From 8ca3958bcf6ff4ab38d54f69e1a075764be37af6 Mon Sep 17 00:00:00 2001 From: Timothy Teakettle <59849408+timothyteakettle@users.noreply.github.com> Date: Wed, 15 Jul 2020 16:23:37 +0100 Subject: [PATCH] woops dont let monkeys die --- code/game/objects/items/pet_carrier.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/game/objects/items/pet_carrier.dm b/code/game/objects/items/pet_carrier.dm index a60aa02ce1..4affc99a4b 100644 --- a/code/game/objects/items/pet_carrier.dm +++ b/code/game/objects/items/pet_carrier.dm @@ -256,7 +256,7 @@ occupant_gas_supply[/datum/gas/oxygen] = 0.0064 //make sure it has some gas in so it isn't depressurized occupant_gas_supply.set_temperature(animal.minbodytemp) //simple animals only care about temperature/pressure when their turf isnt a location else - if(ishuman(occupant)) //humans require resistance to cold/heat and living in no air while inside, and lose this when outside + if(iscarbon(occupant)) //humans require resistance to cold/heat and living in no air while inside, and lose this when outside ADD_TRAIT(occupant, TRAIT_RESISTCOLD, "bluespace_container_cold_resist") ADD_TRAIT(occupant, TRAIT_RESISTHEAT, "bluespace_container_heat_resist") ADD_TRAIT(occupant, TRAIT_NOBREATH, "bluespace_container_no_breath")