From 8e030763b6c164c92a6b7382bfb103a9e4ffa54d Mon Sep 17 00:00:00 2001 From: Trilbyspaceclone <30435998+Trilbyspaceclone@users.noreply.github.com> Date: Mon, 9 Mar 2020 12:38:45 -0400 Subject: [PATCH] Odd but ok? Co-Authored-By: Ghom <42542238+Ghommie@users.noreply.github.com> --- code/modules/projectiles/guns/ballistic/bow.dm | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) diff --git a/code/modules/projectiles/guns/ballistic/bow.dm b/code/modules/projectiles/guns/ballistic/bow.dm index 0a6e733607..9040f6df45 100644 --- a/code/modules/projectiles/guns/ballistic/bow.dm +++ b/code/modules/projectiles/guns/ballistic/bow.dm @@ -5,8 +5,6 @@ item_state = "bow" w_class = WEIGHT_CLASS_BULKY weapon_weight = WEAPON_HEAVY //need both hands to fire - lefthand_file = 'icons/mob/inhands/weapons/guns_lefthand.dmi' - righthand_file = 'icons/mob/inhands/weapons/guns_righthand.dmi' force = 5 mag_type = /obj/item/ammo_box/magazine/internal/bow fire_sound = 'sound/weapons/bowfire.wav' @@ -65,4 +63,4 @@ icon_state = "pipebow" item_state = "pipebow" inaccuracy_modifier = 1.1 //Made of pipe and in a rush - force = 0 \ No newline at end of file + force = 0