modularize out taser rework

This commit is contained in:
kevinz000
2020-02-04 03:49:09 -07:00
parent 8556a6188f
commit 8db3fbdf88
8 changed files with 31 additions and 94 deletions
-4
View File
@@ -1087,10 +1087,6 @@
fall(forced = 1)
canmove = !(ko || recoveringstam || pinned || IsStun() || IsFrozen() || chokehold || buckled || (!has_legs && !ignore_legs && !has_arms)) //Cit change - makes it plausible to move while resting, adds pinning and stamina crit
density = !lying
if(resting)
ENABLE_BITFIELD(movement_type, CRAWLING)
else
DISABLE_BITFIELD(movement_type, CRAWLING)
if(lying)
if(layer == initial(layer)) //to avoid special cases like hiding larvas.
layer = LYING_MOB_LAYER //so mob lying always appear behind standing mobs