Merge pull request #2005 from Citadel-Station-13/upstream-merge-29223
[MIRROR] Organ Update [Cloning isn't broken edition]
This commit is contained in:
@@ -47,4 +47,4 @@
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var/list/hand_bodyparts = list() //a collection of arms (or actually whatever the fug /bodyparts you monsters use to wreck my systems)
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var/icon_render_key = ""
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var/static/list/limb_icon_cache = list()
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var/static/list/limb_icon_cache = list()
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@@ -51,6 +51,18 @@
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if(!(NOBLOOD in dna.species.species_traits))
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internal_organs += new /obj/item/organ/heart
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if(!(NOLIVER in dna.species.species_traits))
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if(dna.species.mutantliver)
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internal_organs += new dna.species.mutantliver()
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else
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internal_organs += new /obj/item/organ/liver()
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if(!(NOSTOMACH in dna.species.species_traits))
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if(dna.species.mutantstomach)
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internal_organs += new dna.species.mutantstomach()
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else
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internal_organs += new /obj/item/organ/stomach()
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internal_organs += new dna.species.mutanteyes
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internal_organs += new dna.species.mutantears
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internal_organs += new dna.species.mutanttongue
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@@ -271,13 +271,6 @@
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return min(1,thermal_protection)
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/mob/living/carbon/human/handle_chemicals_in_body()
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if(reagents)
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reagents.metabolize(src, can_overdose=1)
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dna.species.handle_chemicals_in_body(src)
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/mob/living/carbon/human/handle_random_events()
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//Puke if toxloss is too high
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if(!stat)
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@@ -68,6 +68,9 @@
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var/obj/item/organ/eyes/mutanteyes = /obj/item/organ/eyes
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var/obj/item/organ/ears/mutantears = /obj/item/organ/ears
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var/obj/item/organ/tongue/mutanttongue = /obj/item/organ/tongue
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var/obj/item/organ/liver/mutantliver
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var/obj/item/organ/stomach/mutantstomach
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//Hands
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var/obj/item/mutanthands = null
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@@ -136,6 +139,11 @@
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var/obj/item/organ/ears/ears = C.getorganslot("ears")
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var/obj/item/organ/tongue/tongue = C.getorganslot("tongue")
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var/obj/item/organ/liver/liver = C.getorganslot("liver")
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var/obj/item/organ/stomach/stomach = C.getorganslot("stomach")
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if((NOBLOOD in species_traits) && heart)
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heart.Remove(C)
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qdel(heart)
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@@ -147,6 +155,10 @@
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qdel(lungs)
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lungs = null
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QDEL_NULL(liver)
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QDEL_NULL(stomach)
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if(C.get_bodypart("head"))
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if(eyes)
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qdel(eyes)
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@@ -170,6 +182,20 @@
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lungs = new()
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lungs.Insert(C)
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if((!(NOLIVER in species_traits)) && (!liver))
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if(mutantliver)
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liver = new mutantliver()
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else
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liver = new()
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liver.Insert(C)
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if((!(NOSTOMACH in species_traits)) && (!stomach))
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if(mutantstomach)
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stomach = new mutantstomach()
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else
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stomach = new()
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stomach.Insert(C)
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if((NOHUNGER in species_traits) && appendix)
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qdel(appendix)
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else if((!(NOHUNGER in species_traits)) && (!appendix))
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@@ -989,10 +1015,10 @@
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//LIFE//
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////////
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/datum/species/proc/handle_chemicals_in_body(mob/living/carbon/human/H)
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/datum/species/proc/handle_digestion(mob/living/carbon/human/H)
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//The fucking FAT mutation is the dumbest shit ever. It makes the code so difficult to work with
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if(H.disabilities & FAT)
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if(H.disabilities & FAT)//I share your pain, past coder.
