Merge branch '13113'

This commit is contained in:
silicons
2020-08-16 18:53:35 -07:00
100 changed files with 3832 additions and 185 deletions
+8
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@@ -1121,3 +1121,11 @@
max_grav = max(G.setting,max_grav)
return max_grav
return SSmapping.level_trait(T.z, ZTRAIT_GRAVITY)
/**
* Causes effects when the atom gets hit by a rust effect from heretics
*
* Override this if you want custom behaviour in whatever gets hit by the rust
*/
/atom/proc/rust_heretic_act()
return
@@ -191,6 +191,24 @@
SSticker.mode_result = "loss - rev heads killed"
SSticker.news_report = REVS_LOSE
//////////////////////////////////////////////
// //
// HERETIC SMUGGLER //
// //
//////////////////////////////////////////////
/datum/dynamic_ruleset/latejoin/heretic_smuggler
name = "Heretic Smuggler"
antag_datum = /datum/antagonist/heretic
antag_flag = ROLE_HERETIC
protected_roles = list("Security Officer", "Warden", "Detective", "Head of Security", "Captain", "Head of Personnel", "Chief Engineer", "Chief Medical Officer", "Research Director", "Quartermaster")
restricted_roles = list("AI","Cyborg")
required_candidates = 1
weight = 4
cost = 10
requirements = list(40,30,20,10,10,10,10,10,10,10)
repeatable = TRUE
//////////////////////////////////////////////
// //
// BLOODSUCKERS //
@@ -143,6 +143,46 @@
changeling.add_antag_datum(new_antag)
return TRUE
//////////////////////////////////////////////
// //
// ELDRITCH CULT //
// //
//////////////////////////////////////////////
/datum/dynamic_ruleset/roundstart/heretics
name = "Heretics"
antag_flag = ROLE_HERETIC
antag_datum = /datum/antagonist/heretic
protected_roles = list("Prisoner","Security Officer", "Warden", "Detective", "Head of Security", "Captain")
restricted_roles = list("AI", "Cyborg")
required_candidates = 1
weight = 3
cost = 20
scaling_cost = 15
requirements = list(50,45,45,40,35,20,20,15,10,10)
antag_cap = list(1,1,1,1,2,2,2,2,3,3)
/datum/dynamic_ruleset/roundstart/heretics/pre_execute()
. = ..()
var/num_ecult = antag_cap[indice_pop] * (scaled_times + 1)
for (var/i = 1 to num_ecult)
var/mob/picked_candidate = pick_n_take(candidates)
assigned += picked_candidate.mind
picked_candidate.mind.restricted_roles = restricted_roles
picked_candidate.mind.special_role = ROLE_HERETIC
return TRUE
/datum/dynamic_ruleset/roundstart/heretics/execute()
for(var/c in assigned)
var/datum/mind/cultie = c
var/datum/antagonist/heretic/new_antag = new antag_datum()
cultie.add_antag_datum(new_antag)
return TRUE
//////////////////////////////////////////////
// //
// WIZARDS //
@@ -0,0 +1,67 @@
/datum/game_mode/heretics
name = "heresy"
config_tag = "heresy"
antag_flag = ROLE_HERETIC
false_report_weight = 5
restricted_jobs = list("AI", "Cyborg")
protected_jobs = list("Security Officer", "Warden", "Detective", "Head of Security", "Captain", "Head of Personnel", "Chief Engineer", "Chief Medical Officer", "Research Director", "Quartermaster") //citadel change - adds HoP, CE, CMO, and RD to heretic role blacklist
required_players = 15
required_enemies = 1
recommended_enemies = 4
reroll_friendly = 1
enemy_minimum_age = 0
round_ends_with_antag_death = 0
announce_span = "danger"
announce_text = "Heretics have been spotted on the station!\n\
<span class='danger'>Heretics</span>: Accomplish your objectives.\n\
<span class='notice'>Crew</span>: Do not let the madman succeed!"
