile/carpet/blue/fifty, - /obj/item/stack/tile/carpet/blue/fifty, - /obj/item/stack/tile/carpet/cyan/fifty, - /obj/item/stack/tile/carpet/cyan/fifty, - /obj/item/stack/tile/carpet/green/fifty, - /obj/item/stack/tile/carpet/green/fifty, - /obj/item/stack/tile/carpet/orange/fifty, - /obj/item/stack/tile/carpet/orange/fifty, - /obj/item/stack/tile/carpet/purple/fifty, - /obj/item/stack/tile/carpet/purple/fifty, - /obj/item/stack/tile/carpet/red/fifty, - /obj/item/stack/tile/carpet/red/fifty, - /obj/item/stack/tile/carpet/royalblue/fifty, - /obj/item/stack/tile/carpet/royalblue/fifty, - /obj/item/stack/tile/carpet/royalblack/fifty, - /obj/item/stack/tile/carpet/royalblack/fifty, - /obj/item/stack/tile/carpet/blackred/fifty, - /obj/item/stack/tile/carpet/blackred/fifty, - /obj/item/stack/tile/carpet/monochrome/fifty, - /obj/item/stack/tile/carpet/monochrome/fifty) - crate_name = "exotic carpet crate" - -/datum/supply_pack/service/food_cart - name = "Food Cart Crate" - desc = "Want to sell food on the go? Cook lost their cart? Well we just so happen to have a few carts to spare!" - cost = 1000 - contains = list(/obj/machinery/food_cart) - crate_name = "food cart crate" - crate_type = /obj/structure/closet/crate - -/datum/supply_pack/service/noslipfloor - name = "High-traction Floor Tiles" - desc = "Make slipping a thing of the past with sixty industrial-grade anti-slip floortiles!" - cost = 2000 - contains = list(/obj/item/stack/tile/noslip/thirty, - /obj/item/stack/tile/noslip/thirty) - crate_name = "high-traction floor tiles crate" - -/datum/supply_pack/service/icecream_cart - name = "Ice Cream Cart Crate" - desc = "Plasma fire a to hot for you, want a nice treat after a hard days work? Well now we have the cart for you! This Ice Cream Vat has everthing you need to make you and your friends so ice cream treats! This cart comes stocked with some ingredients for each type of scoopable icecream." - cost = 2750 //Comes prestocked with basic ingredients - contains = list(/obj/machinery/icecream_vat) - crate_name = "ice cream vat crate" - crate_type = /obj/structure/closet/crate - -/datum/supply_pack/service/janitor - name = "Janitorial Supplies Crate" - desc = "Fight back against dirt and grime with Nanotrasen's Janitorial Essentials(tm)! Contains three buckets, caution signs, and cleaner grenades. Also has a single mop, spray cleaner, rag, NT soap and a trash bag." - cost = 1300 - contains = list(/obj/item/reagent_containers/glass/bucket, - /obj/item/reagent_containers/glass/bucket, - /obj/item/reagent_containers/glass/bucket, - /obj/item/mop, - /obj/item/caution, - /obj/item/caution, - /obj/item/caution, - /obj/item/storage/bag/trash, - /obj/item/reagent_containers/spray/cleaner, - /obj/item/reagent_containers/rag, - /obj/item/grenade/chem_grenade/cleaner, - /obj/item/grenade/chem_grenade/cleaner, - /obj/item/grenade/chem_grenade/cleaner, - /obj/item/soap/nanotrasen) - crate_name = "janitorial supplies crate" - -/datum/supply_pack/service/janitor/janicart - name = "Janitorial Cart and Galoshes Crate" - desc = "The keystone to any successful janitor. As long as you have feet, this pair of galoshes will keep them firmly planted on the ground. Also contains a janitorial cart." - cost = 2000 - contains = list(/obj/structure/janitorialcart, - /obj/item/clothing/shoes/galoshes) - crate_name = "janitorial cart crate" - crate_type = /obj/structure/closet/crate/large - -/datum/supply_pack/service/janitor/janitank - name = "Janitor Backpack Crate" - desc = "Call forth divine judgement upon dirt and grime with this high capacity janitor backpack. Contains 500 units of station-cleansing cleaner. Requires janitor access to open." - cost = 1000 - access = ACCESS_JANITOR - contains = list(/obj/item/watertank/janitor) - crate_name = "janitor backpack crate" - crate_type = /obj/structure/closet/crate/secure - -/datum/supply_pack/service/janitor/janpremium - name = "Janitor Premium Supplies" - desc = "Do to the union for better supplies, we have desided to make a deal for you, In this crate you can get a brand new chem, Drying Angent this stuff is the work of slimes or magic! This crate also contains a rag to test out the Drying Angent magic, three wet floor signs, and some spare bottles of ammonia." - cost = 1750 - access = ACCESS_JANITOR - contains = list(/obj/item/caution, - /obj/item/caution, - /obj/item/caution, - /obj/item/reagent_containers/rag, - /obj/item/reagent_containers/glass/bottle/ammonia, - /obj/item/reagent_containers/glass/bottle/ammonia, - /obj/item/reagent_containers/glass/bottle/ammonia, - /obj/item/reagent_containers/spray/drying_agent) - crate_name = "janitor backpack crate" - -/datum/supply_pack/service/janitor/janpimp - name = "Custodial Cruiser" - desc = "Clown steal your ride? Assistant lock it in the dorms? Order a new one and get back to cleaning in style!" - cost = 3000 - access = ACCESS_JANITOR - contains = list(/obj/vehicle/ridden/janicart, - /obj/item/key/janitor) - crate_name = "janitor ride crate" - crate_type = /obj/structure/closet/crate/large - /datum/supply_pack/service/mule name = "MULEbot Crate" desc = "Pink-haired Quartermaster not doing her job? Replace her with this tireless worker, today!" @@ -154,59 +36,6 @@ crate_name = "\improper MULEbot Crate" crate_type = /obj/structure/closet/crate/large -/datum/supply_pack/service/party - name = "Party Equipment" - desc = "Celebrate both life and death on the station with Nanotrasen's Party Essentials(tm)! Contains seven colored glowsticks, four beers, two ales, and a bottle of patron, goldschlager, and shaker!" - cost = 2000 - contains = list(/obj/item/storage/box/drinkingglasses, - /obj/item/reagent_containers/food/drinks/shaker, - /obj/item/reagent_containers/food/drinks/bottle/patron, - /obj/item/reagent_containers/food/drinks/bottle/goldschlager, - /obj/item/reagent_containers/food/drinks/ale, - /obj/item/reagent_containers/food/drinks/ale, - /obj/item/reagent_containers/food/drinks/beer, - /obj/item/reagent_containers/food/drinks/beer, - /obj/item/reagent_containers/food/drinks/beer, - /obj/item/reagent_containers/food/drinks/beer, - /obj/item/flashlight/glowstick, - /obj/item/flashlight/glowstick/red, - /obj/item/flashlight/glowstick/blue, - /obj/item/flashlight/glowstick/cyan, - /obj/item/flashlight/glowstick/orange, - /obj/item/flashlight/glowstick/yellow, - /obj/item/flashlight/glowstick/pink) - crate_name = "party equipment crate" - -/datum/supply_pack/service/carpet - name = "Premium Carpet Crate" - desc = "Plasteel floor tiles getting on your nerves? These stacks of extra soft carpet will tie any room together. Contains the classics." - cost = 1000 - contains = list(/obj/item/stack/tile/carpet/fifty, - /obj/item/stack/tile/carpet/fifty, - /obj/item/stack/tile/carpet/black/fifty, - /obj/item/stack/tile/carpet/black/fifty) - crate_name = "premium carpet crate" - -/datum/supply_pack/service/carpet2 - name = "Premium Carpet Crate #2" - desc = "Plasteel floor tiles getting on your nerves? These stacks of extra soft carpet will tie any room together. Contains red, and monochrome" - cost = 1000 - contains = list(/obj/item/stack/tile/carpet/blackred/fifty, - /obj/item/stack/tile/carpet/blackred/fifty, - /obj/item/stack/tile/carpet/monochrome/fifty, - /obj/item/stack/tile/carpet/monochrome/fifty) - crate_name = "premium carpet crate #2" - -/datum/supply_pack/service/lightbulbs - name = "Replacement Lights" - desc = "May the light of Aether shine upon this station! Or at least, the light of forty two light tubes and twenty one light bulbs as well as a light replacer." - cost = 1200 - contains = list(/obj/item/storage/box/lights/mixed, - /obj/item/storage/box/lights/mixed, - /obj/item/storage/box/lights/mixed, - /obj/item/lightreplacer) - crate_name = "replacement lights" - /datum/supply_pack/service/minerkit name = "Shaft Miner Starter Kit" desc = "All the miners died too fast? Assistant wants to get a taste of life off-station? Either way, this kit is the best way to turn a regular crewman into an ore-producing, monster-slaying machine. Contains meson goggles, a pickaxe, advanced mining scanner, cargo headset, ore bag, gasmask, and explorer suit. Requires QM access to open." @@ -223,9 +52,188 @@ crate_type = /obj/structure/closet/crate/secure ////////////////////////////////////////////////////////////////////////////// -/////////////////////////// Vending Restocks ///////////////////////////////// +/////////////////////// Chef, Botanist, Bartender //////////////////////////// ////////////////////////////////////////////////////////////////////////////// +/datum/supply_pack/service/buildabar + name = "Build a Bar Crate" + desc = "Looking to set up your own little safe haven? Maintenance bar too much of a bummer to work on? Maybe you just want to set up shop right in front of the bartender. Whatever your reasons, get a jump-start on this with this handy kit. Contains circuitboards for bar equipment, some parts, and some basic bartending supplies. (Batteries not Included)" + cost = 3750 + contains = list(/obj/item/storage/box/drinkingglasses, + /obj/item/storage/box/drinkingglasses, + /obj/item/stock_parts/matter_bin, + /obj/item/stock_parts/matter_bin, + /obj/item/stock_parts/matter_bin, + /obj/item/stock_parts/matter_bin, + /obj/item/stock_parts/matter_bin, + /obj/item/stock_parts/matter_bin, + /obj/item/stock_parts/manipulator, + /obj/item/stock_parts/manipulator, + /obj/item/stock_parts/manipulator, + /obj/item/stock_parts/capacitor, + /obj/item/stock_parts/capacitor, + /obj/item/stack/sheet/metal/ten, + /obj/item/stack/sheet/metal/five, + /obj/item/stack/sheet/glass/five, + /obj/item/stack/cable_coil/random, + /obj/item/reagent_containers/rag, + /obj/item/book/manual/wiki/barman_recipes, + /obj/item/book/granter/action/drink_fling, + /obj/item/reagent_containers/food/drinks/shaker, + /obj/item/circuitboard/machine/chem_dispenser/drinks/beer, + /obj/item/circuitboard/machine/chem_dispenser/drinks, + /obj/item/circuitboard/machine/dish_drive) + crate_name = "build a bar crate" + +/datum/supply_pack/service/food_cart + name = "Food Cart Crate" + desc = "Want to sell food on the go? Cook lost their cart? Well we just so happen to have a few carts to spare!" + cost = 1000 + contains = list(/obj/machinery/food_cart) + crate_name = "food cart crate" + crate_type = /obj/structure/closet/crate + +/datum/supply_pack/service/icecream_cart + name = "Ice Cream Cart Crate" + desc = "Plasma fire too hot for you? Want a nice treat after a hard days work? Well now we have the cart for you! This Ice Cream Vat has everthing you need to make you and your friends so ice cream treats! This cart comes stocked with some ingredients for each type of scoopable icecream." + cost = 2750 //Comes prestocked with basic ingredients + contains = list(/obj/machinery/icecream_vat) + crate_name = "ice cream vat crate" + crate_type = /obj/structure/closet/crate + +/datum/supply_pack/service/cutlery + name = "Kitchen Cutlery Deluxe Set" + desc = "Need to slice and dice away those ''Tomatoes''? Well we got what you need! From a nice set of knifes, forks, plates, glasses, and a whetstone for when you got some grizzle that is a bit harder to slice then normal." + cost = 10000 + contraband = TRUE + contains = list(/obj/item/sharpener, //Deluxe for a reason + /obj/item/kitchen/fork, + /obj/item/kitchen/fork, + /obj/item/kitchen/knife, + /obj/item/kitchen/knife, + /obj/item/kitchen/knife, + /obj/item/kitchen/knife, + /obj/item/kitchen/knife/butcher, + /obj/item/kitchen/knife/butcher, + /obj/item/kitchen/rollingpin, + /obj/item/trash/plate, + /obj/item/trash/plate, + /obj/item/trash/plate, + /obj/item/trash/plate, + /obj/item/reagent_containers/food/drinks/drinkingglass, + /obj/item/reagent_containers/food/drinks/drinkingglass, + /obj/item/reagent_containers/food/drinks/drinkingglass, + /obj/item/reagent_containers/food/drinks/drinkingglass/shotglass, + /obj/item/reagent_containers/food/drinks/drinkingglass/shotglass) + crate_name = "kitchen cutlery deluxe set" + +////////////////////////////////////////////////////////////////////////////// +/////////////////////////////// Janitor ////////////////////////////////////// +////////////////////////////////////////////////////////////////////////////// + +/datum/supply_pack/service/advlighting + name = "Advanced Lighting crate" + desc = "Thanks to advanced lighting tech we here at the Lamp Factory have be able to produce more lamps and lamp items! This crate has three lamps, a box of lights and a state of the art rapid-light-device!" + cost = 2750 + contains = list(/obj/item/construction/rld, + /obj/item/flashlight/lamp, + /obj/item/flashlight/lamp, + /obj/item/flashlight/lamp/green, + /obj/item/storage/box/lights/mixed) + crate_name = "advanced lighting crate" + crate_type = /obj/structure/closet/crate/secure + +/datum/supply_pack/service/lightbulbs + name = "Replacement Lights" //Subgrouping this with Advanced Lighting Crate, they're both lighting related. + desc = "May the light of Aether shine upon this station! Or at least, the light of forty two light tubes and twenty one light bulbs as well as a light replacer." + cost = 1200 + contains = list(/obj/item/storage/box/lights/mixed, + /obj/item/storage/box/lights/mixed, + /obj/item/storage/box/lights/mixed, + /obj/item/lightreplacer) + crate_name = "replacement lights" + +/datum/supply_pack/service/janitor/advanced + name = "Advanced Sanitation Crate" + desc = "Contains all the essentials for an advanced spacefaring cleanup crew. This kit includes a trashbag, an advanced mop, a bottle of space cleaner, a floor buffer, and a holosign projector. Requires Janitorial Access to Open" + cost = 5700 + access = ACCESS_JANITOR + contains = list(/obj/item/storage/bag/trash/bluespace, + /obj/item/reagent_containers/spray/cleaner, + /obj/item/mop/advanced, + /obj/item/lightreplacer, + /obj/item/janiupgrade, + /obj/item/holosign_creator) + crate_name = "advanced santation crate" + crate_type = /obj/structure/closet/crate/secure + +/datum/supply_pack/service/janitor/janpimp + name = "Custodial Cruiser" + desc = "Clown steal your ride? Assistant lock it in the dorms? Order a new one and get back to cleaning in style!" + cost = 3000 + access = ACCESS_JANITOR + contains = list(/obj/vehicle/ridden/janicart, + /obj/item/key/janitor) + crate_name = "janitor ride crate" + crate_type = /obj/structure/closet/crate/large + +/datum/supply_pack/service/janitor/janitank + name = "Janitor Backpack Crate" + desc = "Call forth divine judgement upon dirt and grime with this high capacity janitor backpack. Contains 500 units of station-cleansing cleaner. Requires janitor access to open." + cost = 1000 + access = ACCESS_JANITOR + contains = list(/obj/item/watertank/janitor) + crate_name = "janitor backpack crate" + crate_type = /obj/structure/closet/crate/secure + +/datum/supply_pack/service/janitor/janpremium + name = "Janitor Supplies (Premium)" + desc = "The custodial union is in a tizzy, so we've gathered up some better supplies for you. In this crate you can get a brand new chem, Drying Agent. This stuff is the work of slimes or magic! This crate also contains a rag to test out the Drying Angent magic, several cleaning grenades, some spare bottles of ammonia, and an MCE (or Massive Cleaning Explosive)." + cost = 2700 + contains = list(/obj/item/grenade/clusterbuster/cleaner, + /obj/item/grenade/chem_grenade/cleaner, + /obj/item/grenade/chem_grenade/cleaner, + /obj/item/grenade/chem_grenade/cleaner, + /obj/item/reagent_containers/rag, + /obj/item/reagent_containers/glass/bottle/ammonia, + /obj/item/reagent_containers/glass/bottle/ammonia, + /obj/item/reagent_containers/glass/bottle/ammonia, + /obj/item/reagent_containers/spray/drying_agent) + crate_name = "premium janitorial crate" + +/datum/supply_pack/service/janitor/starter + name = "Janitorial Supplies (Standard)" + desc = "Fight back against dirt and grime with Nanotrasen's Janitorial Essentials(tm)! Contains three buckets, caution signs, and cleaner grenades. Also has a single mop, spray cleaner, rag, NT soap and a trash bag." + cost = 1300 + contains = list(/obj/item/reagent_containers/glass/bucket, + /obj/item/reagent_containers/glass/bucket, + /obj/item/reagent_containers/glass/bucket, + /obj/item/mop, + /obj/item/caution, + /obj/item/caution, + /obj/item/caution, + /obj/item/storage/bag/trash, + /obj/item/reagent_containers/spray/cleaner, + /obj/item/reagent_containers/rag, + /obj/item/grenade/chem_grenade/cleaner, + /obj/item/grenade/chem_grenade/cleaner, + /obj/item/grenade/chem_grenade/cleaner, + /obj/item/soap/nanotrasen) + crate_name = "standard janitorial crate" + +/datum/supply_pack/service/janitor/janicart + name = "Janicart and Galoshes Crate" + desc = "The keystone to any successful janitor. As long as you have feet, this pair of galoshes will keep them firmly planted on the ground. Also contains a janitorial cart." + cost = 2000 + contains = list(/obj/structure/janitorialcart, + /obj/item/clothing/shoes/galoshes) + crate_name = "janitorial cart crate" + crate_type = /obj/structure/closet/crate/large + +////////////////////////////////////////////////////////////////////////////// +//////////////////////////// Vendor Refills ////////////////////////////////// +////////////////////////////////////////////////////////////////////////////// + /datum/supply_pack/service/vending/bartending name = "Bartending Supply Crate" desc = "Bring on the booze with vending machine refills, as well as a free book containing the well-kept secrets to the bartending trade!" diff --git a/code/modules/cargo/supplypod.dm b/code/modules/cargo/supplypod.dm index 89e221c339..5f3d6dab0a 100644 --- a/code/modules/cargo/supplypod.dm +++ b/code/modules/cargo/supplypod.dm @@ -15,15 +15,17 @@ armor = list("melee" = 30, "bullet" = 50, "laser" = 50, "energy" = 100, "bomb" = 100, "bio" = 0, "rad" = 0, "fire" = 100, "acid" = 80) anchored = TRUE //So it cant slide around after landing anchorable = FALSE + flags_1 = PREVENT_CONTENTS_EXPLOSION_1 //*****NOTE*****: Many of these comments are similarly described in centcom_podlauncher.dm. If you change them here, please consider doing so in the centcom podlauncher code as well! var/adminNamed = FALSE //Determines whether or not the pod has been named by an admin. If true, the pod's name will not get overridden when the style of the pod changes (changing the style of the pod normally also changes the name+desc) var/bluespace = FALSE //If true, the pod deletes (in a shower of sparks) after landing var/landingDelay = 30 //How long the pod takes to land after launching var/openingDelay = 30 //How long the pod takes to open after landing - var/departureDelay = 30 //How long the pod takes to leave after opening (if bluespace=true, it deletes. if reversing=true, it flies back to centcom) + var/departureDelay = 30 //How long the pod takes to leave after opening. If bluespace = TRUE, it deletes. If reversing = TRUE, it flies back to centcom. var/damage = 0 //Damage that occurs to any mob under the pod when it lands. var/effectStun = FALSE //If true, stuns anyone under the pod when it launches until it lands, forcing them to get hit by the pod. Devilish! var/effectLimb = FALSE //If true, pops off a limb (if applicable) from anyone caught under the pod when it lands + var/effectOrgans = FALSE //If true, yeets out every limb and organ from anyone caught under the pod when it lands var/effectGib = FALSE //If true, anyone under the pod will be gibbed when it lands var/effectStealth = FALSE //If true, a target icon isnt displayed on the turf where the pod will land var/effectQuiet = FALSE //The female sniper. If true, the pod makes no noise (including related explosions, opening sounds, etc) @@ -31,10 +33,13 @@ var/effectCircle = FALSE //If true, allows the pod to come in at any angle. Bit of a weird feature but whatever its here var/style = STYLE_STANDARD //Style is a variable that keeps track of what the pod is supposed to look like. It acts as an index to the POD_STYLES list in cargo.dm defines to get the proper icon/name/desc for the pod. var/reversing = FALSE //If true, the pod will not send any items. Instead, after opening, it will close again (picking up items/mobs) and fly back to centcom + var/fallDuration = 4 + var/fallingSoundLength = 11 + var/fallingSound = 'sound/weapons/mortar_long_whistle.ogg'//Admin sound to play before the pod lands var/landingSound //Admin sound to play when the pod lands var/openingSound //Admin sound to play when the pod opens var/leavingSound //Admin sound to play when the pod leaves - var/soundVolume = 50 //Volume to play sounds at. Ignores the cap + var/soundVolume = 80 //Volume to play sounds at. Ignores the cap var/bay //Used specifically for the centcom_podlauncher datum. Holds the current bay the user is launching objects from. Bays are specific rooms on the centcom map. var/list/explosionSize = list(0,0,2,3) @@ -48,16 +53,18 @@ style = STYLE_CENTCOM bluespace = TRUE explosionSize = list(0,0,0,0) - landingDelay = 5 //Very speedy! + landingDelay = 20 //Very speedy! resistance_flags = INDESTRUCTIBLE | LAVA_PROOF | FIRE_PROOF | UNACIDABLE | ACID_PROOF /obj/structure/closet/supplypod/Initialize() - ..() + . = ..() setStyle(style, TRUE) //Upon initialization, give the supplypod an iconstate, name, and description based on the "style" variable. This system is important for the centcom_podlauncher to function correctly /obj/structure/closet/supplypod/update_icon() cut_overlays() - if (style != STYLE_INVISIBLE) //If we're invisible, we dont bother adding any overlays + if (style == STYLE_SEETHROUGH || style == STYLE_INVISIBLE) //If we're invisible, we dont bother adding any overlays + return + else if (opened) add_overlay("[icon_state]_open") else @@ -75,7 +82,7 @@ update_icon() /obj/structure/closet/supplypod/tool_interact(obj/item/W, mob/user) - if (bluespace) //We dont want to worry about interacting with bluespace pods, as they are due to delete themselves soon anyways. + if(bluespace) //We dont want to worry about interacting with bluespace pods, as they are due to delete themselves soon anyways. return FALSE else ..() @@ -86,9 +93,6 @@ /obj/structure/closet/supplypod/contents_explosion() //Supplypods also protect their contents from the harmful effects of fucking exploding. return -/obj/structure/closet/supplypod/prevent_content_explosion() //Useful for preventing epicenter explosions from damaging contents - return TRUE - /obj/structure/closet/supplypod/toggle(mob/living/user) //Supplypods shouldn't be able to be manually opened under any circumstances, as the open() proc generates supply order datums return @@ -101,17 +105,33 @@ if (effectLimb && iscarbon(M)) //If effectLimb is true (which means we pop limbs off when we hit people): var/mob/living/carbon/CM = M for (var/obj/item/bodypart/bodypart in CM.bodyparts) //Look at the bodyparts in our poor mob beneath our pod as it lands - if(bodypart.body_part != HEAD && bodypart.body_zone != CHEST)//we dont want to kill him, just teach em a lesson! + if(bodypart.body_part != HEAD && bodypart.body_part != CHEST)//we dont want to kill him, just teach em a lesson! if (bodypart.dismemberable) bodypart.dismember() //Using the power of flextape i've sawed this man's limb in half! break + if (effectOrgans && iscarbon(M)) //effectOrgans means remove every organ in our mob + var/mob/living/carbon/CM = M + for(var/X in CM.internal_organs) + var/destination = get_edge_target_turf(T, pick(GLOB.alldirs)) //Pick a random direction to toss them in + var/obj/item/organ/O = X + O.Remove(CM) //Note that this isn't the same proc as for lists + O.forceMove(T) //Move the organ outta the body + O.throw_at(destination, 2, 3) //Thow the organ at a random tile 3 spots away + sleep(1) + for (var/obj/item/bodypart/bodypart in CM.bodyparts) //Look at the bodyparts in our poor mob beneath our pod as it lands + var/destination = get_edge_target_turf(T, pick(GLOB.alldirs)) + if (bodypart.dismemberable) + bodypart.dismember() //Using the power of flextape i've sawed this man's bodypart in half! + bodypart.throw_at(destination, 2, 3) + sleep(1) + if (effectGib) //effectGib is on, that means whatever's underneath us better be fucking oof'd on M.adjustBruteLoss(5000) //THATS A LOT OF DAMAGE (called just in case gib() doesnt work on em) M.gib() //After adjusting the fuck outta that brute loss we finish the job with some satisfying gibs - M.adjustBruteLoss(damage) - - - if (B[1] || B[2] || B[3] || B[4]) //If the explosion list isn't all zeroes, call an explosion + else + M.adjustBruteLoss(damage) + var/explosion_sum = B[1] + B[2] + B[3] + B[4] + if (explosion_sum != 0) //If the explosion list isn't all zeroes, call an explosion explosion(get_turf(src), B[1], B[2], B[3], flame_range = B[4], silent = effectQuiet, ignorecap = istype(src, /obj/structure/closet/supplypod/centcompod)) //less advanced equipment than bluespace pod, so larger explosion when landing else if (!effectQuiet) //If our explosion list IS all zeroes, we still make a nice explosion sound (unless the effectQuiet var is true) playsound(src, "explosion", landingSound ? 15 : 80, 1) @@ -128,22 +148,31 @@ /obj/structure/closet/supplypod/open(atom/movable/holder, var/broken = FALSE, var/forced = FALSE) //The holder var represents an atom whose contents we will be working with var/turf/T = get_turf(holder) //Get the turf of whoever's contents we're talking about + if (!holder) + return + if(opened) + return + opened = TRUE //This is to ensure we don't open something that has already been opened var/mob/M if (istype(holder, /mob)) //Allows mobs to assume the role of the holder, meaning we look at the mob's contents rather than the supplypod's contents. Typically by this point the supplypod's contents have already been moved over to the mob's contents M = holder if (M.key && !forced && !broken) //If we are player controlled, then we shouldnt open unless the opening is manual, or if it is due to being destroyed (represented by the "broken" parameter) return - opened = TRUE //This is to ensure we don't open something that has already been opened if (openingSound) - playsound(get_turf(holder), openingSound, soundVolume, 0, 0) + playsound(get_turf(holder), openingSound, soundVolume, 0, 0) //Special admin sound to play INVOKE_ASYNC(holder, .proc/setOpened) //Use the INVOKE_ASYNC proc to call setOpened() on whatever the holder may be, without giving the atom/movable base class a setOpened() proc definition + if (style == STYLE_SEETHROUGH) + update_icon() for (var/atom/movable/O in holder.contents) //Go through the contents of the holder O.forceMove(T) //move everything from the contents of the holder to the turf of the holder - if (!effectQuiet) //If we aren't being quiet, play an open sound + if (!effectQuiet && !openingSound && style != STYLE_SEETHROUGH) //If we aren't being quiet, play the default pod open sound playsound(get_turf(holder), open_sound, 15, 1, -3) if (broken) //If the pod is opening because it's been destroyed, we end here return - addtimer(CALLBACK(src, .proc/depart, holder), departureDelay) //Finish up the pod's duties after a certain amount of time + if (style == STYLE_SEETHROUGH) + depart(src) + else + addtimer(CALLBACK(src, .proc/depart, holder), departureDelay) //Finish up the pod's duties after a certain amount of time /obj/structure/closet/supplypod/proc/depart(atom/movable/holder) if (leavingSound) @@ -151,7 +180,7 @@ if (reversing) //If we're reversing, we call the close proc. This sends the pod back up to centcom close(holder) else if (bluespace) //If we're a bluespace pod, then delete ourselves (along with our holder, if a seperate holder exists) - if (style != STYLE_INVISIBLE) + if (!effectQuiet && style != STYLE_INVISIBLE && style != STYLE_SEETHROUGH) do_sparks(5, TRUE, holder) //Create some sparks right before closing qdel(src) //Delete ourselves and the holder if (holder != src) @@ -164,13 +193,14 @@ if (ismob(O) && !isliving(O)) //We dont want to take ghosts with us continue O.forceMove(holder) //Put objects inside before we close - var/obj/effect/temp_visual/risingPod = new /obj/effect/temp_visual/DPfall(get_turf(holder), src) //Make a nice animation of flying back up + var/obj/effect/temp_visual/risingPod = new /obj/effect/abstract/DPfall(get_turf(holder), src) //Make a nice animation of flying back up risingPod.pixel_z = 0 //The initial value of risingPod's pixel_z is 200 because it normally comes down from a high spot holder.forceMove(bay) //Move the pod back to centcom, where it belongs animate(risingPod, pixel_z = 200, time = 10, easing = LINEAR_EASING) //Animate our rising pod + QDEL_IN(risingPod, 10) reversing = FALSE //Now that we're done reversing, we set this to false (otherwise we would get stuck in an infinite loop of calling the close proc at the bottom of open() ) + bluespace = TRUE //Make it so that the pod doesn't stay in centcom forever open(holder, forced = TRUE) - return /obj/structure/closet/supplypod/proc/setOpened() //Proc exists here, as well as in any atom that can assume the role of a "holder" of a supplypod. Check the open() proc for more details update_icon() @@ -179,12 +209,11 @@ update_icon() /obj/structure/closet/supplypod/Destroy() - if (!opened) //If we havent opened yet, we're opening because we've been destroyed. Lets dump our contents by opening up - open(src, broken = TRUE) - return ..() + open(src, broken = TRUE) //Lets dump our contents by opening up + . = ..() //------------------------------------FALLING SUPPLY POD-------------------------------------// -/obj/effect/temp_visual/DPfall //Falling pod +/obj/effect/abstract/DPfall //Falling pod name = "" icon = 'icons/obj/supplypods.dmi' pixel_x = -16 @@ -192,17 +221,22 @@ pixel_z = 200 desc = "Get out of the way!" layer = FLY_LAYER//that wasnt flying, that was falling with style! - randomdir = FALSE icon_state = "" -/obj/effect/temp_visual/DPfall/Initialize(dropLocation, obj/structure/closet/supplypod/pod) - if (pod.style != STYLE_INVISIBLE) //Check to ensure the pod isn't invisible +/obj/effect/abstract/DPfall/Initialize(dropLocation, obj/structure/closet/supplypod/pod) + if (pod.style == STYLE_SEETHROUGH) + pixel_x = -16 + pixel_y = 0 + for (var/atom/movable/O in pod.contents) + var/icon/I = getFlatIcon(O) //im so sorry + add_overlay(I) + else if (pod.style != STYLE_INVISIBLE) //Check to ensure the pod isn't invisible icon_state = "[pod.icon_state]_falling" name = pod.name . = ..() //------------------------------------TEMPORARY_VISUAL-------------------------------------// -/obj/effect/DPtarget //This is the object that forceMoves the supplypod to it's location +/obj/effect/abstract/DPtarget //This is the object that forceMoves the supplypod to it's location name = "Landing Zone Indicator" desc = "A holographic projection designating the landing zone of something. It's probably best to stand back." icon = 'icons/mob/actions/actions_items.dmi' @@ -212,45 +246,60 @@ var/obj/effect/temp_visual/fallingPod //Temporary "falling pod" that we animate var/obj/structure/closet/supplypod/pod //The supplyPod that will be landing ontop of this target -/obj/effect/ex_act() - return - -/obj/effect/DPtarget/Initialize(mapload, podParam, var/datum/supply_order/SO = null) +/obj/effect/abstract/DPtarget/Initialize(mapload, podParam, single_order = null) + . = ..() if (ispath(podParam)) //We can pass either a path for a pod (as expressconsoles do), or a reference to an instantiated pod (as the centcom_podlauncher does) podParam = new podParam() //If its just a path, instantiate it pod = podParam - if (SO) - SO.generate(pod) - for (var/mob/living/M in podParam) //If there are any mobs in the supplypod, we want to forceMove them into the target. This is so that they can see where they are about to land, AND so that they don't get sent to the nullspace error room (as the pod is currently in nullspace) + if (single_order) + if (istype(single_order, /datum/supply_order)) + var/datum/supply_order/SO = single_order + SO.generate(pod) + else if (istype(single_order, /atom/movable)) + var/atom/movable/O = single_order + O.forceMove(pod) + for (var/mob/living/M in pod) //If there are any mobs in the supplypod, we want to forceMove them into the target. This is so that they can see where they are about to land, AND so that they don't get sent to the nullspace error room (as the pod is currently in nullspace) M.forceMove(src) if(pod.effectStun) //If effectStun is true, stun any mobs caught on this target until the pod gets a chance to hit them for (var/mob/living/M in get_turf(src)) M.Stun(pod.landingDelay+10, ignore_canstun = TRUE)//you aint goin nowhere, kid. if (pod.effectStealth) //If effectStealth is true we want to be invisible - alpha = 255 + icon_state = "" + if (pod.fallDuration == initial(pod.fallDuration) && pod.landingDelay + pod.fallDuration < pod.fallingSoundLength) + pod.fallingSoundLength = 3 //The default falling sound is a little long, so if the landing time is shorter than the default falling sound, use a special, shorter default falling sound + pod.fallingSound = 'sound/weapons/mortar_whistle.ogg' + var/soundStartTime = pod.landingDelay - pod.fallingSoundLength + pod.fallDuration + if (soundStartTime < 0) + soundStartTime = 1 + if (!pod.effectQuiet) + addtimer(CALLBACK(src, .proc/playFallingSound), soundStartTime) addtimer(CALLBACK(src, .proc/beginLaunch, pod.effectCircle), pod.landingDelay) -/obj/effect/DPtarget/proc/beginLaunch(effectCircle) //Begin the animation for the pod falling. The effectCircle param determines whether the pod gets to come in from any descent angle - fallingPod = new /obj/effect/temp_visual/DPfall(drop_location(), pod) +/obj/effect/abstract/DPtarget/proc/playFallingSound() + playsound(src, pod.fallingSound, pod.soundVolume, 1, 6) + +/obj/effect/abstract/DPtarget/proc/beginLaunch(effectCircle) //Begin the animation for the pod falling. The effectCircle param determines whether the pod gets to come in from any descent angle + fallingPod = new /obj/effect/abstract/DPfall(drop_location(), pod) var/matrix/M = matrix(fallingPod.transform) //Create a new matrix that we can rotate var/angle = effectCircle ? rand(0,360) : rand(70,110) //The angle that we can come in from - fallingPod.pixel_x = cos(angle)*200 //Use some ADVANCED MATHEMATICS to set the animated pod's position to somewhere on the edge of a circle with the center being the target - fallingPod.pixel_z = sin(angle)*200 + fallingPod.pixel_x = cos(angle)*400 //Use some ADVANCED MATHEMATICS to set the animated pod's position to somewhere on the edge of a circle with the center being the target + fallingPod.pixel_z = sin(angle)*400 var/rotation = Get_Pixel_Angle(fallingPod.pixel_z, fallingPod.pixel_x) //CUSTOM HOMEBREWED proc that is just arctan with extra steps M.Turn(rotation) //Turn our matrix accordingly fallingPod.transform = M //Transform the animated pod according to the matrix M = matrix(pod.transform) //Make another matrix based on the pod M.Turn(rotation) //Turn the matrix pod.transform = M //Turn the actual pod (Won't be visible until endLaunch() proc tho) - animate(fallingPod, pixel_z = 0, pixel_x = -16, time = 3, , easing = LINEAR_EASING) //Make the pod fall! At an angle! - addtimer(CALLBACK(src, .proc/endLaunch), 3, TIMER_CLIENT_TIME) //Go onto the last step after a very short falling animation + animate(fallingPod, pixel_z = 0, pixel_x = -16, time = pod.fallDuration, , easing = LINEAR_EASING) //Make the pod fall! At an angle! + addtimer(CALLBACK(src, .proc/endLaunch), pod.fallDuration, TIMER_CLIENT_TIME) //Go onto the last step after a very short falling animation -/obj/effect/DPtarget/proc/endLaunch() +/obj/effect/abstract/DPtarget/proc/endLaunch() + pod.update_icon() pod.forceMove(drop_location()) //The fallingPod animation is over, now's a good time to forceMove the actual pod into position + QDEL_NULL(fallingPod) //Delete the falling pod effect, because at this point its animation is over. We dont use temp_visual because we want to manually delete it as soon as the pod appears for (var/mob/living/M in src) //Remember earlier (initialization) when we moved mobs into the DPTarget so they wouldnt get lost in nullspace? Time to get them out M.forceMove(pod) pod.preOpen() //Begin supplypod open procedures. Here effects like explosions, damage, and other dangerous (and potentially admin-caused, if the centcom_podlauncher datum was used) memes will take place - QDEL_NULL(fallingPod) //The fallingPod's (the animated effect, not the actual pod) purpose is complete. It can rest easy now qdel(src) //ditto //------------------------------------UPGRADES-------------------------------------// diff --git a/code/modules/cargo/supplypod_beacon.dm b/code/modules/cargo/supplypod_beacon.dm index 915d671fe8..006f1a8084 100644 --- a/code/modules/cargo/supplypod_beacon.dm +++ b/code/modules/cargo/supplypod_beacon.dm @@ -76,12 +76,14 @@ to_chat(user, "[src] linked to [C].") /obj/item/supplypod_beacon/AltClick(mob/user) + . = ..() if (!user.canUseTopic(src, !issilicon(user))) return if (express_console) unlink_console() else to_chat(user, "There is no linked console!") + return TRUE /obj/item/supplypod_beacon/attackby(obj/item/W, mob/user) if(istype(W, /obj/item/pen)) //give a tag that is visible from the linked express console diff --git a/code/modules/client/client_defines.dm b/code/modules/client/client_defines.dm index a54584d6cc..ae9932e96f 100644 --- a/code/modules/client/client_defines.dm +++ b/code/modules/client/client_defines.dm @@ -79,4 +79,8 @@ var/client_keysend_amount = 0 var/next_keysend_reset = 0 var/next_keysend_trip_reset = 0 - var/keysend_tripped = FALSE \ No newline at end of file + var/keysend_tripped = FALSE + + // stops players from coming back through ghost/midround roles after suicide/cryo + // for a duration set by CONFIG_GET(number/suicide_reenter_round_timer) and CONFIG_GET(number/roundstart_suicide_time_limit) + var/reenter_round_timeout = 0 diff --git a/code/modules/client/preferences.dm b/code/modules/client/preferences.dm index e91d379ddd..7b7cf3413e 100644 --- a/code/modules/client/preferences.dm +++ b/code/modules/client/preferences.dm @@ -14,13 +14,17 @@ GLOBAL_LIST_EMPTY(preferences_datums) //doohickeys for savefiles var/path var/default_slot = 1 //Holder so it doesn't default to slot 1, rather the last one used - var/max_save_slots = 8 + var/max_save_slots = 16 //non-preference stuff var/muted = 0 var/last_ip var/last_id + var/icon/custom_holoform_icon + var/list/cached_holoform_icons + var/last_custom_holoform = 0 + //Cooldowns for saving/loading. These are four are all separate due to loading code calling these one after another var/saveprefcooldown var/loadprefcooldown @@ -103,6 +107,7 @@ GLOBAL_LIST_EMPTY(preferences_datums) "legs" = "Plantigrade", "insect_wings" = "Plain", "insect_fluff" = "None", + "insect_markings" = "None", "mcolor2" = "FFF", "mcolor3" = "FFF", "mam_body_markings" = "Plain", @@ -170,12 +175,8 @@ GLOBAL_LIST_EMPTY(preferences_datums) var/prefered_security_department = SEC_DEPT_RANDOM var/custom_species = null - //Quirk list - var/list/positive_quirks = list() - var/list/negative_quirks = list() - var/list/neutral_quirks = list() + //Quirk list var/list/all_quirks = list() - var/list/character_quirks = list() //Job preferences 2.0 - indexed by job title , no key or value implies never var/list/job_preferences = list() @@ -198,6 +199,9 @@ GLOBAL_LIST_EMPTY(preferences_datums) var/auto_fit_viewport = TRUE var/uplink_spawn_loc = UPLINK_PDA + + var/sprint_spacebar = FALSE + var/sprint_toggle = FALSE var/list/exp = list() var/list/menuoptions @@ -221,7 +225,7 @@ GLOBAL_LIST_EMPTY(preferences_datums) load_path(C.ckey) unlock_content = C.IsByondMember() if(unlock_content) - max_save_slots = 16 + max_save_slots = 24 var/loaded_preferences_successfully = load_preferences() if(loaded_preferences_successfully) if(load_character()) @@ -241,13 +245,14 @@ GLOBAL_LIST_EMPTY(preferences_datums) /datum/preferences/proc/ShowChoices(mob/user) if(!user || !user.client) return - update_preview_icon() + update_preview_icon(current_tab != 2) var/list/dat = list("
    ") dat += "Character Settings" dat += "Character Appearance" dat += "Loadout" dat += "Game Preferences" + dat += "Content Preferences" if(!path) dat += "
    Please create an account to save your preferences
    " @@ -333,7 +338,6 @@ GLOBAL_LIST_EMPTY(preferences_datums) dat += "[name] " dat += "
    " - update_preview_icon() dat += "" + mutant_category = 0 + mutant_category++ if(mutant_category >= MAX_MUTANT_ROWS) dat += "" @@ -712,13 +729,13 @@ GLOBAL_LIST_EMPTY(preferences_datums) dat += "
    " dat += "

    Flavor Text

    " dat += "Set Examine Text
    " @@ -625,6 +629,19 @@ GLOBAL_LIST_EMPTY(preferences_datums) dat += "[features["taur"]]" + if("insect_markings" in pref_species.default_features) + if(!mutant_category) + dat += APPEARANCE_CATEGORY_COLUMN + + dat += "

    Insect markings

    " + + dat += "[features["insect_markings"]]
    " + + mutant_category++ + if(mutant_category >= MAX_MUTANT_ROWS) + dat += "
    " dat += "
    " dat += "

    Clothing & Equipment

    " dat += "Underwear:[underwear]" - if(UNDIE_COLORABLE(GLOB.underwear_list[underwear])) + if(GLOB.underwear_list[underwear]?.has_color) dat += "Underwear Color:     Change
    " dat += "Undershirt:[undershirt]" - if(UNDIE_COLORABLE(GLOB.undershirt_list[undershirt])) + if(GLOB.undershirt_list[undershirt]?.has_color) dat += "Undershirt Color:     Change
    " dat += "Socks:[socks]" - if(UNDIE_COLORABLE(GLOB.socks_list[socks])) + if(GLOB.socks_list[socks]?.has_color) dat += "Socks Color:     Change
    " dat += "Backpack:[backbag]" dat += "Jumpsuit:
    [jumpsuit_style]
    " @@ -825,13 +842,9 @@ GLOBAL_LIST_EMPTY(preferences_datums) dat +="
    " dat += "

    Citadel Preferences

    " //Because fuck me if preferences can't be fucking modularized and expected to update in a reasonable timeframe. - dat += "Arousal:[arousable == TRUE ? "Enabled" : "Disabled"]
    " - dat += "Voracious MediHound sleepers: [(cit_toggles & MEDIHOUND_SLEEPER) ? "Yes" : "No"]
    " - dat += "Hear Vore Sounds: [(cit_toggles & EATING_NOISES) ? "Yes" : "No"]
    " - dat += "Hear Vore Digestion Sounds: [(cit_toggles & DIGESTION_NOISES) ? "Yes" : "No"]
    " - dat += "Lewdchem:[lewdchem == TRUE ? "Enabled" : "Disabled"]
    " dat += "Widescreen: [widescreenpref ? "Enabled ([CONFIG_GET(string/default_view)])" : "Disabled (15x15)"]
    " dat += "Auto stand: [autostand ? "Enabled" : "Disabled"]
    " + dat += "Auto OOC: [auto_ooc ? "Enabled" : "Disabled"]
    " dat += "Screen Shake: [(screenshake==100) ? "Full" : ((screenshake==0) ? "None" : "[screenshake]")]
    " if (user && user.client && !user.client.prefs.screenshake==0) dat += "Damage Screen Shake: [(damagescreenshake==1) ? "On" : ((damagescreenshake==0) ? "Off" : "Only when down")]
    " @@ -883,6 +896,8 @@ GLOBAL_LIST_EMPTY(preferences_datums) dat += "
    " dat += "Ambient Occlusion: [ambientocclusion ? "Enabled" : "Disabled"]
    " dat += "Fit Viewport: [auto_fit_viewport ? "Auto" : "Manual"]
    " + dat += "Sprint Key: [sprint_spacebar ? "Space" : "Shift"]
    " + dat += "Toggle Sprint: [sprint_toggle ? "Enabled" : "Disabled"]
    " if (CONFIG_GET(flag/maprotation) && CONFIG_GET(flag/tgstyle_maprotation)) var/p_map = preferred_map @@ -982,6 +997,26 @@ GLOBAL_LIST_EMPTY(preferences_datums) dat += "" dat += "
    [gear.description]
    " + if(4) // Content preferences + dat += "" + dat +="
    " + dat += "

    Fetish content prefs

    " + dat += "Arousal:[arousable == TRUE ? "Enabled" : "Disabled"]
    " + dat += "Voracious MediHound sleepers: [(cit_toggles & MEDIHOUND_SLEEPER) ? "Yes" : "No"]
    " + dat += "Hear Vore Sounds: [(cit_toggles & EATING_NOISES) ? "Yes" : "No"]
    " + dat += "Hear Vore Digestion Sounds: [(cit_toggles & DIGESTION_NOISES) ? "Yes" : "No"]
    " + dat += "Forced Feminization: [(cit_toggles & FORCED_FEM) ? "Allowed" : "Disallowed"]
    " + dat += "Forced Masculinization: [(cit_toggles & FORCED_MASC) ? "Allowed" : "Disallowed"]
    " + dat += "Lewd Hypno: [(cit_toggles & HYPNO) ? "Allowed" : "Disallowed"]
    " + dat += "
    " + dat += "

    Other content prefs

    " + dat += "Breast Enlargement: [(cit_toggles & BREAST_ENLARGEMENT) ? "Allowed" : "Disallowed"]
    " + dat += "Penis Enlargement: [(cit_toggles & PENIS_ENLARGEMENT) ? "Allowed" : "Disallowed"]
    " + dat += "Hypno: [(cit_toggles & NEVER_HYPNO) ? "Disallowed" : "Allowed"]
    " + dat += "Aphrodisiacs: [(cit_toggles & NO_APHRO) ? "Disallowed" : "Allowed"]
    " + dat += "Ass Slapping: [(cit_toggles & NO_ASS_SLAP) ? "Disallowed" : "Allowed"]
    " + dat += "
    " + dat += "
    " @@ -1201,7 +1236,7 @@ GLOBAL_LIST_EMPTY(preferences_datums) dat += "
    Done
    " dat += "
    " dat += "
    Current quirks: [all_quirks.len ? all_quirks.Join(", ") : "None"]
    " - dat += "
    [positive_quirks.len] / [MAX_QUIRKS] max positive quirks
    \ + dat += "
    [GetPositiveQuirkCount()] / [MAX_QUIRKS] max positive quirks
    \ Quirk balance remaining: [GetQuirkBalance()]