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if(H.overeatduration < 100)
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to_chat(H, "<span class='notice'>You feel fit again!</span>")
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H.disabilities &= ~FAT
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12
code/modules/mob/living/carbon/human/species.dm.rej
Normal file
12
code/modules/mob/living/carbon/human/species.dm.rej
Normal file
@@ -0,0 +1,12 @@
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diff a/code/modules/mob/living/carbon/human/species.dm b/code/modules/mob/living/carbon/human/species.dm (rejected hunks)
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@@ -71,8 +71,8 @@
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var/obj/item/mutanthands = null
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var/obj/item/organ/tongue/mutanttongue = /obj/item/organ/tongue
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- var/obj/item/organ/liver/mutantliver = null
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- var/obj/item/organ/stomach/mutantstomach = null
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+ var/obj/item/organ/liver/mutantliver
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+ var/obj/item/organ/stomach/mutantstomach
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///////////
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// PROCS //
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@@ -3,6 +3,8 @@
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id = "fly"
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say_mod = "buzzes"
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mutanttongue = /obj/item/organ/tongue/fly
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mutantliver = /obj/item/organ/liver/fly
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mutantstomach = /obj/item/organ/stomach/fly
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meat = /obj/item/weapon/reagent_containers/food/snacks/meat/slab/human/mutant/fly
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/datum/species/fly/handle_chemicals(datum/reagent/chem, mob/living/carbon/human/H)
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@@ -4,7 +4,7 @@
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id = "jelly"
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default_color = "00FF90"
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say_mod = "chirps"
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species_traits = list(MUTCOLORS,EYECOLOR,NOBLOOD,VIRUSIMMUNE,TOXINLOVER)
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species_traits = list(MUTCOLORS,EYECOLOR,NOBLOOD,VIRUSIMMUNE,TOXINLOVER)
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meat = /obj/item/weapon/reagent_containers/food/snacks/meat/slab/human/mutant/slime
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exotic_blood = "slimejelly"
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damage_overlay_type = ""
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@@ -7,6 +7,8 @@
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species_traits = list(NOBLOOD,RESISTCOLD,RADIMMUNE,NOTRANSSTING,VIRUSIMMUNE,NOHUNGER)
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mutantlungs = /obj/item/organ/lungs/plasmaman
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mutanttongue = /obj/item/organ/tongue/bone/plasmaman
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mutantliver = /obj/item/organ/liver/plasmaman
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mutantstomach = /obj/item/organ/stomach/plasmaman
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dangerous_existence = 1 //So so much
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blacklisted = 1 //See above
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burnmod = 1.5
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@@ -3,7 +3,7 @@
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name = "Podperson"
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id = "pod"
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default_color = "59CE00"
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species_traits = list(MUTCOLORS,EYECOLOR)
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species_traits = list(MUTCOLORS,EYECOLOR)
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attack_verb = "slash"
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attack_sound = 'sound/weapons/slice.ogg'
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miss_sound = 'sound/weapons/slashmiss.ogg'
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@@ -22,6 +22,9 @@
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//Updates the number of stored chemicals for powers
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handle_changeling()
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if(stat != DEAD)
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handle_liver()
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if(stat != DEAD)
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return 1
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@@ -279,10 +282,6 @@
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radiation = max(radiation-3,0)
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adjustToxLoss(3)
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/mob/living/carbon/handle_chemicals_in_body()
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if(reagents)
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reagents.metabolize(src)
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/mob/living/carbon/handle_stomach()
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set waitfor = 0
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@@ -387,3 +386,42 @@
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if(360.15 to INFINITY) //360.15 is 310.15 + 50, the temperature where you start to feel effects.
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//We totally need a sweat system cause it totally makes sense...~
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bodytemperature += min((body_temperature_difference / BODYTEMP_AUTORECOVERY_DIVISOR), -BODYTEMP_AUTORECOVERY_MINIMUM) //We're dealing with negative numbers
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/////////
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//LIVER//
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/////////
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/mob/living/carbon/proc/handle_liver()
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var/obj/item/organ/liver/liver = getorganslot("liver")
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if(liver)
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if(liver.damage >= 100)
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liver.failing = TRUE
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liver_failure()
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else
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liver.failing = FALSE
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if(((!(NOLIVER in dna.species.species_traits)) && (!liver)))
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liver_failure()
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/mob/living/carbon/proc/undergoing_liver_failure()
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var/obj/item/organ/liver/liver = getorganslot("liver")
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if(liver && liver.failing)
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return TRUE
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/mob/living/carbon/proc/return_liver_damage()
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var/obj/item/organ/liver/liver = getorganslot("liver")
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if(liver)
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return liver.damage
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/mob/living/carbon/proc/applyLiverDamage(var/d)
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var/obj/item/organ/liver/L = getorganslot("liver")
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if(L)
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L.damage += d
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/mob/living/carbon/proc/liver_failure()
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if(reagents.get_reagent_amount("corazone"))//corazone is processed here an not in the liver because a failing liver can't metabolize reagents
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reagents.remove_reagent("corazone", 0.4) //corazone slowly deletes itself.
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return
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adjustToxLoss(8)
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if(prob(30))
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to_chat(src, "<span class='notice'>You feel confused and nauseous...</span>")//actual symptoms of liver failure
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@@ -48,10 +48,6 @@
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domutcheck()
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..()
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/mob/living/carbon/monkey/handle_chemicals_in_body()
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if(reagents)
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reagents.metabolize(src, can_overdose=1)
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/mob/living/carbon/monkey/handle_breath_temperature(datum/gas_mixture/breath)
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if(abs(310.15 - breath.temperature) > 50)
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switch(breath.temperature)
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@@ -43,6 +43,8 @@
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internal_organs += new /obj/item/organ/tongue
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internal_organs += new /obj/item/organ/eyes
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internal_organs += new /obj/item/organ/ears
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internal_organs += new /obj/item/organ/liver
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internal_organs += new /obj/item/organ/stomach
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..()
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/mob/living/carbon/monkey/movement_delay()
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@@ -24,9 +24,6 @@
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if(stat != DEAD)
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//Mutations and radiation
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handle_mutations_and_radiation()
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if(stat != DEAD)
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//Chemicals in the body
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handle_chemicals_in_body()
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if(stat != DEAD)
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//Random events (vomiting etc)
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handle_random_events()
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@@ -63,9 +60,6 @@
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radiation = 0 //so radiation don't accumulate in simple animals
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return
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/mob/living/proc/handle_chemicals_in_body()
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return
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/mob/living/proc/handle_diginvis()
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if(!digitaldisguise)
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src.digitaldisguise = image(loc = src)
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