Fixes item transfers
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@@ -9,7 +9,7 @@ GLOBAL_LIST_EMPTY(gangster_cell_phones)
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var/gang_id = "Grove Street Families"
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var/activated = FALSE
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/obj/item/gangster_cellphone/Initialize(mapload)
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/obj/item/gangster_cellphone/Initialize()
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. = ..()
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GLOB.gangster_cell_phones += src
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become_hearing_sensitive()
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@@ -58,4 +58,3 @@ GLOBAL_LIST_EMPTY(gangster_cell_phones)
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if(HAS_TRAIT(cellphone_hearer, TRAIT_DEAF))
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continue
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to_chat(cellphone_hearer, span_gangradio("<b>[speaker.name]</b> \[CELL: [gang_id]\] says, \"[message]\""))
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