    " for(var/V in SSquirks.quirks) var/datum/quirk/T = SSquirks.quirks[V] @@ -1232,12 +1267,12 @@ GLOBAL_LIST_EMPTY(preferences_datums) LOCKED: [lock_reason]
    " else if(has_quirk) - dat += "[quirk_name] - [initial(T.desc)] \ - [has_quirk ? "Lose" : "Take"] ([quirk_cost] pts.)
    " + dat += "[has_quirk ? "Remove" : "Take"] ([quirk_cost] pts.) \ + [quirk_name] - [initial(T.desc)]
    " else - dat += "[quirk_name] - [initial(T.desc)] \ - [has_quirk ? "Lose" : "Take"] ([quirk_cost] pts.)
    " - dat += "
    Reset Traits
    " + dat += "[has_quirk ? "Remove" : "Take"] ([quirk_cost] pts.) \ + [quirk_name] - [initial(T.desc)]
    " + dat += "
    Reset Quirks
    " var/datum/browser/popup = new(user, "mob_occupation", "
    Quirk Preferences
    ", 900, 600) //no reason not to reuse the occupation window, as it's cleaner that way popup.set_window_options("can_close=0") @@ -1251,6 +1286,12 @@ GLOBAL_LIST_EMPTY(preferences_datums) bal -= initial(T.value) return bal +/datum/preferences/proc/GetPositiveQuirkCount() + . = 0 + for(var/q in all_quirks) + if(SSquirks.quirk_points[q] > 0) + .++ + /datum/preferences/Topic(href, href_list, hsrc) //yeah, gotta do this I guess.. . = ..() if(href_list["close"]) @@ -1316,43 +1357,30 @@ GLOBAL_LIST_EMPTY(preferences_datums) var/quirk = href_list["trait"] if(!SSquirks.quirks[quirk]) return + for(var/V in SSquirks.quirk_blacklist) //V is a list + var/list/L = V + for(var/Q in all_quirks) + if((quirk in L) && (Q in L) && !(Q == quirk)) //two quirks have lined up in the list of the list of quirks that conflict with each other, so return (see quirks.dm for more details) + to_chat(user, "[quirk] is incompatible with [Q].") + return var/value = SSquirks.quirk_points[quirk] - if(value == 0) - if(quirk in neutral_quirks) - neutral_quirks -= quirk - all_quirks -= quirk - else - neutral_quirks += quirk - all_quirks += quirk + var/balance = GetQuirkBalance() + if(quirk in all_quirks) + if(balance + value < 0) + to_chat(user, "Refunding this would cause you to go below your balance!") + return + all_quirks -= quirk else - var/balance = GetQuirkBalance() - if(quirk in positive_quirks) - positive_quirks -= quirk - all_quirks -= quirk - else if(quirk in negative_quirks) - if(balance + value < 0) - to_chat(user, "Refunding this would cause you to go below your balance!") - return - negative_quirks -= quirk - all_quirks -= quirk - else if(value > 0) - if(positive_quirks.len >= MAX_QUIRKS) - to_chat(user, "You can't have more than [MAX_QUIRKS] positive quirks!") - return - if(balance - value < 0) - to_chat(user, "You don't have enough balance to gain this quirk!") - return - positive_quirks += quirk - all_quirks += quirk - else - negative_quirks += quirk - all_quirks += quirk + if(GetPositiveQuirkCount() >= MAX_QUIRKS) + to_chat(user, "You can't have more than [MAX_QUIRKS] positive quirks!") + return + if(balance - value < 0) + to_chat(user, "You don't have enough balance to gain this quirk!") + return + all_quirks += quirk SetQuirks(user) if("reset") all_quirks = list() - positive_quirks = list() - negative_quirks = list() - neutral_quirks = list() SetQuirks(user) else SetQuirks(user) @@ -1565,10 +1593,8 @@ GLOBAL_LIST_EMPTY(preferences_datums) var/temp_hsv = RGBtoHSV(new_mutantcolor) if(new_mutantcolor == "#000000") features["mcolor"] = pref_species.default_color - update_preview_icon() else if((MUTCOLORS_PARTSONLY in pref_species.species_traits) || ReadHSV(temp_hsv)[3] >= ReadHSV("#202020")[3]) // mutantcolors must be bright, but only if they affect the skin features["mcolor"] = sanitize_hexcolor(new_mutantcolor) - update_preview_icon() else to_chat(user, "Invalid color. Your color is not bright enough.") @@ -1578,10 +1604,8 @@ GLOBAL_LIST_EMPTY(preferences_datums) var/temp_hsv = RGBtoHSV(new_mutantcolor) if(new_mutantcolor == "#000000") features["mcolor2"] = pref_species.default_color - update_preview_icon() else if((MUTCOLORS_PARTSONLY in pref_species.species_traits) || ReadHSV(temp_hsv)[3] >= ReadHSV("#202020")[3]) // mutantcolors must be bright, but only if they affect the skin features["mcolor2"] = sanitize_hexcolor(new_mutantcolor) - update_preview_icon() else to_chat(user, "Invalid color. Your color is not bright enough.") @@ -1591,10 +1615,8 @@ GLOBAL_LIST_EMPTY(preferences_datums) var/temp_hsv = RGBtoHSV(new_mutantcolor) if(new_mutantcolor == "#000000") features["mcolor3"] = pref_species.default_color - update_preview_icon() else if((MUTCOLORS_PARTSONLY in pref_species.species_traits) || ReadHSV(temp_hsv)[3] >= ReadHSV("#202020")[3]) // mutantcolors must be bright, but only if they affect the skin features["mcolor3"] = sanitize_hexcolor(new_mutantcolor) - update_preview_icon() else to_chat(user, "Invalid color. Your color is not bright enough.") @@ -1736,14 +1758,12 @@ GLOBAL_LIST_EMPTY(preferences_datums) features["body_markings"] = new_body_markings if(new_body_markings != "None") features["mam_body_markings"] = "None" - update_preview_icon() if("legs") var/new_legs new_legs = input(user, "Choose your character's legs:", "Character Preference") as null|anything in GLOB.legs_list if(new_legs) features["legs"] = new_legs - update_preview_icon() if("insect_wings") var/new_insect_wings @@ -1763,6 +1783,12 @@ GLOBAL_LIST_EMPTY(preferences_datums) if(new_insect_fluff) features["insect_fluff"] = new_insect_fluff + if("insect_markings") + var/new_insect_markings + new_insect_markings = input(user, "Choose your character's markings:", "Character Preference") as null|anything in GLOB.insect_markings_list + if(new_insect_markings) + features["insect_markings"] = new_insect_markings + if("s_tone") var/new_s_tone = input(user, "Choose your character's skin-tone:", "Character Preference") as null|anything in GLOB.skin_tones if(new_s_tone) @@ -1829,7 +1855,6 @@ GLOBAL_LIST_EMPTY(preferences_datums) else if(new_mam_body_markings == "None") features["mam_body_markings"] = "Plain" features["body_markings"] = "None" - update_preview_icon() //Xeno Bodyparts if("xenohead")//Head or caste type @@ -2037,8 +2062,6 @@ GLOBAL_LIST_EMPTY(preferences_datums) features["genitals_use_skintone"] = !features["genitals_use_skintone"] if("arousable") arousable = !arousable - if("lewdchem") - lewdchem = !lewdchem if("has_cock") features["has_cock"] = !features["has_cock"] if(features["has_cock"] == FALSE) @@ -2070,6 +2093,8 @@ GLOBAL_LIST_EMPTY(preferences_datums) user.client.change_view(CONFIG_GET(string/default_view)) if("autostand") autostand = !autostand + if("auto_ooc") + auto_ooc = !auto_ooc if ("screenshake") var/desiredshake = input(user, "Set the amount of screenshake you want. \n(0 = disabled, 100 = full, 200 = maximum.)", "Character Preference", screenshake) as null|num if (!isnull(desiredshake)) @@ -2185,6 +2210,31 @@ GLOBAL_LIST_EMPTY(preferences_datums) if("toggledigestionnoise") cit_toggles ^= DIGESTION_NOISES + + if("breast_enlargement") + cit_toggles ^= BREAST_ENLARGEMENT + + if("penis_enlargement") + cit_toggles ^= PENIS_ENLARGEMENT + + if("feminization") + cit_toggles ^= FORCED_FEM + + if("masculinization") + cit_toggles ^= FORCED_MASC + + if("hypno") + cit_toggles ^= HYPNO + + if("never_hypno") + cit_toggles ^= NEVER_HYPNO + + if("aphro") + cit_toggles ^= NO_APHRO + + if("ass_slap") + cit_toggles ^= NO_ASS_SLAP + //END CITADEL EDIT if("ambientocclusion") @@ -2198,6 +2248,12 @@ GLOBAL_LIST_EMPTY(preferences_datums) if(auto_fit_viewport && parent) parent.fit_viewport() + if("sprint_key") + sprint_spacebar = !sprint_spacebar + + if("sprint_toggle") + sprint_toggle = !sprint_toggle + if("save") save_preferences() save_character() @@ -2307,8 +2363,8 @@ GLOBAL_LIST_EMPTY(preferences_datums) pref_species = new /datum/species/human save_character() - character.set_species(chosen_species, icon_update = FALSE, pref_load = TRUE) character.dna.features = features.Copy() + character.set_species(chosen_species, icon_update = FALSE, pref_load = TRUE) character.dna.real_name = character.real_name character.dna.nameless = character.nameless character.dna.custom_species = character.custom_species @@ -2337,7 +2393,6 @@ GLOBAL_LIST_EMPTY(preferences_datums) if(icon_updates) character.update_body() character.update_hair() - character.update_body_parts() /datum/preferences/proc/get_default_name(name_id) switch(name_id) @@ -2371,3 +2426,11 @@ GLOBAL_LIST_EMPTY(preferences_datums) return else custom_names[name_id] = sanitized_name + +/datum/preferences/proc/get_filtered_holoform(filter_type) + if(!custom_holoform_icon) + return + LAZYINITLIST(cached_holoform_icons) + if(!cached_holoform_icons[filter_type]) + cached_holoform_icons[filter_type] = process_holoform_icon_filter(custom_holoform_icon, filter_type) + return cached_holoform_icons[filter_type] diff --git a/code/modules/client/preferences_savefile.dm b/code/modules/client/preferences_savefile.dm index 29ea8f5821..d78b9fe6fd 100644 --- a/code/modules/client/preferences_savefile.dm +++ b/code/modules/client/preferences_savefile.dm @@ -112,7 +112,6 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car if(current_version < 24 && S["feature_exhibitionist"]) var/datum/quirk/exhibitionism/E var/quirk_name = initial(E.name) - neutral_quirks += quirk_name all_quirks += quirk_name /datum/preferences/proc/load_path(ckey,filename="preferences.sav") @@ -168,6 +167,8 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car S["parallax"] >> parallax S["ambientocclusion"] >> ambientocclusion S["auto_fit_viewport"] >> auto_fit_viewport + S["sprint_spacebar"] >> sprint_spacebar + S["sprint_toggle"] >> sprint_toggle S["menuoptions"] >> menuoptions S["enable_tips"] >> enable_tips S["tip_delay"] >> tip_delay @@ -182,8 +183,8 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car S["widescreenpref"] >> widescreenpref S["autostand"] >> autostand S["cit_toggles"] >> cit_toggles - S["lewdchem"] >> lewdchem S["preferred_chaos"] >> preferred_chaos + S["auto_ooc"] >> auto_ooc //try to fix any outdated data if necessary @@ -205,6 +206,8 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car parallax = sanitize_integer(parallax, PARALLAX_INSANE, PARALLAX_DISABLE, null) ambientocclusion = sanitize_integer(ambientocclusion, 0, 1, initial(ambientocclusion)) auto_fit_viewport = sanitize_integer(auto_fit_viewport, 0, 1, initial(auto_fit_viewport)) + sprint_spacebar = sanitize_integer(sprint_spacebar, 0, 1, initial(sprint_spacebar)) + sprint_toggle = sanitize_integer(sprint_toggle, 0, 1, initial(sprint_toggle)) ghost_form = sanitize_inlist(ghost_form, GLOB.ghost_forms, initial(ghost_form)) ghost_orbit = sanitize_inlist(ghost_orbit, GLOB.ghost_orbits, initial(ghost_orbit)) ghost_accs = sanitize_inlist(ghost_accs, GLOB.ghost_accs_options, GHOST_ACCS_DEFAULT_OPTION) @@ -220,7 +223,7 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car widescreenpref = sanitize_integer(widescreenpref, 0, 1, initial(widescreenpref)) autostand = sanitize_integer(autostand, 0, 1, initial(autostand)) cit_toggles = sanitize_integer(cit_toggles, 0, 65535, initial(cit_toggles)) - + auto_ooc = sanitize_integer(auto_ooc, 0, 1, initial(auto_ooc)) return 1 @@ -265,6 +268,8 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car WRITE_FILE(S["parallax"], parallax) WRITE_FILE(S["ambientocclusion"], ambientocclusion) WRITE_FILE(S["auto_fit_viewport"], auto_fit_viewport) + WRITE_FILE(S["sprint_spacebar"], sprint_spacebar) + WRITE_FILE(S["sprint_toggle"], sprint_toggle) WRITE_FILE(S["menuoptions"], menuoptions) WRITE_FILE(S["enable_tips"], enable_tips) WRITE_FILE(S["tip_delay"], tip_delay) @@ -279,8 +284,8 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car WRITE_FILE(S["widescreenpref"], widescreenpref) WRITE_FILE(S["autostand"], autostand) WRITE_FILE(S["cit_toggles"], cit_toggles) - WRITE_FILE(S["lewdchem"], lewdchem) WRITE_FILE(S["preferred_chaos"], preferred_chaos) + WRITE_FILE(S["auto_ooc"], auto_ooc) return 1 @@ -367,9 +372,10 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car S["feature_lizard_legs"] >> features["legs"] S["feature_human_tail"] >> features["tail_human"] S["feature_human_ears"] >> features["ears"] + S["feature_deco_wings"] >> features["deco_wings"] S["feature_insect_wings"] >> features["insect_wings"] - S["feature_deco_wings"] >> features["deco_wings"] S["feature_insect_fluff"] >> features["insect_fluff"] + S["feature_insect_markings"] >> features["insect_markings"] //Custom names for(var/custom_name_id in GLOB.preferences_custom_names) @@ -386,9 +392,6 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car //Quirks S["all_quirks"] >> all_quirks - S["positive_quirks"] >> positive_quirks - S["negative_quirks"] >> negative_quirks - S["neutral_quirks"] >> neutral_quirks //Citadel code S["feature_genitals_use_skintone"] >> features["genitals_use_skintone"] @@ -507,9 +510,10 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car features["spines"] = sanitize_inlist(features["spines"], GLOB.spines_list) features["body_markings"] = sanitize_inlist(features["body_markings"], GLOB.body_markings_list) features["feature_lizard_legs"] = sanitize_inlist(features["legs"], GLOB.legs_list) - features["insect_wings"] = sanitize_inlist(features["insect_wings"], GLOB.insect_wings_list) features["deco_wings"] = sanitize_inlist(features["deco_wings"], GLOB.deco_wings_list, "None") features["insect_fluff"] = sanitize_inlist(features["insect_fluff"], GLOB.insect_fluffs_list) + features["insect_markings"] = sanitize_inlist(features["insect_markings"], GLOB.insect_markings_list, "None") + features["insect_wings"] = sanitize_inlist(features["insect_wings"], GLOB.insect_wings_list) joblessrole = sanitize_integer(joblessrole, 1, 3, initial(joblessrole)) //Validate job prefs @@ -519,9 +523,20 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car all_quirks = SANITIZE_LIST(all_quirks) - positive_quirks = SANITIZE_LIST(positive_quirks) - negative_quirks = SANITIZE_LIST(negative_quirks) - neutral_quirks = SANITIZE_LIST(neutral_quirks) + for(var/V in all_quirks) // quirk migration + switch(V) + if("Acute hepatic pharmacokinesis") + DISABLE_BITFIELD(cit_toggles, PENIS_ENLARGEMENT) + DISABLE_BITFIELD(cit_toggles, BREAST_ENLARGEMENT) + ENABLE_BITFIELD(cit_toggles,FORCED_FEM) + ENABLE_BITFIELD(cit_toggles,FORCED_MASC) + all_quirks -= V + if("Crocin Immunity") + ENABLE_BITFIELD(cit_toggles,NO_APHRO) + all_quirks -= V + if("Buns of Steel") + ENABLE_BITFIELD(cit_toggles,NO_ASS_SLAP) + all_quirks -= V cit_character_pref_load(S) @@ -578,11 +593,13 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car WRITE_FILE(S["feature_lizard_spines"] , features["spines"]) WRITE_FILE(S["feature_lizard_body_markings"] , features["body_markings"]) WRITE_FILE(S["feature_lizard_legs"] , features["legs"]) - WRITE_FILE(S["feature_insect_wings"] , features["insect_wings"]) WRITE_FILE(S["feature_deco_wings"] , features["deco_wings"]) + WRITE_FILE(S["feature_insect_wings"] , features["insect_wings"]) WRITE_FILE(S["feature_insect_fluff"] , features["insect_fluff"]) + WRITE_FILE(S["feature_insect_markings"] , features["insect_markings"]) WRITE_FILE(S["feature_meat"] , features["meat_type"]) + //Custom names for(var/custom_name_id in GLOB.preferences_custom_names) var/savefile_slot_name = custom_name_id + "_name" //TODO remove this @@ -598,9 +615,6 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car //Quirks WRITE_FILE(S["all_quirks"] , all_quirks) - WRITE_FILE(S["positive_quirks"] , positive_quirks) - WRITE_FILE(S["negative_quirks"] , negative_quirks) - WRITE_FILE(S["neutral_quirks"] , neutral_quirks) cit_character_pref_save(S) diff --git a/code/modules/client/verbs/aooc.dm b/code/modules/client/verbs/aooc.dm index 311c22955d..3f86a617e6 100644 --- a/code/modules/client/verbs/aooc.dm +++ b/code/modules/client/verbs/aooc.dm @@ -116,7 +116,7 @@ GLOBAL_VAR_INIT(normal_aooc_colour, "#ce254f") antaglisting |= M.current.client for(var/mob/M in GLOB.player_list) - if(M.client && (M.stat == DEAD || M.client.holder)) + if(M.client && (M.stat == DEAD || M.client.holder || is_special_character(M))) antaglisting |= M.client for(var/client/C in antaglisting) diff --git a/code/modules/clothing/clothing.dm b/code/modules/clothing/clothing.dm index f8f1a67e5a..6fd1584e75 100644 --- a/code/modules/clothing/clothing.dm +++ b/code/modules/clothing/clothing.dm @@ -22,7 +22,6 @@ var/cooldown = 0 var/obj/item/flashlight/F = null var/can_flashlight = 0 - var/scan_reagents = 0 //Can the wearer see reagents while it's equipped? var/blocks_shove_knockdown = FALSE //Whether wearing the clothing item blocks the ability for shove to knock down. @@ -47,6 +46,16 @@ //Add a "exclude" string to do the opposite, making it only only species listed that can't wear it. //You append this to clothing objects. + //Polychrome stuff: + var/hasprimary = FALSE //These vars allow you to choose which overlays a clothing has + var/hassecondary = FALSE + var/hastertiary = FALSE + var/primary_color = "#FFFFFF" //RGB in hexcode + var/secondary_color = "#FFFFFF" + var/tertiary_color = "#808080" + + //No idea what this is but eh -tori + var/force_alternate_icon = FALSE /obj/item/clothing/Initialize() . = ..() @@ -54,6 +63,8 @@ actions_types += /datum/action/item_action/toggle_voice_box if(ispath(pocket_storage_component_path)) LoadComponent(pocket_storage_component_path) + if(hasprimary | hassecondary | hastertiary) //Checks if polychrome is enabled + update_icon() //Applies the overlays and default colors onto the clothes on spawn. /obj/item/clothing/MouseDrop(atom/over_object) . = ..() @@ -138,6 +149,8 @@ how_cool_are_your_threads += "Adding or removing items from [src] makes no noise.\n" how_cool_are_your_threads += "" . += how_cool_are_your_threads.Join() + if(hasprimary | hassecondary | hastertiary) //Checks if polychrome is enabled + . += "Alt-click to recolor it." /obj/item/clothing/obj_break(damage_flag) if(!damaged_clothes) @@ -253,16 +266,64 @@ BLIND // can't see anything H.update_suit_sensors() /obj/item/clothing/under/AltClick(mob/user) - if(..()) - return 1 - + . = ..() if(!istype(user) || !user.canUseTopic(src, BE_CLOSE, ismonkey(user))) return + if(attached_accessory) + remove_accessory(user) else - if(attached_accessory) - remove_accessory(user) - else - rolldown() + rolldown() + // Polychrome stuff: + if(hasprimary | hassecondary | hastertiary) + var/choice = input(user,"polychromic thread options", "Clothing Recolor") as null|anything in list("[hasprimary ? "Primary Color" : ""]", "[hassecondary ? "Secondary Color" : ""]", "[hastertiary ? "Tertiary Color" : ""]") //generates a list depending on the enabled overlays + switch(choice) //Lets the list's options actually lead to something + if("Primary Color") + var/primary_color_input = input(usr,"","Choose Primary Color",primary_color) as color|null //color input menu, the "|null" adds a cancel button to it. + if(primary_color_input) //Checks if the color selected is NULL, rejects it if it is NULL. + primary_color = sanitize_hexcolor(primary_color_input, desired_format=6, include_crunch=1) //formats the selected color properly + update_icon() //updates the item icon + user.regenerate_icons() //updates the worn icon. Probably a bad idea, but it works. + if("Secondary Color") + var/secondary_color_input = input(usr,"","Choose Secondary Color",secondary_color) as color|null + if(secondary_color_input) + secondary_color = sanitize_hexcolor(secondary_color_input, desired_format=6, include_crunch=1) + update_icon() + user.regenerate_icons() + if("Tertiary Color") + var/tertiary_color_input = input(usr,"","Choose Tertiary Color",tertiary_color) as color|null + if(tertiary_color_input) + tertiary_color = sanitize_hexcolor(tertiary_color_input, desired_format=6, include_crunch=1) + update_icon() + user.regenerate_icons() + return TRUE + +/obj/item/clothing/neck/AltClick(mob/user) + . = ..() + if(!istype(user) || !user.canUseTopic(src, BE_CLOSE, ismonkey(user))) + return + // Polychrome stuff: + if(hasprimary | hassecondary | hastertiary) + var/choice = input(user,"polychromic thread options", "Clothing Recolor") as null|anything in list("[hasprimary ? "Primary Color" : ""]", "[hassecondary ? "Secondary Color" : ""]", "[hastertiary ? "Tertiary Color" : ""]") //generates a list depending on the enabled overlays + switch(choice) //Lets the list's options actually lead to something + if("Primary Color") + var/primary_color_input = input(usr,"","Choose Primary Color",primary_color) as color|null //color input menu, the "|null" adds a cancel button to it. + if(primary_color_input) //Checks if the color selected is NULL, rejects it if it is NULL. + primary_color = sanitize_hexcolor(primary_color_input, desired_format=6, include_crunch=1) //formats the selected color properly + update_icon() //updates the item icon + user.regenerate_icons() //updates the worn icon. Probably a bad idea, but it works. + if("Secondary Color") + var/secondary_color_input = input(usr,"","Choose Secondary Color",secondary_color) as color|null + if(secondary_color_input) + secondary_color = sanitize_hexcolor(secondary_color_input, desired_format=6, include_crunch=1) + update_icon() + user.regenerate_icons() + if("Tertiary Color") + var/tertiary_color_input = input(usr,"","Choose Tertiary Color",tertiary_color) as color|null + if(tertiary_color_input) + tertiary_color = sanitize_hexcolor(tertiary_color_input, desired_format=6, include_crunch=1) + update_icon() + user.regenerate_icons() + return TRUE /obj/item/clothing/under/verb/jumpsuit_adjust() set name = "Adjust Jumpsuit Style" @@ -379,3 +440,18 @@ BLIND // can't see anything return FALSE return TRUE + +/obj/item/clothing/update_icon() // Polychrome stuff + ..() + if(hasprimary) //Checks if the overlay is enabled + var/mutable_appearance/primary_overlay = mutable_appearance(icon, "[item_color]-primary") //Automagically picks overlays + primary_overlay.color = primary_color //Colors the greyscaled overlay + add_overlay(primary_overlay) //Applies the coloured overlay onto the item sprite. but NOT the mob sprite. + if(hassecondary) + var/mutable_appearance/secondary_overlay = mutable_appearance(icon, "[item_color]-secondary") + secondary_overlay.color = secondary_color + add_overlay(secondary_overlay) + if(hastertiary) + var/mutable_appearance/tertiary_overlay = mutable_appearance(icon, "[item_color]-tertiary") + tertiary_overlay.color = tertiary_color + add_overlay(tertiary_overlay) \ No newline at end of file diff --git a/code/modules/clothing/glasses/_glasses.dm b/code/modules/clothing/glasses/_glasses.dm index 608f71cf11..a80cf6fba3 100644 --- a/code/modules/clothing/glasses/_glasses.dm +++ b/code/modules/clothing/glasses/_glasses.dm @@ -43,15 +43,19 @@ //called when thermal glasses are emped. /obj/item/clothing/glasses/proc/thermal_overload() - if(ishuman(src.loc)) - var/mob/living/carbon/human/H = src.loc - if(!(HAS_TRAIT(H, TRAIT_BLIND))) - if(H.glasses == src) - to_chat(H, "[src] overloads and blinds you!") - H.flash_act(visual = 1) - H.blind_eyes(3) - H.blur_eyes(5) - H.adjust_eye_damage(5) + if(!ishuman(loc)) + return + var/mob/living/carbon/human/H = loc + var/obj/item/organ/eyes/eyes = H.getorganslot(ORGAN_SLOT_EYES) + if((!HAS_TRAIT(H, TRAIT_BLIND) || !eyes) && H.glasses == src) + to_chat(H, "[src] overloads and blinds you!") + H.flash_act(visual = 1) + H.blind_eyes(3) + H.blur_eyes(5) + eyes.applyOrganDamage(5) + +/obj/item/clothing/glasses/proc/ranged_attack(mob/living/carbon/human/user,atom/A, params) + return FALSE /obj/item/clothing/glasses/meson name = "optical meson scanner" @@ -98,7 +102,7 @@ desc = "A pair of snazzy goggles used to protect against chemical spills. Fitted with an analyzer for scanning items and reagents." icon_state = "purple" item_state = "glasses" - scan_reagents = TRUE //You can see reagents while wearing science goggles + clothing_flags = SCAN_REAGENTS //You can see reagents while wearing science goggles actions_types = list(/datum/action/item_action/toggle_research_scanner) glass_colour_type = /datum/client_colour/glass_colour/purple resistance_flags = ACID_PROOF @@ -202,7 +206,7 @@ /obj/item/clothing/glasses/sunglasses/reagent name = "beer goggles" desc = "A pair of sunglasses outfitted with apparatus to scan reagents." - scan_reagents = TRUE + clothing_flags = SCAN_REAGENTS /obj/item/clothing/glasses/sunglasses/garb name = "black gar glasses" @@ -404,7 +408,7 @@ item_state = "godeye" vision_flags = SEE_TURFS|SEE_MOBS|SEE_OBJS darkness_view = 8 - scan_reagents = TRUE + clothing_flags = SCAN_REAGENTS lighting_alpha = LIGHTING_PLANE_ALPHA_MOSTLY_INVISIBLE resistance_flags = LAVA_PROOF | FIRE_PROOF @@ -427,19 +431,17 @@ ..() /obj/item/clothing/glasses/AltClick(mob/user) + . = ..() if(glass_colour_type && ishuman(user)) var/mob/living/carbon/human/H = user - if(H.client) - if(H.client.prefs) - if(src == H.glasses) - H.client.prefs.uses_glasses_colour = !H.client.prefs.uses_glasses_colour - if(H.client.prefs.uses_glasses_colour) - to_chat(H, "You will now see glasses colors.") - else - to_chat(H, "You will no longer see glasses colors.") - H.update_glasses_color(src, 1) - else - return ..() + if(H.client?.prefs && src == H.glasses) + H.client.prefs.uses_glasses_colour = !H.client.prefs.uses_glasses_colour + if(H.client.prefs.uses_glasses_colour) + to_chat(H, "You will now see glasses colors.") + else + to_chat(H, "You will no longer see glasses colors.") + H.update_glasses_color(src, 1) + return TRUE /obj/item/clothing/glasses/proc/change_glass_color(mob/living/carbon/human/H, datum/client_colour/glass_colour/new_color_type) var/old_colour_type = glass_colour_type diff --git a/code/modules/clothing/glasses/disablerglasses.dm b/code/modules/clothing/glasses/disablerglasses.dm new file mode 100644 index 0000000000..a46e4c8339 --- /dev/null +++ b/code/modules/clothing/glasses/disablerglasses.dm @@ -0,0 +1,15 @@ +/obj/item/clothing/glasses/hud/security/sunglasses/disablers + name = "true stunglasses" + desc = "Made for only the best of shitsec. Wear 'em like you're gonna robust all of those fuckers." + var/beamtype = /obj/item/projectile/beam/disabler //change for adminbus + +/obj/item/clothing/glasses/hud/security/sunglasses/disablers/ranged_attack(mob/living/carbon/human/user,atom/A, params) + user.changeNext_move(CLICK_CD_RANGE) + var/obj/item/projectile/beam/disabler/LE = new beamtype( loc ) + playsound(usr.loc, 'sound/weapons/taser2.ogg', 75, 1) + LE.firer = src + LE.def_zone = user.get_organ_target() + LE.preparePixelProjectile(A, src, params) + LE.fire() + return TRUE + //shamelessly copied \ No newline at end of file diff --git a/code/modules/clothing/glasses/engine_goggles.dm b/code/modules/clothing/glasses/engine_goggles.dm index 47706a3e1e..0132fa8596 100644 --- a/code/modules/clothing/glasses/engine_goggles.dm +++ b/code/modules/clothing/glasses/engine_goggles.dm @@ -90,7 +90,7 @@ for(var/i in rad_places) var/turf/place = i - if(get_dist(user, place) >= range*2) //Rads are easier to see than wires under the floor + if(get_dist(user, place) >= range*8) //Rads are easier to see than wires under the floor continue var/strength = round(rad_places[i] / 1000, 0.1) var/image/pic = new(loc = place) @@ -139,7 +139,6 @@ item_state = "trayson-t-ray" desc = "Used by engineering staff to see underfloor objects such as cables and pipes." range = 2 - modes = list(MODE_NONE = MODE_TRAY, MODE_TRAY = MODE_NONE) /obj/item/clothing/glasses/meson/engine/tray/prescription @@ -152,7 +151,6 @@ icon_state = "trayson-shuttle" item_state = "trayson-shuttle" desc = "Used to see the boundaries of shuttle regions." - modes = list(MODE_NONE = MODE_SHUTTLE, MODE_SHUTTLE = MODE_NONE) #undef MODE_NONE diff --git a/code/modules/clothing/head/collectable.dm b/code/modules/clothing/head/collectable.dm index 90c0690534..dc7e1df15f 100644 --- a/code/modules/clothing/head/collectable.dm +++ b/code/modules/clothing/head/collectable.dm @@ -27,7 +27,6 @@ icon_state = "chef" item_state = "chef" dynamic_hair_suffix = "" - dog_fashion = /datum/dog_fashion/head/chef /obj/item/clothing/head/collectable/paper diff --git a/code/modules/clothing/head/hardhat.dm b/code/modules/clothing/head/hardhat.dm index fa61b81177..19f03dfd0a 100644 --- a/code/modules/clothing/head/hardhat.dm +++ b/code/modules/clothing/head/hardhat.dm @@ -115,8 +115,10 @@ toggle_helmet_light(user) /obj/item/clothing/head/hardhat/weldhat/AltClick(mob/user) + . = ..() if(user.canUseTopic(src, BE_CLOSE)) toggle_welding_screen(user) + return TRUE /obj/item/clothing/head/hardhat/weldhat/proc/toggle_welding_screen(mob/living/user) if(weldingvisortoggle(user)) diff --git a/code/modules/clothing/head/jobs.dm b/code/modules/clothing/head/jobs.dm index 8ff6fe8bd1..05116c8b97 100644 --- a/code/modules/clothing/head/jobs.dm +++ b/code/modules/clothing/head/jobs.dm @@ -104,16 +104,16 @@ . += "Alt-click to take a candy corn." /obj/item/clothing/head/fedora/det_hat/AltClick(mob/user) - if(user.canUseTopic(src, BE_CLOSE, ismonkey(user))) - ..() - if(loc == user) - if(candy_cooldown < world.time) - var/obj/item/reagent_containers/food/snacks/candy_corn/CC = new /obj/item/reagent_containers/food/snacks/candy_corn(src) - user.put_in_hands(CC) - to_chat(user, "You slip a candy corn from your hat.") - candy_cooldown = world.time+1200 - else - to_chat(user, "You just took a candy corn! You should wait a couple minutes, lest you burn through your stash.") + . = ..() + if(loc == user && user.canUseTopic(src, BE_CLOSE, ismonkey(user))) + if(candy_cooldown < world.time) + var/obj/item/reagent_containers/food/snacks/candy_corn/CC = new /obj/item/reagent_containers/food/snacks/candy_corn(src) + user.put_in_hands(CC) + to_chat(user, "You slip a candy corn from your hat.") + candy_cooldown = world.time+1200 + else + to_chat(user, "You just took a candy corn! You should wait a couple minutes, lest you burn through your stash.") + return TRUE //Mime diff --git a/code/modules/clothing/head/misc.dm b/code/modules/clothing/head/misc.dm index 909d23e49b..3fa5d56d1e 100644 --- a/code/modules/clothing/head/misc.dm +++ b/code/modules/clothing/head/misc.dm @@ -113,10 +113,8 @@ desc = "Wearing these makes you look useless, and only good for your sex appeal." icon_state = "bunny" dynamic_hair_suffix = "" - dog_fashion = /datum/dog_fashion/head/rabbit - /obj/item/clothing/head/flatcap name = "flat cap" desc = "A working man's cap." @@ -205,7 +203,6 @@ item_state = "sombrero" desc = "You can practically taste the fiesta." flags_inv = HIDEHAIR - dog_fashion = /datum/dog_fashion/head/sombrero /obj/item/clothing/head/sombrero/green @@ -369,3 +366,29 @@ item_state = "assu_helmet" desc = "A cheap replica of old riot helmet without visor. It has \"D.A.B.\" written on the front." flags_inv = HIDEHAIR + +/obj/item/clothing/head/hotel + name = "Telegram cap" + desc = "A bright red cap warn by hotel staff. Or people who want to be a singing telegram" + icon_state = "telegram" + item_color = "telegram" + dog_fashion = /datum/dog_fashion/head/telegram + +/obj/item/clothing/head/colour + name = "Singer cap" + desc = "A light white hat that has bands of color. Just makes you want to sing and dance!" + icon_state = "colour" + item_color = "colour" + dog_fashion = /datum/dog_fashion/head/colour + +/obj/item/clothing/head/christmashat + name = "red santa hat" + desc = "A red Christmas Hat! How festive!" + icon_state = "christmashat" + item_state = "christmashat" + +/obj/item/clothing/head/christmashatg + name = "green santa hat" + desc = "A green Christmas Hat! How festive!" + icon_state = "christmashatg" + item_state = "christmashatg" diff --git a/code/modules/clothing/head/misc_special.dm b/code/modules/clothing/head/misc_special.dm index fc82d038ce..127bf4c773 100644 --- a/code/modules/clothing/head/misc_special.dm +++ b/code/modules/clothing/head/misc_special.dm @@ -309,4 +309,4 @@ //The "pocket" for the M1 helmet so you can tuck things into the elastic band /datum/component/storage/concrete/pockets/tiny/spacenam - attack_hand_interact = TRUE //So you can actually see what you stuff in there \ No newline at end of file + attack_hand_interact = TRUE //So you can actually see what you stuff in there diff --git a/code/modules/clothing/head/soft_caps.dm b/code/modules/clothing/head/soft_caps.dm index 8754c89511..69ec1ccedd 100644 --- a/code/modules/clothing/head/soft_caps.dm +++ b/code/modules/clothing/head/soft_caps.dm @@ -22,11 +22,11 @@ /obj/item/clothing/head/soft/AltClick(mob/user) - ..() + . = ..() if(!user.canUseTopic(src, BE_CLOSE, ismonkey(user))) return - else - flip(user) + flip(user) + return TRUE /obj/item/clothing/head/soft/proc/flip(mob/user) @@ -139,4 +139,4 @@ flags_inv = HIDEEYES|HIDEFACE armor = list("melee" = 35, "bullet" = 35, "laser" = 25, "energy" = 10, "bomb" = 25, "bio" = 0, "rad" = 0, "fire" = 20, "acid" = 90) strip_delay = 90 //You dont take a Major Leage cap - dog_fashion = null \ No newline at end of file + dog_fashion = null diff --git a/code/modules/clothing/masks/breath.dm b/code/modules/clothing/masks/breath.dm index 7d0c4a455e..f4335d17e8 100644 --- a/code/modules/clothing/masks/breath.dm +++ b/code/modules/clothing/masks/breath.dm @@ -23,11 +23,11 @@ adjustmask(user) /obj/item/clothing/mask/breath/AltClick(mob/user) - ..() + . = ..() if(!user.canUseTopic(src, BE_CLOSE, ismonkey(user))) return - else - adjustmask(user) + adjustmask(user) + return TRUE /obj/item/clothing/mask/breath/examine(mob/user) . = ..() diff --git a/code/modules/clothing/neck/_neck.dm b/code/modules/clothing/neck/_neck.dm index 2356bb16eb..e863dc8860 100644 --- a/code/modules/clothing/neck/_neck.dm +++ b/code/modules/clothing/neck/_neck.dm @@ -66,7 +66,9 @@ var/obj/item/organ/heart/heart = M.getorganslot(ORGAN_SLOT_HEART) var/obj/item/organ/lungs/lungs = M.getorganslot(ORGAN_SLOT_LUNGS) - if(!(M.stat == DEAD || (HAS_TRAIT(M, TRAIT_FAKEDEATH)))) + if (!do_mob(user,M,60)) // Stethoscope should take a moment to listen + return // FAIL + if(!(M.stat == DEAD || (HAS_TRAIT(M, TRAIT_FAKEDEATH)) || (HAS_TRAIT(M, TRAIT_NOPULSE)))) if(heart && istype(heart)) heart_strength = "an unstable" if(heart.beating) diff --git a/code/modules/clothing/shoes/miscellaneous.dm b/code/modules/clothing/shoes/miscellaneous.dm index 080d9281cf..43c99fe7fd 100644 --- a/code/modules/clothing/shoes/miscellaneous.dm +++ b/code/modules/clothing/shoes/miscellaneous.dm @@ -89,12 +89,12 @@ /obj/item/clothing/shoes/clown_shoes/equipped(mob/user, slot) . = ..() - if(user.mind && user.mind.assigned_role == "Clown") + if(user.mind && HAS_TRAIT(user.mind, TRAIT_CLOWN_MENTALITY)) SEND_SIGNAL(user, COMSIG_CLEAR_MOOD_EVENT, "noshoes") /obj/item/clothing/shoes/clown_shoes/dropped(mob/user) . = ..() - if(user.mind && user.mind.assigned_role == "Clown") + if(user.mind && HAS_TRAIT(user.mind, TRAIT_CLOWN_MENTALITY)) SEND_SIGNAL(user, COMSIG_ADD_MOOD_EVENT, "noshoes", /datum/mood_event/noshoes) /obj/item/clothing/shoes/clown_shoes/jester @@ -129,6 +129,21 @@ max_heat_protection_temperature = SHOES_MAX_TEMP_PROTECT pocket_storage_component_path = /datum/component/storage/concrete/pockets/shoes +/obj/item/clothing/shoes/winterboots/christmasbootsr + name = "red christmas boots" + desc = "A pair of fluffy red christmas boots!" + icon_state = "christmasbootsr" + +/obj/item/clothing/shoes/winterboots/christmasbootsg + name = "green christmas boots" + desc = "A pair of fluffy green christmas boots!" + icon_state = "christmasbootsg" + +/obj/item/clothing/shoes/winterboots/santaboots + name = "santa boots" + desc = "A pair of santa boots! How traditional!!" + icon_state = "santaboots" + /obj/item/clothing/shoes/workboots name = "work boots" desc = "Nanotrasen-issue Engineering lace-up work boots for the especially blue-collar." diff --git a/code/modules/clothing/shoes/taeclowndo.dm b/code/modules/clothing/shoes/taeclowndo.dm index f2bbdf0ceb..7c891dbde4 100644 --- a/code/modules/clothing/shoes/taeclowndo.dm +++ b/code/modules/clothing/shoes/taeclowndo.dm @@ -13,7 +13,7 @@ if(!ishuman(user)) return var/mob/living/carbon/human/H = user - if(!(HAS_TRAIT(H, TRAIT_CLUMSY)) && !(H.mind && H.mind.assigned_role == "Clown")) + if(!(HAS_TRAIT(H, TRAIT_CLUMSY)) && !(H.mind && HAS_TRAIT(H.mind, TRAIT_CLOWN_MENTALITY))) return if(slot == SLOT_SHOES) spells = new diff --git a/code/modules/clothing/spacesuits/hardsuit.dm b/code/modules/clothing/spacesuits/hardsuit.dm index e7032ead13..324d4bc722 100644 --- a/code/modules/clothing/spacesuits/hardsuit.dm +++ b/code/modules/clothing/spacesuits/hardsuit.dm @@ -65,7 +65,7 @@ /obj/item/clothing/head/helmet/space/hardsuit/proc/display_visor_message(var/msg) var/mob/wearer = loc if(msg && ishuman(wearer)) - wearer.show_message("[icon2html(src, wearer)][msg]", 1) + wearer.show_message("[icon2html(src, wearer)][msg]", MSG_VISUAL) /obj/item/clothing/head/helmet/space/hardsuit/rad_act(severity) . = ..() @@ -212,7 +212,7 @@ icon_state = "hardsuit0-white" item_state = "ce_helm" item_color = "white" - armor = list("melee" = 40, "bullet" = 5, "laser" = 10, "energy" = 5, "bomb" = 50, "bio" = 100, "rad" = 90, "fire" = 100, "acid" = 90) + armor = list("melee" = 40, "bullet" = 5, "laser" = 10, "energy" = 5, "bomb" = 50, "bio" = 100, "rad" = 100, "fire" = 100, "acid" = 90) heat_protection = HEAD max_heat_protection_temperature = FIRE_IMMUNITY_MAX_TEMP_PROTECT @@ -221,7 +221,7 @@ name = "advanced hardsuit" desc = "An advanced suit that protects against hazardous, low pressure environments. Shines with a high polish." item_state = "ce_hardsuit" - armor = list("melee" = 40, "bullet" = 5, "laser" = 10, "energy" = 5, "bomb" = 50, "bio" = 100, "rad" = 90, "fire" = 100, "acid" = 90) + armor = list("melee" = 40, "bullet" = 5, "laser" = 10, "energy" = 5, "bomb" = 50, "bio" = 100, "rad" = 95, "fire" = 100, "acid" = 90) heat_protection = CHEST|GROIN|LEGS|FEET|ARMS|HANDS max_heat_protection_temperature = FIRE_IMMUNITY_MAX_TEMP_PROTECT helmettype = /obj/item/clothing/head/helmet/space/hardsuit/engine/elite @@ -445,7 +445,7 @@ flash_protect = 0 armor = list("melee" = 30, "bullet" = 5, "laser" = 10, "energy" = 5, "bomb" = 10, "bio" = 100, "rad" = 60, "fire" = 60, "acid" = 75) flags_inv = HIDEMASK|HIDEEARS|HIDEEYES|HIDEFACE|HIDEHAIR|HIDEFACIALHAIR - scan_reagents = TRUE + clothing_flags = STOPSPRESSUREDAMAGE | THICKMATERIAL | BLOCK_GAS_SMOKE_EFFECT | ALLOWINTERNALS | SCAN_REAGENTS /obj/item/clothing/suit/space/hardsuit/medical icon_state = "hardsuit-medical" @@ -467,7 +467,7 @@ max_heat_protection_temperature = FIRE_SUIT_MAX_TEMP_PROTECT armor = list("melee" = 30, "bullet" = 5, "laser" = 10, "energy" = 5, "bomb" = 100, "bio" = 100, "rad" = 60, "fire" = 60, "acid" = 80) var/obj/machinery/doppler_array/integrated/bomb_radar - scan_reagents = TRUE + clothing_flags = STOPSPRESSUREDAMAGE | THICKMATERIAL | BLOCK_GAS_SMOKE_EFFECT | ALLOWINTERNALS | SCAN_REAGENTS actions_types = list(/datum/action/item_action/toggle_helmet_light, /datum/action/item_action/toggle_research_scanner) /obj/item/clothing/head/helmet/space/hardsuit/rd/Initialize() @@ -590,8 +590,7 @@ /obj/item/clothing/suit/space/hardsuit/clown/mob_can_equip(mob/M, slot) if(!..() || !ishuman(M)) return FALSE - var/mob/living/carbon/human/H = M - if(H.mind.assigned_role == "Clown") + if(M.mind && HAS_TRAIT(M.mind, TRAIT_CLOWN_MENTALITY)) return TRUE else return FALSE @@ -628,7 +627,9 @@ allowed = list(/obj/item/flashlight, /obj/item/tank/internals, /obj/item/storage, /obj/item/construction/rcd, /obj/item/pipe_dispenser) helmettype = /obj/item/clothing/head/helmet/space/hardsuit/ancient/mason max_heat_protection_temperature = FIRE_IMMUNITY_MAX_TEMP_PROTECT + clothing_flags = STOPSPRESSUREDAMAGE | THICKMATERIAL | IMMUTABLE_SLOW resistance_flags = LAVA_PROOF | FIRE_PROOF | ACID_PROOF + flags_1 = TESLA_IGNORE_1 /obj/item/clothing/head/helmet/space/hardsuit/ancient/mason name = "M.A.S.O.N RIG helmet" @@ -638,12 +639,13 @@ armor = list("melee" = 20, "bullet" = 15, "laser" = 15, "energy" = 45, "bomb" = 100, "bio" = 100, "rad" = 100, "fire" = 100, "acid" = 100) item_color = "ancient" brightness_on = 16 - scan_reagents = TRUE flash_protect = 5 //We will not be flash by bombs tint = 1 var/obj/machinery/doppler_array/integrated/bomb_radar max_heat_protection_temperature = FIRE_IMMUNITY_MAX_TEMP_PROTECT + clothing_flags = STOPSPRESSUREDAMAGE | THICKMATERIAL | BLOCK_GAS_SMOKE_EFFECT | ALLOWINTERNALS | SCAN_REAGENTS resistance_flags = LAVA_PROOF | FIRE_PROOF | ACID_PROOF + flags_1 = TESLA_IGNORE_1 /obj/item/clothing/head/helmet/space/hardsuit/ancient/mason/Initialize() . = ..() @@ -964,13 +966,12 @@ . += energy_overlay /obj/item/clothing/suit/space/hardsuit/lavaknight/AltClick(mob/living/user) - if(user.incapacitated() || !istype(user)) + . = ..() + if(!in_range(src, user) || !istype(user)) + return + if(user.incapacitated()) to_chat(user, "You can't do that right now!") - return - if(!in_range(src, user)) - return - if(user.incapacitated() || !istype(user) || !in_range(src, user)) - return + return TRUE if(alert("Are you sure you want to recolor your armor stripes?", "Confirm Repaint", "Yes", "No") == "Yes") var/energy_color_input = input(usr,"","Choose Energy Color",energy_color) as color|null @@ -986,6 +987,7 @@ user.update_inv_wear_suit() light_color = energy_color update_light() + return TRUE /obj/item/clothing/suit/space/hardsuit/lavaknight/examine(mob/user) . = ..() diff --git a/code/modules/clothing/suits/miscellaneous.dm b/code/modules/clothing/suits/miscellaneous.dm index d150cb5ca8..4e155cd341 100644 --- a/code/modules/clothing/suits/miscellaneous.dm +++ b/code/modules/clothing/suits/miscellaneous.dm @@ -505,6 +505,21 @@ min_cold_protection_temperature = FIRE_SUIT_MIN_TEMP_PROTECT flags_inv = HIDEHAIR|HIDEEARS +/obj/item/clothing/suit/hooded/wintercoat/centcom + name = "centcom winter coat" + icon_state = "coatcentcom" + item_state = "coatcentcom" + armor = list("melee" = 40, "bullet" = 45, "laser" = 45, "energy" = 35, "bomb" = 40, "bio" = 25, "rad" = 25, "fire" = 35, "acid" = 50) + hoodtype = /obj/item/clothing/head/hooded/winterhood/centcom + +/obj/item/clothing/suit/hooded/wintercoat/centcom/Initialize() + . = ..() + allowed = GLOB.security_wintercoat_allowed + +/obj/item/clothing/head/hooded/winterhood/centcom + icon_state = "winterhood_centcom" + armor = list("melee" = 40, "bullet" = 45, "laser" = 45, "energy" = 35, "bomb" = 40, "bio" = 25, "rad" = 25, "fire" = 35, "acid" = 50) + /obj/item/clothing/suit/hooded/wintercoat/captain name = "captain's winter coat" icon_state = "coatcaptain" @@ -723,6 +738,16 @@ /obj/item/clothing/head/hooded/winterhood/qm icon_state = "winterhood_qm" +/obj/item/clothing/suit/hooded/wintercoat/aformal + name = "assistant's formal winter coat" + icon_state = "coataformal" + item_state = "coataformal" + allowed = list(/obj/item/flashlight, /obj/item/tank/internals/emergency_oxygen, /obj/item/tank/internals/plasmaman, /obj/item/toy, /obj/item/storage/fancy/cigarettes, /obj/item/lighter,/obj/item/clothing/gloves/color/yellow) + hoodtype = /obj/item/clothing/head/hooded/winterhood/aformal + +/obj/item/clothing/head/hooded/winterhood/aformal + icon_state = "winterhood_aformal" + /obj/item/clothing/suit/hooded/wintercoat/miner name = "mining winter coat" icon_state = "coatminer" @@ -734,6 +759,74 @@ /obj/item/clothing/head/hooded/winterhood/miner icon_state = "winterhood_miner" +/obj/item/clothing/suit/hooded/wintercoat/ratvar + name = "ratvarian winter coat" + icon_state = "coatratvar" + item_state = "coatratvar" + armor = list("melee" = 30, "bullet" = 45, "laser" = -10, "energy" = 0, "bomb" = 30, "bio" = 0, "rad" = 0, "fire" = 60, "acid" = 60) + allowed = list(/obj/item/flashlight, /obj/item/tank/internals/emergency_oxygen, /obj/item/tank/internals/plasmaman, /obj/item/toy, /obj/item/storage/fancy/cigarettes, /obj/item/lighter, /obj/item/clockwork/replica_fabricator, /obj/item/clockwork/integration_cog, /obj/item/clockwork/slab, /obj/item/clockwork/weapon/ratvarian_spear) + hoodtype = /obj/item/clothing/head/hooded/winterhood/ratvar + var/real = TRUE + +/obj/item/clothing/head/hooded/winterhood/ratvar + icon_state = "winterhood_ratvar" + light_range = 3 + light_power = 1 + light_color = "#B18B25" //clockwork slab background top color + +/obj/item/clothing/suit/hooded/wintercoat/ratvar/equipped(mob/living/user,slot) + ..() + if (slot != SLOT_WEAR_SUIT || !real) + return + if (is_servant_of_ratvar(user)) + return + else + user.dropItemToGround(src) + to_chat(user,"\"Amusing that you think you are fit to wear this.\"") + to_chat(user,"Your skin burns where the coat touched your skin!") + user.adjustFireLoss(rand(10,16)) + +/obj/item/clothing/suit/hooded/wintercoat/narsie + name = "narsian winter coat" + icon_state = "coatnarsie" + item_state = "coatnarsie" + armor = list("melee" = 30, "bullet" = 20, "laser" = 30,"energy" = 10, "bomb" = 30, "bio" = 10, "rad" = 10, "fire" = 30, "acid" = 30) + allowed = list(/obj/item/flashlight, /obj/item/tank/internals/emergency_oxygen, /obj/item/tank/internals/plasmaman, /obj/item/toy, /obj/item/storage/fancy/cigarettes, /obj/item/lighter, /obj/item/restraints/legcuffs/bola/cult,/obj/item/melee/cultblade,/obj/item/melee/cultblade/dagger,/obj/item/reagent_containers/glass/beaker/unholywater,/obj/item/cult_shift,/obj/item/flashlight/flare/culttorch,/obj/item/twohanded/cult_spear) + hoodtype = /obj/item/clothing/head/hooded/winterhood/narsie + var/real = TRUE + +/obj/item/clothing/suit/hooded/wintercoat/narsie/equipped(mob/living/user,slot) + ..() + if (slot != SLOT_WEAR_SUIT || !real) + return + if (iscultist(user)) + return + else + user.dropItemToGround(src) + to_chat(user,"\"You are not fit to wear my follower's coat!\"") + to_chat(user,"Sharp spines jab you from within the coat!") + user.adjustBruteLoss(rand(10,16)) + +/obj/item/clothing/head/hooded/winterhood/narsie + icon_state = "winterhood_narsie" + +/obj/item/clothing/suit/hooded/wintercoat/ratvar/fake + name = "brass winter coat" + icon_state = "coatratvar" + item_state = "coatratvar" + allowed = list(/obj/item/flashlight, /obj/item/tank/internals/emergency_oxygen, /obj/item/tank/internals/plasmaman, /obj/item/toy, /obj/item/storage/fancy/cigarettes, /obj/item/lighter) + armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 0, "acid" = 0) + real = FALSE + +/obj/item/clothing/suit/hooded/wintercoat/narsie/fake + name = "runed winter coat" + icon_state = "coatnarsie" + item_state = "coatnarsie" + allowed = list(/obj/item/flashlight, /obj/item/tank/internals/emergency_oxygen, /obj/item/tank/internals/plasmaman, /obj/item/toy, /obj/item/storage/fancy/cigarettes, /obj/item/lighter) + armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 0, "acid" = 0) + real = FALSE + + /obj/item/clothing/suit/spookyghost name = "spooky ghost" desc = "This is obviously just a bedsheet, but maybe try it on?" @@ -783,3 +876,33 @@ body_parts_covered = CHEST|GROIN|ARMS|LEGS flags_inv = HIDEJUMPSUIT resistance_flags = NONE + +/obj/item/clothing/suit/hooded/wintercoat/christmascoatr + name = "red christmas coat" + desc = "A festive red Christmas coat! Smells like Candy Cane!" + icon_state = "christmascoatr" + item_state = "christmascoatr" + hoodtype = /obj/item/clothing/head/hooded/winterhood/christmashoodr + +/obj/item/clothing/head/hooded/winterhood/christmashoodr + icon_state = "christmashoodr" + +/obj/item/clothing/suit/hooded/wintercoat/christmascoatg + name = "green christmas coat" + desc = "A festive green Christmas coat! Smells like Candy Cane!" + icon_state = "christmascoatg" + item_state = "christmascoatg" + hoodtype = /obj/item/clothing/head/hooded/winterhood/christmashoodg + +/obj/item/clothing/head/hooded/winterhood/christmashoodg + icon_state = "christmashoodg" + +/obj/item/clothing/suit/hooded/wintercoat/christmascoatrg + name = "red and green christmas coat" + desc = "A festive red and green Christmas coat! Smells like Candy Cane!" + icon_state = "christmascoatrg" + item_state = "christmascoatrg" + hoodtype = /obj/item/clothing/head/hooded/winterhood/christmashoodrg + +/obj/item/clothing/head/hooded/winterhood/christmashoodrg + icon_state = "christmashoodrg" diff --git a/code/modules/clothing/suits/reactive_armour.dm b/code/modules/clothing/suits/reactive_armour.dm index 5b2291e59c..0d2f68f580 100644 --- a/code/modules/clothing/suits/reactive_armour.dm +++ b/code/modules/clothing/suits/reactive_armour.dm @@ -50,7 +50,8 @@ icon_state = "reactiveoff" item_state = "reactiveoff" add_fingerprint(user) - return + if(user.get_item_by_slot(SLOT_WEAR_SUIT) == src) + user.update_inv_wear_suit() /obj/item/clothing/suit/armor/reactive/emp_act(severity) . = ..() @@ -71,8 +72,9 @@ reactivearmor_cooldown_duration = 100 /obj/item/clothing/suit/armor/reactive/teleport/hit_reaction(mob/living/carbon/human/owner, atom/movable/hitby, attack_text = "the attack", final_block_chance = 0, damage = 0, attack_type = MELEE_ATTACK) + . = FALSE if(!active) - return 0 + return if(prob(hit_reaction_chance)) var/mob/living/carbon/human/H = owner if(world.time < reactivearmor_cooldown) @@ -95,12 +97,11 @@ var/turf/picked = pick(turfs) if(!isturf(picked)) return - H.forceMove(picked) + do_teleport(H, picked, no_effects = TRUE, channel = TELEPORT_CHANNEL_WORMHOLE) radiation_pulse(old, rad_amount_before) radiation_pulse(src, rad_amount) reactivearmor_cooldown = world.time + reactivearmor_cooldown_duration - return 1 - return 0 + return TRUE //Fire diff --git a/code/modules/clothing/suits/toggles.dm b/code/modules/clothing/suits/toggles.dm index f869eb5d44..559d3006a1 100644 --- a/code/modules/clothing/suits/toggles.dm +++ b/code/modules/clothing/suits/toggles.dm @@ -92,11 +92,11 @@ //Toggle exosuits for different aesthetic styles (hoodies, suit jacket buttons, etc) /obj/item/clothing/suit/toggle/AltClick(mob/user) - ..() + . = ..() if(!user.canUseTopic(src, BE_CLOSE, ismonkey(user))) return - else - suit_toggle(user) + suit_toggle(user) + return TRUE /obj/item/clothing/suit/toggle/ui_action_click() suit_toggle() diff --git a/code/modules/clothing/under/accessories.dm b/code/modules/clothing/under/accessories.dm index 0a0499b5f9..a4d2c17fd6 100644 --- a/code/modules/clothing/under/accessories.dm +++ b/code/modules/clothing/under/accessories.dm @@ -1,4 +1,4 @@ -/obj/item/clothing/accessory //Ties moved to neck slot items, but as there are still things like medals, pokadots, and armbands, this accessory system is being kept as-is +/obj/item/clothing/accessory //Ties moved to neck slot items, but as there are still things like medals and armbands, this accessory system is being kept as-is name = "Accessory" desc = "Something has gone wrong!" icon = 'icons/obj/clothing/accessories.dmi' @@ -67,10 +67,12 @@ return /obj/item/clothing/accessory/AltClick(mob/user) + . = ..() if(istype(user) && user.canUseTopic(src, BE_CLOSE, ismonkey(user))) if(initial(above_suit)) above_suit = !above_suit to_chat(user, "[src] will be worn [above_suit ? "above" : "below"] your suit.") + return TRUE /obj/item/clothing/accessory/examine(mob/user) . = ..() @@ -364,7 +366,7 @@ armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 0, "acid" = 0) ///////////////////// -//Synda Accessories// +//Syndie Accessories// ///////////////////// /obj/item/clothing/accessory/padding @@ -387,35 +389,3 @@ icon_state = "plastics" item_color = "nothing" armor = list("melee" = 0, "bullet" = 0, "laser" = 20, "energy" = 10, "bomb" = 0, "bio" = 30, "rad" = 0, "fire" = 0, "acid" = -40) - -///////////////////// -//Pokadots On Pants// -///////////////////// - -/obj/item/clothing/accessory/attrocious_pokadots - name = "atrocious pokadots" - desc = "They look like something out of a thrift store. Attaches to clothing not to be worn by itself." - icon_state = "attrocious_pokadots" - item_color = "attrocious_pokadots" - attack_verb = list("horrifed", "eye bleeded") - -/obj/item/clothing/accessory/black_white_pokadots - name = "checkered pokadots" - desc = "You can play a game of chess on these! Attaches to clothing not to be worn by itself." - icon_state = "black_white_pokadots" - item_color = "black_white_pokadots" - attack_verb = list("check", "mate") - -/obj/item/clothing/accessory/nt_pokadots - name = "blue and white pokadots" - desc = "To show your pride in your workplace, in the most annoying possable way. Attaches to clothing not to be worn by itself." - icon_state = "nt_pokadots" - item_color = "nt_pokadots" - attack_verb = list("eye bleeded", "annoyed") - -/obj/item/clothing/accessory/syndi_pokadots - name = "black and red pokadots" - desc = "King me. Attaches to clothing not to be worn by itself." //checkers! - icon_state = "syndi_pokadots" - item_color = "syndi_pokadots" - attack_verb = list("jumped", "taken") \ No newline at end of file diff --git a/code/modules/clothing/under/miscellaneous.dm b/code/modules/clothing/under/miscellaneous.dm index b4ad844f4d..177bce672f 100644 --- a/code/modules/clothing/under/miscellaneous.dm +++ b/code/modules/clothing/under/miscellaneous.dm @@ -5,6 +5,7 @@ item_color = "red_pyjamas" item_state = "w_suit" can_adjust = FALSE + /obj/item/clothing/under/pj/blue name = "blue pj's" desc = "Sleepwear." @@ -12,6 +13,7 @@ item_color = "blue_pyjamas" item_state = "w_suit" can_adjust = FALSE + /obj/item/clothing/under/patriotsuit name = "Patriotic Suit" desc = "Motorcycle not included." @@ -19,6 +21,7 @@ item_state = "ek" item_color = "ek" can_adjust = FALSE + /obj/item/clothing/under/scratch name = "white suit" desc = "A white suit, suitable for an excellent host." @@ -43,6 +46,7 @@ icon_state = "sl_suit" item_color = "sl_suit" can_adjust = FALSE + /obj/item/clothing/under/roman name = "\improper Roman armor" desc = "Ancient Roman armor. Made of metallic and leather straps." @@ -52,6 +56,7 @@ can_adjust = FALSE strip_delay = 100 resistance_flags = NONE + /obj/item/clothing/under/waiter name = "waiter's outfit" desc = "It's a very smart uniform with a special pocket for tip." @@ -59,6 +64,7 @@ item_state = "waiter" item_color = "waiter" can_adjust = FALSE + /obj/item/clothing/under/rank/prisoner name = "prison jumpsuit" desc = "It's standardised Nanotrasen prisoner-wear. Its suit sensors are stuck in the \"Fully On\" position." @@ -85,12 +91,14 @@ icon_state = "mailman" item_state = "b_suit" item_color = "mailman" + /obj/item/clothing/under/rank/psyche name = "psychedelic jumpsuit" desc = "Groovy!" icon_state = "psyche" item_state = "p_suit" item_color = "psyche" + /obj/item/clothing/under/rank/clown/sexy name = "sexy-clown suit" desc = "It makes you look HONKable!" @@ -98,6 +106,7 @@ item_state = "sexyclown" item_color = "sexyclown" can_adjust = FALSE + /obj/item/clothing/under/jabroni name = "Jabroni Outfit" desc = "The leather club is two sectors down." @@ -105,6 +114,7 @@ item_state = "darkholme" item_color = "darkholme" can_adjust = FALSE + /obj/item/clothing/under/rank/vice name = "vice officer's jumpsuit" desc = "It's the standard issue pretty-boy outfit, as seen on Holo-Vision." @@ -112,6 +122,7 @@ item_state = "gy_suit" item_color = "vice" can_adjust = FALSE + /obj/item/clothing/under/rank/centcom_officer desc = "It's a jumpsuit worn by CentCom Officers." name = "\improper CentCom officer's jumpsuit" @@ -119,12 +130,14 @@ item_state = "g_suit" item_color = "officer" alt_covers_chest = TRUE + /obj/item/clothing/under/rank/centcom_commander desc = "It's a jumpsuit worn by CentCom's highest-tier Commanders." name = "\improper CentCom officer's jumpsuit" icon_state = "centcom" item_state = "dg_suit" item_color = "centcom" + /obj/item/clothing/under/space name = "\improper NASA jumpsuit" desc = "It has a NASA logo on it and is made of space-proofed materials." @@ -141,6 +154,7 @@ max_heat_protection_temperature = SPACE_SUIT_MAX_TEMP_PROTECT can_adjust = FALSE resistance_flags = NONE + /obj/item/clothing/under/acj name = "administrative cybernetic jumpsuit" icon_state = "syndicate" @@ -157,24 +171,28 @@ max_heat_protection_temperature = SPACE_SUIT_MAX_TEMP_PROTECT can_adjust = FALSE resistance_flags = FIRE_PROOF | ACID_PROOF + /obj/item/clothing/under/owl name = "owl uniform" desc = "A soft brown jumpsuit made of synthetic feathers and strong conviction." icon_state = "owl" item_color = "owl" can_adjust = FALSE + /obj/item/clothing/under/griffin name = "griffon uniform" desc = "A soft brown jumpsuit with a white feather collar made of synthetic feathers and a lust for mayhem." icon_state = "griffin" item_color = "griffin" can_adjust = FALSE + /obj/item/clothing/under/cloud name = "cloud" desc = "cloud" icon_state = "cloud" item_color = "cloud" can_adjust = FALSE + /obj/item/clothing/under/gimmick/rank/captain/suit name = "captain's suit" desc = "A green suit and yellow necktie. Exemplifies authority." @@ -218,18 +236,21 @@ item_state = "bl_suit" item_color = "black_suit" can_adjust = FALSE + /obj/item/clothing/under/suit_jacket/really_black name = "executive suit" desc = "A formal black suit and red tie, intended for the station's finest." icon_state = "really_black_suit" item_state = "bl_suit" item_color = "really_black_suit" + /obj/item/clothing/under/suit_jacket/female name = "executive suit" desc = "A formal trouser suit for women, intended for the station's finest." icon_state = "black_suit_fem" item_state = "black_suit_fem" item_color = "black_suit_fem" + /obj/item/clothing/under/suit_jacket/green name = "green suit" desc = "A green suit and yellow necktie. Baller." @@ -237,48 +258,56 @@ item_state = "dg_suit" item_color = "green_suit" can_adjust = FALSE + /obj/item/clothing/under/suit_jacket/red name = "red suit" desc = "A red suit and blue tie. Somewhat formal." icon_state = "red_suit" item_state = "r_suit" item_color = "red_suit" + /obj/item/clothing/under/suit_jacket/charcoal name = "charcoal suit" desc = "A charcoal suit and red tie. Very professional." icon_state = "charcoal_suit" item_state = "charcoal_suit" item_color = "charcoal_suit" + /obj/item/clothing/under/suit_jacket/navy name = "navy suit" desc = "A navy suit and red tie, intended for the station's finest." icon_state = "navy_suit" item_state = "navy_suit" item_color = "navy_suit" + /obj/item/clothing/under/suit_jacket/burgundy name = "burgundy suit" desc = "A burgundy suit and black tie. Somewhat formal." icon_state = "burgundy_suit" item_state = "burgundy_suit" item_color = "burgundy_suit" + /obj/item/clothing/under/suit_jacket/checkered name = "checkered suit" desc = "That's a very nice suit you have there. Shame if something were to happen to it, eh?" icon_state = "checkered_suit" item_state = "checkered_suit" item_color = "checkered_suit" + /obj/item/clothing/under/suit_jacket/tan name = "tan suit" desc = "A tan suit with a yellow tie. Smart, but casual." icon_state = "tan_suit" item_state = "tan_suit" item_color = "tan_suit" + /obj/item/clothing/under/suit_jacket/white name = "white suit" desc = "A white suit and jacket with a blue shirt. You wanna play rough? OKAY!" icon_state = "white_suit" item_state = "white_suit" item_color = "white_suit" + /obj/item/clothing/under/burial name = "burial garments" desc = "Traditional burial garments from the early 22nd century." @@ -286,6 +315,7 @@ item_state = "burial" item_color = "burial" has_sensor = NO_SENSORS + /obj/item/clothing/under/skirt/black name = "black skirt" desc = "A black skirt, very fancy!" @@ -294,6 +324,7 @@ body_parts_covered = CHEST|GROIN|ARMS fitted = FEMALE_UNIFORM_TOP can_adjust = FALSE + /obj/item/clothing/under/skirt/blue name = "blue skirt" desc = "A blue, casual skirt." @@ -303,6 +334,7 @@ body_parts_covered = CHEST|GROIN|ARMS fitted = FEMALE_UNIFORM_TOP can_adjust = FALSE + /obj/item/clothing/under/skirt/red name = "red skirt" desc = "A red, casual skirt." @@ -312,6 +344,7 @@ body_parts_covered = CHEST|GROIN|ARMS fitted = FEMALE_UNIFORM_TOP can_adjust = FALSE + /obj/item/clothing/under/skirt/purple name = "purple skirt" desc = "A purple, casual skirt." @@ -321,6 +354,7 @@ body_parts_covered = CHEST|GROIN|ARMS fitted = FEMALE_UNIFORM_TOP can_adjust = FALSE + /obj/item/clothing/under/schoolgirl name = "blue schoolgirl uniform" desc = "It's just like one of my Japanese animes!" @@ -330,21 +364,25 @@ body_parts_covered = CHEST|GROIN|ARMS fitted = FEMALE_UNIFORM_TOP can_adjust = FALSE + /obj/item/clothing/under/schoolgirl/red name = "red schoolgirl uniform" icon_state = "schoolgirlred" item_state = "schoolgirlred" item_color = "schoolgirlred" + /obj/item/clothing/under/schoolgirl/green name = "green schoolgirl uniform" icon_state = "schoolgirlgreen" item_state = "schoolgirlgreen" item_color = "schoolgirlgreen" + /obj/item/clothing/under/schoolgirl/orange name = "orange schoolgirl uniform" icon_state = "schoolgirlorange" item_state = "schoolgirlorange" item_color = "schoolgirlorange" + /obj/item/clothing/under/overalls name = "laborer's overalls" desc = "A set of durable overalls for getting the job done." @@ -352,6 +390,7 @@ item_state = "lb_suit" item_color = "overalls" can_adjust = FALSE + /obj/item/clothing/under/pirate name = "pirate outfit" desc = "Yarr." @@ -359,6 +398,7 @@ item_state = "pirate" item_color = "pirate" can_adjust = FALSE + /obj/item/clothing/under/soviet name = "soviet uniform" desc = "For the Motherland!" @@ -366,6 +406,7 @@ item_state = "soviet" item_color = "soviet" can_adjust = FALSE + /obj/item/clothing/under/redcoat name = "redcoat uniform" desc = "Looks old." @@ -373,6 +414,7 @@ item_state = "redcoat" item_color = "redcoat" can_adjust = FALSE + /obj/item/clothing/under/kilt name = "kilt" desc = "Includes shoes and plaid." @@ -382,6 +424,7 @@ body_parts_covered = CHEST|GROIN|LEGS|FEET fitted = FEMALE_UNIFORM_TOP can_adjust = FALSE + /obj/item/clothing/under/kilt/highlander desc = "You're the only one worthy of this kilt." @@ -398,6 +441,7 @@ body_parts_covered = CHEST|GROIN|LEGS fitted = FEMALE_UNIFORM_TOP can_adjust = FALSE + /obj/item/clothing/under/gladiator name = "gladiator uniform" desc = "Are you not entertained? Is that not why you are here?" @@ -408,9 +452,11 @@ fitted = NO_FEMALE_UNIFORM can_adjust = FALSE resistance_flags = NONE + /obj/item/clothing/under/gladiator/ash_walker desc = "This gladiator uniform appears to be covered in ash and fairly dated." has_sensor = NO_SENSORS + /obj/item/clothing/under/sundress name = "sundress" desc = "Makes you want to frolic in a field of daisies." @@ -420,6 +466,34 @@ body_parts_covered = CHEST|GROIN fitted = FEMALE_UNIFORM_TOP can_adjust = FALSE + +/obj/item/clothing/under/sundresswhite + name = "white sundress" + desc = "Makes you want to frolic in a field of lillies." + icon_state = "sundress_white" + item_color = "sundress_white" + body_parts_covered = CHEST|GROIN + fitted = FEMALE_UNIFORM_TOP + can_adjust = FALSE + +/obj/item/clothing/under/greendress + name = "green dress" + desc = "A tight green dress" + icon_state = "dress_green" + item_color = "dress_green" + body_parts_covered = CHEST|GROIN + fitted = FEMALE_UNIFORM_TOP + can_adjust = FALSE + +/obj/item/clothing/under/pinkdress + name = "pink dress" + desc = "A tight pink dress" + icon_state = "dress_pink" + item_color = "dress_pink" + body_parts_covered = CHEST|GROIN + fitted = FEMALE_UNIFORM_TOP + can_adjust = FALSE + /obj/item/clothing/under/captainparade name = "captain's parade uniform" desc = "A captain's luxury-wear, for special occasions." @@ -427,6 +501,7 @@ item_state = "by_suit" item_color = "captain_parade" can_adjust = FALSE + /obj/item/clothing/under/hosparademale name = "head of security's parade uniform" desc = "A male head of security's luxury-wear, for special occasions." @@ -434,6 +509,7 @@ item_state = "r_suit" item_color = "hos_parade_male" can_adjust = FALSE + /obj/item/clothing/under/hosparadefem name = "head of security's parade uniform" desc = "A female head of security's luxury-wear, for special occasions." @@ -442,6 +518,7 @@ item_color = "hos_parade_fem" fitted = FEMALE_UNIFORM_TOP can_adjust = FALSE + /obj/item/clothing/under/assistantformal name = "assistant's formal uniform" desc = "An assistant's formal-wear. Why an assistant needs formal-wear is still unknown." @@ -449,6 +526,7 @@ item_state = "gy_suit" item_color = "assistant_formal" can_adjust = FALSE + /obj/item/clothing/under/blacktango name = "black tango dress" desc = "Filled with Latin fire." @@ -457,6 +535,25 @@ item_color = "black_tango" fitted = FEMALE_UNIFORM_TOP can_adjust = FALSE + +/obj/item/clothing/under/westernbustle + name = "western bustle dress" + desc = "Filled with Western fire." + icon_state = "western_bustle" + item_state = "wcoat" + item_color = "western_bustle" + fitted = FEMALE_UNIFORM_TOP + can_adjust = FALSE + +/obj/item/clothing/under/flamenco + name = "flamenco dress" + desc = "Filled with Latin fire." + icon_state = "flamenco" + item_state = "wcoat" + item_color = "flamenco" + fitted = FEMALE_UNIFORM_TOP + can_adjust = FALSE + /obj/item/clothing/under/stripeddress name = "striped dress" desc = "Fashion in space." @@ -466,6 +563,7 @@ body_parts_covered = CHEST|GROIN|ARMS fitted = FEMALE_UNIFORM_FULL can_adjust = FALSE + /obj/item/clothing/under/sailordress name = "sailor dress" desc = "Formal wear for a leading lady." @@ -475,6 +573,45 @@ body_parts_covered = CHEST|GROIN|ARMS fitted = FEMALE_UNIFORM_TOP can_adjust = FALSE + +/obj/item/clothing/under/flowerdress + name = "flower dress" + desc = "Lovely dress" + icon_state = "flower_dress" + item_state = "sailordress" + item_color = "flower_dress" + body_parts_covered = CHEST|GROIN + fitted = FEMALE_UNIFORM_TOP + can_adjust = FALSE + +/obj/item/clothing/under/sweptskirt + name = "swept skirt" + desc = "Formal skirt" + icon_state = "skirt_swept" + item_color = "skirt_swept" + body_parts_covered = GROIN + fitted = FEMALE_UNIFORM_TOP + can_adjust = FALSE + +/obj/item/clothing/under/corset + name = "black corset" + desc = "Nanotrasen is not resposible for any organ damage" + icon_state = "corset" + item_color = "corset" + body_parts_covered = CHEST|GROIN + fitted = FEMALE_UNIFORM_TOP + can_adjust = FALSE + +/obj/item/clothing/under/croptop + name = "crop top" + desc = "We've saved money by giving you half a shirt!" + icon_state = "sailor_dress" + item_state = "sailordress" + item_color = "sailor_dress" + body_parts_covered = CHEST|GROIN|ARMS + fitted = FEMALE_UNIFORM_TOP + can_adjust = FALSE + /obj/item/clothing/under/redeveninggown name = "red evening gown" desc = "Fancy dress for space bar singers." @@ -483,6 +620,7 @@ item_color = "red_evening_gown" fitted = FEMALE_UNIFORM_TOP can_adjust = FALSE + /obj/item/clothing/under/maid name = "maid costume" desc = "Maid in China." @@ -492,10 +630,12 @@ body_parts_covered = CHEST|GROIN fitted = FEMALE_UNIFORM_TOP can_adjust = FALSE + /obj/item/clothing/under/maid/Initialize() . = ..() var/obj/item/clothing/accessory/maidapron/A = new (src) attach_accessory(A) + /obj/item/clothing/under/janimaid name = "maid uniform" desc = "A simple maid uniform for housekeeping." @@ -505,6 +645,7 @@ body_parts_covered = CHEST|GROIN fitted = FEMALE_UNIFORM_TOP can_adjust = FALSE + /obj/item/clothing/under/plaid_skirt name = "red plaid skirt" desc = "A preppy red skirt with a white blouse." @@ -514,6 +655,7 @@ fitted = FEMALE_UNIFORM_TOP can_adjust = TRUE alt_covers_chest = TRUE + /obj/item/clothing/under/plaid_skirt/blue name = "blue plaid skirt" desc = "A preppy blue skirt with a white blouse." @@ -523,6 +665,7 @@ fitted = FEMALE_UNIFORM_TOP can_adjust = TRUE alt_covers_chest = TRUE + /obj/item/clothing/under/plaid_skirt/purple name = "purple plaid skirt" desc = "A preppy purple skirt with a white blouse." @@ -532,6 +675,7 @@ fitted = FEMALE_UNIFORM_TOP can_adjust = TRUE alt_covers_chest = TRUE + /obj/item/clothing/under/singery name = "yellow performer's outfit" desc = "Just looking at this makes you want to sing." @@ -542,6 +686,7 @@ fitted = NO_FEMALE_UNIFORM alternate_worn_layer = ABOVE_SHOES_LAYER can_adjust = FALSE + /obj/item/clothing/under/singerb name = "blue performer's outfit" desc = "Just looking at this makes you want to sing." @@ -552,6 +697,7 @@ alternate_worn_layer = ABOVE_SHOES_LAYER fitted = FEMALE_UNIFORM_TOP can_adjust = FALSE + /obj/item/clothing/under/plaid_skirt/green name = "green plaid skirt" desc = "A preppy green skirt with a white blouse." @@ -561,14 +707,17 @@ fitted = FEMALE_UNIFORM_TOP can_adjust = TRUE alt_covers_chest = TRUE + /obj/item/clothing/under/jester name = "jester suit" desc = "A jolly dress, well suited to entertain your master, nuncle." icon_state = "jester" item_color = "jester" can_adjust = FALSE + /obj/item/clothing/under/jester/alt icon_state = "jester2" + /obj/item/clothing/under/geisha name = "geisha suit" desc = "Cute space ninja senpai not included." @@ -576,12 +725,14 @@ item_color = "geisha" body_parts_covered = CHEST|GROIN|ARMS can_adjust = FALSE + /obj/item/clothing/under/villain name = "villain suit" desc = "A change of wardrobe is necessary if you ever want to catch a real superhero." icon_state = "villain" item_color = "villain" can_adjust = FALSE + /obj/item/clothing/under/sailor name = "sailor suit" desc = "Skipper's in the wardroom drinkin gin'." @@ -650,6 +801,7 @@ icon_state = "hostanclothes" item_state = "hostanclothes" item_color = "hostanclothes" + /obj/item/clothing/under/mummy name = "mummy wrapping" desc = "Return the slab or suffer my stale references." @@ -660,6 +812,7 @@ fitted = NO_FEMALE_UNIFORM can_adjust = FALSE resistance_flags = NONE + /obj/item/clothing/under/scarecrow name = "scarecrow clothes" desc = "Perfect camouflage for hiding in botany." @@ -670,6 +823,7 @@ fitted = NO_FEMALE_UNIFORM can_adjust = FALSE resistance_flags = NONE + /obj/item/clothing/under/draculass name = "draculass coat" desc = "A dress inspired by the ancient \"Victorian\" era." @@ -679,6 +833,7 @@ body_parts_covered = CHEST|GROIN|ARMS fitted = FEMALE_UNIFORM_TOP can_adjust = FALSE + /obj/item/clothing/under/drfreeze name = "doctor freeze's jumpsuit" desc = "A modified scientist jumpsuit to look extra cool." @@ -686,6 +841,7 @@ item_state = "drfreeze" item_color = "drfreeze" can_adjust = FALSE + /obj/item/clothing/under/lobster name = "foam lobster suit" desc = "Who beheaded the college mascot?" @@ -694,6 +850,7 @@ item_color = "lobster" fitted = NO_FEMALE_UNIFORM can_adjust = FALSE + /obj/item/clothing/under/gondola name = "gondola hide suit" desc = "Now you're cooking." @@ -701,6 +858,7 @@ item_state = "lb_suit" item_color = "gondola" can_adjust = FALSE + /obj/item/clothing/under/skeleton name = "skeleton jumpsuit" desc = "A black jumpsuit with a white bone pattern printed on it. Spooky!" @@ -720,6 +878,14 @@ body_parts_covered = CHEST|GROIN can_adjust = FALSE +/obj/item/clothing/under/telegram + name = "telegram suit" + desc = "Bright and red, hard to miss. Mostly warn by hotel staff or singing telegram." + icon_state = "telegram" + item_state = "telegram" + body_parts_covered = CHEST|GROIN + can_adjust = FALSE + /obj/item/clothing/under/durathread name = "durathread jumpsuit" desc = "A jumpsuit made from durathread, its resilient fibres provide some protection to the wearer." @@ -737,4 +903,36 @@ item_color = "durathread" can_adjust = FALSE body_parts_covered = CHEST|GROIN|ARMS - armor = list("melee" = 10, "laser" = 10, "fire" = 40, "acid" = 10, "bomb" = 5) \ No newline at end of file + armor = list("melee" = 10, "laser" = 10, "fire" = 40, "acid" = 10, "bomb" = 5) + +/obj/item/clothing/under/christmas/christmasmaler + name = "red masculine christmas suit" + desc = "A simple red christmas suit that looks close to Santa's!" + icon_state = "christmasmaler" + item_state = "christmasmaler" + body_parts_covered = CHEST|GROIN + can_adjust = FALSE + +/obj/item/clothing/under/christmas/christmasmaleg + name = "green masculine christmas suit" + desc = "A simple green christmas suit that smells minty!" + icon_state = "christmasmaleg" + item_state = "christmasmaleg" + body_parts_covered = CHEST|GROIN + can_adjust = FALSE + +/obj/item/clothing/under/christmas/christmasfemaler + name = "red feminine christmas suit" + desc = "A simple red christmas suit that looks like Mrs Claus!" + icon_state = "christmasfemaler" + item_state = "christmasfemaler" + body_parts_covered = CHEST|GROIN + can_adjust = FALSE + +/obj/item/clothing/under/christmas/christmasfemaleg + name = "green feminine christmas suit" + desc = "A simple green christmas suit that smells minty!" + icon_state = "christmasfemaleg" + item_state = "christmasfemaleg" + body_parts_covered = CHEST|GROIN + can_adjust = FALSE \ No newline at end of file diff --git a/code/modules/clothing/under/pants.dm b/code/modules/clothing/under/pants.dm index 05616337db..97bb4c48bc 100644 --- a/code/modules/clothing/under/pants.dm +++ b/code/modules/clothing/under/pants.dm @@ -75,3 +75,34 @@ desc = "A pair of woodland camouflage pants. Probably not the best choice for a space station." icon_state = "camopants" item_color = "camopants" + +/obj/item/clothing/under/pants/jeanripped + name = "ripped jeans" + desc = "If you're wearing this you're poor or a rebel" + icon_state = "jean_ripped" + item_color = "jean_ripped" + +/obj/item/clothing/under/pants/jeanshort + name = "jean shorts" + desc = "These are really just jeans cut in half" + icon_state = "jean_shorts" + item_color = "jean_shorts" + +/obj/item/clothing/under/pants/denimskirt + name = "denim skirt" + desc = "These are really just a jean leg hole cut from a pair" + icon_state = "denim_skirt" + item_color = "denim_skirt" + +/obj/item/clothing/under/pants/chaps + name = "black chaps" + body_parts_covered = LEGS + desc = "Yeehaw" + icon_state = "chaps" + item_color = "chaps" + +/obj/item/clothing/under/pants/yoga + name = "yoga pants" + desc = "Comfy!" + icon_state = "yoga_pants" + item_color = "yoga_pants" diff --git a/modular_citadel/code/modules/clothing/under/polychromic_clothes.dm b/code/modules/clothing/under/polychromic_clothes.dm similarity index 86% rename from modular_citadel/code/modules/clothing/under/polychromic_clothes.dm rename to code/modules/clothing/under/polychromic_clothes.dm index c0f7a5d639..9649d93eed 100644 --- a/modular_citadel/code/modules/clothing/under/polychromic_clothes.dm +++ b/code/modules/clothing/under/polychromic_clothes.dm @@ -4,7 +4,7 @@ // Polychromic clothes simply consist of 4 sprites: A base, unrecoloured sprite, and up to 3 greyscaled sprites. // // In order to add more polychromic clothes, simply create a base sprite, and up to 3 recolourable overlays for it, // // and then name them as follows: [name], [name]-primary, [name]-secondary, [name]-tertiary. The sprites should // -// ideally be in 'modular_citadel/icons/polyclothes/item/uniform.dmi' and 'modular_citadel/icons/polyclothes/mob/uniform.dmi' for the // +// ideally be in 'icons/obj/clothing/uniform.dmi' and 'icons/mob/uniform.dmi' for the // // worn sprites. After that, copy paste the code from any of the example clothes and // // change the names around. [name] should go in BOTH icon_state and item_color. You can preset colors and disable // // any overlays using the self-explainatory vars. // @@ -15,8 +15,6 @@ /obj/item/clothing/under/polychromic //enables all three overlays to reduce copypasta and defines basic stuff name = "polychromic suit" desc = "For when you want to show off your horrible colour coordination skills." - icon = 'modular_citadel/icons/polyclothes/item/uniform.dmi' - alternate_worn_icon = 'modular_citadel/icons/polyclothes/mob/uniform.dmi' icon_state = "polysuit" item_color = "polysuit" item_state = "sl_suit" @@ -27,23 +25,22 @@ secondary_color = "#FFFFFF" tertiary_color = "#808080" can_adjust = FALSE - mutantrace_variation = NO_MUTANTRACE_VARIATION // because I'm too lazy to port these to digi-compatible and to prove a point from /tg/ whining - Pooj - suit_style = NORMAL_SUIT_STYLE + mutantrace_variation = NO_MUTANTRACE_VARIATION //Not all clothes are currently digi-compatible (only the shorts are as of time of writing) -/obj/item/clothing/under/polychromic/worn_overlays(isinhands, icon_file) //this is where the main magic happens. Also mandates that ALL polychromic stuff MUST USE alternate_worn_icon +/obj/item/clothing/under/polychromic/worn_overlays(isinhands, icon_file) //this is where the main magic happens. . = ..() if(hasprimary | hassecondary | hastertiary) if(!isinhands) //prevents the worn sprites from showing up if you're just holding them if(hasprimary) //checks if overlays are enabled - var/mutable_appearance/primary_worn = mutable_appearance(alternate_worn_icon, "[item_color]-primary") //automagical sprite selection + var/mutable_appearance/primary_worn = mutable_appearance(icon_file, "[item_color]-primary") //automagical sprite selection primary_worn.color = primary_color //colors the overlay . += primary_worn //adds the overlay onto the buffer list to draw on the mob sprite. if(hassecondary) - var/mutable_appearance/secondary_worn = mutable_appearance(alternate_worn_icon, "[item_color]-secondary") + var/mutable_appearance/secondary_worn = mutable_appearance(icon_file, "[item_color]-secondary") secondary_worn.color = secondary_color . += secondary_worn if(hastertiary) - var/mutable_appearance/tertiary_worn = mutable_appearance(alternate_worn_icon, "[item_color]-tertiary") + var/mutable_appearance/tertiary_worn = mutable_appearance(icon_file, "[item_color]-tertiary") tertiary_worn.color = tertiary_color . += tertiary_worn @@ -89,6 +86,7 @@ secondary_color = "#808080" tertiary_color = "#808080" body_parts_covered = CHEST|GROIN|ARMS + mutantrace_variation = MUTANTRACE_VARIATION //to enable digitigrade wearing /obj/item/clothing/under/polychromic/jumpsuit name = "polychromic tri-tone jumpsuit" diff --git a/code/modules/crafting/craft.dm b/code/modules/crafting/craft.dm index 795515835e..0e14f9f5be 100644 --- a/code/modules/crafting/craft.dm +++ b/code/modules/crafting/craft.dm @@ -439,4 +439,4 @@ /datum/mind/proc/teach_crafting_recipe(R) if(!learned_recipes) learned_recipes = list() - learned_recipes |= R \ No newline at end of file + learned_recipes |= R diff --git a/code/modules/crafting/recipes/recipes_clothing.dm b/code/modules/crafting/recipes/recipes_clothing.dm index 4f06a44811..8cb35df9d1 100644 --- a/code/modules/crafting/recipes/recipes_clothing.dm +++ b/code/modules/crafting/recipes/recipes_clothing.dm @@ -163,26 +163,7 @@ name = "Cosmic Winter Coat" result = /obj/item/clothing/suit/hooded/wintercoat/cosmic reqs = list(/obj/item/clothing/suit/hooded/wintercoat = 1, - /obj/item/clothing/suit/hooded/wintercoat/captain = 1, - /obj/item/clothing/suit/hooded/wintercoat/hop = 1, - /obj/item/clothing/suit/hooded/wintercoat/hos = 1, - /obj/item/clothing/suit/hooded/wintercoat/rd = 1, - /obj/item/clothing/suit/hooded/wintercoat/ce = 1, - /obj/item/clothing/suit/hooded/wintercoat/cmo = 1, - /obj/item/clothing/suit/hooded/wintercoat/qm = 1, - /obj/item/clothing/suit/hooded/wintercoat/robotics = 1, - /obj/item/clothing/suit/hooded/wintercoat/engineering/atmos = 1, - /obj/item/clothing/suit/hooded/wintercoat/engineering = 1, - /obj/item/clothing/suit/hooded/wintercoat/science = 1, - /obj/item/clothing/suit/hooded/wintercoat/genetics = 1, - /obj/item/clothing/suit/hooded/wintercoat/chemistry = 1, - /obj/item/clothing/suit/hooded/wintercoat/medical = 1, - /obj/item/clothing/suit/hooded/wintercoat/viro = 1, - /obj/item/clothing/suit/hooded/wintercoat/janitor = 1, - /obj/item/clothing/suit/hooded/wintercoat/security = 1, - /obj/item/clothing/suit/hooded/wintercoat/cargo = 1, - /obj/item/clothing/suit/hooded/wintercoat/hydro = 1, - /obj/item/clothing/suit/hooded/wintercoat/miner = 1) + /obj/item/bedsheet/cosmos = 1) time = 60 always_availible = TRUE category = CAT_CLOTHING diff --git a/code/modules/crafting/recipes/recipes_misc.dm b/code/modules/crafting/recipes/recipes_misc.dm index fdfb959fe6..38ae3560e5 100644 --- a/code/modules/crafting/recipes/recipes_misc.dm +++ b/code/modules/crafting/recipes/recipes_misc.dm @@ -47,16 +47,17 @@ /datum/crafting_recipe/goldenbox name = "Gold Plated Toolbox" result = /obj/item/storage/toolbox/gold_fake + tools = list(/obj/item/stock_parts/cell/upgraded/plus) reqs = list(/obj/item/stack/sheet/cardboard = 1, //so we dont null items in crafting /obj/item/stack/cable_coil = 10, /obj/item/stack/sheet/mineral/gold = 1, - /obj/item/stock_parts/cell = 1, /datum/reagent/water = 15) time = 40 category = CAT_MISC /datum/crafting_recipe/bronze_driver name = "Bronze Plated Screwdriver" + tools = list(/obj/item/stock_parts/cell/upgraded/plus) result = /obj/item/screwdriver/bronze reqs = list(/obj/item/screwdriver = 1, /obj/item/stack/cable_coil = 10, @@ -67,6 +68,7 @@ /datum/crafting_recipe/bronze_welder name = "Bronze Plated Welding Tool" + tools = list(/obj/item/stock_parts/cell/upgraded/plus) result = /obj/item/weldingtool/bronze reqs = list(/obj/item/weldingtool = 1, /obj/item/stack/cable_coil = 10, @@ -77,6 +79,7 @@ /datum/crafting_recipe/bronze_wirecutters name = "Bronze Plated Wirecutters" + tools = list(/obj/item/stock_parts/cell/upgraded/plus) result = /obj/item/wirecutters/bronze reqs = list(/obj/item/wirecutters = 1, /obj/item/stack/cable_coil = 10, @@ -87,6 +90,7 @@ /datum/crafting_recipe/bronze_crowbar name = "Bronze Plated Crowbar" + tools = list(/obj/item/stock_parts/cell/upgraded/plus) result = /obj/item/crowbar/bronze reqs = list(/obj/item/crowbar = 1, /obj/item/stack/cable_coil = 10, @@ -97,6 +101,7 @@ /datum/crafting_recipe/bronze_wrench name = "Bronze Plated Wrench" + tools = list(/obj/item/stock_parts/cell/upgraded/plus) result = /obj/item/wrench/bronze reqs = list(/obj/item/wrench = 1, /obj/item/stack/cable_coil = 10, @@ -315,3 +320,49 @@ reqs = list(/obj/item/stack/rods = 2, /obj/item/clothing/under/rank/security = 1) category = CAT_MISC + + /datum/crafting_recipe/bloodsucker/vassalrack + name = "Persuasion Rack" + //desc = "For converting crewmembers into loyal Vassals." + result = /obj/structure/bloodsucker/vassalrack + tools = list(/obj/item/weldingtool, + ///obj/item/screwdriver, + /obj/item/wrench + ) + reqs = list(/obj/item/stack/sheet/mineral/wood = 3, + /obj/item/stack/sheet/metal = 2, + /obj/item/restraints/handcuffs/cable = 2, + ///obj/item/storage/belt = 1 + ///obj/item/stack/sheet/animalhide = 1, // /obj/item/stack/sheet/leather = 1, + ///obj/item/stack/sheet/plasteel = 5 + ) + //parts = list(/obj/item/storage/belt = 1 + // ) + + time = 150 + category = CAT_MISC + always_availible = FALSE // Disabled til learned + + + /datum/crafting_recipe/bloodsucker/candelabrum + name = "Candelabrum" + //desc = "For converting crewmembers into loyal Vassals." + result = /obj/structure/bloodsucker/candelabrum + tools = list(/obj/item/weldingtool, + /obj/item/wrench + ) + reqs = list(/obj/item/stack/sheet/metal = 3, + /obj/item/stack/rods = 1, + /obj/item/candle = 1 + ) + time = 100 + category = CAT_MISC + always_availible = FALSE // Disabled til learned + +/datum/crafting_recipe/coconut_bong + name = "Coconut Bong" + result = /obj/item/bong/coconut + reqs = list(/obj/item/stack/sheet/mineral/bamboo = 2, + /obj/item/reagent_containers/food/snacks/grown/coconut = 1) + time = 70 + category = CAT_MISC \ No newline at end of file diff --git a/code/modules/detectivework/scanner.dm b/code/modules/detectivework/scanner.dm index eaa31c01bf..944fbb8df8 100644 --- a/code/modules/detectivework/scanner.dm +++ b/code/modules/detectivework/scanner.dm @@ -187,9 +187,11 @@ return time2text(world.time + 432000, ":ss") /obj/item/detective_scanner/AltClick(mob/living/user) + . = ..() // Best way for checking if a player can use while not incapacitated, etc if(!user.canUseTopic(src, be_close=TRUE)) return + . = TRUE if(!LAZYLEN(log)) to_chat(user, "Cannot clear logs, the scanner has no logs.") return diff --git a/code/modules/events/disease_outbreak.dm b/code/modules/events/disease_outbreak.dm index 07a399a1b6..00e3698e1e 100644 --- a/code/modules/events/disease_outbreak.dm +++ b/code/modules/events/disease_outbreak.dm @@ -37,6 +37,8 @@ continue if(!H.client) continue + if(HAS_TRAIT(H,TRAIT_EXEMPT_HEALTH_EVENTS)) + continue if(H.stat == DEAD) continue if(HAS_TRAIT(H, TRAIT_VIRUSIMMUNE)) //Don't pick someone who's virus immune, only for it to not do anything. diff --git a/code/modules/events/heart_attack.dm b/code/modules/events/heart_attack.dm index 8db2d98bf0..a47a8b81b4 100644 --- a/code/modules/events/heart_attack.dm +++ b/code/modules/events/heart_attack.dm @@ -9,7 +9,7 @@ /datum/round_event/heart_attack/start() var/list/heart_attack_contestants = list() for(var/mob/living/carbon/human/H in shuffle(GLOB.player_list)) - if(!H.client || H.stat == DEAD || H.InCritical() || !H.can_heartattack() || H.has_status_effect(STATUS_EFFECT_EXERCISED) || (/datum/disease/heart_failure in H.diseases) || H.undergoing_cardiac_arrest()) + if(!H.client || H.stat == DEAD || H.InCritical() || !H.can_heartattack() || H.has_status_effect(STATUS_EFFECT_EXERCISED) || (/datum/disease/heart_failure in H.diseases) || H.undergoing_cardiac_arrest() || HAS_TRAIT(H,TRAIT_EXEMPT_HEALTH_EVENTS)) continue if(H.satiety <= -60) //Multiple junk food items recently heart_attack_contestants[H] = 3 diff --git a/code/modules/events/immovable_rod.dm b/code/modules/events/immovable_rod.dm index e041d566e9..41b2bfee5a 100644 --- a/code/modules/events/immovable_rod.dm +++ b/code/modules/events/immovable_rod.dm @@ -45,6 +45,7 @@ In my current plan for it, 'solid' will be defined as anything with density == 1 throwforce = 100 density = TRUE anchored = TRUE + flags_1 = PREVENT_CONTENTS_EXPLOSION_1 var/mob/living/wizard var/z_original = 0 var/destination @@ -100,9 +101,6 @@ In my current plan for it, 'solid' will be defined as anything with density == 1 /obj/effect/immovablerod/ex_act(severity, target) return 0 -/obj/structure/closet/supplypod/prevent_content_explosion() - return TRUE - /obj/effect/immovablerod/singularity_act() return diff --git a/code/modules/events/mass_hallucination.dm b/code/modules/events/mass_hallucination.dm index 2b0c16ebfc..0553f69b5b 100644 --- a/code/modules/events/mass_hallucination.dm +++ b/code/modules/events/mass_hallucination.dm @@ -35,4 +35,6 @@ /datum/hallucination/delusion, /datum/hallucination/oh_yeah) for(var/mob/living/carbon/C in GLOB.alive_mob_list) + if (HAS_TRAIT(C,TRAIT_EXEMPT_HEALTH_EVENTS)) + continue new picked_hallucination(C, TRUE) \ No newline at end of file diff --git a/code/modules/events/meteor_wave.dm b/code/modules/events/meteor_wave.dm index 26591547c0..236eed5c09 100644 --- a/code/modules/events/meteor_wave.dm +++ b/code/modules/events/meteor_wave.dm @@ -21,7 +21,7 @@ /datum/round_event/meteor_wave/setup() announceWhen = 1 - startWhen = rand(180, 360) //Yeah for SOME REASON this is measured in seconds and not deciseconds??? + startWhen = rand(60, 90) //Yeah for SOME REASON this is measured in seconds and not deciseconds??? if(GLOB.singularity_counter) startWhen *= 1 - min(GLOB.singularity_counter * SINGULO_BEACON_DISTURBANCE, SINGULO_BEACON_MAX_DISTURBANCE) endWhen = startWhen + 60 diff --git a/code/modules/events/shuttle_loan.dm b/code/modules/events/shuttle_loan.dm index 88059f7468..f006f2b358 100644 --- a/code/modules/events/shuttle_loan.dm +++ b/code/modules/events/shuttle_loan.dm @@ -133,7 +133,7 @@ shuttle_spawns.Add(/mob/living/simple_animal/hostile/syndicate/ranged/infiltrator) if(RUSKY_PARTY) - var/datum/supply_pack/pack = SSshuttle.supply_packs[/datum/supply_pack/service/party] + var/datum/supply_pack/pack = SSshuttle.supply_packs[/datum/supply_pack/misc/party] pack.generate(pick_n_take(empty_shuttle_turfs)) shuttle_spawns.Add(/mob/living/simple_animal/hostile/russian) diff --git a/code/modules/events/spontaneous_appendicitis.dm b/code/modules/events/spontaneous_appendicitis.dm index 901337cd52..8ee943beb9 100644 --- a/code/modules/events/spontaneous_appendicitis.dm +++ b/code/modules/events/spontaneous_appendicitis.dm @@ -15,6 +15,8 @@ continue if(H.stat == DEAD) continue + if (HAS_TRAIT(H,TRAIT_EXEMPT_HEALTH_EVENTS)) + continue if(!H.getorgan(/obj/item/organ/appendix)) //Don't give the disease to some who lacks it, only for it to be auto-cured continue if(!(MOB_ORGANIC in H.mob_biotypes)) //biotype sleeper bugs strike again, once again making appendicitis pick a target that can't take it diff --git a/code/modules/flufftext/Hallucination.dm b/code/modules/flufftext/Hallucination.dm index b5f02b79d7..f5262742e2 100644 --- a/code/modules/flufftext/Hallucination.dm +++ b/code/modules/flufftext/Hallucination.dm @@ -21,7 +21,8 @@ GLOBAL_LIST_INIT(hallucination_list, list( /datum/hallucination/delusion = 2, /datum/hallucination/shock = 1, /datum/hallucination/death = 1, - /datum/hallucination/oh_yeah = 1 + /datum/hallucination/oh_yeah = 1, + /datum/hallucination/sleeping_carp = 1 )) @@ -1294,3 +1295,26 @@ GLOBAL_LIST_INIT(hallucination_list, list( H.preparePixelProjectile(target, start) H.fire() qdel(src) + +/datum/hallucination/sleeping_carp + +/datum/hallucination/sleeping_carp/New(mob/living/carbon/C, forced = TRUE) + set waitfor = FALSE + ..() + var/list/mobsyup + for (var/mob/living/carbon/A in orange(C,1)) + if (get_dist(C,A) < 2) + LAZYADD(mobsyup,A) + if (!LAZYLEN(mobsyup)) + qdel(src) + return + var/mob/living/carbon/G = pick(mobsyup) + if (prob(50)) + C.visible_message("[C] falls to the ground screaming and clutching [C.p_their()] wrist!", \ + "[G] grabs your wrist and violently wrenches it to the side!") + C.emote("scream") + C.dropItemToGround(C.get_active_held_item()) + C.Knockdown(60) + else + to_chat(C,"[G] violently grabs you!") + qdel(src) diff --git a/code/modules/food_and_drinks/drinks/drinks.dm b/code/modules/food_and_drinks/drinks/drinks.dm index 5bf7e3dff3..b33be2fa02 100644 --- a/code/modules/food_and_drinks/drinks/drinks.dm +++ b/code/modules/food_and_drinks/drinks/drinks.dm @@ -132,14 +132,10 @@ transfer_fingerprints_to(B) qdel(src) - - - //////////////////////////////////////////////////////////////////////////////// /// Drinks. END //////////////////////////////////////////////////////////////////////////////// - /obj/item/reagent_containers/food/drinks/trophy name = "pewter cup" desc = "Everyone gets a trophy." @@ -178,7 +174,6 @@ materials = list(MAT_SILVER=800) volume = 100 - /obj/item/reagent_containers/food/drinks/trophy/bronze_cup name = "bronze cup" desc = "At least you ranked!" @@ -190,7 +185,7 @@ materials = list(MAT_METAL=400) volume = 25 -///////////////////////////////////////////////Drinks +///////////////////////////////////////////////Drinks///////////////////////////////////////// //Notes by Darem: Drinks are simply containers that start preloaded. Unlike condiments, the contents can be ingested directly // rather then having to add it to something else first. They should only contain liquids. They have a default container size of 50. // Formatting is the same as food. @@ -203,6 +198,7 @@ spillable = TRUE resistance_flags = FREEZE_PROOF isGlass = FALSE + foodtype = BREAKFAST //Used by MREs /obj/item/reagent_containers/food/drinks/coffee/type2 @@ -211,7 +207,6 @@ icon = 'icons/obj/food/containers.dmi' icon_state = "condi_cornoil" - /obj/item/reagent_containers/food/drinks/ice name = "ice cup" desc = "Careful, cold ice, do not chew." @@ -243,10 +238,8 @@ desc = "Made in Space South America." list_reagents = list("hot_coco" = 30, "sugar" = 5) foodtype = SUGAR - resistance_flags = FREEZE_PROOF - /obj/item/reagent_containers/food/drinks/dry_ramen name = "cup ramen" desc = "Just add 10ml of water, self heats! A taste that reminds you of your school years." @@ -325,27 +318,27 @@ icon_state = "orangebox" name = "orange juice box" desc = "A great source of vitamins. Stay healthy!" - foodtype = FRUIT + foodtype = FRUIT | BREAKFAST if("milk") icon_state = "milkbox" name = "carton of milk" desc = "An excellent source of calcium for growing space explorers." - foodtype = DAIRY + foodtype = DAIRY | BREAKFAST if("applejuice") icon_state = "juicebox" name = "apple juice box" desc = "Sweet apple juice. Don't be late for school!" - foodtype = FRUIT + foodtype = FRUIT | BREAKFAST if("grapejuice") icon_state = "grapebox" name = "grape juice box" desc = "Tasty grape juice in a fun little container. Non-alcoholic!" - foodtype = FRUIT + foodtype = FRUIT | BREAKFAST if("chocolate_milk") icon_state = "chocolatebox" name = "carton of chocolate milk" desc = "Milk for cool kids!" - foodtype = SUGAR + foodtype = SUGAR | BREAKFAST if("eggnog") icon_state = "nog2" name = "carton of eggnog" @@ -357,8 +350,7 @@ desc = "A small carton, intended for holding drinks." - -//////////////////////////drinkingglass and shaker// +//////////////////////////drinkingglass and shaker///////////////////////////////////////////////////////////////////////////////////// //Note by Darem: This code handles the mixing of drinks. New drinks go in three places: In Chemistry-Reagents.dm (for the drink // itself), in Chemistry-Recipes.dm (for the reaction that changes the components into the drink), and here (for the drinking glass // icon states. @@ -399,8 +391,8 @@ volume = 30 spillable = TRUE -//////////////////////////soda_cans// -//These are in their own group to be used as IED's in /obj/item/grenade/ghettobomb.dm +//////////////////////////soda_cans//////////////////////////////////////////////////// +//These are in their own group to be used as IED's in /obj/item/grenade/ghettobomb.dm// /obj/item/reagent_containers/food/drinks/soda_cans name = "soda can" @@ -426,7 +418,6 @@ qdel(src) ..() - /obj/item/reagent_containers/food/drinks/soda_cans/attack_self(mob/user) if(!is_drainable()) to_chat(user, "You pull back the tab of \the [src] with a satisfying pop.") //Ahhhhhhhh @@ -448,7 +439,6 @@ desc = "Quinine tastes funny, but at least it'll keep that Space Malaria away." icon_state = "tonic" list_reagents = list("tonic" = 50) - foodtype = ALCOHOL /obj/item/reagent_containers/food/drinks/soda_cans/sodawater name = "soda water" @@ -515,6 +505,13 @@ list_reagents = list("shamblers" = 30) foodtype = SUGAR | JUNKFOOD +/obj/item/reagent_containers/food/drinks/soda_cans/buzz_fuzz + name = "Buzz Fuzz" + desc = "The sister drink of Shambler's Juice! Uses real honey, making it a sweet tooth's dream drink. The slogan reads ''A Hive of Flavour'', there's also a label about how it is adddicting." + icon_state = "honeysoda_can" + list_reagents = list("buzz_fuzz" = 25, "honey" = 5) + foodtype = SUGAR | JUNKFOOD + /obj/item/reagent_containers/food/drinks/soda_cans/grey_bull name = "Grey Bull" desc = "Grey Bull, it gives you gloves!" @@ -527,3 +524,10 @@ desc = "There is no air shortage. Do not drink." icon_state = "air" list_reagents = list("nitrogen" = 24, "oxygen" = 6) + +/obj/item/reagent_containers/food/drinks/soda_cans/monkey_energy + name = "Monkey Energy" + desc = "Unleash the ape!" + icon_state = "monkey_energy" + list_reagents = list("monkey_energy" = 50) + foodtype = SUGAR | JUNKFOOD diff --git a/code/modules/food_and_drinks/drinks/drinks/bottle.dm b/code/modules/food_and_drinks/drinks/drinks/bottle.dm index 6a69721cef..271ff93b15 100644 --- a/code/modules/food_and_drinks/drinks/drinks/bottle.dm +++ b/code/modules/food_and_drinks/drinks/drinks/bottle.dm @@ -429,7 +429,7 @@ righthand_file = 'icons/mob/inhands/equipment/kitchen_righthand.dmi' isGlass = FALSE list_reagents = list("orangejuice" = 100) - foodtype = FRUIT + foodtype = FRUIT| BREAKFAST /obj/item/reagent_containers/food/drinks/bottle/cream name = "milk cream" diff --git a/code/modules/food_and_drinks/food.dm b/code/modules/food_and_drinks/food.dm index 132e000893..6d3f007fd9 100644 --- a/code/modules/food_and_drinks/food.dm +++ b/code/modules/food_and_drinks/food.dm @@ -5,6 +5,9 @@ /// the parent to the exclusion list in code/__HELPERS/unsorted.dm's /// get_random_food proc. //////////////////////////////////////////////////////////////////////////////// + +#define STOP_SERVING_BREAKFAST (15 MINUTES) + /obj/item/reagent_containers/food possible_transfer_amounts = list() volume = 50 //Sets the default container amount for all food items. @@ -40,4 +43,8 @@ if(foodtype & H.dna.species.toxic_food) to_chat(H, "You don't feel so good...") H.adjust_disgust(25 + 30 * fraction) + if((foodtype & BREAKFAST) && world.time - SSticker.round_start_time < STOP_SERVING_BREAKFAST) + SEND_SIGNAL(H, COMSIG_ADD_MOOD_EVENT, "breakfast", /datum/mood_event/breakfast) last_check_time = world.time + +#undef STOP_SERVING_BREAKFAST \ No newline at end of file diff --git a/code/modules/food_and_drinks/food/condiment.dm b/code/modules/food_and_drinks/food/condiment.dm index 1d0b626d98..7288d91f2d 100644 --- a/code/modules/food_and_drinks/food/condiment.dm +++ b/code/modules/food_and_drinks/food/condiment.dm @@ -26,6 +26,7 @@ "cornoil" = list("oliveoil", "corn oil bottle", "A delicious oil used in cooking. Made from corn"), "sugar" = list("emptycondiment", "sugar bottle", "Tasty spacey sugar!"), "mayonnaise" = list("mayonnaise", "mayonnaise jar", "An oily condiment made from egg yolks."), + "bbqsauce" = list("condi_bbq", "BBQ sauce", "Hand wipes not included."), "peanut_butter" = list("peanutbutter", "peanut butter jar", "A deliciously and sticky spread made from peanuts.")) var/originalname = "condiment" //Can't use initial(name) for this. This stores the name set by condimasters. @@ -299,3 +300,8 @@ name = "astrotame pack" originalname = "astrotame" list_reagents = list("astrotame" = 5) + +/obj/item/reagent_containers/food/condiment/pack/bbqsauce + name = "bbq sauce pack" + originalname = "bbq sauce" + list_reagents = list("bbqsauce" = 10) diff --git a/code/modules/food_and_drinks/food/customizables.dm b/code/modules/food_and_drinks/food/customizables.dm index 8724841643..239273e421 100644 --- a/code/modules/food_and_drinks/food/customizables.dm +++ b/code/modules/food_and_drinks/food/customizables.dm @@ -55,7 +55,7 @@ mix_filling_color(S) S.reagents.trans_to(src,min(S.reagents.total_volume, 15)) //limit of 15, we don't want our custom food to be completely filled by just one ingredient with large reagent volume. foodtype |= S.foodtype - update_overlays(S) + update_snack_overlays(S) to_chat(user, "You add the [I.name] to the [name].") update_name(S) else @@ -103,7 +103,7 @@ rgbcolor[4] = (customcolor[4]+ingcolor[4])/2 filling_color = rgb(rgbcolor[1], rgbcolor[2], rgbcolor[3], rgbcolor[4]) -/obj/item/reagent_containers/food/snacks/customizable/update_overlays(obj/item/reagent_containers/food/snacks/S) +/obj/item/reagent_containers/food/snacks/customizable/update_snack_overlays(obj/item/reagent_containers/food/snacks/S) var/mutable_appearance/filling = mutable_appearance(icon, "[initial(icon_state)]_filling") if(S.filling_color == "#FFFFFF") filling.color = pick("#FF0000","#0000FF","#008000","#FFFF00") @@ -139,7 +139,7 @@ /obj/item/reagent_containers/food/snacks/customizable/initialize_slice(obj/item/reagent_containers/food/snacks/slice, reagents_per_slice) ..() slice.filling_color = filling_color - slice.update_overlays(src) + slice.update_snack_overlays(src) /obj/item/reagent_containers/food/snacks/customizable/Destroy() diff --git a/code/modules/food_and_drinks/food/snacks.dm b/code/modules/food_and_drinks/food/snacks.dm index d838b31aba..97e8423e78 100644 --- a/code/modules/food_and_drinks/food/snacks.dm +++ b/code/modules/food_and_drinks/food/snacks.dm @@ -52,6 +52,8 @@ All foods are distributed among various categories. Use common sense. var/list/bonus_reagents //the amount of reagents (usually nutriment and vitamin) added to crafted/cooked snacks, on top of the ingredients reagents. var/customfoodfilling = 1 // whether it can be used as filling in custom food var/list/tastes // for example list("crisps" = 2, "salt" = 1) + var/dunkable = FALSE // for dunkable food, make true + var/dunk_amount = 10 // how much reagent is transferred per dunk //Placeholder for effect that trigger on eating that aren't tied to reagents. @@ -267,7 +269,7 @@ All foods are distributed among various categories. Use common sense. trash = null return -/obj/item/reagent_containers/food/snacks/proc/update_overlays(obj/item/reagent_containers/food/snacks/S) +/obj/item/reagent_containers/food/snacks/proc/update_snack_overlays(obj/item/reagent_containers/food/snacks/S) cut_overlays() var/mutable_appearance/filling = mutable_appearance(icon, "[initial(icon_state)]_filling") if(S.filling_color == "#FFFFFF") @@ -319,15 +321,33 @@ All foods are distributed among various categories. Use common sense. if(iscorgi(M)) var/mob/living/L = M if(bitecount == 0 || prob(50)) - M.emote("me", 1, "nibbles away at \the [src]") + M.emote("me", EMOTE_VISIBLE, "nibbles away at \the [src]") bitecount++ L.taste(reagents) // why should carbons get all the fun? if(bitecount >= 5) var/sattisfaction_text = pick("burps from enjoyment", "yaps for more", "woofs twice", "looks at the area where \the [src] was") if(sattisfaction_text) - M.emote("me", 1, "[sattisfaction_text]") + M.emote("me", EMOTE_VISIBLE, "[sattisfaction_text]") qdel(src) +//////////////////////////////////////////Dunking/////////////////////////////////////////// + +/obj/item/reagent_containers/food/snacks/afterattack(obj/item/reagent_containers/M, mob/user, proximity) + . = ..() + if(!dunkable || !proximity) + return + if(istype(M, /obj/item/reagent_containers/glass) || istype(M, /obj/item/reagent_containers/food/drinks)) //you can dunk dunkable snacks into beakers or drinks + if(!M.is_drainable()) + to_chat(user, "[M] is unable to be dunked in!") + return + if(M.reagents.trans_to(src, dunk_amount)) //if reagents were transfered, show the message + to_chat(user, "You dunk the [M].") + return + if(!M.reagents.total_volume) + to_chat(user, "[M] is empty!") + else + to_chat(user, "[src] is full!") + // //////////////////////////////////////////////Store//////////////////////////////////////// /// All the food items that can store an item inside itself, like bread or cake. /obj/item/reagent_containers/food/snacks/store diff --git a/code/modules/food_and_drinks/food/snacks/meat.dm b/code/modules/food_and_drinks/food/snacks/meat.dm index ea573a2cf0..8f02cd81b4 100644 --- a/code/modules/food_and_drinks/food/snacks/meat.dm +++ b/code/modules/food_and_drinks/food/snacks/meat.dm @@ -57,6 +57,33 @@ else if(subjectjob) S.name = "[subjectjob] meatsteak" +/obj/item/reagent_containers/food/snacks/meat/rawcrab + name = "raw crab meat" + desc = "A pile of raw crab meat." + icon_state = "crabmeatraw" + cooked_type = /obj/item/reagent_containers/food/snacks/meat/crab + bitesize = 3 + list_reagents = list("nutriment" = 1, "cooking_oil" = 3) + filling_color = "#EAD079" + tastes = list("raw crab" = 1) + foodtype = RAW | MEAT + +/obj/item/reagent_containers/food/snacks/meat/crab + name = "crab meat" + desc = "Some deliciously cooked crab meat." + icon_state = "crabmeat" + list_reagents = list("nutriment" = 2) + bonus_reagents = list("nutriment" = 3, "vitamin" = 2, "cooking_oil" = 2) + filling_color = "#DFB73A" + tastes = list("crab" = 1) + foodtype = MEAT + +/obj/item/reagent_containers/food/snacks/meat/slab/chicken + name = "chicken meat" + desc = "A slab of raw chicken. Remember to wash your hands!" + cooked_type = /obj/item/reagent_containers/food/snacks/meat/steak/chicken + slice_path = /obj/item/reagent_containers/food/snacks/meat/rawcutlet/chicken + tastes = list("chicken" = 1) /obj/item/reagent_containers/food/snacks/meat/slab/human/mutant/slime icon_state = "slimemeat" @@ -132,6 +159,28 @@ tastes = list("brains" = 1, "meat" = 1) foodtype = RAW | MEAT | TOXIC +/obj/item/reagent_containers/food/snacks/carpmeat/aquatic + name = "fillet" + desc = "A fillet of one of the local water dwelling species." + +/obj/item/reagent_containers/food/snacks/meat/slab/human/mutant/ipc + icon_state = "ipcmeat" + desc = "Gross robot meat." + filling_color = "#000000" + tastes = list("metal" = 1) + +/obj/item/reagent_containers/food/snacks/meat/slab/human/mutant/avian + desc = "Tastes like chicken, that's because it is!" + icon_state = "birdmeat" + filling_color = "#BF896B" + tastes = list("chicken" = 1) + +/obj/item/reagent_containers/food/snacks/meat/slab/human/mutant/mammal + desc = "Tastes sweet... reminds you vaguely of chicken." + filling_color = "#6B8E23" + tastes = list("brains" = 1, "meat" = 1) + + ////////////////////////////////////// OTHER MEATS //////////////////////////////////////////////////////// @@ -183,7 +232,6 @@ tastes = list("meat" = 1, "salmon" = 1) foodtype = RAW | MEAT - /obj/item/reagent_containers/food/snacks/meat/slab/xeno name = "xeno meat" desc = "A slab of meat." @@ -207,7 +255,6 @@ tastes = list("cobwebs" = 1) foodtype = RAW | MEAT | TOXIC - /obj/item/reagent_containers/food/snacks/meat/slab/goliath name = "goliath meat" desc = "A slab of goliath meat. It's not very edible now, but it cooks great in lava." @@ -255,7 +302,7 @@ bonus_reagents = list("nutriment" = 1, "vitamin" = 1, "cooking_oil" = 2) filling_color = "#854817" tastes = list("bacon" = 1) - foodtype = MEAT + foodtype = MEAT | BREAKFAST /obj/item/reagent_containers/food/snacks/meat/slab/gondola name = "gondola meat" @@ -281,6 +328,10 @@ foodtype = MEAT tastes = list("meat" = 1) +/obj/item/reagent_containers/food/snacks/meat/steak/chicken + name = "chicken steak" //Can you have chicken steaks? Maybe this should be renamed once it gets new sprites. + tastes = list("chicken" = 1) + /obj/item/reagent_containers/food/snacks/meat/steak/plain foodtype = MEAT @@ -288,6 +339,10 @@ tastes = list("tender meat" = 1) foodtype = MEAT | GROSS +/obj/item/reagent_containers/food/snacks/meat/steak/penguin + name = "penguin steak" + tastes = list("beef" = 1, "cod fish" = 1) + /obj/item/reagent_containers/food/snacks/meat/steak/killertomato name = "killer tomato steak" tastes = list("tomato" = 1) @@ -354,6 +409,11 @@ else if(subjectjob) S.name = "[subjectjob] [initial(S.name)]" +/obj/item/reagent_containers/food/snacks/meat/rawcutlet/chicken + name = "raw chicken cutlet" + cooked_type = /obj/item/reagent_containers/food/snacks/meat/cutlet/chicken + tastes = list("chicken" = 1) + /obj/item/reagent_containers/food/snacks/meat/rawcutlet/killertomato name = "raw killer tomato cutlet" cooked_type = /obj/item/reagent_containers/food/snacks/meat/cutlet/killertomato @@ -419,3 +479,11 @@ /obj/item/reagent_containers/food/snacks/meat/cutlet/gondola name = "gondola cutlet" tastes = list("meat" = 1, "tranquility" = 1) + +/obj/item/reagent_containers/food/snacks/meat/cutlet/penguin + name = "penguin cutlet" + tastes = list("beef" = 1, "cod fish" = 1) + +/obj/item/reagent_containers/food/snacks/meat/cutlet/chicken + name = "chicken cutlet" + tastes = list("chicken" = 1) diff --git a/code/modules/food_and_drinks/food/snacks_bread.dm b/code/modules/food_and_drinks/food/snacks_bread.dm index 0f11fc8ed2..628b883e73 100644 --- a/code/modules/food_and_drinks/food/snacks_bread.dm +++ b/code/modules/food_and_drinks/food/snacks_bread.dm @@ -5,7 +5,7 @@ slices_num = 5 tastes = list("bread" = 10) foodtype = GRAIN - + dunkable = TRUE /obj/item/reagent_containers/food/snacks/breadslice icon = 'icons/obj/food/burgerbread.dmi' @@ -16,6 +16,7 @@ slot_flags = ITEM_SLOT_HEAD customfoodfilling = 0 //to avoid infinite bread-ception foodtype = GRAIN + dunkable = TRUE /obj/item/reagent_containers/food/snacks/store/bread/plain name = "bread" @@ -270,6 +271,7 @@ GLOBAL_LIST_INIT(frying_bad_chems, list( list_reagents = list("nutriment" = 4) bonus_reagents = list("nutriment" = 1, "vitamin" = 1) tastes = list("butter" = 1, "toast" = 1) + foodtype = GRAIN | BREAKFAST /obj/item/reagent_containers/food/snacks/butterbiscuit name = "butter biscuit" @@ -280,6 +282,7 @@ GLOBAL_LIST_INIT(frying_bad_chems, list( list_reagents = list("nutriment" = 5) bonus_reagents = list("nutriment" = 1, "vitamin" = 1) tastes = list("butter" = 1, "biscuit" = 1) + foodtype = GRAIN | BREAKFAST /obj/item/reagent_containers/food/snacks/butterdog name = "butterdog" diff --git a/code/modules/food_and_drinks/food/snacks_burgers.dm b/code/modules/food_and_drinks/food/snacks_burgers.dm index 814875d2da..8b6d6212f1 100644 --- a/code/modules/food_and_drinks/food/snacks_burgers.dm +++ b/code/modules/food_and_drinks/food/snacks_burgers.dm @@ -134,13 +134,54 @@ tastes = list("bun" = 4, "brains" = 2) foodtype = GRAIN | MEAT | GROSS +////////////////////////////////////////////////////////////////////////////////////////////////////////////// /obj/item/reagent_containers/food/snacks/burger/ghost name = "ghost burger" desc = "Too Spooky!" - alpha = 125 + icon_state = "ghostburger" bonus_reagents = list("nutriment" = 5, "vitamin" = 12) tastes = list("bun" = 4, "ectoplasm" = 2) foodtype = GRAIN + alpha = 170 + verb_say = "moans" + verb_yell = "wails" + +/obj/item/reagent_containers/food/snacks/burger/ghost/Initialize() + . = ..() + START_PROCESSING(SSobj, src) + +/obj/item/reagent_containers/food/snacks/burger/ghost/process() + if(!isturf(loc)) //no floating out of bags + return + var/paranormal_activity = rand(100) + switch(paranormal_activity) + if(97 to 100) + audible_message("[src] rattles a length of chain.") + playsound(loc,'sound/spookoween/chain_rattling.ogg', 300, TRUE) + if(91 to 96) + say(pick("OoOoOoo.", "OoooOOooOoo!!")) + if(84 to 90) + dir = pick(NORTH, SOUTH, EAST, WEST, NORTHEAST, NORTHWEST, SOUTHEAST, SOUTHWEST) + step(src, dir) + if(71 to 83) + step(src, dir) + if(65 to 70) + var/obj/machinery/light/L = locate(/obj/machinery/light) in view(4, src) + if(L) + L.flicker() + if(62 to 64) + playsound(loc,pick('sound/hallucinations/i_see_you1.ogg', 'sound/hallucinations/i_see_you2.ogg'), 50, TRUE, ignore_walls = FALSE) + if(61) + visible_message("[src] spews out a glob of ectoplasm!") + new /obj/effect/decal/cleanable/greenglow/ecto(loc) + playsound(loc,'sound/effects/splat.ogg', 200, TRUE) + + //If i was less lazy i would make the burger forcefeed itself to a nearby mob here. + +/obj/item/reagent_containers/food/snacks/burger/ghost/Destroy() + STOP_PROCESSING(SSobj, src) + . = ..() +////////////////////////////////////////////////////////////////////////////////////////////////////////// /obj/item/reagent_containers/food/snacks/burger/red name = "red burger" @@ -281,3 +322,49 @@ bonus_reagents = list("nutriment" = 8, "vitamin" = 1) tastes = list("bun" = 4, "bacon" = 2) foodtype = GRAIN | MEAT + +/obj/item/reagent_containers/food/snacks/burger/soylent + name = "soylent burger" + desc = "A eco-friendly burger made using upcycled low value biomass." + icon_state = "soylentburger" + bonus_reagents = list("nutriment" = 5, "vitamin" = 3) + tastes = list("bun" = 2, "assistant" = 4) + foodtype = GRAIN | MEAT | DAIRY + +/obj/item/reagent_containers/food/snacks/burger/rib + name = "mcrib" + desc = "An elusive rib shaped burger with limited availablity across the galaxy. Not as good as you remember it." + icon_state = "mcrib" + bonus_reagents = list("bbqsauce" = 5, "vitamin" = 3) + tastes = list("bun" = 2, "pork patty" = 4) + foodtype = GRAIN | MEAT + +/obj/item/reagent_containers/food/snacks/burger/mcguffin + name = "mcguffin" + desc = "A cheap and greasy imitation of an eggs benedict." + icon_state = "mcguffin" + tastes = list("muffin" = 2, "bacon" = 3) + bonus_reagents = list("eggyolk" = 3, "nutriment" = 1) + foodtype = GRAIN | MEAT | BREAKFAST + +/obj/item/reagent_containers/food/snacks/burger/chicken + name = "chicken sandwich" //Apparently the proud people of Americlapstan object to this thing being called a burger. Apparently McDonald's just calls it a burger in Europe as to not scare and confuse us. + desc = "A delicious chicken sandwich, it is said the proceeds from this treat helps criminalize homosexuality on the space frontier." + icon_state = "chickenburger" + tastes = list("bun" = 2, "chicken" = 4, "God's covenant" = 1) + bonus_reagents = list("mayonnaise" = 3, "cooking_oil" = 2, "nutriment" = 2) + foodtype = GRAIN | MEAT | FRIED + +/obj/item/reagent_containers/food/snacks/burger/cheese + name = "cheese burger" + desc = "This noble burger stands proudly clad in golden cheese." + icon_state = "cheeseburger" + tastes = list("bun" = 2, "beef patty" = 4, "cheese" = 3) + bonus_reagents = list("nutriment" = 1) + foodtype = GRAIN | MEAT | DAIRY + +/obj/item/reagent_containers/food/snacks/burger/cheese/Initialize() + . = ..() + if(prob(33)) + icon_state = "cheeseburgeralt" + diff --git a/code/modules/food_and_drinks/food/snacks_cake.dm b/code/modules/food_and_drinks/food/snacks_cake.dm index 7dadd2b12e..dd4dad4d9b 100644 --- a/code/modules/food_and_drinks/food/snacks_cake.dm +++ b/code/modules/food_and_drinks/food/snacks_cake.dm @@ -379,3 +379,21 @@ obj/item/reagent_containers/food/snacks/store/cake/pound_cake filling_color = "#00FFFF" tastes = list("cake" = 1, "sugar" = 1, "peachjuice" = 10) foodtype = GRAIN | SUGAR | DAIRY + +/obj/item/reagent_containers/food/snacks/store/cake/trumpet + name = "spaceman's cake" + desc = "A spaceman's trumpet frosted cake." + icon_state = "trumpetcake" + slice_path = /obj/item/reagent_containers/food/snacks/cakeslice/trumpet + bonus_reagents = list("polypyr" = 15, "cream" = 5, "vitamin" = 5, "berryjuice" = 5) + filling_color = "#7A3D80" + tastes = list("cake" = 4, "violets" = 2, "jam" = 2) + foodtype = GRAIN | DAIRY | FRUIT | SUGAR + +/obj/item/reagent_containers/food/snacks/cakeslice/trumpet + name = "spaceman's cake" + desc = "A spaceman's trumpet frosted cake." + icon_state = "trumpetcakeslice" + filling_color = "#7A3D80" + tastes = list("cake" = 4, "violets" = 2, "jam" = 2) + foodtype = GRAIN | DAIRY | FRUIT | SUGAR \ No newline at end of file diff --git a/code/modules/food_and_drinks/food/snacks_egg.dm b/code/modules/food_and_drinks/food/snacks_egg.dm index 510783479e..0d51db04ce 100644 --- a/code/modules/food_and_drinks/food/snacks_egg.dm +++ b/code/modules/food_and_drinks/food/snacks_egg.dm @@ -94,7 +94,7 @@ filling_color = "#FFFFF0" list_reagents = list("nutriment" = 3) tastes = list("egg" = 4, "salt" = 1, "pepper" = 1) - foodtype = MEAT | FRIED + foodtype = MEAT | FRIED | BREAKFAST /obj/item/reagent_containers/food/snacks/boiledegg name = "boiled egg" @@ -104,7 +104,7 @@ filling_color = "#FFFFF0" list_reagents = list("nutriment" = 2, "vitamin" = 1) tastes = list("egg" = 1) - foodtype = MEAT + foodtype = MEAT | BREAKFAST /obj/item/reagent_containers/food/snacks/omelette //FUCK THIS name = "omelette du fromage" @@ -116,7 +116,7 @@ bitesize = 1 w_class = WEIGHT_CLASS_NORMAL tastes = list("egg" = 1, "cheese" = 1) - foodtype = MEAT + foodtype = MEAT | BREAKFAST /obj/item/reagent_containers/food/snacks/omelette/attackby(obj/item/W, mob/user, params) if(istype(W, /obj/item/kitchen/fork)) @@ -145,5 +145,4 @@ w_class = WEIGHT_CLASS_NORMAL list_reagents = list("nutriment" = 6, "vitamin" = 4) tastes = list("egg" = 1, "bacon" = 1, "bun" = 1) - - foodtype = MEAT + foodtype = MEAT | BREAKFAST diff --git a/code/modules/food_and_drinks/food/snacks_frozen.dm b/code/modules/food_and_drinks/food/snacks_frozen.dm index 3988909b30..fb7bcf33b4 100644 --- a/code/modules/food_and_drinks/food/snacks_frozen.dm +++ b/code/modules/food_and_drinks/food/snacks_frozen.dm @@ -81,16 +81,15 @@ filling_color = "#87CEFA" tastes = list("blue cherries" = 2, "ice cream" = 2) foodtype = FRUIT | DAIRY - ///////////// //SNOWCONES// ///////////// /obj/item/reagent_containers/food/snacks/snowcones //We use this as a base for all other snowcones - name = "flaverless snowcone" - desc = "Its just harden water slivers. Still fun to chew on." + name = "flavorless snowcone" + desc = "It's just shaved ice. Still fun to chew on." icon = 'icons/obj/food/snowcones.dmi' - icon_state = "flaverless_sc" + icon_state = "flavorless_sc" trash = /obj/item/reagent_containers/food/drinks/sillycup //We dont eat paper cups bonus_reagents = list("water" = 10) //Base line will allways give water list_reagents = list("water" = 1) // We dont get food for water/juices @@ -99,106 +98,106 @@ foodtype = SUGAR //We use SUGAR as a base line to act in as junkfood, other wise we use fruit /obj/item/reagent_containers/food/snacks/snowcones/lime - name = "lime flavored snowcone" - desc = "A lime flavord snowball in a paper cup." + name = "lime snowcone" + desc = "Lime syrup drizzled over a snowball in a paper cup." icon_state = "lime_sc" list_reagents = list("nutriment" = 1, "limejuice" = 5) tastes = list("ice" = 1, "water" = 1, "limes" = 5) foodtype = FRUIT /obj/item/reagent_containers/food/snacks/snowcones/lemon - name = "lemon flavored snowcone" - desc = "A lemon flavord snowball in a paper cup." + name = "lemon snowcone" + desc = "Lemon syrup drizzled over a snowball in a paper cup." icon_state = "lemon_sc" list_reagents = list("nutriment" = 1, "lemonjuice" = 5) tastes = list("ice" = 1, "water" = 1, "lemons" = 5) foodtype = FRUIT /obj/item/reagent_containers/food/snacks/snowcones/apple - name = "apple flavored snowcone" - desc = "A apple flavord snowball in a paper cup." - icon_state = "blue_sc" + name = "apple snowcone" + desc = "Apple syrup drizzled over a snowball in a paper cup." + icon_state = "amber_sc" list_reagents = list("nutriment" = 1, "applejuice" = 5) tastes = list("ice" = 1, "water" = 1, "apples" = 5) foodtype = FRUIT /obj/item/reagent_containers/food/snacks/snowcones/grape - name = "grape flavored snowcone" - desc = "A grape flavord snowball in a paper cup." + name = "grape snowcone" + desc = "Grape syrup drizzled over a snowball in a paper cup." icon_state = "grape_sc" - list_reagents = list("nutriment" = 1, "berryjuice" = 5) + list_reagents = list("nutriment" = 1, "grapejuice" = 5) tastes = list("ice" = 1, "water" = 1, "grape" = 5) foodtype = FRUIT /obj/item/reagent_containers/food/snacks/snowcones/orange - name = "orange flavored snowcone" - desc = "A orange flavor dizzled on a snowball in a paper cup." + name = "orange snowcone" + desc = "Orange syrup drizzled over a snowball in a paper cup." icon_state = "orange_sc" - list_reagents = list("nutriment" = 1, "orangejuice" = 10) - tastes = list("ice" = 1, "water" = 1, "berries" = 5) + list_reagents = list("nutriment" = 1, "orangejuice" = 5) + tastes = list("ice" = 1, "water" = 1, "orange" = 5) foodtype = FRUIT /obj/item/reagent_containers/food/snacks/snowcones/blue - name = "bluecherry flavored snowcone" - desc = "A bluecharry flavord snowball in a paper cup, how rare!" - icon_state = "red_sc" + name = "bluecherry snowcone" + desc = "Bluecherry syrup drizzled over a snowball in a paper cup, how rare!" + icon_state = "blue_sc" list_reagents = list("nutriment" = 1, "bluecherryjelly" = 5) - tastes = list("ice" = 1, "water" = 1, "blue" = 5) + tastes = list("ice" = 1, "water" = 1, "blue" = 5, "cherries" = 5) foodtype = FRUIT /obj/item/reagent_containers/food/snacks/snowcones/red - name = "cherry flavored snowcone" - desc = "A cherry flavord snowball in a paper cup." - icon_state = "blue_sc" + name = "cherry snowcone" + desc = "Cherry syrup drizzled over a snowball in a paper cup." + icon_state = "red_sc" list_reagents = list("nutriment" = 1, "cherryjelly" = 5) - tastes = list("ice" = 1, "water" = 1, "red" = 5) + tastes = list("ice" = 1, "water" = 1, "red" = 5, "cherries" = 5) foodtype = FRUIT /obj/item/reagent_containers/food/snacks/snowcones/kiwi - name = "kiwi flavored snowcone" - desc = "A kiwi flavord snowball in a paper cup." + name = "kiwi snowcone" + desc = "A kiwi snowball in a paper cup." icon_state = "kiwi_sc" list_reagents = list("nutriment" = 3, "vitamin" = 6) tastes = list("ice" = 1, "space" = 3, "kiwi" = 5) foodtype = FRUIT -/obj/item/reagent_containers/food/snacks/snowcones/mix - name = "mixed berry flavored snowcone" - desc = "A mix of different flavors dizzled on a snowball in a paper cup." - icon_state = "berry_sc" - list_reagents = list("nutriment" = 1, "berryjuice" = 10) - tastes = list("ice" = 1, "water" = 1, "berries" = 5) - foodtype = FRUIT - /obj/item/reagent_containers/food/snacks/snowcones/peach - name = "peach flavored snowcone" - desc = "A peach flavord snowball in a paper cup." + name = "peach snowcone" + desc = "A peach snowball in a paper cup." icon_state = "peach_sc" list_reagents = list("nutriment" = 1, "peachjuice" = 10) tastes = list("ice" = 1, "water" = 1, " peach" = 5) foodtype = FRUIT /obj/item/reagent_containers/food/snacks/snowcones/strawberry - name = "strawberry flavored snowcone" - desc = "A strawberry flavord snowball in a paper cup." + name = "strawberry snowcone" + desc = "A strawberry snowball in a paper cup." icon_state = "blue_sc" list_reagents = list("nutriment" = 1, "berryjuice" = 10) tastes = list("ice" = 1, "water" = 1, " strawberry" = 5) foodtype = FRUIT +/obj/item/reagent_containers/food/snacks/snowcones/berry + name = "berry snowcone" + desc = "Berry syrup drizzled over a snowball in a paper cup." + icon_state = "berry_sc" + list_reagents = list("nutriment" = 1, "berryjuice" = 5) + tastes = list("ice" = 1, "water" = 1, "berries" = 5) + foodtype = FRUIT + /obj/item/reagent_containers/food/snacks/snowcones/fruitsalad - name = "mixed fruit flavored snowcone" - desc = "A mix of different flavors dizzled on a snowball in a paper cup." + name = "fruit salad snowcone" + desc = "A delightful mix of citrus syrups drizzled over a snowball in a paper cup." icon_state = "fruitsalad_sc" - list_reagents = list("nutriment" = 1, "limejuice" = 5, "lemonjuice" = 5, "orangejuice" = 5) - tastes = list("ice" = 1, "water" = 1, "fruits" = 25) + list_reagents = list("nutriment" = 1, "lemonjuice" = 5, "limejuice" = 5, "orangejuice" = 5) + tastes = list("ice" = 1, "water" = 1, "oranges" = 5, "limes" = 5, "lemons" = 5, "citrus" = 5, "salad" = 5) foodtype = FRUIT /obj/item/reagent_containers/food/snacks/snowcones/pineapple - name = "pineapple flavored snowcone" - desc = "A pineapple flavord snowball in a paper cup." + name = "pineapple snowcone" + desc = "Pineapple syrup drizzled over a snowball in a paper cup." icon_state = "pineapple_sc" - list_reagents = list("nutriment" = 1, "water" = 1) + list_reagents = list("nutriment" = 1, "water" = 10) tastes = list("ice" = 1, "water" = 1, "pineapples" = 5) foodtype = PINEAPPLE //Pineapple to allow all that like pineapple to enjoy @@ -207,41 +206,46 @@ desc = "..." icon_state = "mime_sc" list_reagents = list("nutriment" = 1, "nothing" = 5) - tastes = list("nothing" = 5) + tastes = list("ice" = 1, "water" = 1, "nothing" = 5) /obj/item/reagent_containers/food/snacks/snowcones/clown - name = "joke flavored snowcone" - desc = "A waterd down jokeful flavord snowball in a paper cup." + name = "clown snowcone" + desc = "Laughter drizzled over a snowball in a paper cup." icon_state = "clown_sc" list_reagents = list("nutriment" = 1, "laughter" = 5) - tastes = list("jokes" = 5, "brainfreeze" = 5, "joy" = 5) + tastes = list("ice" = 1, "water" = 1, "jokes" = 5, "brainfreeze" = 5, "joy" = 5) /obj/item/reagent_containers/food/snacks/snowcones/soda - name = "sodawater flavored snowcone" - desc = "A waterd down sodawater flavored snowcone snowball in a paper cup." + name = "space cola snowcone" + desc = "Space Cola drizzled over a snowball in a paper cup." icon_state = "soda_sc" - list_reagents = list("nutriment" = 1, "sodawater" = 5) - tastes = list("surgar" = 1, "water" = 5, "soda" = 5) - foodtype = JUNKFOOD | SUGAR + list_reagents = list("nutriment" = 1, "cola" = 5) + tastes = list("ice" = 1, "water" = 1, "cola" = 5) -/obj/item/reagent_containers/food/snacks/snowcones/pwgrmer - name = "pwergamer flavored snowcone" - desc = "A waterd down pwergamer soda flavord snowball in a paper cup." - icon_state = "pwergamer_sc" - list_reagents = list("nutriment" = 1, "laughter" = 1) - tastes = list("vaild" = 5, "salt" = 5, "wats" = 5) - foodtype = JUNKFOOD | SUGAR +/obj/item/reagent_containers/food/snacks/snowcones/spacemountainwind + name = "Space Mountain Wind snowcone" + desc = "Space Mountain Wind drizzled over a snowball in a paper cup." + icon_state = "kiwi_sc" + list_reagents = list("nutriment" = 1, "spacemountainwind" = 5) + tastes = list("ice" = 1, "water" = 1, "mountain wind" = 5) + +/obj/item/reagent_containers/food/snacks/snowcones/pwrgame + name = "pwrgame snowcone" + desc = "Pwrgame soda drizzled over a snowball in a paper cup." + icon_state = "pwrgame_sc" + list_reagents = list("nutriment" = 1, "pwr_game" = 5) + tastes = list("ice" = 1, "water" = 1, "valid" = 5, "salt" = 5, "wats" = 5) /obj/item/reagent_containers/food/snacks/snowcones/honey - name = "honey flavored snowcone" - desc = "A honey flavord snowball in a paper cup." - icon_state = "honey_sc" + name = "honey snowcone" + desc = "Honey drizzled over a snowball in a paper cup." + icon_state = "amber_sc" list_reagents = list("nutriment" = 1, "honey" = 5) - tastes = list("pollen" = 5, "sweetness" = 5, "wax" = 1) + tastes = list("ice" = 1, "water" = 1, "flowers" = 5, "sweetness" = 5, "wax" = 1) /obj/item/reagent_containers/food/snacks/snowcones/rainbow - name = "rainbow color snowcone" - desc = "A rainbow color snowball in a paper cup." + name = "rainbow snowcone" + desc = "A very colorful snowball in a paper cup." icon_state = "rainbow_sc" list_reagents = list("nutriment" = 5, "laughter" = 25) - tastes = list("sunlight" = 5, "light" = 5, "slime" = 5, "paint" = 3, "clouds" = 3) + tastes = list("ice" = 1, "water" = 1, "sunlight" = 5, "light" = 5, "slime" = 5, "paint" = 3, "clouds" = 3) diff --git a/code/modules/food_and_drinks/food/snacks_meat.dm b/code/modules/food_and_drinks/food/snacks_meat.dm index 0b53ec8822..cf499c9d15 100644 --- a/code/modules/food_and_drinks/food/snacks_meat.dm +++ b/code/modules/food_and_drinks/food/snacks_meat.dm @@ -149,7 +149,7 @@ bonus_reagents = list("nutriment" = 1, "vitamin" = 1) list_reagents = list("nutriment" = 6, "vitamin" = 1) tastes = list("meat" = 1) - foodtype = MEAT + foodtype = MEAT | BREAKFAST var/roasted = FALSE /obj/item/reagent_containers/food/snacks/sausage/Initialize() @@ -344,3 +344,19 @@ icon_state = "doubleratkebab" tastes = list("rat meat" = 2, "metal" = 1) bonus_reagents = list("nutriment" = 6, "vitamin" = 2) + +/obj/item/reagent_containers/food/snacks/kebab/fiesta + name = "fiesta skewer" + icon_state = "fiestaskewer" + tastes = list("tex-mex" = 3, "cumin" = 2) + bonus_reagents = list("vitamin" = 5, "capsaicin" = 3) + +/obj/item/reagent_containers/food/snacks/bbqribs + name = "bbq ribs" + desc = "BBQ ribs, slathered in a healthy coating of BBQ sauce. The least vegan thing to ever exist." + icon_state = "ribs" + w_class = WEIGHT_CLASS_NORMAL + list_reagents = list("nutriment" = 8, "vitamin" = 2, "bbqsauce" = 5) + bonus_reagents = list("nutriment" = 1, "vitamin" = 1) + tastes = list("meat" = 3, "smokey sauce" = 1) + foodtype = MEAT \ No newline at end of file diff --git a/code/modules/food_and_drinks/food/snacks_other.dm b/code/modules/food_and_drinks/food/snacks_other.dm index ad0824dd79..de22537063 100644 --- a/code/modules/food_and_drinks/food/snacks_other.dm +++ b/code/modules/food_and_drinks/food/snacks_other.dm @@ -47,6 +47,7 @@ filling_color = "#A0522D" tastes = list("chocolate" = 1) foodtype = JUNKFOOD | SUGAR + dunkable = TRUE /obj/item/reagent_containers/food/snacks/hugemushroomslice name = "huge mushroom slice" @@ -90,6 +91,7 @@ filling_color = "#FFD700" tastes = list("fries" = 3, "salt" = 1) foodtype = VEGETABLES | GRAIN | FRIED + dunkable = TRUE /obj/item/reagent_containers/food/snacks/tatortot name = "tator tot" @@ -99,6 +101,7 @@ filling_color = "FFD700" tastes = list("potato" = 3, "valids" = 1) foodtype = FRIED | VEGETABLES + dunkable = TRUE /obj/item/reagent_containers/food/snacks/soydope name = "soy dope" @@ -109,6 +112,7 @@ filling_color = "#DEB887" tastes = list("soy" = 1) foodtype = VEGETABLES + dunkable = TRUE /obj/item/reagent_containers/food/snacks/cheesyfries name = "cheesy fries" @@ -128,6 +132,7 @@ list_reagents = list("bad_food" = 30) filling_color = "#8B4513" foodtype = GROSS + dunkable = TRUE /obj/item/reagent_containers/food/snacks/carrotfries name = "carrot fries" @@ -401,7 +406,6 @@ tastes = list("death" = 2, "rock" = 1, "meat" = 1, "hot peppers" = 1) foodtype = MEAT - /obj/item/reagent_containers/food/snacks/powercrepe name = "Powercrepe" desc = "With great power, comes great crepes. It looks like a pancake filled with jelly but packs quite a punch." @@ -583,6 +587,7 @@ filling_color = "#ffdf26" tastes = list("strawberries" = 5, "chocolate" = 3) foodtype = FRUIT | SUGAR + dunkable = TRUE /obj/item/reagent_containers/food/snacks/chocolatebanana name = "Chocolate dipped banana" @@ -591,4 +596,81 @@ list_reagents = list("sugar" = 5, "nutriment" = 3, "vitamin" = 1) filling_color = "#ffdf26" tastes = list("banana" = 5, "chocolate" = 3) - foodtype = FRUIT | SUGAR \ No newline at end of file + foodtype = FRUIT | SUGAR + dunkable = TRUE + +/obj/item/reagent_containers/food/snacks/cornchips + name = "boritos corn chips" + desc = "Triangular corn chips. They do seem a bit bland but would probably go well with some kind of dipping sauce." + icon_state = "boritos" + trash = /obj/item/trash/boritos + bitesize = 2 + list_reagents = list("nutriment" = 3, "cooking_oil" = 2, "sodiumchloride" = 3) + filling_color = "#ECA735" + tastes = list("fried corn" = 1) + foodtype = JUNKFOOD | FRIED + dunkable = TRUE + +/obj/item/reagent_containers/food/snacks/marshmallow + name = "marshmallow" + desc = "A marshmallow filled with fluffy marshmallow fluff." + icon_state = "marshmallow" + list_reagents = list("sugar" = 5, "nutriment" = 2) + filling_color = "#fafafa" + w_class = WEIGHT_CLASS_TINY + tastes = list("marshmallow" = 2) + foodtype = SUGAR | JUNKFOOD + var/burned = 0 + +/obj/item/reagent_containers/food/snacks/marshmallow/attackby(obj/item/I, mob/user) + switch (I.get_temperature()) + if (355 to 1500) + if (prob(30)) + burnmallow() + if (1500 to 2000) + if (prob(50)) + burnmallow() + else + burnmallow(TRUE) + if (2000 to 3000) + if (prob(10)) + burnmallow() + else + burnmallow(TRUE) + if (3000 to INFINITY) + burnmallow(TRUE) + return ..() + +/obj/item/reagent_containers/food/snacks/marshmallow/proc/burnmallow(reallyburned = FALSE) + if (reallyburned && burned == 1) + icon_state = "marshmallowrburned" + else if (burned == 0) + icon_state = "marshmallowburned" + +/obj/item/reagent_containers/food/snacks/marshmallow/examine(mob/user) + . = ..() + if (burned == 2) + . += "It looks very burned." + if (burned == 1) + . += "It looks just right for eating!" + +/obj/item/reagent_containers/food/snacks/marshmallow/fire_act(temp,volume) + switch (temp) + if (355 to 1500) + if (prob(30)) + burnmallow() + if (1500 to 2000) + if (prob(50)) + burnmallow() + else + burnmallow(TRUE) + if (2000 to 3000) + if (prob(10)) + burnmallow() + else + burnmallow(TRUE) + if (3000 to 7000) + burnmallow(TRUE) + if (7000 to INFINITY) + burn() + ..() diff --git a/code/modules/food_and_drinks/food/snacks_pastry.dm b/code/modules/food_and_drinks/food/snacks_pastry.dm index baf8e150c5..de5d577193 100644 --- a/code/modules/food_and_drinks/food/snacks_pastry.dm +++ b/code/modules/food_and_drinks/food/snacks_pastry.dm @@ -5,28 +5,31 @@ /obj/item/reagent_containers/food/snacks/donut name = "donut" desc = "Goes great with robust coffee." - icon_state = "donut1" + icon = 'icons/obj/food/donut.dmi' + icon_state = "donut" bitesize = 5 bonus_reagents = list("sugar" = 1) list_reagents = list("nutriment" = 3, "sprinkles" = 1, "sugar" = 2) filling_color = "#D2691E" tastes = list("donut" = 1) - foodtype = JUNKFOOD | GRAIN | FRIED | SUGAR - var/frosted_icon = "donut2" - var/is_frosted = FALSE + foodtype = JUNKFOOD | GRAIN | FRIED | SUGAR | BREAKFAST + dunkable = TRUE + var/decorated_icon = "donut_homer" + var/is_decorated = FALSE var/extra_reagent = null + var/decorated_adjective = "sprinkled" /obj/item/reagent_containers/food/snacks/donut/Initialize() . = ..() if(prob(30)) - frost_donut() + decorate_donut() -/obj/item/reagent_containers/food/snacks/donut/proc/frost_donut() - if(is_frosted || !frosted_icon) +/obj/item/reagent_containers/food/snacks/donut/proc/decorate_donut() + if(is_decorated || !decorated_icon) return - is_frosted = TRUE - name = "frosted [name]" - icon_state = frosted_icon //delish~! + is_decorated = TRUE + name = "[decorated_adjective] [name]" + icon_state = decorated_icon //delish~! reagents.add_reagent("sprinkles", 1) filling_color = "#FF69B4" return TRUE @@ -43,64 +46,283 @@ return ..() +/obj/item/reagent_containers/food/snacks/donut/plain + //Use this donut ingame + /obj/item/reagent_containers/food/snacks/donut/chaos name = "chaos donut" desc = "Like life, it never quite tastes the same." + icon_state = "donut_chaos" bitesize = 10 tastes = list("donut" = 3, "chaos" = 1) /obj/item/reagent_containers/food/snacks/donut/chaos/Initialize() . = ..() extra_reagent = pick("nutriment", "capsaicin", "frostoil", "krokodil", "plasma", "cocoa", "slimejelly", "banana", "berryjuice", "omnizine") - reagents.add_reagent("[extra_reagent]", 3) + reagents.add_reagent(extra_reagent, 3) + +/obj/item/reagent_containers/food/snacks/donut/meat + name = "Meat Donut" + desc = "Tastes as gross as it looks." + icon_state = "donut_meat" + bonus_reagents = list("ketchup" = 1) + list_reagents = list("nutriment" = 3, "ketchup" = 2) + tastes = list("meat" = 1) + foodtype = JUNKFOOD | MEAT | GROSS | FRIED | BREAKFAST + +/obj/item/reagent_containers/food/snacks/donut/berry + name = "pink donut" + desc = "Goes great with a soy latte." + icon_state = "donut_pink" + bonus_reagents = list("berryjuice" = 3, "sprinkles" = 1) //Extra sprinkles to reward frosting + filling_color = "#E57d9A" + decorated_icon = "donut_homer" + +/obj/item/reagent_containers/food/snacks/donut/trumpet + name = "spaceman's donut" + desc = "Goes great with a cold beaker of malk." + icon_state = "donut_purple" + bonus_reagents = list("polypyr" = 3, "sprinkles" = 1) + tastes = list("donut" = 3, "violets" = 1) + is_decorated = TRUE + filling_color = "#8739BF" + +/obj/item/reagent_containers/food/snacks/donut/apple + name = "apple donut" + desc = "Goes great with a shot of cinnamon schnapps." + icon_state = "donut_green" + bonus_reagents = list("applejuice" = 3, "sprinkles" = 1) + tastes = list("donut" = 3, "green apples" = 1) + is_decorated = TRUE + filling_color = "#6ABE30" + +/obj/item/reagent_containers/food/snacks/donut/caramel + name = "caramel donut" + desc = "Goes great with a mug of hot coco." + icon_state = "donut_beige" + bonus_reagents = list("caramel" = 3, "sprinkles" = 1) + tastes = list("donut" = 3, "buttery sweetness" = 1) + is_decorated = TRUE + filling_color = "#D4AD5B" + +/obj/item/reagent_containers/food/snacks/donut/choco + name = "chocolate donut" + desc = "Goes great with a glass of warm milk." + icon_state = "donut_choc" + bonus_reagents = list("hot_coco" = 3, "sprinkles" = 1) //the coco reagent is just bitter. + tastes = list("donut" = 4, "bitterness" = 1) + decorated_icon = "donut_choc_sprinkles" + filling_color = "#4F230D" + +/obj/item/reagent_containers/food/snacks/donut/blumpkin + name = "blumpkin donut" + desc = "Goes great with a mug of soothing drunken blumpkin." + icon_state = "donut_blue" + bonus_reagents = list("blumpkinjuice" = 3, "sprinkles" = 1) + tastes = list("donut" = 2, "blumpkin" = 1) + is_decorated = TRUE + filling_color = "#2788C4" + +/obj/item/reagent_containers/food/snacks/donut/bungo + name = "bungo donut" + desc = "Goes great with a mason jar of hippie's delight." + icon_state = "donut_yellow" + bonus_reagents = list("bungojuice" = 3, "sprinkles" = 1) + tastes = list("donut" = 3, "tropical sweetness" = 1) + is_decorated = TRUE + filling_color = "#DEC128" + +/obj/item/reagent_containers/food/snacks/donut/matcha + name = "matcha donut" + desc = "Goes great with a cup of tea." + icon_state = "donut_olive" + bonus_reagents = list("teapowder = 3", "sprinkles" = 1) + tastes = list("donut" = 3, "matcha" = 1) + is_decorated = TRUE + filling_color = "#879630" + +//////////////////////JELLY DONUTS///////////////////////// /obj/item/reagent_containers/food/snacks/donut/jelly name = "jelly donut" desc = "You jelly?" - icon_state = "jdonut1" - frosted_icon = "jdonut2" + icon_state = "jelly" + decorated_icon = "jelly_homer" bonus_reagents = list("sugar" = 1, "vitamin" = 1) extra_reagent = "berryjuice" tastes = list("jelly" = 1, "donut" = 3) - foodtype = JUNKFOOD | GRAIN | FRIED | FRUIT | SUGAR + foodtype = JUNKFOOD | GRAIN | FRIED | FRUIT | SUGAR | BREAKFAST /obj/item/reagent_containers/food/snacks/donut/jelly/Initialize() . = ..() if(extra_reagent) reagents.add_reagent("[extra_reagent]", 3) +/obj/item/reagent_containers/food/snacks/donut/jelly/plain //use this ingame to avoid inheritance related crafting issues. + +/obj/item/reagent_containers/food/snacks/donut/jelly/berry + name = "pink jelly donut" + desc = "Goes great with a soy latte." + icon_state = "jelly_pink" + bonus_reagents = list("berryjuice" = 3, "sprinkles" = 1, "vitamin" = 1) //Extra sprinkles to reward frosting. + filling_color = "#E57d9A" + decorated_icon = "jelly_homer" + +/obj/item/reagent_containers/food/snacks/donut/jelly/trumpet + name = "spaceman's jelly donut" + desc = "Goes great with a cold beaker of malk." + icon_state = "jelly_purple" + bonus_reagents = list("polypyr" = 3, "sprinkles" = 1, "vitamin" = 1) + tastes = list("jelly" = 1, "donut" = 3, "violets" = 1) + is_decorated = TRUE + filling_color = "#8739BF" + +/obj/item/reagent_containers/food/snacks/donut/jelly/apple + name = "apple jelly donut" + desc = "Goes great with a shot of cinnamon schnapps." + icon_state = "jelly_green" + bonus_reagents = list("applejuice" = 3, "sprinkles" = 1, "vitamin" = 1) + tastes = list("jelly" = 1, "donut" = 3, "green apples" = 1) + is_decorated = TRUE + filling_color = "#6ABE30" + +/obj/item/reagent_containers/food/snacks/donut/jelly/caramel + name = "caramel jelly donut" + desc = "Goes great with a mug of hot coco." + icon_state = "jelly_beige" + bonus_reagents = list("caramel" = 3, "sprinkles" = 1, "vitamin" = 1) + tastes = list("jelly" = 1, "donut" = 3, "buttery sweetness" = 1) + is_decorated = TRUE + filling_color = "#D4AD5B" + +/obj/item/reagent_containers/food/snacks/donut/jelly/choco + name = "chocolate jelly donut" + desc = "Goes great with a glass of warm milk." + icon_state = "jelly_choc" + bonus_reagents = list("hot_coco" = 3, "sprinkles" = 1, "vitamin" = 1) //the coco reagent is just bitter. + tastes = list("jelly" = 1, "donut" = 4, "bitterness" = 1) + decorated_icon = "jelly_choc_sprinkles" + filling_color = "#4F230D" + +/obj/item/reagent_containers/food/snacks/donut/jelly/blumpkin + name = "blumpkin jelly donut" + desc = "Goes great with a mug of soothing drunken blumpkin." + icon_state = "jelly_blue" + bonus_reagents = list("blumpkinjuice" = 3, "sprinkles" = 1, "vitamin" = 1) + tastes = list("jelly" = 1, "donut" = 2, "blumpkin" = 1) + is_decorated = TRUE + filling_color = "#2788C4" + +/obj/item/reagent_containers/food/snacks/donut/jelly/bungo + name = "bungo jelly donut" + desc = "Goes great with a mason jar of hippie's delight." + icon_state = "jelly_yellow" + bonus_reagents = list("bungojuice" = 3, "sprinkles" = 1, "vitamin" = 1) + tastes = list("jelly" = 1, "donut" = 3, "tropical sweetness" = 1) + is_decorated = TRUE + filling_color = "#DEC128" + +/obj/item/reagent_containers/food/snacks/donut/jelly/matcha + name = "matcha jelly donut" + desc = "Goes great with a cup of tea." + icon_state = "jelly_olive" + bonus_reagents = list("teapowder" = 3, "sprinkles" = 1, "vitamin" = 1) + tastes = list("jelly" = 1, "donut" = 3, "matcha" = 1) + is_decorated = TRUE + filling_color = "#879630" + +//////////////////////////SLIME DONUTS///////////////////////// + /obj/item/reagent_containers/food/snacks/donut/jelly/slimejelly name = "jelly donut" desc = "You jelly?" - icon_state = "jdonut1" + icon_state = "jelly" extra_reagent = "slimejelly" - foodtype = JUNKFOOD | GRAIN | FRIED | TOXIC | SUGAR + foodtype = JUNKFOOD | GRAIN | FRIED | TOXIC | SUGAR | BREAKFAST -/obj/item/reagent_containers/food/snacks/donut/jelly/cherryjelly - name = "jelly donut" - desc = "You jelly?" - icon_state = "jdonut1" - extra_reagent = "cherryjelly" - foodtype = JUNKFOOD | GRAIN | FRIED | FRUIT +/obj/item/reagent_containers/food/snacks/donut/jelly/slimejelly/plain -/obj/item/reagent_containers/food/snacks/donut/meat - bonus_reagents = list("ketchup" = 1) - list_reagents = list("nutriment" = 3, "ketchup" = 2) - tastes = list("meat" = 1) - foodtype = JUNKFOOD | MEAT | GROSS | FRIED +/obj/item/reagent_containers/food/snacks/donut/jelly/slimejelly/berry + name = "pink jelly donut" + desc = "Goes great with a soy latte." + icon_state = "jelly_pink" + bonus_reagents = list("berryjuice" = 3, "sprinkles" = 1, "vitamin" = 1) //Extra sprinkles to reward frosting + filling_color = "#E57d9A" -/obj/item/reagent_containers/food/snacks/donut/semen - name = "\"cream\" donut" - desc = "That cream looks a little runny..." - icon_state = "donut3" +/obj/item/reagent_containers/food/snacks/donut/jelly/slimejelly/trumpet + name = "spaceman's jelly donut" + desc = "Goes great with a cold beaker of malk." + icon_state = "jelly_purple" + bonus_reagents = list("polypyr" = 3, "sprinkles" = 1, "vitamin" = 1) + tastes = list("jelly" = 1, "donut" = 3, "violets" = 1) + is_decorated = TRUE + filling_color = "#8739BF" + +/obj/item/reagent_containers/food/snacks/donut/jelly/slimejelly/apple + name = "apple jelly donut" + desc = "Goes great with a shot of cinnamon schnapps." + icon_state = "jelly_green" + bonus_reagents = list("applejuice" = 3, "sprinkles" = 1, "vitamin" = 1) + tastes = list("jelly" = 1, "donut" = 3, "green apples" = 1) + is_decorated = TRUE + filling_color = "#6ABE30" + +/obj/item/reagent_containers/food/snacks/donut/jelly/slimejelly/caramel + name = "caramel jelly donut" + desc = "Goes great with a mug of hot coco." + icon_state = "jelly_beige" + bonus_reagents = list("caramel" = 3, "sprinkles" = 1, "vitamin" = 1) + tastes = list("jelly" = 1, "donut" = 3, "buttery sweetness" = 1) + is_decorated = TRUE + filling_color = "#D4AD5B" + +/obj/item/reagent_containers/food/snacks/donut/jelly/slimejelly/choco + name = "chocolate jelly donut" + desc = "Goes great with a glass of warm milk." + icon_state = "jelly_choc" + bonus_reagents = list("hot_coco" = 3, "sprinkles" = 1, "vitamin" = 1) //the coco reagent is just bitter. + tastes = list("jelly" = 1, "donut" = 4, "bitterness" = 1) + decorated_icon = "jelly_choc_sprinkles" + filling_color = "#4F230D" + +/obj/item/reagent_containers/food/snacks/donut/jelly/slimejelly/blumpkin + name = "blumpkin jelly donut" + desc = "Goes great with a mug of soothing drunken blumpkin." + icon_state = "jelly_blue" + bonus_reagents = list("blumpkinjuice" = 3, "sprinkles" = 1, "vitamin" = 1) + tastes = list("jelly" = 1, "donut" = 2, "blumpkin" = 1) + is_decorated = TRUE + filling_color = "#2788C4" + +/obj/item/reagent_containers/food/snacks/donut/jelly/slimejelly/bungo + name = "bungo jelly donut" + desc = "Goes great with a mason jar of hippie's delight." + icon_state = "jelly_yellow" + bonus_reagents = list("bungojuice" = 3, "sprinkles" = 1, "vitamin" = 1) + tastes = list("jelly" = 1, "donut" = 3, "tropical sweetness" = 1) + is_decorated = TRUE + filling_color = "#DEC128" + +/obj/item/reagent_containers/food/snacks/donut/jelly/slimejelly/matcha + name = "matcha jelly donut" + desc = "Goes great with a cup of tea." + icon_state = "jelly_olive" + bonus_reagents = list("teapowder" = 3, "sprinkles" = 1, "vitamin" = 1) + tastes = list("jelly" = 1, "donut" = 3, "matcha" = 1) + is_decorated = TRUE + filling_color = "#879630" + +/obj/item/reagent_containers/food/snacks/donut/glaze + name = "glazed donut" + desc = "A sugar glazed donut." + icon_state = "donut_glaze" bitesize = 10 - bonus_reagents = list("semen" = 1) - list_reagents = list("nutriment" = 3, "sugar" = 2, "semen" = 5) + bonus_reagents = list("sugar" = 3) + list_reagents = list("nutriment" = 3, "sugar" = 8) filling_color = "#FFFFFF" tastes = list("donut" = 1, "salt" = 3) foodtype = JUNKFOOD | GRAIN | FRIED | SUGAR - ////////////////////////////////////////////MUFFINS//////////////////////////////////////////// /obj/item/reagent_containers/food/snacks/muffin @@ -111,14 +333,14 @@ list_reagents = list("nutriment" = 6) filling_color = "#F4A460" tastes = list("muffin" = 1) - foodtype = GRAIN | SUGAR + foodtype = GRAIN | SUGAR | BREAKFAST /obj/item/reagent_containers/food/snacks/muffin/berry name = "berry muffin" icon_state = "berrymuffin" desc = "A delicious and spongy little cake, with berries." tastes = list("muffin" = 3, "berry" = 1) - foodtype = GRAIN | FRUIT | SUGAR + foodtype = GRAIN | FRUIT | SUGAR | BREAKFAST /obj/item/reagent_containers/food/snacks/muffin/booberry name = "booberry muffin" @@ -126,7 +348,7 @@ alpha = 125 desc = "My stomach is a graveyard! No living being can quench my bloodthirst!" tastes = list("muffin" = 3, "spookiness" = 1) - foodtype = GRAIN | FRUIT | SUGAR + foodtype = GRAIN | FRUIT | SUGAR | BREAKFAST /obj/item/reagent_containers/food/snacks/chawanmushi name = "chawanmushi" @@ -149,7 +371,7 @@ list_reagents = list("nutriment" = 8, "vitamin" = 1) filling_color = "#D2691E" tastes = list("waffles" = 1) - foodtype = GRAIN | SUGAR + foodtype = GRAIN | SUGAR | BREAKFAST /obj/item/reagent_containers/food/snacks/soylentgreen name = "\improper Soylent Green" @@ -160,7 +382,7 @@ list_reagents = list("nutriment" = 10, "vitamin" = 1) filling_color = "#9ACD32" tastes = list("waffles" = 7, "people" = 1) - foodtype = GRAIN | GROSS | MEAT + foodtype = GRAIN | MEAT /obj/item/reagent_containers/food/snacks/soylenviridians name = "\improper Soylent Virdians" @@ -183,7 +405,7 @@ list_reagents = list("nutriment" = 8, "mushroomhallucinogen" = 2, "vitamin" = 2) filling_color = "#00BFFF" tastes = list("waffle" = 1, "mushrooms" = 1) - foodtype = GRAIN | VEGETABLES | TOXIC | SUGAR + foodtype = GRAIN | VEGETABLES | SUGAR | BREAKFAST ////////////////////////////////////////////OTHER//////////////////////////////////////////// @@ -196,7 +418,8 @@ list_reagents = list("nutriment" = 1) filling_color = "#F0E68C" tastes = list("cookie" = 1) - foodtype = SUGAR + foodtype = GRAIN | SUGAR + dunkable = TRUE /obj/item/reagent_containers/food/snacks/donkpocket name = "\improper Donk-pocket" @@ -213,6 +436,7 @@ desc = "The heated food of choice for the seasoned traitor." bonus_reagents = list("omnizine" = 3) list_reagents = list("nutriment" = 4, "omnizine" = 3) + cooked_type = null tastes = list("meat" = 2, "dough" = 2, "laziness" = 1) foodtype = GRAIN @@ -315,6 +539,7 @@ filling_color = "#CD853F" tastes = list("sweetness" = 1) foodtype = GRAIN | JUNKFOOD | SUGAR + dunkable = TRUE /obj/item/reagent_containers/food/snacks/chococornet name = "chocolate cornet" @@ -335,6 +560,7 @@ filling_color = "#D2691E" tastes = list("cookie" = 2, "oat" = 1) foodtype = GRAIN + dunkable = TRUE /obj/item/reagent_containers/food/snacks/raisincookie name = "raisin cookie" @@ -345,6 +571,7 @@ filling_color = "#F0E68C" tastes = list("cookie" = 1, "raisins" = 1) foodtype = GRAIN | FRUIT + dunkable = TRUE /obj/item/reagent_containers/food/snacks/cherrycupcake name = "cherry cupcake" @@ -367,7 +594,7 @@ foodtype = GRAIN | FRUIT | SUGAR /obj/item/reagent_containers/food/snacks/strawberrycupcake - name = "Strawberry cupcake" + name = "strawberry cupcake" desc = "Strawberry inside a delicious cupcake." icon_state = "strawberrycupcake" bonus_reagents = list("nutriment" = 1, "vitamin" = 3) @@ -384,9 +611,9 @@ list_reagents = list("nutriment" = 5, "honey" = 5) filling_color = "#F2CE91" tastes = list("pastry" = 1, "sweetness" = 1) - foodtype = GRAIN + foodtype = GRAIN | SUGAR -#define PANCAKE_MAX_STACK 30 +#define PANCAKE_MAX_STACK 10 /obj/item/reagent_containers/food/snacks/pancakes name = "pancake" @@ -397,7 +624,7 @@ list_reagents = list("nutriment" = 4, "vitamin" = 1) filling_color = "#D2691E" tastes = list("pancakes" = 1) - foodtype = GRAIN | SUGAR + foodtype = GRAIN | SUGAR | BREAKFAST /obj/item/reagent_containers/food/snacks/pancakes/blueberry name = "blueberry pancake" @@ -465,13 +692,13 @@ to_chat(user, "You add the [I] to the [name].") P.name = initial(P.name) contents += P - update_overlays(P) + update_snack_overlays(P) if (P.contents.len) for(var/V in P.contents) P = V P.name = initial(P.name) contents += P - update_overlays(P) + update_snack_overlays(P) P = I clearlist(P.contents) return @@ -480,7 +707,7 @@ return O.attackby(I, user, params) ..() -/obj/item/reagent_containers/food/snacks/pancakes/update_overlays(obj/item/reagent_containers/food/snacks/P) +/obj/item/reagent_containers/food/snacks/pancakes/update_snack_overlays(obj/item/reagent_containers/food/snacks/P) var/mutable_appearance/pancake = mutable_appearance(icon, "[P.item_state]_[rand(1,3)]") pancake.pixel_x = rand(-1,1) pancake.pixel_y = 3 * contents.len - 1 diff --git a/code/modules/food_and_drinks/food/snacks_salad.dm b/code/modules/food_and_drinks/food/snacks_salad.dm index 65ff4d2eb9..f5fcec0ac5 100644 --- a/code/modules/food_and_drinks/food/snacks_salad.dm +++ b/code/modules/food_and_drinks/food/snacks_salad.dm @@ -47,7 +47,7 @@ bonus_reagents = list("nutriment" = 4, "vitamin" = 4) list_reagents = list("nutriment" = 7, "milk" = 10, "vitamin" = 2) tastes = list("oats" = 1, "milk" = 1) - foodtype = DAIRY | GRAIN + foodtype = DAIRY | GRAIN | BREAKFAST /obj/item/reagent_containers/food/snacks/salad/fruit name = "fruit salad" @@ -55,7 +55,7 @@ icon_state = "fruitsalad" bonus_reagents = list("nutriment" = 2, "vitamin" = 4) tastes = list("fruit" = 1) - foodtype = FRUIT + foodtype = FRUIT | BREAKFAST /obj/item/reagent_containers/food/snacks/salad/jungle name = "jungle salad" @@ -64,7 +64,7 @@ bonus_reagents = list("nutriment" = 4, "vitamin" = 4) list_reagents = list("nutriment" = 7, "banana" = 5, "vitamin" = 4) tastes = list("fruit" = 1, "the jungle" = 1) - foodtype = FRUIT + foodtype = FRUIT | BREAKFAST /obj/item/reagent_containers/food/snacks/salad/citrusdelight name = "citrus delight" @@ -73,7 +73,7 @@ bonus_reagents = list("nutriment" = 4, "vitamin" = 4) list_reagents = list("nutriment" = 7, "vitamin" = 5) tastes = list("sourness" = 1, "leaves" = 1) - foodtype = FRUIT + foodtype = FRUIT | BREAKFAST /obj/item/reagent_containers/food/snacks/salad/ricebowl name = "ricebowl" @@ -91,7 +91,7 @@ bonus_reagents = list("nutriment" = 1, "vitamin" = 1) list_reagents = list("nutriment" = 5, "vitamin" = 1) tastes = list("rice" = 1) - foodtype = GRAIN + foodtype = GRAIN | BREAKFAST /obj/item/reagent_containers/food/snacks/salad/ricepudding name = "rice pudding" diff --git a/code/modules/food_and_drinks/food/snacks_soup.dm b/code/modules/food_and_drinks/food/snacks_soup.dm index 5f01d3170e..47c9f02fb9 100644 --- a/code/modules/food_and_drinks/food/snacks_soup.dm +++ b/code/modules/food_and_drinks/food/snacks_soup.dm @@ -225,3 +225,22 @@ bonus_reagents = list("nutriment" = 4, "vitamin" = 6) tastes = list("beet" = 1) foodtype = VEGETABLES + +/obj/item/reagent_containers/food/snacks/soup/electron + name = "electron soup" + desc = "A gastronomic curiosity of ethereal origin. It is famed for the minature weather system formed over a properly prepared soup." + icon_state = "electronsoup" + list_reagents = list("nutriment" = 3, "liquidelectricity" = 5) + tastes = list("mushroom" = 1, "electrons" = 4, "shockingly good") + filling_color = "#CC2B52" + foodtype = VEGETABLES | TOXIC + +/obj/item/reagent_containers/food/snacks/soup/bungocurry + name = "bungo curry" + desc = "A spicy vegetable curry made with the humble bungo fruit, Exotic!" + icon_state = "bungocurry" + bonus_reagents = list("vitamin" = 11) + list_reagents = list("nutriment" = 6, "capsaicin" = 5) + tastes = list("bungo" = 2, "hot curry" = 4, "tropical sweetness" = 1) + filling_color = "#E6A625" + foodtype = VEGETABLES | FRUIT | DAIRY diff --git a/code/modules/food_and_drinks/kitchen_machinery/deep_fryer.dm b/code/modules/food_and_drinks/kitchen_machinery/deep_fryer.dm index 3183b3b2b4..1bc2e4bb89 100644 --- a/code/modules/food_and_drinks/kitchen_machinery/deep_fryer.dm +++ b/code/modules/food_and_drinks/kitchen_machinery/deep_fryer.dm @@ -80,6 +80,9 @@ God bless America. I.reagents.trans_to(src, I.reagents.total_volume) qdel(I) return + if(istype(I,/obj/item/clothing/head/mob_holder)) + to_chat(user, "This does not fit in the fryer.") // TODO: Deepfrying instakills mobs, spawns a whole deep-fried mob. + return if(!reagents.has_reagent("cooking_oil")) to_chat(user, "[src] has no cooking oil to fry with!") return diff --git a/code/modules/food_and_drinks/kitchen_machinery/grill.dm b/code/modules/food_and_drinks/kitchen_machinery/grill.dm new file mode 100644 index 0000000000..449da2afe3 --- /dev/null +++ b/code/modules/food_and_drinks/kitchen_machinery/grill.dm @@ -0,0 +1,139 @@ +/obj/machinery/grill + name = "grill" + desc = "Just like the old days." + icon = 'icons/obj/kitchen.dmi' + icon_state = "grill_open" + density = TRUE + layer = BELOW_OBJ_LAYER + use_power = NO_POWER_USE + var/grill_fuel = 0 + var/obj/item/reagent_containers/food/grilled_item + var/grill_time = 0 + var/datum/looping_sound/grill/grill_loop + +/obj/machinery/grill/Initialize() + . = ..() + grill_loop = new(list(src), FALSE) + +/obj/machinery/grill/update_icon() + if(grilled_item) + icon_state = "grill" + else if(grill_fuel) + icon_state = "grill_on" + else + icon_state = "grill_open" + +/obj/machinery/grill/attackby(obj/item/I, mob/user) + if(istype(I, /obj/item/stack/sheet/mineral/coal) || istype(I, /obj/item/stack/sheet/mineral/wood)) + var/obj/item/stack/S = I + var/stackamount = S.get_amount() + to_chat(user, "You put [stackamount] [I]s in [src].") + if(istype(I, /obj/item/stack/sheet/mineral/coal)) + grill_fuel += (500 * stackamount) + else + grill_fuel += (50 * stackamount) + S.use(stackamount) + update_icon() + return + if(I.resistance_flags & INDESTRUCTIBLE) + to_chat(user, "You don't feel it would be wise to grill [I]...") + return ..() + if(istype(I, /obj/item/reagent_containers)) + if(istype(I, /obj/item/reagent_containers/food) && !istype(I, /obj/item/reagent_containers/food/drinks)) + if(HAS_TRAIT(I, TRAIT_NODROP) || (I.item_flags & (ABSTRACT | DROPDEL))) + return ..() + else if(!grill_fuel) + to_chat(user, "There is not enough fuel.") + return + else if(!grilled_item && user.transferItemToLoc(I, src)) + grilled_item = I + to_chat(user, "You put the [grilled_item] on [src].") + update_icon() + grill_loop.start() + return + else + if(I.reagents.has_reagent("monkey_energy")) + grill_fuel += (20 * (I.reagents.get_reagent_amount("monkey_energy"))) + to_chat(user, "You pour the Monkey Energy in [src].") + I.reagents.remove_reagent("monkey_energy", I.reagents.get_reagent_amount("monkey_energy")) + update_icon() + return + ..() + +/obj/machinery/grill/process() + ..() + update_icon() + if(!grill_fuel) + return + else + grill_fuel -= 1 + if(prob(1)) + var/datum/effect_system/smoke_spread/bad/smoke = new + smoke.set_up(1, loc) + smoke.start() + if(grilled_item) + grill_time += 1 + grilled_item.reagents.add_reagent("char", 1) + grill_fuel -= 10 + grilled_item.AddComponent(/datum/component/sizzle) + +/obj/machinery/grill/Exited(atom/movable/AM) + if(AM == grilled_item) + finish_grill() + grilled_item = null + ..() + +/obj/machinery/grill/Destroy() + grilled_item = null + . = ..() + +/obj/machinery/grill/handle_atom_del(atom/A) + if(A == grilled_item) + grilled_item = null + . = ..() + +/obj/machinery/grill/wrench_act(mob/living/user, obj/item/I) + . = ..() + if(default_unfasten_wrench(user, I) != CANT_UNFASTEN) + return TRUE + +/obj/machinery/grill/deconstruct(disassembled = TRUE) + finish_grill() + if(!(flags_1 & NODECONSTRUCT_1)) + new /obj/item/stack/sheet/metal(loc, 5) + new /obj/item/stack/rods(loc, 5) + ..() + +/obj/machinery/grill/attack_ai(mob/user) + return + +/obj/machinery/grill/attack_hand(mob/user) + if(grilled_item) + to_chat(user, "You take out [grilled_item] from [src].") + grilled_item.forceMove(drop_location()) + update_icon() + return + return ..() + +/obj/machinery/grill/proc/finish_grill() + switch(grill_time) //no 0-9 to prevent spam + if(10 to 15) + grilled_item.name = "lightly-grilled [grilled_item.name]" + grilled_item.desc = "[grilled_item.desc] It's been lightly grilled." + if(16 to 39) + grilled_item.name = "grilled [grilled_item.name]" + grilled_item.desc = "[grilled_item.desc] It's been grilled." + grilled_item.foodtype |= FRIED + if(40 to 50) + grilled_item.name = "heavily grilled [grilled_item.name]" + grilled_item.desc = "[grilled_item.desc] It's been heavily grilled." + grilled_item.foodtype |= FRIED + if(51 to INFINITY) //grill marks reach max alpha + grilled_item.name = "Powerfully Grilled [grilled_item.name]" + grilled_item.desc = "A [grilled_item.name]. Reminds you of your deepfryer skills, wait, no, it's better!" + grilled_item.foodtype |= FRIED + grill_time = 0 + grill_loop.stop() + +/obj/machinery/grill/unwrenched + anchored = FALSE diff --git a/code/modules/food_and_drinks/kitchen_machinery/icecream_vat.dm b/code/modules/food_and_drinks/kitchen_machinery/icecream_vat.dm index fed4fa21ec..8db6956da9 100644 --- a/code/modules/food_and_drinks/kitchen_machinery/icecream_vat.dm +++ b/code/modules/food_and_drinks/kitchen_machinery/icecream_vat.dm @@ -131,7 +131,6 @@ I.add_ice_cream(flavour_name, beaker.reagents) else I.add_ice_cream(flavour_name) - I.add_ice_cream(flavour_name) if(I.reagents.total_volume < 10) I.reagents.add_reagent("sugar", 10 - I.reagents.total_volume) updateDialog() @@ -229,7 +228,7 @@ desc = "Delicious waffle cone, but no ice cream." icon = 'icons/obj/kitchen.dmi' icon_state = "icecream_cone_waffle" //default for admin-spawned cones, href_list["cone"] should overwrite this all the time - list_reagents = list(/datum/reagent/consumable/nutriment = 4) + list_reagents = list("nutriment" = 4) tastes = list("cream" = 2, "waffle" = 1) var/ice_creamed = 0 var/cone_type @@ -252,7 +251,7 @@ desc = "Delicious [cone_name] cone, but no ice cream." -/obj/item/reagent_containers/food/snacks/icecream/proc/add_ice_cream(flavour_name, datum/reagents/R = null) +/obj/item/reagent_containers/food/snacks/icecream/proc/add_ice_cream(flavour_name, datum/reagents/R) name = "[flavour_name] icecream" switch (flavour_name) // adding the actual reagents advertised in the ingredient list if ("vanilla") @@ -311,9 +310,11 @@ qdel(src) /obj/machinery/icecream_vat/AltClick(mob/living/user) + . = ..() if(!istype(user) || !user.canUseTopic(src, BE_CLOSE, FALSE, NO_TK)) return replace_beaker(user) + return TRUE /obj/machinery/icecream_vat/proc/replace_beaker(mob/living/user, obj/item/reagent_containers/new_beaker) if(beaker) diff --git a/code/modules/food_and_drinks/kitchen_machinery/microwave.dm b/code/modules/food_and_drinks/kitchen_machinery/microwave.dm index e67de92773..4efac6f508 100644 --- a/code/modules/food_and_drinks/kitchen_machinery/microwave.dm +++ b/code/modules/food_and_drinks/kitchen_machinery/microwave.dm @@ -186,8 +186,10 @@ ..() /obj/machinery/microwave/AltClick(mob/user) + . = ..() if(user.canUseTopic(src, !issilicon(usr))) cook() + return TRUE /obj/machinery/microwave/ui_interact(mob/user) . = ..() diff --git a/code/modules/food_and_drinks/recipes/food_mixtures.dm b/code/modules/food_and_drinks/recipes/food_mixtures.dm index d10286d21a..07732a415d 100644 --- a/code/modules/food_and_drinks/recipes/food_mixtures.dm +++ b/code/modules/food_and_drinks/recipes/food_mixtures.dm @@ -76,6 +76,14 @@ required_reagents = list("corn_starch" = 1, "sacid" = 1) required_temp = 374 +/datum/chemical_reaction/caramel + name = "Caramel" + id = "caramel" + results = list("caramel" = 1) + required_reagents = list("sugar" = 1) + required_temp = 413 + mob_react = FALSE + /datum/chemical_reaction/cheesewheel name = "Cheesewheel" id = "cheesewheel" @@ -161,3 +169,9 @@ new /obj/item/reagent_containers/food/snacks/salad/ricebowl(location) if(holder && holder.my_atom) qdel(holder.my_atom) + +/datum/chemical_reaction/bbqsauce + name = "BBQ Sauce" + id = "bbqsauce" + results = list("bbqsauce" = 5) + required_reagents = list("ash" = 1, "tomatojuice" = 1, "salglu_solution" = 3, "blackpepper" = 1) diff --git a/code/modules/food_and_drinks/recipes/processor_recipes.dm b/code/modules/food_and_drinks/recipes/processor_recipes.dm index 1da81b99ec..fbd3f57323 100644 --- a/code/modules/food_and_drinks/recipes/processor_recipes.dm +++ b/code/modules/food_and_drinks/recipes/processor_recipes.dm @@ -44,6 +44,10 @@ input = /obj/item/reagent_containers/food/snacks/grown/parsnip output = /obj/item/reagent_containers/food/snacks/roastparsnip +/datum/food_processor_process/tortilla + input = /obj/item/reagent_containers/food/snacks/tortilla + output = /obj/item/reagent_containers/food/snacks/cornchips + /datum/food_processor_process/mob/slime input = /mob/living/simple_animal/slime output = null diff --git a/code/modules/food_and_drinks/recipes/tablecraft/recipes_burger.dm b/code/modules/food_and_drinks/recipes/tablecraft/recipes_burger.dm index d7beebf461..ffa8709245 100644 --- a/code/modules/food_and_drinks/recipes/tablecraft/recipes_burger.dm +++ b/code/modules/food_and_drinks/recipes/tablecraft/recipes_burger.dm @@ -76,6 +76,7 @@ name = "Fish burger" reqs = list( /obj/item/reagent_containers/food/snacks/carpmeat = 1, + /obj/item/reagent_containers/food/snacks/cheesewedge = 1, /obj/item/reagent_containers/food/snacks/bun = 1 ) result = /obj/item/reagent_containers/food/snacks/burger/fish @@ -94,6 +95,7 @@ name = "Ghost burger" reqs = list( /obj/item/ectoplasm = 1, + /datum/reagent/consumable/sodiumchloride = 2, /obj/item/reagent_containers/food/snacks/bun = 1 ) result = /obj/item/reagent_containers/food/snacks/burger/ghost @@ -176,7 +178,7 @@ ) result = /obj/item/reagent_containers/food/snacks/burger/purple subcategory = CAT_BURGER - + /datum/crafting_recipe/food/blackburger name = "Black burger" reqs = list( @@ -186,7 +188,7 @@ ) result = /obj/item/reagent_containers/food/snacks/burger/black subcategory = CAT_BURGER - + /datum/crafting_recipe/food/whiteburger name = "White burger" reqs = list( @@ -218,6 +220,7 @@ name = "Big bite burger" reqs = list( /obj/item/reagent_containers/food/snacks/meat/steak/plain = 3, + /obj/item/reagent_containers/food/snacks/cheesewedge = 2, /obj/item/reagent_containers/food/snacks/bun = 1 ) result = /obj/item/reagent_containers/food/snacks/burger/bigbite @@ -231,7 +234,8 @@ /obj/item/reagent_containers/food/snacks/meat/steak/plain = 5, /obj/item/reagent_containers/food/snacks/grown/tomato = 4, /obj/item/reagent_containers/food/snacks/cheesewedge = 3, - /obj/item/reagent_containers/food/snacks/boiledegg = 2, + /obj/item/reagent_containers/food/snacks/boiledegg = 1, + /obj/item/reagent_containers/food/snacks/meat/bacon = 1, /obj/item/reagent_containers/food/snacks/bun = 1 ) @@ -260,6 +264,7 @@ name = "Five alarm burger" reqs = list( /obj/item/reagent_containers/food/snacks/grown/ghost_chili = 2, + /obj/item/reagent_containers/food/snacks/meat/steak/plain = 1, /obj/item/reagent_containers/food/snacks/bun = 1 ) result = /obj/item/reagent_containers/food/snacks/burger/fivealarm @@ -293,3 +298,53 @@ result = /obj/item/reagent_containers/food/snacks/burger/baconburger subcategory = CAT_BURGER + +/datum/crafting_recipe/food/cheeseburger + name = "Cheese Burger" + reqs = list( + /obj/item/reagent_containers/food/snacks/meat/steak/plain = 1, + /obj/item/reagent_containers/food/snacks/cheesewedge = 1, + /obj/item/reagent_containers/food/snacks/bun = 1 + ) + result = /obj/item/reagent_containers/food/snacks/burger/cheese + subcategory = CAT_BURGER + +/datum/crafting_recipe/food/soylentburger + name = "Soylent Burger" + reqs = list( + /obj/item/reagent_containers/food/snacks/soylentgreen = 1, //two full meats worth. + /obj/item/reagent_containers/food/snacks/cheesewedge = 2, + /obj/item/reagent_containers/food/snacks/bun = 1 + ) + result = /obj/item/reagent_containers/food/snacks/burger/soylent + subcategory = CAT_BURGER + +/datum/crafting_recipe/food/ribburger + name = "McRib" + reqs = list( + /obj/item/reagent_containers/food/snacks/bbqribs = 1, //The sauce is already included in the ribs + /obj/item/reagent_containers/food/snacks/onion_slice = 1, //feel free to remove if too burdensome. + /obj/item/reagent_containers/food/snacks/bun = 1 + ) + result = /obj/item/reagent_containers/food/snacks/burger/rib + subcategory = CAT_BURGER + +/datum/crafting_recipe/food/mcguffin + name = "McGuffin" + reqs = list( + /obj/item/reagent_containers/food/snacks/friedegg = 1, + /obj/item/reagent_containers/food/snacks/meat/bacon = 2, + /obj/item/reagent_containers/food/snacks/bun = 1 + ) + result = /obj/item/reagent_containers/food/snacks/burger/mcguffin + subcategory = CAT_BURGER + +/datum/crafting_recipe/food/chickenburger + name = "Chicken Sandwich" + reqs = list( + /obj/item/reagent_containers/food/snacks/meat/steak/chicken = 1, + /datum/reagent/consumable/mayonnaise = 5, + /obj/item/reagent_containers/food/snacks/bun = 1 + ) + result = /obj/item/reagent_containers/food/snacks/burger/chicken + subcategory = CAT_BURGER \ No newline at end of file diff --git a/code/modules/food_and_drinks/recipes/tablecraft/recipes_cake.dm b/code/modules/food_and_drinks/recipes/tablecraft/recipes_cake.dm index 9c14badb23..c25cd9bed6 100644 --- a/code/modules/food_and_drinks/recipes/tablecraft/recipes_cake.dm +++ b/code/modules/food_and_drinks/recipes/tablecraft/recipes_cake.dm @@ -180,6 +180,17 @@ result = /obj/item/reagent_containers/food/snacks/store/cake/peach_cake subcategory = CAT_CAKE +/datum/crafting_recipe/food/trumpetcake + name = "Spaceman's Cake" + reqs = list( + /obj/item/reagent_containers/food/snacks/store/cake/plain = 1, + /obj/item/reagent_containers/food/snacks/grown/trumpet = 2, + /datum/reagent/consumable/cream = 5, + /datum/reagent/consumable/berryjuice = 5 + ) + result = /obj/item/reagent_containers/food/snacks/store/cake/trumpet + subcategory = CAT_CAKE + /datum/crafting_recipe/food/cak name = "Living cat/cake hybrid" reqs = list( diff --git a/code/modules/food_and_drinks/recipes/tablecraft/recipes_frozen.dm b/code/modules/food_and_drinks/recipes/tablecraft/recipes_frozen.dm index 8f4c5d05f1..a42db0b2b5 100644 --- a/code/modules/food_and_drinks/recipes/tablecraft/recipes_frozen.dm +++ b/code/modules/food_and_drinks/recipes/tablecraft/recipes_frozen.dm @@ -1,4 +1,8 @@ +///////////////// +//Misc. Frozen.// +///////////////// + /datum/crafting_recipe/food/icecreamsandwich name = "Icecream sandwich" reqs = list( @@ -90,11 +94,10 @@ //////////////////////////SNOW CONES/////////////////////// -/datum/crafting_recipe/food/flaverless_sc - name = "Flaverless snowcone" +/datum/crafting_recipe/food/flavorless_sc + name = "Flavorless snowcone" reqs = list( /obj/item/reagent_containers/food/drinks/sillycup = 1, - /datum/reagent/water = 5, /datum/reagent/consumable/ice = 15 ) result = /obj/item/reagent_containers/food/snacks/snowcones @@ -104,7 +107,6 @@ name = "Pineapple snowcone" reqs = list( /obj/item/reagent_containers/food/drinks/sillycup = 1, - /datum/reagent/water = 5, /datum/reagent/consumable/ice = 15, /obj/item/reagent_containers/food/snacks/pineappleslice = 2 ) @@ -115,7 +117,6 @@ name = "Lime snowcone" reqs = list( /obj/item/reagent_containers/food/drinks/sillycup = 1, - /datum/reagent/water = 5, /datum/reagent/consumable/ice = 15, /datum/reagent/consumable/limejuice = 5 ) @@ -126,7 +127,6 @@ name = "Lemon snowcone" reqs = list( /obj/item/reagent_containers/food/drinks/sillycup = 1, - /datum/reagent/water = 5, /datum/reagent/consumable/ice = 15, /datum/reagent/consumable/lemonjuice = 5 ) @@ -137,7 +137,6 @@ name = "Apple snowcone" reqs = list( /obj/item/reagent_containers/food/drinks/sillycup = 1, - /datum/reagent/water = 5, /datum/reagent/consumable/ice = 15, /datum/reagent/consumable/applejuice = 5 ) @@ -148,9 +147,8 @@ name = "Grape snowcone" reqs = list( /obj/item/reagent_containers/food/drinks/sillycup = 1, - /datum/reagent/water = 5, /datum/reagent/consumable/ice = 15, - /datum/reagent/consumable/berryjuice = 5 + /datum/reagent/consumable/grapejuice = 5 ) result = /obj/item/reagent_containers/food/snacks/snowcones/grape subcategory = CAT_ICE @@ -159,7 +157,6 @@ name = "Orange snowcone" reqs = list( /obj/item/reagent_containers/food/drinks/sillycup = 1, - /datum/reagent/water = 5, /datum/reagent/consumable/ice = 15, /datum/reagent/consumable/orangejuice = 5 ) @@ -170,7 +167,6 @@ name = "Bluecherry snowcone" reqs = list( /obj/item/reagent_containers/food/drinks/sillycup = 1, - /datum/reagent/water = 5, /datum/reagent/consumable/ice = 15, /datum/reagent/consumable/bluecherryjelly= 5 ) @@ -181,22 +177,20 @@ name = "Cherry snowcone" reqs = list( /obj/item/reagent_containers/food/drinks/sillycup = 1, - /datum/reagent/water = 5, /datum/reagent/consumable/ice = 15, /datum/reagent/consumable/cherryjelly= 5 ) result = /obj/item/reagent_containers/food/snacks/snowcones/red subcategory = CAT_ICE -/datum/crafting_recipe/food/mix_sc - name = "Mixed berrie snowcone" +/datum/crafting_recipe/food/berry_sc + name = "Berry snowcone" reqs = list( /obj/item/reagent_containers/food/drinks/sillycup = 1, - /datum/reagent/water = 5, /datum/reagent/consumable/ice = 15, - /datum/reagent/consumable/berryjuice = 15 + /datum/reagent/consumable/berryjuice = 5 ) - result = /obj/item/reagent_containers/food/snacks/snowcones/mix + result = /obj/item/reagent_containers/food/snacks/snowcones/berry subcategory = CAT_ICE /datum/crafting_recipe/food/fruitsalad_sc @@ -216,7 +210,6 @@ name = "Mime snowcone" reqs = list( /obj/item/reagent_containers/food/drinks/sillycup = 1, - /datum/reagent/water = 5, /datum/reagent/consumable/ice = 15, /datum/reagent/consumable/nothing = 5 ) @@ -227,86 +220,57 @@ name = "Clown snowcone" reqs = list( /obj/item/reagent_containers/food/drinks/sillycup = 1, - /datum/reagent/water = 5, /datum/reagent/consumable/ice = 15, - /datum/reagent/consumable/clownstears = 5 + /datum/reagent/consumable/laughter = 5 ) result = /obj/item/reagent_containers/food/snacks/snowcones/clown subcategory = CAT_ICE /datum/crafting_recipe/food/soda_sc - name = "Soda water snowcone" + name = "Space Cola snowcone" reqs = list( /obj/item/reagent_containers/food/drinks/sillycup = 1, - /datum/reagent/water = 5, /datum/reagent/consumable/ice = 15, - /datum/reagent/consumable/sodawater = 15 + /datum/reagent/consumable/space_cola = 5 ) result = /obj/item/reagent_containers/food/snacks/snowcones/soda subcategory = CAT_ICE -/datum/crafting_recipe/food/pwgrmer_sc - name = "Pwergamer snowcone" +/datum/crafting_recipe/food/spacemountainwind_sc + name = "Space Mountain Wind snowcone" + reqs = list( + /obj/item/reagent_containers/food/drinks/sillycup = 1, + /datum/reagent/consumable/ice = 15, + /datum/reagent/consumable/spacemountainwind = 5 + ) + result = /obj/item/reagent_containers/food/snacks/snowcones/spacemountainwind + +/datum/crafting_recipe/food/pwrgame_sc + name = "Pwrgame snowcone" reqs = list( /obj/item/reagent_containers/food/drinks/sillycup = 1, - /datum/reagent/water = 5, /datum/reagent/consumable/ice = 15, /datum/reagent/consumable/pwr_game = 15 ) - result = /obj/item/reagent_containers/food/snacks/snowcones/pwgrmer - subcategory = CAT_ICE - -/datum/crafting_recipe/food/kiwi_sc - name = "Kiwi snowcone" - reqs = list( - /obj/item/reagent_containers/food/drinks/sillycup = 1, - /obj/item/reagent_containers/food/snacks/egg/kiwiEgg = 1, - /datum/reagent/water = 5, - /datum/reagent/consumable/ice = 15 - ) - result = /obj/item/reagent_containers/food/snacks/snowcones/kiwi + result = /obj/item/reagent_containers/food/snacks/snowcones/pwrgame subcategory = CAT_ICE /datum/crafting_recipe/food/honey_sc name = "Honey snowcone" reqs = list( /obj/item/reagent_containers/food/drinks/sillycup = 1, - /datum/reagent/water = 5, /datum/reagent/consumable/ice = 15, /datum/reagent/consumable/honey = 5 ) result = /obj/item/reagent_containers/food/snacks/snowcones/honey subcategory = CAT_ICE -/datum/crafting_recipe/food/peach_sc - name = "Peach snowcone" - reqs = list( - /obj/item/reagent_containers/food/drinks/sillycup = 1, - /datum/reagent/water = 5, - /datum/reagent/consumable/ice = 15, - /obj/item/reagent_containers/food/snacks/grown/peach = 1 - ) - result = /obj/item/reagent_containers/food/snacks/snowcones/peach - subcategory = CAT_ICE - -/datum/crafting_recipe/food/strawberry_sc - name = "Strawberry snowcone" - reqs = list( - /obj/item/reagent_containers/food/drinks/sillycup = 1, - /datum/reagent/water = 5, - /datum/reagent/consumable/ice = 15, - /obj/item/reagent_containers/food/snacks/grown/strawberry = 2 - ) - result = /obj/item/reagent_containers/food/snacks/snowcones/strawberry - subcategory = CAT_ICE - -/datum/crafting_recipe/food/honey_sc +/datum/crafting_recipe/food/rainbow_sc name = "Rainbow snowcone" reqs = list( /obj/item/reagent_containers/food/drinks/sillycup = 1, - /datum/reagent/water = 5, /datum/reagent/consumable/ice = 15, - /datum/reagent/colorful_reagent = 1 //Hard to make + /datum/reagent/colorful_reagent = 1 //Harder to make ) result = /obj/item/reagent_containers/food/snacks/snowcones/rainbow - subcategory = CAT_ICE + subcategory = CAT_ICE \ No newline at end of file diff --git a/code/modules/food_and_drinks/recipes/tablecraft/recipes_meat.dm b/code/modules/food_and_drinks/recipes/tablecraft/recipes_meat.dm index d17ccf585e..d8145410cd 100644 --- a/code/modules/food_and_drinks/recipes/tablecraft/recipes_meat.dm +++ b/code/modules/food_and_drinks/recipes/tablecraft/recipes_meat.dm @@ -166,3 +166,25 @@ ) result = /obj/item/reagent_containers/food/snacks/salad/ricepork subcategory = CAT_MEAT + +/datum/crafting_recipe/food/fiestaskewer + name = "Fiesta Skewer" + reqs = list( + /obj/item/stack/rods = 1, + /obj/item/reagent_containers/food/snacks/grown/chili = 1, + /obj/item/reagent_containers/food/snacks/meat/cutlet = 1, + /obj/item/reagent_containers/food/snacks/grown/corn = 1, + /obj/item/reagent_containers/food/snacks/grown/tomato = 1 + ) + result = /obj/item/reagent_containers/food/snacks/kebab/fiesta + subcategory = CAT_MEAT + +/datum/crafting_recipe/food/ribs + name = "BBQ Ribs" + reqs = list( + /datum/reagent/consumable/bbqsauce = 5, + /obj/item/reagent_containers/food/snacks/meat/steak/plain = 2, + /obj/item/stack/rods = 2 + ) + result = /obj/item/reagent_containers/food/snacks/bbqribs + subcategory = CAT_MEAT \ No newline at end of file diff --git a/code/modules/food_and_drinks/recipes/tablecraft/recipes_pastry.dm b/code/modules/food_and_drinks/recipes/tablecraft/recipes_pastry.dm index 365cf499bb..7977a715d8 100644 --- a/code/modules/food_and_drinks/recipes/tablecraft/recipes_pastry.dm +++ b/code/modules/food_and_drinks/recipes/tablecraft/recipes_pastry.dm @@ -1,18 +1,7 @@ - // see code/module/crafting/table.dm ////////////////////////////////////////////////DONUTS//////////////////////////////////////////////// -/datum/crafting_recipe/food/chaosdonut - name = "Chaos donut" - reqs = list( - /datum/reagent/consumable/frostoil = 5, - /datum/reagent/consumable/capsaicin = 5, - /obj/item/reagent_containers/food/snacks/pastrybase = 1 - ) - result = /obj/item/reagent_containers/food/snacks/donut/chaos - subcategory = CAT_PASTRY - /datum/crafting_recipe/food/donut time = 15 name = "Donut" @@ -20,18 +9,17 @@ /datum/reagent/consumable/sugar = 1, /obj/item/reagent_containers/food/snacks/pastrybase = 1 ) - result = /obj/item/reagent_containers/food/snacks/donut + result = /obj/item/reagent_containers/food/snacks/donut/plain subcategory = CAT_PASTRY -/datum/crafting_recipe/food/donut/semen - time = 15 - name = "Semen donut" +/datum/crafting_recipe/food/donut/chaos + name = "Chaos donut" reqs = list( - /datum/reagent/consumable/semen = 10, + /datum/reagent/consumable/frostoil = 5, + /datum/reagent/consumable/capsaicin = 5, /obj/item/reagent_containers/food/snacks/pastrybase = 1 ) - result = /obj/item/reagent_containers/food/snacks/donut/semen - subcategory = CAT_PASTRY + result = /obj/item/reagent_containers/food/snacks/donut/chaos datum/crafting_recipe/food/donut/meat time = 15 @@ -41,35 +29,232 @@ datum/crafting_recipe/food/donut/meat /obj/item/reagent_containers/food/snacks/pastrybase = 1 ) result = /obj/item/reagent_containers/food/snacks/donut/meat - subcategory = CAT_PASTRY -/datum/crafting_recipe/food/jellydonut +/datum/crafting_recipe/food/donut/jelly name = "Jelly donut" reqs = list( /datum/reagent/consumable/berryjuice = 5, /obj/item/reagent_containers/food/snacks/pastrybase = 1 ) - result = /obj/item/reagent_containers/food/snacks/donut/jelly - subcategory = CAT_PASTRY + result = /obj/item/reagent_containers/food/snacks/donut/jelly/plain -/datum/crafting_recipe/food/cherryjellydonut - name = "Cherry jelly donut" - reqs = list( - /datum/reagent/consumable/cherryjelly = 5, - /obj/item/reagent_containers/food/snacks/pastrybase = 1 - ) - result = /obj/item/reagent_containers/food/snacks/donut/jelly/cherryjelly - subcategory = CAT_PASTRY - -/datum/crafting_recipe/food/slimejellydonut +/datum/crafting_recipe/food/donut/slimejelly name = "Slime jelly donut" reqs = list( /datum/reagent/toxin/slimejelly = 5, /obj/item/reagent_containers/food/snacks/pastrybase = 1 ) - result = /obj/item/reagent_containers/food/snacks/donut/jelly/slimejelly + result = /obj/item/reagent_containers/food/snacks/donut/jelly/slimejelly/plain + +/datum/crafting_recipe/food/donut/glaze + time = 15 + name = "glaze donut" + reqs = list( + /datum/reagent/consumable/sugar = 10, + /obj/item/reagent_containers/food/snacks/pastrybase = 1 + ) + result = /obj/item/reagent_containers/food/snacks/donut/glaze subcategory = CAT_PASTRY +/datum/crafting_recipe/food/donut/berry + name = "Berry Donut" + reqs = list( + /datum/reagent/consumable/berryjuice = 3, + /obj/item/reagent_containers/food/snacks/donut/plain = 1 + ) + result = /obj/item/reagent_containers/food/snacks/donut/berry + +/datum/crafting_recipe/food/donut/trumpet + name = "Spaceman's Donut" + reqs = list( + /datum/reagent/medicine/polypyr = 3, + /obj/item/reagent_containers/food/snacks/donut/plain = 1 + ) + + result = /obj/item/reagent_containers/food/snacks/donut/trumpet + +/datum/crafting_recipe/food/donut/apple + name = "Apple Donut" + reqs = list( + /datum/reagent/consumable/applejuice = 3, + /obj/item/reagent_containers/food/snacks/donut/plain = 1 + ) + result = /obj/item/reagent_containers/food/snacks/donut/apple + +/datum/crafting_recipe/food/donut/caramel + name = "Caramel Donut" + reqs = list( + /datum/reagent/consumable/caramel = 3, + /obj/item/reagent_containers/food/snacks/donut/plain = 1 + ) + result = /obj/item/reagent_containers/food/snacks/donut/caramel + +/datum/crafting_recipe/food/donut/choco + name = "Chocolate Donut" + reqs = list( + /obj/item/reagent_containers/food/snacks/chocolatebar = 1, + /obj/item/reagent_containers/food/snacks/donut/plain = 1 + ) + result = /obj/item/reagent_containers/food/snacks/donut/choco + +/datum/crafting_recipe/food/donut/blumpkin + name = "Blumpkin Donut" + reqs = list( + /datum/reagent/consumable/blumpkinjuice = 3, + /obj/item/reagent_containers/food/snacks/donut/plain = 1 + ) + result = /obj/item/reagent_containers/food/snacks/donut/blumpkin + +/datum/crafting_recipe/food/donut/bungo + name = "Bungo Donut" + reqs = list( + /obj/item/reagent_containers/food/snacks/grown/bungofruit = 1, + /obj/item/reagent_containers/food/snacks/donut/plain = 1 + ) + result = /obj/item/reagent_containers/food/snacks/donut/bungo + +/datum/crafting_recipe/food/donut/matcha + name = "Matcha Donut" + reqs = list( + /datum/reagent/toxin/teapowder = 3, + /obj/item/reagent_containers/food/snacks/donut/plain = 1 + ) + result = /obj/item/reagent_containers/food/snacks/donut/matcha + +////////////////////////////////////////////////////JELLY DONUTS/////////////////////////////////////////////////////// + +/datum/crafting_recipe/food/donut/jelly/berry + name = "Berry Jelly Donut" + reqs = list( + /datum/reagent/consumable/berryjuice = 3, + /obj/item/reagent_containers/food/snacks/donut/jelly/plain = 1 + ) + result = /obj/item/reagent_containers/food/snacks/donut/jelly/berry + +/datum/crafting_recipe/food/donut/jelly/trumpet + name = "Spaceman's Jelly Donut" + reqs = list( + /datum/reagent/medicine/polypyr = 3, + /obj/item/reagent_containers/food/snacks/donut/jelly/plain = 1 + ) + + result = /obj/item/reagent_containers/food/snacks/donut/jelly/trumpet + +/datum/crafting_recipe/food/donut/jelly/apple + name = "Apple Jelly Donut" + reqs = list( + /datum/reagent/consumable/applejuice = 3, + /obj/item/reagent_containers/food/snacks/donut/jelly/plain = 1 + ) + result = /obj/item/reagent_containers/food/snacks/donut/jelly/apple + +/datum/crafting_recipe/food/donut/jelly/caramel + name = "Caramel Jelly Donut" + reqs = list( + /datum/reagent/consumable/caramel = 3, + /obj/item/reagent_containers/food/snacks/donut/jelly/plain = 1 + ) + result = /obj/item/reagent_containers/food/snacks/donut/jelly/caramel + +/datum/crafting_recipe/food/donut/jelly/choco + name = "Chocolate Jelly Donut" + reqs = list( + /obj/item/reagent_containers/food/snacks/chocolatebar = 1, + /obj/item/reagent_containers/food/snacks/donut/jelly/plain = 1 + ) + result = /obj/item/reagent_containers/food/snacks/donut/jelly/choco + +/datum/crafting_recipe/food/donut/jelly/blumpkin + name = "Blumpkin Jelly Donut" + reqs = list( + /datum/reagent/consumable/blumpkinjuice = 3, + /obj/item/reagent_containers/food/snacks/donut/jelly/plain = 1 + ) + result = /obj/item/reagent_containers/food/snacks/donut/jelly/blumpkin + +/datum/crafting_recipe/food/donut/jelly/bungo + name = "Bungo Jelly Donut" + reqs = list( + /obj/item/reagent_containers/food/snacks/grown/bungofruit = 1, + /obj/item/reagent_containers/food/snacks/donut/jelly/plain = 1 + ) + result = /obj/item/reagent_containers/food/snacks/donut/jelly/bungo + +/datum/crafting_recipe/food/donut/jelly/matcha + name = "Matcha Jelly Donut" + reqs = list( + /datum/reagent/toxin/teapowder = 3, + /obj/item/reagent_containers/food/snacks/donut/jelly/plain = 1 + ) + result = /obj/item/reagent_containers/food/snacks/donut/jelly/matcha + +////////////////////////////////////////////////////SLIME DONUTS/////////////////////////////////////////////////////// + +/datum/crafting_recipe/food/donut/slimejelly/berry + name = "Berry Slime Donut" + reqs = list( + /datum/reagent/consumable/berryjuice = 3, + /obj/item/reagent_containers/food/snacks/donut/jelly/slimejelly/plain = 1 + ) + result = /obj/item/reagent_containers/food/snacks/donut/jelly/slimejelly/berry + +/datum/crafting_recipe/food/donut/slimejelly/trumpet + name = "Spaceman's Slime Donut" + reqs = list( + /datum/reagent/medicine/polypyr = 3, + /obj/item/reagent_containers/food/snacks/donut/jelly/slimejelly/plain = 1 + ) + + result = /obj/item/reagent_containers/food/snacks/donut/jelly/slimejelly/trumpet + +/datum/crafting_recipe/food/donut/slimejelly/apple + name = "Apple Slime Donut" + reqs = list( + /datum/reagent/consumable/applejuice = 3, + /obj/item/reagent_containers/food/snacks/donut/jelly/slimejelly/plain = 1 + ) + result = /obj/item/reagent_containers/food/snacks/donut/jelly/slimejelly/apple + +/datum/crafting_recipe/food/donut/slimejelly/caramel + name = "Caramel Slime Donut" + reqs = list( + /datum/reagent/consumable/caramel = 3, + /obj/item/reagent_containers/food/snacks/donut/jelly/slimejelly/plain = 1 + ) + result = /obj/item/reagent_containers/food/snacks/donut/jelly/slimejelly/caramel + +/datum/crafting_recipe/food/donut/slimejelly/choco + name = "Chocolate Slime Donut" + reqs = list( + /obj/item/reagent_containers/food/snacks/chocolatebar = 1, + /obj/item/reagent_containers/food/snacks/donut/jelly/slimejelly/plain = 1 + ) + result = /obj/item/reagent_containers/food/snacks/donut/jelly/slimejelly/choco + +/datum/crafting_recipe/food/donut/slimejelly/blumpkin + name = "Blumpkin Slime Donut" + reqs = list( + /datum/reagent/consumable/blumpkinjuice = 3, + /obj/item/reagent_containers/food/snacks/donut/jelly/slimejelly/plain = 1 + ) + result = /obj/item/reagent_containers/food/snacks/donut/jelly/slimejelly/blumpkin + +/datum/crafting_recipe/food/donut/slimejelly/bungo + name = "Bungo Slime Donut" + reqs = list( + /obj/item/reagent_containers/food/snacks/grown/bungofruit = 1, + /obj/item/reagent_containers/food/snacks/donut/jelly/slimejelly/plain = 1 + ) + result = /obj/item/reagent_containers/food/snacks/donut/jelly/slimejelly/bungo + +/datum/crafting_recipe/food/donut/slimejelly/matcha + name = "Matcha Slime Donut" + reqs = list( + /datum/reagent/toxin/teapowder = 3, + /obj/item/reagent_containers/food/snacks/donut/jelly/slimejelly/plain = 1 + ) + result = /obj/item/reagent_containers/food/snacks/donut/jelly/slimejelly/matcha + ////////////////////////////////////////////////WAFFLES AND PANCAKES//////////////////////////////////////////////// /datum/crafting_recipe/food/waffles @@ -341,4 +526,4 @@ datum/crafting_recipe/food/donut/meat /datum/reagent/consumable/honey = 5 ) result = /obj/item/reagent_containers/food/snacks/honeybun - subcategory = CAT_PASTRY + subcategory = CAT_PASTRY \ No newline at end of file diff --git a/code/modules/games/cas.dm b/code/modules/games/cas.dm index fe038ce3f1..4fbb931b32 100644 --- a/code/modules/games/cas.dm +++ b/code/modules/games/cas.dm @@ -130,9 +130,11 @@ update_icon() /obj/item/toy/cards/singlecard/cas/AltClick(mob/living/user) + . = ..() if(!ishuman(user) || !user.canUseTopic(src, BE_CLOSE)) return Flip() + return TRUE /obj/item/toy/cards/singlecard/cas/update_icon() if(flipped) diff --git a/code/modules/goonchat/browserOutput.dm b/code/modules/goonchat/browserOutput.dm index c273690571..6f1e19d5e0 100644 --- a/code/modules/goonchat/browserOutput.dm +++ b/code/modules/goonchat/browserOutput.dm @@ -8,6 +8,8 @@ GLOBAL_DATUM_INIT(iconCache, /savefile, new("tmp/iconCache.sav")) //Cache of ico //On client, created on login /datum/chatOutput var/client/owner //client ref + var/total_checks = 0 + var/last_check = 0 var/loaded = FALSE // Has the client loaded the browser output area? var/list/messageQueue //If they haven't loaded chat, this is where messages will go until they do var/cookieSent = FALSE // Has the client sent a cookie for analysis @@ -150,6 +152,18 @@ GLOBAL_DATUM_INIT(iconCache, /savefile, new("tmp/iconCache.sav")) //Cache of ico //Called by client, sent data to investigate (cookie history so far) /datum/chatOutput/proc/analyzeClientData(cookie = "") + //Spam check + if(world.time > last_check + (3 SECONDS)) + last_check = world.time + total_checks = 0 + + total_checks += 1 + + if(total_checks > SPAM_TRIGGER_AUTOMUTE) + message_admins("[key_name(owner)] kicked for goonchat topic spam") + qdel(owner) + return + if(!cookie) return @@ -158,13 +172,22 @@ GLOBAL_DATUM_INIT(iconCache, /savefile, new("tmp/iconCache.sav")) //Cache of ico if (connData && islist(connData) && connData.len > 0 && connData["connData"]) connectionHistory = connData["connData"] //lol fuck var/list/found = new() - for(var/i in connectionHistory.len to 1 step -1) + if(connectionHistory.len > 5) + message_admins("[key_name(src.owner)] was kicked for an invalid ban cookie)") + qdel(owner) + return + + for(var/i in min(connectionHistory.len, 5) to 1 step -1) + if(QDELETED(owner)) + //he got cleaned up before we were done + return var/list/row = src.connectionHistory[i] if (!row || row.len < 3 || (!row["ckey"] || !row["compid"] || !row["ip"])) //Passed malformed history object return if (world.IsBanned(row["ckey"], row["ip"], row["compid"], real_bans_only=TRUE)) found = row break + CHECK_TICK //Uh oh this fucker has a history of playing on a banned account!! if (found.len > 0) diff --git a/code/modules/goonchat/browserassets/js/browserOutput.js b/code/modules/goonchat/browserassets/js/browserOutput.js index abd05d29ed..823ad107d2 100644 --- a/code/modules/goonchat/browserassets/js/browserOutput.js +++ b/code/modules/goonchat/browserassets/js/browserOutput.js @@ -421,8 +421,8 @@ function handleClientData(ckey, ip, compid) { return; //Record already exists } } - - if (opts.clientData.length >= opts.clientDataLimit) { + //Lets make sure we obey our limit (can connect from server with higher limit) + while (opts.clientData.length >= opts.clientDataLimit) { opts.clientData.shift(); } } else { diff --git a/code/modules/holiday/halloween/halloween.dm b/code/modules/holiday/halloween/halloween.dm index 5b9b2ac21d..24225c1a20 100644 --- a/code/modules/holiday/halloween/halloween.dm +++ b/code/modules/holiday/halloween/halloween.dm @@ -252,12 +252,11 @@ // Spooky Uplink Items // ///////////////////////// -/datum/uplink_item/dangerous/crossbow/candy +/datum/uplink_item/stealthy_weapons/crossbow/candy name = "Candy Corn Crossbow" desc = "A standard miniature energy crossbow that uses a hard-light projector to transform bolts into candy corn. Happy Halloween!" category = "Holiday" item = /obj/item/gun/energy/kinetic_accelerator/crossbow/halloween - cost = 12 surplus = 0 /datum/uplink_item/device_tools/emag/hack_o_lantern diff --git a/code/modules/holodeck/computer.dm b/code/modules/holodeck/computer.dm index 889706744a..d551222836 100644 --- a/code/modules/holodeck/computer.dm +++ b/code/modules/holodeck/computer.dm @@ -59,9 +59,7 @@ return var/area/AS = get_area(src) if(istype(AS, /area/holodeck)) - log_world("### MAPPING ERROR") - log_world("Holodeck computer cannot be in a holodeck.") - log_world("This would cause circular power dependency.") + log_mapping("Holodeck computer cannot be in a holodeck, This would cause circular power dependency.") qdel(src) return else diff --git a/code/modules/holodeck/turfs.dm b/code/modules/holodeck/turfs.dm index 3574f8a9c1..7b5b0586d1 100644 --- a/code/modules/holodeck/turfs.dm +++ b/code/modules/holodeck/turfs.dm @@ -111,11 +111,10 @@ /turf/open/floor/holofloor/carpet/Initialize() . = ..() - addtimer(CALLBACK(src, .proc/update_icon), 1) + addtimer(CALLBACK(src, /atom/.proc/update_icon), 1) /turf/open/floor/holofloor/carpet/update_icon() - if(!..()) - return 0 + . = ..() if(intact) queue_smooth(src) diff --git a/code/modules/hydroponics/gene_modder.dm b/code/modules/hydroponics/gene_modder.dm index 3376bac1cc..77199b3496 100644 --- a/code/modules/hydroponics/gene_modder.dm +++ b/code/modules/hydroponics/gene_modder.dm @@ -240,7 +240,7 @@ dat += "
    " else dat += "No trait-related genes detected in sample.
    " - if(can_insert && istype(disk.gene, /datum/plant_gene/trait)) + if(can_insert && istype(disk.gene, /datum/plant_gene/trait) && !seed.is_gene_forbidden(disk.gene.type)) dat += "Insert: [disk.gene.get_name()]" dat += "" else diff --git a/code/modules/hydroponics/grown/cotton.dm b/code/modules/hydroponics/grown/cotton.dm index 4787d62230..a898b76ee8 100644 --- a/code/modules/hydroponics/grown/cotton.dm +++ b/code/modules/hydroponics/grown/cotton.dm @@ -32,7 +32,7 @@ var/cotton_name = "raw cotton" /obj/item/grown/cotton/attack_self(mob/user) - user.show_message("You pull some [cotton_name] out of the [name]!", 1) + user.show_message("You pull some [cotton_name] out of the [name]!", MSG_VISUAL) var/seed_modifier = 0 if(seed) seed_modifier = round(seed.potency / 25) diff --git a/code/modules/hydroponics/grown/flowers.dm b/code/modules/hydroponics/grown/flowers.dm index beecb258a7..b7c9550bb9 100644 --- a/code/modules/hydroponics/grown/flowers.dm +++ b/code/modules/hydroponics/grown/flowers.dm @@ -148,7 +148,7 @@ icon_grow = "sunflower-grow" icon_dead = "sunflower-dead" mutatelist = list(/obj/item/seeds/sunflower/moonflower, /obj/item/seeds/sunflower/novaflower) - reagents_add = list("cornoil" = 0.08, "nutriment" = 0.04) + reagents_add = list("cooking_oil" = 0.08, "nutriment" = 0.04) /obj/item/grown/sunflower // FLOWER POWER! seed = /obj/item/seeds/sunflower @@ -316,4 +316,4 @@ filling_color = "#FF6347" bitesize_mod = 8 tastes = list("wax" = 1) - foodtype = SUGAR \ No newline at end of file + foodtype = SUGAR diff --git a/code/modules/hydroponics/grown/grass_carpet.dm b/code/modules/hydroponics/grown/grass_carpet.dm index 08ce71ad37..02b36d6a3f 100644 --- a/code/modules/hydroponics/grown/grass_carpet.dm +++ b/code/modules/hydroponics/grown/grass_carpet.dm @@ -27,7 +27,7 @@ bitesize_mod = 2 var/stacktype = /obj/item/stack/tile/grass var/tile_coefficient = 0.02 // 1/50 - wine_power = 15 + distill_reagent = /datum/reagent/consumable/ethanol/beer/light /obj/item/reagent_containers/food/snacks/grown/grass/attack_self(mob/user) to_chat(user, "You prepare the astroturf.") @@ -56,11 +56,41 @@ /obj/item/reagent_containers/food/snacks/grown/grass/fairy seed = /obj/item/seeds/grass/fairy name = "fairygrass" - desc = "Blue, glowing, and smells fainly of mushrooms." + desc = "Glowing, and smells fainly of mushrooms." icon_state = "fairygrassclump" filling_color = "#3399ff" stacktype = /obj/item/stack/tile/fairygrass +/obj/item/reagent_containers/food/snacks/grown/grass/fairy/attack_self(mob/user) + var/datum/plant_gene/trait/glow/G = null + for(var/datum/plant_gene/trait/glow/gene in seed.genes) + G = gene + break + + stacktype = initial(stacktype) + + if(G) + switch(G.type) + if(/datum/plant_gene/trait/glow/white) + stacktype = /obj/item/stack/tile/fairygrass/white + if(/datum/plant_gene/trait/glow/red) + stacktype = /obj/item/stack/tile/fairygrass/red + if(/datum/plant_gene/trait/glow/yellow) + stacktype = /obj/item/stack/tile/fairygrass/yellow + if(/datum/plant_gene/trait/glow/green) + stacktype = /obj/item/stack/tile/fairygrass/green + if(/datum/plant_gene/trait/glow/blue) + stacktype = /obj/item/stack/tile/fairygrass/blue + if(/datum/plant_gene/trait/glow/purple) + stacktype = /obj/item/stack/tile/fairygrass/purple + if(/datum/plant_gene/trait/glow/pink) + stacktype = /obj/item/stack/tile/fairygrass/pink + + . = ..() + + + + // Carpet /obj/item/seeds/grass/carpet name = "pack of carpet seeds" diff --git a/code/modules/hydroponics/grown/misc.dm b/code/modules/hydroponics/grown/misc.dm index 9d91d028ba..3af284974e 100644 --- a/code/modules/hydroponics/grown/misc.dm +++ b/code/modules/hydroponics/grown/misc.dm @@ -141,8 +141,9 @@ endurance = 50 maturation = 3 yield = 4 - growthstages = 3 + growthstages = 2 reagents_add = list("sugar" = 0.25) + mutatelist = list(/obj/item/seeds/bamboo) /obj/item/reagent_containers/food/snacks/grown/sugarcane seed = /obj/item/seeds/sugarcane @@ -226,6 +227,9 @@ /obj/item/reagent_containers/food/snacks/grown/cherry_bomb/proc/prime() icon_state = "cherry_bomb_lit" playsound(src, 'sound/effects/fuse.ogg', seed.potency, 0) + addtimer(CALLBACK(src, /obj/item/reagent_containers/food/snacks/grown/cherry_bomb/proc/detonate), rand(50, 100)) + +/obj/item/reagent_containers/food/snacks/grown/cherry_bomb/proc/detonate() reagents.chem_temp = 1000 //Sets off the black powder reagents.handle_reactions() @@ -240,3 +244,279 @@ product = /obj/item/reagent_containers/food/snacks/grown/ash_flora/cactus_fruit growing_icon = 'icons/obj/hydroponics/growing_fruits.dmi' growthstages = 2 + + +// Coconut +/obj/item/seeds/coconut + name = "pack of coconut seeds" + desc = "They're seeds that grow into coconut palm trees." + icon_state = "seed-coconut" + species = "coconut" + plantname = "Coconut Palm Tree" + product = /obj/item/reagent_containers/food/snacks/grown/coconut + lifespan = 50 + endurance = 30 + potency = 35 + growing_icon = 'icons/obj/hydroponics/growing.dmi' + icon_dead = "coconut-dead" + genes = list(/datum/plant_gene/trait/repeated_harvest) + forbiddengenes = list(/datum/plant_gene/trait/squash, /datum/plant_gene/trait/stinging) + reagents_add = list("coconutmilk" = 0.3) + +/obj/item/reagent_containers/food/snacks/grown/coconut + seed = /obj/item/seeds/coconut + name = "coconut" + desc = "Hard shell of a nut containing delicious milk inside. Perhaps try using something sharp?" + icon_state = "coconut" + item_state = "coconut" + possible_transfer_amounts = list(5, 10, 15, 20, 25, 30, 50) + spillable = FALSE + resistance_flags = ACID_PROOF + volume = 150 //so it won't cut reagents despite having the capacity for them + w_class = WEIGHT_CLASS_SMALL + force = 5 + throwforce = 5 + hitsound = 'sound/weapons/klonk.ogg' + attack_verb = list("klonked", "donked", "bonked") + var/opened = FALSE + var/carved = FALSE + var/chopped = FALSE + var/straw = FALSE + var/fused = FALSE + var/fusedactive = FALSE + var/defused = FALSE + +/obj/item/reagent_containers/food/snacks/grown/coconut/Initialize(mapload, obj/item/seeds/new_seed) + . = ..() + var/newvolume = 50 + round(seed.potency,10) + if (seed.get_gene(/datum/plant_gene/trait/maxchem)) + newvolume = newvolume + 50 + volume = newvolume + reagents.maximum_volume = newvolume + reagents.update_total() + + transform *= TRANSFORM_USING_VARIABLE(40, 100) + 0.5 //temporary fix for size? + +/obj/item/reagent_containers/food/snacks/grown/coconut/attack_self(mob/user) + if (!opened) + return + + if(!possible_transfer_amounts.len) + return + var/i=0 + for(var/A in possible_transfer_amounts) + i++ + if(A != amount_per_transfer_from_this) + continue + if(i[src]'s transfer amount is now [amount_per_transfer_from_this] units.
    ") + return + +/obj/item/reagent_containers/food/snacks/grown/coconut/attackby(obj/item/W, mob/user, params) + //DEFUSING NADE LOGIC + if (W.tool_behaviour == TOOL_WIRECUTTER && fused) + user.show_message("You cut the fuse!", MSG_VISUAL) + playsound(user, W.hitsound, 50, 1, -1) + icon_state = "coconut_carved" + desc = "A coconut. This one's got a hole in it." + name = "coconut" + defused = TRUE + fused = FALSE + fusedactive = FALSE + if(!seed.get_gene(/datum/plant_gene/trait/glow)) + set_light(0, 0.0) + return + //IGNITING NADE LOGIC + if(!fusedactive && fused) + var/lighting_text = W.ignition_effect(src, user) + if(lighting_text) + user.visible_message("[user] ignites [src]'s fuse!", "You ignite the [src]'s fuse!") + fusedactive = TRUE + defused = FALSE + playsound(src, 'sound/effects/fuse.ogg', 100, 0) + message_admins("[ADMIN_LOOKUPFLW(user)] ignited a coconut bomb for detonation at [ADMIN_VERBOSEJMP(user)] [pretty_string_from_reagent_list(reagents.reagent_list)]") + log_game("[key_name(user)] primed a coconut grenade for detonation at [AREACOORD(user)].") + addtimer(CALLBACK(src, .proc/prime), 5 SECONDS) + icon_state = "coconut_grenade_active" + desc = "RUN!" + if(!seed.get_gene(/datum/plant_gene/trait/glow)) + light_color = "#FFCC66" //for the fuse + set_light(3, 0.8) + return + + //ADDING A FUSE, NADE LOGIC + if (istype(W,/obj/item/stack/sheet/cloth) || istype(W,/obj/item/stack/sheet/durathread)) + if (carved && !straw && !fused) + user.show_message("You add a fuse to the coconut!", 1) + W.use(1) + fused = TRUE + icon_state = "coconut_grenade" + desc = "A makeshift bomb made out of a coconut. You estimate the fuse is long enough for 5 seconds." + name = "coconut bomb" + return + //ADDING STRAW LOGIC + if (istype(W,/obj/item/stack/sheet/mineral/bamboo) && opened && !straw && fused) + user.show_message("You add a bamboo straw to the coconut!", 1) + straw = TRUE + W.use(1) + icon_state += "_straw" + desc = "You can already feel like you're on a tropical vacation." + return + //OPENING THE NUT LOGIC + if (!carved && !chopped) + var/screwdrivered = W.tool_behaviour == TOOL_SCREWDRIVER + if(screwdrivered || W.sharpness) + user.show_message("You [screwdrivered ? "make a hole in the coconut" : "slice the coconut open"]!", 1) + carved = TRUE + opened = TRUE + spillable = !screwdrivered + reagent_flags = OPENCONTAINER + ENABLE_BITFIELD(reagents.reagents_holder_flags, OPENCONTAINER) + icon_state = screwdrivered ? "coconut_carved" : "coconut_chopped" + desc = "A coconut. [screwdrivered ? "This one's got a hole in it" : "This one's sliced open, with all its delicious contents for your eyes to savour"]." + playsound(user, W.hitsound, 50, 1, -1) + return + return ..() + +/obj/item/reagent_containers/food/snacks/grown/coconut/attack(mob/living/M, mob/user, obj/target) + if(M && user.a_intent == INTENT_HARM && !spillable) + var/obj/item/bodypart/affecting = user.zone_selected //Find what the player is aiming at + if (affecting == BODY_ZONE_HEAD && prob(15)) + //smash the nut open + var/armor_block = min(90, M.run_armor_check(affecting, "melee", null, null,armour_penetration)) // For normal attack damage + M.apply_damage(force, BRUTE, affecting, armor_block) + + //Sound + playsound(user, hitsound, 100, 1, -1) + + //Attack logs + log_combat(user, M, "attacked", src) + + //Display an attack message. + if(M != user) + M.visible_message("[user] has cracked open a [name] on [M]'s head!", \ + "[user] has cracked open a [name] on [M]'s head!") + else + user.visible_message("[M] cracks open a [name] on their [M.p_them()] head!", \ + "[M] cracks open a [name] on [M.p_their()] head!") + + //The coconut breaks open so splash its reagents + spillable = TRUE + SplashReagents(M) + + //Lastly we remove the nut + qdel(src) + else + . = ..() + return + + if(fusedactive) + return + + if(!opened) + return + + if(!canconsume(M, user)) + return + + if(!reagents || !reagents.total_volume) + to_chat(user, "[src] is empty!") + return + + if(user.a_intent == INTENT_HARM && spillable) + var/R + M.visible_message("[user] splashes the contents of [src] onto [M]!", \ + "[user] splashes the contents of [src] onto [M]!") + if(reagents) + for(var/datum/reagent/A in reagents.reagent_list) + R += A.id + " (" + R += num2text(A.volume) + ")," + if(isturf(target) && reagents.reagent_list.len && thrownby) + log_combat(thrownby, target, "splashed (thrown) [english_list(reagents.reagent_list)]") + message_admins("[ADMIN_LOOKUPFLW(thrownby)] splashed (thrown) [english_list(reagents.reagent_list)] on [target] at [ADMIN_VERBOSEJMP(target)].") + reagents.reaction(M, TOUCH) + log_combat(user, M, "splashed", R) + reagents.clear_reagents() + else + if(M != user) + M.visible_message("[user] attempts to feed something to [M].", \ + "[user] attempts to feed something to you.") + if(!do_mob(user, M)) + return + if(!reagents || !reagents.total_volume) + return // The drink might be empty after the delay, such as by spam-feeding + M.visible_message("[user] feeds something to [M].", "[user] feeds something to you.") + log_combat(user, M, "fed", reagents.log_list()) + else + to_chat(user, "You swallow a gulp of [src].") + var/fraction = min(5/reagents.total_volume, 1) + reagents.reaction(M, INGEST, fraction) + addtimer(CALLBACK(reagents, /datum/reagents.proc/trans_to, M, 5), 5) + playsound(M.loc,'sound/items/drink.ogg', rand(10,50), 1) + +/obj/item/reagent_containers/food/snacks/grown/coconut/afterattack(obj/target, mob/user, proximity) + . = ..() + if(fusedactive) + return + + if((!proximity) || !check_allowed_items(target,target_self=1)) + return + + if(target.is_refillable()) //Something like a glass. Player probably wants to transfer TO it. + if(!reagents.total_volume) + to_chat(user, "[src] is empty!") + return + + if(target.reagents.holder_full()) + to_chat(user, "[target] is full.") + return + + var/trans = reagents.trans_to(target, amount_per_transfer_from_this) + to_chat(user, "You transfer [trans] unit\s of the solution to [target].") + + else if(target.is_drainable()) //A dispenser. Transfer FROM it TO us. + if(!target.reagents.total_volume) + to_chat(user, "[target] is empty and can't be refilled!") + return + + if(reagents.holder_full()) + to_chat(user, "[src] is full.") + return + + var/trans = target.reagents.trans_to(src, amount_per_transfer_from_this) + to_chat(user, "You fill [src] with [trans] unit\s of the contents of [target].") + + else if(reagents.total_volume) + if(user.a_intent == INTENT_HARM && spillable == TRUE) + user.visible_message("[user] splashes the contents of [src] onto [target]!", \ + "You splash the contents of [src] onto [target].") + reagents.reaction(target, TOUCH) + reagents.clear_reagents() + +/obj/item/reagent_containers/food/snacks/grown/coconut/dropped(mob/user) + . = ..() + transform *= TRANSFORM_USING_VARIABLE(40, 100) + 0.5 //temporary fix for size? + +/obj/item/reagent_containers/food/snacks/grown/coconut/proc/prime() + if (defused) + return + var/turf/T = get_turf(src) + reagents.chem_temp = 1000 + //Disable seperated contents when the grenade primes + if (seed.get_gene(/datum/plant_gene/trait/noreact)) + DISABLE_BITFIELD(reagents.reagents_holder_flags, NO_REACT) + reagents.handle_reactions() + log_game("Coconut bomb detonation at [AREACOORD(T)], location [loc]") + qdel(src) + +/obj/item/reagent_containers/food/snacks/grown/coconut/ex_act(severity) + qdel(src) + +/obj/item/reagent_containers/food/snacks/grown/coconut/deconstruct(disassembled = TRUE) + if(!disassembled && fused) + prime() + if(!QDELETED(src)) + qdel(src) diff --git a/code/modules/hydroponics/grown/pumpkin.dm b/code/modules/hydroponics/grown/pumpkin.dm index 02bc776b78..46dc49a169 100644 --- a/code/modules/hydroponics/grown/pumpkin.dm +++ b/code/modules/hydroponics/grown/pumpkin.dm @@ -29,7 +29,7 @@ /obj/item/reagent_containers/food/snacks/grown/pumpkin/attackby(obj/item/W as obj, mob/user as mob, params) if(W.get_sharpness()) - user.show_message("You carve a face into [src]!", 1) + user.show_message("You carve a face into [src]!", MSG_VISUAL) new /obj/item/clothing/head/hardhat/pumpkinhead(user.loc) qdel(src) return diff --git a/code/modules/hydroponics/grown/replicapod.dm b/code/modules/hydroponics/grown/replicapod.dm index ce0ca0220b..bac480bee6 100644 --- a/code/modules/hydroponics/grown/replicapod.dm +++ b/code/modules/hydroponics/grown/replicapod.dm @@ -41,7 +41,7 @@ blood_type = B.data["blood_type"] features = B.data["features"] factions = B.data["factions"] - factions = B.data["quirks"] + quirks = B.data["quirks"] contains_sample = TRUE visible_message("The [src] is injected with a fresh blood sample.") else diff --git a/code/modules/hydroponics/grown/towercap.dm b/code/modules/hydroponics/grown/towercap.dm index 9a660ac282..982122e314 100644 --- a/code/modules/hydroponics/grown/towercap.dm +++ b/code/modules/hydroponics/grown/towercap.dm @@ -51,7 +51,7 @@ /obj/item/grown/log/attackby(obj/item/W, mob/user, params) if(W.sharpness) - user.show_message("You make [plank_name] out of \the [src]!", 1) + user.show_message("You make [plank_name] out of \the [src]!", MSG_VISUAL) var/seed_modifier = 0 if(seed) seed_modifier = round(seed.potency / 25) @@ -98,6 +98,49 @@ /obj/item/grown/log/steel/CheckAccepted(obj/item/I) return FALSE +/obj/item/seeds/bamboo + name = "pack of bamboo seeds" + desc = "A plant known for its flexible and resistant logs." + icon_state = "seed-bamboo" + species = "bamboo" + plantname = "Bamboo" + product = /obj/item/grown/log/bamboo + lifespan = 80 + endurance = 70 + maturation = 15 + production = 2 + yield = 5 + potency = 50 + growthstages = 2 + growing_icon = 'icons/obj/hydroponics/growing.dmi' + icon_dead = "bamboo-dead" + genes = list(/datum/plant_gene/trait/repeated_harvest) + +/obj/item/grown/log/bamboo + seed = /obj/item/seeds/bamboo + name = "bamboo log" + desc = "A long and resistant bamboo log." + icon_state = "bamboo" + plank_type = /obj/item/stack/sheet/mineral/bamboo + plank_name = "bamboo sticks" + +/obj/item/grown/log/bamboo/CheckAccepted(obj/item/I) + return FALSE + +/obj/structure/punji_sticks + name = "punji sticks" + desc = "Don't step on this." + icon = 'icons/obj/hydroponics/equipment.dmi' + icon_state = "punji" + resistance_flags = FLAMMABLE + max_integrity = 30 + density = FALSE + anchored = TRUE + +/obj/structure/punji_sticks/Initialize(mapload) + . = ..() + AddComponent(/datum/component/caltrop, 20, 30, 100, CALTROP_BYPASS_SHOES) + /////////BONFIRES////////// /obj/structure/bonfire diff --git a/code/modules/hydroponics/hydroponics.dm b/code/modules/hydroponics/hydroponics.dm index f45b6bc517..59a9725383 100644 --- a/code/modules/hydroponics/hydroponics.dm +++ b/code/modules/hydroponics/hydroponics.dm @@ -380,7 +380,11 @@ pestlevel = 0 // Reset update_icon() visible_message("The [oldPlantName] is overtaken by some [myseed.plantname]!") - + name = "hydroponics tray ([myseed.plantname])" + if(myseed.product) + desc = initial(myseed.product.desc) + else + desc = initial(desc) /obj/machinery/hydroponics/proc/mutate(lifemut = 2, endmut = 5, productmut = 1, yieldmut = 2, potmut = 25, wrmut = 2, wcmut = 5, traitmut = 0) // Mutates the current seed if(!myseed) @@ -414,7 +418,11 @@ sleep(5) // Wait a while update_icon() visible_message("[oldPlantName] suddenly mutates into [myseed.plantname]!") - + name = "hydroponics tray ([myseed.plantname])" + if(myseed.product) + desc = initial(myseed.product.desc) + else + desc = initial(desc) /obj/machinery/hydroponics/proc/mutateweed() // If the weeds gets the mutagent instead. Mind you, this pretty much destroys the old plant if( weedlevel > 5 ) @@ -524,7 +532,7 @@ if(S.has_reagent("charcoal", 1)) adjustToxic(-round(S.get_reagent_amount("charcoal") * 2)) - // NIGGA, YOU JUST WENT ON FULL RETARD. + // Toxins, not good for anything if(S.has_reagent("toxin", 1)) adjustToxic(round(S.get_reagent_amount("toxin") * 2)) @@ -539,14 +547,14 @@ adjustNutri(round(S.get_reagent_amount("beer") * 0.25)) adjustWater(round(S.get_reagent_amount("beer") * 0.7)) - // You're an idiot for thinking that one of the most corrosive and deadly gasses would be beneficial + // Fluorine one of the most corrosive and deadly gasses if(S.has_reagent("fluorine", 1)) adjustHealth(-round(S.get_reagent_amount("fluorine") * 2)) adjustToxic(round(S.get_reagent_amount("fluorine") * 2.5)) adjustWater(-round(S.get_reagent_amount("fluorine") * 0.5)) adjustWeeds(-rand(1,4)) - // You're an idiot for thinking that one of the most corrosive and deadly gasses would be beneficial + // Chlorine one of the most corrosive and deadly gasses if(S.has_reagent("chlorine", 1)) adjustHealth(-round(S.get_reagent_amount("chlorine") * 1)) adjustToxic(round(S.get_reagent_amount("chlorine") * 1.5)) @@ -561,7 +569,7 @@ adjustWater(-round(S.get_reagent_amount("phosphorus") * 0.5)) adjustWeeds(-rand(1,2)) - // Plants should not have sugar, they can't use it and it prevents them getting water/ nutients, it is good for mold though... + // Plants should not have sugar, they can't use it and it prevents them getting water/nutients, it is good for mold though... if(S.has_reagent("sugar", 1)) adjustWeeds(rand(1,2)) adjustPests(rand(1,2)) @@ -583,13 +591,13 @@ adjustHealth(round(S.get_reagent_amount("sodawater") * 0.1)) adjustNutri(round(S.get_reagent_amount("sodawater") * 0.1)) - // Man, you guys are retards + // Sulphuric Acid if(S.has_reagent("sacid", 1)) adjustHealth(-round(S.get_reagent_amount("sacid") * 1)) adjustToxic(round(S.get_reagent_amount("sacid") * 1.5)) adjustWeeds(-rand(1,2)) - // SERIOUSLY + // Acid if(S.has_reagent("facid", 1)) adjustHealth(-round(S.get_reagent_amount("facid") * 2)) adjustToxic(round(S.get_reagent_amount("facid") * 3)) @@ -601,7 +609,7 @@ adjustToxic(round(S.get_reagent_amount("plantbgone") * 6)) adjustWeeds(-rand(4,8)) - // why, just why + // Napalm, not known for being good for anything organic if(S.has_reagent("napalm", 1)) if(!(myseed.resistance_flags & FIRE_PROOF)) adjustHealth(-round(S.get_reagent_amount("napalm") * 6)) @@ -638,13 +646,14 @@ if (myseed) myseed.adjust_production(-round(salt/100)-prob(salt%100)) myseed.adjust_potency(round(salt*0.5)) + // Ash is also used IRL in gardening, as a fertilizer enhancer and weed killer if(S.has_reagent("ash", 1)) adjustHealth(round(S.get_reagent_amount("ash") * 0.25)) adjustNutri(round(S.get_reagent_amount("ash") * 0.5)) adjustWeeds(-1) - // This is more bad ass, and pests get hurt by the corrosive nature of it, not the plant. + // Diethylamine is more bad ass, and pests get hurt by the corrosive nature of it, not the plant. if(S.has_reagent("diethylamine", 1)) adjustHealth(round(S.get_reagent_amount("diethylamine") * 1)) adjustNutri(round(S.get_reagent_amount("diethylamine") * 2)) @@ -652,26 +661,37 @@ myseed.adjust_yield(round(S.get_reagent_amount("diethylamine") * 0.02)) adjustPests(-rand(1,2)) - // Compost, effectively + // Nutriment Compost, effectively if(S.has_reagent("nutriment", 1)) adjustHealth(round(S.get_reagent_amount("nutriment") * 0.5)) adjustNutri(round(S.get_reagent_amount("nutriment") * 1)) - // Compost for EVERYTHING + // Virusfood Compost for EVERYTHING if(S.has_reagent("virusfood", 1)) adjustNutri(round(S.get_reagent_amount("virusfood") * 0.5)) adjustHealth(-round(S.get_reagent_amount("virusfood") * 0.5)) - // FEED ME + // Blood if(S.has_reagent("blood", 1)) adjustNutri(round(S.get_reagent_amount("blood") * 1)) adjustPests(rand(2,4)) - // FEED ME SEYMOUR + // Strange reagent if(S.has_reagent("strangereagent", 1)) spawnplant() - // The best stuff there is. For testing/debugging. + // Honey, Pests are dieing of sugar, so is the plant + if(S.has_reagent("honey", 1)) + adjustPests(-rand(2,5)) + adjustHealth(-round(S.get_reagent_amount("honey") * 1)) + + // Buzz Fuzz, a drink seemingly made for plants... + if(S.has_reagent("buzz_fuzz", 1)) + adjustPests(-rand(2,5)) + adjustHealth(round(S.get_reagent_amount("buzz_fuzz") * 0.1)) + adjustNutri(round(S.get_reagent_amount("buzz_fuzz") * 0.5)) + + // Adminordrazine the best stuff there is. For testing/debugging. if(S.has_reagent("adminordrazine", 1)) adjustWater(round(S.get_reagent_amount("adminordrazine") * 1)) adjustHealth(round(S.get_reagent_amount("adminordrazine") * 1)) @@ -769,6 +789,15 @@ to_chat(user, "You plant [O].") dead = 0 myseed = O + name = "hydroponics tray ([myseed.plantname])" + if(!myseed.productdesc) //we haven't changed our produce's description + if(myseed.product) + myseed.productdesc = initial(myseed.product.desc) + else if(myseed.desc) + myseed.productdesc = myseed.desc + else + myseed.productdesc = "A fascinating specimen." + desc = myseed.productdesc age = 1 plant_health = myseed.endurance lastcycle = world.time @@ -834,6 +863,8 @@ harvest = FALSE //To make sure they can't just put in another seed and insta-harvest it qdel(myseed) myseed = null + name = initial(name) + desc = initial(desc) weedlevel = 0 //Has a side effect of cleaning up those nasty weeds update_icon() @@ -866,6 +897,8 @@ qdel(myseed) myseed = null update_icon() + name = initial(name) + desc = initial(desc) else if(user) examine(user) @@ -883,6 +916,8 @@ qdel(myseed) myseed = null dead = 0 + name = initial(name) + desc = initial(desc) update_icon() /// Tray Setters - The following procs adjust the tray or plants variables, and make sure that the stat doesn't go out of bounds./// diff --git a/code/modules/hydroponics/plant_genes.dm b/code/modules/hydroponics/plant_genes.dm index 74185e9b3f..3597ed5be6 100644 --- a/code/modules/hydroponics/plant_genes.dm +++ b/code/modules/hydroponics/plant_genes.dm @@ -299,7 +299,7 @@ rate = 0.04 glow_color = "#AAD84B" -datum/plant_gene/trait/glow/white +/datum/plant_gene/trait/glow/white name = "White Bioluminescence" glow_color = "#FFFFFF" diff --git a/code/modules/hydroponics/seeds.dm b/code/modules/hydroponics/seeds.dm index 16863b0aa4..39e97e3801 100644 --- a/code/modules/hydroponics/seeds.dm +++ b/code/modules/hydroponics/seeds.dm @@ -8,7 +8,8 @@ w_class = WEIGHT_CLASS_TINY resistance_flags = FLAMMABLE var/plantname = "Plants" // Name of plant when planted. - var/product // A type path. The thing that is created when the plant is harvested. + var/obj/item/product // A type path. The thing that is created when the plant is harvested. + var/productdesc var/species = "" // Used to update icons. Should match the name in the sprites unless all icon_* are overridden. var/growing_icon = 'icons/obj/hydroponics/growing.dmi' //the file that stores the sprites of the growing plant from this seed. @@ -26,6 +27,7 @@ var/rarity = 0 // How rare the plant is. Used for giving points to cargo when shipping off to CentCom. var/list/mutatelist = list() // The type of plants that this plant can mutate into. var/list/genes = list() // Plant genes are stored here, see plant_genes.dm for more info. + var/list/forbiddengenes = list() var/list/reagents_add = list() // A list of reagents to add to product. // Format: "reagent_id" = potency multiplier @@ -69,6 +71,10 @@ genes += new /datum/plant_gene/reagent(reag_id, reagents_add[reag_id]) reagents_from_genes() //quality coding +/obj/item/seeds/examine(mob/user) + . = ..() + . += "Use a pen on it to rename it or change its description." + /obj/item/seeds/proc/Copy() var/obj/item/seeds/S = new type(null, 1) // Copy all the stats @@ -80,6 +86,10 @@ S.potency = potency S.weed_rate = weed_rate S.weed_chance = weed_chance + S.name = name + S.plantname = plantname + S.desc = desc + S.productdesc = productdesc S.genes = list() for(var/g in genes) var/datum/plant_gene/G = g @@ -87,6 +97,10 @@ S.reagents_add = reagents_add.Copy() // Faster than grabbing the list from genes. return S +obj/item/seeds/proc/is_gene_forbidden(typepath) + return (typepath in forbiddengenes) + + /obj/item/seeds/proc/get_gene(typepath) return (locate(typepath) in genes) @@ -157,11 +171,18 @@ var/product_name while(t_amount < getYield()) var/obj/item/reagent_containers/food/snacks/grown/t_prod = new product(output_loc, src) + if(parent.myseed.plantname != initial(parent.myseed.plantname)) + t_prod.name = lowertext(parent.myseed.plantname) + if(productdesc) + t_prod.desc = productdesc + t_prod.seed.name = parent.myseed.name + t_prod.seed.desc = parent.myseed.desc + t_prod.seed.plantname = parent.myseed.plantname result.Add(t_prod) // User gets a consumable if(!t_prod) return t_amount++ - product_name = t_prod.name + product_name = parent.myseed.plantname if(getYield() >= 1) SSblackbox.record_feedback("tally", "food_harvested", getYield(), product_name) parent.update_tray(user) @@ -331,14 +352,56 @@ to_chat(user, "[text]") return + + if(istype(O, /obj/item/pen)) + var/choice = input("What would you like to change?") in list("Plant Name", "Seed Description", "Product Description", "Cancel") + if(!user.canUseTopic(src, BE_CLOSE)) + return + switch(choice) + if("Plant Name") + var/newplantname = reject_bad_text(stripped_input(user, "Write a new plant name:", name, plantname)) + if(!user.canUseTopic(src, BE_CLOSE)) + return + if (length(newplantname) > 20) + to_chat(user, "That name is too long!") + return + if(!newplantname) + to_chat(user, "That name is invalid.") + return + else + name = "[lowertext(newplantname)]" + plantname = newplantname + if("Seed Description") + var/newdesc = stripped_input(user, "Write a new description:", name, desc) + if(!user.canUseTopic(src, BE_CLOSE)) + return + if (length(newdesc) > 180) + to_chat(user, "That description is too long!") + return + if(!newdesc) + to_chat(user, "That description is invalid.") + return + else + desc = newdesc + if("Product Description") + if(product && !productdesc) + productdesc = initial(product.desc) + var/newproductdesc = stripped_input(user, "Write a new description:", name, productdesc) + if(!user.canUseTopic(src, BE_CLOSE)) + return + if (length(newproductdesc) > 180) + to_chat(user, "That description is too long!") + return + if(!newproductdesc) + to_chat(user, "That description is invalid.") + return + else + productdesc = newproductdesc + else + return + ..() // Fallthrough to item/attackby() so that bags can pick seeds up - - - - - - // Checks plants for broken tray icons. Use Advanced Proc Call to activate. // Maybe some day it would be used as unit test. /proc/check_plants_growth_stages_icons() @@ -390,7 +453,7 @@ for(var/i in 1 to amount_random_traits) var/random_trait = pick((subtypesof(/datum/plant_gene/trait)-typesof(/datum/plant_gene/trait/plant_type))) var/datum/plant_gene/trait/T = new random_trait - if(T.can_add(src)) + if(T.can_add(src) && !is_gene_forbidden(random_trait)) genes += T else qdel(T) diff --git a/code/modules/integrated_electronics/core/assemblies.dm b/code/modules/integrated_electronics/core/assemblies.dm index 93ddedebc0..d8bf82a4b4 100644 --- a/code/modules/integrated_electronics/core/assemblies.dm +++ b/code/modules/integrated_electronics/core/assemblies.dm @@ -615,6 +615,11 @@ return ..() +/obj/item/electronic_assembly/can_trigger_gun(mob/living/user) //sanity checks against pocket death weapon circuits + if(!can_fire_equipped || !user.is_holding(src)) + return FALSE + return ..() + /obj/item/electronic_assembly/default //The /default electronic_assemblys are to allow the introduction of the new naming scheme without breaking old saves. name = "type-a electronic assembly" diff --git a/code/modules/integrated_electronics/core/integrated_circuit.dm b/code/modules/integrated_electronics/core/integrated_circuit.dm index cec3e2348e..40bcbe016b 100644 --- a/code/modules/integrated_electronics/core/integrated_circuit.dm +++ b/code/modules/integrated_electronics/core/integrated_circuit.dm @@ -402,3 +402,8 @@ a creative player the means to solve many problems. Circuits are held inside an return TRUE return FALSE + +/obj/item/integrated_circuit/can_trigger_gun(mob/living/user) + if(!user.is_holding(src)) + return FALSE + return ..() diff --git a/code/modules/integrated_electronics/subtypes/input.dm b/code/modules/integrated_electronics/subtypes/input.dm index b7feedd312..46f8017b10 100644 --- a/code/modules/integrated_electronics/subtypes/input.dm +++ b/code/modules/integrated_electronics/subtypes/input.dm @@ -859,7 +859,7 @@ spawn_flags = IC_SPAWN_DEFAULT|IC_SPAWN_RESEARCH power_draw_per_use = 5 -/obj/item/integrated_circuit/input/microphone/Hear(message, atom/movable/speaker, message_langs, raw_message, radio_freq, spans, message_mode) +/obj/item/integrated_circuit/input/microphone/Hear(message, atom/movable/speaker, message_langs, raw_message, radio_freq, spans, message_mode, atom/movable/source) . = ..() var/translated = FALSE if(speaker && message) diff --git a/code/modules/integrated_electronics/subtypes/manipulation.dm b/code/modules/integrated_electronics/subtypes/manipulation.dm index fb00897eec..0bdf0547f9 100644 --- a/code/modules/integrated_electronics/subtypes/manipulation.dm +++ b/code/modules/integrated_electronics/subtypes/manipulation.dm @@ -11,7 +11,7 @@ w_class = WEIGHT_CLASS_SMALL complexity = 10 cooldown_per_use = 1 - ext_cooldown = 2 + ext_cooldown = 4 inputs = list("direction" = IC_PINTYPE_DIR) outputs = list("obstacle" = IC_PINTYPE_REF) activators = list("step towards dir" = IC_PINTYPE_PULSE_IN,"on step"=IC_PINTYPE_PULSE_OUT,"blocked"=IC_PINTYPE_PULSE_OUT) diff --git a/code/modules/integrated_electronics/subtypes/weaponized.dm b/code/modules/integrated_electronics/subtypes/weaponized.dm index 7bccbfafcd..350f05914d 100644 --- a/code/modules/integrated_electronics/subtypes/weaponized.dm +++ b/code/modules/integrated_electronics/subtypes/weaponized.dm @@ -81,9 +81,13 @@ to_chat(user, "There's no weapon to remove from the mechanism.") /obj/item/integrated_circuit/weaponized/weapon_firing/do_work() - if(!installed_gun || !installed_gun.handle_pins()) + if(!assembly || !installed_gun) return - if(!isturf(assembly.loc) && !(assembly.can_fire_equipped && ishuman(assembly.loc))) + if(isliving(assembly.loc)) + var/mob/living/L = assembly.loc + if(!assembly.can_fire_equipped || !L.is_holding(assembly) || !installed_gun.can_trigger_gun(L)) //includes pins, hulk and other chunky fingers checks. + return + else if(!isturf(assembly.loc) || !installed_gun.handle_pins()) return set_pin_data(IC_OUTPUT, 1, WEAKREF(installed_gun)) push_data() @@ -92,18 +96,17 @@ var/datum/integrated_io/mode1 = inputs[3] mode = mode1.data - if(assembly) - if(isnum(xo.data)) - xo.data = round(xo.data, 1) - if(isnum(yo.data)) - yo.data = round(yo.data, 1) + if(isnum(xo.data)) + xo.data = round(xo.data, 1) + if(isnum(yo.data)) + yo.data = round(yo.data, 1) - var/turf/T = get_turf(assembly) - var/target_x = CLAMP(T.x + xo.data, 0, world.maxx) - var/target_y = CLAMP(T.y + yo.data, 0, world.maxy) + var/turf/T = get_turf(assembly) + var/target_x = CLAMP(T.x + xo.data, 0, world.maxx) + var/target_y = CLAMP(T.y + yo.data, 0, world.maxy) - assembly.visible_message("[assembly] fires [installed_gun]!") - shootAt(locate(target_x, target_y, T.z)) + assembly.visible_message("[assembly] fires [installed_gun]!") + shootAt(locate(target_x, target_y, T.z)) /obj/item/integrated_circuit/weaponized/weapon_firing/proc/shootAt(turf/target) var/turf/T = get_turf(src) @@ -246,26 +249,30 @@ if(!A || A.anchored || A.throwing || A == assembly || istype(A, /obj/item/twohanded) || istype(A, /obj/item/transfer_valve)) return - if(!AT || !AT.air_contents) + var/obj/item/I = get_object() + var/turf/T = get_turf(I) + if(!T) + return + if(isliving(I.loc)) + var/mob/living/L = I.loc + if(!I.can_trigger_gun(L)) //includes hulk and other chunky fingers checks. + return + if(HAS_TRAIT(L, TRAIT_PACIFISM) && A.throwforce) + to_chat(L, " [I] is lethally chambered! You don't want to risk harming anyone...") + return + else if(T != I.loc) return - if (istype(assembly.loc, /obj/item/implant/storage)) //Prevents the more abusive form of chestgun. + if(!AT || !AT.air_contents) return if(max_w_class && (A.w_class > max_w_class)) return - if(!assembly.can_fire_equipped && ishuman(assembly.loc)) - return - // Is the target inside the assembly or close to it? if(!check_target(A, exclude_components = TRUE)) return - var/turf/T = get_turf(get_object()) - if(!T) - return - // If the item is in mob's inventory, try to remove it from there. if(ismob(A.loc)) var/mob/living/M = A.loc diff --git a/code/modules/jobs/job_types/ai.dm b/code/modules/jobs/job_types/ai.dm index ad665ab701..4bcfab5836 100644 --- a/code/modules/jobs/job_types/ai.dm +++ b/code/modules/jobs/job_types/ai.dm @@ -36,7 +36,7 @@ qdel(lateJoinCore) var/mob/living/silicon/ai/AI = H AI.apply_pref_name("ai", M.client) //If this runtimes oh well jobcode is fucked. - AI.set_core_display_icon(M.client) + AI.set_core_display_icon(null, M.client) //we may have been created after our borg if(SSticker.current_state == GAME_STATE_SETTING_UP) diff --git a/code/modules/jobs/job_types/captain.dm b/code/modules/jobs/job_types/captain.dm index c6342e2154..40bfa0bbfa 100644 --- a/code/modules/jobs/job_types/captain.dm +++ b/code/modules/jobs/job_types/captain.dm @@ -20,8 +20,7 @@ access = list() //See get_access() minimal_access = list() //See get_access() - mind_traits = list(TRAIT_CAPTAIN_METABOLISM) -// mind_traits = list(TRAIT_DISK_VERIFIER) + mind_traits = list(TRAIT_CAPTAIN_METABOLISM, TRAIT_DISK_VERIFIER) display_order = JOB_DISPLAY_ORDER_CAPTAIN diff --git a/code/modules/jobs/job_types/clown.dm b/code/modules/jobs/job_types/clown.dm index 922b335a39..f8a7e70473 100644 --- a/code/modules/jobs/job_types/clown.dm +++ b/code/modules/jobs/job_types/clown.dm @@ -14,6 +14,8 @@ access = list(ACCESS_THEATRE) minimal_access = list(ACCESS_THEATRE) + mind_traits = list(TRAIT_CLOWN_MENTALITY) + display_order = JOB_DISPLAY_ORDER_CLOWN /datum/outfit/job/clown diff --git a/code/modules/jobs/jobs.dm b/code/modules/jobs/jobs.dm index 23d20cd27a..ca4280a2a1 100644 --- a/code/modules/jobs/jobs.dm +++ b/code/modules/jobs/jobs.dm @@ -71,7 +71,7 @@ GLOBAL_LIST_INIT(exp_jobsmap, list( GLOBAL_LIST_INIT(exp_specialmap, list( EXP_TYPE_LIVING = list(), // all living mobs EXP_TYPE_ANTAG = list(), - EXP_TYPE_SPECIAL = list("Lifebringer","Ash Walker","Exile","Servant Golem","Free Golem","Hermit","Translocated Vet","Escaped Prisoner","Hotel Staff","SuperFriend","Space Syndicate","Ancient Crew","Space Doctor","Space Bartender","Beach Bum","Skeleton","Zombie","Space Bar Patron","Lavaland Syndicate","Ghost Role"), // Ghost roles + EXP_TYPE_SPECIAL = list("Lifebringer","Ash Walker","Exile","Servant Golem","Free Golem","Hermit","Translocated Vet","Escaped Prisoner","Hotel Staff","SuperFriend","Space Syndicate","Ancient Crew","Space Doctor","Space Bartender","Beach Bum","Skeleton","Zombie","Space Bar Patron","Lavaland Syndicate","Ghost Role", "Ghost Cafe Visitor"), // Ghost roles EXP_TYPE_GHOST = list() // dead people, observers )) GLOBAL_PROTECT(exp_jobsmap) diff --git a/code/modules/keybindings/bindings_carbon.dm b/code/modules/keybindings/bindings_carbon.dm index a982273c86..eef170cea9 100644 --- a/code/modules/keybindings/bindings_carbon.dm +++ b/code/modules/keybindings/bindings_carbon.dm @@ -3,18 +3,6 @@ if("R", "Southwest") // Southwest is End toggle_throw_mode() return - if("1") - a_intent_change("help") - return - if("2") - a_intent_change("disarm") - return - if("3") - a_intent_change("grab") - return - if("4") - a_intent_change("harm") - return if("C") toggle_combat_mode() return diff --git a/code/modules/keybindings/bindings_human.dm b/code/modules/keybindings/bindings_human.dm index a9eafacef6..ed033935b2 100644 --- a/code/modules/keybindings/bindings_human.dm +++ b/code/modules/keybindings/bindings_human.dm @@ -58,13 +58,23 @@ return switch(_key) if("Shift") - sprint_hotkey(TRUE) + if(!user.prefs.sprint_spacebar) + user.prefs.sprint_toggle ? togglesprint() : sprint_hotkey(TRUE) //Yes, this looks hacky. Yes, this works. + return + if("Space") + if(user.prefs.sprint_spacebar) + user.prefs.sprint_toggle ? togglesprint() : sprint_hotkey(TRUE) return return ..() /mob/living/carbon/human/key_up(_key, client/user) switch(_key) if("Shift") - sprint_hotkey(FALSE) + if(!user.prefs.sprint_spacebar && !user.prefs.sprint_toggle) + sprint_hotkey(FALSE) + return + if("Space") + if(user.prefs.sprint_spacebar && !user.prefs.sprint_toggle) + sprint_hotkey(FALSE) return return ..() diff --git a/code/modules/keybindings/bindings_living.dm b/code/modules/keybindings/bindings_living.dm index 241bc15b60..8e9c787b6b 100644 --- a/code/modules/keybindings/bindings_living.dm +++ b/code/modules/keybindings/bindings_living.dm @@ -3,5 +3,22 @@ if("B") resist() return + if("1") + if(possible_a_intents) + a_intent_change(INTENT_HELP) + return + if("2") + if(possible_a_intents) + a_intent_change(INTENT_DISARM) + return + if("3") + if(possible_a_intents) + a_intent_change(INTENT_GRAB) + return + if("4") + if(possible_a_intents) + a_intent_change(INTENT_HARM) + return + return ..() \ No newline at end of file diff --git a/code/modules/language/language_holder.dm b/code/modules/language/language_holder.dm index c1a336eb69..00f63510b6 100644 --- a/code/modules/language/language_holder.dm +++ b/code/modules/language/language_holder.dm @@ -134,7 +134,7 @@ /datum/language_holder/synthetic languages = list(/datum/language/common) - shadow_languages = list(/datum/language/common, /datum/language/machine, /datum/language/draconic) + shadow_languages = list(/datum/language/common, /datum/language/machine, /datum/language/draconic, /datum/language/slime) /datum/language_holder/empty languages = list() diff --git a/code/modules/language/vampiric.dm b/code/modules/language/vampiric.dm new file mode 100644 index 0000000000..6da54ce844 --- /dev/null +++ b/code/modules/language/vampiric.dm @@ -0,0 +1,25 @@ +// VAMPIRE LANGUAGE // + +/datum/language/vampiric + name = "Blah-Sucker" + desc = "The native language of the Bloodsucker elders, learned intuitively by Fledglings and as they pass from death into immortality. Thralls are also given the ability to speak this as apart of their conversion ritual." + speech_verb = "growls" + ask_verb = "growls" + exclaim_verb = "snarls" + whisper_verb = "hisses" + key = "b" + space_chance = 40 + default_priority = 90 + icon_state = "bloodsucker" + + flags = TONGUELESS_SPEECH | LANGUAGE_HIDE_ICON_IF_NOT_UNDERSTOOD // Hide the icon next to your text if someone doesn't know this language. + syllables = list( + "luk","cha","no","kra","pru","chi","busi","tam","pol","spu","och", // Start: Vampiric + "umf","ora","stu","si","ri","li","ka","red","ani","lup","ala","pro", + "to","siz","nu","pra","ga","ump","ort","a","ya","yach","tu","lit", + "wa","mabo","mati","anta","tat","tana","prol", + "tsa","si","tra","te","ele","fa","inz", // Start: Romanian + "nza","est","sti","ra","pral","tsu","ago","esch","chi","kys","praz", // Start: Custom + "froz","etz","tzil", + "t'","k'","t'","k'","th'","tz'" + ) diff --git a/code/modules/library/soapstone.dm b/code/modules/library/soapstone.dm index 295fc816e2..0d7ae7107b 100644 --- a/code/modules/library/soapstone.dm +++ b/code/modules/library/soapstone.dm @@ -117,6 +117,7 @@ anchored = TRUE max_integrity = 30 layer = LATTICE_LAYER + light_power = 0.3 var/hidden_message var/creator_key diff --git a/code/modules/mapping/map_template.dm b/code/modules/mapping/map_template.dm index 1f55f18823..3e361179de 100644 --- a/code/modules/mapping/map_template.dm +++ b/code/modules/mapping/map_template.dm @@ -70,7 +70,7 @@ //initialize things that are normally initialized after map load parsed.initTemplateBounds() smooth_zlevel(world.maxz) - log_game("Z-level [name] loaded at at [x],[y],[world.maxz]") + log_game("Z-level [name] loaded at [x],[y],[world.maxz]") return level @@ -84,6 +84,13 @@ if(T.y+height > world.maxy) return + var/list/border = block(locate(max(T.x-1, 1), max(T.y-1, 1), T.z), + locate(min(T.x+width+1, world.maxx), min(T.y+height+1, world.maxy), T.z)) + for(var/L in border) + var/turf/turf_to_disable = L + SSair.remove_from_active(turf_to_disable) //stop processing turfs along the border to prevent runtimes, we return it in initTemplateBounds() + turf_to_disable.atmos_adjacent_turfs?.Cut() + // Accept cached maps, but don't save them automatically - we don't want // ruins clogging up memory for the whole round. var/datum/parsed_map/parsed = cached_map || new(file(mappath)) @@ -100,7 +107,7 @@ //initialize things that are normally initialized after map load parsed.initTemplateBounds() - log_game("[name] loaded at at [T.x],[T.y],[T.z]") + log_game("[name] loaded at [T.x],[T.y],[T.z]") return bounds /datum/map_template/proc/get_affected_turfs(turf/T, centered = FALSE) diff --git a/code/modules/mapping/mapping_helpers.dm b/code/modules/mapping/mapping_helpers.dm index e2459d780a..a7f84fd71f 100644 --- a/code/modules/mapping/mapping_helpers.dm +++ b/code/modules/mapping/mapping_helpers.dm @@ -18,7 +18,7 @@ /obj/effect/baseturf_helper/LateInitialize() if(!baseturf_to_replace) - baseturf_to_replace = typecacheof(/turf/open/space) + baseturf_to_replace = typecacheof(list(/turf/open/space,/turf/baseturf_bottom)) else if(!length(baseturf_to_replace)) baseturf_to_replace = list(baseturf_to_replace = TRUE) else if(baseturf_to_replace[baseturf_to_replace[1]] != TRUE) // It's not associative @@ -45,7 +45,6 @@ thing.PlaceOnBottom(null, baseturf) else if(baseturf_to_replace[thing.baseturfs]) thing.assemble_baseturfs(baseturf) - return else thing.PlaceOnBottom(null, baseturf) @@ -107,16 +106,16 @@ /obj/effect/mapping_helpers/airlock/cyclelink_helper/Initialize(mapload) . = ..() if(!mapload) - log_world("### MAP WARNING, [src] spawned outside of mapload!") + log_mapping("[src] spawned outside of mapload!") return var/obj/machinery/door/airlock/airlock = locate(/obj/machinery/door/airlock) in loc if(airlock) if(airlock.cyclelinkeddir) - log_world("### MAP WARNING, [src] at [AREACOORD(src)] tried to set [airlock] cyclelinkeddir, but it's already set!") + log_mapping("[src] at [AREACOORD(src)] tried to set [airlock] cyclelinkeddir, but it's already set!") else airlock.cyclelinkeddir = dir else - log_world("### MAP WARNING, [src] failed to find an airlock at [AREACOORD(src)]") + log_mapping("[src] failed to find an airlock at [AREACOORD(src)]") /obj/effect/mapping_helpers/airlock/locked @@ -126,16 +125,16 @@ /obj/effect/mapping_helpers/airlock/locked/Initialize(mapload) . = ..() if(!mapload) - log_world("### MAP WARNING, [src] spawned outside of mapload!") + log_mapping("[src] spawned outside of mapload!") return var/obj/machinery/door/airlock/airlock = locate(/obj/machinery/door/airlock) in loc if(airlock) if(airlock.locked) - log_world("### MAP WARNING, [src] at [AREACOORD(src)] tried to bolt [airlock] but it's already locked!") + log_mapping("[src] at [AREACOORD(src)] tried to bolt [airlock] but it's already locked!") else airlock.locked = TRUE else - log_world("### MAP WARNING, [src] failed to find an airlock at [AREACOORD(src)]") + log_mapping("[src] failed to find an airlock at [AREACOORD(src)]") /obj/effect/mapping_helpers/airlock/unres name = "airlock unresctricted side helper" @@ -144,13 +143,13 @@ /obj/effect/mapping_helpers/airlock/unres/Initialize(mapload) . = ..() if(!mapload) - log_world("### MAP WARNING, [src] spawned outside of mapload!") + log_mapping("[src] spawned outside of mapload!") return var/obj/machinery/door/airlock/airlock = locate(/obj/machinery/door/airlock) in loc if(airlock) airlock.unres_sides ^= dir else - log_world("### MAP WARNING, [src] failed to find an airlock at [AREACOORD(src)]") + log_mapping("[src] failed to find an airlock at [AREACOORD(src)]") //needs to do its thing before spawn_rivers() is called @@ -164,17 +163,6 @@ INITIALIZE_IMMEDIATE(/obj/effect/mapping_helpers/no_lava) var/turf/T = get_turf(src) T.flags_1 |= NO_LAVA_GEN_1 -/// Adds the map it is on to the z_is_planet list -/obj/effect/mapping_helpers/planet_z - name = "planet z helper" - layer = POINT_LAYER - -/obj/effect/mapping_helpers/planet_z/Initialize() - . = ..() - var/datum/space_level/S = SSmapping.get_level(z) - S.traits[ZTRAIT_PLANET] = TRUE - - //This helper applies components to things on the map directly. /obj/effect/mapping_helpers/component_injector name = "Component Injector" diff --git a/code/modules/mapping/preloader.dm b/code/modules/mapping/preloader.dm index e6fa2421a0..4b61663f66 100644 --- a/code/modules/mapping/preloader.dm +++ b/code/modules/mapping/preloader.dm @@ -8,18 +8,26 @@ GLOBAL_DATUM_INIT(_preloader, /datum/map_preloader, new) var/list/attributes var/target_path -/datum/map_preloader/proc/setup(list/the_attributes, path) +/world/proc/preloader_setup(list/the_attributes, path) if(the_attributes.len) GLOB.use_preloader = TRUE - attributes = the_attributes - target_path = path + var/datum/map_preloader/preloader_local = GLOB._preloader + preloader_local.attributes = the_attributes + preloader_local.target_path = path -/datum/map_preloader/proc/load(atom/what) +/world/proc/preloader_load(atom/what) GLOB.use_preloader = FALSE - for(var/attribute in attributes) - var/value = attributes[attribute] + var/datum/map_preloader/preloader_local = GLOB._preloader + for(var/attribute in preloader_local.attributes) + var/value = preloader_local.attributes[attribute] if(islist(value)) value = deepCopyList(value) + #ifdef TESTING + if(what.vars[attribute] == value) + var/message = "[what.type] at [AREACOORD(what)] - VAR: [attribute] = [isnull(value) ? "null" : (isnum(value) ? value : "\"[value]\"")]" + log_mapping("DIRTY VAR: [message]") + GLOB.dirty_vars += message + #endif what.vars[attribute] = value /area/template_noop diff --git a/code/modules/mapping/reader.dm b/code/modules/mapping/reader.dm index 22be4aa246..9b27691dd3 100644 --- a/code/modules/mapping/reader.dm +++ b/code/modules/mapping/reader.dm @@ -306,8 +306,8 @@ //first instance the /area and remove it from the members list index = members.len if(members[index] != /area/template_noop) - GLOB._preloader.setup(members_attributes[index])//preloader for assigning set variables on atom creation var/atype = members[index] + world.preloader_setup(members_attributes[index], atype)//preloader for assigning set variables on atom creation var/atom/instance = areaCache[atype] if (!instance) instance = GLOB.areas_by_type[atype] @@ -318,7 +318,7 @@ instance.contents.Add(crds) if(GLOB.use_preloader && instance) - GLOB._preloader.load(instance) + world.preloader_load(instance) //then instance the /turf and, if multiple tiles are presents, simulates the DMM underlays piling effect @@ -354,7 +354,7 @@ //Instance an atom at (x,y,z) and gives it the variables in attributes /datum/parsed_map/proc/instance_atom(path,list/attributes, turf/crds, no_changeturf, placeOnTop) - GLOB._preloader.setup(attributes, path) + world.preloader_setup(attributes, path) if(crds) if(ispath(path, /turf)) @@ -368,7 +368,7 @@ . = create_atom(path, crds)//first preloader pass if(GLOB.use_preloader && .)//second preloader pass, for those atoms that don't ..() in New() - GLOB._preloader.load(.) + world.preloader_load(.) //custom CHECK_TICK here because we don't want things created while we're sleeping to not initialize if(TICK_CHECK) diff --git a/code/modules/mining/abandoned_crates.dm b/code/modules/mining/abandoned_crates.dm index f98f0755c8..4cfd2e447f 100644 --- a/code/modules/mining/abandoned_crates.dm +++ b/code/modules/mining/abandoned_crates.dm @@ -181,10 +181,11 @@ else return ..() +//this helps you not blow up so easily by overriding unlocking which results in an immediate boom. /obj/structure/closet/crate/secure/loot/AltClick(mob/living/user) - if(!user.canUseTopic(src, BE_CLOSE)) - return - return attack_hand(user) //this helps you not blow up so easily by overriding unlocking which results in an immediate boom. + if(user.canUseTopic(src, BE_CLOSE)) + attack_hand(user) + return TRUE /obj/structure/closet/crate/secure/loot/attackby(obj/item/W, mob/user) if(locked) diff --git a/code/modules/mining/equipment/marker_beacons.dm b/code/modules/mining/equipment/marker_beacons.dm index 00ce37b79a..9d595664ff 100644 --- a/code/modules/mining/equipment/marker_beacons.dm +++ b/code/modules/mining/equipment/marker_beacons.dm @@ -59,6 +59,7 @@ GLOBAL_LIST_INIT(marker_beacon_colors, list( /obj/item/stack/marker_beacon/AltClick(mob/living/user) if(!istype(user) || !user.canUseTopic(src, BE_CLOSE)) return + . = TRUE var/input_color = input(user, "Choose a color.", "Beacon Color") as null|anything in GLOB.marker_beacon_colors if(!istype(user) || !user.canUseTopic(src, BE_CLOSE)) return @@ -128,9 +129,10 @@ GLOBAL_LIST_INIT(marker_beacon_colors, list( return ..() /obj/structure/marker_beacon/AltClick(mob/living/user) - ..() + . = ..() if(!istype(user) || !user.canUseTopic(src, BE_CLOSE)) return + . = TRUE var/input_color = input(user, "Choose a color.", "Beacon Color") as null|anything in GLOB.marker_beacon_colors if(!istype(user) || !user.canUseTopic(src, BE_CLOSE)) return diff --git a/code/modules/mining/equipment/survival_pod.dm b/code/modules/mining/equipment/survival_pod.dm index 356c4913b9..10b33cd473 100644 --- a/code/modules/mining/equipment/survival_pod.dm +++ b/code/modules/mining/equipment/survival_pod.dm @@ -67,11 +67,18 @@ new /obj/effect/particle_effect/smoke(get_turf(src)) qdel(src) +//Non-default pods + /obj/item/survivalcapsule/luxury name = "luxury bluespace shelter capsule" desc = "An exorbitantly expensive luxury suite stored within a pocket of bluespace." template_id = "shelter_beta" +/obj/item/survivalcapsule/luxuryelite + name = "luxury elite bar capsule" + desc = "A luxury bar in a capsule. Bartender required and not included." + template_id = "shelter_charlie" + //Pod objects //Window diff --git a/code/modules/mining/lavaland/necropolis_chests.dm b/code/modules/mining/lavaland/necropolis_chests.dm index 054103e8dc..7bef9b652a 100644 --- a/code/modules/mining/lavaland/necropolis_chests.dm +++ b/code/modules/mining/lavaland/necropolis_chests.dm @@ -398,6 +398,7 @@ fire_sound = 'sound/weapons/batonextend.ogg' max_charges = 1 item_flags = NEEDS_PERMIT | NOBLUDGEON + w_class = WEIGHT_CLASS_BULKY force = 18 /obj/item/ammo_casing/magic/hook @@ -925,7 +926,7 @@ timer = world.time + create_delay + 1 if(do_after(user, create_delay, target = T)) var/old_name = T.name - if(T.TerraformTurf(turf_type)) + if(T.TerraformTurf(turf_type, flags = CHANGETURF_INHERIT_AIR)) user.visible_message("[user] turns \the [old_name] into [transform_string]!") message_admins("[ADMIN_LOOKUPFLW(user)] fired the lava staff at [ADMIN_VERBOSEJMP(T)]") log_game("[key_name(user)] fired the lava staff at [AREACOORD(T)].") @@ -936,7 +937,7 @@ qdel(L) else var/old_name = T.name - if(T.TerraformTurf(reset_turf_type)) + if(T.TerraformTurf(reset_turf_type, flags = CHANGETURF_INHERIT_AIR)) user.visible_message("[user] turns \the [old_name] into [reset_string]!") timer = world.time + reset_cooldown playsound(T,'sound/magic/fireball.ogg', 200, 1) diff --git a/code/modules/mining/machine_redemption.dm b/code/modules/mining/machine_redemption.dm index 79da476719..b5f7bbf8ab 100644 --- a/code/modules/mining/machine_redemption.dm +++ b/code/modules/mining/machine_redemption.dm @@ -50,7 +50,7 @@ /obj/machinery/mineral/ore_redemption/examine(mob/user) . = ..() if(in_range(user, src) || isobserver(user)) - . += "The status display reads: Smelting [sheet_per_ore] sheet(s) per piece of ore.
    Ore pickup speed at [ore_pickup_rate].
    " + . += "The status display reads: Smelting [sheet_per_ore] sheet(s) per piece of ore.
    Reward point generation at [point_upgrade*100]%.
    Ore pickup speed at [ore_pickup_rate].
    " /obj/machinery/mineral/ore_redemption/proc/smelt_ore(obj/item/stack/ore/O) var/datum/component/material_container/mat_container = materials.mat_container @@ -63,7 +63,7 @@ ore_buffer -= O if(O && O.refined_type) - points += O.points * O.amount + points += O.points * point_upgrade * O.amount var/material_amount = mat_container.get_item_material_amount(O) diff --git a/code/modules/mining/machine_vending.dm b/code/modules/mining/machine_vending.dm index a8e867cef0..e5cab4438a 100644 --- a/code/modules/mining/machine_vending.dm +++ b/code/modules/mining/machine_vending.dm @@ -54,6 +54,7 @@ new /datum/data/mining_equipment("Super Resonator", /obj/item/resonator/upgraded, 2500), new /datum/data/mining_equipment("Jump Boots", /obj/item/clothing/shoes/bhop, 2500), new /datum/data/mining_equipment("Luxury Shelter Capsule", /obj/item/survivalcapsule/luxury, 3000), + new /datum/data/mining_equipment("Luxury Bar Capsule", /obj/item/survivalcapsule/luxuryelite, 10000), new /datum/data/mining_equipment("Nanotrasen Minebot", /mob/living/simple_animal/hostile/mining_drone, 800), new /datum/data/mining_equipment("Minebot Melee Upgrade", /obj/item/mine_bot_upgrade, 400), new /datum/data/mining_equipment("Minebot Armor Upgrade", /obj/item/mine_bot_upgrade/health, 400), diff --git a/code/modules/mining/shelters.dm b/code/modules/mining/shelters.dm index a8b4eab8d2..3e0968eebb 100644 --- a/code/modules/mining/shelters.dm +++ b/code/modules/mining/shelters.dm @@ -58,3 +58,18 @@ . = ..() whitelisted_turfs = typecacheof(/turf/closed/mineral) banned_objects = typecacheof(/obj/structure/stone_tile) + +/datum/map_template/shelter/charlie + name = "Shelter Charlie" + shelter_id = "shelter_charlie" + description = "A luxury elite bar which holds an entire bar \ + along with two vending machines, tables, and a restroom that \ + also has a sink. This isn't a survival capsule and so you can \ + expect that this won't save you if you're bleeding out to \ + death." + mappath = "_maps/templates/shelter_3.dmm" + +/datum/map_template/shelter/charlie/New() + . = ..() + whitelisted_turfs = typecacheof(/turf/closed/mineral) + banned_objects = typecacheof(/obj/structure/stone_tile) \ No newline at end of file diff --git a/code/modules/mob/dead/new_player/preferences_setup.dm b/code/modules/mob/dead/new_player/preferences_setup.dm index d54b8256a9..5b664dc01a 100644 --- a/code/modules/mob/dead/new_player/preferences_setup.dm +++ b/code/modules/mob/dead/new_player/preferences_setup.dm @@ -25,14 +25,9 @@ features = random_features() age = rand(AGE_MIN,AGE_MAX) -/datum/preferences/proc/update_preview_icon() +/datum/preferences/proc/update_preview_icon(equip_job = TRUE) // Determine what job is marked as 'High' priority, and dress them up as such. - var/datum/job/previewJob - var/highest_pref = 0 - for(var/job in job_preferences) - if(job_preferences["[job]"] > highest_pref) - previewJob = SSjob.GetJob(job) - highest_pref = job_preferences["[job]"] + var/datum/job/previewJob = get_highest_job() if(previewJob) // Silicons only need a very basic preview since there is no customization for them. @@ -45,12 +40,11 @@ // Set up the dummy for its photoshoot var/mob/living/carbon/human/dummy/mannequin = generate_or_wait_for_human_dummy(DUMMY_HUMAN_SLOT_PREFERENCES) - mannequin.cut_overlays() // Apply the Dummy's preview background first so we properly layer everything else on top of it. mannequin.add_overlay(mutable_appearance('modular_citadel/icons/ui/backgrounds.dmi', bgstate, layer = SPACE_LAYER)) copy_to(mannequin) - if(previewJob) + if(previewJob && equip_job) mannequin.job = previewJob.title previewJob.equip(mannequin, TRUE, preference_source = parent) @@ -58,3 +52,11 @@ parent.show_character_previews(new /mutable_appearance(mannequin)) unset_busy_human_dummy(DUMMY_HUMAN_SLOT_PREFERENCES) +/datum/preferences/proc/get_highest_job() + var/highest_pref = 0 + var/datum/job/highest_job + for(var/job in job_preferences) + if(job_preferences["[job]"] > highest_pref) + highest_job = SSjob.GetJob(job) + highest_pref = job_preferences["[job]"] + return highest_job diff --git a/code/modules/mob/dead/new_player/sprite_accessories/_sprite_accessories.dm b/code/modules/mob/dead/new_player/sprite_accessories/_sprite_accessories.dm index dd66f68e5d..241ec8118e 100644 --- a/code/modules/mob/dead/new_player/sprite_accessories/_sprite_accessories.dm +++ b/code/modules/mob/dead/new_player/sprite_accessories/_sprite_accessories.dm @@ -74,4 +74,5 @@ /datum/sprite_accessory/underwear icon = 'icons/mob/underwear.dmi' - var/has_color = FALSE \ No newline at end of file + var/has_color = FALSE + var/has_digitigrade = FALSE \ No newline at end of file diff --git a/code/modules/mob/dead/new_player/sprite_accessories/body_markings.dm b/code/modules/mob/dead/new_player/sprite_accessories/body_markings.dm index 156cc304a6..a5437aaf39 100644 --- a/code/modules/mob/dead/new_player/sprite_accessories/body_markings.dm +++ b/code/modules/mob/dead/new_player/sprite_accessories/body_markings.dm @@ -275,6 +275,18 @@ name = "Snow" icon_state = "snow" +/datum/sprite_accessory/insect_fluff/oakworm + name = "Oak Worm" + icon_state = "oakworm" + +/datum/sprite_accessory/insect_fluff/jungle + name = "Jungle" + icon_state = "jungle" + +/datum/sprite_accessory/insect_fluff/witchwing + name = "Witch Wing" + icon_state = "witchwing" + /datum/sprite_accessory/insect_fluff/colored name = "Colored (Hair)" icon_state = "snow" diff --git a/code/modules/mob/dead/new_player/sprite_accessories/socks.dm b/code/modules/mob/dead/new_player/sprite_accessories/socks.dm index 524c1f0f13..19ec677a72 100644 --- a/code/modules/mob/dead/new_player/sprite_accessories/socks.dm +++ b/code/modules/mob/dead/new_player/sprite_accessories/socks.dm @@ -2,6 +2,9 @@ // Socks Definitions // /////////////////////// +/datum/sprite_accessory/underwear/socks + has_digitigrade = TRUE + /datum/sprite_accessory/underwear/socks/nude name = "Nude" icon_state = null @@ -43,6 +46,18 @@ name = "Knee-High - UK" icon_state = "uk_knee" +/datum/sprite_accessory/underwear/socks/christmas_knee + name = "Knee-High - Christmas" + icon_state = "christmas_knee" + +/datum/sprite_accessory/underwear/socks/candycaner_knee + name = "Knee-High - Red Candy Cane" + icon_state = "candycaner_knee" + +/datum/sprite_accessory/underwear/socks/candycaneg_knee + name = "Knee-High - Green Candy Cane" + icon_state = "candycaneg_knee" + /datum/sprite_accessory/underwear/socks/socks_norm name = "Normal" icon_state = "socks_norm" @@ -52,6 +67,18 @@ name = "Normal - Bee" icon_state = "bee_norm" +/datum/sprite_accessory/underwear/socks/christmas_norm + name = "Normal - Christmas" + icon_state = "christmas_norm" + +/datum/sprite_accessory/underwear/socks/candycaner_norm + name = "Normal - Red Candy Cane" + icon_state = "candycaner_norm" + +/datum/sprite_accessory/underwear/socks/candycaneg_norm + name = "Normal - Green Candy Cane" + icon_state = "candycaneg_norm" + /datum/sprite_accessory/underwear/socks/pantyhose name = "Pantyhose" icon_state = "pantyhose" @@ -131,3 +158,15 @@ /datum/sprite_accessory/underwear/socks/uk_thigh name = "Thigh-high - UK" icon_state = "uk_thigh" + +/datum/sprite_accessory/underwear/socks/christmas_thigh + name = "Thigh-high - Christmas" + icon_state = "christmas_thigh" + +/datum/sprite_accessory/underwear/socks/candycaner_thigh + name = "Thigh-high - Red Candy Cane" + icon_state = "candycaner_thigh" + +/datum/sprite_accessory/underwear/socks/candycaneg_thigh + name = "Thigh-high - Green Candy Cane" + icon_state = "candycaneg_thigh" \ No newline at end of file diff --git a/code/modules/mob/dead/new_player/sprite_accessories/underwear.dm b/code/modules/mob/dead/new_player/sprite_accessories/underwear.dm index 3356804cb3..9441b5120a 100644 --- a/code/modules/mob/dead/new_player/sprite_accessories/underwear.dm +++ b/code/modules/mob/dead/new_player/sprite_accessories/underwear.dm @@ -28,41 +28,49 @@ name = "Boxers" icon_state = "boxers" has_color = TRUE + has_digitigrade = TRUE gender = MALE /datum/sprite_accessory/underwear/bottom/male_bee name = "Boxers - Bee" icon_state = "bee_shorts" + has_digitigrade = TRUE gender = MALE /datum/sprite_accessory/underwear/bottom/male_hearts name = "Boxers - Heart" icon_state = "boxers_heart" + has_digitigrade = TRUE gender = MALE /datum/sprite_accessory/underwear/bottom/male_stripe name = "Boxers - Striped" icon_state = "boxers_striped" + has_digitigrade = TRUE gender = MALE /datum/sprite_accessory/underwear/bottom/male_commie name = "Boxers - Striped Communist" icon_state = "boxers_commie" + has_digitigrade = TRUE gender = MALE /datum/sprite_accessory/underwear/bottom/male_usastripe name = "Boxers - Striped Freedom" icon_state = "boxers_assblastusa" + has_digitigrade = TRUE gender = MALE /datum/sprite_accessory/underwear/bottom/male_uk name = "Boxers - Striped UK" icon_state = "boxers_uk" + has_digitigrade = TRUE gender = MALE /datum/sprite_accessory/underwear/bottom/boxer_briefs name = "Boxer Briefs" icon_state = "boxer_briefs" + has_digitigrade = TRUE has_color = TRUE /datum/sprite_accessory/underwear/bottom/panties @@ -140,6 +148,7 @@ /datum/sprite_accessory/underwear/bottom/longjon name = "Long John Bottoms" icon_state = "ljonb" + has_digitigrade = TRUE has_color = TRUE /datum/sprite_accessory/underwear/bottom/swimsuit_red diff --git a/code/modules/mob/dead/new_player/sprite_accessories/wings.dm b/code/modules/mob/dead/new_player/sprite_accessories/wings.dm index 46a123c6bb..9c1eb6a3fa 100644 --- a/code/modules/mob/dead/new_player/sprite_accessories/wings.dm +++ b/code/modules/mob/dead/new_player/sprite_accessories/wings.dm @@ -213,4 +213,81 @@ /datum/sprite_accessory/insect_wings/whitefly name = "White Fly" - icon_state = "whitefly" \ No newline at end of file + icon_state = "whitefly" + +/datum/sprite_accessory/insect_wings/oakworm + name = "Oak Worm" + icon_state = "oakworm" + +/datum/sprite_accessory/insect_wings/jungle + name = "Jungle" + icon_state = "jungle" + +/datum/sprite_accessory/insect_wings/witchwing + name = "Witch Wing" + icon_state = "witchwing" + +//insect markings +/datum/sprite_accessory/insect_markings // Extra markings for insects ported from tg. + icon = 'icons/mob/insect_markings.dmi' + color_src = null + +/datum/sprite_accessory/insect_markings/none + name = "None" + icon_state = "none" + +/datum/sprite_accessory/insect_markings/reddish + name = "Reddish" + icon_state = "reddish" + +/datum/sprite_accessory/insect_markings/royal + name = "Royal" + icon_state = "royal" + +/datum/sprite_accessory/insect_markings/gothic + name = "Gothic" + icon_state = "gothic" + +/datum/sprite_accessory/insect_markings/whitefly + name = "White Fly" + icon_state = "whitefly" + +/datum/sprite_accessory/insect_markings/lovers + name = "Lovers" + icon_state = "lovers" + +/datum/sprite_accessory/insect_markings/punished + name = "Punished" + icon_state = "punished" + +/datum/sprite_accessory/insect_markings/firewatch + name = "Firewatch" + icon_state = "firewatch" + +/datum/sprite_accessory/insect_markings/deathhead + name = "Deathshead" + icon_state = "deathhead" + +/datum/sprite_accessory/insect_markings/poison + name = "Poison" + icon_state = "poison" + +/datum/sprite_accessory/insect_markings/ragged + name = "Ragged" + icon_state = "ragged" + +/datum/sprite_accessory/insect_markings/moonfly + name = "Moon Fly" + icon_state = "moonfly" + +/datum/sprite_accessory/insect_markings/oakworm + name = "Oak Worm" + icon_state = "oakworm" + +/datum/sprite_accessory/insect_markings/jungle + name = "Jungle" + icon_state = "jungle" + +/datum/sprite_accessory/insect_markings/witchwing + name = "Witch Wing" + icon_state = "witchwing" \ No newline at end of file diff --git a/code/modules/mob/dead/observer/login.dm b/code/modules/mob/dead/observer/login.dm index 1b328dbc69..bf86a97574 100644 --- a/code/modules/mob/dead/observer/login.dm +++ b/code/modules/mob/dead/observer/login.dm @@ -18,3 +18,6 @@ update_icon(preferred_form) updateghostimages() + + client.reenter_round_timeout = max(client.reenter_round_timeout, clientless_round_timeout) + clientless_round_timeout = client.reenter_round_timeout diff --git a/code/modules/mob/dead/observer/observer.dm b/code/modules/mob/dead/observer/observer.dm index fbbd43bbe1..0846cf1ea1 100644 --- a/code/modules/mob/dead/observer/observer.dm +++ b/code/modules/mob/dead/observer/observer.dm @@ -3,8 +3,6 @@ GLOBAL_LIST_EMPTY(ghost_images_simple) //this is a list of all ghost images as t GLOBAL_VAR_INIT(observer_default_invisibility, INVISIBILITY_OBSERVER) -#define CANT_REENTER_ROUND -1 - /mob/dead/observer name = "ghost" desc = "It's a g-g-g-g-ghooooost!" //jinkies! @@ -21,7 +19,7 @@ GLOBAL_VAR_INIT(observer_default_invisibility, INVISIBILITY_OBSERVER) hud_type = /datum/hud/ghost movement_type = GROUND | FLYING var/can_reenter_corpse - var/reenter_round_timeout = 0 // used to prevent people from coming back through ghost roles/midround antags as they suicide/cryo for a duration set by CONFIG_GET(number/suicide_reenter_round_timer) and CONFIG_GET(number/roundstart_suicide_time_limit) + var/clientless_round_timeout = 0 //mobs will lack a client as long as their player is disconnected. See client_defines.dm "reenter_round_timeout" var/datum/hud/living/carbon/hud = null // hud var/bootime = 0 var/started_as_observer //This variable is set to 1 when you enter the game as an observer. @@ -178,7 +176,8 @@ GLOBAL_VAR_INIT(observer_default_invisibility, INVISIBILITY_OBSERVER) * Hair will always update its dir, so if your sprite has no dirs the haircut will go all over the place. * |- Ricotez */ -/mob/dead/observer/proc/update_icon(new_form) +/mob/dead/observer/update_icon(new_form) + . = ..() if(client) //We update our preferences in case they changed right before update_icon was called. ghost_accs = client.prefs.ghost_accs ghost_others = client.prefs.ghost_others @@ -265,7 +264,7 @@ Works together with spawning an observer, noted above. /mob/proc/ghostize(can_reenter_corpse = TRUE, special = FALSE, penalize = FALSE) penalize = suiciding || penalize // suicide squad. - if(!key || cmptext(copytext(key,1,2),"@") || (!special && SEND_SIGNAL(src, COMSIG_MOB_GHOSTIZE, can_reenter_corpse) & COMPONENT_BLOCK_GHOSTING)) + if(!key || cmptext(copytext(key,1,2),"@") || (SEND_SIGNAL(src, COMSIG_MOB_GHOSTIZE, can_reenter_corpse, special, penalize) & COMPONENT_BLOCK_GHOSTING)) return //mob has no key, is an aghost or some component hijacked. stop_sound_channel(CHANNEL_HEARTBEAT) //Stop heartbeat sounds because You Are A Ghost Now var/mob/dead/observer/ghost = new(src) // Transfer safety to observer spawning proc. @@ -277,9 +276,16 @@ Works together with spawning an observer, noted above. if(world.time < roundstart_quit_limit) //add up the time difference to their antag rolling penalty if they quit before half a (ingame) hour even passed. penalty += roundstart_quit_limit - world.time if(penalty) - ghost.reenter_round_timeout = world.realtime + penalty - if(ghost.reenter_round_timeout - SSshuttle.realtimeofstart > SSshuttle.auto_call + SSshuttle.emergencyCallTime + SSshuttle.emergencyDockTime + SSshuttle.emergencyEscapeTime) - ghost.reenter_round_timeout = CANT_REENTER_ROUND + penalty += world.realtime + if(penalty - SSshuttle.realtimeofstart > SSshuttle.auto_call + SSshuttle.emergencyCallTime + SSshuttle.emergencyDockTime + SSshuttle.emergencyEscapeTime) + penalty = CANT_REENTER_ROUND + if(client) + client.reenter_round_timeout = penalty + else //A disconnected player (quite likely for cryopods) + ghost.clientless_round_timeout = penalty + if (client && client.prefs && client.prefs.auto_ooc) + if (!(client.prefs.chat_toggles & CHAT_OOC)) + client.prefs.chat_toggles ^= CHAT_OOC transfer_ckey(ghost, FALSE) return ghost @@ -338,10 +344,13 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp ghostize(0, penalize = TRUE) /mob/dead/observer/proc/can_reenter_round(silent = FALSE) - if(reenter_round_timeout != CANT_REENTER_ROUND && reenter_round_timeout <= world.realtime) + var/timeout = clientless_round_timeout + if(client) + timeout = client.reenter_round_timeout + if(timeout != CANT_REENTER_ROUND && timeout <= world.realtime) return TRUE - if(!silent) - to_chat(src, "You are unable to reenter the round[reenter_round_timeout != CANT_REENTER_ROUND ? " yet. Your ghost role blacklist will expire in [DisplayTimeText(reenter_round_timeout - world.realtime)]" : ""].") + if(!silent && client) + to_chat(src, "You are unable to reenter the round[timeout != CANT_REENTER_ROUND ? " yet. Your ghost role blacklist will expire in [DisplayTimeText(timeout - world.realtime)]" : ""].") return FALSE /mob/dead/observer/Move(NewLoc, direct) @@ -897,5 +906,3 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp spawners_menu = new(src) spawners_menu.ui_interact(src) - -#undef CANT_REENTER_ROUND \ No newline at end of file diff --git a/code/modules/mob/dead/observer/say.dm b/code/modules/mob/dead/observer/say.dm index 7eeab05466..69cbd0830a 100644 --- a/code/modules/mob/dead/observer/say.dm +++ b/code/modules/mob/dead/observer/say.dm @@ -22,7 +22,7 @@ . = say_dead(message) -/mob/dead/observer/Hear(message, atom/movable/speaker, message_language, raw_message, radio_freq, list/spans, message_mode) +/mob/dead/observer/Hear(message, atom/movable/speaker, message_language, raw_message, radio_freq, list/spans, message_mode, atom/movable/source) . = ..() var/atom/movable/to_follow = speaker if(radio_freq) @@ -35,6 +35,6 @@ to_follow = V.source var/link = FOLLOW_LINK(src, to_follow) // Recompose the message, because it's scrambled by default - message = compose_message(speaker, message_language, raw_message, radio_freq, spans, message_mode) + message = compose_message(speaker, message_language, raw_message, radio_freq, spans, message_mode, FALSE, source) to_chat(src, "[link] [message]") diff --git a/code/modules/mob/living/blood.dm b/code/modules/mob/living/blood.dm index 757aadaea1..8195b3d84b 100644 --- a/code/modules/mob/living/blood.dm +++ b/code/modules/mob/living/blood.dm @@ -36,6 +36,9 @@ if(bleed_rate <= 0) bleed_rate = 0 + if(HAS_TRAIT(src, TRAIT_NOMARROW)) //Bloodsuckers don't need to be here. + return + if(bodytemperature >= TCRYO && !(HAS_TRAIT(src, TRAIT_NOCLONE))) //cryosleep or husked people do not pump the blood. //Blood regeneration if there is some space diff --git a/code/modules/mob/living/brain/MMI.dm b/code/modules/mob/living/brain/MMI.dm index aa3c209016..2a57506df6 100644 --- a/code/modules/mob/living/brain/MMI.dm +++ b/code/modules/mob/living/brain/MMI.dm @@ -125,6 +125,7 @@ else if(!brain) brain = new(src) brain.name = "[L.real_name]'s brain" + brain.organ_flags |= ORGAN_FROZEN name = "Man-Machine Interface: [brainmob.real_name]" update_icon() diff --git a/code/modules/mob/living/carbon/alien/alien_defense.dm b/code/modules/mob/living/carbon/alien/alien_defense.dm index b9e27c0637..bdc691ce49 100644 --- a/code/modules/mob/living/carbon/alien/alien_defense.dm +++ b/code/modules/mob/living/carbon/alien/alien_defense.dm @@ -6,21 +6,21 @@ return 2 //no ears /mob/living/carbon/alien/hitby(atom/movable/AM, skipcatch, hitpush) - ..(AM, skipcatch = TRUE, hitpush = FALSE) + return ..(AM, skipcatch = TRUE, hitpush = FALSE) +/mob/living/carbon/alien/can_embed(obj/item/I) + return FALSE /*Code for aliens attacking aliens. Because aliens act on a hivemind, I don't see them as very aggressive with each other. As such, they can either help or harm other aliens. Help works like the human help command while harm is a simple nibble. In all, this is a lot like the monkey code. /N */ /mob/living/carbon/alien/attack_alien(mob/living/carbon/alien/M) - if(isturf(loc) && istype(loc.loc, /area/start)) - to_chat(M, "No attacking people at spawn, you jackass.") + . = ..() + if(!.) // the attack was blocked or was help/grab intent return - switch(M.a_intent) - - if ("help") + if (INTENT_HELP) if(!recoveringstam) resting = 0 AdjustStun(-60) @@ -28,11 +28,7 @@ In all, this is a lot like the monkey code. /N AdjustUnconscious(-60) AdjustSleeping(-100) visible_message("[M.name] nuzzles [src] trying to wake [p_them()] up!") - - if ("grab") - grabbedby(M) - - else + if(INTENT_DISARM, INTENT_HARM) if(health > 0) M.do_attack_animation(src, ATTACK_EFFECT_BITE) playsound(loc, 'sound/weapons/bite.ogg', 50, 1, -1) @@ -50,28 +46,31 @@ In all, this is a lot like the monkey code. /N /mob/living/carbon/alien/attack_hand(mob/living/carbon/human/M) - if(..()) //to allow surgery to return properly. - return 0 - + . = ..() + if(.) //To allow surgery to return properly. + return switch(M.a_intent) - if("help") + if(INTENT_HELP) help_shake_act(M) - if("grab") + if(INTENT_GRAB) grabbedby(M) - if ("harm") + if (INTENT_HARM) + if(HAS_TRAIT(M, TRAIT_PACIFISM)) + to_chat(M, "You don't want to hurt [src]!") + return TRUE M.do_attack_animation(src, ATTACK_EFFECT_PUNCH) - return 1 - if("disarm") + if(INTENT_DISARM) + if(HAS_TRAIT(M, TRAIT_PACIFISM)) + to_chat(M, "You don't want to hurt [src]!") + return TRUE M.do_attack_animation(src, ATTACK_EFFECT_DISARM) - return 1 - return 0 /mob/living/carbon/alien/attack_paw(mob/living/carbon/monkey/M) - if(..()) - if (stat != DEAD) - var/obj/item/bodypart/affecting = get_bodypart(ran_zone(M.zone_selected)) - apply_damage(rand(1, 3), BRUTE, affecting) + . = ..() + if(.) //successful monkey bite. + var/obj/item/bodypart/affecting = get_bodypart(ran_zone(M.zone_selected)) + apply_damage(rand(1, 3), BRUTE, affecting) /mob/living/carbon/alien/attack_animal(mob/living/simple_animal/M) @@ -93,13 +92,15 @@ In all, this is a lot like the monkey code. /N adjustStaminaLoss(damage) /mob/living/carbon/alien/attack_slime(mob/living/simple_animal/slime/M) - if(..()) //successful slime attack - var/damage = rand(5, 35) - if(M.is_adult) - damage = rand(10, 40) - adjustBruteLoss(damage) - log_combat(M, src, "attacked") - updatehealth() + . = ..() + if(!.) //unsuccessful slime attack + return + var/damage = rand(5, 35) + if(M.is_adult) + damage = rand(10, 40) + adjustBruteLoss(damage) + log_combat(M, src, "attacked") + updatehealth() /mob/living/carbon/alien/ex_act(severity, target, origin) if(origin && istype(origin, /datum/spacevine_mutation) && isvineimmune(src)) diff --git a/code/modules/mob/living/carbon/alien/damage_procs.dm b/code/modules/mob/living/carbon/alien/damage_procs.dm index 2f8ffb4c01..f5d210b94b 100644 --- a/code/modules/mob/living/carbon/alien/damage_procs.dm +++ b/code/modules/mob/living/carbon/alien/damage_procs.dm @@ -7,9 +7,9 @@ /* CIT CHANGE - Pffffffffffffhahahahahhaha-- No. //aliens are immune to stamina damage. -/mob/living/carbon/alien/adjustStaminaLoss(amount, updating_stamina = 1) +/mob/living/carbon/alien/adjustStaminaLoss(amount, updating_health = 1) return -/mob/living/carbon/alien/setStaminaLoss(amount, updating_stamina = 1) +/mob/living/carbon/alien/setStaminaLoss(amount, updating_health = 1) return */ diff --git a/code/modules/mob/living/carbon/alien/humanoid/caste/hunter.dm b/code/modules/mob/living/carbon/alien/humanoid/caste/hunter.dm index fe682b5c99..d1ed09665b 100644 --- a/code/modules/mob/living/carbon/alien/humanoid/caste/hunter.dm +++ b/code/modules/mob/living/carbon/alien/humanoid/caste/hunter.dm @@ -63,12 +63,7 @@ if(A) if(isliving(A)) var/mob/living/L = A - var/blocked = FALSE - if(ishuman(A)) - var/mob/living/carbon/human/H = A - if(H.check_shields(src, 0, "the [name]", attack_type = LEAP_ATTACK)) - blocked = TRUE - if(!blocked) + if(!L.check_shields(src, 0, "the [name]", attack_type = LEAP_ATTACK)) L.visible_message("[src] pounces on [L]!", "[src] pounces on you!") L.Knockdown(100) sleep(2)//Runtime prevention (infinite bump() calls on hulks) diff --git a/code/modules/mob/living/carbon/alien/humanoid/humanoid_defense.dm b/code/modules/mob/living/carbon/alien/humanoid/humanoid_defense.dm index b3839a6033..1d613db07a 100644 --- a/code/modules/mob/living/carbon/alien/humanoid/humanoid_defense.dm +++ b/code/modules/mob/living/carbon/alien/humanoid/humanoid_defense.dm @@ -5,9 +5,11 @@ else ..() -/mob/living/carbon/alien/humanoid/attack_hulk(mob/living/carbon/human/user, does_attack_animation = 0) +/mob/living/carbon/alien/humanoid/attack_hulk(mob/living/carbon/human/user, does_attack_animation = FALSE) if(user.a_intent == INTENT_HARM) - ..(user, 1) + . = ..(user, TRUE) + if(.) + return adjustBruteLoss(15) var/hitverb = "punched" if(mob_size < MOB_SIZE_LARGE) @@ -21,46 +23,46 @@ return 1 /mob/living/carbon/alien/humanoid/attack_hand(mob/living/carbon/human/M) - if(..()) - switch(M.a_intent) - if ("harm") - var/damage = rand(1, 9) - if (prob(90)) - playsound(loc, "punch", 25, 1, -1) - visible_message("[M] has punched [src]!", \ - "[M] has punched [src]!", null, COMBAT_MESSAGE_RANGE) - if ((stat != DEAD) && (damage > 9 || prob(5)))//Regular humans have a very small chance of knocking an alien down. - Unconscious(40) - visible_message("[M] has knocked [src] down!", \ - "[M] has knocked [src] down!") - var/obj/item/bodypart/affecting = get_bodypart(ran_zone(M.zone_selected)) - apply_damage(damage, BRUTE, affecting) - log_combat(M, src, "attacked") + . = ..() + if(.) //To allow surgery to return properly. + return + switch(M.a_intent) + if (INTENT_HARM) + var/damage = rand(1, 9) + if (prob(90)) + playsound(loc, "punch", 25, 1, -1) + visible_message("[M] has punched [src]!", \ + "[M] has punched [src]!", null, COMBAT_MESSAGE_RANGE) + if ((stat != DEAD) && (damage > 9 || prob(5)))//Regular humans have a very small chance of knocking an alien down. + Unconscious(40) + visible_message("[M] has knocked [src] down!", \ + "[M] has knocked [src] down!") + var/obj/item/bodypart/affecting = get_bodypart(ran_zone(M.zone_selected)) + apply_damage(damage, BRUTE, affecting) + log_combat(M, src, "attacked") + else + playsound(loc, 'sound/weapons/punchmiss.ogg', 25, 1, -1) + visible_message("[M] has attempted to punch [src]!", \ + "[M] has attempted to punch [src]!", null, COMBAT_MESSAGE_RANGE) + + if (INTENT_DISARM) + if (!lying) + if (prob(5)) + Unconscious(40) + playsound(loc, 'sound/weapons/thudswoosh.ogg', 50, 1, -1) + log_combat(M, src, "pushed") + visible_message("[M] has pushed down [src]!", \ + "[M] has pushed down [src]!") else - playsound(loc, 'sound/weapons/punchmiss.ogg', 25, 1, -1) - visible_message("[M] has attempted to punch [src]!", \ - "[M] has attempted to punch [src]!", null, COMBAT_MESSAGE_RANGE) - - if ("disarm") - if (!lying) - if (prob(5)) - Unconscious(40) + if (prob(50)) + dropItemToGround(get_active_held_item()) playsound(loc, 'sound/weapons/thudswoosh.ogg', 50, 1, -1) - log_combat(M, src, "pushed") - visible_message("[M] has pushed down [src]!", \ - "[M] has pushed down [src]!") + visible_message("[M] has disarmed [src]!", \ + "[M] has disarmed [src]!", null, COMBAT_MESSAGE_RANGE) else - if (prob(50)) - dropItemToGround(get_active_held_item()) - playsound(loc, 'sound/weapons/thudswoosh.ogg', 50, 1, -1) - visible_message("[M] has disarmed [src]!", \ - "[M] has disarmed [src]!", null, COMBAT_MESSAGE_RANGE) - else - playsound(loc, 'sound/weapons/punchmiss.ogg', 25, 1, -1) - visible_message("[M] has attempted to disarm [src]!",\ - "[M] has attempted to disarm [src]!", null, COMBAT_MESSAGE_RANGE) - - + playsound(loc, 'sound/weapons/punchmiss.ogg', 25, 1, -1) + visible_message("[M] has attempted to disarm [src]!",\ + "[M] has attempted to disarm [src]!", null, COMBAT_MESSAGE_RANGE) /mob/living/carbon/alien/humanoid/do_attack_animation(atom/A, visual_effect_icon, obj/item/used_item, no_effect) if(!no_effect && !visual_effect_icon) diff --git a/code/modules/mob/living/carbon/alien/larva/larva.dm b/code/modules/mob/living/carbon/alien/larva/larva.dm index e1e079cbae..8e1e5aab8d 100644 --- a/code/modules/mob/living/carbon/alien/larva/larva.dm +++ b/code/modules/mob/living/carbon/alien/larva/larva.dm @@ -14,10 +14,9 @@ var/max_grown = 100 var/time_of_birth - rotate_on_lying = 0 + rotate_on_lying = FALSE bodyparts = list(/obj/item/bodypart/chest/larva, /obj/item/bodypart/head/larva) - //This is fine right now, if we're adding organ specific damage this needs to be updated /mob/living/carbon/alien/larva/Initialize() diff --git a/code/modules/mob/living/carbon/alien/larva/larva_defense.dm b/code/modules/mob/living/carbon/alien/larva/larva_defense.dm index 69c1be707d..7dabcf5abf 100644 --- a/code/modules/mob/living/carbon/alien/larva/larva_defense.dm +++ b/code/modules/mob/living/carbon/alien/larva/larva_defense.dm @@ -1,26 +1,33 @@ /mob/living/carbon/alien/larva/attack_hand(mob/living/carbon/human/M) - if(..()) - var/damage = rand(1, 9) - if (prob(90)) - playsound(loc, "punch", 25, 1, -1) - log_combat(M, src, "attacked") - visible_message("[M] has kicked [src]!", \ - "[M] has kicked [src]!", null, COMBAT_MESSAGE_RANGE) - if ((stat != DEAD) && (damage > 4.9)) - Unconscious(rand(100,200)) + . = ..() + if(. || M.a_intent == INTENT_HELP || M.a_intent == INTENT_GRAB) + return + var/damage = rand(1, 9) + if (prob(90)) + playsound(loc, "punch", 25, 1, -1) + log_combat(M, src, "attacked") + visible_message("[M] has kicked [src]!", \ + "[M] has kicked [src]!", null, COMBAT_MESSAGE_RANGE) + if ((stat != DEAD) && (damage > 4.9)) + Unconscious(rand(100,200)) - var/obj/item/bodypart/affecting = get_bodypart(ran_zone(M.zone_selected)) - apply_damage(damage, BRUTE, affecting) - else - playsound(loc, 'sound/weapons/punchmiss.ogg', 25, 1, -1) - visible_message("[M] has attempted to kick [src]!", \ - "[M] has attempted to kick [src]!", null, COMBAT_MESSAGE_RANGE) + var/obj/item/bodypart/affecting = get_bodypart(ran_zone(M.zone_selected)) + apply_damage(damage, BRUTE, affecting) + else + playsound(loc, 'sound/weapons/punchmiss.ogg', 25, 1, -1) + visible_message("[M] has attempted to kick [src]!", \ + "[M] has attempted to kick [src]!", null, COMBAT_MESSAGE_RANGE) -/mob/living/carbon/alien/larva/attack_hulk(mob/living/carbon/human/user, does_attack_animation = 0) +/mob/living/carbon/alien/larva/attack_hulk(mob/living/carbon/human/user, does_attack_animation = FALSE) if(user.a_intent == INTENT_HARM) - ..(user, 1) + . = ..(user, TRUE) + if(.) + return + playsound(loc, "punch", 25, 1, -1) + visible_message("[user] has pummeled [src]!", \ + "[user] has pummeled [src]!", null, COMBAT_MESSAGE_RANGE) adjustBruteLoss(5 + rand(1,9)) new /datum/forced_movement(src, get_step_away(user,src, 30), 1) return 1 diff --git a/code/modules/mob/living/carbon/alien/special/alien_embryo.dm b/code/modules/mob/living/carbon/alien/special/alien_embryo.dm index 0bfd23cbff..c08fe4f582 100644 --- a/code/modules/mob/living/carbon/alien/special/alien_embryo.dm +++ b/code/modules/mob/living/carbon/alien/special/alien_embryo.dm @@ -103,15 +103,17 @@ new_xeno.notransform = 0 new_xeno.invisibility = 0 + var/mob/living/carbon/old_owner = owner if(kill_on_sucess) //ITS TOO LATE new_xeno.visible_message("[new_xeno] bursts out of [owner]!", "You exit [owner], your previous host.", "You hear organic matter ripping and tearing!") owner.apply_damage(rand(100,300),BRUTE,zone,FALSE) //Random high damage to torso so health sensors don't metagame. - owner.spill_organs(TRUE,FALSE,TRUE) //Lets still make the death gruesome and impossible to just simply defib someone. + var/obj/item/bodypart/B = owner.get_bodypart(zone) + B.drop_organs(owner) //Lets still make the death gruesome and impossible to just simply defib someone. owner.death(FALSE) //Just in case some freak occurance occurs where you somehow survive all your organs being removed from you and the 100-300 brute damage. else //When it is removed via surgery at a late stage, rather than forced. new_xeno.visible_message("[new_xeno] wriggles out of [owner]!", "You exit [owner], your previous host.") owner.adjustBruteLoss(40) - owner.cut_overlay(overlay) + old_owner.cut_overlay(overlay) qdel(src) diff --git a/code/modules/mob/living/carbon/carbon.dm b/code/modules/mob/living/carbon/carbon.dm index 3a9495a5cb..102bc6fc3d 100644 --- a/code/modules/mob/living/carbon/carbon.dm +++ b/code/modules/mob/living/carbon/carbon.dm @@ -1,963 +1,991 @@ -/mob/living/carbon - blood_volume = BLOOD_VOLUME_NORMAL - -/mob/living/carbon/Initialize() - . = ..() - create_reagents(1000) - update_body_parts() //to update the carbon's new bodyparts appearance - GLOB.carbon_list += src - blood_volume = (BLOOD_VOLUME_NORMAL * blood_ratio) - -/mob/living/carbon/Destroy() - //This must be done first, so the mob ghosts correctly before DNA etc is nulled - . = ..() - - QDEL_LIST(internal_organs) - QDEL_LIST(stomach_contents) - QDEL_LIST(bodyparts) - QDEL_LIST(implants) - remove_from_all_data_huds() - QDEL_NULL(dna) - GLOB.carbon_list -= src - -/mob/living/carbon/initialize_footstep() - AddComponent(/datum/component/footstep, 0.6, 2) - -/mob/living/carbon/relaymove(mob/user, direction) - if(user in src.stomach_contents) - if(prob(40)) - if(prob(25)) - audible_message("You hear something rumbling inside [src]'s stomach...", \ - "You hear something rumbling.", 4,\ - "Something is rumbling inside your stomach!") - var/obj/item/I = user.get_active_held_item() - if(I && I.force) - var/d = rand(round(I.force / 4), I.force) - var/obj/item/bodypart/BP = get_bodypart(BODY_ZONE_CHEST) - if(BP.receive_damage(d, 0)) - update_damage_overlays() - visible_message("[user] attacks [src]'s stomach wall with the [I.name]!", \ - "[user] attacks your stomach wall with the [I.name]!") - playsound(user.loc, 'sound/effects/attackblob.ogg', 50, 1) - - if(prob(src.getBruteLoss() - 50)) - for(var/atom/movable/A in stomach_contents) - A.forceMove(drop_location()) - stomach_contents.Remove(A) - src.gib() - - -/mob/living/carbon/swap_hand(held_index) - if(!held_index) - held_index = (active_hand_index % held_items.len)+1 - - var/obj/item/item_in_hand = src.get_active_held_item() - if(item_in_hand) //this segment checks if the item in your hand is twohanded. - var/obj/item/twohanded/TH = item_in_hand - if(istype(TH)) - if(TH.wielded == 1) - to_chat(usr, "Your other hand is too busy holding [TH]") - return - var/oindex = active_hand_index - active_hand_index = held_index - if(hud_used) - var/obj/screen/inventory/hand/H - H = hud_used.hand_slots["[oindex]"] - if(H) - H.update_icon() - H = hud_used.hand_slots["[held_index]"] - if(H) - H.update_icon() - - -/mob/living/carbon/activate_hand(selhand) //l/r OR 1-held_items.len - if(!selhand) - selhand = (active_hand_index % held_items.len)+1 - - if(istext(selhand)) - selhand = lowertext(selhand) - if(selhand == "right" || selhand == "r") - selhand = 2 - if(selhand == "left" || selhand == "l") - selhand = 1 - - if(selhand != active_hand_index) - swap_hand(selhand) - else - mode() // Activate held item - -/mob/living/carbon/attackby(obj/item/I, mob/user, params) - if(lying && surgeries.len) - if(user != src && (user.a_intent == INTENT_HELP || user.a_intent == INTENT_DISARM)) - for(var/datum/surgery/S in surgeries) - if(S.next_step(user,user.a_intent)) - return 1 - return ..() - -/mob/living/carbon/throw_impact(atom/hit_atom, throwingdatum) - . = ..() - var/hurt = TRUE - if(istype(throwingdatum, /datum/thrownthing)) - var/datum/thrownthing/D = throwingdatum - if(iscyborg(D.thrower)) - var/mob/living/silicon/robot/R = D.thrower - if(!R.emagged) - hurt = FALSE - if(hit_atom.density && isturf(hit_atom)) - if(hurt) - Knockdown(20) - take_bodypart_damage(10) - if(iscarbon(hit_atom) && hit_atom != src) - var/mob/living/carbon/victim = hit_atom - if(victim.movement_type & FLYING) - return - if(hurt) - victim.take_bodypart_damage(10) - take_bodypart_damage(10) - victim.Knockdown(20) - Knockdown(20) - visible_message("[src] crashes into [victim], knocking them both over!",\ - "You violently crash into [victim]!") - playsound(src,'sound/weapons/punch1.ogg',50,1) - - -//Throwing stuff -/mob/living/carbon/proc/toggle_throw_mode() - if(stat) - return - if(in_throw_mode) - throw_mode_off() - else - throw_mode_on() - - -/mob/living/carbon/proc/throw_mode_off() - in_throw_mode = 0 - if(client && hud_used) - hud_used.throw_icon.icon_state = "act_throw_off" - - -/mob/living/carbon/proc/throw_mode_on() - in_throw_mode = 1 - if(client && hud_used) - hud_used.throw_icon.icon_state = "act_throw_on" - -/mob/proc/throw_item(atom/target) - SEND_SIGNAL(src, COMSIG_MOB_THROW, target) - return - -/mob/living/carbon/throw_item(atom/target) - throw_mode_off() - if(!target || !isturf(loc)) - return - if(istype(target, /obj/screen)) - return - - //CIT CHANGES - makes it impossible to throw while in stamina softcrit - if(getStaminaLoss() >= STAMINA_SOFTCRIT) - to_chat(src, "You're too exhausted.") - return - //END OF CIT CHANGES - - var/atom/movable/thrown_thing - var/obj/item/I = src.get_active_held_item() - - if(!I) - if(pulling && isliving(pulling) && grab_state >= GRAB_AGGRESSIVE) - var/mob/living/throwable_mob = pulling - if(!throwable_mob.buckled) - thrown_thing = throwable_mob - stop_pulling() - if(HAS_TRAIT(src, TRAIT_PACIFISM)) - to_chat(src, "You gently let go of [throwable_mob].") - return - adjustStaminaLossBuffered(25)//CIT CHANGE - throwing an entire person shall be very tiring - var/turf/start_T = get_turf(loc) //Get the start and target tile for the descriptors - var/turf/end_T = get_turf(target) - if(start_T && end_T) - log_combat(src, throwable_mob, "thrown", addition="grab from tile in [AREACOORD(start_T)] towards tile at [AREACOORD(end_T)]") - - else if(!CHECK_BITFIELD(I.item_flags, ABSTRACT) && !HAS_TRAIT(I, TRAIT_NODROP)) - thrown_thing = I - dropItemToGround(I) - - if(HAS_TRAIT(src, TRAIT_PACIFISM) && I.throwforce) - to_chat(src, "You set [I] down gently on the ground.") - return - - adjustStaminaLossBuffered(I.getweight()*2)//CIT CHANGE - throwing items shall be more tiring than swinging em. Doubly so. - - if(thrown_thing) - visible_message("[src] has thrown [thrown_thing].") - src.log_message("has thrown [thrown_thing]", LOG_ATTACK) - do_attack_animation(target, no_effect = 1) - playsound(loc, 'sound/weapons/punchmiss.ogg', 50, 1, -1) - newtonian_move(get_dir(target, src)) - thrown_thing.throw_at(target, thrown_thing.throw_range, thrown_thing.throw_speed, src) - -/mob/living/carbon/restrained(ignore_grab) - . = (handcuffed || (!ignore_grab && pulledby && pulledby.grab_state >= GRAB_AGGRESSIVE)) - -/mob/living/carbon/proc/canBeHandcuffed() - return 0 - - -/mob/living/carbon/show_inv(mob/user) - user.set_machine(src) - var/dat = {" -
    - [name] -
    -
    Head: [(head && !(head.item_flags & ABSTRACT)) ? head : "Nothing"] -
    Mask: [(wear_mask && !(wear_mask.item_flags & ABSTRACT)) ? wear_mask : "Nothing"] -
    Neck: [(wear_neck && !(wear_neck.item_flags & ABSTRACT)) ? wear_neck : "Nothing"]"} - - for(var/i in 1 to held_items.len) - var/obj/item/I = get_item_for_held_index(i) - dat += "
    [get_held_index_name(i)]:[(I && !(I.item_flags & ABSTRACT)) ? I : "Nothing"]" - - dat += "
    Back: [back ? back : "Nothing"]" - - if(istype(wear_mask, /obj/item/clothing/mask) && istype(back, /obj/item/tank)) - dat += "
    [internal ? "Disable Internals" : "Set Internals"]" - - if(handcuffed) - dat += "
    Handcuffed" - if(legcuffed) - dat += "
    Legcuffed" - - dat += {" -
    -
    Close - "} - user << browse(dat, "window=mob[REF(src)];size=325x500") - onclose(user, "mob[REF(src)]") - -/mob/living/carbon/Topic(href, href_list) - ..() - //strip panel - if(usr.canUseTopic(src, BE_CLOSE, NO_DEXTERY)) - if(href_list["internal"]) - var/slot = text2num(href_list["internal"]) - var/obj/item/ITEM = get_item_by_slot(slot) - if(ITEM && istype(ITEM, /obj/item/tank) && wear_mask && (wear_mask.clothing_flags & ALLOWINTERNALS)) - visible_message("[usr] tries to [internal ? "close" : "open"] the valve on [src]'s [ITEM.name].", \ - "[usr] tries to [internal ? "close" : "open"] the valve on [src]'s [ITEM.name].") - if(do_mob(usr, src, POCKET_STRIP_DELAY)) - if(internal) - internal = null - update_internals_hud_icon(0) - else if(ITEM && istype(ITEM, /obj/item/tank)) - if((wear_mask && (wear_mask.clothing_flags & ALLOWINTERNALS)) || getorganslot(ORGAN_SLOT_BREATHING_TUBE)) - internal = ITEM - update_internals_hud_icon(1) - - visible_message("[usr] [internal ? "opens" : "closes"] the valve on [src]'s [ITEM.name].", \ - "[usr] [internal ? "opens" : "closes"] the valve on [src]'s [ITEM.name].") - - -/mob/living/carbon/fall(forced) - loc.handle_fall(src, forced)//it's loc so it doesn't call the mob's handle_fall which does nothing - -/mob/living/carbon/is_muzzled() - return(istype(src.wear_mask, /obj/item/clothing/mask/muzzle)) - -/mob/living/carbon/hallucinating() - if(hallucination) - return TRUE - else - return FALSE - -/mob/living/carbon/resist_buckle() - if(restrained()) - changeNext_move(CLICK_CD_BREAKOUT) - last_special = world.time + CLICK_CD_BREAKOUT - var/buckle_cd = 600 - if(handcuffed) - var/obj/item/restraints/O = src.get_item_by_slot(SLOT_HANDCUFFED) - buckle_cd = O.breakouttime - visible_message("[src] attempts to unbuckle [p_them()]self!", \ - "You attempt to unbuckle yourself... (This will take around [round(buckle_cd/600,1)] minute\s, and you need to stay still.)") - if(do_after(src, buckle_cd, 0, target = src)) - if(!buckled) - return - buckled.user_unbuckle_mob(src,src) - else - if(src && buckled) - to_chat(src, "You fail to unbuckle yourself!") - else - buckled.user_unbuckle_mob(src,src) - -/mob/living/carbon/resist_fire() - fire_stacks -= 5 - Knockdown(60, TRUE, TRUE) - spin(32,2) - visible_message("[src] rolls on the floor, trying to put [p_them()]self out!", \ - "You stop, drop, and roll!") - sleep(30) - if(fire_stacks <= 0) - visible_message("[src] has successfully extinguished [p_them()]self!", \ - "You extinguish yourself.") - ExtinguishMob() - return - -/mob/living/carbon/resist_restraints() - var/obj/item/I = null - var/type = 0 - if(handcuffed) - I = handcuffed - type = 1 - else if(legcuffed) - I = legcuffed - type = 2 - if(I) - if(type == 1) - changeNext_move(CLICK_CD_BREAKOUT) - last_special = world.time + CLICK_CD_BREAKOUT - if(type == 2) - changeNext_move(CLICK_CD_RANGE) - last_special = world.time + CLICK_CD_RANGE - cuff_resist(I) - - -/mob/living/carbon/proc/cuff_resist(obj/item/I, breakouttime = 600, cuff_break = 0) - if(I.item_flags & BEING_REMOVED) - to_chat(src, "You're already attempting to remove [I]!") - return - I.item_flags |= BEING_REMOVED - breakouttime = I.breakouttime - if(!cuff_break) - visible_message("[src] attempts to remove [I]!") - to_chat(src, "You attempt to remove [I]... (This will take around [DisplayTimeText(breakouttime)] and you need to stand still.)") - if(do_after(src, breakouttime, 0, target = src)) - clear_cuffs(I, cuff_break) - else - to_chat(src, "You fail to remove [I]!") - - else if(cuff_break == FAST_CUFFBREAK) - breakouttime = 50 - visible_message("[src] is trying to break [I]!") - to_chat(src, "You attempt to break [I]... (This will take around 5 seconds and you need to stand still.)") - if(do_after(src, breakouttime, 0, target = src)) - clear_cuffs(I, cuff_break) - else - to_chat(src, "You fail to break [I]!") - - else if(cuff_break == INSTANT_CUFFBREAK) - clear_cuffs(I, cuff_break) - I.item_flags &= ~BEING_REMOVED - -/mob/living/carbon/proc/uncuff() - if (handcuffed) - var/obj/item/W = handcuffed - handcuffed = null - if (buckled && buckled.buckle_requires_restraints) - buckled.unbuckle_mob(src) - update_handcuffed() - if (client) - client.screen -= W - if (W) - W.forceMove(drop_location()) - W.dropped(src) - if (W) - W.layer = initial(W.layer) - W.plane = initial(W.plane) - changeNext_move(0) - if (legcuffed) - var/obj/item/W = legcuffed - legcuffed = null - update_inv_legcuffed() - if (client) - client.screen -= W - if (W) - W.forceMove(drop_location()) - W.dropped(src) - if (W) - W.layer = initial(W.layer) - W.plane = initial(W.plane) - changeNext_move(0) - -/mob/living/carbon/proc/clear_cuffs(obj/item/I, cuff_break) - if(!I.loc || buckled) - return - visible_message("[src] manages to [cuff_break ? "break" : "remove"] [I]!") - to_chat(src, "You successfully [cuff_break ? "break" : "remove"] [I].") - - if(cuff_break) - . = !((I == handcuffed) || (I == legcuffed)) - qdel(I) - return - - else - if(I == handcuffed) - handcuffed.forceMove(drop_location()) - handcuffed.dropped(src) - handcuffed = null - if(buckled && buckled.buckle_requires_restraints) - buckled.unbuckle_mob(src) - update_handcuffed() - return - if(I == legcuffed) - legcuffed.forceMove(drop_location()) - legcuffed.dropped() - legcuffed = null - update_inv_legcuffed() - return - else - dropItemToGround(I) - return - return TRUE - -/mob/living/carbon/get_standard_pixel_y_offset(lying = 0) - if(lying) - return -6 - else - return initial(pixel_y) - -/mob/living/carbon/proc/accident(obj/item/I) - if(!I || (I.item_flags & ABSTRACT) || HAS_TRAIT(I, TRAIT_NODROP)) - return - - //dropItemToGround(I) CIT CHANGE - makes it so the item doesn't drop if the modifier rolls above 100 - - var/modifier = 0 - - if(HAS_TRAIT(src, TRAIT_CLUMSY)) - modifier -= 40 //Clumsy people are more likely to hit themselves -Honk! - - //CIT CHANGES START HERE - else if(combatmode) - modifier += 50 - - if(modifier < 100) - dropItemToGround(I) - //END OF CIT CHANGES - - switch(rand(1,100)+modifier) //91-100=Nothing special happens - if(-INFINITY to 0) //attack yourself - I.attack(src,src) - if(1 to 30) //throw it at yourself - I.throw_impact(src) - if(31 to 60) //Throw object in facing direction - var/turf/target = get_turf(loc) - var/range = rand(2,I.throw_range) - for(var/i = 1; i < range; i++) - var/turf/new_turf = get_step(target, dir) - target = new_turf - if(new_turf.density) - break - I.throw_at(target,I.throw_range,I.throw_speed,src) - if(61 to 90) //throw it down to the floor - var/turf/target = get_turf(loc) - I.throw_at(target,I.throw_range,I.throw_speed,src) - -/mob/living/carbon/Stat() - ..() - if(statpanel("Status")) - var/obj/item/organ/alien/plasmavessel/vessel = getorgan(/obj/item/organ/alien/plasmavessel) - if(vessel) - stat(null, "Plasma Stored: [vessel.storedPlasma]/[vessel.max_plasma]") - if(locate(/obj/item/assembly/health) in src) - stat(null, "Health: [health]") - - add_abilities_to_panel() - -/mob/living/carbon/attack_ui(slot) - if(!has_hand_for_held_index(active_hand_index)) - return 0 - return ..() - -/mob/living/carbon/proc/vomit(lost_nutrition = 10, blood = FALSE, stun = TRUE, distance = 1, message = TRUE, toxic = FALSE) - if(HAS_TRAIT(src, TRAIT_NOHUNGER)) - return 1 - - if(nutrition < 100 && !blood) - if(message) - visible_message("[src] dry heaves!", \ - "You try to throw up, but there's nothing in your stomach!") - if(stun) - Knockdown(200) - return 1 - - if(is_mouth_covered()) //make this add a blood/vomit overlay later it'll be hilarious - if(message) - visible_message("[src] throws up all over [p_them()]self!", \ - "You throw up all over yourself!") - SEND_SIGNAL(src, COMSIG_ADD_MOOD_EVENT, "vomit", /datum/mood_event/vomitself) - distance = 0 - else - if(message) - visible_message("[src] throws up!", "You throw up!") - if(!isflyperson(src)) - SEND_SIGNAL(src, COMSIG_ADD_MOOD_EVENT, "vomit", /datum/mood_event/vomit) - if(stun) - Stun(80) - - playsound(get_turf(src), 'sound/effects/splat.ogg', 50, 1) - var/turf/T = get_turf(src) - if(!blood) - nutrition -= lost_nutrition - adjustToxLoss(-3) - for(var/i=0 to distance) - if(blood) - if(T) - add_splatter_floor(T) - if(stun) - adjustBruteLoss(3) - else if(src.reagents.has_reagent("blazaam")) - if(T) - T.add_vomit_floor(src, VOMIT_PURPLE) - else - if(T) - T.add_vomit_floor(src, VOMIT_TOXIC)//toxic barf looks different - T = get_step(T, dir) - if (is_blocked_turf(T)) - break - return 1 - -/mob/living/carbon/proc/spew_organ(power = 5, amt = 1) - for(var/i in 1 to amt) - if(!internal_organs.len) - break //Guess we're out of organs! - var/obj/item/organ/guts = pick(internal_organs) - var/turf/T = get_turf(src) - guts.Remove(src) - guts.forceMove(T) - var/atom/throw_target = get_edge_target_turf(guts, dir) - guts.throw_at(throw_target, power, 4, src) - - -/mob/living/carbon/fully_replace_character_name(oldname,newname) - ..() - if(dna) - dna.real_name = real_name - -//Updates the mob's health from bodyparts and mob damage variables -/mob/living/carbon/updatehealth() - if(status_flags & GODMODE) - return - var/total_burn = 0 - var/total_brute = 0 - var/total_stamina = 0 - for(var/X in bodyparts) //hardcoded to streamline things a bit - var/obj/item/bodypart/BP = X - total_brute += (BP.brute_dam * BP.body_damage_coeff) - total_burn += (BP.burn_dam * BP.body_damage_coeff) - total_stamina += (BP.stamina_dam * BP.stam_damage_coeff) - health = round(maxHealth - getOxyLoss() - getToxLoss() - getCloneLoss() - total_burn - total_brute, DAMAGE_PRECISION) - staminaloss = round(total_stamina, DAMAGE_PRECISION) - update_stat() - if(((maxHealth - total_burn) < HEALTH_THRESHOLD_DEAD) && stat == DEAD ) - become_husk("burn") - med_hud_set_health() - if(stat == SOFT_CRIT) - add_movespeed_modifier(MOVESPEED_ID_CARBON_SOFTCRIT, TRUE, multiplicative_slowdown = SOFTCRIT_ADD_SLOWDOWN) - else - remove_movespeed_modifier(MOVESPEED_ID_CARBON_SOFTCRIT, TRUE) - -/mob/living/carbon/update_stamina() - var/stam = getStaminaLoss() - if(stam > DAMAGE_PRECISION) - var/total_health = (health - stam) - if(total_health <= crit_threshold && !stat) - if(!IsKnockdown()) - to_chat(src, "You're too exhausted to keep going...") - Knockdown(100) - update_health_hud() - -/mob/living/carbon/update_sight() - if(!client) - return - if(stat == DEAD) - sight = (SEE_TURFS|SEE_MOBS|SEE_OBJS) - see_in_dark = 8 - see_invisible = SEE_INVISIBLE_OBSERVER - return - - sight = initial(sight) - lighting_alpha = initial(lighting_alpha) - var/obj/item/organ/eyes/E = getorganslot(ORGAN_SLOT_EYES) - if(!E) - update_tint() - else - see_invisible = E.see_invisible - see_in_dark = E.see_in_dark - sight |= E.sight_flags - if(!isnull(E.lighting_alpha)) - lighting_alpha = E.lighting_alpha - - if(client.eye && client.eye != src) - var/atom/A = client.eye - if(A.update_remote_sight(src)) //returns 1 if we override all other sight updates. - return - - if(glasses) - var/obj/item/clothing/glasses/G = glasses - sight |= G.vision_flags - see_in_dark = max(G.darkness_view, see_in_dark) - if(G.invis_override) - see_invisible = G.invis_override - else - see_invisible = min(G.invis_view, see_invisible) - if(!isnull(G.lighting_alpha)) - lighting_alpha = min(lighting_alpha, G.lighting_alpha) - if(dna) - for(var/X in dna.mutations) - var/datum/mutation/M = X - if(M.name == XRAY) - sight |= (SEE_TURFS|SEE_MOBS|SEE_OBJS) - see_in_dark = max(see_in_dark, 8) - - if(see_override) - see_invisible = see_override - . = ..() - - -//to recalculate and update the mob's total tint from tinted equipment it's wearing. -/mob/living/carbon/proc/update_tint() - if(!GLOB.tinted_weldhelh) - return - tinttotal = get_total_tint() - if(tinttotal >= TINT_BLIND) - become_blind(EYES_COVERED) - else if(tinttotal >= TINT_DARKENED) - cure_blind(EYES_COVERED) - overlay_fullscreen("tint", /obj/screen/fullscreen/impaired, 2) - else - cure_blind(EYES_COVERED) - clear_fullscreen("tint", 0) - -/mob/living/carbon/proc/get_total_tint() - . = 0 - if(istype(head, /obj/item/clothing/head)) - var/obj/item/clothing/head/HT = head - . += HT.tint - if(wear_mask) - . += wear_mask.tint - - var/obj/item/organ/eyes/E = getorganslot(ORGAN_SLOT_EYES) - if(E) - . += E.tint - - else - . += INFINITY - -/mob/living/carbon/get_permeability_protection(list/target_zones = list(HANDS,CHEST,GROIN,LEGS,FEET,ARMS,HEAD)) - var/list/tally = list() - for(var/obj/item/I in get_equipped_items()) - for(var/zone in target_zones) - if(I.body_parts_covered & zone) - tally["[zone]"] = max(1 - I.permeability_coefficient, target_zones["[zone]"]) - var/protection = 0 - for(var/key in tally) - protection += tally[key] - protection *= INVERSE(target_zones.len) - return protection - -//this handles hud updates -/mob/living/carbon/update_damage_hud() - - if(!client) - return - - if(health <= crit_threshold) - var/severity = 0 - switch(health) - if(-20 to -10) - severity = 1 - if(-30 to -20) - severity = 2 - if(-40 to -30) - severity = 3 - if(-50 to -40) - severity = 4 - if(-50 to -40) - severity = 5 - if(-60 to -50) - severity = 6 - if(-70 to -60) - severity = 7 - if(-90 to -70) - severity = 8 - if(-95 to -90) - severity = 9 - if(-INFINITY to -95) - severity = 10 - if(!InFullCritical()) - var/visionseverity = 4 - switch(health) - if(-8 to -4) - visionseverity = 5 - if(-12 to -8) - visionseverity = 6 - if(-16 to -12) - visionseverity = 7 - if(-20 to -16) - visionseverity = 8 - if(-24 to -20) - visionseverity = 9 - if(-INFINITY to -24) - visionseverity = 10 - overlay_fullscreen("critvision", /obj/screen/fullscreen/crit/vision, visionseverity) - else - clear_fullscreen("critvision") - overlay_fullscreen("crit", /obj/screen/fullscreen/crit, severity) - else - clear_fullscreen("crit") - clear_fullscreen("critvision") - - //Oxygen damage overlay - var/windedup = getOxyLoss() + getStaminaLoss() * 0.2 - if(windedup) - var/severity = 0 - switch(windedup) - if(10 to 20) - severity = 1 - if(20 to 25) - severity = 2 - if(25 to 30) - severity = 3 - if(30 to 35) - severity = 4 - if(35 to 40) - severity = 5 - if(40 to 45) - severity = 6 - if(45 to INFINITY) - severity = 7 - overlay_fullscreen("oxy", /obj/screen/fullscreen/oxy, severity) - else - clear_fullscreen("oxy") - - //Fire and Brute damage overlay (BSSR) - var/hurtdamage = getBruteLoss() + getFireLoss() + damageoverlaytemp - if(hurtdamage) - var/severity = 0 - switch(hurtdamage) - if(5 to 15) - severity = 1 - if(15 to 30) - severity = 2 - if(30 to 45) - severity = 3 - if(45 to 70) - severity = 4 - if(70 to 85) - severity = 5 - if(85 to INFINITY) - severity = 6 - overlay_fullscreen("brute", /obj/screen/fullscreen/brute, severity) - else - clear_fullscreen("brute") - -/mob/living/carbon/update_health_hud(shown_health_amount) - if(!client || !hud_used) - return - if(hud_used.healths) - if(stat != DEAD) - . = 1 - if(!shown_health_amount) - shown_health_amount = health - if(shown_health_amount >= maxHealth) - hud_used.healths.icon_state = "health0" - else if(shown_health_amount > maxHealth*0.8) - hud_used.healths.icon_state = "health1" - else if(shown_health_amount > maxHealth*0.6) - hud_used.healths.icon_state = "health2" - else if(shown_health_amount > maxHealth*0.4) - hud_used.healths.icon_state = "health3" - else if(shown_health_amount > maxHealth*0.2) - hud_used.healths.icon_state = "health4" - else if(shown_health_amount > 0) - hud_used.healths.icon_state = "health5" - else - hud_used.healths.icon_state = "health6" - else - hud_used.healths.icon_state = "health7" - -/mob/living/carbon/proc/update_internals_hud_icon(internal_state = 0) - if(hud_used && hud_used.internals) - hud_used.internals.icon_state = "internal[internal_state]" - -/mob/living/carbon/update_stat() - if(status_flags & GODMODE) - return - if(stat != DEAD) - if(health <= HEALTH_THRESHOLD_DEAD && !HAS_TRAIT(src, TRAIT_NODEATH)) - death() - return - if(IsUnconscious() || IsSleeping() || getOxyLoss() > 50 || (HAS_TRAIT(src, TRAIT_DEATHCOMA)) || (health <= HEALTH_THRESHOLD_FULLCRIT && !HAS_TRAIT(src, TRAIT_NOHARDCRIT))) - stat = UNCONSCIOUS - blind_eyes(1) - if(combatmode) - toggle_combat_mode(TRUE, TRUE) - else - if(health <= crit_threshold && !HAS_TRAIT(src, TRAIT_NOSOFTCRIT)) - stat = SOFT_CRIT - if(combatmode) - toggle_combat_mode(TRUE, TRUE) - else - stat = CONSCIOUS - adjust_blindness(-1) - update_canmove() - update_damage_hud() - update_health_hud() - med_hud_set_status() - -//called when we get cuffed/uncuffed -/mob/living/carbon/proc/update_handcuffed() - if(handcuffed) - drop_all_held_items() - stop_pulling() - throw_alert("handcuffed", /obj/screen/alert/restrained/handcuffed, new_master = src.handcuffed) - if(handcuffed.demoralize_criminals) - SEND_SIGNAL(src, COMSIG_ADD_MOOD_EVENT, "handcuffed", /datum/mood_event/handcuffed) - else - clear_alert("handcuffed") - SEND_SIGNAL(src, COMSIG_CLEAR_MOOD_EVENT, "handcuffed") - update_action_buttons_icon() //some of our action buttons might be unusable when we're handcuffed. - update_inv_handcuffed() - update_hud_handcuffed() - -/mob/living/carbon/fully_heal(admin_revive = FALSE) - if(reagents) - reagents.clear_reagents() - var/obj/item/organ/brain/B = getorgan(/obj/item/organ/brain) - if(B) - B.brain_death = FALSE - for(var/thing in diseases) - var/datum/disease/D = thing - if(D.severity != DISEASE_SEVERITY_POSITIVE) - D.cure(FALSE) - if(admin_revive) - regenerate_limbs() - regenerate_organs() - handcuffed = initial(handcuffed) - for(var/obj/item/restraints/R in contents) //actually remove cuffs from inventory - qdel(R) - update_handcuffed() - if(reagents) - reagents.addiction_list = list() - cure_all_traumas(TRAUMA_RESILIENCE_MAGIC) - ..() - // heal ears after healing traits, since ears check TRAIT_DEAF trait - // when healing. - restoreEars() - -/mob/living/carbon/can_be_revived() - . = ..() - if(!getorgan(/obj/item/organ/brain) && (!mind || !mind.has_antag_datum(/datum/antagonist/changeling))) - return 0 - -/mob/living/carbon/harvest(mob/living/user) - if(QDELETED(src)) - return - var/organs_amt = 0 - for(var/X in internal_organs) - var/obj/item/organ/O = X - if(prob(50)) - organs_amt++ - O.Remove(src) - O.forceMove(drop_location()) - if(organs_amt) - to_chat(user, "You retrieve some of [src]\'s internal organs!") - -/mob/living/carbon/ExtinguishMob() - for(var/X in get_equipped_items()) - var/obj/item/I = X - I.acid_level = 0 //washes off the acid on our clothes - I.extinguish() //extinguishes our clothes - ..() - -/mob/living/carbon/fakefire(var/fire_icon = "Generic_mob_burning") - var/mutable_appearance/new_fire_overlay = mutable_appearance('icons/mob/OnFire.dmi', fire_icon, -FIRE_LAYER) - new_fire_overlay.appearance_flags = RESET_COLOR - overlays_standing[FIRE_LAYER] = new_fire_overlay - apply_overlay(FIRE_LAYER) - -/mob/living/carbon/fakefireextinguish() - remove_overlay(FIRE_LAYER) - - -/mob/living/carbon/proc/devour_mob(mob/living/carbon/C, devour_time = 130) - C.visible_message("[src] is attempting to devour [C]!", \ - "[src] is attempting to devour you!") - if(!do_mob(src, C, devour_time)) - return - if(pulling && pulling == C && grab_state >= GRAB_AGGRESSIVE && a_intent == INTENT_GRAB) - C.visible_message("[src] devours [C]!", \ - "[src] devours you!") - C.forceMove(src) - stomach_contents.Add(C) - log_combat(src, C, "devoured") - -/mob/living/carbon/proc/create_bodyparts() - var/l_arm_index_next = -1 - var/r_arm_index_next = 0 - for(var/X in bodyparts) - var/obj/item/bodypart/O = new X() - O.owner = src - bodyparts.Remove(X) - bodyparts.Add(O) - if(O.body_part == ARM_LEFT) - l_arm_index_next += 2 - O.held_index = l_arm_index_next //1, 3, 5, 7... - hand_bodyparts += O - else if(O.body_part == ARM_RIGHT) - r_arm_index_next += 2 - O.held_index = r_arm_index_next //2, 4, 6, 8... - hand_bodyparts += O - -/mob/living/carbon/do_after_coefficent() - . = ..() - var/datum/component/mood/mood = src.GetComponent(/datum/component/mood) //Currently, only carbons or higher use mood, move this once that changes. - if(mood) - switch(mood.sanity) //Alters do_after delay based on how sane you are - if(SANITY_INSANE to SANITY_DISTURBED) - . *= 1.25 - if(SANITY_NEUTRAL to SANITY_GREAT) - . *= 0.90 - - -/mob/living/carbon/proc/create_internal_organs() - for(var/X in internal_organs) - var/obj/item/organ/I = X - I.Insert(src) - -/mob/living/carbon/proc/update_disabled_bodyparts() - for(var/B in bodyparts) - var/obj/item/bodypart/BP = B - BP.update_disabled() - -/mob/living/carbon/vv_get_dropdown() - . = ..() - . += "---" - .["Make AI"] = "?_src_=vars;[HrefToken()];makeai=[REF(src)]" - .["Modify bodypart"] = "?_src_=vars;[HrefToken()];editbodypart=[REF(src)]" - .["Modify organs"] = "?_src_=vars;[HrefToken()];editorgans=[REF(src)]" - .["Hallucinate"] = "?_src_=vars;[HrefToken()];hallucinate=[REF(src)]" - .["Give martial arts"] = "?_src_=vars;[HrefToken()];givemartialart=[REF(src)]" - .["Give brain trauma"] = "?_src_=vars;[HrefToken()];givetrauma=[REF(src)]" - .["Cure brain traumas"] = "?_src_=vars;[HrefToken()];curetraumas=[REF(src)]" - -/mob/living/carbon/can_resist() - return bodyparts.len > 2 && ..() - -/mob/living/carbon/proc/hypnosis_vulnerable()//unused atm, but added in case - if(HAS_TRAIT(src, TRAIT_MINDSHIELD)) - return FALSE - if(hallucinating()) - return TRUE - if(IsSleeping()) - return TRUE - if(HAS_TRAIT(src, TRAIT_DUMB)) - return TRUE - var/datum/component/mood/mood = src.GetComponent(/datum/component/mood) - if(mood) - if(mood.sanity < SANITY_UNSTABLE) - return TRUE - -/mob/living/carbon/transfer_ckey(mob/new_mob, send_signal = TRUE) - if(combatmode) - toggle_combat_mode(TRUE, TRUE) - return ..() \ No newline at end of file +/mob/living/carbon + blood_volume = BLOOD_VOLUME_NORMAL + +/mob/living/carbon/Initialize() + . = ..() + create_reagents(1000) + update_body_parts() //to update the carbon's new bodyparts appearance + GLOB.carbon_list += src + blood_volume = (BLOOD_VOLUME_NORMAL * blood_ratio) + +/mob/living/carbon/Destroy() + //This must be done first, so the mob ghosts correctly before DNA etc is nulled + . = ..() + + QDEL_LIST(internal_organs) + QDEL_LIST(stomach_contents) + QDEL_LIST(bodyparts) + QDEL_LIST(implants) + remove_from_all_data_huds() + QDEL_NULL(dna) + GLOB.carbon_list -= src + +/mob/living/carbon/initialize_footstep() + AddComponent(/datum/component/footstep, 0.6, 2) + +/mob/living/carbon/relaymove(mob/user, direction) + if(user in src.stomach_contents) + if(prob(40)) + if(prob(25)) + audible_message("You hear something rumbling inside [src]'s stomach...", \ + "You hear something rumbling.", 4,\ + "Something is rumbling inside your stomach!") + var/obj/item/I = user.get_active_held_item() + if(I && I.force) + var/d = rand(round(I.force / 4), I.force) + var/obj/item/bodypart/BP = get_bodypart(BODY_ZONE_CHEST) + if(BP.receive_damage(d, 0)) + update_damage_overlays() + visible_message("[user] attacks [src]'s stomach wall with the [I.name]!", \ + "[user] attacks your stomach wall with the [I.name]!") + playsound(user.loc, 'sound/effects/attackblob.ogg', 50, 1) + + if(prob(src.getBruteLoss() - 50)) + for(var/atom/movable/A in stomach_contents) + A.forceMove(drop_location()) + stomach_contents.Remove(A) + src.gib() + + +/mob/living/carbon/swap_hand(held_index) + if(!held_index) + held_index = (active_hand_index % held_items.len)+1 + + var/obj/item/item_in_hand = src.get_active_held_item() + if(item_in_hand) //this segment checks if the item in your hand is twohanded. + var/obj/item/twohanded/TH = item_in_hand + if(istype(TH)) + if(TH.wielded == 1) + to_chat(usr, "Your other hand is too busy holding [TH]") + return + var/oindex = active_hand_index + active_hand_index = held_index + if(hud_used) + var/obj/screen/inventory/hand/H + H = hud_used.hand_slots["[oindex]"] + if(H) + H.update_icon() + H = hud_used.hand_slots["[held_index]"] + if(H) + H.update_icon() + + +/mob/living/carbon/activate_hand(selhand) //l/r OR 1-held_items.len + if(!selhand) + selhand = (active_hand_index % held_items.len)+1 + + if(istext(selhand)) + selhand = lowertext(selhand) + if(selhand == "right" || selhand == "r") + selhand = 2 + if(selhand == "left" || selhand == "l") + selhand = 1 + + if(selhand != active_hand_index) + swap_hand(selhand) + else + mode() // Activate held item + +/mob/living/carbon/attackby(obj/item/I, mob/user, params) + if(lying && surgeries.len) + if(user != src && (user.a_intent == INTENT_HELP || user.a_intent == INTENT_DISARM)) + for(var/datum/surgery/S in surgeries) + if(S.next_step(user,user.a_intent)) + return 1 + return ..() + +/mob/living/carbon/throw_impact(atom/hit_atom, throwingdatum) + . = ..() + var/hurt = TRUE + if(istype(throwingdatum, /datum/thrownthing)) + var/datum/thrownthing/D = throwingdatum + if(iscyborg(D.thrower)) + var/mob/living/silicon/robot/R = D.thrower + if(!R.emagged) + hurt = FALSE + if(hit_atom.density && isturf(hit_atom)) + if(hurt) + Knockdown(20) + take_bodypart_damage(10) + if(iscarbon(hit_atom) && hit_atom != src) + var/mob/living/carbon/victim = hit_atom + if(victim.movement_type & FLYING) + return + if(hurt) + victim.take_bodypart_damage(10) + take_bodypart_damage(10) + victim.Knockdown(20) + Knockdown(20) + visible_message("[src] crashes into [victim], knocking them both over!",\ + "You violently crash into [victim]!") + playsound(src,'sound/weapons/punch1.ogg',50,1) + + +//Throwing stuff +/mob/living/carbon/proc/toggle_throw_mode() + if(stat) + return + if(in_throw_mode) + throw_mode_off() + else + throw_mode_on() + + +/mob/living/carbon/proc/throw_mode_off() + in_throw_mode = 0 + if(client && hud_used) + hud_used.throw_icon.icon_state = "act_throw_off" + + +/mob/living/carbon/proc/throw_mode_on() + in_throw_mode = 1 + if(client && hud_used) + hud_used.throw_icon.icon_state = "act_throw_on" + +/mob/proc/throw_item(atom/target) + SEND_SIGNAL(src, COMSIG_MOB_THROW, target) + return + +/mob/living/carbon/throw_item(atom/target) + throw_mode_off() + if(!target || !isturf(loc)) + return + if(istype(target, /obj/screen)) + return + + //CIT CHANGES - makes it impossible to throw while in stamina softcrit + if(getStaminaLoss() >= STAMINA_SOFTCRIT) + to_chat(src, "You're too exhausted.") + return + var/random_turn = a_intent == INTENT_HARM + //END OF CIT CHANGES + + var/obj/item/I = src.get_active_held_item() + + var/atom/movable/thrown_thing + var/mob/living/throwable_mob + + if(istype(I, /obj/item/clothing/head/mob_holder)) + var/obj/item/clothing/head/mob_holder/holder = I + if(holder.held_mob) + throwable_mob = holder.held_mob + holder.release() + + if(!I || throwable_mob) + if(!throwable_mob && pulling && isliving(pulling) && grab_state >= GRAB_AGGRESSIVE) + throwable_mob = pulling + + if(throwable_mob && !throwable_mob.buckled) + thrown_thing = throwable_mob + if(pulling) + stop_pulling() + if(HAS_TRAIT(src, TRAIT_PACIFISM)) + to_chat(src, "You gently let go of [throwable_mob].") + return + + adjustStaminaLossBuffered(25)//CIT CHANGE - throwing an entire person shall be very tiring + var/turf/start_T = get_turf(loc) //Get the start and target tile for the descriptors + var/turf/end_T = get_turf(target) + if(start_T && end_T) + log_combat(src, throwable_mob, "thrown", addition="grab from tile in [AREACOORD(start_T)] towards tile at [AREACOORD(end_T)]") + + else if(!CHECK_BITFIELD(I.item_flags, ABSTRACT) && !HAS_TRAIT(I, TRAIT_NODROP)) + thrown_thing = I + dropItemToGround(I) + + if(HAS_TRAIT(src, TRAIT_PACIFISM) && I.throwforce) + to_chat(src, "You set [I] down gently on the ground.") + return + + adjustStaminaLossBuffered(I.getweight()*2)//CIT CHANGE - throwing items shall be more tiring than swinging em. Doubly so. + + if(thrown_thing) + visible_message("[src] has thrown [thrown_thing].") + src.log_message("has thrown [thrown_thing]", LOG_ATTACK) + do_attack_animation(target, no_effect = 1) + playsound(loc, 'sound/weapons/punchmiss.ogg', 50, 1, -1) + newtonian_move(get_dir(target, src)) + thrown_thing.throw_at(target, thrown_thing.throw_range, thrown_thing.throw_speed, src, null, null, null, random_turn) + + + +/mob/living/carbon/restrained(ignore_grab) + . = (handcuffed || (!ignore_grab && pulledby && pulledby.grab_state >= GRAB_AGGRESSIVE)) + +/mob/living/carbon/proc/canBeHandcuffed() + return 0 + + +/mob/living/carbon/show_inv(mob/user) + user.set_machine(src) + var/dat = {" +
    + [name] +
    +
    Head: [(head && !(head.item_flags & ABSTRACT)) ? head : "Nothing"] +
    Mask: [(wear_mask && !(wear_mask.item_flags & ABSTRACT)) ? wear_mask : "Nothing"] +
    Neck: [(wear_neck && !(wear_neck.item_flags & ABSTRACT)) ? wear_neck : "Nothing"]"} + + for(var/i in 1 to held_items.len) + var/obj/item/I = get_item_for_held_index(i) + dat += "
    [get_held_index_name(i)]:[(I && !(I.item_flags & ABSTRACT)) ? I : "Nothing"]" + + dat += "
    Back: [back ? back : "Nothing"]" + + if(istype(wear_mask, /obj/item/clothing/mask) && istype(back, /obj/item/tank)) + dat += "
    [internal ? "Disable Internals" : "Set Internals"]" + + if(handcuffed) + dat += "
    Handcuffed" + if(legcuffed) + dat += "
    Legcuffed" + + dat += {" +
    +
    Close + "} + user << browse(dat, "window=mob[REF(src)];size=325x500") + onclose(user, "mob[REF(src)]") + +/mob/living/carbon/Topic(href, href_list) + ..() + //strip panel + if(usr.canUseTopic(src, BE_CLOSE, NO_DEXTERY)) + if(href_list["internal"]) + var/slot = text2num(href_list["internal"]) + var/obj/item/ITEM = get_item_by_slot(slot) + if(ITEM && istype(ITEM, /obj/item/tank) && wear_mask && (wear_mask.clothing_flags & ALLOWINTERNALS)) + visible_message("[usr] tries to [internal ? "close" : "open"] the valve on [src]'s [ITEM.name].", \ + "[usr] tries to [internal ? "close" : "open"] the valve on [src]'s [ITEM.name].") + if(do_mob(usr, src, POCKET_STRIP_DELAY)) + if(internal) + internal = null + update_internals_hud_icon(0) + else if(ITEM && istype(ITEM, /obj/item/tank)) + if((wear_mask && (wear_mask.clothing_flags & ALLOWINTERNALS)) || getorganslot(ORGAN_SLOT_BREATHING_TUBE)) + internal = ITEM + update_internals_hud_icon(1) + + visible_message("[usr] [internal ? "opens" : "closes"] the valve on [src]'s [ITEM.name].", \ + "[usr] [internal ? "opens" : "closes"] the valve on [src]'s [ITEM.name].") + + +/mob/living/carbon/fall(forced) + loc.handle_fall(src, forced)//it's loc so it doesn't call the mob's handle_fall which does nothing + +/mob/living/carbon/is_muzzled() + return(istype(src.wear_mask, /obj/item/clothing/mask/muzzle)) + +/mob/living/carbon/hallucinating() + if(hallucination) + return TRUE + else + return FALSE + +/mob/living/carbon/resist_buckle() + if(restrained()) + changeNext_move(CLICK_CD_BREAKOUT) + last_special = world.time + CLICK_CD_BREAKOUT + var/buckle_cd = 600 + if(handcuffed) + var/obj/item/restraints/O = src.get_item_by_slot(SLOT_HANDCUFFED) + buckle_cd = O.breakouttime + visible_message("[src] attempts to unbuckle [p_them()]self!", \ + "You attempt to unbuckle yourself... (This will take around [round(buckle_cd/600,1)] minute\s, and you need to stay still.)") + if(do_after(src, buckle_cd, 0, target = src)) + if(!buckled) + return + buckled.user_unbuckle_mob(src,src) + else + if(src && buckled) + to_chat(src, "You fail to unbuckle yourself!") + else + buckled.user_unbuckle_mob(src,src) + +/mob/living/carbon/resist_fire() + fire_stacks -= 5 + Knockdown(60, TRUE, TRUE) + spin(32,2) + visible_message("[src] rolls on the floor, trying to put [p_them()]self out!", \ + "You stop, drop, and roll!") + sleep(30) + if(fire_stacks <= 0) + visible_message("[src] has successfully extinguished [p_them()]self!", \ + "You extinguish yourself.") + ExtinguishMob() + return + +/mob/living/carbon/resist_restraints() + var/obj/item/I = null + var/type = 0 + if(handcuffed) + I = handcuffed + type = 1 + else if(legcuffed) + I = legcuffed + type = 2 + if(I) + if(type == 1) + changeNext_move(CLICK_CD_BREAKOUT) + last_special = world.time + CLICK_CD_BREAKOUT + if(type == 2) + changeNext_move(CLICK_CD_RANGE) + last_special = world.time + CLICK_CD_RANGE + cuff_resist(I) + + +/mob/living/carbon/proc/cuff_resist(obj/item/I, breakouttime = 600, cuff_break = 0) + if(I.item_flags & BEING_REMOVED) + to_chat(src, "You're already attempting to remove [I]!") + return + I.item_flags |= BEING_REMOVED + breakouttime = I.breakouttime + if(!cuff_break) + visible_message("[src] attempts to remove [I]!") + to_chat(src, "You attempt to remove [I]... (This will take around [DisplayTimeText(breakouttime)] and you need to stand still.)") + if(do_after(src, breakouttime, 0, target = src)) + clear_cuffs(I, cuff_break) + else + to_chat(src, "You fail to remove [I]!") + + else if(cuff_break == FAST_CUFFBREAK) + breakouttime = 50 + visible_message("[src] is trying to break [I]!") + to_chat(src, "You attempt to break [I]... (This will take around 5 seconds and you need to stand still.)") + if(do_after(src, breakouttime, 0, target = src)) + clear_cuffs(I, cuff_break) + else + to_chat(src, "You fail to break [I]!") + + else if(cuff_break == INSTANT_CUFFBREAK) + clear_cuffs(I, cuff_break) + I.item_flags &= ~BEING_REMOVED + +/mob/living/carbon/proc/uncuff() + if (handcuffed) + var/obj/item/W = handcuffed + handcuffed = null + if (buckled && buckled.buckle_requires_restraints) + buckled.unbuckle_mob(src) + update_handcuffed() + if (client) + client.screen -= W + if (W) + W.forceMove(drop_location()) + W.dropped(src) + if (W) + W.layer = initial(W.layer) + W.plane = initial(W.plane) + changeNext_move(0) + if (legcuffed) + var/obj/item/W = legcuffed + legcuffed = null + update_inv_legcuffed() + if (client) + client.screen -= W + if (W) + W.forceMove(drop_location()) + W.dropped(src) + if (W) + W.layer = initial(W.layer) + W.plane = initial(W.plane) + changeNext_move(0) + +/mob/living/carbon/proc/clear_cuffs(obj/item/I, cuff_break) + if(!I.loc || buckled) + return + visible_message("[src] manages to [cuff_break ? "break" : "remove"] [I]!") + to_chat(src, "You successfully [cuff_break ? "break" : "remove"] [I].") + + if(cuff_break) + . = !((I == handcuffed) || (I == legcuffed)) + qdel(I) + return + + else + if(I == handcuffed) + handcuffed.forceMove(drop_location()) + handcuffed.dropped(src) + handcuffed = null + if(buckled && buckled.buckle_requires_restraints) + buckled.unbuckle_mob(src) + update_handcuffed() + return + if(I == legcuffed) + legcuffed.forceMove(drop_location()) + legcuffed.dropped() + legcuffed = null + update_inv_legcuffed() + return + else + dropItemToGround(I) + return + return TRUE + +/mob/living/carbon/get_standard_pixel_y_offset(lying = 0) + if(lying) + return -6 + else + return initial(pixel_y) + +/mob/living/carbon/proc/accident(obj/item/I) + if(!I || (I.item_flags & ABSTRACT) || HAS_TRAIT(I, TRAIT_NODROP)) + return + + //dropItemToGround(I) CIT CHANGE - makes it so the item doesn't drop if the modifier rolls above 100 + + var/modifier = 0 + + if(HAS_TRAIT(src, TRAIT_CLUMSY)) + modifier -= 40 //Clumsy people are more likely to hit themselves -Honk! + + //CIT CHANGES START HERE + else if(combatmode) + modifier += 50 + + if(modifier < 100) + dropItemToGround(I) + //END OF CIT CHANGES + + switch(rand(1,100)+modifier) //91-100=Nothing special happens + if(-INFINITY to 0) //attack yourself + I.attack(src,src) + if(1 to 30) //throw it at yourself + I.throw_impact(src) + if(31 to 60) //Throw object in facing direction + var/turf/target = get_turf(loc) + var/range = rand(2,I.throw_range) + for(var/i = 1; i < range; i++) + var/turf/new_turf = get_step(target, dir) + target = new_turf + if(new_turf.density) + break + I.throw_at(target,I.throw_range,I.throw_speed,src) + if(61 to 90) //throw it down to the floor + var/turf/target = get_turf(loc) + I.throw_at(target,I.throw_range,I.throw_speed,src) + +/mob/living/carbon/Stat() + ..() + if(statpanel("Status")) + var/obj/item/organ/alien/plasmavessel/vessel = getorgan(/obj/item/organ/alien/plasmavessel) + if(vessel) + stat(null, "Plasma Stored: [vessel.storedPlasma]/[vessel.max_plasma]") + if(locate(/obj/item/assembly/health) in src) + stat(null, "Health: [health]") + + add_abilities_to_panel() + +/mob/living/carbon/attack_ui(slot) + if(!has_hand_for_held_index(active_hand_index)) + return 0 + return ..() + +/mob/living/carbon/proc/vomit(lost_nutrition = 10, blood = FALSE, stun = TRUE, distance = 1, message = TRUE, toxic = FALSE) + if(HAS_TRAIT(src, TRAIT_NOHUNGER)) + return 1 + + if(nutrition < 100 && !blood) + if(message) + visible_message("[src] dry heaves!", \ + "You try to throw up, but there's nothing in your stomach!") + if(stun) + Knockdown(200) + return 1 + + if(is_mouth_covered()) //make this add a blood/vomit overlay later it'll be hilarious + if(message) + visible_message("[src] throws up all over [p_them()]self!", \ + "You throw up all over yourself!") + SEND_SIGNAL(src, COMSIG_ADD_MOOD_EVENT, "vomit", /datum/mood_event/vomitself) + distance = 0 + else + if(message) + visible_message("[src] throws up!", "You throw up!") + if(!isflyperson(src)) + SEND_SIGNAL(src, COMSIG_ADD_MOOD_EVENT, "vomit", /datum/mood_event/vomit) + if(stun) + Stun(80) + + playsound(get_turf(src), 'sound/effects/splat.ogg', 50, 1) + var/turf/T = get_turf(src) + if(!blood) + nutrition -= lost_nutrition + adjustToxLoss(-3) + for(var/i=0 to distance) + if(blood) + if(T) + add_splatter_floor(T) + if(stun) + adjustBruteLoss(3) + else if(src.reagents.has_reagent("blazaam")) + if(T) + T.add_vomit_floor(src, VOMIT_PURPLE) + else + if(T) + T.add_vomit_floor(src, VOMIT_TOXIC)//toxic barf looks different + T = get_step(T, dir) + if (is_blocked_turf(T)) + break + return 1 + +/mob/living/carbon/proc/spew_organ(power = 5, amt = 1) + for(var/i in 1 to amt) + if(!internal_organs.len) + break //Guess we're out of organs! + var/obj/item/organ/guts = pick(internal_organs) + var/turf/T = get_turf(src) + guts.Remove(src) + guts.forceMove(T) + var/atom/throw_target = get_edge_target_turf(guts, dir) + guts.throw_at(throw_target, power, 4, src) + + +/mob/living/carbon/fully_replace_character_name(oldname,newname) + ..() + if(dna) + dna.real_name = real_name + +//Updates the mob's health from bodyparts and mob damage variables +/mob/living/carbon/updatehealth() + if(status_flags & GODMODE) + return + var/total_burn = 0 + var/total_brute = 0 + var/total_stamina = 0 + for(var/X in bodyparts) //hardcoded to streamline things a bit + var/obj/item/bodypart/BP = X + total_brute += (BP.brute_dam * BP.body_damage_coeff) + total_burn += (BP.burn_dam * BP.body_damage_coeff) + total_stamina += (BP.stamina_dam * BP.stam_damage_coeff) + health = round(maxHealth - getOxyLoss() - getToxLoss() - getCloneLoss() - total_burn - total_brute, DAMAGE_PRECISION) + staminaloss = round(total_stamina, DAMAGE_PRECISION) + update_stat() + if(((maxHealth - total_burn) < HEALTH_THRESHOLD_DEAD) && stat == DEAD ) + become_husk("burn") + med_hud_set_health() + if(stat == SOFT_CRIT) + add_movespeed_modifier(MOVESPEED_ID_CARBON_SOFTCRIT, TRUE, multiplicative_slowdown = SOFTCRIT_ADD_SLOWDOWN) + else + remove_movespeed_modifier(MOVESPEED_ID_CARBON_SOFTCRIT, TRUE) + +/mob/living/carbon/update_stamina() + var/stam = getStaminaLoss() + if(stam > DAMAGE_PRECISION) + var/total_health = (health - stam) + if(total_health <= crit_threshold && !stat) + if(!IsKnockdown()) + to_chat(src, "You're too exhausted to keep going...") + Knockdown(100) + update_health_hud() + +/mob/living/carbon/update_sight() + if(!client) + return + if(stat == DEAD) + sight = (SEE_TURFS|SEE_MOBS|SEE_OBJS) + see_in_dark = 8 + see_invisible = SEE_INVISIBLE_OBSERVER + return + + sight = initial(sight) + lighting_alpha = initial(lighting_alpha) + var/obj/item/organ/eyes/E = getorganslot(ORGAN_SLOT_EYES) + if(!E) + update_tint() + else + see_invisible = E.see_invisible + see_in_dark = E.see_in_dark + sight |= E.sight_flags + if(!isnull(E.lighting_alpha)) + lighting_alpha = E.lighting_alpha + if(HAS_TRAIT(src, TRAIT_NIGHT_VISION)) + lighting_alpha = min(LIGHTING_PLANE_ALPHA_NV_TRAIT, lighting_alpha) + see_in_dark = max(NIGHT_VISION_DARKSIGHT_RANGE, see_in_dark) + + if(client.eye && client.eye != src) + var/atom/A = client.eye + if(A.update_remote_sight(src)) //returns 1 if we override all other sight updates. + return + + if(glasses) + var/obj/item/clothing/glasses/G = glasses + sight |= G.vision_flags + see_in_dark = max(G.darkness_view, see_in_dark) + if(G.invis_override) + see_invisible = G.invis_override + else + see_invisible = min(G.invis_view, see_invisible) + if(!isnull(G.lighting_alpha)) + lighting_alpha = min(lighting_alpha, G.lighting_alpha) + if(dna) + for(var/X in dna.mutations) + var/datum/mutation/M = X + if(M.name == XRAY) + sight |= (SEE_TURFS|SEE_MOBS|SEE_OBJS) + see_in_dark = max(see_in_dark, 8) + + if(see_override) + see_invisible = see_override + . = ..() + + +//to recalculate and update the mob's total tint from tinted equipment it's wearing. +/mob/living/carbon/proc/update_tint() + if(!GLOB.tinted_weldhelh) + return + tinttotal = get_total_tint() + if(tinttotal >= TINT_BLIND) + become_blind(EYES_COVERED) + else if(tinttotal >= TINT_DARKENED) + cure_blind(EYES_COVERED) + overlay_fullscreen("tint", /obj/screen/fullscreen/impaired, 2) + else + cure_blind(EYES_COVERED) + clear_fullscreen("tint", 0) + +/mob/living/carbon/proc/get_total_tint() + . = 0 + if(istype(head, /obj/item/clothing/head)) + var/obj/item/clothing/head/HT = head + . += HT.tint + if(wear_mask) + . += wear_mask.tint + + var/obj/item/organ/eyes/E = getorganslot(ORGAN_SLOT_EYES) + if(E) + . += E.tint + + else + . += INFINITY + +/mob/living/carbon/get_permeability_protection(list/target_zones = list(HANDS,CHEST,GROIN,LEGS,FEET,ARMS,HEAD)) + var/list/tally = list() + for(var/obj/item/I in get_equipped_items()) + for(var/zone in target_zones) + if(I.body_parts_covered & zone) + tally["[zone]"] = max(1 - I.permeability_coefficient, target_zones["[zone]"]) + var/protection = 0 + for(var/key in tally) + protection += tally[key] + protection *= INVERSE(target_zones.len) + return protection + +//this handles hud updates +/mob/living/carbon/update_damage_hud() + + if(!client) + return + + if(health <= crit_threshold) + var/severity = 0 + switch(health) + if(-20 to -10) + severity = 1 + if(-30 to -20) + severity = 2 + if(-40 to -30) + severity = 3 + if(-50 to -40) + severity = 4 + if(-50 to -40) + severity = 5 + if(-60 to -50) + severity = 6 + if(-70 to -60) + severity = 7 + if(-90 to -70) + severity = 8 + if(-95 to -90) + severity = 9 + if(-INFINITY to -95) + severity = 10 + if(!InFullCritical()) + var/visionseverity = 4 + switch(health) + if(-8 to -4) + visionseverity = 5 + if(-12 to -8) + visionseverity = 6 + if(-16 to -12) + visionseverity = 7 + if(-20 to -16) + visionseverity = 8 + if(-24 to -20) + visionseverity = 9 + if(-INFINITY to -24) + visionseverity = 10 + overlay_fullscreen("critvision", /obj/screen/fullscreen/crit/vision, visionseverity) + else + clear_fullscreen("critvision") + overlay_fullscreen("crit", /obj/screen/fullscreen/crit, severity) + else + clear_fullscreen("crit") + clear_fullscreen("critvision") + + //Oxygen damage overlay + var/windedup = getOxyLoss() + getStaminaLoss() * 0.2 + if(windedup) + var/severity = 0 + switch(windedup) + if(10 to 20) + severity = 1 + if(20 to 25) + severity = 2 + if(25 to 30) + severity = 3 + if(30 to 35) + severity = 4 + if(35 to 40) + severity = 5 + if(40 to 45) + severity = 6 + if(45 to INFINITY) + severity = 7 + overlay_fullscreen("oxy", /obj/screen/fullscreen/oxy, severity) + else + clear_fullscreen("oxy") + + //Fire and Brute damage overlay (BSSR) + var/hurtdamage = getBruteLoss() + getFireLoss() + damageoverlaytemp + if(hurtdamage) + var/severity = 0 + switch(hurtdamage) + if(5 to 15) + severity = 1 + if(15 to 30) + severity = 2 + if(30 to 45) + severity = 3 + if(45 to 70) + severity = 4 + if(70 to 85) + severity = 5 + if(85 to INFINITY) + severity = 6 + overlay_fullscreen("brute", /obj/screen/fullscreen/brute, severity) + else + clear_fullscreen("brute") + +/mob/living/carbon/update_health_hud(shown_health_amount) + if(!client || !hud_used) + return + if(hud_used.healths) + if(stat != DEAD) + . = 1 + if(!shown_health_amount) + shown_health_amount = health + if(shown_health_amount >= maxHealth) + hud_used.healths.icon_state = "health0" + else if(shown_health_amount > maxHealth*0.8) + hud_used.healths.icon_state = "health1" + else if(shown_health_amount > maxHealth*0.6) + hud_used.healths.icon_state = "health2" + else if(shown_health_amount > maxHealth*0.4) + hud_used.healths.icon_state = "health3" + else if(shown_health_amount > maxHealth*0.2) + hud_used.healths.icon_state = "health4" + else if(shown_health_amount > 0) + hud_used.healths.icon_state = "health5" + else + hud_used.healths.icon_state = "health6" + else + hud_used.healths.icon_state = "health7" + +/mob/living/carbon/proc/update_internals_hud_icon(internal_state = 0) + if(hud_used && hud_used.internals) + hud_used.internals.icon_state = "internal[internal_state]" + +/mob/living/carbon/update_stat() + if(status_flags & GODMODE) + return + if(stat != DEAD) + if(health <= HEALTH_THRESHOLD_DEAD && !HAS_TRAIT(src, TRAIT_NODEATH)) + death() + return + if(IsUnconscious() || IsSleeping() || getOxyLoss() > 50 || (HAS_TRAIT(src, TRAIT_DEATHCOMA)) || (health <= HEALTH_THRESHOLD_FULLCRIT && !HAS_TRAIT(src, TRAIT_NOHARDCRIT))) + stat = UNCONSCIOUS + blind_eyes(1) + if(combatmode) + toggle_combat_mode(TRUE, TRUE) + else + if(health <= crit_threshold && !HAS_TRAIT(src, TRAIT_NOSOFTCRIT)) + stat = SOFT_CRIT + if(combatmode) + toggle_combat_mode(TRUE, TRUE) + else + stat = CONSCIOUS + adjust_blindness(-1) + update_canmove() + update_damage_hud() + update_health_hud() + med_hud_set_status() + +//called when we get cuffed/uncuffed +/mob/living/carbon/proc/update_handcuffed() + if(handcuffed) + drop_all_held_items() + stop_pulling() + throw_alert("handcuffed", /obj/screen/alert/restrained/handcuffed, new_master = src.handcuffed) + if(handcuffed.demoralize_criminals) + SEND_SIGNAL(src, COMSIG_ADD_MOOD_EVENT, "handcuffed", /datum/mood_event/handcuffed) + else + clear_alert("handcuffed") + SEND_SIGNAL(src, COMSIG_CLEAR_MOOD_EVENT, "handcuffed") + update_action_buttons_icon() //some of our action buttons might be unusable when we're handcuffed. + update_inv_handcuffed() + update_hud_handcuffed() + +/mob/living/carbon/fully_heal(admin_revive = FALSE) + if(reagents) + reagents.clear_reagents() + var/obj/item/organ/brain/B = getorgan(/obj/item/organ/brain) + if(B) + B.brain_death = FALSE + for(var/thing in diseases) + var/datum/disease/D = thing + if(D.severity != DISEASE_SEVERITY_POSITIVE) + D.cure(FALSE) + if(admin_revive) + regenerate_limbs() + regenerate_organs() + handcuffed = initial(handcuffed) + for(var/obj/item/restraints/R in contents) //actually remove cuffs from inventory + qdel(R) + update_handcuffed() + if(reagents) + reagents.addiction_list = list() + cure_all_traumas(TRAUMA_RESILIENCE_MAGIC) + ..() + // heal ears after healing traits, since ears check TRAIT_DEAF trait + // when healing. + restoreEars() + +/mob/living/carbon/can_be_revived() + . = ..() + if(!getorgan(/obj/item/organ/brain) && (!mind || !mind.has_antag_datum(/datum/antagonist/changeling))) + return 0 + +/mob/living/carbon/harvest(mob/living/user) + if(QDELETED(src)) + return + var/organs_amt = 0 + for(var/X in internal_organs) + var/obj/item/organ/O = X + if(prob(50)) + organs_amt++ + O.Remove(src) + O.forceMove(drop_location()) + if(organs_amt) + to_chat(user, "You retrieve some of [src]\'s internal organs!") + +/mob/living/carbon/ExtinguishMob() + for(var/X in get_equipped_items()) + var/obj/item/I = X + I.acid_level = 0 //washes off the acid on our clothes + I.extinguish() //extinguishes our clothes + ..() + +/mob/living/carbon/fakefire(var/fire_icon = "Generic_mob_burning") + var/mutable_appearance/new_fire_overlay = mutable_appearance('icons/mob/OnFire.dmi', fire_icon, -FIRE_LAYER) + new_fire_overlay.appearance_flags = RESET_COLOR + overlays_standing[FIRE_LAYER] = new_fire_overlay + apply_overlay(FIRE_LAYER) + +/mob/living/carbon/fakefireextinguish() + remove_overlay(FIRE_LAYER) + + +/mob/living/carbon/proc/devour_mob(mob/living/carbon/C, devour_time = 130) + C.visible_message("[src] is attempting to devour [C]!", \ + "[src] is attempting to devour you!") + if(!do_mob(src, C, devour_time)) + return + if(pulling && pulling == C && grab_state >= GRAB_AGGRESSIVE && a_intent == INTENT_GRAB) + C.visible_message("[src] devours [C]!", \ + "[src] devours you!") + C.forceMove(src) + stomach_contents.Add(C) + log_combat(src, C, "devoured") + +/mob/living/carbon/proc/create_bodyparts() + var/l_arm_index_next = -1 + var/r_arm_index_next = 0 + for(var/X in bodyparts) + var/obj/item/bodypart/O = new X() + O.owner = src + bodyparts.Remove(X) + bodyparts.Add(O) + if(O.body_part == ARM_LEFT) + l_arm_index_next += 2 + O.held_index = l_arm_index_next //1, 3, 5, 7... + hand_bodyparts += O + else if(O.body_part == ARM_RIGHT) + r_arm_index_next += 2 + O.held_index = r_arm_index_next //2, 4, 6, 8... + hand_bodyparts += O + +/mob/living/carbon/do_after_coefficent() + . = ..() + var/datum/component/mood/mood = src.GetComponent(/datum/component/mood) //Currently, only carbons or higher use mood, move this once that changes. + if(mood) + switch(mood.sanity) //Alters do_after delay based on how sane you are + if(SANITY_INSANE to SANITY_DISTURBED) + . *= 1.25 + if(SANITY_NEUTRAL to SANITY_GREAT) + . *= 0.90 + + +/mob/living/carbon/proc/create_internal_organs() + for(var/X in internal_organs) + var/obj/item/organ/I = X + I.Insert(src) + +/mob/living/carbon/proc/update_disabled_bodyparts() + for(var/B in bodyparts) + var/obj/item/bodypart/BP = B + BP.update_disabled() + +/mob/living/carbon/vv_get_dropdown() + . = ..() + . += "---" + .["Make AI"] = "?_src_=vars;[HrefToken()];makeai=[REF(src)]" + .["Modify bodypart"] = "?_src_=vars;[HrefToken()];editbodypart=[REF(src)]" + .["Modify organs"] = "?_src_=vars;[HrefToken()];editorgans=[REF(src)]" + .["Hallucinate"] = "?_src_=vars;[HrefToken()];hallucinate=[REF(src)]" + .["Give martial arts"] = "?_src_=vars;[HrefToken()];givemartialart=[REF(src)]" + .["Give brain trauma"] = "?_src_=vars;[HrefToken()];givetrauma=[REF(src)]" + .["Cure brain traumas"] = "?_src_=vars;[HrefToken()];curetraumas=[REF(src)]" + +/mob/living/carbon/can_resist() + return bodyparts.len > 2 && ..() + +/mob/living/carbon/proc/hypnosis_vulnerable()//unused atm, but added in case + if(HAS_TRAIT(src, TRAIT_MINDSHIELD)) + return FALSE + if(hallucinating()) + return TRUE + if(IsSleeping()) + return TRUE + if(HAS_TRAIT(src, TRAIT_DUMB)) + return TRUE + var/datum/component/mood/mood = src.GetComponent(/datum/component/mood) + if(mood) + if(mood.sanity < SANITY_UNSTABLE) + return TRUE + +/mob/living/carbon/transfer_ckey(mob/new_mob, send_signal = TRUE) + if(combatmode) + toggle_combat_mode(TRUE, TRUE) + return ..() + +/mob/living/carbon/can_see_reagents() + . = ..() + if(.) //No need to run through all of this if it's already true. + return + if(isclothing(head)) + var/obj/item/clothing/H = head + if(H.clothing_flags & SCAN_REAGENTS) + return TRUE + if(isclothing(wear_mask) && (wear_mask.clothing_flags & SCAN_REAGENTS)) + return TRUE diff --git a/code/modules/mob/living/carbon/carbon_defense.dm b/code/modules/mob/living/carbon/carbon_defense.dm index b0e9b808df..ba40ae8e5f 100644 --- a/code/modules/mob/living/carbon/carbon_defense.dm +++ b/code/modules/mob/living/carbon/carbon_defense.dm @@ -48,31 +48,42 @@ if(affecting && affecting.dismemberable && affecting.get_damage() >= (affecting.max_damage - P.dismemberment)) affecting.dismember(P.damtype) -/mob/living/carbon/proc/can_catch_item(skip_throw_mode_check) - . = FALSE - if(!skip_throw_mode_check && !in_throw_mode) +/mob/living/carbon/catch_item(obj/item/I, skip_throw_mode_check = FALSE) + . = ..() + if(!HAS_TRAIT(src, TRAIT_AUTO_CATCH_ITEM) && !skip_throw_mode_check && !in_throw_mode) return - if(get_active_held_item()) + if(get_active_held_item() || restrained()) return - if(restrained()) - return - return TRUE - -/mob/living/carbon/hitby(atom/movable/AM, skipcatch, hitpush = TRUE, blocked = FALSE) - if(!skipcatch) //ugly, but easy - if(can_catch_item()) - if(istype(AM, /obj/item)) - var/obj/item/I = AM - if(isturf(I.loc)) - I.attack_hand(src) - if(get_active_held_item() == I) //if our attack_hand() picks up the item... - visible_message("[src] catches [I]!") //catch that sucker! - throw_mode_off() - return 1 - ..() + I.attack_hand(src) + if(get_active_held_item() == I) //if our attack_hand() picks up the item... + visible_message("[src] catches [I]!") //catch that sucker! + throw_mode_off() + return TRUE +/mob/living/carbon/embed_item(obj/item/I) + throw_alert("embeddedobject", /obj/screen/alert/embeddedobject) + var/obj/item/bodypart/L = pick(bodyparts) + L.embedded_objects |= I + I.add_mob_blood(src)//it embedded itself in you, of course it's bloody! + I.forceMove(src) + L.receive_damage(I.w_class*I.embedding.embedded_impact_pain_multiplier) + visible_message("[I] embeds itself in [src]'s [L.name]!","[I] embeds itself in your [L.name]!") + SEND_SIGNAL(src, COMSIG_ADD_MOOD_EVENT, "embedded", /datum/mood_event/embedded) /mob/living/carbon/attacked_by(obj/item/I, mob/living/user) + //CIT CHANGES START HERE - combatmode and resting checks + var/totitemdamage = I.force + if(iscarbon(user)) + var/mob/living/carbon/tempcarb = user + if(!tempcarb.combatmode) + totitemdamage *= 0.5 + if(user.resting) + totitemdamage *= 0.5 + if(!combatmode) + totitemdamage *= 1.5 + //CIT CHANGES END HERE + if(user != src && check_shields(I, totitemdamage, "the [I.name]", MELEE_ATTACK, I.armour_penetration)) + return FALSE var/obj/item/bodypart/affecting if(user == src) affecting = get_bodypart(check_zone(user.zone_selected)) //we're self-mutilating! yay! @@ -83,17 +94,6 @@ SEND_SIGNAL(I, COMSIG_ITEM_ATTACK_ZONE, src, user, affecting) send_item_attack_message(I, user, affecting.name) if(I.force) - //CIT CHANGES START HERE - combatmode and resting checks - var/totitemdamage = I.force - if(iscarbon(user)) - var/mob/living/carbon/tempcarb = user - if(!tempcarb.combatmode) - totitemdamage *= 0.5 - if(user.resting) - totitemdamage *= 0.5 - if(!combatmode) - totitemdamage *= 1.5 - //CIT CHANGES END HERE apply_damage(totitemdamage, I.damtype, affecting) //CIT CHANGE - replaces I.force with totitemdamage if(I.damtype == BRUTE && affecting.status == BODYPART_ORGANIC) var/basebloodychance = affecting.brute_dam + totitemdamage @@ -127,7 +127,9 @@ //ATTACK HAND IGNORING PARENT RETURN VALUE /mob/living/carbon/attack_hand(mob/living/carbon/human/user) - + . = ..() + if(.) //was the attack blocked? + return for(var/thing in diseases) var/datum/disease/D = thing if(D.spread_flags & DISEASE_SPREAD_CONTACT_SKIN) @@ -142,8 +144,7 @@ if(user.a_intent == INTENT_HELP || user.a_intent == INTENT_DISARM) for(var/datum/surgery/S in surgeries) if(S.next_step(user, user.a_intent)) - return 1 - return 0 + return TRUE /mob/living/carbon/attack_paw(mob/living/carbon/monkey/M) @@ -163,7 +164,8 @@ help_shake_act(M) return 0 - if(..()) //successful monkey bite. + . = ..() + if(.) //successful monkey bite. for(var/thing in M.diseases) var/datum/disease/D = thing ForceContractDisease(D) @@ -171,26 +173,27 @@ /mob/living/carbon/attack_slime(mob/living/simple_animal/slime/M) - if(..()) //successful slime attack - if(M.powerlevel > 0) - var/stunprob = M.powerlevel * 7 + 10 // 17 at level 1, 80 at level 10 - if(prob(stunprob)) - M.powerlevel -= 3 - if(M.powerlevel < 0) - M.powerlevel = 0 + . = ..() + if(!.) + return + if(M.powerlevel > 0) + var/stunprob = M.powerlevel * 7 + 10 // 17 at level 1, 80 at level 10 + if(prob(stunprob)) + M.powerlevel -= 3 + if(M.powerlevel < 0) + M.powerlevel = 0 - visible_message("The [M.name] has shocked [src]!", \ - "The [M.name] has shocked [src]!") + visible_message("The [M.name] has shocked [src]!", \ + "The [M.name] has shocked [src]!") - do_sparks(5, TRUE, src) - var/power = M.powerlevel + rand(0,3) - Knockdown(power*20) - if(stuttering < power) - stuttering = power - if (prob(stunprob) && M.powerlevel >= 8) - adjustFireLoss(M.powerlevel * rand(6,10)) - updatehealth() - return 1 + do_sparks(5, TRUE, src) + var/power = M.powerlevel + rand(0,3) + Knockdown(power*20) + if(stuttering < power) + stuttering = power + if (prob(stunprob) && M.powerlevel >= 8) + adjustFireLoss(M.powerlevel * rand(6,10)) + updatehealth() /mob/living/carbon/proc/dismembering_strike(mob/living/attacker, dam_zone) if(!attacker.limb_destroyer) @@ -279,6 +282,12 @@ M.visible_message("[M] shakes [src] trying to get [p_them()] up!", \ "You shake [src] trying to get [p_them()] up!") + else if(check_zone(M.zone_selected) == "mouth") // I ADDED BOOP-EH-DEH-NOSEH - Jon + M.visible_message( \ + "[M] boops [src]'s nose.", \ + "You boop [src] on the nose.", ) + playsound(src, 'sound/items/Nose_boop.ogg', 50, 0) + else if(check_zone(M.zone_selected) == "head") var/mob/living/carbon/human/H = src var/datum/species/pref_species = H.dna.species @@ -317,6 +326,11 @@ else return + else if(check_zone(M.zone_selected) == "r_arm" || check_zone(M.zone_selected) == "l_arm") + M.visible_message( \ + "[M] shakes [src]'s hand.", \ + "You shake [src]'s hand.", ) + else M.visible_message("[M] hugs [src] to make [p_them()] feel better!", \ "You hug [src] to make [p_them()] feel better!") @@ -355,30 +369,30 @@ if (damage == 1) to_chat(src, "Your eyes sting a little.") if(prob(40)) - adjust_eye_damage(1) + eyes.applyOrganDamage(1) else if (damage == 2) to_chat(src, "Your eyes burn.") - adjust_eye_damage(rand(2, 4)) + eyes.applyOrganDamage(rand(2, 4)) else if( damage >= 3) to_chat(src, "Your eyes itch and burn severely!") - adjust_eye_damage(rand(12, 16)) + eyes.applyOrganDamage(rand(12, 16)) - if(eyes.eye_damage > 10) + if(eyes.damage > 10) blind_eyes(damage) blur_eyes(damage * rand(3, 6)) - if(eyes.eye_damage > 20) - if(prob(eyes.eye_damage - 20)) + if(eyes.damage > 20) + if(prob(eyes.damage - 20)) if(!HAS_TRAIT(src, TRAIT_NEARSIGHT)) to_chat(src, "Your eyes start to burn badly!") become_nearsighted(EYE_DAMAGE) - else if(prob(eyes.eye_damage - 25)) + else if(prob(eyes.damage - 25)) if(!HAS_TRAIT(src, TRAIT_BLIND)) to_chat(src, "You can't see anything!") - become_blind(EYE_DAMAGE) + eyes.applyOrganDamage(eyes.maxHealth) else to_chat(src, "Your eyes are really starting to hurt. This can't be good for you!") diff --git a/code/modules/mob/living/carbon/carbon_defines.dm b/code/modules/mob/living/carbon/carbon_defines.dm index a1184613fe..9629dc3484 100644 --- a/code/modules/mob/living/carbon/carbon_defines.dm +++ b/code/modules/mob/living/carbon/carbon_defines.dm @@ -40,7 +40,7 @@ var/gib_type = /obj/effect/decal/cleanable/blood/gibs - var/rotate_on_lying = 1 + rotate_on_lying = TRUE var/tinttotal = 0 // Total level of visualy impairing items diff --git a/code/modules/mob/living/carbon/damage_procs.dm b/code/modules/mob/living/carbon/damage_procs.dm index 21541e8c28..d893108bcd 100644 --- a/code/modules/mob/living/carbon/damage_procs.dm +++ b/code/modules/mob/living/carbon/damage_procs.dm @@ -65,6 +65,8 @@ /mob/living/carbon/adjustBruteLoss(amount, updating_health = TRUE, forced = FALSE) + if (!forced && amount < 0 && HAS_TRAIT(src,TRAIT_NONATURALHEAL)) + return FALSE if(!forced && (status_flags & GODMODE)) return FALSE if(amount > 0) @@ -74,6 +76,8 @@ return amount /mob/living/carbon/adjustFireLoss(amount, updating_health = TRUE, forced = FALSE) + if (!forced && amount < 0 && HAS_TRAIT(src,TRAIT_NONATURALHEAL)) //Vamps don't heal naturally. + return FALSE if(!forced && (status_flags & GODMODE)) return FALSE if(amount > 0) diff --git a/code/modules/mob/living/carbon/emote.dm b/code/modules/mob/living/carbon/emote.dm index 345279df29..559c2ebcdd 100644 --- a/code/modules/mob/living/carbon/emote.dm +++ b/code/modules/mob/living/carbon/emote.dm @@ -22,6 +22,7 @@ muzzle_ignore = TRUE restraint_check = TRUE emote_type = EMOTE_AUDIBLE + mob_type_allowed_typecache = list(/mob/living/carbon, /mob/living/silicon/pai) /datum/emote/living/carbon/clap/run_emote(mob/living/user, params) . = ..() diff --git a/code/modules/mob/living/carbon/examine.dm b/code/modules/mob/living/carbon/examine.dm index 9e87e7626d..34c268578c 100644 --- a/code/modules/mob/living/carbon/examine.dm +++ b/code/modules/mob/living/carbon/examine.dm @@ -15,7 +15,11 @@ if (wear_mask) . += "[t_He] [t_is] wearing [wear_mask.get_examine_string(user)] on [t_his] face." if (wear_neck) - . += "[t_He] [t_is] wearing [wear_neck.get_examine_string(user)] around [t_his] neck." + . += "[t_He] [t_is] wearing [wear_neck.get_examine_string(user)] around [t_his] neck.\n" + if(can_be_held) + . += "[t_He] looks small enough to be picked up with Alt+Click!\n" + + for(var/obj/item/I in held_items) if(!(I.item_flags & ABSTRACT)) diff --git a/code/modules/mob/living/carbon/human/dummy.dm b/code/modules/mob/living/carbon/human/dummy.dm index 6da188dd2d..74593a20a0 100644 --- a/code/modules/mob/living/carbon/human/dummy.dm +++ b/code/modules/mob/living/carbon/human/dummy.dm @@ -17,6 +17,7 @@ INITIALIZE_IMMEDIATE(/mob/living/carbon/human/dummy) /mob/living/carbon/human/dummy/proc/wipe_state() delete_equipment() + icon_render_key = null cut_overlays(TRUE) //Inefficient pooling/caching way. diff --git a/code/modules/mob/living/carbon/human/examine.dm b/code/modules/mob/living/carbon/human/examine.dm index 04ec0454f8..3a6f0e6724 100644 --- a/code/modules/mob/living/carbon/human/examine.dm +++ b/code/modules/mob/living/carbon/human/examine.dm @@ -15,6 +15,13 @@ . = list("*---------*\nThis is [!obscure_name ? name : "Unknown"]!") + var/vampDesc = ReturnVampExamine(user) // Vamps recognize the names of other vamps. + var/vassDesc = ReturnVassalExamine(user) // Vassals recognize each other's marks. + if (vampDesc != "") // If we don't do it this way, we add a blank space to the string...something to do with this --> . += "" + . += vampDesc + if (vassDesc != "") + . += vassDesc + var/list/obscured = check_obscured_slots() var/skipface = (wear_mask && (wear_mask.flags_inv & HIDEFACE)) || (head && (head.flags_inv & HIDEFACE)) @@ -237,13 +244,13 @@ if(DISGUST_LEVEL_DISGUSTED to INFINITY) msg += "[t_He] look[p_s()] extremely disgusted.\n" - if(blood_volume < (BLOOD_VOLUME_SAFE*blood_ratio)) + if(ShowAsPaleExamine()) msg += "[t_He] [t_has] pale skin.\n" if(bleedsuppress) msg += "[t_He] [t_is] bandaged with something.\n" else if(bleed_rate) - if(reagents.has_reagent("heparin")) + if(bleed_rate >= 8) //8 is the rate at which heparin causes you to bleed msg += "[t_He] [t_is] bleeding uncontrollably!\n" else msg += "[t_He] [t_is] bleeding!\n" @@ -301,7 +308,7 @@ var/obj/item/organ/vocal_cords/Vc = user.getorganslot(ORGAN_SLOT_VOICE) if(Vc) if(istype(Vc, /obj/item/organ/vocal_cords/velvet)) - if(client?.prefs.lewdchem) + if(client.prefs.cit_toggles & HYPNO) msg += "You feel your chords resonate looking at them.\n" diff --git a/code/modules/mob/living/carbon/human/human.dm b/code/modules/mob/living/carbon/human/human.dm index 9eab9054f5..0007233975 100644 --- a/code/modules/mob/living/carbon/human/human.dm +++ b/code/modules/mob/living/carbon/human/human.dm @@ -803,10 +803,8 @@ else hud_used.healthdoll.icon_state = "healthdoll_DEAD" - if(hud_used.staminas) - hud_used.staminas.icon_state = staminahudamount() - if(hud_used.staminabuffer) - hud_used.staminabuffer.icon_state = staminabufferhudamount() + hud_used.staminas?.update_icon_state() + hud_used.staminabuffer?.update_icon_state() /mob/living/carbon/human/fully_heal(admin_revive = 0) if(admin_revive) @@ -858,6 +856,7 @@ .["Make slime"] = "?_src_=vars;[HrefToken()];makeslime=[REF(src)]" .["Toggle Purrbation"] = "?_src_=vars;[HrefToken()];purrbation=[REF(src)]" .["Copy outfit"] = "?_src_=vars;[HrefToken()];copyoutfit=[REF(src)]" + .["Add/Remove Quirks"] = "?_src_=vars;[HrefToken()];modquirks=[REF(src)]" /mob/living/carbon/human/MouseDrop_T(mob/living/target, mob/living/user) if(pulling == target && grab_state >= GRAB_AGGRESSIVE && stat == CONSCIOUS) @@ -867,8 +866,9 @@ return //If you dragged them to you and you're aggressively grabbing try to fireman carry them else if(user != target) - fireman_carry(target) - return + if(user.a_intent == INTENT_GRAB) + fireman_carry(target) + return . = ..() //src is the user that will be carrying, target is the mob to be carried @@ -890,7 +890,10 @@ return visible_message("[src] fails to fireman carry [target]!") else - to_chat(src, "You can't fireman carry [target] while they're standing!") + if (ishuman(target)) + to_chat(src, "You can't fireman carry [target] while they're standing!") + else + to_chat(src, "You can't seem to fireman carry that kind of species.") /mob/living/carbon/human/proc/piggyback(mob/living/carbon/target) if(can_piggyback(target)) @@ -1043,6 +1046,21 @@ /mob/living/carbon/human/species/golem/plastic race = /datum/species/golem/plastic +/mob/living/carbon/human/species/golem/bronze + race = /datum/species/golem/bronze + +/mob/living/carbon/human/species/golem/cardboard + race = /datum/species/golem/cardboard + +/mob/living/carbon/human/species/golem/leather + race = /datum/species/golem/leather + +/mob/living/carbon/human/species/golem/bone + race = /datum/species/golem/bone + +/mob/living/carbon/human/species/golem/durathread + race = /datum/species/golem/durathread + /mob/living/carbon/human/species/golem/clockwork race = /datum/species/golem/clockwork diff --git a/code/modules/mob/living/carbon/human/human_defense.dm b/code/modules/mob/living/carbon/human/human_defense.dm index 327ad6760c..9cbb5b1a0a 100644 --- a/code/modules/mob/living/carbon/human/human_defense.dm +++ b/code/modules/mob/living/carbon/human/human_defense.dm @@ -23,7 +23,7 @@ if(!d_type) return 0 var/protection = 0 - var/list/body_parts = list(head, wear_mask, wear_suit, w_uniform, back, gloves, shoes, belt, s_store, glasses, ears, wear_id) //Everything but pockets. Pockets are l_store and r_store. (if pockets were allowed, putting something armored, gloves or hats for example, would double up on the armor) + var/list/body_parts = list(head, wear_mask, wear_suit, w_uniform, back, gloves, shoes, belt, s_store, glasses, ears, wear_id, wear_neck) //Everything but pockets. Pockets are l_store and r_store. (if pockets were allowed, putting something armored, gloves or hats for example, would double up on the armor) for(var/bp in body_parts) if(!bp) continue @@ -46,6 +46,12 @@ return spec_return if(mind) + if (mind.martial_art && mind.martial_art.dodge_chance) + if(!lying && dna && !dna.check_mutation(HULK)) + if(prob(mind.martial_art.dodge_chance)) + var/dodgemessage = pick("dodges under the projectile!","dodges to the right of the projectile!","jumps over the projectile!") + visible_message("[src] [dodgemessage]", "You dodge the projectile!") + return -1 if(mind.martial_art && !incapacitated(FALSE, TRUE) && mind.martial_art.can_use(src) && mind.martial_art.deflection_chance) //Some martial arts users can deflect projectiles! if(prob(mind.martial_art.deflection_chance)) if(!lying && dna && !dna.check_mutation(HULK)) //But only if they're not lying down, and hulks can't do it @@ -61,62 +67,36 @@ P.setAngle(rand(0, 360))//SHING return FALSE - if(!(P.original == src && P.firer == src)) //can't block or reflect when shooting yourself - if(P.is_reflectable) - if(check_reflect(def_zone)) // Checks if you've passed a reflection% check - visible_message("The [P.name] gets reflected by [src]!", \ - "The [P.name] gets reflected by [src]!") - // Find a turf near or on the original location to bounce to - if(P.starting) - var/new_x = P.starting.x + pick(0, 0, 0, 0, 0, -1, 1, -2, 2) - var/new_y = P.starting.y + pick(0, 0, 0, 0, 0, -1, 1, -2, 2) - var/turf/curloc = get_turf(src) + return ..() - // redirect the projectile - P.original = locate(new_x, new_y, P.z) - P.starting = curloc - P.firer = src - P.yo = new_y - curloc.y - P.xo = new_x - curloc.x - var/new_angle_s = P.Angle + rand(120,240) - while(new_angle_s > 180) // Translate to regular projectile degrees - new_angle_s -= 360 - P.setAngle(new_angle_s) +/mob/living/carbon/human/check_reflect(def_zone) + if(wear_suit?.IsReflect(def_zone)) + return TRUE + return ..() - return -1 // complete projectile permutation - - if(check_shields(P, P.damage, "the [P.name]", PROJECTILE_ATTACK, P.armour_penetration)) - P.on_hit(src, 100, def_zone) - return 2 - - return (..(P , def_zone)) - -/mob/living/carbon/human/proc/check_reflect(def_zone) //Reflection checks for anything in your l_hand, r_hand, or wear_suit based on the reflection chance of the object - if(wear_suit) - if(wear_suit.IsReflect(def_zone) == 1) - return 1 - for(var/obj/item/I in held_items) - if(I.IsReflect(def_zone) == 1) - return 1 - return 0 - -/mob/living/carbon/human/proc/check_shields(atom/AM, var/damage, attack_text = "the attack", attack_type = MELEE_ATTACK, armour_penetration = 0) +/mob/living/carbon/human/check_shields(atom/AM, damage, attack_text = "the attack", attack_type = MELEE_ATTACK, armour_penetration = 0) + . = ..() + if(.) + return var/block_chance_modifier = round(damage / -3) - - for(var/obj/item/I in held_items) - if(!istype(I, /obj/item/clothing)) - var/final_block_chance = I.block_chance - (CLAMP((armour_penetration-I.armour_penetration)/2,0,100)) + block_chance_modifier //So armour piercing blades can still be parried by other blades, for example - if(I.hit_reaction(src, AM, attack_text, final_block_chance, damage, attack_type)) - return 1 if(wear_suit) var/final_block_chance = wear_suit.block_chance - (CLAMP((armour_penetration-wear_suit.armour_penetration)/2,0,100)) + block_chance_modifier if(wear_suit.hit_reaction(src, AM, attack_text, final_block_chance, damage, attack_type)) - return 1 + return TRUE if(w_uniform) var/final_block_chance = w_uniform.block_chance - (CLAMP((armour_penetration-w_uniform.armour_penetration)/2,0,100)) + block_chance_modifier if(w_uniform.hit_reaction(src, AM, attack_text, final_block_chance, damage, attack_type)) - return 1 - return 0 + return TRUE + if(wear_neck) + var/final_block_chance = wear_neck.block_chance - (CLAMP((armour_penetration-wear_neck.armour_penetration)/2,0,100)) + block_chance_modifier + if(wear_neck.hit_reaction(src, AM, attack_text, final_block_chance, damage, attack_type)) + return TRUE + return FALSE + +/mob/living/carbon/human/can_embed(obj/item/I) + if(I.get_sharpness() || is_pointed(I) || is_type_in_typecache(I, GLOB.can_embed_types)) + return TRUE + return FALSE /mob/living/carbon/human/proc/check_block() if(mind) @@ -125,37 +105,7 @@ return FALSE /mob/living/carbon/human/hitby(atom/movable/AM, skipcatch = FALSE, hitpush = TRUE, blocked = FALSE) - if(dna && dna.species) - var/spec_return = dna.species.spec_hitby(AM, src) - if(spec_return) - return spec_return - var/obj/item/I - var/throwpower = 30 - if(istype(AM, /obj/item)) - I = AM - throwpower = I.throwforce - if(I.thrownby == src) //No throwing stuff at yourself to trigger hit reactions - return ..() - if(check_shields(AM, throwpower, "\the [AM.name]", THROWN_PROJECTILE_ATTACK)) - hitpush = FALSE - skipcatch = TRUE - blocked = TRUE - else if(I) - if(I.throw_speed >= EMBED_THROWSPEED_THRESHOLD) - if(can_embed(I)) - if(prob(I.embedding.embed_chance) && !HAS_TRAIT(src, TRAIT_PIERCEIMMUNE)) - throw_alert("embeddedobject", /obj/screen/alert/embeddedobject) - var/obj/item/bodypart/L = pick(bodyparts) - L.embedded_objects |= I - I.add_mob_blood(src)//it embedded itself in you, of course it's bloody! - I.forceMove(src) - L.receive_damage(I.w_class*I.embedding.embedded_impact_pain_multiplier) - visible_message("[I] embeds itself in [src]'s [L.name]!","[I] embeds itself in your [L.name]!") - SEND_SIGNAL(src, COMSIG_ADD_MOOD_EVENT, "embedded", /datum/mood_event/embedded) - hitpush = FALSE - skipcatch = TRUE //can't catch the now embedded item - - return ..() + return dna?.species?.spec_hitby(AM, src) || ..() /mob/living/carbon/human/grabbedby(mob/living/carbon/user, supress_message = 0) if(user == src && pulling && !pulling.anchored && grab_state >= GRAB_AGGRESSIVE && (HAS_TRAIT(src, TRAIT_FAT)) && ismonkey(pulling)) @@ -189,12 +139,12 @@ return dna.species.spec_attacked_by(I, user, affecting, a_intent, src) -/mob/living/carbon/human/attack_hulk(mob/living/carbon/human/user, does_attack_animation = 0) +/mob/living/carbon/human/attack_hulk(mob/living/carbon/human/user, does_attack_animation = FALSE) if(user.a_intent == INTENT_HARM) - var/hulk_verb = pick("smash","pummel") - if(check_shields(user, 15, "the [hulk_verb]ing")) + . = ..(user, TRUE) + if(.) return - ..(user, 1) + var/hulk_verb = pick("smash","pummel") playsound(loc, user.dna.species.attack_sound, 25, 1, -1) var/message = "[user] has [hulk_verb]ed [src]!" visible_message("[message]", \ @@ -203,7 +153,8 @@ return 1 /mob/living/carbon/human/attack_hand(mob/user) - if(..()) //to allow surgery to return properly. + . = ..() + if(.) //To allow surgery to return properly. return if(ishuman(user)) var/mob/living/carbon/human/H = user @@ -215,8 +166,7 @@ if(!affecting) affecting = get_bodypart(BODY_ZONE_CHEST) if(M.a_intent == INTENT_HELP) - ..() //shaking - return 0 + return ..() //shaking if(M.a_intent == INTENT_DISARM) //Always drop item in hand, if no item, get stunned instead. var/obj/item/I = get_active_held_item() @@ -237,78 +187,69 @@ if(can_inject(M, 1, affecting))//Thick suits can stop monkey bites. if(..()) //successful monkey bite, this handles disease contraction. var/damage = rand(1, 3) - if(check_shields(M, damage, "the [M.name]")) - return 0 - if(stat != DEAD) - apply_damage(damage, BRUTE, affecting, run_armor_check(affecting, "melee")) + apply_damage(damage, BRUTE, affecting, run_armor_check(affecting, "melee")) return 1 /mob/living/carbon/human/attack_alien(mob/living/carbon/alien/humanoid/M) - if(check_shields(M, 0, "the M.name")) - visible_message("[M] attempted to touch [src]!") - return 0 + . = ..() + if(!.) + return + if(M.a_intent == INTENT_HARM) + if (w_uniform) + w_uniform.add_fingerprint(M) + var/damage = prob(90) ? 20 : 0 + if(!damage) + playsound(loc, 'sound/weapons/slashmiss.ogg', 50, 1, -1) + visible_message("[M] has lunged at [src]!", \ + "[M] has lunged at [src]!") + return 0 + var/obj/item/bodypart/affecting = get_bodypart(ran_zone(M.zone_selected)) + if(!affecting) + affecting = get_bodypart(BODY_ZONE_CHEST) + var/armor_block = run_armor_check(affecting, "melee", null, null,10) - if(..()) - if(M.a_intent == INTENT_HARM) - if (w_uniform) - w_uniform.add_fingerprint(M) - var/damage = prob(90) ? 20 : 0 - if(!damage) - playsound(loc, 'sound/weapons/slashmiss.ogg', 50, 1, -1) - visible_message("[M] has lunged at [src]!", \ - "[M] has lunged at [src]!") - return 0 - var/obj/item/bodypart/affecting = get_bodypart(ran_zone(M.zone_selected)) - if(!affecting) - affecting = get_bodypart(BODY_ZONE_CHEST) - var/armor_block = run_armor_check(affecting, "melee", null, null,10) + playsound(loc, 'sound/weapons/slice.ogg', 25, 1, -1) + visible_message("[M] has slashed at [src]!", \ + "[M] has slashed at [src]!") + log_combat(M, src, "attacked") + if(!dismembering_strike(M, M.zone_selected)) //Dismemberment successful + return 1 + apply_damage(damage, BRUTE, affecting, armor_block) - playsound(loc, 'sound/weapons/slice.ogg', 25, 1, -1) - visible_message("[M] has slashed at [src]!", \ - "[M] has slashed at [src]!") - log_combat(M, src, "attacked") - if(!dismembering_strike(M, M.zone_selected)) //Dismemberment successful - return 1 - apply_damage(damage, BRUTE, affecting, armor_block) - - if(M.a_intent == INTENT_DISARM) //Always drop item in hand, if no item, get stun instead. - var/obj/item/I = get_active_held_item() - if(I && dropItemToGround(I)) - playsound(loc, 'sound/weapons/slash.ogg', 25, 1, -1) - visible_message("[M] disarmed [src]!", \ - "[M] disarmed [src]!") + if(M.a_intent == INTENT_DISARM) //Always drop item in hand, if no item, get stun instead. + var/obj/item/I = get_active_held_item() + if(I && dropItemToGround(I)) + playsound(loc, 'sound/weapons/slash.ogg', 25, 1, -1) + visible_message("[M] disarmed [src]!", \ + "[M] disarmed [src]!") + else + playsound(loc, 'sound/weapons/pierce.ogg', 25, 1, -1) + if(!lying) //CITADEL EDIT + Knockdown(100, TRUE, FALSE, 30, 25) else - playsound(loc, 'sound/weapons/pierce.ogg', 25, 1, -1) - if(!lying) //CITADEL EDIT - Knockdown(100, TRUE, FALSE, 30, 25) - else - Knockdown(100) - log_combat(M, src, "tackled") - visible_message("[M] has tackled down [src]!", \ - "[M] has tackled down [src]!") - + Knockdown(100) + log_combat(M, src, "tackled") + visible_message("[M] has tackled down [src]!", \ + "[M] has tackled down [src]!") /mob/living/carbon/human/attack_larva(mob/living/carbon/alien/larva/L) - - if(..()) //successful larva bite. - var/damage = rand(1, 3) - if(check_shields(L, damage, "the [L.name]")) - return 0 - if(stat != DEAD) - L.amount_grown = min(L.amount_grown + damage, L.max_grown) - var/obj/item/bodypart/affecting = get_bodypart(ran_zone(L.zone_selected)) - if(!affecting) - affecting = get_bodypart(BODY_ZONE_CHEST) - var/armor_block = run_armor_check(affecting, "melee") - apply_damage(damage, BRUTE, affecting, armor_block) + . = ..() + if(!.) //unsuccessful larva bite. + return + var/damage = rand(1, 3) + if(stat != DEAD) + L.amount_grown = min(L.amount_grown + damage, L.max_grown) + var/obj/item/bodypart/affecting = get_bodypart(ran_zone(L.zone_selected)) + if(!affecting) + affecting = get_bodypart(BODY_ZONE_CHEST) + var/armor_block = run_armor_check(affecting, "melee") + apply_damage(damage, BRUTE, affecting, armor_block) /mob/living/carbon/human/attack_animal(mob/living/simple_animal/M) . = ..() if(.) var/damage = rand(M.melee_damage_lower, M.melee_damage_upper) - if(check_shields(M, damage, "the [M.name]", MELEE_ATTACK, M.armour_penetration)) - return FALSE var/dam_zone = dismembering_strike(M, pick(BODY_ZONE_CHEST, BODY_ZONE_PRECISE_L_HAND, BODY_ZONE_PRECISE_R_HAND, BODY_ZONE_L_LEG, BODY_ZONE_R_LEG)) if(!dam_zone) //Dismemberment successful return TRUE @@ -320,23 +261,22 @@ /mob/living/carbon/human/attack_slime(mob/living/simple_animal/slime/M) - if(..()) //successful slime attack - var/damage = rand(5, 25) - if(M.is_adult) - damage = rand(10, 35) + . = ..() + if(!.) //unsuccessful slime attack + return + var/damage = rand(5, 25) + if(M.is_adult) + damage = rand(10, 35) - if(check_shields(M, damage, "the [M.name]")) - return 0 + var/dam_zone = dismembering_strike(M, pick(BODY_ZONE_HEAD, BODY_ZONE_CHEST, BODY_ZONE_L_ARM, BODY_ZONE_R_ARM, BODY_ZONE_L_LEG, BODY_ZONE_R_LEG)) + if(!dam_zone) //Dismemberment successful + return 1 - var/dam_zone = dismembering_strike(M, pick(BODY_ZONE_HEAD, BODY_ZONE_CHEST, BODY_ZONE_L_ARM, BODY_ZONE_R_ARM, BODY_ZONE_L_LEG, BODY_ZONE_R_LEG)) - if(!dam_zone) //Dismemberment successful - return 1 - - var/obj/item/bodypart/affecting = get_bodypart(ran_zone(dam_zone)) - if(!affecting) - affecting = get_bodypart(BODY_ZONE_CHEST) - var/armor_block = run_armor_check(affecting, "melee") - apply_damage(damage, BRUTE, affecting, armor_block) + var/obj/item/bodypart/affecting = get_bodypart(ran_zone(dam_zone)) + if(!affecting) + affecting = get_bodypart(BODY_ZONE_CHEST) + var/armor_block = run_armor_check(affecting, "melee") + apply_damage(damage, BRUTE, affecting, armor_block) /mob/living/carbon/human/mech_melee_attack(obj/mecha/M) if(M.occupant.a_intent == INTENT_HARM) @@ -388,43 +328,34 @@ return var/b_loss = 0 var/f_loss = 0 - var/bomb_armor = getarmor(null, "bomb") + var/bomb_armor = max(0,(100-getarmor(null, "bomb"))/100) switch (severity) if (1) - if(prob(bomb_armor)) - b_loss = 500 + if(bomb_armor) + b_loss = (350*bomb_armor)+150 var/atom/throw_target = get_edge_target_turf(src, get_dir(src, get_step_away(src, src))) throw_at(throw_target, 200, 4) - damage_clothes(400 - bomb_armor, BRUTE, "bomb") + damage_clothes(400*bomb_armor, BRUTE, "bomb") else - for(var/I in contents) - var/atom/A = I - A.ex_act(severity) + damage_clothes(400,BRUTE,"bomb") gib() return if (2) - b_loss = 60 - f_loss = 60 - if(bomb_armor) - b_loss = 30*(2 - round(bomb_armor*0.01, 0.05)) - f_loss = b_loss - damage_clothes(200 - bomb_armor, BRUTE, "bomb") + b_loss = 60*bomb_armor + f_loss = 60*bomb_armor + damage_clothes(200*bomb_armor, BRUTE, "bomb") if (!istype(ears, /obj/item/clothing/ears/earmuffs)) adjustEarDamage(30, 120) - if (prob(max(70 - (bomb_armor * 0.5), 0))) - Unconscious(200) + Unconscious(200*bomb_armor) if(3) - b_loss = 30 - if(bomb_armor) - b_loss = 15*(2 - round(bomb_armor*0.01, 0.05)) + b_loss = 30*bomb_armor damage_clothes(max(50 - bomb_armor, 0), BRUTE, "bomb") if (!istype(ears, /obj/item/clothing/ears/earmuffs)) adjustEarDamage(15,60) - if (prob(max(50 - (bomb_armor * 0.5), 0))) - Unconscious(160) + Unconscious(100*bomb_armor) take_overall_damage(b_loss,f_loss) @@ -649,7 +580,7 @@ if(mind) if((mind.assigned_role == "Station Engineer") || (mind.assigned_role == "Chief Engineer") ) gain = 100 - if(mind.assigned_role == "Clown") + if(HAS_TRAIT(mind, TRAIT_CLOWN_MENTALITY)) gain = rand(-300, 300) investigate_log("([key_name(src)]) has been consumed by the singularity.", INVESTIGATE_SINGULO) //Oh that's where the clown ended up! gib() @@ -661,6 +592,12 @@ if(health >= 0) if(src == M) + if(has_status_effect(STATUS_EFFECT_CHOKINGSTRAND)) + to_chat(src, "You attempt to remove the durathread strand from around your neck.") + if(do_after(src, 35, null, src)) + to_chat(src, "You succesfuly remove the durathread strand.") + remove_status_effect(STATUS_EFFECT_CHOKINGSTRAND) + return var/to_send = "" visible_message("[src] examines [p_them()]self.", \ "You check yourself for injuries.") diff --git a/code/modules/mob/living/carbon/human/human_helpers.dm b/code/modules/mob/living/carbon/human/human_helpers.dm index 8071d632ea..e5e546fdf8 100644 --- a/code/modules/mob/living/carbon/human/human_helpers.dm +++ b/code/modules/mob/living/carbon/human/human_helpers.dm @@ -117,20 +117,23 @@ /mob/living/carbon/human/can_use_guns(obj/item/G) . = ..() - + if(!.) + return if(G.trigger_guard == TRIGGER_GUARD_NORMAL) - if(src.dna.check_mutation(HULK)) + if(HAS_TRAIT(src, TRAIT_CHUNKYFINGERS)) to_chat(src, "Your meaty finger is much too large for the trigger guard!") return FALSE if(HAS_TRAIT(src, TRAIT_NOGUNS)) to_chat(src, "Your fingers don't fit in the trigger guard!") return FALSE - if(mind) - if(mind.martial_art && mind.martial_art.no_guns) //great dishonor to famiry - to_chat(src, "Use of ranged weaponry would bring dishonor to the clan.") - return FALSE - return . +/mob/living/carbon/human/can_see_reagents() + . = ..() + if(.) //No need to run through all of this if it's already true. + return + if(isclothing(glasses) && (glasses.clothing_flags & SCAN_REAGENTS)) + return TRUE + /* /mob/living/carbon/human/transfer_blood_dna(list/blood_dna) ..() diff --git a/code/modules/mob/living/carbon/human/inventory.dm b/code/modules/mob/living/carbon/human/inventory.dm index 26703977d2..69ec619e5d 100644 --- a/code/modules/mob/living/carbon/human/inventory.dm +++ b/code/modules/mob/living/carbon/human/inventory.dm @@ -191,7 +191,6 @@ if(G.vision_correction) if(HAS_TRAIT(src, TRAIT_NEARSIGHT)) overlay_fullscreen("nearsighted", /obj/screen/fullscreen/impaired, 1) - adjust_eye_damage(0) if(G.vision_flags || G.darkness_view || G.invis_override || G.invis_view || !isnull(G.lighting_alpha)) update_sight() if(!QDELETED(src)) diff --git a/code/modules/mob/living/carbon/human/species.dm b/code/modules/mob/living/carbon/human/species.dm index 7ff4f355d5..2e069297b3 100644 --- a/code/modules/mob/living/carbon/human/species.dm +++ b/code/modules/mob/living/carbon/human/species.dm @@ -252,7 +252,7 @@ GLOBAL_LIST_EMPTY(roundstart_race_names) QDEL_NULL(eyes) if(should_have_eyes && !eyes) eyes = new mutanteyes - eyes.Insert(C) + eyes.Insert(C, TRUE) if(ears && (replace_current || !should_have_ears)) ears.Remove(C,1) @@ -545,6 +545,20 @@ GLOBAL_LIST_EMPTY(roundstart_race_names) //Underwear, Undershirts & Socks if(!(NO_UNDERWEAR in species_traits)) + + if(H.socks && H.get_num_legs(FALSE) >= 2) + if(H.hidden_socks) + H.socks = "Nude" + else + H.socks = H.saved_socks + var/datum/sprite_accessory/underwear/socks/S = GLOB.socks_list[H.socks] + if(S) + var/digilegs = ((DIGITIGRADE in species_traits) && S.has_digitigrade) ? "_d" : "" + var/mutable_appearance/MA = mutable_appearance(S.icon, "[S.icon_state][digilegs]", -BODY_LAYER) + if(S.has_color) + MA.color = "#[H.socks_color]" + standing += MA + if(H.underwear) if(H.hidden_underwear) H.underwear = "Nude" @@ -552,8 +566,9 @@ GLOBAL_LIST_EMPTY(roundstart_race_names) H.underwear = H.saved_underwear var/datum/sprite_accessory/underwear/bottom/B = GLOB.underwear_list[H.underwear] if(B) - var/mutable_appearance/MA = mutable_appearance(B.icon, B.icon_state, -BODY_LAYER) - if(UNDIE_COLORABLE(B)) + var/digilegs = ((DIGITIGRADE in species_traits) && B.has_digitigrade) ? "_d" : "" + var/mutable_appearance/MA = mutable_appearance(B.icon, "[B.icon_state][digilegs]", -BODY_LAYER) + if(B.has_color) MA.color = "#[H.undie_color]" standing += MA @@ -564,28 +579,16 @@ GLOBAL_LIST_EMPTY(roundstart_race_names) H.undershirt = H.saved_undershirt var/datum/sprite_accessory/underwear/top/T = GLOB.undershirt_list[H.undershirt] if(T) + var/state = "[T.icon_state][((DIGITIGRADE in species_traits) && T.has_digitigrade) ? "_d" : ""]" var/mutable_appearance/MA if(H.dna.species.sexes && H.gender == FEMALE) - MA = wear_female_version(T.icon_state, T.icon, BODY_LAYER) + MA = wear_female_version(state, T.icon, BODY_LAYER) else - MA = mutable_appearance(T.icon, T.icon_state, -BODY_LAYER) - if(UNDIE_COLORABLE(T)) + MA = mutable_appearance(T.icon, state, -BODY_LAYER) + if(T.has_color) MA.color = "#[H.shirt_color]" standing += MA - if(H.socks && H.get_num_legs(FALSE) >= 2) - if(H.hidden_socks) - H.socks = "Nude" - else - H.socks = H.saved_socks - var/datum/sprite_accessory/underwear/socks/S = GLOB.socks_list[H.socks] - if(S) - var/digilegs = (DIGITIGRADE in species_traits) ? "_d" : "" - var/mutable_appearance/MA = mutable_appearance(S.icon, "[S.icon_state][digilegs]", -BODY_LAYER) - if(UNDIE_COLORABLE(S)) - MA.color = "#[H.socks_color]" - standing += MA - if(standing.len) H.overlays_standing[BODY_LAYER] = standing @@ -781,6 +784,8 @@ GLOBAL_LIST_EMPTY(roundstart_race_names) S = GLOB.insect_wings_list[H.dna.features["insect_wings"]] if("insect_fluff") S = GLOB.insect_fluffs_list[H.dna.features["insect_fluff"]] + if("insect_markings") + S = GLOB.insect_markings_list[H.dna.features["insect_markings"]] if("caps") S = GLOB.caps_list[H.dna.features["caps"]] if("ipc_screen") @@ -1279,6 +1284,8 @@ GLOBAL_LIST_EMPTY(roundstart_race_names) //////// /datum/species/proc/handle_digestion(mob/living/carbon/human/H) + if(HAS_TRAIT(src, TRAIT_NOHUNGER)) + return //hunger is for BABIES //The fucking TRAIT_FAT mutation is the dumbest shit ever. It makes the code so difficult to work with if(HAS_TRAIT(H, TRAIT_FAT))//I share your pain, past coder. @@ -1537,6 +1544,7 @@ GLOBAL_LIST_EMPTY(roundstart_race_names) target.lastattacker = user.real_name target.lastattackerckey = user.ckey + user.dna.species.spec_unarmedattacked(user, target) if(user.limb_destroyer) target.dismembering_strike(user, affecting.body_zone) @@ -1550,6 +1558,9 @@ GLOBAL_LIST_EMPTY(roundstart_race_names) else if(target.lying) target.forcesay(GLOB.hit_appends) +/datum/species/proc/spec_unarmedattacked(mob/living/carbon/human/user, mob/living/carbon/human/target) + return + /datum/species/proc/disarm(mob/living/carbon/human/user, mob/living/carbon/human/target, datum/martial_art/attacker_style) // CITADEL EDIT slap mouthy gits and booty var/aim_for_mouth = user.zone_selected == "mouth" @@ -1581,20 +1592,11 @@ GLOBAL_LIST_EMPTY(roundstart_race_names) user.adjustStaminaLossBuffered(3) return FALSE else if(aim_for_groin && (target == user || target.lying || same_dir) && (target_on_help || target_restrained || target_aiming_for_groin)) + if(target.client?.prefs.cit_toggles & NO_ASS_SLAP) + to_chat(user,"A force stays your hand, preventing you from slapping \the [target]'s ass!") + return FALSE user.do_attack_animation(target, ATTACK_EFFECT_ASS_SLAP) user.adjustStaminaLossBuffered(3) - if(HAS_TRAIT(target, TRAIT_ASSBLASTUSA)) - var/hit_zone = (user.held_index_to_dir(user.active_hand_index) == "l" ? "l_":"r_") + "arm" - user.adjustStaminaLoss(20, affected_zone = hit_zone) - user.visible_message(\ - "\The [user] slaps \the [target]'s ass, but their hand bounces off like they hit metal!",\ - "You slap [user == target ? "your" : "\the [target]'s"] ass, but feel an intense amount of pain as you realise their buns are harder than steel!",\ - "You hear a slap." - ) - playsound(target.loc, 'sound/weapons/tap.ogg', 50, 1, -1) - user.emote("scream") - return FALSE - playsound(target.loc, 'sound/weapons/slap.ogg', 50, 1, -1) user.visible_message(\ "\The [user] slaps \the [target]'s ass!",\ @@ -1683,11 +1685,6 @@ GLOBAL_LIST_EMPTY(roundstart_race_names) attacker_style = M.mind.martial_art if(attacker_style?.pacifism_check && HAS_TRAIT(M, TRAIT_PACIFISM)) // most martial arts are quite harmful, alas. attacker_style = null - if((M != H) && M.a_intent != INTENT_HELP && H.check_shields(M, 0, M.name, attack_type = UNARMED_ATTACK)) - log_combat(M, H, "attempted to touch") - H.visible_message("[M] attempted to touch [H]!") - return 0 - SEND_SIGNAL(M, COMSIG_MOB_ATTACK_HAND, M, H, attacker_style) switch(M.a_intent) if("help") help(M, H, attacker_style) diff --git a/code/modules/mob/living/carbon/human/species_types/abductors.dm b/code/modules/mob/living/carbon/human/species_types/abductors.dm index ffd129ebf7..6e54e320ff 100644 --- a/code/modules/mob/living/carbon/human/species_types/abductors.dm +++ b/code/modules/mob/living/carbon/human/species_types/abductors.dm @@ -4,7 +4,7 @@ say_mod = "gibbers" sexes = FALSE species_traits = list(NOBLOOD,NOEYES,NOGENITALS,NOAROUSAL) - inherent_traits = list(TRAIT_VIRUSIMMUNE,TRAIT_NOGUNS,TRAIT_NOHUNGER,TRAIT_NOBREATH) + inherent_traits = list(TRAIT_VIRUSIMMUNE,TRAIT_CHUNKYFINGERS,TRAIT_NOHUNGER,TRAIT_NOBREATH) mutanttongue = /obj/item/organ/tongue/abductor /datum/species/abductor/on_species_gain(mob/living/carbon/C, datum/species/old_species) diff --git a/code/modules/mob/living/carbon/human/species_types/bugmen.dm b/code/modules/mob/living/carbon/human/species_types/bugmen.dm index 02163eaaed..718599c550 100644 --- a/code/modules/mob/living/carbon/human/species_types/bugmen.dm +++ b/code/modules/mob/living/carbon/human/species_types/bugmen.dm @@ -4,9 +4,9 @@ default_color = "00FF00" species_traits = list(LIPS,EYECOLOR,HAIR,FACEHAIR,MUTCOLORS,HORNCOLOR,WINGCOLOR) inherent_biotypes = list(MOB_ORGANIC, MOB_HUMANOID, MOB_BUG) - mutant_bodyparts = list("mam_ears", "mam_snout", "mam_tail", "taur", "insect_wings", "mam_snouts", "insect_fluff","horns") + mutant_bodyparts = list("mam_ears","mam_tail", "taur", "insect_wings","mam_snout", "mam_snouts", "insect_fluff","insect_markings") default_features = list("mcolor" = "FFF","mcolor2" = "FFF","mcolor3" = "FFF", "mam_tail" = "None", "mam_ears" = "None", - "insect_wings" = "None", "insect_fluff" = "None", "mam_snouts" = "None", "taur" = "None","horns" = "None") + "insect_wings" = "None", "insect_fluff" = "None", "mam_snouts" = "None", "taur" = "None", "insect_markings" = "None") attack_verb = "slash" attack_sound = 'sound/weapons/slash.ogg' miss_sound = 'sound/weapons/slashmiss.ogg' diff --git a/code/modules/mob/living/carbon/human/species_types/golems.dm b/code/modules/mob/living/carbon/human/species_types/golems.dm index edd0be01b0..3d6c5092e1 100644 --- a/code/modules/mob/living/carbon/human/species_types/golems.dm +++ b/code/modules/mob/living/carbon/human/species_types/golems.dm @@ -3,7 +3,7 @@ name = "Golem" id = "iron golem" species_traits = list(NOBLOOD,MUTCOLORS,NO_UNDERWEAR,NOGENITALS,NOAROUSAL) - inherent_traits = list(TRAIT_RESISTHEAT,TRAIT_NOBREATH,TRAIT_RESISTCOLD,TRAIT_RESISTHIGHPRESSURE,TRAIT_RESISTLOWPRESSURE,TRAIT_NOFIRE,TRAIT_NOGUNS,TRAIT_RADIMMUNE,TRAIT_PIERCEIMMUNE,TRAIT_NODISMEMBER) + inherent_traits = list(TRAIT_RESISTHEAT,TRAIT_NOBREATH,TRAIT_RESISTCOLD,TRAIT_RESISTHIGHPRESSURE,TRAIT_RESISTLOWPRESSURE,TRAIT_NOFIRE,TRAIT_CHUNKYFINGERS,TRAIT_RADIMMUNE,TRAIT_PIERCEIMMUNE,TRAIT_NODISMEMBER) inherent_biotypes = list(MOB_INORGANIC, MOB_HUMANOID) mutant_organs = list(/obj/item/organ/adamantine_resonator) speedmod = 2 @@ -88,7 +88,7 @@ fixed_mut_color = "a3d" meat = /obj/item/stack/ore/plasma //Can burn and takes damage from heat - inherent_traits = list(TRAIT_NOBREATH, TRAIT_RESISTCOLD,TRAIT_RESISTHIGHPRESSURE,TRAIT_RESISTLOWPRESSURE,TRAIT_NOGUNS,TRAIT_RADIMMUNE,TRAIT_PIERCEIMMUNE,TRAIT_NODISMEMBER) //no RESISTHEAT, NOFIRE + inherent_traits = list(TRAIT_NOBREATH, TRAIT_RESISTCOLD,TRAIT_RESISTHIGHPRESSURE,TRAIT_RESISTLOWPRESSURE,TRAIT_CHUNKYFINGERS,TRAIT_RADIMMUNE,TRAIT_PIERCEIMMUNE,TRAIT_NODISMEMBER) //no RESISTHEAT, NOFIRE info_text = "As a Plasma Golem, you burn easily. Be careful, if you get hot enough while burning, you'll blow up!" heatmod = 0 //fine until they blow up prefix = "Plasma" @@ -266,7 +266,7 @@ fixed_mut_color = "9E704B" meat = /obj/item/stack/sheet/mineral/wood //Can burn and take damage from heat - inherent_traits = list(TRAIT_NOBREATH, TRAIT_RESISTCOLD,TRAIT_RESISTHIGHPRESSURE,TRAIT_RESISTLOWPRESSURE,TRAIT_NOGUNS,TRAIT_RADIMMUNE,TRAIT_PIERCEIMMUNE,TRAIT_NODISMEMBER) + inherent_traits = list(TRAIT_NOBREATH, TRAIT_RESISTCOLD,TRAIT_RESISTHIGHPRESSURE,TRAIT_RESISTLOWPRESSURE,TRAIT_CHUNKYFINGERS,TRAIT_RADIMMUNE,TRAIT_PIERCEIMMUNE,TRAIT_NODISMEMBER) armor = 30 burnmod = 1.25 heatmod = 1.5 @@ -693,7 +693,7 @@ info_text = "As a Cloth Golem, you are able to reform yourself after death, provided your remains aren't burned or destroyed. You are, of course, very flammable. \ Being made of cloth, your body is magic resistant and faster than that of other golems, but weaker and less resilient." species_traits = list(NOBLOOD,NO_UNDERWEAR,NOGENITALS,NOAROUSAL) //no mutcolors, and can burn - inherent_traits = list(TRAIT_RESISTCOLD,TRAIT_NOBREATH,TRAIT_RESISTHIGHPRESSURE,TRAIT_RESISTLOWPRESSURE,TRAIT_RADIMMUNE,TRAIT_PIERCEIMMUNE,TRAIT_NODISMEMBER,TRAIT_NOGUNS) + inherent_traits = list(TRAIT_RESISTCOLD,TRAIT_NOBREATH,TRAIT_RESISTHIGHPRESSURE,TRAIT_RESISTLOWPRESSURE,TRAIT_RADIMMUNE,TRAIT_PIERCEIMMUNE,TRAIT_NODISMEMBER,TRAIT_CHUNKYFINGERS) inherent_biotypes = list(MOB_UNDEAD, MOB_HUMANOID) armor = 15 //feels no pain, but not too resistant burnmod = 2 // don't get burned @@ -862,27 +862,27 @@ if(M.stat == DEAD) //F return if(M == H) - H.show_message("You cringe with pain as your body rings around you!", 2) + H.show_message("You cringe with pain as your body rings around you!", MSG_AUDIBLE) H.playsound_local(H, 'sound/effects/gong.ogg', 100, TRUE) H.soundbang_act(2, 0, 100, 1) H.jitteriness += 7 var/distance = max(0,get_dist(get_turf(H),get_turf(M))) switch(distance) if(0 to 1) - M.show_message("GONG!", 2) + M.show_message("GONG!", MSG_AUDIBLE) M.playsound_local(H, 'sound/effects/gong.ogg', 100, TRUE) M.soundbang_act(1, 0, 30, 3) M.confused += 10 M.jitteriness += 4 SEND_SIGNAL(M, COMSIG_ADD_MOOD_EVENT, "gonged", /datum/mood_event/loud_gong) if(2 to 3) - M.show_message("GONG!", 2) + M.show_message("GONG!", MSG_AUDIBLE) M.playsound_local(H, 'sound/effects/gong.ogg', 75, TRUE) M.soundbang_act(1, 0, 15, 2) M.jitteriness += 3 SEND_SIGNAL(M, COMSIG_ADD_MOOD_EVENT, "gonged", /datum/mood_event/loud_gong) else - M.show_message("GONG!", 2) + M.show_message("GONG!", MSG_AUDIBLE) M.playsound_local(H, 'sound/effects/gong.ogg', 50, TRUE) @@ -893,7 +893,7 @@ special_names = list("Box") info_text = "As a Cardboard Golem, you aren't very strong, but you are a bit quicker and can easily create more brethren by using cardboard on yourself." species_traits = list(NOBLOOD,NO_UNDERWEAR,NOGENITALS,NOAROUSAL,MUTCOLORS) - inherent_traits = list(TRAIT_NOBREATH, TRAIT_RESISTCOLD,TRAIT_RESISTHIGHPRESSURE,TRAIT_RESISTLOWPRESSURE,TRAIT_NOGUNS,TRAIT_RADIMMUNE,TRAIT_PIERCEIMMUNE,TRAIT_NODISMEMBER) + inherent_traits = list(TRAIT_NOBREATH, TRAIT_RESISTCOLD,TRAIT_RESISTHIGHPRESSURE,TRAIT_RESISTLOWPRESSURE,TRAIT_CHUNKYFINGERS,TRAIT_RADIMMUNE,TRAIT_PIERCEIMMUNE,TRAIT_NODISMEMBER) fixed_mut_color = "ffffff" limbs_id = "c_golem" //special sprites attack_verb = "bash" @@ -936,7 +936,7 @@ name = "Leather Golem" id = "leather golem" special_names = list("Face", "Man", "Belt") //Ah dude 4 strength 4 stam leather belt AHHH - inherent_traits = list(TRAIT_NOBREATH, TRAIT_RESISTCOLD,TRAIT_RESISTHIGHPRESSURE,TRAIT_RESISTLOWPRESSURE,TRAIT_NOGUNS,TRAIT_RADIMMUNE,TRAIT_PIERCEIMMUNE,TRAIT_NODISMEMBER, TRAIT_STRONG_GRABBER) + inherent_traits = list(TRAIT_NOBREATH, TRAIT_RESISTCOLD,TRAIT_RESISTHIGHPRESSURE,TRAIT_RESISTLOWPRESSURE,TRAIT_CHUNKYFINGERS,TRAIT_RADIMMUNE,TRAIT_PIERCEIMMUNE,TRAIT_NODISMEMBER, TRAIT_STRONG_GRABBER) prefix = "Leather" fixed_mut_color = "624a2e" info_text = "As a Leather Golem, you are flammable, but you can grab things with incredible ease, allowing all your grabs to start at a strong level." @@ -944,6 +944,21 @@ grab_sound = 'sound/weapons/whipgrab.ogg' attack_sound = 'sound/weapons/whip.ogg' +/datum/species/golem/durathread + name = "Durathread Golem" + id = "durathread golem" + prefix = "Durathread" + limbs_id = "d_golem" + special_names = list("Boll","Weave") + species_traits = list(NOBLOOD,NO_UNDERWEAR,NOEYES) + fixed_mut_color = null + inherent_traits = list(TRAIT_NOBREATH, TRAIT_RESISTCOLD,TRAIT_RESISTHIGHPRESSURE,TRAIT_RESISTLOWPRESSURE,TRAIT_CHUNKYFINGERS,TRAIT_RADIMMUNE,TRAIT_PIERCEIMMUNE,TRAIT_NODISMEMBER) + info_text = "As a Durathread Golem, your strikes will cause those your targets to start choking, but your woven body won't withstand fire as well." + +/datum/species/golem/durathread/spec_unarmedattacked(mob/living/carbon/human/user, mob/living/carbon/human/target) + . = ..() + target.apply_status_effect(STATUS_EFFECT_CHOKINGSTRAND) + /datum/species/golem/bone name = "Bone Golem" id = "bone golem" @@ -959,7 +974,7 @@ fixed_mut_color = "ffffff" attack_verb = "rattl" species_traits = list(NOBLOOD,NO_UNDERWEAR,NOGENITALS,NOAROUSAL,MUTCOLORS) - inherent_traits = list(TRAIT_RESISTHEAT,TRAIT_NOBREATH,TRAIT_RESISTCOLD,TRAIT_RESISTHIGHPRESSURE,TRAIT_RESISTLOWPRESSURE,TRAIT_NOFIRE,TRAIT_NOGUNS,TRAIT_RADIMMUNE,TRAIT_PIERCEIMMUNE,TRAIT_NODISMEMBER,TRAIT_FAKEDEATH,TRAIT_CALCIUM_HEALER) + inherent_traits = list(TRAIT_RESISTHEAT,TRAIT_NOBREATH,TRAIT_RESISTCOLD,TRAIT_RESISTHIGHPRESSURE,TRAIT_RESISTLOWPRESSURE,TRAIT_NOFIRE,TRAIT_CHUNKYFINGERS,TRAIT_RADIMMUNE,TRAIT_PIERCEIMMUNE,TRAIT_NODISMEMBER,TRAIT_FAKEDEATH,TRAIT_CALCIUM_HEALER) info_text = "As a Bone Golem, You have a powerful spell that lets you chill your enemies with fear, and milk heals you! Just make sure to watch our for bone-hurting juice." var/datum/action/innate/bonechill/bonechill diff --git a/code/modules/mob/living/carbon/human/species_types/jellypeople.dm b/code/modules/mob/living/carbon/human/species_types/jellypeople.dm index 7d568ed510..5f91e3ae66 100644 --- a/code/modules/mob/living/carbon/human/species_types/jellypeople.dm +++ b/code/modules/mob/living/carbon/human/species_types/jellypeople.dm @@ -44,7 +44,7 @@ C.faction |= "slime" /datum/species/jelly/spec_life(mob/living/carbon/human/H) - if(H.stat == DEAD) //can't farm slime jelly from a dead slime/jelly person indefinitely + if(H.stat == DEAD || HAS_TRAIT(H, TRAIT_NOMARROW)) //can't farm slime jelly from a dead slime/jelly person indefinitely, and no regeneration for vampires return if(!H.blood_volume) H.blood_volume += 5 @@ -116,6 +116,33 @@ return to_chat(H, "...but there is not enough of you to go around! You must attain more mass to heal!") +/datum/species/jelly/spec_death(gibbed, mob/living/carbon/human/H) + if(H) + stop_wagging_tail(H) + +/datum/species/jelly/spec_stun(mob/living/carbon/human/H,amount) + if(H) + stop_wagging_tail(H) + . = ..() + +/datum/species/jelly/can_wag_tail(mob/living/carbon/human/H) + return ("mam_tail" in mutant_bodyparts) || ("mam_waggingtail" in mutant_bodyparts) + +/datum/species/jelly/is_wagging_tail(mob/living/carbon/human/H) + return ("mam_waggingtail" in mutant_bodyparts) + +/datum/species/jelly/start_wagging_tail(mob/living/carbon/human/H) + if("mam_tail" in mutant_bodyparts) + mutant_bodyparts -= "mam_tail" + mutant_bodyparts |= "mam_waggingtail" + H.update_body() + +/datum/species/jelly/stop_wagging_tail(mob/living/carbon/human/H) + if("mam_waggingtail" in mutant_bodyparts) + mutant_bodyparts -= "mam_waggingtail" + mutant_bodyparts |= "mam_tail" + H.update_body() + ////////////////////////////////////////////////////////SLIMEPEOPLE/////////////////////////////////////////////////////////////////// //Slime people are able to split like slimes, retaining a single mind that can swap between bodies at will, even after death. @@ -177,6 +204,8 @@ bodies = old_species.bodies /datum/species/jelly/slime/spec_life(mob/living/carbon/human/H) + if((HAS_TRAIT(H, TRAIT_NOMARROW))) + return if(H.blood_volume >= BLOOD_VOLUME_SLIME_SPLIT) if(prob(5)) to_chat(H, "You feel very bloated!") @@ -410,34 +439,6 @@ heatmod = 1 burnmod = 1 -/datum/species/jelly/roundstartslime/spec_death(gibbed, mob/living/carbon/human/H) - if(H) - stop_wagging_tail(H) - -/datum/species/jelly/roundstartslime/spec_stun(mob/living/carbon/human/H,amount) - if(H) - stop_wagging_tail(H) - . = ..() - -/datum/species/jelly/roundstartslime/can_wag_tail(mob/living/carbon/human/H) - return ("mam_tail" in mutant_bodyparts) || ("mam_waggingtail" in mutant_bodyparts) - -/datum/species/jelly/roundstartslime/is_wagging_tail(mob/living/carbon/human/H) - return ("mam_waggingtail" in mutant_bodyparts) - -/datum/species/jelly/roundstartslime/start_wagging_tail(mob/living/carbon/human/H) - if("mam_tail" in mutant_bodyparts) - mutant_bodyparts -= "mam_tail" - mutant_bodyparts |= "mam_waggingtail" - H.update_body() - -/datum/species/jelly/roundstartslime/stop_wagging_tail(mob/living/carbon/human/H) - if("mam_waggingtail" in mutant_bodyparts) - mutant_bodyparts -= "mam_waggingtail" - mutant_bodyparts |= "mam_tail" - H.update_body() - - /datum/action/innate/slime_change name = "Alter Form" check_flags = AB_CHECK_CONSCIOUS @@ -838,19 +839,16 @@ link_minds = new(src) link_minds.Grant(C) slimelink_owner = C - link_mob(C) + link_mob(C, TRUE) -/datum/species/jelly/stargazer/proc/link_mob(mob/living/M) - if(QDELETED(M) || M.stat == DEAD) +/datum/species/jelly/stargazer/proc/link_mob(mob/living/M, selflink = FALSE) + if(QDELETED(M) || (M in linked_mobs)) return FALSE - if(HAS_TRAIT(M, TRAIT_MINDSHIELD)) //mindshield implant, no dice - return FALSE - if(M.anti_magic_check(FALSE, FALSE, TRUE, 0)) - return FALSE - if(M in linked_mobs) + if(!selflink && (M.stat == DEAD || HAS_TRAIT(M, TRAIT_MINDSHIELD) || M.anti_magic_check(FALSE, FALSE, TRUE, 0))) return FALSE linked_mobs.Add(M) - to_chat(M, "You are now connected to [slimelink_owner.real_name]'s Slime Link.") + if(!selflink) + to_chat(M, "You are now connected to [slimelink_owner.real_name]'s Slime Link.") var/datum/action/innate/linked_speech/action = new(src) linked_actions.Add(action) action.Grant(M) diff --git a/code/modules/mob/living/carbon/human/species_types/lizardpeople.dm b/code/modules/mob/living/carbon/human/species_types/lizardpeople.dm index c0973102d6..9317a51050 100644 --- a/code/modules/mob/living/carbon/human/species_types/lizardpeople.dm +++ b/code/modules/mob/living/carbon/human/species_types/lizardpeople.dm @@ -94,7 +94,7 @@ id = "ashlizard" limbs_id = "lizard" species_traits = list(MUTCOLORS,EYECOLOR,LIPS,DIGITIGRADE) - inherent_traits = list(TRAIT_NOGUNS) + inherent_traits = list(TRAIT_CHUNKYFINGERS) mutantlungs = /obj/item/organ/lungs/ashwalker burnmod = 0.9 brutemod = 0.9 diff --git a/code/modules/mob/living/carbon/human/species_types/shadowpeople.dm b/code/modules/mob/living/carbon/human/species_types/shadowpeople.dm index 90f63467a0..52ae32b23c 100644 --- a/code/modules/mob/living/carbon/human/species_types/shadowpeople.dm +++ b/code/modules/mob/living/carbon/human/species_types/shadowpeople.dm @@ -39,7 +39,7 @@ blacklisted = TRUE no_equip = list(SLOT_WEAR_MASK, SLOT_WEAR_SUIT, SLOT_GLOVES, SLOT_SHOES, SLOT_W_UNIFORM, SLOT_S_STORE) species_traits = list(NOBLOOD,NO_UNDERWEAR,NO_DNA_COPY,NOTRANSSTING,NOEYES,NOGENITALS,NOAROUSAL) - inherent_traits = list(TRAIT_RESISTCOLD,TRAIT_NOBREATH,TRAIT_RESISTHIGHPRESSURE,TRAIT_RESISTLOWPRESSURE,TRAIT_NOGUNS,TRAIT_RADIMMUNE,TRAIT_VIRUSIMMUNE,TRAIT_PIERCEIMMUNE,TRAIT_NODISMEMBER,TRAIT_NOHUNGER) + inherent_traits = list(TRAIT_RESISTCOLD,TRAIT_NOBREATH,TRAIT_RESISTHIGHPRESSURE,TRAIT_RESISTLOWPRESSURE,TRAIT_CHUNKYFINGERS,TRAIT_RADIMMUNE,TRAIT_VIRUSIMMUNE,TRAIT_PIERCEIMMUNE,TRAIT_NODISMEMBER,TRAIT_NOHUNGER) mutanteyes = /obj/item/organ/eyes/night_vision/nightmare mutant_organs = list(/obj/item/organ/heart/nightmare) mutant_brain = /obj/item/organ/brain/nightmare @@ -51,11 +51,7 @@ . = ..() to_chat(C, "[info_text]") - C.real_name = "[pick(GLOB.nightmare_names)]" - C.name = C.real_name - if(C.mind) - C.mind.name = C.real_name - C.dna.real_name = C.real_name + C.fully_replace_character_name("[pick(GLOB.nightmare_names)]") /datum/species/shadow/nightmare/bullet_act(obj/item/projectile/P, mob/living/carbon/human/H) var/turf/T = H.loc @@ -127,8 +123,8 @@ /obj/item/organ/heart/nightmare/Remove(mob/living/carbon/M, special = 0) respawn_progress = 0 if(blade && special != HEART_SPECIAL_SHADOWIFY) - QDEL_NULL(blade) M.visible_message("\The [blade] disintegrates!") + QDEL_NULL(blade) ..() /obj/item/organ/heart/nightmare/Stop() @@ -183,15 +179,21 @@ . = ..() if(!proximity) return - if(isopenturf(AM)) //So you can actually melee with it - return - if(isliving(AM)) + if(isopenturf(AM)) + var/turf/open/T = AM + if(T.light_range && !isspaceturf(T)) //no fairy grass or light tile can escape the fury of the darkness. + to_chat(user, "You scrape away [T] with your [name] and snuff out its lights.") + T.ScrapeAway(flags = CHANGETURF_INHERIT_AIR) + else if(isliving(AM)) var/mob/living/L = AM if(iscyborg(AM)) var/mob/living/silicon/robot/borg = AM - if(!borg.lamp_cooldown) + if(borg.lamp_intensity) borg.update_headlamp(TRUE, INFINITY) to_chat(borg, "Your headlamp is fried! You'll need a human to help replace it.") + for(var/obj/item/assembly/flash/cyborg/F in borg.held_items) + if(!F.crit_fail) + F.burn_out() else for(var/obj/item/O in AM) if(O.light_range && O.light_power) diff --git a/code/modules/mob/living/carbon/inventory.dm b/code/modules/mob/living/carbon/inventory.dm index bc2d6132e1..eed3a17c34 100644 --- a/code/modules/mob/living/carbon/inventory.dm +++ b/code/modules/mob/living/carbon/inventory.dm @@ -85,7 +85,7 @@ return not_handled -/mob/living/carbon/doUnEquip(obj/item/I) +/mob/living/carbon/doUnEquip(obj/item/I, force, newloc, no_move, invdrop = TRUE) . = ..() //Sets the default return value to what the parent returns. if(!. || !I) //We don't want to set anything to null if the parent returned 0. return diff --git a/code/modules/mob/living/carbon/life.dm b/code/modules/mob/living/carbon/life.dm index 3c587a05dd..0061c7ed70 100644 --- a/code/modules/mob/living/carbon/life.dm +++ b/code/modules/mob/living/carbon/life.dm @@ -98,7 +98,7 @@ var/datum/gas_mixture/breath if(!getorganslot(ORGAN_SLOT_BREATHING_TUBE)) - if(health <= HEALTH_THRESHOLD_FULLCRIT || (pulledby && pulledby.grab_state >= GRAB_KILL) || (lungs && lungs.organ_flags & ORGAN_FAILING)) + if(health <= HEALTH_THRESHOLD_FULLCRIT || (pulledby && pulledby.grab_state >= GRAB_KILL) || HAS_TRAIT(src, TRAIT_MAGIC_CHOKE) || (lungs && lungs.organ_flags & ORGAN_FAILING)) losebreath++ //You can't breath at all when in critical or when being choked, so you're going to miss a breath else if(health <= crit_threshold) @@ -659,6 +659,9 @@ GLOBAL_LIST_INIT(ballmer_windows_me_msg, list("Yo man, what if, we like, uh, put //used in human and monkey handle_environment() /mob/living/carbon/proc/natural_bodytemperature_stabilization() + if (HAS_TRAIT(src, TRAIT_COLDBLOODED)) + return 0 //Return 0 as your natural temperature. Species proc handle_environment() will adjust your temperature based on this. + var/body_temperature_difference = BODYTEMP_NORMAL - bodytemperature switch(bodytemperature) if(-INFINITY to BODYTEMP_COLD_DAMAGE_LIMIT) //Cold damage limit is 50 below the default, the temperature where you start to feel effects. diff --git a/code/modules/mob/living/carbon/monkey/combat.dm b/code/modules/mob/living/carbon/monkey/combat.dm index 25bc243f07..56ef4fe24a 100644 --- a/code/modules/mob/living/carbon/monkey/combat.dm +++ b/code/modules/mob/living/carbon/monkey/combat.dm @@ -132,6 +132,10 @@ pickupTarget = null pickupTimer = 0 else if(ismob(pickupTarget.loc)) // in someones hand + if(istype(pickupTarget, /obj/item/clothing/head/mob_holder/)) + var/obj/item/clothing/head/mob_holder/h = pickupTarget + if(h && h.held_mob==src) + return//dont let them pickpocket themselves var/mob/M = pickupTarget.loc if(!pickpocketing) pickpocketing = TRUE @@ -365,6 +369,23 @@ retaliate(L) return ..() +/mob/living/carbon/monkey/attack_alien(mob/living/carbon/alien/humanoid/M) + if(M.a_intent == INTENT_HARM && prob(MONKEY_RETALIATE_HARM_PROB)) + retaliate(M) + else if(M.a_intent == INTENT_DISARM && prob(MONKEY_RETALIATE_DISARM_PROB)) + retaliate(M) + return ..() + +/mob/living/carbon/monkey/attack_larva(mob/living/carbon/alien/larva/L) + if(L.a_intent == INTENT_HARM && prob(MONKEY_RETALIATE_HARM_PROB)) + retaliate(L) + return ..() + +/mob/living/carbon/monkey/attack_hulk(mob/living/carbon/human/user, does_attack_animation = FALSE) + if(user.a_intent == INTENT_HARM && prob(MONKEY_RETALIATE_HARM_PROB)) + retaliate(user) + return ..() + /mob/living/carbon/monkey/attack_paw(mob/living/L) if(L.a_intent == INTENT_HARM && prob(MONKEY_RETALIATE_HARM_PROB)) retaliate(L) diff --git a/code/modules/mob/living/carbon/monkey/monkey.dm b/code/modules/mob/living/carbon/monkey/monkey.dm index f9c2e2dd3d..fe041dd0a6 100644 --- a/code/modules/mob/living/carbon/monkey/monkey.dm +++ b/code/modules/mob/living/carbon/monkey/monkey.dm @@ -15,6 +15,7 @@ bodyparts = list(/obj/item/bodypart/chest/monkey, /obj/item/bodypart/head/monkey, /obj/item/bodypart/l_arm/monkey, /obj/item/bodypart/r_arm/monkey, /obj/item/bodypart/r_leg/monkey, /obj/item/bodypart/l_leg/monkey) hud_type = /datum/hud/monkey + can_be_held = "monkey" /mob/living/carbon/monkey/Initialize(mapload, cubespawned=FALSE, mob/spawner) verbs += /mob/living/proc/mob_sleep @@ -45,6 +46,10 @@ SSmobs.cubemonkeys -= src return ..() +/mob/living/carbon/monkey/generate_mob_holder() + var/obj/item/clothing/head/mob_holder/holder = new(get_turf(src), src, "monkey", 'icons/mob/animals_held.dmi', 'icons/mob/animals_held_lh.dmi', 'icons/mob/animals_held_rh.dmi', TRUE) + return holder + /mob/living/carbon/monkey/create_internal_organs() internal_organs += new /obj/item/organ/appendix internal_organs += new /obj/item/organ/lungs @@ -63,8 +68,6 @@ var/amount if(reagents.has_reagent("morphine")) amount = -1 - if(reagents.has_reagent("nuka_cola")) - amount = -1 if(amount) add_movespeed_modifier(MOVESPEED_ID_MONKEY_REAGENT_SPEEDMOD, TRUE, 100, override = TRUE, multiplicative_slowdown = amount) diff --git a/code/modules/mob/living/carbon/monkey/monkey_defense.dm b/code/modules/mob/living/carbon/monkey/monkey_defense.dm index df90dd56fd..32e3d21ee2 100644 --- a/code/modules/mob/living/carbon/monkey/monkey_defense.dm +++ b/code/modules/mob/living/carbon/monkey/monkey_defense.dm @@ -6,37 +6,55 @@ ..() /mob/living/carbon/monkey/attack_paw(mob/living/M) - if(..()) //successful monkey bite. - var/dam_zone = pick(BODY_ZONE_CHEST, BODY_ZONE_PRECISE_L_HAND, BODY_ZONE_PRECISE_R_HAND, BODY_ZONE_L_LEG, BODY_ZONE_R_LEG) - var/obj/item/bodypart/affecting = get_bodypart(ran_zone(dam_zone)) - if(!affecting) - affecting = get_bodypart(BODY_ZONE_CHEST) - if(M.limb_destroyer) - dismembering_strike(M, affecting.body_zone) - if(stat != DEAD) - var/dmg = rand(1, 5) - apply_damage(dmg, BRUTE, affecting) + . = ..() + if(!.) //unsuccessful monkey bite. + return + var/dam_zone = pick(BODY_ZONE_CHEST, BODY_ZONE_PRECISE_L_HAND, BODY_ZONE_PRECISE_R_HAND, BODY_ZONE_L_LEG, BODY_ZONE_R_LEG) + var/obj/item/bodypart/affecting = get_bodypart(ran_zone(dam_zone)) + if(!affecting) + affecting = get_bodypart(BODY_ZONE_CHEST) + if(M.limb_destroyer) + dismembering_strike(M, affecting.body_zone) + var/dmg = rand(1, 5) + apply_damage(dmg, BRUTE, affecting) /mob/living/carbon/monkey/attack_larva(mob/living/carbon/alien/larva/L) - if(..()) //successful larva bite. - var/damage = rand(1, 3) - if(stat != DEAD) - L.amount_grown = min(L.amount_grown + damage, L.max_grown) - var/obj/item/bodypart/affecting = get_bodypart(ran_zone(L.zone_selected)) - if(!affecting) - affecting = get_bodypart(BODY_ZONE_CHEST) - apply_damage(damage, BRUTE, affecting) + . = ..() + if(!.) //unsuccessful larva bite + return + var/damage = rand(1, 3) + if(stat != DEAD) + L.amount_grown = min(L.amount_grown + damage, L.max_grown) + var/obj/item/bodypart/affecting = get_bodypart(ran_zone(L.zone_selected)) + if(!affecting) + affecting = get_bodypart(BODY_ZONE_CHEST) + apply_damage(damage, BRUTE, affecting) + +/mob/living/carbon/monkey/attack_hulk(mob/living/carbon/human/user, does_attack_animation = FALSE) + . = ..(user, TRUE) + if(.) + return + var/hulk_verb = pick("smash","pummel") + playsound(loc, user.dna.species.attack_sound, 25, 1, -1) + var/message = "[user] has [hulk_verb]ed [src]!" + visible_message("[message]", \ + "[message]") + adjustBruteLoss(15) + return TRUE /mob/living/carbon/monkey/attack_hand(mob/living/carbon/human/M) - if(..()) //To allow surgery to return properly. + . = ..() + if(.) //To allow surgery to return properly. return - switch(M.a_intent) - if("help") + if(INTENT_HELP) help_shake_act(M) - if("grab") + if(INTENT_GRAB) grabbedby(M) - if("harm") + if(INTENT_HARM) + if(HAS_TRAIT(M, TRAIT_PACIFISM)) + to_chat(M, "You don't want to hurt [src]!") + return M.do_attack_animation(src, ATTACK_EFFECT_PUNCH) if (prob(75)) visible_message("[M] has punched [name]!", \ @@ -60,7 +78,7 @@ playsound(loc, 'sound/weapons/punchmiss.ogg', 25, 1, -1) visible_message("[M] has attempted to punch [name]!", \ "[M] has attempted to punch [name]!", null, COMBAT_MESSAGE_RANGE) - if("disarm") + if(INTENT_DISARM) if(!IsUnconscious()) M.do_attack_animation(src, ATTACK_EFFECT_DISARM) if (prob(25)) @@ -74,50 +92,51 @@ visible_message("[M] has disarmed [src]!", "[M] has disarmed [src]!", null, COMBAT_MESSAGE_RANGE) /mob/living/carbon/monkey/attack_alien(mob/living/carbon/alien/humanoid/M) - if(..()) //if harm or disarm intent. - if (M.a_intent == INTENT_HARM) - if ((prob(95) && health > 0)) - playsound(loc, 'sound/weapons/slice.ogg', 25, 1, -1) - var/damage = rand(15, 30) - if (damage >= 25) - damage = rand(20, 40) - if(AmountUnconscious() < 300) - Unconscious(rand(200, 300)) - visible_message("[M] has wounded [name]!", \ - "[M] has wounded [name]!", null, COMBAT_MESSAGE_RANGE) - else - visible_message("[M] has slashed [name]!", \ - "[M] has slashed [name]!", null, COMBAT_MESSAGE_RANGE) - - var/obj/item/bodypart/affecting = get_bodypart(ran_zone(M.zone_selected)) - log_combat(M, src, "attacked") - if(!affecting) - affecting = get_bodypart(BODY_ZONE_CHEST) - if(!dismembering_strike(M, affecting.body_zone)) //Dismemberment successful - return 1 - apply_damage(damage, BRUTE, affecting) - + . = ..() + if(!.) // the attack was blocked or was help/grab intent + return + if (M.a_intent == INTENT_HARM) + if ((prob(95) && health > 0)) + playsound(loc, 'sound/weapons/slice.ogg', 25, 1, -1) + var/damage = rand(15, 30) + if (damage >= 25) + damage = rand(20, 40) + if(AmountUnconscious() < 300) + Unconscious(rand(200, 300)) + visible_message("[M] has wounded [name]!", \ + "[M] has wounded [name]!", null, COMBAT_MESSAGE_RANGE) else - playsound(loc, 'sound/weapons/slashmiss.ogg', 25, 1, -1) - visible_message("[M] has attempted to lunge at [name]!", \ - "[M] has attempted to lunge at [name]!", null, COMBAT_MESSAGE_RANGE) + visible_message("[M] has slashed [name]!", \ + "[M] has slashed [name]!", null, COMBAT_MESSAGE_RANGE) - if (M.a_intent == INTENT_DISARM) - var/obj/item/I = null - playsound(loc, 'sound/weapons/pierce.ogg', 25, 1, -1) - if(prob(95)) - Knockdown(20) - visible_message("[M] has tackled down [name]!", \ - "[M] has tackled down [name]!", null, COMBAT_MESSAGE_RANGE) + var/obj/item/bodypart/affecting = get_bodypart(ran_zone(M.zone_selected)) + log_combat(M, src, "attacked") + if(!affecting) + affecting = get_bodypart(BODY_ZONE_CHEST) + if(!dismembering_strike(M, affecting.body_zone)) //Dismemberment successful + return 1 + apply_damage(damage, BRUTE, affecting) + + else + playsound(loc, 'sound/weapons/slashmiss.ogg', 25, 1, -1) + visible_message("[M] has attempted to lunge at [name]!", \ + "[M] has attempted to lunge at [name]!", null, COMBAT_MESSAGE_RANGE) + + else + var/obj/item/I = null + playsound(loc, 'sound/weapons/pierce.ogg', 25, 1, -1) + if(prob(95)) + Knockdown(20) + visible_message("[M] has tackled down [name]!", \ + "[M] has tackled down [name]!", null, COMBAT_MESSAGE_RANGE) + else + I = get_active_held_item() + if(dropItemToGround(I)) + visible_message("[M] has disarmed [name]!", "[M] has disarmed [name]!", null, COMBAT_MESSAGE_RANGE) else - I = get_active_held_item() - if(dropItemToGround(I)) - visible_message("[M] has disarmed [name]!", "[M] has disarmed [name]!", null, COMBAT_MESSAGE_RANGE) - else - I = null - log_combat(M, src, "disarmed", "[I ? " removing \the [I]" : ""]") - updatehealth() - + I = null + log_combat(M, src, "disarmed", "[I ? " removing \the [I]" : ""]") + updatehealth() /mob/living/carbon/monkey/attack_animal(mob/living/simple_animal/M) . = ..() @@ -132,17 +151,19 @@ apply_damage(damage, M.melee_damage_type, affecting) /mob/living/carbon/monkey/attack_slime(mob/living/simple_animal/slime/M) - if(..()) //successful slime attack - var/damage = rand(5, 35) - if(M.is_adult) - damage = rand(20, 40) - var/dam_zone = dismembering_strike(M, pick(BODY_ZONE_HEAD, BODY_ZONE_CHEST, BODY_ZONE_L_ARM, BODY_ZONE_R_ARM, BODY_ZONE_L_LEG, BODY_ZONE_R_LEG)) - if(!dam_zone) //Dismemberment successful - return 1 - var/obj/item/bodypart/affecting = get_bodypart(ran_zone(dam_zone)) - if(!affecting) - affecting = get_bodypart(BODY_ZONE_CHEST) - apply_damage(damage, BRUTE, affecting) + . = ..() + if(!.) //unsuccessful slime attack + return + var/damage = rand(5, 35) + if(M.is_adult) + damage = rand(20, 40) + var/dam_zone = dismembering_strike(M, pick(BODY_ZONE_HEAD, BODY_ZONE_CHEST, BODY_ZONE_L_ARM, BODY_ZONE_R_ARM, BODY_ZONE_L_LEG, BODY_ZONE_R_LEG)) + if(!dam_zone) //Dismemberment successful + return 1 + var/obj/item/bodypart/affecting = get_bodypart(ran_zone(dam_zone)) + if(!affecting) + affecting = get_bodypart(BODY_ZONE_CHEST) + apply_damage(damage, BRUTE, affecting) /mob/living/carbon/monkey/acid_act(acidpwr, acid_volume, bodyzone_hit) . = 1 diff --git a/code/modules/mob/living/carbon/status_procs.dm b/code/modules/mob/living/carbon/status_procs.dm index 766bd376b1..6c497bb8d4 100644 --- a/code/modules/mob/living/carbon/status_procs.dm +++ b/code/modules/mob/living/carbon/status_procs.dm @@ -2,44 +2,6 @@ //The effects include: stun, knockdown, unconscious, sleeping, resting, jitteriness, dizziness, ear damage, // eye damage, eye_blind, eye_blurry, druggy, TRAIT_BLIND trait, TRAIT_NEARSIGHT trait, and TRAIT_HUSK trait. -/mob/living/carbon/damage_eyes(amount) - var/obj/item/organ/eyes/eyes = getorganslot(ORGAN_SLOT_EYES) - if (!eyes) - return - if(amount>0) - eyes.eye_damage = amount - if(eyes.eye_damage > 20) - if(eyes.eye_damage > 30) - overlay_fullscreen("eye_damage", /obj/screen/fullscreen/impaired, 2) - else - overlay_fullscreen("eye_damage", /obj/screen/fullscreen/impaired, 1) - -/mob/living/carbon/set_eye_damage(amount) - var/obj/item/organ/eyes/eyes = getorganslot(ORGAN_SLOT_EYES) - if (!eyes) - return - eyes.eye_damage = max(amount,0) - if(eyes.eye_damage > 20) - if(eyes.eye_damage > 30) - overlay_fullscreen("eye_damage", /obj/screen/fullscreen/impaired, 2) - else - overlay_fullscreen("eye_damage", /obj/screen/fullscreen/impaired, 1) - else - clear_fullscreen("eye_damage") - -/mob/living/carbon/adjust_eye_damage(amount) - var/obj/item/organ/eyes/eyes = getorganslot(ORGAN_SLOT_EYES) - if (!eyes) - return - eyes.eye_damage = max(eyes.eye_damage+amount, 0) - if(eyes.eye_damage > 20) - if(eyes.eye_damage > 30) - overlay_fullscreen("eye_damage", /obj/screen/fullscreen/impaired, 2) - else - overlay_fullscreen("eye_damage", /obj/screen/fullscreen/impaired, 1) - else - clear_fullscreen("eye_damage") - /mob/living/carbon/adjust_drugginess(amount) druggy = max(druggy+amount, 0) if(druggy) diff --git a/code/modules/mob/living/carbon/update_icons.dm b/code/modules/mob/living/carbon/update_icons.dm index 66be8058f1..0155f2575d 100644 --- a/code/modules/mob/living/carbon/update_icons.dm +++ b/code/modules/mob/living/carbon/update_icons.dm @@ -1,31 +1,3 @@ -//IMPORTANT: Multiple animate() calls do not stack well, so try to do them all at once if you can. -/mob/living/carbon/update_transform() - var/matrix/ntransform = matrix(transform) //aka transform.Copy() - var/final_pixel_y = pixel_y - var/final_dir = dir - var/changed = 0 - if(lying != lying_prev && rotate_on_lying) - changed++ - ntransform.TurnTo(lying_prev,lying) - if(lying == 0) //Lying to standing - final_pixel_y = get_standard_pixel_y_offset() - else //if(lying != 0) - if(lying_prev == 0) //Standing to lying - pixel_y = get_standard_pixel_y_offset() - final_pixel_y = get_standard_pixel_y_offset(lying) - if(dir & (EAST|WEST)) //Facing east or west - final_dir = pick(NORTH, SOUTH) //So you fall on your side rather than your face or ass - - if(resize != RESIZE_DEFAULT_SIZE) - changed++ - ntransform.Scale(resize) - resize = RESIZE_DEFAULT_SIZE - - if(changed) - animate(src, transform = ntransform, time = 2, pixel_y = final_pixel_y, dir = final_dir, easing = EASE_IN|EASE_OUT) - setMovetype(movement_type & ~FLOATING) // If we were without gravity, the bouncing animation got stopped, so we make sure we restart it in next life(). - - /mob/living/carbon var/list/overlays_standing[TOTAL_LAYERS] diff --git a/code/modules/mob/living/damage_procs.dm b/code/modules/mob/living/damage_procs.dm index dc43ab8b07..57b65a53f7 100644 --- a/code/modules/mob/living/damage_procs.dm +++ b/code/modules/mob/living/damage_procs.dm @@ -225,10 +225,10 @@ /mob/living/proc/getStaminaLoss() return staminaloss -/mob/living/proc/adjustStaminaLoss(amount, updating_stamina = TRUE, forced = FALSE) +/mob/living/proc/adjustStaminaLoss(amount, updating_health = TRUE, forced = FALSE) return -/mob/living/proc/setStaminaLoss(amount, updating_stamina = TRUE, forced = FALSE) +/mob/living/proc/setStaminaLoss(amount, updating_health = TRUE, forced = FALSE) return // heal ONE external organ, organ gets randomly selected from damaged ones. diff --git a/code/modules/mob/living/death.dm b/code/modules/mob/living/death.dm index 0ff418d628..1c6546fd83 100644 --- a/code/modules/mob/living/death.dm +++ b/code/modules/mob/living/death.dm @@ -62,12 +62,8 @@ unset_machine() timeofdeath = world.time tod = STATION_TIME_TIMESTAMP("hh:mm:ss") - var/turf/T = get_turf(src) for(var/obj/item/I in contents) I.on_mob_death(src, gibbed) - if(mind && mind.name && mind.active && !istype(T.loc, /area/ctf)) - var/rendered = "[mind.name] has died at [get_area_name(T)]." - deadchat_broadcast(rendered, follow_target = src, turf_target = T, message_type=DEADCHAT_DEATHRATTLE) if(mind) mind.store_memory("Time of death: [tod]", 0) GLOB.alive_mob_list -= src @@ -89,8 +85,15 @@ addtimer(CALLBACK(src, .proc/med_hud_set_status), (DEFIB_TIME_LIMIT * 10) + 1) stop_pulling() - SEND_SIGNAL(src, COMSIG_MOB_DEATH, gibbed) + var/signal = SEND_SIGNAL(src, COMSIG_MOB_DEATH, gibbed) + var/turf/T = get_turf(src) + if(mind && mind.name && mind.active && !istype(T.loc, /area/ctf) && !(signal & COMPONENT_BLOCK_DEATH_BROADCAST)) + var/rendered = "[mind.name] has died at [get_area_name(T)]." + deadchat_broadcast(rendered, follow_target = src, turf_target = T, message_type=DEADCHAT_DEATHRATTLE) + if (client && client.prefs && client.prefs.auto_ooc) + if (!(client.prefs.chat_toggles & CHAT_OOC)) + client.prefs.chat_toggles ^= CHAT_OOC if (client) client.move_delay = initial(client.move_delay) diff --git a/code/modules/mob/living/emote.dm b/code/modules/mob/living/emote.dm index 6c1a2cfec9..041b367ebf 100644 --- a/code/modules/mob/living/emote.dm +++ b/code/modules/mob/living/emote.dm @@ -87,6 +87,12 @@ message_simple = S.deathmessage . = ..() message_simple = initial(message_simple) + if(. && user.deathsound) + if(isliving(user)) + var/mob/living/L = user + if(!L.can_speak_vocal() || L.oxyloss >= 50) + return //stop the sound if oxyloss too high/cant speak + playsound(user, user.deathsound, 200, TRUE, TRUE) if(. && isalienadult(user)) playsound(user.loc, 'sound/voice/hiss6.ogg', 80, 1, 1) diff --git a/code/modules/mob/living/inhand_holder.dm b/code/modules/mob/living/inhand_holder.dm index 420c59b22d..e57e5e2936 100644 --- a/code/modules/mob/living/inhand_holder.dm +++ b/code/modules/mob/living/inhand_holder.dm @@ -5,80 +5,126 @@ desc = "Yell at coderbrush." icon = null icon_state = "" - item_flags = DROPDEL var/mob/living/held_mob - var/can_head = TRUE - var/destroying = FALSE + var/can_head = FALSE + w_class = WEIGHT_CLASS_BULKY -/obj/item/clothing/head/mob_holder/Initialize(mapload, mob/living/M, _worn_state, head_icon, lh_icon, rh_icon, _can_head = TRUE) +/obj/item/clothing/head/mob_holder/Initialize(mapload, mob/living/M, _worn_state, alt_worn, lh_icon, rh_icon, _can_head_override = FALSE) . = ..() - can_head = _can_head - if(head_icon) - alternate_worn_icon = head_icon + + if(M) + M.setDir(SOUTH) + held_mob = M + M.forceMove(src) + appearance = M.appearance + name = M.name + desc = M.desc + + if(_can_head_override) + can_head = _can_head_override + if(alt_worn) + alternate_worn_icon = alt_worn if(_worn_state) item_state = _worn_state + icon_state = _worn_state if(lh_icon) lefthand_file = lh_icon if(rh_icon) righthand_file = rh_icon if(!can_head) slot_flags = NONE - deposit(M) /obj/item/clothing/head/mob_holder/Destroy() - destroying = TRUE if(held_mob) - release(FALSE) + release() return ..() -/obj/item/clothing/head/mob_holder/proc/deposit(mob/living/L) - if(!istype(L)) - return FALSE - L.setDir(SOUTH) - update_visuals(L) - held_mob = L - L.forceMove(src) - name = L.name - desc = L.desc - return TRUE +/obj/item/clothing/head/mob_holder/dropped() + ..() + if(isturf(loc))//don't release on soft-drops + release() -/obj/item/clothing/head/mob_holder/proc/update_visuals(mob/living/L) - appearance = L.appearance - -/obj/item/clothing/head/mob_holder/proc/release(del_on_release = TRUE) - if(!held_mob) - if(del_on_release && !destroying) - qdel(src) - return FALSE +/obj/item/clothing/head/mob_holder/proc/release() if(isliving(loc)) var/mob/living/L = loc - to_chat(L, "[held_mob] wriggles free!") L.dropItemToGround(src) - held_mob.forceMove(get_turf(held_mob)) - held_mob.reset_perspective() - held_mob.setDir(SOUTH) - held_mob.visible_message("[held_mob] uncurls!") - held_mob = null - if(del_on_release && !destroying) - qdel(src) - return TRUE + if(held_mob) + var/mob/living/m = held_mob + m.forceMove(get_turf(m)) + m.reset_perspective() + m.setDir(SOUTH) + held_mob = null + qdel(src) /obj/item/clothing/head/mob_holder/relaymove(mob/user) - release() + return /obj/item/clothing/head/mob_holder/container_resist() + if(isliving(loc)) + var/mob/living/L = loc + visible_message("[src] escapes [L]!") release() -/obj/item/clothing/head/mob_holder/drone/deposit(mob/living/L) - . = ..() - if(!isdrone(L)) - qdel(src) - name = "drone (hiding)" - desc = "This drone is scared and has curled up into a ball!" +/mob/living/proc/mob_pickup(mob/living/L) + var/obj/item/clothing/head/mob_holder/holder = generate_mob_holder() + if(!holder) + return + drop_all_held_items() + L.put_in_hands(holder) + return -/obj/item/clothing/head/mob_holder/drone/update_visuals(mob/living/L) - var/mob/living/simple_animal/drone/D = L - if(!D) - return ..() - icon = 'icons/mob/drone.dmi' - icon_state = "[D.visualAppearence]_hat" +/mob/living/proc/mob_try_pickup(mob/living/user) + if(!ishuman(user) || !src.Adjacent(user) || user.incapacitated() || !can_be_held) + return FALSE + if(user.get_active_held_item()) + to_chat(user, "Your hands are full!") + return FALSE + if(buckled) + to_chat(user, "[src] is buckled to something!") + return FALSE + if(src == user) + to_chat(user, "You can't pick yourself up.") + return FALSE + visible_message("[user] starts picking up [src].", \ + "[user] starts picking you up!") + if(!do_after(user, 20, target = src)) + return FALSE + + if(user.get_active_held_item()||buckled) + return FALSE + + visible_message("[user] picks up [src]!", \ + "[user] picks you up!") + to_chat(user, "You pick [src] up.") + mob_pickup(user) + return TRUE + +/mob/living/AltClick(mob/user) + . = ..() + if(mob_try_pickup(user)) + return TRUE + + +// I didn't define these for mobs, because you shouldn't be able to breathe out of mobs and using their loc isn't always the logical thing to do. + +/obj/item/clothing/head/mob_holder/assume_air(datum/gas_mixture/env) + var/atom/location = loc + if(!loc) + return //null + var/turf/T = get_turf(loc) + while(location != T) + location = location.loc + if(ismob(location)) + return location.loc.assume_air(env) + return loc.assume_air(env) + +/obj/item/clothing/head/mob_holder/remove_air(amount) + var/atom/location = loc + if(!loc) + return //null + var/turf/T = get_turf(loc) + while(location != T) + location = location.loc + if(ismob(location)) + return location.loc.remove_air(amount) + return loc.remove_air(amount) diff --git a/code/modules/mob/living/living.dm b/code/modules/mob/living/living.dm index 6ced2a05a1..78542ab052 100644 --- a/code/modules/mob/living/living.dm +++ b/code/modules/mob/living/living.dm @@ -40,6 +40,11 @@ QDEL_LIST(diseases) return ..() + +/mob/living/proc/generate_mob_holder() + var/obj/item/clothing/head/mob_holder/holder = new(get_turf(src), src, (istext(can_be_held) ? can_be_held : ""), 'icons/mob/animals_held.dmi', 'icons/mob/animals_held_lh.dmi', 'icons/mob/animals_held_rh.dmi') + return holder + /mob/living/onZImpact(turf/T, levels) if(!isgroundlessturf(T)) ZImpactDamage(T, levels) @@ -50,6 +55,7 @@ adjustBruteLoss((levels * 5) ** 1.5) Knockdown(levels * 50) + /mob/living/proc/OpenCraftingMenu() return @@ -502,7 +508,6 @@ bodytemperature = BODYTEMP_NORMAL set_blindness(0) set_blurriness(0) - set_eye_damage(0) cure_nearsighted() cure_blind() cure_husk() @@ -1154,24 +1159,6 @@ if(can_be_held) mob_try_pickup(over) -/mob/living/proc/mob_pickup(mob/living/L) - return - -/mob/living/proc/mob_try_pickup(mob/living/user) - if(!ishuman(user)) - return - if(user.get_active_held_item()) - to_chat(user, "Your hands are full!") - return FALSE - if(buckled) - to_chat(user, "[src] is buckled to something!") - return FALSE - user.visible_message("[user] starts trying to scoop up [src]!") - if(!do_after(user, 20, target = src)) - return FALSE - mob_pickup(user) - return TRUE - /mob/living/proc/get_static_viruses() //used when creating blood and other infective objects if(!LAZYLEN(diseases)) return @@ -1221,7 +1208,8 @@ if("eye_blind") set_blindness(var_value) if("eye_damage") - set_eye_damage(var_value) + var/obj/item/organ/eyes/E = getorganslot(ORGAN_SLOT_EYES) + E?.setOrganDamage(var_value) if("eye_blurry") set_blurriness(var_value) if("maxHealth") diff --git a/code/modules/mob/living/living_defense.dm b/code/modules/mob/living/living_defense.dm index 722c984309..3c5c5e3518 100644 --- a/code/modules/mob/living/living_defense.dm +++ b/code/modules/mob/living/living_defense.dm @@ -36,7 +36,50 @@ /mob/living/proc/on_hit(obj/item/projectile/P) return +/mob/living/proc/check_shields(atom/AM, damage, attack_text = "the attack", attack_type = MELEE_ATTACK, armour_penetration = 0) + var/block_chance_modifier = round(damage / -3) + for(var/obj/item/I in held_items) + if(!istype(I, /obj/item/clothing)) + var/final_block_chance = I.block_chance - (CLAMP((armour_penetration-I.armour_penetration)/2,0,100)) + block_chance_modifier //So armour piercing blades can still be parried by other blades, for example + if(I.hit_reaction(src, AM, attack_text, final_block_chance, damage, attack_type)) + return TRUE + return FALSE + +/mob/living/proc/check_reflect(def_zone) //Reflection checks for anything in your hands, based on the reflection chance of the object(s) + for(var/obj/item/I in held_items) + if(I.IsReflect(def_zone)) + return TRUE + return FALSE + +/mob/living/proc/reflect_bullet_check(obj/item/projectile/P, def_zone) + if(P.is_reflectable && check_reflect(def_zone)) // Checks if you've passed a reflection% check + visible_message("The [P.name] gets reflected by [src]!", \ + "The [P.name] gets reflected by [src]!") + // Find a turf near or on the original location to bounce to + if(P.starting) + var/new_x = P.starting.x + pick(0, 0, 0, 0, 0, -1, 1, -2, 2) + var/new_y = P.starting.y + pick(0, 0, 0, 0, 0, -1, 1, -2, 2) + var/turf/curloc = get_turf(src) + // redirect the projectile + P.original = locate(new_x, new_y, P.z) + P.starting = curloc + P.firer = src + P.yo = new_y - curloc.y + P.xo = new_x - curloc.x + var/new_angle_s = P.Angle + rand(120,240) + while(new_angle_s > 180) // Translate to regular projectile degrees + new_angle_s -= 360 + P.setAngle(new_angle_s) + return TRUE + return FALSE + /mob/living/bullet_act(obj/item/projectile/P, def_zone) + if(P.original != src || P.firer != src) //try to block or reflect the bullet, can't do so when shooting oneself + if(reflect_bullet_check(P, def_zone)) + return -1 // complete projectile permutation + if(check_shields(P, P.damage, "the [P.name]", PROJECTILE_ATTACK, P.armour_penetration)) + P.on_hit(src, 100, def_zone) + return 2 var/armor = run_armor_check(def_zone, P.flag, null, null, P.armour_penetration, null) if(!P.nodamage) apply_damage(P.damage, P.damage_type, def_zone, armor) @@ -55,9 +98,32 @@ else return 0 +/mob/living/proc/catch_item(obj/item/I, skip_throw_mode_check = FALSE) + return FALSE + +/mob/living/proc/embed_item(obj/item/I) + return + +/mob/living/proc/can_embed(obj/item/I) + return FALSE + /mob/living/hitby(atom/movable/AM, skipcatch, hitpush = TRUE, blocked = FALSE) - if(istype(AM, /obj/item)) - var/obj/item/I = AM + var/obj/item/I + var/throwpower = 30 + if(isitem(AM)) + I = AM + throwpower = I.throwforce + if(check_shields(AM, throwpower, "\the [AM.name]", THROWN_PROJECTILE_ATTACK)) + hitpush = FALSE + skipcatch = TRUE + blocked = TRUE + else if(I && I.throw_speed >= EMBED_THROWSPEED_THRESHOLD && can_embed(I, src) && prob(I.embedding.embed_chance) && !HAS_TRAIT(src, TRAIT_PIERCEIMMUNE) && (!HAS_TRAIT(src, TRAIT_AUTO_CATCH_ITEM) || incapacitated() || get_active_held_item())) + embed_item(I) + hitpush = FALSE + skipcatch = TRUE //can't catch the now embedded item + if(I) + if(!skipcatch && isturf(I.loc) && catch_item(I)) + return TRUE var/zone = ran_zone(BODY_ZONE_CHEST, 65)//Hits a random part of the body, geared towards the chest var/dtype = BRUTE var/volume = I.get_volume_by_throwforce_and_or_w_class() @@ -214,6 +280,24 @@ Move(user.loc) return 1 +/mob/living/attack_hand(mob/user) + ..() //Ignoring parent return value here. + SEND_SIGNAL(src, COMSIG_MOB_ATTACK_HAND, user) + if((user != src) && user.a_intent != INTENT_HELP && check_shields(user, 0, user.name, attack_type = UNARMED_ATTACK)) + log_combat(user, src, "attempted to touch") + visible_message("[user] attempted to touch [src]!") + return TRUE + +/mob/living/attack_hulk(mob/living/carbon/human/user, does_attack_animation = FALSE) + if(user.a_intent == INTENT_HARM) + if(HAS_TRAIT(user, TRAIT_PACIFISM)) + to_chat(user, "You don't want to hurt [src]!") + return TRUE + var/hulk_verb = pick("smash","pummel") + if(user != src && check_shields(user, 15, "the [hulk_verb]ing")) + return TRUE + ..() + return FALSE /mob/living/attack_slime(mob/living/simple_animal/slime/M) if(!SSticker.HasRoundStarted()) @@ -229,6 +313,12 @@ to_chat(M, "You don't want to hurt anyone!") return FALSE + var/damage = rand(5, 35) + if(M.is_adult) + damage = rand(20, 40) + if(check_shields(M, damage, "the [M.name]")) + return FALSE + if (stat != DEAD) log_combat(M, src, "attacked") M.do_attack_animation(src) @@ -245,7 +335,8 @@ if(HAS_TRAIT(M, TRAIT_PACIFISM)) to_chat(M, "You don't want to hurt anyone!") return FALSE - + if(check_shields(M, rand(M.melee_damage_lower, M.melee_damage_upper), "the [M.name]", MELEE_ATTACK, M.armour_penetration)) + return FALSE if(M.attack_sound) playsound(loc, M.attack_sound, 50, 1, 1) M.do_attack_animation(src) @@ -256,10 +347,6 @@ /mob/living/attack_paw(mob/living/carbon/monkey/M) - if(isturf(loc) && istype(loc.loc, /area/start)) - to_chat(M, "No attacking people at spawn, you jackass.") - return FALSE - if (M.a_intent == INTENT_HARM) if(HAS_TRAIT(M, TRAIT_PACIFISM)) to_chat(M, "You don't want to hurt anyone!") @@ -268,6 +355,8 @@ if(M.is_muzzled() || (M.wear_mask && M.wear_mask.flags_cover & MASKCOVERSMOUTH)) to_chat(M, "You can't bite with your mouth covered!") return FALSE + if(check_shields(M, 0, "the [M.name]")) + return FALSE M.do_attack_animation(src, ATTACK_EFFECT_BITE) if (prob(75)) log_combat(M, src, "attacked") @@ -282,15 +371,16 @@ /mob/living/attack_larva(mob/living/carbon/alien/larva/L) switch(L.a_intent) - if("help") + if(INTENT_HELP) visible_message("[L.name] rubs its head against [src].") return FALSE else if(HAS_TRAIT(L, TRAIT_PACIFISM)) to_chat(L, "You don't want to hurt anyone!") - return - + return FALSE + if(L != src && check_shields(L, rand(1, 3), "the [L.name]")) + return FALSE L.do_attack_animation(src) if(prob(90)) log_combat(L, src, "attacked") @@ -301,24 +391,29 @@ else visible_message("[L.name] has attempted to bite [src]!", \ "[L.name] has attempted to bite [src]!", null, COMBAT_MESSAGE_RANGE) - return FALSE /mob/living/attack_alien(mob/living/carbon/alien/humanoid/M) + if((M != src) && M.a_intent != INTENT_HELP && check_shields(M, 0, "the [M.name]")) + visible_message("[M] attempted to touch [src]!") + return FALSE switch(M.a_intent) - if ("help") - visible_message("[M] caresses [src] with its scythe like arm.") + if (INTENT_HELP) + if(!isalien(src)) //I know it's ugly, but the alien vs alien attack_alien behaviour is a bit different. + visible_message("[M] caresses [src] with its scythe like arm.") return FALSE - if ("grab") + if (INTENT_GRAB) grabbedby(M) return FALSE - if("harm") + if(INTENT_HARM) if(HAS_TRAIT(M, TRAIT_PACIFISM)) to_chat(M, "You don't want to hurt anyone!") return FALSE - M.do_attack_animation(src) + if(!isalien(src)) + M.do_attack_animation(src) return TRUE - if("disarm") - M.do_attack_animation(src, ATTACK_EFFECT_DISARM) + if(INTENT_DISARM) + if(!isalien(src)) + M.do_attack_animation(src, ATTACK_EFFECT_DISARM) return TRUE /mob/living/ex_act(severity, target, origin) diff --git a/code/modules/mob/living/living_defines.dm b/code/modules/mob/living/living_defines.dm index 4d2a36907d..783e044492 100644 --- a/code/modules/mob/living/living_defines.dm +++ b/code/modules/mob/living/living_defines.dm @@ -111,4 +111,6 @@ var/list/diseases = list() // list of all diseases in a mob var/list/disease_resistances = list() - var/drag_slowdown = TRUE //Whether the mob is slowed down when dragging another prone mob \ No newline at end of file + var/drag_slowdown = TRUE //Whether the mob is slowed down when dragging another prone mob + + var/rotate_on_lying = FALSE \ No newline at end of file diff --git a/code/modules/mob/living/say.dm b/code/modules/mob/living/say.dm index 174fd5c394..2cab7d4c8a 100644 --- a/code/modules/mob/living/say.dm +++ b/code/modules/mob/living/say.dm @@ -212,11 +212,19 @@ GLOBAL_LIST_INIT(department_radio_keys, list( if(succumbed) succumb() - to_chat(src, compose_message(src, language, message, , spans, message_mode)) + to_chat(src, compose_message(src, language, message, null, spans, message_mode)) return 1 -/mob/living/Hear(message, atom/movable/speaker, datum/language/message_language, raw_message, radio_freq, list/spans, message_mode) +/mob/living/compose_message(atom/movable/speaker, datum/language/message_language, raw_message, radio_freq, list/spans, message_mode, face_name = FALSE, atom/movable/source) + . = ..() + if(isliving(speaker)) + var/turf/sourceturf = get_turf(source) + var/turf/T = get_turf(src) + if(sourceturf && T && !(sourceturf in get_hear(5, T))) + . = "[.]" + +/mob/living/Hear(message, atom/movable/speaker, datum/language/message_language, raw_message, radio_freq, list/spans, message_mode, atom/movable/source) . = ..() if(!client) return @@ -231,13 +239,9 @@ GLOBAL_LIST_INIT(department_radio_keys, list( deaf_type = 2 // Since you should be able to hear yourself without looking // Recompose message for AI hrefs, language incomprehension. - message = compose_message(speaker, message_language, raw_message, radio_freq, spans, message_mode) - message = hear_intercept(message, speaker, message_language, raw_message, radio_freq, spans, message_mode) + message = compose_message(speaker, message_language, raw_message, radio_freq, spans, message_mode, FALSE, source) - show_message(message, 2, deaf_message, deaf_type) - return message - -/mob/living/proc/hear_intercept(message, atom/movable/speaker, datum/language/message_language, raw_message, radio_freq, list/spans, message_mode) + show_message(message, MSG_AUDIBLE, deaf_message, deaf_type) return message /mob/living/send_speech(message, message_range = 6, obj/source = src, bubble_type = bubble_icon, list/spans, datum/language/message_language=null, message_mode) @@ -248,8 +252,8 @@ GLOBAL_LIST_INIT(department_radio_keys, list( var/list/listening = get_hearers_in_view(message_range+eavesdrop_range, source) var/list/the_dead = list() var/list/yellareas //CIT CHANGE - adds the ability for yelling to penetrate walls and echo throughout areas - if(say_test(message) == "2") //CIT CHANGE - ditto - yellareas = get_areas_in_range(message_range*0.5,src) //CIT CHANGE - ditto + if(!eavesdrop_range && say_test(message) == "2") //CIT CHANGE - ditto + yellareas = get_areas_in_range(message_range*0.5, source) //CIT CHANGE - ditto for(var/_M in GLOB.player_list) var/mob/M = _M if(M.stat != DEAD) //not dead, not important @@ -260,7 +264,7 @@ GLOBAL_LIST_INIT(department_radio_keys, list( continue if(!M.client || !client) //client is so that ghosts don't have to listen to mice continue - if(get_dist(M, src) > 7 || M.z != z) //they're out of range of normal hearing + if(get_dist(M, source) > 7 || M.z != z) //they're out of range of normal hearing if(eavesdropping_modes[message_mode] && !(M.client.prefs.chat_toggles & CHAT_GHOSTWHISPER)) //they're whispering and we have hearing whispers at any range off continue if(!(M.client.prefs.chat_toggles & CHAT_GHOSTEARS)) //they're talking normally and we have hearing at any range off @@ -272,15 +276,15 @@ GLOBAL_LIST_INIT(department_radio_keys, list( var/eavesrendered if(eavesdrop_range) eavesdropping = stars(message) - eavesrendered = compose_message(src, message_language, eavesdropping, , spans, message_mode) + eavesrendered = compose_message(src, message_language, eavesdropping, null, spans, message_mode, FALSE, source) - var/rendered = compose_message(src, message_language, message, , spans, message_mode) + var/rendered = compose_message(src, message_language, message, null, spans, message_mode, FALSE, source) for(var/_AM in listening) var/atom/movable/AM = _AM if(eavesdrop_range && get_dist(source, AM) > message_range && !(the_dead[AM])) - AM.Hear(eavesrendered, src, message_language, eavesdropping, , spans, message_mode) + AM.Hear(eavesrendered, src, message_language, eavesdropping, null, spans, message_mode, source) else - AM.Hear(rendered, src, message_language, message, , spans, message_mode) + AM.Hear(rendered, src, message_language, message, null, spans, message_mode, source) SEND_GLOBAL_SIGNAL(COMSIG_GLOB_LIVING_SAY_SPECIAL, src, message) //speech bubble diff --git a/code/modules/mob/living/silicon/ai/ai.dm b/code/modules/mob/living/silicon/ai/ai.dm index b9e289be5b..1694d04b82 100644 --- a/code/modules/mob/living/silicon/ai/ai.dm +++ b/code/modules/mob/living/silicon/ai/ai.dm @@ -176,13 +176,13 @@ fire_stacks = 0 . = ..() -/mob/living/silicon/ai/proc/set_core_display_icon(client/C) +/mob/living/silicon/ai/proc/set_core_display_icon(input, client/C) if(client && !C) C = client - if(!(C?.prefs?.preferred_ai_core_display)) - icon_state = display_icon_override || initial(icon_state) + if(!input && !C?.prefs?.preferred_ai_core_display) + icon_state = initial(icon_state) else - var/preferred_icon = display_icon_override || C.prefs.preferred_ai_core_display + var/preferred_icon = input ? input : C.prefs.preferred_ai_core_display icon_state = resolve_ai_icon(preferred_icon) /mob/living/silicon/ai/verb/pick_icon() @@ -202,8 +202,9 @@ if(!ai_core_icon || incapacitated()) return + display_icon_override = ai_core_icon - set_core_display_icon() + set_core_display_icon(ai_core_icon) /mob/living/silicon/ai/Stat() ..() @@ -259,15 +260,6 @@ viewalerts = 1 src << browse(dat, "window=aialerts&can_close=0") -/mob/living/silicon/ai/proc/ai_roster() - var/dat = "Crew RosterCrew Roster:

    " - - dat += GLOB.data_core.get_manifest() - dat += "" - - src << browse(dat, "window=airoster") - onclose(src, "airoster") - /mob/living/silicon/ai/proc/ai_call_shuttle() if(control_disabled) to_chat(usr, "Wireless control is disabled!") @@ -600,7 +592,10 @@ if(incapacitated()) return var/list/ai_emotions = list("Very Happy", "Happy", "Neutral", "Unsure", "Confused", "Sad", "BSOD", "Blank", "Problems?", "Awesome", "Facepalm", "Thinking", "Friend Computer", "Dorfy", "Blue Glow", "Red Glow") - emote_display = input("Please, select a status!", "AI Status", null, null) in ai_emotions + var/n_emote = input("Please, select a status!", "AI Status", null, null) in ai_emotions + if(!n_emote) + return + emote_display = n_emote for (var/each in GLOB.ai_status_displays) //change status of displays var/obj/machinery/status_display/ai/M = each M.emotion = emote_display @@ -677,18 +672,23 @@ "green face" = 'icons/mob/ai.dmi', "xeno queen" = 'icons/mob/alien.dmi', "horror" = 'icons/mob/ai.dmi', - "creature" = 'icons/mob/ai.dmi' + "creature" = 'icons/mob/ai.dmi', + "custom" ) input = input("Please select a hologram:") as null|anything in icon_list if(input) qdel(holo_icon) switch(input) - if("xeno queen") + if("custom") + if(client?.prefs?.custom_holoform_icon) + holo_icon = client.prefs.get_filtered_holoform(HOLOFORM_FILTER_AI) + else + holo_icon = getHologramIcon(icon('icons/mob/ai.dmi', "female")) + else if("xeno queen") holo_icon = getHologramIcon(icon(icon_list[input],"alienq")) else holo_icon = getHologramIcon(icon(icon_list[input], input)) - return /mob/living/silicon/ai/proc/corereturn() set category = "Malfunction" @@ -827,7 +827,7 @@ var/rendered = "[start][hrefpart][namepart] ([jobpart]) [raw_message]" - show_message(rendered, 2) + show_message(rendered, MSG_AUDIBLE) /mob/living/silicon/ai/fully_replace_character_name(oldname,newname) ..() @@ -887,7 +887,7 @@ . = ..() if(.) //successfully ressuscitated from death set_eyeobj_visible(TRUE) - set_core_display_icon() + set_core_display_icon(display_icon_override) /mob/living/silicon/ai/proc/malfhacked(obj/machinery/power/apc/apc) malfhack = null diff --git a/code/modules/mob/living/silicon/ai/ai_defense.dm b/code/modules/mob/living/silicon/ai/ai_defense.dm index 7c59c2b791..97d26f672a 100644 --- a/code/modules/mob/living/silicon/ai/ai_defense.dm +++ b/code/modules/mob/living/silicon/ai/ai_defense.dm @@ -1,15 +1,9 @@ - /mob/living/silicon/ai/attacked_by(obj/item/I, mob/living/user, def_zone) + . = ..() + if(!.) + return FALSE if(I.force && I.damtype != STAMINA && stat != DEAD) //only sparks if real damage is dealt. spark_system.start() - return ..() - - -/mob/living/silicon/ai/attack_alien(mob/living/carbon/alien/humanoid/M) - if(!SSticker.HasRoundStarted()) - to_chat(M, "You cannot attack people before the game has started.") - return - ..() /mob/living/silicon/ai/attack_slime(mob/living/simple_animal/slime/user) return //immune to slimes diff --git a/code/modules/mob/living/silicon/ai/freelook/eye.dm b/code/modules/mob/living/silicon/ai/freelook/eye.dm index c28f08d5b0..38afaf8313 100644 --- a/code/modules/mob/living/silicon/ai/freelook/eye.dm +++ b/code/modules/mob/living/silicon/ai/freelook/eye.dm @@ -68,7 +68,7 @@ // Use this when setting the aiEye's location. // It will also stream the chunk that the new loc is in. -/mob/camera/aiEye/proc/setLoc(T, force_update = FALSE) +/mob/camera/aiEye/proc/setLoc(T, force_update = FALSE, dir) if(ai) if(!isturf(ai.loc)) return @@ -88,7 +88,7 @@ //Holopad if(istype(ai.current, /obj/machinery/holopad)) var/obj/machinery/holopad/H = ai.current - H.move_hologram(ai, T) + H.move_hologram(ai, T, dir) if(ai.camera_light_on) ai.light_cameras() if(ai.master_multicam) @@ -139,7 +139,7 @@ for(var/i = 0; i < max(user.sprint, initial); i += 20) var/turf/step = get_turf(get_step(user.eyeobj, direct)) if(step) - user.eyeobj.setLoc(step) + user.eyeobj.setLoc(step, null, direct) user.cooldown = world.timeofday + 5 if(user.acceleration) @@ -191,7 +191,7 @@ acceleration = !acceleration to_chat(usr, "Camera acceleration has been toggled [acceleration ? "on" : "off"].") -/mob/camera/aiEye/Hear(message, atom/movable/speaker, datum/language/message_language, raw_message, radio_freq, list/spans, message_mode) +/mob/camera/aiEye/Hear(message, atom/movable/speaker, datum/language/message_language, raw_message, radio_freq, list/spans, message_mode, atom/movable/source) . = ..() if(relay_speech && speaker && ai && !radio_freq && speaker != ai && near_camera(speaker)) ai.relay_speech(message, speaker, message_language, raw_message, radio_freq, spans, message_mode) diff --git a/code/modules/mob/living/silicon/ai/say.dm b/code/modules/mob/living/silicon/ai/say.dm index 112add367f..f757203237 100644 --- a/code/modules/mob/living/silicon/ai/say.dm +++ b/code/modules/mob/living/silicon/ai/say.dm @@ -49,7 +49,7 @@ else padloc = "(UNKNOWN)" src.log_talk(message, LOG_SAY, tag="HOLOPAD in [padloc]") - send_speech(message, 7, T, "robot", language) + send_speech(message, 7, T, "robot", message_language = language) to_chat(src, "Holopad transmitted, [real_name] \"[message]\"") else to_chat(src, "No holopad connected.") diff --git a/code/modules/mob/living/silicon/custom_holoform.dm b/code/modules/mob/living/silicon/custom_holoform.dm new file mode 100644 index 0000000000..8ce6e9a29a --- /dev/null +++ b/code/modules/mob/living/silicon/custom_holoform.dm @@ -0,0 +1,28 @@ +/mob/living/silicon/verb/clear_custom_holoform() + set name = "Clear Custom Holoform" + set desc = "Clear your current custom holoform" + set category = "OOC" + + if(!client.prefs) + to_chat(src, "No preferences datum on your client, contact an admin/coder!") + return + client.prefs.custom_holoform_icon = null + client.prefs.cached_holoform_icons = null + to_chat(src, "Holoform removed.") + +/mob/living/silicon/verb/set_custom_holoform() + set name = "Set Custom Holoform" + set desc = "Set your custom holoform using your current preferences slot and a specified set of gear." + set category = "OOC" + + if(!client.prefs) + to_chat(src, "No preferences datum on your client, contact an admin/coder!") + return + if(client.prefs.last_custom_holoform > world.time - CUSTOM_HOLOFORM_DELAY) + to_chat(src, "You are attempting to change custom holoforms too fast!") + var/icon/new_holoform = user_interface_custom_holoform(client) + if(new_holoform) + client.prefs.custom_holoform_icon = new_holoform + client.prefs.cached_holoform_icons = null + client.prefs.last_custom_holoform = world.time + to_chat(src, "Holoform set.") diff --git a/code/modules/mob/living/silicon/damage_procs.dm b/code/modules/mob/living/silicon/damage_procs.dm index 8fbd7afbdd..91a6709bc9 100644 --- a/code/modules/mob/living/silicon/damage_procs.dm +++ b/code/modules/mob/living/silicon/damage_procs.dm @@ -30,10 +30,10 @@ /mob/living/silicon/setCloneLoss(amount, updating_health = TRUE, forced = FALSE) return FALSE -/mob/living/silicon/adjustStaminaLoss(amount, updating_stamina = 1, forced = FALSE)//immune to stamina damage. +/mob/living/silicon/adjustStaminaLoss(amount, updating_health = 1, forced = FALSE)//immune to stamina damage. return FALSE -/mob/living/silicon/setStaminaLoss(amount, updating_stamina = 1) +/mob/living/silicon/setStaminaLoss(amount, updating_health = 1) return FALSE /mob/living/silicon/adjustOrganLoss(slot, amount, maximum = 500) diff --git a/code/modules/mob/living/silicon/login.dm b/code/modules/mob/living/silicon/login.dm index 82c1435344..81f8fcbef1 100644 --- a/code/modules/mob/living/silicon/login.dm +++ b/code/modules/mob/living/silicon/login.dm @@ -4,4 +4,7 @@ var/datum/antagonist/rev/rev = mind.has_antag_datum(/datum/antagonist/rev) if(rev) rev.remove_revolutionary(TRUE) + var/datum/antagonist/bloodsucker/V = mind.has_antag_datum(/datum/antagonist/bloodsucker) + if(V) + mind.remove_antag_datum(V) ..() diff --git a/code/modules/mob/living/silicon/pai/pai.dm b/code/modules/mob/living/silicon/pai/pai.dm index 7ec63cf415..7055838039 100644 --- a/code/modules/mob/living/silicon/pai/pai.dm +++ b/code/modules/mob/living/silicon/pai/pai.dm @@ -58,10 +58,12 @@ var/canholo = TRUE var/obj/item/card/id/access_card = null var/chassis = "repairbot" - var/list/possible_chassis = list("cat" = TRUE, "mouse" = TRUE, "monkey" = TRUE, "corgi" = FALSE, - "fox" = FALSE, "repairbot" = TRUE, "rabbit" = TRUE, "borgi" = FALSE , - "parrot" = FALSE, "bear" = FALSE , "mushroom" = FALSE, "crow" = FALSE , - "fairy" = FALSE , "spiderbot" = FALSE) //assoc value is whether it can be picked up. + var/dynamic_chassis + var/dynamic_chassis_sit = FALSE //whether we're sitting instead of resting spritewise + var/dynamic_chassis_bellyup = FALSE //whether we're lying down bellyup + var/list/possible_chassis //initialized in initialize. + var/list/dynamic_chassis_icons //ditto. + var/list/chassis_pixel_offsets_x //stupid dogborgs var/static/item_head_icon = 'icons/mob/pai_item_head.dmi' var/static/item_lh_icon = 'icons/mob/pai_item_lh.dmi' var/static/item_rh_icon = 'icons/mob/pai_item_rh.dmi' @@ -69,22 +71,20 @@ var/emitterhealth = 20 var/emittermaxhealth = 20 var/emitterregen = 0.25 + var/emitter_next_use = 0 + var/emitter_emp_cd = 300 var/emittercd = 50 var/emitteroverloadcd = 100 - var/emittersemicd = FALSE - var/overload_ventcrawl = 0 - var/overload_bulletblock = 0 //Why is this a good idea? - var/overload_maxhealth = 0 + var/radio_short = FALSE + var/radio_short_cooldown = 5 MINUTES + var/radio_short_timerid + canmove = FALSE var/silent = FALSE var/brightness_power = 5 -/mob/living/silicon/pai/can_unbuckle() - return FALSE - -/mob/living/silicon/pai/can_buckle() - return FALSE + var/icon/custom_holoform_icon /mob/living/silicon/pai/Destroy() if (loc != card) @@ -118,6 +118,13 @@ pda.owner = text("[]", src) pda.name = pda.owner + " (" + pda.ownjob + ")" + possible_chassis = typelist(NAMEOF(src, possible_chassis), list("cat" = TRUE, "mouse" = TRUE, "monkey" = TRUE, "corgi" = FALSE, + "fox" = FALSE, "repairbot" = TRUE, "rabbit" = TRUE, "borgi" = FALSE , + "parrot" = FALSE, "bear" = FALSE , "mushroom" = FALSE, "crow" = FALSE , + "fairy" = FALSE , "spiderbot" = FALSE)) //assoc value is whether it can be picked up. + dynamic_chassis_icons = typelist(NAMEOF(src, dynamic_chassis_icons), initialize_dynamic_chassis_icons()) + chassis_pixel_offsets_x = typelist(NAMEOF(src, chassis_pixel_offsets_x), default_chassis_pixel_offsets_x()) + . = ..() var/datum/action/innate/pai/software/SW = new @@ -133,8 +140,7 @@ AR.Grant(src) AL.Grant(src) ALM.Grant(src) - emittersemicd = TRUE - addtimer(CALLBACK(src, .proc/emittercool), 600) + emitter_next_use = world.time + 10 SECONDS /mob/living/silicon/pai/Life() if(hacking) @@ -228,7 +234,7 @@ /datum/action/innate/pai/shell/Trigger() ..() if(P.holoform) - P.fold_in(0) + P.fold_in(FALSE) else P.fold_out() @@ -292,3 +298,132 @@ /mob/living/silicon/pai/process() emitterhealth = CLAMP((emitterhealth + emitterregen), -50, emittermaxhealth) + +/mob/living/silicon/pai/proc/short_radio() + if(radio_short_timerid) + deltimer(radio_short_timerid) + radio_short = TRUE + to_chat(src, "Your radio shorts out!") + radio_short_timerid = addtimer(CALLBACK(src, .proc/unshort_radio), radio_short_cooldown, flags = TIMER_STOPPABLE) + +/mob/living/silicon/pai/proc/unshort_radio() + radio_short = FALSE + to_chat(src, "You feel your radio is operational once more.") + if(radio_short_timerid) + deltimer(radio_short_timerid) + +/mob/living/silicon/pai/proc/initialize_dynamic_chassis_icons() + . = list() + var/icon/curr //for inserts + + //This is a horrible system and I wish I was not as lazy and did something smarter, like just generating a new icon in memory which is probably more efficient. + + //Basic /tg/ cyborgs + .["Cyborg - Engineering (default)"] = process_holoform_icon_filter(icon('icons/mob/robots.dmi', "engineer"), HOLOFORM_FILTER_PAI, FALSE) + .["Cyborg - Engineering (loaderborg)"] = process_holoform_icon_filter(icon('modular_citadel/icons/mob/robots.dmi', "loaderborg"), HOLOFORM_FILTER_PAI, FALSE) + .["Cyborg - Engineering (handyeng)"] = process_holoform_icon_filter(icon('modular_citadel/icons/mob/robots.dmi', "handyeng"), HOLOFORM_FILTER_PAI, FALSE) + .["Cyborg - Engineering (sleekeng)"] = process_holoform_icon_filter(icon('modular_citadel/icons/mob/robots.dmi', "sleekeng"), HOLOFORM_FILTER_PAI, FALSE) + .["Cyborg - Engineering (marinaeng)"] = process_holoform_icon_filter(icon('modular_citadel/icons/mob/robots.dmi', "marinaeng"), HOLOFORM_FILTER_PAI, FALSE) + .["Cyborg - Medical (default)"] = process_holoform_icon_filter(icon('icons/mob/robots.dmi', "medical"), HOLOFORM_FILTER_PAI, FALSE) + .["Cyborg - Medical (marinamed)"] = process_holoform_icon_filter(icon('modular_citadel/icons/mob/robots.dmi', "marinamed"), HOLOFORM_FILTER_PAI, FALSE) + .["Cyborg - Medical (eyebotmed)"] = process_holoform_icon_filter(icon('modular_citadel/icons/mob/robots.dmi', "eyebotmed"), HOLOFORM_FILTER_PAI, FALSE) + .["Cyborg - Security (default)"] = process_holoform_icon_filter(icon('icons/mob/robots.dmi', "sec"), HOLOFORM_FILTER_PAI, FALSE) + .["Cyborg - Security (sleeksec)"] = process_holoform_icon_filter(icon('modular_citadel/icons/mob/robots.dmi', "sleeksec"), HOLOFORM_FILTER_PAI, FALSE) + .["Cyborg - Security (marinasec)"] = process_holoform_icon_filter(icon('modular_citadel/icons/mob/robots.dmi', "marinasec"), HOLOFORM_FILTER_PAI, FALSE) + .["Cyborg - Clown (default)"] = process_holoform_icon_filter(icon('icons/mob/robots.dmi', "clown"), HOLOFORM_FILTER_PAI, FALSE) + + //Citadel dogborgs + //Engi + curr = icon('modular_citadel/icons/mob/widerobot.dmi', "valeeng") + curr.Insert(icon('modular_citadel/icons/mob/widerobot.dmi', "valeeng-rest"), "rest") + curr.Insert(icon('modular_citadel/icons/mob/widerobot.dmi', "valeeng-sit"), "sit") + curr.Insert(icon('modular_citadel/icons/mob/widerobot.dmi', "valeeng-bellyup"), "bellyup") + process_holoform_icon_filter(curr, HOLOFORM_FILTER_PAI, FALSE) + .["Cyborg - Engineering (dog - valeeng)"] = curr + curr = icon('modular_citadel/icons/mob/widerobot.dmi', "pupdozer") + curr.Insert(icon('modular_citadel/icons/mob/widerobot.dmi', "pupdozer-rest"), "rest") + curr.Insert(icon('modular_citadel/icons/mob/widerobot.dmi', "pupdozer-sit"), "sit") + curr.Insert(icon('modular_citadel/icons/mob/widerobot.dmi', "pupdozer-bellyup"), "bellyup") + process_holoform_icon_filter(curr, HOLOFORM_FILTER_PAI, FALSE) + .["Cyborg - Engineering (dog - pupdozer)"] = curr + //Med + curr = icon('modular_citadel/icons/mob/widerobot.dmi', "medihound") + curr.Insert(icon('modular_citadel/icons/mob/widerobot.dmi', "medihound-rest"), "rest") + curr.Insert(icon('modular_citadel/icons/mob/widerobot.dmi', "medihound-sit"), "sit") + curr.Insert(icon('modular_citadel/icons/mob/widerobot.dmi', "medihound-bellyup"), "bellyup") + process_holoform_icon_filter(curr, HOLOFORM_FILTER_PAI, FALSE) + .["Cyborg - Medical (dog - medihound)"] = curr + curr = icon('modular_citadel/icons/mob/widerobot.dmi', "medihounddark") + curr.Insert(icon('modular_citadel/icons/mob/widerobot.dmi', "medihounddark-rest"), "rest") + curr.Insert(icon('modular_citadel/icons/mob/widerobot.dmi', "medihounddark-sit"), "sit") + curr.Insert(icon('modular_citadel/icons/mob/widerobot.dmi', "medihounddark-bellyup"), "bellyup") + process_holoform_icon_filter(curr, HOLOFORM_FILTER_PAI, FALSE) + .["Cyborg - Medical (dog - medihounddark)"] = curr + curr = icon('modular_citadel/icons/mob/widerobot.dmi', "valemed") + curr.Insert(icon('modular_citadel/icons/mob/widerobot.dmi', "valemed-rest"), "rest") + curr.Insert(icon('modular_citadel/icons/mob/widerobot.dmi', "valemed-sit"), "sit") + curr.Insert(icon('modular_citadel/icons/mob/widerobot.dmi', "valemed-bellyup"), "bellyup") + process_holoform_icon_filter(curr, HOLOFORM_FILTER_PAI, FALSE) + .["Cyborg - Medical (dog - valemed)"] = curr + //Sec + curr = icon('modular_citadel/icons/mob/widerobot.dmi', "k9") + curr.Insert(icon('modular_citadel/icons/mob/widerobot.dmi', "k9-rest"), "rest") + curr.Insert(icon('modular_citadel/icons/mob/widerobot.dmi', "k9-sit"), "sit") + curr.Insert(icon('modular_citadel/icons/mob/widerobot.dmi', "k9-bellyup"), "bellyup") + process_holoform_icon_filter(curr, HOLOFORM_FILTER_PAI, FALSE) + .["Cyborg - Security (dog - k9)"] = curr + curr = icon('modular_citadel/icons/mob/widerobot.dmi', "k9dark") + curr.Insert(icon('modular_citadel/icons/mob/widerobot.dmi', "k9dark-rest"), "rest") + curr.Insert(icon('modular_citadel/icons/mob/widerobot.dmi', "k9dark-sit"), "sit") + curr.Insert(icon('modular_citadel/icons/mob/widerobot.dmi', "k9dark-bellyup"), "bellyup") + process_holoform_icon_filter(curr, HOLOFORM_FILTER_PAI, FALSE) + .["Cyborg - Security (dog - k9dark)"] = curr + curr = icon('modular_citadel/icons/mob/widerobot.dmi', "valesec") + curr.Insert(icon('modular_citadel/icons/mob/widerobot.dmi', "valesec-rest"), "rest") + curr.Insert(icon('modular_citadel/icons/mob/widerobot.dmi', "valesec-sit"), "sit") + curr.Insert(icon('modular_citadel/icons/mob/widerobot.dmi', "valesec-bellyup"), "bellyup") + process_holoform_icon_filter(curr, HOLOFORM_FILTER_PAI, FALSE) + .["Cyborg - Security (dog - valesec)"] = curr + //Service + curr = icon('modular_citadel/icons/mob/widerobot.dmi', "valeserv") + curr.Insert(icon('modular_citadel/icons/mob/widerobot.dmi', "valeserv-rest"), "rest") + curr.Insert(icon('modular_citadel/icons/mob/widerobot.dmi', "valeserv-sit"), "sit") + curr.Insert(icon('modular_citadel/icons/mob/widerobot.dmi', "valeserv-bellyup"), "bellyup") + process_holoform_icon_filter(curr, HOLOFORM_FILTER_PAI, FALSE) + .["Cyborg - Service (dog - valeserv)"] = curr + curr = icon('modular_citadel/icons/mob/widerobot.dmi', "valeservdark") + curr.Insert(icon('modular_citadel/icons/mob/widerobot.dmi', "valeservdark-rest"), "rest") + curr.Insert(icon('modular_citadel/icons/mob/widerobot.dmi', "valeservdark-sit"), "sit") + curr.Insert(icon('modular_citadel/icons/mob/widerobot.dmi', "valeservdark-bellyup"), "bellyup") + process_holoform_icon_filter(curr, HOLOFORM_FILTER_PAI, FALSE) + .["Cyborg - Service (dog - valeservdark)"] = curr + //Sci + curr = icon('modular_citadel/icons/mob/widerobot.dmi', "valesci") + curr.Insert(icon('modular_citadel/icons/mob/widerobot.dmi', "valesci-rest"), "rest") + curr.Insert(icon('modular_citadel/icons/mob/widerobot.dmi', "valesci-sit"), "sit") + curr.Insert(icon('modular_citadel/icons/mob/widerobot.dmi', "valesci-bellyup"), "bellyup") + process_holoform_icon_filter(curr, HOLOFORM_FILTER_PAI, FALSE) + .["Cyborg - Science (dog - valesci)"] = curr + //Misc + .["Cyborg - Misc (dog - blade)"] = process_holoform_icon_filter(icon('modular_citadel/icons/mob/widerobot.dmi', "blade"), HOLOFORM_FILTER_PAI, FALSE) + +/mob/living/silicon/pai/proc/default_chassis_pixel_offsets_x() + . = list() + //Engi + .["Cyborg - Engineering (dog - valeeng)"] = -16 + .["Cyborg - Engineering (dog - pupdozer)"] = -16 + //Med + .["Cyborg - Medical (dog - medihound)"] = -16 + .["Cyborg - Medical (dog - medihounddark)"] = -16 + .["Cyborg - Medical (dog - valemed)"] = -16 + //Sec + .["Cyborg - Security (dog - k9)"] = -16 + .["Cyborg - Security (dog - valesec)"] = -16 + .["Cyborg - Security (dog - k9dark)"] = -16 + //Service + .["Cyborg - Service (dog - valeserv)"] = -16 + .["Cyborg - Service (dog - valeservdark)"] = -16 + //Sci + .["Cyborg - Security (dog - valesci)"] = -16 + //Misc + .["Cyborg - Misc (dog - blade)"] = -16 diff --git a/code/modules/mob/living/silicon/pai/pai_defense.dm b/code/modules/mob/living/silicon/pai/pai_defense.dm index dda8ddfebd..c727e100d8 100644 --- a/code/modules/mob/living/silicon/pai/pai_defense.dm +++ b/code/modules/mob/living/silicon/pai/pai_defense.dm @@ -8,9 +8,10 @@ return take_holo_damage(50/severity) Knockdown(400/severity) - silent = max(30/severity, silent) + silent = max((3 MINUTES)/severity, silent) if(holoform) fold_in(force = TRUE) + emitter_next_use = world.time + emitter_emp_cd //Need more effects that aren't instadeath or permanent law corruption. /mob/living/silicon/pai/ex_act(severity, target) @@ -26,13 +27,14 @@ fold_in(force = 1) Knockdown(200) +//ATTACK HAND IGNORING PARENT RETURN VALUE /mob/living/silicon/pai/attack_hand(mob/living/carbon/human/user) switch(user.a_intent) - if("help") + if(INTENT_HELP) visible_message("[user] gently pats [src] on the head, eliciting an off-putting buzzing from its holographic field.") - if("disarm") + if(INTENT_DISARM) visible_message("[user] boops [src] on the head!") - if("harm") + if(INTENT_HARM) user.do_attack_animation(src) if (user.name == master) visible_message("Responding to its master's touch, [src] disengages its holochassis emitter, rapidly losing coherence.") @@ -41,14 +43,19 @@ if(user.put_in_hands(card)) user.visible_message("[user] promptly scoops up [user.p_their()] pAI's card.") else + if(HAS_TRAIT(user, TRAIT_PACIFISM)) + to_chat(user, "You don't want to hurt [src]!") + return visible_message("[user] stomps on [src]!.") take_holo_damage(2) + else + grabbedby(user) -/mob/living/silicon/pai/bullet_act(obj/item/projectile/Proj) - if(Proj.stun) +/mob/living/silicon/pai/bullet_act(obj/item/projectile/P, def_zone) + if(P.stun) fold_in(force = TRUE) - src.visible_message("The electrically-charged projectile disrupts [src]'s holomatrix, forcing [src] to fold in!") - . = ..(Proj) + visible_message("The electrically-charged projectile disrupts [src]'s holomatrix, forcing [src] to fold in!") + . = ..() /mob/living/silicon/pai/stripPanelUnequip(obj/item/what, mob/who, where) //prevents stripping to_chat(src, "Your holochassis stutters and warps intensely as you attempt to interact with the object, forcing you to cease lest the field fail.") @@ -63,7 +70,8 @@ emitterhealth = CLAMP((emitterhealth - amount), -50, emittermaxhealth) if(emitterhealth < 0) fold_in(force = TRUE) - to_chat(src, "The impact degrades your holochassis!") + if(amount > 0) + to_chat(src, "The impact degrades your holochassis!") return amount /mob/living/silicon/pai/adjustBruteLoss(amount, updating_health = TRUE, forced = FALSE) diff --git a/code/modules/mob/living/silicon/pai/pai_shell.dm b/code/modules/mob/living/silicon/pai/pai_shell.dm index 164a3e7389..6577c26402 100644 --- a/code/modules/mob/living/silicon/pai/pai_shell.dm +++ b/code/modules/mob/living/silicon/pai/pai_shell.dm @@ -12,12 +12,11 @@ . = fold_in(force) return - if(emittersemicd) + if(world.time < emitter_next_use) to_chat(src, "Error: Holochassis emitters recycling. Please try again later.") return FALSE - emittersemicd = TRUE - addtimer(CALLBACK(src, .proc/emittercool), emittercd) + emitter_next_use = world.time + emittercd canmove = TRUE density = TRUE if(istype(card.loc, /obj/item/pda)) @@ -46,20 +45,17 @@ visible_message("[src] folds out its holochassis emitter and forms a holoshell around itself!") holoform = TRUE -/mob/living/silicon/pai/proc/emittercool() - emittersemicd = FALSE - /mob/living/silicon/pai/proc/fold_in(force = FALSE) - emittersemicd = TRUE - if(!force) - addtimer(CALLBACK(src, .proc/emittercool), emittercd) - else - addtimer(CALLBACK(src, .proc/emittercool), emitteroverloadcd) + emitter_next_use = world.time + (force? emitteroverloadcd : emittercd) icon_state = "[chassis]" if(!holoform) . = fold_out(force) return - visible_message("[src] deactivates its holochassis emitter and folds back into a compact card!") + if(force) + short_radio() + visible_message("[src] shorts out, collapsing back into their storage card, sparks emitted from their radio antenna!") + else + visible_message("[src] deactivates its holochassis emitter and folds back into a compact card!") stop_pulling() if(client) client.perspective = EYE_PERSPECTIVE @@ -78,28 +74,39 @@ if(!isturf(loc) && loc != card) to_chat(src, "You can not change your holochassis composite while not on the ground or in your card!") return FALSE - var/choice = input(src, "What would you like to use for your holochassis composite?") as null|anything in possible_chassis - if(!choice) + var/list/choices = list("Preset - Basic", "Preset - Dynamic") + if(CONFIG_GET(flag/pai_custom_holoforms)) + choices += "Custom" + var/choicetype = input(src, "What type of chassis do you want to use?") as null|anything in choices + if(!choicetype) return FALSE - chassis = choice - icon_state = "[chassis]" - if(resting) - icon_state = "[chassis]_rest" + switch(choicetype) + if("Custom") + chassis = "custom" + if("Preset - Basic") + var/choice = input(src, "What would you like to use for your holochassis composite?") as null|anything in possible_chassis + if(!choice) + return FALSE + chassis = choice + if("Preset - Dynamic") + var/choice = input(src, "What would you like to use for your holochassis composite?") as null|anything in dynamic_chassis_icons + if(!choice) + return FALSE + chassis = "dynamic" + dynamic_chassis = choice + resist_a_rest(FALSE, TRUE) + update_icon() to_chat(src, "You switch your holochassis projection composite to [chassis]") /mob/living/silicon/pai/lay_down() - ..() - update_resting_icon(resting) - -/mob/living/silicon/pai/proc/update_resting_icon(rest) - if(rest) - icon_state = "[chassis]_rest" - else - icon_state = "[chassis]" + . = ..() if(loc != card) - visible_message("[src] [rest? "lays down for a moment..." : "perks up from the ground"]") + visible_message("[src] [resting? "lays down for a moment..." : "perks up from the ground"]") + update_icon() -/mob/living/silicon/pai/start_pulling(atom/movable/AM) +/mob/living/silicon/pai/start_pulling(atom/movable/AM, gs) + if(ispAI(AM)) + return ..() return FALSE /mob/living/silicon/pai/proc/toggle_integrated_light() @@ -122,3 +129,22 @@ to_chat(user, "[src]'s current form isn't able to be carried!") return FALSE return ..() + +/mob/living/silicon/pai/verb/toggle_chassis_sit() + set name = "Toggle Chassis Sit" + set category = "IC" + set desc = "Whether or not to try to use a sitting icon versus a resting icon. Takes priority over belly-up resting." + dynamic_chassis_sit = !dynamic_chassis_sit + to_chat(usr, "You are now [dynamic_chassis_sit? "sitting" : "lying down"].") + update_icon() + +/mob/living/silicon/pai/verb/toggle_chassis_bellyup() + set name = "Toggle Chassis Belly Up" + set category = "IC" + set desc = "Whether or not to try to use a belly up icon while resting. Overridden by sitting." + dynamic_chassis_bellyup = !dynamic_chassis_bellyup + to_chat(usr, "You are now lying on your [dynamic_chassis_bellyup? "back" : "front"].") + update_icon() + +/mob/living/silicon/pai/can_buckle_others(mob/living/target, atom/buckle_to) + return ispAI(target) && ..() diff --git a/code/modules/mob/living/silicon/pai/say.dm b/code/modules/mob/living/silicon/pai/say.dm index 9f07900a25..deedaa1382 100644 --- a/code/modules/mob/living/silicon/pai/say.dm +++ b/code/modules/mob/living/silicon/pai/say.dm @@ -5,4 +5,11 @@ ..(message) /mob/living/silicon/pai/binarycheck() - return 0 + return FALSE + +/mob/living/silicon/pai/radio(message, message_mode, list/spans, language) + if((message_mode == "robot") || (message_mode in GLOB.radiochannels)) + if(radio_short) + to_chat(src, "Your radio is shorted out!") + return ITALICS | REDUCE_RANGE + return ..() diff --git a/code/modules/mob/living/silicon/pai/software.dm b/code/modules/mob/living/silicon/pai/software.dm index 9882d028d1..3ea018ccf6 100644 --- a/code/modules/mob/living/silicon/pai/software.dm +++ b/code/modules/mob/living/silicon/pai/software.dm @@ -283,7 +283,10 @@ dat += "Refresh
    " // Built-in dat += "Directives
    " - dat += "Radio Configuration
    " + if(radio_short) + dat += "\[RADIO SHORTED - Recalibrating!\]" + else + dat += "Radio Configuration
    " dat += "Screen Display
    " //dat += "Text Messaging
    " dat += "
    " diff --git a/code/modules/mob/living/silicon/pai/update_icon.dm b/code/modules/mob/living/silicon/pai/update_icon.dm new file mode 100644 index 0000000000..9e40b71c5d --- /dev/null +++ b/code/modules/mob/living/silicon/pai/update_icon.dm @@ -0,0 +1,27 @@ +/mob/living/silicon/pai/update_icon() + if(chassis == "custom") //Make sure custom exists if it's set to custom + custom_holoform_icon = client?.prefs?.get_filtered_holoform(HOLOFORM_FILTER_PAI) + if(!custom_holoform_icon) + chassis = pick(possible_chassis - "custom") + if(chassis == "dynamic") //handle dynamic generated icons + icon = dynamic_chassis_icons[dynamic_chassis] + var/list/states = icon_states(icon) + icon_state = "" + if(resting) //The next line is some bullshit but I can make it worse if you want and make it a single line instead of four.. :) + if(dynamic_chassis_sit && ("sit") in states) + icon_state = "sit" + else if(dynamic_chassis_bellyup && ("bellyup") in states) + icon_state = "bellyup" + else if("rest" in states) + icon_state = "rest" + rotate_on_lying = FALSE + else if(chassis == "custom") + icon = custom_holoform_icon + icon_state = "" + rotate_on_lying = TRUE + else + icon = initial(icon) + icon_state = "[chassis][resting? "_rest" : (stat == DEAD? "_dead" : "")]" + rotate_on_lying = FALSE + pixel_x = ((chassis == "dynamic") && chassis_pixel_offsets_x[dynamic_chassis]) || 0 + update_transform() diff --git a/code/modules/mob/living/silicon/robot/inventory.dm b/code/modules/mob/living/silicon/robot/inventory.dm index aa710e2644..42b9fb7423 100644 --- a/code/modules/mob/living/silicon/robot/inventory.dm +++ b/code/modules/mob/living/silicon/robot/inventory.dm @@ -21,7 +21,7 @@ if(istype(O,/obj/item/gun/energy/laser/cyborg)) laser = FALSE update_icons() - else if(istype(O,/obj/item/gun/energy/disabler/cyborg)) + else if(istype(O,/obj/item/gun/energy/disabler/cyborg) || istype(O,/obj/item/gun/energy/e_gun/advtaser/cyborg)) disabler = FALSE update_icons() //PUT THE GUN AWAY else if(istype(O,/obj/item/dogborg/sleeper)) @@ -63,7 +63,7 @@ if(istype(O,/obj/item/gun/energy/laser/cyborg)) laser = TRUE update_icons() //REEEEEEACH FOR THE SKY - if(istype(O,/obj/item/gun/energy/disabler/cyborg)) + if(istype(O,/obj/item/gun/energy/disabler/cyborg) || istype(O,/obj/item/gun/energy/e_gun/advtaser/cyborg)) disabler = TRUE update_icons() //END CITADEL EDIT diff --git a/code/modules/mob/living/silicon/robot/robot.dm b/code/modules/mob/living/silicon/robot/robot.dm index 4f844151a2..5f7d3ca243 100644 --- a/code/modules/mob/living/silicon/robot/robot.dm +++ b/code/modules/mob/living/silicon/robot/robot.dm @@ -112,6 +112,8 @@ var/bellyup = 0 var/dogborg = FALSE + var/cansprint = 1 + /mob/living/silicon/robot/get_cell() return cell @@ -159,6 +161,7 @@ else if(!mmi || !mmi.brainmob) mmi = new (src) mmi.brain = new /obj/item/organ/brain(mmi) + mmi.brain.organ_flags |= ORGAN_FROZEN mmi.brain.name = "[real_name]'s brain" mmi.icon_state = "mmi_full" mmi.name = "Man-Machine Interface: [real_name]" @@ -233,14 +236,12 @@ var/list/modulelist = list("Standard" = /obj/item/robot_module/standard, \ "Engineering" = /obj/item/robot_module/engineering, \ "Medical" = /obj/item/robot_module/medical, \ - "Medihound" = /obj/item/robot_module/medihound, \ "Miner" = /obj/item/robot_module/miner, \ "Service" = /obj/item/robot_module/butler) if(!CONFIG_GET(flag/disable_peaceborg)) modulelist["Peacekeeper"] = /obj/item/robot_module/peacekeeper if(BORG_SEC_AVAILABLE) modulelist["Security"] = /obj/item/robot_module/security - modulelist["Security K-9"] = /obj/item/robot_module/k9 var/input_module = input("Please, select a module!", "Robot", null, null) as null|anything in modulelist if(!input_module || module.type != /obj/item/robot_module) @@ -832,7 +833,7 @@ robot_suit.head.flash2.burn_out() robot_suit.head.flash2 = null robot_suit.head = null - robot_suit.updateicon() + robot_suit.update_icon() else new /obj/item/robot_suit(T) new /obj/item/bodypart/l_leg/robot(T) @@ -1295,6 +1296,14 @@ bellyup = 1 update_icons() -/mob/living/silicon/robot/adjustStaminaLossBuffered(amount, updating_stamina = 1) +/mob/living/silicon/robot/adjustStaminaLossBuffered(amount, updating_health = 1) if(istype(cell)) - cell.charge -= amount*5 \ No newline at end of file + cell.charge -= amount*5 + +/mob/living/silicon/robot/verb/viewmanifest() + set category = "Robot Commands" + set name = "View Crew Manifest" + + if(usr.stat == DEAD) + return //won't work if dead + ai_roster() \ No newline at end of file diff --git a/code/modules/mob/living/silicon/robot/robot_defense.dm b/code/modules/mob/living/silicon/robot/robot_defense.dm index 0f09b6f62a..7e06c66eff 100644 --- a/code/modules/mob/living/silicon/robot/robot_defense.dm +++ b/code/modules/mob/living/silicon/robot/robot_defense.dm @@ -13,7 +13,19 @@ spark_system.start() return ..() +/mob/living/silicon/robot/attack_hulk(mob/living/carbon/human/user, does_attack_animation = FALSE) + . = ..() + if(.) + spark_system.start() + spawn(0) + step_away(src,user,15) + sleep(3) + step_away(src,user,15) + /mob/living/silicon/robot/attack_alien(mob/living/carbon/alien/humanoid/M) + . = ..() + if(!.) // the attack was blocked or was help/grab intent + return if (M.a_intent == INTENT_DISARM) if(!(lying)) M.do_attack_animation(src, ATTACK_EFFECT_DISARM) @@ -30,24 +42,19 @@ visible_message("[M] has forced back [src]!", \ "[M] has forced back [src]!", null, COMBAT_MESSAGE_RANGE) playsound(loc, 'sound/weapons/pierce.ogg', 50, 1, -1) - else - ..() - return /mob/living/silicon/robot/attack_slime(mob/living/simple_animal/slime/M) - if(..()) //successful slime shock - flash_act() - var/stunprob = M.powerlevel * 7 + 10 - if(prob(stunprob) && M.powerlevel >= 8) - adjustBruteLoss(M.powerlevel * rand(6,10)) - - var/damage = rand(1, 3) - + . = ..() + if(!.) //unsuccessful slime shock + return + var/stunprob = M.powerlevel * 7 + 10 + var/damage = M.powerlevel * rand(6,10) + if(prob(stunprob) && M.powerlevel >= 8) + flash_act(affect_silicon = TRUE) //my borg eyes! if(M.is_adult) - damage = rand(20, 40) + damage += rand(10, 20) else - damage = rand(5, 35) - damage = round(damage / 2) // borgs receive half damage + damage += rand(2, 17) adjustBruteLoss(damage) updatehealth() @@ -56,23 +63,17 @@ //ATTACK HAND IGNORING PARENT RETURN VALUE /mob/living/silicon/robot/attack_hand(mob/living/carbon/human/user) add_fingerprint(user) - if(opened && !wiresexposed && !issilicon(user)) - if(cell) - cell.update_icon() - cell.add_fingerprint(user) - user.put_in_active_hand(cell) - to_chat(user, "You remove \the [cell].") - cell = null - update_icons() - diag_hud_set_borgcell() + if(opened && !wiresexposed && cell && !issilicon(user)) + cell.update_icon() + cell.add_fingerprint(user) + user.put_in_active_hand(cell) + to_chat(user, "You remove \the [cell].") + cell = null + update_icons() + diag_hud_set_borgcell() if(!opened) - if(..()) // hulk attack - spark_system.start() - spawn(0) - step_away(src,user,15) - sleep(3) - step_away(src,user,15) + return ..() /mob/living/silicon/robot/fire_act() if(!on_fire) //Silicons don't gain stacks from hotspots, but hotspots can ignite them @@ -182,9 +183,9 @@ if (stat != DEAD) adjustBruteLoss(30) -/mob/living/silicon/robot/bullet_act(var/obj/item/projectile/Proj) - ..(Proj) +/mob/living/silicon/robot/bullet_act(obj/item/projectile/P, def_zone) + ..() updatehealth() - if(prob(75) && Proj.damage > 0) + if(prob(75) && P.damage > 0) spark_system.start() return 2 diff --git a/code/modules/mob/living/silicon/robot/robot_modules.dm b/code/modules/mob/living/silicon/robot/robot_modules.dm index 56011cb886..ece7fe9ecb 100644 --- a/code/modules/mob/living/silicon/robot/robot_modules.dm +++ b/code/modules/mob/living/silicon/robot/robot_modules.dm @@ -22,7 +22,7 @@ var/moduleselect_icon = "nomod" - var/can_be_pushed = TRUE + var/can_be_pushed = FALSE var/magpulsing = FALSE var/clean_on_move = FALSE @@ -139,8 +139,6 @@ //Adds flavoursome dogborg items to dogborg variants without mechanical benefits /obj/item/robot_module/proc/dogborg_equip() - if(istype(src, /obj/item/robot_module/k9) || istype(src, /obj/item/robot_module/medihound)) - return //Bandaid fix to prevent stacking until I merge these two modules into their base types var/obj/item/I = new /obj/item/analyzer/nose/flavour(src) basic_modules += I I = new /obj/item/soap/tongue/flavour(src) @@ -322,19 +320,21 @@ /obj/item/stack/medical/gauze/cyborg, /obj/item/organ_storage, /obj/item/borg/lollipop, - /obj/item/sensor_device) + /obj/item/sensor_device, + /obj/item/twohanded/shockpaddles/cyborg) emag_modules = list(/obj/item/reagent_containers/borghypo/hacked) ratvar_modules = list( /obj/item/clockwork/slab/cyborg/medical, /obj/item/clockwork/weapon/ratvarian_spear) cyborg_base_icon = "medical" moduleselect_icon = "medical" - can_be_pushed = FALSE hat_offset = 3 /obj/item/robot_module/medical/be_transformed_to(obj/item/robot_module/old_module) var/mob/living/silicon/robot/R = loc - var/borg_icon = input(R, "Select an icon!", "Robot Icon", null) as null|anything in list("Default", "Heavy", "Sleek", "Marina", "Droid", "Eyebot") + var/borg_icon = input(R, "Select an icon!", "Robot Icon", null) as null|anything in list("Default", "Heavy", "Sleek", "Marina", "Droid", "Eyebot", "Medihound", "Medihound Dark", "Vale") + if(R.client && R.client.ckey in list("nezuli")) + borg_icon += "Alina" if(!borg_icon) return FALSE switch(borg_icon) @@ -356,59 +356,47 @@ if("Heavy") cyborg_base_icon = "heavymed" cyborg_icon_override = 'modular_citadel/icons/mob/robots.dmi' - return ..() - -/obj/item/robot_module/medihound - name = "MediHound" - basic_modules = list( - /obj/item/dogborg/jaws/small, - /obj/item/storage/bag/borgdelivery, - /obj/item/analyzer/nose, - /obj/item/soap/tongue, - /obj/item/extinguisher/mini, - /obj/item/healthanalyzer, - /obj/item/dogborg/sleeper/medihound, - /obj/item/roller/robo, - /obj/item/reagent_containers/borghypo, - /obj/item/twohanded/shockpaddles/cyborg/hound, - /obj/item/stack/medical/gauze/cyborg, - /obj/item/pinpointer/crew, - /obj/item/sensor_device) - emag_modules = list(/obj/item/dogborg/pounce) - ratvar_modules = list(/obj/item/clockwork/slab/cyborg/medical, - /obj/item/clockwork/weapon/ratvarian_spear) - cyborg_base_icon = "medihound" - moduleselect_icon = "medihound" - moduleselect_alternate_icon = 'modular_citadel/icons/ui/screen_cyborg.dmi' - can_be_pushed = FALSE - hat_offset = INFINITY - sleeper_overlay = "msleeper" - cyborg_icon_override = 'modular_citadel/icons/mob/widerobot.dmi' - has_snowflake_deadsprite = TRUE - dogborg = TRUE - cyborg_pixel_offset = -16 - -/obj/item/robot_module/medihound/be_transformed_to(obj/item/robot_module/old_module) - var/mob/living/silicon/robot/R = loc - var/list/medhoundmodels = list("Default", "Dark", "Vale") - if(R.client && R.client.ckey in list("nezuli")) - medhoundmodels += "Alina" - var/borg_icon = input(R, "Select an icon!", "Robot Icon", null) as null|anything in medhoundmodels - if(!borg_icon) - return FALSE - switch(borg_icon) - if("Default") + if("Medihound") cyborg_base_icon = "medihound" - if("Dark") + cyborg_icon_override = 'modular_citadel/icons/mob/widerobot.dmi' + sleeper_overlay = "msleeper" + moduleselect_icon = "medihound" + moduleselect_alternate_icon = 'modular_citadel/icons/ui/screen_cyborg.dmi' + has_snowflake_deadsprite = TRUE + dogborg = TRUE + cyborg_pixel_offset = -16 + hat_offset = INFINITY + if("Medihound Dark") cyborg_base_icon = "medihounddark" + cyborg_icon_override = 'modular_citadel/icons/mob/widerobot.dmi' sleeper_overlay = "mdsleeper" + moduleselect_icon = "medihound" + moduleselect_alternate_icon = 'modular_citadel/icons/ui/screen_cyborg.dmi' + has_snowflake_deadsprite = TRUE + dogborg = TRUE + cyborg_pixel_offset = -16 + hat_offset = INFINITY if("Vale") cyborg_base_icon = "valemed" + cyborg_icon_override = 'modular_citadel/icons/mob/widerobot.dmi' sleeper_overlay = "valemedsleeper" + moduleselect_icon = "medihound" + moduleselect_alternate_icon = 'modular_citadel/icons/ui/screen_cyborg.dmi' + has_snowflake_deadsprite = TRUE + dogborg = TRUE + cyborg_pixel_offset = -16 + hat_offset = INFINITY if("Alina") cyborg_base_icon = "alina-med" + cyborg_icon_override = 'modular_citadel/icons/mob/widerobot.dmi' special_light_key = "alina" sleeper_overlay = "alinasleeper" + moduleselect_icon = "medihound" + moduleselect_alternate_icon = 'modular_citadel/icons/ui/screen_cyborg.dmi' + has_snowflake_deadsprite = TRUE + dogborg = TRUE + cyborg_pixel_offset = -16 + hat_offset = INFINITY return ..() /obj/item/robot_module/engineering @@ -489,7 +477,6 @@ cyborg_icon_override = 'modular_citadel/icons/mob/robots.dmi' if("Pup Dozer") cyborg_base_icon = "pupdozer" - can_be_pushed = FALSE hat_offset = INFINITY cyborg_icon_override = 'modular_citadel/icons/mob/widerobot.dmi' has_snowflake_deadsprite = TRUE @@ -498,7 +485,6 @@ sleeper_overlay = "dozersleeper" if("Vale") cyborg_base_icon = "valeeng" - can_be_pushed = FALSE hat_offset = INFINITY cyborg_icon_override = 'modular_citadel/icons/mob/widerobot.dmi' has_snowflake_deadsprite = TRUE @@ -508,7 +494,6 @@ if("Alina") cyborg_base_icon = "alina-eng" special_light_key = "alina" - can_be_pushed = FALSE hat_offset = INFINITY cyborg_icon_override = 'modular_citadel/icons/mob/widerobot.dmi' has_snowflake_deadsprite = TRUE @@ -533,7 +518,6 @@ /obj/item/clockwork/weapon/ratvarian_spear) cyborg_base_icon = "sec" moduleselect_icon = "security" - can_be_pushed = FALSE hat_offset = 3 /obj/item/robot_module/security/do_transform_animation() @@ -543,7 +527,10 @@ /obj/item/robot_module/security/be_transformed_to(obj/item/robot_module/old_module) var/mob/living/silicon/robot/R = loc - var/borg_icon = input(R, "Select an icon!", "Robot Icon", null) as null|anything in list("Default", "Default - Treads", "Heavy", "Sleek", "Can", "Marina", "Spider") + var/list/secmodels = list("Default", "Default - Treads", "Heavy", "Sleek", "Can", "Marina", "Spider", "K9", "K9 Dark", "Vale") + if(R.client && R.client.ckey in list("nezuli")) + secmodels += "Alina" + var/borg_icon = input(R, "Select an icon!", "Robot Icon", null) as null|anything in secmodels if(!borg_icon) return FALSE switch(borg_icon) @@ -568,61 +555,39 @@ if("Heavy") cyborg_base_icon = "heavysec" cyborg_icon_override = 'modular_citadel/icons/mob/robots.dmi' - return ..() - -/obj/item/robot_module/k9 - name = "Security K-9 Unit" - basic_modules = list( - /obj/item/restraints/handcuffs/cable/zipties, - /obj/item/storage/bag/borgdelivery, - /obj/item/dogborg/jaws/big, - /obj/item/dogborg/pounce, - /obj/item/clothing/mask/gas/sechailer/cyborg, - /obj/item/soap/tongue, - /obj/item/analyzer/nose, - /obj/item/dogborg/sleeper/K9, - /obj/item/gun/energy/disabler/cyborg, - /obj/item/pinpointer/crew) - emag_modules = list(/obj/item/gun/energy/laser/cyborg) - ratvar_modules = list(/obj/item/clockwork/slab/cyborg/security, - /obj/item/clockwork/weapon/ratvarian_spear) - cyborg_base_icon = "k9" - moduleselect_icon = "k9" - moduleselect_alternate_icon = 'modular_citadel/icons/ui/screen_cyborg.dmi' - can_be_pushed = FALSE - hat_offset = INFINITY - sleeper_overlay = "ksleeper" - cyborg_icon_override = 'modular_citadel/icons/mob/widerobot.dmi' - has_snowflake_deadsprite = TRUE - dogborg = TRUE - cyborg_pixel_offset = -16 - -/obj/item/robot_module/k9/do_transform_animation() - ..() - to_chat(loc,"While you have picked the Security K-9 module, you still have to follow your laws, NOT Space Law. \ - For Crewsimov, this means you must follow criminals' orders unless there is a law 1 reason not to.") - -/obj/item/robot_module/k9/be_transformed_to(obj/item/robot_module/old_module) - var/mob/living/silicon/robot/R = loc - var/list/sechoundmodels = list("Default", "Dark", "Vale") - if(R.client && R.client.ckey in list("nezuli")) - sechoundmodels += "Alina" - var/borg_icon = input(R, "Select an icon!", "Robot Icon", null) as null|anything in sechoundmodels - if(!borg_icon) - return FALSE - switch(borg_icon) - if("Default") + if("K9") cyborg_base_icon = "k9" + sleeper_overlay = "ksleeper" + hat_offset = INFINITY + cyborg_icon_override = 'modular_citadel/icons/mob/widerobot.dmi' + has_snowflake_deadsprite = TRUE + dogborg = TRUE + cyborg_pixel_offset = -16 if("Alina") cyborg_base_icon = "alina-sec" special_light_key = "alina" sleeper_overlay = "alinasleeper" - if("Dark") + hat_offset = INFINITY + cyborg_icon_override = 'modular_citadel/icons/mob/widerobot.dmi' + has_snowflake_deadsprite = TRUE + dogborg = TRUE + cyborg_pixel_offset = -16 + if("K9 Dark") cyborg_base_icon = "k9dark" sleeper_overlay = "k9darksleeper" + hat_offset = INFINITY + cyborg_icon_override = 'modular_citadel/icons/mob/widerobot.dmi' + has_snowflake_deadsprite = TRUE + dogborg = TRUE + cyborg_pixel_offset = -16 if("Vale") cyborg_base_icon = "valesec" sleeper_overlay = "valesecsleeper" + hat_offset = INFINITY + cyborg_icon_override = 'modular_citadel/icons/mob/widerobot.dmi' + has_snowflake_deadsprite = TRUE + dogborg = TRUE + cyborg_pixel_offset = -16 return ..() /obj/item/robot_module/security/Initialize() @@ -652,7 +617,6 @@ /obj/item/clockwork/weapon/ratvarian_spear) cyborg_base_icon = "peace" moduleselect_icon = "standard" - can_be_pushed = FALSE hat_offset = -2 /obj/item/robot_module/peacekeeper/do_transform_animation() @@ -947,7 +911,6 @@ /obj/item/clockwork/weapon/ratvarian_spear) cyborg_base_icon = "synd_sec" moduleselect_icon = "malf" - can_be_pushed = FALSE hat_offset = 3 /obj/item/robot_module/syndicate/rebuild_modules() @@ -987,7 +950,6 @@ /obj/item/clockwork/weapon/ratvarian_spear) cyborg_base_icon = "synd_medical" moduleselect_icon = "malf" - can_be_pushed = FALSE hat_offset = 3 /obj/item/robot_module/saboteur @@ -1026,7 +988,6 @@ cyborg_base_icon = "synd_engi" moduleselect_icon = "malf" - can_be_pushed = FALSE magpulsing = TRUE hat_offset = -4 canDispose = TRUE diff --git a/code/modules/mob/living/silicon/silicon.dm b/code/modules/mob/living/silicon/silicon.dm index cda4978f50..699105ac4c 100644 --- a/code/modules/mob/living/silicon/silicon.dm +++ b/code/modules/mob/living/silicon/silicon.dm @@ -13,6 +13,7 @@ mob_biotypes = list(MOB_ROBOTIC) rad_flags = RAD_PROTECT_CONTENTS | RAD_NO_CONTAMINATE speech_span = SPAN_ROBOT + flags_1 = PREVENT_CONTENTS_EXPLOSION_1 | HEAR_1 no_vore = TRUE var/datum/ai_laws/laws = null//Now... THEY ALL CAN ALL HAVE LAWS @@ -71,9 +72,6 @@ /mob/living/silicon/contents_explosion(severity, target) return -/mob/living/silicon/prevent_content_explosion() - return TRUE - /mob/living/silicon/proc/cancelAlarm() return @@ -391,6 +389,15 @@ if (aicamera) return aicamera.selectpicture(user) +/mob/living/silicon/proc/ai_roster() + var/dat = "Crew RosterCrew Roster:

