Actually Balanced and Standardized Vendor Prices. (#12495)
This commit is contained in:
@@ -154,7 +154,8 @@ RLD
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icon_state = "rcd"
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lefthand_file = 'icons/mob/inhands/equipment/tools_lefthand.dmi'
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righthand_file = 'icons/mob/inhands/equipment/tools_righthand.dmi'
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custom_price = 900
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custom_price = PRICE_ABOVE_EXPENSIVE
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custom_premium_price = PRICE_ALMOST_ONE_GRAND
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max_matter = 160
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item_flags = NO_MAT_REDEMPTION | NOBLUDGEON
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has_ammobar = TRUE
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@@ -8,6 +8,9 @@ CIGARS
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SMOKING PIPES
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CHEAP LIGHTERS
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ZIPPO
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ROLLING PAPER
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VAPES
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BONGS
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CIGARETTE PACKETS ARE IN FANCY.DM
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*/
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@@ -506,7 +509,7 @@ CIGARETTE PACKETS ARE IN FANCY.DM
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resistance_flags = FIRE_PROOF
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light_color = LIGHT_COLOR_FIRE
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grind_results = list(/datum/reagent/iron = 1, /datum/reagent/fuel = 5, /datum/reagent/oil = 5)
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custom_price = 55
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custom_price = PRICE_ALMOST_CHEAP
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/obj/item/lighter/Initialize()
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. = ..()
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@@ -616,6 +619,7 @@ CIGARETTE PACKETS ARE IN FANCY.DM
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desc = "A cheap-as-free lighter."
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icon_state = "lighter"
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fancy = FALSE
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custom_price = PRICE_CHEAP_AS_FREE
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overlay_list = list(
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"transp",
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"tall",
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@@ -1,7 +1,7 @@
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/obj/item/flashlight
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name = "flashlight"
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desc = "A hand-held emergency light."
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custom_price = 100
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custom_price = PRICE_REALLY_CHEAP
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icon = 'icons/obj/lighting.dmi'
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icon_state = "flashlight"
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item_state = "flashlight"
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@@ -211,6 +211,7 @@
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light_color = "#CDDDFF"
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flashlight_power = 0.9
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hitsound = 'sound/weapons/genhit1.ogg'
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custom_price = PRICE_ALMOST_CHEAP
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// the desk lamps are a bit special
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/obj/item/flashlight/lamp
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@@ -351,12 +352,13 @@
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brightness_on = 6 // luminosity when on
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light_color = "#FFAA44"
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flashlight_power = 0.8
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custom_price = PRICE_CHEAP
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/obj/item/flashlight/lantern/jade
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name = "jade lantern"
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desc = "An ornate, green lantern."
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color = LIGHT_COLOR_GREEN
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light_color = LIGHT_COLOR_GREEN
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light_color = LIGHT_COLOR_GREEN
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/obj/item/flashlight/slime
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gender = PLURAL
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@@ -429,7 +431,7 @@
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/obj/item/flashlight/glowstick
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name = "glowstick"
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desc = "A military-grade glowstick."
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custom_price = 50
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custom_price = PRICE_CHEAP_AS_FREE
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w_class = WEIGHT_CLASS_SMALL
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brightness_on = 4
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color = LIGHT_COLOR_GREEN
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@@ -6,12 +6,14 @@ T-RAY
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HEALTH ANALYZER
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GAS ANALYZER
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SLIME SCANNER
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NANITE SCANNER
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GENETICS SCANNER
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*/
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/obj/item/t_scanner
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name = "\improper T-ray scanner"
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desc = "A terahertz-ray emitter and scanner used to detect underfloor objects such as cables and pipes."
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custom_price = 150
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custom_price = PRICE_REALLY_CHEAP
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icon = 'icons/obj/device.dmi'
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icon_state = "t-ray0"
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var/on = FALSE
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@@ -5,7 +5,7 @@
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icon_state = "scanner"
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w_class = WEIGHT_CLASS_SMALL
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slot_flags = ITEM_SLOT_BELT
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custom_price = 900
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custom_price = PRICE_ABOVE_EXPENSIVE
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/obj/item/sensor_device/attack_self(mob/user)
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GLOB.crewmonitor.show(user,src) //Proc already exists, just had to call it
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@@ -71,7 +71,7 @@
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sharpness = IS_SHARP_ACCURATE
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armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 50, "acid" = 50)
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var/bayonet = FALSE //Can this be attached to a gun?
