diff --git a/code/modules/power/gravitygenerator.dm b/code/modules/power/gravitygenerator.dm index ef8505aa96..4bd8bb56b0 100644 --- a/code/modules/power/gravitygenerator.dm +++ b/code/modules/power/gravitygenerator.dm @@ -303,7 +303,7 @@ GLOBAL_LIST_EMPTY(gravity_generators) // We will keep track of this by adding ne use_power = on ? 2 : 1 // Sound the alert if gravity was just enabled or disabled. var/alert = 0 - var/area/area = get_area(src) + var/area/A = get_area(src) if(on && SSticker.IsRoundInProgress()) // If we turned on and the game is live. if(gravity_in_level() == 0) alert = 1