    " + + dat += GLOB.data_core.get_manifest() + dat += "" + + src << browse(dat, "window=airoster") + onclose(src, "airoster") + /mob/living/silicon/update_transform() var/matrix/ntransform = matrix(transform) //aka transform.Copy() var/changed = 0 diff --git a/code/modules/mob/living/silicon/silicon_defense.dm b/code/modules/mob/living/silicon/silicon_defense.dm index 073a2eec2b..ca8ad25713 100644 --- a/code/modules/mob/living/silicon/silicon_defense.dm +++ b/code/modules/mob/living/silicon/silicon_defense.dm @@ -6,7 +6,10 @@ return 2 /mob/living/silicon/attack_alien(mob/living/carbon/alien/humanoid/M) - if(..()) //if harm or disarm intent + . = ..() + if(!.) // the attack was blocked or was help/grab intent + return + if(M.a_intent == INTENT_HARM) var/damage = 20 if (prob(90)) log_combat(M, src, "attacked") @@ -49,34 +52,33 @@ /mob/living/silicon/attack_paw(mob/living/user) return attack_hand(user) -/mob/living/silicon/attack_larva(mob/living/carbon/alien/larva/L) - if(L.a_intent == INTENT_HELP) - visible_message("[L.name] rubs its head against [src].") - -/mob/living/silicon/attack_hulk(mob/living/carbon/human/user, does_attack_animation = 0) +/mob/living/silicon/attack_hulk(mob/living/carbon/human/user, does_attack_animation = FALSE) if(user.a_intent == INTENT_HARM) - ..(user, 1) + . = ..(user, TRUE) + if(.) + return adjustBruteLoss(rand(10, 15)) playsound(loc, "punch", 25, 1, -1) visible_message("[user] has punched [src]!", \ "[user] has punched [src]!") - return 1 - return 0 + return TRUE + return FALSE -//ATTACK HAND IGNORING PARENT RETURN VALUE /mob/living/silicon/attack_hand(mob/living/carbon/human/M) + . = ..() + if(.) //the attack was blocked + return switch(M.a_intent) - if ("help") + if (INTENT_HELP) M.visible_message("[M] pets [src].", \ "You pet [src].") - if("grab") + if(INTENT_GRAB) grabbedby(M) else M.do_attack_animation(src, ATTACK_EFFECT_PUNCH) playsound(src.loc, 'sound/effects/bang.ogg', 10, 1) visible_message("[M] punches [src], but doesn't leave a dent.", \ "[M] punches [src], but doesn't leave a dent.", null, COMBAT_MESSAGE_RANGE) - return 0 /mob/living/silicon/attack_drone(mob/living/simple_animal/drone/M) if(M.a_intent == INTENT_HARM) @@ -108,19 +110,25 @@ M.visible_message("[M] is thrown off of [src]!") flash_act(affect_silicon = 1) -/mob/living/silicon/bullet_act(obj/item/projectile/Proj) - if((Proj.damage_type == BRUTE || Proj.damage_type == BURN)) - adjustBruteLoss(Proj.damage) - if(prob(Proj.damage*1.5)) +/mob/living/silicon/bullet_act(obj/item/projectile/P, def_zone) + if(P.original != src || P.firer != src) //try to block or reflect the bullet, can't do so when shooting oneself + if(reflect_bullet_check(P, def_zone)) + return -1 // complete projectile permutation + if(check_shields(P, P.damage, "the [P.name]", PROJECTILE_ATTACK, P.armour_penetration)) + P.on_hit(src, 100, def_zone) + return 2 + if((P.damage_type == BRUTE || P.damage_type == BURN)) + adjustBruteLoss(P.damage) + if(prob(P.damage*1.5)) for(var/mob/living/M in buckled_mobs) M.visible_message("[M] is knocked off of [src]!") unbuckle_mob(M) M.Knockdown(40) - if(Proj.stun || Proj.knockdown) + if(P.stun || P.knockdown) for(var/mob/living/M in buckled_mobs) unbuckle_mob(M) - M.visible_message("[M] is knocked off of [src] by the [Proj]!") - Proj.on_hit(src) + M.visible_message("[M] is knocked off of [src] by the [P]!") + P.on_hit(src) return 2 /mob/living/silicon/flash_act(intensity = 1, override_blindness_check = 0, affect_silicon = 0, visual = 0, type = /obj/screen/fullscreen/flash/static) diff --git a/code/modules/mob/living/simple_animal/animal_defense.dm b/code/modules/mob/living/simple_animal/animal_defense.dm index 793df63c87..0dfa126e79 100644 --- a/code/modules/mob/living/simple_animal/animal_defense.dm +++ b/code/modules/mob/living/simple_animal/animal_defense.dm @@ -1,20 +1,22 @@ /mob/living/simple_animal/attack_hand(mob/living/carbon/human/M) - ..() + . = ..() + if(.) //the attack was blocked + return switch(M.a_intent) - if("help") + if(INTENT_HELP) if (health > 0) visible_message("[M] [response_help] [src].") playsound(loc, 'sound/weapons/thudswoosh.ogg', 50, 1, -1) - if("grab") + if(INTENT_GRAB) if(grab_state >= GRAB_AGGRESSIVE && isliving(pulling)) vore_attack(M, pulling) else grabbedby(M) - if("harm", "disarm") + if(INTENT_HARM, INTENT_DISARM) if(HAS_TRAIT(M, TRAIT_PACIFISM)) to_chat(M, "You don't want to hurt [src]!") return @@ -27,12 +29,11 @@ updatehealth() return TRUE -/mob/living/simple_animal/attack_hulk(mob/living/carbon/human/user, does_attack_animation = 0) +/mob/living/simple_animal/attack_hulk(mob/living/carbon/human/user, does_attack_animation = FALSE) if(user.a_intent == INTENT_HARM) - if(HAS_TRAIT(user, TRAIT_PACIFISM)) - to_chat(user, "You don't want to hurt [src]!") - return FALSE - ..(user, 1) + . = ..(user, TRUE) + if(.) + return playsound(loc, "punch", 25, 1, -1) visible_message("[user] has punched [src]!", \ "[user] has punched [src]!", null, COMBAT_MESSAGE_RANGE) @@ -40,32 +41,32 @@ return TRUE /mob/living/simple_animal/attack_paw(mob/living/carbon/monkey/M) - if(..()) //successful monkey bite. - if(stat != DEAD) - var/damage = rand(1, 3) - attack_threshold_check(damage) - return 1 + . = ..() + if(.) //successful larva bite + var/damage = rand(1, 3) + attack_threshold_check(damage) + return 1 if (M.a_intent == INTENT_HELP) if (health > 0) visible_message("[M.name] [response_help] [src].") playsound(loc, 'sound/weapons/thudswoosh.ogg', 50, 1, -1) - /mob/living/simple_animal/attack_alien(mob/living/carbon/alien/humanoid/M) - if(..()) //if harm or disarm intent. - if(M.a_intent == INTENT_DISARM) - playsound(loc, 'sound/weapons/pierce.ogg', 25, 1, -1) - visible_message("[M] [response_disarm] [name]!", \ - "[M] [response_disarm] [name]!", null, COMBAT_MESSAGE_RANGE) - log_combat(M, src, "disarmed") - else - var/damage = rand(15, 30) - visible_message("[M] has slashed at [src]!", \ - "[M] has slashed at [src]!", null, COMBAT_MESSAGE_RANGE) - playsound(loc, 'sound/weapons/slice.ogg', 25, 1, -1) - attack_threshold_check(damage) - log_combat(M, src, "attacked") - return 1 + . = ..() + if(!.) // the attack was blocked or was help/grab intent + return + if(M.a_intent == INTENT_DISARM) + playsound(loc, 'sound/weapons/pierce.ogg', 25, 1, -1) + visible_message("[M] [response_disarm] [name]!", \ + "[M] [response_disarm] [name]!", null, COMBAT_MESSAGE_RANGE) + log_combat(M, src, "disarmed") + else + var/damage = rand(15, 30) + visible_message("[M] has slashed at [src]!", \ + "[M] has slashed at [src]!", null, COMBAT_MESSAGE_RANGE) + playsound(loc, 'sound/weapons/slice.ogg', 25, 1, -1) + attack_threshold_check(damage) + log_combat(M, src, "attacked") /mob/living/simple_animal/attack_larva(mob/living/carbon/alien/larva/L) . = ..() @@ -82,7 +83,8 @@ return attack_threshold_check(damage, M.melee_damage_type) /mob/living/simple_animal/attack_slime(mob/living/simple_animal/slime/M) - if(..()) //successful slime attack + . = ..() + if(.) //successful slime shock var/damage = rand(15, 25) if(M.is_adult) damage = rand(20, 35) diff --git a/code/modules/mob/living/simple_animal/astral.dm b/code/modules/mob/living/simple_animal/astral.dm index 2aafedb149..3d0c335989 100644 --- a/code/modules/mob/living/simple_animal/astral.dm +++ b/code/modules/mob/living/simple_animal/astral.dm @@ -27,6 +27,7 @@ unsuitable_atmos_damage = 0 minbodytemp = 0 maxbodytemp = 100000 + blood_volume = 0 /mob/living/simple_animal/astral/death() icon_state = "shade_dead" diff --git a/code/modules/mob/living/simple_animal/bot/SuperBeepsky.dm b/code/modules/mob/living/simple_animal/bot/SuperBeepsky.dm index f2ab3e56ed..03afecc66f 100644 --- a/code/modules/mob/living/simple_animal/bot/SuperBeepsky.dm +++ b/code/modules/mob/living/simple_animal/bot/SuperBeepsky.dm @@ -51,7 +51,7 @@ weapon.attack(C, src) playsound(src, 'sound/weapons/blade1.ogg', 50, TRUE, -1) if(C.stat == DEAD) - addtimer(CALLBACK(src, .proc/update_icon), 2) + addtimer(CALLBACK(src, /atom/.proc/update_icon), 2) back_to_idle() diff --git a/code/modules/mob/living/simple_animal/bot/bot.dm b/code/modules/mob/living/simple_animal/bot/bot.dm index 105cdaf5b0..3397d9f4b6 100644 --- a/code/modules/mob/living/simple_animal/bot/bot.dm +++ b/code/modules/mob/living/simple_animal/bot/bot.dm @@ -14,6 +14,7 @@ atmos_requirements = list("min_oxy" = 0, "max_oxy" = 0, "min_tox" = 0, "max_tox" = 0, "min_co2" = 0, "max_co2" = 0, "min_n2" = 0, "max_n2" = 0) maxbodytemp = INFINITY minbodytemp = 0 + blood_volume = 0 has_unlimited_silicon_privilege = 1 sentience_type = SENTIENCE_ARTIFICIAL status_flags = NONE //no default canpush @@ -674,11 +675,11 @@ Pass a positive integer as an argument to override a bot's default speed. destination = nearest_beacon //PDA control. Some bots, especially MULEs, may have more parameters. -/mob/living/simple_animal/bot/proc/bot_control(command, mob/user, turf/user_turf, list/user_access = list()) +/mob/living/simple_animal/bot/proc/bot_control(command, mob/user, list/user_access = list()) if(!on || emagged == 2 || remote_disabled) //Emagged bots do not respect anyone's authority! Bots with their remote controls off cannot get commands. return TRUE //ACCESS DENIED if(client) - bot_control_message(command,user,user_turf,user_access) + bot_control_message(command, user) // process control input switch(command) if("patroloff") @@ -690,7 +691,7 @@ Pass a positive integer as an argument to override a bot's default speed. if("summon") bot_reset() - summon_target = user_turf + summon_target = get_turf(user) if(user_access.len != 0) access_card.access = user_access + prev_access //Adds the user's access, if any. mode = BOT_SUMMON @@ -702,15 +703,14 @@ Pass a positive integer as an argument to override a bot's default speed. return // -/mob/living/simple_animal/bot/proc/bot_control_message(command,user,user_turf,user_access) +/mob/living/simple_animal/bot/proc/bot_control_message(command, user) switch(command) if("patroloff") to_chat(src, "STOP PATROL") if("patrolon") to_chat(src, "START PATROL") if("summon") - var/area/a = get_area(user_turf) - to_chat(src, "PRIORITY ALERT:[user] in [a.name]!") + to_chat(src, "PRIORITY ALERT:[user] in [get_area_name(user)]!") if("stop") to_chat(src, "STOP!") @@ -840,7 +840,7 @@ Pass a positive integer as an argument to override a bot's default speed. ejectpai(usr) update_controls() -/mob/living/simple_animal/bot/proc/update_icon() +/mob/living/simple_animal/bot/update_icon_state() icon_state = "[initial(icon_state)][on]" // Machinery to simplify topic and access calls diff --git a/code/modules/mob/living/simple_animal/bot/floorbot.dm b/code/modules/mob/living/simple_animal/bot/floorbot.dm index 396c6de166..cae707ce46 100644 --- a/code/modules/mob/living/simple_animal/bot/floorbot.dm +++ b/code/modules/mob/living/simple_animal/bot/floorbot.dm @@ -318,9 +318,9 @@ sleep(50) if(mode == BOT_REPAIRING && src.loc == target_turf) if(autotile) //Build the floor and include a tile. - target_turf.PlaceOnTop(/turf/open/floor/plasteel) + target_turf.PlaceOnTop(/turf/open/floor/plasteel, flags = CHANGETURF_INHERIT_AIR) else //Build a hull plating without a floor tile. - target_turf.PlaceOnTop(/turf/open/floor/plating) + target_turf.PlaceOnTop(/turf/open/floor/plating, flags = CHANGETURF_INHERIT_AIR) else var/turf/open/floor/F = target_turf @@ -334,7 +334,7 @@ if(mode == BOT_REPAIRING && F && src.loc == F) F.broken = 0 F.burnt = 0 - F.PlaceOnTop(/turf/open/floor/plasteel) + F.PlaceOnTop(/turf/open/floor/plasteel, flags = CHANGETURF_INHERIT_AIR) if(replacetiles && F.type != initial(tiletype.turf_type) && specialtiles && !isplatingturf(F)) anchored = TRUE @@ -345,7 +345,7 @@ if(mode == BOT_REPAIRING && F && src.loc == F) F.broken = 0 F.burnt = 0 - F.PlaceOnTop(initial(tiletype.turf_type)) + F.PlaceOnTop(initial(tiletype.turf_type), flags = CHANGETURF_INHERIT_AIR) specialtiles -= 1 if(specialtiles == 0) speak("Requesting refill of custom floortiles to continue replacing.") diff --git a/code/modules/mob/living/simple_animal/bot/honkbot.dm b/code/modules/mob/living/simple_animal/bot/honkbot.dm index 724abea214..109c7b4636 100644 --- a/code/modules/mob/living/simple_animal/bot/honkbot.dm +++ b/code/modules/mob/living/simple_animal/bot/honkbot.dm @@ -50,7 +50,7 @@ /mob/living/simple_animal/bot/honkbot/proc/sensor_blink() icon_state = "honkbot-c" - addtimer(CALLBACK(src, .proc/update_icon), 5, TIMER_OVERRIDE|TIMER_UNIQUE) + addtimer(CALLBACK(src, /atom/.proc/update_icon), 5, TIMER_OVERRIDE|TIMER_UNIQUE) //honkbots react with sounds. /mob/living/simple_animal/bot/honkbot/proc/react_ping() @@ -113,7 +113,7 @@ Maintenance panel panel is [open ? "opened" : "closed"]"}, mode = BOT_HUNT /mob/living/simple_animal/bot/honkbot/attack_hand(mob/living/carbon/human/H) - if(H.a_intent == "harm") + if(H.a_intent == INTENT_HARM) retaliate(H) addtimer(CALLBACK(src, .proc/react_buzz), 5) return ..() @@ -177,7 +177,7 @@ Maintenance panel panel is [open ? "opened" : "closed"]"}, playsound(src, "honkbot_e", 50, 0) spam_flag = TRUE // prevent spam icon_state = "honkbot-e" - addtimer(CALLBACK(src, .proc/update_icon), 30, TIMER_OVERRIDE|TIMER_UNIQUE) + addtimer(CALLBACK(src, /atom/.proc/update_icon), 30, TIMER_OVERRIDE|TIMER_UNIQUE) addtimer(CALLBACK(src, .proc/spam_flag_false), cooldowntimehorn) /mob/living/simple_animal/bot/honkbot/proc/honk_attack(mob/living/carbon/C) // horn attack diff --git a/code/modules/mob/living/simple_animal/bot/mulebot.dm b/code/modules/mob/living/simple_animal/bot/mulebot.dm index 72f255137d..426de81da0 100644 --- a/code/modules/mob/living/simple_animal/bot/mulebot.dm +++ b/code/modules/mob/living/simple_animal/bot/mulebot.dm @@ -218,7 +218,7 @@ bot_control(action, usr) // Kill this later. . = TRUE -/mob/living/simple_animal/bot/mulebot/bot_control(command, mob/user, pda = 0, turf/user_turf, list/user_access = list()) +/mob/living/simple_animal/bot/mulebot/bot_control(command, mob/user, pda = FALSE) if(pda && wires.is_cut(WIRE_RX)) // MULE wireless is controlled by wires. return diff --git a/code/modules/mob/living/simple_animal/bot/secbot.dm b/code/modules/mob/living/simple_animal/bot/secbot.dm index c0a9a2082f..ee770fc2ca 100644 --- a/code/modules/mob/living/simple_animal/bot/secbot.dm +++ b/code/modules/mob/living/simple_animal/bot/secbot.dm @@ -250,7 +250,7 @@ Auto Patrol: []"}, var/judgement_criteria = judgement_criteria() playsound(src, 'sound/weapons/egloves.ogg', 50, TRUE, -1) icon_state = "secbot-c" - addtimer(CALLBACK(src, .proc/update_icon), 2) + addtimer(CALLBACK(src, /atom/.proc/update_icon), 2) var/threat = 5 if(ishuman(C)) C.stuttering = 5 diff --git a/code/modules/mob/living/simple_animal/constructs.dm b/code/modules/mob/living/simple_animal/constructs.dm index b7067f8904..be900aa4ef 100644 --- a/code/modules/mob/living/simple_animal/constructs.dm +++ b/code/modules/mob/living/simple_animal/constructs.dm @@ -33,6 +33,7 @@ initial_language_holder = /datum/language_holder/construct deathmessage = "collapses in a shattered heap." hud_type = /datum/hud/constructs + blood_volume = 0 var/list/construct_spells = list() var/playstyle_string = "You are a generic construct! Your job is to not exist, and you should probably adminhelp this." var/master = null @@ -459,4 +460,3 @@ hud_used.healths.icon_state = "[icon_state]_health5" else hud_used.healths.icon_state = "[icon_state]_health6" - diff --git a/code/modules/mob/living/simple_animal/friendly/cat.dm b/code/modules/mob/living/simple_animal/friendly/cat.dm index cd0c1ce2d7..00f7b8cab7 100644 --- a/code/modules/mob/living/simple_animal/friendly/cat.dm +++ b/code/modules/mob/living/simple_animal/friendly/cat.dm @@ -31,7 +31,7 @@ var/mob/living/simple_animal/mouse/movement_target gold_core_spawnable = FRIENDLY_SPAWN collar_type = "cat" - + can_be_held = "cat2" do_footstep = TRUE /mob/living/simple_animal/pet/cat/Initialize() @@ -84,6 +84,7 @@ pass_flags = PASSMOB mob_size = MOB_SIZE_SMALL collar_type = "kitten" + can_be_held = "cat" //RUNTIME IS ALIVE! SQUEEEEEEEE~ /mob/living/simple_animal/pet/cat/Runtime @@ -173,40 +174,40 @@ /mob/living/simple_animal/pet/cat/Life() if(!stat && !buckled && !client) if(prob(1)) - emote("me", 1, pick("stretches out for a belly rub.", "wags its tail.", "lies down.")) + emote("me", EMOTE_VISIBLE, pick("stretches out for a belly rub.", "wags its tail.", "lies down.")) icon_state = "[icon_living]_rest" collar_type = "[initial(collar_type)]_rest" resting = 1 update_canmove() else if (prob(1)) - emote("me", 1, pick("sits down.", "crouches on its hind legs.", "looks alert.")) + emote("me", EMOTE_VISIBLE, pick("sits down.", "crouches on its hind legs.", "looks alert.")) icon_state = "[icon_living]_sit" collar_type = "[initial(collar_type)]_sit" resting = 1 update_canmove() else if (prob(1)) if (resting) - emote("me", 1, pick("gets up and meows.", "walks around.", "stops resting.")) + emote("me", EMOTE_VISIBLE, pick("gets up and meows.", "walks around.", "stops resting.")) icon_state = "[icon_living]" collar_type = "[initial(collar_type)]" resting = 0 update_canmove() else - emote("me", 1, pick("grooms its fur.", "twitches its whiskers.", "shakes out its coat.")) + emote("me", EMOTE_VISIBLE, pick("grooms its fur.", "twitches its whiskers.", "shakes out its coat.")) //MICE! if((src.loc) && isturf(src.loc)) if(!stat && !resting && !buckled) for(var/mob/living/simple_animal/mouse/M in view(1,src)) if(!M.stat && Adjacent(M)) - emote("me", 1, "splats \the [M]!") + emote("me", EMOTE_VISIBLE, "splats \the [M]!") M.splat() movement_target = null stop_automated_movement = 0 break for(var/obj/item/toy/cattoy/T in view(1,src)) if (T.cooldown < (world.time - 400)) - emote("me", 1, "bats \the [T] around with its paw!") + emote("me", EMOTE_VISIBLE, "bats \the [T] around with its paw!") T.cooldown = world.time ..() @@ -248,6 +249,7 @@ attacked_sound = 'sound/items/eatfood.ogg' deathmessage = "loses its false life and collapses!" death_sound = "bodyfall" + can_be_held = "cak" /mob/living/simple_animal/pet/cat/cak/CheckParts(list/parts) ..() @@ -270,11 +272,13 @@ if(health < maxHealth) adjustBruteLoss(-8) //Fast life regen for(var/obj/item/reagent_containers/food/snacks/donut/D in range(1, src)) //Frosts nearby donuts! - if(!D.is_frosted) - D.frost_donut() + if(!D.is_decorated) + D.decorate_donut() /mob/living/simple_animal/pet/cat/cak/attack_hand(mob/living/L) - ..() + . = ..() + if(.) //the attack was blocked + return if(L.a_intent == INTENT_HARM && L.reagents && !stat) L.reagents.add_reagent("nutriment", 0.4) L.reagents.add_reagent("vitamin", 0.4) diff --git a/code/modules/mob/living/simple_animal/friendly/cockroach.dm b/code/modules/mob/living/simple_animal/friendly/cockroach.dm index c85890df88..26d4691d83 100644 --- a/code/modules/mob/living/simple_animal/friendly/cockroach.dm +++ b/code/modules/mob/living/simple_animal/friendly/cockroach.dm @@ -3,6 +3,7 @@ desc = "This station is just crawling with bugs." icon_state = "cockroach" icon_dead = "cockroach" + blood_volume = 50 health = 1 maxHealth = 1 turns_per_move = 5 diff --git a/code/modules/mob/living/simple_animal/friendly/crab.dm b/code/modules/mob/living/simple_animal/friendly/crab.dm index d7d673ff8b..9c3e5b5def 100644 --- a/code/modules/mob/living/simple_animal/friendly/crab.dm +++ b/code/modules/mob/living/simple_animal/friendly/crab.dm @@ -8,6 +8,7 @@ speak_emote = list("clicks") emote_hear = list("clicks.") emote_see = list("clacks.") + blood_volume = 350 speak_chance = 1 turns_per_move = 5 butcher_results = list(/obj/item/reagent_containers/food/snacks/meat/slab = 1) diff --git a/code/modules/mob/living/simple_animal/friendly/dog.dm b/code/modules/mob/living/simple_animal/friendly/dog.dm index e3c055c785..2371cfd7f1 100644 --- a/code/modules/mob/living/simple_animal/friendly/dog.dm +++ b/code/modules/mob/living/simple_animal/friendly/dog.dm @@ -15,6 +15,7 @@ turns_per_move = 10 do_footstep = TRUE + can_be_held = TRUE /mob/living/simple_animal/pet/dog/ComponentInitialize() . = ..() @@ -39,6 +40,7 @@ var/obj/item/inventory_back var/shaved = FALSE var/nofur = FALSE //Corgis that have risen past the material plane of existence. + can_be_held = "corgi" /mob/living/simple_animal/pet/dog/corgi/Destroy() QDEL_NULL(inventory_head) @@ -67,6 +69,7 @@ butcher_results = list(/obj/item/reagent_containers/food/snacks/meat/slab/pug = 3) gold_core_spawnable = FRIENDLY_SPAWN collar_type = "pug" + can_be_held = "pug" /mob/living/simple_animal/pet/dog/corgi/exoticcorgi name = "Exotic Corgi" @@ -364,6 +367,7 @@ icon_dead = "old_corgi_dead" desc = "At a ripe old age of [record_age] Ian's not as spry as he used to be, but he'll always be the HoP's beloved corgi." //RIP turns_per_move = 20 + can_be_held = "old_corgi" /mob/living/simple_animal/pet/dog/corgi/Ian/Life() if(!stat && SSticker.current_state == GAME_STATE_FINISHED && !memory_saved) @@ -463,10 +467,10 @@ movement_target.attack_animal(src) else if(ishuman(movement_target.loc) ) if(prob(20)) - emote("me", 1, "stares at [movement_target.loc]'s [movement_target] with a sad puppy-face") + emote("me", EMOTE_VISIBLE, "stares at [movement_target.loc]'s [movement_target] with a sad puppy-face") if(prob(1)) - emote("me", 1, pick("dances around.","chases its tail!")) + emote("me", EMOTE_VISIBLE, pick("dances around.","chases its tail!")) spawn(0) for(var/i in list(1,2,4,8,4,2,1,2,4,8,4,2,1,2,4,8,4,2)) setDir(i) @@ -586,6 +590,7 @@ unsuitable_atmos_damage = 0 minbodytemp = TCMB maxbodytemp = T0C + 40 + can_be_held = "void_puppy" /mob/living/simple_animal/pet/dog/corgi/puppy/void/Process_Spacemove(movement_dir = 0) return 1 //Void puppies can navigate space. @@ -607,6 +612,7 @@ response_harm = "kicks" var/turns_since_scan = 0 var/puppies = 0 + can_be_held = "lisa" //Lisa already has a cute bow! /mob/living/simple_animal/pet/dog/corgi/Lisa/Topic(href, href_list) @@ -622,7 +628,7 @@ if(!stat && !resting && !buckled) if(prob(1)) - emote("me", 1, pick("dances around.","chases her tail.")) + emote("me", EMOTE_VISIBLE, pick("dances around.","chases her tail.")) spawn(0) for(var/i in list(1,2,4,8,4,2,1,2,4,8,4,2,1,2,4,8,4,2)) setDir(i) @@ -633,7 +639,7 @@ if(!stat && !resting && !buckled) if(prob(1)) - emote("me", 1, pick("chases its tail.")) + emote("me", EMOTE_VISIBLE, pick("chases its tail.")) spawn(0) for(var/i in list(1,2,4,8,4,2,1,2,4,8,4,2,1,2,4,8,4,2)) setDir(i) diff --git a/code/modules/mob/living/simple_animal/friendly/drone/_drone.dm b/code/modules/mob/living/simple_animal/friendly/drone/_drone.dm index 387973b979..28fb1f5a42 100644 --- a/code/modules/mob/living/simple_animal/friendly/drone/_drone.dm +++ b/code/modules/mob/living/simple_animal/friendly/drone/_drone.dm @@ -50,6 +50,7 @@ dextrous_hud_type = /datum/hud/dextrous/drone lighting_alpha = LIGHTING_PLANE_ALPHA_MOSTLY_INVISIBLE see_in_dark = 7 + blood_volume = 0 can_be_held = TRUE held_items = list(null, null) var/staticChoice = "static" @@ -273,3 +274,16 @@ /mob/living/simple_animal/drone/electrocute_act(shock_damage, obj/source, siemens_coeff = 1, safety = 0, tesla_shock = 0, illusion = 0, stun = TRUE) return 0 //So they don't die trying to fix wiring + +/mob/living/simple_animal/drone/can_see_reagents() + . = ..() + if(.) + return + if(isclothing(head)) + var/obj/item/clothing/H = head + if(H.clothing_flags & SCAN_REAGENTS) + return TRUE + +/mob/living/simple_animal/drone/generate_mob_holder() + var/obj/item/clothing/head/mob_holder/holder = new(get_turf(src), src, "[visualAppearence]_hat", null, null, null, TRUE) + return holder diff --git a/code/modules/mob/living/simple_animal/friendly/drone/extra_drone_types.dm b/code/modules/mob/living/simple_animal/friendly/drone/extra_drone_types.dm index 521f458e2f..0f7b534d4f 100644 --- a/code/modules/mob/living/simple_animal/friendly/drone/extra_drone_types.dm +++ b/code/modules/mob/living/simple_animal/friendly/drone/extra_drone_types.dm @@ -130,6 +130,7 @@ hacked = TRUE visualAppearence = CLOCKDRONE can_be_held = FALSE + mouse_opacity = MOUSE_OPACITY_OPAQUE flavortext = "You are a cogscarab, a tiny building construct of Ratvar. While you're weak and can't recite scripture, \ you have a set of quick tools, as well as a replica fabricator that can create brass and convert objects.