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custom_price = 250
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custom_price = PRICE_NORMAL
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/obj/item/kitchen/knife/Initialize()
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. = ..()
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@@ -131,7 +131,7 @@
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custom_materials = list(/datum/material/iron=18000)
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attack_verb = list("cleaved", "slashed", "stabbed", "sliced", "torn", "ripped", "diced", "cut")
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w_class = WEIGHT_CLASS_NORMAL
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custom_price = 600
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custom_price = PRICE_EXPENSIVE
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/obj/item/kitchen/knife/combat
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name = "combat knife"
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@@ -200,7 +200,7 @@
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w_class = WEIGHT_CLASS_NORMAL
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custom_materials = list(/datum/material/wood = MINERAL_MATERIAL_AMOUNT * 1.5)
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attack_verb = list("bashed", "battered", "bludgeoned", "thrashed", "whacked")
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custom_price = 200
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custom_price = PRICE_ALMOST_CHEAP
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/obj/item/kitchen/rollingpin/suicide_act(mob/living/carbon/user)
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user.visible_message("<span class='suicide'>[user] begins flattening [user.p_their()] head with \the [src]! It looks like [user.p_theyre()] trying to commit suicide!</span>")
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@@ -78,7 +78,7 @@
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name = "crew pinpointer"
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desc = "A handheld tracking device that points to crew suit sensors."
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icon_state = "pinpointer_crew"
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custom_price = 600
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custom_price = PRICE_ABOVE_EXPENSIVE
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var/has_owner = FALSE
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var/pinpointer_owner = null
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@@ -96,7 +96,7 @@
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var/stop_bleeding = 1800
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var/heal_brute = 5
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self_delay = 10
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custom_price = 100
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custom_price = PRICE_REALLY_CHEAP
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/obj/item/stack/medical/gauze/heal(mob/living/M, mob/user)
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if(ishuman(M))
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@@ -713,7 +713,7 @@
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icon_state = "fannypack_leather"
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item_state = "fannypack_leather"
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dying_key = DYE_REGISTRY_FANNYPACK
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custom_price = 100
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custom_price = PRICE_ALMOST_CHEAP
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/obj/item/storage/belt/fannypack/ComponentInitialize()
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. = ..()
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@@ -434,6 +434,7 @@
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desc = "<B>Instructions:</B> <I>Heat in microwave. Product will cool if not eaten within seven minutes.</I>"
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icon_state = "donkpocketbox"
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illustration=null
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custom_premium_price = PRICE_ABOVE_NORMAL // git gud
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/obj/item/storage/box/donkpockets/ComponentInitialize()
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. = ..()
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@@ -622,7 +623,7 @@
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item_state = "zippo"
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w_class = WEIGHT_CLASS_TINY
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slot_flags = ITEM_SLOT_BELT
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custom_price = 20
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custom_price = PRICE_REALLY_CHEAP
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/obj/item/storage/box/matches/ComponentInitialize()
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. = ..()
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@@ -1343,6 +1344,7 @@
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name = "box of marshmallows"
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desc = "A box of marshmallows."
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illustration = "marshmallow"
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custom_premium_price = PRICE_BELOW_NORMAL
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/obj/item/storage/box/marshmallow/PopulateContents()
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for (var/i in 1 to 5)
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@@ -70,6 +70,7 @@
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name = "donut box"
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spawn_type = /obj/item/reagent_containers/food/snacks/donut
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fancy_open = TRUE
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custom_price = PRICE_NORMAL
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/obj/item/storage/fancy/donut_box/ComponentInitialize()
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. = ..()
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@@ -136,7 +137,7 @@
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slot_flags = ITEM_SLOT_BELT
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icon_type = "cigarette"
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spawn_type = /obj/item/clothing/mask/cigarette/space_cigarette
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custom_price = 75
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custom_price = PRICE_ALMOST_CHEAP
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/obj/item/storage/fancy/cigarettes/ComponentInitialize()
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. = ..()
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@@ -278,7 +279,7 @@
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///The value in here has NOTHING to do with icons. It needs to be this for the proper examine.
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icon_type = "rolling paper"
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spawn_type = /obj/item/rollingpaper
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custom_price = 25
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custom_price = PRICE_REALLY_CHEAP
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/obj/item/storage/fancy/rollingpapers/ComponentInitialize()
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. = ..()
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@@ -432,8 +432,8 @@
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throw_range = 7
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var/empty = FALSE
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item_state = "firstaid"
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custom_price = 300
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custom_premium_price = 500
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custom_price = PRICE_ABOVE_NORMAL
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custom_premium_price = PRICE_EXPENSIVE
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/obj/item/storage/hypospraykit/ComponentInitialize()
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. = ..()
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@@ -145,7 +145,7 @@
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desc = "A janitorial watertank backpack with nozzle to clean dirt and graffiti."
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icon_state = "waterbackpackjani"
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item_state = "waterbackpackjani"
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custom_price = 1000
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custom_price = PRICE_ALMOST_ONE_GRAND
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/obj/item/watertank/janitor/Initialize()
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. = ..()
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