From 8cd84f7496ef1f6ecd95cc4f635af7de50e223ba Mon Sep 17 00:00:00 2001 From: LetterJay Date: Thu, 29 Jun 2017 04:44:26 -0500 Subject: [PATCH] Update emergency.dm --- code/modules/shuttle/emergency.dm | 12 ++++-------- 1 file changed, 4 insertions(+), 8 deletions(-) diff --git a/code/modules/shuttle/emergency.dm b/code/modules/shuttle/emergency.dm index d5c41a98a4..c9e99551ab 100644 --- a/code/modules/shuttle/emergency.dm +++ b/code/modules/shuttle/emergency.dm @@ -378,14 +378,10 @@ M.parallax_slowdown() if(time_left <= 0) - //move each escape pod to its corresponding escape dock - for(var/A in SSshuttle.mobile) - var/obj/docking_port/mobile/M = A - if(M.launch_status == ENDGAME_LAUNCHED) - if(istype(M, /obj/docking_port/mobile/pod)) - M.dock(SSshuttle.getDock("[M.id]_away")) //Escape pods dock at centcomm - else - continue //Mapping a new docking point for each ship mappers could potentially want docking with centcomm would take up lots of space, just let them keep flying off into the sunset for their greentext + //move each escape pod to its corresponding escape dock + for(var/A in SSshuttle.mobile) + var/obj/docking_port/mobile/M = A + M.on_emergency_dock() // now move the actual emergency shuttle to centcomm // unless the shuttle is "hijacked"