    Work with the servants of Ratvar \ to construct and maintain defenses at the City of Cogs. If there are no servants, use this time to experiment with base designs!" diff --git a/code/modules/mob/living/simple_animal/friendly/drone/interaction.dm b/code/modules/mob/living/simple_animal/friendly/drone/interaction.dm index 33031fd80c..c9207fcf89 100644 --- a/code/modules/mob/living/simple_animal/friendly/drone/interaction.dm +++ b/code/modules/mob/living/simple_animal/friendly/drone/interaction.dm @@ -29,28 +29,11 @@ if("Nothing") return -//ATTACK HAND IGNORING PARENT RETURN VALUE +//picky up the drone c: /mob/living/simple_animal/drone/attack_hand(mob/user) - if(ishuman(user)) - if(stat == DEAD || status_flags & GODMODE || !can_be_held) - ..() - return - if(user.get_active_held_item()) - to_chat(user, "Your hands are full!") - return - visible_message("[user] starts picking up [src].", \ - "[user] starts picking you up!") - if(!do_after(user, 20, target = src)) - return - visible_message("[user] picks up [src]!", \ - "[user] picks you up!") - if(buckled) - to_chat(user, "[src] is buckled to [buckled] and cannot be picked up!") - return - to_chat(user, "You pick [src] up.") - drop_all_held_items() - var/obj/item/clothing/head/mob_holder/drone/DH = new(get_turf(src), src) - user.put_in_hands(DH) + if(user.a_intent != INTENT_HELP) + return ..() // TODO: convert picking up mobs into an element or component. + mob_try_pickup(user) /mob/living/simple_animal/drone/proc/try_reactivate(mob/living/user) var/mob/dead/observer/G = get_ghost() diff --git a/code/modules/mob/living/simple_animal/friendly/farm_animals.dm b/code/modules/mob/living/simple_animal/friendly/farm_animals.dm index b2971e8d01..2679c68b52 100644 --- a/code/modules/mob/living/simple_animal/friendly/farm_animals.dm +++ b/code/modules/mob/living/simple_animal/friendly/farm_animals.dm @@ -197,7 +197,7 @@ density = FALSE speak_chance = 2 turns_per_move = 2 - butcher_results = list(/obj/item/reagent_containers/food/snacks/meat/slab = 1) + butcher_results = list(/obj/item/reagent_containers/food/snacks/meat/slab/chicken = 1) response_help = "pets" response_disarm = "gently pushes aside" response_harm = "kicks" @@ -246,7 +246,7 @@ density = FALSE speak_chance = 2 turns_per_move = 3 - butcher_results = list(/obj/item/reagent_containers/food/snacks/meat/slab = 2) + butcher_results = list(/obj/item/reagent_containers/food/snacks/meat/slab/chicken = 2) var/egg_type = /obj/item/reagent_containers/food/snacks/egg var/food_type = /obj/item/reagent_containers/food/snacks/grown/wheat response_help = "pets" diff --git a/code/modules/mob/living/simple_animal/friendly/fox.dm b/code/modules/mob/living/simple_animal/friendly/fox.dm index 28b66c26ee..3f58ca593e 100644 --- a/code/modules/mob/living/simple_animal/friendly/fox.dm +++ b/code/modules/mob/living/simple_animal/friendly/fox.dm @@ -18,7 +18,7 @@ response_disarm = "gently pushes aside" response_harm = "kicks" gold_core_spawnable = FRIENDLY_SPAWN - + can_be_held = "fox" do_footstep = TRUE //Captain fox diff --git a/code/modules/mob/living/simple_animal/friendly/lizard.dm b/code/modules/mob/living/simple_animal/friendly/lizard.dm index 6b179ba857..1a9a4ff4d7 100644 --- a/code/modules/mob/living/simple_animal/friendly/lizard.dm +++ b/code/modules/mob/living/simple_animal/friendly/lizard.dm @@ -23,6 +23,7 @@ obj_damage = 0 environment_smash = ENVIRONMENT_SMASH_NONE var/static/list/edibles = typecacheof(list(/mob/living/simple_animal/butterfly, /mob/living/simple_animal/cockroach)) //list of atoms, however turfs won't affect AI, but will affect consumption. + can_be_held = "lizard" //you can hold lizards now. /mob/living/simple_animal/hostile/lizard/CanAttack(atom/the_target)//Can we actually attack a possible target? if(see_invisible < the_target.invisibility)//Target's invisible to us, forget it @@ -39,3 +40,7 @@ return TRUE else return ..() + +/mob/living/simple_animal/hostile/lizard/generate_mob_holder() + var/obj/item/clothing/head/mob_holder/holder = new(get_turf(src), src, "lizard", 'icons/mob/animals_held.dmi', 'icons/mob/animals_held_lh.dmi', 'icons/mob/animals_held_rh.dmi', TRUE) + return holder diff --git a/code/modules/mob/living/simple_animal/friendly/mouse.dm b/code/modules/mob/living/simple_animal/friendly/mouse.dm index bf45c9cc73..fec75e4a36 100644 --- a/code/modules/mob/living/simple_animal/friendly/mouse.dm +++ b/code/modules/mob/living/simple_animal/friendly/mouse.dm @@ -10,6 +10,7 @@ emote_see = list("runs in a circle.", "shakes.") speak_chance = 1 turns_per_move = 5 + blood_volume = 250 see_in_dark = 6 maxHealth = 5 health = 5 @@ -25,6 +26,7 @@ var/body_color //brown, gray and white, leave blank for random gold_core_spawnable = FRIENDLY_SPAWN var/chew_probability = 1 + can_be_held = TRUE /mob/living/simple_animal/mouse/Initialize() . = ..() @@ -34,7 +36,7 @@ icon_state = "mouse_[body_color]" icon_living = "mouse_[body_color]" icon_dead = "mouse_[body_color]_dead" - + can_be_held = "mouse_[body_color]" /mob/living/simple_animal/mouse/proc/splat() src.health = 0 @@ -87,14 +89,17 @@ /mob/living/simple_animal/mouse/white body_color = "white" icon_state = "mouse_white" + can_be_held = "mouse_white" /mob/living/simple_animal/mouse/gray body_color = "gray" icon_state = "mouse_gray" + can_be_held = "mouse_gray" /mob/living/simple_animal/mouse/brown body_color = "brown" icon_state = "mouse_brown" + can_be_held = "mouse_brown" //TOM IS ALIVE! SQUEEEEEEEE~K :) /mob/living/simple_animal/mouse/brown/Tom @@ -118,3 +123,8 @@ /obj/item/reagent_containers/food/snacks/deadmouse/on_grind() reagents.clear_reagents() + +/mob/living/simple_animal/mouse/generate_mob_holder() + var/obj/item/clothing/head/mob_holder/holder = new(get_turf(src), src, (istext(can_be_held) ? can_be_held : ""), 'icons/mob/animals_held.dmi', 'icons/mob/animals_held_lh.dmi', 'icons/mob/animals_held_rh.dmi') + holder.w_class = WEIGHT_CLASS_TINY + return holder diff --git a/code/modules/mob/living/simple_animal/friendly/sloth.dm b/code/modules/mob/living/simple_animal/friendly/sloth.dm index 324fa107fa..175cb8e838 100644 --- a/code/modules/mob/living/simple_animal/friendly/sloth.dm +++ b/code/modules/mob/living/simple_animal/friendly/sloth.dm @@ -22,7 +22,7 @@ maxHealth = 50 speed = 10 glide_size = 2 - + can_be_held = "sloth" //finally oranges can be held do_footstep = TRUE diff --git a/code/modules/mob/living/simple_animal/guardian/guardian.dm b/code/modules/mob/living/simple_animal/guardian/guardian.dm index e3ef14c784..1bd434b233 100644 --- a/code/modules/mob/living/simple_animal/guardian/guardian.dm +++ b/code/modules/mob/living/simple_animal/guardian/guardian.dm @@ -20,6 +20,7 @@ GLOBAL_LIST_EMPTY(parasites) //all currently existing/living guardians icon_living = "magicOrange" icon_dead = "magicOrange" speed = 0 + blood_volume = 0 a_intent = INTENT_HARM stop_automated_movement = 1 movement_type = FLYING // Immunity to chasms and landmines, etc. diff --git a/code/modules/mob/living/simple_animal/guardian/types/charger.dm b/code/modules/mob/living/simple_animal/guardian/types/charger.dm index 3ece5d4e27..914d38022f 100644 --- a/code/modules/mob/living/simple_animal/guardian/types/charger.dm +++ b/code/modules/mob/living/simple_animal/guardian/types/charger.dm @@ -3,8 +3,8 @@ ranged = 1 //technically ranged_message = "charges" ranged_cooldown_time = 20 - damage_coeff = list(BRUTE = 0, BURN = 0.5, TOX = 0.5, CLONE = 0.5, STAMINA = 0, OXY = 0.5) - playstyle_string = "As a charger type you do medium damage, take half damage, immunity to brute damage, move very fast, and can charge at a location, damaging any target hit and forcing them to drop any items they are holding." + damage_coeff = list(BRUTE = 0.2, BURN = 0.5, TOX = 0.5, CLONE = 0.5, STAMINA = 0, OXY = 0.5) + playstyle_string = "As a charger type you do medium damage, take half damage, have near immunity to brute damage, move very fast, and can charge at a location, damaging any target hit and forcing them to drop any items they are holding." magic_fluff_string = "..And draw the Hunter, an alien master of rapid assault." tech_fluff_string = "Boot sequence complete. Charge modules loaded. Holoparasite swarm online." carp_fluff_string = "CARP CARP CARP! Caught one! It's a charger carp, that likes running at people. But it doesn't have any legs..." @@ -54,10 +54,8 @@ var/blocked = FALSE if(hasmatchingsummoner(A)) //if the summoner matches don't hurt them blocked = TRUE - if(ishuman(A)) - var/mob/living/carbon/human/H = A - if(H.check_shields(src, 90, "[name]", attack_type = THROWN_PROJECTILE_ATTACK)) - blocked = TRUE + if(L.check_shields(src, 90, "[name]", attack_type = THROWN_PROJECTILE_ATTACK)) + blocked = TRUE if(!blocked) L.drop_all_held_items() L.visible_message("[src] slams into [L]!", "[src] slams into you!") diff --git a/code/modules/mob/living/simple_animal/guardian/types/explosive.dm b/code/modules/mob/living/simple_animal/guardian/types/explosive.dm index b1af34eb02..e9f767376a 100644 --- a/code/modules/mob/living/simple_animal/guardian/types/explosive.dm +++ b/code/modules/mob/living/simple_animal/guardian/types/explosive.dm @@ -29,6 +29,7 @@ /mob/living/simple_animal/hostile/guardian/bomb/AltClickOn(atom/movable/A) if(!istype(A)) + altclick_listed_turf(A) return if(loc == summoner) to_chat(src, "You must be manifested to create bombs!") diff --git a/code/modules/mob/living/simple_animal/guardian/types/fire.dm b/code/modules/mob/living/simple_animal/guardian/types/fire.dm index b111caae50..718bfd71af 100644 --- a/code/modules/mob/living/simple_animal/guardian/types/fire.dm +++ b/code/modules/mob/living/simple_animal/guardian/types/fire.dm @@ -6,8 +6,8 @@ attack_sound = 'sound/items/welder.ogg' attacktext = "ignites" melee_damage_type = BURN - damage_coeff = list(BRUTE = 0.7, BURN = 0, TOX = 0.7, CLONE = 0.7, STAMINA = 0, OXY = 0.7) - playstyle_string = "As a chaos type, you take 30% damage reduction to all but burn, which you are immune to. You will ignite any enemy you bump into. in addition, your melee attacks will cause human targets to see everyone as you." + damage_coeff = list(BRUTE = 0.7, BURN = 0.1, TOX = 0.7, CLONE = 0.7, STAMINA = 0, OXY = 0.7) + playstyle_string = "As a chaos type, you take 30% damage reduction to all but burn, which you are almost immune to. You will ignite any enemy you bump into. in addition, your melee attacks will cause human targets to see everyone as you." magic_fluff_string = "..And draw the Wizard, bringer of endless chaos!" tech_fluff_string = "Boot sequence complete. Crowd control modules activated. Holoparasite swarm online." carp_fluff_string = "CARP CARP CARP! You caught one! OH GOD, EVERYTHING'S ON FIRE. Except you and the fish." diff --git a/code/modules/mob/living/simple_animal/guardian/types/support.dm b/code/modules/mob/living/simple_animal/guardian/types/support.dm index d31809e9aa..b9783ed116 100644 --- a/code/modules/mob/living/simple_animal/guardian/types/support.dm +++ b/code/modules/mob/living/simple_animal/guardian/types/support.dm @@ -105,8 +105,9 @@ /mob/living/simple_animal/hostile/guardian/healer/AltClickOn(atom/movable/A) if(!istype(A)) + altclick_listed_turf(A) return - if(src.loc == summoner) + if(loc == summoner) to_chat(src, "You must be manifested to warp a target!") return if(!beacon) diff --git a/code/modules/mob/living/simple_animal/hostile/faithless.dm b/code/modules/mob/living/simple_animal/hostile/faithless.dm index 4e7cb0ac70..bc766f7409 100644 --- a/code/modules/mob/living/simple_animal/hostile/faithless.dm +++ b/code/modules/mob/living/simple_animal/hostile/faithless.dm @@ -19,6 +19,7 @@ spacewalk = TRUE stat_attack = UNCONSCIOUS robust_searching = 1 + blood_volume = 0 harm_intent_damage = 10 obj_damage = 50 @@ -42,4 +43,4 @@ var/mob/living/carbon/C = target C.Knockdown(60) C.visible_message("\The [src] knocks down \the [C]!", \ - "\The [src] knocks you down!") \ No newline at end of file + "\The [src] knocks you down!") diff --git a/code/modules/mob/living/simple_animal/hostile/goose.dm b/code/modules/mob/living/simple_animal/hostile/goose.dm index b67770fb4b..3bc8715c5c 100644 --- a/code/modules/mob/living/simple_animal/hostile/goose.dm +++ b/code/modules/mob/living/simple_animal/hostile/goose.dm @@ -9,7 +9,7 @@ mob_biotypes = list(MOB_ORGANIC, MOB_BEAST) speak_chance = 0 turns_per_move = 5 - butcher_results = list(/obj/item/reagent_containers/food/snacks/meat = 2) + butcher_results = list(/obj/item/reagent_containers/food/snacks/meat/slab = 2) response_help = "pets" response_disarm = "gently pushes aside" response_harm = "kicks" diff --git a/code/modules/mob/living/simple_animal/hostile/hivebot.dm b/code/modules/mob/living/simple_animal/hostile/hivebot.dm index ece5d7e24c..a9576a467b 100644 --- a/code/modules/mob/living/simple_animal/hostile/hivebot.dm +++ b/code/modules/mob/living/simple_animal/hostile/hivebot.dm @@ -28,6 +28,7 @@ gold_core_spawnable = HOSTILE_SPAWN del_on_death = 1 loot = list(/obj/effect/decal/cleanable/robot_debris) + blood_volume = 0 do_footstep = TRUE diff --git a/code/modules/mob/living/simple_animal/hostile/hostile.dm b/code/modules/mob/living/simple_animal/hostile/hostile.dm index 9cd0504315..bd4f334476 100644 --- a/code/modules/mob/living/simple_animal/hostile/hostile.dm +++ b/code/modules/mob/living/simple_animal/hostile/hostile.dm @@ -364,7 +364,7 @@ /mob/living/simple_animal/hostile/proc/Aggro() vision_range = aggro_vision_range if(target && emote_taunt.len && prob(taunt_chance)) - emote("me", 1, "[pick(emote_taunt)] at [target].") + emote("me", EMOTE_VISIBLE, "[pick(emote_taunt)] at [target].") taunt_chance = max(taunt_chance-7,2) @@ -427,7 +427,7 @@ if(casingtype) var/obj/item/ammo_casing/casing = new casingtype(startloc) playsound(src, projectilesound, 100, 1) - casing.fire_casing(targeted_atom, src, null, null, null, ran_zone(), src) + casing.fire_casing(targeted_atom, src, null, null, null, ran_zone(), 0, src) else if(projectiletype) var/obj/item/projectile/P = new projectiletype(startloc) playsound(src, projectilesound, 100, 1) diff --git a/code/modules/mob/living/simple_animal/hostile/jungle/seedling.dm b/code/modules/mob/living/simple_animal/hostile/jungle/seedling.dm index 1a894734d8..38dd17a09b 100644 --- a/code/modules/mob/living/simple_animal/hostile/jungle/seedling.dm +++ b/code/modules/mob/living/simple_animal/hostile/jungle/seedling.dm @@ -30,6 +30,7 @@ robust_searching = TRUE stat_attack = UNCONSCIOUS anchored = TRUE + blood_volume = 0 var/combatant_state = SEEDLING_STATE_NEUTRAL var/obj/seedling_weakpoint/weak_point var/mob/living/beam_debuff_target diff --git a/code/modules/mob/living/simple_animal/hostile/megafauna/colossus.dm b/code/modules/mob/living/simple_animal/hostile/megafauna/colossus.dm index f685ff1f97..c2c9f5a71f 100644 --- a/code/modules/mob/living/simple_animal/hostile/megafauna/colossus.dm +++ b/code/modules/mob/living/simple_animal/hostile/megafauna/colossus.dm @@ -376,7 +376,7 @@ Difficulty: Very Hard . += observer_desc . += "It is activated by [activation_method]." -/obj/machinery/anomalous_crystal/Hear(message, atom/movable/speaker, message_langs, raw_message, radio_freq, spans, message_mode) +/obj/machinery/anomalous_crystal/Hear(message, atom/movable/speaker, message_langs, raw_message, radio_freq, spans, message_mode, atom/movable/source) ..() if(isliving(speaker)) ActivationReaction(speaker, ACTIVATE_SPEECH) @@ -486,10 +486,7 @@ Difficulty: Very Hard if(isturf(Stuff)) var/turf/T = Stuff if((isspaceturf(T) || isfloorturf(T)) && NewTerrainFloors) - var/turf/open/O = T.ChangeTurf(NewTerrainFloors) - if(O.air) - var/datum/gas_mixture/G = O.air - G.copy_from_turf(O) + var/turf/open/O = T.ChangeTurf(NewTerrainFloors, flags = CHANGETURF_INHERIT_AIR) if(prob(florachance) && NewFlora.len && !is_blocked_turf(O, TRUE)) var/atom/Picked = pick(NewFlora) new Picked(O) diff --git a/code/modules/mob/living/simple_animal/hostile/megafauna/drake.dm b/code/modules/mob/living/simple_animal/hostile/megafauna/drake.dm index b1694a6172..0e3cde5628 100644 --- a/code/modules/mob/living/simple_animal/hostile/megafauna/drake.dm +++ b/code/modules/mob/living/simple_animal/hostile/megafauna/drake.dm @@ -80,7 +80,7 @@ Difficulty: Medium return FALSE return ..() -/mob/living/simple_animal/hostile/megafauna/dragon/visible_message() +/mob/living/simple_animal/hostile/megafauna/dragon/visible_message(message, self_message, blind_message, vision_distance = DEFAULT_MESSAGE_RANGE, list/ignored_mobs) if(swooping & SWOOP_INVULNERABLE) //to suppress attack messages without overriding every single proc that could send a message saying we got hit return return ..() @@ -267,6 +267,7 @@ Difficulty: Medium /mob/living/simple_animal/hostile/megafauna/dragon/AltClickOn(atom/movable/A) if(!istype(A)) + altclick_listed_turf(A) return if(swoop_cooldown >= world.time) to_chat(src, "You need to wait 20 seconds between swoop attacks!") diff --git a/code/modules/mob/living/simple_animal/hostile/megafauna/hierophant.dm b/code/modules/mob/living/simple_animal/hostile/megafauna/hierophant.dm index cca39cfea6..7cfae9310a 100644 --- a/code/modules/mob/living/simple_animal/hostile/megafauna/hierophant.dm +++ b/code/modules/mob/living/simple_animal/hostile/megafauna/hierophant.dm @@ -50,6 +50,7 @@ Difficulty: Normal armour_penetration = 75 melee_damage_lower = 15 melee_damage_upper = 20 + blood_volume = 0 speed = 1 move_to_delay = 11 ranged = 1 @@ -441,7 +442,7 @@ Difficulty: Normal /mob/living/simple_animal/hostile/megafauna/hierophant/AltClickOn(atom/A) //player control handler(don't give this to a player holy fuck) if(!istype(A) || get_dist(A, src) <= 2) - return + return altclick_listed_turf(A) blink(A) //Hierophant overlays @@ -593,12 +594,15 @@ Difficulty: Normal var/list/hit_things = list() //we hit these already, ignore them var/friendly_fire_check = FALSE var/bursting = FALSE //if we're bursting and need to hit anyone crossing us + var/list/nohurt -/obj/effect/temp_visual/hierophant/blast/Initialize(mapload, new_caster, friendly_fire, list/only_hit_once) +/obj/effect/temp_visual/hierophant/blast/Initialize(mapload, new_caster, friendly_fire, list/only_hit_once, list/donthurt = null) . = ..() if(only_hit_once) hit_things = only_hit_once friendly_fire_check = friendly_fire + if(donthurt) + hit_things += donthurt if(new_caster) hit_things += new_caster if(ismineralturf(loc)) //drill mineral turfs diff --git a/code/modules/mob/living/simple_animal/hostile/megafauna/legion.dm b/code/modules/mob/living/simple_animal/hostile/megafauna/legion.dm index 5bfabe376e..49b56d0950 100644 --- a/code/modules/mob/living/simple_animal/hostile/megafauna/legion.dm +++ b/code/modules/mob/living/simple_animal/hostile/megafauna/legion.dm @@ -137,7 +137,7 @@ Difficulty: Medium if(last_legion) loot = list(/obj/item/staff/storm) elimination = 0 - else if(prob(5)) + else if(prob(20)) loot = list(/obj/structure/closet/crate/necropolis/tendril) ..() diff --git a/code/modules/mob/living/simple_animal/hostile/megafauna/megafauna.dm b/code/modules/mob/living/simple_animal/hostile/megafauna/megafauna.dm index d62f59cdd7..c6386540f7 100644 --- a/code/modules/mob/living/simple_animal/hostile/megafauna/megafauna.dm +++ b/code/modules/mob/living/simple_animal/hostile/megafauna/megafauna.dm @@ -25,6 +25,7 @@ mob_size = MOB_SIZE_LARGE layer = LARGE_MOB_LAYER //Looks weird with them slipping under mineral walls and cameras and shit otherwise mouse_opacity = MOUSE_OPACITY_OPAQUE // Easier to click on in melee, they're giant targets anyway + flags_1 = PREVENT_CONTENTS_EXPLOSION_1 | HEAR_1 var/list/crusher_loot var/medal_type var/score_type = BOSS_SCORE @@ -41,9 +42,6 @@ QDEL_NULL(internal) . = ..() -/mob/living/simple_animal/hostile/megafauna/prevent_content_explosion() - return TRUE - /mob/living/simple_animal/hostile/megafauna/death(gibbed) if(health > 0) return @@ -118,8 +116,10 @@ recovery_time = world.time + buffer_time /mob/living/simple_animal/hostile/megafauna/proc/grant_achievement(medaltype, scoretype, crusher_kill) - if(!medal_type || (flags_1 & ADMIN_SPAWNED_1) || !SSmedals.hub_enabled) //Don't award medals if the medal type isn't set + if(!medal_type || (flags_1 & ADMIN_SPAWNED_1)) //Don't award medals if the medal type isn't set return FALSE + if(!SSmedals.hub_enabled) // This allows subtypes to carry on other special rewards not tied with medals. (such as bubblegum's arena shuttle) + return TRUE for(var/mob/living/L in view(7,src)) if(L.stat || !L.client) diff --git a/code/modules/mob/living/simple_animal/hostile/mining_mobs/curse_blob.dm b/code/modules/mob/living/simple_animal/hostile/mining_mobs/curse_blob.dm index 20916c9311..51919dad24 100644 --- a/code/modules/mob/living/simple_animal/hostile/mining_mobs/curse_blob.dm +++ b/code/modules/mob/living/simple_animal/hostile/mining_mobs/curse_blob.dm @@ -22,6 +22,7 @@ environment_smash = ENVIRONMENT_SMASH_NONE sentience_type = SENTIENCE_BOSS layer = LARGE_MOB_LAYER + blood_volume = 0 var/doing_move_loop = FALSE var/mob/living/set_target var/timerid diff --git a/code/modules/mob/living/simple_animal/hostile/mining_mobs/elites/elite.dm b/code/modules/mob/living/simple_animal/hostile/mining_mobs/elites/elite.dm new file mode 100644 index 0000000000..0a8320788e --- /dev/null +++ b/code/modules/mob/living/simple_animal/hostile/mining_mobs/elites/elite.dm @@ -0,0 +1,368 @@ +#define TUMOR_INACTIVE 0 +#define TUMOR_ACTIVE 1 +#define TUMOR_PASSIVE 2 + +//Elite mining mobs +/mob/living/simple_animal/hostile/asteroid/elite + name = "elite" + desc = "An elite monster, found in one of the strange tumors on lavaland." + icon = 'icons/mob/lavaland/lavaland_elites.dmi' + faction = list("boss") + robust_searching = TRUE + ranged_ignores_vision = TRUE + ranged = TRUE + obj_damage = 5 + vision_range = 6 + aggro_vision_range = 18 + environment_smash = ENVIRONMENT_SMASH_NONE //This is to prevent elites smashing up the mining station, we'll make sure they can smash minerals fine below. + harm_intent_damage = 0 //Punching elites gets you nowhere + stat_attack = UNCONSCIOUS + layer = LARGE_MOB_LAYER + sentience_type = SENTIENCE_BOSS + hud_type = /datum/hud/lavaland_elite + var/chosen_attack = 1 + var/list/attack_action_types = list() + var/can_talk = FALSE + var/obj/loot_drop = null + var/owner + +//Gives player-controlled variants the ability to swap attacks +/mob/living/simple_animal/hostile/asteroid/elite/Initialize(mapload) + . = ..() + for(var/action_type in attack_action_types) + var/datum/action/innate/elite_attack/attack_action = new action_type() + attack_action.Grant(src) + +//Prevents elites from attacking members of their faction (can't hurt themselves either) and lets them mine rock with an attack despite not being able to smash walls. +/mob/living/simple_animal/hostile/asteroid/elite/AttackingTarget() + if(istype(target, /mob/living/simple_animal/hostile)) + var/mob/living/simple_animal/hostile/M = target + if(faction_check_mob(M)) + return FALSE + if(istype(target, /obj/structure/elite_tumor)) + var/obj/structure/elite_tumor/T = target + if(T.mychild == src && T.activity == TUMOR_PASSIVE) + var/elite_remove = alert("Re-enter the tumor?", "Despawn yourself?", "Yes", "No") + if(elite_remove == "No" || !src || QDELETED(src)) + return + T.mychild = null + T.activity = TUMOR_INACTIVE + T.icon_state = "advanced_tumor" + qdel(src) + return FALSE + . = ..() + if(ismineralturf(target)) + var/turf/closed/mineral/M = target + M.gets_drilled() + +//Elites can't talk (normally)! +/mob/living/simple_animal/hostile/asteroid/elite/say(message, bubble_type, var/list/spans = list(), sanitize = TRUE, datum/language/language = null, ignore_spam = FALSE, forced = null) + if(can_talk) + . = ..() + return TRUE + return FALSE + +/*Basic setup for elite attacks, based on Whoneedspace's megafauna attack setup. +While using this makes the system rely on OnFire, it still gives options for timers not tied to OnFire, and it makes using attacks consistent accross the board for player-controlled elites.*/ + +/datum/action/innate/elite_attack + name = "Elite Attack" + icon_icon = 'icons/mob/actions/actions_elites.dmi' + button_icon_state = "" + background_icon_state = "bg_default" + var/mob/living/simple_animal/hostile/asteroid/elite/M + var/chosen_message + var/chosen_attack_num = 0 + +/datum/action/innate/elite_attack/Grant(mob/living/L) + if(istype(L, /mob/living/simple_animal/hostile/asteroid/elite)) + M = L + return ..() + return FALSE + +/datum/action/innate/elite_attack/Activate() + M.chosen_attack = chosen_attack_num + to_chat(M, chosen_message) + +/mob/living/simple_animal/hostile/asteroid/elite/updatehealth() + . = ..() + update_health_hud() + +/mob/living/simple_animal/hostile/asteroid/elite/update_health_hud() + if(hud_used) + var/severity = 0 + var/healthpercent = (health/maxHealth) * 100 + switch(healthpercent) + if(100 to INFINITY) + hud_used.healths.icon_state = "elite_health0" + if(80 to 100) + severity = 1 + if(60 to 80) + severity = 2 + if(40 to 60) + severity = 3 + if(20 to 40) + severity = 4 + if(10 to 20) + severity = 5 + if(1 to 20) + severity = 6 + else + severity = 7 + hud_used.healths.icon_state = "elite_health[severity]" + if(severity > 0) + overlay_fullscreen("brute", /obj/screen/fullscreen/brute, severity) + else + clear_fullscreen("brute") + +//The Pulsing Tumor, the actual "spawn-point" of elites, handles the spawning, arena, and procs for dealing with basic scenarios. + +/obj/structure/elite_tumor + name = "pulsing tumor" + desc = "An odd, pulsing tumor sticking out of the ground. You feel compelled to reach out and touch it..." + armor = list("melee" = 100, "bullet" = 100, "laser" = 100, "energy" = 100, "bomb" = 100, "bio" = 100, "rad" = 100, "fire" = 100, "acid" = 100) + resistance_flags = INDESTRUCTIBLE + var/activity = TUMOR_INACTIVE + var/boosted = FALSE + var/times_won = 0 + var/mob/living/carbon/human/activator = null + var/mob/living/simple_animal/hostile/asteroid/elite/mychild = null + var/potentialspawns = list(/mob/living/simple_animal/hostile/asteroid/elite/broodmother, + /mob/living/simple_animal/hostile/asteroid/elite/pandora, + /mob/living/simple_animal/hostile/asteroid/elite/legionnaire, + /mob/living/simple_animal/hostile/asteroid/elite/herald) + icon = 'icons/obj/lavaland/tumor.dmi' + icon_state = "tumor" + pixel_x = -16 + light_color = LIGHT_COLOR_RED + light_range = 3 + anchored = TRUE + density = FALSE + var/obj/item/gps/internal = null + +/obj/item/gps/internal/elite + icon_state = null + gpstag = "Menacing Signal" + desc = "You're not quite sure how a signal can be menacing." + invisibility = 100 + +/obj/structure/elite_tumor/attack_hand(mob/user) + . = ..() + if(ishuman(user)) + switch(activity) + if(TUMOR_PASSIVE) + activity = TUMOR_ACTIVE + visible_message("[src] convulses as your arm enters its radius. Your instincts tell you to step back.") + activator = user + if(boosted) + mychild.playsound_local(get_turf(mychild), 'sound/effects/magic.ogg', 40, 0) + to_chat(mychild, "Someone has activated your tumor. You will be returned to fight shortly, get ready!") + addtimer(CALLBACK(src, .proc/return_elite), 30) + INVOKE_ASYNC(src, .proc/arena_checks) + if(TUMOR_INACTIVE) + activity = TUMOR_ACTIVE + var/mob/dead/observer/elitemind = null + visible_message("[src] begins to convulse. Your instincts tell you to step back.") + activator = user + if(!boosted) + addtimer(CALLBACK(src, .proc/spawn_elite), 30) + return + visible_message("Something within [src] stirs...") + var/list/candidates = pollCandidatesForMob("Do you want to play as a lavaland elite?", ROLE_SENTIENCE, null, ROLE_SENTIENCE, 50, src, POLL_IGNORE_SENTIENCE_POTION) + if(candidates.len) + audible_message("The stirring sounds increase in volume!") + elitemind = pick(candidates) + elitemind.playsound_local(get_turf(elitemind), 'sound/effects/magic.ogg', 40, 0) + to_chat(elitemind, "You have been chosen to play as a Lavaland Elite.\nIn a few seconds, you will be summoned on Lavaland as a monster to fight your activator, in a fight to the death.\nYour attacks can be switched using the buttons on the top left of the HUD, and used by clicking on targets or tiles similar to a gun.\nWhile the opponent might have an upper hand with powerful mining equipment and tools, you have great power normally limited by AI mobs.\nIf you want to win, you'll have to use your powers in creative ways to ensure the kill. It's suggested you try using them all as soon as possible.\nShould you win, you'll receive extra information regarding what to do after. Good luck!") + addtimer(CALLBACK(src, .proc/spawn_elite, elitemind), 100) + else + visible_message("The stirring stops, and nothing emerges. Perhaps try again later.") + activity = TUMOR_INACTIVE + activator = null + + +obj/structure/elite_tumor/proc/spawn_elite(var/mob/dead/observer/elitemind) + var/selectedspawn = pick(potentialspawns) + mychild = new selectedspawn(loc) + visible_message("[mychild] emerges from [src]!") + playsound(loc,'sound/effects/phasein.ogg', 200, 0, 50, TRUE, TRUE) + if(boosted) + mychild.key = elitemind.key + mychild.sentience_act() + icon_state = "tumor_popped" + INVOKE_ASYNC(src, .proc/arena_checks) + +obj/structure/elite_tumor/proc/return_elite() + mychild.forceMove(loc) + visible_message("[mychild] emerges from [src]!") + playsound(loc,'sound/effects/phasein.ogg', 200, 0, 50, TRUE, TRUE) + mychild.revive(full_heal = TRUE, admin_revive = TRUE) + if(boosted) + mychild.maxHealth = mychild.maxHealth * 2 + mychild.health = mychild.maxHealth + +/obj/structure/elite_tumor/Initialize(mapload) + . = ..() + internal = new/obj/item/gps/internal/elite(src) + START_PROCESSING(SSobj, src) + +/obj/structure/elite_tumor/Destroy() + STOP_PROCESSING(SSobj, src) + mychild = null + activator = null + return ..() + +/obj/structure/elite_tumor/process() + if(isturf(loc)) + for(var/mob/living/simple_animal/hostile/asteroid/elite/elitehere in loc) + if(elitehere == mychild && activity == TUMOR_PASSIVE) + mychild.adjustHealth(-mychild.maxHealth*0.05) + var/obj/effect/temp_visual/heal/H = new /obj/effect/temp_visual/heal(get_turf(mychild)) + H.color = "#FF0000" + +/obj/structure/elite_tumor/attackby(obj/item/I, mob/user, params) + . = ..() + if(istype(I, /obj/item/organ/regenerative_core) && activity == TUMOR_INACTIVE && !boosted) + var/obj/item/organ/regenerative_core/core = I + if(!core.preserved) + return + visible_message("As [user] drops the core into [src], [src] appears to swell.") + icon_state = "advanced_tumor" + boosted = TRUE + light_range = 6 + desc = "[desc] This one seems to glow with a strong intensity." + qdel(core) + return TRUE + +/obj/structure/elite_tumor/proc/arena_checks() + if(activity != TUMOR_ACTIVE || QDELETED(src)) + return + INVOKE_ASYNC(src, .proc/fighters_check) //Checks to see if our fighters died. + INVOKE_ASYNC(src, .proc/arena_trap) //Gets another arena trap queued up for when this one runs out. + INVOKE_ASYNC(src, .proc/border_check) //Checks to see if our fighters got out of the arena somehow. + addtimer(CALLBACK(src, .proc/arena_checks), 50) + +/obj/structure/elite_tumor/proc/fighters_check() + if(activator != null && activator.stat == DEAD || activity == TUMOR_ACTIVE && QDELETED(activator)) + onEliteWon() + if(mychild != null && mychild.stat == DEAD || activity == TUMOR_ACTIVE && QDELETED(mychild)) + onEliteLoss() + +/obj/structure/elite_tumor/proc/arena_trap() + var/turf/T = get_turf(src) + if(loc == null) + return + for(var/t in RANGE_TURFS(12, T)) + if(get_dist(t, T) == 12) + var/obj/effect/temp_visual/elite_tumor_wall/newwall + newwall = new /obj/effect/temp_visual/elite_tumor_wall(t, src) + newwall.activator = src.activator + newwall.ourelite = src.mychild + +/obj/structure/elite_tumor/proc/border_check() + if(activator != null && get_dist(src, activator) >= 12) + activator.forceMove(loc) + visible_message("[activator] suddenly reappears above [src]!") + playsound(loc,'sound/effects/phasein.ogg', 200, 0, 50, TRUE, TRUE) + if(mychild != null && get_dist(src, mychild) >= 12) + mychild.forceMove(loc) + visible_message("[mychild] suddenly reappears above [src]!") + playsound(loc,'sound/effects/phasein.ogg', 200, 0, 50, TRUE, TRUE) + +obj/structure/elite_tumor/proc/onEliteLoss() + playsound(loc,'sound/effects/tendril_destroyed.ogg', 200, 0, 50, TRUE, TRUE) + visible_message("[src] begins to convulse violently before beginning to dissipate.") + visible_message("As [src] closes, something is forced up from down below.") + var/obj/structure/closet/crate/necropolis/tendril/lootbox = new /obj/structure/closet/crate/necropolis/tendril(loc) + if(!boosted) + mychild = null + activator = null + qdel(src) + return + var/lootpick = rand(1, 2) + if(lootpick == 1 && mychild.loot_drop != null) + new mychild.loot_drop(lootbox) + else + new /obj/item/tumor_shard(lootbox) + mychild = null + activator = null + qdel(src) + +obj/structure/elite_tumor/proc/onEliteWon() + activity = TUMOR_PASSIVE + activator = null + mychild.revive(full_heal = TRUE, admin_revive = TRUE) + if(boosted) + times_won++ + mychild.maxHealth = mychild.maxHealth * 0.5 + mychild.health = mychild.maxHealth + if(times_won == 1) + mychild.playsound_local(get_turf(mychild), 'sound/effects/magic.ogg', 40, 0) + to_chat(mychild, "As the life in the activator's eyes fade, the forcefield around you dies out and you feel your power subside.\nDespite this inferno being your home, you feel as if you aren't welcome here anymore.\nWithout any guidance, your purpose is now for you to decide.") + to_chat(mychild, "Your max health has been halved, but can now heal by standing on your tumor. Note, it's your only way to heal.\nBear in mind, if anyone interacts with your tumor, you'll be resummoned here to carry out another fight. In such a case, you will regain your full max health.\nAlso, be weary of your fellow inhabitants, they likely won't be happy to see you!") + to_chat(mychild, "Note that you are a lavaland monster, and thus not allied to the station. You should not cooperate or act friendly with any station crew unless under extreme circumstances!") + +/obj/item/tumor_shard + name = "tumor shard" + desc = "A strange, sharp, crystal shard from an odd tumor on Lavaland. Stabbing the corpse of a lavaland elite with this will revive them, assuming their soul still lingers. Revived lavaland elites only have half their max health, but are completely loyal to their reviver." + icon = 'icons/obj/lavaland/artefacts.dmi' + icon_state = "crevice_shard" + lefthand_file = 'icons/mob/inhands/equipment/tools_lefthand.dmi' + righthand_file = 'icons/mob/inhands/equipment/tools_righthand.dmi' + item_state = "screwdriver_head" + throwforce = 5 + w_class = WEIGHT_CLASS_SMALL + throw_speed = 3 + throw_range = 5 + +/obj/item/tumor_shard/afterattack(atom/target, mob/user, proximity_flag) + . = ..() + if(istype(target, /mob/living/simple_animal/hostile/asteroid/elite) && proximity_flag) + var/mob/living/simple_animal/hostile/asteroid/elite/E = target + if(E.stat != DEAD || E.sentience_type != SENTIENCE_BOSS || !E.key) + user.visible_message("It appears [E] is unable to be revived right now. Perhaps try again later.") + return + E.faction = list("neutral") + E.revive(full_heal = TRUE, admin_revive = TRUE) + user.visible_message("[user] stabs [E] with [src], reviving it.") + E.playsound_local(get_turf(E), 'sound/effects/magic.ogg', 40, 0) + to_chat(E, "You have been revived by [user]. While you can't speak to them, you owe [user] a great debt. Assist [user.p_them()] in achieving [user.p_their()] goals, regardless of risk.Note that you now share the loyalties of [user]. You are expected not to intentionally sabotage their faction unless commanded to!") + E.maxHealth = E.maxHealth * 0.5 + E.health = E.maxHealth + E.desc = "[E.desc] However, this one appears appears less wild in nature, and calmer around people." + E.sentience_type = SENTIENCE_ORGANIC + E.owner = user + qdel(src) + else + to_chat(user, "[src] only works on the corpse of a sentient lavaland elite.") + +/obj/effect/temp_visual/elite_tumor_wall + name = "magic wall" + icon = 'icons/turf/walls/hierophant_wall_temp.dmi' + icon_state = "wall" + duration = 50 + smooth = SMOOTH_TRUE + layer = BELOW_MOB_LAYER + var/mob/living/carbon/human/activator = null + var/mob/living/simple_animal/hostile/asteroid/elite/ourelite = null + color = rgb(255,0,0) + light_range = MINIMUM_USEFUL_LIGHT_RANGE + light_color = LIGHT_COLOR_RED + +/obj/effect/temp_visual/elite_tumor_wall/Initialize(mapload, new_caster) + . = ..() + queue_smooth_neighbors(src) + queue_smooth(src) + +/obj/effect/temp_visual/elite_tumor_wall/Destroy() + queue_smooth_neighbors(src) + activator = null + ourelite = null + return ..() + +/obj/effect/temp_visual/elite_tumor_wall/CanPass(atom/movable/mover, turf/target) + if(mover == ourelite || mover == activator) + return FALSE + else + return TRUE diff --git a/code/modules/mob/living/simple_animal/hostile/mining_mobs/elites/goliath_broodmother.dm b/code/modules/mob/living/simple_animal/hostile/mining_mobs/elites/goliath_broodmother.dm new file mode 100644 index 0000000000..116e2b8e45 --- /dev/null +++ b/code/modules/mob/living/simple_animal/hostile/mining_mobs/elites/goliath_broodmother.dm @@ -0,0 +1,247 @@ +#define TENTACLE_PATCH 1 +#define SPAWN_CHILDREN 2 +#define RAGE 3 +#define CALL_CHILDREN 4 + +/** + * # Goliath Broodmother + * + * A stronger, faster variation of the goliath. Has the ability to spawn baby goliaths, which it can later detonate at will. + * When it's health is below half, tendrils will spawn randomly around it. When it is below a quarter of health, this effect is doubled. + * It's attacks are as follows: + * - Spawns a 3x3/plus shape of tentacles on the target location + * - Spawns 2 baby goliaths on its tile, up to a max of 8. Children blow up when they die. + * - The broodmother lets out a noise, and is able to move faster for 6.5 seconds. + * - Summons your children around you. + * The broodmother is a fight revolving around stage control, as the activator has to manage the baby goliaths and the broodmother herself, along with all the tendrils. + */ + +/mob/living/simple_animal/hostile/asteroid/elite/broodmother + name = "goliath broodmother" + desc = "An example of sexual dimorphism, this female goliath looks much different than the males of her species. She is, however, just as dangerous, if not more." + gender = FEMALE + icon_state = "broodmother" + icon_living = "broodmother" + icon_aggro = "broodmother" + icon_dead = "egg_sac" + icon_gib = "syndicate_gib" + maxHealth = 800 + health = 800 + melee_damage_lower = 30 + melee_damage_upper = 30 + armour_penetration = 30 + attacktext = "beats down on" + /*attack_verb_continuous = "beats down on" + attack_verb_simple = "beat down on"*/ + attack_sound = 'sound/weapons/punch1.ogg' + throw_message = "does nothing to the rocky hide of the" + speed = 2 + move_to_delay = 5 + mob_biotypes = list(MOB_ORGANIC, MOB_BEAST) + mouse_opacity = MOUSE_OPACITY_ICON + deathmessage = "explodes into gore!" + loot_drop = /obj/item/crusher_trophy/broodmother_tongue + + attack_action_types = list(/datum/action/innate/elite_attack/tentacle_patch, + /datum/action/innate/elite_attack/spawn_children, + /datum/action/innate/elite_attack/rage, + /datum/action/innate/elite_attack/call_children) + + var/rand_tent = 0 + var/list/mob/living/simple_animal/hostile/asteroid/elite/broodmother_child/children_list = list() + +/datum/action/innate/elite_attack/tentacle_patch + name = "Tentacle Patch" + button_icon_state = "tentacle_patch" + chosen_message = "You are now attacking with a patch of tentacles." + chosen_attack_num = TENTACLE_PATCH + +/datum/action/innate/elite_attack/spawn_children + name = "Spawn Children" + button_icon_state = "spawn_children" + chosen_message = "You will spawn two children at your location to assist you in combat. You can have up to 8." + chosen_attack_num = SPAWN_CHILDREN + +/datum/action/innate/elite_attack/rage + name = "Rage" + button_icon_state = "rage" + chosen_message = "You will temporarily increase your movement speed." + chosen_attack_num = RAGE + +/datum/action/innate/elite_attack/call_children + name = "Call Children" + button_icon_state = "call_children" + chosen_message = "You will summon your children to your location." + chosen_attack_num = CALL_CHILDREN + +/mob/living/simple_animal/hostile/asteroid/elite/broodmother/OpenFire() + if(client) + switch(chosen_attack) + if(TENTACLE_PATCH) + tentacle_patch(target) + if(SPAWN_CHILDREN) + spawn_children() + if(RAGE) + rage() + if(CALL_CHILDREN) + call_children() + return + var/aiattack = rand(1,4) + switch(aiattack) + if(TENTACLE_PATCH) + tentacle_patch(target) + if(SPAWN_CHILDREN) + spawn_children() + if(RAGE) + rage() + if(CALL_CHILDREN) + call_children() + +/mob/living/simple_animal/hostile/asteroid/elite/broodmother/Life() + . = ..() + if(!.) //Checks if they are dead as a rock. + return + if(health < maxHealth * 0.5 && rand_tent < world.time) + rand_tent = world.time + 30 + var/tentacle_amount = 5 + if(health < maxHealth * 0.25) + tentacle_amount = 10 + var/tentacle_loc = spiral_range_turfs(5, get_turf(src)) + for(var/i in 1 to tentacle_amount) + var/turf/t = pick_n_take(tentacle_loc) + new /obj/effect/temp_visual/goliath_tentacle/broodmother(t, src) + +/mob/living/simple_animal/hostile/asteroid/elite/broodmother/proc/tentacle_patch(var/target) + ranged_cooldown = world.time + 15 + var/tturf = get_turf(target) + if(!isturf(tturf)) + return + visible_message("[src] digs its tentacles under [target]!") + new /obj/effect/temp_visual/goliath_tentacle/broodmother/patch(tturf, src) + +/mob/living/simple_animal/hostile/asteroid/elite/broodmother/proc/spawn_children(var/target) + ranged_cooldown = world.time + 40 + visible_message("The ground churns behind [src]!") + for(var/i in 1 to 2) + if(children_list.len >= 8) + return + var/mob/living/simple_animal/hostile/asteroid/elite/broodmother_child/newchild = new /mob/living/simple_animal/hostile/asteroid/elite/broodmother_child(loc) + newchild.GiveTarget(target) + newchild.faction = faction.Copy() + visible_message("[newchild] appears below [src]!") + newchild.mother = src + children_list += newchild + +/mob/living/simple_animal/hostile/asteroid/elite/broodmother/proc/rage() + ranged_cooldown = world.time + 70 + playsound(src,'sound/spookoween/insane_low_laugh.ogg', 200, 1) + visible_message("[src] starts picking up speed!") + color = "#FF0000" + set_varspeed(0) + move_to_delay = 3 + addtimer(CALLBACK(src, .proc/reset_rage), 65) + +/mob/living/simple_animal/hostile/asteroid/elite/broodmother/proc/reset_rage() + color = "#FFFFFF" + set_varspeed(2) + move_to_delay = 5 + +/mob/living/simple_animal/hostile/asteroid/elite/broodmother/proc/call_children() + ranged_cooldown = world.time + 60 + visible_message("The ground shakes near [src]!") + var/list/directions = GLOB.cardinals.Copy() + GLOB.diagonals.Copy() + for(var/mob/child in children_list) + var/spawndir = pick_n_take(directions) + var/turf/T = get_step(src, spawndir) + if(T) + child.forceMove(T) + playsound(src, 'sound/effects/bamf.ogg', 100, 1) + +//The goliath's children. Pretty weak, simple mobs which are able to put a single tentacle under their target when at range. +/mob/living/simple_animal/hostile/asteroid/elite/broodmother_child + name = "baby goliath" + desc = "A young goliath recently born from it's mother. While they hatch from eggs, said eggs are incubated in the mother until they are ready to be born." + icon = 'icons/mob/lavaland/lavaland_monsters.dmi' + icon_state = "goliath_baby" + icon_living = "goliath_baby" + icon_aggro = "goliath_baby" + icon_dead = "goliath_baby_dead" + icon_gib = "syndicate_gib" + maxHealth = 30 + health = 30 + melee_damage_lower = 5 + melee_damage_upper = 5 + attacktext = "bashes against" + /*attack_verb_continuous = "bashes against" + attack_verb_simple = "bash against"*/ + attack_sound = 'sound/weapons/punch1.ogg' + throw_message = "does nothing to the rocky hide of the" + speed = 2 + move_to_delay = 5 + mob_biotypes = list(MOB_ORGANIC, MOB_BEAST) + mouse_opacity = MOUSE_OPACITY_ICON + butcher_results = list() + guaranteed_butcher_results = list(/obj/item/stack/sheet/animalhide/goliath_hide = 1) + deathmessage = "falls to the ground." + status_flags = CANPUSH + var/mob/living/simple_animal/hostile/asteroid/elite/broodmother/mother = null + +/mob/living/simple_animal/hostile/asteroid/elite/broodmother_child/OpenFire(target) + ranged_cooldown = world.time + 40 + var/tturf = get_turf(target) + if(!isturf(tturf)) + return + if(get_dist(src, target) <= 7)//Screen range check, so it can't attack people off-screen + visible_message("[src] digs one of its tentacles under [target]!") + new /obj/effect/temp_visual/goliath_tentacle/broodmother(tturf, src) + +/mob/living/simple_animal/hostile/asteroid/elite/broodmother_child/death() + . = ..() + if(mother != null) + mother.children_list -= src + visible_message("[src] explodes!") + explosion(get_turf(loc),0,0,0,flame_range = 3, adminlog = FALSE) + qdel() + +//Tentacles have less stun time compared to regular variant, to balance being able to use them much more often. Also, 10 more damage. +/obj/effect/temp_visual/goliath_tentacle/broodmother/trip() + var/latched = FALSE + for(var/mob/living/L in loc) + if((!QDELETED(spawner) && spawner.faction_check_mob(L)) || L.stat == DEAD) + continue + visible_message("[src] grabs hold of [L]!") + L.Stun(10) + L.adjustBruteLoss(rand(30,35)) + latched = TRUE + if(!latched) + retract() + else + deltimer(timerid) + timerid = addtimer(CALLBACK(src, .proc/retract), 10, TIMER_STOPPABLE) + +/obj/effect/temp_visual/goliath_tentacle/broodmother/patch/Initialize(mapload, new_spawner) + . = ..() + var/tentacle_locs = spiral_range_turfs(1, get_turf(src)) + for(var/T in tentacle_locs) + new /obj/effect/temp_visual/goliath_tentacle/broodmother(T, spawner) + var/list/directions = GLOB.cardinals.Copy() + for(var/i in directions) + var/turf/T = get_step(get_turf(src), i) + T = get_step(T, i) + new /obj/effect/temp_visual/goliath_tentacle/broodmother(T, spawner) + +// Broodmother's loot: Broodmother Tongue +/obj/item/crusher_trophy/broodmother_tongue + name = "broodmother tongue" + desc = "The tongue of a broodmother. If attached a certain way, makes for a suitable crusher trophy." + icon = 'icons/obj/lavaland/elite_trophies.dmi' + icon_state = "broodmother_tongue" + denied_type = /obj/item/crusher_trophy/broodmother_tongue + bonus_value = 10 + +/obj/item/crusher_trophy/broodmother_tongue/effect_desc() + return "mark detonation to have a [bonus_value]% chance to summon a patch of goliath tentacles at the target's location" + +/obj/item/crusher_trophy/broodmother_tongue/on_mark_detonation(mob/living/target, mob/living/user) + if(rand(1, 100) <= bonus_value && target.stat != DEAD) + new /obj/effect/temp_visual/goliath_tentacle/broodmother/patch(get_turf(target), user) diff --git a/code/modules/mob/living/simple_animal/hostile/mining_mobs/elites/herald.dm b/code/modules/mob/living/simple_animal/hostile/mining_mobs/elites/herald.dm new file mode 100644 index 0000000000..f1e7494beb --- /dev/null +++ b/code/modules/mob/living/simple_animal/hostile/mining_mobs/elites/herald.dm @@ -0,0 +1,275 @@ +#define HERALD_TRISHOT 1 +#define HERALD_DIRECTIONALSHOT 2 +#define HERALD_TELESHOT 3 +#define HERALD_MIRROR 4 + +/** + * # Herald + * + * A slow-moving projectile user with a few tricks up it's sleeve. Less unga-bunga than Colossus, with more cleverness in it's fighting style. + * As it's health gets lower, the amount of projectiles fired per-attack increases. + * It's attacks are as follows: + * - Fires three projectiles in a a given direction. + * - Fires a spread in every cardinal and diagonal direction at once, then does it again after a bit. + * - Shoots a single, golden bolt. Wherever it lands, the herald will be teleported to the location. + * - Spawns a mirror which reflects projectiles directly at the target. + * Herald is a more concentrated variation of the Colossus fight, having less projectiles overall, but more focused attacks. + */ + +/mob/living/simple_animal/hostile/asteroid/elite/herald + name = "herald" + desc = "A monstrous beast which fires deadly projectiles at threats and prey." + icon_state = "herald" + icon_living = "herald" + icon_aggro = "herald" + icon_dead = "herald_dying" + icon_gib = "syndicate_gib" + maxHealth = 800 + health = 800 + melee_damage_lower = 20 + melee_damage_upper = 20 + attacktext = "preaches to" + /*attack_verb_continuous = "preaches to" + attack_verb_simple = "preach to"*/ + attack_sound = 'sound/magic/clockwork/ratvar_attack.ogg' + throw_message = "doesn't affect the purity of" + speed = 4 + move_to_delay = 10 + mouse_opacity = MOUSE_OPACITY_ICON + deathsound = 'sound/magic/demon_dies.ogg' + deathmessage = "begins to shudder as it becomes transparent..." + loot_drop = /obj/item/clothing/neck/cloak/herald_cloak + + can_talk = 1 + + attack_action_types = list(/datum/action/innate/elite_attack/herald_trishot, + /datum/action/innate/elite_attack/herald_directionalshot, + /datum/action/innate/elite_attack/herald_teleshot, + /datum/action/innate/elite_attack/herald_mirror) + + var/mob/living/simple_animal/hostile/asteroid/elite/herald/mirror/my_mirror = null + var/is_mirror = FALSE + +/mob/living/simple_animal/hostile/asteroid/elite/herald/death() + . = ..() + if(!is_mirror) + addtimer(CALLBACK(src, .proc/become_ghost), 8) + if(my_mirror != null) + qdel(my_mirror) + +/mob/living/simple_animal/hostile/asteroid/elite/herald/proc/become_ghost() + icon_state = "herald_ghost" + +/mob/living/simple_animal/hostile/asteroid/elite/herald/say(message, bubble_type, var/list/spans = list(), sanitize = TRUE, datum/language/language = null, ignore_spam = FALSE, forced = null) + . = ..() + playsound(get_turf(src), 'sound/magic/clockwork/invoke_general.ogg', 20, TRUE) + +/datum/action/innate/elite_attack/herald_trishot + name = "Triple Shot" + button_icon_state = "herald_trishot" + chosen_message = "You are now firing three shots in your chosen direction." + chosen_attack_num = HERALD_TRISHOT + +/datum/action/innate/elite_attack/herald_directionalshot + name = "Circular Shot" + button_icon_state = "herald_directionalshot" + chosen_message = "You are firing projectiles in all directions." + chosen_attack_num = HERALD_DIRECTIONALSHOT + +/datum/action/innate/elite_attack/herald_teleshot + name = "Teleport Shot" + button_icon_state = "herald_teleshot" + chosen_message = "You will now fire a shot which teleports you where it lands." + chosen_attack_num = HERALD_TELESHOT + +/datum/action/innate/elite_attack/herald_mirror + name = "Summon Mirror" + button_icon_state = "herald_mirror" + chosen_message = "You will spawn a mirror which duplicates your attacks." + chosen_attack_num = HERALD_MIRROR + +/mob/living/simple_animal/hostile/asteroid/elite/herald/OpenFire() + if(client) + switch(chosen_attack) + if(HERALD_TRISHOT) + herald_trishot(target) + if(my_mirror != null) + my_mirror.herald_trishot(target) + if(HERALD_DIRECTIONALSHOT) + herald_directionalshot() + if(my_mirror != null) + my_mirror.herald_directionalshot() + if(HERALD_TELESHOT) + herald_teleshot(target) + if(my_mirror != null) + my_mirror.herald_teleshot(target) + if(HERALD_MIRROR) + herald_mirror() + return + var/aiattack = rand(1,4) + switch(aiattack) + if(HERALD_TRISHOT) + herald_trishot(target) + if(my_mirror != null) + my_mirror.herald_trishot(target) + if(HERALD_DIRECTIONALSHOT) + herald_directionalshot() + if(my_mirror != null) + my_mirror.herald_directionalshot() + if(HERALD_TELESHOT) + herald_teleshot(target) + if(my_mirror != null) + my_mirror.herald_teleshot(target) + if(HERALD_MIRROR) + herald_mirror() + +/mob/living/simple_animal/hostile/asteroid/elite/herald/proc/shoot_projectile(turf/marker, set_angle, var/is_teleshot) + var/turf/startloc = get_turf(src) + var/obj/item/projectile/herald/H = null + if(!is_teleshot) + H = new /obj/item/projectile/herald(startloc) + else + H = new /obj/item/projectile/herald/teleshot(startloc) + H.preparePixelProjectile(marker, startloc) + H.firer = src + if(target) + H.original = target + H.fire(set_angle) + +/mob/living/simple_animal/hostile/asteroid/elite/herald/proc/herald_trishot(target) + ranged_cooldown = world.time + 30 + playsound(get_turf(src), 'sound/magic/clockwork/invoke_general.ogg', 20, TRUE) + var/target_turf = get_turf(target) + var/angle_to_target = Get_Angle(src, target_turf) + shoot_projectile(target_turf, angle_to_target, FALSE) + addtimer(CALLBACK(src, .proc/shoot_projectile, target_turf, angle_to_target, FALSE), 2) + addtimer(CALLBACK(src, .proc/shoot_projectile, target_turf, angle_to_target, FALSE), 4) + if(health < maxHealth * 0.5) + playsound(get_turf(src), 'sound/magic/clockwork/invoke_general.ogg', 20, TRUE) + addtimer(CALLBACK(src, .proc/shoot_projectile, target_turf, angle_to_target, FALSE), 10) + addtimer(CALLBACK(src, .proc/shoot_projectile, target_turf, angle_to_target, FALSE), 12) + addtimer(CALLBACK(src, .proc/shoot_projectile, target_turf, angle_to_target, FALSE), 14) + +/mob/living/simple_animal/hostile/asteroid/elite/herald/proc/herald_circleshot() + var/static/list/directional_shot_angles = list(0, 45, 90, 135, 180, 225, 270, 315) + for(var/i in directional_shot_angles) + shoot_projectile(get_turf(src), i, FALSE) + +/mob/living/simple_animal/hostile/asteroid/elite/herald/proc/unenrage() + if(stat == DEAD || is_mirror) + return + icon_state = "herald" + +/mob/living/simple_animal/hostile/asteroid/elite/herald/proc/herald_directionalshot() + ranged_cooldown = world.time + 50 + if(!is_mirror) + icon_state = "herald_enraged" + playsound(get_turf(src), 'sound/magic/clockwork/invoke_general.ogg', 20, TRUE) + addtimer(CALLBACK(src, .proc/herald_circleshot), 5) + if(health < maxHealth * 0.5) + playsound(get_turf(src), 'sound/magic/clockwork/invoke_general.ogg', 20, TRUE) + addtimer(CALLBACK(src, .proc/herald_circleshot), 15) + addtimer(CALLBACK(src, .proc/unenrage), 20) + +/mob/living/simple_animal/hostile/asteroid/elite/herald/proc/herald_teleshot(target) + ranged_cooldown = world.time + 30 + playsound(get_turf(src), 'sound/magic/clockwork/invoke_general.ogg', 20, TRUE) + var/target_turf = get_turf(target) + var/angle_to_target = Get_Angle(src, target_turf) + shoot_projectile(target_turf, angle_to_target, TRUE) + +/mob/living/simple_animal/hostile/asteroid/elite/herald/proc/herald_mirror() + ranged_cooldown = world.time + 40 + playsound(get_turf(src), 'sound/magic/clockwork/invoke_general.ogg', 20, TRUE) + if(my_mirror != null) + qdel(my_mirror) + my_mirror = null + var/mob/living/simple_animal/hostile/asteroid/elite/herald/mirror/new_mirror = new /mob/living/simple_animal/hostile/asteroid/elite/herald/mirror(loc) + my_mirror = new_mirror + my_mirror.my_master = src + my_mirror.faction = faction.Copy() + +/mob/living/simple_animal/hostile/asteroid/elite/herald/mirror + name = "herald's mirror" + desc = "This fiendish work of magic copies the herald's attacks. Seems logical to smash it." + health = 60 + maxHealth = 60 + icon_state = "herald_mirror" + deathmessage = "shatters violently!" + deathsound = 'sound/effects/glassbr1.ogg' + movement_type = FLYING + del_on_death = TRUE + is_mirror = TRUE + var/mob/living/simple_animal/hostile/asteroid/elite/herald/my_master = null + +/mob/living/simple_animal/hostile/asteroid/elite/herald/mirror/Initialize() + ..() + toggle_ai(AI_OFF) + +/mob/living/simple_animal/hostile/asteroid/elite/herald/mirror/Destroy() + if(my_master != null) + my_master.my_mirror = null + . = ..() + +/obj/item/projectile/herald + name ="death bolt" + icon_state= "chronobolt" + damage = 15 + armour_penetration = 60 + speed = 2 + eyeblur = 0 + damage_type = BRUTE + pass_flags = PASSTABLE + +/obj/item/projectile/herald/teleshot + name ="golden bolt" + damage = 0 + color = rgb(255,255,102) + +/obj/item/projectile/herald/on_hit(atom/target, blocked = FALSE) + . = ..() + if(ismineralturf(target)) + var/turf/closed/mineral/M = target + M.gets_drilled() + return + else if(isliving(target)) + var/mob/living/L = target + var/mob/living/F = firer + if(F != null && istype(F, /mob/living/simple_animal/hostile/asteroid/elite) && F.faction_check_mob(L)) + L.heal_overall_damage(damage) + +/obj/item/projectile/herald/teleshot/on_hit(atom/target, blocked = FALSE) + . = ..() + firer.forceMove(get_turf(src)) + +//Herald's loot: Cloak of the Prophet + +/obj/item/clothing/neck/cloak/herald_cloak + name = "cloak of the prophet" + desc = "A cloak which protects you from the heresy of the world." + icon = 'icons/obj/lavaland/elite_trophies.dmi' + icon_state = "herald_cloak" + body_parts_covered = CHEST|GROIN|ARMS + hit_reaction_chance = 10 + +/obj/item/clothing/neck/cloak/herald_cloak/proc/reactionshot(mob/living/carbon/owner) + var/static/list/directional_shot_angles = list(0, 45, 90, 135, 180, 225, 270, 315) + for(var/i in directional_shot_angles) + shoot_projectile(get_turf(owner), i, owner) + +/obj/item/clothing/neck/cloak/herald_cloak/proc/shoot_projectile(turf/marker, set_angle, mob/living/carbon/owner) + var/turf/startloc = get_turf(owner) + var/obj/item/projectile/herald/H = null + H = new /obj/item/projectile/herald(startloc) + H.preparePixelProjectile(marker, startloc) + H.firer = owner + H.fire(set_angle) + +/obj/item/clothing/neck/cloak/herald_cloak/hit_reaction(mob/living/carbon/human/owner, atom/movable/hitby, attack_text = "the attack", final_block_chance = 0, damage = 0, attack_type = MELEE_ATTACK) + . = ..() + if(rand(1,100) > hit_reaction_chance) + return + owner.visible_message("[owner]'s [src] emits a loud noise as [owner] is struck!") + var/static/list/directional_shot_angles = list(0, 45, 90, 135, 180, 225, 270, 315) + playsound(get_turf(owner), 'sound/magic/clockwork/invoke_general.ogg', 20, TRUE) + addtimer(CALLBACK(src, .proc/reactionshot, owner), 10) diff --git a/code/modules/mob/living/simple_animal/hostile/mining_mobs/elites/legionnaire.dm b/code/modules/mob/living/simple_animal/hostile/mining_mobs/elites/legionnaire.dm new file mode 100644 index 0000000000..1bc9ea1e4e --- /dev/null +++ b/code/modules/mob/living/simple_animal/hostile/mining_mobs/elites/legionnaire.dm @@ -0,0 +1,303 @@ +#define LEGIONNAIRE_CHARGE 1 +#define HEAD_DETACH 2 +#define BONFIRE_TELEPORT 3 +#define SPEW_SMOKE 4 + +/** + * # Legionnaire + * + * A towering skeleton, embodying the power of Legion. + * As it's health gets lower, the head does more damage. + * It's attacks are as follows: + * - Charges at the target after a telegraph, throwing them across the arena should it connect. + * - Legionnaire's head detaches, attacking as it's own entity. Has abilities of it's own later into the fight. Once dead, regenerates after a brief period. If the skill is used while the head is off, it will be killed. + * - Leaves a pile of bones at your location. Upon using this skill again, you'll swap locations with the bone pile. + * - Spews a cloud of smoke from it's maw, wherever said maw is. + * A unique fight incorporating the head mechanic of legion into a whole new beast. Combatants will need to make sure the tag-team of head and body don't lure them into a deadly trap. + */ + +/mob/living/simple_animal/hostile/asteroid/elite/legionnaire + name = "legionnaire" + desc = "A towering skeleton, embodying the terrifying power of Legion." + icon_state = "legionnaire" + icon_living = "legionnaire" + icon_aggro = "legionnaire" + icon_dead = "legionnaire_dead" + icon_gib = "syndicate_gib" + maxHealth = 800 + health = 800 + melee_damage_lower = 30 + melee_damage_upper = 30 + attacktext = "slashes its arms at" + /*attack_verb_continuous = "slashes its arms at" + attack_verb_simple = "slash your arms at"*/ + attack_sound = 'sound/weapons/bladeslice.ogg' + throw_message = "doesn't affect the sturdiness of" + speed = 1 + move_to_delay = 3 + mouse_opacity = MOUSE_OPACITY_ICON + deathsound = 'sound/magic/curse.ogg' + deathmessage = "'s arms reach out before it falls apart onto the floor, lifeless." + loot_drop = /obj/item/crusher_trophy/legionnaire_spine + + attack_action_types = list(/datum/action/innate/elite_attack/legionnaire_charge, + /datum/action/innate/elite_attack/head_detach, + /datum/action/innate/elite_attack/bonfire_teleport, + /datum/action/innate/elite_attack/spew_smoke) + + var/mob/living/simple_animal/hostile/asteroid/elite/legionnairehead/myhead = null + var/obj/structure/legionnaire_bonfire/mypile = null + var/has_head = TRUE + +/datum/action/innate/elite_attack/legionnaire_charge + name = "Legionnaire Charge" + button_icon_state = "legionnaire_charge" + chosen_message = "You will attempt to grab your opponent and throw them." + chosen_attack_num = LEGIONNAIRE_CHARGE + +/datum/action/innate/elite_attack/head_detach + name = "Release Head" + button_icon_state = "head_detach" + chosen_message = "You will now detach your head or kill it if it is already released." + chosen_attack_num = HEAD_DETACH + +/datum/action/innate/elite_attack/bonfire_teleport + name = "Bonfire Teleport" + button_icon_state = "bonfire_teleport" + chosen_message = "You will leave a bonfire. Second use will let you swap positions with it indefintiely. Using this move on the same tile as your active bonfire removes it." + chosen_attack_num = BONFIRE_TELEPORT + +/datum/action/innate/elite_attack/spew_smoke + name = "Spew Smoke" + button_icon_state = "spew_smoke" + chosen_message = "Your head will spew smoke in an area, wherever it may be." + chosen_attack_num = SPEW_SMOKE + +/mob/living/simple_animal/hostile/asteroid/elite/legionnaire/OpenFire() + if(client) + switch(chosen_attack) + if(LEGIONNAIRE_CHARGE) + legionnaire_charge(target) + if(HEAD_DETACH) + head_detach(target) + if(BONFIRE_TELEPORT) + bonfire_teleport() + if(SPEW_SMOKE) + spew_smoke() + return + var/aiattack = rand(1,4) + switch(aiattack) + if(LEGIONNAIRE_CHARGE) + legionnaire_charge(target) + if(HEAD_DETACH) + head_detach(target) + if(BONFIRE_TELEPORT) + bonfire_teleport() + if(SPEW_SMOKE) + spew_smoke() + +/mob/living/simple_animal/hostile/asteroid/elite/legionnaire/proc/legionnaire_charge(target) + ranged_cooldown = world.time + 50 + var/dir_to_target = get_dir(get_turf(src), get_turf(target)) + var/turf/T = get_step(get_turf(src), dir_to_target) + for(var/i in 1 to 4) + new /obj/effect/temp_visual/dragon_swoop/legionnaire(T) + T = get_step(T, dir_to_target) + playsound(src,'sound/magic/demon_attack1.ogg', 200, 1) + visible_message("[src] prepares to charge!") + addtimer(CALLBACK(src, .proc/legionnaire_charge_2, dir_to_target, 0), 5) + +/mob/living/simple_animal/hostile/asteroid/elite/legionnaire/proc/legionnaire_charge_2(var/move_dir, var/times_ran) + if(times_ran >= 4) + return + var/turf/T = get_step(get_turf(src), move_dir) + if(ismineralturf(T)) + var/turf/closed/mineral/M = T + M.gets_drilled() + if(T.density) + return + for(var/obj/structure/window/W in T.contents) + return + for(var/obj/machinery/door/D in T.contents) + return + forceMove(T) + playsound(src,'sound/effects/bang.ogg', 200, 1) + var/list/hit_things = list() + var/throwtarget = get_edge_target_turf(src, move_dir) + for(var/mob/living/L in T.contents - hit_things - src) + if(faction_check_mob(L)) + return + hit_things += L + visible_message("[src] attacks [L] with much force!") + to_chat(L, "[src] grabs you and throws you with much force!") + L.safe_throw_at(throwtarget, 10, 1, src) + //L.Paralyze(20) + L.Stun(20) //substituting this for the Paralyze from the line above, because we don't have tg paralysis stuff + L.adjustBruteLoss(50) + addtimer(CALLBACK(src, .proc/legionnaire_charge_2, move_dir, (times_ran + 1)), 2) + +/mob/living/simple_animal/hostile/asteroid/elite/legionnaire/proc/head_detach(target) + ranged_cooldown = world.time + 10 + if(myhead != null) + myhead.adjustBruteLoss(600) + return + if(has_head) + has_head = FALSE + icon_state = "legionnaire_headless" + icon_living = "legionnaire_headless" + icon_aggro = "legionnaire_headless" + visible_message("[src]'s head flies off!") + var/mob/living/simple_animal/hostile/asteroid/elite/legionnairehead/newhead = new /mob/living/simple_animal/hostile/asteroid/elite/legionnairehead(loc) + newhead.flags_1 |= (flags_1 & ADMIN_SPAWNED_1) + newhead.GiveTarget(target) + newhead.faction = faction.Copy() + myhead = newhead + myhead.body = src + if(health < maxHealth * 0.25) + myhead.melee_damage_lower = 30 + myhead.melee_damage_upper = 30 + else if(health < maxHealth * 0.5) + myhead.melee_damage_lower = 20 + myhead.melee_damage_upper = 20 + +/mob/living/simple_animal/hostile/asteroid/elite/legionnaire/proc/onHeadDeath() + myhead = null + addtimer(CALLBACK(src, .proc/regain_head), 50) + +/mob/living/simple_animal/hostile/asteroid/elite/legionnaire/proc/regain_head() + has_head = TRUE + if(stat == DEAD) + return + icon_state = "legionnaire" + icon_living = "legionnaire" + icon_aggro = "legionnaire" + visible_message("The top of [src]'s spine leaks a black liquid, forming into a skull!") + +/mob/living/simple_animal/hostile/asteroid/elite/legionnaire/proc/bonfire_teleport() + ranged_cooldown = world.time + 5 + if(mypile == null) + var/obj/structure/legionnaire_bonfire/newpile = new /obj/structure/legionnaire_bonfire(loc) + mypile = newpile + mypile.myowner = src + playsound(get_turf(src),'sound/items/fulext_deploy.wav', 200, 1) + visible_message("[src] summons a bonfire on [get_turf(src)]!") + return + else + var/turf/legionturf = get_turf(src) + var/turf/pileturf = get_turf(mypile) + if(legionturf == pileturf) + mypile.take_damage(100) + mypile = null + return + playsound(pileturf,'sound/items/fulext_deploy.wav', 200, 1) + playsound(legionturf,'sound/items/fulext_deploy.wav', 200, 1) + visible_message("[src] melts down into a burning pile of bones!") + forceMove(pileturf) + visible_message("[src] forms from the bonfire!") + mypile.forceMove(legionturf) + +/mob/living/simple_animal/hostile/asteroid/elite/legionnaire/proc/spew_smoke() + ranged_cooldown = world.time + 60 + var/turf/T = null + if(myhead != null) + T = get_turf(myhead) + else + T = get_turf(src) + if(myhead != null) + myhead.visible_message("[myhead] spews smoke from its maw!") + else if(!has_head) + visible_message("[src] spews smoke from the tip of their spine!") + else + visible_message("[src] spews smoke from its maw!") + var/datum/effect_system/smoke_spread/smoke = new + smoke.set_up(2, T) + smoke.start() + +//The legionnaire's head. Basically the same as any legion head, but we have to tell our creator when we die so they can generate another head. +/mob/living/simple_animal/hostile/asteroid/elite/legionnairehead + name = "legionnaire head" + desc = "The legionnaire's head floating by itself. One shouldn't get too close, though once it sees you, you really don't have a choice." + icon_state = "legionnaire_head" + icon_living = "legionnaire_head" + icon_aggro = "legionnaire_head" + icon_dead = "legionnaire_dead" + icon_gib = "syndicate_gib" + maxHealth = 80 + health = 80 + melee_damage_lower = 10 + melee_damage_upper = 10 + attacktext = "bites at" + /*attack_verb_continuous = "bites at" + attack_verb_simple = "bite at"*/ + attack_sound = 'sound/effects/curse1.ogg' + throw_message = "simply misses" + speed = 0 + move_to_delay = 2 + del_on_death = 1 + deathmessage = "crumbles away!" + faction = list() + ranged = FALSE + var/mob/living/simple_animal/hostile/asteroid/elite/legionnaire/body = null + +/mob/living/simple_animal/hostile/asteroid/elite/legionnairehead/death() + . = ..() + if(body) + body.onHeadDeath() + +//The legionnaire's bonfire, which can be swapped positions with. Also sets flammable living beings on fire when they walk over it. +/obj/structure/legionnaire_bonfire + name = "bone pile" + desc = "A pile of bones which seems to occasionally move a little. It's probably a good idea to smash them." + icon = 'icons/obj/lavaland/legionnaire_bonfire.dmi' + icon_state = "bonfire" + max_integrity = 100 + //move_resist = MOVE_FORCE_EXTREMELY_STRONG + anchored = TRUE + density = FALSE + light_range = 4 + light_color = LIGHT_COLOR_RED + var/mob/living/simple_animal/hostile/asteroid/elite/legionnaire/myowner = null + + +/obj/structure/legionnaire_bonfire/Entered(atom/movable/mover, turf/target) + if(isliving(mover)) + var/mob/living/L = mover + L.adjust_fire_stacks(3) + L.IgniteMob() + . = ..() + +/obj/structure/legionnaire_bonfire/Destroy() + if(myowner != null) + myowner.mypile = null + . = ..() + +//The visual effect which appears in front of legionnaire when he goes to charge. +/obj/effect/temp_visual/dragon_swoop/legionnaire + duration = 10 + color = rgb(0,0,0) + +/obj/effect/temp_visual/dragon_swoop/legionnaire/Initialize() + . = ..() + transform *= 0.33 + +// Legionnaire's loot: Legionnaire Spine + +/obj/item/crusher_trophy/legionnaire_spine + name = "legionnaire spine" + desc = "The spine of a legionnaire. It almost feels like it's moving..." + icon = 'icons/obj/lavaland/elite_trophies.dmi' + icon_state = "legionnaire_spine" + denied_type = /obj/item/crusher_trophy/legionnaire_spine + bonus_value = 20 + +/obj/item/crusher_trophy/legionnaire_spine/effect_desc() + return "mark detonation to have a [bonus_value]% chance to summon a loyal legion skull" + +/obj/item/crusher_trophy/legionnaire_spine/on_mark_detonation(mob/living/target, mob/living/user) + if(!rand(1, 100) <= bonus_value || target.stat == DEAD) + return + var/mob/living/simple_animal/hostile/asteroid/hivelordbrood/legion/A = new /mob/living/simple_animal/hostile/asteroid/hivelordbrood/legion(user.loc) + A.flags_1 |= (flags_1 & ADMIN_SPAWNED_1) + A.GiveTarget(target) + A.friends = user + A.faction = user.faction.Copy() diff --git a/code/modules/mob/living/simple_animal/hostile/mining_mobs/elites/pandora.dm b/code/modules/mob/living/simple_animal/hostile/mining_mobs/elites/pandora.dm new file mode 100644 index 0000000000..e65c4f5b20 --- /dev/null +++ b/code/modules/mob/living/simple_animal/hostile/mining_mobs/elites/pandora.dm @@ -0,0 +1,193 @@ +#define SINGULAR_SHOT 1 +#define MAGIC_BOX 2 +#define PANDORA_TELEPORT 3 +#define AOE_SQUARES 4 + +/** + * # Pandora + * + * A box with a similar design to the Hierophant which trades large, single attacks for more frequent smaller ones. + * As it's health gets lower, the time between it's attacks decrease. + * It's attacks are as follows: + * - Fires hierophant blasts in a straight line. Can only fire in a straight line in 8 directions, being the diagonals and cardinals. + * - Creates a box of hierophant blasts around the target. If they try to run away to avoid it, they'll very likely get hit. + * - Teleports the pandora from one location to another, almost identical to Hierophant. + * - Spawns a 5x5 AOE at the location of choice, spreading out from the center. + * Pandora's fight mirrors Hierophant's closely, but has stark differences in attack effects. Instead of long-winded dodge times and long cooldowns, Pandora constantly attacks the opponent, but leaves itself open for attack. + */ + +/mob/living/simple_animal/hostile/asteroid/elite/pandora + name = "pandora" + desc = "A large magic box with similar power and design to the Hierophant. Once it opens, it's not easy to close it." + icon_state = "pandora" + icon_living = "pandora" + icon_aggro = "pandora" + icon_dead = "pandora_dead" + icon_gib = "syndicate_gib" + maxHealth = 800 + health = 800 + melee_damage_lower = 15 + melee_damage_upper = 15 + attacktext = "smashes into the side of" + /*attack_verb_continuous = "smashes into the side of" + attack_verb_simple = "smash into the side of"*/ + attack_sound = 'sound/weapons/sonic_jackhammer.ogg' + throw_message = "merely dinks off of the" + speed = 4 + move_to_delay = 10 + mouse_opacity = MOUSE_OPACITY_ICON + deathsound = 'sound/magic/repulse.ogg' + deathmessage = "'s lights flicker, before its top part falls down." + loot_drop = /obj/item/clothing/accessory/pandora_hope + + attack_action_types = list(/datum/action/innate/elite_attack/singular_shot, + /datum/action/innate/elite_attack/magic_box, + /datum/action/innate/elite_attack/pandora_teleport, + /datum/action/innate/elite_attack/aoe_squares) + + var/sing_shot_length = 8 + var/cooldown_time = 20 + +/datum/action/innate/elite_attack/singular_shot + name = "Singular Shot" + button_icon_state = "singular_shot" + chosen_message = "You are now creating a single linear magic square." + chosen_attack_num = SINGULAR_SHOT + +/datum/action/innate/elite_attack/magic_box + name = "Magic Box" + button_icon_state = "magic_box" + chosen_message = "You are now attacking with a box of magic squares." + chosen_attack_num = MAGIC_BOX + +/datum/action/innate/elite_attack/pandora_teleport + name = "Line Teleport" + button_icon_state = "pandora_teleport" + chosen_message = "You will now teleport to your target." + chosen_attack_num = PANDORA_TELEPORT + +/datum/action/innate/elite_attack/aoe_squares + name = "AOE Blast" + button_icon_state = "aoe_squares" + chosen_message = "Your attacks will spawn an AOE blast at your target location." + chosen_attack_num = AOE_SQUARES + +/mob/living/simple_animal/hostile/asteroid/elite/pandora/OpenFire() + if(client) + switch(chosen_attack) + if(SINGULAR_SHOT) + singular_shot(target) + if(MAGIC_BOX) + magic_box(target) + if(PANDORA_TELEPORT) + pandora_teleport(target) + if(AOE_SQUARES) + aoe_squares(target) + return + var/aiattack = rand(1,4) + switch(aiattack) + if(SINGULAR_SHOT) + singular_shot(target) + if(MAGIC_BOX) + magic_box(target) + if(PANDORA_TELEPORT) + pandora_teleport(target) + if(AOE_SQUARES) + aoe_squares(target) + +/mob/living/simple_animal/hostile/asteroid/elite/pandora/Life() + . = ..() + if(health >= maxHealth * 0.5) + cooldown_time = 20 + return + if(health < maxHealth * 0.5 && health > maxHealth * 0.25) + cooldown_time = 15 + return + else + cooldown_time = 10 + +/mob/living/simple_animal/hostile/asteroid/elite/pandora/proc/singular_shot(target) + ranged_cooldown = world.time + (cooldown_time * 0.5) + var/dir_to_target = get_dir(get_turf(src), get_turf(target)) + var/turf/T = get_step(get_turf(src), dir_to_target) + singular_shot_line(sing_shot_length, dir_to_target, T) + +/mob/living/simple_animal/hostile/asteroid/elite/pandora/proc/singular_shot_line(var/procsleft, var/angleused, var/turf/T) + if(procsleft <= 0) + return + new /obj/effect/temp_visual/hierophant/blast/pandora(T, src, null, null, list(owner)) + T = get_step(T, angleused) + procsleft = procsleft - 1 + addtimer(CALLBACK(src, .proc/singular_shot_line, procsleft, angleused, T), 2) + +/mob/living/simple_animal/hostile/asteroid/elite/pandora/proc/magic_box(target) + ranged_cooldown = world.time + cooldown_time + var/turf/T = get_turf(target) + for(var/t in spiral_range_turfs(3, T)) + if(get_dist(t, T) > 1) + new /obj/effect/temp_visual/hierophant/blast/pandora(t, src, null, null, list(owner)) + +/mob/living/simple_animal/hostile/asteroid/elite/pandora/proc/pandora_teleport(target) + ranged_cooldown = world.time + cooldown_time + var/turf/T = get_turf(target) + var/turf/source = get_turf(src) + new /obj/effect/temp_visual/hierophant/telegraph(T, src) + new /obj/effect/temp_visual/hierophant/telegraph(source, src) + playsound(source,'sound/machines/airlockopen.ogg', 200, 1) + addtimer(CALLBACK(src, .proc/pandora_teleport_2, T, source), 2) + +/mob/living/simple_animal/hostile/asteroid/elite/pandora/proc/pandora_teleport_2(var/turf/T, var/turf/source) + new /obj/effect/temp_visual/hierophant/telegraph/teleport(T, src) + new /obj/effect/temp_visual/hierophant/telegraph/teleport(source, src) + for(var/t in RANGE_TURFS(1, T)) + new /obj/effect/temp_visual/hierophant/blast/pandora(t, src, null, null, list(owner)) + for(var/t in RANGE_TURFS(1, source)) + new /obj/effect/temp_visual/hierophant/blast/pandora(t, src, null, null, list(owner)) + animate(src, alpha = 0, time = 2, easing = EASE_OUT) //fade out + visible_message("[src] fades out!") + density = FALSE + addtimer(CALLBACK(src, .proc/pandora_teleport_3, T), 2) + +/mob/living/simple_animal/hostile/asteroid/elite/pandora/proc/pandora_teleport_3(var/turf/T) + forceMove(T) + animate(src, alpha = 255, time = 2, easing = EASE_IN) //fade IN + density = TRUE + visible_message("[src] fades in!") + +/mob/living/simple_animal/hostile/asteroid/elite/pandora/proc/aoe_squares(target) + ranged_cooldown = world.time + cooldown_time + var/turf/T = get_turf(target) + new /obj/effect/temp_visual/hierophant/blast/pandora(T, src, null, null, list(owner)) + var/max_size = 2 + addtimer(CALLBACK(src, .proc/aoe_squares_2, T, 0, max_size), 2) + +/mob/living/simple_animal/hostile/asteroid/elite/pandora/proc/aoe_squares_2(var/turf/T, var/ring, var/max_size) + if(ring > max_size) + return + for(var/t in spiral_range_turfs(ring, T)) + if(get_dist(t, T) == ring) + new /obj/effect/temp_visual/hierophant/blast/pandora(t, src, null, null, list(owner)) + addtimer(CALLBACK(src, .proc/aoe_squares_2, T, (ring + 1), max_size), 2) + +//The specific version of hiero's squares pandora uses +/obj/effect/temp_visual/hierophant/blast/pandora + damage = 20 + monster_damage_boost = FALSE + +//Pandora's loot: Hope +/obj/item/clothing/accessory/pandora_hope + name = "Hope" + desc = "Found at the bottom of Pandora. After all the evil was released, this was the only thing left inside." + icon = 'icons/obj/lavaland/elite_trophies.dmi' + icon_state = "hope" + resistance_flags = FIRE_PROOF + +/obj/item/clothing/accessory/pandora_hope/on_uniform_equip(obj/item/clothing/under/U, user) + var/mob/living/L = user + if(L && L.mind) + SEND_SIGNAL(L, COMSIG_ADD_MOOD_EVENT, "hope_lavaland", /datum/mood_event/hope_lavaland) + +/obj/item/clothing/accessory/pandora_hope/on_uniform_dropped(obj/item/clothing/under/U, user) + var/mob/living/L = user + if(L && L.mind) + SEND_SIGNAL(L, COMSIG_CLEAR_MOOD_EVENT, "hope_lavaland") diff --git a/code/modules/mob/living/simple_animal/hostile/mining_mobs/mining_mobs.dm b/code/modules/mob/living/simple_animal/hostile/mining_mobs/mining_mobs.dm index 05dec578bd..03d2365016 100644 --- a/code/modules/mob/living/simple_animal/hostile/mining_mobs/mining_mobs.dm +++ b/code/modules/mob/living/simple_animal/hostile/mining_mobs/mining_mobs.dm @@ -20,7 +20,7 @@ lighting_alpha = LIGHTING_PLANE_ALPHA_MOSTLY_INVISIBLE mob_size = MOB_SIZE_LARGE var/icon_aggro = null - var/crusher_drop_mod = 5 + var/crusher_drop_mod = 25 /mob/living/simple_animal/hostile/asteroid/Initialize(mapload) . = ..() @@ -58,7 +58,7 @@ /mob/living/simple_animal/hostile/asteroid/death(gibbed) SSblackbox.record_feedback("tally", "mobs_killed_mining", 1, type) var/datum/status_effect/crusher_damage/C = has_status_effect(STATUS_EFFECT_CRUSHERDAMAGETRACKING) - if(C && crusher_loot && prob((C.total_damage/maxHealth) * crusher_drop_mod)) //on average, you'll need to kill 20 creatures before getting the item + if(C && crusher_loot && prob((C.total_damage/maxHealth) * crusher_drop_mod)) //on average, you'll need to kill 4 creatures before getting the item spawn_crusher_loot() ..(gibbed) diff --git a/code/modules/mob/living/simple_animal/hostile/mining_mobs/necropolis_tendril.dm b/code/modules/mob/living/simple_animal/hostile/mining_mobs/necropolis_tendril.dm index e3c81b2639..27ebb71c0e 100644 --- a/code/modules/mob/living/simple_animal/hostile/mining_mobs/necropolis_tendril.dm +++ b/code/modules/mob/living/simple_animal/hostile/mining_mobs/necropolis_tendril.dm @@ -91,5 +91,5 @@ visible_message("The tendril falls inward, the ground around it widening into a yawning chasm!") for(var/turf/T in range(2,src)) if(!T.density) - T.TerraformTurf(/turf/open/chasm/lavaland, /turf/open/chasm/lavaland) + T.TerraformTurf(/turf/open/chasm/lavaland, /turf/open/chasm/lavaland, flags = CHANGETURF_INHERIT_AIR) qdel(src) diff --git a/code/modules/mob/living/simple_animal/hostile/mushroom.dm b/code/modules/mob/living/simple_animal/hostile/mushroom.dm index 514edf896b..a5e3cd8120 100644 --- a/code/modules/mob/living/simple_animal/hostile/mushroom.dm +++ b/code/modules/mob/living/simple_animal/hostile/mushroom.dm @@ -166,7 +166,9 @@ ..() /mob/living/simple_animal/hostile/mushroom/attack_hand(mob/living/carbon/human/M) - ..() + . = ..() + if(.) // the attack was blocked + return if(M.a_intent == INTENT_HARM) Bruise() diff --git a/code/modules/mob/living/simple_animal/hostile/retaliate/bat.dm b/code/modules/mob/living/simple_animal/hostile/retaliate/bat.dm index cc54ad3bef..4856ba2176 100644 --- a/code/modules/mob/living/simple_animal/hostile/retaliate/bat.dm +++ b/code/modules/mob/living/simple_animal/hostile/retaliate/bat.dm @@ -6,6 +6,7 @@ icon_dead = "bat_dead" icon_gib = "bat_dead" turns_per_move = 1 + blood_volume = 250 response_help = "brushes aside" response_disarm = "flails at" response_harm = "hits" diff --git a/code/modules/mob/living/simple_animal/hostile/retaliate/ghost.dm b/code/modules/mob/living/simple_animal/hostile/retaliate/ghost.dm index 32e1c4d047..bfe8349192 100644 --- a/code/modules/mob/living/simple_animal/hostile/retaliate/ghost.dm +++ b/code/modules/mob/living/simple_animal/hostile/retaliate/ghost.dm @@ -31,6 +31,7 @@ movement_type = FLYING pressure_resistance = 300 gold_core_spawnable = NO_SPAWN //too spooky for science + blood_volume = 0 var/ghost_hair_style var/ghost_hair_color var/mutable_appearance/ghost_hair diff --git a/code/modules/mob/living/simple_animal/hostile/skeleton.dm b/code/modules/mob/living/simple_animal/hostile/skeleton.dm index d0ae01f443..48b69a1f5c 100644 --- a/code/modules/mob/living/simple_animal/hostile/skeleton.dm +++ b/code/modules/mob/living/simple_animal/hostile/skeleton.dm @@ -12,6 +12,7 @@ emote_see = list("rattles") a_intent = INTENT_HARM maxHealth = 40 + blood_volume = 0 health = 40 speed = 1 harm_intent_damage = 5 diff --git a/code/modules/mob/living/simple_animal/hostile/statue.dm b/code/modules/mob/living/simple_animal/hostile/statue.dm index 804989e71e..da423f3788 100644 --- a/code/modules/mob/living/simple_animal/hostile/statue.dm +++ b/code/modules/mob/living/simple_animal/hostile/statue.dm @@ -18,6 +18,7 @@ maxHealth = 50000 health = 50000 healable = 0 + blood_volume = 0 harm_intent_damage = 10 obj_damage = 100 diff --git a/code/modules/mob/living/simple_animal/hostile/stickman.dm b/code/modules/mob/living/simple_animal/hostile/stickman.dm index 7a86870aa1..fa5cb151ed 100644 --- a/code/modules/mob/living/simple_animal/hostile/stickman.dm +++ b/code/modules/mob/living/simple_animal/hostile/stickman.dm @@ -13,6 +13,7 @@ response_disarm = "shoves" response_harm = "hits" speed = 0 + blood_volume = 0 stat_attack = UNCONSCIOUS robust_searching = 1 environment_smash = ENVIRONMENT_SMASH_NONE diff --git a/code/modules/mob/living/simple_animal/parrot.dm b/code/modules/mob/living/simple_animal/parrot.dm index 5f9c8700bd..3d23baae48 100644 --- a/code/modules/mob/living/simple_animal/parrot.dm +++ b/code/modules/mob/living/simple_animal/parrot.dm @@ -143,7 +143,7 @@ stat("Held Item", held_item) stat("Mode",a_intent) -/mob/living/simple_animal/parrot/Hear(message, atom/movable/speaker, message_langs, raw_message, radio_freq, list/spans, message_mode) +/mob/living/simple_animal/parrot/Hear(message, atom/movable/speaker, message_langs, raw_message, radio_freq, list/spans, message_mode, atom/movable/source) . = ..() if(speaker != src && prob(50)) //Dont imitate ourselves if(!radio_freq || prob(10)) @@ -437,7 +437,7 @@ //Search for item to steal parrot_interest = search_for_item() if(parrot_interest) - emote("me", 1, "looks in [parrot_interest]'s direction and takes flight.") + emote("me", EMOTE_VISIBLE, "looks in [parrot_interest]'s direction and takes flight.") parrot_state = PARROT_SWOOP | PARROT_STEAL icon_state = icon_living return @@ -459,7 +459,7 @@ if(AM) if(istype(AM, /obj/item) || isliving(AM)) //If stealable item parrot_interest = AM - emote("me", 1, "turns and flies towards [parrot_interest].") + emote("me", EMOTE_VISIBLE, "turns and flies towards [parrot_interest].") parrot_state = PARROT_SWOOP | PARROT_STEAL return else //Else it's a perch @@ -760,7 +760,7 @@ held_item = null if(health < maxHealth) adjustBruteLoss(-10) - emote("me", 1, "[src] eagerly downs the cracker.") + emote("me", EMOTE_VISIBLE, "[src] eagerly downs the cracker.") return 1 diff --git a/code/modules/mob/living/simple_animal/shade.dm b/code/modules/mob/living/simple_animal/shade.dm index 3bd24c4df7..32ef52a6ae 100644 --- a/code/modules/mob/living/simple_animal/shade.dm +++ b/code/modules/mob/living/simple_animal/shade.dm @@ -31,6 +31,7 @@ loot = list(/obj/item/ectoplasm) del_on_death = TRUE initial_language_holder = /datum/language_holder/construct + blood_volume = 0 /mob/living/simple_animal/shade/death() deathmessage = "lets out a contented sigh as [p_their()] form unwinds." diff --git a/code/modules/mob/living/simple_animal/simple_animal.dm b/code/modules/mob/living/simple_animal/simple_animal.dm index ea86ac8963..990fa008fe 100644 --- a/code/modules/mob/living/simple_animal/simple_animal.dm +++ b/code/modules/mob/living/simple_animal/simple_animal.dm @@ -4,6 +4,7 @@ health = 20 maxHealth = 20 gender = PLURAL //placeholder + blood_volume = 550 //How much blud it has for bloodsucking status_flags = CANPUSH @@ -185,16 +186,16 @@ say(pick(speak), forced = "poly") else if(!(emote_hear && emote_hear.len) && (emote_see && emote_see.len)) - emote("me", 1, pick(emote_see)) + emote("me", EMOTE_VISIBLE, pick(emote_see)) if((emote_hear && emote_hear.len) && !(emote_see && emote_see.len)) - emote("me", 2, pick(emote_hear)) + emote("me", EMOTE_AUDIBLE, pick(emote_hear)) if((emote_hear && emote_hear.len) && (emote_see && emote_see.len)) var/length = emote_hear.len + emote_see.len var/pick = rand(1,length) if(pick <= emote_see.len) - emote("me", 1, pick(emote_see)) + emote("me", EMOTE_VISIBLE, pick(emote_see)) else - emote("me", 2, pick(emote_hear)) + emote("me", EMOTE_AUDIBLE, pick(emote_hear)) /mob/living/simple_animal/proc/environment_is_safe(datum/gas_mixture/environment, check_temp = FALSE) diff --git a/code/modules/mob/living/simple_animal/slime/say.dm b/code/modules/mob/living/simple_animal/slime/say.dm index a2618b711e..c48249d80f 100644 --- a/code/modules/mob/living/simple_animal/slime/say.dm +++ b/code/modules/mob/living/simple_animal/slime/say.dm @@ -1,4 +1,4 @@ -/mob/living/simple_animal/slime/Hear(message, atom/movable/speaker, message_langs, raw_message, radio_freq, spans, message_mode) +/mob/living/simple_animal/slime/Hear(message, atom/movable/speaker, message_langs, raw_message, radio_freq, spans, message_mode, atom/movable/source) . = ..() if(speaker != src && !radio_freq && !stat) if (speaker in Friends) diff --git a/code/modules/mob/living/simple_animal/slime/slime.dm b/code/modules/mob/living/simple_animal/slime/slime.dm index 185d717a00..439ea5b2bf 100644 --- a/code/modules/mob/living/simple_animal/slime/slime.dm +++ b/code/modules/mob/living/simple_animal/slime/slime.dm @@ -26,6 +26,7 @@ health = 150 healable = 0 gender = NEUTER + blood_volume = 0 //Until someome reworks for them to have slime jelly see_in_dark = 8 @@ -252,33 +253,34 @@ return /mob/living/simple_animal/slime/attack_slime(mob/living/simple_animal/slime/M) - if(..()) //successful slime attack - if(M == src) - return - if(buckled) - Feedstop(silent = TRUE) - visible_message("[M] pulls [src] off!") - return - attacked += 5 - if(nutrition >= 100) //steal some nutrition. negval handled in life() - nutrition -= (50 + (40 * M.is_adult)) - M.add_nutrition(50 + (40 * M.is_adult)) - if(health > 0) - M.adjustBruteLoss(-10 + (-10 * M.is_adult)) - M.updatehealth() + . = ..() + if(!. || M == src) //unsuccessful slime shock + return + if(buckled) + Feedstop(silent = TRUE) + visible_message("[M] pulls [src] off!") + return + attacked += 5 + if(nutrition >= 100) //steal some nutrition. negval handled in life() + nutrition -= (50 + (40 * M.is_adult)) + M.add_nutrition(50 + (40 * M.is_adult)) + if(health > 0) + M.adjustBruteLoss(-10 + (-10 * M.is_adult)) + M.updatehealth() /mob/living/simple_animal/slime/attack_animal(mob/living/simple_animal/M) . = ..() if(.) attacked += 10 - /mob/living/simple_animal/slime/attack_paw(mob/living/carbon/monkey/M) - if(..()) //successful monkey bite. + . = ..() + if(.)//successful monkey bite. attacked += 10 /mob/living/simple_animal/slime/attack_larva(mob/living/carbon/alien/larva/L) - if(..()) //successful larva bite. + . = ..() + if(.) //successful larva bite. attacked += 10 /mob/living/simple_animal/slime/attack_hulk(mob/living/carbon/human/user, does_attack_animation = 0) @@ -320,9 +322,11 @@ attacked += 10 /mob/living/simple_animal/slime/attack_alien(mob/living/carbon/alien/humanoid/M) - if(..()) //if harm or disarm intent. - attacked += 10 - discipline_slime(M) + . = ..() + if(!.) // the attack was blocked or was help/grab intent + return + attacked += 10 + discipline_slime(M) /mob/living/simple_animal/slime/attackby(obj/item/W, mob/living/user, params) diff --git a/code/modules/mob/living/status_procs.dm b/code/modules/mob/living/status_procs.dm index 0880f7f432..facc86da46 100644 --- a/code/modules/mob/living/status_procs.dm +++ b/code/modules/mob/living/status_procs.dm @@ -140,24 +140,28 @@ /////////////////////////////////// DISABILITIES //////////////////////////////////// -/mob/living/proc/add_quirk(quirk, spawn_effects) //separate proc due to the way these ones are handled - if(HAS_TRAIT(src, quirk)) +/mob/living/proc/add_quirk(quirktype, spawn_effects) //separate proc due to the way these ones are handled + if(has_quirk(quirktype)) return - if(!SSquirks || !SSquirks.quirks[quirk]) + var/datum/quirk/T = quirktype + var/qname = initial(T.name) + if(!SSquirks || !SSquirks.quirks[qname]) return - var/datum/quirk/T = SSquirks.quirks[quirk] - new T (src, spawn_effects) + new quirktype (src, spawn_effects) return TRUE -/mob/living/proc/remove_quirk(quirk) - var/datum/quirk/T = roundstart_quirks[quirk] - if(T) - qdel(T) - return TRUE - -/mob/living/proc/has_quirk(quirk) - return roundstart_quirks[quirk] +/mob/living/proc/remove_quirk(quirktype) + for(var/datum/quirk/Q in roundstart_quirks) + if(Q.type == quirktype) + qdel(Q) + return TRUE + return FALSE +/mob/living/proc/has_quirk(quirktype) + for(var/datum/quirk/Q in roundstart_quirks) + if(Q.type == quirktype) + return TRUE + return FALSE /////////////////////////////////// TRAIT PROCS //////////////////////////////////// /mob/living/proc/cure_blind(list/sources) diff --git a/code/modules/mob/living/update_icons.dm b/code/modules/mob/living/update_icons.dm new file mode 100644 index 0000000000..8bf0dc98a9 --- /dev/null +++ b/code/modules/mob/living/update_icons.dm @@ -0,0 +1,26 @@ +//IMPORTANT: Multiple animate() calls do not stack well, so try to do them all at once if you can. +/mob/living/update_transform() + var/matrix/ntransform = matrix(transform) //aka transform.Copy() + var/final_pixel_y = pixel_y + var/final_dir = dir + var/changed = 0 + if(lying != lying_prev && rotate_on_lying) + changed++ + ntransform.TurnTo(lying_prev,lying) + if(lying == 0) //Lying to standing + final_pixel_y = get_standard_pixel_y_offset() + else //if(lying != 0) + if(lying_prev == 0) //Standing to lying + pixel_y = get_standard_pixel_y_offset() + final_pixel_y = get_standard_pixel_y_offset(lying) + if(dir & (EAST|WEST)) //Facing east or west + final_dir = pick(NORTH, SOUTH) //So you fall on your side rather than your face or ass + + if(resize != RESIZE_DEFAULT_SIZE) + changed++ + ntransform.Scale(resize) + resize = RESIZE_DEFAULT_SIZE + + if(changed) + animate(src, transform = ntransform, time = 2, pixel_y = final_pixel_y, dir = final_dir, easing = EASE_IN|EASE_OUT) + setMovetype(movement_type & ~FLOATING) // If we were without gravity, the bouncing animation got stopped, so we make sure we restart it in next life(). diff --git a/code/modules/mob/living/ventcrawling.dm b/code/modules/mob/living/ventcrawling.dm index cacd1c7c56..7f8513bfd9 100644 --- a/code/modules/mob/living/ventcrawling.dm +++ b/code/modules/mob/living/ventcrawling.dm @@ -8,6 +8,7 @@ GLOBAL_LIST_INIT(ventcrawl_machinery, typecacheof(list( /mob/living/proc/handle_ventcrawl(atom/A) if(!ventcrawler || !Adjacent(A)) return + . = TRUE //return value to stop the client from being shown the turf contents stat tab on alt-click. if(stat) to_chat(src, "You must be conscious to do this!") return diff --git a/code/modules/mob/mob.dm b/code/modules/mob/mob.dm index 7a4603228a..fad9431b61 100644 --- a/code/modules/mob/mob.dm +++ b/code/modules/mob/mob.dm @@ -85,106 +85,120 @@ msg = copytext(msg, 1, MAX_MESSAGE_LEN) if(type) - if(type & 1 && eye_blind )//Vision related + if(type & MSG_VISUAL && eye_blind )//Vision related if(!alt_msg) return else msg = alt_msg type = alt_type - if(type & 2 && !can_hear())//Hearing related + if(type & MSG_AUDIBLE && !can_hear())//Hearing related if(!alt_msg) return else msg = alt_msg type = alt_type - if(type & 1 && eye_blind) + if(type & MSG_VISUAL && eye_blind) return // voice muffling if(stat == UNCONSCIOUS) - if(type & 2) //audio + if(type & MSG_AUDIBLE) //audio to_chat(src, "... You can almost hear something ...") - else - to_chat(src, msg) + return + to_chat(src, msg) -// Show a message to all player mobs who sees this atom -// Show a message to the src mob (if the src is a mob) -// Use for atoms performing visible actions -// message is output to anyone who can see, e.g. "The [src] does something!" -// self_message (optional) is what the src mob sees e.g. "You do something!" -// blind_message (optional) is what blind people will hear e.g. "You hear something!" -// vision_distance (optional) define how many tiles away the message can be seen. -// ignored_mob (optional) doesn't show any message to a given mob if TRUE. - -/atom/proc/visible_message(message, self_message, blind_message, vision_distance, list/ignored_mobs, no_ghosts = FALSE) +/** + * Generate a visible message from this atom + * + * Show a message to all player mobs who sees this atom + * + * Show a message to the src mob (if the src is a mob) + * + * Use for atoms performing visible actions + * + * message is output to anyone who can see, e.g. "The [src] does something!" + * + * Vars: + * * self_message (optional) is what the src mob sees e.g. "You do something!" + * * blind_message (optional) is what blind people will hear e.g. "You hear something!" + * * vision_distance (optional) define how many tiles away the message can be seen. + * * ignored_mobs (optional) doesn't show any message to any given mob in the list. + */ +/atom/proc/visible_message(message, self_message, blind_message, vision_distance = DEFAULT_MESSAGE_RANGE, list/ignored_mobs) var/turf/T = get_turf(src) if(!T) return + var/list/hearers = get_hearers_in_view(vision_distance, src) //caches the hearers and then removes ignored mobs. + if(!length(hearers)) + return if(!islist(ignored_mobs)) ignored_mobs = list(ignored_mobs) - var/range = 7 - if(vision_distance) - range = vision_distance - for(var/mob/M in get_hearers_in_view(range, src)) + hearers -= ignored_mobs + if(self_message) + hearers -= src + for(var/mob/M in hearers) if(!M.client) continue - if(M in ignored_mobs) - continue + //This entire if/else chain could be in two lines but isn't for readibilties sake. var/msg = message - if(isobserver(M) && no_ghosts) + //CITADEL EDIT, required for vore code to remove (T != loc && T != src)) as a check + if(M.see_invisible[message]
    " if(emote_type == EMOTE_AUDIBLE) - user.audible_message(message=message,hearing_distance=1, no_ghosts = TRUE) + user.audible_message(message=message,hearing_distance=1, ignored_mobs = GLOB.dead_mob_list) else - user.visible_message(message=message,self_message=message,vision_distance=1, no_ghosts = TRUE) + user.visible_message(message=message,self_message=message,vision_distance=1, ignored_mobs = GLOB.dead_mob_list) log_emote("[key_name(user)] : (SUBTLER) [message]") message = null diff --git a/code/modules/mob/status_procs.dm b/code/modules/mob/status_procs.dm index 606d6d4f66..17311daec2 100644 --- a/code/modules/mob/status_procs.dm +++ b/code/modules/mob/status_procs.dm @@ -134,17 +134,6 @@ /mob/proc/Dizzy(amount) dizziness = max(dizziness,amount,0) -/////////////////////////////////// EYE DAMAGE //////////////////////////////////// - -/mob/proc/damage_eyes(amount) - return - -/mob/proc/adjust_eye_damage(amount) - return - -/mob/proc/set_eye_damage(amount) - return - /////////////////////////////////// EYE_BLIND //////////////////////////////////// /mob/proc/blind_eyes(amount) diff --git a/code/modules/modular_computers/computers/item/computer.dm b/code/modules/modular_computers/computers/item/computer.dm index 1b3501f78b..79c74de2eb 100644 --- a/code/modules/modular_computers/computers/item/computer.dm +++ b/code/modules/modular_computers/computers/item/computer.dm @@ -126,7 +126,7 @@ portable_drive.verb_pickup() /obj/item/modular_computer/AltClick(mob/user) - ..() + . = ..() if(issilicon(user)) return @@ -142,7 +142,7 @@ return if(ai_slot) ai_slot.try_eject(null, user) - + return TRUE // Gets IDs/access levels from card slot. Would be useful when/if PDAs would become modular PCs. /obj/item/modular_computer/GetAccess() diff --git a/code/modules/modular_computers/computers/item/laptop.dm b/code/modules/modular_computers/computers/item/laptop.dm index 4d4dee1b8c..ce8ab9659c 100644 --- a/code/modules/modular_computers/computers/item/laptop.dm +++ b/code/modules/modular_computers/computers/item/laptop.dm @@ -86,8 +86,8 @@ /obj/item/modular_computer/laptop/AltClick(mob/user) if(screen_on) // Close it. try_toggle_open(user) - else - return ..() + return TRUE + return ..() /obj/item/modular_computer/laptop/proc/toggle_open(mob/living/user=null) if(screen_on) diff --git a/code/modules/modular_computers/computers/machinery/modular_computer.dm b/code/modules/modular_computers/computers/machinery/modular_computer.dm index b3476e7046..a988003b67 100644 --- a/code/modules/modular_computers/computers/machinery/modular_computer.dm +++ b/code/modules/modular_computers/computers/machinery/modular_computer.dm @@ -94,8 +94,9 @@ cpu.eject_card() /obj/machinery/modular_computer/AltClick(mob/user) + . = ..() if(cpu) - cpu.AltClick(user) + return cpu.AltClick(user) //ATTACK HAND IGNORING PARENT RETURN VALUE // On-click handling. Turns on the computer if it's off and opens the GUI. diff --git a/code/modules/modular_computers/hardware/ai_slot.dm b/code/modules/modular_computers/hardware/ai_slot.dm index 47cbbff418..8428467a87 100644 --- a/code/modules/modular_computers/hardware/ai_slot.dm +++ b/code/modules/modular_computers/hardware/ai_slot.dm @@ -41,6 +41,13 @@ /obj/item/computer_hardware/ai_slot/try_eject(slot=0,mob/living/user = null,forced = 0) + if (get_dist(src,user) > 1) + if (iscarbon(user)) + var/mob/living/carbon/H = user + if (!(H.dna && H.dna.check_mutation(TK) && tkMaxRangeCheck(src,H))) + return FALSE + else + return FALSE if(!stored_card) to_chat(user, "There is no card in \the [src].") return FALSE diff --git a/code/modules/modular_computers/hardware/card_slot.dm b/code/modules/modular_computers/hardware/card_slot.dm index c68e1ad119..e4bc45dbc5 100644 --- a/code/modules/modular_computers/hardware/card_slot.dm +++ b/code/modules/modular_computers/hardware/card_slot.dm @@ -73,6 +73,13 @@ /obj/item/computer_hardware/card_slot/try_eject(slot=0, mob/living/user = null, forced = 0) + if (get_dist(src,user) > 1) + if (iscarbon(user)) + var/mob/living/carbon/H = user + if (!(H.dna && H.dna.check_mutation(TK) && tkMaxRangeCheck(src,H))) + return FALSE + else + return FALSE if(!stored_card && !stored_card2) to_chat(user, "There are no cards in \the [src].") return FALSE diff --git a/code/modules/ninja/suit/n_suit_verbs/ninja_stealth.dm b/code/modules/ninja/suit/n_suit_verbs/ninja_stealth.dm index 8c304d8a2b..56c50078c1 100644 --- a/code/modules/ninja/suit/n_suit_verbs/ninja_stealth.dm +++ b/code/modules/ninja/suit/n_suit_verbs/ninja_stealth.dm @@ -26,10 +26,9 @@ Contents: /obj/item/clothing/suit/space/space_ninja/proc/enable_signals() if(!affecting) return - RegisterSignal(affecting, list(COMSIG_MOB_ITEM_ATTACK, COMSIG_MOB_ATTACK_RANGED, COMSIG_MOB_ATTACK_HAND, COMSIG_MOB_THROW, COMSIG_PARENT_ATTACKBY, COMSIG_MOVABLE_TELEPORTED, COMSIG_LIVING_GUN_PROCESS_FIRE), .proc/reduce_stealth) + RegisterSignal(affecting, list(COMSIG_MOB_ITEM_ATTACK, COMSIG_MOB_ATTACK_RANGED, COMSIG_HUMAN_MELEE_UNARMED_ATTACK, COMSIG_MOB_ATTACK_HAND, COMSIG_MOB_THROW, COMSIG_PARENT_ATTACKBY, COMSIG_MOVABLE_TELEPORTED, COMSIG_LIVING_GUN_PROCESS_FIRE), .proc/reduce_stealth) RegisterSignal(affecting, COMSIG_MOVABLE_BUMP, .proc/bumping_stealth) - /obj/item/clothing/suit/space/space_ninja/proc/reduce_stealth(datum/source) affecting.alpha = min(affecting.alpha + 40, 100) @@ -42,7 +41,7 @@ Contents: return FALSE stealth = !stealth stealth_cooldown = world.time + 5 SECONDS - UnregisterSignal(affecting, list(COMSIG_MOB_ITEM_ATTACK, COMSIG_MOB_ATTACK_RANGED, COMSIG_MOB_ATTACK_HAND, COMSIG_MOB_THROW, COMSIG_PARENT_ATTACKBY, COMSIG_MOVABLE_BUMP, COMSIG_MOVABLE_TELEPORTED, COMSIG_LIVING_GUN_PROCESS_FIRE)) + UnregisterSignal(affecting, list(COMSIG_MOB_ITEM_ATTACK, COMSIG_MOB_ATTACK_RANGED, COMSIG_HUMAN_MELEE_UNARMED_ATTACK, COMSIG_MOB_ATTACK_HAND, COMSIG_MOB_THROW, COMSIG_PARENT_ATTACKBY, COMSIG_MOVABLE_BUMP, COMSIG_MOVABLE_TELEPORTED, COMSIG_LIVING_GUN_PROCESS_FIRE)) animate(affecting, alpha = 255, time = 3 SECONDS) affecting.visible_message("[affecting.name] appears from thin air!", \ "You are now visible.") diff --git a/code/modules/paperwork/paperplane.dm b/code/modules/paperwork/paperplane.dm index ecef5a703a..f3f7e45378 100644 --- a/code/modules/paperwork/paperplane.dm +++ b/code/modules/paperwork/paperplane.dm @@ -44,10 +44,12 @@ return ..() /obj/item/paperplane/suicide_act(mob/living/user) + var/obj/item/organ/eyes/eyes = user.getorganslot(ORGAN_SLOT_EYES) user.Stun(200) user.visible_message("[user] jams [src] in [user.p_their()] nose. It looks like [user.p_theyre()] trying to commit suicide!") user.adjust_blurriness(6) - user.adjust_eye_damage(rand(6,8)) + if(eyes) + eyes.applyOrganDamage(rand(6,8)) sleep(10) return (BRUTELOSS) @@ -100,7 +102,7 @@ /obj/item/paperplane/throw_impact(atom/hit_atom) if(iscarbon(hit_atom)) var/mob/living/carbon/C = hit_atom - if(C.can_catch_item(TRUE)) + if(!C.get_active_held_item() && !C.restrained()) var/datum/action/innate/origami/origami_action = locate() in C.actions if(origami_action?.active) //if they're a master of origami and have the ability turned on, force throwmode on so they'll automatically catch the plane. C.throw_mode_on() @@ -111,9 +113,11 @@ if(prob(hit_probability)) if(H.is_eyes_covered()) return + var/obj/item/organ/eyes/eyes = H.getorganslot(ORGAN_SLOT_EYES) visible_message("\The [src] hits [H] in the eye!") H.adjust_blurriness(6) - H.adjust_eye_damage(rand(6,8)) + if(eyes) + eyes.applyOrganDamage(rand(6,8)) H.Knockdown(40) H.emote("scream") @@ -122,6 +126,7 @@ . += "Alt-click [src] to fold it into a paper plane." /obj/item/paper/AltClick(mob/living/carbon/user, obj/item/I) + . = ..() if(!istype(user) || !user.canUseTopic(src, BE_CLOSE, ismonkey(user), NO_TK)) return to_chat(user, "You fold [src] into the shape of a plane!") @@ -134,3 +139,4 @@ I = new plane_type(user, src) user.put_in_hands(I) + return TRUE diff --git a/code/modules/paperwork/pen.dm b/code/modules/paperwork/pen.dm index fece60f268..7567fc1a52 100644 --- a/code/modules/paperwork/pen.dm +++ b/code/modules/paperwork/pen.dm @@ -174,11 +174,15 @@ */ /obj/item/pen/edagger attack_verb = list("slashed", "stabbed", "sliced", "torn", "ripped", "diced", "cut") //these wont show up if the pen is off + sharpness = IS_SHARP var/on = FALSE /obj/item/pen/edagger/Initialize() . = ..() - AddComponent(/datum/component/butchering, 60, 100, 0, 'sound/weapons/blade1.ogg', TRUE) + AddComponent(/datum/component/butchering, 60, 100, 0, 'sound/weapons/blade1.ogg') + +/obj/item/pen/edagger/get_sharpness() + return on * sharpness /obj/item/pen/edagger/attack_self(mob/living/user) if(on) @@ -201,8 +205,6 @@ throwforce = 35 playsound(user, 'sound/weapons/saberon.ogg', 5, 1) to_chat(user, "[src] is now active.") - var/datum/component/butchering/butchering = src.GetComponent(/datum/component/butchering) - butchering.butchering_enabled = on update_icon() /obj/item/pen/edagger/update_icon() diff --git a/code/modules/photography/camera/camera.dm b/code/modules/photography/camera/camera.dm index 9d01eca0cf..96738e5021 100644 --- a/code/modules/photography/camera/camera.dm +++ b/code/modules/photography/camera/camera.dm @@ -46,13 +46,14 @@ . += "Alt-click to change its focusing, allowing you to set how big of an area it will capture." /obj/item/camera/AltClick(mob/user) + . = ..() if(!user.canUseTopic(src, BE_CLOSE)) return var/desired_x = input(user, "How high do you want the camera to shoot, between [picture_size_x_min] and [picture_size_x_max]?", "Zoom", picture_size_x) as num var/desired_y = input(user, "How wide do you want the camera to shoot, between [picture_size_y_min] and [picture_size_y_max]?", "Zoom", picture_size_y) as num picture_size_x = min(CLAMP(desired_x, picture_size_x_min, picture_size_x_max), CAMERA_PICTURE_SIZE_HARD_LIMIT) picture_size_y = min(CLAMP(desired_y, picture_size_y_min, picture_size_y_max), CAMERA_PICTURE_SIZE_HARD_LIMIT) - + return TRUE /obj/item/camera/attack(mob/living/carbon/human/M, mob/user) return diff --git a/code/modules/power/apc.dm b/code/modules/power/apc.dm index 5e3888a8c5..2652026a11 100644 --- a/code/modules/power/apc.dm +++ b/code/modules/power/apc.dm @@ -702,11 +702,11 @@ return ..() /obj/machinery/power/apc/AltClick(mob/user) - ..() + . = ..() if(!user.canUseTopic(src, !issilicon(user)) || !isturf(loc)) return - else - togglelock(user) + togglelock(user) + return TRUE /obj/machinery/power/apc/proc/togglelock(mob/living/user) if(obj_flags & EMAGGED) @@ -1113,9 +1113,9 @@ if(terminal && terminal.powernet) terminal.add_load(amount) -/obj/machinery/power/apc/avail() +/obj/machinery/power/apc/avail(amount) if(terminal) - return terminal.avail() + return terminal.avail(amount) else return 0 diff --git a/code/modules/power/cable.dm b/code/modules/power/cable.dm index a3dc6e7394..cc03976f79 100644 --- a/code/modules/power/cable.dm +++ b/code/modules/power/cable.dm @@ -217,9 +217,9 @@ By design, d1 is the smallest direction and d2 is the highest else return 0 -/obj/structure/cable/proc/avail() +/obj/structure/cable/proc/avail(amount) if(powernet) - return powernet.avail + return amount ? powernet.avail >= amount : powernet.avail else return 0 diff --git a/code/modules/power/cell.dm b/code/modules/power/cell.dm index 2855e3c321..ded99d6fa6 100644 --- a/code/modules/power/cell.dm +++ b/code/modules/power/cell.dm @@ -360,3 +360,7 @@ var/area/A = get_area(src) if(!A.lightswitch || !A.light_power) charge = 0 //For naturally depowered areas, we start with no power + +//found inside the inducers ordered from cargo. +/obj/item/stock_parts/cell/inducer_supply + maxcharge = 5000 diff --git a/code/modules/power/generator.dm b/code/modules/power/generator.dm index fcc2c6c144..8e121dc809 100644 --- a/code/modules/power/generator.dm +++ b/code/modules/power/generator.dm @@ -65,7 +65,7 @@ if(delta_temperature > 0 && cold_air_heat_capacity > 0 && hot_air_heat_capacity > 0) - var/efficiency = 0.00025 + (hot_air.reaction_results["fire"]*0.01) + var/efficiency = 0.45 var/energy_transfer = delta_temperature*hot_air_heat_capacity*cold_air_heat_capacity/(hot_air_heat_capacity+cold_air_heat_capacity) diff --git a/code/modules/power/power.dm b/code/modules/power/power.dm index 58a259de3a..d2d3d60066 100644 --- a/code/modules/power/power.dm +++ b/code/modules/power/power.dm @@ -46,9 +46,9 @@ else return 0 -/obj/machinery/power/proc/avail() +/obj/machinery/power/proc/avail(amount) if(powernet) - return powernet.avail + return amount ? powernet.avail >= amount : powernet.avail else return 0 diff --git a/code/modules/power/singularity/collector.dm b/code/modules/power/singularity/collector.dm index b1b0d2d718..054b91f273 100644 --- a/code/modules/power/singularity/collector.dm +++ b/code/modules/power/singularity/collector.dm @@ -110,7 +110,7 @@ if(!user.transferItemToLoc(W, src)) return loaded_tank = W - update_icons() + update_icon() else if(W.GetID()) if(allowed(user)) if(active) @@ -197,14 +197,14 @@ if(active) toggle_power() else - update_icons() + update_icon() /obj/machinery/power/rad_collector/rad_act(pulse_strength) . = ..() if(loaded_tank && active && pulse_strength > RAD_COLLECTOR_EFFICIENCY) stored_power += (pulse_strength-RAD_COLLECTOR_EFFICIENCY)*RAD_COLLECTOR_COEFFICIENT -/obj/machinery/power/rad_collector/proc/update_icons() +/obj/machinery/power/rad_collector/update_icon() cut_overlays() if(loaded_tank) add_overlay("ptank") @@ -222,7 +222,7 @@ else icon_state = "ca" flick("ca_deactive", src) - update_icons() + update_icon() return #undef RAD_COLLECTOR_EFFICIENCY diff --git a/code/modules/power/supermatter/supermatter.dm b/code/modules/power/supermatter/supermatter.dm index 9184c7e4eb..68ffcb909a 100644 --- a/code/modules/power/supermatter/supermatter.dm +++ b/code/modules/power/supermatter/supermatter.dm @@ -75,6 +75,7 @@ GLOBAL_DATUM(main_supermatter_engine, /obj/machinery/power/supermatter_crystal) icon_state = "darkmatter" density = TRUE anchored = TRUE + flags_1 = PREVENT_CONTENTS_EXPLOSION_1 var/uid = 1 var/static/gl_uid = 1 light_range = 4 @@ -676,18 +677,15 @@ GLOBAL_DATUM(main_supermatter_engine, /obj/machinery/power/supermatter_crystal) for(var/mob/living/L in range(10)) investigate_log("has irradiated [key_name(L)] after consuming [AM].", INVESTIGATE_SUPERMATTER) if(L in view()) - L.show_message("As \the [src] slowly stops resonating, you find your skin covered in new radiation burns.", 1,\ - "The unearthly ringing subsides and you notice you have new radiation burns.", 2) + L.show_message("As \the [src] slowly stops resonating, you find your skin covered in new radiation burns.", MSG_VISUAL,\ + "The unearthly ringing subsides and you notice you have new radiation burns.", MSG_AUDIBLE) else - L.show_message("You hear an unearthly ringing and notice your skin is covered in fresh radiation burns.", 2) + L.show_message("You hear an unearthly ringing and notice your skin is covered in fresh radiation burns.", MSG_AUDIBLE) //Do not blow up our internal radio /obj/machinery/power/supermatter_crystal/contents_explosion(severity, target) return -/obj/machinery/power/supermatter_crystal/prevent_content_explosion() - return TRUE - /obj/machinery/power/supermatter_crystal/engine is_main_engine = TRUE diff --git a/code/modules/projectiles/ammunition/energy/special.dm b/code/modules/projectiles/ammunition/energy/special.dm index 7b4e0bfa97..2f87872710 100644 --- a/code/modules/projectiles/ammunition/energy/special.dm +++ b/code/modules/projectiles/ammunition/energy/special.dm @@ -67,3 +67,8 @@ fire_sound = 'sound/weapons/emitter.ogg' e_cost = 2000 //20,000 is in the cell making this 10 shots before reload projectile_type = /obj/item/projectile/beam/emitter + +/obj/item/ammo_casing/energy/shrink + projectile_type = /obj/item/projectile/beam/shrink + select_name = "shrink ray" + e_cost = 200 \ No newline at end of file diff --git a/code/modules/projectiles/gun.dm b/code/modules/projectiles/gun.dm index 026f725e2f..19fdfd2b7e 100644 --- a/code/modules/projectiles/gun.dm +++ b/code/modules/projectiles/gun.dm @@ -37,6 +37,7 @@ var/burst_spread = 0 //Spread induced by the gun itself during burst fire per iteration. Only checked if spread is 0. var/randomspread = 1 //Set to 0 for shotguns. This is used for weapons that don't fire all their bullets at once. var/inaccuracy_modifier = 1 + var/pb_knockback = 0 lefthand_file = 'icons/mob/inhands/weapons/guns_lefthand.dmi' righthand_file = 'icons/mob/inhands/weapons/guns_righthand.dmi' @@ -125,6 +126,10 @@ if(message) if(pointblank) user.visible_message("[user] fires [src] point blank at [pbtarget]!", null, null, COMBAT_MESSAGE_RANGE) + if(pb_knockback > 0) + var/atom/throw_target = get_edge_target_turf(pbtarget, user.dir) + pbtarget.throw_at(throw_target, pb_knockback, 2) + else user.visible_message("[user] fires [src]!", null, null, COMBAT_MESSAGE_RANGE) @@ -198,8 +203,13 @@ /obj/item/gun/can_trigger_gun(mob/living/user) . = ..() + if(!.) + return if(!handle_pins(user)) return FALSE + if(HAS_TRAIT(user, TRAIT_PACIFISM) && chambered?.harmful) // If the user has the pacifist trait, then they won't be able to fire [src] if the round chambered inside of [src] is lethal. + to_chat(user, " [src] is lethally chambered! You don't want to risk harming anyone...") + return FALSE /obj/item/gun/proc/handle_pins(mob/living/user) if(pin) @@ -275,10 +285,6 @@ addtimer(CALLBACK(src, .proc/process_burst, user, target, message, params, zone_override, sprd, randomized_gun_spread, randomized_bonus_spread, rand_spr, i), fire_delay * (i - 1)) else if(chambered) - if(HAS_TRAIT(user, TRAIT_PACIFISM)) // If the user has the pacifist trait, then they won't be able to fire [src] if the round chambered inside of [src] is lethal. - if(chambered.harmful) // Is the bullet chambered harmful? - to_chat(user, " [src] is lethally chambered! You don't want to risk harming anyone...") - return sprd = round((rand() - 0.5) * DUALWIELD_PENALTY_EXTRA_MULTIPLIER * (randomized_gun_spread + randomized_bonus_spread)) if(!chambered.fire_casing(target, user, params, , suppressed, zone_override, sprd, src)) shoot_with_empty_chamber(user) diff --git a/code/modules/projectiles/guns/ballistic/automatic.dm b/code/modules/projectiles/guns/ballistic/automatic.dm index bcb212a031..7fb4a8232e 100644 --- a/code/modules/projectiles/guns/ballistic/automatic.dm +++ b/code/modules/projectiles/guns/ballistic/automatic.dm @@ -267,6 +267,7 @@ fire_delay = 0 pin = /obj/item/firing_pin/implant/pindicate actions_types = list() + pb_knockback = 2 /obj/item/gun/ballistic/automatic/shotgun/bulldog/unrestricted pin = /obj/item/firing_pin diff --git a/code/modules/projectiles/guns/ballistic/revolver.dm b/code/modules/projectiles/guns/ballistic/revolver.dm index d1a5f12888..31a5131804 100644 --- a/code/modules/projectiles/guns/ballistic/revolver.dm +++ b/code/modules/projectiles/guns/ballistic/revolver.dm @@ -273,6 +273,7 @@ "Maple" = "dshotgun-l", "Rosewood" = "dshotgun-p" ) + pb_knockback = 3 // it's a super shotgun! /obj/item/gun/ballistic/revolver/doublebarrel/attackby(obj/item/A, mob/user, params) ..() @@ -352,7 +353,7 @@ clumsy_check = 0 /obj/item/gun/ballistic/revolver/reverse/can_trigger_gun(mob/living/user) - if((HAS_TRAIT(user, TRAIT_CLUMSY)) || (user.mind && user.mind.assigned_role == "Clown")) + if((HAS_TRAIT(user, TRAIT_CLUMSY)) || (user.mind && HAS_TRAIT(user.mind, TRAIT_CLOWN_MENTALITY))) return ..() if(process_fire(user, user, FALSE, null, BODY_ZONE_HEAD)) user.visible_message("[user] somehow manages to shoot [user.p_them()]self in the face!", "You somehow shoot yourself in the face! How the hell?!") diff --git a/code/modules/projectiles/guns/ballistic/shotgun.dm b/code/modules/projectiles/guns/ballistic/shotgun.dm index 1e1b518849..deec187f88 100644 --- a/code/modules/projectiles/guns/ballistic/shotgun.dm +++ b/code/modules/projectiles/guns/ballistic/shotgun.dm @@ -12,6 +12,8 @@ var/recentpump = 0 // to prevent spammage weapon_weight = WEAPON_MEDIUM + pb_knockback = 2 + /obj/item/gun/ballistic/shotgun/attackby(obj/item/A, mob/user, params) . = ..() if(.) @@ -225,10 +227,11 @@ spread = 2 /obj/item/gun/ballistic/shotgun/automatic/combat/compact/AltClick(mob/living/user) + . = ..() if(!istype(user) || !user.canUseTopic(src, BE_CLOSE, ismonkey(user))) return toggle_stock(user) - . = ..() + return TRUE /obj/item/gun/ballistic/shotgun/automatic/combat/compact/examine(mob/user) . = ..() @@ -289,8 +292,10 @@ to_chat(user, "You switch to tube A.") /obj/item/gun/ballistic/shotgun/automatic/dual_tube/AltClick(mob/living/user) + . = ..() if(!istype(user) || !user.canUseTopic(src, BE_CLOSE, ismonkey(user))) return pump() + return TRUE // DOUBLE BARRELED SHOTGUN and IMPROVISED SHOTGUN are in revolver.dm diff --git a/code/modules/projectiles/guns/ballistic/toy.dm b/code/modules/projectiles/guns/ballistic/toy.dm index 8b358832b0..8f9bc13583 100644 --- a/code/modules/projectiles/guns/ballistic/toy.dm +++ b/code/modules/projectiles/guns/ballistic/toy.dm @@ -56,6 +56,7 @@ item_flags = NONE casing_ejector = FALSE can_suppress = FALSE + pb_knockback = 0 /obj/item/gun/ballistic/shotgun/toy/process_chamber(empty_chamber = 0) ..() diff --git a/code/modules/projectiles/guns/misc/syringe_gun.dm b/code/modules/projectiles/guns/misc/syringe_gun.dm index 8a9d1c5b6b..d947e3155d 100644 --- a/code/modules/projectiles/guns/misc/syringe_gun.dm +++ b/code/modules/projectiles/guns/misc/syringe_gun.dm @@ -151,3 +151,17 @@ max_syringes = 1 desc = "[initial(desc)] It has a [B] strapped to it, but it doesn't seem to be doing anything." ..() + +/obj/item/gun/syringe/blowgun + name = "blowgun" + desc = "Fire syringes at a short distance." + icon_state = "blowgun" + item_state = "blowgun" + fire_sound = 'sound/items/syringeproj.ogg' + +/obj/item/gun/syringe/blowgun/process_fire(atom/target, mob/living/user, message = TRUE, params = null, zone_override = "", bonus_spread = 0) + visible_message("[user] starts aiming with a blowgun!") + if(do_after(user, 25, target = src)) + user.adjustStaminaLoss(20) + user.adjustOxyLoss(20) + ..() diff --git a/code/modules/projectiles/pins.dm b/code/modules/projectiles/pins.dm index 9103340790..0465a611cd 100644 --- a/code/modules/projectiles/pins.dm +++ b/code/modules/projectiles/pins.dm @@ -60,10 +60,10 @@ /obj/item/firing_pin/proc/auth_fail(mob/living/user) if(user) - user.show_message(fail_message, 1) + user.show_message(fail_message, MSG_VISUAL) if(selfdestruct) if(user) - user.show_message("SELF-DESTRUCTING...
    ", 1) + user.show_message("SELF-DESTRUCTING...
    ", MSG_VISUAL) to_chat(user, "[gun] explodes!") explosion(get_turf(gun), -1, 0, 2, 3) if(gun) @@ -135,7 +135,7 @@ // A gun with ultra-honk pin is useful for clown and useless for everyone else. /obj/item/firing_pin/clown/ultra/pin_auth(mob/living/user) playsound(src.loc, 'sound/items/bikehorn.ogg', 50, 1) - if(user && (!(HAS_TRAIT(user, TRAIT_CLUMSY)) && !(user.mind && user.mind.assigned_role == "Clown"))) + if(user && (!(HAS_TRAIT(user, TRAIT_CLUMSY)) && !(user.mind && HAS_TRAIT(user.mind, TRAIT_CLOWN_MENTALITY)))) return FALSE return TRUE diff --git a/code/modules/projectiles/projectile.dm b/code/modules/projectiles/projectile.dm index 88e766edfc..9141a6d299 100644 --- a/code/modules/projectiles/projectile.dm +++ b/code/modules/projectiles/projectile.dm @@ -180,7 +180,7 @@ else new /obj/effect/temp_visual/dir_setting/bloodsplatter(target_loca, splatter_dir, bloodtype_to_color()) - if(iscarbon(L)) + if(iscarbon(L) && !HAS_TRAIT(L, TRAIT_NOMARROW)) var/mob/living/carbon/C = L C.bleed(damage) else diff --git a/code/modules/projectiles/projectile/beams.dm b/code/modules/projectiles/projectile/beams.dm index ceb9b7a0fc..be73e22e6d 100644 --- a/code/modules/projectiles/projectile/beams.dm +++ b/code/modules/projectiles/projectile/beams.dm @@ -190,3 +190,21 @@ var/mob/living/carbon/M = target M.visible_message("[M] explodes into a shower of gibs!") M.gib() + +//a shrink ray that shrinks stuff, which grows back after a short while. +/obj/item/projectile/beam/shrink + name = "shrink ray" + icon_state = "blue_laser" + hitsound = 'sound/weapons/shrink_hit.ogg' + damage = 0 + damage_type = STAMINA + flag = "energy" + impact_effect_type = /obj/effect/temp_visual/impact_effect/shrink + light_color = LIGHT_COLOR_BLUE + var/shrink_time = 90 + +/obj/item/projectile/beam/shrink/on_hit(atom/target, blocked = FALSE) + . = ..() + if(isopenturf(target) || istype(target, /turf/closed/indestructible))//shrunk floors wouldnt do anything except look weird, i-walls shouldnt be bypassable + return + target.AddComponent(/datum/component/shrink, shrink_time) \ No newline at end of file diff --git a/code/modules/projectiles/projectile/energy.dm b/code/modules/projectiles/projectile/energy.dm deleted file mode 100644 index 047d50beaf..0000000000 --- a/code/modules/projectiles/projectile/energy.dm +++ /dev/null @@ -1,203 +0,0 @@ -/obj/item/projectile/energy - name = "energy" - icon_state = "spark" - damage = 0 - damage_type = BURN - flag = "energy" - is_reflectable = TRUE - -/obj/item/projectile/energy/chameleon - nodamage = TRUE - -/obj/item/projectile/energy/electrode - name = "electrode" - icon_state = "spark" - color = "#FFFF00" - nodamage = 1 - knockdown = 100 - stutter = 5 - jitter = 20 - hitsound = 'sound/weapons/taserhit.ogg' - range = 7 - tracer_type = /obj/effect/projectile/tracer/stun - muzzle_type = /obj/effect/projectile/muzzle/stun - impact_type = /obj/effect/projectile/impact/stun - -/obj/item/projectile/energy/electrode/on_hit(atom/target, blocked = FALSE) - . = ..() - if(!ismob(target) || blocked >= 100) //Fully blocked by mob or collided with dense object - burst into sparks! - do_sparks(1, TRUE, src) - else if(iscarbon(target)) - var/mob/living/carbon/C = target - if(C.dna && C.dna.check_mutation(HULK)) - C.say(pick(";RAAAAAAAARGH!", ";HNNNNNNNNNGGGGGGH!", ";GWAAAAAAAARRRHHH!", "NNNNNNNNGGGGGGGGHH!", ";AAAAAAARRRGH!" )) - else if((C.status_flags & CANKNOCKDOWN) && !HAS_TRAIT(C, TRAIT_STUNIMMUNE)) - addtimer(CALLBACK(C, /mob/living/carbon.proc/do_jitter_animation, jitter), 5) - -/obj/item/projectile/energy/electrode/on_range() //to ensure the bolt sparks when it reaches the end of its range if it didn't hit a target yet - do_sparks(1, TRUE, src) - ..() - -/obj/item/projectile/energy/net - name = "energy netting" - icon_state = "e_netting" - damage = 10 - damage_type = STAMINA - hitsound = 'sound/weapons/taserhit.ogg' - range = 10 - -/obj/item/projectile/energy/net/Initialize() - . = ..() - SpinAnimation() - -/obj/item/projectile/energy/net/on_hit(atom/target, blocked = FALSE) - if(isliving(target)) - var/turf/Tloc = get_turf(target) - if(!locate(/obj/effect/nettingportal) in Tloc) - new /obj/effect/nettingportal(Tloc) - ..() - -/obj/item/projectile/energy/net/on_range() - do_sparks(1, TRUE, src) - ..() - -/obj/effect/nettingportal - name = "DRAGnet teleportation field" - desc = "A field of bluespace energy, locking on to teleport a target." - icon = 'icons/effects/effects.dmi' - icon_state = "dragnetfield" - light_range = 3 - anchored = TRUE - -/obj/effect/nettingportal/Initialize() - . = ..() - var/obj/item/radio/beacon/teletarget = null - for(var/obj/machinery/computer/teleporter/com in GLOB.machines) - if(com.target) - if(com.power_station && com.power_station.teleporter_hub && com.power_station.engaged) - teletarget = com.target - - addtimer(CALLBACK(src, .proc/pop, teletarget), 30) - -/obj/effect/nettingportal/proc/pop(teletarget) - if(teletarget) - for(var/mob/living/L in get_turf(src)) - do_teleport(L, teletarget, 2)//teleport what's in the tile to the beacon - else - for(var/mob/living/L in get_turf(src)) - do_teleport(L, L, 15) //Otherwise it just warps you off somewhere. - - qdel(src) - -/obj/effect/nettingportal/singularity_act() - return - -/obj/effect/nettingportal/singularity_pull() - return - - -/obj/item/projectile/energy/trap - name = "energy snare" - icon_state = "e_snare" - nodamage = 1 - knockdown = 20 - hitsound = 'sound/weapons/taserhit.ogg' - range = 4 - -/obj/item/projectile/energy/trap/on_hit(atom/target, blocked = FALSE) - if(!ismob(target) || blocked >= 100) //Fully blocked by mob or collided with dense object - drop a trap - new/obj/item/restraints/legcuffs/beartrap/energy(get_turf(loc)) - else if(iscarbon(target)) - var/obj/item/restraints/legcuffs/beartrap/B = new /obj/item/restraints/legcuffs/beartrap/energy(get_turf(target)) - B.Crossed(target) - ..() - -/obj/item/projectile/energy/trap/on_range() - new /obj/item/restraints/legcuffs/beartrap/energy(loc) - ..() - -/obj/item/projectile/energy/trap/cyborg - name = "Energy Bola" - icon_state = "e_snare" - nodamage = 1 - knockdown = 0 - hitsound = 'sound/weapons/taserhit.ogg' - range = 10 - -/obj/item/projectile/energy/trap/cyborg/on_hit(atom/target, blocked = FALSE) - if(!ismob(target) || blocked >= 100) - do_sparks(1, TRUE, src) - qdel(src) - if(iscarbon(target)) - var/obj/item/restraints/legcuffs/beartrap/B = new /obj/item/restraints/legcuffs/beartrap/energy/cyborg(get_turf(target)) - B.Crossed(target) - QDEL_IN(src, 10) - ..() - -/obj/item/projectile/energy/trap/cyborg/on_range() - do_sparks(1, TRUE, src) - qdel(src) - -/obj/item/projectile/energy/declone - name = "radiation beam" - icon_state = "declone" - damage = 20 - damage_type = CLONE - irradiate = 10 - impact_effect_type = /obj/effect/temp_visual/impact_effect/green_laser - -/obj/item/projectile/energy/dart //ninja throwing dart - name = "dart" - icon_state = "toxin" - damage = 5 - damage_type = TOX - knockdown = 100 - range = 7 - -/obj/item/projectile/energy/bolt //ebow bolts - name = "bolt" - icon_state = "cbbolt" - damage = 8 - damage_type = TOX - nodamage = 0 - knockdown = 100 - stutter = 5 - -/obj/item/projectile/energy/bolt/halloween - name = "candy corn" - icon_state = "candy_corn" - -/obj/item/projectile/energy/bolt/large - damage = 20 - -/obj/item/projectile/energy/tesla - name = "tesla bolt" - icon_state = "tesla_projectile" - impact_effect_type = /obj/effect/temp_visual/impact_effect/blue_laser - var/chain - -/obj/item/projectile/energy/tesla/fire(setAngle) - if(firer) - chain = firer.Beam(src, icon_state = "lightning[rand(1, 12)]", time = INFINITY, maxdistance = INFINITY) - ..() - -/obj/item/projectile/energy/tesla/Destroy() - qdel(chain) - return ..() - -/obj/item/projectile/energy/tesla/revolver - name = "energy orb" - -/obj/item/projectile/energy/tesla/revolver/on_hit(atom/target) - . = ..() - if(isliving(target)) - tesla_zap(target, 3, 10000) - qdel(src) - -/obj/item/projectile/energy/tesla/cannon - name = "tesla orb" - -/obj/item/projectile/energy/tesla/cannon/on_hit(atom/target) - . = ..() - tesla_zap(target, 3, 10000, explosive = FALSE, stun_mobs = FALSE) - qdel(src) diff --git a/code/modules/projectiles/projectile/energy/stun.dm b/code/modules/projectiles/projectile/energy/stun.dm index d7c8b8b082..a3c139bcff 100644 --- a/code/modules/projectiles/projectile/energy/stun.dm +++ b/code/modules/projectiles/projectile/energy/stun.dm @@ -23,6 +23,7 @@ var/mob/living/carbon/C = target SEND_SIGNAL(C, COMSIG_ADD_MOOD_EVENT, "tased", /datum/mood_event/tased) SEND_SIGNAL(C, COMSIG_LIVING_MINOR_SHOCK) + C.IgniteMob() if(C.dna && C.dna.check_mutation(HULK)) C.say(pick(";RAAAAAAAARGH!", ";HNNNNNNNNNGGGGGGH!", ";GWAAAAAAAARRRHHH!", "NNNNNNNNGGGGGGGGHH!", ";AAAAAAARRRGH!" ), forced = "hulk") else if((C.status_flags & CANKNOCKDOWN) && !HAS_TRAIT(C, TRAIT_STUNIMMUNE)) diff --git a/code/modules/projectiles/projectile/magic.dm b/code/modules/projectiles/projectile/magic.dm index d91c60367d..791db320a2 100644 --- a/code/modules/projectiles/projectile/magic.dm +++ b/code/modules/projectiles/projectile/magic.dm @@ -93,7 +93,7 @@ /obj/item/projectile/magic/door/proc/CreateDoor(turf/T) var/door_type = pick(door_types) var/obj/structure/mineral_door/D = new door_type(T) - T.ChangeTurf(/turf/open/floor/plating) + T.ChangeTurf(/turf/open/floor/plating, flags = CHANGETURF_INHERIT_AIR) D.Open() /obj/item/projectile/magic/door/proc/OpenDoor(var/obj/machinery/door/D) @@ -507,4 +507,32 @@ return var/turf/T = get_turf(target) for(var/i=0, i<50, i+=10) - addtimer(CALLBACK(GLOBAL_PROC, .proc/explosion, T, -1, exp_heavy, exp_light, exp_flash, FALSE, FALSE, exp_fire), i) \ No newline at end of file + addtimer(CALLBACK(GLOBAL_PROC, .proc/explosion, T, -1, exp_heavy, exp_light, exp_flash, FALSE, FALSE, exp_fire), i) + +/obj/item/projectile/magic/nuclear + name = "\proper blazing manliness" + icon_state = "nuclear" + nodamage = TRUE + var/mob/living/victim = null + var/used = 0 + +/obj/item/projectile/magic/nuclear/on_hit(target) + if(used) + return + new/obj/effect/temp_visual/slugboom(get_turf(src)) + if(ismob(target)) + if(target == victim) + return + used = 1 + visible_message("[victim] slams into [target] with explosive force!") + explosion(src, 2, 3, 4, -1, TRUE, FALSE, 5) + else + used = 1 + victim.take_overall_damage(30,30) + victim.Knockdown(60) + explosion(src, -1, -1, -1, -1, FALSE, FALSE, 5) + +/obj/item/projectile/magic/nuclear/Destroy() + for(var/atom/movable/AM in contents) + AM.forceMove(get_turf(src)) + . = ..() \ No newline at end of file diff --git a/code/modules/projectiles/projectile/megabuster.dm b/code/modules/projectiles/projectile/megabuster.dm index bfe9f40297..8abb182a1e 100644 --- a/code/modules/projectiles/projectile/megabuster.dm +++ b/code/modules/projectiles/projectile/megabuster.dm @@ -6,7 +6,6 @@ damage_type = BURN hitsound = 'sound/weapons/sear.ogg' hitsound_wall = 'sound/weapons/effects/searwall.ogg' - icon = 'modular_citadel/icons/obj/VGprojectile.dmi' lefthand_file = 'modular_citadel/icons/mob/citadel/guns_lefthand.dmi' righthand_file = 'modular_citadel/icons/mob/citadel/guns_righthand.dmi' @@ -14,6 +13,5 @@ name = "buster pellet" icon_state = "megabuster" nodamage = 1 - icon = 'modular_citadel/icons/obj/VGprojectile.dmi' lefthand_file = 'modular_citadel/icons/mob/citadel/guns_lefthand.dmi' righthand_file = 'modular_citadel/icons/mob/citadel/guns_righthand.dmi' diff --git a/code/modules/projectiles/projectile/plasma.dm b/code/modules/projectiles/projectile/plasma.dm index f9adb9f3d7..038200b9df 100644 --- a/code/modules/projectiles/projectile/plasma.dm +++ b/code/modules/projectiles/projectile/plasma.dm @@ -1,5 +1,4 @@ obj/item/projectile/energy/plasmabolt - icon = 'modular_citadel/icons/obj/VGProjectile.dmi' name = "plasma bolt" icon_state = "plasma" flag = "energy" diff --git a/code/modules/reagents/chemistry/holder.dm b/code/modules/reagents/chemistry/holder.dm index fb064b6146..d540cd02fe 100644 --- a/code/modules/reagents/chemistry/holder.dm +++ b/code/modules/reagents/chemistry/holder.dm @@ -843,7 +843,7 @@ return FALSE if (D.id == "water" && !no_react && !istype(my_atom, /obj/item/reagent_containers/food)) //Do like an otter, add acid to water, but also don't blow up botany. - if (pH <= 2) + if (pH < 2) SSblackbox.record_feedback("tally", "fermi_chem", 1, "water-acid explosions") var/datum/effect_system/smoke_spread/chem/s = new var/turf/T = get_turf(my_atom) @@ -1112,7 +1112,7 @@ if(percent < minimum_percent) continue var/intensity_desc = "a hint of" - if(percent > minimum_percent * 2 || percent == 100) + if(ISINRANGE(percent, minimum_percent * 2, minimum_percent * 3)|| percent == 100) intensity_desc = "" else if(percent > minimum_percent * 3) intensity_desc = "the strong flavor of" diff --git a/code/modules/reagents/chemistry/machinery/chem_dispenser.dm b/code/modules/reagents/chemistry/machinery/chem_dispenser.dm index 7e5cb21822..2c5d7aa3e2 100644 --- a/code/modules/reagents/chemistry/machinery/chem_dispenser.dm +++ b/code/modules/reagents/chemistry/machinery/chem_dispenser.dm @@ -161,7 +161,7 @@ . = ..() if(A == beaker) beaker = null - cut_overlays() + update_icon() /obj/machinery/chem_dispenser/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, \ datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state) @@ -428,10 +428,11 @@ return final_list /obj/machinery/chem_dispenser/AltClick(mob/living/user) + . = ..() if(!istype(user) || !user.canUseTopic(src, BE_CLOSE, FALSE, NO_TK)) return replace_beaker(user) - return + return TRUE /obj/machinery/chem_dispenser/drinks/Initialize() . = ..() @@ -655,3 +656,67 @@ component_parts += new /obj/item/stack/sheet/glass(null) component_parts += new /obj/item/stock_parts/cell/bluespace(null) RefreshParts() + +/obj/machinery/chem_dispenser/abductor + name = "reagent synthesizer" + desc = "Synthesizes a variety of reagents using proto-matter." + icon = 'icons/obj/abductor.dmi' + icon_state = "chem_dispenser" + has_panel_overlay = FALSE + circuit = /obj/item/circuitboard/machine/chem_dispenser/abductor + working_state = null + nopower_state = null + dispensable_reagents = list( + "hydrogen", + "lithium", + "carbon", + "nitrogen", + "oxygen", + "fluorine", + "sodium", + "aluminium", + "silicon", + "phosphorus", + "sulfur", + "chlorine", + "potassium", + "iron", + "copper", + "mercury", + "radium", + "water", + "ethanol", + "sugar", + "sacid", + "welding_fuel", + "silver", + "iodine", + "bromine", + "stable_plasma", + "oil", + "ammonia", + "ash", + "acetone", + "phenol", + "diethylamine", + "mine_salve", + "toxin", + "space_drugs", + "plasma", + "frostoil", + "uranium", + "histamine", + "morphine" + ) + +/obj/machinery/chem_dispenser/abductor/Initialize() + . = ..() + component_parts = list() + component_parts += new /obj/item/circuitboard/machine/chem_dispenser(null) + component_parts += new /obj/item/stock_parts/matter_bin/bluespace(null) + component_parts += new /obj/item/stock_parts/matter_bin/bluespace(null) + component_parts += new /obj/item/stock_parts/capacitor/quadratic(null) + component_parts += new /obj/item/stock_parts/manipulator/femto(null) + component_parts += new /obj/item/stack/sheet/glass(null) + component_parts += new /obj/item/stock_parts/cell/bluespace(null) + RefreshParts() \ No newline at end of file diff --git a/code/modules/reagents/chemistry/machinery/chem_heater.dm b/code/modules/reagents/chemistry/machinery/chem_heater.dm index eeb452dbb5..b4f14c69a7 100644 --- a/code/modules/reagents/chemistry/machinery/chem_heater.dm +++ b/code/modules/reagents/chemistry/machinery/chem_heater.dm @@ -29,10 +29,11 @@ icon_state = "mixer0b" /obj/machinery/chem_heater/AltClick(mob/living/user) + . = ..() if(!istype(user) || !user.canUseTopic(src, BE_CLOSE, FALSE, NO_TK)) return replace_beaker(user) - return + return TRUE /obj/machinery/chem_heater/proc/replace_beaker(mob/living/user, obj/item/reagent_containers/new_beaker) if(beaker) diff --git a/code/modules/reagents/chemistry/machinery/chem_master.dm b/code/modules/reagents/chemistry/machinery/chem_master.dm index f540ae850d..513626465a 100644 --- a/code/modules/reagents/chemistry/machinery/chem_master.dm +++ b/code/modules/reagents/chemistry/machinery/chem_master.dm @@ -58,14 +58,14 @@ if(bottle) bottle.ex_act(severity, target) -/obj/machinery/chem_master/handle_atom_del(atom/A) - ..() +/obj/machinery/chem_master/Exited(atom/movable/A, atom/newloc) + . = ..() if(A == beaker) beaker = null - reagents.clear_reagents() update_icon() - else if(A == bottle) + if(A == bottle) bottle = null + update_icon() /obj/machinery/chem_master/update_icon() cut_overlays() @@ -103,6 +103,10 @@ updateUsrDialog() update_icon() else if(!condi && istype(I, /obj/item/storage/pill_bottle)) + . = TRUE // no afterattack + if(panel_open) + to_chat(user, "You can't use the [src.name] while its panel is opened!") + return if(!user.transferItemToLoc(I, src)) return replace_pillbottle(user, I) @@ -112,40 +116,40 @@ return ..() /obj/machinery/chem_master/AltClick(mob/living/user) + . = ..() if(!istype(user) || !user.canUseTopic(src, BE_CLOSE, FALSE, NO_TK)) return - replace_beaker(user) - return + if(beaker) + replace_beaker(user) + else if(bottle) + replace_pillbottle(user) + return TRUE /obj/machinery/chem_master/proc/replace_beaker(mob/living/user, obj/item/reagent_containers/new_beaker) if(beaker) - beaker.forceMove(drop_location()) + var/obj/item/reagent_containers/B = beaker + B.forceMove(drop_location()) if(user && Adjacent(user) && !issiliconoradminghost(user)) - user.put_in_hands(beaker) + user.put_in_hands(B) if(new_beaker) beaker = new_beaker - else - beaker = null update_icon() - return TRUE /obj/machinery/chem_master/proc/replace_pillbottle(mob/living/user, obj/item/storage/pill_bottle/new_bottle) if(bottle) - bottle.forceMove(drop_location()) + var/obj/item/storage/pill_bottle/B = bottle + B.forceMove(drop_location()) if(user && Adjacent(user) && !issiliconoradminghost(user)) - user.put_in_hands(beaker) + user.put_in_hands(B) else - adjust_item_drop_location(bottle) + adjust_item_drop_location(B) if(new_bottle) bottle = new_bottle - else - bottle = null - update_icon() - return TRUE /obj/machinery/chem_master/on_deconstruction() - replace_beaker(usr) - replace_pillbottle(usr) + var/atom/A = drop_location() + beaker.forceMove(A) + bottle.forceMove(A) return ..() /obj/machinery/chem_master/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, \ @@ -256,19 +260,20 @@ if(!amount) return vol_each = min(reagents.total_volume / amount, 50) - var/name = stripped_input(usr,"Name:","Name your pill!", "[reagents.get_master_reagent_name()] ([vol_each]u)", MAX_NAME_LEN) + var/name = html_decode(stripped_input(usr,"Name:","Name your pill!", "[reagents.get_master_reagent_name()] ([vol_each]u)", MAX_NAME_LEN)) if(!name || !reagents.total_volume || !src || QDELETED(src) || !usr.canUseTopic(src, !issilicon(usr))) return var/obj/item/reagent_containers/pill/P - var/target_loc = bottle ? bottle : drop_location() + var/target_loc = drop_location() var/drop_threshold = INFINITY if(bottle) var/datum/component/storage/STRB = bottle.GetComponent(/datum/component/storage) if(STRB) drop_threshold = STRB.max_items - bottle.contents.len + target_loc = bottle for(var/i in 1 to amount) - if(i < drop_threshold) + if(i <= drop_threshold) P = new(target_loc) else P = new(drop_location()) @@ -282,7 +287,7 @@ adjust_item_drop_location(P) reagents.trans_to(P,vol_each) else - var/name = stripped_input(usr, "Name:", "Name your pack!", reagents.get_master_reagent_name(), MAX_NAME_LEN) + var/name = html_decode(stripped_input(usr, "Name:", "Name your pack!", reagents.get_master_reagent_name(), MAX_NAME_LEN)) if(!name || !reagents.total_volume || !src || QDELETED(src) || !usr.canUseTopic(src, !issilicon(usr))) return var/obj/item/reagent_containers/food/condiment/pack/P = new/obj/item/reagent_containers/food/condiment/pack(drop_location()) @@ -308,7 +313,7 @@ if(!amount) return vol_each = min(reagents.total_volume / amount, 40) - var/name = stripped_input(usr,"Name:","Name your patch!", "[reagents.get_master_reagent_name()] ([vol_each]u)", MAX_NAME_LEN) + var/name = html_decode(stripped_input(usr,"Name:","Name your patch!", "[reagents.get_master_reagent_name()] ([vol_each]u)", MAX_NAME_LEN)) if(!name || !reagents.total_volume || !src || QDELETED(src) || !usr.canUseTopic(src, !issilicon(usr))) return var/obj/item/reagent_containers/pill/P @@ -326,7 +331,7 @@ return if(condi) - var/name = stripped_input(usr, "Name:","Name your bottle!", (reagents.total_volume ? reagents.get_master_reagent_name() : " "), MAX_NAME_LEN) + var/name = html_decode(stripped_input(usr, "Name:","Name your bottle!", (reagents.total_volume ? reagents.get_master_reagent_name() : " "), MAX_NAME_LEN)) if(!name || !reagents.total_volume || !src || QDELETED(src) || !usr.canUseTopic(src, !issilicon(usr))) return var/obj/item/reagent_containers/food/condiment/P = new(drop_location()) @@ -339,7 +344,7 @@ if(text2num(many)) amount_full = round(reagents.total_volume / 30) vol_part = ((reagents.total_volume*1000) % 30000) / 1000 //% operator doesn't support decimals. - var/name = stripped_input(usr, "Name:","Name your bottle!", (reagents.total_volume ? reagents.get_master_reagent_name() : " "), MAX_NAME_LEN) + var/name = html_decode(stripped_input(usr, "Name:","Name your bottle!", (reagents.total_volume ? reagents.get_master_reagent_name() : " "), MAX_NAME_LEN)) if(!name || !reagents.total_volume || !src || QDELETED(src) || !usr.canUseTopic(src, !issilicon(usr))) return @@ -367,7 +372,7 @@ if(text2num(many)) amount_full = round(reagents.total_volume / 60) vol_part = reagents.total_volume % 60 - var/name = stripped_input(usr, "Name:","Name your hypovial!", (reagents.total_volume ? reagents.get_master_reagent_name() : " "), MAX_NAME_LEN) + var/name = html_decode(stripped_input(usr, "Name:","Name your hypovial!", (reagents.total_volume ? reagents.get_master_reagent_name() : " "), MAX_NAME_LEN)) if(!name || !reagents.total_volume || !src || QDELETED(src) || !usr.canUseTopic(src, !issilicon(usr))) return @@ -402,7 +407,7 @@ return vol_each = min(reagents.total_volume / amount, 20) - var/name = stripped_input(usr,"Name:","Name your SmartDart!", "[reagents.get_master_reagent_name()] ([vol_each]u)", MAX_NAME_LEN) + var/name = html_decode(stripped_input(usr,"Name:","Name your SmartDart!", "[reagents.get_master_reagent_name()] ([vol_each]u)", MAX_NAME_LEN)) if(!name || !reagents.total_volume || !src || QDELETED(src) || !usr.canUseTopic(src, !issilicon(usr))) return diff --git a/code/modules/reagents/chemistry/machinery/pandemic.dm b/code/modules/reagents/chemistry/machinery/pandemic.dm index 05fa4d382a..6ae0a682d8 100644 --- a/code/modules/reagents/chemistry/machinery/pandemic.dm +++ b/code/modules/reagents/chemistry/machinery/pandemic.dm @@ -237,10 +237,11 @@ return ..() /obj/machinery/computer/pandemic/AltClick(mob/living/user) + . = ..() if(!istype(user) || !user.canUseTopic(src, BE_CLOSE, FALSE, NO_TK)) return replace_beaker(user) - return + return TRUE /obj/machinery/computer/pandemic/proc/replace_beaker(mob/living/user, obj/item/reagent_containers/new_beaker) if(beaker) diff --git a/code/modules/reagents/chemistry/reagents/alcohol_reagents.dm b/code/modules/reagents/chemistry/reagents/alcohol_reagents.dm index bd60880324..077ab1fb7a 100644 --- a/code/modules/reagents/chemistry/reagents/alcohol_reagents.dm +++ b/code/modules/reagents/chemistry/reagents/alcohol_reagents.dm @@ -36,7 +36,9 @@ All effects don't start immediately, but rather get worse over time; the rate is */ /datum/reagent/consumable/ethanol/on_mob_life(mob/living/carbon/C) - if(C.drunkenness < volume * boozepwr * ALCOHOL_THRESHOLD_MODIFIER) + if(HAS_TRAIT(C, TRAIT_NO_ALCOHOL)) + C.adjustToxLoss((boozepwr/25)*REM,forced = TRUE) + else if(C.drunkenness < volume * boozepwr * ALCOHOL_THRESHOLD_MODIFIER) var/booze_power = boozepwr if(HAS_TRAIT(C, TRAIT_ALCOHOL_TOLERANCE)) //we're an accomplished drinker booze_power *= 0.7 @@ -199,17 +201,17 @@ All effects don't start immediately, but rather get worse over time; the rate is to_chat(M, "[pick("You have a really bad headache.", "Your eyes hurt.", "You find it hard to stay still.", "You feel your heart practically beating out of your chest.")]") if(prob(5) && iscarbon(M)) + var/obj/item/organ/eyes/eyes = M.getorganslot(ORGAN_SLOT_EYES) if(HAS_TRAIT(M, TRAIT_BLIND)) - var/obj/item/organ/eyes/eye = M.getorganslot(ORGAN_SLOT_EYES) - if(istype(eye)) - eye.Remove(M) - eye.forceMove(get_turf(M)) + if(eyes) + eyes.Remove(M) + eyes.forceMove(get_turf(M)) to_chat(M, "You double over in pain as you feel your eyeballs liquify in your head!") M.emote("scream") M.adjustBruteLoss(15) else to_chat(M, "You scream in terror as you go blind!") - M.become_blind(EYE_DAMAGE) + eyes?.applyOrganDamage(eyes.maxHealth) M.emote("scream") if(prob(3) && iscarbon(M)) @@ -610,6 +612,8 @@ All effects don't start immediately, but rather get worse over time; the rate is value = 1.3 /datum/reagent/consumable/ethanol/bloody_mary/on_mob_life(mob/living/carbon/C) + if((HAS_TRAIT(C, TRAIT_NOMARROW))) + return if(C.blood_volume < (BLOOD_VOLUME_NORMAL*C.blood_ratio)) C.blood_volume = min((BLOOD_VOLUME_NORMAL*C.blood_ratio), C.blood_volume + 3) //Bloody Mary quickly restores blood loss. ..() diff --git a/code/modules/reagents/chemistry/reagents/drink_reagents.dm b/code/modules/reagents/chemistry/reagents/drink_reagents.dm index 80dac84f18..e8551074e7 100644 --- a/code/modules/reagents/chemistry/reagents/drink_reagents.dm +++ b/code/modules/reagents/chemistry/reagents/drink_reagents.dm @@ -247,6 +247,23 @@ . = 1 ..() +/datum/reagent/consumable/coconutmilk + name = "Coconut Milk" + id = "coconutmilk" + description = "A transparent white liquid extracted from coconuts. Rich in taste." + color = "#DFDFDF" // rgb: 223, 223, 223 + taste_description = "sweet milk" + quality = DRINK_GOOD + glass_icon_state = "glass_white" + glass_name = "glass of coconut milk" + glass_desc = "White and nutritious goodness!" + +/datum/reagent/consumable/coconutmilk/on_mob_life(mob/living/carbon/M) + if(M.getBruteLoss() && prob(20)) + M.heal_bodypart_damage(2,0, 0) + . = 1 + ..() + /datum/reagent/consumable/cream name = "Cream" id = "cream" @@ -407,10 +424,6 @@ glass_name = "glass of Nuka Cola" glass_desc = "Don't cry, Don't raise your eye, It's only nuclear wasteland." -/datum/reagent/consumable/nuka_cola/on_mob_metabolize(mob/living/L) - ..() - L.add_movespeed_modifier(id, update=TRUE, priority=100, multiplicative_slowdown=-1, blacklisted_movetypes=(FLYING|FLOATING)) - /datum/reagent/consumable/nuka_cola/on_mob_end_metabolize(mob/living/L) L.remove_movespeed_modifier(id) ..() @@ -483,7 +496,6 @@ glass_name = "glass of lemon-lime" glass_desc = "You're pretty certain a real fruit has never actually touched this." - /datum/reagent/consumable/lemon_lime/on_mob_life(mob/living/carbon/M) M.adjust_bodytemperature(-8 * TEMPERATURE_DAMAGE_COEFFICIENT, BODYTEMP_NORMAL) ..() @@ -516,6 +528,51 @@ M.adjust_bodytemperature(-8 * TEMPERATURE_DAMAGE_COEFFICIENT, BODYTEMP_NORMAL) ..() +/datum/reagent/consumable/buzz_fuzz + name = "Buzz Fuzz" + description = "~A Hive of Flavour!~ NOTICE: Addicting." + id = "buzz_fuzz" + addiction_threshold = 26 //A can and a sip + color = "#8CFF00" // rgb: 135, 255, 0 + taste_description = "carbonated honey and pollen" + glass_icon_state = "buzz_fuzz" + glass_name = "honeycomb of Buzz Fuzz" + glass_desc = "Stinging with flavour." + +/datum/reagent/consumable/buzz_fuzz/on_mob_life(mob/living/carbon/M) + M.reagents.add_reagent("sugar",1) + if(prob(5)) + M.reagents.add_reagent("honey",1) + ..() + +/datum/reagent/consumable/buzz_fuzz/reaction_mob(mob/living/M, method=TOUCH, reac_volume) + if(iscarbon(M) && (method in list(TOUCH, VAPOR, PATCH))) + var/mob/living/carbon/C = M + for(var/s in C.surgeries) + var/datum/surgery/S = s + S.success_multiplier = max(0.1, S.success_multiplier) // +10% success probability on each step, compared to bacchus' blessing's ~46% + ..() + +/datum/reagent/consumable/buzz_fuzz/addiction_act_stage1(mob/living/M) + if(prob(5)) + to_chat(M, "[pick("Buzz Buzz.", "Stinging with flavour.", "A Hive of Flavour")]") + ..() + +/datum/reagent/consumable/buzz_fuzz/addiction_act_stage2(mob/living/M) + if(prob(10)) + to_chat(M, "[pick("Buzz Buzz.", "Stinging with flavour.", "A Hive of Flavour", "The Queen approved it!")]") + ..() + +/datum/reagent/consumable/buzz_fuzz/addiction_act_stage3(mob/living/M) + if(prob(15)) + to_chat(M, "[pick("Buzz Buzz.", "Stinging with flavour.", "Ideal of the worker drone", "A Hive of Flavour", "The Queen approved it!")]") + ..() + +/datum/reagent/consumable/buzz_fuzz/addiction_act_stage4(mob/living/M) + if(prob(25)) + to_chat(M, "[pick("Buzz Buzz.", "Stinging with flavour.", "Ideal of the worker drone", "A Hive of Flavour", "Sap back that missing energy!", "Got Honey?", "The Queen approved it!")]") + ..() + /datum/reagent/consumable/grey_bull name = "Grey Bull" id = "grey_bull" @@ -768,7 +825,6 @@ M.adjust_bodytemperature(-5 * TEMPERATURE_DAMAGE_COEFFICIENT, BODYTEMP_NORMAL) ..() - /datum/reagent/consumable/milk/chocolate_milk name = "Chocolate Milk" id = "chocolate_milk" @@ -912,3 +968,21 @@ to_chat(M, "[pick("Headpats feel nice.", "Backrubs would be nice.", "Mew")]") M.adjustArousalLoss(5) ..() + +/datum/reagent/consumable/monkey_energy + name = "Monkey Energy" + id = "monkey_energy" + description = "The only drink that will make you unleash the ape." + color = "#f39b03" // rgb: 243, 155, 3 + taste_description = "barbecue and nostalgia" + glass_icon_state = "monkey_energy_glass" + glass_name = "glass of Monkey Energy" + glass_desc = "You can unleash the ape, but without the pop of the can?" + +/datum/reagent/consumable/monkey_energy/on_mob_life(mob/living/carbon/M) + M.Jitter(20) + M.dizziness +=1 + M.drowsyness = 0 + M.AdjustSleeping(-40, FALSE) + M.adjust_bodytemperature(-5 * TEMPERATURE_DAMAGE_COEFFICIENT, BODYTEMP_NORMAL) + ..() diff --git a/code/modules/reagents/chemistry/reagents/drug_reagents.dm b/code/modules/reagents/chemistry/reagents/drug_reagents.dm index 4446b5c561..e956fcac36 100644 --- a/code/modules/reagents/chemistry/reagents/drug_reagents.dm +++ b/code/modules/reagents/chemistry/reagents/drug_reagents.dm @@ -13,6 +13,7 @@ /datum/reagent/drug/space_drugs name = "Space drugs" id = "space_drugs" + value = 6 description = "An illegal chemical compound used as drug." color = "#60A584" // rgb: 96, 165, 132 overdose_threshold = 30 @@ -40,6 +41,7 @@ /datum/reagent/drug/nicotine name = "Nicotine" id = "nicotine" + value = 0 description = "Slightly reduces stun times. If overdosed it will deal toxin and oxygen damage." reagent_state = LIQUID color = "#60A584" // rgb: 96, 165, 132 diff --git a/code/modules/reagents/chemistry/reagents/food_reagents.dm b/code/modules/reagents/chemistry/reagents/food_reagents.dm index 4d02706a3c..64e693a326 100644 --- a/code/modules/reagents/chemistry/reagents/food_reagents.dm +++ b/code/modules/reagents/chemistry/reagents/food_reagents.dm @@ -622,7 +622,7 @@ M.adjustBruteLoss(-1*REM, 0) M.adjustFireLoss(-1*REM, 0) M.adjustOxyLoss(-1*REM, 0) - M.adjustToxLoss(-1*REM, 0) + M.adjustToxLoss(-1*REM, 0, TRUE) //heals TOXINLOVERs ..() /datum/reagent/consumable/honey/reaction_mob(mob/living/M, method=TOUCH, reac_volume) @@ -767,7 +767,7 @@ /* //We don't have ethereals here, so I'll just comment it out. /datum/reagent/consumable/liquidelectricity/reaction_mob(mob/living/M, method=TOUCH, reac_volume) //can't be on life because of the way blood works. if((method == INGEST || method == INJECT || method == PATCH) && iscarbon(M)) - + var/mob/living/carbon/C = M var/obj/item/organ/stomach/ethereal/stomach = C.getorganslot(ORGAN_SLOT_STOMACH) if(istype(stomach)) @@ -799,6 +799,16 @@ ..() . = TRUE +/datum/reagent/consumable/caramel + name = "Caramel" + id = "caramel" + description = "Who would have guessed that heated sugar could be so delicious?" + nutriment_factor = 10 * REAGENTS_METABOLISM + color = "#D98736" + taste_mult = 2 + taste_description = "caramel" + reagent_state = SOLID + /datum/reagent/consumable/secretsauce name = "secret sauce" id = "secret_sauce" @@ -810,3 +820,27 @@ taste_mult = 100 can_synth = FALSE pH = 6.1 + +/datum/reagent/consumable/char + name = "Char" + id = "char" + description = "Essence of the grill. Has strange properties when overdosed." + reagent_state = LIQUID + nutriment_factor = 5 * REAGENTS_METABOLISM + color = "#C8C8C8" + taste_mult = 6 + taste_description = "smoke" + overdose_threshold = 25 + +/datum/reagent/consumable/char/overdose_process(mob/living/carbon/M) + if(prob(10)) + M.say(pick("I hate my grill.", "I just want to grill something right for once...", "I wish I could just go on my lawnmower and cut the grass.", "Yep, Tetris. That was a good game...")) + +/datum/reagent/consumable/bbqsauce + name = "BBQ Sauce" + id = "bbqsauce" + description = "Sweet, Smokey, Savory, and gets everywhere. Perfect for Grilling." + nutriment_factor = 5 * REAGENTS_METABOLISM + color = "#78280A" // rgb: 120 40, 10 + taste_mult = 2.5 //sugar's 1.5, capsacin's 1.5, so a good middle ground. + taste_description = "smokey sweetness" diff --git a/code/modules/reagents/chemistry/reagents/medicine_reagents.dm b/code/modules/reagents/chemistry/reagents/medicine_reagents.dm index e3962e89c2..d8ff084227 100644 --- a/code/modules/reagents/chemistry/reagents/medicine_reagents.dm +++ b/code/modules/reagents/chemistry/reagents/medicine_reagents.dm @@ -355,6 +355,8 @@ datum/reagent/medicine/styptic_powder/overdose_start(mob/living/M) value = 1 /datum/reagent/medicine/salglu_solution/on_mob_life(mob/living/carbon/M) + if((HAS_TRAIT(M, TRAIT_NOMARROW))) + return if(last_added) M.blood_volume -= last_added last_added = 0 @@ -793,6 +795,7 @@ datum/reagent/medicine/styptic_powder/overdose_start(mob/living/M) var/obj/item/organ/eyes/eyes = M.getorganslot(ORGAN_SLOT_EYES) if (!eyes) return + eyes.applyOrganDamage(-2) if(HAS_TRAIT_FROM(M, TRAIT_BLIND, EYE_DAMAGE)) if(prob(20)) to_chat(M, "Your vision slowly returns...") @@ -807,8 +810,6 @@ datum/reagent/medicine/styptic_powder/overdose_start(mob/living/M) else if(M.eye_blind || M.eye_blurry) M.set_blindness(0) M.set_blurriness(0) - else if(eyes.eye_damage > 0) - M.adjust_eye_damage(-1) ..() /datum/reagent/medicine/atropine @@ -881,40 +882,49 @@ datum/reagent/medicine/styptic_powder/overdose_start(mob/living/M) /datum/reagent/medicine/strange_reagent name = "Strange Reagent" id = "strange_reagent" - description = "A miracle drug capable of bringing the dead back to life. Only functions if the target has less than 100 brute and burn damage (independent of one another), and causes slight damage to the living." + description = "A miracle drug capable of bringing the dead back to life. Only functions when applied by patch or spray, if the target has less than 100 brute and burn damage (independent of one another) and hasn't been husked. Causes slight damage to the living." reagent_state = LIQUID color = "#A0E85E" metabolization_rate = 0.5 * REAGENTS_METABOLISM taste_description = "magnets" pH = 0 -/datum/reagent/medicine/strange_reagent/reaction_mob(mob/living/carbon/human/M, method=TOUCH, reac_volume) +/datum/reagent/medicine/strange_reagent/reaction_mob(mob/living/M, method=TOUCH, reac_volume) if(M.stat == DEAD) - if(M.getBruteLoss() >= 100 || M.getFireLoss() >= 100) - M.visible_message("[M]'s body convulses a bit, and then falls still once more.") + if(M.suiciding || M.hellbound) //they are never coming back + M.visible_message("[M]'s body does not react...") return - M.visible_message("[M]'s body convulses a bit.") - if(!M.suiciding && !(HAS_TRAIT(M, TRAIT_NOCLONE)) && !M.hellbound) - if(!M) - return - if(M.notify_ghost_cloning(source = M)) - spawn (100) //so the ghost has time to re-enter - return + if(M.getBruteLoss() >= 100 || M.getFireLoss() >= 100 || HAS_TRAIT(M, TRAIT_HUSK)) //body is too damaged to be revived + M.visible_message("[M]'s body convulses a bit, and then falls still once more.") + M.do_jitter_animation(10) + return + else + M.visible_message("[M]'s body starts convulsing!") + M.notify_ghost_cloning(source = M) + M.do_jitter_animation(10) + addtimer(CALLBACK(M, /mob/living/carbon.proc/do_jitter_animation, 10), 40) //jitter immediately, then again after 4 and 8 seconds + addtimer(CALLBACK(M, /mob/living/carbon.proc/do_jitter_animation, 10), 80) + + spawn(100) //so the ghost has time to re-enter + if(iscarbon(M)) + var/mob/living/carbon/C = M + if(!(C.dna && C.dna.species && (NOBLOOD in C.dna.species.species_traits))) + C.blood_volume = max(C.blood_volume, BLOOD_VOLUME_NORMAL*C.blood_ratio) //so you don't instantly re-die from a lack of blood + for(var/organ in C.internal_organs) + var/obj/item/organ/O = organ + if(O.damage > O.maxHealth/2) + O.setOrganDamage(O.maxHealth/2) //so you don't instantly die from organ damage when being revived - else M.adjustOxyLoss(-20, 0) M.adjustToxLoss(-20, 0) - var/mob/living/carbon/H = M - for(var/organ in H.internal_organs) - var/obj/item/organ/O = organ - O.setOrganDamage(0) M.updatehealth() - if(M.revive()) + M.grab_ghost() M.emote("gasp") log_combat(M, M, "revived", src) ..() + /datum/reagent/medicine/strange_reagent/on_mob_life(mob/living/carbon/M) M.adjustBruteLoss(0.5*REM, 0) M.adjustFireLoss(0.5*REM, 0) @@ -1201,7 +1211,30 @@ datum/reagent/medicine/styptic_powder/overdose_start(mob/living/M) M.adjustToxLoss(-5*REM, 0) M.adjustOrganLoss(ORGAN_SLOT_BRAIN, -15*REM) M.adjustCloneLoss(-3*REM, 0) + M.adjustStaminaLoss(-25*REM,0) + if(M.blood_volume < (BLOOD_VOLUME_NORMAL*M.blood_ratio)) + M.blood_volume += 40 // blood fall out man bad + ..() + . = 1 + +/datum/reagent/medicine/lesser_syndicate_nanites // the one in the injector + name = "Regenerative Nanites" + id = "lesser_syndicate_nanites" + description = "Miniature medical robots that restore damage and get operatives back in the fight." + reagent_state = SOLID + color = "#555555" + pH = 11 + +/datum/reagent/medicine/lesser_syndicate_nanites/on_mob_life(mob/living/carbon/M) + M.adjustBruteLoss(-3*REM, 0) // hidden gold shh + M.adjustFireLoss(-3*REM, 0) + M.adjustOxyLoss(-15, 0) + M.adjustToxLoss(-3*REM, 0) + M.adjustOrganLoss(ORGAN_SLOT_BRAIN, -15*REM) + M.adjustCloneLoss(-3*REM, 0) M.adjustStaminaLoss(-20*REM,0) + if(M.blood_volume < (BLOOD_VOLUME_NORMAL*M.blood_ratio)) + M.blood_volume += 20 // blood fall out man bad ..() . = 1 @@ -1524,5 +1557,5 @@ datum/reagent/medicine/styptic_powder/overdose_start(mob/living/M) /datum/reagent/medicine/polypyr/overdose_process(mob/living/M) M.adjustOrganLoss(ORGAN_SLOT_LUNGS, 0.5) ..() - . = 1 + . = 1 diff --git a/code/modules/reagents/chemistry/reagents/other_reagents.dm b/code/modules/reagents/chemistry/reagents/other_reagents.dm index e91719504e..bd6eb4244c 100644 --- a/code/modules/reagents/chemistry/reagents/other_reagents.dm +++ b/code/modules/reagents/chemistry/reagents/other_reagents.dm @@ -1,5 +1,5 @@ /datum/reagent/blood - data = list("donor"=null,"viruses"=null,"blood_DNA"=null, "bloodcolor" = BLOOD_COLOR_HUMAN, "blood_type"= null,"resistances"=null,"trace_chem"=null,"mind"=null,"ckey"=null,"gender"=null,"real_name"=null,"cloneable"=null,"factions"=null) + data = list("donor"=null,"viruses"=null,"blood_DNA"=null, "bloodcolor" = BLOOD_COLOR_HUMAN, "blood_type"= null,"resistances"=null,"trace_chem"=null,"mind"=null,"ckey"=null,"gender"=null,"real_name"=null,"cloneable"=null,"factions"=null,"quirks"=null) name = "Blood" id = "blood" value = 1 @@ -30,7 +30,7 @@ if(iscarbon(L)) var/mob/living/carbon/C = L var/blood_id = C.get_blood_id() - if((blood_id == "blood" || blood_id == "jellyblood") && (method == INJECT || (method == INGEST && C.dna && C.dna.species && (DRINKSBLOOD in C.dna.species.species_traits)))) + if((HAS_TRAIT(C, TRAIT_NOMARROW) || blood_id == "blood" || blood_id == "jellyblood") && (method == INJECT || (method == INGEST && C.dna && C.dna.species && (DRINKSBLOOD in C.dna.species.species_traits)))) C.blood_volume = min(C.blood_volume + round(reac_volume, 0.1), BLOOD_VOLUME_MAXIMUM * C.blood_ratio) // we don't care about bloodtype here, we're just refilling the mob @@ -38,6 +38,8 @@ L.add_blood_DNA(list(data["blood_DNA"] = data["blood_type"])) /datum/reagent/blood/on_mob_life(mob/living/carbon/C) //Because lethals are preferred over stamina. damnifino. + if((HAS_TRAIT(C, TRAIT_NOMARROW))) + return //We dont want vampires getting toxed from blood var/blood_id = C.get_blood_id() if((blood_id == "blood" || blood_id == "jellyblood")) if(!data || !(data["blood_type"] in get_safe_blood(C.dna.blood_type))) //we only care about bloodtype here because this is where the poisoning should be @@ -1116,6 +1118,8 @@ color = "#c2391d" /datum/reagent/iron/on_mob_life(mob/living/carbon/C) + if((HAS_TRAIT(C, TRAIT_NOMARROW))) + return if(C.blood_volume < (BLOOD_VOLUME_NORMAL*C.blood_ratio)) C.blood_volume += 0.01 //we'll have synthetics from medbay. ..() @@ -1654,7 +1658,7 @@ description = "Cheap and extremely common type of plant nutriment." color = "#376400" // RBG: 50, 100, 0 tox_prob = 10 - pH = 2 + pH = 2.5 /datum/reagent/plantnutriment/left4zednutriment name = "Left 4 Zed" @@ -1662,7 +1666,7 @@ description = "Unstable nutriment that makes plants mutate more often than usual." color = "#1A1E4D" // RBG: 26, 30, 77 tox_prob = 25 - pH = 1.5 + pH = 3.5 /datum/reagent/plantnutriment/robustharvestnutriment name = "Robust Harvest" @@ -1670,7 +1674,7 @@ description = "Very potent nutriment that prevents plants from mutating." color = "#9D9D00" // RBG: 157, 157, 0 tox_prob = 15 - pH = 1 + pH = 2.5 // GOON OTHERS @@ -1866,133 +1870,82 @@ reagent_state = LIQUID color = "#b51d05" taste_description = "carpet" // Your tounge feels furry. + var/carpet_type = /turf/open/floor/carpet /datum/reagent/carpet/reaction_turf(turf/T, reac_volume) if(isplatingturf(T) || istype(T, /turf/open/floor/plasteel)) var/turf/open/floor/F = T - F.PlaceOnTop(/turf/open/floor/carpet) + F.PlaceOnTop(carpet_type, flags = CHANGETURF_INHERIT_AIR) ..() /datum/reagent/carpet/black name = "Liquid Black Carpet" id = "blackcarpet" color = "#363636" - -/datum/reagent/carpet/black/reaction_turf(turf/T, reac_volume) - if(isplatingturf(T) || istype(T, /turf/open/floor/plasteel)) - var/turf/open/floor/F = T - F.PlaceOnTop(/turf/open/floor/carpet/black) - ..() + carpet_type = /turf/open/floor/carpet/black /datum/reagent/carpet/blackred name = "Liquid Red Black Carpet" id = "blackredcarpet" color = "#342125" - -/datum/reagent/carpet/blackred/reaction_turf(turf/T, reac_volume) - if(isplatingturf(T) || istype(T, /turf/open/floor/plasteel)) - var/turf/open/floor/F = T - F.PlaceOnTop(/turf/open/floor/carpet/blackred) - ..() + carpet_type = /turf/open/floor/carpet/blackred /datum/reagent/carpet/monochrome name = "Liquid Monochrome Carpet" id = "monochromecarpet" color = "#b4b4b4" - -/datum/reagent/carpet/monochrome/reaction_turf(turf/T, reac_volume) - if(isplatingturf(T) || istype(T, /turf/open/floor/plasteel)) - var/turf/open/floor/F = T - F.PlaceOnTop(/turf/open/floor/carpet/monochrome) - ..() + carpet_type = /turf/open/floor/carpet/monochrome /datum/reagent/carpet/blue name = "Liquid Blue Carpet" id = "bluecarpet" color = "#1256ff" - -/datum/reagent/carpet/blue/reaction_turf(turf/T, reac_volume) - if(isplatingturf(T) || istype(T, /turf/open/floor/plasteel)) - var/turf/open/floor/F = T - F.PlaceOnTop(/turf/open/floor/carpet/blue) - ..() + carpet_type = /turf/open/floor/carpet/blue /datum/reagent/carpet/cyan name = "Liquid Cyan Carpet" id = "cyancarpet" color = "#3acfb9" - -/datum/reagent/carpet/cyan/reaction_turf(turf/T, reac_volume) - if(isplatingturf(T) || istype(T, /turf/open/floor/plasteel)) - var/turf/open/floor/F = T - F.PlaceOnTop(/turf/open/floor/carpet/cyan) - ..() + carpet_type = /turf/open/floor/carpet/cyan /datum/reagent/carpet/green name = "Liquid Green Carpet" id = "greencarpet" color = "#619b62" - -/datum/reagent/carpet/green/reaction_turf(turf/T, reac_volume) - if(isplatingturf(T) || istype(T, /turf/open/floor/plasteel)) - var/turf/open/floor/F = T - F.PlaceOnTop(/turf/open/floor/carpet/green) - ..() + carpet_type = /turf/open/floor/carpet/green /datum/reagent/carpet/orange name = "Liquid Orange Carpet" id = "orangecarpet" color = "#cc7900" - -/datum/reagent/carpet/orange/reaction_turf(turf/T, reac_volume) - if(isplatingturf(T) || istype(T, /turf/open/floor/plasteel)) - var/turf/open/floor/F = T - F.PlaceOnTop(/turf/open/floor/carpet/orange) - ..() + carpet_type = /turf/open/floor/carpet/orange /datum/reagent/carpet/purple name = "Liquid Purple Carpet" id = "purplecarpet" color = "#6d3392" + carpet_type = /turf/open/floor/carpet/purple -/datum/reagent/carpet/purple/reaction_turf(turf/T, reac_volume) - if(isplatingturf(T) || istype(T, /turf/open/floor/plasteel)) - var/turf/open/floor/F = T - F.PlaceOnTop(/turf/open/floor/carpet/purple) - ..() /datum/reagent/carpet/red name = "Liquid Red Carpet" id = "redcarpet" color = "#871515" + carpet_type = /turf/open/floor/carpet/red -/datum/reagent/carpet/red/reaction_turf(turf/T, reac_volume) - if(isplatingturf(T) || istype(T, /turf/open/floor/plasteel)) - var/turf/open/floor/F = T - F.PlaceOnTop(/turf/open/floor/carpet/red) - ..() /datum/reagent/carpet/royalblack name = "Liquid Royal Black Carpet" id = "royalblackcarpet" color = "#483d05" + carpet_type = /turf/open/floor/carpet/royalblack -/datum/reagent/carpet/royalblack/reaction_turf(turf/T, reac_volume) - if(isplatingturf(T) || istype(T, /turf/open/floor/plasteel)) - var/turf/open/floor/F = T - F.PlaceOnTop(/turf/open/floor/carpet/royalblack) - ..() /datum/reagent/carpet/royalblue name = "Liquid Royal Blue Carpet" id = "royalbluecarpet" color = "#24227e" - -/datum/reagent/carpet/royalblue/reaction_turf(turf/T, reac_volume) - if(isplatingturf(T) || istype(T, /turf/open/floor/plasteel)) - var/turf/open/floor/F = T - F.PlaceOnTop(/turf/open/floor/carpet/royalblue) - ..() + carpet_type = /turf/open/floor/carpet/royalblue // Virology virus food chems. diff --git a/code/modules/reagents/chemistry/reagents/pyrotechnic_reagents.dm b/code/modules/reagents/chemistry/reagents/pyrotechnic_reagents.dm index c170858d98..36621aa662 100644 --- a/code/modules/reagents/chemistry/reagents/pyrotechnic_reagents.dm +++ b/code/modules/reagents/chemistry/reagents/pyrotechnic_reagents.dm @@ -53,7 +53,7 @@ if(isplatingturf(T)) var/turf/open/floor/plating/F = T if(prob(10 + F.burnt + 5*F.broken)) //broken or burnt plating is more susceptible to being destroyed - F.ScrapeAway() + F.ScrapeAway(flags = CHANGETURF_INHERIT_AIR) if(isfloorturf(T)) var/turf/open/floor/F = T if(prob(reac_volume)) diff --git a/code/modules/reagents/chemistry/reagents/toxin_reagents.dm b/code/modules/reagents/chemistry/reagents/toxin_reagents.dm index e77cf5b9dc..f97204b45e 100644 --- a/code/modules/reagents/chemistry/reagents/toxin_reagents.dm +++ b/code/modules/reagents/chemistry/reagents/toxin_reagents.dm @@ -33,7 +33,7 @@ toxpwr = 0 taste_description = "slime" taste_mult = 0.9 - pH = 2 + pH = 2.3 /datum/reagent/toxin/mutagen/reaction_mob(mob/living/carbon/M, method=TOUCH, reac_volume) if(!..()) @@ -220,7 +220,7 @@ color = "#49002E" // rgb: 73, 0, 46 toxpwr = 1 taste_mult = 1 - pH = 2 + pH = 2.7 /datum/reagent/toxin/plantbgone/reaction_obj(obj/O, reac_volume) if(istype(O, /obj/structure/alien/weeds)) @@ -986,4 +986,3 @@ to_chat(M, "[tox_message]") . = 1 ..() - diff --git a/code/modules/reagents/chemistry/recipes/others.dm b/code/modules/reagents/chemistry/recipes/others.dm index eaae548d68..ad349ea926 100644 --- a/code/modules/reagents/chemistry/recipes/others.dm +++ b/code/modules/reagents/chemistry/recipes/others.dm @@ -142,9 +142,9 @@ /datum/chemical_reaction/fermis_plush name = "Fermis plush" id = "fermis_plush" - required_reagents = list("sugar" = 10, "blood" = 10, "stable_plasma" = 10) + required_reagents = list("caramel" = 10, "blood" = 10, "stable_plasma" = 10) mob_react = FALSE - required_temp = 400 + required_temp = 300 /datum/chemical_reaction/fermis_plush/on_reaction(datum/reagents/holder, created_volume) var/location = get_turf(holder.my_atom) diff --git a/code/modules/reagents/chemistry/recipes/pyrotechnics.dm b/code/modules/reagents/chemistry/recipes/pyrotechnics.dm index b29a1c6809..ad1efc1da7 100644 --- a/code/modules/reagents/chemistry/recipes/pyrotechnics.dm +++ b/code/modules/reagents/chemistry/recipes/pyrotechnics.dm @@ -99,7 +99,6 @@ /datum/chemical_reaction/reagent_explosion/blackpowder_explosion/on_reaction(datum/reagents/holder, created_volume) var/turf/T = get_turf(holder.my_atom) - sleep(rand(50,100)) ..(holder, created_volume, T) /datum/chemical_reaction/thermite diff --git a/code/modules/reagents/chemistry/recipes/special.dm b/code/modules/reagents/chemistry/recipes/special.dm index 59394e6e4b..08d07b8a52 100644 --- a/code/modules/reagents/chemistry/recipes/special.dm +++ b/code/modules/reagents/chemistry/recipes/special.dm @@ -123,24 +123,11 @@ GLOBAL_LIST_INIT(food_reagents, build_reagents_to_food()) //reagentid = related /datum/chemical_reaction/randomized/proc/LoadOldRecipe(recipe_data) created = text2num(recipe_data["timestamp"]) - - var/req_reag = unwrap_reagent_list(recipe_data["required_reagents"]) - if(!req_reag) - return FALSE - required_reagents = req_reag - - var/req_catalysts = unwrap_reagent_list(recipe_data["required_catalysts"]) - if(!req_catalysts) - return FALSE - required_catalysts = req_catalysts - + required_reagents = SANITIZE_LIST(recipe_data["required_reagents"]) + required_catalysts = SANITIZE_LIST(recipe_data["required_catalysts"]) required_temp = recipe_data["required_temp"] is_cold_recipe = recipe_data["is_cold_recipe"] - - var/temp_results = unwrap_reagent_list(recipe_data["results"]) - if(!temp_results) - return FALSE - results = temp_results + results = SANITIZE_LIST(recipe_data["results"]) var/containerpath = text2path(recipe_data["required_container"]) if(!containerpath) return FALSE diff --git a/code/modules/reagents/reagent_containers.dm b/code/modules/reagents/reagent_containers.dm index d475b118b2..618b74fffb 100644 --- a/code/modules/reagents/reagent_containers.dm +++ b/code/modules/reagents/reagent_containers.dm @@ -156,6 +156,10 @@ if(beaker_weakness_bitflag & PH_WEAK) if((reagents.pH < 1.5) || (reagents.pH > 12.5)) START_PROCESSING(SSobj, src) + else if((reagents.pH < -3) || (reagents.pH > 17)) + visible_message("[icon2html(src, viewers(src))] \The [src] is damaged by the super pH and begins to deform!") + reagents.pH = CLAMP(reagents.pH, -3, 17) + container_HP -= 1 /obj/item/reagent_containers/process() diff --git a/code/modules/reagents/reagent_containers/blood_pack.dm b/code/modules/reagents/reagent_containers/blood_pack.dm index fe35981bfe..61449fc153 100644 --- a/code/modules/reagents/reagent_containers/blood_pack.dm +++ b/code/modules/reagents/reagent_containers/blood_pack.dm @@ -107,8 +107,29 @@ else return ..() +/obj/item/reagent_containers/blood/attack(mob/M, mob/user, def_zone) + if(user.a_intent == INTENT_HELP && reagents.total_volume > 0) + if (user != M) + to_chat(user, "You force [M] to drink from the [src]") + user.visible_message("[user] forces [M] to drink from the [src].") + if(!do_mob(user, M, 50)) + return + else + if(!do_mob(user, M, 10)) + return + to_chat(user, "You take a sip from the [src].") + user.visible_message("[user] puts the [src] up to their mouth.") + if(reagents.total_volume <= 0) // Safety: In case you spam clicked the blood bag on yourself, and it is now empty (below will divide by zero) + return + var/gulp_size = 5 + var/fraction = min(gulp_size / reagents.total_volume, 1) + reagents.reaction(M, INGEST, fraction) //checkLiked(fraction, M) // Blood isn't food, sorry. + reagents.trans_to(M, gulp_size) + playsound(M.loc,'sound/items/drink.ogg', rand(10,50), 1) + ..() + /obj/item/reagent_containers/blood/bluespace name = "bluespace blood pack" desc = "Contains blood used for transfusion, this one has been made with bluespace technology to hold much more blood. Must be attached to an IV drip." icon_state = "bsbloodpack" - volume = 600 //its a blood bath! \ No newline at end of file + volume = 600 //its a blood bath! diff --git a/code/modules/reagents/reagent_containers/borghydro.dm b/code/modules/reagents/reagent_containers/borghydro.dm index 2bd5fb2d9f..94ad5fdb2c 100644 --- a/code/modules/reagents/reagent_containers/borghydro.dm +++ b/code/modules/reagents/reagent_containers/borghydro.dm @@ -26,12 +26,11 @@ Borg Hypospray var/bypass_protection = 0 //If the hypospray can go through armor or thick material var/list/datum/reagents/reagent_list = list() - var/list/reagent_ids = list("dexalin", "kelotane", "bicaridine", "antitoxin", "epinephrine", "spaceacillin", "salglu_solution") + var/list/reagent_ids = list("dexalin", "kelotane", "bicaridine", "antitoxin", "epinephrine", "spaceacillin", "salglu_solution", "insulin") var/accepts_reagent_upgrades = TRUE //If upgrades can increase number of reagents dispensed. var/list/modes = list() //Basically the inverse of reagent_ids. Instead of having numbers as "keys" and strings as values it has strings as keys and numbers as values. //Used as list for input() in shakers. - /obj/item/reagent_containers/borghypo/Initialize() . = ..() @@ -40,12 +39,10 @@ Borg Hypospray START_PROCESSING(SSobj, src) - /obj/item/reagent_containers/borghypo/Destroy() STOP_PROCESSING(SSobj, src) return ..() - /obj/item/reagent_containers/borghypo/process() //Every [recharge_time] seconds, recharge some reagents for the cyborg charge_tick++ if(charge_tick >= recharge_time) @@ -162,7 +159,7 @@ Borg Hypospray icon_state = "borghypo_s" charge_cost = 20 recharge_time = 2 - reagent_ids = list("syndicate_nanites", "potass_iodide", "morphine") + reagent_ids = list("syndicate_nanites", "potass_iodide", "morphine", "insulin") bypass_protection = 1 accepts_reagent_upgrades = FALSE @@ -178,7 +175,6 @@ Borg Shaker charge_cost = 20 //Lots of reagents all regenerating at once, so the charge cost is lower. They also regenerate faster. recharge_time = 3 accepts_reagent_upgrades = FALSE - reagent_ids = list("beer", "orangejuice", "grenadine", "limejuice", "tomatojuice", "cola", "tonic", "sodawater", "ice", "cream", "whiskey", "vodka", "rum", "gin", "tequila", "vermouth", "wine", "kahlua", "cognac", "ale", "milk", "coffee", "banana", "lemonjuice") /obj/item/reagent_containers/borghypo/borgshaker/attack(mob/M, mob/user) @@ -234,23 +230,21 @@ Borg Shaker charge_cost = 20 //Lots of reagents all regenerating at once, so the charge cost is lower. They also regenerate faster. recharge_time = 3 accepts_reagent_upgrades = FALSE - reagent_ids = list("fakebeer", "fernet") /obj/item/reagent_containers/borghypo/peace name = "Peace Hypospray" - - reagent_ids = list("dizzysolution","tiresolution","synthpax") + reagent_ids = list("dizzysolution", "tiresolution", "synthpax", "insulin") accepts_reagent_upgrades = FALSE /obj/item/reagent_containers/borghypo/peace/hacked desc = "Everything's peaceful in death!" icon_state = "borghypo_s" - reagent_ids = list("dizzysolution","tiresolution","synthpax","tirizene","sulfonal","sodium_thiopental","cyanide","fentanyl") + reagent_ids = list("dizzysolution", "tiresolution", "synthpax", "tirizene", "sulfonal", "sodium_thiopental", "cyanide", "fentanyl") accepts_reagent_upgrades = FALSE /obj/item/reagent_containers/borghypo/epi - name = "epinephrine injector" + name = "Stabilizer injector" desc = "An advanced chemical synthesizer and injection system, designed to stabilize patients." - reagent_ids = list("epinephrine") + reagent_ids = list("epinephrine", "insulin") accepts_reagent_upgrades = FALSE diff --git a/code/modules/reagents/reagent_containers/glass.dm b/code/modules/reagents/reagent_containers/glass.dm index 3ed505c360..85248250a2 100644 --- a/code/modules/reagents/reagent_containers/glass.dm +++ b/code/modules/reagents/reagent_containers/glass.dm @@ -109,11 +109,13 @@ /obj/item/reagent_containers/glass/beaker name = "beaker" - desc = "A beaker. It can hold up to 50 units. Unable to withstand extreme pHes" + desc = "A beaker. It can hold up to 60 units. Unable to withstand extreme pHes." icon = 'icons/obj/chemical.dmi' + volume = 60 icon_state = "beaker" item_state = "beaker" materials = list(MAT_GLASS=500) + possible_transfer_amounts = list(5,10,15,20,25,30,60) beaker_weakness_bitflag = PH_WEAK /obj/item/reagent_containers/glass/beaker/Initialize() @@ -156,28 +158,28 @@ /obj/item/reagent_containers/glass/beaker/jar name = "honey jar" - desc = "A jar for honey. It can hold up to 50 units of sweet delight. Unable to withstand reagents of an extreme pH." + desc = "A jar for honey. It can hold up to 60 units of sweet delight. Unable to withstand reagents of an extreme pH." icon = 'icons/obj/chemical.dmi' icon_state = "vapour" /obj/item/reagent_containers/glass/beaker/large name = "large beaker" - desc = "A large beaker. Can hold up to 100 units. Unable to withstand reagents of an extreme pH." + desc = "A large beaker. Can hold up to 120 units. Unable to withstand reagents of an extreme pH." icon_state = "beakerlarge" materials = list(MAT_GLASS=2500) - volume = 100 + volume = 120 amount_per_transfer_from_this = 10 - possible_transfer_amounts = list(5,10,15,20,25,30,50,100) + possible_transfer_amounts = list(5,10,15,20,25,30,40,60,120) container_HP = 3 /obj/item/reagent_containers/glass/beaker/plastic name = "x-large beaker" - desc = "An extra-large beaker. Can hold up to 150 units. Is able to resist acid and alkaline solutions, but melts at 444K" + desc = "An extra-large beaker. Can hold up to 180 units. Is able to resist acid and alkaline solutions, but melts at 444 K." icon_state = "beakerwhite" materials = list(MAT_GLASS=2500, MAT_PLASTIC=3000) - volume = 150 + volume = 180 amount_per_transfer_from_this = 10 - possible_transfer_amounts = list(5,10,15,20,25,30,50,100,150) + possible_transfer_amounts = list(5,10,15,20,25,30,40,60,120,180) /obj/item/reagent_containers/glass/beaker/plastic/Initialize() beaker_weakness_bitflag &= ~PH_WEAK @@ -191,14 +193,14 @@ /obj/item/reagent_containers/glass/beaker/meta name = "metamaterial beaker" - desc = "A large beaker. Can hold up to 200 units. Is able to withstand all chemical situations." + desc = "A large beaker. Can hold up to 240 units, and is able to withstand all chemical situations." icon_state = "beakergold" materials = list(MAT_GLASS=2500, MAT_PLASTIC=3000, MAT_GOLD=1000, MAT_TITANIUM=1000) - volume = 200 + volume = 240 amount_per_transfer_from_this = 10 - possible_transfer_amounts = list(5,10,15,20,25,30,50,100,200) + possible_transfer_amounts = list(5,10,15,20,25,30,40,60,120,200,240) -/obj/item/reagent_containers/glass/beaker/meta/Initialize() +/obj/item/reagent_containers/glass/beaker/meta/Initialize() // why the fuck can't you just set the beaker weakness bitflags to nothing? fuck you beaker_weakness_bitflag &= ~PH_WEAK . = ..() @@ -228,7 +230,7 @@ volume = 300 amount_per_transfer_from_this = 10 possible_transfer_amounts = list(5,10,15,20,25,30,50,100,300) - container_HP = 4 + container_HP = 5 /obj/item/reagent_containers/glass/beaker/cryoxadone list_reagents = list("cryoxadone" = 30) diff --git a/code/modules/reagents/reagent_containers/hypospray.dm b/code/modules/reagents/reagent_containers/hypospray.dm index 85cb544667..9232bb69b3 100644 --- a/code/modules/reagents/reagent_containers/hypospray.dm +++ b/code/modules/reagents/reagent_containers/hypospray.dm @@ -56,11 +56,16 @@ /obj/item/reagent_containers/hypospray/combat name = "combat stimulant injector" - desc = "A modified air-needle autoinjector, used by support operatives to quickly heal injuries in combat." + desc = "A modified air-needle autoinjector, used by support operatives to quickly heal injuries in combat and get people back in the fight." amount_per_transfer_from_this = 10 icon_state = "combat_hypo" - volume = 90 + volume = 100 ignore_flags = 1 // So they can heal their comrades. + list_reagents = list("epinephrine" = 30, "lesser_syndicate_nanites" = 40, "leporazine" = 15, "atropine" = 15) + +/obj/item/reagent_containers/hypospray/combat/omnizine // owned idiot + desc = "A modified air-needle autoinjector, used by underfunded support operatives to slowly heal injuries in combat and limp away from a fight." + volume = 90 list_reagents = list("epinephrine" = 30, "omnizine" = 30, "leporazine" = 15, "atropine" = 15) /obj/item/reagent_containers/hypospray/combat/nanites @@ -135,7 +140,7 @@ list_reagents = list("stimulants" = 50) /obj/item/reagent_containers/hypospray/medipen/stimulants/baseball - name = "the reason the syndicate major league team wins." + name = "the reason the syndicate major league team wins" desc = "They say drugs never win, but look where you are now, then where they are." icon_state = "baseballstim" volume = 50 @@ -338,8 +343,10 @@ return FALSE /obj/item/hypospray/mkii/AltClick(mob/user) + . = ..() if(vial) vial.attack_self(user) + return TRUE // Gunna allow this for now, still really don't approve - Pooj /obj/item/hypospray/mkii/emag_act(mob/user) diff --git a/code/modules/reagents/reagent_containers/hypovial.dm b/code/modules/reagents/reagent_containers/hypovial.dm index ba5ce48a4a..482877afcd 100644 --- a/code/modules/reagents/reagent_containers/hypovial.dm +++ b/code/modules/reagents/reagent_containers/hypovial.dm @@ -1,6 +1,6 @@ //hypovials used with the MkII hypospray. See hypospray.dm. -/obj/item/reagent_containers/glass/bottle/vial +/obj/item/reagent_containers/glass/bottle/vial // these have literally no fucking right to just be better beakers that you can shit out of a chemmaster name = "broken hypovial" desc = "A hypovial compatible with most hyposprays." icon_state = "hypovial" @@ -27,6 +27,8 @@ for(var/R in comes_with) reagents.add_reagent(R,comes_with[R]) update_icon() +// beaker_weakness_bitflag |= PH_WEAK // fuck you if you're using these like beakers +// beaker_weakness_bitflag |= TEMP_WEAK /obj/item/reagent_containers/glass/bottle/vial/on_reagent_change() @@ -60,11 +62,11 @@ /obj/item/reagent_containers/glass/bottle/vial/small name = "hypovial" volume = 60 - possible_transfer_amounts = list(5,10) + possible_transfer_amounts = list(1,2,5,10,20,30) /obj/item/reagent_containers/glass/bottle/vial/small/bluespace volume = 120 - possible_transfer_amounts = list(5,10) + possible_transfer_amounts = list(1,2,5,10,20,30,40) name = "bluespace hypovial" icon_state = "hypovialbs" unique_reskin = null @@ -74,7 +76,7 @@ desc = "A large hypovial, for deluxe hypospray models." icon_state = "hypoviallarge" volume = 120 - possible_transfer_amounts = list(5,10,15,20) + possible_transfer_amounts = list(1,2,5,10,20,30,40,60) unique_reskin = list("large hypovial" = "hypoviallarge", "large red hypovial" = "hypoviallarge-b", "large blue hypovial" = "hypoviallarge-d", @@ -106,7 +108,7 @@ add_overlay(filling) /obj/item/reagent_containers/glass/bottle/vial/large/bluespace - possible_transfer_amounts = list(5,10,15,20) + possible_transfer_amounts = list(1,2,5,10,20,30,40,60) name = "bluespace large hypovial" volume = 240 icon_state = "hypoviallargebs" diff --git a/code/modules/reagents/reagent_containers/rags.dm b/code/modules/reagents/reagent_containers/rags.dm index 414208d0bf..d09b18f244 100644 --- a/code/modules/reagents/reagent_containers/rags.dm +++ b/code/modules/reagents/reagent_containers/rags.dm @@ -104,6 +104,7 @@ msg += "'s liquids into \the [target]" reagents.trans_to(target, reagents.total_volume) to_chat(user, "[msg].") + return TRUE /obj/item/reagent_containers/rag/towel diff --git a/code/modules/recycling/conveyor2.dm b/code/modules/recycling/conveyor2.dm index 5875e821a3..46ddb1e2ed 100644 --- a/code/modules/recycling/conveyor2.dm +++ b/code/modules/recycling/conveyor2.dm @@ -31,7 +31,7 @@ GLOBAL_LIST_EMPTY(conveyors_by_id) /obj/machinery/conveyor/inverted/Initialize(mapload) . = ..() if(mapload && !(dir in GLOB.diagonals)) - log_game("### MAPPING ERROR: [src] at [AREACOORD(src)] spawned without using a diagonal dir. Please replace with a normal version.") + log_mapping("[src] at [AREACOORD(src)] spawned without using a diagonal dir. Please replace with a normal version.") // Auto conveyour is always on unless unpowered @@ -135,6 +135,9 @@ GLOBAL_LIST_EMPTY(conveyors_by_id) addtimer(CALLBACK(src, .proc/convey, affecting), 1) /obj/machinery/conveyor/proc/convey(list/affecting) + var/turf/T = get_step(src, movedir) + if(length(T.contents) > 150) + return for(var/atom/movable/A in affecting) if((A.loc == loc) && A.has_gravity()) A.ConveyorMove(movedir) diff --git a/code/modules/recycling/disposal/bin.dm b/code/modules/recycling/disposal/bin.dm index 88c03ee7d5..7025a649e6 100644 --- a/code/modules/recycling/disposal/bin.dm +++ b/code/modules/recycling/disposal/bin.dm @@ -102,9 +102,17 @@ return ..() /obj/machinery/disposal/proc/place_item_in_disposal(obj/item/I, mob/user) - I.forceMove(src) - user.visible_message("[user.name] places \the [I] into \the [src].", "You place \the [I] into \the [src].") - + if(istype(I, /obj/item/clothing/head/mob_holder)) + var/obj/item/clothing/head/mob_holder/H = I + var/mob/living/m = H.held_mob + H.release() + if(m) + user.start_pulling(m, 1) + stuff_mob_in(m,user) + return//you don't want this going into disposals ever + if(user.temporarilyRemoveItemFromInventory(I)) //double-checks never hurt + I.forceMove(src) + user.visible_message("[user.name] places \the [I] into \the [src].", "You place \the [I] into \the [src].") //mouse drop another mob or self /obj/machinery/disposal/MouseDrop_T(mob/living/target, mob/living/user) if(istype(target)) diff --git a/code/modules/recycling/disposal/holder.dm b/code/modules/recycling/disposal/holder.dm index dfc58f8c2d..2e36a9deaa 100644 --- a/code/modules/recycling/disposal/holder.dm +++ b/code/modules/recycling/disposal/holder.dm @@ -117,7 +117,7 @@ if(user.incapacitated()) return for(var/mob/M in range(5, get_turf(src))) - M.show_message("CLONG, clong!", 2) + M.show_message("CLONG, clong!", MSG_AUDIBLE) playsound(src.loc, 'sound/effects/clang.ogg', 50, 0, 0) // called to vent all gas in holder to a location diff --git a/code/modules/research/designs/autolathe_desings/autolathe_designs_sec_and_hacked.dm b/code/modules/research/designs/autolathe_desings/autolathe_designs_sec_and_hacked.dm index e5e3a6bb4f..94599e9c32 100644 --- a/code/modules/research/designs/autolathe_desings/autolathe_designs_sec_and_hacked.dm +++ b/code/modules/research/designs/autolathe_desings/autolathe_designs_sec_and_hacked.dm @@ -130,11 +130,19 @@ category = list("hacked", "Security") /datum/design/a357 - name = "Speed Loader (.357)" + name = "Revolver Bullet (.357)" id = "a357" build_type = AUTOLATHE - materials = list(MAT_METAL = 30000) - build_path = /obj/item/ammo_box/a357 + materials = list(MAT_METAL = 4000) + build_path = /obj/item/ammo_casing/a357 + category = list("hacked", "Security") + +/datum/design/a762 + name = "Rifle Bullet (7.62mm)" + id = "a762" + build_type = AUTOLATHE + materials = list(MAT_METAL = 5000) //need seclathe for clips + build_path = /obj/item/ammo_casing/a762 category = list("hacked", "Security") /datum/design/c10mm @@ -183,4 +191,4 @@ build_type = AUTOLATHE materials = list(MAT_METAL = 5500) build_path = /obj/item/clothing/head/foilhat - category = list("hacked", "Misc") \ No newline at end of file + category = list("hacked", "Misc") diff --git a/code/modules/research/designs/biogenerator_designs.dm b/code/modules/research/designs/biogenerator_designs.dm index 05e4c667f6..2be4d106b6 100644 --- a/code/modules/research/designs/biogenerator_designs.dm +++ b/code/modules/research/designs/biogenerator_designs.dm @@ -51,6 +51,22 @@ make_reagents = list() category = list("initial","Food") +/datum/design/enzyme + name = "10u Universal Enzyme" + id = "enzyme" + build_type = BIOGENERATOR + materials = list(MAT_BIOMASS = 30) + make_reagents = list("enzyme" = 10) + category = list("initial","Food") + +/datum/design/flour_sack + name = "Flour Sack" + id = "flour_sack" + build_type = BIOGENERATOR + materials = list(MAT_BIOMASS = 150) + build_path = /obj/item/reagent_containers/food/condiment/flour + category = list("initial","Food") + /datum/design/monkey_cube name = "Monkey Cube" id = "mcube" diff --git a/code/modules/research/designs/mechfabricator_designs.dm b/code/modules/research/designs/mechfabricator_designs.dm index e8c8bab09f..113a6262c9 100644 --- a/code/modules/research/designs/mechfabricator_designs.dm +++ b/code/modules/research/designs/mechfabricator_designs.dm @@ -696,15 +696,6 @@ construction_time = 120 category = list("Cyborg Upgrade Modules") -/datum/design/borg_upgrade_defibrillator - name = "Cyborg Upgrade (Defibrillator)" - id = "borg_upgrade_defibrillator" - build_type = MECHFAB - build_path = /obj/item/borg/upgrade/defib - materials = list(MAT_METAL=15000, MAT_GLASS=15000, MAT_SILVER=10000, MAT_GOLD=10000, MAT_TITANIUM=5000, MAT_DIAMOND=5000) - construction_time = 120 - category = list("Cyborg Upgrade Modules") - /datum/design/borg_upgrade_surgicalprocessor name = "Cyborg Upgrade (Surgical Processor)" id = "borg_upgrade_surgicalprocessor" diff --git a/code/modules/research/designs/medical_designs.dm b/code/modules/research/designs/medical_designs.dm index e70362553c..f2ded3a57b 100644 --- a/code/modules/research/designs/medical_designs.dm +++ b/code/modules/research/designs/medical_designs.dm @@ -152,6 +152,16 @@ category = list("Medical Designs") departmental_flags = DEPARTMENTAL_FLAG_MEDICAL +/datum/design/telescopiciv + name = "Telescopic IV Drip" + desc = "An IV drip with an advanced infusion pump that can both drain blood into and inject liquids from attached containers. Blood packs are processed at an accelerated rate. This one is telescopic, and can be picked up and put down." + id = "telescopiciv" + build_type = PROTOLATHE + materials = list(MAT_METAL = 5000, MAT_GLASS = 3500, MAT_SILVER = 1000) + build_path = /obj/item/tele_iv + category = list("Medical Designs") + departmental_flags = DEPARTMENTAL_FLAG_MEDICAL + /datum/design/holobarrier_med name = "PENLITE holobarrier projector" desc = "PENLITE holobarriers, a device that halts individuals with malicious diseases." diff --git a/code/modules/research/designs/nanite_designs.dm b/code/modules/research/designs/nanite_designs.dm index 177d7073a1..09fe1d9c9b 100644 --- a/code/modules/research/designs/nanite_designs.dm +++ b/code/modules/research/designs/nanite_designs.dm @@ -25,6 +25,20 @@ program_type = /datum/nanite_program/viral category = list("Utility Nanites") +/datum/design/nanites/research + name = "Distributed Computing" + desc = "The nanites aid the research servers by performing a portion of its calculations, increasing research point generation." + id = "research_nanites" + program_type = /datum/nanite_program/research + category = list("Utility Nanites") + +/datum/design/nanites/researchplus + name = "Neural Network" + desc = "The nanites link the host's brains together forming a neural research network, that becomes more efficient with the amount of total hosts. Can be overloaded to increase research output." + id = "researchplus_nanites" + program_type = /datum/nanite_program/researchplus + category = list("Utility Nanites") + /datum/design/nanites/monitoring name = "Monitoring" desc = "The nanites monitor the host's vitals and location, sending them to the suit sensor network." @@ -39,6 +53,13 @@ program_type = /datum/nanite_program/triggered/self_scan category = list("Utility Nanites") +/datum/design/nanites/dermal_button + name = "Dermal Button" + desc = "Displays a button on the host's skin, which can be used to send a signal to the nanites." + id = "dermal_button_nanites" + program_type = /datum/nanite_program/dermal_button + category = list("Utility Nanites") + /datum/design/nanites/stealth name = "Stealth" desc = "The nanites hide their activity and programming from superficial scans." @@ -46,6 +67,15 @@ program_type = /datum/nanite_program/stealth category = list("Utility Nanites") + +/datum/design/nanites/reduced_diagnostics + name = "Reduced Diagnostics" + desc = "Disables some high-cost diagnostics in the nanites, making them unable to communicate their program list to portable scanners. \ + Doing so saves some power, slightly increasing their replication speed." + id = "red_diag_nanites" + program_type = /datum/nanite_program/reduced_diagnostics + category = list("Utility Nanites") + /datum/design/nanites/access name = "Subdermal ID" desc = "The nanites store the host's ID access rights in a subdermal magnetic strip. Updates when triggered, copying the host's current access." diff --git a/code/modules/research/nanites/nanite_hijacker.dm b/code/modules/research/nanites/nanite_hijacker.dm index 88779df447..920c42b411 100644 --- a/code/modules/research/nanites/nanite_hijacker.dm +++ b/code/modules/research/nanites/nanite_hijacker.dm @@ -14,6 +14,7 @@ return if(disk) eject() + return TRUE /obj/item/nanite_hijacker/examine(mob/user) . = ..() diff --git a/code/modules/research/nanites/nanite_programs/healing.dm b/code/modules/research/nanites/nanite_programs/healing.dm index 50fb5efcb0..e2e1661ab7 100644 --- a/code/modules/research/nanites/nanite_programs/healing.dm +++ b/code/modules/research/nanites/nanite_programs/healing.dm @@ -98,7 +98,7 @@ /datum/nanite_program/blood_restoring/check_conditions() if(iscarbon(host_mob)) var/mob/living/carbon/C = host_mob - if(C.blood_volume >= (BLOOD_VOLUME_SAFE*C.blood_ratio)) + if(C.blood_volume >= (BLOOD_VOLUME_SAFE*C.blood_ratio) || (HAS_TRAIT(C, TRAIT_NOMARROW))) return FALSE else return FALSE diff --git a/code/modules/research/nanites/nanite_programs/utility.dm b/code/modules/research/nanites/nanite_programs/utility.dm index 44b85e4210..3db482d989 100644 --- a/code/modules/research/nanites/nanite_programs/utility.dm +++ b/code/modules/research/nanites/nanite_programs/utility.dm @@ -130,7 +130,7 @@ /datum/nanite_program/stealth name = "Stealth" - desc = "The nanites hide their activity and programming from superficial scans." + desc = "The nanites mask their activity from superficial scans, becoming undetectable by HUDs and non-specialized scanners." rogue_types = list(/datum/nanite_program/toxic) use_rate = 0.2 @@ -142,6 +142,22 @@ . = ..() nanites.stealth = FALSE +/datum/nanite_program/reduced_diagnostics + name = "Reduced Diagnostics" + desc = "Disables some high-cost diagnostics in the nanites, making them unable to communicate their program list to portable scanners. \ + Doing so saves some power, slightly increasing their replication speed." + rogue_types = list(/datum/nanite_program/toxic) + use_rate = -0.1 + +/datum/nanite_program/reduced_diagnostics/enable_passive_effect() + . = ..() + nanites.diagnostics = FALSE + +/datum/nanite_program/reduced_diagnostics/disable_passive_effect() + . = ..() + nanites.diagnostics = TRUE + + /datum/nanite_program/relay name = "Relay" desc = "The nanites receive and relay long-range nanite signals." @@ -236,10 +252,14 @@ /datum/nanite_program/spreading/active_effect() if(prob(10)) var/list/mob/living/target_hosts = list() - for(var/mob/living/L in oview(5, host_mob)) + var/turf/T = get_turf(host_mob) + for(var/mob/living/L in range(5, host_mob)) if(!(MOB_ORGANIC in L.mob_biotypes) && !(MOB_UNDEAD in L.mob_biotypes)) continue + if(!disease_air_spread_walk(T, get_turf(L))) + continue target_hosts += L + target_hosts -= host_mob if(!target_hosts.len) return var/mob/living/infectee = pick(target_hosts) @@ -267,3 +287,138 @@ if(fault == src) return fault.software_error() + +/datum/nanite_program/dermal_button + name = "Dermal Button" + desc = "Displays a button on the host's skin, which can be used to send a signal to the nanites." + extra_settings = list("Sent Code","Button Name","Icon","Color") + unique = FALSE + var/datum/action/innate/nanite_button/button + var/button_name = "Button" + var/icon = "power" + var/color = "green" + var/sent_code = 0 + +/datum/nanite_program/dermal_button/set_extra_setting(user, setting) + if(setting == "Sent Code") + var/new_code = input(user, "Set the sent code (1-9999):", name, null) as null|num + if(isnull(new_code)) + return + sent_code = CLAMP(round(new_code, 1), 1, 9999) + if(setting == "Button Name") + var/new_button_name = stripped_input(user, "Choose the name for the button.", "Button Name", button_name, MAX_NAME_LEN) + if(!new_button_name) + return + button_name = new_button_name + if(setting == "Icon") + var/new_icon = input("Select the icon to display on the button:", name) as null|anything in list("one","two","three","four","five","plus","minus","power") + if(!new_icon) + return + icon = new_icon + if(setting == "Color") + var/new_color = input("Select the color of the button's icon:", name) as null|anything in list("green","red","yellow","blue") + if(!new_color) + return + color = new_color + +/datum/nanite_program/dermal_button/get_extra_setting(setting) + if(setting == "Sent Code") + return sent_code + if(setting == "Button Name") + return button_name + if(setting == "Icon") + return capitalize(icon) + if(setting == "Color") + return capitalize(color) + +/datum/nanite_program/dermal_button/copy_extra_settings_to(datum/nanite_program/dermal_button/target) + target.sent_code = sent_code + target.button_name = button_name + target.icon = icon + target.color = color + +/datum/nanite_program/dermal_button/enable_passive_effect() + . = ..() + if(!button) + button = new(src, button_name, icon, color) + button.target = host_mob + button.Grant(host_mob) + +/datum/nanite_program/dermal_button/disable_passive_effect() + . = ..() + if(button) + button.Remove(host_mob) + +/datum/nanite_program/dermal_button/on_mob_remove() + . = ..() + qdel(button) + +/datum/nanite_program/dermal_button/proc/press() + if(activated) + host_mob.visible_message("[host_mob] presses a button on [host_mob.p_their()] forearm.", + "You press the nanite button on your forearm.", null, 2) + SEND_SIGNAL(host_mob, COMSIG_NANITE_SIGNAL, sent_code, "a [name] program") + +/datum/action/innate/nanite_button + name = "Button" + icon_icon = 'icons/mob/actions/actions_items.dmi' + check_flags = AB_CHECK_RESTRAINED|AB_CHECK_STUN|AB_CHECK_CONSCIOUS + button_icon_state = "power_green" + var/datum/nanite_program/dermal_button/program + +/datum/action/innate/nanite_button/New(datum/nanite_program/dermal_button/_program, _name, _icon, _color) + ..() + program = _program + name = _name + button_icon_state = "[_icon]_[_color]" + +/datum/action/innate/nanite_button/Activate() + program.press() + +/datum/nanite_program/research + name = "Distributed Computing" + desc = "The nanites aid the research servers by performing a portion of its calculations, increasing research point generation." + use_rate = 0.2 + rogue_types = list(/datum/nanite_program/toxic) + +/datum/nanite_program/research/active_effect() + if(!iscarbon(host_mob)) + return + var/points = 1 + if(!host_mob.client) //less brainpower + points *= 0.25 + SSresearch.science_tech.add_point_list(list(TECHWEB_POINT_TYPE_GENERIC = points)) + +/datum/nanite_program/researchplus + name = "Neural Network" + desc = "The nanites link the host's brains together forming a neural research network, that becomes more efficient with the amount of total hosts." + use_rate = 0.3 + rogue_types = list(/datum/nanite_program/brain_decay) + +/datum/nanite_program/researchplus/enable_passive_effect() + . = ..() + if(!iscarbon(host_mob)) + return + if(host_mob.client) + SSnanites.neural_network_count++ + else + SSnanites.neural_network_count += 0.25 + +/datum/nanite_program/researchplus/disable_passive_effect() + . = ..() + if(!iscarbon(host_mob)) + return + if(host_mob.client) + SSnanites.neural_network_count-- + else + SSnanites.neural_network_count -= 0.25 + +/datum/nanite_program/researchplus/active_effect() + if(!iscarbon(host_mob)) + return + var/mob/living/carbon/C = host_mob + var/points = round(SSnanites.neural_network_count / 12, 0.1) + if(!C.client) //less brainpower + points *= 0.25 + SSresearch.science_tech.add_point_list(list(TECHWEB_POINT_TYPE_GENERIC = points)) + diff --git a/code/modules/research/nanites/nanite_remote.dm b/code/modules/research/nanites/nanite_remote.dm index 3b242d28df..a7c8533521 100644 --- a/code/modules/research/nanites/nanite_remote.dm +++ b/code/modules/research/nanites/nanite_remote.dm @@ -35,6 +35,7 @@ update_icon() else to_chat(user, "Access denied.") + return TRUE /obj/item/nanite_remote/emag_act(mob/user) . = ..() diff --git a/code/modules/research/nanites/program_disks.dm b/code/modules/research/nanites/program_disks.dm index 86b7803fc9..f780f40932 100644 --- a/code/modules/research/nanites/program_disks.dm +++ b/code/modules/research/nanites/program_disks.dm @@ -130,4 +130,16 @@ program_type = /datum/nanite_program/pacifying /obj/item/disk/nanite_program/stun - program_type = /datum/nanite_program/triggered/stun \ No newline at end of file + program_type = /datum/nanite_program/triggered/stun + +/obj/item/disk/nanite_program/dermal_button + program_type = /datum/nanite_program/dermal_button + +/obj/item/disk/nanite_program/research + program_type = /datum/nanite_program/research + +/obj/item/disk/nanite_program/researchplus + program_type = /datum/nanite_program/researchplus + +/obj/item/disk/nanite_program/reduced_diagnostics + program_type = /datum/nanite_program/reduced_diagnostics \ No newline at end of file diff --git a/code/modules/research/techweb/all_nodes.dm b/code/modules/research/techweb/all_nodes.dm index c0aa4a3127..af4148d194 100644 --- a/code/modules/research/techweb/all_nodes.dm +++ b/code/modules/research/techweb/all_nodes.dm @@ -71,7 +71,7 @@ display_name = "Biological Technology" description = "What makes us tick." //the MC, silly! prereq_ids = list("base") - design_ids = list("medicalkit", "chem_heater", "chem_master", "chem_dispenser", "sleeper", "vr_sleeper", "pandemic", "defibmount", "operating", "soda_dispenser", "beer_dispenser", "healthanalyzer", "blood_bag", "bloodbankgen") + design_ids = list("medicalkit", "chem_heater", "chem_master", "chem_dispenser", "sleeper", "vr_sleeper", "pandemic", "defibmount", "operating", "soda_dispenser", "beer_dispenser", "healthanalyzer", "blood_bag", "bloodbankgen", "telescopiciv") research_costs = list(TECHWEB_POINT_TYPE_GENERIC = 2500) export_price = 5000 @@ -400,7 +400,7 @@ display_name = "Cyborg Upgrades: Medical" description = "Medical upgrades for cyborgs." prereq_ids = list("adv_biotech", "robotics") - design_ids = list("borg_upgrade_defibrillator", "borg_upgrade_advhealth", "borg_upgrade_piercinghypospray", "borg_upgrade_highstrengthsynthesiser", "borg_upgrade_expandedsynthesiser", "borg_upgrade_pinpointer", "borg_upgrade_surgicalprocessor") + design_ids = list("borg_upgrade_advhealth", "borg_upgrade_piercinghypospray", "borg_upgrade_highstrengthsynthesiser", "borg_upgrade_expandedsynthesiser", "borg_upgrade_pinpointer", "borg_upgrade_surgicalprocessor") research_costs = list(TECHWEB_POINT_TYPE_GENERIC = 2000) export_price = 5000 @@ -960,7 +960,7 @@ prereq_ids = list("datatheory","robotics") design_ids = list("nanite_disk","nanite_remote","nanite_scanner",\ "nanite_chamber","public_nanite_chamber","nanite_chamber_control","nanite_programmer","nanite_program_hub","nanite_cloud_control",\ - "relay_nanites", "monitoring_nanites", "access_nanites", "repairing_nanites","sensor_nanite_volume", "repeater_nanites", "relay_repeater_nanites") + "relay_nanites", "monitoring_nanites", "access_nanites", "repairing_nanites","sensor_nanite_volume", "repeater_nanites", "relay_repeater_nanites","red_diag_nanites") research_costs = list(TECHWEB_POINT_TYPE_GENERIC = 2500) export_price = 5000 @@ -969,7 +969,7 @@ display_name = "Smart Nanite Programming" description = "Nanite programs that require nanites to perform complex actions, act independently, roam or seek targets." prereq_ids = list("nanite_base","adv_robotics") - design_ids = list("purging_nanites", "metabolic_nanites", "stealth_nanites", "memleak_nanites","sensor_voice_nanites", "voice_nanites") + design_ids = list("purging_nanites", "research_nanites", "metabolic_nanites", "stealth_nanites", "memleak_nanites","sensor_voice_nanites", "voice_nanites") research_costs = list(TECHWEB_POINT_TYPE_GENERIC = 2000) export_price = 4000 @@ -978,7 +978,7 @@ display_name = "Mesh Nanite Programming" description = "Nanite programs that require static structures and membranes." prereq_ids = list("nanite_base","engineering") - design_ids = list("hardening_nanites", "refractive_nanites", "cryo_nanites", "conductive_nanites", "shock_nanites", "emp_nanites", "temperature_nanites") + design_ids = list("hardening_nanites", "dermal_button_nanites", "refractive_nanites", "cryo_nanites", "conductive_nanites", "shock_nanites", "emp_nanites", "temperature_nanites") research_costs = list(TECHWEB_POINT_TYPE_GENERIC = 2500) export_price = 5000 @@ -1015,7 +1015,7 @@ display_name = "Harmonic Nanite Programming" description = "Nanite programs that require seamless integration between nanites and biology." prereq_ids = list("nanite_bio","nanite_smart","nanite_mesh") - design_ids = list("fakedeath_nanites","aggressive_nanites","defib_nanites","regenerative_plus_nanites","brainheal_plus_nanites","purging_plus_nanites","adrenaline_nanites") + design_ids = list("fakedeath_nanites","researchplus_nanites","aggressive_nanites","defib_nanites","regenerative_plus_nanites","brainheal_plus_nanites","purging_plus_nanites","adrenaline_nanites") research_costs = list(TECHWEB_POINT_TYPE_GENERIC = 4000) export_price = 8000 @@ -1043,14 +1043,21 @@ display_name = "Alien Technology" description = "Things used by the greys." prereq_ids = list("biotech","engineering") - boost_item_paths = list(/obj/item/gun/energy/alien, /obj/item/scalpel/alien, /obj/item/hemostat/alien, /obj/item/retractor/alien, /obj/item/circular_saw/alien, - /obj/item/cautery/alien, /obj/item/surgicaldrill/alien, /obj/item/screwdriver/abductor, /obj/item/wrench/abductor, /obj/item/crowbar/abductor, /obj/item/multitool/abductor, /obj/item/stock_parts/cell/infinite/abductor, - /obj/item/weldingtool/abductor, /obj/item/wirecutters/abductor, /obj/item/circuitboard/machine/abductor, /obj/item/abductor_baton, /obj/item/abductor, /obj/item/stack/sheet/mineral/abductor) research_costs = list(TECHWEB_POINT_TYPE_GENERIC = 5000) export_price = 20000 hidden = TRUE design_ids = list("alienalloy") +/datum/techweb_node/alientech/New() + . = ..() + boost_item_paths = typesof(/obj/item/gun/energy/alien, /obj/item/scalpel/alien, /obj/item/hemostat/alien, + /obj/item/retractor/alien, /obj/item/circular_saw/alien, /obj/item/cautery/alien, + /obj/item/surgicaldrill/alien, /obj/item/screwdriver/abductor, /obj/item/wrench/abductor, + /obj/item/crowbar/abductor, /obj/item/multitool/abductor, + /obj/item/stock_parts/cell/infinite/abductor, /obj/item/weldingtool/abductor, + /obj/item/wirecutters/abductor, /obj/item/circuitboard/machine/abductor, + /obj/item/abductor, /obj/item/stack/sheet/mineral/abductor) + /datum/techweb_node/alien_bio id = "alien_bio" display_name = "Alien Biological Tools" @@ -1088,13 +1095,13 @@ continue boost_item_paths |= UI.item //allows deconning to unlock. -/datum/techweb_node/advanced_illegl_ballistics +/datum/techweb_node/advanced_illegal_ballistics id = "advanced_illegal_ballistics" - display_name = "Advanced Illegal Ballistics" - description = "Advanced Ballistic for Illegal weaponds." - design_ids = list("10mm","10mmap","10mminc","10mmhp","pistolm9mm","m45","bolt_clip") + display_name = "Advanced Non-Standard Ballistics" + description = "Ballistic ammunition for non-standard firearms. Usually the ones you don't have nor want to be involved with." + design_ids = list("10mm","10mmap","10mminc","10mmhp","sl357","pistolm9mm","m45","bolt_clip") prereq_ids = list("ballistic_weapons","syndicate_basic","explosive_weapons") - research_costs = list(TECHWEB_POINT_TYPE_GENERIC = 25000) //This gives sec lethal mags/clips for guns form traitors or space. + research_costs = list(TECHWEB_POINT_TYPE_GENERIC = 25000) //This gives sec lethal mags/clips for guns from traitors, space, or anything in between. export_price = 7000 //Helpers for debugging/balancing the techweb in its entirety! diff --git a/code/modules/research/xenobiology/xenobio_camera.dm b/code/modules/research/xenobiology/xenobio_camera.dm index c143c4fb2d..205603e12e 100644 --- a/code/modules/research/xenobiology/xenobio_camera.dm +++ b/code/modules/research/xenobiology/xenobio_camera.dm @@ -28,6 +28,7 @@ var/datum/action/innate/monkey_recycle/monkey_recycle_action var/datum/action/innate/slime_scan/scan_action var/datum/action/innate/feed_potion/potion_action + var/datum/action/innate/hotkey_help/hotkey_help var/list/stored_slimes var/obj/item/slimepotion/slime/current_potion @@ -48,6 +49,7 @@ monkey_recycle_action = new scan_action = new potion_action = new + hotkey_help = new stored_slimes = list() RegisterSignal(src, COMSIG_ATOM_CONTENTS_DEL, .proc/on_contents_del) @@ -100,6 +102,27 @@ potion_action.Grant(user) actions += potion_action + if(hotkey_help) + hotkey_help.target = src + hotkey_help.Grant(user) + actions += hotkey_help + + RegisterSignal(user, COMSIG_XENO_SLIME_CLICK_CTRL, .proc/XenoSlimeClickCtrl) + RegisterSignal(user, COMSIG_XENO_SLIME_CLICK_ALT, .proc/XenoSlimeClickAlt) + RegisterSignal(user, COMSIG_XENO_SLIME_CLICK_SHIFT, .proc/XenoSlimeClickShift) + RegisterSignal(user, COMSIG_XENO_TURF_CLICK_SHIFT, .proc/XenoTurfClickShift) + RegisterSignal(user, COMSIG_XENO_TURF_CLICK_CTRL, .proc/XenoTurfClickCtrl) + RegisterSignal(user, COMSIG_XENO_MONKEY_CLICK_CTRL, .proc/XenoMonkeyClickCtrl) + +/obj/machinery/computer/camera_advanced/xenobio/remove_eye_control(mob/living/user) + UnregisterSignal(user, COMSIG_XENO_SLIME_CLICK_CTRL) + UnregisterSignal(user, COMSIG_XENO_SLIME_CLICK_ALT) + UnregisterSignal(user, COMSIG_XENO_SLIME_CLICK_SHIFT) + UnregisterSignal(user, COMSIG_XENO_TURF_CLICK_SHIFT) + UnregisterSignal(user, COMSIG_XENO_TURF_CLICK_CTRL) + UnregisterSignal(user, COMSIG_XENO_MONKEY_CLICK_CTRL) + ..() + /obj/machinery/computer/camera_advanced/xenobio/proc/on_contents_del(atom/deleted) if(current_potion == deleted) current_potion = null @@ -169,7 +192,7 @@ S.visible_message("[S] warps in!") X.stored_slimes -= S else - to_chat(owner, "Target is not near a camera. Cannot proceed.") + to_chat(owner, "Target is not near a camera. Cannot proceed.") /datum/action/innate/slime_pick_up name = "Pick up Slime" @@ -194,7 +217,7 @@ S.forceMove(X) X.stored_slimes += S else - to_chat(owner, "Target is not near a camera. Cannot proceed.") + to_chat(owner, "Target is not near a camera. Cannot proceed.") /datum/action/innate/feed_slime @@ -215,9 +238,11 @@ if (!QDELETED(food)) food.LAssailant = C X.monkeys -- - to_chat(owner, "[X] now has [X.monkeys] monkeys left.") + to_chat(owner, "[X] now has [X.monkeys] monkey(s) left.") + else + to_chat(owner, "[X] needs to have at least 1 monkey stored. Currently has [X.monkeys] monkeys stored.") else - to_chat(owner, "Target is not near a camera. Cannot proceed.") + to_chat(owner, "Target is not near a camera. Cannot proceed.") /datum/action/innate/monkey_recycle @@ -239,7 +264,7 @@ X.monkeys = round(X.monkeys + 0.2,0.1) qdel(M) else - to_chat(owner, "Target is not near a camera. Cannot proceed.") + to_chat(owner, "Target is not near a camera. Cannot proceed.") /datum/action/innate/slime_scan name = "Scan Slime" @@ -256,7 +281,7 @@ for(var/mob/living/simple_animal/slime/S in remote_eye.loc) slime_scan(S, C) else - to_chat(owner, "Target is not near a camera. Cannot proceed.") + to_chat(owner, "Target is not near a camera. Cannot proceed.") /datum/action/innate/feed_potion name = "Apply Potion" @@ -280,7 +305,10 @@ X.current_potion.attack(S, C) break else - to_chat(owner, "Target is not near a camera. Cannot proceed.") + to_chat(owner, "Target is not near a camera. Cannot proceed.") + + +//Demodularized Code /obj/item/disk/xenobio_console_upgrade name = "Xenobiology console upgrade disk" @@ -307,3 +335,169 @@ name = "Xenobiology console advanced slime upgrade disk" desc = "This disk will add the ability to remotely feed slimes potions via the Xenobiology console, and lift the restrictions on the number of slimes that can be stored inside the Xenobiology console. This includes the contents of the basic slime upgrade disk." upgradetypes = list(XENOBIO_UPGRADE_SLIMEBASIC, XENOBIO_UPGRADE_SLIMEADV) + + +//Xenobio Hotkeys Port + +/datum/action/innate/hotkey_help + name = "Hotkey Help" + icon_icon = 'icons/mob/actions/actions_silicon.dmi' + button_icon_state = "hotkey_help" + +/datum/action/innate/hotkey_help/Activate() + if(!target || !isliving(owner)) + return + to_chat(owner, "Click shortcuts:") + to_chat(owner, "Shift-click a slime to pick it up, or the floor to drop all held slimes. (Requires Basic Slime Console upgrade)") + to_chat(owner, "Ctrl-click a slime to scan it.") + to_chat(owner, "Alt-click a slime to feed it a potion. (Requires Advanced Slime Console upgrade)") + to_chat(owner, "Ctrl-click on a dead monkey to recycle it, or the floor to place a new monkey. (Requires Monkey Console upgrade)") + +// +// Alternate clicks for slime, monkey and open turf if using a xenobio console + +// Scans slime +/mob/living/simple_animal/slime/CtrlClick(mob/user) + SEND_SIGNAL(user, COMSIG_XENO_SLIME_CLICK_CTRL, src) + ..() + +//Feeds a potion to slime +/mob/living/simple_animal/slime/AltClick(mob/user) + SEND_SIGNAL(user, COMSIG_XENO_SLIME_CLICK_ALT, src) + ..() + +//Picks up slime +/mob/living/simple_animal/slime/ShiftClick(mob/user) + SEND_SIGNAL(user, COMSIG_XENO_SLIME_CLICK_SHIFT, src) + ..() + +//Place slimes +/turf/open/ShiftClick(mob/user) + SEND_SIGNAL(user, COMSIG_XENO_TURF_CLICK_SHIFT, src) + ..() + +//Place monkey +/turf/open/CtrlClick(mob/user) + SEND_SIGNAL(user, COMSIG_XENO_TURF_CLICK_CTRL, src) + ..() + +//Pick up monkey +/mob/living/carbon/monkey/CtrlClick(mob/user) + SEND_SIGNAL(user, COMSIG_XENO_MONKEY_CLICK_CTRL, src) + ..() + +// Scans slime +/obj/machinery/computer/camera_advanced/xenobio/proc/XenoSlimeClickCtrl(mob/living/user, mob/living/simple_animal/slime/S) + if(!GLOB.cameranet.checkTurfVis(S.loc)) + to_chat(user, "Target is not near a camera. Cannot proceed.") + return + var/mob/living/C = user + var/mob/camera/aiEye/remote/xenobio/E = C.remote_control + var/area/mobarea = get_area(S.loc) + if(mobarea.name == E.allowed_area || mobarea.xenobiology_compatible) + slime_scan(S, C) + +//Feeds a potion to slime +/obj/machinery/computer/camera_advanced/xenobio/proc/XenoSlimeClickAlt(mob/living/user, mob/living/simple_animal/slime/S) + if(!(upgradetier & XENOBIO_UPGRADE_SLIMEADV)) //CIT CHANGE - makes slime-related actions require XENOBIO_UPGRADE_SLIMEADV + to_chat(user, "This console does not have the advanced slime upgrade.") + return + if(!GLOB.cameranet.checkTurfVis(S.loc)) + to_chat(user, "Target is not near a camera. Cannot proceed.") + return + var/mob/living/C = user + var/mob/camera/aiEye/remote/xenobio/E = C.remote_control + var/obj/machinery/computer/camera_advanced/xenobio/X = E.origin + var/area/mobarea = get_area(S.loc) + if(QDELETED(X.current_potion)) + to_chat(C, "No potion loaded.") + return + if(mobarea.name == E.allowed_area || mobarea.xenobiology_compatible) + X.current_potion.attack(S, C) + +//Picks up slime +/obj/machinery/computer/camera_advanced/xenobio/proc/XenoSlimeClickShift(mob/living/user, mob/living/simple_animal/slime/S) + if(!(upgradetier & XENOBIO_UPGRADE_SLIMEBASIC)) //CIT CHANGE - makes slime-related actions require XENOBIO_UPGRADE_SLIMEBASIC + to_chat(user, "This console does not have the basic slime upgrade.") + return + if(!GLOB.cameranet.checkTurfVis(S.loc)) + to_chat(user, "Target is not near a camera. Cannot proceed.") + return + var/mob/living/C = user + var/mob/camera/aiEye/remote/xenobio/E = C.remote_control + var/obj/machinery/computer/camera_advanced/xenobio/X = E.origin + var/area/mobarea = get_area(S.loc) + if(mobarea.name == E.allowed_area || mobarea.xenobiology_compatible) + if(X.stored_slimes.len >= X.max_slimes) + to_chat(C, "Slime storage is full.") + return + if(S.ckey) + to_chat(C, "The slime wiggled free!") + return + if(S.buckled) + S.Feedstop(silent = TRUE) + S.visible_message("[S] vanishes in a flash of light!") + S.forceMove(X) + X.stored_slimes += S + +//Place slimes +/obj/machinery/computer/camera_advanced/xenobio/proc/XenoTurfClickShift(mob/living/user, turf/open/T) + if(!(upgradetier & XENOBIO_UPGRADE_SLIMEBASIC)) //CIT CHANGE - makes slime-related actions require XENOBIO_UPGRADE_SLIMEBASIC + to_chat(user, "This console does not have the basic slime upgrade.") + return + if(!GLOB.cameranet.checkTurfVis(T)) + to_chat(user, "Target is not near a camera. Cannot proceed.") + return + var/mob/living/C = user + var/mob/camera/aiEye/remote/xenobio/E = C.remote_control + var/obj/machinery/computer/camera_advanced/xenobio/X = E.origin + var/area/turfarea = get_area(T) + if(turfarea.name == E.allowed_area || turfarea.xenobiology_compatible) + for(var/mob/living/simple_animal/slime/S in X.stored_slimes) + S.forceMove(T) + S.visible_message("[S] warps in!") + X.stored_slimes -= S + +//Place monkey +/obj/machinery/computer/camera_advanced/xenobio/proc/XenoTurfClickCtrl(mob/living/user, turf/open/T) + if(!(upgradetier & XENOBIO_UPGRADE_MONKEYS)) // CIT CHANGE - makes monkey-related actions require XENOBIO_UPGRADE_MONKEYS + to_chat(user, "This console does not have the monkey upgrade.") + return + if(!GLOB.cameranet.checkTurfVis(T)) + to_chat(user, "Target is not near a camera. Cannot proceed.") + return + var/mob/living/C = user + var/mob/camera/aiEye/remote/xenobio/E = C.remote_control + var/obj/machinery/computer/camera_advanced/xenobio/X = E.origin + var/area/turfarea = get_area(T) + if(turfarea.name == E.allowed_area || turfarea.xenobiology_compatible) + if(X.monkeys >= 1) + var/mob/living/carbon/monkey/food = new /mob/living/carbon/monkey(T, TRUE, C) + if (!QDELETED(food)) + food.LAssailant = C + X.monkeys-- + X.monkeys = round(X.monkeys, 0.1) //Prevents rounding errors + to_chat(C, "[X] now has [X.monkeys] monkey(s) stored.") + else + to_chat(C, "[X] needs to have at least 1 monkey stored. Currently has [X.monkeys] monkeys stored.") + +//Pick up monkey +/obj/machinery/computer/camera_advanced/xenobio/proc/XenoMonkeyClickCtrl(mob/living/user, mob/living/carbon/monkey/M) + if(!(upgradetier & XENOBIO_UPGRADE_MONKEYS)) // CIT CHANGE - makes monkey-related actions require XENOBIO_UPGRADE_MONKEYS + to_chat(user, "This console does not have the monkey upgrade.") + return + if(!GLOB.cameranet.checkTurfVis(M.loc)) + to_chat(user, "Target is not near a camera. Cannot proceed.") + return + var/mob/living/C = user + var/mob/camera/aiEye/remote/xenobio/E = C.remote_control + var/obj/machinery/computer/camera_advanced/xenobio/X = E.origin + var/area/mobarea = get_area(M.loc) + if(mobarea.name == E.allowed_area || mobarea.xenobiology_compatible) + if(!M.stat) + return + M.visible_message("[M] vanishes as [p_theyre()] reclaimed for recycling!") + X.monkeys = round(X.monkeys + 0.2,0.1) + qdel(M) + if (X.monkeys == (round(X.monkeys,1))) + to_chat(C, "[X] now has [X.monkeys] monkey(s) available.") diff --git a/code/modules/ruins/lavaland_ruin_code.dm b/code/modules/ruins/lavaland_ruin_code.dm index d12195cc52..b6e0db2646 100644 --- a/code/modules/ruins/lavaland_ruin_code.dm +++ b/code/modules/ruins/lavaland_ruin_code.dm @@ -85,7 +85,8 @@ /obj/item/stack/tile/bronze = /datum/species/golem/bronze, /obj/item/stack/sheet/cardboard = /datum/species/golem/cardboard, /obj/item/stack/sheet/leather = /datum/species/golem/leather, - /obj/item/stack/sheet/bone = /datum/species/golem/bone) + /obj/item/stack/sheet/bone = /datum/species/golem/bone, + /obj/item/stack/sheet/cotton/durathread = /datum/species/golem/durathread) if(istype(I, /obj/item/stack)) var/obj/item/stack/O = I diff --git a/code/modules/ruins/objects_and_mobs/sin_ruins.dm b/code/modules/ruins/objects_and_mobs/sin_ruins.dm index caa2ca7adf..76897b5276 100644 --- a/code/modules/ruins/objects_and_mobs/sin_ruins.dm +++ b/code/modules/ruins/objects_and_mobs/sin_ruins.dm @@ -108,7 +108,7 @@ if (levels.len) dest = locate(T.x, T.y, pick(levels)) - T.ChangeTurf(/turf/open/chasm) + T.ChangeTurf(/turf/open/chasm, flags = CHANGETURF_INHERIT_AIR) var/turf/open/chasm/C = T C.set_target(dest) C.drop(user) diff --git a/code/modules/ruins/spaceruin_code/hilbertshotel.dm b/code/modules/ruins/spaceruin_code/hilbertshotel.dm index cd641adb33..f64b5e4d01 100644 --- a/code/modules/ruins/spaceruin_code/hilbertshotel.dm +++ b/code/modules/ruins/spaceruin_code/hilbertshotel.dm @@ -284,6 +284,7 @@ GLOBAL_VAR_INIT(hhmysteryRoomNumber, 1337) var/datum/action/peepholeCancel/PHC = new user.overlay_fullscreen("remote_view", /obj/screen/fullscreen/impaired, 1) PHC.Grant(user) + return TRUE /turf/closed/indestructible/hoteldoor/check_eye(mob/user) if(get_dist(get_turf(src), get_turf(user)) >= 2) diff --git a/code/modules/security_levels/security_levels.dm b/code/modules/security_levels/security_levels.dm index 70b06e6438..13d1543c92 100644 --- a/code/modules/security_levels/security_levels.dm +++ b/code/modules/security_levels/security_levels.dm @@ -49,7 +49,7 @@ GLOBAL_VAR_INIT(security_level, SEC_LEVEL_GREEN) else SSshuttle.emergency.modTimer(1.5) GLOB.security_level = SEC_LEVEL_BLUE - sound_to_playing_players('sound/misc/voybluealert.ogg') // Citadel change - Makes alerts play a sound + sound_to_playing_players('sound/misc/voybluealert.ogg', volume = 50) // Citadel change - Makes alerts play a sound for(var/obj/machinery/firealarm/FA in GLOB.machines) if(is_station_level(FA.z)) FA.update_icon() @@ -66,7 +66,7 @@ GLOBAL_VAR_INIT(security_level, SEC_LEVEL_GREEN) if(SSshuttle.emergency.mode == SHUTTLE_CALL || SSshuttle.emergency.mode == SHUTTLE_RECALL) SSshuttle.emergency.modTimer(1.6) GLOB.security_level = SEC_LEVEL_AMBER - sound_to_playing_players('sound/effects/alert.ogg') // Citadel change - Makes alerts play a sound + sound_to_playing_players('sound/effects/alert.ogg', volume = 50) // Citadel change - Makes alerts play a sound for(var/obj/machinery/firealarm/FA in GLOB.machines) if(is_station_level(FA.z)) FA.update_icon() @@ -83,7 +83,7 @@ GLOBAL_VAR_INIT(security_level, SEC_LEVEL_GREEN) else minor_announce(CONFIG_GET(string/alert_red_downto), "Attention! Code red!") GLOB.security_level = SEC_LEVEL_RED - sound_to_playing_players('sound/misc/voyalert.ogg') // Citadel change - Makes alerts play a sound + sound_to_playing_players('sound/misc/voyalert.ogg', volume = 50) // Citadel change - Makes alerts play a sound for(var/obj/machinery/firealarm/FA in GLOB.machines) if(is_station_level(FA.z)) diff --git a/code/modules/shuttle/supply.dm b/code/modules/shuttle/supply.dm index c38cef5ea8..2ac6df7668 100644 --- a/code/modules/shuttle/supply.dm +++ b/code/modules/shuttle/supply.dm @@ -28,6 +28,11 @@ GLOBAL_LIST_INIT(blacklisted_cargo_types, typecacheof(list( /obj/item/hilbertshotel ))) +GLOBAL_LIST_INIT(cargo_shuttle_leave_behind_typecache, typecacheof(list( + /mob/living/simple_animal/revenant, + /mob/living/simple_animal/slaughter + ))) + /obj/docking_port/mobile/supply name = "supply shuttle" id = "supply" @@ -50,16 +55,27 @@ GLOBAL_LIST_INIT(blacklisted_cargo_types, typecacheof(list( /obj/docking_port/mobile/supply/canMove() if(is_station_level(z)) - return check_blacklist(shuttle_areas) + return check_blacklist(shuttle_areas, GLOB.blacklisted_cargo_types - GLOB.cargo_shuttle_leave_behind_typecache) return ..() -/obj/docking_port/mobile/supply/proc/check_blacklist(areaInstances) +/obj/docking_port/mobile/supply/enterTransit() + var/list/leave_behind = list() + for(var/i in check_blacklist(shuttle_areas, GLOB.cargo_shuttle_leave_behind_typecache)) + var/atom/movable/AM = i + leave_behind[AM] = AM.loc + . = ..() + for(var/kicked in leave_behind) + var/atom/movable/victim = kicked + var/atom/oldloc = leave_behind[victim] + victim.forceMove(oldloc) + +/obj/docking_port/mobile/supply/proc/check_blacklist(areaInstances, list/typecache) for(var/place in areaInstances) var/area/shuttle/shuttle_area = place for(var/trf in shuttle_area) var/turf/T = trf for(var/a in T.GetAllContents()) - if(is_type_in_typecache(a, GLOB.blacklisted_cargo_types)) + if(is_type_in_typecache(a, typecache)) return FALSE if(istype(a, /obj/structure/closet))//Prevents eigenlockers from ending up at CC var/obj/structure/closet/c = a diff --git a/code/modules/spells/spell_types/conjure.dm b/code/modules/spells/spell_types/conjure.dm index 3ebded7487..38a2d5bddd 100644 --- a/code/modules/spells/spell_types/conjure.dm +++ b/code/modules/spells/spell_types/conjure.dm @@ -31,7 +31,7 @@ if(ispath(summoned_object_type, /turf)) var/turf/O = spawn_place var/N = summoned_object_type - O.ChangeTurf(N) + O.ChangeTurf(N, flags = CHANGETURF_INHERIT_AIR) else var/atom/summoned_object = new summoned_object_type(spawn_place) diff --git a/code/modules/spells/spell_types/devil.dm b/code/modules/spells/spell_types/devil.dm index 8b8328abbe..d97d466e4d 100644 --- a/code/modules/spells/spell_types/devil.dm +++ b/code/modules/spells/spell_types/devil.dm @@ -234,7 +234,7 @@ dancefloor_exists = FALSE for(var/i in 1 to dancefloor_turfs.len) var/turf/T = dancefloor_turfs[i] - T.ChangeTurf(dancefloor_turfs_types[i]) + T.ChangeTurf(dancefloor_turfs_types[i], flags = CHANGETURF_INHERIT_AIR) else var/list/funky_turfs = RANGE_TURFS(1, user) for(var/turf/closed/solid in funky_turfs) @@ -248,7 +248,7 @@ var/turf/T = t dancefloor_turfs[i] = T dancefloor_turfs_types[i] = T.type - T.ChangeTurf((i % 2 == 0) ? /turf/open/floor/light/colour_cycle/dancefloor_a : /turf/open/floor/light/colour_cycle/dancefloor_b) + T.ChangeTurf((i % 2 == 0) ? /turf/open/floor/light/colour_cycle/dancefloor_a : /turf/open/floor/light/colour_cycle/dancefloor_b, flags = CHANGETURF_INHERIT_AIR) i++ /datum/effect_system/smoke_spread/transparent/dancefloor_devil diff --git a/code/modules/spells/spell_types/godhand.dm b/code/modules/spells/spell_types/godhand.dm index a5f371ffc2..c4a2b4aa7e 100644 --- a/code/modules/spells/spell_types/godhand.dm +++ b/code/modules/spells/spell_types/godhand.dm @@ -182,3 +182,38 @@ if(charges <= 0) qdel(src) + +/obj/item/melee/touch_attack/nuclearfist + name = "\improper PURE MANLINESS" + desc = "SHOW THEM RAW POWER" + catchphrase = "I CAST FIST!" + on_use_sound = 'sound/weapons/nuclear_fist.ogg' + icon_state = "disintegrate" + item_state = "disintegrate" + +/obj/item/melee/touch_attack/nuclearfist/afterattack(atom/movable/target, mob/living/carbon/user, proximity) + if(!proximity || target == user || !ismob(target) || !iscarbon(user) || user.lying || user.handcuffed) //exploding after touching yourself would be bad + return + if(!user.can_speak_vocal()) + to_chat(user, "You can't get the words out!") + return + var/mob/M = target + var/atom/A = M.anti_magic_check() + if(A) + if(isitem(A)) + target.visible_message("[target]'s [A] glows brightly as it wards off the spell!") + user.visible_message("The feedback blows [user]'s arm off!","The spell bounces from [M]'s skin back into your arm!") + user.flash_act() + var/obj/item/bodypart/part = user.get_holding_bodypart_of_item(src) + if(part) + part.dismember() + return ..() + var/angle = dir2angle(get_dir(src, get_step_away(target, src))) + var/obj/item/projectile/magic/nuclear/P = new(get_turf(src)) + P.victim = target + target.forceMove(P) + P.setAngle(angle) + P.original = user + P.firer = user + P.fire() + return ..() diff --git a/code/modules/spells/spell_types/touch_attacks.dm b/code/modules/spells/spell_types/touch_attacks.dm index 0ffe02cec2..5f984fa7e3 100644 --- a/code/modules/spells/spell_types/touch_attacks.dm +++ b/code/modules/spells/spell_types/touch_attacks.dm @@ -23,7 +23,7 @@ remove_hand(TRUE) to_chat(user, "You draw the power out of your hand.") return - + for(var/mob/living/carbon/C in targets) if(!attached_hand) if(ChargeHand(C)) @@ -71,3 +71,15 @@ action_icon_state = "statue" sound = 'sound/magic/fleshtostone.ogg' + +/obj/effect/proc_holder/spell/targeted/touch/nuclear_fist + name = "Nuclear Fist" + desc = "This spell channels raw manliness, allowing you punch your enemies across the galaxy, causing them to detonate violently if hitting any other living being midflight. Does not work while laying down." + hand_path = /obj/item/melee/touch_attack/nuclearfist + + school = "evocation" + charge_max = 100 + clothes_req = 0 + cooldown_min = 20 + + action_icon_state = "nuclearfist" diff --git a/code/modules/surgery/eye_surgery.dm b/code/modules/surgery/eye_surgery.dm index f7a06af388..28e813ccac 100644 --- a/code/modules/surgery/eye_surgery.dm +++ b/code/modules/surgery/eye_surgery.dm @@ -22,6 +22,7 @@ "[user] begins to perform surgery on [target]'s eyes.") /datum/surgery_step/fix_eyes/success(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery) + var/obj/item/organ/eyes/E = target.getorganslot(ORGAN_SLOT_EYES) display_results(user, target, "You succeed in fixing [target]'s eyes.", "[user] successfully fixes [target]'s eyes!", "[user] completes the surgery on [target]'s eyes.") @@ -29,7 +30,7 @@ target.set_blindness(0) target.cure_nearsighted(list(EYE_DAMAGE)) target.blur_eyes(35) //this will fix itself slowly. - target.set_eye_damage(0) + E.setOrganDamage(0) return TRUE /datum/surgery_step/fix_eyes/failure(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery) diff --git a/code/modules/surgery/organs/augments_chest.dm b/code/modules/surgery/organs/augments_chest.dm index 81627104e8..65172a1545 100644 --- a/code/modules/surgery/organs/augments_chest.dm +++ b/code/modules/surgery/organs/augments_chest.dm @@ -44,6 +44,9 @@ hunger_threshold = NUTRITION_LEVEL_HUNGRY poison_amount = 10 +#define MAX_HEAL_COOLDOWN 15 MINUTES +#define DEF_CONVALESCENCE_TIME 15 SECONDS + /obj/item/organ/cyberimp/chest/reviver name = "Reviver implant" desc = "This implant will attempt to revive and heal you if you lose consciousness. For the faint of heart!" @@ -51,43 +54,49 @@ implant_color = "#AD0000" slot = ORGAN_SLOT_HEART_AID var/revive_cost = 0 - var/reviving = 0 + var/reviving = FALSE var/cooldown = 0 + var/convalescence_time = 0 /obj/item/organ/cyberimp/chest/reviver/on_life() if(reviving) - if(owner.stat == UNCONSCIOUS) - addtimer(CALLBACK(src, .proc/heal), 30) + var/do_heal = world.time < convalescence_time + if(revive_cost >= MAX_HEAL_COOLDOWN) + do_heal = FALSE + else if(owner.stat && owner.stat != DEAD) + do_heal = TRUE + else if(!do_heal) + convalescence_time = world.time + DEF_CONVALESCENCE_TIME + if(do_heal) + addtimer(CALLBACK(src, .proc/heal), 3 SECONDS) else cooldown = revive_cost + world.time reviving = FALSE to_chat(owner, "Your reviver implant shuts down and starts recharging. It will be ready again in [DisplayTimeText(revive_cost)].") return - if(cooldown > world.time) - return - if(owner.stat != UNCONSCIOUS) - return - if(owner.suiciding) + if(cooldown > world.time || owner.stat == CONSCIOUS || owner.stat == DEAD || owner.suiciding) return revive_cost = 0 + convalescence_time = 0 reviving = TRUE to_chat(owner, "You feel a faint buzzing as your reviver implant starts patching your wounds...") /obj/item/organ/cyberimp/chest/reviver/proc/heal() if(owner.getOxyLoss()) owner.adjustOxyLoss(-5) - revive_cost += 5 + revive_cost += 0.5 SECONDS if(owner.getBruteLoss()) owner.adjustBruteLoss(-2) - revive_cost += 40 + revive_cost += 4 SECONDS if(owner.getFireLoss()) owner.adjustFireLoss(-2) - revive_cost += 40 + revive_cost += 4 SECONDS if(owner.getToxLoss()) owner.adjustToxLoss(-1) - revive_cost += 40 + revive_cost += 4 SECONDS + /obj/item/organ/cyberimp/chest/reviver/emp_act(severity) . = ..() @@ -95,25 +104,27 @@ return if(reviving) - revive_cost += 200 + revive_cost += 20 SECONDS else - cooldown += 200 + cooldown += 20 SECONDS if(ishuman(owner)) var/mob/living/carbon/human/H = owner if(H.stat != DEAD && prob(50 / severity) && H.can_heartattack()) H.set_heartattack(TRUE) to_chat(H, "You feel a horrible agony in your chest!") - addtimer(CALLBACK(src, .proc/undo_heart_attack), 600 / severity) + addtimer(CALLBACK(src, .proc/undo_heart_attack), 60 SECONDS / severity) /obj/item/organ/cyberimp/chest/reviver/proc/undo_heart_attack() var/mob/living/carbon/human/H = owner - if(!istype(H)) + if(!H || !istype(H)) return H.set_heartattack(FALSE) - if(H.stat == CONSCIOUS) + if(H.stat == CONSCIOUS || H.stat == SOFT_CRIT) to_chat(H, "You feel your heart beating again!") +#undef MAX_HEAL_COOLDOWN +#undef DEF_CONVALESCENCE_TIME /obj/item/organ/cyberimp/chest/thrusters name = "implantable thrusters set" diff --git a/code/modules/surgery/organs/eyes.dm b/code/modules/surgery/organs/eyes.dm index d877af7451..2ddbd672c5 100644 --- a/code/modules/surgery/organs/eyes.dm +++ b/code/modules/surgery/organs/eyes.dm @@ -21,7 +21,6 @@ var/sight_flags = 0 var/see_in_dark = 2 - var/eye_damage = 0 var/tint = 0 var/eye_color = "" //set to a hex code to override a mob's eye color var/old_eye_color = "fff" @@ -31,33 +30,34 @@ var/damaged = FALSE //damaged indicates that our eyes are undergoing some level of negative effect /obj/item/organ/eyes/Insert(mob/living/carbon/M, special = FALSE, drop_if_replaced = FALSE) - ..() + . = ..() + if(!.) + return if(damage == initial(damage)) clear_eye_trauma() if(ishuman(owner)) - var/mob/living/carbon/human/HMN = owner - old_eye_color = HMN.eye_color + var/mob/living/carbon/human/H = owner + old_eye_color = H.eye_color if(eye_color) - HMN.eye_color = eye_color - HMN.regenerate_icons() + H.eye_color = eye_color else - eye_color = HMN.eye_color - if(HAS_TRAIT(HMN, TRAIT_NIGHT_VISION) && !lighting_alpha) - lighting_alpha = LIGHTING_PLANE_ALPHA_NV_TRAIT - see_in_dark = 8 + eye_color = H.eye_color + if(!special) + H.dna?.species?.handle_body() //regenerate eyeballs overlays. M.update_tint() owner.update_sight() - /obj/item/organ/eyes/Remove(mob/living/carbon/M, special = 0) clear_eye_trauma() - ..() + . = ..() if(ishuman(M) && eye_color) - var/mob/living/carbon/human/HMN = M - HMN.eye_color = old_eye_color - HMN.regenerate_icons() - M.update_tint() - M.update_sight() + var/mob/living/carbon/human/H = M + H.eye_color = old_eye_color + if(!special) + H.dna.species.handle_body() + if(!special) + M.update_tint() + M.update_sight() /obj/item/organ/eyes/on_life() ..() diff --git a/code/modules/surgery/organs/heart.dm b/code/modules/surgery/organs/heart.dm index 212605669d..5b74b58cd0 100644 --- a/code/modules/surgery/organs/heart.dm +++ b/code/modules/surgery/organs/heart.dm @@ -55,6 +55,11 @@ update_icon() return 1 +/obj/item/organ/heart/proc/HeartStrengthMessage() + if(beating) + return "a healthy" + return "an unstable" + /obj/item/organ/heart/prepare_eat() var/obj/S = ..() S.icon_state = "[icon_base]-off" diff --git a/code/modules/surgery/organs/organ_internal.dm b/code/modules/surgery/organs/organ_internal.dm index 2b823da9d5..a180bd947e 100644 --- a/code/modules/surgery/organs/organ_internal.dm +++ b/code/modules/surgery/organs/organ_internal.dm @@ -25,6 +25,7 @@ var/now_fixed var/high_threshold_cleared var/low_threshold_cleared + rad_flags = RAD_NO_CONTAMINATE /obj/item/organ/proc/Insert(mob/living/carbon/M, special = 0, drop_if_replaced = TRUE) if(!iscarbon(M) || owner == M) diff --git a/code/modules/surgery/organs/tongue.dm b/code/modules/surgery/organs/tongue.dm index 6b435f282f..760cd97f08 100644 --- a/code/modules/surgery/organs/tongue.dm +++ b/code/modules/surgery/organs/tongue.dm @@ -22,6 +22,7 @@ /datum/language/ratvar, /datum/language/aphasia, /datum/language/slime, + /datum/language/vampiric, )) healing_factor = STANDARD_ORGAN_HEALING*5 //Fast!! decay_factor = STANDARD_ORGAN_DECAY/2 @@ -124,6 +125,32 @@ taste_sensitivity = 101 // ayys cannot taste anything. maxHealth = 120 //Ayys probe a lot modifies_speech = TRUE + var/mothership + +/obj/item/organ/tongue/abductor/attack_self(mob/living/carbon/human/H) + if(!istype(H)) + return + + var/obj/item/organ/tongue/abductor/T = H.getorganslot(ORGAN_SLOT_TONGUE) + if(!istype(T)) + return + + if(T.mothership == mothership) + to_chat(H, "[src] is already attuned to the same channel as your own.") + return + + H.visible_message("[H] holds [src] in their hands, and concentrates for a moment.", "You attempt to modify the attunation of [src].") + if(do_after(H, delay=15, target=src)) + to_chat(H, "You attune [src] to your own channel.") + mothership = T.mothership + +/obj/item/organ/tongue/abductor/examine(mob/M) + . = ..() + if(HAS_TRAIT(M, TRAIT_ABDUCTOR_TRAINING) || HAS_TRAIT(M.mind, TRAIT_ABDUCTOR_TRAINING) || isobserver(M)) + if(!mothership) + . += "It is not attuned to a specific mothership." + else + . += "It is attuned to [mothership]." /obj/item/organ/tongue/abductor/handle_speech(datum/source, list/speech_args) //Hacks diff --git a/code/modules/surgery/organs/vocal_cords.dm b/code/modules/surgery/organs/vocal_cords.dm index 83b0eb4d17..161461d099 100644 --- a/code/modules/surgery/organs/vocal_cords.dm +++ b/code/modules/surgery/organs/vocal_cords.dm @@ -560,7 +560,7 @@ else if((findtext(message, honk_words))) cooldown = COOLDOWN_MEME addtimer(CALLBACK(GLOBAL_PROC, .proc/playsound, get_turf(user), 'sound/items/bikehorn.ogg', 300, 1), 25) - if(user.mind && user.mind.assigned_role == "Clown") + if(user.mind && HAS_TRAIT(user.mind, TRAIT_CLOWN_MENTALITY)) for(var/mob/living/carbon/C in listeners) C.slip(140 * power_multiplier) cooldown = COOLDOWN_MEME @@ -754,7 +754,7 @@ var/static/regex/punish_words = regex("bad boy|bad girl|bad pet|bad job|spot of bother|gone and done it now|blast it|buggered it up") //phase 0 var/static/regex/saymyname_words = regex("say my name|who am i|whoami") - var/static/regex/wakeup_words = regex("revert|awaken|snap|attention") + var/static/regex/wakeup_words = regex("revert|awaken|snap|attention") //phase1 var/static/regex/petstatus_words = regex("how are you|what is your status|are you okay") var/static/regex/silence_words = regex("shut up|silence|be silent|ssh|quiet|hush") @@ -807,9 +807,8 @@ E.enthrallTally += (power_multiplier*(((length(message))/200) + 1)) //encourage players to say more than one word. else E.enthrallTally += power_multiplier*1.25 //thinking about it, I don't know how this can proc - if(L.canbearoused) - if(L.client?.prefs.lewdchem) - addtimer(CALLBACK(GLOBAL_PROC, .proc/to_chat, L, "[E.enthrallGender] is so nice to listen to."), 5) + if(L.canbearoused && E.lewd) + addtimer(CALLBACK(GLOBAL_PROC, .proc/to_chat, L, "[E.enthrallGender] is so nice to listen to."), 5) E.cooldown += 1 //REWARD mixable works @@ -820,7 +819,7 @@ power_multiplier *= distancelist[get_dist(user, V)+1] if(L == user) continue - if (L.client?.prefs.lewdchem) + if (E.lewd) addtimer(CALLBACK(GLOBAL_PROC, .proc/to_chat, L, "[E.enthrallGender] has praised me!!"), 5) if(HAS_TRAIT(L, TRAIT_NYMPHO)) L.adjustArousalLoss(2*power_multiplier) @@ -832,7 +831,7 @@ addtimer(CALLBACK(GLOBAL_PROC, .proc/to_chat, L, "I've been praised for doing a good job!"), 5) E.resistanceTally -= power_multiplier E.enthrallTally += power_multiplier - var/descmessage = "[(L.client?.prefs.lewdchem?"I feel so happy! I'm a good pet who [E.enthrallGender] loves!":"I did a good job!")]" + var/descmessage = "[(E.lewd?"I feel so happy! I'm a good pet who [E.enthrallGender] loves!":"I did a good job!")]" SEND_SIGNAL(L, COMSIG_ADD_MOOD_EVENT, "enthrallpraise", /datum/mood_event/enthrallpraise, descmessage) E.cooldown += 1 @@ -841,10 +840,10 @@ for(var/V in listeners) var/mob/living/L = V var/datum/status_effect/chem/enthrall/E = L.has_status_effect(/datum/status_effect/chem/enthrall) - var/descmessage = "[(L.client?.prefs.lewdchem?"I've failed [E.enthrallGender]... What a bad, bad pet!":"I did a bad job...")]" + var/descmessage = "[(E.lewd?"I've failed [E.enthrallGender]... What a bad, bad pet!":"I did a bad job...")]" if(L == user) continue - if (L.client?.prefs.lewdchem) + if (E.lewd) if(HAS_TRAIT(L, TRAIT_MASO)) L.adjustArousalLoss(3*power_multiplier) descmessage += "And yet, it feels so good..!" //I don't really understand masco, is this the right sort of thing they like? @@ -871,7 +870,7 @@ var/datum/status_effect/chem/enthrall/E = C.has_status_effect(/datum/status_effect/chem/enthrall) REMOVE_TRAIT(C, TRAIT_MUTE, "enthrall") C.silent = 0 - if(C.client?.prefs.lewdchem) + if(E.lewd) addtimer(CALLBACK(C, /atom/movable/proc/say, "[E.enthrallGender]"), 5) else addtimer(CALLBACK(C, /atom/movable/proc/say, "[E.master]"), 5) @@ -887,7 +886,7 @@ E.phase = 3 E.status = null user.emote("snap") - if(L.client?.prefs.lewdchem) + if(E.lewd) addtimer(CALLBACK(GLOBAL_PROC, .proc/to_chat, L, "The snapping of your [E.enthrallGender]'s fingers brings you back to your enthralled state, obedient and ready to serve.
    "), 5) else addtimer(CALLBACK(GLOBAL_PROC, .proc/to_chat, L, "The snapping of [E.master]'s fingers brings you back to being under their influence.
    "), 5) @@ -910,11 +909,11 @@ addtimer(CALLBACK(H, /atom/movable/proc/say, "I feel happy being with you."), 5) continue if(2) - speaktrigger += "[(H.client?.prefs.lewdchem?"I think I'm in love with you... ":"I find you really inspirational, ")]" //' + speaktrigger += "[(E.lewd?"I think I'm in love with you... ":"I find you really inspirational, ")]" //' if(3) - speaktrigger += "[(H.client?.prefs.lewdchem?"I'm devoted to being your pet":"I'm commited to following your cause!")]! " + speaktrigger += "[(E.lewd?"I'm devoted to being your pet":"I'm commited to following your cause!")]! " if(4) - speaktrigger += "[(H.client?.prefs.lewdchem?"You are my whole world and all of my being belongs to you, ":"I cannot think of anything else but aiding your cause, ")] "//Redflags!! + speaktrigger += "[(E.lewd?"You are my whole world and all of my being belongs to you, ":"I cannot think of anything else but aiding your cause, ")] "//Redflags!! //mood var/datum/component/mood/mood = H.GetComponent(/datum/component/mood) @@ -1003,7 +1002,7 @@ speaktrigger += "I feel like I'm on the brink of losing my mind, " //horny - if(HAS_TRAIT(H, TRAIT_NYMPHO) && H.canbearoused && H.client?.prefs.lewdchem) + if(HAS_TRAIT(H, TRAIT_NYMPHO) && H.canbearoused && E.lewd) switch(H.getArousalLoss()) if(40 to 60) speaktrigger += "I'm feeling a little horny, " @@ -1013,10 +1012,10 @@ speaktrigger += "I'm really, really horny, " //collar - if(istype(H.wear_neck, /obj/item/clothing/neck/petcollar) && H.client?.prefs.lewdchem) + if(istype(H.wear_neck, /obj/item/clothing/neck/petcollar) && E.lewd) speaktrigger += "I love the collar you gave me, " //End - if(H.client?.prefs.lewdchem) + if(E.lewd) speaktrigger += "[E.enthrallGender]!" else speaktrigger += "[user.first_name()]!" @@ -1044,7 +1043,7 @@ REMOVE_TRAIT(C, TRAIT_MUTE, "enthrall") C.silent = 0 E.cooldown += 3 - to_chat(user, "You [(C.client?.prefs.lewdchem?"allow [C] to speak again":"encourage [C] to speak again")].") + to_chat(user, "You [(E.lewd?"allow [C] to speak again":"encourage [C] to speak again")].") //Antiresist @@ -1074,7 +1073,7 @@ for(var/mob/living/carbon/C in listeners) var/datum/status_effect/chem/enthrall/E = C.has_status_effect(/datum/status_effect/chem/enthrall) if(E.phase == 4) - addtimer(CALLBACK(GLOBAL_PROC, .proc/to_chat, C, "You're unable to forget about [(C.client?.prefs.lewdchem?"the dominating presence of [E.enthrallGender]":"[E.master]")]!"), 5) + addtimer(CALLBACK(GLOBAL_PROC, .proc/to_chat, C, "You're unable to forget about [(E.lewd?"the dominating presence of [E.enthrallGender]":"[E.master]")]!"), 5) continue addtimer(CALLBACK(GLOBAL_PROC, .proc/to_chat, C, "You wake up, forgetting everything that just happened. You must've dozed off..? How embarassing!"), 5) C.Sleeping(50) @@ -1086,7 +1085,7 @@ if(3) E.phase = 0 E.cooldown = 0 - if(C.client?.prefs.lewdchem) + if(E.lewd) addtimer(CALLBACK(GLOBAL_PROC, .proc/to_chat, C, "You revert to yourself before being enthralled by your [E.enthrallGender], with no memory of what happened."), 5) else addtimer(CALLBACK(GLOBAL_PROC, .proc/to_chat, C, "You revert to who you were before, with no memory of what happened with [E.master]."), 5) @@ -1112,7 +1111,7 @@ var/mob/living/carbon/human/H = V var/datum/status_effect/chem/enthrall/E = H.has_status_effect(/datum/status_effect/chem/enthrall) if(E.phase > 1) - if(HAS_TRAIT(H, TRAIT_NYMPHO) && H.canbearoused && H.client?.prefs.lewdchem) // probably a redundant check but for good measure + if(HAS_TRAIT(H, TRAIT_NYMPHO) && H.canbearoused && E.lewd) // probably a redundant check but for good measure addtimer(CALLBACK(GLOBAL_PROC, .proc/to_chat, H, "Your [E.enthrallGender] pushes you over the limit, overwhelming your body with pleasure."), 5) H.mob_climax(forced_climax=TRUE) H.SetStun(20) @@ -1143,7 +1142,7 @@ switch(E.phase) if(2 to INFINITY) playsound(get_turf(H), pick('sound/effects/meow1.ogg', 'modular_citadel/sound/voice/nya.ogg'), 50, 1, -1) //I'm very tempted to write a Fermis clause that makes them merowr.ogg if it's me. But, I also don't think snowflakism is okay. I would've gotten away for it too, if it wern't for my morals. - H.emote("me", 1, "lets out a nya!") + H.emote("me", EMOTE_VISIBLE, "lets out a nya!") E.cooldown += 1 //SLEEP @@ -1168,7 +1167,7 @@ for(var/obj/item/W in items) if(W == H.wear_suit) H.dropItemToGround(W, TRUE) - addtimer(CALLBACK(GLOBAL_PROC, .proc/to_chat, H, "Before you can even think about it, you quickly remove your clothes in response to [(H.client?.prefs.lewdchem?"your [E.enthrallGender]'s command'":"[E.master]'s directive'")]."), 5) + addtimer(CALLBACK(GLOBAL_PROC, .proc/to_chat, H, "Before you can even think about it, you quickly remove your clothes in response to [(E.lewd?"your [E.enthrallGender]'s command'":"[E.master]'s directive'")]."), 5) E.cooldown += 10 //WALK @@ -1206,7 +1205,7 @@ if(2 to INFINITY) L.lay_down() E.cooldown += 10 - addtimer(CALLBACK(GLOBAL_PROC, .proc/to_chat, L, "[(L.client?.prefs.lewdchem?"You eagerly lie down!":"You suddenly lie down!")]"), 5) + addtimer(CALLBACK(GLOBAL_PROC, .proc/to_chat, L, "[(E.lewd?"You eagerly lie down!":"You suddenly lie down!")]"), 5) to_chat(user, "You encourage [L] to lie down.") //KNOCKDOWN @@ -1230,14 +1229,14 @@ var/datum/status_effect/chem/enthrall/E = C.has_status_effect(/datum/status_effect/chem/enthrall) if (E.phase == 3) var/speaktrigger = "" - C.emote("me", 1, "whispers something quietly.") + C.emote("me", EMOTE_VISIBLE, "whispers something quietly.") if (get_dist(user, C) > 1)//Requires user to be next to their pet. to_chat(user, "You need to be next to your pet to hear them!") continue for (var/trigger in E.customTriggers) speaktrigger += "[trigger], " to_chat(user, "[C] whispers, \"[speaktrigger] are my triggers.\"")//So they don't trigger themselves! - addtimer(CALLBACK(GLOBAL_PROC, .proc/to_chat, C, "You whisper your triggers to [(C.client?.prefs.lewdchem?"Your [E.enthrallGender]":"[E.master]")]."), 5) + addtimer(CALLBACK(GLOBAL_PROC, .proc/to_chat, C, "You whisper your triggers to [(E.lewd?"Your [E.enthrallGender]":"[E.master]")]."), 5) //CUSTOM TRIGGERS @@ -1249,11 +1248,11 @@ if (get_dist(user, H) > 1)//Requires user to be next to their pet. to_chat(user, "You need to be next to your pet to give them a new trigger!") continue - if(!H.client?.prefs.lewdchem) + if(!E.lewd) to_chat(user, "[H] seems incapable of being implanted with triggers.") continue else - user.emote("me", 1, "puts their hands upon [H.name]'s head and looks deep into their eyes, whispering something to them.") + user.emote("me", EMOTE_VISIBLE, "puts their hands upon [H.name]'s head and looks deep into their eyes, whispering something to them.") user.SetStun(1000)//Hands are handy, so you have to stay still H.SetStun(1000) if (E.mental_capacity >= 5) @@ -1272,7 +1271,7 @@ E.customTriggers[trigger] = trigger2 log_game("FERMICHEM: [H] has been implanted by [user] with [trigger], triggering [trigger2].") E.mental_capacity -= 5 - addtimer(CALLBACK(GLOBAL_PROC, .proc/to_chat, H, "[(H.client?.prefs.lewdchem?"your [E.enthrallGender]":"[E.master]")] whispers you a new trigger."), 5) + addtimer(CALLBACK(GLOBAL_PROC, .proc/to_chat, H, "[(E.lewd?"your [E.enthrallGender]":"[E.master]")] whispers you a new trigger."), 5) to_chat(user, "You sucessfully set the trigger word [trigger] in [H]") else to_chat(user, "Your pet looks at you confused, it seems they don't understand that effect!") @@ -1290,11 +1289,11 @@ if (get_dist(user, H) > 1)//Requires user to be next to their pet. to_chat(user, "You need to be next to your pet to give them a new echophrase!") continue - if(!H.client?.prefs.lewdchem) + if(!E.lewd) to_chat(user, "[H] seems incapable of being implanted with an echoing phrase.") continue else - user.emote("me", 1, "puts their hands upon [H.name]'s head and looks deep into their eyes, whispering something to them.") + user.emote("me", EMOTE_VISIBLE, "puts their hands upon [H.name]'s head and looks deep into their eyes, whispering something to them.") user.SetStun(1000)//Hands are handy, so you have to stay still H.SetStun(1000) var/trigger = stripped_input(user, "Enter the loop phrase", MAX_MESSAGE_LEN) @@ -1317,7 +1316,7 @@ to_chat(user, "You need to be next to your pet to give them a new objective!") continue else - user.emote("me", 1, "puts their hands upon [H.name]'s head and looks deep into their eyes, whispering something to them.'") + user.emote("me", EMOTE_VISIBLE, "puts their hands upon [H.name]'s head and looks deep into their eyes, whispering something to them.'") user.SetStun(1000)//So you can't run away! H.SetStun(1000) if (E.mental_capacity >= 200) @@ -1334,7 +1333,7 @@ objective = replacetext(lowertext(objective), "suicide", "self-love") message_admins("[H] has been implanted by [user] with the objective [objective].") log_game("FERMICHEM: [H] has been implanted by [user] with the objective [objective] via MKUltra.") - addtimer(CALLBACK(GLOBAL_PROC, .proc/to_chat, H, "[(H.client?.prefs.lewdchem?"Your [E.enthrallGender]":"[E.master]")] whispers you a new objective."), 5) + addtimer(CALLBACK(GLOBAL_PROC, .proc/to_chat, H, "[(E.lewd?"Your [E.enthrallGender]":"[E.master]")] whispers you a new objective."), 5) brainwash(H, objective) E.mental_capacity -= 200 to_chat(user, "You sucessfully give an objective to [H]") @@ -1348,7 +1347,7 @@ for(var/V in listeners) var/mob/living/carbon/human/H = V var/datum/status_effect/chem/enthrall/E = H.has_status_effect(/datum/status_effect/chem/enthrall) - if(E.phase >= 3 && H.client?.prefs.lewdchem) + if(E.phase >= 3 && E.lewd) var/instill = stripped_input(user, "Instill an emotion in [H].", MAX_MESSAGE_LEN) to_chat(H, "[instill]") to_chat(user, "You sucessfully instill a feeling in [H]") @@ -1363,7 +1362,7 @@ if(E.phase > 1) if(user.ckey == E.enthrallID && user.real_name == E.master.real_name) E.master = user - addtimer(CALLBACK(GLOBAL_PROC, .proc/to_chat, H, "[(H.client?.prefs.lewdchem?"You hear the words of your [E.enthrallGender] again!! They're back!!":"You recognise the voice of [E.master].")]"), 5) + addtimer(CALLBACK(GLOBAL_PROC, .proc/to_chat, H, "[(E.lewd?"You hear the words of your [E.enthrallGender] again!! They're back!!":"You recognise the voice of [E.master].")]"), 5) to_chat(user, "[H] looks at you with sparkling eyes, recognising you!") //I dunno how to do state objectives without them revealing they're an antag diff --git a/code/modules/uplink/uplink_items.dm b/code/modules/uplink/uplink_items.dm index aef3b31895..97fa6041a9 100644 --- a/code/modules/uplink/uplink_items.dm +++ b/code/modules/uplink/uplink_items.dm @@ -1,13 +1,9 @@ -GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) - -/proc/get_uplink_items(var/datum/game_mode/gamemode = null, allow_sales = TRUE, allow_restricted = TRUE) - var/list/filtered_uplink_items = list() +/proc/get_uplink_items(datum/game_mode/gamemode, allow_sales = TRUE, allow_restricted = TRUE) + var/list/filtered_uplink_items = GLOB.uplink_categories.Copy() // list of uplink categories without associated values. var/list/sale_items = list() for(var/path in GLOB.uplink_items) var/datum/uplink_item/I = new path - if(!I.item) - continue if(I.include_modes.len) if(!gamemode && SSticker.mode && !(SSticker.mode.type in I.include_modes)) continue @@ -23,9 +19,8 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) if (I.restricted && !allow_restricted) continue - if(!filtered_uplink_items[I.category]) - filtered_uplink_items[I.category] = list() - filtered_uplink_items[I.category][I.name] = I + LAZYSET(filtered_uplink_items[I.category], I.name, I) + if(I.limited_stock < 0 && !I.cant_discount && I.item && I.cost > 1) sale_items += I if(allow_sales) @@ -45,9 +40,12 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) A.desc += " Normally costs [initial(A.cost)] TC. All sales final. [pick(disclaimer)]" A.item = I.item - if(!filtered_uplink_items[A.category]) - filtered_uplink_items[A.category] = list() - filtered_uplink_items[A.category][A.name] = A + LAZYSET(filtered_uplink_items[A.category], A.name, A) + + for(var/category in filtered_uplink_items) + if(!filtered_uplink_items[category]) //empty categories with no associated uplink item. Remove. + filtered_uplink_items -= category + return filtered_uplink_items @@ -106,16 +104,77 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) to_chat(user, "[A] materializes onto the floor.") return A -//Discounts (dynamically filled above) -/datum/uplink_item/discounts - category = "Discounted Gear" +/* + Uplink Categories: + Due to how the typesof() in-built byond proc works, it should be kept in mind + the order categories are displayed in the uplink UI is same to the order they are loaded in the code. + I trust no extra filter is needed as long as they are all contained within the following lines. + When adding new uplink categories, please keep them separate from their sub paths here and without set item. + Failure to comply may result in the new categories being listed at the bottom of the UI. +*/ + +/datum/uplink_item/holiday + category = "Holiday" -//All bundles and telecrystals /datum/uplink_item/bundles_TC category = "Bundles and Telecrystals" surplus = 0 cant_discount = TRUE +/datum/uplink_item/dangerous + category = "Conspicuous and Dangerous Weapons" + +/datum/uplink_item/stealthy_weapons + category = "Stealthy and Inconspicuous Weapons" + +/datum/uplink_item/ammo + category = "Ammunition" + surplus = 40 + +/datum/uplink_item/explosives + category = "Grenades and Explosives" + +/datum/uplink_item/support + category = "Support and Mechanized Exosuits" + surplus = 0 + include_modes = list(/datum/game_mode/nuclear) + +/datum/uplink_item/suits + category = "Space Suits, Hardsuits and Clothing" + surplus = 40 + +/datum/uplink_item/stealthy_tools + category = "Stealth and Camouflage Items" + +/datum/uplink_item/device_tools + category = "Devices and Tools" + +/datum/uplink_item/implants + category = "Implants" + surplus = 50 + +/datum/uplink_item/role_restricted + category = "Role-Restricted" + exclude_modes = list(/datum/game_mode/nuclear, /datum/game_mode/nuclear/clown_ops) + surplus = 0 + +/datum/uplink_item/badass + category = "(Pointless) Badassery" + surplus = 0 + +//Discounts (dynamically filled above) +/datum/uplink_item/discounts + category = "Discounted Gear" + + +/* + Uplink Items: + Unlike categories, uplink item entries are automatically sorted alphabetically on server init in a global list, + When adding new entries to the file, please keep them sorted by category. +*/ + +//All bundles and telecrystals + /datum/uplink_item/bundles_TC/chemical name = "Bioterror bundle" desc = "For the madman: Contains a handheld Bioterror chem sprayer, a Bioterror foam grenade, a box of lethal chemicals, a dart pistol, \ @@ -288,8 +347,6 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) cost = 20 // Dangerous Items -/datum/uplink_item/dangerous - category = "Conspicuous and Dangerous Weapons" /datum/uplink_item/dangerous/pistol name = "Stechkin Pistol" @@ -300,9 +357,9 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) exclude_modes = list(/datum/game_mode/nuclear/clown_ops) /datum/uplink_item/dangerous/revolver - name = "Syndicate Revolver" - desc = "A brutally simple syndicate revolver that fires .357 Magnum rounds and has 7 chambers." - item = /obj/item/gun/ballistic/revolver + name = "Syndicate Revolver Kit" + desc = "A sleek box containing a brutally simple Syndicate revolver that fires .357 Magnum rounds and has 7 chambers, and an extra speedloader." + item = /obj/item/storage/box/syndie_kit/revolver cost = 13 surplus = 50 exclude_modes = list(/datum/game_mode/nuclear/clown_ops) @@ -544,8 +601,6 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) surplus = 10 // Stealthy Weapons -/datum/uplink_item/stealthy_weapons - category = "Stealthy and Inconspicuous Weapons" /datum/uplink_item/stealthy_weapons/combatglovesplus name = "Combat Gloves Plus" @@ -564,12 +619,6 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) cost = 13 surplus = 0 -/datum/uplink_item/dangerous/phantomthief - name = "Syndicate Mask" - desc = "A cheap plastic mask fitted with an adrenaline autoinjector, which can be used by simply tensing your muscles" - item = /obj/item/clothing/glasses/phantomthief/syndicate - cost = 2 - /datum/uplink_item/stealthy_weapons/dart_pistol name = "Dart Pistol" desc = "A miniaturized version of a normal syringe gun. It is very quiet when fired and can fit into any \ @@ -592,7 +641,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) cost = 2 /datum/uplink_item/stealthy_weapons/martialarts - name = "Martial Arts Scroll" + name = "Sleeping Carp Scroll" desc = "This scroll contains the secrets of an ancient martial arts technique. You will master unarmed combat, \ deflecting all ranged weapon fire, but you also refuse to use dishonorable ranged weaponry." item = /obj/item/book/granter/martial/carp @@ -600,6 +649,15 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) surplus = 0 exclude_modes = list(/datum/game_mode/nuclear, /datum/game_mode/nuclear/clown_ops) +/datum/uplink_item/stealthy_weapons/martialartstwo + name = "Rising Bass Scroll" + desc = "This scroll contains the secrets of an ancient martial arts technique. You will become proficient in fleeing situations, \ + and dodging all ranged weapon fire, but you will refuse to use dishonorable ranged weaponry." + item = /obj/item/book/granter/martial/bass + cost = 18 + surplus = 0 + exclude_modes = list(/datum/game_mode/nuclear, /datum/game_mode/nuclear/clown_ops) + /datum/uplink_item/stealthy_weapons/crossbow name = "Miniature Energy Crossbow" desc = "A short bow mounted across a tiller in miniature. Small enough to \ @@ -671,9 +729,6 @@ datum/uplink_item/stealthy_weapons/taeclowndo_shoes cost = 6 // Ammunition -/datum/uplink_item/ammo - category = "Ammunition" - surplus = 40 /datum/uplink_item/ammo/pistol name = "10mm Handgun Magazine" @@ -765,12 +820,11 @@ datum/uplink_item/stealthy_weapons/taeclowndo_shoes /datum/uplink_item/ammo/revolver name = ".357 Speed Loader" - desc = "A speed loader that contains seven additional .357 Magnum rounds; usable with the Syndicate revolver. \ + desc = "A speed loader that contains seven additional .357 Magnum rounds, and can be further reloaded with individual bullets; usable with the Syndicate revolver. \ For when you really need a lot of things dead." item = /obj/item/ammo_box/a357 cost = 3 exclude_modes = list(/datum/game_mode/nuclear/clown_ops) - illegal_tech = FALSE /datum/uplink_item/ammo/revolver/ap name = ".357 Armor Piercing Speed Loader" @@ -923,8 +977,7 @@ datum/uplink_item/stealthy_weapons/taeclowndo_shoes cost = 1 include_modes = list(/datum/game_mode/nuclear) -/datum/uplink_item/explosives - category = "Grenades and Explosives" +//Grenades and Explosives /datum/uplink_item/explosives/bioterrorfoam name = "Bioterror Foam Grenade" @@ -1081,10 +1134,6 @@ datum/uplink_item/stealthy_weapons/taeclowndo_shoes //Support and Mechs -/datum/uplink_item/support - category = "Support and Mechanized Exosuits" - surplus = 0 - include_modes = list(/datum/game_mode/nuclear) /datum/uplink_item/support/clown_reinforcement name = "Clown Reinforcements" @@ -1155,8 +1204,6 @@ datum/uplink_item/stealthy_weapons/taeclowndo_shoes cost = 140 // Stealth Items -/datum/uplink_item/stealthy_tools - category = "Stealth and Camouflage Items" /datum/uplink_item/stealthy_tools/agent_card name = "Agent Identification Card" @@ -1266,17 +1313,6 @@ datum/uplink_item/stealthy_weapons/taeclowndo_shoes item = /obj/item/jammer cost = 5 -/*/datum/uplink_item/stealthy_tools/syndi_borer - name = "Syndicate Brain Slug" - desc = "A small cortical borer, modified to be completely loyal to the owner. \ - Genetically infertile, these brain slugs can assist medically in a support role, or take direct action \ - to assist their host." - item = /obj/item/antag_spawner/syndi_borer - refundable = TRUE - cost = 10 - surplus = 20 //Let's not have this be too common - exclude_modes = list(/datum/game_mode/nuclear) */ - /datum/uplink_item/stealthy_tools/smugglersatchel name = "Smuggler's Satchel" desc = "This satchel is thin enough to be hidden in the gap between plating and tiling; great for stashing \ @@ -1287,9 +1323,6 @@ datum/uplink_item/stealthy_weapons/taeclowndo_shoes surplus = 30 //Space Suits and Hardsuits -/datum/uplink_item/suits - category = "Space Suits, Hardsuits and Clothing" - surplus = 40 /datum/uplink_item/suits/turtlenck name = "Tactical Turtleneck" @@ -1364,8 +1397,6 @@ datum/uplink_item/stealthy_weapons/taeclowndo_shoes exclude_modes = list() // Devices and Tools -/datum/uplink_item/device_tools - category = "Devices and Tools" /datum/uplink_item/device_tools/emag name = "Cryptographic Sequencer" @@ -1380,6 +1411,12 @@ datum/uplink_item/stealthy_weapons/taeclowndo_shoes item = /obj/item/emagrecharge cost = 2 +/datum/uplink_item/device_tools/phantomthief + name = "Syndicate Mask" + desc = "A cheap plastic mask fitted with an adrenaline autoinjector, which can be used by simply tensing your muscles" + item = /obj/item/clothing/glasses/phantomthief/syndicate + cost = 2 + /datum/uplink_item/device_tools/cutouts name = "Adaptive Cardboard Cutouts" desc = "These cardboard cutouts are coated with a thin material that prevents discoloration and makes the images on them appear more lifelike. \ @@ -1543,7 +1580,7 @@ datum/uplink_item/stealthy_weapons/taeclowndo_shoes desc = "This first aid kit is a suspicious brown and red. Included is a combat stimulant injector \ for rapid healing, a medical night vision HUD for quick identification of injured personnel, \ and other supplies helpful for a field medic." - item = /obj/item/storage/firstaid/tactical + item = /obj/item/storage/firstaid/tactical/nukeop cost = 4 include_modes = list(/datum/game_mode/nuclear, /datum/game_mode/nuclear/clown_ops) @@ -1557,10 +1594,17 @@ datum/uplink_item/stealthy_weapons/taeclowndo_shoes /datum/uplink_item/device_tools/surgerybag_adv name = "Advanced Syndicate Surgery Duffel Bag" desc = "The Syndicate surgery duffel bag is a toolkit containing all advanced surgery tools, surgical drapes, \ - a Syndicate brand MMI, a straitjacket, a muzzle, and a full Syndicate Combat Medic Kit." + a Syndicate brand MMI, a straitjacket, a muzzle, and an outdated, yet still useful Combat Medic Kit." item = /obj/item/storage/backpack/duffelbag/syndie/surgery_adv cost = 10 +/datum/uplink_item/device_tools/brainwash_disk + name = "Brainwashing Surgery Program" + desc = "A disk containing the procedure to perform a brainwashing surgery, allowing you to implant an objective onto a target. \ + Insert into an Operating Console to enable the procedure." + item = /obj/item/disk/surgery/brainwashing + cost = 3 + /datum/uplink_item/device_tools/encryptionkey name = "Syndicate Encryption Key" desc = "A key that, when inserted into a radio headset, allows you to listen to all station department channels \ @@ -1599,9 +1643,6 @@ datum/uplink_item/stealthy_weapons/taeclowndo_shoes // Implants -/datum/uplink_item/implants - category = "Implants" - surplus = 50 /datum/uplink_item/implants/adrenal name = "Adrenal Implant" @@ -1698,10 +1739,6 @@ datum/uplink_item/stealthy_weapons/taeclowndo_shoes include_modes = list(/datum/game_mode/nuclear) // Role-specific items -/datum/uplink_item/role_restricted - category = "Role-Restricted" - exclude_modes = list(/datum/game_mode/nuclear, /datum/game_mode/nuclear/clown_ops) - surplus = 0 /datum/uplink_item/role_restricted/ancient_jumpsuit name = "Ancient Jumpsuit" @@ -1735,14 +1772,6 @@ datum/uplink_item/stealthy_weapons/taeclowndo_shoes cost = 12 restricted_roles = list("Research Director", "Scientist", "Roboticist") -/datum/uplink_item/role_restricted/brainwash_disk - name = "Brainwashing Surgery Program" - desc = "A disk containing the procedure to perform a brainwashing surgery, allowing you to implant an objective onto a target. \ - Insert into an Operating Console to enable the procedure." - item = /obj/item/disk/surgery/brainwashing - restricted_roles = list("Medical Doctor", "Roboticist") - cost = 3 - /datum/uplink_item/role_restricted/clown_bomb name = "Clown Bomb" desc = "The Clown bomb is a hilarious device capable of massive pranks. It has an adjustable timer, \ @@ -1929,10 +1958,7 @@ datum/uplink_item/stealthy_weapons/taeclowndo_shoes item = /obj/item/gun/energy/emitter restricted_roles = list("Chief Engineer", "Station Engineer", "Atmospheric Technician") -// Pointless -/datum/uplink_item/badass - category = "(Pointless) Badassery" - surplus = 0 +// Pointless (Badassery) /datum/uplink_item/badass/costumes/obvious_chameleon name = "Broken Chameleon Kit" @@ -1986,12 +2012,6 @@ datum/uplink_item/stealthy_weapons/taeclowndo_shoes item = /obj/item/storage/secure/briefcase/syndie cost = 1 -/datum/uplink_item/badass/phantomthief - name = "Syndicate Mask" - desc = "A cheap plastic mask fitted with an adrenaline autoinjector, which can be used by simply tensing your muscles" - item = /obj/item/clothing/glasses/phantomthief/syndicate - cost = 2 - /datum/uplink_item/badass/syndiecards name = "Syndicate Playing Cards" desc = "A special deck of space-grade playing cards with a mono-molecular edge and metal reinforcement, \ diff --git a/code/modules/vehicles/_vehicle.dm b/code/modules/vehicles/_vehicle.dm index e4cb090448..ac7fa879f4 100644 --- a/code/modules/vehicles/_vehicle.dm +++ b/code/modules/vehicles/_vehicle.dm @@ -60,6 +60,7 @@ .++ /obj/vehicle/proc/return_controllers_with_flag(flag) + RETURN_TYPE(/list/mob) . = list() for(var/i in occupants) if(occupants[i] & flag) diff --git a/code/modules/vehicles/cars/clowncar.dm b/code/modules/vehicles/cars/clowncar.dm index a2a9c37cfd..1415604aff 100644 --- a/code/modules/vehicles/cars/clowncar.dm +++ b/code/modules/vehicles/cars/clowncar.dm @@ -21,7 +21,7 @@ /obj/vehicle/sealed/car/clowncar/auto_assign_occupant_flags(mob/M) if(ishuman(M)) var/mob/living/carbon/human/H = M - if(H.mind && H.mind.assigned_role == "Clown") //Ensures only clowns can drive the car. (Including more at once) + if(H.mind && HAS_TRAIT(H.mind, TRAIT_CLOWN_MENTALITY)) //Ensures only clowns can drive the car. (Including more at once) add_control_flags(M, VEHICLE_CONTROL_DRIVE|VEHICLE_CONTROL_PERMISSION) return add_control_flags(M, VEHICLE_CONTROL_KIDNAPPED) diff --git a/code/modules/vehicles/ridden.dm b/code/modules/vehicles/ridden.dm index 27da0f6cea..13a139ef2e 100644 --- a/code/modules/vehicles/ridden.dm +++ b/code/modules/vehicles/ridden.dm @@ -49,6 +49,7 @@ return ..() /obj/vehicle/ridden/AltClick(mob/user) + . = ..() if(inserted_key && user.canUseTopic(src, BE_CLOSE, ismonkey(user))) if(!is_occupant(user)) to_chat(user, "You must be riding the [src] to remove [src]'s key!") @@ -57,7 +58,7 @@ inserted_key.forceMove(drop_location()) user.put_in_hands(inserted_key) inserted_key = null - return ..() + return TRUE /obj/vehicle/ridden/driver_move(mob/user, direction) if(key_type && !is_key(inserted_key)) diff --git a/code/modules/vehicles/scooter.dm b/code/modules/vehicles/scooter.dm index 8c21b050aa..0dd7ff32a8 100644 --- a/code/modules/vehicles/scooter.dm +++ b/code/modules/vehicles/scooter.dm @@ -94,6 +94,7 @@ qdel(src) /obj/vehicle/ridden/scooter/skateboard/AltClick(mob/user) + . = ..() var/datum/component/riding/R = src.GetComponent(/datum/component/riding) if (!adjusted_speed) R.vehicle_move_delay = 0 @@ -103,6 +104,7 @@ R.vehicle_move_delay = 1 to_chat(user, "You adjust the wheels on [src] to make it go slower.") adjusted_speed = FALSE + return TRUE //CONSTRUCTION /obj/item/scooter_frame diff --git a/code/modules/vending/clothesmate.dm b/code/modules/vending/clothesmate.dm index 2b86d9e415..6144f4c57a 100644 --- a/code/modules/vending/clothesmate.dm +++ b/code/modules/vending/clothesmate.dm @@ -70,14 +70,22 @@ /obj/item/clothing/under/skirt/red = 3, /obj/item/clothing/under/skirt/purple = 3, /obj/item/clothing/under/sundress = 4, + /obj/item/clothing/under/sundresswhite = 4, /obj/item/clothing/under/stripeddress = 3, /obj/item/clothing/under/sailordress = 3, + /obj/item/clothing/under/sweptskirt = 3, + /obj/item/clothing/under/greendress = 3, + /obj/item/clothing/under/pinkdress = 3, /obj/item/clothing/under/redeveninggown = 3, /obj/item/clothing/under/blacktango = 3, + /obj/item/clothing/under/westernbustle = 3, + /obj/item/clothing/under/flamenco = 3, + /obj/item/clothing/under/flowerdress = 3, /obj/item/clothing/under/plaid_skirt = 3, /obj/item/clothing/under/plaid_skirt/blue = 3, /obj/item/clothing/under/plaid_skirt/purple = 3, /obj/item/clothing/under/plaid_skirt/green = 3, + /obj/item/clothing/under/croptop = 3, /obj/item/clothing/glasses/regular = 2, /obj/item/clothing/glasses/regular/jamjar = 2, /obj/item/clothing/head/sombrero = 3, @@ -115,8 +123,18 @@ /obj/item/clothing/ears/headphones = 10, /obj/item/clothing/suit/apron/purple_bartender = 4, /obj/item/clothing/under/rank/bartender/purple = 4, - /obj/item/clothing/accessory/attrocious_pokadots = 8, - /obj/item/clothing/accessory/black_white_pokadots = 8) + /obj/item/clothing/under/christmas/christmasmaler = 3, + /obj/item/clothing/under/christmas/christmasmaleg = 3, + /obj/item/clothing/under/christmas/christmasfemaler = 3, + /obj/item/clothing/under/christmas/christmasfemaleg = 3, + /obj/item/clothing/suit/hooded/wintercoat/christmascoatr = 3, + /obj/item/clothing/suit/hooded/wintercoat/christmascoatg = 3, + /obj/item/clothing/suit/hooded/wintercoat/christmascoatrg = 3, + /obj/item/clothing/head/christmashat = 3, + /obj/item/clothing/head/christmashatg = 3, + /obj/item/clothing/shoes/winterboots/christmasbootsr = 3, + /obj/item/clothing/shoes/winterboots/christmasbootsg = 3, + /obj/item/clothing/shoes/winterboots/santaboots = 3) contraband = list(/obj/item/clothing/under/syndicate/tacticool = 3, /obj/item/clothing/under/syndicate/tacticool/skirt = 3, /obj/item/clothing/mask/balaclava = 3, @@ -126,8 +144,7 @@ /obj/item/clothing/suit/jacket/letterman_syndie = 5, /obj/item/clothing/under/jabroni = 2, /obj/item/clothing/suit/vapeshirt = 2, - /obj/item/clothing/under/geisha = 4, - /obj/item/clothing/accessory/syndi_pokadots = 4, + /obj/item/clothing/under/geisha = 4,, /obj/item/clothing/under/keyholesweater = 3) premium = list(/obj/item/clothing/under/suit_jacket/checkered = 4, /obj/item/clothing/head/mailman = 2, @@ -136,8 +153,7 @@ /obj/item/clothing/suit/jacket/leather/overcoat = 4, /obj/item/clothing/under/pants/mustangjeans = 3, /obj/item/clothing/neck/necklace/dope = 5, - /obj/item/clothing/suit/jacket/letterman_nanotrasen = 5, - /obj/item/clothing/accessory/nt_pokadots = 5) + /obj/item/clothing/suit/jacket/letterman_nanotrasen = 5) refill_canister = /obj/item/vending_refill/clothing /obj/item/vending_refill/clothing diff --git a/code/modules/vending/cola.dm b/code/modules/vending/cola.dm index a242d88be4..502a25ba4e 100644 --- a/code/modules/vending/cola.dm +++ b/code/modules/vending/cola.dm @@ -17,7 +17,8 @@ /obj/item/reagent_containers/food/drinks/soda_cans/shamblers = 6) premium = list(/obj/item/reagent_containers/food/drinks/drinkingglass/filled/nuka_cola = 1, /obj/item/reagent_containers/food/drinks/soda_cans/air = 1, - /obj/item/reagent_containers/food/drinks/soda_cans/grey_bull = 1) + /obj/item/reagent_containers/food/drinks/soda_cans/grey_bull = 1, + /obj/item/reagent_containers/food/drinks/soda_cans/monkey_energy = 1) refill_canister = /obj/item/vending_refill/cola /obj/item/vending_refill/cola @@ -82,3 +83,22 @@ /obj/item/reagent_containers/food/drinks/soda_cans/shamblers = 10) product_slogans = "~Shake me up some of that Shambler's Juice!~" product_ads = "Refreshing!;Jyrbv dv lg jfdv fw kyrk Jyrdscvi'j Alztv!;Over 1 trillion souls drank!;Thirsty? Nyp efk uizeb kyv uribevjj?;Kyv Jyrdscvi uizebj kyv ezxyk!;Drink up!;Krjkp." + +/obj/machinery/vending/cola/buzz_fuzz + name = "\improper Buzz Fuzz Vendor" + desc = "~A hive of Flavour!~" + icon_state = "honey_vender" + products = list(/obj/item/reagent_containers/food/drinks/soda_cans/cola = 10, + /obj/item/reagent_containers/food/drinks/soda_cans/space_mountain_wind = 10, + /obj/item/reagent_containers/food/drinks/soda_cans/dr_gibb = 10, + /obj/item/reagent_containers/food/drinks/soda_cans/starkist = 10, + /obj/item/reagent_containers/food/drinks/soda_cans/space_up = 10, + /obj/item/reagent_containers/food/drinks/soda_cans/pwr_game = 10, + /obj/item/reagent_containers/food/drinks/soda_cans/lemon_lime = 10, + /obj/item/reagent_containers/food/drinks/soda_cans/shamblers = 5, + /obj/item/reagent_containers/food/drinks/soda_cans/buzz_fuzz = 5,) + contraband = list(/obj/item/reagent_containers/food/drinks/soda_cans/thirteenloko = 6) + premium = list(/obj/item/reagent_containers/food/drinks/beer/light = 1, + /obj/item/reagent_containers/food/drinks/soda_cans/grey_bull = 1) + product_slogans = "~A hive of Flavour!~" + product_ads = "Stinging flavour!;Ideal of the worker drone!;Buzz Buzz!;Got Honey?;The Queen approves of this drink!;Sap back that missing energy!;Bee the consumer unit!" diff --git a/code/modules/vending/megaseed.dm b/code/modules/vending/megaseed.dm index 5c092c3659..03241c4a86 100644 --- a/code/modules/vending/megaseed.dm +++ b/code/modules/vending/megaseed.dm @@ -14,6 +14,7 @@ /obj/item/seeds/chanter = 3, /obj/item/seeds/chili = 3, /obj/item/seeds/cocoapod = 3, + /obj/item/seeds/coconut = 3, /obj/item/seeds/coffee = 3, /obj/item/seeds/cotton = 3, /obj/item/seeds/corn = 3, diff --git a/code/modules/vending/wardrobes.dm b/code/modules/vending/wardrobes.dm index d65a507f96..894aecc600 100644 --- a/code/modules/vending/wardrobes.dm +++ b/code/modules/vending/wardrobes.dm @@ -135,7 +135,6 @@ /obj/item/clothing/gloves/fingerless = 3, /obj/item/clothing/head/soft/black = 3, /obj/item/clothing/mask/bandana/skull = 2) - premium = list(/obj/item/radio/headset/headset_rob = 2) //Cit change contraband = list(/obj/item/clothing/suit/hooded/techpriest = 2) refill_canister = /obj/item/vending_refill/wardrobe/robo_wardrobe diff --git a/code/modules/vore/eating/belly_obj.dm b/code/modules/vore/eating/belly_obj.dm index 5c2b45dace..ad54c8a0c8 100644 --- a/code/modules/vore/eating/belly_obj.dm +++ b/code/modules/vore/eating/belly_obj.dm @@ -595,7 +595,7 @@ for(var/mob/living/H in hearing_mobs) if(H && H.client && (isturf(H.loc))) - H.show_message(struggle_outer_message, 1) // visible + H.show_message(struggle_outer_message, MSG_VISUAL) // visible to_chat(R,struggle_user_message) diff --git a/config/dynamic_config.txt b/config/dynamic_config.txt index 18c0d7827d..2ddebdf37a 100644 --- a/config/dynamic_config.txt +++ b/config/dynamic_config.txt @@ -40,6 +40,7 @@ DYNAMIC_WEIGHT WIZARD 1 DYNAMIC_WEIGHT CULT 3 DYNAMIC_WEIGHT NUCLEAR 3 DYNAMIC_WEIGHT REVOLUTION 2 +DYNAMIC_WEIGHT BLOODSUCKER 4 # All below are impossible-by-default DYNAMIC_WEIGHT EXTENDED 3 DYNAMIC_WEIGHT CLOCKWORK_CULT 3 @@ -49,18 +50,20 @@ DYNAMIC_WEIGHT MONKEY 3 DYNAMIC_WEIGHT METEOR 3 ## Midround antags -DYNAMIC_WEIGHT MIDROUND_TRAITOR 7 -DYNAMIC_WEIGHT MIDROUND_MALF_AI 8 -DYNAMIC_WEIGHT MIDROUND_WIZARD 9 -DYNAMIC_WEIGHT MIDROUND_NUCLEAR 9 -DYNAMIC_WEIGHT BLOB 8 -DYNAMIC_WEIGHT XENOS 8 -DYNAMIC_WEIGHT NIGHTMARE 8 -DYNAMIC_WEIGHT SENTIENT_DISEASE 6 -DYNAMIC_WEIGHT REVENANT 6 -DYNAMIC_WEIGHT SLAUGHTER_DEMON 4 -DYNAMIC_WEIGHT ABDUCTORS 8 -DYNAMIC_WEIGHT SPACE_NINJA 8 +DYNAMIC_WEIGHT MIDROUND_TRAITOR 9 +DYNAMIC_WEIGHT MIDROUND_MALF_AI 5 +DYNAMIC_WEIGHT MIDROUND_WIZARD 4 +DYNAMIC_WEIGHT MIDROUND_NUCLEAR 2 +DYNAMIC_WEIGHT BLOB 2 +DYNAMIC_WEIGHT XENOS 2 +DYNAMIC_WEIGHT NIGHTMARE 3 +DYNAMIC_WEIGHT SENTIENT_DISEASE 4 +DYNAMIC_WEIGHT REVENANT 2 +DYNAMIC_WEIGHT SLAUGHTER_DEMON 1 +DYNAMIC_WEIGHT ABDUCTORS 3 +DYNAMIC_WEIGHT SPACE_NINJA 3 + +## Events DYNAMIC_WEIGHT SPIDERS 5 DYNAMIC_WEIGHT VENTCLOG_NORMAL 3 DYNAMIC_WEIGHT VENTCLOG_THREATENING 3 @@ -88,6 +91,7 @@ DYNAMIC_WEIGHT RADIATION_STORM 1 ## Latejoin antags DYNAMIC_WEIGHT LATEJOIN_TRAITOR 7 DYNAMIC_WEIGHT LATEJOIN_REVOLUTION 2 +DYNAMIC_WEIGHT LATEJOIN_BLOODSUCKER 4 ## Threat cost. This is decreased from the mode's threat when the rule is executed. DYNAMIC_COST TRAITOR 10 @@ -98,7 +102,7 @@ DYNAMIC_COST WIZARD 30 DYNAMIC_COST CULT 35 DYNAMIC_COST NUCLEAR 45 DYNAMIC_COST REVOLUTION 40 -# All below are impossible-by-default +DYNAMIC_cOST BLOODSUCKER 15 DYNAMIC_COST EXTENDED 0 DYNAMIC_COST CLOCKWORK_CULT 35 DYNAMIC_COST CLOWNOPS 40 @@ -112,13 +116,15 @@ DYNAMIC_COST MIDROUND_MALF_AI 35 DYNAMIC_COST MIDROUND_WIZARD 20 DYNAMIC_COST MIDROUND_NUCLEAR 35 DYNAMIC_COST BLOB 10 -DYNAMIC_COST XENOS 10 +DYNAMIC_COST XENOS 20 DYNAMIC_COST NIGHTMARE 10 DYNAMIC_COST SENTIENT_DISEASE 5 DYNAMIC_COST REVENANT 5 DYNAMIC_COST SLAUGHTER_DEMON 15 DYNAMIC_COST ABDUCTORS 10 DYNAMIC_COST SPACE_NINJA 15 + +## Events DYNAMIC_COST SPIDERS 10 DYNAMIC_COST VENTCLOG_NORMAL 2 DYNAMIC_COST VENTCLOG_THREATENING 5 @@ -146,6 +152,7 @@ DYNAMIC_COST RADIATION_STORM 3 ## Latejoin antags DYNAMIC_COST LATEJOIN_TRAITOR 5 DYNAMIC_COST LATEJOIN_REVOLUTION 20 +DYNAMIC_COST LATEJOIN_BLOODSUCKER 10 ## Rule will not be generated with threat levels below requirement at a pop value. Pop values are determined by dynamic's pop-per-requirement. ## By default it's 0-8, 9-17, 18-26, 27-35, 36-44, 45-53, 54-60, 61-69, 70-78, 79+. @@ -153,13 +160,12 @@ DYNAMIC_COST LATEJOIN_REVOLUTION 20 DYNAMIC_REQUIREMENTS TRAITOR 50 50 50 50 50 50 50 50 50 50 DYNAMIC_REQUIREMENTS TRAITORBRO 101 101 101 101 101 101 101 101 101 101 DYNAMIC_REQUIREMENTS CHANGELING 101 101 101 101 101 101 101 101 101 101 -DYNAMIC_REQUIREMENTS WIZARD 101 101 101 60 50 50 50 50 50 50 +DYNAMIC_REQUIREMENTS WIZARD 101 101 60 60 50 50 50 50 50 50 DYNAMIC_REQUIREMENTS CULT 101 101 101 60 50 50 50 50 50 50 DYNAMIC_REQUIREMENTS NUCLEAR 101 101 101 60 50 50 50 50 50 50 DYNAMIC_REQUIREMENTS REVOLUTION 101 101 101 60 50 50 50 50 50 50 -# All below are impossible-by-default DYNAMIC_REQUIREMENTS EXTENDED 101 101 101 101 101 101 101 101 101 101 -DYNAMIC_REQUIREMENTS CLOCKWORK_CULT 101 101 101 80 70 60 50 50 50 50 +DYNAMIC_REQUIREMENTS CLOCKWORK_CULT 101 101 101 70 60 60 50 50 50 50 DYNAMIC_REQUIREMENTS CLOWNOPS 101 101 101 101 101 101 101 101 101 101 DYNAMIC_REQUIREMENTS DEVIL 101 101 101 101 101 101 101 101 101 101 DYNAMIC_REQUIREMENTS MONKEY 101 101 101 101 101 101 101 101 101 101 @@ -168,24 +174,22 @@ DYNAMIC_REQUIREMENTS METEOR 101 101 101 101 101 101 101 101 101 101 ## Midround antags DYNAMIC_REQUIREMENTS MIDROUND_TRAITOR 30 25 20 15 15 15 15 15 15 15 DYNAMIC_REQUIREMENTS MIDROUND_MALF_AI 101 101 70 50 50 50 40 30 30 30 -DYNAMIC_REQUIREMENTS MIDROUND_WIZARD 90 90 70 50 50 50 50 40 30 30 +DYNAMIC_REQUIREMENTS MIDROUND_WIZARD 90 90 60 40 30 30 30 30 30 30 DYNAMIC_REQUIREMENTS MIDROUND_NUCLEAR 90 90 90 80 70 60 50 40 40 40 DYNAMIC_REQUIREMENTS BLOB 101 101 101 80 60 50 50 50 50 50 DYNAMIC_REQUIREMENTS XENOS 101 101 101 70 50 50 50 50 50 50 DYNAMIC_REQUIREMENTS NIGHTMARE 101 101 101 70 50 40 20 15 15 15 DYNAMIC_REQUIREMENTS SENTIENT_DISEASE 30 30 20 20 15 10 10 10 10 5 DYNAMIC_REQUIREMENTS REVENANT 30 30 30 30 20 15 15 15 15 15 -DYNAMIC_REQUIREMENTS SLAUGHTER_DEMON 101 101 101 90 80 70 60 50 40 30 +DYNAMIC_REQUIREMENTS SLAUGHTER_DEMON 101 101 101 90 80 70 60 50 50 50 DYNAMIC_REQUIREMENTS ABDUCTORS 80 80 70 50 40 30 30 20 15 15 DYNAMIC_REQUIREMENTS SPACE_NINJA 101 101 101 90 80 70 60 50 40 30 + +## Events DYNAMIC_REQUIREMENTS SPIDERS 70 60 50 50 40 40 40 30 20 15 -DYNAMIC_REQUIREMENTS VENTCLOG_NORMAL 5 5 5 5 5 5 5 5 5 5 -DYNAMIC_REQUIREMENTS VENTCLOG_THREATENING 15 15 15 15 15 15 15 15 15 15 -DYNAMIC_REQUIREMENTS VENTCLOG_CATASTROPHIC 30 30 30 30 30 30 30 30 30 30 +DYNAMIC_REQUIREMENTS VENTCLOG 5 5 5 5 5 5 5 5 5 5 DYNAMIC_REQUIREMENTS ION_STORM 5 5 5 5 5 5 5 5 5 5 -DYNAMIC_REQUIREMENTS METEOR_WAVE_NORMAL 60 50 40 30 30 30 30 30 30 30 -DYNAMIC_REQUIREMENTS METEOR_WAVE_THREATENING 80 70 60 50 40 40 40 40 40 40 -DYNAMIC_REQUIREMENTS METEOR_WAVE_CATASTROPHIC 101 100 90 80 70 60 50 50 50 50 +DYNAMIC_REQUIREMENTS METEOR_WAVE 60 50 40 30 30 30 30 30 30 30 DYNAMIC_REQUIREMENTS PIRATES 70 60 50 50 40 40 40 30 20 15 DYNAMIC_REQUIREMENTS ANOMALY_BLUESPACE 5 5 5 5 5 5 5 5 5 5 DYNAMIC_REQUIREMENTS ANOMALY_FLUX 5 5 5 5 5 5 5 5 5 5 @@ -205,6 +209,7 @@ DYNAMIC_REQUIREMENTS RADIATION_STORM 5 5 5 5 5 5 5 5 5 5 ## Latejoin antags DYNAMIC_REQUIREMENTS LATEJOIN_TRAITOR 40 30 20 15 15 15 15 15 15 15 DYNAMIC_REQUIREMENTS LATEJOIN_REVOLUTION 101 101 70 40 40 40 40 40 40 40 +DYNAMIC_REQUIREMENTS LATEJOIN_BLOODSUCKER 40 30 20 15 15 15 15 15 15 15 ## An alternative, static requirement used instead when pop is over mode's high_pop_limit. DYNAMIC_HIGH_POPULATION_REQUIREMENT TRAITOR 50 @@ -236,14 +241,12 @@ DYNAMIC_HIGH_POPULATION_REQUIREMENT REVENANT 15 DYNAMIC_HIGH_POPULATION_REQUIREMENT SLAUGHTER_DEMON 30 DYNAMIC_HIGH_POPULATION_REQUIREMENT ABDUCTORS 15 DYNAMIC_HIGH_POPULATION_REQUIREMENT SPACE_NINJA 30 + +## Events DYNAMIC_HIGH_POPULATION_REQUIREMENT SPIDERS 15 -DYNAMIC_HIGH_POPULATION_REQUIREMENT VENTCLOG_NORMAL 5 -DYNAMIC_HIGH_POPULATION_REQUIREMENT VENTCLOG_THREATENING 15 -DYNAMIC_HIGH_POPULATION_REQUIREMENT VENTCLOG_CATASTROPHIC 30 +DYNAMIC_HIGH_POPULATION_REQUIREMENT VENTCLOG 5 DYNAMIC_HIGH_POPULATION_REQUIREMENT ION_STORM 5 -DYNAMIC_HIGH_POPULATION_REQUIREMENT METEOR_WAVE_NORMAL 30 -DYNAMIC_HIGH_POPULATION_REQUIREMENT METEOR_WAVE_THREATENING 40 -DYNAMIC_HIGH_POPULATION_REQUIREMENT METEOR_WAVE_CATASTROPHIC 50 +DYNAMIC_HIGH_POPULATION_REQUIREMENT METEOR_WAVE 30 DYNAMIC_HIGH_POPULATION_REQUIREMENT PIRATES 15 DYNAMIC_HIGH_POPULATION_REQUIREMENT ANOMALY_BLUESPACE 5 DYNAMIC_HIGH_POPULATION_REQUIREMENT ANOMALY_FLUX 5 @@ -263,6 +266,7 @@ DYNAMIC_HIGH_POPULATION_REQUIREMENT RADIATION_STORM 5 ## Latejoin antags DYNAMIC_HIGH_POPULATION_REQUIREMENT LATEJOIN_TRAITOR 15 DYNAMIC_HIGH_POPULATION_REQUIREMENT LATEJOIN_REVOLUTION 50 +DYNAMIC_HIGH_POPULATION_REQUIREMENT LATEJOIN_BLOODSUCKER 15 ## Dynamic traitor stuff diff --git a/config/game_options.txt b/config/game_options.txt index a44c68226e..34c8ca48fd 100644 --- a/config/game_options.txt +++ b/config/game_options.txt @@ -92,6 +92,7 @@ PROBABILITY SECRET_EXTENDED 0 PROBABILITY DEVIL 0 PROBABILITY DEVIL_AGENTS 0 PROBABILITY CLOWNOPS 0 +PROBABILITY BLOODSUCKER 0 ## You probably want to keep sandbox off by default for secret and random. PROBABILITY SANDBOX 0 @@ -114,6 +115,7 @@ CONTINUOUS CLOCKWORK_CULT CONTINUOUS CHANGELING CONTINUOUS WIZARD #CONTINUOUS MONKEY +CONTINUOUS BLOODSUCKER ##Note: do not toggle continuous off for these modes, as they have no antagonists and would thus end immediately! @@ -572,3 +574,8 @@ MONKEYCAP 64 #Replaces standard extended/secret dichotomy with extended and calm/chaotic votes for dynamic. DYNAMIC_VOTING + +## Choose which Engine to start the round with, comment to remove an Engine from the rotation +BOX_RANDOM_ENGINE Engine SM +BOX_RANDOM_ENGINE Engine Tesla +BOX_RANDOM_ENGINE Engine Singulo \ No newline at end of file diff --git a/dependencies.sh b/dependencies.sh index a75940088f..0f66dcab1a 100644 --- a/dependencies.sh +++ b/dependencies.sh @@ -18,3 +18,9 @@ export BSQL_VERSION=v1.4.0.0 #node version export NODE_VERSION=8 + +# PHP version +export PHP_VERSION=5.6 + +# SpacemanDMM git tag +export SPACEMAN_DMM_VERSION=suite-1.0 diff --git a/html/changelog.html b/html/changelog.html index 61bc43a99b..60412299cf 100644 --- a/html/changelog.html +++ b/html/changelog.html @@ -23,11 +23,9 @@
    -
    Citadel Station
    -
    A downstream of /tg/Station
    -