var/ecult_possible = 4 //hard limit on culties if scaling is turned off
var/num_ecult = 1
var/list/culties = list()
/datum/game_mode/heretics/pre_setup()
if(CONFIG_GET(flag/protect_roles_from_antagonist))
restricted_jobs += protected_jobs
if(CONFIG_GET(flag/protect_assistant_from_antagonist))
restricted_jobs += "Assistant"
var/esc = CONFIG_GET(number/ecult_scaling_coeff)
if(esc)
num_ecult = min(max(1, min(round(num_players() / (esc * 2)) + 2, round(num_players() / esc))),4)
else
num_ecult = max(1, min(num_players(), ecult_possible))
for(var/i in 1 to num_ecult)
if(!antag_candidates.len)
break
var/datum/mind/cultie = antag_pick(antag_candidates)
antag_candidates -= cultie
cultie.special_role = ROLE_HERETIC
cultie.restricted_roles = restricted_jobs
culties += cultie
var/enough_heretics = culties.len > 0
if(!enough_heretics)
setup_error = "Not enough heretic candidates"
return FALSE
else
for(var/antag in culties)
return TRUE
/datum/game_mode/heretics/post_setup()
for(var/c in culties)
var/datum/mind/cultie = c
log_game("[key_name(cultie)] has been selected as a heretic!")
var/datum/antagonist/heretic/new_antag = new()
cultie.add_antag_datum(new_antag)
return ..()
/datum/game_mode/heretics/generate_report()
return "Cybersun Industries has announced that they have successfully raided a high-security library. The library contained a very dangerous book that was \
shown to posses anomalous properties. We suspect that the book has been copied over, Stay vigilant!"
+3
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@@ -547,3 +547,6 @@ Class Procs:
. = . % 9
AM.pixel_x = -8 + ((.%3)*8)
AM.pixel_y = -8 + (round( . / 3)*8)
/obj/machinery/rust_heretic_act()
take_damage(500, BRUTE, "melee", 1)
+3
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@@ -153,6 +153,9 @@
/obj/mecha/get_cell()
return cell
/obj/mecha/rust_heretic_act()
take_damage(500, BRUTE)
/obj/mecha/Destroy()
go_out()
var/mob/living/silicon/ai/AI
+4 -4
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@@ -253,7 +253,7 @@
user.set_nutrition(NUTRITION_LEVEL_STARVING + 50)
/obj/item/book/granter/spell/blind
spell = /obj/effect/proc_holder/spell/targeted/trigger/blind
spell = /obj/effect/proc_holder/spell/pointed/trigger/blind
spellname = "blind"
icon_state ="bookblind"
desc = "This book looks blurry, no matter how you look at it."
@@ -265,7 +265,7 @@
user.blind_eyes(10)
/obj/item/book/granter/spell/mindswap
spell = /obj/effect/proc_holder/spell/targeted/mind_transfer
spell = /obj/effect/proc_holder/spell/pointed/mind_transfer
spellname = "mindswap"
icon_state ="bookmindswap"
desc = "This book's cover is pristine, though its pages look ragged and torn."
@@ -289,7 +289,7 @@
if(stored_swap == user)
to_chat(user,"<span class='notice'>You stare at the book some more, but there doesn't seem to be anything else to learn...</span>")
return
var/obj/effect/proc_holder/spell/targeted/mind_transfer/swapper = new
var/obj/effect/proc_holder/spell/pointed/mind_transfer/swapper = new
if(swapper.cast(list(stored_swap), user, TRUE, TRUE))
to_chat(user,"<span class='warning'>You're suddenly somewhere else... and someone else?!</span>")
to_chat(stored_swap,"<span class='warning'>Suddenly you're staring at [src] again... where are you, who are you?!</span>")
@@ -324,7 +324,7 @@
user.DefaultCombatKnockdown(40)
/obj/item/book/granter/spell/barnyard
spell = /obj/effect/proc_holder/spell/targeted/barnyardcurse
spell = /obj/effect/proc_holder/spell/pointed/barnyardcurse
spellname = "barnyard"
icon_state ="bookhorses"
desc = "This book is more horse than your mind has room for."
