Actually Balanced and Standardized Vendor Prices. (#12495)
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@@ -6,7 +6,7 @@
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throwforce = 0
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slot_flags = ITEM_SLOT_EARS
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resistance_flags = NONE
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custom_price = 250
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custom_price = PRICE_BELOW_NORMAL
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/obj/item/clothing/ears/earmuffs
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name = "earmuffs"
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@@ -31,7 +31,7 @@
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slot_flags = ITEM_SLOT_EARS | ITEM_SLOT_HEAD | ITEM_SLOT_NECK //Fluff item, put it whereever you want!
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actions_types = list(/datum/action/item_action/toggle_headphones)
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var/headphones_on = FALSE
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custom_price = 125
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custom_price = PRICE_ALMOST_CHEAP
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/obj/item/clothing/ears/headphones/Initialize()
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. = ..()
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@@ -10,8 +10,8 @@
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permeability_coefficient = 0.05
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resistance_flags = NONE
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var/can_be_cut = 1
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custom_price = 1200
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custom_premium_price = 1200
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custom_price = PRICE_EXPENSIVE
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custom_premium_price = PRICE_ALMOST_ONE_GRAND
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/obj/item/toy/sprayoncan
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name = "spray-on insulation applicator"
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@@ -10,7 +10,7 @@
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cold_protection = HANDS
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min_cold_protection_temperature = GLOVES_MIN_TEMP_PROTECT
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strip_mod = 0.9
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custom_price = 75
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custom_price = PRICE_ALMOST_CHEAP
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/obj/item/clothing/gloves/fingerless/pugilist
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name = "armwraps"
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@@ -7,7 +7,7 @@
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cold_protection = HANDS
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min_cold_protection_temperature = GLOVES_MIN_TEMP_PROTECT
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resistance_flags = NONE
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//custom_premium_price = 350
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//custom_premium_price = PRICE_EXPENSIVE
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/// For storing our tackler datum so we can remove it after
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var/datum/component/tackler
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/// See: [/datum/component/tackler/var/stamina_cost]
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@@ -5,7 +5,6 @@
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name = "white beanie"
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desc = "A stylish beanie. The perfect winter accessory for those with a keen fashion sense, and those who just can't handle a cold breeze on their heads."
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icon_state = "beanie" //Default white
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custom_price = 60
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/obj/item/clothing/head/beanie/black
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name = "black beanie"
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@@ -58,7 +58,7 @@
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desc = "A reliable, blue tinted helmet reminding you that you <i>still</i> owe that engineer a beer."
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icon_state = "blueshift"
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item_state = "blueshift"
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custom_premium_price = 750
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custom_premium_price = PRICE_ABOVE_EXPENSIVE
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/obj/item/clothing/head/helmet/riot
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name = "riot helmet"
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@@ -22,7 +22,6 @@
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icon_state = "bluetie"
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item_state = "" //no inhands
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w_class = WEIGHT_CLASS_SMALL
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custom_price = 60
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/obj/item/clothing/neck/tie/blue
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name = "blue tie"
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@@ -88,7 +87,6 @@
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/obj/item/clothing/neck/scarf //Default white color, same functionality as beanies.
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name = "white scarf"
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icon_state = "scarf"
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custom_price = 60
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desc = "A stylish scarf. The perfect winter accessory for those with a keen fashion sense, and those who just can't handle a cold breeze on their necks."
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dog_fashion = /datum/dog_fashion/head
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@@ -1,6 +1,5 @@
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/obj/item/clothing/shoes/sneakers
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dying_key = DYE_REGISTRY_SNEAKERS
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custom_price = 50
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/obj/item/clothing/shoes/sneakers/black
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name = "black shoes"
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@@ -72,7 +72,7 @@
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equip_delay_other = 50
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resistance_flags = NONE
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armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 40, "acid" = 75)
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custom_price = 600
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custom_price = PRICE_ABOVE_EXPENSIVE
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/obj/item/clothing/shoes/galoshes/dry
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name = "absorbent galoshes"
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@@ -384,7 +384,6 @@
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/obj/item/clothing/shoes/cowboyboots
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name = "cowboy boots"
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desc = "A standard pair of brown cowboy boots."
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custom_price = 60 //remember to replace these lame cosmetics with tg's YEEEEHAW counterparts.
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icon_state = "cowboyboots"
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/obj/item/clothing/shoes/cowboyboots/black
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@@ -49,7 +49,7 @@
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desc = "A large, yet comfortable piece of armor, protecting you from some threats."
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icon_state = "blueshift"
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item_state = "blueshift"
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custom_premium_price = 750
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custom_premium_price = PRICE_ABOVE_EXPENSIVE
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/obj/item/clothing/suit/armor/hos
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name = "armored greatcoat"
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@@ -87,7 +87,6 @@
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icon_state = "overalls"
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item_state = "lb_suit"
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can_adjust = FALSE
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custom_price = 60
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/obj/item/clothing/under/misc/assistantformal
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name = "assistant's formal uniform"
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@@ -3,7 +3,6 @@
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body_parts_covered = GROIN|LEGS
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fitted = NO_FEMALE_UNIFORM
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can_adjust = FALSE
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custom_price = 60
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mutantrace_variation = STYLE_DIGITIGRADE //how do they show up on taurs otherwise?
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/obj/item/clothing/under/pants/classicjeans
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@@ -15,7 +14,7 @@
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name = "Must Hang jeans"
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desc = "Made in the finest space jeans factory this side of Alpha Centauri."
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icon_state = "jeansmustang"
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custom_price = 180
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custom_price = PRICE_ABOVE_NORMAL
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/obj/item/clothing/under/pants/blackjeans
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name = "black jeans"
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@@ -17,7 +17,6 @@
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body_parts_covered = CHEST|GROIN|ARMS
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fitted = FEMALE_UNIFORM_TOP
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can_adjust = FALSE
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custom_price = 60
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/obj/item/clothing/under/dress/skirt/red
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name = "red skirt"
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@@ -27,7 +26,6 @@
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body_parts_covered = CHEST|GROIN|ARMS
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fitted = FEMALE_UNIFORM_TOP
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can_adjust = FALSE
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custom_price = 60
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/obj/item/clothing/under/dress/skirt/purple
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name = "purple skirt"
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@@ -37,7 +35,6 @@
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body_parts_covered = CHEST|GROIN|ARMS
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fitted = FEMALE_UNIFORM_TOP
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can_adjust = FALSE
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custom_price = 60
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/obj/item/clothing/under/dress/sundress
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name = "sundress"
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@@ -151,7 +148,6 @@
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fitted = FEMALE_UNIFORM_TOP
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can_adjust = TRUE
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alt_covers_chest = TRUE
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custom_price = 60
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/obj/item/clothing/under/dress/skirt/plaid/blue
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name = "blue plaid skirt"
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