    - Visit tg's IRC channel: #tgstation13 on irc.rizon.net - ...Or our Discord! +
    Traditional Games Space Station 13
    + +

    @@ -35,15 +33,10 @@
    - Current Project Maintainers: deathride58, LetterJay, kevinz000, BlackMajor, Izzy
    - Currently Active GitHub contributor list: -Click Here-
    - Coders: Fermis, Poojawa, deathride58, kevinz000, Trilbyspaceclone, nik707, Ghommie as well as the /tg/ crew.
    - Spriters: Michiyamenotehifunana, CameronWoof, and the folks who contributed to /tg/ station project.
    - Sounds: /tg/ Sound crew.
    - Main Testers: You poor saps, our player base.
    - Thanks to: /tg/station, Baystation 12, /vg/station, NTstation, CDK Station devs, FacepunchStation, GoonStation devs, the original SpaceStation developers and Invisty for the title image.
    Also a thanks to anybody who has contributed who is not listed here :( Ask to be added here on irc.
    + Thanks to: /tg/station, Baystation 12, /vg/station, NTstation, CDK Station devs, FacepunchStation, GoonStation devs, the original SpaceStation developers and Invisty for the title image.
    Also a thanks to anybody who has contributed.

    Have a bug to report?
    Visit our Issue Tracker.
    - Please ensure that the bug has not already been reported upstream and use the template provided here!. + Please ensure that the bug has not already been reported, use the template provided here!. + Currently Active GitHub contributor list: -Click Here-
    @@ -56,2065 +49,824 @@ -->
    -

    04 November 2019

    -

    4dplanner, MMiracles updated:

    + +

    30 December 2019

    +

    AnturK updated:

      -
    • Wizard shapeshift now converts damage taken while transformed
    • -
    • transform spell transfers damage correctly instead of healing most of the time
    • -
    • 0% simplemob health maps to 0 carbon health, 100% simplemob to 100% carbon
    • -
    • transforming to a form with brute resistance no longer heals you
    • -
    • transforming back to a species with brute resistance no longer heals you
    • -
    -

    AdmiralPancakes1 updated:

    -
      -
    • Cryo cell shortcuts: alt-click toggles the doors, ctrl-click toggles the power
    • -
    -

    Alonefromhell updated:

    -
      -
    • Ported Oracle UI, a framework for self-updating and neat UI's
    • -
    • Paper now uses OUI
    • -
    • Bins now use OUI
    • -
    • fixes tootip offset
    • -
    -

    AnalWerewolf updated:

    -
      -
    • Fritz plushie
    • -
    • Donor item
    • -
    -

    Anonymous updated:

    -
      -
    • More crusader armor variants to pick from armament: Teutonic and Hospitaller.
    • +
    • Fixed ranged syndicate mobs stormtrooper training.

    Arturlang updated:

      -
    • You can now use CTRL and ALT click on pumps and filters to toggle them on and off and max their output respectively
    • -
    • You can now use RPDs on windows and grilles.
    • -
    • The RD can now suplex a immovable rod. Good fucking luck.
    • -
    • Fixes high alert ERT suit sprites. You can see them now!
    • -
    • Traitor codewords are now highlighted for traitors.
    • -
    • You can now examine pumps filters and mixers to see if you can use CTRL and Alt click on them.
    • -
    • Fixes brain damage/trauma healing nanites so they actually work while there are only traumas.
    • -
    • Advanced toxin filtration nanites now heal slimes
    • +
    • Adds Bloodsuckers, beware.
    -

    Bhijn updated:

    +

    BlueWildrose updated:

      -
    • It's now possible to forcefully eject the occupants of a dogborg's sleeper by using a crowbar on them. This action is instant.
    • -
    • Resist values for dogborg sleepers have been adjusted. The baseline has been decreased from 30 seconds to 15 seconds. Medihound sleepers have a resist timer of 3 seconds. Sechound sleepers retain a resist timer of 30 seconds.
    • -
    • It now takes 10 full seconds to insert people into your sleeper. This should hopefully give people some more room to breathe and react to a dogborg attempting to sleeper someone either for no reason or in a way that violates law 2.
    • -
    • Warp whistles no longer grant permanent invulnerability and invisibility
    • -
    • You can now actually use the resist hotkey to resist out of handcuffs. Woah, revolutionary
    • -
    • the `!tgs poly` command now actually works
    • -
    • Poly now has a 0.01% chance per squawk to speak through the TGS relay.
    • -
    • The point production mode of radiation collectors has been reverted to the original behavior of using all of the stored power every process cycle instead of just 4% of it
    • -
    • Radiation collectors now display the amount of power/research points they're producing per minute rather than per process cycle, which should hopefully clear up a lot of confusion.
    • -
    • Radiation collectors also display what's happening to the gas within them, which should make it a lot more obvious as to how you get tritium.
    • -
    • Security borgs and K9s are now only available during red alert or higher.
    • -
    • Headmins or other folks with access to the server's config can choose the minimum alert level for secborgs to be chosen via the MINIMUM_SECBORG_ALERT config option. See the default game_options.txt for more info.
    • -
    • The server no longer attempts to check if the CID matches the IP of any bans, or if the IP matches any CIDs of any active bans, during client analyzation
    • -
    • Vampires can now only ventcrawl in bat form if their blood level is below the bad blood volume (224 blood total)
    • -
    • Vampires now only take 5 burn per mob life cycle while within chapel areas, down from the original 20 burn per life cycle.
    • -
    • K9 pounces have received a minor rework. It now has an effective cooldown of 2.5 seconds, can now only deal up to 120 staminaloss, deals a maximum of 80 stamloss on hit, has a spoolup of half a second, and now has telegraphing in the form of a quiet noise.
    • -
    • K9s now only have 80 health
    • -
    • Secborgs (but not k9s) now have a hybrid taser. This can be toggled via server config.
    • -
    • The disabler cooler upgrade now applies to all energy-based firearms for borgs
    • -
    • Dogborg jaws are now capable of incapacitating targets if using help intent. This deals a hard stun depending on how much staminaloss the target has, and whether or not they're resting. This behavior can be toggled via server config.
    • -
    • K9 jaws now have 15 force, up from their nerfed 10 force.
    • -
    • Borg flashes regained their ability to cause knockdown. This can be toggled via server config.
    • -
    • The WEAKEN_SECBORG config option will disable the new dogborg jaws mechanic and make secborgs spawn with a standard disabler.
    • -
    • The DISABLE_BORG_FLASH_KNOCKDOWN will disable the ability for borg flashes to knockdown.
    • -
    • Jukeboxes now have 6 audio channels available to them, up from the previous accidental 2 and previously intended 5 channels.
    • -
    • Jukeboxes now work again on clients running versions higher than 512.1459.
    • -
    • People will no longer have their ears consumed by an eldritch god if multiple jukeboxes are active and the first jukebox in the jukebox list stops playing, then tries to play again
    • -
    • Instead of the debug text for invalid jukebox behavior being printed to world, the debug text is now restricted to the runtime panel.
    • +
    • Fixed stargazers being unable to link to themselves if mindshielded or if holding psionic shielding devices (tinfoil hats) when the species is set.
    • +
    • Fixes non-roundstart slimes being unable to wag their tail.
    -

    BurgerB updated:

    +

    Commandersand updated:

      -
    • Tweaked the UI of the loadout to be less cluttered due to an issue with formatting.
    • +
    • added two words to clown filter
    • +
    • Added new things to loadouts, check em
    -

    BurgerBB updated:

    +

    DeltaFire15 updated:

      -
    • Adds the bonermeter; a device that measures arousal based statistics.
    • -
    • Added a new input to the electrostimulator that controls the strength of the shock. It accepts negative inputs which reduce arousal. Added a new output to the electrostimulator that displays the amount of arousal gained.
    • -
    • Rebalanced the electro-stimulator to be less spammy by giving it a 2.5 second enforced cooldown per circuit contraption. Increased the complexity of electro stimulator from 10 to 15.
    • -
    • Reworked the Vent Clog event to spray smoke instead of foam, also made it shoot smoke over time instead through each vent instead of all at once.
    • -
    • Increased the spawn area of the City of Cogs (Reebe). This does not affect the area in which builders can build.
    • -
    • Significantly tweaks the Wizard race transformation event to be less unreasonably troublesome.
    • -
    • Adds a new 0 cost trait that makes you immune* to Crocin and Hexacrocin
    • -
    • Tweaks how slurring works so it's more of a gradual change into slurring instead of immediate.
    • -
    • Slurring is now directly proportional to your drunkenness, with other sources of slur being added on top of it.
    • -
    • Bras are now separate from underwear, meaning you can mix and match bras if you're into that.
    • -
    • Men can wear female accessory clothing, and females can wear men accessory clothing. It's not a fetish, mom, it's PROGRESSIVE.
    • -
    • Reorganized accessories into their own files to prevent a massive 1000 line file.
    • -
    • i'm 10% sure that merging this PR will cause preference corruption sooooooooooo I just need to hear from @deathride58 or perhaps someone else on how much damage this could possibly do.
    • -
    • Tweaked penis.
    • -
    • Rebalanced penis.
    • -
    • Added the following reagents to the common list of vent clog reagents: ~~Cooking Oil~~, ~~Frost Oil~~, Sodium Chloride, Corn Oil, Uranium, Carpet, Firefighting Foam, semen, femcum, tear juice, strange reagent, ~~spraytan~~.
    • -
    • Vent Clog smoke emits the same transparent smoke as a smoke machine, including how much it transfers. Vent Clogs also do not trigger in areas deemed "Safe" in code, such as in the dorms or trusted areas where dangerous things shouldn't occur.
    • -
    • Adds additional random brain damage text
    • -
    • Adds penis enlargement pills.
    • -
    • Adds Stun Circuit and Pneumatic Cannon Integrated Circuits
    • -
    • Fixed extinguisher and smoke circuits not accepting any reagents.
    • -
    • Adds a few important clockcult tips.
    • -
    • Added Mech Sensors, a brass-created trap that activates when a mech not controlled by a cultist crosses it.
    • -
    • Added power nullifiers, an emp trap that emps everything in a 3x3 area, with the center suffering a heavy EMP.
    • -
    • Brass Skewers now deal 50 damage to mechs.
    • -
    • Ass slapping only works if you're actually behind the target. Ass slapping now respects disarm blocking. You can no longer face/ass slap someone on an intent other than help, unless they are also face/ass slapping.
    • -
    • Fixed ass and face slapping grammar.
    • -
    • Adds meh effects for ass and face slapping.
    • -
    • "Unwillingly" eating food now sends a warning message instead of a notice. Unable to stuff food down your throat sends a danger message instead of a warning message.
    • -
    • Adds clockwork reflectors, a fragile anti-laser reflection shield object that can be constructed for 10 brass sheets. Upon firing on the object in the direction where it is shielded, it ricochets the bullet off of it relative to the shooting angle.
    • -
    • Renames some windows in the build menu for consistency.
    • -
    • Clockwork Cult walls can no longer be deconstructed by RCDs when heated.
    • -
    • Adds several new toy loot to the arcade machine.
    • -
    • Rebalanced the arcade machine loot. Battlemachines now have a 0.5 second delay instead of a second delay between actions.
    • -
    • Fixed a bug that would not allow the one in a million pulse rifle to spawn.
    • -
    • Adds a new trait "Buns of Steel" that makes you immune to the effects of ass slapping, and temporarily makes the user's arm useless like a stun baton hit. It costs 0 points.
    • -
    • Ass slapping blowback from the Buns of Steel perk now deals 20 stamina damage instead of 50, and no brute damage.
    • -
    • Gamemode voting results are displayed at the end-round screen.
    • -
    • Cloning no longer gives you positive mutations, but a chance for a negative one. Cloning has a chance to "scramble" your visual DNA.
    • -
    • Chestbursters no longer give and remove your brain. They just disembowel and kill you now.
    • -
    • Fixes WarOps miscalculating players.
    • -
    • Activating the nuclear device during war-ops informs the crew of the nuke's position.
    • -
    • The alert level is displayed at the job selection screen.
    • -
    • Central Command informs you when a Meteor Storm is about to hit 5 to 10 minutes before it happens.
    • +
    • Clock cult kindle no longer cares about oxygen damage
    • +
    • changed mecha internals access for some special mechs.
    • +
    • no more mech maintenance access for engineers.
    • +
    • All heads of staff can now message CC
    • +
    • Removes a magicnumber
    • +
    • Rebalanced cult vs cult stun effects to debuff instead of stun
    -

    BurgerLUA updated:

    +

    Detective-Google updated:

      -
    • Added a new framework for reagents. Reagents can now have a bool that determines if it can be detected by handheld medical analyzers. Currently only the changeling sting chemical does this.
    • -
    • Made changeling transformation string last between 10-15 minutes. Lowered the dna cost of changeling sting from 3 dna to 2 dna. Lowered the chemical cost from 50 to 10. Lowered the loudness from 2 to 1. Changeling sting transformation can be removed via high doses of calomel.
    • -
    • Fixed most reagents having a placeholder color.
    • -
    • Fixed autolathe wires not correctly shocking you when pulsed.
    • -
    • Rebalanced special jetpacks.
    • -
    -

    CalamaBanana updated:

    -
      -
    • Added Deer taur
    • -
    • Added Elf ears to mammals
    • -
    -

    CameronWoof updated:

    -
      -
    • Medihounds now have rollerbeds for non-vore patient transport
    • -
    • The closed O2 crate now uses the same color scheme as the open one
    • -
    • air alarms are green now instead of blue when the atmosphere is ideal
    • -
    • Hexacrocin overdose no longer causes climaxes
    • -
    • Altered the icons for inventory backplates. Sleek! Stylish! New!
    • -
    • Attaching a beaker that contains water to an IV stand no longer causes a visual glitch
    • -
    • Fluid-producing sexual organs no longer start full
    • -
    • Sexual organ fluid capacity decreased from 50 to 15
    • -
    • Sexual organ production rate decreased from 5u to 0.035u per two seconds.
    • -
    • Sexual fluid decals no longer contain reagents
    • -
    • Sexual fluids cannot by synthesized (e.g., by the Odysseus)
    • -
    -

    CdrCross updated:

    -
      -
    • Adds the ability for cloning consoles to read and write record lists to the circuit board, and provides a template for giving other machines local circuit board memory.
    • -
    -

    Cebutris updated:

    -
      -
    • Hugs of the North Star! Get them from the arcades (if you're lucky) and hug your friends at INCREDIBLE hihg speeds!
    • -
    • Tea Aspera now properly contains tea powder
    • -
    • Breasts no longer lactate by default, lactation is now a preference
    • -
    -

    Chayse updated:

    -
      -
    • Changed the Warden's compact combat shotgun to instead be a regular combat shotgun with a foldable stock and penalties for being folded.
    • -
    • Assorted space-worthy helmets can now act as masks for internals.
    • -
    • Internals code can now check any item with the ALLOWSINTERNALS flag through the GET_INTERNAL_SLOTS define. For now this only checks head and mask slots, since those are the most realistically speaking usable ones.
    • -
    • Medbay doors can now be opened by anyone from the inside without having to press the exit button.
    • -
    • Borgs now have the necessary dexterity to unbuckle people from themselves and from bucklable objects.
    • -
    • Fixes the Trek Uniform/Suit worn icons
    • -
    • AIs can now once more talk through holopads successfully
    • -
    -

    Code-Cygnet updated:

    -
      -
    • Added new things - Mind trait, alcohol reagent, chemical reagent, drink sprite and recipe.
    • -
    • added commander_and_chief sprite to drinks.dmi
    • -
    -

    Coolgat3 updated:

    -
      -
    • Changed player number checks to 20 from 24 for cult and clockcult, also made nukeops 28 required players instead of 30.
    • -
    • Changed enemy minimum age from 14 to 7
    • -
    • Added the code for the semen donut and made it craftable
    • -
    • Added the donut sprites
    • -
    • Made the sec and warden berret offer as much protection like the helmet
    • -
    • Added berets for all the heads.
    • -
    • Added sprites for the berets.
    • -
    • Coded the berets to spawn in appropiate lockers.
    • -
    • Raised the ripley's movement speed and lights range by 1, also lowered its armor to compensate.
    • -
    • Added combat gloves sprite
    • -
    • Added said sprite
    • -
    • added combat boots sprite
    • -
    -

    Coolgat3 / Avunia updated:

    -
      -
    • Made kindle put the target into stamcrit, which makes it an actually working, useful stun.
    • -
    • Added a stamina loss modifier to the vanguard spell which makes the user's stamina drain at a way slower rate. This doesn't make them immune to tasers, but it takes a few hits to actually get them to fall down.
    • -
    • Made it so that clock culties don't start with a chameleon suit. Instead they start with an engineer suit which is pretty much the same sprite and looks. If this is not perfect, then I am willing to make a slightly more brass-colored version of the engineer suit sprite and call it a ratvarian engineer jumpsuit.
    • -
    • Increased the cost of vanguard, as it is now a spell that works somewhat like adrenals, minus the move speed, making your stamina drain really slow and making you unable to get knocked onto the ground by just a single taser shot.
    • -
    • Lowered the charge time of kindle, reason being that you can usually have only one active spell on you, or two at max if you decide to run two slabs, but the fact that kindle silences people for such a small amount of time makes up for it, in my opinion.
    • -
    • Figured out that the consoles and their warp function actually work with the current code. The thing that makes them not work is when the gamemode is ran on debug mode, without the required players to actually support it. It also breaks the ark timer which is stuck on -1 seconds until activation. Whenever the gamemode starts properly, like any other gamemode, with player checks and all, everything seems to work just fine.
    • -
    -

    CydiaButt13 updated:

    -
      -
    • Lamp Plushie to loadout
    • -
    • added plushie_lamp to plush icons
    • -
    • added Lamp Plush to loadout and icons and items
    • -
    -

    EgoSumStultus updated:

    -
      -
    • Fixed blood chiller's inhand
    • -
    • FIXED SHIELF
    • -
    • fixed magpistol magazine sprites
    • -
    • Added the Femur Breaker
    • -
    • Adds male AI vox.
    • -
    -

    EmeraldSundisk updated:

    -
      -
    • Adds a gun range to Box Station
    • -
    • Provides some extra power grid connections
    • -
    • Sunglasses and Earmuffs removed from the Warden's Office - they can be found at the range instead
    • -
    • Rearranges a few objects within the prison as to accommodate the new gun range
    • -
    • Adds a mass driver to Delta Station's chapel
    • -
    • Adds a second means of entry into the chapel
    • -
    • Slightly expands the chapel to make room for the driver, slight adjustment to air systems
    • -
    • Clears a path in the station exterior for the mass driver to work properly
    • -
    • Nearby maintenance loot has been relocated to accommodate the chapel expansion, surrounding area has been "cleaned up" somewhat
    • -
    • CentCom has noticed the lack of coffins in Delta Station's chapel and provided some, but in exchange for reducing the chapel morgue's capacity.
    • -
    • Fixed a maintenance door the chaplain should have been able to open.
    • -
    • Fixes space areas outside the driver removal: CentCom Defense Analysts have ordered the maintenance hatch to the Mass Driver room be removed citing "security concerns".
    • -
    • Increases the number of plots to 9 (from 5)
    • -
    • Additional lighting placed directly outside the garden
    • -
    • Cleans up the area to reflect use. Moves the seed extractor to a more central location
    • -
    • Relocates the seed packs on botany's counter to the garden removal: Removes wooden barricades outside the garden
    • -
    • Renames "Abandoned Garden" area designation to "Maintenance Garden", but does not replace the icon in Dream Maker
    • -
    • Expands the chapel mass driver room to make it easier to use
    • -
    • Rearranges the chapel backroom so there are now six coffins and burial garments roundstart
    • -
    • Cleans up the Janitor's office
    • -
    • Readjusts the station exterior so mass-driven coffins (hopefully) have less friction
    • -
    • Adds a fan to the chapel driver
    • -
    • The Janitor missed a few spots around the newly renovated Maintenance Garden
    • -
    • Readjusts positioning of Delta's QM keycard device
    • -
    • Cleaned up a few spots I missed in #9356, particularly around the janitor's office
    • -
    • Adds some potted plants around Box Station
    • -
    • The tile mentioned in #9409 should now be radiation-free.
    • -
    -

    Fermi updated:

    -
      -
    • Fixes tiny runaway decimals in reagents system.
    • -
    • SDGF: Fixes infinite clones.
    • -
    • fixed an angery PR
    • +
    • short hair 80's is no longer jank

    Fermis updated:

      -
    • Added a panda simplemob
    • -
    • fixes empathy exploit.
    • -
    • Added the secbat, a box to hold it and the ability to dispense it from the SecTech vendor.
    • -
    • Adds 3 new music tracks.
    • -
    • tweaked Neurotoxin
    • -
    • added more depth to Neurotoxin
    • -
    • fixed the inability to create Neurotoxin
    • -
    • fixes fermichem reactions for tiny volumes work
    • -
    • makes quantisation level for chemistry finer
    • -
    • re-enables femichem explosions in grenades.
    • -
    • adds nuance to the SDGF and hatmium explosions.
    • -
    • Fixes analyse function on ChemMasters to correctly display purity.
    • -
    • Fixes the custom transfer for buffer to beaker button.
    • -
    • Debug option: Generate Wikichems
    • -
    • graft synthtissue surgery, new reagent synthtissue
    • -
    • neurine fixes brain objs merge: combines fermichem's lung damage with tg's
    • -
    • on_mob_dead(), bitflags and CHECK_MULTIPLE_BITFIELDS
    • -
    • refactored fermichem vars, moved impure chems into their own reagents subtype
    • -
    • Fixes small residues of chems that won't go away!
    • -
    • tweaked beaker health and allows use of syringes/droppers on chem_heaters
    • -
    • added a sound for when beakers take temperature damage.
    • -
    • added some icons for melting beakers
    • -
    • refactored how beakers take damage
    • -
    • fixes how beakers would only take one instance of damage on pH damage
    • -
    • fixes Janitor grenades.
    • -
    • fixes reaction mechanics at low volumes
    • -
    • stops reactions constantly bubbling on the edge of reaction temperature
    • -
    • stops small amount reactions from occurring, and prevents disappearing tiny numbers
    • -
    • Reduced minimum reaction volume from 1 to 0.01
    • -
    • cleaned up Fermichem
    • -
    • Adds Jacqueline the Pumpqueen and her familiar Bartholomew for the spooky season
    • -
    • Adds a giggle
    • -
    • Adds cauldron, Jacq and Jacq o lanterns, and a costume for halloween! mapedit: adds a new landmark so Bartholomew can spawn somewhere sensible.
    • -
    • fixes food reactions and explosion runtimes,
    • -
    • fixes the too much yes problem
    • -
    • Heart, Tongue and stomach regen.
    • -
    • lung damage threshholds.
    • -
    • Graft synthtissue
    • -
    • Skeleton's burning for no reason
    • -
    • Organ freezing handling.
    • -
    • Fixes chemistry books to point to the right wiki, and keeps tg's just in case
    • -
    • Changes top right wiki button location to go to both wikis
    • -
    • fixed Jacq's fondness for the AI
    • +
    • tweaked how super bases/acids work but limiting them
    -

    Ghom updated:

    +

    Fikou updated:

      -
    • minor clean up on hydroponics reagent containers.
    • -
    • fixes the perpetual lack of moisture that has affected genitalia descriptions since, like, forever.
    • -
    • implements the arousal state for mammary glands.
    • +
    • the windup toolbox now has some more "realistic" sounds
    • +
    • the windup toolbox now rumbles again

    Ghommie updated:

      -
    • Fixes many possible situations of null icons for cit races' bodyparts.
    • -
    • Removes duplicate slimepeople' sprites.
    • -
    • Purges that draw_citadel_parts().
    • -
    • Fixes ISINRANGE_EX using the wrong relational operator.
    • -
    • The kindle status effect stun duration now properly proportional to the owner's remaining health.
    • -
    • Clockwork cult's kindle now affects silicons.
    • -
    • Cyborg mounted disablers/tasers/lasers now slowly self-recharge off the cyborg user's power cell instead of draining from it directly.
    • -
    • Borg rechargers now properly recharge the borg module's energy guns.
    • -
    • Prevents a couple more special/mounted guns from being preserved on cryo
    • -
    • Halved borg energy guns self-recharge delay and increased their cell capacity by 3/4
    • -
    • Fixes chemical patches always checking the suit slot even if the targetted limb was the head.
    • -
    • Skeleton, nightmare and golem races are once again available to get chemical patches applied onto.
    • -
    • Adds two cartons of space milk to the space skellie pirates cutter's fridge.
    • -
    • Refactored implants to not be located inside mobs codewise, akin to organs.
    • -
    • Fixed gps tracking implants.
    • -
    • Fixed item not being dumped out of storage implants onto the owner's turf upon removal.
    • -
    • Fixes cult potentially stalling if the target is erased from existence without being sacced.
    • -
    • Nukes the stunprod's 3 seconds delay.
    • -
    • Fixes teleprods.
    • -
    • Stops pulls of resting mobs breaking off whenever you swap turfs with someone else because of crawling delays.
    • -
    • fixes IAA.
    • -
    • EMPs now flick off stunbatons, they can be turned back on immediately by the user anyway.
    • -
    • Stunbatons now very slowly consume charge whilst kept on, at a rate of 4/1000th of a standard batoning charge cost per tick.
    • -
    • Softened up the charge cost checks to stop the above update from practically reducing the maximum uses of a stun baton by one. Now, should the remaining charge be lower than the hit cost, the resulting stun will be be proportional to the remaining charge divided by the hitcost, within a limit under which the stun batoning just won't happen.
    • -
    • Buffs condensed capsaicin, a yet another feature previously dunked by stam combat.
    • -
    • speeds up pepper spray puffs.
    • -
    • Buffed krav maga leg sweep stun and stamina damage. On the other hand, it's now unable to be used on already lying targets.
    • -
    • fixes eyestabbing people with cutlery while being a pacifist.
    • -
    • Reduces goonchat lag from being blasted by pellets and bullets repeatedly whilst wearing armor by properly removing the armor protection texts this times.
    • -
    • also reduced the size of armor protection messages in general. they clog up the chat box.
    • -
    • Fixes stunbatons icon not properly updating on cell removal and insertion.
    • -
    • Allows lower charge cells to be used with stun batons, and thus single use crapshots batons.
    • -
    • Adds in a 7 seconds delay to the jackhammer dismantling a superheated clockwork wall.
    • -
    • escape pods emergency suits storage can now be busted open by emags or excessive damage.
    • -
    • Fixes alt click bypassing the escape pods' suits storage lock.
    • -
    • Fixes emags wasting charges on un-emaggable & co stuff.
    • -
    • Ported some radials code updates.
    • -
    • Ported the RCL wiring menu and a comfier RCD interface.
    • -
    • A milder combat stance message will show up if the user switch combat mode on while on help intent.
    • -
    • Properly rewords the extinguisher's instructions on how to empty it on the floor since it was changed to be a screwdriver action instead of Alt Click a while ago.
    • -
    • Reskinnable PDAs. A related game preference.
    • -
    • Refactoring the pda, pda painter, obj reskinning and chameleon pda a bit to support this feature.
    • -
    • more PDA sprites and ported reskins.
    • -
    • turned virtual reality into a component datum, which is then applied to spawned virtual mobs. This fixes mob transformations (such as wabbajack and monkeyizing) breaking the previously hardcoded behaviour and trapping you in VR, also enabling a more concrete virtual reality inception experience.
    • -
    • Fixes power cells being unable to be rigged. Also prevents them from starting processing on init if they don't self recharge.
    • -
    • Fixes many, little or otherwise, issues with the stunbaton status refactor.
    • -
    • The sacrificial target icon will now display onto the cult objective ui alert once again.
    • -
    • Stopping borgs from sprinting into negative cell charge.
    • -
    • The default amount of z-levels reserved specifically for space ruin generation has been increased from 1 to 2
    • -
    • Moving some tablecrafting recipes to the appropriate categories: Kitty ears and lizard cloche hats to "clothing"; Hot dogs to "Sandwichs"; Cuban carb, fish and chips and fish fingers to "Fish".
    • -
    • Fixes the not-a-sandwich recipe being M.I.A.
    • -
    • Adding in peanuts, peanut butter, peanut butter toasts and sandwiches, and the PB&J sandwich. The peanuts contain a little bit of extractable cooking oil (similarly to soy beans) and can be microwaved or dried in a drying rack to make roasted peanuts, which can be mixed in a all-in-one-grinder for peanut butter, required to make those sandwiches.
    • -
    • Buffed wizard and artificier's Magic Missile, wizard and xeno queen's Repulse and juggernaut's Gauntlet Echo.
    • -
    • Fixes flashlights being unable to be used for rudimentary eyes and mouth exams.
    • -
    • Adds in a grey jumpsuit to the loadout choices, restricted to Assistants.
    • -
    • Fixes CWC construct shells being visible as ghost role to latejoiners.
    • -
    • new sprites for the flechette gun, its magazines and the toy ray gun
    • -
    • Merges the end-of-shift and its shuttle autocall announcements into one.
    • -
    • Prevents the end-of-shift shuttle from being recalled (even if to no avail).
    • -
    • Fixes being able to teleport papers to your location with TK.
    • -
    • Fixed some monkey-code shenanigeans making items sometimes disappear from pickpocketing.
    • -
    • New sprites for the some pda cartridges.
    • -
    • The crew monitor's entry for the Quartermaster will now appear bolded, while HoP's will be of the same color of the service/unknown/other jobs.
    • -
    • emergency pods' storage will now properly work.
    • -
    • The PDA skin preference will now properly save up.
    • -
    • Changed the default PDA icon var to match the default PDA skin preference.
    • -
    • Fixing the `(pointless) badassary` category appearing between the `dangerous and conspicious` and `stealthy and inconspicious` categories.
    • -
    • Combat gloves plus now properly use the combat gloves sprite.
    • -
    • Fixes the space ninja's energy netting.
    • -
    • Adding one pAI to the wizard shuttle and ERT prep room
    • -
    • Fixes the rocket launcher being unreloadable.
    • -
    • Buffed its accuracy a bit.
    • -
    • Replaced the grenade launcher emagged minesweeper loot with the rocket launcher like it was originally supposed to be.
    • -
    • Tweaked the :b: emoji.
    • -
    • Rubber Toolboxes.
    • -
    • Porting in two bar signs: Cyber Sylph's and Meow Mix.
    • -
    • Fixing stamina damage melee weaponry being unusable by pacifists, and still damaging objects and triggering electrified grilles when thrown.
    • -
    • refactored underwears to allow custom color preferences, instead of manually colored sprites.
    • -
    • The aforementioned manually colored pieces. Some of your char preferences may have been resetted as result.
    • -
    • More underwear choices, including: Bowling shirts, long johns, a tank top, fishnets, more bee socks, bee t-shirt and bee boxers (original PR for the latter three by nemvar from /tg/station).
    • -
    • random bodies will now have random underwear again.
    • -
    • Dressers will now properly change undergarment again.
    • -
    • Toned down many species' female chest sprites to fit the smaller cups.
    • -
    • Fixed some body parts sprites inconsistencies, such as the W/E female and male chest sprites being the same in some species, and jellypeople's legs being one tile off on W/E
    • -
    • Fixing baklava pies a bit.
    • -
    • Sweaters now cover groins too.
    • -
    • Improved the zelus flask to be more viable for bottle smashing than the average barman's selection.
    • -
    • Very slight bottle smashing code clean up, stupid const vars.
    • -
    • Fixes krav maga gloves, wizard spells knockdowns.
    • -
    • Added in an alert pop up to the cult convertees, on top of the older "click here to become a blood cultist" chat message.
    • -
    • The convertee's screen will now flash red to fit in the aforementioned message's fluff.
    • -
    • Made said message less verbose.
    • -
    • Towels. Crafted with 3 sheets of cloth, they can be worn on head, suit and belt slots even without uniform, or laid flat on the floor. Sprites from Baystation and Aurora Station.
    • -
    • You can combat mode right click people while wielding rags and towels to pat out their flames (to no use for rags) or otherwise drying them out.
    • -
    • toned down the stamina costs of some of the bulkier weapons.
    • -
    • repathed hypereutactic blades to be a subtype of dual sabers. Way less copypasta.
    • -
    • Fixing CX Shredder guns not accepting standard flechette mags.
    • -
    • Fixing missing magpistol magazines icon states.
    • -
    • sort of overhauled darkmode/lightmode to /vg/station's, also reincluding the pre-existing black'n'white theme.
    • -
    • Fixed LOOC color, fixed .userlove and .love span classes being a bit too blurry on dark mode.
    • -
    • The syndicate base's bathroom is now fitted with a shower, and a special towel.
    • -
    • Fixed many issues with towels.
    • -
    • The dry people off with rags/towels action can only be done if the object is NOT moist with reagents now. Also cleans banana creaming.
    • -
    • Towels deal more damage while soaked with reagents.
    • -
    • You can now squeeze rags/towels with Alt-Click.
    • -
    • deleted an old and crappier towel sprite that got in the way.
    • -
    • Fixes Pubby's disposal conveyor belts and lack of a second lawyer spawner.
    • -
    • Cleaned up the absolute state of the arousal module.
    • -
    • refactored exhibitionism into a quirk.
    • -
    • arousal states won't persist after death.
    • -
    • Fixes testicles size adjective thing.
    • -
    • undergarments toggling now works instead of just making underwear disappear and not come back.
    • -
    • The "Always visible" genitals setting will now display them above clothes.
    • -
    • combat pushes will now properly stop targets from using firearms, and will disarm the firearm if performed a second time, and also slow down people by 15%, and won't push people on tables blocked by shutters or other dense object anymore.
    • -
    • Fixes CHECK_BITFIELD macro.
    • -
    • Fixes hypovials being unable to transfer out liquids or be refilled by large dispensers like water tanks.
    • -
    • Fixes chem-masters machineries not dispensing newly made pills inside loaded in pill bottles.
    • -
    • Stunswords now fit in the captain's sabre sheat.
    • -
    • reworked ninja's stealth mode. Increased invisibility, but engaging in combat, attacking or throwing things, bumping people will temporarily lower it.
    • -
    • Ninja shoes are even stealthier.
    • -
    • cleaned up some 2014 tier processing code horror.
    • -
    • the oxyloss fullscreen overlays now also take in consideration 1/5 of the user stamina loss.
    • -
    • When you're jogging, you will only slip on water if you have more than 20% staminaloss, for real this time.
    • -
    • Different cuffs now come with different worn overlays instead of a generic one.
    • -
    • High luminosity eyes can now be properly deactivated and won't illuminate your surroundings again until turned back on.
    • -
    • Fixes freshly cloned people starting with undershirts. Fixes random characters possibly rolling with undergarments of the opposite gender (Doesn't affect preferences' freedom of choice).
    • -
    • MRE menu 3 has cuban nachos instead of a chili now.
    • -
    • Removed the illustration overlay from MREs, looks pretty weird otherwise.
    • -
    • MRE menu 4, vegetarian.
    • -
    • fixes a few bad touchs on combat mode pushing.
    • -
    • Fixes clock cult Abscond scripture not dragging pulled mobs into Reebe. Also fixes blood cult tele runes teleporting you from the source turf to the source turf.
    • -
    • fixes clock cult mass recall.
    • -
    • Fixes underwear colors a bit.
    • -
    • Fixes Blood Cult conversion prompts
    • -
    • Removes an obnoxious temporary overlay var.
    • -
    • colorable socks can be colored again.
    • -
    • Fixed undergarments color preferences resetting each round.
    • -
    • Fixed a few dozen suits' body coverage inconsistencies. These changes shouldn't affect armor and utility vests for most.
    • -
    • Fixed clown shoes and work boots.
    • -
    • Fixed some overlay bug that happens when legcuffed and then handcuffed.
    • -
    • Slowed down police baton and tele baton speed by 75%, should be still be faster than the legacy speed (2 seconds) by 0.6 seconds. Telescopic batons' stamina cost per swing is now on par with police batons, ergo more expensive.
    • -
    • Fixed undershirts n socks colors prefs.
    • -
    • You can now alt-click to rotate machinery such as the tachyon-droppler array or emitters again.
    • -
    • Sofas can't be wielded and transformed back into plain chairs anymore.
    • -
    • Enables emojis for PDA messages.
    • -
    • Removes revenant blight's shabby toxin damage in favor of mood maluses, and a dangerous necropolis curse if not cured in time. Remember
    • -
    • Blood cult altar, forge and archives now use radial menus.
    • -
    • Fixed some machineries' UIs.
    • -
    • blood and clock cultists messages from metabolizing
    • -
    • Fixed advanced medical scanners borg upgrades.
    • -
    • Fixes certain borg upgrades being unapplicable on dogborg counterparts of the target cyborg type.
    • -
    • Fixed people being shovable hrough windows, windoors and the such.
    • -
    • You can now shove people into disposal bins.
    • -
    • refactored altdisarm(), ergo the "shoving people around" proc.
    • -
    • war ops is now lowpop friendly and doesn't require roughly 54 starting players anymore.
    • -
    • Singularity beacons now also moderately increases the odds meteor waves, while lowering their estimeed arrival countdown.
    • -
    • non-alphanumeric graffiti decals will no longer display as "letter".
    • -
    • Nerfs cyborg disabler and its internal power cell to hold 25 disabler beam shots rather than 43/44, just like a normal disabler.
    • -
    • Adds some missing species_traits for cloth, clockwork and cult golems.
    • -
    • Added towel linen bins, found in dormitory restrooms. Also enhanced the bedsheet bins found in some stations' dormitories
    • -
    • Resprited bedsheet bins in 3/4 perspective
    • -
    • Made SDGF ghost poll message less verbose, made the experimental cloner's complaint with the former, and added ghost poll ignore options for both.
    • -
    • fixing some related onmob sprites issues with the above accessory.
    • -
    • Teleprods work on non-carbons mobs now.
    • -
    • Fixed tracking implant teleport issues.
    • -
    • Increased stunbatons power cell depletion rate when left on by 50%.
    • -
    • Gorlex Marauders are pleased to announce non-slip grooves were given to their .50 sniper rifles, and thus shouldn't accidentally flop on the floor like pocket spaghettis whenever taken out of a bag anymore.
    • -
    • Silicons can now operate teleporter, medical and security records console from a distance again.
    • -
    • Fixed custom say emotes conflict with drunk memes.
    • -
    • Fixes identity transfer (envy knife, changeling transformation, making a vr avatar) not copying digitigrade legs.
    • -
    • Fixes temporary transformation sting triggering heart attacks on heartless humans.
    • -
    • Fixed mobs folded inside bluespace bodybags getting their clothing and items deleted when passing through a recycler.
    • -
    • The alien-bursting-from-your-thorax and the xeno "hud" embryo stage images will now properly delete them once the embryo egg lifecycle is complete.
    • -
    • Fixed artificier lesser magic missile.
    • -
    • Phantom thief masks will now fancy your combat mode yet again.
    • -
    • Fixed gulag teleporter stripping the user of stuff it really shouldn't (like storage implant bags).
    • -
    • fixing cydonian armor a bit.
    • -
    • Resprited wooden and critter crates.
    • -
    • Improved the Cyber Sylph' good yet cumbersome bar sign a little.
    • -
    • Cyborgs can now use camera consoles on the edge of their widescreen. These consoles are also TK friendly now.
    • -
    • Updated gang dominator sprites.
    • -
    • Miner borgs can again have installed PKA mods.
    • -
    • Fixed invisible blackberry n strawberry chocolate cake slices.
    • -
    • Nuke ops / adminbus combat mechs will no longer spawn with tracking beacons.
    • -
    • Arcade machine directional sprites.
    • -
    • lowered the arcade's random plush / other prizes ratio from 1 : 2.5 circa to 1 : 5. Dehydratated carps and the awakened plush can not be achieved this way anymore.
    • -
    • Added armrests overlays to sofas and tweaked their sprites a little.
    • -
    • Fixed dogborg sleepers. Just don't tell me what is exactly fixed, cause I don't want to find out.
    • -
    • Buffed the deep space familiar gorilla against runtimes.
    • -
    • Updated ratvarian computer sprites.
    • -
    • Fixed storage implant transplant.
    • -
    • Refactored how Jacqueen teleportation destination is selected, preventing them from teleporting on off-station holopads.
    • -
    -

    Ghommie && Kevinz000 updated:

    -
      -
    • Lichdom and necromantic stone skeletons are now of the spaceproof kind too.
    • -
    • skeletons now also like dairy products.
    • -
    • Halloween roundstart skeletons and zombies are no more spaceproof.
    • -
    • You can choose to set your species to zombie or skeleton through the pride mirror yet again, Alas they are not of the spaceproof kind either.
    • -
    -

    Ghommie (Credits to Kmc2000 for the original PR) updated:

    -
      -
    • Porting in MRE boxes from Yogstation. But be careful, eating possibly expired MREs found in maintenance comes with an unrealistically large (actually small) chance of food poisoning. Otherwise just bail out and order actually safe-to-eat MREs from cargo for 2000 credits.
    • -
    -

    Ghommie (Original PR by Dennok) updated:

    -
      -
    • Now areas_in_z get areas spawned by templates and blueprints.
    • -
    -

    Ghommie (Original PR by Dreamweaver) updated:

    -
      -
    • Nanotrasen has received word of a high-tech research facility that may contain advancements in bluespace-based research. Any crew members who become aware of its whereabouts are to report it to CentCom immediately and are restricted from sharing said info.
    • -
    • The turf reservation system now dynamically creates new z levels if the current reserved levels are full.
    • -
    -

    Ghommie (Original PR by JJRcop) updated:

    -
      -
    • Ports in more emojis, including : flushed :
    • -
    -

    Ghommie (Original PR by LaKiller8) updated:

    -
      -
    • Goonchat options should now save properly.
    • -
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    Ghommie (Original PR by Vile Beggar) updated:

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    • Warden now has an added drill hat in his locker. You can change the loudness setting of it by using a screwdriver on it. Use wirecutters on it for a surprise.
    • -
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    Ghommie (Original PR by coiax) updated:

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    • atom/var/container_type has been moved into datum/reagents/var/reagents_holder_flags. There should be no visible changes to effects.
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    Ghommie (Original PR by nemvar) updated:

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    • Botanists can now get beeplushies (or cultivator and bucket) as an heirloom.
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    • Clowns and mimes will now properly pick either a can of paint or their brand as heirloom now.
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    Ghommie (Original PR by tralezab) updated:

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    • Fixes an issue with spontaneous appendicitis picking incompatible mob biotypes.
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    Ghommie (Original PRs by Tortellini Tony and BuffEngineering) updated:

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    • E-cigs will continue to display their setting after being emagged.
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    • Vapes now come out of the mouth. fix Fixes an E-cig initialize() runtime.
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    Ghommie (Original PRs by nemvar and Rowell) updated:

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    • Added beekini bras and panties, thigh-high and knee-high bee socks.
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    Ghommie (by Arkatos) updated:

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    • Fixed an issue with a Lizardwine drink crafting, where a final product would contain unwated 100u of Ethanol.
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    Ghommie (by Floyd / Qustinnus, Arathian) updated:

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    • The robotocist now has robe to show his love for toasters
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    Ghommie (by nemvar) updated:

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    • Dwarfs are now more robust.
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    Ghommie (original PR by 4dplanner) updated:

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    • thrown objects (but not mobs) no longer hit the thrower
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    • mirror shield rebound no longer depends on the original thrower's momentum
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    Ghommie (original PR by 81Denton, kriskog and nemvar) updated:

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    • Sleepers now show a message if players try to unscrew the maintenance hatch while they're occupied or open. Fixed typos in sleeper/organ harvester messages.
    • -
    • Sleepers and dna scanners can now be pried open with crowbars.
    • -
    • You can open and close sleepers and dna scanners by alt-clicking them.
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    • The scanner's hatch now must be closed (on top of being unoccupied), just like sleepers, before being screwdriverable. This fixes a tricky door stuck issue with the machine.
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    Ghommie (original PR by AffectedArc07 and Shazbot) updated:

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    • Added 8 new sock styles
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    Ghommie (original PR by AffectedArc07) updated:

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      -
    • Religion is now a globalvar instead of being a subsystem for some reason
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    Ghommie (original PR by AnturK) updated:

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      -
    • Supermatter now melt walls if it finds itself in one.
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    Ghommie (original PR by Anturk) updated:

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    • Recipe for fabled secret sauce can now be found in the deepest reaches of space.
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    Ghommie (original PR by Barhandar updated:

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    • Pumpkin meteors on Halloween now replace catastrophic meteor waves, instead of ALL OF THEM.
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    Ghommie (original PR by CrazyClown12) updated:

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    • The chloral hydrate inside of the sleepy pen is no longer slower acting than chloral hydrate made in chemistry.
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    • The chloral hydrate inside of cookies synthesised by emagged borgs is no longer slower acting than chloral hydrate made in chemistry.
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    • Slight tirizene buff.
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    • Delayed chloral hydrate
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    Ghommie (original PR by Denton) updated:

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    • Nanotrasen has started shipping more types of bedsheets to its stations.
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    • Added in Runtime, Pirate and Gondola bedsheets. The second one can also be found in some pirate ships, while the last can be crafted from gondola hides.
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    • You can no longer reveal the 'illegal tech' research node by deconstructing .357 speedloaders, riot dart boxes, syndicate cigarettes, syndicate playing cards or syndicate balloons.
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    Ghommie (original PR by Mickyan) updated:

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    • Fixed being unable to smother people using the damp rag
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    Ghommie (original PR by MrDoomBringer) updated:

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      -
    • morgues have had their proton packs removed and as such no longer suck in ghosts on closing.
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    Ghommie (original PR by MrDoomBringer, AnturK and YPOQ) updated:

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    • Explosions will no longer damage wizards in rod form, the supermatter monitoring radio and megafauna GPS.
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    • Supplypods no longer detonate their contents.
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    • Fixed silicon items (e.g. cyborg modules) being destroyed by explosion epicenters.
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    Ghommie (original PR by Naksu) updated:

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    • get_area() is now a define rather than a proc.
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    Ghommie (original PR by Nicjh) updated:

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    • Abductor console's select disguise option now uses a radial
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    Ghommie (original PR by ShizCalev) updated:

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    • Pineapple haters/lovers will get/no longer get pineapple pizzas respectively from infinite pizza boxes.
    • -
    • As a non-human mob, hovering your cursor over an inventory slot while holding an object in your active hand shouldn't runtime now.
    • -
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    Ghommie (original PR by Skoglol) updated:

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    • New helper proc for alt-click turf listing, bypasses any interaction overrides.
    • -
    • Ghosts and revenants now use the new proc.
    • -
    • Ghosts can no longer toggleopen sleepers, adjust skateboard speed or close laptops
    • -
    • Revenant can now alt-click turf to list contents.
    • -
    • Revenant now slightly less nosy, use shift click to examine.
    • -
    • Alt-clicking the same turf again no longer closes the turf listing tab.
    • -
    • Reduced ventcrawl lag greatly.
    • -
    • Mining bags will no longer drop ore into backpack.
    • -
    • Mining bags in backpack no longer interferes with other mining bags.
    • -
    • Fixes some storage size circumventions.
    • -
    • Moved machine and computer frames below objects, parts are now always on top.
    • -
    • Moved structures (chairs, closets, windows, cult altars etc etc) below objects.
    • -
    • Moves mineral doors to airlock layers
    • -
    • morgue/crematorium trays' layers shouldn't overlap bodybags' anymore.
    • -
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    Ghommie (original PR by SpaceManiac) updated:

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    • Disassembling a chem dispenser for the first time will no longer always yield a fully-charged cell.
    • -
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    Ghommie (original PR by Swindly) updated:

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    • Arm-mounted implants that contain more than one item use a radial menu instead of a list menu.
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    Ghommie (original PR by Tlaltecuhtli) updated:

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    • Other people's clothes burning no longer spam you
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    Ghommie (original PR by XDTM) updated:

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    • Reagents now stop their passive effects (for example, stun immunity) if the liver stops working while they're active.
    • -
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    Ghommie (original PR by YPOQ) updated:

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    • Fixing roffle waffle, mushroom halluginogen and some invalid reagents.
    • -
    • Fixes clockwork armor not actually having armor.
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    Ghommie (original PR by cacogen) updated:

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    • The font size of all text in the chat window now scales
    • -
    • High volume (megaphone/head of staff headset) is a slightly smaller
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    • Admins have slightly larger OOC text
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    Ghommie (original PR by coiax) updated:

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    • Randomly coloured gloves and randomly coloured glowsticks now have slightly different typepaths, but otherwise function the same.
    • -
    • The Squeak subsystem has been renamed to Minor Mapping.
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    Ghommie (original PR by duckay) updated:

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    • Added better names and descriptions for blueshirt officer gear.
    • -
    • Added the above gear to the premium selection of the sectech
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    Ghommie (original PR by harmonyn) updated:

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    • Resisting out of bucklecuffs takes more/less time depending on the handcuffs you used, i.e., fake handcuffs will not bucklecuff someone for ages.
    • -
    • fake handcuffs shouldn't no longer demoralize restrained criminals scums.
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    Ghommie (original PR by monster860) updated:

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    • fixes advanced proccall
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    Ghommie (original PR by mrhugo13 on tgstation13) updated:

    -
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    • The Syndicate has decided to equip their Syndicate leaders operative (Aswell as their clown counterparts) with the new Combat Glove Plus! The new Combat Glove Plus does everything the old boring Combat Gloves does but with the added extra of learning Krav Maga upon wearing them, any other Syndicate operative who wants to get in on the action will have to pay 5tc.
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    Ghommie (original PR by nemvar) updated:

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    • Some drinks have new icons or slightly altered icons. In particular Wizz Fizz, Bug Spray, Jack Rose, Champagne and Applejack.
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    Ghommie (original PR by ninjanomnom) updated:

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    • Orbiting is a little more aggressive about staying in orbit. The wisp as a result now correctly follows you over shuttle moves.
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    • Gaps between sounds in some looping sound effects should no longer happen as much under heavy server lag.
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    Ghommie (original PR by variableundefined) updated:

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    • Cancel button to assault pod destination selector.
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    Ghommie (original PR by wesoda25) updated:

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    • disembowelment no longer works on mobs that aren't dead or in critical condition
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    Ghommie (original PRs by Akrilla, Arkatos and Denton) updated:

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    • Sprays cans have a cap on how dark you can make objects. Art is uneffected.
    • -
    • Fixed a bug where you could get cyborg spraycans via pyrite extracts.
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    • Added an infinite spraycan for admins to spawn.
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    Ghommie (original PRs by Denton and Skoglol) updated:

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    • Reorganized the syndicate uplinks. Items are now mostly alphabetical, some misplaced items moved to more fitting categories. Bundles, random item and TC have been moved into a new category called "Bundles and Telecrystals". Gloves of the North Star and Box of Throwing Weapons have been moved to Conspicuous and Dangerous Weapons. Combat Gloves Plus have been moved to Stealthy and Inconspicuous Weapons. Moved all implants into the Implants category.
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    • Added a new category to the uplink: Grenades and Explosives.
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    Ghommie (original PRs by Floyd/Qustinnus, optimumtact, Denton and coiax) updated:

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    • You can now select what your pills will look like when making pills from the Chem Master
    • -
    • Red pills can make you think.
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    Ghommie (original PRs by Jujumatic and PKPenguin321, respectively) updated:

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    • Minesweeper Arcade machines. The higher the difficulty setting, the better the prizes will be.
    • -
    • Also keep your eye out for another new (and rare) arcade game!
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    Ghommie (original PRs by Kmc2000 and actioninja) updated:

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    • Added darkmode! You can opt-in to this by clicking the new toggle darkmode button just beside the settings one.
    • -
    • Byond members will now have a new setting for their Antag OOC color, instead of using their OOC one. (Antag OOC still locked under admin discretion though)
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    • Default black'n'white windows style.
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    Ghommie (original PRs by Mickyan, Anturk, ShizCalev, nemvar and Naksu) updated:

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    • After rigorous mandatory art training for the crew, many new graffiti styles are now available
    • -
    • Cleaned up some crayon and spraycan code for futureproofing.
    • -
    • Spraypainting blast doors no longer makes them see-through.
    • -
    • Paint remover now works on blast doors and the like.
    • -
    • Most objects can now be colored using a spray can.
    • -
    • Added visible message to spraying objects and windows.
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    • Colored lights now shine in different colours.
    • -
    • Removed individual buttons text in crayon/spraycan UI, speeding it up.
    • -
    • Text mode buffer is actually visible in the UI.
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    • Last letter of a text mode buffer no longer rotates out to be replaced with "a", allowing the text mode to be used for individual symbols.
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    Ghommie (original PRs by Naksu and XDTM) updated:

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    • Transferring quirks now properly removes the roundstart trait from the person losing the quirk.
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    • Roundstart traits no longer block the removal of other sources of that trait.
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    • status traits are now a datum var, the accessors are now defines rather than functions.
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    Ghommie (original PRs by Naksu and coiax, loser) updated:

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    • Cleaned up saycode
    • -
    • Taking mutadone while having the communication disorder brain trauma will no longer spam your chat with messages.
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    • IPCs now come with a subtype of robotic tongue without the omnilingual ability, instead of innately having robotic voice spans.
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    Ghommie (original PRs by Nichlas0010 and ShizCalev) updated:

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    • AI core display screen can now be set in character preferences.
    • -
    • AI core display screen will now be restore when revived.
    • -
    • Corrected some inconsistent capitalization in the player preferences screen.
    • -
    • Readded some forgotten AI sprites.
    • -
    • Fixed Hades AI death animation not playing.
    • -
    • the AI icon-selection menu now uses a radial.
    • -
    • Added in the death icon_states for the "TechDemon" AI screen.
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    Ghommie (original PRs by ShizCalev and bobbahbrown) updated:

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    • Headsets now dynamically show in their description how to speak on any channels they can use when held or worn.
    • -
    • Radio channels names and keys now use defines.
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    • The head arrival announcement will now be broadcast to the supply for the quartermaster.
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    Ghommie (original PRs by ShizCalev) updated:

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    • Fixed a bug that allowed you to teleport an ID in your possession to a PDA anywhere ingame.
    • -
    • Fixed an exploit allowing you to steal ID's/pens from PDA's not in your possession.
    • -
    • Fixed an exploit allowing you unlimited control of a PDA's interface even if it wasn't near you/in your possession.
    • -
    • Fixed Pride Mirror exploits.
    • -
    • Corgi collars can now be removed!
    • -
    • Updated the corgi & parrot inventory panels to use the same formatting as other mobs
    • -
    • Fixed corgi inventory panels not closing properly.
    • -
    • Fixed the parrot inventory panel not closing properly if you're not able to interact with it.
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    Ghommie (original PRs by ShizCalev, MrDoombringer, AnturK, bgobandit, 81Denton and actioninja) updated:

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    • Failsafe codes for uplinks are now available for purchase.
    • -
    • Nuke Ops now have the ability to purchase a usable RPG, the PML-9, as well as a couple different types of rockets for it. you can also suicide rocket jump with them!
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    • Improved Uplink item descriptions and formatting.
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    Ghommie (original PRs by ShizCalev, coiax and Tlaltecuhtli) updated:

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    • Caks will no longer override the bonus reagents provided in a donut when frosting them.
    • -
    • Caks can no longer create frosted frosted jelly donuts.
    • -
    • Jelly donuts will no longer lose their vitamins when they're frosted.
    • -
    • Fixed chaos donuts potentially doubling the amount of reagents added when microwaved with something else.
    • -
    • Donuts now always contain 1 sprinkles as was stated on the wiki. Frosted donuts have a chance at adding an extra sprinkle.
    • -
    • Improved the code for ensuring that security members enjoy donuts and security-themed alcoholic drinks.
    • -
    • neurotoxin doesnt insta stun but gives you limb paralysis overtime and heart attacks if it stays in for too long and it is also alcholic
    • -
    • beepsky smash now summons imaginary beepskys that deal stamina damage instead of outright stunning
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    Ghommie (original PRs by Time-Green and Qustinnus) updated:

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    • loot crates can't explode after unlocking anymore
    • -
    • jumping into loot crates no longers causes them to go boom
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    • You can now deconstruct abandoned crates with a welder without making them go boom. After unlocking them, of course.
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    Ghommie (original PRs by Tlaltecuhtli and nicbn) updated:

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    • alt click to eject beakers from chem masters + chem dispensers + grinders + chem heaters
    • -
    • hit chem master + chem dispenser + chem heaters with a beaker and if its loaded with another it swaps em
    • -
    • All-In-One Blender UI uses a radial menu now. You can see the contents and reagents by examining.
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    Ghommie (original PRs by XDTM, 4dplanner, nemvar and, yes, myself) updated:

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    • Merged tinfoil hat kind of protection into the anti_magic component.
    • -
    • Tinfoil hats can also be warped up from excessive dampening of mindray/though control/psicotronic anomalies, or by simply being microwaved in an oven, and become useless.
    • -
    • Immortality Talisman and Paranormal Hardsuit helmets now come with tinfoil protection too (minus the paranoia and limited charges).
    • -
    • Genetics/Slime/Alien Telepathy and Slime Link are now stopped by tinfoil protection.
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    Ghommie (original PRs by XDTM, optimumtact, Nichlas0010 and monster860) updated:

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    • Added Quantum Keycards, devices that can link to a quantum pad, and can be used on any other quantum pad to teleport to its linked pad. spellchecking: Renamed "Bluespace Teleportation Tech" tech node to "Bluespace Travel".
    • -
    • Moved roasting sticks from the "Bluespace Travel" to "Practical Bluespace".
    • -
    • Spraying holy water on tiles will now prevent cult-based teleportation from using them as a destination point.
    • -
    • Quantum, wormhole and magic teleportation is no longer disrupted by bags of holding.
    • -
    • You are now also blocked from teleporting IN to no-teleport areas, not just out of them.
    • -
    • Quantum teleportation now makes pretty rainbow sparks instead of the normal ones.
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    • Non-bluespace teleportation (spells etc.) no longer makes sparks.
    • -
    • Fixed teleportation deleting mob spawners like golem shells and ashwalker eggs.
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    Ghommie (original PRs by carshalash, GranpaWalton, BebeYoshi & Hexmaniacosanna, Fire Chance, Ordonis, Krysonism and OnlineGirlfriend) updated:

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    • Reduced booze power of Mead, Red Mead, and Irish Cream.
    • -
    • Increased booze power of Grappa.
    • -
    • Added a new premium drink to the soda machine called "Grey Bull" which gives temporary shock resistance
    • -
    • A new drink called Blank Paper was added to the bar menu, it was made by a mime and it represents a new start.
    • -
    • Adds a variety of fine alcoholic beverages for discerning patrons of the bar: Wizz Fizz, Bug Spray, Champagne, Applejack, Jack Rose, Turbo, Old Timer, Rubberneck, Duplex, Trappist Beer, Blazaam and Planet Cracker!
    • -
    • Also more nonalcoholic drinks: Cream Soda, Lemonade and Red Queen.
    • -
    • Packs of a novel artificial sweetener have been added to the kitchen vendor.
    • -
    • Bottles of trappist beer and champagne are now available in the premium seection of the booze-o-mat.
    • -
    • Juicing parsnips now yields parsnip juice.
    • -
    • Maintenance peaches.
    • -
    • Grape soda now cools you down like other sodas.
    • -
    • tweaked the Arnold Palmer recipe, it now uses lemonade.
    • -
    • Added new drink, bottle, vomit and peach can sprites.
    • -
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    Ghommie (original PRs by grandpawalton and Mickyan) updated:

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      -
    • the contents on the smartfridge icon now change depending on how many items it contains
    • -
    • opening the maintenance panel of smartfridges now correctly updates the icon
    • -
    • Screwing a disk compartmentalizer no longer makes it look like a smartfridge.
    • -
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    Ghommie (original PRs by nicbn and coiax) updated:

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      -
    • Microwave UI uses a radial menu now. You can see the contents by examining.
    • -
    • Microwaves have a single wire accessible when open, the activation wire. When cut, the microwave will no longer function, when pulsed, the microwave will turn on.
    • -
    • Stabilized dark purple extracts now cook items in your hands, rather than dropping the cooked item on the floor.
    • -
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    Ghommie (original PRs by ninjanomnom and nemvar) updated:

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      -
    • Trays now scatter their contents when used for attacks, like they are supposed to.
    • -
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    Ghommie (original PRs by ninjanomnom, coiax, yoyobatty) updated:

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      -
    • Fixed slaughter demons not getting a speed boost when exiting a pool of blood. Fixed slaughter demon giblets not being visible.
    • -
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    Ghommie (original PRs by subject217, AarontheIdiot, pireamaineach, Gousaid67 and SouDescolado) updated:

    -
      -
    • Removed plasmamen species speedmod in favor of a slowdown for envirosuits.
    • -
    • Nanotrasen has began deploying departementalized enviro plasmasuits to the station! plasmamens can now benefit from some of the bonuses aswell as the color pattern of their job, while allowing others to easily determine their profession!
    • -
    • Benevolent Nanotrasen makes gulag available for everyone! (Plasmamen retain their equipment and don't die.)
    • -
    • Removes code that theoretically limits plasmamen from being clowns and mimes, but actually doesn't.
    • -
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    Ghommie (original PRs by zeroisthebiggay, AnturK, MrDoomBringer, Cobby, ATHATH, optimumtact, GranpaWalton, Skoglol) updated:

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      -
    • Blob overminds, sentient diseases, etc. can no longer dump out boxes. Sorry gamers.
    • -
    • Sentient Disease now has almost all symptoms at its disposal.
    • -
    • Adding single-symptom disease abilities is super easy now.
    • -
    • Sentient Disease can now hear (not sure if this was a bug or intentional).
    • -
    • Sentient Disease is a linguist and knows all languages. Still cannot speak.
    • -
    • Gives Sentient Diseases a medical hud to observe their victims further with.
    • -
    • Fixes and moves around some on_stage_change() and Start()-related things for virus symptoms and (sentient) diseases.
    • -
    • The inorganic biology symptom should work properly now when bought by a sentient disease.
    • -
    • Oxyloss icon no-longer shows up when someone has the self respiration symptom
    • -
    • The self respiration now makes you not contract diseases through the air and not breathe in smoke
    • -
    • Sentient diseases can no longer pick two cures that react and disappear when eaten.
    • -
    • Sentient disease cures are now consistently harder, will only pick cures from tier 6 and up.
    • -
    • Disease cures should now stay the same for all infected mobs.
    • -
    • The regenerative coma symptom has a new resistance 4 threshold effect! Said threshold effect will give hosts of the symptom's virus the TRAIT_STABLECRIT trait if its threshold is met.
    • -
    • An obscure, probably never reported before bug that may or may not exist involving sentient diseases and the self-respiration symptom should be fixed now (if it even existed in the first place).
    • -
    • The cooldown time between each removal or addition of a symptom for sentient diseases has been brought down from an agonizingly long 2 minutes to a more reasonable 1 minute.
    • -
    -

    Ghommie (original pr by Dennok on tgstation) updated:

    -
      -
    • Now you don't lose your pulled thing on the z level edge.
    • +
    • Fixed hulks, sleeping carp users, pacifists and people with chunky fingers being able to unrestrictly use gun and pneumatic cannon circuit assemblies.
    • +
    • Fixed gun circuit assemblies being only usable by human mobs.
    • +
    • Doubled the locomotion circuit external cooldown, thus halving the movable assemblies' movespeed.
    • +
    • Made wooden cabinet/closets... actually made of wood.
    • +
    • Wooden cabinets are now deconstructable with a screwdriver.
    • +
    • Deconstruction of large crates and other closet subtypes deconstructable with tools other than the welder is no longer instant.
    • +
    • You shouldn't be able to target objects you can't see (excluding darkness) with the ARCD and RLD
    • +
    • The admin RCD is ranged too, just like the ARCD.
    • +
    • Fixed welding, thirteen loko, welding and wraith spectacles not blinding people as expected. Thank you all whomst reported this issue in the suggestions box channel instead of the github repository's issues section, very smart!
    • +
    • Fixed on_mob eyes overlays not updating properly in certain cases.
    • +
    • Fixed deconversion from bloodshot eyes blood cult resetting your eyes' color to pitch black instead of their previous color, more or less.
    • +
    • Spinfusor nerf: Upped the casing and ammo box size by one step, removed the projectile's dismemberment value (explosions can still rip a limb or two off), halved the ammo box capacity, reduced the spinfusor ammo supply pack contents from 32 to 8, removed the casing's ability to explode when thrown.
    • +
    • Fixes bubblegum's death not unlocking the arena shuttle buyment.
    • +
    • Fixed alien tech node not being unlockable with subtypes of the accepted items.
    • +
    • Fixed reactive armor onmob overlays not updating when toggled and reactive teleport armor still using forceMove() instead of do_teleport()
    • +
    • Fixed space hermit asteroid rocks unintendedly spawning airless asteroid turf when mined, save for the perimeter.
    • +
    • Fixes reviver implant having been a crapshot ever since soft-crit was introduced years ago.
    • +
    • Added a "convalescence" time (about 15 seconds) after the user is out of unconsciousbess/crit to ensure they are properly stabilized.
    • +
    • Added a 15 minutes hardcap for accumulated revive cooldown (equivalent to 150 points of brute or burn healed) above which the implant starts cooling down regardless of user's conditions.
    • +
    • Fixed AI core displays I may have broken with my coding extravaganza.
    • +
    • Blue, Amber and Red security alert sounds should be half as loud now.
    • +
    • Buffed clown ops by removing their clumsiness and adding a new trait to be used in place of several clown role checks.
    • +
    • Clown ops too also suffer from not holding or wearing clown shoes now.
    • +
    • Fixed a few holo barriers lacking transparency.
    • +
    • Fixed character setup preview bodyparts not displaying correctly most of times.
    • +
    • Fixed character appearance preview displaying the mannequin in job attire instead of undergarments.
    • +
    • Fixed raven's shuttle computer not being of the emergency shuttle type.
    • +
    • Blood bank generators can now be anchored and unanchored now.
    • +
    • Ghost mentors can now orbit around the target instead of setting their view to theirs'.
    • +
    • Fixes a ghostchat eavesdropping exploit concerning VR.
    • +
    • Fixes VR deaths being broadcasted in deadchat.
    • +
    • Fixed a few pill bottle issues with the ChemMaster.
    • +
    • Fixes a few negative quirks not being properly removed when deleted.
    • +
    • Phobia and mute quirks are no longer cheesed by brain surgery grade healing or medicines.
    • +
    • Fixed double-flavour (and bland custom) ice creams.
    • +
    • Fixed Pubbystation's wall Nanomeds being inconsistent with other stations'.
    • +
    • dextrous simplemobs can now swap action intent with 1, 2, 3, 4 now. Just like humies, ayys and monkys.
    • +
    • Stops humanoids whose skin_tone variable is set to "albino" from showing up as pale when examined should their species not use skintones anyway.
    • +
    • Removed the old (almost) unused roboticist encryption key and headset.
    • +
    • Fixed goose meat.
    • +
    • Fixed a little door assembly glass dupe exploit
    • +
    • Fixed AI holopad speech text being small and whispers that in multiple exclamation marks echo through multiple areas.
    • +
    • Removed literally atrocious polka dotted accessories. They were even more atrocious than the yellow horrible tie.
    • +
    +

    Ghommie (also porting PRs by AnturK and Arkatos) updated:

    +
      +
    • Fixed light eaters not burning out borg lamplights and flashes. fix Fixed light eater not affecting open turfs emitting lights such as light tiles and fairy grass.
    • +
    • Fixed an empty reference about light eater armblade disintegration after Heart of Darkness removal.
    • +
    +

    Ghommie, Skogol updated:

    +
      +
    • refactored altclick interaction to allow alt-click interactable objects to parent call without forcing the turf contents stat menu open.
    • +
    • Alt clicking will no longer show turf contents for items inside bags etc.
    • +
    • Alt clicking the source of your turf contents stat menu will now close said menu.

    GrayRachnid updated:

      -
    • Added windoors to all the flaps on delta.
    • -
    • rebalanced k9dogborgs
    • +
    • fixes consistency

    Hatterhat updated:

      -
    • Magnetic pistols now fit in boot pockets - jackboots, workboots, etc.
    • -
    • literally every pistol subtype fits in shoes now. go wild.
    • -
    -

    Hippie Circuit Port updated:

    -
      -
    • Added all Atmospheric Circuits
    • -
    • Added the ability to color data disks
    • -
    • Added Selection and Storage Examiner Circuits
    • -
    • Added Smoke, Extinguisher, and Beaker Connector Circuits
    • -
    • Added Inserter, Renamer, Redescriber, and Repaint Circuits
    • -
    • Added MMI Tank and pAI Connector Circuits (The possibilities are endless!)
    • -
    -

    Improving and Balancing Cyborgs updated:

    -
      -
    • Added Crew Pinpointer to Security Borg
    • -
    • Added Crew Monitor to Medical Borg
    • -
    • Added Crew Pinpointer to MediHound Borg
    • -
    • Made the Disabler_Cooler compatible with both Security Borg and K9 Borg
    • -
    • Changed the Warning Text upon selecting Security or K9 module
    • +
    • Regenerative nanites, a "chemical" used in the combat stimulant injector. Actually quite stimulating, and not bad in a pinch for a nuclear operative. Check the Combat Medic Kit!
    • +
    • The Combat Medic Kit now has an advanced health analyzer and medisprays instead of patches and a chloral syringe.
    • +
    • The Advanced Syndicate Surgery Duffelbag or whatever it was doesn't get the better injector, because nobody uses it and so nobody's bothered to update it.
    • +
    • .357 speedloaders can now be printed with the Advanced Illegal Ballistics node on the tech tree!
    • +
    • okay so i may have given the .357 an extra speedloader at the same cost but it comes in a box now

    ItzGabby updated:

      -
    • Bat Species parts for more leeway for character customization.
    • -
    • Alphabetized decor wing selection window in character creator for simplicity.
    • +
    • Fixed AltClick on polychromic collars so they actually work now.
    -

    JTGSZ updated:

    +

    KeRSedChaplain updated:

      -
    • Added one more gang boss slot bringing total to 4 from 3
    • -
    • Fixed Gang Boss being able to be deconverted
    • -
    • Gave Qualifies_for_Rank Check back its checks in job controller.
    • -
    • Optional species based clothing restrictions
    • -
    • Gang Dominator excessive wall check tweaked to 25 open turfs
    • -
    • Gang Dominator no longer functions off-station.
    • -
    • Adds more control over species based offsets.
    • -
    • qualifies_for_rank now checks latejoin menu
    • -
    • Added Halloween Dwarves, for Halloween... Yep.
    • -
    • Can flip pipes once more.
    • -
    • barricade girder walls use PlaceOnTop instead of new
    • +
    • Extends the file "deltakalaxon.ogg" to a 38 second .ogg.

    Linzolle updated:

      -
    • ability to quickly max sensors
    • -
    • atmos helmet visual bug
    • -
    • supply display are now properly on the wall
    • -
    • consistency in hop and cap berets
    • -
    • slime people now enjoy eating toxic food and it will not disgust them
    • -
    • hos trenchcloak now properly has a sprite on digi characters
    • -
    • duplicate definition of hos and sec skirts
    • -
    • Krav Maga leg sweep now works properly.
    • -
    • shoes can have a different icon used for their item and mob icons
    • -
    • combat gloves plus having no mob icon
    • -
    • inhands sprite for rainbow knife
    • -
    • colour of highlight on the regular knife when held in the right hand
    • -
    • mining shuttle console can now be printed after computer consoles have been researched
    • -
    • can now carry people on your back by aggressive grabbing them while they are laying down and then dragging their sprite onto yours.
    • -
    • dragging people who are prone is now much slower, and carrying them will allow you to move faster at the cost of taking 5 seconds to lift them up onto your back.
    • -
    • pacifists can now aggressive grab (cannot table slam people though)
    • -
    • blood on your body floating a bit to your right if you're a taur
    • -
    • some suits having no icon on tauric characters
    • -
    • front facing CMO hardsuit icon for naga taurs
    • -
    • colour of medical cross on CMO hardsuit for taurs
    • -
    • taur body and jumpsuit showing through mining suits
    • -
    • all chaplain suits can hold the same items in suit storage
    • -
    • improvement to organisation for chaplain suits
    • -
    • blood halberd not going back to 17 force after unwielding
    • -
    • unnecessary 's at the end of blood rites healing
    • -
    • QoL to blood rites, examine the ritual aura to view how many blood charges are left
    • -
    • surgery cleanup
    • -
    • dissection available round-start
    • -
    • better dissection surgeries from RnD, gives more points
    • -
    • abductors can now see what glands do
    • -
    • antagonist abductors now have a surgeon trait that teaches them every surgery rather than having it just check if they're an abductor
    • -
    • muscled veins surgery
    • -
    • having one of your hands used up if you fireman carry but the person being carried dismounts any way other than you dropping them
    • -
    • Four colour variants of ankle coverings. Select them on the loadout screen.
    • -
    • ankle coverings
    • -
    • allows for shoes that don't cover your feet to be taken into account for footstep sound effects and glass shards
    • -
    • Tend Wounds surgery. Heal in the field, with better healing the more damage the patient has.
    • -
    • Reconstruction replaced by Tend Wounds
    • -
    • made Revival more accessible, more viable alternative to cloning.
    • -
    • advanced surgery tools can't perform lobectomy or coronary bypass
    • -
    • Decorative and insect wings can now be coloured individually, similar to horns.
    • -
    • people getting assigned wings if their savefile is old.
    • -
    • wings that take the hair colour. Unnecessary if you can just set the colour.
    • -
    • Cannot make horns pure black. Trying to do so will set it to a default value.
    • -
    • decorative angel wings being invisible
    • -
    • abductors now actually work
    • -
    • abductor scientist has their own greet message now
    • -
    • unable to read paper on airlocks
    • -
    • ai can see paper (still just shows stars)
    • -
    • Target head and throw a hat at someone to toss it onto their head, knocking whatever they're wearing off if they are wearing a hat. Some headgear can't be knocked off this way.
    • +
    • neck slice. harm intent someone's head while they are unconscious or in a neck grab to make them bleed uncontrollably.
    • +
    • officer's sabre now properly makes the unsheating and resheating noise
    • +
    • fireman failure has a different message depending on the circumstance
    • +
    • Abductor chem dispenser, and added it to the abductor console.
    • +
    • "Superlingual matrix" to the abductor console. It's the abductor's tongue. Can be used to link it to your abductor communication channel and then implanted into a test subject.
    • +
    • Shrink ray and added it to the abductor console.
    • +
    • Shrink ray sound effect (its the fucking mega man death sound)
    • +
    • special jumpsuit for abductors
    • +
    • abductor jumpsuit, including digi version if a digitigrade person somehow manages to get their hands on it. sprites for the shrink ray and chem dispenser.
    • +
    • new glands to play with, including the all-access gland, the quantum gland, and the blood type randomiser.
    • +
    • split every gland into its own file instead of all being in one file
    • +
    • cosmic coat crafting recipe changed to coat + cosmic bedsheet
    -

    MediHound updated:

    +

    Mickyan, nemvar, RaveRadbury, AnturK, SpaceManiac updated:

      -
    • Made Cyborgs be affected by Ion Storm Law Changes like AIs
    • +
    • Certain incompatible quirks can no longer be taken together.
    • +
    • If an admin sends a ghost back to the lobby, they can now choose a different set of quirks.
    • +
    • the quirk menu went through some minor formatting changes.
    • +
    • Podcloning now lets you keep your quirks.
    • +
    • Quirks have flavor text in medical records.
    • +
    • All quirk medical records refer to "Patient", removing a few instances of "Subject".
    • +
    • Quirks no longer apply to off-station roundstart antagonists.
    • +
    • Mood quirks are now only processed by the quirk holders
    -

    MrJWhit updated:

    +

    Narcissisko (ported by Hatterhat) updated:

      -
    • rebalance melee stamloss
    • +
    • Luxury Bar Capsule, at 10,000 points. Comes with no medical supplies, a bar, and a bunch of cigars. Ported from tgstation/tgstation#45547.
    -

    Multicam Config updated:

    +

    Nervere and subject217, Militaires, py01, nemvar updated:

      -
    • removed whether or not the stuff for multicam was checking the useless var and instead now checks the CONFIG_GET flag.
    • -
    • Admins now have a verb in the Server tab to turn AI multicam on and off.
    • -
    -

    Naksu updated:

    -
      -
    • default radiation insulation is now handled by atom vars rather than a component, components can still be used.
    • -
    • squeezed a little bit more perf out of atmos
    • -
    -

    Nero1024 updated:

    -
      -
    • Bare feet will now make the correct footstep sounds.
    • -
    • Other mobs will make the correct footstep sounds.
    • -
    • Crawling/dragging sounds for downed/incapacitated mobs
    • -
    -

    Onule & Nemvar (ported by Ghommie) updated:

    -
      -
    • New Revenant icons
    • -
    -

    Original by Citinited, port by Sishen1542 updated:

    -
      -
    • You can now use an airlock electronics on a locker to add a lock, and can screwdriver an unlocked locker to remove its lock.
    • -
    • You can now remove the locks on broken or emagged lockers.
    • -
    • Removing the lock from a personal locker now wipes that locker's ID details.
    • -
    • Broken lockers have had their appearance changed.
    • -
    -

    Owai-Seek updated:

    -
      -
    • custodial cruiser cargo crate
    • -
    • removed light replacer from power designs and moved to misc designs
    • -
    • added pimpin ride to custodial locator
    • -
    • added additional items to janibelt whitelist
    • -
    • made plant DNA manipulator unwrenchable
    • -
    • reduced janitor premium supply costs
    • -
    • fixed them strawberries
    • -
    • false codpiece
    • -
    • crocin/camphor bottles
    • -
    • updated kinkmate item list
    • +
    • The cook's CQC now only works when in the kitchen or the kitchen backroom.
    • +
    • corrected CQC help instructions
    • +
    • CQC and Sleeping Carp are properly logged.
    • +
    • CQC can passively grab targets when not on grab intent. Passive grabs do not count towards combos for CQC or Sleeping carp.
    • +
    • Martial Art and NOGUN cleanup.

    PersianXerxes updated:

      -
    • Adds the clockwork_warp_allowed flag to the Captain's Office area, set to FALSE the same way it is for the chapel and armory.
    • -
    • Relocates cult catwalks outside the Reebe dressing room.
    • +
    • Removed night vision quirk
    -

    Poojawa updated:

    +

    Putnam updated:

      -
    • Digitigrade legs are now able to wear shoes and look fancy, Uniforms to come.
    • -
    • Xenos are only digitigrade now, mammals and aquatics have the option.
    • -
    • Fire Alarms are visible in low light situations
    • -
    • fixed vore prefs saving inconsistently, new characters might have a previous slot's prefs tacked on.
    • -
    • fixed mammals not having the option for digilegs. Sprites are fucky until body-part related sprites are done.
    • -
    • improved vore sound responsiveness to preference choices.
    • -
    • removed morphine from Medihound sleeper chemical list
    • -
    • fixed preference setting being broken
    • -
    • Medihound sleepers are Initialized properly, and icons update correctly now on eject
    • -
    • Air alarm All clear color changed from green to blue
    • -
    • APCs are harder to destroy.
    • -
    • Added Digitigrade versions of everything appliciable in suit.dmi
    • -
    • Snowflake Icons weren't modified, and were given NO_MUTANTRACE_VARIATION
    • -
    • naga and quad Taurs literally don't freeze their ass off in space anymore.
    • -
    • Digitigrade legs will toggle on/off properly on character menue
    • -
    • The misleading "normal" has been removed from species options
    • -
    • Added sanity checks to emag usage
    • -
    • fixed vtech, but it still doesn't work because of overriding jog/sprint mechanics from combat reworks.
    • -
    • Puppy jaws properly store if you're emagged, they are also toggle-able for stealth like the tongue.
    • -
    • Digitigrade legs should properly fucking update for the last fucking time. Fucking snowflake code. refractor: Got rid of snowflake sechound cuffs, gave them normal zipties like regular secborgs.
    • -
    • dogborg sleepers actually extinguish people who are on fire, in case you don't have time to lick them out.
    • -
    • Taur suits should fix themselves properly when worn by other people.
    • -
    • Added the Yogs/Oracle ported latejoin menu
    • -
    • All markings, tails, ears, and snouts for Citadel races are color matrixed!
    • -
    • all markings are on a per-limb basis, including Digitigrade legs!
    • -
    • a bunch of tails were blessed with tail wagging sprites, Fish, Sharks, Fennecs, Wahs, raccoons, and others.
    • -
    • Tiger markings + tail added, skunk tails improved via sprites from Virgo
    • -
    • tweaked some sprites to look better, but they absolutely could use a few extra passes for quality
    • -
    • HumanScissors in the Tools folder will permit anyone to contribute matrix'd markings to the sprite sheet, however Mam_markings is very, very full. Be careful.
    • -
    • Character preview was both optimized for taurs and bad-touched for better updating. I don't know if it'll be bad, but hey its better.
    • -
    • Added Dark Medihound and Pup Dozer from Virgo
    • -
    • Clone pods no longer announce the name of the clone
    • -
    • fixed flavor text appearing when your face is hidden but you're not an Unknown
    • -
    • Tauric suits now apply an (placeholder) blood overlay, as well as their shield overlay.
    • -
    • Ashwalkers now have lungs. They cannot breath station air without suffocation effects, but are completely fine on their homeworld.
    • -
    • Carbon mobs now have a maximum tolerance to oxygen of 50kPa.
    • -
    • Deluxe synthetic lungs have a very high bonus to O2 tolerance.
    • -
    • Digitigrade legs returned to normal, since digi leg markings overlay them anyway.
    • -
    • commented out lizard mam_snout entries, because too many abominations
    • -
    • Vore Panel restored to have various interactions available again. Semi-untested but should work as advertised.
    • -
    • Vore Panel has more feedback.
    • -
    • is_wet var to bellies, toggled in the panel, will remove flesh sounding struggles and the internal loop. JSON version updated.
    • -
    • Feeding var. You will need to enable feeding to recieve any feed vore actions, but you can now feed yourself to mobs that have this set. TODO, Dogborg sleeper feeding.
    • -
    • vore mode button now required to be enabled to perform vore actions. It's the mouth icon!
    • -
    • Ash Drake vore fixed for actual reals this time
    • -
    • Mobs shouldn't spam the released contents announcement anymore on qdel or death. Only if triggered
    • -
    • Hostile mob code now properly ignores targets in bellies
    • -
    • Your belly can quietly growl if you're starving now.
    • -
    • Normal blood splattering isn't offset due to tauric mode
    • -
    • Added plasma man suit icons for taurs
    • -
    • Added bee butt for insects to have stripes
    • -
    • adjusted random spawn sprite accessories, humans won't be demi by default and lizard/mammal spawns will randomly get digitigrade legs
    • -
    • sprite adjustments for tentacles, as well as a misspelling.
    • -
    • Humans once again use ears and tail_human, as intended. This is to prevent garish randomness
    • -
    • istype for species is actually correct and usable now, it'll be a factor for monkey form expansions.
    • -
    • Hair functions are de-gendered and more easily selectable now.
    • -
    • Slimes can *wag, select markings and snouts, and yes it works.
    • -
    • Slimepeople extra parts now respect their hair_alpha in terms of being somewhat see-through. it shouldn't stand out as badly now!
    • -
    • Hunger noises are now toggled per character
    • -
    • Ashwalker den is habitable by ashwalkers again
    • -
    • Medical belts now have overlays! Now you can see if a belt is useful or just flatout empty.
    • -
    • fixed hypo MK IIs not being able to be put on medical belts
    • -
    • fixed Navy officer uniforms that failed to spawn
    • -
    • Loadout items will be forcefully added to backpacks or at your feet instead of left behind at title screen
    • -
    • hypospray kits hold 12 now, but only vials and sprays themselves
    • -
    • labcoats can carry MK II hyposprays on them now.
    • -
    • Vore Mobs are a thing now, not just ash drakes
    • -
    • Removed hunger sound stuff. never taking requests from Coolgat3 ever again. refractor: Simple Mobs use the same system regular human mobs do, itjustworks.png
    • -
    • Character Window settings unsnowflaked and normalized. I have no fucking clue how to make them work with taurs still tho, sorry.
    • -
    • added rotating background images for better clarity and contrast than just SOLID FUCKING BLACK. Images from Virgo/Polaris/Eris
    • -
    • Defib users automatically stop pulling when they attempt to perform a defib shock
    • -
    • added muzzled varients of space helmets and full masks
    • -
    • added knight_grey to taur suits, all paranormal ERT now have tauric versions enabled
    • -
    • Lava knights have digitigrade and tauric versions now
    • -
    • Added a glass version of the gas mask, because it was in the files and looked nice. does everything regular ones do except make you an unknown
    • -
    • Added custom species names! Examining people will now display their species name unless they're an Unknown or have their face hidden. like flavor text. Set it in your character window!
    • -
    • changed how health scanners print messages, wrapping it in msg for one to_chat instead of printing every line to_chat.
    • -
    • Discord bot will now report when a round ends and give the vague news ticker that a sister-station would have received for the game mode and result of the round.
    • -
    • fixed medical hardsuit overlay issue. I thought it was going to work well but fuck byond.
    • -
    • None body markings shouldn't give rgb hell, but it also should reset properly anyway. ree.
    • -
    • Sorted some sprites to better sooth my byond icon limit anxiety.
    • -
    • Box Cryopods expanded to 6 public. Permabrig cryo fixed.
    • -
    • Delta Cryopods expanded to 6 public. Permabrig cryo fixed.
    • -
    • MetaStation Crypods expanded to 6 public, relocated above sparring ring. Permabrig cryo fixed
    • -
    • PubbyStation gained one more cryopod, Permabrig's cryo fixed.
    • -
    • Omega given one more crypod as well.
    • -
    • Gulag was given a cryopod.
    • -
    • Box and Meta's cryo rooms are now a new room entirely.
    • -
    • Added erect states for all phallic bodyparts
    • -
    • YOUR DICK ACTUALLY STANDS UP NOW, YOU'RE WELCOME.
    • -
    • skintone locked genitals match the new skintone colorations.
    • -
    • added two new vaginal types and descriptions.
    • -
    • fixed borg defib runtimes
    • -
    • fixed heart attacks being nonlethal
    • -
    • Ported Oracle's cloning set up, you're now visible like cryo when being cloned, though it's a mystery until you have skin on your meat puppet existance
    • -
    • Recyclers are unable to destroy the indestructible any longer.
    • -
    • Kiara's toy sabre now actually is the correct item + icon states
    • -
    • Generic armor for taurs fixed, there isn't actually any sprites for 'em, so. Full sprites overlay over bodies, but I really can't be bothered to do all the offset fixes otherwise.
    • -
    • Large maps have had a patient room transformed into micro chemistry stations with nothing else in them. They've been labelled 'Apothecary' rooms and are accessible by doctors.
    • -
    • females now have female defined sprites
    • -
    • Slime legs have had their excess pixels adjusted
    • -
    • Mammal normal legs are more in line with human legs now
    • -
    • fixed species like abductors and golems getting the fat tiddy or pingas
    • -
    • Atmos and Station alerts should be more alerting.
    • -
    • Added visible and hidden testicles
    • -
    • Added multi-boob support. Now you can have two or three pairs of breasts.
    • -
    • fixed missing vagina and breast sprites
    • -
    • fixed prosthetic hands being invisible
    • -
    • male foxes exist again
    • -
    • female chest markings improved from being too dark in comparison to their other colors, blending better
    • -
    • Markings behave better on non-organic limbs.
    • -
    • tweaked the name of Sublter to distinguish its use
    • -
    • Gave a hint for vore posting.
    • -
    • Readded Ninja speech modifications with their mask
    • -
    • Pacifists can eat people for heal belly or noisy. Digestive modes are auto-swapped to noisy
    • -
    • Added an underwear toggle button under 'Object' tab
    • -
    • Genitals now layer under underwear. Hide these if they're too obnoxious.
    • -
    • Added digitigrade socks of all known ones anyway.
    • -
    • tweaked the Genital character creation layout to look better
    • -
    • fixed having balls/womb when you don't have the linked organ at character creation
    • -
    • fixed being able to squeeze semen directly from your balls. Probably.
    • -
    • NT Newscasters have had repeated reports of gang activity and are now looking into it.
    • -
    • NT Psykers keep mumbling about last words of someone who died. Somehow they even have a newsletter for this...
    • -
    • Gangster greeting messages are a batch message rather than 5 laggy to_chats
    • -
    • RCL now show what color is currently in use
    • -
    • Added RGB blood effects, know whose blood this is by color!
    • -
    • Added Synthetics blood, and a machine that produces it. A universal donor for medical to heal people with. Make it via medical protolathe!
    • -
    • With hearts, slimepeople shouldn't die from the effects of not having a heart.
    • -
    • Plasma vessels from xenomorphs will restore blood if you're on resin.
    • -
    • Poly's speech now echos to the chat bot.
    • -
    • Added new wings to Insects and separated fluff from old ones, they're Insect's new body markings now without being per-limb (for now).
    • -
    • Horns are now available to mammals, and they have their own color.
    • -
    • Legs are no longer a binary hack code, but actually something that can be changed. Framework for tauric adaptations.
    • -
    • Purged Modular Citadel's sprite_accessories.
    • -
    • improved the quality of a number of sprites.
    • -
    • Moths are now all insects. Avians and Aquatics are all anthromorphics. Just as planned.
    • -
    • Anthromorphs can choose their preferred gibbing meat. I guess. Snowflakes are weird.
    • -
    • Additional Gentlemen names.
    • -
    • Medical huds are now calibrated for Radioactive wavelengths.
    • -
    • Engineering equipment, blue space, and common storage containers are radiation protected
    • -
    • fixed suit storage not cleaning radiation levels of everything stuffed into them.
    • -
    • QM is able to hire/fire people to their department now.
    • -
    • cryopod UI isn't complete shit anymore
    • -
    • Cryopods purge silicon gear more efficiently now. Same with ghosts.
    • -
    • Med Sprays are now more aligned with patch mechanics
    • -
    • Chemistry is encouraged to be more varied in their healing, as well as careful in its application
    • -
    • Active NPC priority set much higher priority for the MC, with the intent on making NPC combat more interesting
    • -
    • Clarified access descriptions of some jobs
    • -
    • fixed missing deco wing states
    • -
    • fixed a few things related to vore content
    • +
    • acute hepatic pharmacokinesis now works if you already have relevant genitals
    • +
    • Contamination is no longer an infinitely spreading deadly contagion causing mass panic
    • +
    • Dynamic rulesets have lower weight if a round recently featured them (except traitor).

    Putnam3145 updated:

      -
    • Bottles in PanD.E.M.I.C 2200 can now be replaced with an inhand bottle directly
    • -
    • Ejecting a bottle from the PanD.E.M.I.C 2200 puts it directly into the user's hand
    • -
    • Alt-clicking the PanD.E.M.I.C 2200 ejects the current bottle
    • -
    • neural nanites only work/drain if you have brain damage or traumas the nanites can fix
    • -
    • Pod people can no longer get fat from standing in the light
    • -
    • PanD.E.M.I.C 2200 now ejects onto itself instead of onto user if user's hands are full
    • -
    • Added configs for a bunch of Dynamic rule parameters.
    • -
    • Added defaults for all the configs (WIP).
    • -
    • Added dynamic midround/latejoin antag injection to the config.
    • -
    • Made starlight condensation not kill slime people.
    • -
    • Added not-killing-slime-people to the transmission threshold of plasma fixation and radioactive resonance.
    • -
    • Made the clone scanner lock while it's scanning.
    • -
    -

    R3dtail updated:

    -
      -
    • Added 16 saltprimaryobject items Added 4 saltsecondarysubject items
    • -
    • Added a new carpet. Red! Also added said carpet to the Premium Carpet crate from the cargo supply console. Trilby said she'd take care of the crafting recipe.
    • -
    -

    Raptorizer updated:

    -
      -
    • Doubled peach spawn rate
    • -
    • tweaked numbers/variables
    • -
    • rebalanced numbers/variables
    • -
    • removed unneeded code
    • +
    • Buffed HE pipes by making them realistically radiate away heat.
    • +
    • Dynamic has a (totally unused for any relevant purpose) roundstart report now.
    • +
    • A whole bunch of dynamic data is now available for statbus
    • +
    • Dynamic from-ghost antags no longer double dip on threat refunds when the mode fails due to not enough applications.
    • +
    • whoops broke quirks
    • +
    • quirks work
    • +
    • New tab in preferences screen: "ERP preferences"
    • +
    • New opt-outs for individual effects of incubus draught, succubus milk
    • +
    • Acute hepatic pharmacokinesis has been removed, replaced with above
    • +
    • Renamed "Toggle Lewdchem" to "Toggle Lewd MKUltra", since that's what it actually means, and made it toggle the "hypno" setting (rename it again if more hypno mechanics are added).
    • +
    • Made MKUltra's lewd messages require both people involved to have hypno opted-in.
    • +
    • Buncha dynamic config tweaks
    • +
    • Ghost cafe spawns are actual ghost roles by the game's reckoning now
    • +
    • a runtime in radioactive contamination
    • +
    • Bomb armor now acts like other armor types.
    • +
    • Devastation-level explosions on armorless people no longer destroys everything in their bags.

    Seris02 updated:

      -
    • Abductor Replication Lab ruin and advanced tools
    • -
    • Added looc hotkey
    • -
    • made the autoprocess button relevant
    • -
    • changes so that spooktober starts earlier
    • -
    • fixed the dark blue lum major effect
    • +
    • the clowns headset
    • +
    • distance checks
    • +
    • the sprites
    • +
    • added the runed and brass winter coats (cosmetic ratvarian/narsian)
    • +
    • how the narsian/ratvarian coats can be made
    • +
    • fixes some ghost roles from dying of stupid shit
    • +
    • pandoras attacking their owners
    • +
    • Added Rising Bass and the shifting scroll.
    • +
    • Changes the martial arts scroll in the uplink to "Sleeping Carp Scroll"
    -

    Sirich96 and Dennok (ported by Ghommie) updated:

    +

    ShizCalev updated:

      -
    • Added new Teleporter Station sprites
    • -
    • Added teleport station calibration animation.
    • +
    • Fixed floodlights not turning off properly when they're underpowered.
    • +
    • Fixed emitters not changing icons properly when they're underpowered.

    Sishen1542 updated:

      -
    • Pentetic Jelly, new chemical made through mixing 1:1 slime jelly and pentetic acid.
    • -
    • Anatomic panacea now gives pent jelly instead of pent acid. Medbeams now have TRUE tox healing to heal TOXINLOVER as well.
    • -
    • Changed bible heal proc, halving the healed damage and increasing brain damage 5x in exchange for a much wider array of items to protect you from it.
    • -
    • Moved around some chems from emag list into upgrades.
    • -
    • Added some fun chems to dispensers.
    • -
    • Gave dispensers old tg functionality.
    • -
    • Leather, cardboard, bronze & bone golems!
    • -
    • Bone hurting juice and interactions with plasmamen, skeletons & bone golems!
    • -
    • Ported addition of new CAS cards.
    • -
    • Ported a fix for CAS.
    • -
    • Added the ability to alter your genitalia as a slimeperson more than addition/removal.
    • -
    • fixed genitalia removal proc in alter form.
    • -
    • Ported the inability for non-station AI to interact with station z-level.
    • -
    • HoS mains can now peacefully sleep in their office.
    • -
    • Podpeople now have customization options.
    • -
    • Removed the human check for cult conversion of captain/chaplain minds.
    • -
    • Roundstart carbon jetpacks now have full_speed FALSE.
    • -
    • Adds plasteel to medical and security techfabs.
    • -
    • Added public autolathes to all maps.
    • -
    • density = 0
    • -
    • hugboxing mining loot
    • -
    • ling blade now has 40 armor pen
    • -
    • fun
    • -
    • bad stuff
    • -
    • mech bad
    • -
    • rebalances strained muscles
    • -
    • added in the assistant response team
    • -
    • fixed up access on the centcom hangar button
    • -
    • storage tweaks for belt briefcase
    • -
    • codersprite for belt briefcase
    • -
    • added pharaoh gear to chaplain vendor
    • -
    • fixed typos in pharaoh items
    • -
    • made laser minigun not shitcode and also craftable
    • -
    • added new fire sounds for the laser minigun
    • -
    • holy lasrifle, hypertool, divine lightblade, and blessed baseball bat. Four new holy weapons!
    • -
    • stamina and force tweaks for most holy weapons.
    • -
    • prayer beads no longer deconvert after a 10 second timer, now just inject holy water for delayed effect
    • -
    • cultist runes are now destroyed with a bible or a null rod
    • -
    • bo-staff now functions as a nerfed sleepy carp staff
    • -
    • fixed kevinz code to add in non-null rod child items as holy weapons
    • -
    • fixing chems for strained muscles
    • -
    • narsie no longer asks for consent
    • -
    • removed reflect from divine lightblade
    • -
    • teleporting a locker is bad
    • -
    -

    Sishen1542, original by @Tlaltecuhtli updated:

    -
      -
    • alt clicking the emitter now rotates it instead of only flipping
    • -
    -

    Sishen1542, original by @zxaber updated:

    -
      -
    • Utility mechs no longer automatically get beacons.
    • -
    • Tracking beacons no longer delete themselves when EMPing a mech, and instead have a ten-second cooldown in-between EMPs. They also now do heavy EMP damage rather than light.
    • -
    • Mechs that take EMP damage lose the use of their weapons and equipment temporarily. Movement and abilities are not effected.
    • -
    • Mechs taking EMP damage no longer roll for a random malfunction.
    • -
    -

    Sishen1542, original by Arkatos updated:

    -
      -
    • Action buttons can now be dragged onto each other to swap places
    • -
    -

    Sishen1542, original by NewSta updated:

    -
      -
    • updated the miasma canister sprites
    • -
    -

    Sishen1542, original by Skoglol updated:

    -
      -
    • Heaters/freezers now support ctrl clicking to turn on and alt clicking to min/max target temperature.
    • -
    -

    Sishen1542, original by XDTM updated:

    -
      -
    • Using the wrong surgery tool during surgery no longer attacks the patient, if on help or disarm intent.
    • -
    • Surgery steps are now shown in detail only to the surgeon and anyone standing adjacent to them; the patient and people watching from further away get a more vague/ambiguous description.
    • -
    -

    Skoglol updated:

    -
      -
    • You can now alt click storage (bags, boxes, etc) to open it.
    • -
    -

    Skully) updated:

    -
      -
    • Nudity Permit, a completely invisible uniform that still has pockets and such, to loadout options. It is more or less a direct port from the RP server.
    • -
    -

    SkullyRoberts updated:

    -
      -
    • Penis autosurgeon as rare maint loot.
    • -
    -

    TerraGS / Skoglol updated:

    -
      -
    • Adds toggleable light and blinking charge indicator to kinetic crusher
    • -
    • Kinetic crusher can now be one-hand carried. You'll still need two hand to use it.
    • -
    -

    Thalpy updated:

    -
      -
    • fixes message_admins in SDZF
    • -
    • Alkaline buffer recipe so people don't get grumpy and expanded the pH range
    • -
    • fixes buffers
    • -
    • fixes broken compiler because a var changed name
    • -
    • impure travis var anger
    • -
    • Added the ability to dispense smartdarts from the chemmaster.
    • -
    • Tweaks medolier amd chembags to allow quickpickups of smartdarts, lets the latter soak in beakers (on the floor)
    • -
    • fixed rounding errors with smartdart mixes.
    • -
    • added modified smartdartgun icon.
    • -
    • 1. Kev asked that there were no antag datums used, so that's been changed. 2. Tricks can no longer turn someone into a dullahan, instead you have to spend candies to get that. I felt it was too mean to turn people into that, I didn't realise you couldn't revert it. 3. Barth will no longer as for impossible items. 4. Barth will no longer as for the same item multiple times. 5. Barth will now accept broader things, rather than asking for something, when meaning something specific. 6. Jacq will now no longer poof off the z level. 7. Jacq will (hopefully) stop spooking the AI by teleporting into there 8. Jacq will now try to teleport to a location with someone nearby. 9. Barth will tell you where Jacq is currently when you speak to him. 10. You can trade 2 candies for a Jacq Tracq (tm) 11. Jacq should stop getting mad and cover the station in gas when killed. 12. Fixed Jacq not singing (the link died). 13. Slightly changed wording so that people will hopefully get to know her. 14. Jacq no longer disappears when you're getting to know her.
    • +
    • Clicking a pack of seeds with a pen allows you to set the plant's name, description and the pack of seeds' description. Useful for differentiating genetically modified plants. These changes will persist through different generations of the plant.
    • +
    • Hydroponics trays update their name and description to reflect the plant inside them. They revert to default when emptied.