+3
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@@ -112,3 +112,6 @@
if(0 to 25)
if(!broken)
return "<span class='warning'>It's falling apart!</span>"
/obj/structure/rust_heretic_act()
take_damage(500, BRUTE, "melee", 1)
+5 -2
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@@ -29,6 +29,9 @@
icon = 'icons/turf/walls.dmi'
explosion_block = 50
/turf/closed/indestructible/rust_heretic_act()
return
/turf/closed/indestructible/TerraformTurf(path, new_baseturf, flags, defer_change = FALSE, ignore_air = FALSE)
return
@@ -198,13 +201,13 @@
/turf/closed/indestructible/rock/glacierrock
name = "unaturally hard ice wall"
desc = "Ice, hardened over thousands of years, you're not breaking through this."
desc = "Ice, hardened over thousands of years, you're not breaking through this."
icon = 'icons/turf/walls.dmi'
icon_state = "snow_rock"
/turf/closed/indestructible/rock/glacierrock/blue
name = "blue ice wall"
desc = "The incredible compressive forces that formed this sturdy ice wall gave it a blue color."
desc = "The incredible compressive forces that formed this sturdy ice wall gave it a blue color."
icon = 'icons/turf/walls.dmi'
icon_state = "ice"
canSmoothWith = list(/turf/closed/indestructible/rock/glacierrock/blue)
@@ -63,6 +63,11 @@
to_chat(user, "<span class='notice'>You forcefully pry off the planks, destroying them in the process.</span>")
return make_plating()
/turf/open/floor/wood/rust_heretic_act()
if(prob(70))
new /obj/effect/temp_visual/glowing_rune(src)
ChangeTurf(/turf/open/floor/plating/rust)
/turf/open/floor/wood/cold
temperature = 255.37
@@ -267,3 +267,15 @@
icon = 'icons/turf/floors.dmi'
icon_state = "floor_padded"
floor_tile = /obj/item/stack/tile/padded
/turf/open/floor/plating/rust
name = "rusted plating"
desc = "Corrupted steel."
icon_state = "plating_rust"
footstep = FOOTSTEP_RUST
barefootstep = FOOTSTEP_RUST
clawfootstep = FOOTSTEP_RUST
heavyfootstep = FOOTSTEP_RUST
/turf/open/floor/plating/rust/rust_heretic_act()
return
@@ -8,6 +8,11 @@
. = ..()
. += "<span class='notice'>There's a <b>small crack</b> on the edge of it.</span>"
/turf/open/floor/plasteel/rust_heretic_act()
if(prob(70))
new /obj/effect/temp_visual/glowing_rune(src)
ChangeTurf(/turf/open/floor/plating/rust)
/turf/open/floor/plasteel/update_icon()
if(!..())
return 0
@@ -98,6 +98,11 @@
return TRUE
/turf/open/floor/plating/rust_heretic_act()
if(prob(70))
new /obj/effect/temp_visual/glowing_rune(src)
ChangeTurf(/turf/open/floor/plating/rust)
/turf/open/floor/plating/make_plating()
return
@@ -188,12 +188,20 @@
icon = 'icons/turf/walls/rusty_wall.dmi'
hardness = 45
/turf/closed/wall/rust/rust_heretic_act()
ScrapeAway()
/turf/closed/wall/r_wall/rust
name = "rusted reinforced wall"
desc = "A huge chunk of rusted reinforced metal."
icon = 'icons/turf/walls/rusty_reinforced_wall.dmi'
hardness = 15
/turf/closed/wall/r_wall/rust/rust_heretic_act()
if(prob(50))
return
ScrapeAway()
/turf/closed/wall/mineral/bronze
name = "clockwork wall"
desc = "A huge chunk of bronze, decorated like gears and cogs."
@@ -235,6 +235,13 @@
if(the_rcd.canRturf)
return ..()
/turf/closed/wall/r_wall/rust_heretic_act()
if(prob(50))
return
if(prob(70))
new /obj/effect/temp_visual/glowing_rune(src)
ChangeTurf(/turf/closed/wall/r_wall/rust)
/turf/closed/wall/r_wall/syndicate
name = "hull"
desc = "The armored hull of an ominous looking ship."
+5
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@@ -325,4 +325,9 @@
add_overlay(dent_decals)
/turf/closed/wall/rust_heretic_act()
if(prob(70))
new /obj/effect/temp_visual/glowing_rune(src)
ChangeTurf(/turf/closed/wall/rust)
#undef MAX_DENT_DECALS