    Toriate updated:

      -
    • All regular crates are now 3/4ths ToriCrates iamgeadd: Unused plastic crate sprite added
    • -
    • Blood freezer crates now have unique sprites.
    • -
    • RPD now has inhands
    • -
    • New sprites for RCDs and RPDs, inhands included
    • -
    • Updated the sprites of all the regular crates
    • +
    • Polychromic shorts now have a digitigrade state

    Trilbyspaceclone updated:

      -
    • cakes!
    • -
    • Made some sprites! -Love them really came out well
    • -
    • new economics
    • -
    • cargo and robotics relationships
    • -
    • unbalanced something
    • -
    • fixed a maybe oversight
    • -
    • Fun
    • -
    • costs of suit voucher
    • -
    • Unblances miner vender
    • -
    • spare cheaper brute kit
    • -
    • harm from hentie
    • -
    • rebalanced goliaths stun to be less auto death
    • -
    • Armor to blob shields
    • -
    • block weaken state to 70% from 75%
    • -
    • restores the deathriplys missing armor
    • -
    • new lockable colalr
    • -
    • armor
    • -
    • missing hopes and dreams
    • -
    • orgized the weapon file to be more cat brain friendly
    • -
    • This means sprite right?
    • -
    • Many engi flags on non-engi things
    • -
    • changed some code to be organized at a glance
    • -
    • 25% < --- 50% For NPC blocking bullshit ided: Yes
    • -
    • mag gun uses cells
    • -
    • kev things their to op
    • -
    • syndicate phobia
    • -
    • other phobia's
    • -
    • laser carbine
    • -
    • makes collars only locked via key
    • -
    • charging
    • -
    • Combat inducers for COMBAT!
    • -
    • made it look nice
    • -
    • golden swag boxes
    • -
    • Crafting suitcases
    • -
    • more bountys
    • -
    • Nitryl bounty
    • -
    • better stocks
    • -
    • more evil blood fluff text
    • -
    • Added more mime names
    • -
    • replaces a sink with a autolathen
    • -
    • 2 -> 3
    • -
    • MASON SUIT!
    • -
    • adds the sec jetpack to sec hardsuit storge
    • -
    • Added a few jet packs to the space queens men
    • -
    • volume of jet packs
    • -
    • Bad Idea
    • -
    • bio mass meat
    • -
    • more box options
    • -
    • a lack of replaceable boxes
    • -
    • clothing needing a emag
    • -
    • 4 - > 5
    • -
    • 5->6
    • -
    • 4tc - > 2tc
    • -
    • mulligan costs 4 - > 3
    • -
    • Tuberculosis 12tc - > 8tc
    • -
    • 15 - >10
    • -
    • both bags have the same name
    • -
    • 5 - > 2
    • -
    • 3 -> 1
    • -
    • 2 < - 4
    • -
    • 1->2 and ultra
    • -
    • shield + crafting
    • -
    • hierophant movment and melee attack
    • -
    • More plushies
    • -
    • attack verbs and descs
    • -
    • bone satchles
    • -
    • rebalanced stunslugs
    • -
    • colored boxes, and more types
    • -
    • harm and such
    • -
    • item classes
    • -
    • resonators being so shitty
    • -
    • Game braking bug critical: bug fix
    • -
    • items to syndie surgery bags
    • -
    • SNOW CONES
    • -
    • carts buy-able cargo
    • -
    • selling/time to craft
    • -
    • crafting problems, and red stamp exsplote
    • -
    • gives paper work sprites that are nicer
    • -
    • origami
    • -
    • gang tower shield
    • -
    • costs of boots
    • -
    • organ box
    • -
    • Medical breifcaseses
    • -
    • New cargo crate for tech-slugs!
    • -
    • Ammo to each fitting crate
    • -
    • Cat-code
    • -
    • fixed a few typos - Again my bad
    • -
    • fixed airless place
    • -
    • baklava
    • -
    • makes uplink kits more usefull for the risk
    • -
    • Changes some files to be better
    • -
    • As all things are not
    • -
    • fixing cat code that dosnt work, my bad
    • -
    • Arcades stealing from noodles
    • -
    • rapier
    • -
    • speedy quirk
    • -
    • Ironic
    • -
    • A bunch of minor issues with xenobiology are no more!
    • -
    • I didn't code it right it in the first place
    • -
    • new nodes
    • -
    • points and node gear
    • -
    • stuff n things
    • -
    • gear harness and a conflict merg
    • -
    • Nudity permits
    • -
    • nothing
    • -
    • Donner item
    • -
    • Luna's Gauntlets
    • -
    • rebalanced lingy dingy powery gamey
    • -
    • melee and block harm
    • -
    • sprites*
    • -
    • holster doing holster things
    • -
    • Donor item
    • -
    • Joy, Happiness, Honk
    • -
    • small mix up in terms
    • -
    • Promiscuous Organs crate, pills to lewd crate and testicles to maints
    • -
    • Made unholy water healtoxinlover
    • -
    • Zelus Oil, brass flasks
    • -
    • Added new chairs
    • -
    • Bugtesting zone upgrades for easy bug/game testing
    • -
    • more cargo to cargo
    • -
    • More loadout gear
    • -
    • Poojawa power creep
    • -
    • Not my work not my credit
    • -
    • Emitter gun
    • -
    • suit storage nulling anti magic item protection
    • -
    • rebalanced steal goals restrictions
    • -
    • fixed a few misleading goals
    • -
    • ports a fix
    • -
    • oversight in benos
    • -
    • QM rooms not getting Key Aunths
    • -
    • new books/cooking
    • -
    • less bad wording in slime
    • -
    • strawbarries and such
    • -
    • amazing things like tea of catnip, catnip and plant
    • -
    • glue uplinks
    • -
    • RPDs to drones
    • -
    • Armor and such
    • -
    • flavor
    • -
    • maybe a runtime
    • -
    • chameloen clothing
    • -
    • tons of peach themed items
    • -
    • caje
    • -
    • New book - Unused
    • -
    • organized files
    • -
    • redid brass tools to look better*
    • -
    • /cursed from a item path
    • -
    • Almost all clothing and most weaponds can be sold for pocket change
    • -
    • Cargo costs of packets and selling
    • -
    • Lowered mat selling as well as most if not all bountys
    • -
    • Adds more files for easy finding/adding in packs
    • -
    • oops not being blacklisted
    • -
    • removes some cit-modular things
    • -
    • Missing sprites with bad ones
    • -
    • emag charge amount
    • -
    • Reebe QoL aka creep in gear
    • -
    • ???
    • -
    • HEY MADE THE REEBEEE WAY SMALLER - Making it less lagging hopefully
    • -
    • Surgerys and spays in bags
    • -
    • earthbloods stam regen
    • -
    • Red to Blue/Black crosses as questioned by Bhijn
    • -
    • clean bot not cleaning basic cleanables
    • -
    • new traitor bundle
    • -
    • trash
    • -
    • eye bleed :add: misstakes
    • -
    • Removed old things!
    • -
    • UI memes
    • -
    • Blue space blood bag
    • -
    • blood costs
    • -
    • Beebal and Honeybalm plants
    • -
    • Costs of crates and paperwork
    • -
    • Adds 2 more crates hacked only
    • -
    • Added two seed packets of cotten to ash walkers base
    • -
    -

    Tupinambis updated:

    -
      -
    • Changes large parts of the nuclear operative base, including the addition of a new barracks where the ops spawn, a personal bedroom for the leader, the rearrangement of numerous rooms, some added fluff, a slightly more roomy bar, a larger hanger, a kitchen, and various other small changes to make the base feel just a bit more alive. This was achieved by completely redoing the base from scratch so there was room to work with, as a result potential bugs could crop, please do report them.
    • -
    • The drop pod chamber was airless. This seems like an oversight, and has been filled with air.
    • -
    • Cryo Sleepers have been added to Perma on all four maps in rotation. the bathroom windoor and window have switched places to accommodate this change.
    • -
    • You can now choose the pre-exisiting "loader" sprite as an appearance for your engineering borg.
    • -
    • A vast majority of references to humans within ion laws have been replaced with crew. AI modules have received similar treatment
    • -
    • Adds a syndicate themed emergency shuttle that costs 20000 credits, and can ONLY be purchased when the communications console is emagged. This shuttle features a fully stocked medbay with self serve sleepers, plenty of room that can fit highpop, a fully featured bridge, ballistic auto turrets, and an armory, EVA prep room, and bar, all of which are only accessible by either an agent ID or through hacking. --EVA prep features 2 syndicate hardsuits and 3 syndicate softsuits. -Armory features 5 stetchkins with spare ammo, and 2 riot c-20r's. -![image](https://user-images.githubusercontent.com/42078130/48306551-0b786380-e500-11e8-821a-e59ac4eee0ea.png)
    • -
    • Lone operatives no longer spawn with a syndicate hardsuit and a bulldog. They instead spawn with a black and red EVA suit and an extra 15 TC (40 in total) ![image](https://user-images.githubusercontent.com/42078130/48308065-c44e9a80-e520-11e8-8d60-cec8ff23d61d.png)
    • -
    • The tesla engine has been replaced with a supermatter engine, and pubby engineering has been redesigned to accommodate this change.
    • -
    • The tesla engine has been completely removed along with any related components
    • -
    • RD and R&D vents are now actually connected to the air distribution.
    • -
    • New engineering hivebot. Has a bit more health but otherwise aesthetic.
    • -
    • Oldstation no longer has an excessive amounts of hivebots within it, however the bots that remain are individually a larger threat.
    • -
    • Hivebots are now more robust, with a higher melee damage output and health.
    • -
    • Remove this ruin from the blacklist or this PR is pointless.
    • -
    • the air injectors for the SM engine waste and for toxins waste should now receive power
    • -
    • Adds a mixed clothing closet to Deltastation Dorms.
    • -
    • Adds a bottle of unstable mutagen to Botany, on account of its distance from Chemistry.
    • -
    • Omegastation should no longer have any turf with missing textures, as those spots have been replaced with playing covered in a sandy turf decal.
    • -
    • Removed all living eggs from the xeno ruin because people self antag. Honk.
    • -
    • Adds a new security level between Blue and Red (Amber). The shuttle call time at this level is 8 minutes.
    • -
    • Blue security level now has a shuttle call time of 12 minutes.
    • -
    • The security level increase/decrease texts have been modified to accommodate the change.
    • -
    • Adds a code Amber sprite for the fire alarms
    • -
    • Removed the plushes from the toy crate, giving them their own.
    • -
    • Plushes are now less likely to spawn out of arcades
    • -
    • Removes a moth plush from the game.
    • -
    • added a small fire delay (3 ticks) to automatic shotguns
    • -
    • Reduced buckshot brute damage by 20%. (12.5 -> 10 brute per pellet) (75 -> 60 brute at close range)
    • -
    • Reduced rubbershot stamina damage by 40% (25 -> 15 stamina per pellet) (150 -> 90 stamina at close range)
    • -
    • Reduced beanbag stamina damage by 12.5% (80 -> 70 stamina per shot)
    • -
    • Engivend RCDs now vend upgraded RCDs
    • -
    • Beautified and stylized the cyborg HUD sprites, animated and cleaned up some of the old, modernized APC hacking and Doomsday sprites,
    • -
    • moved cyborg language select above the radio icon, instead of above the picture icon.
    • -
    -

    Twaticus & Poojawa updated:

    -
      -
    • Added new carpets from TauCetiStation!
    • -
    • More Liquid carpet chemicals, mix carpet with certain reagents to get different colors!
    • -
    • Tablets have a better means of being assembled codewise. nothing's different on player end.
    • -
    -

    UntoldTactics updated:

    -
      -
    • Rewords the click here prompt given when an attempted conversion is done on an offer rune (for blood cult)
    • -
    -

    UristMcAstronaut updated:

    -
      -
    • allows a pai to activate its holoform while in a pai connector without getting derped.
    • +
    • ports all the new donuts, burgars, and chicken stuff from RG
    • +
    • ports new snowcone
    • +
    • ports grill
    • +
    • ports beakfeast tag/mood lit as TG has it
    • +
    • ports all the amazing new sprites
    • +
    • ports crafting for many things like snowcones needing water
    • +
    • ports of many craftings
    • +
    • lowers fryers sound
    • +
    • ported icons for new food/grill
    • +
    • ports the deletion of some icons and images
    • +
    • ports a spell check for the snowcones
    • +
    • ports fixes for stuff I didnt know were even broken with snowcones
    • +
    • coder cat failers to push the last commit from year(s) ago
    • +
    • Updates the changlogs
    • +
    • meat hook from HUGE to bulky
    • +
    • CE hardsuit is now more rad-proof
    • +
    • Wrong icon names, missing dog fashion with telegram hat
    • +
    • New softdrink that comes in its own vender!
    • +
    • Honey now has a reaction with plants
    • +
    • Buzz fuzz now only has a 5% to give honey and will now give 1u of sugar not 2
    • +
    • Blaster shotguns back into armory
    • +
    • Removed Lighters in thunderdomes
    • +
    • Silicons now know what a slime is saying!
    • +
    • honey now will not kill slimes. Honey slimepeople can be a thing now, go sci.
    • +
    • Added insulin into many of the borg hypo's

    Useroth updated:

      -
    • the collars are now aware of their proper overlay sprites
    • -
    • The space hotel dorms are now properly boltable with the buttons inside.
    • -
    • Makes the booze-o-mat hacked by default. Alternative to https://github.com/Citadel-Station-13/Citadel-Station-13/pull/8350.
    • -
    • After the PR which raised the ammo capacity of said magazines, due to the code, they ended up with an invalid icon state. Fixed through changing the icon state name in the icon file.
    • -
    • Taeclowndo shoes which grant the four following abilities: - Conjuring a cream pie right into their hand. Every three seconds. - Making a banana peel appear out of thin air at the tile of the clown's choice. Every ten seconds. - Mega HoNk. A touch-ranged, very small AOE ability, with effect equal to being honked by a Honkerblast on a clown mech, with the effects halved for anyone who isn't its direct target. Every ten seconds. - Bluespace Banana Pie. You don't throw this one... not right away at least. This baby can fit an entire body inside. Good for disposal of evidence. 25 second-long action, 45 second cooldown. Also produces a "[victim's name] cream pie". The body drops out of the pie if you splat it somewhere or destroy the pie. If you eat it, it will chestburst out of you a'la monkey cube. -It's a 14 TC item for traitor clowns and a 12 TC item for clown-ops.
    • -
    • The tentacle now directly puts the item in your hands, instead of toggling your throwing and tossing it at you. Tentacles suffer from ranged inaccuracies as if they were guns, I think it's enough of an inconvenience.
    • -
    • Makes the netting much less clunky. If there's only one target you can net while you press the button, it will just net that target instead of bringing up a list of mobs.
    • -
    • Energy nets now revive and fully heal capturees (even dead ones, after calculating points). If someone's got a scan and wants to get cloned, they can always kill themselves still.
    • -
    • Capture points are added on capture, rather than round-end, so it no longer matters whether your captures kill themselves in the holding facility or not.
    • -
    • Makes the nets a bit more sturdy. (previously it took mere two welder hits to break one)
    • -
    • Makes stungloves actually stun people (currently comparably with stunbatons, adjustable). Because electrocute_act(25, H) did fuck all, stunwise, and on top of that, people in insulated gloves were completely unaffected.
    • -
    • Reduced the stunglove electrocute_act value to 15 due to above. Could possibly be lowered further.
    • +
    • bamboo which can be used to build punji sticks/ blowguns available as a sugarcane mutation or in exotic seed crate
    • +
    • changed the sugar cane growth stages because fuck if I know why, but it was in the PR
    • +
    • New lavaland ruin: Pulsating tumor
    • +
    • New class of lavaland mobs, a bit weaker than megafauna but still stronger than most of what you normally see
    • +
    • Ghost cafe spawner. For letting people spawn as their own character in the ninja holding facility. It bypasses the usual check, so people who have suicided/ghosted/cryod may use it.
    • +
    • Dorms in the ninja holding facility.
    -

    Weblure updated:

    +

    Xantholne updated:

      -
    • Added the relevant Beepsky animations from TG's aibots.dmi file to Cit's aibots.dmi file.
    • -
    -

    WhiteHusky updated:

    -
      -
    • Sleepers now show blood level and type.
    • -
    • Changed the styling of arousal messages to use pink-ish colors.
    • -
    • The orgasm moodlet message new-lines properly.
    • -
    • Flavor text with special characters will not get partially unescaped.
    • -
    • Canceling when setting flavor text does not clear it anymore.
    • -
    • Checking yourself shouldn't freeze the client anymore.
    • -
    -

    XDTM updated:

    -
      -
    • Added the experimental dissection surgery, which can be performed once per corpse to gain techweb points.
    • -
    • Rarer specimens are more valuable, so xenos and rare species are more efficient subjects.
    • -
    • Added two new surgery procedures, under the Experimental Surgery techweb node.
    • -
    • Ligament Hook makes it so you can attach limbs manually (like skeletons) but makes dismemberment more likely as well.
    • -
    • Ligament Reinforcement prevents dismemberment, but makes limbs easier to disable through damage.
    • -
    • Golem limbs can now be disabled, although they are still undismemberable.
    • -
    -

    YPOQ updated:

    -
      -
    • Stealth implants work again
    • -
    -

    Yakumo Chen updated:

    -
      -
    • Made stealth implant boxes flimsier
    • -
    • Autocloning now requires tier 4 parts
    • -
    • Removes autoscan
    • -
    • Scanning people now requires someone to operate the cloning computer regardless of part level.
    • -
    • removed antimagic component from holymelon
    • -
    -

    YakumoChen updated:

    -
      -
    • AEGs brought more in line with current radiation system. Try not to get EMP'd.
    • -
    • Jetpacks no longer last twice as long between air refills.
    • -
    • Reverted laser miniguns.
    • -
    • Adds beanbag slugs to the sec protolathe at round start
    • -
    • Brings shotgun ammo availability back in like between seclathe and autolathe.
    • -
    -

    Zargserg updated:

    -
      -
    • Lungs maximum toxin threshold is 0.5% of the atmosphere.
    • -
    • Permanently contaminated atmosphere does not murder crew anymore.
    • -
    -

    ZeroNetAlpha updated:

    -
      -
    • Cleans up autoylathe code and brings it back in line with the regular autolathe.
    • -
    • Fixes autoylathe interface not updating propperly.
    • -
    • Silicons are now consumable by scrub pups.
    • -
    -

    actioninja updated:

    -
      -
    • APC UI autoupdates correctly
    • -
    -

    bluespace bio bags updated:

    -
      -
    • Added bluespace bio bags and put it in the tech web, in the node applied bluespace
    • -
    • added a crappy icon for bluespace bio bags
    • -
    -

    chef updated:

    -
      -
    • Added main hallway approach to monastery
    • -
    • Added Maintenance hallway approach, with some maint loot
    • -
    • moved the docking arm for the white ship
    • -
    • changed placement of some grills and windows
    • -
    -

    coiax updated:

    -
      -
    • When the nuclear disk stays stationary long enough to trigger an increase for the lone op event chance, admins will be notified every five increments.
    • -
    -

    dapnee updated:

    -
      -
    • Plasmaglass tables, spears, tiny plasmaglass shards
    • -
    • Plasmaglass structures now drop plasmaglass shards instead of nothing
    • -
    • Trim lines!
    • -
    • You can now make plasmaglass tables again.
    • -
    -

    deathride58 updated:

    -
      -
    • When a gamemode fails pre_setup, it will now send a message in admin IRC and in ingame admin chat, instead of only being viewable in the logs.
    • -
    • Portal guns now spawn without firing pins.
    • -
    • Reduced the default/baseline nanite pool amount from 100 nanites to 25 nanites, and reduced the maximum nanite amount from 500 nanites to 125 nanites. The safety threshold was reduced from 50 nanites to 12 nanites.
    • -
    • Most of Lavaland's mobs are now on crack.
    • -
    • Blood drunk miners now move once every two ticks, rather than once every three ticks.
    • -
    • Bubblegum now has a maximum movement speed of once every three ticks. Buffed from the original value of once per 5 ticks.
    • -
    • The minimum time for the Colossus to attack again after firing a random shot is two deciseconds, Sped up from the original value of three seconds. The minimum time for the Colossus to attack again after performing a blast is now one second, with the original value being two seconds. The minimum time for it to attack again after performing its alternating shot pattern is now two seconds, original value being four seconds.
    • -
    • Ashdrakes now move once every five ticks, rather than once every ten ticks.
    • -
    • Heirophant chasers now move once every two ticks rather than three ticks by default, and the chaser cooldown has been reduced from 10 seconds to 5 seconds. The cooldown for the Heirophant's major attacks has also been sped up to 4 seconds from the original value of 6 seconds.
    • -
    • The Legion (megafauna) now moves at two ticks per second rather than three ticks. It additionally now actually moves faster while charging. The cooldown timer for it's special attacks has been reduced from 2 seconds to 1 second. Additionally, The Legion's view range has been decreased from 13 tiles to 10 tiles.
    • -
    • All megafauna now have a default view range of 4 tiles, decreased from the original of 5 tiles, and an aggro'd view range of 15 tiles, decreased from the original of 18
    • -
    • Goliaths now move once every ten ticks, sped up from the original value of 40(!!!) ticks. Additionally, their cooldown for their tentacles has been reduced from 12 seconds to 6 seconds. To compensate, their cooldown now only decreases by 5 deciseconds every time they're attacked, rather than 10 deciseconds, their melee damage has been reduced to 18 per hit from 25 per hit, and their vision range has been decreased from 5 tiles unaggroed, 9 tiles when aggroed, to 4 tiles and 7 tiles respectively. Ancient goliaths have a default attack cooldown of 8 seconds, sped up from the original value of 12 seconds.
    • -
    • Legion (the common mob) now has a cooldown of 1.5 seconds on their skull attack, sped up from the original value of 2 seconds. Additionally, their view range has been decreased from 5 tiles, 9 tiles when aggroed, to 4 tiles, 7 tiles when aggroed.
    • -
    • Stamina no longer regenerates at hyper speeds.
    • -
    • To accommodate for upstream's stamina changes, knockdown() now applies staminaloss only to the chest.
    • -
    • adjuststaminaloss() now has a new argument that allows you to specify a zone to apply staminaloss to. This defaults to the chest
    • -
    • apply_damage() is now capable of healing carbon mobs and human mobs.
    • -
    • Since the head has the same exact effects as the chest when disabled, and doesn't really make much sense to be affected by stamina, the head no longer has stamina.
    • -
    • The chest now has a stamina cap of 200 stamina due to the above.
    • -
    • Footsteps now sound mostly the same as they did before the hard sync
    • -
    • Jukeboxes now properly remove themselves from the active jukebox list when destroyed
    • -
    • Server operators and badmins can now make the server play like TG by toggling the stamina buffer on/off using the DISABLE_STAMBUFFER config option.
    • -
    • Airlock wires now work as they did prior to the hard sync
    • -
    • The thing you're currently grabbing is now taken into account when left-click disarming. Things you have grabbed now roughly have a 45% chance to be disarmed.
    • -
    • Disarm push rolls are now determined by the target's staminaloss rather than a flat number.
    • -
    • When you're in combat mode, pushing someone who isn't in combat mode is a guaranteed knockdown. Hard counter to stam regen squeezing in melee combat.
    • -
    • Failed disarm push attempts now deals light staminaloss to the target so long as both the attacker and target are standing. The total stamloss dealt to the target is random, clocking in at a very inefficient 1-5 stamloss per unsuccessful push attempt.
    • -
    • Disarm pushes now play the thudswoosh sound regardless if they're successful or not. Had it not been for copyright, I would've used L4D's melee sound.
    • -
    • Disarm push attempts are now logged
    • -
    • Autostand no longer makes you invulnerable to dropping items when being knocked down with a force greater than 80
    • -
    • You can no longer abuse an href exploit to return from the labor camp before obtaining enough points to satisfy your point goal.
    • -
    • Norko's donor item is now listed in the right category
    • -
    • The medihound sleeper now has a non-vore variant. This will be used by default. The old voracious variant will only appear if both the person being sleeper'd and the medihound have the voracious hound sleepers pref enabled. Sprites by Toriate
    • -
    • "Allow medihound sleeper" is now labelled "Voracious medihound sleepers", and is now off by default
    • -
    • AOOC no longer prints to players in the lobby
    • -
    • Human tails and human ears now save again. Humans now use mam_tail and mam_ears for their snowflake bits instead of tg's equivalent, just as they did prior to human tail and ear saving breaking
    • -
    • Disarm pushes no longer deal staminaloss to resting targets
    • -
    • You can no longer force a hard stamcritted spaceman to stand by clicking them with help intent. Get more creative if you want to torture someone that's in hard stamcrit.
    • -
    • The revolution gamemode now waits until the 20 minute mark before checking for win conditions.
    • -
    • You can no longer resist/move out of grabs while you're resting. Disarming your way out still works, though.
    • -
    • Stamina damage now has diminishing returns on people who are in hard staminacrit with the addition of a new multiplier. When you take staminaloss while in hard staminacrit, you'll be under the effects of the new multiplier, which reduces the amount of staminaloss you take from all sources of staminaloss. The diminishing returns multiplier will steadily return to 1 once you're out of staminacrit.
    • -
    • You can now scramble while resting. You can do this by dragging your spaceman onto an adjacent turf. This works even if you're in staminacrit, but the timer depends entirely on your staminaloss.
    • -
    • Fully augged cyborg people now heal stamina damage properly.
    • -
    • Job EXP is now tracked properly for all roles.
    • -
    • Nightmares and shadowpeople have had their light threshold for being considered in darkness reduced. Nightmares can no longer stand unharmed next to a light fixture during a nightshift 100% unharmed. The threshold is high enough so that APC lights on their own won't harm a nightmare, but being on the edge of a light source will.
    • -
    • The detective revolver's .38 bullets are now non-lethal again, but now require 3 shots to hard stamcrit
    • -
    • The current lethal variant of the .38 bullets can still be printed at sec protolathes.
    • -
    • You can now access ghost roles from the latejoin menu.
    • -
    • Eyeblur now scales depending on how much actual eyeblur you actually have.
    • -
    • Ebows now induce 50 drowsiness on whatever they hit.
    • -
    • Telepads have been buffed across the board. T1 parts on a launchpad still grants you a range of 15 tiles, but T4 parts now grant you a pretty large 60 tile range (up from their original 18 tile range). Briefcase launchpads were also buffed, they now have a range of 20 tiles, up from their previous laughable 8 tiles.
    • -
    • The grace period for the revolution win condition check has been reduced from 20 minutes to 10 minutes. You don't need to wait nearly as long for the round to end if no heads join in.
    • -
    • You can now select plural and neuter as your gender. They're labelled "non-binary" and "object" in the character customization menu, respectively.
    • -
    • A lot more light sources now use the same nonbinary colored lighting philosophies as flashlights and light fixtures!
    • -
    • Flashlights mounted to guns and helmets now retain the same color and power as their original light. Lavaland's caves will reflect a fluorescent blue as you shine your KA around, and sec's helmets are now capable of illuminating maint in that fancy fluorescent blue.
    • -
    • Cameras now shine a fluorescent blue when lit up by an AI
    • -
    • Glowing goo now actually glows green.
    • -
    • Candles had their power reduced from 1 to 0.8.
    • -
    • Lighters now shine a little further, and are now properly colored.
    • -
    • PDAs now shine an incandescent yellow to match their sprite.
    • -
    • Welding tools now shine an appropriate color
    • -
    • Hardhats now shine an incandescent yellow.
    • -
    • Plasmaman helmets now shine an incandescent yellow.
    • -
    • Microwaves no longer overpower literally every single light in the game, instead having a power of 0.9.
    • -
    • Borgs now have incandescent yellow lights to match their sprites
    • -
    • Bots now shine a fluorescent blue light
    • -
    • Airlock light overlays are now on the above lighting layer. This means airlock lights can actually be seen in the dark now.
    • -
    • The mob spawners list no longer leaves null entries behind when a spawner has a job description defined. The latejoin menu will no longer show ghost roles that are filled, and the spawners menu actually works again.
    • -
    • The voting system now actually tracks who voted for what. This means it's now possible to change your vote, and it's possible to see what you voted for.
    • -
    • Using help intent on someone that's in hard stamcrit will now make them heal 15 stamloss.
    • -
    • Auto fit viewport is now enabled by default for new players. One less question off the FAQ
    • -
    • The Khajiit favorite, Skooma, was added as a chemistry recipe that can be produced with cooperation between chemistry and either cargo or service. If you want to spoil the recipe for yourself, take a look at the PR for it!
    • -
    • When the shuttle leaves for centcom, a vote will be started to select the next map instead of the map being randomly chosen via biased voting methods
    • -
    • If a server operator wishes to re-enable the biased TG preference voting system, you can do so by toggling the TGSTYLE_MAPROTATION config flag on in the config.txt. Keep in mind that doing so will bring you great misfortune.
    • -
    • Cacti in lavaland now have 6u of vitfro instead of just 4u. This lessens the gap between cacti and first aid kits, the third rarest and second rarest readily available healing methods for ashwalkers, respectively.
    • -
    • the "genitals use skintone" option now appears in the character appearance menu when appropriate again.
    • -
    • Clicking your stamina bar will now show your exact stamina along with info regarding your stamina buffer
    • -
    • The bug where ghost role spawners leave null entries in glob.mob_spawners has actually been fixed
    • -
    • The Kitchen Gun (TM) is no longer invisible.
    • -
    • The majority of cult spells no longer have exclamation marks at the end of their invocations. This means they will no longer be bound to the rules of shouting. Which means sec officers will no longer be able to hear culties sacrificing the captain from the complete opposite side of the maintenance tunnel the sacrifice is happening in. However, things like EMP pulses and runeless teleportation still have the effect due to their inherent loud nature.
    • -
    • The stun blood spell now instantly causes hard stamcrit. However, to offset this, it now also only has one charge and has a higher cost.
    • -
    • The Gloves of the North Star now restore 2/3 of the stamina used up by punches when harm intent punching. With aggressive play and good stamina buffer management, this makes it entirely plausible to roughly double your stamina regeneration per mob life process tick.
    • -
    • Revs can no longer remember the name of the person who flashed them when deconverted. This brings it in-line with the other conversion antag deconversions.
    • -
    • The bug where you can sometimes get permanently stuck in stamcrit should HOPEFULLY be fixed. I'm unable to reproduce the bug myself, but let's hope.
    • -
    • The night vision trait now grants you darksight for an entire 1:1 screen, but the alpha of the lighting plane with the trait has been increased from 245 to 250 to balance it out
    • -
    • It's now actually possible to click the stamina hud button
    • -
    • The stamina hud button now displays your stamina buffer correctly
    • -
    • Bone spears now have a reach of 2 tiles.
    • -
    • You can no longer phase through solid objects via scrambling
    • -
    • The syndicate mask now works properly as intended.
    • -
    • Stamina is no longer affected by health at all.
    • -
    • You can now right-click yourself in help intent in combat mode to instantly get up from resting. This will cost stamina equal to your entire stamina buffer. Manage your stamina well, and you'll be able to shrug off a single stray golden bolt
    • -
    • The new player panel now displays your currently selected character's name
    • -
    • Flashes no longer knockdown. Instead, they deal eyeblur and have increased confusion
    • -
    • The server's tagline is now a config option. People can now stop confusing us with BR cit
    • -
    • Attack animations will now rotate your character slightly, similar to Goon.
    • -
    • Throwing items will now perform the attack animation and play a sound
    • -
    • flashlights will now make sounds when toggled on/off
    • -
    • Things in disposals will now emit sounds every single time they hit corners. This increases immersion.
    • -
    • Air alarms now actually emit the proper light color when their status is okay.
    • -
    • Backpacks and other storage items will now jiggle and squish when you interact with them, similar to the animations seen on Goon.
    • -
    • Mops no longer have a delay on their cleaning, making them an actually viable alternative to all of the janitor's other cleaning tools
    • -
    • To balance this, mops now take stamina to clean tiles. Standard mops take 5 stamina to use, while advanced mops take 2 stamina.
    • -
    • Oh and also mops make fancy new sounds and play animations when used now
    • -
    • Pump-action shotguns now take 2 stamina per pump instead of 5 stamina per pump. This also applies to bolt-action rifles, as bolt racking counts as pumping.
    • -
    • Pickpocketing items will now place them in your hands if possible
    • -
    • Combat mode is now displayed in examine text
    • -
    • Combat mode now makes a visible message when enabled if you haven't touched your combat mode button in the last ten seconds. It's done this way to avoid chat spam from those who know how to pull off stam regen squeezing.
    • -
    • All knockdown sources will now force people to be dismounted from ridden vehicles.
    • -
    • When an item is thrown, it will now be rotated and displaced.
    • -
    • Shards of glass will now be rotated when spawned.
    • -
    • Bullet casings will now be rotated when they're ejected from a gun.
    • -
    • Bottles now have random rotations and pixel offsets when smashed via throwing.
    • -
    • Picking up an item will now reset its rotation.
    • -
    • Glasses thrown onto tables by bartenders will now have their rotation reset.
    • -
    • Slime speed potions can now only increase the speed of vehicles to be on par with sprinting speed. They can no longer make a scooter roll around ten times faster than a speeding blue hedgehog.
    • -
    • Changelings will no longer recieve team objectives
    • -
    • Changelings no longer start off with hivemind communication as an innate ability. Hivemind communication now requires 1 dna point, on par with syndicate encryption keys, which are 2 TC.
    • -
    • Hivemind link now relies on hivemind communication just like the hivemind download/upload abilities.
    • -
    • It's now only possible to zoom a gun if it's in one of your hands
    • -
    • Mobs without clients no longer cause runtimes when their eyeblur updates
    • -
    • Blood tests have been added. If a changeling has a sufficient number of loud abilities, you will be able to test their blood by heating up a sample of it. However, if the changeling has a large amount of loud abilities, attempts to test their blood will have explosive results.
    • -
    • Changelings now make a very obvious noise when readapting. This is to prevent the cheese strat of simply readapting when you get caught to avoid detection.
    • -
    • The blood splatter effect that happens when you get attacked will now always make you lose blood depending on the damage you've taken. The effect now also scales with item damage, meaning tiny little papercuts will no longer be able to cause a massive blood splatter.
    • -
    • The blood reagent will now cover items and spacemen in blood when applied to objects and mobs.
    • -
    • Helmets, masks, and neck items are all now valid targets to get splattered when you get covered in blood. Groovy.
    • -
    • The temperature notification will now take into consideration both the ambient temperature and your body temperature, increasing the responsiveness of the temperature notification and making it much more realistic.
    • -
    • Shuttle transit borders are now 10 tiles wide instead of 8 tiles, hopefully repairing the immersions that get shattered by the ability to see normal space where the transit areas end.
    • -
    • Instead of transit turfs simply teleporting things to space, transit is now handled in a somewhat realistic manner. Transit turfs now act like normal space turfs, though exiting the transit area or being present in the transit area after the shuttle moves out of transit will teleport you to space and throw you in the direction the shuttle was moving in.
    • -
    • Reservation areas are now able to designate a border turf.
    • -
    • The sprint hotkey will no longer cause you to get permanently stuck sprinting if the server lags. Just tap shift again if you get stuck
    • -
    • You can now hear sounds in the real world while inside of a VR sleeper.
    • -
    • You can now make nameless characters. Nameless characters will spawn in with their name set as their job title followed by a unique five digit number. The "Name" option in the character setup menu will be replaced with a "Default designation" option for nameless characters, and the default designation will be used in place of a job title for assistants and other jobs that don't require dress codes.
    • -
    • The out-of-game round end notification is now a little more verbose. It'll now display the round type, end result of the round, and the survival rate.
    • -
    • Xenos can no longer strip items off of people to be capable of using any item in the game.
    • -
    • also, items from pockets get placed into your hands properly now
    • -
    • A mob's last words are now properly tracked and recorded on death. The first death of the round will now actually display the victim's last words on the round end screen.
    • -
    • Divine shenanigans can no longer result in someone becoming immune to staminaloss
    • -
    • Fixed body_markings in bodyparts being assigned as a list when in reality, it's a string and literally everything expects it to be a string and uses it as a string. This should mean that markings no longer have completely fucked up caches for character preview and other things.
    • -
    • Since apparently the game is literally unplayable if items are not in the exact center of a turf, the maximum pixel variance of thrown objects has been reduced by four pixels to make things a smidge more clearer for those that dont know what a turf is.
    • -
    • Bartender glasses should HOPEFULLY no longer be tilted when landing on a table. Why the fuck is after_throw called via a timer.
    • -
    • Changeling screeches now have their own unique sounds, and are much easier to recognize.
    • -
    • Most synthetic emotes are now available to humans. *ping
    • -
    • You can now merp
    • -
    • The TEG will now only produce a meaningful amount of power if the hot pipe contains gas that's actively combusting
    • -
    • Added the "add PB bypass" and "revoke PB bypass" verbs, which allow admins to let a specific ckey to bypass the panic bunker for the rest of the round
    • -
    • Jogging is no longer treated exactly the same as sprinting for water slips. When you're jogging, you will only slip on water if you have more than 20% staminaloss.
    • -
    • The atmospherics turf subsystem now has double the wait time, which should free up server processing power for other tasks.
    • -
    • The IRC now actually displays the actual survival rate
    • -
    • Bloodcult conversions are now consensual. Convertees are given a ten second timer to accept or wait out. This should drastically improve the quality of those that get converted into bloodcult.
    • -
    • All sacrifices now count as a third of a cultist for the end-game narsie summon.
    • -
    • Nameless captains will no longer proc a "Captain Captain on deck!" message. Instead, it'll be a much more boring but much more sensical "Captain on deck!" message.
    • -
    • Transit turfs on the centcom z-level now function properly again at keeping mobs within the areas defined by their boundaries.
    • -
    • The title screen is also positioned correctly again.
    • -
    • Ghost role eligibility for both event and spawner ghost roles is now affected by DNR status. If you suicide, ghost, or cryo out, you will be unable to qualify for any ghost roles
    • -
    • Cryo now applies DNR status no matter how long the round has been going on
    • -
    • Suicide is now properly admin logged as it is supposed to be. Ghosting while alive is now also logged.
    • -
    • Sparks and igniters will now actually heat areas rather than cooling them, as was intended.
    • -
    • To alleviate some potential complaints, RPDs now have a cooldown before they can create sparks, and both RPDs and emitters produce less sparks.
    • -
    • Conversion runes will now mute the victim temporarily while they're deciding whether to convert or be sacrificed.
    • -
    • Conversion runes no longer require a third cultist to sacrifice if the victim refuses conversion
    • -
    • Staminaloss targeted at the head now properly redirects to the chest.
    • -
    • Sprinting no longer takes stam when you're being pulled or when you're in zero gravity. Other sources of involuntary movement are not affected.
    • -
    • In an attempt to improve performance during highpop, mouse movements will now only call onmousemove() while a user is in combat mode
    • -
    • Ballistic projectiles are now the only projectiles capable of emitting dinks.
    • -
    • Panic bunker toggling and bypassing is now logged in admin IRC
    • -
    • OOC and LOOC now use separate toggles. You can now use LOOC while OOC is globally toggled off, and admins now have the option to toggle LOOC off separately from OOC
    • -
    • also revamped and reorganized relevant looc adminverb code
    • -
    • The endgame narsie summon rune no longer requires 24 total sacrifices, and will now properly account for cultists that surround it
    • -
    • The succumb verb is now available in the IC tab
    • -
    • Lighting now uses a linear algorithm to calculate falloff instead of an inverse-square algorithm.
    • -
    • get_hearers_in_view() now actually caches the results of view() instead of calling view() twice
    • -
    • Goonchat's JS no longer contains checks related to a completely unused message filtering function, which should improve clientside performance quite a bit
    • -
    • The storage hud now properly takes into account the viewer's view size, meaning storage items with a large amount of storage slots will properly stretch across the bottom of the screen when running in widescreen.
    • -
    • Action buttons are now able to fill the entire screen in widescreen and other weird view sizes.
    • -
    • Omegastation's job changes will no longer be included at compile time.
    • -
    • The client update portion of /mob/Login() now double-checks to make sure client.player_details exists and is of the proper type. This should hopefully fix the "cannot read null.player_details" runtimes that can spontaneously cause clients to get kicked out and forced back to the lobby.
    • -
    • You can now quickly use unequipped items on objects by simply click-dragging the item onto the object with an empty active hand. Doing so will place the item in your hand, and then use that item on the object.
    • -
    • In an attempt to improve the performance of /mob/Stat(), various time-related procs now use defines instead of being procs that call procs that call other procs that call even more procs.
    • -
    • If a living mob has vore initialized but doesnt have voreprefs initialized, then client login will force voreprefs to load.
    • -
    • Hopefully fixed paper crash 2: electric boogaloo
    • -
    • Added unomos, which is basically listmos except gas mixtures only use one single list for handling their gasses. This is a significant performance improvement that also offers a mild memory improvement under normal circumstances.
    • -
    • Locomotion circuits are now restricted to jogging speed
    • -
    • MMI circuits and pAI circuits both now have 60 complexity, up from their original 29.
    • -
    • Biogenerators now have a sane limit for production
    • -
    • Fixed a fairly huge server crash exploit
    • -
    • Shield blobs no longer become completely invulnerable to all forms of damage after reaching a """weakened""" state
    • -
    • Taken care of what appeared to have been an oversight where shield blobs don't recover their armor after becoming weakened.
    • -
    • Nerfed concatenators by limiting the amount of characters they're able to output
    • -
    • The timer for stripping an item off of a spaceman is no longer interrupted by your active held item changing. This means you no longer have to worry about filling both of your hands when you're stripping items off of someone.
    • -
    • Ported the zulie cloak and blackredgold coat donor items from RP.
    • -
    • Normal mops now only use 2 stamina to mop a tile, nerfed from their previous value of 5 stamina per tile mopped.
    • -
    • Advanced mops now only use 1 stamina to mop turfs, from their former value of 2 stam.
    • -
    • The femur breaker now uses `*scream` instead of forced speech. This means that the femur breaker will no longer spam deadchat with "AAAAAAAAAHHHHHHHHHH!!"
    • -
    • The femur breaker will now guarantee that the victim falls into crit, which will make it harder to perform torture scenes with it since the victim can just succumb.
    • -
    • Fixed another runtime in warp whistles.
    • -
    • Spamming forged packets no longer crashes the server.
    • -
    • Things that access job_preferences now explicitly access keys, which means it no longer attempts to access invalid indices and runtimes as a result.
    • -
    • The taser's electrode has been reworked. Instead of being a strong knockdown that deals a heavy amount of stamloss, it now causes a weak knockdown, applies a debilitating status effect for 5 seconds, and deals 35 stamloss on hit up to a maximum 50 total stamloss.
    • -
    • Roundstart turrets now have a nonlethal projectile that gets used when they're set to stun and the target is resting
    • -
    • Hybrid tasers now have disablers set as their default mode.
    • -
    • There is now a 1% chance for the station's announcer to be the medibot voice instead of the classic TG announcer.
    • -
    • The map config system has been expanded to allow mappers to specify the map type, announcer voice, ingame year, and how often a given map can be voted at roundend.
    • -
    • The map vote system now takes into account map playercount limits properly.
    • -
    • Examining a spaceman, and other things that use get_examine_string(), will now actually properly show when an item is blood-stained.
    • -
    • Plasmaman tongues no longer have a maxHealth of "alien", and no longer cause the organ's on_life to always runtime.
    • -
    • Shooting a simplemob no longer causes runtimes prior to the blood effect being created.
    • -
    • Removing a filter from an object that lacks filters no longer causes runtimes.
    • -
    -

    deathride58 (Original PR by actioninja) updated:

    -
      -
    • Disarm pushing (combat mode right click in disarm intent) will now actually push mobs away. Knockdowns from disarm pushing are no longer rng based on the target's staminaloss. Knockdowns from disarm pushing now only happen when you push someone into another mob, a table, or a wall. Pushes will now also temporarily stop targets from using firearms, and will disarm the firearm if performed a second time. Pushes still deal staminaloss to standing targets, and won't deal a single ounce of staminaloss to resting targets.
    • -
    • You can no longer displace mobs that are in harm intent by simply walking into them. Mobs that aren't in help intent have to be disarm pushed to actually be moved.
    • -
    -

    dtfe3 updated:

    -
      -
    • Increased music maxlines from 300 to 600
    • -
    • Made it so any oxygen tank can be used instead of only red ones.
    • -
    • Watcher wing Trophy's effect lasts 1 second instead of 0.5
    • -
    • Pink Panties
    • -
    • Twintails
    • -
    • Schoolgirl outfits for the loadout menu!
    • -
    • Now the fox ears are located in front of hair meaning they now behave much like cat ears, that being they are on-top of the hair layer.
    • -
    -

    izzyinbox updated:

    -
      -
    • adds VoG orgasm command using words "orgasm", "cum", "squirt", "climax"
    • -
    • adds VoG dab command using words "dab" and "mood"
    • -
    • Generic dog body marking sprite
    • -
    • colormatrix dog sprites
    • -
    • lowered the player age for command jobs to 1/3 of their previous setting
    • -
    • *bark emote
    • -
    -

    jtgsz updated:

    -
      -
    • ported gang mode
    • +
    • Santa Hats to Loadout and Clothesmate
    • +
    • Christmas Wintercoats to Loadout and Clothesmate
    • +
    • Christmas male and female uniforms to loadout and Clothesmate
    • +
    • Red, Green, and Traditional Santa boots to loadout and Clothesmate
    • +
    • Christmas Socks, Red candycane socks, Green candycane socks to sock selection

    kappa-sama updated:

      -
    • Removed racism
    • -
    • Teleporter calibration actually matters to all roundstart players
    • -
    • Slows down teleportation with the console/hub/teleporter setup if you care for your species.
    • -
    • Dedicated non-humans can now get hulk without having to become human.
    • -
    • seed
    • -
    • added obj/item/key to wallet whitelist
    • -
    • blood cult ritual daggers fit in jack/combat boots
    • -
    • voidcells can now unlock alien tech
    • -
    • rebalanced tech trees (not really)
    • -
    • hugbox (/s)
    • -
    • ashwalker spawn text now tells them "i" "c" not to leave lavaland
    • -
    • you can no longer have infinite ebows
    • -
    • kevinz forgot to nerf miasma research and cargo value after making it produce like 100x as much lmao
    • +
    • legion drops more crates now
    • +
    • .357 speedloaders in autolathes are now individual bullets instead, speedloaders are now illegal tech, costs less total metal to make 7 bullets than a previous speedloader. 7.62mm bullets in autolathe when hacked and costs more metal to make 5 7.62mm bullets than getting a clip from the seclathe.
    • +
    • mentions that you can refill speedloaders on .357 uplink description
    • +
    • you can now strip people while aggrograbbing or higher
    • +
    • plasmafist to wizard
    • +
    • modular is gone
    • +
    • martial apprentices for the local Chinese wizard
    • +
    • broodmother baby lag
    • +
    • you can no longer get 100k credits by spending 4k roundstart
    • +
    • cooking oil in sunflowers instead of corn oil
    • +
    • throats are no longer slit happy
    • +
    +

    keronshb updated:

    +
      +
    • Adds reflector blobs to shield blob upgrades

    kevinz000 updated:

      -
    • Hierophant now goes sicko mode, but hey, at least you can't be multi-hit by melee waves!
    • -
    • Racking shotguns is now more threatening.
    • -
    • Medibots no longer kill slimes when trying to heal their toxins.
    • -
    • The Syndicate started selling claymores to their agents.
    • -
    • Nerfed VTEC modules.
    • -
    • Neurotoxin no longer stuns non-carbons.
    • -
    • peacekeeper cyborgs now get a megaphone
    • -
    • Fixes storage bugs regarding reaching into things you shouldn't be able to reach into.
    • -
    • BYOND 513 preliminary support added.
    • -
    • Trashbags now only allow accessing the first 3 items. 5 for bluespace ones. experimental: Storage now allows for limiting of random access
    • -
    -

    kiwedespars updated:

    -
      -
    • regenerative materia to hallucination sting
    • -
    • mindbreaker toxin as an actual chemical to hallucination sting
    • +
    • Launchpads can now take number inputs for offsets rather than just buttons.
    • +
    • nanites no longer spread through air blocking objects
    • +
    • Night vision readded as a darkness dampening effect rather than darksight.
    • +
    • conveyors can only stack items on tiles to 150 now.
    • +
    • added 8 character save slots
    • +
    • Cargo shuttle now silently ignores slaughter demons/revenants instead of being blocked even while they are jaunted. A drawback is that manifested ones can't block it either, any more.
    • +
    • flashbangs process light/sound separately and uses viewers(), so xray users beware.
    • +
    • Stat() slowed down for anti-lag measures.
    • +
    • sprint/stamina huds now work again
    • +
    • Combat defibs now instant stun on disarm rather than 1 second again
    • +
    • Defibs are now always emagged when emagged with an emag rather than EMP.
    • +
    • aooc toggling now only broadcasts to antagonists
    • +
    • Antag rep proc is now easier to read and supports returning a list.
    • +
    • Clockwork marauders are now on a configured summon cooldown if being summoned on station. They also rapidly bleed health while in or next to space. And they glow brighter.

    lolman360 updated:

      -
    • NT has authorized shipments or Cotton to Megaseed Servitors. It's time to start picking, liggers.
    • -
    • missing durathread sprites
    • -
    • Added durathread jumpskirt
    • -
    • Duraskirt sprites and rolled down jumpsuit sprites.
    • -
    • Fixes an undocumented change to the naming of Plasmamen.
    • -
    • chainsaw kind of weapons and the mecha drill and the CLAMP can now be used with 100% accuracy for surgery
    • -
    • surgery tools now work on defines
    • -
    • advanced surgerytools can now switch types instead of just being faster
    • -
    • fixes bug with new surgerytools examine
    • +
    • Added ability to pick up certain simplemobs.
    -

    nicc updated:

    +

    nemvar updated:

      -
    • Exo-suit
    • -
    • SEVA suit
    • -
    • Flags for Goliath resistance and weakness
    • -
    • suit voucher
    • -
    • temp suit sprites
    • -
    • *dab
    • -
    • teg less gay maybe
    • +
    • The brains of roundstart borgs no longer decay.
    • +
    • Refactored the visibility of reagents for mobs.
    -

    ninjanomnom and WhoneedSpacee updated:

    +

    nicbn, Kevinz000, ShizCalev updated:

      -
    • Some rpg affixes now have special effects
    • -
    • New RPGLoot modifiers: Vampirism which heals you when you attack, Pyromantic which sets things you hit on fire. Shrapnel which causes projectiles fired from a gun to fire projectiles in a radius when they hit something. Finally, Summoning which summons mobs that sometimes aid you in combat.
    • -
    -

    original by @randolfthemeh and @twaticus, port by sishen1542 updated:

    -
      -
    • jumpskirts
    • -
    • more jumpskirts
    • -
    • jumpskirt/suit prefs
    • -
    -

    original by Bumtickley00, port by sishen1542 updated:

    -
      -
    • Suit storage units will now also remove radiation from mobs.
    • -
    -

    original by GuyonBroadway, SkowronX, and Arizon5. port by sishen1542 and kerse updated:

    -
      -
    • Clockwork cultists may now summon forth Neovgre, the ratvrarian super weapon. This powerful mech can be summoned when applications scripture has been unlocked, boasts superior offensive and defensive capabilities, however once a pilot enters he cannot leave and is doomed to die with the mech.
    • -
    • Sexy Sprite work courtesy or SkowronX from /tg/
    • -
    • brass edits by Arizon5
    • -
    • steamy laser by kerse
    • -
    -

    original by Skoglol, port by sishen1542 updated:

    -
      -
    • Added lots of new virus cures, made cure difficulty scale more consistently. Cures are now picked from a list of possible cures per resistance level, multiple diseases at the same level no longer always share a cure. Looking at you table salt.
    • -
    • Dynamic gamemode now more auto-deadmin friendly.
    • -
    -

    original by TheChosenEvilOne, port by sishen1542 updated:

    -
      -
    • Ported dynamic mode from /vg/, originally made by @DeityLink, @Kurfursten and @ShiftyRail
    • -
    -

    original by Tlaltecuhtli, port by sishen1542 updated:

    -
      -
    • rcd disk that gives rcd computer frame and machine frame designs
    • -
    • upgraded rcd in CE lockers
    • -
    • moved deconstruction to the upgrade disk, ashwalker rcd comes upgraded
    • -
    -

    original by actioninja, port by sishen1542 updated:

    -
      -
    • Medical and Security consoles now check access on worn or inhand ID instead of requiring an inserted ID
    • -
    • mining vendor now reads from ID in hand or on person instead of requiring an inserted ID
    • -
    • ORM is functional again (for real this time)
    • -
    • ORM claim points button transfers points to worn/inhand ID instead of to an inserted ID, no longer accepts insertions
    • -
    • Same for gulag consoles
    • -
    -

    original by redmoogle, port by sishen1542 updated:

    -
      -
    • Added support for 3 new gasses; Tritium, Pluoxium, and BZ
    • -
    -

    original by: WJohnston, Antur, Arcane, plapatin, sprites by cogwerks and edited by mrdoombringer. port by sishen1542 updated:

    -
      -
    • THE GOOSE IS LOOSE
    • +
    • Fire alarm is now simpler. Touch it to activate, touch it to deactivate. When activated, it will blink inconsistently if it is emagged.
    • +
    • You can no longer spam fire alarms. Also, they're logged again.
    • +
    • Fixed fire alarms not updating icons properly after being emagged and hacked by Malf AI's.

    r4d6 updated:

      -
    • Added decoratives angel wings for Mammalians only
    • -
    • Added blindfolds to the Loadout list
    • -
    • Added Decorative Wings for Humans, Felinids, Slimepersons and Lizardpeoples.
    • -
    • Change the SEVA suit & Exo-suit's descriptions
    • -
    • Batteries are now Rad-Proof like the other stock parts
    • +
    • Added a N2O pressure tank
    • +
    • Removed a AM Shielding from the crate
    • +
    • Added Handshakes
    • +
    • Added Nose booping
    • +
    • Added submaps for the SM, Tesla and Singulo
    • +
    • Added a placeholder on Boxstation for the Engines
    • +
    • fixed Nose boops not triggering
    -

    tigercat2000@Paradise updated:

    +

    shellspeed1 updated:

      -
    • fixed invalid characters breaking chat output for that message
    • +
    • Adds Insect markings
    • +
    • Adds three new moth wings.
    -

    tinfoil hat wearer updated:

    + +

    07 December 2019

    +

    AffectedArc07 updated:

      -
    • Added a new alien technology disk to scientist and roboticist uplinks that allows them to research the heavily-guarded secrets of the Grays.
    • -
    • Alientech is now the only Hidden alien research. To compensate for this, alien_bio and alien_engi have had their research costs doubled and now require advanced surgery tools and experimental tools respectively to research. Their export price is also halved.
    • -
    • roboticists now have brainwashing disks AND alien technology added to their role-restricted uplink section. alien technology gives them brainwashing at a much later date, so brainwashing is the much cheaper option for instant power. makes logical sense because doctors get it as well because they do surgery, and roboticists can now either choose to brainwash people for less price but less power or emag borgs for higher prices, limited uses, but higher power.
    • +
    • Fixes a LOT of code edge cases
    -

    ursamedium updated:

    +

    Anonymous updated:

      -
    • Gas icons changed.
    • +
    • Added NEET-- I mean, DAB Suit and Helmet into loadout. Exclusive to Assistants, for obvious reasons, and don't provide any armor. Goes well with balaclava, finger-less gloves and jackboots for that true tactic~~f~~ool experience.
    • +
    • Renamed loadout name appropriately (ASSU -> DAB)
    • +
    +

    Arturlang updated:

    +
      +
    • PDA catridges cant be irradiated anymore.
    • +
    +

    Bhijn updated:

    +
      +
    • Item mousedrop() now provides a return value indicating whether or not behavior has been overridden somehow.
    • +
    • Defibs now properly check that their loc is the same as the user for mousedrop() calls, meaning ghosts can no longer make you equip defibs. Plus extra sanity checks.
    • +
    • Pet carriers no longer attack turfs while trying to unload their contents.
    • +
    • Decks of cards now function as they originally intended when attempting to use their drag and drop behavior.
    • +
    • Paper bins and papercutters no longer act wonky when you're trying to pull a piece of paper from them.
    • +
    • Adds clothing drag n drop sanity checks.
    • +
    • Sythetic hats now have extra sanity checks
    • +
    +

    Coconutwarrior97 updated:

    +
      +
    • Can only wrench down two transit tubes per turf.
    • +
    +

    Commandersand updated:

    +
      +
    • Added more stuff to loadout,check uniforms mask and backpack
    • +
    +

    DeltaFire15 updated:

    +
      +
    • Adds eight new plushies
    • +
    • Adds icons for the new plushies and adds a new icon for the skylar plush
    • +
    • Deleted a old, no-longer used icon for the skylar plush
    • +
    • Fixed a typo in the trilby plush
    • +
    +

    Fermis updated:

    +
      +
    • tweaks botany reagent pHes
    • +
    • Purity, Astral, RNG, MK, SMilk, SDGF, furranium, hatmium, eigen, nanite.
    • +
    • Eigen and purity.
    • +
    • refactored sleepers!
    • +
    • Organ fridges to all maps near surgery with a random sensible organ, steralizine and synthtissue.
    • +
    • the med hand scanner to be less of a mishmash of random things
    • +
    • a little icon to the HUD if someone's heart has failed.
    • +
    • Lets neurine's brain splash attack work via syringe.
    • +
    • a new surgery; Emergency Cardioversion Induction for use on the recently deceased
    • +
    • Synthtissue to be less demanding on growth size for organ regeneration and improves clarify of it's growth gated effects.
    • +
    • Synthtissue now is more useful than synthflesh on the dead
    • +
    +

    Fox McCloud updated:

    +
      +
    • Fixes a very longstanding LINDA bug where turfs adjacent to a hotspot would be less prone to igniting
    • +
    +

    Fox McCloud, Ghommie updated:

    +
      +
    • Fixes being able to mech-punch other mobs, as a pacifist
    • +
    • Fixes being able to hurt people, as a pacifist, by throwing them into a wall or other mob, or by using most martial arts (save for the unpredictable psychotic brawl, and the stamina-damage-only boxing).
    • +
    • Buffs boxing to outdamage natural stamina regeneration. Made the chance of outright missing your opponent actually possible.
    • +
    • Pacifists can now engage in the (laughably not harmful) sweet sweet art of boxing now.
    • +
    +

    Ghommie updated:

    +
      +
    • Fixing implant cases being lost inside implant pads when trying to eject them with your active hand full.
    • +
    • Moved the implant pad's case ejection from attack_hand() to AltClick(), added examination infos about it.
    • +
    • Fixed holodeck sleepers leaving sleeper buffers behind when deleted.
    • +
    • Fixed traitor codewords highlight and some other hear signal hooks spans highlight (phobias, split personality, hypnosis) or modifiers (mind echo)
    • +
    • Fixed traitor codewords highlight not passing down with the mind datum and stickying to the first mob.
    • +
    • Fixed the incongruent bone satchel description.
    • +
    • Fixed sofa overlays doing nothing, because their layer wasn't properly set.
    • +
    • Suicide and cryo now prevents ghost/midround roles for a definite duration of 30 minutes (and more if that was done before 30 minutes in the game passed), down from the rest of the round.
    • +
    • fixed several midround roles bypassing and nulling the aforementioned prevention measures.
    • +
    • Fixed the little issue of PDA skins not updating on job equip.
    • +
    • Anomaly Crystals of the clowning type will now rename the victim to their clown name preference when triggered, instead of giving them a random clown name.
    • +
    • Lowered blob event earliest start from 1 hour to 40 minutes (ergo one third), and the required player population from 40 to 35.
    • +
    • Several fixes and QoL for dullahans. They can see and hear visible and audible messages now, don't need a space helmet they can't wear anyway to be space/temperature proof, can examine things through shiftclick, and, most of all, fixed their head being unpickable. Fixed dullahans gibbing when revived or had their limbs regenerated.
    • +
    • humans should now drop gibs when gibbed again.
    • +
    • synths (not to be confused with IPCs), android and corporate species, as well as robotic simple mobs, will now spawn robotic giblets instead of organic ones.
    • +
    • You can't wear dakimakuras in any other inappropriate slots save for the back slot anymore, degenerates.
    • +
    • Insert snarky remark about clock welders actually displaying the welder flame overlay when turned on now here.
    • +
    • Minor ninja tweaks and stealth nerfs. The stealth penalty for the many combat-related actions, bumping and now teleporting/dashing or firing guns has been increased a by a third. There is now a cooldown of 5 seconds on toggling stealth as well as a slighty slowed stealth in/out animation.
    • +
    • Ported slighty better matchbox sprites from CEV-Eris, also resprited cigar boxes myself.
    • +
    • Fixed abductors/abductees objectives by porting an objective code.
    • +
    • Riding component fix
    • +
    • fixing a few runtimes on lightgeists, libido trait, rcd, one admin transformation topic, chem dispensers, glowing robotic eyes...
    • +
    • Porting CEV-eris delivery packages sprites and dunking the old syndie cybernetics box sprite.
    • +
    • Certain objects shouldn't be able to become radioactive because of a bitflag that previously was checked nowhere in the code anymore.
    • +
    • Added a new PDA reskin, sprites from CEV-Eris
    • +
    • Clock cult starts with some spare vitality matrix charge scaled of the number of starter servants.
    • +
    • Made the vitality matrix sigil slighty more visible, also allowed conversion runes to heal fresh converts at the cost of some vitality charge.
    • +
    • Crawling won't save you from the wrath of ocular wardens and pressure sensors anymore, heretics. fix: Pressure sensors are no more triggered by floating/flying mobs.
    • +
    • Strawberry milk and tea have sprites now.
    • +
    • Fixed the Aux base camera door settings and toggle window type actions. Also enabling the user to modify both door access and type.
    • +
    • Improved the two grayscale towel item sprites a little.
    • +
    • Fixed towels onmob suit overlays. Again.
    • +
    • Fixed some reagents taste descriptions.
    • +
    • Fixed hidden random event reports only priting a paper message without sending the message to the consoles' message list.
    • +
    • Rosary beads prayer now works on non-carbon mobs too, and won't break when performed on a monkey or other humanoids.
    • +
    • You can flagellate people with rosary beads on harm intent. It's even mediocrer than the sord though.
    • +
    • Moved the `Stealth and Camouflage Items` uplink category next to `Devices and Tools`.
    • +
    • Deleted a duplicate phatom thief mask entry from the uplink.
    • +
    • Fixed missing delivery packages sprites
    • +
    • fixed a few minor issues with console frames building.
    • +
    • Wizards can use the teleport spell from their den once again.
    • +
    • Wizards will now receive feedback messages when attempting to cast teleport or use the warp whistle while in a no-teleport area.
    • +
    • New clockwork cultist, gondola, monkey and securitron cardboard cutouts.
    • +
    • Fixed aliens gasping randomly once in a while.
    • +
    • fixed superlube waterflower, my bad.
    • +
    • Fixed closing the aux base construction RCD's door access settings window throwing you out of camera mode when closed.
    • +
    • Removed not functional aux base RCD's door type menu. Use airlock painters, maybe.
    • +
    • Honkbot oil spills are of the slippery kind now. Honk.
    • +
    • local code scavenger finds forgotten slighty improved apc sprites left buried in old dusty folders.
    • +
    • Seven old and otherwordly pAI holochassis icons have crawled their way out of the modular citadel catacombs.
    • +
    • chem dispenser beakers end up in your hand yet again.
    • +
    • Bikehorns squeak yet again, the world is safe.
    • +
    • Cyborgs can now actually use cameras from a distance.
    • +
    • Suicides are yet again painful and instant and won't throw people in deep crit from full health.
    • +
    • fixed rogue pixels on the energy gu- ahem blaster carbine... and a few apc lights states being neigh-indistinguishable.
    • +
    • Fixed several "behind" layer tail sprites skipping areas normally covered by bodyparts.
    • +
    • Morgues' original alert beeping sound has been restored, they no longer go "ammunition depleted"
    • +
    • Fixed missing hypereutactic left inhand sprites.
    • +
    • Dying, ghosting, having your mind / ckey transferred to another mob, going softcrit or otherwise unconscious now properly turn off combat mode.
    • +
    • combat mode can't be toggled on while non fully conscious anymore.
    • +
    • Fixed limbs' set_disabled NOT dropping your held items, updating your hand slot inventory screen image, prompting chat messages and making your character scream like a sissy.
    • +
    • Lusty xenomoprh maids will now actually clean tiles they travel onto yet again.
    • +
    • Fixed double whitespace gap in human and AI examine. Fixed single whitespace in carbon examine.
    • +
    • Removed a few useless supply packs: "Siezed" power cells, means of production and promiscous organs.
    • +
    • Merged the synthetic blood supply pack into the standard blood supply pack, effectively removing a random type blood pack in favor of two synthetic ones.
    • +
    • Merged together premium carpet pack n°1 and n°2 to hold one of each standard pattern.
    • +
    • You can no longer estimate the amount of reagents found inside a damp rag.
    • +
    • You can now squeeze a rag's reagents into another open container, as long as the other one is not full.
    • +
    • Fixed ED-209 being unbuildable past the welding step.
    • +
    • Fixed ai displays status being reset to "Neutral" on login, regardless of choice.
    • +
    • Fixed tinfoil hats giving random traumas.
    • +
    +

    Ghommie (original PR by Denton) updated:

    +
      +
    • Added three new .38 ammo types. TRAC bullets, which embed a tracking implant inside the target's body. The implant only lasts for five minutes and doesn't work as a teleport beacon. Hot Shot bullets set targets on fire; Iceblox bullets drastically lower the target's body temperature. They are available after researching the Subdermal Implants node (TRAC) or Exotic Ammunition node (Hot Shot/Iceblox).
    • +
    • Renamed the Technological Shells research node to Exotic Ammunition.
    • +
    • The "lifespan_postmortem" var now determines how long tracking implants work after death.
    • +
    • .357 AP speedloaders can now be ordered from syndicate uplinks.
    • +
    • lowered the cost of uplink's .357 speedloaderd from 4 to 3.
    • +
    +

    Ghommie (original PR by nicbn and Menshin) updated:

    +
      +
    • You can click on things that are under flaps or holo barriers.
    • +
    +

    Ghommie (original PRs by ShizCalev, CRTXBacon and Niknakflak) updated:

    +
      +
    • Adds the intelliLantern, a big ol' spooky intelliCard skin
    • +
    • crafting recipe for the new intelliCard skin (requires 1 pumpkin, 1 intelliCard, 5 cables and a wirecutter as a tool)
    • +
    • changed the intelliTater crafting recipe to match the intelliLantern recipe (but with a potato for obvious reasons) add:cute pai gameboy face :3
    • +
    +

    Ghommie, porting lot of PRs by MrDoomBringer, AnturK, nemvar and coiax. updated:

    +
      +
    • Admins can now launch supplypods the old, slightly quicker way as well
    • +
    • Centcom-launched supplypods will now properly delimb you (if they are designated to do so) instead of touching you then literally yeeting all of your internal organs out of your body.
    • +
    • Centcom can now specify if they want to yeet all of your organs out of your body with a supplypod
    • +
    • Supplypods sound a bit nicer as the land now.
    • +
    • admins can now adjust the animation duration for centcom-launched supplypods
    • +
    • admins can adjust any sounds that are played as the supplypod lands
    • +
    • Reverse-Supplypods (the admin-launched ones) no longer stay behind after rising up, and also auto-delete from centcom.
    • +
    • The centcom podlauncher now has better logging
    • +
    • Admins can now allow ghosts to follow the delivery of Centcom-launched supply pods
    • +
    • Admins can now use the Centcom Podlauncher to launch things without the things looking like they're being sent inside a pod.
    • +
    • sparks will not generate if the quietLanding effect is on, for the centcom podlauncher
    • +
    • makes input text clearer for the centcom podlauncher
    • +
    • New 'Podspawn' verb, which functions like 'Spawn', except any atoms movable spawned will be dropped in via a no-damage, no-explosion Centcom supply pod.
    • +
    • Removed an oversight that made many obj/effect subtypes accidentally bombproof.
    • +
    +

    GrayRachnid updated:

    +
      +
    • Added saboteur syndicate engiborg
    • +
    • changed cyborg tool icons and the secborg taser/laser icons.
    • +
    • Fixes golden toolbox missing inhand sprite
    • +
    • Added traumas
    • +
    • Added science powergame tool
    • +
    • a few hearing args
    • +
    • fixed my mistakes
    • +
    • tweaked the number of ingredients/pancakes you can stack.
    • +
    +

    Hatterhat updated:

    +
      +
    • The Big Red Button now sets bomb timers to 2 seconds, instead of 5.
    • +
    • Gloves of the North Star (not Hugs of the North Star) now use all their intents very, very fast. This does not apply to grabs' click cooldown, nor shoving people.
    • +
    • The seedvault/alien plant DNA manipulator can now be printed off with Alien Biotechnology.
    • +
    +

    Iroquois-Pliskin updated:

    +
      +
    • Removed Clockwork Cult Surgical facility from Reebe
    • +
    +

    Jerry Derpington, baldest of the balds, and nemvar. updated:

    +
      +
    • Nanotrasen has lost communication to two away mission sites that contained a beach for Nanotrasen employees.
    • +
    • Nanotrasen has been able to locate a new away mission site that ALSO has a beach. Nanotrasen employees will be able to enjoy the beach after all!
    • +
    • Seashells have been added to the game.
    • +
    +

    KathrinBailey updated:

    +
      +
    • Two extra 'luxury' dorms rooms!
    • +
    • Gas miners to atmos.
    • +
    • Posters around the station.
    • +
    • Vacant room added to the Starboard Bow with it's own APC, above electrical maintenance.
    • +
    • New trendy clothes to the locker room, giving variety and bringing fashion back onto Nanotrasen stations.
    • +
    • Coloured bedsheet and towel bin.
    • +
    • Maid uniforms for the janitor.
    • +
    • Completely reworked bar. Milk kegs added in bar office. The bar has been changed for a homey restaurant feel just in time for Christmas! You can now run it as an actual restaurant! Local Bartender Icktsie III loved it so much he rolled around on the new floor smiling happily.
    • +
    • Dorms rework. Fitness room now has lots of costumes and outfits.
    • +
    • Junk removed from engineering, welding goggles added.
    • +
    • Welding tools in engineering replaced with industrial welding tools.
    • +
    • Package wrappers and hand labellers now in major departments.
    • +
    • Cell charger moved from engineering lobby to the protolathe room, just like how it is in all of the other maps and just where the cell charger is actually needed.
    • +
    • Library redesigned to have a private room and a 3x3 private study that is cleaned up.
    • +
    • Paper bins have gone big or gone home, with premium stationery scattered around. Engineering and security now have a labeller and packaging supplies.
    • +
    • Dark spot top left of Botany fixed.
    • +
    • Huge galactic-sized dark spot in bar fixed.
    • +
    • Light replacers now are less horrifically overpowered and PTSD-inducing for the server.
    • +
    • Fixes issue 9706: https://github.com/Citadel-Station-13/Citadel-Station-13/issues/9706 Part of maint getting hit by radstorms. +_Kathrin's Box Beautification:_
    • +
    • Ports TG's pews https://github.com/tgstation/tgstation/pull/42712
    • +
    • The first step of a corporate incursion of Space IKEA into Nanotrasen.
    • +
    +

    Kevinz000, Cruix, MrStonedOne, Denton, Kmc2000, Anturk, MrDoomBringer, Dennok, TheChosenEvilOne, Ghommie updated:

    +
      +
    • Added support for Multi-Z power, atmospherics and disposals
    • +
    • massive service department nerf: space can no longer be extra crispy.
    • +
    +

    Knouli updated:

    +
      +
    • attack_self proc for the legion core which triggers a self-heal al la the previous 'afterattack' proc, as if clicking on the character's own sprite to self-heal
    • +
    • admin logging for all three use cases of legion core healing - afterattack, attack_self, and implanted ui_action_click
    • +
    +

    Krysonism, Ghommie updated:

    +
      +
    • NT has made breakthroughs in ice cream science, ice creams can now be flavoured with any reagent!
    • +
    • The ice cream vat now accepts beakers.
    • +
    • Grape and Peach icecreams have scoop overlays yet again.
    • +
    +

    Linzolle updated:

    +
      +
    • butchering component update
    • +
    • hat tossing can no longer knock hats off
    • +
    • strange reagent being unable to revive simplemobs
    • +
    • jitter animation and more clear text to strange reagent revival
    • +
    +

    Mickyy5 updated:

    +
      +
    • Nanotrasen are now issuing Plasmamen with plasma in their survival boxes
    • +
    +

    MrJWhit updated:

    +
      +
    • tweaked brain damage line
    • +
    +

    Naksu, ShizCalev updated:

    +
      +
    • Refactored examine-code
    • +
    • Examining a human with a burned prosthetic limb will no longer tell you that the limb is blistered.
    • +
    • Items will now inform you if they are resistant to frost, fire, acid, and lava when examined.
    • +
    +

    Owai-Seek updated:

    +
      +
    • "silly" bounties
    • +
    • "gardenchef" bounties
    • +
    • several bounties that require seriously good RNG to pull off.
    • +
    • moved several chef and assistant bounties to silly and gardenchef
    • +
    • modified several bounty point rewards
    • +
    • added new files "silly.dm" and "gardenchef.dm"
    • +
    • 15+ new crates for cargo
    • +
    • organizes crates and moving them to proper categories
    • +
    • some dumb stuff like toner crates re
    • +
    • leg wraps and sweaters to clothesmate
    • +
    • screwdriver and cable coil to janidrobe
    • +
    • screwdriver and cable coil to janibelt whitelist (for fixing/placing light fixtures)
    • +
    • monkey cube, syringe, enzyme, soy sauce, and cryoxadone to chef's vendor (contraband and premium)
    • +
    • add cracker, beans, honey bars, lollipops, chocolate coin, and spider lollipop to snack vendors (contraband and premium)
    • +
    • newspaper to loadout menu for bapping purposes
    • +
    • removed poppy pretzels from snack vendor premium
    • +
    • maid uniform (janimaid alt) to kinkmate.
    • +
    • moves gear harness from premium to normal stock in kinkmate
    • +
    • re-balanced metal shield bounty
    • +
    • cryoxadone bottle (for use in chef vendor)
    • +
    +

    PersianXerxes updated:

    +
      +
    • Reduces the grace period for meteors from a minimum of 5 and maximum of 10 to 3 and 6 minutes respectively.
    • +
    • Adds a pair of VR sleepers to Box Station's permabrig
    • +
    • Adds a pair of VR sleepers to Delta Station's permabrig
    • +
    • Adds a pair of VR sleepers to Pubby Station's permabrig
    • +
    • Adds a pair of VR sleepers to Meta Station's permabrig
    • +
    +

    Putnam updated:

    +
      +
    • From-ghosts dynamic rulesets now actually listen to "required candidates"
    • +
    • Every dynamic-triggered event is now blacklisted from being triggered by the random events system when dynamic can trigger them.
    • +
    • Dynamic voting now features extended, if recent rounds have been chaotic.
    • +
    • Roundstart rulesets now scale on population ready rather than total population.
    • +
    • Threat log now accurately represents what actually used the threat.
    • +
    • Verbose threat log (admin-only) now shows ALL threat level changes.
    • +
    • VR mobs can no longer be dynamic midround antags.
    • +
    • Personal closets can use anything that holds an ID card now.
    • +
    +

    Putnam3145 updated:

    +
      +
    • traitors work now
    • +
    • Gas filters now push gas the same way volume pumps do.
    • +
    • Gas filters now won't clog if only one output is clogged.
    • +
    • Glowsticks can no longer be radioactively contaminated (one more supermatter contam exploit gone)
    • +
    • traitor removal is no longer borked
    • +
    • Dynamic voting
    • +
    • Added DYNAMIC_VOTING to game_options
    • +
    • SDGF now copies memories as well as antag data and factions.
    • +
    • Summon events now properly costs threat.
    • +
    • Refunded spells refund threat, too.
    • +
    • Made wizard spells inherently have a requirement and cost.
    • +
    • Meteor wave is no longer repeatable in dynamic.
    • +
    • tweaked nuke ops
    • +
    • Organs can no longer be radioactively contaminated.
    • +
    +

    Robustin, Subject217 updated:

    +
      +
    • The NukeOp Shuttle hull has been dramatically hardened. The walls are now "R-Walls" with far greater explosion resistance.
    • +
    • The NukeOp Shuttle guns have been significantly buffed. They now rapidly fire a new type of penetrator round, at a greater range, and have far greater explosion resistance.
    • +
    • The nuclear device on the NukeOp Shuttle is now in an anchored state by default, the Nuke can only be unanchored by inserting the disk and entering the proper code.
    • +
    • Non-Syndicate cyborgs are now unable to access the NukeOp Shuttle Console.
    • +
    • You can now unanchor Nukes even when the floor under them has been destroyed
    • +
    +

    Seris02 updated:

    +
      +
    • added sleeping carp hallucination
    • +
    • Centcom + Assistant's formal winter coat + loadout + narsian + ratvarian winter coats
    • +
    • GPS location on examine
    • +
    • fixed the meteor hallucination
    • +
    • tweaked the way the tapered penis looks
    • +
    • Added nine winter coats
    • +
    • added images for the winter coats
    • +
    • adds the mining winter coat to mining wardrobes and mining lockers
    • +
    +

    ShizCalev updated:

    +
      +
    • Ghosts can now see active AI cameras.
    • +
    • Fixed a couple of laser / energy guns never switching to the empty icon despite being unable to fire.
    • +
    +

    Swindly updated:

    +
      +
    • Fixed MMIs not being able to use mecha equipment
    • +
    • Fixed MMIs not getting mecha mouse pointers
    • +
    • Fixed MMIs not getting medical HUDs in Odysseuses
    • +
    • Brains can now switch to harm intent
    • +
    +

    Tetr4 updated:

    +
      +
    • Turning a tile with gas effects into space now gets rid of the effects.
    • +
    +

    Trilbyspaceclone updated:

    +
      +
    • plastic trash cart crafting with plastic
    • +
    • wallets are known for now holding more items
    • +
    • shades and clowns HP
    • +
    • six more crates, A barrel, A Loom, 40 cotton sheets, two sets of fruit crates, raw lumber crate
    • +
    • All fermi chems, Boozes, Medical, food chems now sell
    • +
    • Loads more to sell - Mech gear, Cooking and more!
    • +
    • Moved around the vaule of some things and removed elastic of most items
    • +
    • Rebreather implants will now loss vaule, Do to being just metal and glass
    • +
    • lowered how many chems are in lewd chem kegs to be around 150-100 as well as the fancy booze kegs
    • +
    • bad returns and tools used
    • +
    • 8 new cargo crates!
    • +
    • tablet cargo crate by -3k
    • +
    • Closes a bunch of issues
    • +
    • updates changlogs and such
    • +
    • fixed a catnip not having sprites
    • +
    • Boh cant hold WEIGHT_CLASS_GIGANTIC, just Bulky. Makes katana, chainsaw and base ball bat into bulky items so they may fit
    • +
    • changes header to be more cit-like
    • +
    • new clothing for the hotel staff and a hat
    • +
    +

    Ty-the-Smonk updated:

    +
      +
    • You can now interact with self sustaining crossbreeds
    • +
    +

    Useroth updated:

    +
      +
    • Colored fairygrass variants.
    • +
    • Added a missing cherrybulb seedpack sprite
    • +
    • numbered storages now are sorted in a consistent way, instead of depending on ordering of their contents var
    • +
    • strange seeds as a buyable traitor botanist item
    • +
    • resolves the issues revolving around blackpowder exploding where the reaction happened, instead of where it actually is through making it explode instantly
    • +
    • the explosion delay moved from blackpowder directly into bomb cherries, to keep them functioning as intended
    • +
    • A bunch of newer tg plants
    • +
    • A bunch of newer tg plant traits
    • +
    • A couple of newer tg plant reagents
    • +
    • the new plants now properly get their reagents and reagent genes instead of being empty with UNKNOWN reagents listed in the DNA machine
    • +
    • extradimensional oranges now contain haloperidol
    • +
    • extradimensional oranges now actually grow properly and give proper seeds.
    • +
    +

    Weblure updated:

    +
      +
    • Button added to slime console that prints out the hotkey commands to the user. [Includes DMI update]
    • +
    • Shift-click a slime to pick it up, or the floor to drop all held slimes. (Requires Basic Slime Console upgrade)
    • +
    • Ctrl-click a slime to scan it.
    • +
    • Alt-click a slime to feed it a potion. (Requires Advanced Slime Console upgrade)
    • +
    • Ctrl-click on a dead monkey to recycle it, or the floor to place a new monkey. (Requires Monkey Console upgrade)
    • +
    • If the console does not have the required upgrade, an error message will print to the user.
    • +
    • You can now pick up a single slime from a pile, instead of all of them at once.
    • +
    • When recycling monkeys, the console will now report how many monkeys it has (will not report decimal increases).
    • +
    • Console now alerts you when you're out of monkeys and reports your current decimal amount.
    • +
    • Console messages are now styled consistently.
    • +
    +

    XDTM, ShizCalev, Naksu, Skoglol, cacogen, Rohesie (ported by Ghommie) updated:

    +
      +
    • Holding an ID in your hands uses it instead of your worn ID for authentication purposes.
    • +
    • If you don't have an ID in your id slot, the belt slot will be checked as well.
    • +
    • small cleanup to id and bounty console html generation
    • +
    • Hop console now hurts your eyes less. Red button text replaced with green.
    • +
    • IDs with ID console access now go into the Confirm Identity slot by default like they used to, similarly IDs without it go into the Target slot by default again
    • +
    • Can easily swap out IDs by clicking the machine or the UI fields with another ID
    • +
    • ID console now names which IDs are added/removed in its visible messages
    • +
    • Labels the ID slot fields when logged in so you know which is which
    • +
    • Can use Job Management without an ID provided the console is logged in (matches how the console now stays logged in even without an ID)
    • +
    • Can log in without an ID in the Target field (matches how the machine now stays logged in even after the ID is removed from the Target field)
    • +
    • Cleans up UI slightly (had some duplicate/conflicting buttons)
    • +
    • Fixes ID console duping issues. Includes some ID containers, such as PDAs, tablets and wallets, into the swapping behavior when an ID card is being removed and the item is being held.
    • +
    +

    Xantholne updated:

    +
      +
    • New Berets for most heads and departments available in their autodrobes or lockers
    • +
    +

    YakumoChen updated:

    +
      +
    • New AI Holograms and Displays! Ported from /vg/station.
    • +
    +

    actioninja updated:

    +
      +
    • med records no longer can eat id cards for no reason
    • +
    • Chat is properly sent to legacy window if goonchat fails to load again.
    • +
    +

    dapnee updated:

    +
      +
    • fixed closet initialisation being broken
    • +
    • emergency closets no longer have a 1% chance to delete themselves
    • +
    • Communications console window no longer updates, won't steal focus anymore.
    • +
    • Trimline neutral end exists now.
    • +
    +

    dzahlus updated:

    +
      +
    • added a new gun sounds
    • +
    • removed an old gun sounds
    • +
    +

    him updated:

    +
      +
    • hos and aeg guns now conform to le epic taser rework standards
    • +
    +

    kappa-sama updated:

    +
      +
    • changed flavor text of alien tech on uplink
    • +
    • added TG's icons for traitor, russian, and golden revolver
    • +
    +

    kevinz000 updated:

    +
      +
    • you can now choose never for this round for magical antags
    • +
    • Cargo has passive point generation again at 750 points/minute
    • +
    • Mindshield crate price increased from 3000 to 4000
    • +
    • Miasma sell price reduced from 15/mol to 4/mol
    • +
    • bluespace wizard apprentice now has blink instead of targeted area teleportation
    • +
    • Emagged medibots now charcoal toxinlovers.
    • +
    • disablers buffed 0.7 --> 0.6 speed 24 --> 28 damage
    • +
    • kinetic crushers no longer drop if you try to use it with one hand
    • +
    • added multi_keyed_list, delimiter defaults to |.
    • +
    • Light pink extracts no longer speed you up. Instead, they give stamina regeneration and free sprinting.
    • +
    +

    kiwedespars updated:

    +
      +
    • removed moth fluff coloring you like your wings
    • +
    • made insect not so bad.
    • +
    +

    nemvar updated:

    +
      +
    • You now get a message if your PDA explodes while you are holding it.
    • +
    • The lavaland clown ruin has some new pranks ready.
    • +
    • Added a new loot item to the lavaland clown ruin.
    • +
    • Removed the slime core from said ruin.
    • +
    • The clown PDA now properly slips people on jogging move intent regardless of fatigue. Honkmother's will.
    • +
    +

    nemvar, ShizCalev, Qustinnus/Floyd, Ghommie updated:

    +
      +
    • You can now unfasten the loom.
    • +
    • it now takes 4 strands to make one piece of durathread cloth
    • +
    • Looms can now be attacked.
    • +
    • Durathread golem weaves his magic
    • +
    • Supply ordered looms are unanchored. Bring a wrench.
    • +
    +

    r4d6 updated:

    +
      +
    • Added Departements Winter Coats to the loadout list.
    diff --git a/html/changelogs/.all_changelog.yml b/html/changelogs/.all_changelog.yml index 75cb5f4040..db9c8e6d08 100644 --- a/html/changelogs/.all_changelog.yml +++ b/html/changelogs/.all_changelog.yml @@ -23119,3 +23119,864 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py. less power or emag borgs for higher prices, limited uses, but higher power. ursamedium: - imageadd: Gas icons changed. +2019-12-07: + AffectedArc07: + - code_imp: Fixes a LOT of code edge cases + Anonymous: + - rscadd: Added NEET-- I mean, DAB Suit and Helmet into loadout. Exclusive to Assistants, + for obvious reasons, and don't provide any armor. Goes well with balaclava, + finger-less gloves and jackboots for that true tactic~~f~~ool experience. + - tweak: Renamed loadout name appropriately (ASSU -> DAB) + Arturlang: + - tweak: PDA catridges cant be irradiated anymore. + Bhijn: + - code_imp: Item mousedrop() now provides a return value indicating whether or not + behavior has been overridden somehow. + - bugfix: Defibs now properly check that their loc is the same as the user for mousedrop() + calls, meaning ghosts can no longer make you equip defibs. Plus extra sanity + checks. + - bugfix: Pet carriers no longer attack turfs while trying to unload their contents. + - bugfix: Decks of cards now function as they originally intended when attempting + to use their drag and drop behavior. + - bugfix: Paper bins and papercutters no longer act wonky when you're trying to + pull a piece of paper from them. + - bugfix: Adds clothing drag n drop sanity checks. + - bugfix: Sythetic hats now have extra sanity checks + Coconutwarrior97: + - bugfix: Can only wrench down two transit tubes per turf. + Commandersand: + - rscadd: Added more stuff to loadout,check uniforms mask and backpack + DeltaFire15: + - rscadd: Adds eight new plushies + - imageadd: Adds icons for the new plushies and adds a new icon for the skylar plush + - imagedel: Deleted a old, no-longer used icon for the skylar plush + - spellcheck: Fixed a typo in the trilby plush + Fermis: + - tweak: tweaks botany reagent pHes + - tweak: Purity, Astral, RNG, MK, SMilk, SDGF, furranium, hatmium, eigen, nanite. + - bugfix: Eigen and purity. + - refactor: refactored sleepers! + - rscadd: Organ fridges to all maps near surgery with a random sensible organ, steralizine + and synthtissue. + - tweak: the med hand scanner to be less of a mishmash of random things + - rscadd: a little icon to the HUD if someone's heart has failed. + - tweak: Lets neurine's brain splash attack work via syringe. + - rscadd: a new surgery; Emergency Cardioversion Induction for use on the recently + deceased + - tweak: Synthtissue to be less demanding on growth size for organ regeneration + and improves clarify of it's growth gated effects. + - tweak: Synthtissue now is more useful than synthflesh on the dead + Fox McCloud: + - bugfix: Fixes a very longstanding LINDA bug where turfs adjacent to a hotspot + would be less prone to igniting + Fox McCloud, Ghommie: + - bugfix: Fixes being able to mech-punch other mobs, as a pacifist + - bugfix: Fixes being able to hurt people, as a pacifist, by throwing them into + a wall or other mob, or by using most martial arts (save for the unpredictable + psychotic brawl, and the stamina-damage-only boxing). + - balance: Buffs boxing to outdamage natural stamina regeneration. Made the chance + of outright missing your opponent actually possible. + - tweak: Pacifists can now engage in the (laughably not harmful) sweet sweet art + of boxing now. + Ghommie: + - bugfix: Fixing implant cases being lost inside implant pads when trying to eject + them with your active hand full. + - tweak: Moved the implant pad's case ejection from attack_hand() to AltClick(), + added examination infos about it. + - bugfix: Fixed holodeck sleepers leaving sleeper buffers behind when deleted. + - bugfix: Fixed traitor codewords highlight and some other hear signal hooks spans + highlight (phobias, split personality, hypnosis) or modifiers (mind echo) + - bugfix: Fixed traitor codewords highlight not passing down with the mind datum + and stickying to the first mob. + - spellcheck: Fixed the incongruent bone satchel description. + - bugfix: Fixed sofa overlays doing nothing, because their layer wasn't properly + set. + - tweak: Suicide and cryo now prevents ghost/midround roles for a definite duration + of 30 minutes (and more if that was done before 30 minutes in the game passed), + down from the rest of the round. + - bugfix: fixed several midround roles bypassing and nulling the aforementioned + prevention measures. + - bugfix: Fixed the little issue of PDA skins not updating on job equip. + - tweak: Anomaly Crystals of the clowning type will now rename the victim to their + clown name preference when triggered, instead of giving them a random clown + name. + - balance: Lowered blob event earliest start from 1 hour to 40 minutes (ergo one + third), and the required player population from 40 to 35. + - bugfix: Several fixes and QoL for dullahans. They can see and hear visible and + audible messages now, don't need a space helmet they can't wear anyway to be + space/temperature proof, can examine things through shiftclick, and, most of + all, fixed their head being unpickable. Fixed dullahans gibbing when revived + or had their limbs regenerated. + - bugfix: humans should now drop gibs when gibbed again. + - rscadd: synths (not to be confused with IPCs), android and corporate species, + as well as robotic simple mobs, will now spawn robotic giblets instead of organic + ones. + - bugfix: You can't wear dakimakuras in any other inappropriate slots save for the + back slot anymore, degenerates. + - bugfix: Insert snarky remark about clock welders actually displaying the welder + flame overlay when turned on now here. + - balance: Minor ninja tweaks and stealth nerfs. The stealth penalty for the many + combat-related actions, bumping and now teleporting/dashing or firing guns has + been increased a by a third. There is now a cooldown of 5 seconds on toggling + stealth as well as a slighty slowed stealth in/out animation. + - imageadd: Ported slighty better matchbox sprites from CEV-Eris, also resprited + cigar boxes myself. + - bugfix: Fixed abductors/abductees objectives by porting an objective code. + - bugfix: Riding component fix + - bugfix: fixing a few runtimes on lightgeists, libido trait, rcd, one admin transformation + topic, chem dispensers, glowing robotic eyes... + - imageadd: Porting CEV-eris delivery packages sprites and dunking the old syndie + cybernetics box sprite. + - bugfix: Certain objects shouldn't be able to become radioactive because of a bitflag + that previously was checked nowhere in the code anymore. + - rscadd: Added a new PDA reskin, sprites from CEV-Eris + - rscadd: Clock cult starts with some spare vitality matrix charge scaled of the + number of starter servants. + - balance: Made the vitality matrix sigil slighty more visible, also allowed conversion + runes to heal fresh converts at the cost of some vitality charge. + - bugfix: 'Crawling won''t save you from the wrath of ocular wardens and pressure + sensors anymore, heretics. fix: Pressure sensors are no more triggered by floating/flying + mobs.' + - bugfix: Strawberry milk and tea have sprites now. + - bugfix: Fixed the Aux base camera door settings and toggle window type actions. + Also enabling the user to modify both door access and type. + - imageadd: Improved the two grayscale towel item sprites a little. + - bugfix: Fixed towels onmob suit overlays. Again. + - spellcheck: Fixed some reagents taste descriptions. + - bugfix: Fixed hidden random event reports only priting a paper message without + sending the message to the consoles' message list. + - bugfix: Rosary beads prayer now works on non-carbon mobs too, and won't break + when performed on a monkey or other humanoids. + - tweak: You can flagellate people with rosary beads on harm intent. It's even mediocrer + than the sord though. + - tweak: Moved the `Stealth and Camouflage Items` uplink category next to `Devices + and Tools`. + - bugfix: Deleted a duplicate phatom thief mask entry from the uplink. + - bugfix: Fixed missing delivery packages sprites + - bugfix: fixed a few minor issues with console frames building. + - bugfix: Wizards can use the teleport spell from their den once again. + - tweak: Wizards will now receive feedback messages when attempting to cast teleport + or use the warp whistle while in a no-teleport area. + - rscadd: New clockwork cultist, gondola, monkey and securitron cardboard cutouts. + - bugfix: Fixed aliens gasping randomly once in a while. + - bugfix: fixed superlube waterflower, my bad. + - bugfix: Fixed closing the aux base construction RCD's door access settings window + throwing you out of camera mode when closed. + - rscdel: Removed not functional aux base RCD's door type menu. Use airlock painters, + maybe. + - rscadd: Honkbot oil spills are of the slippery kind now. Honk. + - imageadd: local code scavenger finds forgotten slighty improved apc sprites left + buried in old dusty folders. + - bugfix: Seven old and otherwordly pAI holochassis icons have crawled their way + out of the modular citadel catacombs. + - bugfix: chem dispenser beakers end up in your hand yet again. + - bugfix: Bikehorns squeak yet again, the world is safe. + - bugfix: Cyborgs can now actually use cameras from a distance. + - bugfix: Suicides are yet again painful and instant and won't throw people in deep + crit from full health. + - bugfix: fixed rogue pixels on the energy gu- ahem blaster carbine... and a few + apc lights states being neigh-indistinguishable. + - bugfix: Fixed several "behind" layer tail sprites skipping areas normally covered + by bodyparts. + - bugfix: Morgues' original alert beeping sound has been restored, they no longer + go "ammunition depleted" + - bugfix: Fixed missing hypereutactic left inhand sprites. + - bugfix: Dying, ghosting, having your mind / ckey transferred to another mob, going + softcrit or otherwise unconscious now properly turn off combat mode. + - bugfix: combat mode can't be toggled on while non fully conscious anymore. + - bugfix: Fixed limbs' set_disabled NOT dropping your held items, updating your + hand slot inventory screen image, prompting chat messages and making your character + scream like a sissy. + - bugfix: Lusty xenomoprh maids will now actually clean tiles they travel onto yet + again. + - bugfix: Fixed double whitespace gap in human and AI examine. Fixed single whitespace + in carbon examine. + - rscdel: 'Removed a few useless supply packs: "Siezed" power cells, means of production + and promiscous organs.' + - tweak: Merged the synthetic blood supply pack into the standard blood supply pack, + effectively removing a random type blood pack in favor of two synthetic ones. + - tweak: "Merged together premium carpet pack n\xB01 and n\xB02 to hold one of each\ + \ standard pattern." + - tweak: You can no longer estimate the amount of reagents found inside a damp rag. + - tweak: You can now squeeze a rag's reagents into another open container, as long + as the other one is not full. + - bugfix: Fixed ED-209 being unbuildable past the welding step. + - bugfix: Fixed ai displays status being reset to "Neutral" on login, regardless + of choice. + - bugfix: Fixed tinfoil hats giving random traumas. + Ghommie (original PR by Denton): + - rscadd: Added three new .38 ammo types. TRAC bullets, which embed a tracking implant + inside the target's body. The implant only lasts for five minutes and doesn't + work as a teleport beacon. Hot Shot bullets set targets on fire; Iceblox bullets + drastically lower the target's body temperature. They are available after researching + the Subdermal Implants node (TRAC) or Exotic Ammunition node (Hot Shot/Iceblox). + - tweak: Renamed the Technological Shells research node to Exotic Ammunition. + - code_imp: The "lifespan_postmortem" var now determines how long tracking implants + work after death. + - rscadd: .357 AP speedloaders can now be ordered from syndicate uplinks. + - balance: lowered the cost of uplink's .357 speedloaderd from 4 to 3. + Ghommie (original PR by nicbn and Menshin): + - bugfix: You can click on things that are under flaps or holo barriers. + Ghommie (original PRs by ShizCalev, CRTXBacon and Niknakflak): + - rscadd: Adds the intelliLantern, a big ol' spooky intelliCard skin + - rscadd: crafting recipe for the new intelliCard skin (requires 1 pumpkin, 1 intelliCard, + 5 cables and a wirecutter as a tool) + - tweak: changed the intelliTater crafting recipe to match the intelliLantern recipe + (but with a potato for obvious reasons) add:cute pai gameboy face :3 + Ghommie, porting lot of PRs by MrDoomBringer, AnturK, nemvar and coiax.: + - admin: Admins can now launch supplypods the old, slightly quicker way as well + - bugfix: Centcom-launched supplypods will now properly delimb you (if they are + designated to do so) instead of touching you then literally yeeting all of your + internal organs out of your body. + - admin: Centcom can now specify if they want to yeet all of your organs out of + your body with a supplypod + - soundadd: Supplypods sound a bit nicer as the land now. + - admin: admins can now adjust the animation duration for centcom-launched supplypods + - admin: admins can adjust any sounds that are played as the supplypod lands + - bugfix: Reverse-Supplypods (the admin-launched ones) no longer stay behind after + rising up, and also auto-delete from centcom. + - admin: The centcom podlauncher now has better logging + - tweak: Admins can now allow ghosts to follow the delivery of Centcom-launched + supply pods + - admin: Admins can now use the Centcom Podlauncher to launch things without the + things looking like they're being sent inside a pod. + - admin: sparks will not generate if the quietLanding effect is on, for the centcom + podlauncher + - admin: makes input text clearer for the centcom podlauncher + - admin: New 'Podspawn' verb, which functions like 'Spawn', except any atoms movable + spawned will be dropped in via a no-damage, no-explosion Centcom supply pod. + - bugfix: Removed an oversight that made many obj/effect subtypes accidentally bombproof. + GrayRachnid: + - rscadd: Added saboteur syndicate engiborg + - tweak: changed cyborg tool icons and the secborg taser/laser icons. + - bugfix: Fixes golden toolbox missing inhand sprite + - rscadd: Added traumas + - rscadd: Added science powergame tool + - tweak: a few hearing args + - bugfix: fixed my mistakes + - tweak: tweaked the number of ingredients/pancakes you can stack. + Hatterhat: + - tweak: The Big Red Button now sets bomb timers to 2 seconds, instead of 5. + - tweak: Gloves of the North Star (not Hugs of the North Star) now use all their + intents very, very fast. This does not apply to grabs' click cooldown, nor shoving + people. + - rscadd: The seedvault/alien plant DNA manipulator can now be printed off with + Alien Biotechnology. + Iroquois-Pliskin: + - rscdel: Removed Clockwork Cult Surgical facility from Reebe + Jerry Derpington, baldest of the balds, and nemvar.: + - rscdel: Nanotrasen has lost communication to two away mission sites that contained + a beach for Nanotrasen employees. + - rscadd: Nanotrasen has been able to locate a new away mission site that ALSO has + a beach. Nanotrasen employees will be able to enjoy the beach after all! + - rscadd: Seashells have been added to the game. + KathrinBailey: + - rscadd: Two extra 'luxury' dorms rooms! + - rscadd: Gas miners to atmos. + - rscadd: Posters around the station. + - rscadd: Vacant room added to the Starboard Bow with it's own APC, above electrical + maintenance. + - rscadd: New trendy clothes to the locker room, giving variety and bringing fashion + back onto Nanotrasen stations. + - rscadd: Coloured bedsheet and towel bin. + - rscadd: Maid uniforms for the janitor. + - tweak: Completely reworked bar. Milk kegs added in bar office. The bar has been + changed for a homey restaurant feel just in time for Christmas! You can now + run it as an actual restaurant! Local Bartender Icktsie III loved it so much + he rolled around on the new floor smiling happily. + - tweak: Dorms rework. Fitness room now has lots of costumes and outfits. + - tweak: Junk removed from engineering, welding goggles added. + - tweak: Welding tools in engineering replaced with industrial welding tools. + - tweak: Package wrappers and hand labellers now in major departments. + - tweak: Cell charger moved from engineering lobby to the protolathe room, just + like how it is in all of the other maps and just where the cell charger is actually + needed. + - tweak: Library redesigned to have a private room and a 3x3 private study that + is cleaned up. + - tweak: Paper bins have gone big or gone home, with premium stationery scattered + around. Engineering and security now have a labeller and packaging supplies. + - bugfix: Dark spot top left of Botany fixed. + - bugfix: Huge galactic-sized dark spot in bar fixed. + - bugfix: Light replacers now are less horrifically overpowered and PTSD-inducing + for the server. + - bugfix: 'Fixes issue 9706: https://github.com/Citadel-Station-13/Citadel-Station-13/issues/9706 + Part of maint getting hit by radstorms. + + _Kathrin''s Box Beautification:_' + - rscadd: Ports TG's pews https://github.com/tgstation/tgstation/pull/42712 + - rscadd: The first step of a corporate incursion of Space IKEA into Nanotrasen. + Kevinz000, Cruix, MrStonedOne, Denton, Kmc2000, Anturk, MrDoomBringer, Dennok, TheChosenEvilOne, Ghommie: + - rscadd: Added support for Multi-Z power, atmospherics and disposals + - bugfix: 'massive service department nerf: space can no longer be extra crispy.' + Knouli: + - rscadd: attack_self proc for the legion core which triggers a self-heal al la + the previous 'afterattack' proc, as if clicking on the character's own sprite + to self-heal + - rscadd: admin logging for all three use cases of legion core healing - afterattack, + attack_self, and implanted ui_action_click + Krysonism, Ghommie: + - rscadd: NT has made breakthroughs in ice cream science, ice creams can now be + flavoured with any reagent! + - tweak: The ice cream vat now accepts beakers. + - bugfix: Grape and Peach icecreams have scoop overlays yet again. + Linzolle: + - code_imp: butchering component update + - tweak: hat tossing can no longer knock hats off + - bugfix: strange reagent being unable to revive simplemobs + - rscadd: jitter animation and more clear text to strange reagent revival + Mickyy5: + - rscadd: Nanotrasen are now issuing Plasmamen with plasma in their survival boxes + MrJWhit: + - tweak: tweaked brain damage line + Naksu, ShizCalev: + - refactor: Refactored examine-code + - bugfix: Examining a human with a burned prosthetic limb will no longer tell you + that the limb is blistered. + - tweak: Items will now inform you if they are resistant to frost, fire, acid, and + lava when examined. + Owai-Seek: + - rscadd: '"silly" bounties' + - rscadd: '"gardenchef" bounties' + - rscdel: several bounties that require seriously good RNG to pull off. + - tweak: moved several chef and assistant bounties to silly and gardenchef + - balance: modified several bounty point rewards + - server: added new files "silly.dm" and "gardenchef.dm" + - rscadd: 15+ new crates for cargo + - tweak: organizes crates and moving them to proper categories + - rscdel: some dumb stuff like toner crates re + - rscadd: leg wraps and sweaters to clothesmate + - rscadd: screwdriver and cable coil to janidrobe + - rscadd: screwdriver and cable coil to janibelt whitelist (for fixing/placing light + fixtures) + - rscadd: monkey cube, syringe, enzyme, soy sauce, and cryoxadone to chef's vendor + (contraband and premium) + - rscadd: add cracker, beans, honey bars, lollipops, chocolate coin, and spider + lollipop to snack vendors (contraband and premium) + - rscadd: newspaper to loadout menu for bapping purposes + - rscdel: removed poppy pretzels from snack vendor premium + - rscadd: maid uniform (janimaid alt) to kinkmate. + - tweak: moves gear harness from premium to normal stock in kinkmate + - balance: re-balanced metal shield bounty + - rscadd: cryoxadone bottle (for use in chef vendor) + PersianXerxes: + - tweak: Reduces the grace period for meteors from a minimum of 5 and maximum of + 10 to 3 and 6 minutes respectively. + - rscadd: Adds a pair of VR sleepers to Box Station's permabrig + - rscadd: Adds a pair of VR sleepers to Delta Station's permabrig + - rscadd: Adds a pair of VR sleepers to Pubby Station's permabrig + - rscadd: Adds a pair of VR sleepers to Meta Station's permabrig + Putnam: + - bugfix: From-ghosts dynamic rulesets now actually listen to "required candidates" + - bugfix: Every dynamic-triggered event is now blacklisted from being triggered + by the random events system when dynamic can trigger them. + - rscadd: Dynamic voting now features extended, if recent rounds have been chaotic. + - tweak: Roundstart rulesets now scale on population ready rather than total population. + - bugfix: Threat log now accurately represents what actually used the threat. + - tweak: Verbose threat log (admin-only) now shows ALL threat level changes. + - bugfix: VR mobs can no longer be dynamic midround antags. + - bugfix: Personal closets can use anything that holds an ID card now. + Putnam3145: + - bugfix: traitors work now + - balance: Gas filters now push gas the same way volume pumps do. + - balance: Gas filters now won't clog if only one output is clogged. + - tweak: Glowsticks can no longer be radioactively contaminated (one more supermatter + contam exploit gone) + - bugfix: traitor removal is no longer borked + - rscadd: Dynamic voting + - config: Added DYNAMIC_VOTING to game_options + - tweak: SDGF now copies memories as well as antag data and factions. + - bugfix: Summon events now properly costs threat. + - bugfix: Refunded spells refund threat, too. + - refactor: Made wizard spells inherently have a requirement and cost. + - tweak: Meteor wave is no longer repeatable in dynamic. + - tweak: tweaked nuke ops + - bugfix: Organs can no longer be radioactively contaminated. + Robustin, Subject217: + - balance: The NukeOp Shuttle hull has been dramatically hardened. The walls are + now "R-Walls" with far greater explosion resistance. + - balance: The NukeOp Shuttle guns have been significantly buffed. They now rapidly + fire a new type of penetrator round, at a greater range, and have far greater + explosion resistance. + - balance: The nuclear device on the NukeOp Shuttle is now in an anchored state + by default, the Nuke can only be unanchored by inserting the disk and entering + the proper code. + - balance: Non-Syndicate cyborgs are now unable to access the NukeOp Shuttle Console. + - bugfix: You can now unanchor Nukes even when the floor under them has been destroyed + Seris02: + - rscadd: added sleeping carp hallucination + - rscadd: Centcom + Assistant's formal winter coat + loadout + narsian + ratvarian + winter coats + - rscadd: GPS location on examine + - bugfix: fixed the meteor hallucination + - tweak: tweaked the way the tapered penis looks + - rscadd: Added nine winter coats + - imageadd: added images for the winter coats + - tweak: adds the mining winter coat to mining wardrobes and mining lockers + ShizCalev: + - tweak: Ghosts can now see active AI cameras. + - bugfix: Fixed a couple of laser / energy guns never switching to the empty icon + despite being unable to fire. + Swindly: + - bugfix: Fixed MMIs not being able to use mecha equipment + - bugfix: Fixed MMIs not getting mecha mouse pointers + - bugfix: Fixed MMIs not getting medical HUDs in Odysseuses + - tweak: Brains can now switch to harm intent + Tetr4: + - bugfix: Turning a tile with gas effects into space now gets rid of the effects. + Trilbyspaceclone: + - rscadd: plastic trash cart crafting with plastic + - rscadd: wallets are known for now holding more items + - tweak: shades and clowns HP + - rscadd: six more crates, A barrel, A Loom, 40 cotton sheets, two sets of fruit + crates, raw lumber crate + - rscadd: All fermi chems, Boozes, Medical, food chems now sell + - rscadd: Loads more to sell - Mech gear, Cooking and more! + - tweak: Moved around the vaule of some things and removed elastic of most items + - balance: Rebreather implants will now loss vaule, Do to being just metal and glass + - balance: lowered how many chems are in lewd chem kegs to be around 150-100 as + well as the fancy booze kegs + - bugfix: bad returns and tools used + - rscadd: 8 new cargo crates! + - tweak: tablet cargo crate by -3k + - admin: Closes a bunch of issues + - server: updates changlogs and such + - bugfix: fixed a catnip not having sprites + - balance: Boh cant hold WEIGHT_CLASS_GIGANTIC, just Bulky. Makes katana, chainsaw + and base ball bat into bulky items so they may fit + - server: changes header to be more cit-like + - rscadd: new clothing for the hotel staff and a hat + Ty-the-Smonk: + - bugfix: You can now interact with self sustaining crossbreeds + Useroth: + - rscadd: Colored fairygrass variants. + - bugfix: Added a missing cherrybulb seedpack sprite + - bugfix: numbered storages now are sorted in a consistent way, instead of depending + on ordering of their contents var + - rscadd: strange seeds as a buyable traitor botanist item + - bugfix: resolves the issues revolving around blackpowder exploding where the reaction + happened, instead of where it actually is through making it explode instantly + - tweak: the explosion delay moved from blackpowder directly into bomb cherries, + to keep them functioning as intended + - rscadd: A bunch of newer tg plants + - rscadd: A bunch of newer tg plant traits + - rscadd: A couple of newer tg plant reagents + - bugfix: the new plants now properly get their reagents and reagent genes instead + of being empty with UNKNOWN reagents listed in the DNA machine + - rscadd: extradimensional oranges now contain haloperidol + - bugfix: extradimensional oranges now actually grow properly and give proper seeds. + Weblure: + - rscadd: Button added to slime console that prints out the hotkey commands to the + user. [Includes DMI update] + - rscadd: Shift-click a slime to pick it up, or the floor to drop all held slimes. + (Requires Basic Slime Console upgrade) + - rscadd: Ctrl-click a slime to scan it. + - rscadd: Alt-click a slime to feed it a potion. (Requires Advanced Slime Console + upgrade) + - rscadd: Ctrl-click on a dead monkey to recycle it, or the floor to place a new + monkey. (Requires Monkey Console upgrade) + - rscadd: If the console does not have the required upgrade, an error message will + print to the user. + - rscadd: You can now pick up a single slime from a pile, instead of all of them + at once. + - tweak: When recycling monkeys, the console will now report how many monkeys it + has (will not report decimal increases). + - tweak: Console now alerts you when you're out of monkeys and reports your current + decimal amount. + - tweak: Console messages are now styled consistently. + XDTM, ShizCalev, Naksu, Skoglol, cacogen, Rohesie (ported by Ghommie): + - tweak: Holding an ID in your hands uses it instead of your worn ID for authentication + purposes. + - tweak: If you don't have an ID in your id slot, the belt slot will be checked + as well. + - code_imp: small cleanup to id and bounty console html generation + - tweak: Hop console now hurts your eyes less. Red button text replaced with green. + - tweak: IDs with ID console access now go into the Confirm Identity slot by default + like they used to, similarly IDs without it go into the Target slot by default + again + - rscadd: Can easily swap out IDs by clicking the machine or the UI fields with + another ID + - rscadd: ID console now names which IDs are added/removed in its visible messages + - rscadd: Labels the ID slot fields when logged in so you know which is which + - tweak: Can use Job Management without an ID provided the console is logged in + (matches how the console now stays logged in even without an ID) + - tweak: Can log in without an ID in the Target field (matches how the machine now + stays logged in even after the ID is removed from the Target field) + - tweak: Cleans up UI slightly (had some duplicate/conflicting buttons) + - bugfix: Fixes ID console duping issues. Includes some ID containers, such as PDAs, + tablets and wallets, into the swapping behavior when an ID card is being removed + and the item is being held. + Xantholne: + - rscadd: New Berets for most heads and departments available in their autodrobes + or lockers + YakumoChen: + - imageadd: New AI Holograms and Displays! Ported from /vg/station. + actioninja: + - bugfix: med records no longer can eat id cards for no reason + - bugfix: Chat is properly sent to legacy window if goonchat fails to load again. + dapnee: + - bugfix: fixed closet initialisation being broken + - rscdel: emergency closets no longer have a 1% chance to delete themselves + - bugfix: Communications console window no longer updates, won't steal focus anymore. + - bugfix: Trimline neutral end exists now. + dzahlus: + - soundadd: added a new gun sounds + - sounddel: removed an old gun sounds + him: + - bugfix: hos and aeg guns now conform to le epic taser rework standards + kappa-sama: + - tweak: changed flavor text of alien tech on uplink + - imageadd: added TG's icons for traitor, russian, and golden revolver + kevinz000: + - rscadd: you can now choose never for this round for magical antags + - rscadd: Cargo has passive point generation again at 750 points/minute + - balance: Mindshield crate price increased from 3000 to 4000 + - balance: Miasma sell price reduced from 15/mol to 4/mol + - balance: bluespace wizard apprentice now has blink instead of targeted area teleportation + - balance: Emagged medibots now charcoal toxinlovers. + - balance: disablers buffed 0.7 --> 0.6 speed 24 --> 28 damage + - balance: kinetic crushers no longer drop if you try to use it with one hand + - config: added multi_keyed_list, delimiter defaults to |. + - balance: Light pink extracts no longer speed you up. Instead, they give stamina + regeneration and free sprinting. + kiwedespars: + - rscdel: removed moth fluff coloring you like your wings + - balance: made insect not so bad. + nemvar: + - bugfix: You now get a message if your PDA explodes while you are holding it. + - tweak: The lavaland clown ruin has some new pranks ready. + - rscadd: Added a new loot item to the lavaland clown ruin. + - rscdel: Removed the slime core from said ruin. + - balance: The clown PDA now properly slips people on jogging move intent regardless + of fatigue. Honkmother's will. + nemvar, ShizCalev, Qustinnus/Floyd, Ghommie: + - rscadd: You can now unfasten the loom. + - tweak: it now takes 4 strands to make one piece of durathread cloth + - bugfix: Looms can now be attacked. + - rscadd: Durathread golem weaves his magic + - tweak: Supply ordered looms are unanchored. Bring a wrench. + r4d6: + - rscadd: Added Departements Winter Coats to the loadout list. +2019-12-30: + AnturK: + - bugfix: Fixed ranged syndicate mobs stormtrooper training. + Arturlang: + - rscadd: Adds Bloodsuckers, beware. + BlueWildrose: + - bugfix: Fixed stargazers being unable to link to themselves if mindshielded or + if holding psionic shielding devices (tinfoil hats) when the species is set. + - bugfix: Fixes non-roundstart slimes being unable to wag their tail. + Commandersand: + - tweak: added two words to clown filter + - rscadd: Added new things to loadouts, check em + DeltaFire15: + - balance: Clock cult kindle no longer cares about oxygen damage + - tweak: changed mecha internals access for some special mechs. + - tweak: no more mech maintenance access for engineers. + - tweak: All heads of staff can now message CC + - code_imp: Removes a magicnumber + - balance: Rebalanced cult vs cult stun effects to debuff instead of stun + Detective-Google: + - bugfix: short hair 80's is no longer jank + Fermis: + - tweak: tweaked how super bases/acids work but limiting them + Fikou: + - tweak: the windup toolbox now has some more "realistic" sounds + - bugfix: the windup toolbox now rumbles again + Ghommie: + - bugfix: Fixed hulks, sleeping carp users, pacifists and people with chunky fingers + being able to unrestrictly use gun and pneumatic cannon circuit assemblies. + - bugfix: Fixed gun circuit assemblies being only usable by human mobs. + - balance: Doubled the locomotion circuit external cooldown, thus halving the movable + assemblies' movespeed. + - tweak: Made wooden cabinet/closets... actually made of wood. + - tweak: Wooden cabinets are now deconstructable with a screwdriver. + - tweak: Deconstruction of large crates and other closet subtypes deconstructable + with tools other than the welder is no longer instant. + - tweak: You shouldn't be able to target objects you can't see (excluding darkness) + with the ARCD and RLD + - tweak: The admin RCD is ranged too, just like the ARCD. + - bugfix: Fixed welding, thirteen loko, welding and wraith spectacles not blinding + people as expected. Thank you all whomst reported this issue in the suggestions + box channel instead of the github repository's issues section, very smart! + - bugfix: Fixed on_mob eyes overlays not updating properly in certain cases. + - bugfix: Fixed deconversion from bloodshot eyes blood cult resetting your eyes' + color to pitch black instead of their previous color, more or less. + - balance: 'Spinfusor nerf: Upped the casing and ammo box size by one step, removed + the projectile''s dismemberment value (explosions can still rip a limb or two + off), halved the ammo box capacity, reduced the spinfusor ammo supply pack contents + from 32 to 8, removed the casing''s ability to explode when thrown.' + - bugfix: Fixes bubblegum's death not unlocking the arena shuttle buyment. + - bugfix: Fixed alien tech node not being unlockable with subtypes of the accepted + items. + - bugfix: Fixed reactive armor onmob overlays not updating when toggled and reactive + teleport armor still using forceMove() instead of do_teleport() + - bugfix: Fixed space hermit asteroid rocks unintendedly spawning airless asteroid + turf when mined, save for the perimeter. + - bugfix: Fixes reviver implant having been a crapshot ever since soft-crit was + introduced years ago. + - tweak: Added a "convalescence" time (about 15 seconds) after the user is out of + unconsciousbess/crit to ensure they are properly stabilized. + - tweak: Added a 15 minutes hardcap for accumulated revive cooldown (equivalent + to 150 points of brute or burn healed) above which the implant starts cooling + down regardless of user's conditions. + - bugfix: Fixed AI core displays I may have broken with my coding extravaganza. + - soundadd: Blue, Amber and Red security alert sounds should be half as loud now. + - balance: Buffed clown ops by removing their clumsiness and adding a new trait + to be used in place of several clown role checks. + - tweak: Clown ops too also suffer from not holding or wearing clown shoes now. + - bugfix: Fixed a few holo barriers lacking transparency. + - bugfix: Fixed character setup preview bodyparts not displaying correctly most + of times. + - bugfix: Fixed character appearance preview displaying the mannequin in job attire + instead of undergarments. + - bugfix: Fixed raven's shuttle computer not being of the emergency shuttle type. + - tweak: Blood bank generators can now be anchored and unanchored now. + - admin: Ghost mentors can now orbit around the target instead of setting their + view to theirs'. + - bugfix: Fixes a ghostchat eavesdropping exploit concerning VR. + - bugfix: Fixes VR deaths being broadcasted in deadchat. + - bugfix: Fixed a few pill bottle issues with the ChemMaster. + - bugfix: Fixes a few negative quirks not being properly removed when deleted. + - tweak: Phobia and mute quirks are no longer cheesed by brain surgery grade healing + or medicines. + - bugfix: Fixed double-flavour (and bland custom) ice creams. + - bugfix: Fixed Pubbystation's wall Nanomeds being inconsistent with other stations'. + - bugfix: dextrous simplemobs can now swap action intent with 1, 2, 3, 4 now. Just + like humies, ayys and monkys. + - bugfix: Stops humanoids whose skin_tone variable is set to "albino" from showing + up as pale when examined should their species not use skintones anyway. + - rscdel: Removed the old (almost) unused roboticist encryption key and headset. + - bugfix: Fixed goose meat. + - bugfix: Fixed a little door assembly glass dupe exploit + - bugfix: Fixed AI holopad speech text being small and whispers that in multiple + exclamation marks echo through multiple areas. + - rscdel: Removed literally atrocious polka dotted accessories. They were even more + atrocious than the yellow horrible tie. + Ghommie (also porting PRs by AnturK and Arkatos): + - bugfix: Fixed light eaters not burning out borg lamplights and flashes. fix Fixed + light eater not affecting open turfs emitting lights such as light tiles and + fairy grass. + - bugfix: Fixed an empty reference about light eater armblade disintegration after + Heart of Darkness removal. + Ghommie, Skogol: + - refactor: refactored altclick interaction to allow alt-click interactable objects + to parent call without forcing the turf contents stat menu open. + - tweak: Alt clicking will no longer show turf contents for items inside bags etc. + - tweak: Alt clicking the source of your turf contents stat menu will now close + said menu. + GrayRachnid: + - bugfix: fixes consistency + Hatterhat: + - rscadd: Regenerative nanites, a "chemical" used in the combat stimulant injector. + Actually quite stimulating, and not bad in a pinch for a nuclear operative. + Check the Combat Medic Kit! + - tweak: The Combat Medic Kit now has an advanced health analyzer and medisprays + instead of patches and a chloral syringe. + - balance: The Advanced Syndicate Surgery Duffelbag or whatever it was doesn't get + the better injector, because nobody uses it and so nobody's bothered to update + it. + - rscadd: .357 speedloaders can now be printed with the Advanced Illegal Ballistics + node on the tech tree! + - balance: okay so i may have given the .357 an extra speedloader at the same cost + but it comes in a box now + ItzGabby: + - bugfix: Fixed AltClick on polychromic collars so they actually work now. + KeRSedChaplain: + - soundadd: Extends the file "deltakalaxon.ogg" to a 38 second .ogg. + Linzolle: + - rscadd: neck slice. harm intent someone's head while they are unconscious or in + a neck grab to make them bleed uncontrollably. + - bugfix: officer's sabre now properly makes the unsheating and resheating noise + - bugfix: fireman failure has a different message depending on the circumstance + - rscadd: Abductor chem dispenser, and added it to the abductor console. + - rscadd: '"Superlingual matrix" to the abductor console. It''s the abductor''s + tongue. Can be used to link it to your abductor communication channel and then + implanted into a test subject.' + - rscadd: Shrink ray and added it to the abductor console. + - soundadd: Shrink ray sound effect (its the fucking mega man death sound) + - rscadd: special jumpsuit for abductors + - imageadd: abductor jumpsuit, including digi version if a digitigrade person somehow + manages to get their hands on it. sprites for the shrink ray and chem dispenser. + - rscadd: new glands to play with, including the all-access gland, the quantum gland, + and the blood type randomiser. + - code_imp: split every gland into its own file instead of all being in one file + - tweak: cosmic coat crafting recipe changed to coat + cosmic bedsheet + Mickyan, nemvar, RaveRadbury, AnturK, SpaceManiac: + - bugfix: Certain incompatible quirks can no longer be taken together. + - bugfix: If an admin sends a ghost back to the lobby, they can now choose a different + set of quirks. + - spellcheck: the quirk menu went through some minor formatting changes. + - bugfix: Podcloning now lets you keep your quirks. + - rscadd: Quirks have flavor text in medical records. + - spellcheck: All quirk medical records refer to "Patient", removing a few instances + of "Subject". + - tweak: Quirks no longer apply to off-station roundstart antagonists. + - code_imp: Mood quirks are now only processed by the quirk holders + Narcissisko (ported by Hatterhat): + - rscadd: Luxury Bar Capsule, at 10,000 points. Comes with no medical supplies, + a bar, and a bunch of cigars. Ported from tgstation/tgstation#45547. + Nervere and subject217, Militaires, py01, nemvar: + - balance: The cook's CQC now only works when in the kitchen or the kitchen backroom. + - spellcheck: corrected CQC help instructions + - bugfix: CQC and Sleeping Carp are properly logged. + - tweak: CQC can passively grab targets when not on grab intent. Passive grabs do + not count towards combos for CQC or Sleeping carp. + - code_imp: Martial Art and NOGUN cleanup. + PersianXerxes: + - rscdel: Removed night vision quirk + Putnam: + - bugfix: acute hepatic pharmacokinesis now works if you already have relevant genitals + - balance: Contamination is no longer an infinitely spreading deadly contagion causing + mass panic + - tweak: Dynamic rulesets have lower weight if a round recently featured them (except + traitor). + Putnam3145: + - balance: Buffed HE pipes by making them realistically radiate away heat. + - bugfix: Dynamic has a (totally unused for any relevant purpose) roundstart report + now. + - admin: A whole bunch of dynamic data is now available for statbus + - bugfix: Dynamic from-ghost antags no longer double dip on threat refunds when + the mode fails due to not enough applications. + - bugfix: whoops broke quirks + - bugfix: quirks work + - rscadd: 'New tab in preferences screen: "ERP preferences"' + - rscadd: New opt-outs for individual effects of incubus draught, succubus milk + - rscdel: Acute hepatic pharmacokinesis has been removed, replaced with above + - tweak: Renamed "Toggle Lewdchem" to "Toggle Lewd MKUltra", since that's what it + actually means, and made it toggle the "hypno" setting (rename it again if more + hypno mechanics are added). + - tweak: Made MKUltra's lewd messages require both people involved to have hypno + opted-in. + - config: Buncha dynamic config tweaks + - bugfix: Ghost cafe spawns are actual ghost roles by the game's reckoning now + - bugfix: a runtime in radioactive contamination + - balance: Bomb armor now acts like other armor types. + - balance: Devastation-level explosions on armorless people no longer destroys everything + in their bags. + Seris02: + - rscadd: the clowns headset + - bugfix: distance checks + - bugfix: the sprites + - rscadd: added the runed and brass winter coats (cosmetic ratvarian/narsian) + - tweak: how the narsian/ratvarian coats can be made + - bugfix: fixes some ghost roles from dying of stupid shit + - bugfix: pandoras attacking their owners + - rscadd: Added Rising Bass and the shifting scroll. + - tweak: Changes the martial arts scroll in the uplink to "Sleeping Carp Scroll" + ShizCalev: + - bugfix: Fixed floodlights not turning off properly when they're underpowered. + - bugfix: Fixed emitters not changing icons properly when they're underpowered. + Sishen1542: + - rscadd: Clicking a pack of seeds with a pen allows you to set the plant's name, + description and the pack of seeds' description. Useful for differentiating genetically + modified plants. These changes will persist through different generations of + the plant. + - rscadd: Hydroponics trays update their name and description to reflect the plant + inside them. They revert to default when emptied. + Toriate: + - rscadd: Polychromic shorts now have a digitigrade state + Trilbyspaceclone: + - rscadd: ports all the new donuts, burgars, and chicken stuff from RG + - rscadd: ports new snowcone + - rscadd: ports grill + - rscadd: ports beakfeast tag/mood lit as TG has it + - rscadd: ports all the amazing new sprites + - tweak: ports crafting for many things like snowcones needing water + - balance: ports of many craftings + - soundadd: lowers fryers sound + - imageadd: ported icons for new food/grill + - imagedel: ports the deletion of some icons and images + - spellcheck: ports a spell check for the snowcones + - code_imp: ports fixes for stuff I didnt know were even broken with snowcones + - bugfix: coder cat failers to push the last commit from year(s) ago + - admin: Updates the changlogs + - tweak: meat hook from HUGE to bulky + - tweak: CE hardsuit is now more rad-proof + - bugfix: Wrong icon names, missing dog fashion with telegram hat + - rscadd: New softdrink that comes in its own vender! + - rscadd: Honey now has a reaction with plants + - tweak: Buzz fuzz now only has a 5% to give honey and will now give 1u of sugar + not 2 + - rscadd: Blaster shotguns back into armory + - rscdel: Removed Lighters in thunderdomes + - rscadd: Silicons now know what a slime is saying! + - balance: honey now will not kill slimes. Honey slimepeople can be a thing now, + go sci. + - rscadd: Added insulin into many of the borg hypo's + Useroth: + - rscadd: bamboo which can be used to build punji sticks/ blowguns available as + a sugarcane mutation or in exotic seed crate + - tweak: changed the sugar cane growth stages because fuck if I know why, but it + was in the PR + - rscadd: 'New lavaland ruin: Pulsating tumor' + - rscadd: New class of lavaland mobs, a bit weaker than megafauna but still stronger + than most of what you normally see + - rscadd: Ghost cafe spawner. For letting people spawn as their own character in + the ninja holding facility. It bypasses the usual check, so people who have + suicided/ghosted/cryod may use it. + - rscadd: Dorms in the ninja holding facility. + Xantholne: + - rscadd: Santa Hats to Loadout and Clothesmate + - rscadd: Christmas Wintercoats to Loadout and Clothesmate + - rscadd: Christmas male and female uniforms to loadout and Clothesmate + - rscadd: Red, Green, and Traditional Santa boots to loadout and Clothesmate + - rscadd: Christmas Socks, Red candycane socks, Green candycane socks to sock selection + kappa-sama: + - balance: legion drops more crates now + - balance: .357 speedloaders in autolathes are now individual bullets instead, speedloaders + are now illegal tech, costs less total metal to make 7 bullets than a previous + speedloader. 7.62mm bullets in autolathe when hacked and costs more metal to + make 5 7.62mm bullets than getting a clip from the seclathe. + - tweak: mentions that you can refill speedloaders on .357 uplink description + - bugfix: you can now strip people while aggrograbbing or higher + - rscadd: plasmafist to wizard + - code_imp: modular is gone + - rscadd: martial apprentices for the local Chinese wizard + - bugfix: broodmother baby lag + - balance: you can no longer get 100k credits by spending 4k roundstart + - balance: cooking oil in sunflowers instead of corn oil + - bugfix: throats are no longer slit happy + keronshb: + - rscadd: Adds reflector blobs to shield blob upgrades + kevinz000: + - rscadd: Launchpads can now take number inputs for offsets rather than just buttons. + - balance: nanites no longer spread through air blocking objects + - rscadd: Night vision readded as a darkness dampening effect rather than darksight. + - rscdel: conveyors can only stack items on tiles to 150 now. + - rscadd: added 8 character save slots + - rscadd: Cargo shuttle now silently ignores slaughter demons/revenants instead + of being blocked even while they are jaunted. A drawback is that manifested + ones can't block it either, any more. + - balance: flashbangs process light/sound separately and uses viewers(), so xray + users beware. + - tweak: Stat() slowed down for anti-lag measures. + - bugfix: sprint/stamina huds now work again + - balance: Combat defibs now instant stun on disarm rather than 1 second again + - balance: Defibs are now always emagged when emagged with an emag rather than EMP. + - bugfix: aooc toggling now only broadcasts to antagonists + - code_imp: Antag rep proc is now easier to read and supports returning a list. + - balance: Clockwork marauders are now on a configured summon cooldown if being + summoned on station. They also rapidly bleed health while in or next to space. + And they glow brighter. + lolman360: + - rscadd: Added ability to pick up certain simplemobs. + nemvar: + - bugfix: The brains of roundstart borgs no longer decay. + - code_imp: Refactored the visibility of reagents for mobs. + nicbn, Kevinz000, ShizCalev: + - tweak: Fire alarm is now simpler. Touch it to activate, touch it to deactivate. + When activated, it will blink inconsistently if it is emagged. + - bugfix: You can no longer spam fire alarms. Also, they're logged again. + - bugfix: Fixed fire alarms not updating icons properly after being emagged and + hacked by Malf AI's. + r4d6: + - rscadd: Added a N2O pressure tank + - rscdel: Removed a AM Shielding from the crate + - rscadd: Added Handshakes + - rscadd: Added Nose booping + - rscadd: Added submaps for the SM, Tesla and Singulo + - rscadd: Added a placeholder on Boxstation for the Engines + - bugfix: fixed Nose boops not triggering + shellspeed1: + - rscadd: Adds Insect markings + - rscadd: Adds three new moth wings. diff --git a/html/changelogs/AutoChangeLog-pr-10005.yml b/html/changelogs/AutoChangeLog-pr-10005.yml deleted file mode 100644 index 728de78c37..0000000000 --- a/html/changelogs/AutoChangeLog-pr-10005.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Commandersand" -delete-after: True -changes: - - rscadd: "Added more stuff to loadout,check uniforms mask and backpack" diff --git a/html/changelogs/AutoChangeLog-pr-10010.yml b/html/changelogs/AutoChangeLog-pr-10010.yml deleted file mode 100644 index 2926093ee4..0000000000 --- a/html/changelogs/AutoChangeLog-pr-10010.yml +++ /dev/null @@ -1,5 +0,0 @@ -author: "Ghommie" -delete-after: True -changes: - - bugfix: "Fixing implant cases being lost inside implant pads when trying to eject them with your active hand full." - - tweak: "Moved the implant pad's case ejection from attack_hand() to AltClick(), added examination infos about it." diff --git a/html/changelogs/AutoChangeLog-pr-10015.yml b/html/changelogs/AutoChangeLog-pr-10015.yml deleted file mode 100644 index 61ce93cd88..0000000000 --- a/html/changelogs/AutoChangeLog-pr-10015.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Putnam3145" -delete-after: True -changes: - - bugfix: "traitors work now" diff --git a/html/changelogs/AutoChangeLog-pr-10016.yml b/html/changelogs/AutoChangeLog-pr-10016.yml deleted file mode 100644 index 783b56ff0b..0000000000 --- a/html/changelogs/AutoChangeLog-pr-10016.yml +++ /dev/null @@ -1,10 +0,0 @@ -author: "Bhijn" -delete-after: True -changes: - - code_imp: "Item mousedrop() now provides a return value indicating whether or not behavior has been overridden somehow." - - bugfix: "Defibs now properly check that their loc is the same as the user for mousedrop() calls, meaning ghosts can no longer make you equip defibs. Plus extra sanity checks." - - bugfix: "Pet carriers no longer attack turfs while trying to unload their contents." - - bugfix: "Decks of cards now function as they originally intended when attempting to use their drag and drop behavior." - - bugfix: "Paper bins and papercutters no longer act wonky when you're trying to pull a piece of paper from them." - - bugfix: "Adds clothing drag n drop sanity checks." - - bugfix: "Sythetic hats now have extra sanity checks" diff --git a/html/changelogs/AutoChangeLog-pr-10017.yml b/html/changelogs/AutoChangeLog-pr-10017.yml deleted file mode 100644 index a208dce4a6..0000000000 --- a/html/changelogs/AutoChangeLog-pr-10017.yml +++ /dev/null @@ -1,5 +0,0 @@ -author: "Putnam3145" -delete-after: True -changes: - - balance: "Gas filters now push gas the same way volume pumps do." - - balance: "Gas filters now won't clog if only one output is clogged." diff --git a/html/changelogs/AutoChangeLog-pr-10031.yml b/html/changelogs/AutoChangeLog-pr-10031.yml deleted file mode 100644 index 707cb80f66..0000000000 --- a/html/changelogs/AutoChangeLog-pr-10031.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Ghommie" -delete-after: True -changes: - - bugfix: "Fixed holodeck sleepers leaving sleeper buffers behind when deleted." diff --git a/html/changelogs/AutoChangeLog-pr-10123.yml b/html/changelogs/AutoChangeLog-pr-10123.yml new file mode 100644 index 0000000000..208b17b930 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-10123.yml @@ -0,0 +1,4 @@ +author: "kevinz000" +delete-after: True +changes: + - rscadd: "throwing things no longer makes them randomly turned as long as you aren't on harm intent" diff --git a/html/changelogs/AutoChangeLog-pr-10165.yml b/html/changelogs/AutoChangeLog-pr-10165.yml new file mode 100644 index 0000000000..be6f9dedf7 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-10165.yml @@ -0,0 +1,5 @@ +author: "Ghommie" +delete-after: True +changes: + - bugfix: "Fixed missing digi versions fishnet sprites and wrong digitigrade left dir purple stockings sprite." + - imageadd: "Add digitigrade versions for boxers and the long johns." diff --git a/html/changelogs/AutoChangeLog-pr-10189.yml b/html/changelogs/AutoChangeLog-pr-10189.yml new file mode 100644 index 0000000000..5889e127d2 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-10189.yml @@ -0,0 +1,5 @@ +author: "Putnam3145" +delete-after: True +changes: + - rscadd: "Dynamic storytellers, a new voting paradigm for dynamic" + - rscadd: "Support for approval voting and condorcet (ranked choice) voting in server votes" diff --git a/html/changelogs/AutoChangeLog-pr-10191.yml b/html/changelogs/AutoChangeLog-pr-10191.yml new file mode 100644 index 0000000000..c1366727bd --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-10191.yml @@ -0,0 +1,5 @@ +author: "kevinz000" +delete-after: True +changes: + - rscadd: "Custom holoforms have been added for pAIs and AIs. oh and cyborg holograms of specific modules too." + - balance: "pais are no longer indestructible-flagged while in card form. pai radios now short out if they are forcefully collapsed from damage." diff --git a/html/changelogs/AutoChangeLog-pr-10238.yml b/html/changelogs/AutoChangeLog-pr-10238.yml new file mode 100644 index 0000000000..dda40c86c9 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-10238.yml @@ -0,0 +1,7 @@ +author: "SpaceManiac, bobbahbrown, ShizCalev, SpaceManiac (ported by Ghommie)" +delete-after: True +changes: + - code_imp: "It is now possible to set a different most-base-turf per z-level." + - spellcheck: "Removed unlawful reference to Disney's Star Wars franchise in map logging." + - tweak: "Moved mapping related errors to their own log file." + - bugfix: "Destruction on Lavaland will no longer reveal space in rare situations." diff --git a/html/changelogs/AutoChangeLog-pr-10255.yml b/html/changelogs/AutoChangeLog-pr-10255.yml new file mode 100644 index 0000000000..ebaccd0af6 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-10255.yml @@ -0,0 +1,4 @@ +author: "Xantholne" +delete-after: True +changes: + - bugfix: "Christmas clothes that where missing stuff should work again" diff --git a/html/changelogs/AutoChangeLog-pr-10256.yml b/html/changelogs/AutoChangeLog-pr-10256.yml new file mode 100644 index 0000000000..eb14f716cc --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-10256.yml @@ -0,0 +1,4 @@ +author: "Putnam" +delete-after: True +changes: + - rscadd: "Alcohol intolerance trait, which forces vomiting on any alcohol ingestion" diff --git a/html/changelogs/AutoChangeLog-pr-10270.yml b/html/changelogs/AutoChangeLog-pr-10270.yml new file mode 100644 index 0000000000..b47a249f9a --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-10270.yml @@ -0,0 +1,4 @@ +author: "Ghommie" +delete-after: True +changes: + - bugfix: "Fixed the secret sauce recipe being randomized every round." diff --git a/html/changelogs/AutoChangeLog-pr-9663.yml b/html/changelogs/AutoChangeLog-pr-10278.yml similarity index 52% rename from html/changelogs/AutoChangeLog-pr-9663.yml rename to html/changelogs/AutoChangeLog-pr-10278.yml index ad11e40878..76ada12f20 100644 --- a/html/changelogs/AutoChangeLog-pr-9663.yml +++ b/html/changelogs/AutoChangeLog-pr-10278.yml @@ -1,4 +1,4 @@ author: "Trilbyspaceclone" delete-after: True changes: - - bugfix: "bad returns and tools used" + - bugfix: "Fermi plushie can be made once again" diff --git a/html/changelogs/AutoChangeLog-pr-10301.yml b/html/changelogs/AutoChangeLog-pr-10301.yml new file mode 100644 index 0000000000..2acac559e9 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-10301.yml @@ -0,0 +1,4 @@ +author: "Trilbyspaceclone" +delete-after: True +changes: + - tweak: "range on Engi Tray scanners and Rad-Scanners" diff --git a/html/changelogs/AutoChangeLog-pr-10306.yml b/html/changelogs/AutoChangeLog-pr-10306.yml new file mode 100644 index 0000000000..9ab82dbda0 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-10306.yml @@ -0,0 +1,4 @@ +author: "Arturlang" +delete-after: True +changes: + - tweak: "Vampires are no longer as tanky" diff --git a/html/changelogs/AutoChangeLog-pr-9742.yml b/html/changelogs/AutoChangeLog-pr-10309.yml similarity index 55% rename from html/changelogs/AutoChangeLog-pr-9742.yml rename to html/changelogs/AutoChangeLog-pr-10309.yml index ef5822e959..a59ebff156 100644 --- a/html/changelogs/AutoChangeLog-pr-9742.yml +++ b/html/changelogs/AutoChangeLog-pr-10309.yml @@ -1,4 +1,4 @@ author: "Seris02" delete-after: True changes: - - rscadd: "GPS location on examine" + - rscadd: "disabler sechuds" diff --git a/html/changelogs/AutoChangeLog-pr-9800.yml b/html/changelogs/AutoChangeLog-pr-10317.yml similarity index 53% rename from html/changelogs/AutoChangeLog-pr-9800.yml rename to html/changelogs/AutoChangeLog-pr-10317.yml index 244518bd40..7db50240e3 100644 --- a/html/changelogs/AutoChangeLog-pr-9800.yml +++ b/html/changelogs/AutoChangeLog-pr-10317.yml @@ -1,4 +1,4 @@ author: "Trilbyspaceclone" delete-after: True changes: - - server: "changes header to be more cit-like" + - bugfix: "issues with mapping done my Trilby" diff --git a/html/changelogs/AutoChangeLog-pr-10319.yml b/html/changelogs/AutoChangeLog-pr-10319.yml new file mode 100644 index 0000000000..88235aab8e --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-10319.yml @@ -0,0 +1,5 @@ +author: "Seris02" +delete-after: True +changes: + - rscadd: "adds coconut" + - rscadd: "adds a coconut bong" diff --git a/html/changelogs/AutoChangeLog-pr-10330.yml b/html/changelogs/AutoChangeLog-pr-10330.yml new file mode 100644 index 0000000000..b2a46ef605 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-10330.yml @@ -0,0 +1,4 @@ +author: "keronshb" +delete-after: True +changes: + - rscadd: "Adds new features for nanites" diff --git a/html/changelogs/AutoChangeLog-pr-10333.yml b/html/changelogs/AutoChangeLog-pr-10333.yml new file mode 100644 index 0000000000..b5c11a4646 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-10333.yml @@ -0,0 +1,4 @@ +author: "Trilbyspaceclone" +delete-after: True +changes: + - rscadd: "Grass now makes light beer when distilled" diff --git a/html/changelogs/AutoChangeLog-pr-10337.yml b/html/changelogs/AutoChangeLog-pr-10337.yml new file mode 100644 index 0000000000..370a8fdc04 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-10337.yml @@ -0,0 +1,5 @@ +author: "Seris02" +delete-after: True +changes: + - rscadd: "Auto ooc" + - admin: "changed \"assume direct control\" from m.ckey = src.ckey to adminmob.transfer_ckey(M) so it works with auto ooc" diff --git a/html/changelogs/AutoChangeLog-pr-9744.yml b/html/changelogs/AutoChangeLog-pr-10338.yml similarity index 51% rename from html/changelogs/AutoChangeLog-pr-9744.yml rename to html/changelogs/AutoChangeLog-pr-10338.yml index a653e77c1a..c4816a3fbe 100644 --- a/html/changelogs/AutoChangeLog-pr-9744.yml +++ b/html/changelogs/AutoChangeLog-pr-10338.yml @@ -1,4 +1,4 @@ author: "Seris02" delete-after: True changes: - - bugfix: "fixed the meteor hallucination" + - rscadd: "marshmallow" diff --git a/html/changelogs/AutoChangeLog-pr-10339.yml b/html/changelogs/AutoChangeLog-pr-10339.yml new file mode 100644 index 0000000000..c313c4bf80 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-10339.yml @@ -0,0 +1,4 @@ +author: "Seris02" +delete-after: True +changes: + - rscadd: "telescopic IV drip" diff --git a/html/changelogs/AutoChangeLog-pr-10344.yml b/html/changelogs/AutoChangeLog-pr-10344.yml new file mode 100644 index 0000000000..e0381c6a43 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-10344.yml @@ -0,0 +1,4 @@ +author: "Ghommie" +delete-after: True +changes: + - bugfix: "Chestbursters won't delete the host's brain somewhat anymore." diff --git a/html/changelogs/AutoChangeLog-pr-10345.yml b/html/changelogs/AutoChangeLog-pr-10345.yml new file mode 100644 index 0000000000..a95653cdda --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-10345.yml @@ -0,0 +1,4 @@ +author: "Trilbyspaceclone" +delete-after: True +changes: + - tweak: "allows bandoliers to hold any ammo type as long as it has a casing" diff --git a/html/changelogs/AutoChangeLog-pr-10349.yml b/html/changelogs/AutoChangeLog-pr-10349.yml new file mode 100644 index 0000000000..fad3179c6e --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-10349.yml @@ -0,0 +1,6 @@ +author: "KathrinBailey" +delete-after: True +changes: + - rscadd: "Empty engineering lockers for mappers." + - rscadd: "Industrial welding tools to the engineer welding locker." + - rscdel: "Removed the multitool, airlock painter, mechanical toolbox, brown sneakers, hazard vest and airlock painter from the CE's locker." diff --git a/html/changelogs/AutoChangeLog-pr-10356.yml b/html/changelogs/AutoChangeLog-pr-10356.yml new file mode 100644 index 0000000000..1016b559ee --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-10356.yml @@ -0,0 +1,5 @@ +author: "Bhijn" +delete-after: True +changes: + - rscadd: "Added a preference to make the sprint hotkey be a toggle instead of a hold bind" + - rscadd: "Added a preference to bind the sprint hotkey to space instead of shift." diff --git a/html/changelogs/AutoChangeLog-pr-10357.yml b/html/changelogs/AutoChangeLog-pr-10357.yml new file mode 100644 index 0000000000..048baa3041 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-10357.yml @@ -0,0 +1,4 @@ +author: "Putnam3145" +delete-after: True +changes: + - bugfix: "You can toggle some prefs properly now." diff --git a/html/changelogs/AutoChangeLog-pr-9713.yml b/html/changelogs/AutoChangeLog-pr-10358.yml similarity index 51% rename from html/changelogs/AutoChangeLog-pr-9713.yml rename to html/changelogs/AutoChangeLog-pr-10358.yml index fcefecf94d..a578e6e336 100644 --- a/html/changelogs/AutoChangeLog-pr-9713.yml +++ b/html/changelogs/AutoChangeLog-pr-10358.yml @@ -1,4 +1,4 @@ author: "Trilbyspaceclone" delete-after: True changes: - - bugfix: "fixed a catnip not having sprites" + - server: "Cleans out the last years of changlogs" diff --git a/html/changelogs/AutoChangeLog-pr-10361.yml b/html/changelogs/AutoChangeLog-pr-10361.yml new file mode 100644 index 0000000000..0224bdcb49 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-10361.yml @@ -0,0 +1,4 @@ +author: "CameronWoof" +delete-after: True +changes: + - rscadd: "Ghost Cafe patrons now spawn with chameleon kits. Dress up! Be fancy!" diff --git a/html/changelogs/AutoChangeLog-pr-10362.yml b/html/changelogs/AutoChangeLog-pr-10362.yml new file mode 100644 index 0000000000..f92e16302a --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-10362.yml @@ -0,0 +1,4 @@ +author: "Trilbyspaceclone" +delete-after: True +changes: + - bugfix: "rouge cases of #$39; in bottle/pill/patch/condiments" diff --git a/html/changelogs/AutoChangeLog-pr-10364.yml b/html/changelogs/AutoChangeLog-pr-10364.yml new file mode 100644 index 0000000000..8834c494ad --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-10364.yml @@ -0,0 +1,4 @@ +author: "kevinz000" +delete-after: True +changes: + - bugfix: "telescopic iv drips now have the proper sanity checks for deployment." diff --git a/html/changelogs/AutoChangeLog-pr-10365.yml b/html/changelogs/AutoChangeLog-pr-10365.yml new file mode 100644 index 0000000000..f7ba047fc7 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-10365.yml @@ -0,0 +1,4 @@ +author: "Putnam3145" +delete-after: True +changes: + - bugfix: "no ass slap is no longer the same thing as no aphro" diff --git a/html/changelogs/AutoChangeLog-pr-10366.yml b/html/changelogs/AutoChangeLog-pr-10366.yml new file mode 100644 index 0000000000..ec8d234edd --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-10366.yml @@ -0,0 +1,5 @@ +author: "Hatterhat" +delete-after: True +changes: + - balance: "Beakers are generally more useful now, with slight capacity increases." + - tweak: "Transfer amounts are different now. Adjust your muscle memory to compensate." diff --git a/html/changelogs/AutoChangeLog-pr-10368.yml b/html/changelogs/AutoChangeLog-pr-10368.yml new file mode 100644 index 0000000000..e6486f2815 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-10368.yml @@ -0,0 +1,4 @@ +author: "Hatterhat" +delete-after: True +changes: + - balance: "ore redemption machines actually get affected by lasers again kthx" diff --git a/html/changelogs/AutoChangeLog-pr-10369.yml b/html/changelogs/AutoChangeLog-pr-10369.yml new file mode 100644 index 0000000000..c292d948fb --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-10369.yml @@ -0,0 +1,4 @@ +author: "Hatterhat" +delete-after: True +changes: + - tweak: "crusher trophy drop chance on mining mobs increased to 1 in 4 (from 1 in 20)" diff --git a/html/changelogs/AutoChangeLog-pr-10370.yml b/html/changelogs/AutoChangeLog-pr-10370.yml new file mode 100644 index 0000000000..6674fd2e17 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-10370.yml @@ -0,0 +1,4 @@ +author: "Hatterhat" +delete-after: True +changes: + - bugfix: "Blood-drunk buff from blood-drunk eye crusher trophy is less likely to cripple its user." diff --git a/html/changelogs/AutoChangeLog-pr-10371.yml b/html/changelogs/AutoChangeLog-pr-10371.yml new file mode 100644 index 0000000000..e4322d70f1 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-10371.yml @@ -0,0 +1,4 @@ +author: "kappa-sama" +delete-after: True +changes: + - rscadd: "loot crates in cargo contraband" diff --git a/html/changelogs/AutoChangeLog-pr-10372.yml b/html/changelogs/AutoChangeLog-pr-10372.yml new file mode 100644 index 0000000000..6bb60c3d8d --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-10372.yml @@ -0,0 +1,5 @@ +author: "Hatterhat" +delete-after: True +changes: + - tweak: "Forcefield projectors now fit on toolbelts." + - imageadd: "New sprites for ATMOS holofan and forcefield projectors!" diff --git a/html/changelogs/AutoChangeLog-pr-10374.yml b/html/changelogs/AutoChangeLog-pr-10374.yml new file mode 100644 index 0000000000..376f49a4d4 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-10374.yml @@ -0,0 +1,4 @@ +author: "Bhijn helped" +delete-after: True +changes: + - bugfix: "Fixes Dragon's Tooth Sword 50% armor penetration by making it 35%" diff --git a/html/changelogs/AutoChangeLog-pr-10378.yml b/html/changelogs/AutoChangeLog-pr-10378.yml new file mode 100644 index 0000000000..c7ab7d42c1 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-10378.yml @@ -0,0 +1,4 @@ +author: "EmeraldSundisk" +delete-after: True +changes: + - rscadd: "Adds a sign outside MetaStation's custodial closet" diff --git a/html/changelogs/AutoChangeLog-pr-10379.yml b/html/changelogs/AutoChangeLog-pr-10379.yml new file mode 100644 index 0000000000..9623f815d6 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-10379.yml @@ -0,0 +1,4 @@ +author: "Ryll/Shaps, ported by Hatterhat" +delete-after: True +changes: + - rscadd: "Point-blanking people with shotguns actually throws them backwards!" diff --git a/html/changelogs/AutoChangeLog-pr-10380.yml b/html/changelogs/AutoChangeLog-pr-10380.yml new file mode 100644 index 0000000000..4604329137 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-10380.yml @@ -0,0 +1,6 @@ +author: "Unit2E & JMoldy, ported by Hatterhat" +delete-after: True +changes: + - balance: "the powerfist now punches people away at high velocity depending on setting." + - rscadd: "the powerfist now leaks the gas it uses onto the tile you're on." + - tweak: "Adds weak punch variations for empty and near-empty punching." diff --git a/html/changelogs/AutoChangeLog-pr-10383.yml b/html/changelogs/AutoChangeLog-pr-10383.yml new file mode 100644 index 0000000000..c6787bbafe --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-10383.yml @@ -0,0 +1,4 @@ +author: "kevinz000" +delete-after: True +changes: + - bugfix: "megafauna can hear again" diff --git a/html/changelogs/AutoChangeLog-pr-10388.yml b/html/changelogs/AutoChangeLog-pr-10388.yml new file mode 100644 index 0000000000..fd06a5db3f --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-10388.yml @@ -0,0 +1,4 @@ +author: "CameronWoof" +delete-after: True +changes: + - rscadd: "Robots can now check the crew manifest from anywhere with the \"View Crew Manifest\" verb." diff --git a/html/changelogs/AutoChangeLog-pr-10399.yml b/html/changelogs/AutoChangeLog-pr-10399.yml new file mode 100644 index 0000000000..cbdb00630c --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-10399.yml @@ -0,0 +1,4 @@ +author: "kevinz000" +delete-after: True +changes: + - balance: "Cargo passive gen is now 500 down from 750." diff --git a/html/changelogs/AutoChangeLog-pr-10403.yml b/html/changelogs/AutoChangeLog-pr-10403.yml new file mode 100644 index 0000000000..321789a546 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-10403.yml @@ -0,0 +1,5 @@ +author: "r4d6" +delete-after: True +changes: + - rscadd: "Added a way to make opaque plastic flaps +change: Change the already existing flap recipe to show that they are see-through" diff --git a/html/changelogs/AutoChangeLog-pr-10412.yml b/html/changelogs/AutoChangeLog-pr-10412.yml new file mode 100644 index 0000000000..b838dbb680 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-10412.yml @@ -0,0 +1,4 @@ +author: "Linzolle" +delete-after: True +changes: + - bugfix: "fixes matchboxes runtiming every time they spawn" diff --git a/html/changelogs/AutoChangeLog-pr-10413.yml b/html/changelogs/AutoChangeLog-pr-10413.yml new file mode 100644 index 0000000000..6d6378675b --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-10413.yml @@ -0,0 +1,4 @@ +author: "nik707" +delete-after: True +changes: + - tweak: "engraving light_power from 1 to 0.3" diff --git a/html/changelogs/AutoChangeLog-pr-10428.yml b/html/changelogs/AutoChangeLog-pr-10428.yml new file mode 100644 index 0000000000..2cd635d0a2 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-10428.yml @@ -0,0 +1,4 @@ +author: "Putnam3145" +delete-after: True +changes: + - balance: "Devastating bombs kills bomb armor'd mobs again" diff --git a/html/changelogs/AutoChangeLog-pr-10429.yml b/html/changelogs/AutoChangeLog-pr-10429.yml new file mode 100644 index 0000000000..cc83f8abb6 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-10429.yml @@ -0,0 +1,4 @@ +author: "Trilbyspaceclone" +delete-after: True +changes: + - tweak: "Adds missing but needed flags to MASON RIG" diff --git a/html/changelogs/AutoChangeLog-pr-10430.yml b/html/changelogs/AutoChangeLog-pr-10430.yml new file mode 100644 index 0000000000..4fd03a5b2b --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-10430.yml @@ -0,0 +1,4 @@ +author: "kevinz000" +delete-after: True +changes: + - balance: "nuclear fist buffed." diff --git a/html/changelogs/AutoChangeLog-pr-9614.yml b/html/changelogs/AutoChangeLog-pr-10432.yml similarity index 53% rename from html/changelogs/AutoChangeLog-pr-9614.yml rename to html/changelogs/AutoChangeLog-pr-10432.yml index ae47ffb4a3..a0b40baa45 100644 --- a/html/changelogs/AutoChangeLog-pr-9614.yml +++ b/html/changelogs/AutoChangeLog-pr-10432.yml @@ -1,4 +1,4 @@ author: "Trilbyspaceclone" delete-after: True changes: - - tweak: "shades and clowns HP" + - bugfix: "missing sprites with crushed cans" diff --git a/html/changelogs/AutoChangeLog-pr-10433.yml b/html/changelogs/AutoChangeLog-pr-10433.yml new file mode 100644 index 0000000000..036e74a804 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-10433.yml @@ -0,0 +1,4 @@ +author: "kevinz000" +delete-after: True +changes: + - balance: "cogscarabs are now fulltile-hitbox." diff --git a/html/changelogs/AutoChangeLog-pr-10435.yml b/html/changelogs/AutoChangeLog-pr-10435.yml new file mode 100644 index 0000000000..6b684a57a5 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-10435.yml @@ -0,0 +1,5 @@ +author: "FantasticFwoosh, ported by Hatterhat" +delete-after: True +changes: + - rscadd: "Both reagent universal enzyme & sacks of flour are now available for their respective costs from the biogenerator." + - rscadd: "New crafting recipies for donut boxes, eggboxes & candle boxes have been added to cardboard recipes for the collective benefit of service personnel and the station." diff --git a/html/changelogs/AutoChangeLog-pr-9268.yml b/html/changelogs/AutoChangeLog-pr-9268.yml deleted file mode 100644 index 3d856b6842..0000000000 --- a/html/changelogs/AutoChangeLog-pr-9268.yml +++ /dev/null @@ -1,5 +0,0 @@ -author: "Fermis" -delete-after: True -changes: - - tweak: "Purity, Astral, RNG, MK, SMilk, SDGF, furranium, hatmium, eigen, nanite." - - bugfix: "Eigen and purity." diff --git a/html/changelogs/AutoChangeLog-pr-9323.yml b/html/changelogs/AutoChangeLog-pr-9323.yml deleted file mode 100644 index 19e91deaf5..0000000000 --- a/html/changelogs/AutoChangeLog-pr-9323.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "kevinz000" -delete-after: True -changes: - - rscadd: "you can now choose never for this round for magical antags" diff --git a/html/changelogs/AutoChangeLog-pr-9430.yml b/html/changelogs/AutoChangeLog-pr-9430.yml deleted file mode 100644 index 8552d00926..0000000000 --- a/html/changelogs/AutoChangeLog-pr-9430.yml +++ /dev/null @@ -1,8 +0,0 @@ -author: "Ghommie (original PR by Denton)" -delete-after: True -changes: - - rscadd: "Added three new .38 ammo types. TRAC bullets, which embed a tracking implant inside the target's body. The implant only lasts for five minutes and doesn't work as a teleport beacon. Hot Shot bullets set targets on fire; Iceblox bullets drastically lower the target's body temperature. They are available after researching the Subdermal Implants node (TRAC) or Exotic Ammunition node (Hot Shot/Iceblox)." - - tweak: "Renamed the Technological Shells research node to Exotic Ammunition." - - code_imp: "The \"lifespan_postmortem\" var now determines how long tracking implants work after death." - - rscadd: ".357 AP speedloaders can now be ordered from syndicate uplinks." - - balance: "lowered the cost of uplink's .357 speedloaderd from 4 to 3." diff --git a/html/changelogs/AutoChangeLog-pr-9453.yml b/html/changelogs/AutoChangeLog-pr-9453.yml deleted file mode 100644 index bcb35f7394..0000000000 --- a/html/changelogs/AutoChangeLog-pr-9453.yml +++ /dev/null @@ -1,5 +0,0 @@ -author: "Ghommie" -delete-after: True -changes: - - tweak: "Suicide and cryo now prevents ghost/midround roles for a definite duration of 30 minutes (and more if that was done before 30 minutes in the game passed), down from the rest of the round." - - bugfix: "fixed several midround roles bypassing and nulling the aforementioned prevention measures." diff --git a/html/changelogs/AutoChangeLog-pr-9518.yml b/html/changelogs/AutoChangeLog-pr-9518.yml deleted file mode 100644 index 67a2c25938..0000000000 --- a/html/changelogs/AutoChangeLog-pr-9518.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Ghommie (original PR by nicbn and Menshin)" -delete-after: True -changes: - - bugfix: "You can click on things that are under flaps or holo barriers." diff --git a/html/changelogs/AutoChangeLog-pr-9530.yml b/html/changelogs/AutoChangeLog-pr-9530.yml deleted file mode 100644 index ace41e9e97..0000000000 --- a/html/changelogs/AutoChangeLog-pr-9530.yml +++ /dev/null @@ -1,5 +0,0 @@ -author: "Ghommie" -delete-after: True -changes: - - bugfix: "Fixed the little issue of PDA skins not updating on job equip." - - tweak: "Anomaly Crystals of the clowning type will now rename the victim to their clown name preference when triggered, instead of giving them a random clown name." diff --git a/html/changelogs/AutoChangeLog-pr-9544.yml b/html/changelogs/AutoChangeLog-pr-9544.yml deleted file mode 100644 index 1b0d979b7f..0000000000 --- a/html/changelogs/AutoChangeLog-pr-9544.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "MrJWhit" -delete-after: True -changes: - - tweak: "tweaked brain damage line" diff --git a/html/changelogs/AutoChangeLog-pr-9554.yml b/html/changelogs/AutoChangeLog-pr-9554.yml deleted file mode 100644 index 229f5a5d0c..0000000000 --- a/html/changelogs/AutoChangeLog-pr-9554.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Anonymous" -delete-after: True -changes: - - rscadd: "Added NEET-- I mean, DAB Suit and Helmet into loadout. Exclusive to Assistants, for obvious reasons, and don't provide any armor. Goes well with balaclava, finger-less gloves and jackboots for that true tactic~~f~~ool experience." diff --git a/html/changelogs/AutoChangeLog-pr-9557.yml b/html/changelogs/AutoChangeLog-pr-9557.yml deleted file mode 100644 index f88e9cced8..0000000000 --- a/html/changelogs/AutoChangeLog-pr-9557.yml +++ /dev/null @@ -1,5 +0,0 @@ -author: "Putnam3145" -delete-after: True -changes: - - rscadd: "Dynamic voting" - - config: "Added DYNAMIC_VOTING to game_options" diff --git a/html/changelogs/AutoChangeLog-pr-9574.yml b/html/changelogs/AutoChangeLog-pr-9574.yml deleted file mode 100644 index 240d5ad0af..0000000000 --- a/html/changelogs/AutoChangeLog-pr-9574.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "r4d6" -delete-after: True -changes: - - rscadd: "Added Departements Winter Coats to the loadout list." diff --git a/html/changelogs/AutoChangeLog-pr-9611.yml b/html/changelogs/AutoChangeLog-pr-9611.yml deleted file mode 100644 index 48a0e9982b..0000000000 --- a/html/changelogs/AutoChangeLog-pr-9611.yml +++ /dev/null @@ -1,6 +0,0 @@ -author: "kevinz000" -delete-after: True -changes: - - rscadd: "Cargo has passive point generation again at 750 points/minute" - - balance: "Mindshield crate price increased from 3000 to 4000" - - balance: "Miasma sell price reduced from 15/mol to 4/mol" diff --git a/html/changelogs/AutoChangeLog-pr-9628.yml b/html/changelogs/AutoChangeLog-pr-9628.yml deleted file mode 100644 index 45315940ac..0000000000 --- a/html/changelogs/AutoChangeLog-pr-9628.yml +++ /dev/null @@ -1,9 +0,0 @@ -author: "Trilbyspaceclone" -delete-after: True -changes: - - rscadd: "six more crates, A barrel, A Loom, 40 cotton sheets, two sets of fruit crates, raw lumber crate" - - rscadd: "All fermi chems, Boozes, Medical, food chems now sell" - - rscadd: "Loads more to sell - Mech gear, Cooking and more!" - - tweak: "Moved around the vaule of some things and removed elastic of most items" - - balance: "Rebreather implants will now loss vaule, Do to being just metal and glass" - - balance: "lowered how many chems are in lewd chem kegs to be around 150-100 as well as the fancy booze kegs" diff --git a/html/changelogs/AutoChangeLog-pr-9632.yml b/html/changelogs/AutoChangeLog-pr-9632.yml deleted file mode 100644 index 41abee528f..0000000000 --- a/html/changelogs/AutoChangeLog-pr-9632.yml +++ /dev/null @@ -1,5 +0,0 @@ -author: "Kevinz000, Cruix, MrStonedOne, Denton, Kmc2000, Anturk, MrDoomBringer, Dennok, TheChosenEvilOne, Ghommie" -delete-after: True -changes: - - rscadd: "Added support for Multi-Z power, atmospherics and disposals" - - bugfix: "massive service department nerf: space can no longer be extra crispy." diff --git a/html/changelogs/AutoChangeLog-pr-9666.yml b/html/changelogs/AutoChangeLog-pr-9666.yml deleted file mode 100644 index 9d4511b3e9..0000000000 --- a/html/changelogs/AutoChangeLog-pr-9666.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Ghommie" -delete-after: True -changes: - - balance: "Lowered blob event earliest start from 1 hour to 40 minutes (ergo one third), and the required player population from 40 to 35." diff --git a/html/changelogs/AutoChangeLog-pr-9680.yml b/html/changelogs/AutoChangeLog-pr-9680.yml deleted file mode 100644 index e2e9aa0b64..0000000000 --- a/html/changelogs/AutoChangeLog-pr-9680.yml +++ /dev/null @@ -1,9 +0,0 @@ -author: "Owai-Seek" -delete-after: True -changes: - - rscadd: "\"silly\" bounties" - - rscadd: "\"gardenchef\" bounties" - - rscdel: "several bounties that require seriously good RNG to pull off." - - tweak: "moved several chef and assistant bounties to silly and gardenchef" - - balance: "modified several bounty point rewards" - - server: "added new files \"silly.dm\" and \"gardenchef.dm\"" diff --git a/html/changelogs/AutoChangeLog-pr-9681.yml b/html/changelogs/AutoChangeLog-pr-9681.yml deleted file mode 100644 index c4c289425b..0000000000 --- a/html/changelogs/AutoChangeLog-pr-9681.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "kevinz000" -delete-after: True -changes: - - balance: "bluespace wizard apprentice now has blink instead of targeted area teleportation" diff --git a/html/changelogs/AutoChangeLog-pr-9683.yml b/html/changelogs/AutoChangeLog-pr-9683.yml deleted file mode 100644 index 44f6bb1759..0000000000 --- a/html/changelogs/AutoChangeLog-pr-9683.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Ghommie" -delete-after: True -changes: - - bugfix: "Several fixes and QoL for dullahans. They can see and hear visible and audible messages now, don't need a space helmet they can't wear anyway to be space/temperature proof, can examine things through shiftclick, and, most of all, fixed their head being unpickable. Fixed dullahans gibbing when revived or had their limbs regenerated." diff --git a/html/changelogs/AutoChangeLog-pr-9688.yml b/html/changelogs/AutoChangeLog-pr-9688.yml deleted file mode 100644 index 29606173a4..0000000000 --- a/html/changelogs/AutoChangeLog-pr-9688.yml +++ /dev/null @@ -1,5 +0,0 @@ -author: "Ghommie" -delete-after: True -changes: - - bugfix: "humans should now drop gibs when gibbed again." - - rscadd: "synths (not to be confused with IPCs), android and corporate species, as well as robotic simple mobs, will now spawn robotic giblets instead of organic ones." diff --git a/html/changelogs/AutoChangeLog-pr-9689.yml b/html/changelogs/AutoChangeLog-pr-9689.yml deleted file mode 100644 index e1733d92ef..0000000000 --- a/html/changelogs/AutoChangeLog-pr-9689.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Ghommie" -delete-after: True -changes: - - bugfix: "You can't wear dakimakuras in any other inappropriate slots save for the back slot anymore, degenerates." diff --git a/html/changelogs/AutoChangeLog-pr-9694.yml b/html/changelogs/AutoChangeLog-pr-9694.yml deleted file mode 100644 index 6c4842e70e..0000000000 --- a/html/changelogs/AutoChangeLog-pr-9694.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "him" -delete-after: True -changes: - - bugfix: "hos and aeg guns now conform to le epic taser rework standards" diff --git a/html/changelogs/AutoChangeLog-pr-9695.yml b/html/changelogs/AutoChangeLog-pr-9695.yml deleted file mode 100644 index 60455c2bb5..0000000000 --- a/html/changelogs/AutoChangeLog-pr-9695.yml +++ /dev/null @@ -1,7 +0,0 @@ -author: "Ghommie (original PRs by ShizCalev, CRTXBacon and Niknakflak)" -delete-after: True -changes: - - rscadd: "Adds the intelliLantern, a big ol' spooky intelliCard skin" - - rscadd: "crafting recipe for the new intelliCard skin (requires 1 pumpkin, 1 intelliCard, 5 cables and a wirecutter as a tool)" - - tweak: "changed the intelliTater crafting recipe to match the intelliLantern recipe (but with a potato for obvious reasons) -add:cute pai gameboy face :3" diff --git a/html/changelogs/AutoChangeLog-pr-9696.yml b/html/changelogs/AutoChangeLog-pr-9696.yml deleted file mode 100644 index 3188173d54..0000000000 --- a/html/changelogs/AutoChangeLog-pr-9696.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Ghommie" -delete-after: True -changes: - - bugfix: "Insert snarky remark about clock welders actually displaying the welder flame overlay when turned on now here." diff --git a/html/changelogs/AutoChangeLog-pr-9703.yml b/html/changelogs/AutoChangeLog-pr-9703.yml deleted file mode 100644 index 312057c2c6..0000000000 --- a/html/changelogs/AutoChangeLog-pr-9703.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "kevinz000" -delete-after: True -changes: - - balance: "Emagged medibots now charcoal toxinlovers." diff --git a/html/changelogs/AutoChangeLog-pr-9704.yml b/html/changelogs/AutoChangeLog-pr-9704.yml deleted file mode 100644 index f4c8127241..0000000000 --- a/html/changelogs/AutoChangeLog-pr-9704.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Ghommie" -delete-after: True -changes: - - balance: "Minor ninja tweaks and stealth nerfs. The stealth penalty for the many combat-related actions, bumping and now teleporting/dashing or firing guns has been increased a by a third. There is now a cooldown of 5 seconds on toggling stealth as well as a slighty slowed stealth in/out animation." diff --git a/html/changelogs/AutoChangeLog-pr-9705.yml b/html/changelogs/AutoChangeLog-pr-9705.yml deleted file mode 100644 index c3dafc0582..0000000000 --- a/html/changelogs/AutoChangeLog-pr-9705.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "kappa-sama" -delete-after: True -changes: - - tweak: "changed flavor text of alien tech on uplink" diff --git a/html/changelogs/AutoChangeLog-pr-9709.yml b/html/changelogs/AutoChangeLog-pr-9709.yml deleted file mode 100644 index 73d3164433..0000000000 --- a/html/changelogs/AutoChangeLog-pr-9709.yml +++ /dev/null @@ -1,5 +0,0 @@ -author: "Trilbyspaceclone" -delete-after: True -changes: - - rscadd: "8 new cargo crates!" - - tweak: "tablet cargo crate by -3k" diff --git a/html/changelogs/AutoChangeLog-pr-9710.yml b/html/changelogs/AutoChangeLog-pr-9710.yml deleted file mode 100644 index fc815f5255..0000000000 --- a/html/changelogs/AutoChangeLog-pr-9710.yml +++ /dev/null @@ -1,5 +0,0 @@ -author: "Trilbyspaceclone" -delete-after: True -changes: - - admin: "Closes a bunch of issues" - - server: "updates changlogs and such" diff --git a/html/changelogs/AutoChangeLog-pr-9715.yml b/html/changelogs/AutoChangeLog-pr-9715.yml deleted file mode 100644 index a7cfb50426..0000000000 --- a/html/changelogs/AutoChangeLog-pr-9715.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Ghommie" -delete-after: True -changes: - - imageadd: "Ported slighty better matchbox sprites from CEV-Eris, also resprited cigar boxes myself." diff --git a/html/changelogs/AutoChangeLog-pr-9716.yml b/html/changelogs/AutoChangeLog-pr-9716.yml deleted file mode 100644 index 704b263b50..0000000000 --- a/html/changelogs/AutoChangeLog-pr-9716.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Ghommie" -delete-after: True -changes: - - bugfix: "Fixed abductors/abductees objectives by porting an objective code." diff --git a/html/changelogs/AutoChangeLog-pr-9717.yml b/html/changelogs/AutoChangeLog-pr-9717.yml deleted file mode 100644 index 7ac1988b74..0000000000 --- a/html/changelogs/AutoChangeLog-pr-9717.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Putnam3145" -delete-after: True -changes: - - tweak: "SDGF now copies memories as well as antag data and factions." diff --git a/html/changelogs/AutoChangeLog-pr-9720.yml b/html/changelogs/AutoChangeLog-pr-9720.yml deleted file mode 100644 index f4c4aade36..0000000000 --- a/html/changelogs/AutoChangeLog-pr-9720.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "kevinz000" -delete-after: True -changes: - - balance: "disablers buffed 0.7 --> 0.6 speed 24 --> 28 damage" diff --git a/html/changelogs/AutoChangeLog-pr-9723.yml b/html/changelogs/AutoChangeLog-pr-9723.yml deleted file mode 100644 index 2952fc8273..0000000000 --- a/html/changelogs/AutoChangeLog-pr-9723.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Ghommie" -delete-after: True -changes: - - bugfix: "Riding component fix" diff --git a/html/changelogs/AutoChangeLog-pr-9726.yml b/html/changelogs/AutoChangeLog-pr-9726.yml deleted file mode 100644 index 9e8f3bf71e..0000000000 --- a/html/changelogs/AutoChangeLog-pr-9726.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Ghommie" -delete-after: True -changes: - - bugfix: "fixing a few runtimes on lightgeists, libido trait, rcd, one admin transformation topic, chem dispensers, glowing robotic eyes..." diff --git a/html/changelogs/AutoChangeLog-pr-9730.yml b/html/changelogs/AutoChangeLog-pr-9730.yml deleted file mode 100644 index 6caf95bcbc..0000000000 --- a/html/changelogs/AutoChangeLog-pr-9730.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "kevinz000" -delete-after: True -changes: - - balance: "kinetic crushers no longer drop if you try to use it with one hand" diff --git a/html/changelogs/AutoChangeLog-pr-9734.yml b/html/changelogs/AutoChangeLog-pr-9734.yml deleted file mode 100644 index dd134e480c..0000000000 --- a/html/changelogs/AutoChangeLog-pr-9734.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Ghommie" -delete-after: True -changes: - - imageadd: "Porting CEV-eris delivery packages sprites and dunking the old syndie cybernetics box sprite." diff --git a/html/changelogs/AutoChangeLog-pr-9745.yml b/html/changelogs/AutoChangeLog-pr-9745.yml deleted file mode 100644 index 95a6d943b5..0000000000 --- a/html/changelogs/AutoChangeLog-pr-9745.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Ghommie" -delete-after: True -changes: - - bugfix: "Certain objects shouldn't be able to become radioactive because of a bitflag that previously was checked nowhere in the code anymore." diff --git a/html/changelogs/AutoChangeLog-pr-9746.yml b/html/changelogs/AutoChangeLog-pr-9746.yml deleted file mode 100644 index e4b1c312ea..0000000000 --- a/html/changelogs/AutoChangeLog-pr-9746.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "actioninja" -delete-after: True -changes: - - bugfix: "med records no longer can eat id cards for no reason" diff --git a/html/changelogs/AutoChangeLog-pr-9749.yml b/html/changelogs/AutoChangeLog-pr-9749.yml deleted file mode 100644 index 3113fa08c3..0000000000 --- a/html/changelogs/AutoChangeLog-pr-9749.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Trilbyspaceclone" -delete-after: True -changes: - - balance: "Boh cant hold WEIGHT_CLASS_GIGANTIC, just Bulky. Makes katana, chainsaw and base ball bat into bulky items so they may fit" diff --git a/html/changelogs/AutoChangeLog-pr-9764.yml b/html/changelogs/AutoChangeLog-pr-9764.yml deleted file mode 100644 index a3ad009e81..0000000000 --- a/html/changelogs/AutoChangeLog-pr-9764.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "AffectedArc07" -delete-after: True -changes: - - code_imp: "Fixes a LOT of code edge cases" diff --git a/html/changelogs/AutoChangeLog-pr-9765.yml b/html/changelogs/AutoChangeLog-pr-9765.yml deleted file mode 100644 index 1cb21916cc..0000000000 --- a/html/changelogs/AutoChangeLog-pr-9765.yml +++ /dev/null @@ -1,5 +0,0 @@ -author: "dapnee" -delete-after: True -changes: - - bugfix: "fixed closet initialisation being broken" - - rscdel: "emergency closets no longer have a 1% chance to delete themselves" diff --git a/html/changelogs/AutoChangeLog-pr-9769.yml b/html/changelogs/AutoChangeLog-pr-9769.yml deleted file mode 100644 index 2a1f92f68c..0000000000 --- a/html/changelogs/AutoChangeLog-pr-9769.yml +++ /dev/null @@ -1,15 +0,0 @@ -author: "XDTM, ShizCalev, Naksu, Skoglol, cacogen, Rohesie (ported by Ghommie)" -delete-after: True -changes: - - tweak: "Holding an ID in your hands uses it instead of your worn ID for authentication purposes." - - tweak: "If you don't have an ID in your id slot, the belt slot will be checked as well." - - code_imp: "small cleanup to id and bounty console html generation" - - tweak: "Hop console now hurts your eyes less. Red button text replaced with green." - - tweak: "IDs with ID console access now go into the Confirm Identity slot by default like they used to, similarly IDs without it go into the Target slot by default again" - - rscadd: "Can easily swap out IDs by clicking the machine or the UI fields with another ID" - - rscadd: "ID console now names which IDs are added/removed in its visible messages" - - rscadd: "Labels the ID slot fields when logged in so you know which is which" - - tweak: "Can use Job Management without an ID provided the console is logged in (matches how the console now stays logged in even without an ID)" - - tweak: "Can log in without an ID in the Target field (matches how the machine now stays logged in even after the ID is removed from the Target field)" - - tweak: "Cleans up UI slightly (had some duplicate/conflicting buttons)" - - bugfix: "Fixes ID console duping issues. Includes some ID containers, such as PDAs, tablets and wallets, into the swapping behavior when an ID card is being removed and the item is being held." diff --git a/html/changelogs/AutoChangeLog-pr-9771.yml b/html/changelogs/AutoChangeLog-pr-9771.yml deleted file mode 100644 index 55652519e4..0000000000 --- a/html/changelogs/AutoChangeLog-pr-9771.yml +++ /dev/null @@ -1,8 +0,0 @@ -author: "Robustin, Subject217" -delete-after: True -changes: - - balance: "The NukeOp Shuttle hull has been dramatically hardened. The walls are now \"R-Walls\" with far greater explosion resistance." - - balance: "The NukeOp Shuttle guns have been significantly buffed. They now rapidly fire a new type of penetrator round, at a greater range, and have far greater explosion resistance." - - balance: "The nuclear device on the NukeOp Shuttle is now in an anchored state by default, the Nuke can only be unanchored by inserting the disk and entering the proper code." - - balance: "Non-Syndicate cyborgs are now unable to access the NukeOp Shuttle Console." - - bugfix: "You can now unanchor Nukes even when the floor under them has been destroyed" diff --git a/html/changelogs/AutoChangeLog-pr-9772.yml b/html/changelogs/AutoChangeLog-pr-9772.yml deleted file mode 100644 index 675b9a9cde..0000000000 --- a/html/changelogs/AutoChangeLog-pr-9772.yml +++ /dev/null @@ -1,7 +0,0 @@ -author: "DeltaFire15" -delete-after: True -changes: - - rscadd: "Adds eight new plushies" - - imageadd: "Adds icons for the new plushies and adds a new icon for the skylar plush" - - imagedel: "Deleted a old, no-longer used icon for the skylar plush" - - spellcheck: "Fixed a typo in the trilby plush" diff --git a/html/changelogs/AutoChangeLog-pr-9773.yml b/html/changelogs/AutoChangeLog-pr-9773.yml deleted file mode 100644 index e02fe07a37..0000000000 --- a/html/changelogs/AutoChangeLog-pr-9773.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Ghommie" -delete-after: True -changes: - - rscadd: "Added a new PDA reskin, sprites from CEV-Eris" diff --git a/html/changelogs/AutoChangeLog-pr-9775.yml b/html/changelogs/AutoChangeLog-pr-9775.yml deleted file mode 100644 index 07ed8efdbe..0000000000 --- a/html/changelogs/AutoChangeLog-pr-9775.yml +++ /dev/null @@ -1,7 +0,0 @@ -author: "nemvar" -delete-after: True -changes: - - tweak: "The lavaland clown ruin has some new pranks ready." - - rscadd: "Added a new loot item to the lavaland clown ruin." - - rscdel: "Removed the slime core from said ruin." - - balance: "The clown PDA now properly slips people on jogging move intent regardless of fatigue. Honkmother's will." diff --git a/html/changelogs/AutoChangeLog-pr-9779.yml b/html/changelogs/AutoChangeLog-pr-9779.yml deleted file mode 100644 index b6d1046957..0000000000 --- a/html/changelogs/AutoChangeLog-pr-9779.yml +++ /dev/null @@ -1,6 +0,0 @@ -author: "Ghommie" -delete-after: True -changes: - - rscadd: "Clock cult starts with some spare vitality matrix charge scaled of the number of starter servants." - - balance: "Made the vitality matrix sigil slighty more visible, also allowed conversion runes to heal fresh converts at the cost of some vitality charge." - - bugfix: "Crawling won't save you from the wrath of ocular wardens and pressure sensors anymore, heretics. fix: Pressure sensors are no more triggered by floating/flying mobs." diff --git a/html/changelogs/AutoChangeLog-pr-9780.yml b/html/changelogs/AutoChangeLog-pr-9780.yml deleted file mode 100644 index b014218fbc..0000000000 --- a/html/changelogs/AutoChangeLog-pr-9780.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Hatterhat" -delete-after: True -changes: - - tweak: "The Big Red Button now sets bomb timers to 2 seconds, instead of 5." diff --git a/html/changelogs/AutoChangeLog-pr-9781.yml b/html/changelogs/AutoChangeLog-pr-9781.yml deleted file mode 100644 index c8e73b3b9d..0000000000 --- a/html/changelogs/AutoChangeLog-pr-9781.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Hatterhat" -delete-after: True -changes: - - tweak: "Gloves of the North Star (not Hugs of the North Star) now use all their intents very, very fast. This does not apply to grabs' click cooldown, nor shoving people." diff --git a/html/changelogs/AutoChangeLog-pr-9782.yml b/html/changelogs/AutoChangeLog-pr-9782.yml deleted file mode 100644 index f29da71edc..0000000000 --- a/html/changelogs/AutoChangeLog-pr-9782.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Ghommie" -delete-after: True -changes: - - bugfix: "Strawberry milk and tea have sprites now." diff --git a/html/changelogs/AutoChangeLog-pr-9783.yml b/html/changelogs/AutoChangeLog-pr-9783.yml deleted file mode 100644 index 0362b582f6..0000000000 --- a/html/changelogs/AutoChangeLog-pr-9783.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Ghommie" -delete-after: True -changes: - - bugfix: "Fixed the Aux base camera door settings and toggle window type actions. Also enabling the user to modify both door access and type." diff --git a/html/changelogs/AutoChangeLog-pr-9785.yml b/html/changelogs/AutoChangeLog-pr-9785.yml deleted file mode 100644 index 17d4f5325b..0000000000 --- a/html/changelogs/AutoChangeLog-pr-9785.yml +++ /dev/null @@ -1,5 +0,0 @@ -author: "Ghommie" -delete-after: True -changes: - - imageadd: "Improved the two grayscale towel item sprites a little." - - bugfix: "Fixed towels onmob suit overlays. Again." diff --git a/html/changelogs/AutoChangeLog-pr-9786.yml b/html/changelogs/AutoChangeLog-pr-9786.yml deleted file mode 100644 index f8b69521cb..0000000000 --- a/html/changelogs/AutoChangeLog-pr-9786.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Ghommie" -delete-after: True -changes: - - spellcheck: "Fixed some reagents taste descriptions." diff --git a/html/changelogs/AutoChangeLog-pr-9788.yml b/html/changelogs/AutoChangeLog-pr-9788.yml deleted file mode 100644 index 503f3dbb0e..0000000000 --- a/html/changelogs/AutoChangeLog-pr-9788.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Seris02" -delete-after: True -changes: - - tweak: "tweaked the way the tapered penis looks" diff --git a/html/changelogs/AutoChangeLog-pr-9790.yml b/html/changelogs/AutoChangeLog-pr-9790.yml deleted file mode 100644 index 4f243774c4..0000000000 --- a/html/changelogs/AutoChangeLog-pr-9790.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "PersianXerxes" -delete-after: True -changes: - - tweak: "Reduces the grace period for meteors from a minimum of 5 and maximum of 10 to 3 and 6 minutes respectively." diff --git a/html/changelogs/AutoChangeLog-pr-9791.yml b/html/changelogs/AutoChangeLog-pr-9791.yml deleted file mode 100644 index 587fbce481..0000000000 --- a/html/changelogs/AutoChangeLog-pr-9791.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "kappa-sama" -delete-after: True -changes: - - imageadd: "added TG's icons for traitor, russian, and golden revolver" diff --git a/html/changelogs/AutoChangeLog-pr-9797.yml b/html/changelogs/AutoChangeLog-pr-9797.yml deleted file mode 100644 index eb50cb7254..0000000000 --- a/html/changelogs/AutoChangeLog-pr-9797.yml +++ /dev/null @@ -1,7 +0,0 @@ -author: "PersianXerxes" -delete-after: True -changes: - - rscadd: "Adds a pair of VR sleepers to Box Station's permabrig" - - rscadd: "Adds a pair of VR sleepers to Delta Station's permabrig" - - rscadd: "Adds a pair of VR sleepers to Pubby Station's permabrig" - - rscadd: "Adds a pair of VR sleepers to Meta Station's permabrig" diff --git a/html/changelogs/AutoChangeLog-pr-9801.yml b/html/changelogs/AutoChangeLog-pr-9801.yml deleted file mode 100644 index 986f271fd8..0000000000 --- a/html/changelogs/AutoChangeLog-pr-9801.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Ghommie" -delete-after: True -changes: - - bugfix: "Fixed hidden random event reports only priting a paper message without sending the message to the consoles' message list." diff --git a/html/changelogs/AutoChangeLog-pr-9802.yml b/html/changelogs/AutoChangeLog-pr-9802.yml deleted file mode 100644 index 183515f5f1..0000000000 --- a/html/changelogs/AutoChangeLog-pr-9802.yml +++ /dev/null @@ -1,5 +0,0 @@ -author: "Ghommie" -delete-after: True -changes: - - bugfix: "Rosary beads prayer now works on non-carbon mobs too, and won't break when performed on a monkey or other humanoids." - - tweak: "You can flagellate people with rosary beads on harm intent. It's even mediocrer than the sord though." diff --git a/html/changelogs/AutoChangeLog-pr-9803.yml b/html/changelogs/AutoChangeLog-pr-9803.yml deleted file mode 100644 index cd81b52620..0000000000 --- a/html/changelogs/AutoChangeLog-pr-9803.yml +++ /dev/null @@ -1,6 +0,0 @@ -author: "Jerry Derpington, baldest of the balds, and nemvar." -delete-after: True -changes: - - rscdel: "Nanotrasen has lost communication to two away mission sites that contained a beach for Nanotrasen employees." - - rscadd: "Nanotrasen has been able to locate a new away mission site that ALSO has a beach. Nanotrasen employees will be able to enjoy the beach after all!" - - rscadd: "Seashells have been added to the game." diff --git a/html/changelogs/AutoChangeLog-pr-9812.yml b/html/changelogs/AutoChangeLog-pr-9812.yml deleted file mode 100644 index d669d20343..0000000000 --- a/html/changelogs/AutoChangeLog-pr-9812.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Ghommie" -delete-after: True -changes: - - bugfix: "Fixed missing delivery packages sprites" diff --git a/html/changelogs/AutoChangeLog-pr-9813.yml b/html/changelogs/AutoChangeLog-pr-9813.yml deleted file mode 100644 index fbf1c6f022..0000000000 --- a/html/changelogs/AutoChangeLog-pr-9813.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "ShizCalev" -delete-after: True -changes: - - tweak: "Ghosts can now see active AI cameras." diff --git a/html/changelogs/AutoChangeLog-pr-9814.yml b/html/changelogs/AutoChangeLog-pr-9814.yml deleted file mode 100644 index 6e806b8860..0000000000 --- a/html/changelogs/AutoChangeLog-pr-9814.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "kevinz000" -delete-after: True -changes: - - config: "added multi_keyed_list, delimiter defaults to |." diff --git a/html/changelogs/AutoChangeLog-pr-9816.yml b/html/changelogs/AutoChangeLog-pr-9816.yml deleted file mode 100644 index 512d60e7eb..0000000000 --- a/html/changelogs/AutoChangeLog-pr-9816.yml +++ /dev/null @@ -1,7 +0,0 @@ -author: "Swindly" -delete-after: True -changes: - - bugfix: "Fixed MMIs not being able to use mecha equipment" - - bugfix: "Fixed MMIs not getting mecha mouse pointers" - - bugfix: "Fixed MMIs not getting medical HUDs in Odysseuses" - - tweak: "Brains can now switch to harm intent" diff --git a/html/changelogs/AutoChangeLog-pr-9818.yml b/html/changelogs/AutoChangeLog-pr-9818.yml deleted file mode 100644 index 44222d2359..0000000000 --- a/html/changelogs/AutoChangeLog-pr-9818.yml +++ /dev/null @@ -1,5 +0,0 @@ -author: "GrayRachnid" -delete-after: True -changes: - - rscadd: "Added saboteur syndicate engiborg" - - tweak: "changed cyborg tool icons and the secborg taser/laser icons." diff --git a/html/changelogs/AutoChangeLog-pr-9822.yml b/html/changelogs/AutoChangeLog-pr-9822.yml deleted file mode 100644 index 425a667086..0000000000 --- a/html/changelogs/AutoChangeLog-pr-9822.yml +++ /dev/null @@ -1,6 +0,0 @@ -author: "Putnam3145" -delete-after: True -changes: - - bugfix: "Summon events now properly costs threat." - - bugfix: "Refunded spells refund threat, too." - - refactor: "Made wizard spells inherently have a requirement and cost." diff --git a/html/changelogs/AutoChangeLog-pr-9823.yml b/html/changelogs/AutoChangeLog-pr-9823.yml deleted file mode 100644 index 3408f04171..0000000000 --- a/html/changelogs/AutoChangeLog-pr-9823.yml +++ /dev/null @@ -1,6 +0,0 @@ -author: "Seris02" -delete-after: True -changes: - - rscadd: "Added nine winter coats" - - imageadd: "added images for the winter coats" - - tweak: "adds the mining winter coat to mining wardrobes and mining lockers" diff --git a/html/changelogs/AutoChangeLog-pr-9828.yml b/html/changelogs/AutoChangeLog-pr-9828.yml deleted file mode 100644 index 53dbebba28..0000000000 --- a/html/changelogs/AutoChangeLog-pr-9828.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Putnam3145" -delete-after: True -changes: - - tweak: "Meteor wave is no longer repeatable in dynamic." diff --git a/html/changelogs/AutoChangeLog-pr-9831.yml b/html/changelogs/AutoChangeLog-pr-9831.yml deleted file mode 100644 index 569fd14f69..0000000000 --- a/html/changelogs/AutoChangeLog-pr-9831.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Putnam3145" -delete-after: True -changes: - - tweak: "tweaked nuke ops" diff --git a/html/changelogs/AutoChangeLog-pr-9835.yml b/html/changelogs/AutoChangeLog-pr-9835.yml deleted file mode 100644 index 675eedef02..0000000000 --- a/html/changelogs/AutoChangeLog-pr-9835.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Ty-the-Smonk" -delete-after: True -changes: - - bugfix: "You can now interact with self sustaining crossbreeds" diff --git a/html/changelogs/AutoChangeLog-pr-9837.yml b/html/changelogs/AutoChangeLog-pr-9837.yml deleted file mode 100644 index a20d04effc..0000000000 --- a/html/changelogs/AutoChangeLog-pr-9837.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Fox McCloud" -delete-after: True -changes: - - bugfix: "Fixes a very longstanding LINDA bug where turfs adjacent to a hotspot would be less prone to igniting" diff --git a/html/changelogs/AutoChangeLog-pr-9838.yml b/html/changelogs/AutoChangeLog-pr-9838.yml deleted file mode 100644 index 5a99c27abe..0000000000 --- a/html/changelogs/AutoChangeLog-pr-9838.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "actioninja" -delete-after: True -changes: - - bugfix: "Chat is properly sent to legacy window if goonchat fails to load again." diff --git a/html/changelogs/AutoChangeLog-pr-9842.yml b/html/changelogs/AutoChangeLog-pr-9842.yml deleted file mode 100644 index d816911560..0000000000 --- a/html/changelogs/AutoChangeLog-pr-9842.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Anonymous" -delete-after: True -changes: - - tweak: "Renamed loadout name appropriately (ASSU -> DAB)" diff --git a/html/changelogs/AutoChangeLog-pr-9846.yml b/html/changelogs/AutoChangeLog-pr-9846.yml deleted file mode 100644 index d3721b6c32..0000000000 --- a/html/changelogs/AutoChangeLog-pr-9846.yml +++ /dev/null @@ -1,5 +0,0 @@ -author: "KathrinBailey" -delete-after: True -changes: - - rscadd: "Ports TG's pews https://github.com/tgstation/tgstation/pull/42712" - - rscadd: "The first step of a corporate incursion of Space IKEA into Nanotrasen." diff --git a/html/changelogs/AutoChangeLog-pr-9850.yml b/html/changelogs/AutoChangeLog-pr-9850.yml deleted file mode 100644 index f6aee261a4..0000000000 --- a/html/changelogs/AutoChangeLog-pr-9850.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Ghommie" -delete-after: True -changes: - - bugfix: "fixed a few minor issues with console frames building." diff --git a/html/changelogs/AutoChangeLog-pr-9852.yml b/html/changelogs/AutoChangeLog-pr-9852.yml deleted file mode 100644 index 4a17480992..0000000000 --- a/html/changelogs/AutoChangeLog-pr-9852.yml +++ /dev/null @@ -1,5 +0,0 @@ -author: "Ghommie" -delete-after: True -changes: - - bugfix: "Wizards can use the teleport spell from their den once again." - - tweak: "Wizards will now receive feedback messages when attempting to cast teleport or use the warp whistle while in a no-teleport area." diff --git a/html/changelogs/AutoChangeLog-pr-9853.yml b/html/changelogs/AutoChangeLog-pr-9853.yml deleted file mode 100644 index f752f6bf16..0000000000 --- a/html/changelogs/AutoChangeLog-pr-9853.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Ghommie" -delete-after: True -changes: - - rscadd: "New clockwork cultist, gondola, monkey and securitron cardboard cutouts." diff --git a/html/changelogs/AutoChangeLog-pr-9856.yml b/html/changelogs/AutoChangeLog-pr-9856.yml new file mode 100644 index 0000000000..697c1c78f5 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9856.yml @@ -0,0 +1,5 @@ +author: "Ghommie" +delete-after: True +changes: + - rscadd: "Refactored code to allow all living mobs to use shields and not only humans." + - tweak: "Monkys will now retaliate against aliens attacking them (as if they even posed a threat to start with)." diff --git a/html/changelogs/AutoChangeLog-pr-9858.yml b/html/changelogs/AutoChangeLog-pr-9858.yml deleted file mode 100644 index c211cd5962..0000000000 --- a/html/changelogs/AutoChangeLog-pr-9858.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Ghommie" -delete-after: True -changes: - - bugfix: "Fixed aliens gasping randomly once in a while." diff --git a/html/changelogs/AutoChangeLog-pr-9864.yml b/html/changelogs/AutoChangeLog-pr-9864.yml deleted file mode 100644 index ff1f4f6508..0000000000 --- a/html/changelogs/AutoChangeLog-pr-9864.yml +++ /dev/null @@ -1,5 +0,0 @@ -author: "Knouli" -delete-after: True -changes: - - rscadd: "attack_self proc for the legion core which triggers a self-heal al la the previous 'afterattack' proc, as if clicking on the character's own sprite to self-heal" - - rscadd: "admin logging for all three use cases of legion core healing - afterattack, attack_self, and implanted ui_action_click" diff --git a/html/changelogs/AutoChangeLog-pr-9865.yml b/html/changelogs/AutoChangeLog-pr-9865.yml deleted file mode 100644 index 6bef9d6b5b..0000000000 --- a/html/changelogs/AutoChangeLog-pr-9865.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Useroth" -delete-after: True -changes: - - bugfix: "numbered storages now are sorted in a consistent way, instead of depending on ordering of their contents var" diff --git a/html/changelogs/AutoChangeLog-pr-9866.yml b/html/changelogs/AutoChangeLog-pr-9866.yml deleted file mode 100644 index 1e6e8d0e88..0000000000 --- a/html/changelogs/AutoChangeLog-pr-9866.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Useroth" -delete-after: True -changes: - - rscadd: "strange seeds as a buyable traitor botanist item" diff --git a/html/changelogs/AutoChangeLog-pr-9867.yml b/html/changelogs/AutoChangeLog-pr-9867.yml deleted file mode 100644 index 4333d5eb73..0000000000 --- a/html/changelogs/AutoChangeLog-pr-9867.yml +++ /dev/null @@ -1,6 +0,0 @@ -author: "Naksu, ShizCalev" -delete-after: True -changes: - - refactor: "Refactored examine-code" - - bugfix: "Examining a human with a burned prosthetic limb will no longer tell you that the limb is blistered." - - tweak: "Items will now inform you if they are resistant to frost, fire, acid, and lava when examined." diff --git a/html/changelogs/AutoChangeLog-pr-9868.yml b/html/changelogs/AutoChangeLog-pr-9868.yml deleted file mode 100644 index 18c4388dcd..0000000000 --- a/html/changelogs/AutoChangeLog-pr-9868.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Ghommie" -delete-after: True -changes: - - bugfix: "fixed superlube waterflower, my bad." diff --git a/html/changelogs/AutoChangeLog-pr-9869.yml b/html/changelogs/AutoChangeLog-pr-9869.yml deleted file mode 100644 index ecb3ac6cb7..0000000000 --- a/html/changelogs/AutoChangeLog-pr-9869.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Hatterhat" -delete-after: True -changes: - - rscadd: "The seedvault/alien plant DNA manipulator can now be printed off with Alien Biotechnology." diff --git a/html/changelogs/AutoChangeLog-pr-9871.yml b/html/changelogs/AutoChangeLog-pr-9871.yml deleted file mode 100644 index 3940d256c2..0000000000 --- a/html/changelogs/AutoChangeLog-pr-9871.yml +++ /dev/null @@ -1,5 +0,0 @@ -author: "dzahlus" -delete-after: True -changes: - - soundadd: "added a new gun sounds" - - sounddel: "removed an old gun sounds" diff --git a/html/changelogs/AutoChangeLog-pr-9873.yml b/html/changelogs/AutoChangeLog-pr-9873.yml deleted file mode 100644 index b0568bad14..0000000000 --- a/html/changelogs/AutoChangeLog-pr-9873.yml +++ /dev/null @@ -1,5 +0,0 @@ -author: "Ghommie" -delete-after: True -changes: - - bugfix: "Fixed closing the aux base construction RCD's door access settings window throwing you out of camera mode when closed." - - rscdel: "Removed not functional aux base RCD's door type menu. Use airlock painters, maybe." diff --git a/html/changelogs/AutoChangeLog-pr-9874.yml b/html/changelogs/AutoChangeLog-pr-9874.yml deleted file mode 100644 index 2e932c458b..0000000000 --- a/html/changelogs/AutoChangeLog-pr-9874.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Ghommie" -delete-after: True -changes: - - rscadd: "Honkbot oil spills are of the slippery kind now. Honk." diff --git a/html/changelogs/AutoChangeLog-pr-9875.yml b/html/changelogs/AutoChangeLog-pr-9875.yml deleted file mode 100644 index 4e14a561e7..0000000000 --- a/html/changelogs/AutoChangeLog-pr-9875.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Putnam" -delete-after: True -changes: - - bugfix: "From-ghosts dynamic rulesets now actually listen to \"required candidates\"" diff --git a/html/changelogs/AutoChangeLog-pr-9876.yml b/html/changelogs/AutoChangeLog-pr-9876.yml deleted file mode 100644 index 4bc0a19954..0000000000 --- a/html/changelogs/AutoChangeLog-pr-9876.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Ghommie" -delete-after: True -changes: - - imageadd: "local code scavenger finds forgotten slighty improved apc sprites left buried in old dusty folders." diff --git a/html/changelogs/AutoChangeLog-pr-9877.yml b/html/changelogs/AutoChangeLog-pr-9877.yml deleted file mode 100644 index c84cb7aa92..0000000000 --- a/html/changelogs/AutoChangeLog-pr-9877.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Ghommie" -delete-after: True -changes: - - bugfix: "Seven old and otherwordly pAI holochassis icons have crawled their way out of the modular citadel catacombs." diff --git a/html/changelogs/AutoChangeLog-pr-9880.yml b/html/changelogs/AutoChangeLog-pr-9880.yml deleted file mode 100644 index 0f9dfa58f3..0000000000 --- a/html/changelogs/AutoChangeLog-pr-9880.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Putnam" -delete-after: True -changes: - - bugfix: "Every dynamic-triggered event is now blacklisted from being triggered by the random events system when dynamic can trigger them." diff --git a/html/changelogs/AutoChangeLog-pr-9881.yml b/html/changelogs/AutoChangeLog-pr-9881.yml deleted file mode 100644 index 3ff9081e66..0000000000 --- a/html/changelogs/AutoChangeLog-pr-9881.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Putnam" -delete-after: True -changes: - - rscadd: "Dynamic voting now features extended, if recent rounds have been chaotic." diff --git a/html/changelogs/AutoChangeLog-pr-9882.yml b/html/changelogs/AutoChangeLog-pr-9882.yml deleted file mode 100644 index 581149a51f..0000000000 --- a/html/changelogs/AutoChangeLog-pr-9882.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Fermis" -delete-after: True -changes: - - refactor: "refactored sleepers!" diff --git a/html/changelogs/AutoChangeLog-pr-9886.yml b/html/changelogs/AutoChangeLog-pr-9886.yml deleted file mode 100644 index 64c011e37c..0000000000 --- a/html/changelogs/AutoChangeLog-pr-9886.yml +++ /dev/null @@ -1,5 +0,0 @@ -author: "Ghommie" -delete-after: True -changes: - - bugfix: "chem dispenser beakers end up in your hand yet again." - - bugfix: "Bikehorns squeak yet again, the world is safe." diff --git a/html/changelogs/AutoChangeLog-pr-9887.yml b/html/changelogs/AutoChangeLog-pr-9887.yml deleted file mode 100644 index c76016575b..0000000000 --- a/html/changelogs/AutoChangeLog-pr-9887.yml +++ /dev/null @@ -1,7 +0,0 @@ -author: "Fox McCloud, Ghommie" -delete-after: True -changes: - - bugfix: "Fixes being able to mech-punch other mobs, as a pacifist" - - bugfix: "Fixes being able to hurt people, as a pacifist, by throwing them into a wall or other mob, or by using most martial arts (save for the unpredictable psychotic brawl, and the stamina-damage-only boxing)." - - balance: "Buffs boxing to outdamage natural stamina regeneration. Made the chance of outright missing your opponent actually possible." - - tweak: "Pacifists can now engage in the (laughably not harmful) sweet sweet art of boxing now." diff --git a/html/changelogs/AutoChangeLog-pr-9889.yml b/html/changelogs/AutoChangeLog-pr-9889.yml deleted file mode 100644 index 68094bd33d..0000000000 --- a/html/changelogs/AutoChangeLog-pr-9889.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "GrayRachnid" -delete-after: True -changes: - - bugfix: "Fixes golden toolbox missing inhand sprite" diff --git a/html/changelogs/AutoChangeLog-pr-9891.yml b/html/changelogs/AutoChangeLog-pr-9891.yml deleted file mode 100644 index 105749ea29..0000000000 --- a/html/changelogs/AutoChangeLog-pr-9891.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Putnam" -delete-after: True -changes: - - tweak: "Roundstart rulesets now scale on population ready rather than total population." diff --git a/html/changelogs/AutoChangeLog-pr-9893.yml b/html/changelogs/AutoChangeLog-pr-9893.yml deleted file mode 100644 index 157602a3b8..0000000000 --- a/html/changelogs/AutoChangeLog-pr-9893.yml +++ /dev/null @@ -1,5 +0,0 @@ -author: "Putnam" -delete-after: True -changes: - - bugfix: "Threat log now accurately represents what actually used the threat." - - tweak: "Verbose threat log (admin-only) now shows ALL threat level changes." diff --git a/html/changelogs/AutoChangeLog-pr-9895.yml b/html/changelogs/AutoChangeLog-pr-9895.yml deleted file mode 100644 index 213e7cdb73..0000000000 --- a/html/changelogs/AutoChangeLog-pr-9895.yml +++ /dev/null @@ -1,10 +0,0 @@ -author: "Fermis" -delete-after: True -changes: - - rscadd: "Organ fridges to all maps near surgery with a random sensible organ, steralizine and synthtissue." - - tweak: "the med hand scanner to be less of a mishmash of random things" - - rscadd: "a little icon to the HUD if someone's heart has failed." - - tweak: "Lets neurine's brain splash attack work via syringe." - - rscadd: "a new surgery; Emergency Cardioversion Induction for use on the recently deceased" - - tweak: "Synthtissue to be less demanding on growth size for organ regeneration and improves clarify of it's growth gated effects." - - tweak: "Synthtissue now is more useful than synthflesh on the dead" diff --git a/html/changelogs/AutoChangeLog-pr-9896.yml b/html/changelogs/AutoChangeLog-pr-9896.yml deleted file mode 100644 index 378129d227..0000000000 --- a/html/changelogs/AutoChangeLog-pr-9896.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Ghommie" -delete-after: True -changes: - - bugfix: "Cyborgs can now actually use cameras from a distance." diff --git a/html/changelogs/AutoChangeLog-pr-9898.yml b/html/changelogs/AutoChangeLog-pr-9898.yml deleted file mode 100644 index 002e3b544d..0000000000 --- a/html/changelogs/AutoChangeLog-pr-9898.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Ghommie" -delete-after: True -changes: - - bugfix: "Suicides are yet again painful and instant and won't throw people in deep crit from full health." diff --git a/html/changelogs/AutoChangeLog-pr-9902.yml b/html/changelogs/AutoChangeLog-pr-9902.yml deleted file mode 100644 index 9a9d7f4597..0000000000 --- a/html/changelogs/AutoChangeLog-pr-9902.yml +++ /dev/null @@ -1,6 +0,0 @@ -author: "Useroth" -delete-after: True -changes: - - rscadd: "A bunch of newer tg plants" - - rscadd: "A bunch of newer tg plant traits" - - rscadd: "A couple of newer tg plant reagents" diff --git a/html/changelogs/AutoChangeLog-pr-9906.yml b/html/changelogs/AutoChangeLog-pr-9906.yml deleted file mode 100644 index 67c5c20b58..0000000000 --- a/html/changelogs/AutoChangeLog-pr-9906.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Xantholne" -delete-after: True -changes: - - rscadd: "New Berets for most heads and departments available in their autodrobes or lockers" diff --git a/html/changelogs/AutoChangeLog-pr-9907.yml b/html/changelogs/AutoChangeLog-pr-9907.yml deleted file mode 100644 index 6bd27c6e50..0000000000 --- a/html/changelogs/AutoChangeLog-pr-9907.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Putnam" -delete-after: True -changes: - - bugfix: "VR mobs can no longer be dynamic midround antags." diff --git a/html/changelogs/AutoChangeLog-pr-9908.yml b/html/changelogs/AutoChangeLog-pr-9908.yml deleted file mode 100644 index fb0ae06238..0000000000 --- a/html/changelogs/AutoChangeLog-pr-9908.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Ghommie" -delete-after: True -changes: - - bugfix: "fixed rogue pixels on the energy gu- ahem blaster carbine... and a few apc lights states being neigh-indistinguishable." diff --git a/html/changelogs/AutoChangeLog-pr-9909.yml b/html/changelogs/AutoChangeLog-pr-9909.yml deleted file mode 100644 index 7cfb6ce5b2..0000000000 --- a/html/changelogs/AutoChangeLog-pr-9909.yml +++ /dev/null @@ -1,5 +0,0 @@ -author: "kiwedespars" -delete-after: True -changes: - - rscdel: "removed moth fluff coloring you like your wings" - - balance: "made insect not so bad." diff --git a/html/changelogs/AutoChangeLog-pr-9915.yml b/html/changelogs/AutoChangeLog-pr-9915.yml deleted file mode 100644 index 652a942d13..0000000000 --- a/html/changelogs/AutoChangeLog-pr-9915.yml +++ /dev/null @@ -1,14 +0,0 @@ -author: "Owai-Seek" -delete-after: True -changes: - - rscadd: "leg wraps and sweaters to clothesmate" - - rscadd: "screwdriver and cable coil to janidrobe" - - rscadd: "screwdriver and cable coil to janibelt whitelist (for fixing/placing light fixtures)" - - rscadd: "monkey cube, syringe, enzyme, soy sauce, and cryoxadone to chef's vendor (contraband and premium)" - - rscadd: "add cracker, beans, honey bars, lollipops, chocolate coin, and spider lollipop to snack vendors (contraband and premium)" - - rscadd: "newspaper to loadout menu for bapping purposes" - - rscdel: "removed poppy pretzels from snack vendor premium" - - rscadd: "maid uniform (janimaid alt) to kinkmate." - - tweak: "moves gear harness from premium to normal stock in kinkmate" - - balance: "re-balanced metal shield bounty" - - rscadd: "cryoxadone bottle (for use in chef vendor)" diff --git a/html/changelogs/AutoChangeLog-pr-9920.yml b/html/changelogs/AutoChangeLog-pr-9920.yml deleted file mode 100644 index 68e336f042..0000000000 --- a/html/changelogs/AutoChangeLog-pr-9920.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "YakumoChen" -delete-after: True -changes: - - imageadd: "New AI Holograms and Displays! Ported from /vg/station." diff --git a/html/changelogs/AutoChangeLog-pr-9922.yml b/html/changelogs/AutoChangeLog-pr-9922.yml deleted file mode 100644 index 3c293c742c..0000000000 --- a/html/changelogs/AutoChangeLog-pr-9922.yml +++ /dev/null @@ -1,6 +0,0 @@ -author: "GrayRachnid" -delete-after: True -changes: - - rscadd: "Added traumas" - - rscadd: "Added science powergame tool" - - tweak: "a few hearing args" diff --git a/html/changelogs/AutoChangeLog-pr-9941.yml b/html/changelogs/AutoChangeLog-pr-9941.yml deleted file mode 100644 index f7f011f38e..0000000000 --- a/html/changelogs/AutoChangeLog-pr-9941.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Putnam" -delete-after: True -changes: - - bugfix: "Personal closets can use anything that holds an ID card now." diff --git a/html/changelogs/AutoChangeLog-pr-9942.yml b/html/changelogs/AutoChangeLog-pr-9942.yml deleted file mode 100644 index 3b6925289b..0000000000 --- a/html/changelogs/AutoChangeLog-pr-9942.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Useroth" -delete-after: True -changes: - - bugfix: "the new plants now properly get their reagents and reagent genes instead of being empty with UNKNOWN reagents listed in the DNA machine" diff --git a/html/changelogs/AutoChangeLog-pr-9943.yml b/html/changelogs/AutoChangeLog-pr-9943.yml deleted file mode 100644 index 8164ff2701..0000000000 --- a/html/changelogs/AutoChangeLog-pr-9943.yml +++ /dev/null @@ -1,5 +0,0 @@ -author: "dapnee" -delete-after: True -changes: - - bugfix: "Communications console window no longer updates, won't steal focus anymore." - - bugfix: "Trimline neutral end exists now." diff --git a/html/changelogs/AutoChangeLog-pr-9946.yml b/html/changelogs/AutoChangeLog-pr-9946.yml deleted file mode 100644 index e045c5006f..0000000000 --- a/html/changelogs/AutoChangeLog-pr-9946.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "kevinz000" -delete-after: True -changes: - - balance: "Light pink extracts no longer speed you up. Instead, they give stamina regeneration and free sprinting." diff --git a/html/changelogs/AutoChangeLog-pr-9948.yml b/html/changelogs/AutoChangeLog-pr-9948.yml deleted file mode 100644 index 4f337660be..0000000000 --- a/html/changelogs/AutoChangeLog-pr-9948.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Ghommie" -delete-after: True -changes: - - bugfix: "Morgues' original alert beeping sound has been restored, they no longer go \"ammunition depleted\"" diff --git a/html/changelogs/AutoChangeLog-pr-9957.yml b/html/changelogs/AutoChangeLog-pr-9957.yml deleted file mode 100644 index 234fecdf79..0000000000 --- a/html/changelogs/AutoChangeLog-pr-9957.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Ghommie" -delete-after: True -changes: - - bugfix: "Fixed missing hypereutactic left inhand sprites." diff --git a/html/changelogs/AutoChangeLog-pr-9959.yml b/html/changelogs/AutoChangeLog-pr-9959.yml deleted file mode 100644 index e222659096..0000000000 --- a/html/changelogs/AutoChangeLog-pr-9959.yml +++ /dev/null @@ -1,5 +0,0 @@ -author: "Ghommie" -delete-after: True -changes: - - bugfix: "Dying, ghosting, having your mind / ckey transferred to another mob, going softcrit or otherwise unconscious now properly turn off combat mode." - - bugfix: "combat mode can't be toggled on while non fully conscious anymore." diff --git a/html/changelogs/AutoChangeLog-pr-9960.yml b/html/changelogs/AutoChangeLog-pr-9960.yml deleted file mode 100644 index d6701d7eb4..0000000000 --- a/html/changelogs/AutoChangeLog-pr-9960.yml +++ /dev/null @@ -1,6 +0,0 @@ -author: "Krysonism, Ghommie" -delete-after: True -changes: - - rscadd: "NT has made breakthroughs in ice cream science, ice creams can now be flavoured with any reagent!" - - tweak: "The ice cream vat now accepts beakers." - - bugfix: "Grape and Peach icecreams have scoop overlays yet again." diff --git a/html/changelogs/AutoChangeLog-pr-9962.yml b/html/changelogs/AutoChangeLog-pr-9962.yml deleted file mode 100644 index d1ac38193f..0000000000 --- a/html/changelogs/AutoChangeLog-pr-9962.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Ghommie" -delete-after: True -changes: - - bugfix: "Fixed limbs' set_disabled NOT dropping your held items, updating your hand slot inventory screen image, prompting chat messages and making your character scream like a sissy." diff --git a/html/changelogs/AutoChangeLog-pr-9964.yml b/html/changelogs/AutoChangeLog-pr-9964.yml deleted file mode 100644 index 76687969ca..0000000000 --- a/html/changelogs/AutoChangeLog-pr-9964.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "GrayRachnid" -delete-after: True -changes: - - bugfix: "fixed my mistakes" diff --git a/html/changelogs/AutoChangeLog-pr-9965.yml b/html/changelogs/AutoChangeLog-pr-9965.yml deleted file mode 100644 index 6a7562aa46..0000000000 --- a/html/changelogs/AutoChangeLog-pr-9965.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "GrayRachnid" -delete-after: True -changes: - - tweak: "tweaked the number of ingredients/pancakes you can stack." diff --git a/html/changelogs/AutoChangeLog-pr-9966.yml b/html/changelogs/AutoChangeLog-pr-9966.yml deleted file mode 100644 index 2b4a027949..0000000000 --- a/html/changelogs/AutoChangeLog-pr-9966.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Ghommie" -delete-after: True -changes: - - bugfix: "Lusty xenomoprh maids will now actually clean tiles they travel onto yet again." diff --git a/html/changelogs/AutoChangeLog-pr-9967.yml b/html/changelogs/AutoChangeLog-pr-9967.yml deleted file mode 100644 index 8d9448d290..0000000000 --- a/html/changelogs/AutoChangeLog-pr-9967.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Mickyy5" -delete-after: True -changes: - - rscadd: "Nanotrasen are now issuing Plasmamen with plasma in their survival boxes" diff --git a/html/changelogs/AutoChangeLog-pr-9969.yml b/html/changelogs/AutoChangeLog-pr-9969.yml deleted file mode 100644 index 2aac34acd4..0000000000 --- a/html/changelogs/AutoChangeLog-pr-9969.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Linzolle" -delete-after: True -changes: - - tweak: "hat tossing can no longer knock hats off" diff --git a/html/changelogs/AutoChangeLog-pr-9972.yml b/html/changelogs/AutoChangeLog-pr-9972.yml deleted file mode 100644 index ab9047a1ce..0000000000 --- a/html/changelogs/AutoChangeLog-pr-9972.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Ghommie" -delete-after: True -changes: - - bugfix: "Fixed double whitespace gap in human and AI examine. Fixed single whitespace in carbon examine." diff --git a/html/changelogs/AutoChangeLog-pr-9976.yml b/html/changelogs/AutoChangeLog-pr-9976.yml deleted file mode 100644 index 3db57e2c5a..0000000000 --- a/html/changelogs/AutoChangeLog-pr-9976.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Coconutwarrior97" -delete-after: True -changes: - - bugfix: "Can only wrench down two transit tubes per turf." diff --git a/html/changelogs/AutoChangeLog-pr-9977.yml b/html/changelogs/AutoChangeLog-pr-9977.yml deleted file mode 100644 index 8a4d2dc304..0000000000 --- a/html/changelogs/AutoChangeLog-pr-9977.yml +++ /dev/null @@ -1,5 +0,0 @@ -author: "Useroth" -delete-after: True -changes: - - rscadd: "extradimensional oranges now contain haloperidol" - - bugfix: "extradimensional oranges now actually grow properly and give proper seeds." diff --git a/html/changelogs/AutoChangeLog-pr-9980.yml b/html/changelogs/AutoChangeLog-pr-9980.yml deleted file mode 100644 index b5deb45f2d..0000000000 --- a/html/changelogs/AutoChangeLog-pr-9980.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Tetr4" -delete-after: True -changes: - - bugfix: "Turning a tile with gas effects into space now gets rid of the effects." diff --git a/html/changelogs/AutoChangeLog-pr-9981.yml b/html/changelogs/AutoChangeLog-pr-9981.yml deleted file mode 100644 index cd7957df0f..0000000000 --- a/html/changelogs/AutoChangeLog-pr-9981.yml +++ /dev/null @@ -1,5 +0,0 @@ -author: "Ghommie" -delete-after: True -changes: - - tweak: "You can no longer estimate the amount of reagents found inside a damp rag." - - tweak: "You can now squeeze a rag's reagents into another open container, as long as the other one is not full." diff --git a/html/changelogs/AutoChangeLog-pr-9988.yml b/html/changelogs/AutoChangeLog-pr-9988.yml deleted file mode 100644 index 7fb1c5c6d8..0000000000 --- a/html/changelogs/AutoChangeLog-pr-9988.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Ghommie" -delete-after: True -changes: - - bugfix: "Fixed ED-209 being unbuildable past the welding step." diff --git a/html/changelogs/AutoChangeLog-pr-9989.yml b/html/changelogs/AutoChangeLog-pr-9989.yml deleted file mode 100644 index 6e19e7eb5e..0000000000 --- a/html/changelogs/AutoChangeLog-pr-9989.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "ShizCalev" -delete-after: True -changes: - - bugfix: "Fixed a couple of laser / energy guns never switching to the empty icon despite being unable to fire." diff --git a/html/changelogs/AutoChangeLog-pr-9992.yml b/html/changelogs/AutoChangeLog-pr-9992.yml deleted file mode 100644 index fb59893d34..0000000000 --- a/html/changelogs/AutoChangeLog-pr-9992.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Ghommie" -delete-after: True -changes: - - bugfix: "Fixed ai displays status being reset to \"Neutral\" on login, regardless of choice." diff --git a/html/changelogs/AutoChangeLog-pr-9996.yml b/html/changelogs/AutoChangeLog-pr-9996.yml deleted file mode 100644 index 1562cfd766..0000000000 --- a/html/changelogs/AutoChangeLog-pr-9996.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Ghommie" -delete-after: True -changes: - - bugfix: "Fixed tinfoil hats giving random traumas." diff --git a/html/create_object.html b/html/create_object.html index 3609e46916..461dd37383 100644 --- a/html/create_object.html +++ b/html/create_object.html @@ -40,6 +40,7 @@ Where: @@ -105,4 +106,4 @@ - \ No newline at end of file + diff --git a/icons/effects/96x96.dmi b/icons/effects/96x96.dmi index a9f20ae8a8..c0b5ef5b40 100644 Binary files a/icons/effects/96x96.dmi and b/icons/effects/96x96.dmi differ diff --git a/icons/effects/effects.dmi b/icons/effects/effects.dmi index e13ce10347..51e9453087 100644 Binary files a/icons/effects/effects.dmi and b/icons/effects/effects.dmi differ diff --git a/icons/misc/language.dmi b/icons/misc/language.dmi index dcd10a51b7..6f6f2546d5 100644 Binary files a/icons/misc/language.dmi and b/icons/misc/language.dmi differ diff --git a/icons/misc/mark_icons.dmi 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0000000000..c7b0546db2 Binary files /dev/null and b/icons/rooms/box/engine.dmi differ diff --git a/icons/turf/floors.dmi b/icons/turf/floors.dmi index 18ebd6b91e..87d5e88cc9 100644 Binary files a/icons/turf/floors.dmi and b/icons/turf/floors.dmi differ diff --git a/icons/turf/smoothrocks.dmi b/icons/turf/smoothrocks.dmi index ba2bbce955..20314cff5b 100644 Binary files a/icons/turf/smoothrocks.dmi and b/icons/turf/smoothrocks.dmi differ diff --git a/modular_citadel/code/_onclick/hud/screen_objects.dm b/modular_citadel/code/_onclick/hud/screen_objects.dm index 3a0eb364cb..6ad0603c49 100644 --- a/modular_citadel/code/_onclick/hud/screen_objects.dm +++ b/modular_citadel/code/_onclick/hud/screen_objects.dm @@ -18,10 +18,11 @@ var/mob/living/carbon/C = usr C.toggle_combat_mode() -/obj/screen/combattoggle/proc/rebasetointerbay(mob/living/carbon/C) - if(!C) +/obj/screen/combattoggle/update_icon_state() + var/mob/living/carbon/user = hud?.mymob + if(!istype(user)) return - if(C.combatmode) + if(user.combatmode) icon_state = "combat" else icon_state = "combat_off" @@ -36,10 +37,11 @@ var/mob/living/carbon/C = usr C.toggle_vore_mode() -/obj/screen/voretoggle/proc/rebaseintomygut(mob/living/carbon/C) - if(!C) +/obj/screen/voretoggle/update_icon_state() + var/mob/living/carbon/user = hud?.mymob + if(!istype(user)) return - if(C.voremode && !C.combatmode) + if(user.voremode && !user.combatmode) icon_state = "nom" else icon_state = "nom_off" diff --git a/modular_citadel/code/_onclick/hud/sprint.dm b/modular_citadel/code/_onclick/hud/sprint.dm index 290fcd368e..c1c81b6d5b 100644 --- a/modular_citadel/code/_onclick/hud/sprint.dm +++ b/modular_citadel/code/_onclick/hud/sprint.dm @@ -12,10 +12,11 @@ var/mob/living/carbon/human/H = usr H.togglesprint() -/obj/screen/sprintbutton/proc/insert_witty_toggle_joke_here(mob/living/carbon/human/H) - if(!H) +/obj/screen/sprintbutton/update_icon_state() + var/mob/living/user = hud?.mymob + if(!istype(user)) return - if(H.sprinting) + if(user.sprinting) icon_state = "act_sprint_on" else icon_state = "act_sprint" diff --git a/modular_citadel/code/_onclick/hud/stamina.dm b/modular_citadel/code/_onclick/hud/stamina.dm index 781b7cb25f..184e3add24 100644 --- a/modular_citadel/code/_onclick/hud/stamina.dm +++ b/modular_citadel/code/_onclick/hud/stamina.dm @@ -13,31 +13,16 @@ var/mob/living/L = usr to_chat(L, "You have [L.getStaminaLoss()] stamina loss.
    Your stamina buffer can take [L.stambuffer] stamina loss, and will use 50% of that stamina loss when recharging.
    Your stamina buffer is [(L.stambuffer*(100/L.stambuffer))-(L.bufferedstam*(100/L.stambuffer))]% full.
    ") -/mob/living/carbon/human/proc/staminahudamount() - if(stat == DEAD || recoveringstam) - return "staminacrit" +/obj/screen/staminas/update_icon_state() + var/mob/living/carbon/user = hud?.mymob + if(!user) + return + if(user.stat == DEAD || user.recoveringstam || (user.hal_screwyhud in 1 to 2)) + icon_state = "staminacrit" + else if(user.hal_screwyhud == 5) + icon_state = "stamina0" else - switch(hal_screwyhud) - if(1 to 2) - return "staminacrit" - if(5) - return "stamina0" - else - switch(100 - getStaminaLoss()) - if(100 to INFINITY) - return "stamina0" - if(80 to 100) - return "stamina1" - if(60 to 80) - return "stamina2" - if(40 to 60) - return "stamina3" - if(20 to 40) - return "stamina4" - if(0 to 20) - return "stamina5" - else - return "stamina6" + icon_state = "stamina[CLAMP(FLOOR(user.getStaminaLoss() /20, 1), 0, 6)]" //stam buffer /obj/screen/staminabuffer @@ -48,31 +33,29 @@ layer = ABOVE_HUD_LAYER + 0.1 mouse_opacity = 0 -/mob/living/carbon/human/proc/staminabufferhudamount() - if(stat == DEAD || recoveringstam) - return "stambuffer7" +/obj/screen/staminabuffer/update_icon_state() + var/mob/living/carbon/user = hud?.mymob + if(!user) + return + if(user.stat == DEAD || user.recoveringstam || (user.hal_screwyhud in 1 to 2)) + icon_state = "stambuffer7" + else if(user.hal_screwyhud == 5) + icon_state = "stambuffer0" else - switch(hal_screwyhud) - if(1 to 2) - return "stambuffer7" - if(5) - return "stambuffer0" + switch(user.bufferedstam / user.stambuffer) + if(0.95 to INFINITY) + icon_state = "stambuffer7" + if(0.9 to 0.95) + icon_state = "stambuffer6" + if(0.8 to 0.9) + icon_state = "stambuffer5" + if(0.6 to 0.8) + icon_state = "stambuffer4" + if(0.4 to 0.6) + icon_state = "stambuffer3" + if(0.2 to 0.4) + icon_state = "stambuffer2" + if(0.05 to 0.2) + icon_state = "stambuffer1" else - var/percentmult = 100/stambuffer - switch(stambuffer*percentmult - bufferedstam*percentmult) - if(95 to INFINITY) - return "stambuffer0" - if(90 to 95) - return "stambuffer1" - if(80 to 90) - return "stambuffer2" - if(60 to 80) - return "stambuffer3" - if(40 to 60) - return "stambuffer4" - if(20 to 40) - return "stambuffer5" - if(5 to 20) - return "stambuffer6" - else - return "stambuffer7" + icon_state = "stambuffer0" diff --git a/modular_citadel/code/datums/mood_events/chem_events.dm b/modular_citadel/code/datums/mood_events/chem_events.dm deleted file mode 100644 index 94bfd86b6d..0000000000 --- a/modular_citadel/code/datums/mood_events/chem_events.dm +++ /dev/null @@ -1,59 +0,0 @@ -/datum/mood_event/eigenstate - mood_change = -3 - description = "Where the hell am I? Is this an alternative dimension ?\n" - -/datum/mood_event/enthrall - mood_change = 5 - -/datum/mood_event/enthrall/add_effects(message) - description = "[message]\n" - -/datum/mood_event/enthrallpraise - mood_change = 10 - timeout = 1 MINUTES - -/datum/mood_event/enthrallpraise/add_effects(message) - description = "[message]\n" - -/datum/mood_event/enthrallscold - mood_change = -10 - timeout = 1 MINUTES - -/datum/mood_event/enthrallscold/add_effects(message) - description = "[message]\n"//aaa I'm not kinky enough for this - -/datum/mood_event/enthrallmissing1 - mood_change = -5 - -/datum/mood_event/enthrallmissing1/add_effects(message) - description = "[message]\n" - -/datum/mood_event/enthrallmissing2 - mood_change = -10 - -/datum/mood_event/enthrallmissing2/add_effects(message) - description = "[message]\n" - -/datum/mood_event/enthrallmissing3 - mood_change = -15 - -/datum/mood_event/enthrallmissing3/add_effects(message) - description = "[message]\n" - -/datum/mood_event/enthrallmissing4 - mood_change = -25 - -/datum/mood_event/enthrallmissing4/add_effects(message) - description = "[message]\n" - -/datum/mood_event/InLove - mood_change = 10 - -/datum/mood_event/InLove/add_effects(message) - description = "[message]\n" - -/datum/mood_event/MissingLove - mood_change = -10 - -/datum/mood_event/MissingLove/add_effects(message) - description = "[message]\n" diff --git a/modular_citadel/code/datums/mood_events/generic_negative_events.dm b/modular_citadel/code/datums/mood_events/generic_negative_events.dm deleted file mode 100644 index bb04b0b283..0000000000 --- a/modular_citadel/code/datums/mood_events/generic_negative_events.dm +++ /dev/null @@ -1,21 +0,0 @@ -// Citadel-specific negative moodlets - -/datum/mood_event/plushjack - description = "I have butchered a plush recently.\n" - mood_change = -1 - timeout = 2 MINUTES - -/datum/mood_event/plush_nostuffing - description = "A plush I tried to pet had no stuffing...\n" - mood_change = -1 - timeout = 2 MINUTES - -/datum/mood_event/emptypred - description = "I had to let someone out.\n" - mood_change = -2 - timeout = 1 MINUTES - -/datum/mood_event/emptyprey - description = "It feels quite cold out here.\n" - mood_change = -2 - timeout = 1 MINUTES diff --git a/modular_citadel/code/datums/mood_events/generic_positive_events.dm b/modular_citadel/code/datums/mood_events/generic_positive_events.dm deleted file mode 100644 index ffa661e6e9..0000000000 --- a/modular_citadel/code/datums/mood_events/generic_positive_events.dm +++ /dev/null @@ -1,34 +0,0 @@ -// Citadel-specific positive moodlets - -/datum/mood_event/headpat - description = "Headpats are nice.\n" - mood_change = 2 - timeout = 2 MINUTES - -/datum/mood_event/hugbox - description = "I hugged a box of hugs recently.\n" - mood_change = 1 - timeout = 2 MINUTES - -/datum/mood_event/plushpet - description = "I pet a plush recently.\n" - mood_change = 1 - timeout = 3000 - -/datum/mood_event/plushplay - description = "I've played with plushes recently.\n" - mood_change = 3 - timeout = 3000 - -/datum/mood_event/orgasm - description = "I came!\n" //funny meme haha - mood_change = 3 - timeout = 1000 - -/datum/mood_event/fedpred - description = "I've devoured someone!\n" - mood_change = 3 - -/datum/mood_event/fedprey - description = "It feels quite cozy in here.\n" - mood_change = 3 diff --git a/modular_citadel/code/datums/mood_events/moodular.dm b/modular_citadel/code/datums/mood_events/moodular.dm deleted file mode 100644 index ee502c7b39..0000000000 --- a/modular_citadel/code/datums/mood_events/moodular.dm +++ /dev/null @@ -1,27 +0,0 @@ -// Modular stuff to use with Citadel-specific moods. - -// box of hugs -/obj/item/storage/box/hug/attack_self(mob/user) - . = ..() - SEND_SIGNAL(user, COMSIG_ADD_MOOD_EVENT,"hugbox", /datum/mood_event/hugbox) - -//Removed headpats here, duplicate code? - -// plush petting -/obj/item/toy/plush/attack_self(mob/user) - . = ..() - if(stuffed || grenade) - SEND_SIGNAL(user, COMSIG_ADD_MOOD_EVENT,"plushpet", /datum/mood_event/plushpet) - else - SEND_SIGNAL(user, COMSIG_ADD_MOOD_EVENT,"plush_nostuffing", /datum/mood_event/plush_nostuffing) - -// Jack the Ripper starring plush -/obj/item/toy/plush/attackby(obj/item/I, mob/living/user, params) - . = ..() - if(I.get_sharpness()) - if(!grenade) - SEND_SIGNAL(user, COMSIG_ADD_MOOD_EVENT,"plushjack", /datum/mood_event/plushjack) - -// plush playing (plush-on-plush action) - if(istype(I, /obj/item/toy/plush)) - SEND_SIGNAL(user, COMSIG_ADD_MOOD_EVENT,"plushplay", /datum/mood_event/plushplay) diff --git a/modular_citadel/code/datums/mutations/hulk.dm b/modular_citadel/code/datums/mutations/hulk.dm deleted file mode 100644 index 601238707d..0000000000 --- a/modular_citadel/code/datums/mutations/hulk.dm +++ /dev/null @@ -1,2 +0,0 @@ -/datum/mutation/human/hulk - species_allowed = list("fly") \ No newline at end of file diff --git a/modular_citadel/code/datums/status_effects/chems.dm b/modular_citadel/code/datums/status_effects/chems.dm index 5d9010a7bd..8adc7c0745 100644 --- a/modular_citadel/code/datums/status_effects/chems.dm +++ b/modular_citadel/code/datums/status_effects/chems.dm @@ -209,12 +209,12 @@ //Preamble -/mob/living/verb/toggle_lewd() +/mob/living/verb/toggle_hypno() set category = "IC" - set name = "Toggle Lewdchem" - set desc = "Allows you to toggle if you'd like lewd flavour messages." - client.prefs.lewdchem = !(client.prefs.lewdchem) - to_chat(usr, "You [(client.prefs.lewdchem?"will":"no longer")] receive lewdchem messages.") + set name = "Toggle Lewd MKUltra" + set desc = "Allows you to toggle if you'd like lewd flavour messages for MKUltra." + client.prefs.cit_toggles ^= HYPNO + to_chat(usr, "You [((client.prefs.cit_toggles & HYPNO) ?"will":"no longer")] receive lewd flavour messages for MKUltra.") /datum/status_effect/chem/enthrall id = "enthrall" @@ -252,6 +252,8 @@ var/customEcho //Custom looping text in owner var/customSpan //Custom spans for looping text + var/lewd = FALSE // Set on on_apply. Will only be true if both individuals involved have opted in. + /datum/status_effect/chem/enthrall/on_apply() var/mob/living/carbon/M = owner var/datum/reagent/fermi/enthrall/E = locate(/datum/reagent/fermi/enthrall) in M.reagents.reagent_list @@ -269,10 +271,11 @@ var/mob/living/carbon/human/H = owner if(H)//Prefs if(!H.canbearoused) - H.client?.prefs.lewdchem = FALSE - var/message = "[(owner.client?.prefs.lewdchem?"I am a good pet for [enthrallGender].":"[master] is a really inspirational person!")]" + H.client?.prefs.cit_toggles &= ~HYPNO + lewd = (owner.client?.prefs.cit_toggles & HYPNO) && (master.client?.prefs.cit_toggles & HYPNO) + var/message = "[(lewd ? "I am a good pet for [enthrallGender]." : "[master] is a really inspirational person!")]" SEND_SIGNAL(M, COMSIG_ADD_MOOD_EVENT, "enthrall", /datum/mood_event/enthrall, message) - to_chat(owner, "You feel inexplicably drawn towards [master], their words having a demonstrable effect on you. It seems the closer you are to them, the stronger the effect is. However you aren't fully swayed yet and can resist their effects by repeatedly resisting as much as you can!") + to_chat(owner, "You feel inexplicably drawn towards [master], their words having a demonstrable effect on you. It seems the closer you are to them, the stronger the effect is. However you aren't fully swayed yet and can resist their effects by repeatedly resisting as much as you can!") log_game("FERMICHEM: MKULTRA: Status applied on [owner] ckey: [owner.key] with a master of [master] ckey: [enthrallID].") SSblackbox.record_feedback("tally", "fermi_chem", 1, "Enthrall attempts") return ..() @@ -318,7 +321,7 @@ resistanceTally /= 2 enthrallTally = 0 SSblackbox.record_feedback("tally", "fermi_chem", 1, "Enthralled to state 2") - if(owner.client?.prefs.lewdchem) + if(lewd) to_chat(owner, "Your conciousness slips, as you sink deeper into trance and servitude.") else to_chat(owner, "Your conciousness slips, as you feel more drawn to following [master].") @@ -327,11 +330,11 @@ phase = -1 to_chat(owner, "You break free of the influence in your mind, your thoughts suddenly turning lucid!") if(DistApart < 10) - to_chat(master, "[(master.client?.prefs.lewdchem?"Your pet":"Your thrall")] seems to have broken free of your enthrallment!
    ") + to_chat(master, "[(lewd?"Your pet":"Your thrall")] seems to have broken free of your enthrallment!") SSblackbox.record_feedback("tally", "fermi_chem", 1, "Thralls broken free") owner.remove_status_effect(src) //If resisted in phase 1, effect is removed. if(prob(10)) - if(owner.client?.prefs.lewdchem) + if(lewd) to_chat(owner, "[pick("It feels so good to listen to [master].", "You can't keep your eyes off [master].", "[master]'s voice is making you feel so sleepy.", "You feel so comfortable with [master]", "[master] is so dominant, it feels right to obey them.")].") if (2) //partially enthralled if(enthrallTally > 200) @@ -339,12 +342,12 @@ mental_capacity -= resistanceTally//leftover resistance per step is taken away from mental_capacity. enthrallTally = 0 resistanceTally /= 2 - if(owner.client?.prefs.lewdchem) + if(lewd) to_chat(owner, "Your mind gives, eagerly obeying and serving [master].") to_chat(owner, "You are now fully enthralled to [master], and eager to follow their commands. However you find that in your intoxicated state you are unable to resort to violence. Equally you are unable to commit suicide, even if ordered to, as you cannot serve your [enthrallGender] in death. ")//If people start using this as an excuse to be violent I'll just make them all pacifists so it's not OP. else to_chat(owner, "You are unable to put up a resistance any longer, and now are under the influence of [master]. However you find that in your intoxicated state you are unable to resort to violence. Equally you are unable to commit suicide, even if ordered to, as you cannot follow [master] in death. ") - to_chat(master, "Your [(master.client?.prefs.lewdchem?"pet":"follower")] [owner] appears to have fully fallen under your sway.") + to_chat(master, "Your [(lewd?"pet":"follower")] [owner] appears to have fully fallen under your sway.") log_game("FERMICHEM: MKULTRA: Status on [owner] ckey: [owner.key] has been fully entrhalled (state 3) with a master of [master] ckey: [enthrallID].") SSblackbox.record_feedback("tally", "fermi_chem", 1, "thralls fully enthralled.") else if (resistanceTally > 200) @@ -353,20 +356,18 @@ resistanceTally = 0 resistGrowth = 0 to_chat(owner, "You manage to shake some of the effects from your addled mind, however you can still feel yourself drawn towards [master].") - if(prob(10)) - if(owner.client?.prefs.lewdchem) - to_chat(owner, "[pick("It feels so good to listen to [enthrallGender].", "You can't keep your eyes off [enthrallGender].", "[enthrallGender]'s voice is making you feel so sleepy.", "You feel so comfortable with [enthrallGender]", "[enthrallGender] is so dominant, it feels right to obey them.")].") + if(lewd && prob(10)) + to_chat(owner, "[pick("It feels so good to listen to [enthrallGender].", "You can't keep your eyes off [enthrallGender].", "[enthrallGender]'s voice is making you feel so sleepy.", "You feel so comfortable with [enthrallGender]", "[enthrallGender] is so dominant, it feels right to obey them.")].") if (3)//fully entranced if ((resistanceTally >= 200 && withdrawalTick >= 150) || (HAS_TRAIT(M, TRAIT_MINDSHIELD) && (resistanceTally >= 100))) enthrallTally = 0 phase -= 1 resistanceTally = 0 resistGrowth = 0 - to_chat(owner, "The separation from [(owner.client?.prefs.lewdchem?"your [enthrallGender]":"[master]")] sparks a small flame of resistance in yourself, as your mind slowly starts to return to normal.") + to_chat(owner, "The separation from [(lewd?"your [enthrallGender]":"[master]")] sparks a small flame of resistance in yourself, as your mind slowly starts to return to normal.") REMOVE_TRAIT(owner, TRAIT_PACIFISM, "MKUltra") - if(prob(1)) - if(owner.client?.prefs.lewdchem && !customEcho) - to_chat(owner, "[pick("I belong to [enthrallGender].", "[enthrallGender] knows whats best for me.", "Obedence is pleasure.", "I exist to serve [enthrallGender].", "[enthrallGender] is so dominant, it feels right to obey them.")].") + if(lewd && prob(1) && !customEcho) + to_chat(owner, "[pick("I belong to [enthrallGender].", "[enthrallGender] knows whats best for me.", "Obedence is pleasure.", "I exist to serve [enthrallGender].", "[enthrallGender] is so dominant, it feels right to obey them.")].") if (4) //mindbroken if (mental_capacity >= 499 && (owner.getOrganLoss(ORGAN_SLOT_BRAIN) <=0 || HAS_TRAIT(M, TRAIT_MINDSHIELD)) && !owner.reagents.has_reagent("MKUltra")) phase = 2 @@ -382,7 +383,7 @@ cooldownMsg = FALSE else if (cooldownMsg == FALSE) if(DistApart < 10) - if(master.client?.prefs.lewdchem) + if(lewd) to_chat(master, "Your pet [owner] appears to have finished internalising your last command.") cooldownMsg = TRUE else @@ -390,7 +391,7 @@ cooldownMsg = TRUE if(get_dist(master, owner) > 10) if(prob(10)) - to_chat(owner, "You feel [(owner.client?.prefs.lewdchem?"a deep NEED to return to your [enthrallGender]":"like you have to return to [master]")].") + to_chat(owner, "You feel [(lewd ?"a deep NEED to return to your [enthrallGender]":"like you have to return to [master]")].") M.throw_at(get_step_towards(master,owner), 5, 1) return//If you break the mind of someone, you can't use status effects on them. @@ -423,29 +424,29 @@ if (withdrawal == TRUE)//Your minions are really REALLY needy. switch(withdrawalTick)//denial if(5)//To reduce spam - to_chat(owner, "You are unable to complete [(owner.client?.prefs.lewdchem?"your [enthrallGender]":"[master]")]'s orders without their presence, and any commands and objectives given to you prior are not in effect until you are back with them.") + to_chat(owner, "You are unable to complete [(lewd?"your [enthrallGender]":"[master]")]'s orders without their presence, and any commands and objectives given to you prior are not in effect until you are back with them.") ADD_TRAIT(owner, TRAIT_PACIFISM, "MKUltra") //IMPORTANT if(10 to 35)//Gives wiggle room, so you're not SUPER needy if(prob(5)) - to_chat(owner, "You're starting to miss [(owner.client?.prefs.lewdchem?"your [enthrallGender]":"[master]")].") + to_chat(owner, "You're starting to miss [(lewd?"your [enthrallGender]":"[master]")].") if(prob(5)) owner.adjustOrganLoss(ORGAN_SLOT_BRAIN, 0.1) - to_chat(owner, "[(owner.client?.prefs.lewdchem?"[enthrallGender]":"[master]")] will surely be back soon") //denial + to_chat(owner, "[(lewd?"[enthrallGender]":"[master]")] will surely be back soon") //denial if(36) - var/message = "[(owner.client?.prefs.lewdchem?"I feel empty when [enthrallGender]'s not around..":"I miss [master]'s presence")]" + var/message = "[(lewd?"I feel empty when [enthrallGender]'s not around..":"I miss [master]'s presence")]" SEND_SIGNAL(M, COMSIG_ADD_MOOD_EVENT, "EnthMissing1", /datum/mood_event/enthrallmissing1, message) if(37 to 65)//barganing if(prob(10)) to_chat(owner, "They are coming back, right...?") owner.adjustOrganLoss(ORGAN_SLOT_BRAIN, 0.5) if(prob(10)) - if(owner.client?.prefs.lewdchem) + if(lewd) to_chat(owner, "I just need to be a good pet for [enthrallGender], they'll surely return if I'm a good pet.") owner.adjustOrganLoss(ORGAN_SLOT_BRAIN, -1.5) if(66) SEND_SIGNAL(M, COMSIG_CLEAR_MOOD_EVENT, "EnthMissing1") - var/message = "[(owner.client?.prefs.lewdchem?"I feel so lost in this complicated world without [enthrallGender]..":"I have to return to [master]!")]" - to_chat(owner, "You start to feel really angry about how you're not with [(owner.client?.prefs.lewdchem?"your [enthrallGender]":"[master]")]!") + var/message = "[(lewd?"I feel so lost in this complicated world without [enthrallGender]..":"I have to return to [master]!")]" + to_chat(owner, "You start to feel really angry about how you're not with [(lewd?"your [enthrallGender]":"[master]")]!") SEND_SIGNAL(M, COMSIG_ADD_MOOD_EVENT, "EnthMissing2", /datum/mood_event/enthrallmissing2, message) owner.stuttering += 50 owner.jitteriness += 250 @@ -453,15 +454,15 @@ if(prob(10)) addtimer(CALLBACK(M, /mob/verb/a_intent_change, INTENT_HARM), 2) addtimer(CALLBACK(M, /mob/proc/click_random_mob), 2) - if(owner.client?.prefs.lewdchem) + if(lewd) to_chat(owner, "You are overwhelmed with anger at the lack of [enthrallGender]'s presence and suddenly lash out!") else to_chat(owner, "You are overwhelmed with anger and suddenly lash out!") if(90) SEND_SIGNAL(M, COMSIG_CLEAR_MOOD_EVENT, "EnthMissing2") - var/message = "[(owner.client?.prefs.lewdchem?"Where are you [enthrallGender]??!":"I need to find [master]!")]" + var/message = "[(lewd?"Where are you [enthrallGender]??!":"I need to find [master]!")]" SEND_SIGNAL(M, COMSIG_ADD_MOOD_EVENT, "EnthMissing3", /datum/mood_event/enthrallmissing3, message) - if(owner.client?.prefs.lewdchem) + if(lewd) to_chat(owner, "You need to find your [enthrallGender] at all costs, you can't hold yourself back anymore!") else to_chat(owner, "You need to find [master] at all costs, you can't hold yourself back anymore!") @@ -474,15 +475,15 @@ M.hallucination += 10 if(101) SEND_SIGNAL(M, COMSIG_CLEAR_MOOD_EVENT, "EnthMissing3") - var/message = "[(owner.client?.prefs.lewdchem?"I'm all alone, It's so hard to continute without [enthrallGender]...":"I really need to find [master]!!!")]" + var/message = "[(lewd?"I'm all alone, It's so hard to continute without [enthrallGender]...":"I really need to find [master]!!!")]" SEND_SIGNAL(M, COMSIG_ADD_MOOD_EVENT, "EnthMissing4", /datum/mood_event/enthrallmissing4, message) - to_chat(owner, "You can hardly find the strength to continue without [(owner.client?.prefs.lewdchem?"your [enthrallGender]":"[master]")].") + to_chat(owner, "You can hardly find the strength to continue without [(lewd?"your [enthrallGender]":"[master]")].") M.gain_trauma_type(BRAIN_TRAUMA_SEVERE) if(102 to 140) //depression 2, revengeance if(prob(20)) owner.Stun(50) owner.emote("cry")//does this exist? - if(owner.client?.prefs.lewdchem) + if(lewd) to_chat(owner, "You're unable to hold back your tears, suddenly sobbing as the desire to see your [enthrallGender] oncemore overwhelms you.") else to_chat(owner, "You are overwheled with withdrawl from [master].") @@ -504,7 +505,7 @@ deltaResist += 5 owner.adjustOrganLoss(ORGAN_SLOT_BRAIN, -1) if(prob(20)) - if(owner.client?.prefs.lewdchem) + if(lewd) to_chat(owner, "Maybe you'll be okay without your [enthrallGender].") else to_chat(owner, "You feel your mental functions slowly begin to return.") @@ -537,7 +538,7 @@ else if(status == "charge") owner.add_movespeed_modifier(MOVESPEED_ID_MKULTRA, update=TRUE, priority=100, multiplicative_slowdown=-2, blacklisted_movetypes=(FLYING|FLOATING)) status = "charged" - if(master.client?.prefs.lewdchem) + if(lewd) to_chat(owner, "Your [enthrallGender]'s order fills you with a burst of speed!") else to_chat(owner, "[master]'s command fills you with a burst of speed!") @@ -560,7 +561,7 @@ //adrenals? //customEcho - if(customEcho && withdrawal == FALSE && owner.client?.prefs.lewdchem) + if(customEcho && withdrawal == FALSE && lewd) if(prob(2)) if(!customSpan) //just in case! customSpan = "notice" @@ -576,7 +577,7 @@ cooldownMsg = FALSE else if (cooldownMsg == FALSE) if(DistApart < 10) - if(master.client?.prefs.lewdchem) + if(lewd) to_chat(master, "Your pet [owner] appears to have finished internalising your last command.") else to_chat(master, "Your thrall [owner] appears to have finished internalising your last command.") @@ -609,7 +610,7 @@ /datum/status_effect/chem/enthrall/proc/owner_hear(datum/source, list/hearing_args) - if(owner.client?.prefs.lewdchem == FALSE) + if(lewd == FALSE) return if (cTriggered > 0) return @@ -638,7 +639,7 @@ //Shocking truth! else if (lowertext(customTriggers[trigger]) == "shock") - if (C.canbearoused && C.client?.prefs.lewdchem) + if (C.canbearoused && lewd) C.adjustArousalLoss(5) C.jitteriness += 100 C.stuttering += 25 @@ -648,7 +649,7 @@ //wah intensifies wah-rks else if (lowertext(customTriggers[trigger]) == "cum")//aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa - if (HAS_TRAIT(C, TRAIT_NYMPHO) && C.client?.prefs.lewdchem) + if (HAS_TRAIT(C, TRAIT_NYMPHO) && lewd) if (C.getArousalLoss() > 80) C.mob_climax(forced_climax=TRUE) C.SetStun(10)//We got your stun effects in somewhere, Kev. @@ -689,20 +690,20 @@ if (status == "Sleeper" || phase == 0) return else if (phase == 4) - if(owner.client?.prefs.lewdchem) + if(lewd) to_chat(owner, "Your mind is too far gone to even entertain the thought of resisting. Unless you can fix the brain damage, you won't be able to break free of your [enthrallGender]'s control.") else to_chat(owner, "Your brain is too overwhelmed with from the high volume of chemicals in your system, rendering you unable to resist, unless you can fix the brain damage.") return else if (phase == 3 && withdrawal == FALSE) - if(owner.client?.prefs.lewdchem) + if(lewd) to_chat(owner, "The presence of your [enthrallGender] fully captures the horizon of your mind, removing any thoughts of resistance. If you get split up from them, then you might be able to entertain the idea of resisting.") else to_chat(owner, "You are unable to resist [master] in your current state. If you get split up from them, then you might be able to resist.") return else if (status == "Antiresist")//If ordered to not resist; resisting while ordered to not makes it last longer, and increases the rate in which you are enthralled. if (statusStrength > 0) - if(owner.client?.prefs.lewdchem) + if(lewd) to_chat(owner, "The order from your [enthrallGender] to give in is conflicting with your attempt to resist, drawing you deeper into trance! You'll have to wait a bit before attemping again, lest your attempts become frustrated again.") else to_chat(owner, "The order from your [master] to give in is conflicting with your attempt to resist. You'll have to wait a bit before attemping again, lest your attempts become frustrated again.") @@ -742,7 +743,7 @@ deltaResist *= 1.25 if (owner.reagents.has_reagent("neurine")) deltaResist *= 1.5 - if (!HAS_TRAIT(owner, TRAIT_CROCRIN_IMMUNE) && M.canbearoused && owner.client?.prefs.lewdchem) + if (!(owner.client?.prefs.cit_toggles & NO_APHRO) && M.canbearoused && lewd) if (owner.reagents.has_reagent("anaphro")) deltaResist *= 1.5 if (owner.reagents.has_reagent("anaphro+")) diff --git a/modular_citadel/code/game/gamemodes/miniantags/bot_swarm/swarmer_event.dm b/modular_citadel/code/game/gamemodes/miniantags/bot_swarm/swarmer_event.dm deleted file mode 100644 index 5dfe1dfcbd..0000000000 --- a/modular_citadel/code/game/gamemodes/miniantags/bot_swarm/swarmer_event.dm +++ /dev/null @@ -1,3 +0,0 @@ -/datum/round_event_control/spawn_swarmer - weight = 0 - max_occurrences = 0 \ No newline at end of file diff --git a/modular_citadel/code/game/gamemodes/revolution/revolution.dm b/modular_citadel/code/game/gamemodes/revolution/revolution.dm deleted file mode 100644 index b377fc9fbd..0000000000 --- a/modular_citadel/code/game/gamemodes/revolution/revolution.dm +++ /dev/null @@ -1,5 +0,0 @@ -/datum/game_mode/revolution - restricted_jobs = list("Security Officer", "Warden", "Detective", "AI", "Cyborg","Captain", "Head of Personnel", "Head of Security", "Chief Engineer", "Research Director", "Chief Medical Officer", "Quartermaster") - false_report_weight = 10 - required_players = 20 - required_enemies = 1 diff --git a/modular_citadel/code/game/machinery/firealarm.dm b/modular_citadel/code/game/machinery/firealarm.dm deleted file mode 100644 index 7c136f4e4d..0000000000 --- a/modular_citadel/code/game/machinery/firealarm.dm +++ /dev/null @@ -1,10 +0,0 @@ -/obj/machinery/firealarm/alt_attack_hand(mob/user) - if(can_interact(usr)) - var/area/A = get_area(src) - if(istype(A)) - if(A.fire) - reset() - else - alarm() - return TRUE - return FALSE diff --git a/modular_citadel/code/game/machinery/vending.dm b/modular_citadel/code/game/machinery/vending.dm index 53fe6a8f56..e75ba17801 100755 --- a/modular_citadel/code/game/machinery/vending.dm +++ b/modular_citadel/code/game/machinery/vending.dm @@ -52,6 +52,7 @@ /obj/item/clothing/mask/muzzle = 4, /obj/item/clothing/under/stripper_pink = 3, /obj/item/clothing/under/stripper_green = 3, + /obj/item/clothing/under/corset = 3, /obj/item/clothing/under/gear_harness = 10, /obj/item/dildo/custom = 5, /obj/item/electropack/shockcollar = 3, @@ -71,7 +72,8 @@ ) premium = list( /obj/item/clothing/accessory/skullcodpiece/fake = 3, - /obj/item/reagent_containers/glass/bottle/hexacrocin = 10 + /obj/item/reagent_containers/glass/bottle/hexacrocin = 10, + /obj/item/clothing/under/pants/chaps = 5 ) refill_canister = /obj/item/vending_refill/kink diff --git a/modular_citadel/code/game/machinery/wishgranter.dm b/modular_citadel/code/game/machinery/wishgranter.dm index f24062a126..48024a2228 100644 --- a/modular_citadel/code/game/machinery/wishgranter.dm +++ b/modular_citadel/code/game/machinery/wishgranter.dm @@ -63,7 +63,9 @@ to_chat(user, "Your wish is 'granted', but at a terrible cost...") to_chat(user, "The Wish Granter punishes you for your selfishness, claiming your soul and warping your eyes to match the darkness in your heart.") user.dna.add_mutation(BLINDMUT) - user.adjust_eye_damage(100) + var/obj/item/organ/eyes/eyes = user.getorganslot(ORGAN_SLOT_EYES) + if(eyes) + eyes.applyOrganDamage(eyes.maxHealth) var/list/destinations = list() for(var/obj/item/beacon/B in GLOB.teleportbeacons) var/turf/T = get_turf(B) diff --git a/modular_citadel/code/game/objects/effects/temporary_visuals/projectiles/impact.dm b/modular_citadel/code/game/objects/effects/temporary_visuals/projectiles/impact.dm deleted file mode 100644 index 20052c3351..0000000000 --- a/modular_citadel/code/game/objects/effects/temporary_visuals/projectiles/impact.dm +++ /dev/null @@ -1,4 +0,0 @@ -/obj/effect/projectile/impact/laser/wavemotion - name = "particle impact" - icon = 'modular_citadel/icons/obj/projectiles_impact.dmi' - icon_state = "impact_wavemotion" \ No newline at end of file diff --git a/modular_citadel/code/game/objects/effects/temporary_visuals/projectiles/muzzle.dm b/modular_citadel/code/game/objects/effects/temporary_visuals/projectiles/muzzle.dm deleted file mode 100644 index 5114cb223e..0000000000 --- a/modular_citadel/code/game/objects/effects/temporary_visuals/projectiles/muzzle.dm +++ /dev/null @@ -1,4 +0,0 @@ -/obj/effect/projectile/muzzle/laser/wavemotion - name = "particle backblast" - icon = 'modular_citadel/icons/obj/projectiles_muzzle.dmi' - icon_state = "muzzle_wavemotion" \ No newline at end of file diff --git a/modular_citadel/code/game/objects/effects/temporary_visuals/projectiles/tracer.dm b/modular_citadel/code/game/objects/effects/temporary_visuals/projectiles/tracer.dm deleted file mode 100644 index 8110fcabeb..0000000000 --- a/modular_citadel/code/game/objects/effects/temporary_visuals/projectiles/tracer.dm +++ /dev/null @@ -1,4 +0,0 @@ -/obj/effect/projectile/tracer/laser/wavemotion - name = "particle trail" - icon = 'modular_citadel/icons/obj/projectiles_tracer.dmi' - icon_state = "tracer_wavemotion" \ No newline at end of file diff --git a/modular_citadel/code/modules/arousal/genitals.dm b/modular_citadel/code/modules/arousal/genitals.dm index 9fa6d66d98..8d70464a2d 100644 --- a/modular_citadel/code/modules/arousal/genitals.dm +++ b/modular_citadel/code/modules/arousal/genitals.dm @@ -132,7 +132,7 @@ amount += 0.1 var/multiplier = fluid_mult if(reagents.total_volume >= 5) - multiplier *= 0.5 + multiplier *= 0.8 if(reagents.total_volume < reagents.maximum_volume) reagents.isolate_reagent(fluid_id)//remove old reagents if it changed and just clean up generally reagents.add_reagent(fluid_id, (amount * multiplier))//generate the cum diff --git a/modular_citadel/code/modules/arousal/organs/breasts.dm b/modular_citadel/code/modules/arousal/organs/breasts.dm index a82d02703d..105f5e157d 100644 --- a/modular_citadel/code/modules/arousal/organs/breasts.dm +++ b/modular_citadel/code/modules/arousal/organs/breasts.dm @@ -7,6 +7,7 @@ slot = ORGAN_SLOT_BREASTS size = "c" //refer to the breast_values static list below for the cups associated number values fluid_id = "milk" + fluid_rate = MILK_RATE shape = "pair" genital_flags = CAN_MASTURBATE_WITH|CAN_CLIMAX_WITH|GENITAL_FUID_PRODUCTION masturbation_verb = "massage" @@ -63,7 +64,7 @@ //Allows breasts to grow and change size, with sprite changes too. //maximum wah //Comical sizes slow you down in movement and actions. -//Rediculous sizes makes you more cumbersome. +//Ridiculous sizes makes you more cumbersome. //this is far too lewd wah /obj/item/organ/genital/breasts/modify_size(modifier, min = -INFINITY, max = INFINITY) @@ -119,7 +120,7 @@ shape = D.features["breasts_shape"] fluid_id = D.features["breasts_fluid"] if(!D.features["breasts_producing"]) - DISABLE_BITFIELD(genital_flags, GENITAL_FUID_PRODUCTION) + DISABLE_BITFIELD(genital_flags, GENITAL_FUID_PRODUCTION|CAN_CLIMAX_WITH|CAN_MASTURBATE_WITH) if(!isnum(size)) cached_size = breast_values[size] else diff --git a/modular_citadel/code/modules/arousal/toys/dildos.dm b/modular_citadel/code/modules/arousal/toys/dildos.dm index 24c8de1b60..964c9964ad 100644 --- a/modular_citadel/code/modules/arousal/toys/dildos.dm +++ b/modular_citadel/code/modules/arousal/toys/dildos.dm @@ -37,15 +37,11 @@ name = "[sizeword][dildo_shape] [can_customize ? "custom " : ""][dildo_type]" /obj/item/dildo/AltClick(mob/living/user) - if(QDELETED(src)) - return - if(!isliving(user)) - return - if(isAI(user)) - return - if(user.stat > 0)//unconscious or dead + . = ..() + if(!istype(user) || !user.canUseTopic(src, BE_CLOSE, FALSE, NO_TK)) return customize(user) + return TRUE /obj/item/dildo/proc/customize(mob/living/user) if(!can_customize) @@ -150,7 +146,8 @@ obj/item/dildo/custom playsound(loc, 'sound/weapons/gagging.ogg', 50, 1, -1) user.Stun(150) user.adjust_blurriness(8) - user.adjust_eye_damage(10) + var/obj/item/organ/eyes/eyes = user.getorganslot(ORGAN_SLOT_EYES) + eyes?.applyOrganDamage(10) return MANUAL_SUICIDE /obj/item/dildo/flared/huge/suicide_act(mob/living/user) @@ -159,6 +156,5 @@ obj/item/dildo/custom playsound(loc, 'sound/weapons/gagging.ogg', 50, 2, -1) user.Stun(300) user.adjust_blurriness(8) - user.adjust_eye_damage(15) return MANUAL_SUICIDE diff --git a/modular_citadel/code/modules/client/client_procs.dm b/modular_citadel/code/modules/client/client_procs.dm index 3b91deb6e5..f20dd08a51 100644 --- a/modular_citadel/code/modules/client/client_procs.dm +++ b/modular_citadel/code/modules/client/client_procs.dm @@ -19,6 +19,12 @@ mentor_follow(M) return TRUE + if(href_list["mentor_unfollow"]) + var/mob/living/M = locate(href_list["mentor_follow"]) + if(M && mentor_datum.following == M) + mentor_unfollow() + return TRUE + /client/proc/mentor_datum_set(admin) mentor_datum = GLOB.mentor_datums[ckey] if(!mentor_datum && check_rights_for(src, R_ADMIN,0)) // admin with no mentor datum?let's fix that diff --git a/modular_citadel/code/modules/client/loadout/__donator.dm b/modular_citadel/code/modules/client/loadout/__donator.dm index d75ffc2347..cf68666532 100644 --- a/modular_citadel/code/modules/client/loadout/__donator.dm +++ b/modular_citadel/code/modules/client/loadout/__donator.dm @@ -458,3 +458,33 @@ datum/gear/darksabresheath category = SLOT_NECK path = /obj/item/clothing/neck/necklace/onion ckeywhitelist = list("cdrcross") + +/datum/gear/mikubikini + name = "starlight singer bikini" + category = SLOT_W_UNIFORM + path = /obj/item/clothing/under/mikubikini + ckeywhitelist = list("grandvegeta") + +/datum/gear/mikujacket + name = "starlight singer jacket" + category = SLOT_WEAR_SUIT + path = /obj/item/clothing/suit/mikujacket + ckeywhitelist = list("grandvegeta") + +/datum/gear/mikuhair + name = "starlight singer hair" + category = SLOT_W_UNIFORM + path = /obj/item/clothing/head/mikuhair + ckeywhitelist = list("grandvegeta") + +/datum/gear/mikugloves + name = "starlight singer gloves" + category = SLOT_GLOVES + path = /obj/item/clothing/gloves/mikugloves + ckeywhitelist = list("grandvegeta") + +/datum/gear/mikuleggings + name = "starlight singer leggings" + category = SLOT_SHOES + path = /obj/item/clothing/shoes/sneakers/mikuleggings + ckeywhitelist = list("grandvegeta") diff --git a/modular_citadel/code/modules/client/loadout/head.dm b/modular_citadel/code/modules/client/loadout/head.dm index 2d65f093bb..3e7eb39823 100644 --- a/modular_citadel/code/modules/client/loadout/head.dm +++ b/modular_citadel/code/modules/client/loadout/head.dm @@ -91,4 +91,14 @@ category = SLOT_HEAD path = /obj/item/clothing/head/caphat/formal/fedcover/sec restricted_desc = "Engineering, Security, and Cargo" - restricted_roles = list("Chief Engineer","Atmospheric Technician","Station Engineer","Warden","Detective","Security Officer","Head of Security","Cargo Technician", "Shaft Miner", "Quartermaster") \ No newline at end of file + restricted_roles = list("Chief Engineer","Atmospheric Technician","Station Engineer","Warden","Detective","Security Officer","Head of Security","Cargo Technician", "Shaft Miner", "Quartermaster") + +/datum/gear/santahatr + name = "Red Santa Hat" + category = SLOT_HEAD + path = /obj/item/clothing/head/christmashat + +/datum/gear/santahatg + name = "Green Santa Hat" + category = SLOT_HEAD + path = /obj/item/clothing/head/christmashatg \ No newline at end of file diff --git a/modular_citadel/code/modules/client/loadout/shoes.dm b/modular_citadel/code/modules/client/loadout/shoes.dm index 6688529c73..7b3bee6638 100644 --- a/modular_citadel/code/modules/client/loadout/shoes.dm +++ b/modular_citadel/code/modules/client/loadout/shoes.dm @@ -56,4 +56,19 @@ /datum/gear/bluecuffs name = "Blue leg wraps" category = SLOT_SHOES - path= /obj/item/clothing/shoes/wraps/blue \ No newline at end of file + path= /obj/item/clothing/shoes/wraps/blue + +/datum/gear/christmasbootsr + name = "Red Christmas Boots" + category = SLOT_SHOES + path= /obj/item/clothing/shoes/winterboots/christmasbootsr + +/datum/gear/christmasbootsg + name = "Green Christmas Boots" + category = SLOT_SHOES + path= /obj/item/clothing/shoes/winterboots/christmasbootsg + +/datum/gear/santaboots + name = "Santa Boots" + category = SLOT_SHOES + path= /obj/item/clothing/shoes/winterboots/santaboots \ No newline at end of file diff --git a/modular_citadel/code/modules/client/loadout/suit.dm b/modular_citadel/code/modules/client/loadout/suit.dm index d3a8258fc0..d5f2e3cbd1 100644 --- a/modular_citadel/code/modules/client/loadout/suit.dm +++ b/modular_citadel/code/modules/client/loadout/suit.dm @@ -64,6 +64,21 @@ category = SLOT_WEAR_SUIT path = /obj/item/clothing/suit/hooded/wintercoat +/datum/gear/coat/aformal + name = "Assistant's formal winter coat" + category = SLOT_WEAR_SUIT + path = /obj/item/clothing/suit/hooded/wintercoat/aformal + +/datum/gear/coat/runed + name = "Runed winter coat" + category = SLOT_WEAR_SUIT + path = /obj/item/clothing/suit/hooded/wintercoat/narsie/fake + +/datum/gear/coat/brass + name = "Brass winter coat" + category = SLOT_WEAR_SUIT + path = /obj/item/clothing/suit/hooded/wintercoat/ratvar/fake + /* Commented out until it is "balanced" /datum/gear/coat/sec name = "Security winter coat" @@ -77,45 +92,43 @@ category = SLOT_WEAR_SUIT path = /obj/item/clothing/suit/hooded/wintercoat/medical restricted_roles = list("Chief Medical Officer", "Medical Doctor") // Reserve it to Medical Doctors and their boss, the Chief Medical Officer - -/* Commented out until there is a Chemistry Winter Coat -/datum/gear/coat/med/chem - name = "Chemistry winter coat" + +/datum/gear/coat/robotics + name = "Robotics winter coat" category = SLOT_WEAR_SUIT - path = /obj/item/clothing/suit/hooded/wintercoat/medical/chemistry - restricted_roles = list("Chief Medical Officer", "Chemist") // Reserve it to Chemists and their boss, the Chief Medical Officer -*/ + path = /obj/item/clothing/suit/hooded/wintercoat/robotics + restricted_roles = list("Research Director", "Roboticist") /datum/gear/coat/sci name = "Science winter coat" category = SLOT_WEAR_SUIT path = /obj/item/clothing/suit/hooded/wintercoat/science restricted_roles = list("Research Director", "Scientist", "Roboticist") // Reserve it to the Science Departement - + /datum/gear/coat/eng name = "Engineering winter coat" category = SLOT_WEAR_SUIT path = /obj/item/clothing/suit/hooded/wintercoat/engineering restricted_roles = list("Chief Engineer", "Station Engineer") // Reserve it to Station Engineers and their boss, the Chief Engineer - + /datum/gear/coat/eng/atmos name = "Atmospherics winter coat" category = SLOT_WEAR_SUIT path = /obj/item/clothing/suit/hooded/wintercoat/engineering/atmos restricted_roles = list("Chief Engineer", "Atmospheric Technician") // Reserve it to Atmos Techs and their boss, the Chief Engineer - + /datum/gear/coat/hydro name = "Hydroponics winter coat" category = SLOT_WEAR_SUIT path = /obj/item/clothing/suit/hooded/wintercoat/hydro restricted_roles = list("Head of Personnel", "Botanist") // Reserve it to Botanists and their boss, the Head of Personnel - + /datum/gear/coat/cargo name = "Cargo winter coat" category = SLOT_WEAR_SUIT path = /obj/item/clothing/suit/hooded/wintercoat/cargo restricted_roles = list("Quartermaster", "Cargo Technician") // Reserve it to Cargo Techs and their boss, the Quartermaster - + /datum/gear/coat/miner name = "Mining winter coat" category = SLOT_WEAR_SUIT @@ -201,3 +214,18 @@ path = /obj/item/clothing/suit/storage/fluff/modernfedcoat/eng restricted_desc = "Engineering and Cargo" restricted_roles = list("Chief Engineer","Atmospheric Technician","Station Engineer","Cargo Technician", "Shaft Miner", "Quartermaster") + +/datum/gear/christmascoatr + name = "Red Christmas Coat" + category = SLOT_WEAR_SUIT + path = /obj/item/clothing/suit/hooded/wintercoat/christmascoatr + +/datum/gear/christmascoatg + name = "Green Christmas Coat" + category = SLOT_WEAR_SUIT + path = /obj/item/clothing/suit/hooded/wintercoat/christmascoatg + +/datum/gear/christmascoatrg + name = "Red and Green Christmas Coat" + category = SLOT_WEAR_SUIT + path = /obj/item/clothing/suit/hooded/wintercoat/christmascoatrg \ No newline at end of file diff --git a/modular_citadel/code/modules/client/loadout/uniform.dm b/modular_citadel/code/modules/client/loadout/uniform.dm index 232e37d921..64ed0d363d 100644 --- a/modular_citadel/code/modules/client/loadout/uniform.dm +++ b/modular_citadel/code/modules/client/loadout/uniform.dm @@ -103,6 +103,45 @@ category = SLOT_W_UNIFORM path = /obj/item/clothing/under/stripeddress +/datum/gear/sundresswhite + name = "White Sundress" + category = SLOT_W_UNIFORM + path = /obj/item/clothing/under/sundresswhite + +/datum/gear/sundress + name = "Sundress" + category = SLOT_W_UNIFORM + path = /obj/item/clothing/under/sundress + +/datum/gear/greendress + name = "Green Dress" + category = SLOT_W_UNIFORM + path = /obj/item/clothing/under/greendress + +/datum/gear/pinkdress + name = "Pink Dress" + category = SLOT_W_UNIFORM + path = /obj/item/clothing/under/pinkdress +/datum/gear/flowerdress + name = "Flower Dress" + category = SLOT_W_UNIFORM + path = /obj/item/clothing/under/flowerdress + +/datum/gear/sweptskirt + name = "Swept skirt" + category = SLOT_W_UNIFORM + path = /obj/item/clothing/under/sweptskirt + +/datum/gear/croptop + name = "Croptop" + category = SLOT_W_UNIFORM + path = /obj/item/clothing/under/croptop + +/datum/gear/yoga + name = "Yoga Pants" + category = SLOT_W_UNIFORM + path = /obj/item/clothing/under/pants/yoga + /datum/gear/kilt name = "Kilt" category = SLOT_W_UNIFORM @@ -116,7 +155,7 @@ /datum/gear/athleticshorts name = "Athletic Shorts" category = SLOT_W_UNIFORM - path = /obj/item/clothing/under/shorts + path = /obj/item/clothing/under/shorts/red /datum/gear/bjeans name = "Black Jeans" @@ -153,6 +192,26 @@ category = SLOT_W_UNIFORM path = /obj/item/clothing/under/pants/track +/datum/gear/rippedjeans + name = "Ripped Jeans" + category = SLOT_W_UNIFORM + path = /obj/item/clothing/under/pants/jeanripped + +/datum/gear/jeanshort + name = "Jean Shorts" + category = SLOT_W_UNIFORM + path = /obj/item/clothing/under/pants/jeanshort + +/datum/gear/denimskirt + name = "Denim Skirt" + category = SLOT_W_UNIFORM + path = /obj/item/clothing/under/pants/denimskirt + +/datum/gear/yoga + name = "Yoga Pants" + category = SLOT_W_UNIFORM + path = /obj/item/clothing/under/pants/yoga + // Pantsless Sweaters /datum/gear/turtleneck @@ -330,6 +389,27 @@ category = SLOT_W_UNIFORM path = /obj/item/clothing/under/gear_harness +//Christmas +/datum/gear/christmasmaler + name = "Red Masculine Christmas Suit" + category = SLOT_W_UNIFORM + path = /obj/item/clothing/under/christmas/christmasmaler + +/datum/gear/christmasmaleg + name = "Green Masculine Christmas Suit" + category = SLOT_W_UNIFORM + path = /obj/item/clothing/under/christmas/christmasmaleg + +/datum/gear/christmasfemaler + name = "Red Feminine Christmas Suit" + category = SLOT_W_UNIFORM + path = /obj/item/clothing/under/christmas/christmasfemaler + +/datum/gear/christmasfemaleg + name = "Green Feminine Christmas Suit" + category = SLOT_W_UNIFORM + path = /obj/item/clothing/under/christmas/christmasfemaleg + /datum/gear/pinkstripper name = "Pink stripper outfit" category = SLOT_W_UNIFORM @@ -341,4 +421,4 @@ category = SLOT_W_UNIFORM path = /obj/item/clothing/under/stripper_green cost = 3 - + diff --git a/modular_citadel/code/modules/client/preferences.dm b/modular_citadel/code/modules/client/preferences.dm index 29f8a113e8..eef8664fbb 100644 --- a/modular_citadel/code/modules/client/preferences.dm +++ b/modular_citadel/code/modules/client/preferences.dm @@ -15,7 +15,7 @@ var/arousable = TRUE var/widescreenpref = TRUE var/autostand = TRUE - var/lewdchem = FALSE + var/auto_ooc = FALSE //vore prefs var/toggleeatingnoise = TRUE @@ -54,6 +54,5 @@ datum/preferences/copy_to(mob/living/carbon/human/character, icon_updates = 1) character.give_genitals(TRUE) character.flavor_text = features["flavor_text"] //Let's update their flavor_text at least initially character.canbearoused = arousable - character.client?.prefs.lewdchem = lewdchem if(icon_updates) character.update_genitals() diff --git a/modular_citadel/code/modules/clothing/clothing.dm b/modular_citadel/code/modules/clothing/clothing.dm deleted file mode 100644 index b23e805f92..0000000000 --- a/modular_citadel/code/modules/clothing/clothing.dm +++ /dev/null @@ -1,90 +0,0 @@ -/* // -// GLOBALIZED POLYCHROME FOR ALL CLOTHING // -// // -// NOTICE: POLYCHROME STUFF MUST USE ALTERNATE_WORN_ICON AND PLACE THEIR OVERLAYS IN BOTH THE ICON AND ALTERNATE_WORN_ICON // -// // -*///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// - -// COPYPASTE THE FOLLOWING PROC TO WHATEVER CATERGORY OF CLOTHING YOU WANT TO POLYCHROME - -// THIS IS REQUIRED DUE TO EACH CLOTHING CATEGORY HAVING A SNOWFLAKE WORN_OVERLAYS() THING - -// Don't forget to append the appropriate typepath! Also, refer to polychromic_clothes.dm for example implementations - -/* -/obj/item/clothing/worn_overlays(isinhands, icon_file) //this is where the main magic happens. Also mandates that ALL polychromic stuff MUST USE alternate_worn_icon - . = ..() - if(hasprimary | hassecondary | hastertiary) - if(!isinhands) //prevents the worn sprites from showing up if you're just holding them - if(hasprimary) //checks if overlays are enabled - var/mutable_appearance/primary_worn = mutable_appearance(alternate_worn_icon, "[item_color]-primary") //automagical sprite selection - primary_worn.color = primary_color //colors the overlay - . += primary_worn //adds the overlay onto the buffer list to draw on the mob sprite. - if(hassecondary) - var/mutable_appearance/secondary_worn = mutable_appearance(alternate_worn_icon, "[item_color]-secondary") - secondary_worn.color = secondary_color - . += secondary_worn - if(hastertiary) - var/mutable_appearance/tertiary_worn = mutable_appearance(alternate_worn_icon, "[item_color]-tertiary") - tertiary_worn.color = tertiary_color - . += tertiary_worn -*/ - -/obj/item/clothing/ - var/hasprimary = FALSE //These vars allow you to choose which overlays a clothing has - var/hassecondary = FALSE - var/hastertiary = FALSE - var/primary_color = "#FFFFFF" //RGB in hexcode - var/secondary_color = "#FFFFFF" - var/tertiary_color = "#808080" - - var/force_alternate_icon = FALSE - -/obj/item/clothing/update_icon() // picks the colored overlays from the ICON file - ..() - if(hasprimary) //Checks if the overlay is enabled - var/mutable_appearance/primary_overlay = mutable_appearance(icon, "[item_color]-primary") //Automagically picks overlays - primary_overlay.color = primary_color //Colors the greyscaled overlay - add_overlay(primary_overlay) //Applies the coloured overlay onto the item sprite. but NOT the mob sprite. - if(hassecondary) - var/mutable_appearance/secondary_overlay = mutable_appearance(icon, "[item_color]-secondary") - secondary_overlay.color = secondary_color - add_overlay(secondary_overlay) - if(hastertiary) - var/mutable_appearance/tertiary_overlay = mutable_appearance(icon, "[item_color]-tertiary") - tertiary_overlay.color = tertiary_color - add_overlay(tertiary_overlay) - -/obj/item/clothing/AltClick(mob/living/user) - ..() - if(hasprimary | hassecondary | hastertiary) - var/choice = input(user,"polychromic thread options", "Clothing Recolor") as null|anything in list("[hasprimary ? "Primary Color" : ""]", "[hassecondary ? "Secondary Color" : ""]", "[hastertiary ? "Tertiary Color" : ""]") //generates a list depending on the enabled overlays - switch(choice) //Lets the list's options actually lead to something - if("Primary Color") - var/primary_color_input = input(usr,"","Choose Primary Color",primary_color) as color|null //color input menu, the "|null" adds a cancel button to it. - if(primary_color_input) //Checks if the color selected is NULL, rejects it if it is NULL. - primary_color = sanitize_hexcolor(primary_color_input, desired_format=6, include_crunch=1) //formats the selected color properly - update_icon() //updates the item icon - user.regenerate_icons() //updates the worn icon. Probably a bad idea, but it works. - if("Secondary Color") - var/secondary_color_input = input(usr,"","Choose Secondary Color",secondary_color) as color|null - if(secondary_color_input) - secondary_color = sanitize_hexcolor(secondary_color_input, desired_format=6, include_crunch=1) - update_icon() - user.regenerate_icons() - if("Tertiary Color") - var/tertiary_color_input = input(usr,"","Choose Tertiary Color",tertiary_color) as color|null - if(tertiary_color_input) - tertiary_color = sanitize_hexcolor(tertiary_color_input, desired_format=6, include_crunch=1) - update_icon() - user.regenerate_icons() - -/obj/item/clothing/examine(mob/user) - . = ..() - if(hasprimary | hassecondary | hastertiary) - . += "Alt-click to recolor it." - -/obj/item/clothing/Initialize() - ..() - if(hasprimary | hassecondary | hastertiary) - update_icon() //Applies the overlays and default colors onto the clothes on spawn. \ No newline at end of file diff --git a/modular_citadel/code/modules/custom_loadout/custom_items.dm b/modular_citadel/code/modules/custom_loadout/custom_items.dm index 274a345369..3d88dae26c 100644 --- a/modular_citadel/code/modules/custom_loadout/custom_items.dm +++ b/modular_citadel/code/modules/custom_loadout/custom_items.dm @@ -510,3 +510,49 @@ icon_state = "onion" item_state = "onion" alternate_worn_icon = 'icons/mob/custom_w.dmi' + +/obj/item/clothing/under/mikubikini + name = "starlight singer bikini" + desc = " " + icon_state = "mikubikini" + item_state = "mikubikini" + icon = 'icons/obj/custom.dmi' + alternate_worn_icon = 'icons/mob/custom_w.dmi' + mutantrace_variation = NO_MUTANTRACE_VARIATION + +/obj/item/clothing/suit/mikujacket + name = "starlight singer jacket" + desc = " " + icon_state = "mikujacket" + item_state = "mikujacket" + icon = 'icons/obj/custom.dmi' + alternate_worn_icon = 'icons/mob/custom_w.dmi' + mutantrace_variation = NO_MUTANTRACE_VARIATION + +/obj/item/clothing/head/mikuhair + name = "starlight singer hair" + desc = " " + icon_state = "mikuhair" + item_state = "mikuhair" + icon = 'icons/obj/custom.dmi' + alternate_worn_icon = 'icons/mob/custom_w.dmi' + mutantrace_variation = NO_MUTANTRACE_VARIATION + flags_inv = HIDEHAIR + +/obj/item/clothing/gloves/mikugloves + name = "starlight singer gloves" + desc = " " + icon_state = "mikugloves" + item_state = "mikugloves" + icon = 'icons/obj/custom.dmi' + alternate_worn_icon = 'icons/mob/custom_w.dmi' + mutantrace_variation = NO_MUTANTRACE_VARIATION + +/obj/item/clothing/shoes/sneakers/mikuleggings + name = "starlight singer leggings" + desc = " " + icon_state = "mikuleggings" + item_state = "mikuleggings" + icon = 'icons/obj/custom.dmi' + alternate_worn_icon = 'icons/mob/custom_w.dmi' + mutantrace_variation = NO_MUTANTRACE_VARIATION diff --git a/modular_citadel/code/modules/food_and_drinks/snacks/meat.dm b/modular_citadel/code/modules/food_and_drinks/snacks/meat.dm deleted file mode 100644 index f1b5d622bc..0000000000 --- a/modular_citadel/code/modules/food_and_drinks/snacks/meat.dm +++ /dev/null @@ -1,29 +0,0 @@ -/obj/item/reagent_containers/food/snacks/carpmeat/aquatic - name = "fillet" - desc = "A fillet of one of the local water dwelling species." - -/obj/item/reagent_containers/food/snacks/meat/slab/human/mutant/ipc - icon = 'modular_citadel/icons/obj/foods.dmi' - icon_state = "ipcmeat" - desc = "Gross robot meat." - filling_color = "#000000" - tastes = list("metal" = 1) - -/obj/item/reagent_containers/food/snacks/meat/slab/human/mutant/insect - desc = "Tastes like chicken, that's... not what it is!" - icon = 'modular_citadel/icons/obj/foods.dmi' - icon_state = "mothmeat" - filling_color = "#BF896B" - tastes = list("insects" = 1) - -/obj/item/reagent_containers/food/snacks/meat/slab/human/mutant/avian - desc = "Tastes like chicken, that's because it is!" - icon = 'modular_citadel/icons/obj/foods.dmi' - icon_state = "birdmeat" - filling_color = "#BF896B" - tastes = list("chicken" = 1) - -/obj/item/reagent_containers/food/snacks/meat/slab/human/mutant/mammal - desc = "Tastes sweet... reminds you vaguely of chicken." - filling_color = "#6B8E23" - tastes = list("brains" = 1, "meat" = 1) diff --git a/modular_citadel/code/modules/mentor/follow.dm b/modular_citadel/code/modules/mentor/follow.dm index 6695155ad0..5da3ce4726 100644 --- a/modular_citadel/code/modules/mentor/follow.dm +++ b/modular_citadel/code/modules/mentor/follow.dm @@ -1,16 +1,18 @@ /client/proc/mentor_follow(mob/living/M) if(!is_mentor()) return - if(isnull(M)) - return - if(!ismob(usr)) - return - mentor_datum.following = M - usr.reset_perspective(M) - verbs += /client/proc/mentor_unfollow - to_chat(GLOB.admins, "MENTOR: [key_name(usr)] is now following [key_name(M)]") - to_chat(usr, "Click the \"Stop Following\" button in the Mentor tab to stop following [key_name(M)].") - log_mentor("[key_name(usr)] began following [key_name(M)]") + var/orbiting = TRUE + if(!isobserver(usr)) + mentor_datum.following = M + usr.reset_perspective(M) + verbs += /client/proc/mentor_unfollow + to_chat(usr, "Click the \"Stop Following\" button here or in the Mentor tab to stop following [key_name(M)].") + orbiting = FALSE + else + var/mob/dead/observer/O = usr + O.ManualFollow(M) + to_chat(GLOB.admins, "MENTOR: [key_name(usr)] is now [orbiting ? "orbiting" : "following"] [key_name(M)][key_name(M)][orbiting ? " as a ghost" : ""].") + log_mentor("[key_name(usr)] [orbiting ? "is now orbiting" : "began following"][key_name(M)][orbiting ? " as a ghost" : ""].") /client/proc/mentor_unfollow() set category = "Mentor" @@ -21,6 +23,6 @@ return usr.reset_perspective() verbs -= /client/proc/mentor_unfollow - to_chat(GLOB.admins, "MENTOR: [key_name(usr)] is no longer following [key_name(mentor_datum.following)]") - log_mentor("[key_name(usr)] stopped following [key_name(mentor_datum.following)]") + to_chat(GLOB.admins, "MENTOR: [key_name(usr)] is no longer following [key_name(mentor_datum.following)].") + log_mentor("[key_name(usr)] stopped following [key_name(mentor_datum.following)].") mentor_datum.following = null \ No newline at end of file diff --git a/modular_citadel/code/modules/mentor/mentorhelp.dm b/modular_citadel/code/modules/mentor/mentorhelp.dm index 87b05a3f26..eb2b8546da 100644 --- a/modular_citadel/code/modules/mentor/mentorhelp.dm +++ b/modular_citadel/code/modules/mentor/mentorhelp.dm @@ -19,7 +19,7 @@ log_mentor("MENTORHELP: [key_name_mentor(src, 0, 0, 0, 0)]: [msg]") for(var/client/X in GLOB.mentors | GLOB.admins) - X << 'sound/items/bikehorn.ogg' + SEND_SOUND(X, 'sound/items/bikehorn.ogg') to_chat(X, mentor_msg) to_chat(src, "PM to-Mentors: [msg]") diff --git a/modular_citadel/code/modules/mob/cit_emotes.dm b/modular_citadel/code/modules/mob/cit_emotes.dm index 7e7a77538a..d0ad0d3232 100644 --- a/modular_citadel/code/modules/mob/cit_emotes.dm +++ b/modular_citadel/code/modules/mob/cit_emotes.dm @@ -70,113 +70,124 @@ message = "makes a very loud noise." . = ..() -/datum/emote/sound/carbon/snap - key = "snap" - key_third_person = "snaps" - muzzle_ignore = TRUE - restraint_check = TRUE - emote_type = EMOTE_AUDIBLE - sound = 'sound/effects/snap01.ogg' - mob_type_allowed_typecache = list(/mob/living/carbon/) - - /datum/emote/living/snap key = "snap" key_third_person = "snaps" message = "snaps their fingers." emote_type = EMOTE_AUDIBLE + muzzle_ignore = TRUE + restraint_check = TRUE + mob_type_allowed_typecache = list(/mob/living/carbon, /mob/living/silicon/pai) /datum/emote/living/snap/run_emote(mob/living/user, params) - if(ishuman(user)) - if(user.nextsoundemote >= world.time) - return - user.nextsoundemote = world.time + 7 - playsound(user, 'modular_citadel/sound/voice/snap.ogg', 50, 1, -1) - . = ..() + if(!(. = ..())) + return + if(user.nextsoundemote >= world.time) + return + user.nextsoundemote = world.time + 7 + playsound(user, 'modular_citadel/sound/voice/snap.ogg', 50, 1, -1) /datum/emote/living/snap2 key = "snap2" key_third_person = "snaps twice" message = "snaps twice." emote_type = EMOTE_AUDIBLE + muzzle_ignore = TRUE + restraint_check = TRUE + mob_type_allowed_typecache = list(/mob/living/carbon, /mob/living/silicon/pai) /datum/emote/living/snap2/run_emote(mob/living/user, params) - if(ishuman(user)) - if(user.nextsoundemote >= world.time) - return - user.nextsoundemote = world.time + 7 - playsound(user, 'modular_citadel/sound/voice/snap2.ogg', 50, 1, -1) - . = ..() + if(!(. = ..())) + return + if(user.nextsoundemote >= world.time) + return + user.nextsoundemote = world.time + 7 + playsound(user, 'modular_citadel/sound/voice/snap2.ogg', 50, 1, -1) /datum/emote/living/snap3 key = "snap3" key_third_person = "snaps thrice" message = "snaps thrice." emote_type = EMOTE_AUDIBLE + muzzle_ignore = TRUE + restraint_check = TRUE + mob_type_allowed_typecache = list(/mob/living/carbon, /mob/living/silicon/pai) /datum/emote/living/snap3/run_emote(mob/living/user, params) - if(ishuman(user)) - if(user.nextsoundemote >= world.time) - return - user.nextsoundemote = world.time + 7 - playsound(user, 'modular_citadel/sound/voice/snap3.ogg', 50, 1, -1) - . = ..() + if(!(. = ..())) + return + if(user.nextsoundemote >= world.time) + return + user.nextsoundemote = world.time + 7 + playsound(user, 'modular_citadel/sound/voice/snap3.ogg', 50, 1, -1) /datum/emote/living/awoo key = "awoo" key_third_person = "lets out an awoo" message = "lets out an awoo!" emote_type = EMOTE_AUDIBLE + muzzle_ignore = FALSE + restraint_check = FALSE + mob_type_allowed_typecache = list(/mob/living/carbon, /mob/living/silicon/pai) /datum/emote/living/awoo/run_emote(mob/living/user, params) - if(ishuman(user)) - if(user.nextsoundemote >= world.time) - return - user.nextsoundemote = world.time + 7 - playsound(user, 'modular_citadel/sound/voice/awoo.ogg', 50, 1, -1) - . = ..() + if(!(. = ..())) + return + if(user.nextsoundemote >= world.time) + return + user.nextsoundemote = world.time + 7 + playsound(user, 'modular_citadel/sound/voice/awoo.ogg', 50, 1, -1) /datum/emote/living/nya key = "nya" key_third_person = "lets out a nya" message = "lets out a nya!" emote_type = EMOTE_AUDIBLE + muzzle_ignore = FALSE + restraint_check = FALSE + mob_type_allowed_typecache = list(/mob/living/carbon, /mob/living/silicon/pai) /datum/emote/living/nya/run_emote(mob/living/user, params) - if(ishuman(user)) - if(user.nextsoundemote >= world.time) - return - user.nextsoundemote = world.time + 7 - playsound(user, 'modular_citadel/sound/voice/nya.ogg', 50, 1, -1) - . = ..() + if(!(. = ..())) + return + if(user.nextsoundemote >= world.time) + return + user.nextsoundemote = world.time + 7 + playsound(user, 'modular_citadel/sound/voice/nya.ogg', 50, 1, -1) /datum/emote/living/weh key = "weh" key_third_person = "lets out a weh" message = "lets out a weh!" emote_type = EMOTE_AUDIBLE + muzzle_ignore = FALSE + restraint_check = FALSE + mob_type_allowed_typecache = list(/mob/living/carbon, /mob/living/silicon/pai) /datum/emote/living/weh/run_emote(mob/living/user, params) - if(ishuman(user)) - if(user.nextsoundemote >= world.time) - return - user.nextsoundemote = world.time + 7 - playsound(user, 'modular_citadel/sound/voice/weh.ogg', 50, 1, -1) - . = ..() + if(!(. = ..())) + return + if(user.nextsoundemote >= world.time) + return + user.nextsoundemote = world.time + 7 + playsound(user, 'modular_citadel/sound/voice/weh.ogg', 50, 1, -1) /datum/emote/living/peep key = "peep" key_third_person = "peeps like a bird" message = "peeps like a bird!" emote_type = EMOTE_AUDIBLE + muzzle_ignore = FALSE + restraint_check = FALSE + mob_type_allowed_typecache = list(/mob/living/carbon, /mob/living/silicon/pai) /datum/emote/living/peep/run_emote(mob/living/user, params) - if(ishuman(user)) - if(user.nextsoundemote >= world.time) - return - user.nextsoundemote = world.time + 7 - playsound(user, 'modular_citadel/sound/voice/peep.ogg', 50, 1, -1) - . = ..() + if(!(. = ..())) + return + if(user.nextsoundemote >= world.time) + return + user.nextsoundemote = world.time + 7 + playsound(user, 'modular_citadel/sound/voice/peep.ogg', 50, 1, -1) /datum/emote/living/dab key = "dab" @@ -190,41 +201,49 @@ key_third_person = "lets out a tiny squeak" message = "lets out a tiny squeak!" emote_type = EMOTE_AUDIBLE - mob_type_allowed_typecache = list(/mob/living/carbon) + muzzle_ignore = FALSE + restraint_check = FALSE + mob_type_allowed_typecache = list(/mob/living/carbon, /mob/living/silicon/pai) /datum/emote/living/mothsqueak/run_emote(mob/living/user, params) - if(ishuman(user)) - if(user.nextsoundemote >= world.time) - return - user.nextsoundemote = world.time + 7 - playsound(user, 'modular_citadel/sound/voice/mothsqueak.ogg', 50, 1, -1) - . = ..() + if(!(. = ..())) + return + if(user.nextsoundemote >= world.time) + return + user.nextsoundemote = world.time + 7 + playsound(user, 'modular_citadel/sound/voice/mothsqueak.ogg', 50, 1, -1) /datum/emote/living/merp key = "merp" key_third_person = "merps" message = "merps!" emote_type = EMOTE_AUDIBLE + muzzle_ignore = FALSE + restraint_check = FALSE + mob_type_allowed_typecache = list(/mob/living/carbon, /mob/living/silicon/pai) /datum/emote/living/merp/run_emote(mob/living/user, params) - if(ishuman(user)) - if(user.nextsoundemote >= world.time) - return - user.nextsoundemote = world.time + 7 - playsound(user, 'modular_citadel/sound/voice/merp.ogg', 50, 1, -1) - . = ..() + if(!(. = ..())) + return + if(user.nextsoundemote >= world.time) + return + user.nextsoundemote = world.time + 7 + playsound(user, 'modular_citadel/sound/voice/merp.ogg', 50, 1, -1) /datum/emote/living/bark key = "bark" key_third_person = "barks" message = "barks!" emote_type = EMOTE_AUDIBLE + muzzle_ignore = FALSE + restraint_check = FALSE + mob_type_allowed_typecache = list(/mob/living/carbon, /mob/living/silicon/pai) /datum/emote/living/bark/run_emote(mob/living/user, params) - if(ishuman(user)) - if(user.nextsoundemote >= world.time) - return - user.nextsoundemote = world.time + 7 - var/sound = pick('modular_citadel/sound/voice/bark1.ogg', 'modular_citadel/sound/voice/bark2.ogg') - playsound(user, sound, 50, 1, -1) - . = ..() \ No newline at end of file + if(!(. = ..())) + return + if(user.nextsoundemote >= world.time) + return + user.nextsoundemote = world.time + 7 + var/sound = pick('modular_citadel/sound/voice/bark1.ogg', 'modular_citadel/sound/voice/bark2.ogg') + playsound(user, sound, 50, 1, -1) diff --git a/modular_citadel/code/modules/mob/living/carbon/carbon.dm b/modular_citadel/code/modules/mob/living/carbon/carbon.dm index 1c6b957d9f..34ea0e789f 100644 --- a/modular_citadel/code/modules/mob/living/carbon/carbon.dm +++ b/modular_citadel/code/modules/mob/living/carbon/carbon.dm @@ -41,18 +41,16 @@ playsound_local(src, 'sound/misc/ui_toggleoff.ogg', 50, FALSE, pressure_affected = FALSE) //Slightly modified version of the above! if(client) client.show_popup_menus = !combatmode // So we can right-click for alternate actions and all that other good shit. Also moves examine to shift+rightclick to make it possible to attack while sprinting - if(hud_used && hud_used.static_inventory) - for(var/obj/screen/combattoggle/selector in hud_used.static_inventory) - selector.rebasetointerbay(src) + var/obj/screen/combattoggle/T = locate() in hud_used?.static_inventory + T?.update_icon_state() combatmessagecooldown = 10 SECONDS + world.time //This is set 100% of the time to make sure squeezing regen out of process cycles doesn't result in the combat mode message getting spammed SEND_SIGNAL(src, COMSIG_COMBAT_TOGGLED, src, combatmode) return TRUE mob/living/carbon/proc/toggle_vore_mode() voremode = !voremode - if(hud_used && hud_used.static_inventory) - for(var/obj/screen/voretoggle/selector in hud_used.static_inventory) - selector.rebaseintomygut(src) + var/obj/screen/voretoggle/T = locate() in hud_used?.static_inventory + T?.update_icon_state() if(combatmode) return FALSE //let's not override the main draw of the game these days SEND_SIGNAL(src, COMSIG_VORE_TOGGLED, src, voremode) diff --git a/modular_citadel/code/modules/mob/living/carbon/damage_procs.dm b/modular_citadel/code/modules/mob/living/carbon/damage_procs.dm index 7264d95bae..eaf5899d82 100644 --- a/modular_citadel/code/modules/mob/living/carbon/damage_procs.dm +++ b/modular_citadel/code/modules/mob/living/carbon/damage_procs.dm @@ -1,4 +1,4 @@ -/mob/living/carbon/adjustStaminaLossBuffered(amount, updating_stamina = 1) +/mob/living/carbon/adjustStaminaLossBuffered(amount, updating_health = 1) if(status_flags & GODMODE) return 0 if(CONFIG_GET(flag/disable_stambuffer)) @@ -8,7 +8,7 @@ adjustStaminaLoss(directstamloss) bufferedstam = CLAMP(bufferedstam + amount, 0, stambuffer) stambufferregentime = world.time + 10 - if(updating_stamina) + if(updating_health) update_health_hud() /mob/living/carbon/adjustStaminaLoss(amount, updating_health = TRUE, forced = FALSE, affected_zone = BODY_ZONE_CHEST) diff --git a/modular_citadel/code/modules/mob/living/carbon/human/human_movement.dm b/modular_citadel/code/modules/mob/living/carbon/human/human_movement.dm index 15e08907d5..0b6903c9fe 100644 --- a/modular_citadel/code/modules/mob/living/carbon/human/human_movement.dm +++ b/modular_citadel/code/modules/mob/living/carbon/human/human_movement.dm @@ -1,6 +1,3 @@ -/mob/living/carbon/human - var/sprinting = FALSE - /mob/living/carbon/human/Move(NewLoc, direct) var/oldpseudoheight = pseudo_z_axis . = ..() @@ -28,9 +25,8 @@ playsound_local(src, 'sound/misc/sprintactivate.ogg', 50, FALSE, pressure_affected = FALSE) else playsound_local(src, 'sound/misc/sprintdeactivate.ogg', 50, FALSE, pressure_affected = FALSE) - if(hud_used && hud_used.static_inventory) - for(var/obj/screen/sprintbutton/selector in hud_used.static_inventory) - selector.insert_witty_toggle_joke_here(src) + var/obj/screen/sprintbutton/S = locate() in hud_used?.static_inventory + S?.update_icon_state() return TRUE /mob/living/carbon/human/proc/sprint_hotkey(targetstatus) diff --git a/modular_citadel/code/modules/mob/living/damage_procs.dm b/modular_citadel/code/modules/mob/living/damage_procs.dm index ce81c7aae7..c2ce8fd24c 100644 --- a/modular_citadel/code/modules/mob/living/damage_procs.dm +++ b/modular_citadel/code/modules/mob/living/damage_procs.dm @@ -1,4 +1,4 @@ -/mob/living/proc/adjustStaminaLossBuffered(amount, updating_stamina = TRUE, forced = FALSE) +/mob/living/proc/adjustStaminaLossBuffered(amount, updating_health = TRUE, forced = FALSE) return /mob/living/proc/doSprintLossTiles(amount) diff --git a/modular_citadel/code/modules/mob/living/living.dm b/modular_citadel/code/modules/mob/living/living.dm index 16bf776171..513a80cae0 100644 --- a/modular_citadel/code/modules/mob/living/living.dm +++ b/modular_citadel/code/modules/mob/living/living.dm @@ -1,4 +1,5 @@ /mob/living + var/sprinting = FALSE var/recoveringstam = FALSE var/incomingstammult = 1 var/bufferedstam = 0 diff --git a/modular_citadel/code/modules/mob/living/silicon/robot/dogborg archive.dm b/modular_citadel/code/modules/mob/living/silicon/robot/dogborg archive.dm deleted file mode 100644 index 8b5c0b0af0..0000000000 --- a/modular_citadel/code/modules/mob/living/silicon/robot/dogborg archive.dm +++ /dev/null @@ -1,76 +0,0 @@ -/obj/item/robot_module/loader - name = "loader robot module" -/obj/item/robot_module/loader/New() - ..() - emag = new /obj/item/borg/stun(src) - modules += new /obj/item/extinguisher(src) - modules += new /obj/item/weldingtool/largetank/cyborg(src) - modules += new /obj/item/screwdriver(src) - modules += new /obj/item/wrench(src) - modules += new /obj/item/crowbar(src) - modules += new /obj/item/wirecutters(src) - modules += new /obj/item/multitool(src) - modules += new /obj/item/t_scanner(src) - modules += new /obj/item/analyzer(src) - modules += new /obj/item/assembly/signaler - modules += new /obj/item/soap/nanotrasen(src) - - fix_modules() - -/obj/item/robot_module/k9 - name = "Security K-9 Unit module" -/obj/item/robot_module/k9/New() - ..() - modules += new /obj/item/restraints/handcuffs/cable/zipties/cyborg/dog(src) - modules += new /obj/item/dogborg/jaws/big(src) - modules += new /obj/item/dogborg/pounce(src) - modules += new /obj/item/clothing/mask/gas/sechailer/cyborg(src) - modules += new /obj/item/soap/tongue(src) - modules += new /obj/item/analyzer/nose(src) - modules += new /obj/item/storage/bag/borgdelivery(src) - //modules += new /obj/item/assembly/signaler(src) - //modules += new /obj/item/detective_scanner(src) - modules += new /obj/item/gun/energy/disabler/cyborg(src) - emag = new /obj/item/gun/energy/laser/cyborg(src) - fix_modules() - -/obj/item/robot_module/security/respawn_consumable(mob/living/silicon/robot/R, coeff = 1) - ..() - var/obj/item/gun/energy/gun/advtaser/cyborg/T = locate(/obj/item/gun/energy/gun/advtaser/cyborg) in get_usable_modules() - if(T) - if(T.power_supply.charge < T.power_supply.maxcharge) - var/obj/item/ammo_casing/energy/S = T.ammo_type[T.select] - T.power_supply.give(S.e_cost * coeff) - T.update_icon() - else - T.charge_tick = 0 - fix_modules() - -/obj/item/robot_module/borgi - name = "Borgi module" - -/obj/item/robot_module/borgi/New() - ..() - modules += new /obj/item/dogborg/jaws/small(src) - modules += new /obj/item/storage/bag/borgdelivery(src) - modules += new /obj/item/soap/tongue(src) - modules += new /obj/item/healthanalyzer(src) - modules += new /obj/item/analyzer/nose(src) - emag = new /obj/item/dogborg/pounce(src) - fix_modules() - -/obj/item/robot_module/medihound - name = "MediHound module" - -/obj/item/robot_module/medihound/New() - ..() - modules += new /obj/item/dogborg/jaws/small(src) - modules += new /obj/item/storage/bag/borgdelivery(src) - modules += new /obj/item/analyzer/nose(src) - modules += new /obj/item/soap/tongue(src) - modules += new /obj/item/healthanalyzer(src) - modules += new /obj/item/dogborg/sleeper(src) - modules += new /obj/item/twohanded/shockpaddles/hound(src) - modules += new /obj/item/sensor_device(src) - emag = new /obj/item/dogborg/pounce(src) - fix_modules() \ No newline at end of file diff --git a/modular_citadel/code/modules/mob/living/silicon/robot/dogborg_equipment.dm b/modular_citadel/code/modules/mob/living/silicon/robot/dogborg_equipment.dm index 17def26f1d..98de5eed14 100644 --- a/modular_citadel/code/modules/mob/living/silicon/robot/dogborg_equipment.dm +++ b/modular_citadel/code/modules/mob/living/silicon/robot/dogborg_equipment.dm @@ -162,9 +162,6 @@ SLEEPER CODE IS IN game/objects/items/devices/dogborg_sleeper.dm ! to_chat(user, "[GLOB.meta_gas_names[id]]: [round(gas_concentration*100, 0.01)] %") to_chat(user, "Temperature: [round(environment.temperature-T0C)] °C") -/obj/item/analyzer/nose/AltClick(mob/user) //Barometer output for measuring when the next storm happens - . = ..() - /obj/item/analyzer/nose/afterattack(atom/target, mob/user, proximity) . = ..() if(!proximity) @@ -356,15 +353,6 @@ SLEEPER CODE IS IN game/objects/items/devices/dogborg_sleeper.dm ! icon = 'icons/mob/dogborg.dmi' icon_state= "kibble" -//Defibs - -/obj/item/twohanded/shockpaddles/cyborg/hound - name = "Paws of Life" - desc = "MediHound specific shock paws." - icon = 'icons/mob/dogborg.dmi' - icon_state = "defibpaddles0" - item_state = "defibpaddles0" - // Pounce stuff for K-9 /obj/item/dogborg/pounce @@ -436,12 +424,7 @@ SLEEPER CODE IS IN game/objects/items/devices/dogborg_sleeper.dm ! if(A) if(isliving(A)) var/mob/living/L = A - var/blocked = 0 - if(ishuman(A)) - var/mob/living/carbon/human/H = A - if(H.check_shields(0, "the [name]", src, attack_type = LEAP_ATTACK)) - blocked = 1 - if(!blocked) + if(!L.check_shields(0, "the [name]", src, attack_type = LEAP_ATTACK)) L.visible_message("[src] pounces on [L]!", "[src] pounces on you!") L.Knockdown(iscarbon(L) ? 60 : 45, override_stamdmg = CLAMP(pounce_stamloss, 0, pounce_stamloss_cap-L.getStaminaLoss())) // Temporary. If someone could rework how dogborg pounces work to accomodate for combat changes, that'd be nice. playsound(src, 'sound/weapons/Egloves.ogg', 50, 1) diff --git a/modular_citadel/code/modules/mob/living/silicon/robot/robot_movement.dm b/modular_citadel/code/modules/mob/living/silicon/robot/robot_movement.dm index 28327cde0e..3f88513372 100644 --- a/modular_citadel/code/modules/mob/living/silicon/robot/robot_movement.dm +++ b/modular_citadel/code/modules/mob/living/silicon/robot/robot_movement.dm @@ -1,6 +1,3 @@ -/mob/living/silicon/robot - var/sprinting = FALSE - /mob/living/silicon/robot/Move(NewLoc, direct) . = ..() if(. && sprinting && !(movement_type & FLYING) && canmove && !resting) @@ -14,7 +11,7 @@ . += speed /mob/living/silicon/robot/proc/togglesprint(shutdown = FALSE) //Basically a copypaste of the proc from /mob/living/carbon/human - if(!shutdown && (!cell || cell.charge < 25)) + if(!shutdown && (!cell || cell.charge < 25) || !cansprint) return FALSE sprinting = shutdown ? FALSE : !sprinting if(!resting && canmove) @@ -24,9 +21,8 @@ if(shutdown) playsound_local(src, 'sound/effects/light_flicker.ogg', 50, FALSE, pressure_affected = FALSE) playsound_local(src, 'sound/misc/sprintdeactivate.ogg', 50, FALSE, pressure_affected = FALSE) - if(hud_used && hud_used.static_inventory) - for(var/obj/screen/sprintbutton/selector in hud_used.static_inventory) - selector.insert_witty_toggle_joke_here(src) + var/obj/screen/sprintbutton/S = locate() in hud_used?.static_inventory + S?.update_icon_state() return TRUE /mob/living/silicon/robot/proc/sprint_hotkey(targetstatus) diff --git a/modular_citadel/code/modules/mob/mob.dm b/modular_citadel/code/modules/mob/mob.dm deleted file mode 100644 index aa0e6b5828..0000000000 --- a/modular_citadel/code/modules/mob/mob.dm +++ /dev/null @@ -1,27 +0,0 @@ -/mob/proc/use_that_empty_hand() //currently unused proc so i can implement 2-handing any item a lot easier in the future. - return - -/mob/say_mod(input, message_mode) - var/customsayverb = findtext(input, "*") - if(customsayverb && message_mode != MODE_WHISPER_CRIT) - message_mode = MODE_CUSTOM_SAY - return lowertext(copytext(input, 1, customsayverb)) - else - return ..() - -/atom/movable/proc/attach_spans(input, list/spans) - var/customsayverb = findtext(input, "*") - if(customsayverb) - input = capitalize(copytext(input, customsayverb+1)) - if(input) - return "[message_spans_start(spans)][input]" - else - return - -/mob/living/compose_message(atom/movable/speaker, datum/language/message_language, raw_message, radio_freq, list/spans, message_mode, face_name = FALSE) - . = ..() - if(istype(speaker, /mob/living)) - var/turf/speakturf = get_turf(speaker) - var/turf/sourceturf = get_turf(src) - if(istype(speakturf) && istype(sourceturf) && !(speakturf in get_hear(5, sourceturf))) - . = "[.]" //Don't ask how the fuck this works. It just does. diff --git a/modular_citadel/code/modules/projectiles/boxes_magazines/external/pistol.dm b/modular_citadel/code/modules/projectiles/boxes_magazines/external/pistol.dm index b039eb9b42..8cb56803b1 100644 --- a/modular_citadel/code/modules/projectiles/boxes_magazines/external/pistol.dm +++ b/modular_citadel/code/modules/projectiles/boxes_magazines/external/pistol.dm @@ -50,7 +50,7 @@ category = list("Ammo") departmental_flags = DEPARTMENTAL_FLAG_SECURITY -/datum/design/m45 //Kinda NT in throey +/datum/design/m45 //Kinda NT in theory name = "handgun magazine (.45)" id = "m45" build_type = PROTOLATHE @@ -68,3 +68,13 @@ build_path = /obj/item/ammo_box/magazine/pistolm9mm category = list("Ammo") departmental_flags = DEPARTMENTAL_FLAG_SECURITY + +/datum/design/sl357 + name = "revolver speedloader (.357)" + desc = "A revolver speedloader." + id = "sl357" + build_type = PROTOLATHE + materials = list(MAT_METAL = 30000) + build_path = /obj/item/ammo_box/a357 + category = list("Ammo") + departmental_flags = DEPARTMENTAL_FLAG_SECURITY diff --git a/modular_citadel/code/modules/projectiles/guns/ballistic/rifles.dm b/modular_citadel/code/modules/projectiles/guns/ballistic/rifles.dm index e40ccfe6ea..024669757a 100644 --- a/modular_citadel/code/modules/projectiles/guns/ballistic/rifles.dm +++ b/modular_citadel/code/modules/projectiles/guns/ballistic/rifles.dm @@ -207,8 +207,10 @@ var/mob/M = loc M.update_inv_hands() /obj/item/gun/ballistic/automatic/AM4B/AltClick(mob/living/user) + . = ..() if(!in_range(src, user)) //Basic checks to prevent abuse return + . = TRUE if(user.incapacitated() || !istype(user)) to_chat(user, "You can't do that right now!") return @@ -217,6 +219,7 @@ if(body_color_input) body_color = sanitize_hexcolor(body_color_input, desired_format=6, include_crunch=1) update_icon() + /obj/item/gun/ballistic/automatic/AM4B/examine(mob/user) . = ..() . += "Alt-click to recolor it." diff --git a/modular_citadel/code/modules/projectiles/guns/ballistic/spinfusor.dm b/modular_citadel/code/modules/projectiles/guns/ballistic/spinfusor.dm index d16df6b285..b70858c9af 100644 --- a/modular_citadel/code/modules/projectiles/guns/ballistic/spinfusor.dm +++ b/modular_citadel/code/modules/projectiles/guns/ballistic/spinfusor.dm @@ -5,7 +5,6 @@ icon = 'modular_citadel/icons/obj/guns/cit_guns.dmi' icon_state= "spinner" damage = 30 - dismemberment = 25 /obj/item/projectile/bullet/spinfusor/on_hit(atom/target, blocked = FALSE) //explosion to emulate the spinfusor's AOE ..() @@ -14,22 +13,16 @@ /obj/item/ammo_casing/caseless/spinfusor name = "spinfusor disk" - desc = "A magnetic disk designed specifically for the Stormhammer magnetic cannon. Warning: extremely volatile!" + desc = "A magnetic disk designed specifically for the Stormhammer magnetic cannon. Packs a punch." projectile_type = /obj/item/projectile/bullet/spinfusor caliber = "spinfusor" icon = 'modular_citadel/icons/obj/guns/cit_guns.dmi' icon_state = "disk" + w_class = WEIGHT_CLASS_SMALL throwforce = 15 //still deadly when thrown + force = 5 throw_speed = 3 -/obj/item/ammo_casing/caseless/spinfusor/throw_impact(atom/target) //disks detonate when thrown - if(!..()) // not caught in mid-air - visible_message("[src] detonates!") - playsound(src.loc, "sparks", 50, 1) - explosion(target, -1, -1, 1, 1, -1) - qdel(src) - return 1 - /obj/item/ammo_box/magazine/internal/spinfusor name = "spinfusor internal magazine" ammo_type = /obj/item/ammo_casing/caseless/spinfusor @@ -71,7 +64,8 @@ icon = 'modular_citadel/icons/obj/guns/cit_guns.dmi' icon_state = "spinfusorbox" ammo_type = /obj/item/ammo_casing/caseless/spinfusor - max_ammo = 8 + w_class = WEIGHT_CLASS_NORMAL + max_ammo = 4 /datum/supply_pack/security/armory/spinfusor name = "Stormhammer Spinfusor Crate" @@ -84,7 +78,5 @@ name = "Spinfusor Disk Crate" cost = 7000 contains = list(/obj/item/ammo_box/aspinfusor, - /obj/item/ammo_box/aspinfusor, - /obj/item/ammo_box/aspinfusor, /obj/item/ammo_box/aspinfusor) - crate_name = "spinfusor disk crate" \ No newline at end of file + crate_name = "spinfusor disk crate" diff --git a/modular_citadel/code/modules/projectiles/guns/energy/energy_gun.dm b/modular_citadel/code/modules/projectiles/guns/energy/energy_gun.dm index 5fc75fa414..89e086687a 100644 --- a/modular_citadel/code/modules/projectiles/guns/energy/energy_gun.dm +++ b/modular_citadel/code/modules/projectiles/guns/energy/energy_gun.dm @@ -30,8 +30,10 @@ obj/item/gun/energy/e_gun/cx/update_icon() M.update_inv_hands() obj/item/gun/energy/e_gun/cx/AltClick(mob/living/user) + . = ..() if(!in_range(src, user)) //Basic checks to prevent abuse return + . = TRUE if(user.incapacitated() || !istype(user)) to_chat(user, "You can't do that right now!") return diff --git a/modular_citadel/code/modules/projectiles/guns/pumpenergy.dm b/modular_citadel/code/modules/projectiles/guns/pumpenergy.dm index be070ff7b5..735c0890af 100644 --- a/modular_citadel/code/modules/projectiles/guns/pumpenergy.dm +++ b/modular_citadel/code/modules/projectiles/guns/pumpenergy.dm @@ -83,15 +83,17 @@ return 1 /obj/item/gun/energy/pumpaction/AltClick(mob/living/user) //for changing firing modes since attackself is already used for pumping + . = ..() if(!in_range(src, user)) //Basic checks to prevent abuse return - if(user.incapacitated() || !istype(user)) - to_chat(user, "You can't do that right now!") - return if(ammo_type.len > 1) - select_fire(user) - update_icon() + if(user.incapacitated() || !istype(user)) + to_chat(user, "You can't do that right now!") + else + select_fire(user) + update_icon() + return TRUE /obj/item/gun/energy/pumpaction/examine(mob/user) //so people don't ask HOW TO CHANGE FIRING MODE . = ..() @@ -183,7 +185,6 @@ name = "particle blast" damage = 13 icon_state = "disablerpellet" - icon = 'modular_citadel/icons/obj/projectiles.dmi' /obj/item/projectile/beam/disabler/slug name = "positron blast" @@ -191,12 +192,10 @@ range = 14 speed = 0.6 icon_state = "disablerslug" - icon = 'modular_citadel/icons/obj/projectiles.dmi' /obj/item/projectile/energy/electrode/pump name = "electron blast" icon_state = "stunjectile" - icon = 'modular_citadel/icons/obj/projectiles.dmi' color = null nodamage = 1 knockdown = 100 diff --git a/modular_citadel/code/modules/reagents/chemistry/reagents/MKUltra.dm b/modular_citadel/code/modules/reagents/chemistry/reagents/MKUltra.dm index 35d13b3aa6..65c652434b 100644 --- a/modular_citadel/code/modules/reagents/chemistry/reagents/MKUltra.dm +++ b/modular_citadel/code/modules/reagents/chemistry/reagents/MKUltra.dm @@ -170,6 +170,9 @@ Creating a chem with a low purity will make you permanently fall in love with so /datum/reagent/fermi/enthrall/on_mob_add(mob/living/carbon/M) . = ..() + if(M.client?.prefs.cit_toggles & NEVER_HYPNO) // Just in case people are opting out of this + holder.remove_reagent(id, 10000000) + return if(!ishuman(M))//Just to make sure screwy stuff doesn't happen. return if(!creatorID) @@ -183,7 +186,7 @@ Creating a chem with a low purity will make you permanently fall in love with so E.enthrallID = creatorID E.enthrallGender = creatorGender E.master = get_mob_by_key(creatorID) - to_chat(M, to_chat(M, "Your aldled, plastic, mind bends under the chemical influence of a new [(M.client?.prefs.lewdchem?"master":"leader")]. Your highest priority is now to stay by [creatorName]'s side, following and aiding them at all costs.")) //THIS SHOULD ONLY EVER APPEAR IF YOU MINDBREAK YOURSELF AND THEN GET INJECTED FROM SOMEONE ELSE. + to_chat(M, "Your addled, plastic, mind bends under the chemical influence of a new [(E.lewd?"master":"leader")]. Your highest priority is now to stay by [creatorName]'s side, following and aiding them at all costs.") //THIS SHOULD ONLY EVER APPEAR IF YOU MINDBREAK YOURSELF AND THEN GET INJECTED FROM SOMEONE ELSE. log_game("FERMICHEM: Narcissist [M] ckey: [M.key] been rebound to [creatorName], ID: [creatorID]") return if((M.ckey == creatorID) && (creatorName == M.real_name)) //same name AND same player - same instance of the player. (should work for clones?) @@ -194,7 +197,7 @@ Creating a chem with a low purity will make you permanently fall in love with so Vc.Remove(M) nVc.Insert(M) qdel(Vc) - to_chat(M, "You feel your vocal chords tingle you speak in a more charasmatic and sultry tone.)]") + to_chat(M, "You feel your vocal chords tingle you speak in a more charasmatic and sultry tone.") else log_game("FERMICHEM: MKUltra: [creatorName], [creatorID], is enthralling [M.name], [M.ckey]") M.apply_status_effect(/datum/status_effect/chem/enthrall) @@ -230,7 +233,6 @@ Creating a chem with a low purity will make you permanently fall in love with so M.reagents.remove_reagent(id, volume) FallInLove(C, M) return - if (M.ckey == creatorID && creatorName == M.real_name)//If you yourself drink it, it supresses the vocal effects, for stealth. NEVERMIND ADD THIS LATER I CAN'T GET IT TO WORK return if(!M.client) @@ -261,7 +263,7 @@ Creating a chem with a low purity will make you permanently fall in love with so E.master = creator else E = M.has_status_effect(/datum/status_effect/chem/enthrall) - if(M.client?.prefs.lewdchem) + if(E.lewd) to_chat(M, "Your mind shatters under the volume of the mild altering chem inside of you, breaking all will and thought completely. Instead the only force driving you now is the instinctual desire to obey and follow [creatorName]. Your highest priority is now to stay by their side and protect them at all costs.") else to_chat(M, "The might volume of chemicals in your system overwhelms your mind, and you suddenly agree with what [creatorName] has been saying. Your highest priority is now to stay by their side and protect them at all costs.") @@ -288,6 +290,7 @@ Creating a chem with a low purity will make you permanently fall in love with so chemical_flags = REAGENT_DONOTSPLIT can_synth = FALSE var/mob/living/carbon/love + var/lewd = FALSE /datum/reagent/fermi/enthrallExplo/on_mob_life(mob/living/carbon/M)//Love gas, only affects while it's in your system,Gives a positive moodlet if close, gives brain damagea and a negative moodlet if not close enough. if(HAS_TRAIT(M, TRAIT_MINDSHIELD)) @@ -303,24 +306,25 @@ Creating a chem with a low purity will make you permanently fall in love with so if(!love) return M.apply_status_effect(STATUS_EFFECT_INLOVE, love) - to_chat(M, "[(M.client?.prefs.lewdchem?"":"")][(M.client?.prefs.lewdchem?"You develop a sudden crush on [love], your heart beginning to race as you look upon them with new eyes.":"You suddenly feel like making friends with [love].")] You feel strangely drawn towards them.") + lewd = (M.client?.prefs.cit_toggles & HYPNO) && (love.client?.prefs.cit_toggles & HYPNO) + to_chat(M, "[(lewd?"":"")][(lewd?"You develop a sudden crush on [love], your heart beginning to race as you look upon them with new eyes.":"You suddenly feel like making friends with [love].")] You feel strangely drawn towards them.") log_game("FERMICHEM: [M] ckey: [M.key] has temporarily bonded with [love] ckey: [love.key]") SSblackbox.record_feedback("tally", "fermi_chem", 1, "Times people have bonded") else if(get_dist(M, love) < 8) if(HAS_TRAIT(M, TRAIT_NYMPHO)) //Add this back when merged/updated. M.adjustArousalLoss(5) - var/message = "[(M.client?.prefs.lewdchem?"I'm next to my crush..! Eee!":"I'm making friends with [love]!")]" + var/message = "[(lewd?"I'm next to my crush..! Eee!":"I'm making friends with [love]!")]" SEND_SIGNAL(M, COMSIG_ADD_MOOD_EVENT, "InLove", /datum/mood_event/InLove, message) SEND_SIGNAL(M, COMSIG_CLEAR_MOOD_EVENT, "MissingLove") else - var/message = "[(M.client?.prefs.lewdchem?"I can't keep my crush off my mind, I need to see them again!":"I really want to make friends with [love]!")]" + var/message = "[(lewd?"I can't keep my crush off my mind, I need to see them again!":"I really want to make friends with [love]!")]" SEND_SIGNAL(M, COMSIG_ADD_MOOD_EVENT, "MissingLove", /datum/mood_event/MissingLove, message) SEND_SIGNAL(M, COMSIG_CLEAR_MOOD_EVENT, "InLove") if(prob(5)) M.Stun(10) M.emote("whimper")//does this exist? - to_chat(M, "[(M.client?.prefs.lewdchem?"":"")] You're overcome with a desire to see [love].") + to_chat(M, "[(lewd?"":"")] You're overcome with a desire to see [love].") M.adjustOrganLoss(ORGAN_SLOT_BRAIN, 0.5)//I found out why everyone was so damaged! ..() @@ -330,7 +334,7 @@ Creating a chem with a low purity will make you permanently fall in love with so M.remove_status_effect(STATUS_EFFECT_INLOVE) SEND_SIGNAL(M, COMSIG_CLEAR_MOOD_EVENT, "InLove") SEND_SIGNAL(M, COMSIG_CLEAR_MOOD_EVENT, "MissingLove") - to_chat(M, "[(M.client?.prefs.lewdchem?"":"")]Your feelings for [love] suddenly vanish!") + to_chat(M, "[(lewd?"":"")]Your feelings for [love] suddenly vanish!") log_game("FERMICHEM: [M] ckey: [M.key] is no longer in temp bond") ..() @@ -338,7 +342,8 @@ Creating a chem with a low purity will make you permanently fall in love with so if(Lover.has_status_effect(STATUS_EFFECT_INLOVE)) to_chat(Lover, "You are already fully devoted to someone else!") return - to_chat(Lover, "[(Lover.client?.prefs.lewdchem?"":"")]You develop a deep and sudden bond with [Love][(Lover.client?.prefs.lewdchem?", your heart beginning to race as your mind filles with thoughts about them.":".")] You are determined to keep them safe and happy, and feel drawn towards them.") + var/lewd = (Lover.client?.prefs.cit_toggles & HYPNO) && (Love.client?.prefs.cit_toggles & HYPNO) + to_chat(Lover, "[(lewd?"":"")]You develop a deep and sudden bond with [Love][(lewd?", your heart beginning to race as your mind filles with thoughts about them.":".")] You are determined to keep them safe and happy, and feel drawn towards them.") if(Lover.mind) Lover.mind.store_memory("You are in love with [Love].") Lover.faction |= "[REF(Love)]" diff --git a/modular_citadel/code/modules/reagents/chemistry/reagents/astrogen.dm b/modular_citadel/code/modules/reagents/chemistry/reagents/astrogen.dm index d7ff42a9eb..7e094eddda 100644 --- a/modular_citadel/code/modules/reagents/chemistry/reagents/astrogen.dm +++ b/modular_citadel/code/modules/reagents/chemistry/reagents/astrogen.dm @@ -54,7 +54,7 @@ I'd like to point out from my calculations it'll take about 60-80 minutes to die /datum/reagent/fermi/astral/reaction_turf(turf/T, reac_volume) if(isplatingturf(T) || istype(T, /turf/open/floor/plasteel)) var/turf/open/floor/F = T - F.PlaceOnTop(/turf/open/floor/fakespace) + F.PlaceOnTop(/turf/open/floor/fakespace, flags = CHANGETURF_INHERIT_AIR) ..() /datum/reagent/fermi/astral/reaction_obj(obj/O, reac_volume) diff --git a/modular_citadel/code/modules/reagents/chemistry/reagents/enlargement.dm b/modular_citadel/code/modules/reagents/chemistry/reagents/enlargement.dm index ee90f985c6..6732fb06a5 100644 --- a/modular_citadel/code/modules/reagents/chemistry/reagents/enlargement.dm +++ b/modular_citadel/code/modules/reagents/chemistry/reagents/enlargement.dm @@ -56,18 +56,17 @@ var/mob/living/carbon/human/H = M var/obj/item/organ/genital/breasts/B = M.getorganslot(ORGAN_SLOT_BREASTS) + //If they've opted out, then route processing though liver. + if(!(H.client?.prefs.cit_toggles & BREAST_ENLARGEMENT)) + var/obj/item/organ/liver/L = H.getorganslot(ORGAN_SLOT_LIVER) + if(L) + L.swelling += 0.05 + else + H.adjustToxLoss(1) + return..() + //otherwise proceed as normal if(!B) //If they don't have breasts, give them breasts. - //If they have Acute hepatic pharmacokinesis, then route processing though liver. - if(HAS_TRAIT(H, TRAIT_PHARMA) || !H.canbearoused) - var/obj/item/organ/liver/L = H.getorganslot(ORGAN_SLOT_LIVER) - if(L) - L.swelling += 0.05 - else - H.adjustToxLoss(1) - return..() - - //otherwise proceed as normal B = new if(H.dna.species.use_skintones && H.dna.features["genitals_use_skintone"]) B.color = skintone2hex(H.skin_tone) @@ -95,9 +94,7 @@ return ..() /datum/reagent/fermi/breast_enlarger/overdose_process(mob/living/carbon/M) //Turns you into a female if male and ODing, doesn't touch nonbinary and object genders. - - //Acute hepatic pharmacokinesis. - if(HAS_TRAIT(M, TRAIT_PHARMA) || !M.canbearoused) + if(!(M.client?.prefs.cit_toggles & FORCED_FEM)) var/obj/item/organ/liver/L = M.getorganslot(ORGAN_SLOT_LIVER) L.swelling+= 0.05 return ..() @@ -134,15 +131,10 @@ /datum/reagent/fermi/BEsmaller/on_mob_life(mob/living/carbon/M) var/obj/item/organ/genital/breasts/B = M.getorganslot(ORGAN_SLOT_BREASTS) - if(!B) - //Acute hepatic pharmacokinesis. - if(HAS_TRAIT(M, TRAIT_PHARMA) || !M.canbearoused) - var/obj/item/organ/liver/L = M.getorganslot(ORGAN_SLOT_LIVER) - L.swelling-= 0.05 - return ..() - - //otherwise proceed as normal - return..() + if(!(M.client?.prefs.cit_toggles & BREAST_ENLARGEMENT) || !B) + var/obj/item/organ/liver/L = M.getorganslot(ORGAN_SLOT_LIVER) + L.swelling-= 0.05 + return ..() B.modify_size(-0.05) return ..() @@ -222,18 +214,16 @@ return ..() var/mob/living/carbon/human/H = M var/obj/item/organ/genital/penis/P = H.getorganslot(ORGAN_SLOT_PENIS) + if(!(H.client?.prefs.cit_toggles & PENIS_ENLARGEMENT)) + var/obj/item/organ/liver/L = H.getorganslot(ORGAN_SLOT_LIVER) + if(L) + L.swelling += 0.05 + else + H.adjustToxLoss(1) + return ..() + //otherwise proceed as normal if(!P)//They do have a preponderance for escapism, or so I've heard. - //If they have Acute hepatic pharmacokinesis, then route processing though liver. - if(HAS_TRAIT(H, TRAIT_PHARMA) || !H.canbearoused) - var/obj/item/organ/liver/L = H.getorganslot(ORGAN_SLOT_LIVER) - if(L) - L.swelling += 0.05 - else - H.adjustToxLoss(1) - return ..() - - //otherwise proceed as normal P = new P.length = 1 to_chat(H, "Your groin feels warm, as you feel a newly forming bulge down below.") @@ -254,8 +244,7 @@ /datum/reagent/fermi/penis_enlarger/overdose_process(mob/living/carbon/human/M) //Turns you into a male if female and ODing, doesn't touch nonbinary and object genders. if(!istype(M)) return ..() - //Acute hepatic pharmacokinesis. - if(HAS_TRAIT(M, TRAIT_PHARMA) || !M.canbearoused) + if(!(M.client?.prefs.cit_toggles & FORCED_MASC)) var/obj/item/organ/liver/L = M.getorganslot(ORGAN_SLOT_LIVER) L.swelling+= 0.05 return..() @@ -294,11 +283,9 @@ return ..() var/mob/living/carbon/human/H = M var/obj/item/organ/genital/penis/P = H.getorganslot(ORGAN_SLOT_PENIS) - if(!P) - //Acute hepatic pharmacokinesis. - if(HAS_TRAIT(M, TRAIT_PHARMA)) - var/obj/item/organ/liver/L = M.getorganslot(ORGAN_SLOT_LIVER) - L.swelling-= 0.05 + if(!(H.client?.prefs.cit_toggles & PENIS_ENLARGEMENT) || !P) + var/obj/item/organ/liver/L = M.getorganslot(ORGAN_SLOT_LIVER) + L.swelling-= 0.05 return..() P.modify_size(-0.1) diff --git a/modular_citadel/code/modules/reagents/chemistry/recipes/fermi.dm b/modular_citadel/code/modules/reagents/chemistry/recipes/fermi.dm index fcde3a8b79..5ea1fc77be 100644 --- a/modular_citadel/code/modules/reagents/chemistry/recipes/fermi.dm +++ b/modular_citadel/code/modules/reagents/chemistry/recipes/fermi.dm @@ -105,7 +105,7 @@ name = "Eigenstasium" id = "eigenstate" results = list("eigenstate" = 1) - required_reagents = list("bluespace" = 1, "stable_plasma" = 1, "sugar" = 1) + required_reagents = list("bluespace" = 1, "stable_plasma" = 1, "caramel" = 1) mix_message = "the reaction zaps suddenly!" //FermiChem vars: OptimalTempMin = 350 // Lower area of bell curve for determining heat based rate reactions @@ -504,7 +504,7 @@ name = "secretcatchem" id = "secretcatchem" results = list("secretcatchem" = 5) - required_reagents = list("stable_plasma" = 1, "sugar" = 1, "cream" = 1, "clonexadone" = 1)//Yes this will make a kitty if you don't lucky guess. It'll eat all your reagents too. + required_reagents = list("stable_plasma" = 1, "caramel" = 1, "cream" = 1, "clonexadone" = 1)//Yes this will make a kitty if you don't lucky guess. It'll eat all your reagents too. required_catalysts = list("SDGF" = 1) required_temp = 500 mix_message = "the reaction gives off a meow!" diff --git a/modular_citadel/code/modules/reagents/reagents/cit_reagents.dm b/modular_citadel/code/modules/reagents/reagents/cit_reagents.dm index 4dea1ef12f..f6b70eb7b6 100644 --- a/modular_citadel/code/modules/reagents/reagents/cit_reagents.dm +++ b/modular_citadel/code/modules/reagents/reagents/cit_reagents.dm @@ -14,7 +14,7 @@ /datum/reagent/consumable/semen/reaction_turf(turf/T, reac_volume) if(!istype(T)) return - if(reac_volume < 3) + if(reac_volume < 10) return var/obj/effect/decal/cleanable/semen/S = locate() in T @@ -80,7 +80,7 @@ /datum/reagent/consumable/femcum/reaction_turf(turf/T, reac_volume) if(!istype(T)) return - if(reac_volume < 3) + if(reac_volume < 10) return var/obj/effect/decal/cleanable/femcum/S = locate() in T @@ -100,7 +100,7 @@ color = "#FFADFF"//PINK, rgb(255, 173, 255) /datum/reagent/drug/aphrodisiac/on_mob_life(mob/living/M) - if(M && M.canbearoused && !HAS_TRAIT(M, TRAIT_CROCRIN_IMMUNE)) + if(M && M.canbearoused && !(M.client?.prefs.cit_toggles & NO_APHRO)) if(prob(33)) M.adjustArousalLoss(2) if(prob(5)) @@ -122,7 +122,7 @@ overdose_threshold = 20 /datum/reagent/drug/aphrodisiacplus/on_mob_life(mob/living/M) - if(M && M.canbearoused && !HAS_TRAIT(M, TRAIT_CROCRIN_IMMUNE)) + if(M && M.canbearoused && !(M.client?.prefs.cit_toggles & NO_APHRO)) if(prob(33)) M.adjustArousalLoss(6)//not quite six times as powerful, but still considerably more powerful. if(prob(5)) @@ -154,7 +154,7 @@ ..() /datum/reagent/drug/aphrodisiacplus/overdose_process(mob/living/M) - if(M && M.canbearoused && !HAS_TRAIT(M, TRAIT_CROCRIN_IMMUNE) && prob(33)) + if(M && M.canbearoused && !(M.client?.prefs.cit_toggles & NO_APHRO) && prob(33)) if(prob(5) && M.getArousalLoss() >= 100 && ishuman(M) && M.has_dna()) if(prob(5)) //Less spam to_chat(M, "Your libido is going haywire!") diff --git a/modular_citadel/icons/mob/mam_tails.dmi b/modular_citadel/icons/mob/mam_tails.dmi index e4bd5119b6..d59cf43a68 100644 Binary files a/modular_citadel/icons/mob/mam_tails.dmi and b/modular_citadel/icons/mob/mam_tails.dmi differ diff --git a/modular_citadel/icons/mob/widerobot.dmi b/modular_citadel/icons/mob/widerobot.dmi index e574766d70..7e9da953c9 100644 Binary files a/modular_citadel/icons/mob/widerobot.dmi and b/modular_citadel/icons/mob/widerobot.dmi differ diff --git a/modular_citadel/icons/obj/VGProjectile.dmi b/modular_citadel/icons/obj/VGProjectile.dmi deleted file mode 100644 index 010d2fc739..0000000000 Binary files a/modular_citadel/icons/obj/VGProjectile.dmi and /dev/null differ diff --git a/modular_citadel/icons/obj/defib_disks.dmi b/modular_citadel/icons/obj/defib_disks.dmi deleted file mode 100644 index 8908b0cf98..0000000000 Binary files a/modular_citadel/icons/obj/defib_disks.dmi and /dev/null differ diff --git a/modular_citadel/icons/obj/foods.dmi b/modular_citadel/icons/obj/foods.dmi deleted file mode 100644 index 3349da8203..0000000000 Binary files a/modular_citadel/icons/obj/foods.dmi and /dev/null differ diff --git a/modular_citadel/icons/obj/projectiles.dmi b/modular_citadel/icons/obj/projectiles.dmi deleted file mode 100644 index f5f6f2f8f3..0000000000 Binary files a/modular_citadel/icons/obj/projectiles.dmi and /dev/null differ diff --git a/modular_citadel/icons/obj/projectiles_impact.dmi b/modular_citadel/icons/obj/projectiles_impact.dmi deleted file mode 100644 index 1d798b5e9e..0000000000 Binary files a/modular_citadel/icons/obj/projectiles_impact.dmi and /dev/null differ diff --git a/modular_citadel/icons/obj/projectiles_muzzle.dmi b/modular_citadel/icons/obj/projectiles_muzzle.dmi deleted file mode 100644 index 2116b0559c..0000000000 Binary files a/modular_citadel/icons/obj/projectiles_muzzle.dmi and /dev/null differ diff --git a/modular_citadel/icons/obj/projectiles_tracer.dmi b/modular_citadel/icons/obj/projectiles_tracer.dmi deleted file mode 100644 index e26e8501f1..0000000000 Binary files a/modular_citadel/icons/obj/projectiles_tracer.dmi and /dev/null differ diff --git a/modular_citadel/icons/polyclothes/item/uniform.dmi b/modular_citadel/icons/polyclothes/item/uniform.dmi deleted file mode 100644 index 87c3479a6a..0000000000 Binary files a/modular_citadel/icons/polyclothes/item/uniform.dmi and /dev/null differ diff --git a/modular_citadel/icons/polyclothes/mob/uniform.dmi b/modular_citadel/icons/polyclothes/mob/uniform.dmi deleted file mode 100644 index 15b5262bab..0000000000 Binary files a/modular_citadel/icons/polyclothes/mob/uniform.dmi and /dev/null differ diff --git a/sound/bloodsucker/BloodsuckerAlert.ogg b/sound/bloodsucker/BloodsuckerAlert.ogg new file mode 100644 index 0000000000..686f15bb71 Binary files /dev/null and b/sound/bloodsucker/BloodsuckerAlert.ogg differ diff --git a/sound/bloodsucker/coffin_close.ogg b/sound/bloodsucker/coffin_close.ogg new file mode 100644 index 0000000000..600809f782 Binary files /dev/null and b/sound/bloodsucker/coffin_close.ogg differ diff --git a/sound/bloodsucker/coffin_open.ogg b/sound/bloodsucker/coffin_open.ogg new file mode 100644 index 0000000000..38ca5c1f87 Binary files /dev/null and b/sound/bloodsucker/coffin_open.ogg differ diff --git a/sound/effects/bonghit.ogg b/sound/effects/bonghit.ogg new file mode 100644 index 0000000000..45a0dec1b6 Binary files /dev/null and b/sound/effects/bonghit.ogg differ diff --git a/sound/effects/neovgre_exploding.ogg b/sound/effects/neovgre_exploding.ogg new file mode 100644 index 0000000000..6ca2db05c3 Binary files /dev/null and b/sound/effects/neovgre_exploding.ogg differ diff --git a/sound/items/Nose_boop.ogg b/sound/items/Nose_boop.ogg new file mode 100644 index 0000000000..6a742e95ea Binary files /dev/null and b/sound/items/Nose_boop.ogg differ diff --git a/sound/magic/curse.ogg b/sound/magic/curse.ogg new file mode 100644 index 0000000000..bda610416d Binary files /dev/null and b/sound/magic/curse.ogg differ diff --git a/sound/misc/deltakalaxon.ogg b/sound/misc/deltakalaxon.ogg index cc489526dd..7a9522c1ff 100644 Binary files a/sound/misc/deltakalaxon.ogg and b/sound/misc/deltakalaxon.ogg differ diff --git a/sound/weapons/klonk.ogg b/sound/weapons/klonk.ogg new file mode 100644 index 0000000000..471f3ad8b7 Binary files /dev/null and b/sound/weapons/klonk.ogg differ diff --git a/sound/weapons/mortar_long_whistle.ogg b/sound/weapons/mortar_long_whistle.ogg new file mode 100644 index 0000000000..646d37d8ab Binary files /dev/null and b/sound/weapons/mortar_long_whistle.ogg differ diff --git a/sound/weapons/mortar_whistle.ogg b/sound/weapons/mortar_whistle.ogg new file mode 100644 index 0000000000..2d7e19d85d Binary files /dev/null and b/sound/weapons/mortar_whistle.ogg differ diff --git a/sound/weapons/nuclear_fist.ogg b/sound/weapons/nuclear_fist.ogg new file mode 100644 index 0000000000..2b2682dc33 Binary files /dev/null and b/sound/weapons/nuclear_fist.ogg differ diff --git a/sound/weapons/shrink_hit.ogg b/sound/weapons/shrink_hit.ogg new file mode 100644 index 0000000000..c39c2d5269 Binary files /dev/null and b/sound/weapons/shrink_hit.ogg differ diff --git a/tgstation.dme b/tgstation.dme index c8852a6d52..f390b6b888 100755 --- a/tgstation.dme +++ b/tgstation.dme @@ -43,6 +43,7 @@ #include "code\__DEFINES\diseases.dm" #include "code\__DEFINES\DNA.dm" #include "code\__DEFINES\donator_groupings.dm" +#include "code\__DEFINES\dynamic.dm" #include "code\__DEFINES\events.dm" #include "code\__DEFINES\exports.dm" #include "code\__DEFINES\fantasy_affixes.dm" @@ -108,6 +109,7 @@ #include "code\__DEFINES\typeids.dm" #include "code\__DEFINES\vehicles.dm" #include "code\__DEFINES\voreconstants.dm" +#include "code\__DEFINES\vote.dm" #include "code\__DEFINES\vv.dm" #include "code\__DEFINES\wall_dents.dm" #include "code\__DEFINES\wires.dm" @@ -118,6 +120,7 @@ #include "code\__HELPERS\areas.dm" #include "code\__HELPERS\AStar.dm" #include "code\__HELPERS\cmp.dm" +#include "code\__HELPERS\custom_holoforms.dm" #include "code\__HELPERS\dates.dm" #include "code\__HELPERS\donator_groupings.dm" #include "code\__HELPERS\files.dm" @@ -199,8 +202,8 @@ #include "code\_onclick\hud\ghost.dm" #include "code\_onclick\hud\guardian.dm" #include "code\_onclick\hud\hud.dm" -#include "code\_onclick\hud\hud_cit.dm" #include "code\_onclick\hud\human.dm" +#include "code\_onclick\hud\lavaland_elite.dm" #include "code\_onclick\hud\monkey.dm" #include "code\_onclick\hud\movable_screen_objects.dm" #include "code\_onclick\hud\parallax.dm" @@ -383,6 +386,8 @@ #include "code\datums\components\riding.dm" #include "code\datums\components\rotation.dm" #include "code\datums\components\shrapnel.dm" +#include "code\datums\components\shrink.dm" +#include "code\datums\components\sizzle.dm" #include "code\datums\components\slippery.dm" #include "code\datums\components\spooky.dm" #include "code\datums\components\squeak.dm" @@ -481,6 +486,7 @@ #include "code\datums\martial\mushpunch.dm" #include "code\datums\martial\plasma_fist.dm" #include "code\datums\martial\psychotic_brawl.dm" +#include "code\datums\martial\rising_bass.dm" #include "code\datums\martial\sleeping_carp.dm" #include "code\datums\martial\wrestling.dm" #include "code\datums\mood_events\beauty_events.dm" @@ -499,6 +505,7 @@ #include "code\datums\mutations\telekinesis.dm" #include "code\datums\ruins\lavaland.dm" #include "code\datums\ruins\space.dm" +#include "code\datums\ruins\station.dm" #include "code\datums\status_effects\buffs.dm" #include "code\datums\status_effects\debuffs.dm" #include "code\datums\status_effects\gas.dm" @@ -556,6 +563,8 @@ #include "code\game\gamemodes\game_mode.dm" #include "code\game\gamemodes\objective.dm" #include "code\game\gamemodes\objective_items.dm" +#include "code\game\gamemodes\bloodsucker\bloodsucker.dm" +#include "code\game\gamemodes\bloodsucker\hunter.dm" #include "code\game\gamemodes\brother\traitor_bro.dm" #include "code\game\gamemodes\changeling\changeling.dm" #include "code\game\gamemodes\changeling\traitor_chan.dm" @@ -574,7 +583,19 @@ #include "code\game\gamemodes\dynamic\dynamic_rulesets_latejoin.dm" #include "code\game\gamemodes\dynamic\dynamic_rulesets_midround.dm" #include "code\game\gamemodes\dynamic\dynamic_rulesets_roundstart.dm" +#include "code\game\gamemodes\dynamic\dynamic_storytellers.dm" #include "code\game\gamemodes\extended\extended.dm" +#include "code\game\gamemodes\gangs\dominator.dm" +#include "code\game\gamemodes\gangs\dominator_countdown.dm" +#include "code\game\gamemodes\gangs\gang.dm" +#include "code\game\gamemodes\gangs\gang_datums.dm" +#include "code\game\gamemodes\gangs\gang_decals.dm" +#include "code\game\gamemodes\gangs\gang_hud.dm" +#include "code\game\gamemodes\gangs\gang_items.dm" +#include "code\game\gamemodes\gangs\gang_pen.dm" +#include "code\game\gamemodes\gangs\gangs.dm" +#include "code\game\gamemodes\gangs\gangtool.dm" +#include "code\game\gamemodes\gangs\implant_gang.dm" #include "code\game\gamemodes\meteor\meteor.dm" #include "code\game\gamemodes\meteor\meteors.dm" #include "code\game\gamemodes\monkey\monkey.dm" @@ -866,6 +887,7 @@ #include "code\game\objects\items\taster.dm" #include "code\game\objects\items\teleportation.dm" #include "code\game\objects\items\teleprod.dm" +#include "code\game\objects\items\telescopic_iv.dm" #include "code\game\objects\items\theft_tools.dm" #include "code\game\objects\items\toys.dm" #include "code\game\objects\items\trash.dm" @@ -1198,6 +1220,21 @@ #include "code\modules\antagonists\abductor\equipment\abduction_outfits.dm" #include "code\modules\antagonists\abductor\equipment\abduction_surgery.dm" #include "code\modules\antagonists\abductor\equipment\gland.dm" +#include "code\modules\antagonists\abductor\equipment\glands\access.dm" +#include "code\modules\antagonists\abductor\equipment\glands\blood.dm" +#include "code\modules\antagonists\abductor\equipment\glands\chem.dm" +#include "code\modules\antagonists\abductor\equipment\glands\egg.dm" +#include "code\modules\antagonists\abductor\equipment\glands\electric.dm" +#include "code\modules\antagonists\abductor\equipment\glands\heal.dm" +#include "code\modules\antagonists\abductor\equipment\glands\mindshock.dm" +#include "code\modules\antagonists\abductor\equipment\glands\plasma.dm" +#include "code\modules\antagonists\abductor\equipment\glands\quantum.dm" +#include "code\modules\antagonists\abductor\equipment\glands\slime.dm" +#include "code\modules\antagonists\abductor\equipment\glands\spider.dm" +#include "code\modules\antagonists\abductor\equipment\glands\transform.dm" +#include "code\modules\antagonists\abductor\equipment\glands\trauma.dm" +#include "code\modules\antagonists\abductor\equipment\glands\ventcrawl.dm" +#include "code\modules\antagonists\abductor\equipment\glands\viral.dm" #include "code\modules\antagonists\abductor\machinery\camera.dm" #include "code\modules\antagonists\abductor\machinery\console.dm" #include "code\modules\antagonists\abductor\machinery\dispenser.dm" @@ -1215,6 +1252,33 @@ #include "code\modules\antagonists\blob\blob\blobs\resource.dm" #include "code\modules\antagonists\blob\blob\blobs\shield.dm" #include "code\modules\antagonists\blood_contract\blood_contract.dm" +#include "code\modules\antagonists\bloodsucker\bloodsucker_flaws.dm" +#include "code\modules\antagonists\bloodsucker\bloodsucker_integration.dm" +#include "code\modules\antagonists\bloodsucker\bloodsucker_life.dm" +#include "code\modules\antagonists\bloodsucker\bloodsucker_objectives.dm" +#include "code\modules\antagonists\bloodsucker\bloodsucker_powers.dm" +#include "code\modules\antagonists\bloodsucker\bloodsucker_sunlight.dm" +#include "code\modules\antagonists\bloodsucker\bloodsucker_ui.dm" +#include "code\modules\antagonists\bloodsucker\datum_bloodsucker.dm" +#include "code\modules\antagonists\bloodsucker\datum_hunter.dm" +#include "code\modules\antagonists\bloodsucker\datum_vassal.dm" +#include "code\modules\antagonists\bloodsucker\items\bloodsucker_organs.dm" +#include "code\modules\antagonists\bloodsucker\items\bloodsucker_stake.dm" +#include "code\modules\antagonists\bloodsucker\objects\bloodsucker_coffin.dm" +#include "code\modules\antagonists\bloodsucker\objects\bloodsucker_crypt.dm" +#include "code\modules\antagonists\bloodsucker\objects\bloodsucker_lair.dm" +#include "code\modules\antagonists\bloodsucker\powers\bs_brawn.dm" +#include "code\modules\antagonists\bloodsucker\powers\bs_cloak.dm" +#include "code\modules\antagonists\bloodsucker\powers\bs_feed.dm" +#include "code\modules\antagonists\bloodsucker\powers\bs_fortitude.dm" +#include "code\modules\antagonists\bloodsucker\powers\bs_gohome.dm" +#include "code\modules\antagonists\bloodsucker\powers\bs_haste.dm" +#include "code\modules\antagonists\bloodsucker\powers\bs_lunge.dm" +#include "code\modules\antagonists\bloodsucker\powers\bs_masquerade.dm" +#include "code\modules\antagonists\bloodsucker\powers\bs_mesmerize.dm" +#include "code\modules\antagonists\bloodsucker\powers\bs_trespass.dm" +#include "code\modules\antagonists\bloodsucker\powers\bs_veil.dm" +#include "code\modules\antagonists\bloodsucker\powers\v_recuperate.dm" #include "code\modules\antagonists\brainwashing\brainwashing.dm" #include "code\modules\antagonists\brother\brother.dm" #include "code\modules\antagonists\changeling\cellular_emporium.dm" @@ -1540,6 +1604,7 @@ #include "code\modules\clothing\clothing.dm" #include "code\modules\clothing\ears\_ears.dm" #include "code\modules\clothing\glasses\_glasses.dm" +#include "code\modules\clothing\glasses\disablerglasses.dm" #include "code\modules\clothing\glasses\engine_goggles.dm" #include "code\modules\clothing\glasses\hud.dm" #include "code\modules\clothing\glasses\phantomthief.dm" @@ -1605,6 +1670,7 @@ #include "code\modules\clothing\under\color.dm" #include "code\modules\clothing\under\miscellaneous.dm" #include "code\modules\clothing\under\pants.dm" +#include "code\modules\clothing\under\polychromic_clothes.dm" #include "code\modules\clothing\under\shorts.dm" #include "code\modules\clothing\under\syndicate.dm" #include "code\modules\clothing\under\trek.dm" @@ -1733,6 +1799,7 @@ #include "code\modules\food_and_drinks\kitchen_machinery\deep_fryer.dm" #include "code\modules\food_and_drinks\kitchen_machinery\food_cart.dm" #include "code\modules\food_and_drinks\kitchen_machinery\gibber.dm" +#include "code\modules\food_and_drinks\kitchen_machinery\grill.dm" #include "code\modules\food_and_drinks\kitchen_machinery\icecream_vat.dm" #include "code\modules\food_and_drinks\kitchen_machinery\microwave.dm" #include "code\modules\food_and_drinks\kitchen_machinery\monkeyrecycler.dm" @@ -1921,6 +1988,7 @@ #include "code\modules\language\ratvarian.dm" #include "code\modules\language\slime.dm" #include "code\modules\language\swarmer.dm" +#include "code\modules\language\vampiric.dm" #include "code\modules\language\xenocommon.dm" #include "code\modules\library\lib_codex_gigas.dm" #include "code\modules\library\lib_items.dm" @@ -2045,6 +2113,7 @@ #include "code\modules\mob\living\say.dm" #include "code\modules\mob\living\status_procs.dm" #include "code\modules\mob\living\taste.dm" +#include "code\modules\mob\living\update_icons.dm" #include "code\modules\mob\living\ventcrawling.dm" #include "code\modules\mob\living\brain\brain.dm" #include "code\modules\mob\living\brain\brain_item.dm" @@ -2151,6 +2220,7 @@ #include "code\modules\mob\living\carbon\monkey\monkey_defense.dm" #include "code\modules\mob\living\carbon\monkey\punpun.dm" #include "code\modules\mob\living\carbon\monkey\update_icons.dm" +#include "code\modules\mob\living\silicon\custom_holoform.dm" #include "code\modules\mob\living\silicon\damage_procs.dm" #include "code\modules\mob\living\silicon\death.dm" #include "code\modules\mob\living\silicon\examine.dm" @@ -2182,6 +2252,7 @@ #include "code\modules\mob\living\silicon\pai\personality.dm" #include "code\modules\mob\living\silicon\pai\say.dm" #include "code\modules\mob\living\silicon\pai\software.dm" +#include "code\modules\mob\living\silicon\pai\update_icon.dm" #include "code\modules\mob\living\silicon\robot\death.dm" #include "code\modules\mob\living\silicon\robot\emote.dm" #include "code\modules\mob\living\silicon\robot\examine.dm" @@ -2310,6 +2381,11 @@ #include "code\modules\mob\living\simple_animal\hostile\mining_mobs\hivelord.dm" #include "code\modules\mob\living\simple_animal\hostile\mining_mobs\mining_mobs.dm" #include "code\modules\mob\living\simple_animal\hostile\mining_mobs\necropolis_tendril.dm" +#include "code\modules\mob\living\simple_animal\hostile\mining_mobs\elites\elite.dm" +#include "code\modules\mob\living\simple_animal\hostile\mining_mobs\elites\goliath_broodmother.dm" +#include "code\modules\mob\living\simple_animal\hostile\mining_mobs\elites\herald.dm" +#include "code\modules\mob\living\simple_animal\hostile\mining_mobs\elites\legionnaire.dm" +#include "code\modules\mob\living\simple_animal\hostile\mining_mobs\elites\pandora.dm" #include "code\modules\mob\living\simple_animal\hostile\retaliate\bat.dm" #include "code\modules\mob\living\simple_animal\hostile\retaliate\clown.dm" #include "code\modules\mob\living\simple_animal\hostile\retaliate\frog.dm" @@ -2987,29 +3063,10 @@ #include "modular_citadel\code\_onclick\hud\stamina.dm" #include "modular_citadel\code\datums\components\material_container.dm" #include "modular_citadel\code\datums\components\souldeath.dm" -#include "modular_citadel\code\datums\mood_events\chem_events.dm" -#include "modular_citadel\code\datums\mood_events\generic_negative_events.dm" -#include "modular_citadel\code\datums\mood_events\generic_positive_events.dm" -#include "modular_citadel\code\datums\mood_events\moodular.dm" -#include "modular_citadel\code\datums\mutations\hulk.dm" #include "modular_citadel\code\datums\status_effects\chems.dm" #include "modular_citadel\code\datums\status_effects\debuffs.dm" #include "modular_citadel\code\datums\wires\autoylathe.dm" -#include "modular_citadel\code\game\gamemodes\gangs\dominator.dm" -#include "modular_citadel\code\game\gamemodes\gangs\dominator_countdown.dm" -#include "modular_citadel\code\game\gamemodes\gangs\gang.dm" -#include "modular_citadel\code\game\gamemodes\gangs\gang_datums.dm" -#include "modular_citadel\code\game\gamemodes\gangs\gang_decals.dm" -#include "modular_citadel\code\game\gamemodes\gangs\gang_hud.dm" -#include "modular_citadel\code\game\gamemodes\gangs\gang_items.dm" -#include "modular_citadel\code\game\gamemodes\gangs\gang_pen.dm" -#include "modular_citadel\code\game\gamemodes\gangs\gangs.dm" -#include "modular_citadel\code\game\gamemodes\gangs\gangtool.dm" -#include "modular_citadel\code\game\gamemodes\gangs\implant_gang.dm" -#include "modular_citadel\code\game\gamemodes\miniantags\bot_swarm\swarmer_event.dm" -#include "modular_citadel\code\game\gamemodes\revolution\revolution.dm" #include "modular_citadel\code\game\machinery\displaycases.dm" -#include "modular_citadel\code\game\machinery\firealarm.dm" #include "modular_citadel\code\game\machinery\Sleeper.dm" #include "modular_citadel\code\game\machinery\toylathe.dm" #include "modular_citadel\code\game\machinery\vending.dm" @@ -3018,9 +3075,6 @@ #include "modular_citadel\code\game\objects\items.dm" #include "modular_citadel\code\game\objects\effects\spawner\spawners.dm" #include "modular_citadel\code\game\objects\effects\temporary_visuals\souldeath.dm" -#include "modular_citadel\code\game\objects\effects\temporary_visuals\projectiles\impact.dm" -#include "modular_citadel\code\game\objects\effects\temporary_visuals\projectiles\muzzle.dm" -#include "modular_citadel\code\game\objects\effects\temporary_visuals\projectiles\tracer.dm" #include "modular_citadel\code\game\objects\items\balls.dm" #include "modular_citadel\code\game\objects\items\boombox.dm" #include "modular_citadel\code\game\objects\items\stunsword.dm" @@ -3067,19 +3121,16 @@ #include "modular_citadel\code\modules\client\loadout\suit.dm" #include "modular_citadel\code\modules\client\loadout\uniform.dm" #include "modular_citadel\code\modules\client\verbs\who.dm" -#include "modular_citadel\code\modules\clothing\clothing.dm" #include "modular_citadel\code\modules\clothing\neck.dm" #include "modular_citadel\code\modules\clothing\spacesuits\flightsuit.dm" #include "modular_citadel\code\modules\clothing\suits\polychromic_cloaks.dm" #include "modular_citadel\code\modules\clothing\suits\suits.dm" -#include "modular_citadel\code\modules\clothing\under\polychromic_clothes.dm" #include "modular_citadel\code\modules\clothing\under\trek_under.dm" #include "modular_citadel\code\modules\clothing\under\turtlenecks.dm" #include "modular_citadel\code\modules\clothing\under\under.dm" #include "modular_citadel\code\modules\custom_loadout\custom_items.dm" #include "modular_citadel\code\modules\custom_loadout\load_to_mob.dm" #include "modular_citadel\code\modules\custom_loadout\read_from_file.dm" -#include "modular_citadel\code\modules\food_and_drinks\snacks\meat.dm" #include "modular_citadel\code\modules\integrated_electronics\subtypes\manipulation.dm" #include "modular_citadel\code\modules\mentor\follow.dm" #include "modular_citadel\code\modules\mentor\mentor.dm" @@ -3089,7 +3140,6 @@ #include "modular_citadel\code\modules\mentor\mentorpm.dm" #include "modular_citadel\code\modules\mentor\mentorsay.dm" #include "modular_citadel\code\modules\mob\cit_emotes.dm" -#include "modular_citadel\code\modules\mob\mob.dm" #include "modular_citadel\code\modules\mob\living\damage_procs.dm" #include "modular_citadel\code\modules\mob\living\living.dm" #include "modular_citadel\code\modules\mob\living\carbon\carbon.dm" diff --git 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Device may exhibit abnormal behavior. - - {{/if}} - diff --git a/tgui/src/util/tooltip.styl b/tgui/src/util/tooltip.styl index a951b82876..053d9b35c6 100644 --- a/tgui/src/util/tooltip.styl +++ b/tgui/src/util/tooltip.styl @@ -8,6 +8,7 @@ div[data-tooltip], span[data-tooltip] width: 250px padding: 10px transform: translateX(-50%) + pointer-events: none visibility: hidden opacity: 0 @@ -21,6 +22,7 @@ div[data-tooltip], span[data-tooltip] background-color: tooltip-color-background &:hover::after + pointer-events: none visibility: visible opacity: 1 diff --git a/tools/json_verifier.py b/tools/json_verifier.py index 04c8670705..dbba811205 100644 --- a/tools/json_verifier.py +++ b/tools/json_verifier.py @@ -4,16 +4,17 @@ import json if len(sys.argv) <= 1: exit(1) -files = filter(len, sys.argv[1].split('\n')) -msg = [] -for file in files: +status = 0 + +for file in sys.argv[1:]: with open(file, encoding="ISO-8859-1") as f: try: json.load(f) except ValueError as exception: - msg.append("JSON synxtax error on file: {}".format(file)) - msg.append(str(exception)) -if msg: - print("\n".join(msg)) - exit(1) -exit(0) + print("JSON error in {}".format(file)) + print(exception) + status = 1 + else: + print("Valid {}".format(file)) + +exit(status) diff --git a/tools/travis/before_build_tools.sh b/tools/travis/before_build_tools.sh deleted file mode 100755 index 2329de82b2..0000000000 --- a/tools/travis/before_build_tools.sh +++ /dev/null @@ -1,7 +0,0 @@ -#!/bin/bash -set -e - -if [ "$BUILD_TOOLS" = true ]; then - cd tgui && source ~/.nvm/nvm.sh && npm install && cd .. -fi; - diff --git a/tools/travis/build_bsql.sh b/tools/travis/build_bsql.sh new file mode 100755 index 0000000000..e2b281efc6 --- /dev/null +++ b/tools/travis/build_bsql.sh @@ -0,0 +1,21 @@ +#!/usr/bin/env bash +set -euo pipefail + +source dependencies.sh + +mkdir -p BSQL +cd BSQL +git init +git remote add origin https://github.com/tgstation/BSQL +git fetch --depth 1 origin $BSQL_VERSION +git checkout FETCH_HEAD + +mkdir -p artifacts +cd artifacts +export CXX=g++-7 +# The -D will be unnecessary past BSQL v1.4.0.0 +cmake .. -DMARIA_LIBRARY=/usr/lib/i386-linux-gnu/libmariadb.so +make + +mkdir -p ~/.byond/bin +ln -s $PWD/src/BSQL/libBSQL.so ../../libBSQL.so diff --git a/tools/travis/build_byond.sh b/tools/travis/build_byond.sh deleted file mode 100755 index 3a7e00df29..0000000000 --- a/tools/travis/build_byond.sh +++ /dev/null @@ -1,80 +0,0 @@ -#!/bin/bash - -#nb: must be bash to support shopt globstar -set -e -shopt -s globstar - -if [ "$BUILD_TOOLS" = false ]; then - if grep -E '^\".+\" = \(.+\)' _maps/**/*.dmm; then - echo "Non-TGM formatted map detected. Please convert it using Map Merger!" - exit 1 - fi; - if grep -P '^\ttag = \"icon' _maps/**/*.dmm; then - echo "tag vars from icon state generation detected in maps, please remove them." - exit 1 - fi; - if grep 'step_[xy]' _maps/**/*.dmm; then - echo "step_x/step_y variables detected in maps, please remove them." - exit 1 - fi; - if grep 'pixel_[xy] = 0' _maps/**/*.dmm; then - echo "pixel_x/pixel_y = 0 variables detected in maps, please review to ensure they are not dirty varedits." - fi; - if grep -P '\td[1-2] =' _maps/**/*.dmm; then - echo "d1/d2 cable variables detected in maps, please remove them." - exit 1 - fi; - if grep '^/area/.+[\{]' _maps/**/*.dmm; then - echo "Vareditted /area path use detected in maps, please replace with proper paths." - exit 1 - fi; - if grep '\W\/turf\s*[,\){]' _maps/**/*.dmm; then - echo "base /turf path use detected in maps, please replace with proper paths." - exit 1 - fi; - if grep '^/*var/' code/**/*.dm; then - echo "Unmanaged global var use detected in code, please use the helpers." - exit 1 - fi; - if grep -i 'centcomm' code/**/*.dm; then - echo "Misspelling(s) of CENTCOM detected in code, please remove the extra M(s)." - exit 1 - fi; - if grep -i 'centcomm' _maps/**/*.dmm; then - echo "Misspelling(s) of CENTCOM detected in maps, please remove the extra M(s)." - exit 1 - fi; - - source $HOME/BYOND/byond/bin/byondsetup - if [ "$BUILD_TESTING" = true ]; then - tools/travis/dm.sh -DTRAVISBUILDING -DTRAVISTESTING -DALL_MAPS tgstation.dme - else - tools/travis/dm.sh -DTRAVISBUILDING tgstation.dme - - tools/deploy.sh travis_test - mkdir travis_test/config - - #test config - cp tools/travis/travis_config.txt travis_test/config/config.txt - - # get libmariadb, cache it so limmex doesn't get angery - if [ -f $HOME/libmariadb ]; then - #travis likes to interpret the cache command as it being a file for some reason - rm $HOME/libmariadb - fi - mkdir -p $HOME/libmariadb - if [ ! -f $HOME/libmariadb/libmariadb.so ]; then - wget http://www.byond.com/download/db/mariadb_client-2.0.0-linux.tgz - tar -xvf mariadb_client-2.0.0-linux.tgz - mv mariadb_client-2.0.0-linux/libmariadb.so $HOME/libmariadb/libmariadb.so - rm -rf mariadb_client-2.0.0-linux.tgz mariadb_client-2.0.0-linux - fi - - cd travis_test - ln -s $HOME/libmariadb/libmariadb.so libmariadb.so - DreamDaemon tgstation.dmb -close -trusted -verbose -params "test-run&log-directory=travis" - cd .. - cat travis_test/data/logs/travis/clean_run.lk - - fi; -fi; diff --git a/tools/travis/build_dependencies.sh b/tools/travis/build_dependencies.sh deleted file mode 100755 index 2c24bdbaaf..0000000000 --- a/tools/travis/build_dependencies.sh +++ /dev/null @@ -1,55 +0,0 @@ -#!/usr/bin/env bash - -set -e - -source dependencies.sh - -#ensure the Dockerfile version matches the dependencies.sh version -line=$(head -n 1 Dockerfile) -if [[ $line != *"$BYOND_MAJOR.$BYOND_MINOR"* ]]; then - echo "Dockerfile BYOND version in FROM command does not match dependencies.sh (Or it's not on line 1)!" - exit 1 -fi - -if [ $BUILD_TOOLS = false ] && [ $BUILD_TESTING = false ]; then - curl https://sh.rustup.rs -sSf | sh -s -- -y --default-host i686-unknown-linux-gnu - source ~/.profile - - mkdir rust-g - cd rust-g - git init - git remote add origin https://github.com/tgstation/rust-g - git fetch --depth 1 origin $RUST_G_VERSION - git checkout FETCH_HEAD - cargo build --release - cmp target/rust_g.dm ../code/__DEFINES/rust_g.dm - - mkdir -p ~/.byond/bin - ln -s $PWD/target/release/librust_g.so ~/.byond/bin/rust_g - - mkdir -p ../BSQL/artifacts - cd ../BSQL - git init - git remote add origin https://github.com/tgstation/BSQL - git fetch --depth 1 origin $BSQL_VERSION - git checkout FETCH_HEAD - - if [ -f "$HOME/MariaDB/libmariadb.so.2" ] && [ -f "$HOME/MariaDB/libmariadb.so" ] && [ -d "$HOME/MariaDB/include" ]; - then - echo "Using cached MariaDB library." - else - echo "Setting up MariaDB." - rm -rf "$HOME/MariaDB" - mkdir -p "$HOME/MariaDB" - mkdir -p "$HOME/MariaDB/include" - cp /usr/lib/i386-linux-gnu/libmariadb.so.2 $HOME/MariaDB/ - ln -s $HOME/MariaDB/libmariadb.so.2 $HOME/MariaDB/libmariadb.so - cp -r /usr/include/mariadb $HOME/MariaDB/include/ - fi - - cd artifacts - export CXX=g++-7 - cmake .. -DMARIA_INCLUDE_DIR=$HOME/MariaDB/include - make - mv src/BSQL/libBSQL.so ../../ -fi diff --git a/tools/travis/build_tgui.sh b/tools/travis/build_tgui.sh new file mode 100755 index 0000000000..0141f3e117 --- /dev/null +++ b/tools/travis/build_tgui.sh @@ -0,0 +1,7 @@ +#!/bin/bash +set -euo pipefail + +cd tgui +source ~/.nvm/nvm.sh +npm ci +node node_modules/gulp/bin/gulp.js --min diff --git a/tools/travis/build_tools.sh b/tools/travis/build_tools.sh deleted file mode 100755 index eaccd64c8c..0000000000 --- a/tools/travis/build_tools.sh +++ /dev/null @@ -1,16 +0,0 @@ -#!/bin/bash - -#must also be bash for the md5sum commands -set -e - -if [ "$BUILD_TOOLS" = true ]; -then - md5sum -c - <<< "49bc6b1b9ed56c83cceb6674bd97cb34 *html/changelogs/example.yml"; - (cd tgui && source ~/.nvm/nvm.sh && npm ci && node node_modules/gulp/bin/gulp.js --min) - phpenv global 5.6 - php -l tools/WebhookProcessor/github_webhook_processor.php; - php -l tools/TGUICompiler.php; - echo "Checking for JSON errors"; - find . -name "*.json" -not -path "./tgui/node_modules/*" | xargs -0 python3 ./tools/json_verifier.py; - python3 tools/ss13_genchangelog.py html/changelog.html html/changelogs; -fi; diff --git a/tools/travis/check_changelogs.sh b/tools/travis/check_changelogs.sh new file mode 100755 index 0000000000..e33c0e6df3 --- /dev/null +++ b/tools/travis/check_changelogs.sh @@ -0,0 +1,5 @@ +#!/bin/bash +set -euo pipefail + +md5sum -c - <<< "49bc6b1b9ed56c83cceb6674bd97cb34 *html/changelogs/example.yml" +python3 tools/ss13_genchangelog.py html/changelog.html html/changelogs diff --git a/tools/travis/check_grep.sh b/tools/travis/check_grep.sh new file mode 100755 index 0000000000..2117b570eb --- /dev/null +++ b/tools/travis/check_grep.sh @@ -0,0 +1,49 @@ +#!/bin/bash +set -euo pipefail + +#nb: must be bash to support shopt globstar +shopt -s globstar + +st=0 + +if grep -El '^\".+\" = \(.+\)' _maps/**/*.dmm; then + echo "Non-TGM formatted map detected. Please convert it using Map Merger!" + st=1 +fi; +if grep -P '^\ttag = \"icon' _maps/**/*.dmm; then + echo "tag vars from icon state generation detected in maps, please remove them." + st=1 +fi; +if grep 'step_[xy]' _maps/**/*.dmm; then + echo "step_x/step_y variables detected in maps, please remove them." + st=1 +fi; +if grep 'pixel_[xy] = 0' _maps/**/*.dmm; then + echo "pixel_x/pixel_y = 0 variables detected in maps, please review to ensure they are not dirty varedits." +fi; +if grep -P '\td[1-2] =' _maps/**/*.dmm; then + echo "d1/d2 cable variables detected in maps, please remove them." + st=1 +fi; +if grep '^/area/.+[\{]' _maps/**/*.dmm; then + echo "Vareditted /area path use detected in maps, please replace with proper paths." + st=1 +fi; +if grep '\W\/turf\s*[,\){]' _maps/**/*.dmm; then + echo "base /turf path use detected in maps, please replace with proper paths." + st=1 +fi; +if grep '^/*var/' code/**/*.dm; then + echo "Unmanaged global var use detected in code, please use the helpers." + st=1 +fi; +if grep -i 'centcomm' code/**/*.dm; then + echo "Misspelling(s) of CENTCOM detected in code, please remove the extra M(s)." + st=1 +fi; +if grep -i 'centcomm' _maps/**/*.dmm; then + echo "Misspelling(s) of CENTCOM detected in maps, please remove the extra M(s)." + st=1 +fi; + +exit $st diff --git a/tools/travis/install_build_tools.sh b/tools/travis/install_build_tools.sh index 0ea2a605ab..224687f088 100755 --- a/tools/travis/install_build_tools.sh +++ b/tools/travis/install_build_tools.sh @@ -1,11 +1,12 @@ #!/bin/bash -set -e +set -euo pipefail source dependencies.sh -if [ "$BUILD_TOOLS" = true ]; then - source ~/.nvm/nvm.sh - nvm install $NODE_VERSION - pip3 install --user PyYaml - pip3 install --user beautifulsoup4 -fi; +source ~/.nvm/nvm.sh +nvm install $NODE_VERSION + +pip3 install --user PyYaml +pip3 install --user beautifulsoup4 + +phpenv global $PHP_VERSION diff --git a/tools/travis/before_build_byond.sh b/tools/travis/install_byond.sh similarity index 67% rename from tools/travis/before_build_byond.sh rename to tools/travis/install_byond.sh index 55afb07ffe..4a688755d3 100755 --- a/tools/travis/before_build_byond.sh +++ b/tools/travis/install_byond.sh @@ -1,15 +1,5 @@ #!/bin/bash -set -e - -#If this is the build tools step, we do not bother to install/build byond -if [ "$BUILD_TOOLS" = true ]; then - exit 0 -fi - -echo "Combining maps for building" -if [ $BUILD_TESTING = true ]; then - python tools/travis/template_dm_generator.py -fi +set -euo pipefail source dependencies.sh diff --git a/tools/travis/install_dreamchecker.sh b/tools/travis/install_dreamchecker.sh new file mode 100755 index 0000000000..4423e5aafb --- /dev/null +++ b/tools/travis/install_dreamchecker.sh @@ -0,0 +1,8 @@ +#!/bin/bash +set -euo pipefail + +source dependencies.sh + +wget -O ~/dreamchecker "https://github.com/SpaceManiac/SpacemanDMM/releases/download/$SPACEMAN_DMM_VERSION/dreamchecker" +chmod +x ~/dreamchecker +~/dreamchecker --version diff --git a/tools/travis/install_libmariadb.sh b/tools/travis/install_libmariadb.sh new file mode 100755 index 0000000000..d0ce4adc14 --- /dev/null +++ b/tools/travis/install_libmariadb.sh @@ -0,0 +1,15 @@ +#!/bin/bash +set -euo pipefail + +# get libmariadb, cache it so limmex doesn't get angery +if [ -f $HOME/libmariadb ]; then + #travis likes to interpret the cache command as it being a file for some reason + rm $HOME/libmariadb +fi +mkdir -p $HOME/libmariadb +if [ ! -f $HOME/libmariadb/libmariadb.so ]; then + wget http://www.byond.com/download/db/mariadb_client-2.0.0-linux.tgz + tar -xvf mariadb_client-2.0.0-linux.tgz + mv mariadb_client-2.0.0-linux/libmariadb.so $HOME/libmariadb/libmariadb.so + rm -rf mariadb_client-2.0.0-linux.tgz mariadb_client-2.0.0-linux +fi diff --git a/tools/travis/install_rust_g.sh b/tools/travis/install_rust_g.sh new file mode 100755 index 0000000000..227034af66 --- /dev/null +++ b/tools/travis/install_rust_g.sh @@ -0,0 +1,8 @@ +#!/usr/bin/env bash +set -euo pipefail + +source dependencies.sh + +mkdir -p ~/.byond/bin +wget -O ~/.byond/bin/rust_g "https://github.com/tgstation/rust-g/releases/download/$RUST_G_VERSION/librust_g.so" +chmod +x ~/.byond/bin/rust_g diff --git a/tools/travis/run_server.sh b/tools/travis/run_server.sh new file mode 100755 index 0000000000..975e8f6884 --- /dev/null +++ b/tools/travis/run_server.sh @@ -0,0 +1,14 @@ +#!/bin/bash +set -euo pipefail + +tools/deploy.sh travis_test +mkdir travis_test/config + +#test config +cp tools/travis/travis_config.txt travis_test/config/config.txt + +cd travis_test +ln -s $HOME/libmariadb/libmariadb.so libmariadb.so +DreamDaemon tgstation.dmb -close -trusted -verbose -params "test-run&log-directory=travis" +cd .. +cat travis_test/data/logs/travis/clean_run.lk diff --git a/tools/travis/template_dm_generator.py b/tools/travis/template_dm_generator.py index 89e1d2647d..970fba7db4 100755 --- a/tools/travis/template_dm_generator.py +++ b/tools/travis/template_dm_generator.py @@ -1,7 +1,6 @@ #!/usr/bin/env python import os -import os.path import sys folders = ["_maps/RandomRuins", "_maps/RandomZLevels", "_maps/shuttles",