another batch - MAJOR: teleportaiton, displaycase (ico port needed),
This commit is contained in:
@@ -1,4 +1,3 @@
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#define SOURCE_PORTAL 1
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#define DESTINATION_PORTAL 2
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@@ -25,90 +24,72 @@
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throw_speed = 3
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throw_range = 7
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custom_materials = list(/datum/material/iron=400)
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var/tracking_range = 20
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/obj/item/locator/attack_self(mob/user)
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user.set_machine(src)
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var/dat
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if (temp)
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dat = "[temp]<BR><BR><A href='byond://?src=[REF(src)];temp=1'>Clear</A>"
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else
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dat = {"
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<B>Persistent Signal Locator</B><HR>
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<A href='?src=[REF(src)];refresh=1'>Refresh</A>"}
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user << browse(dat, "window=radio")
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onclose(user, "radio")
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return
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/obj/item/locator/ui_interact(mob/user, datum/tgui/ui)
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ui = SStgui.try_update_ui(user, src, ui)
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if(!ui)
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ui = new(user, src, "BluespaceLocator", name)
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ui.open()
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/obj/item/locator/Topic(href, href_list)
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..()
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if (usr.stat || usr.restrained())
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return
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var/turf/current_location = get_turf(usr)//What turf is the user on?
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if(!current_location || is_centcom_level(current_location.z))//If turf was not found or they're on CentCom
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to_chat(usr, "[src] is malfunctioning.")
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return
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if(usr.contents.Find(src) || (in_range(src, usr) && isturf(loc)))
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usr.set_machine(src)
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if (href_list["refresh"])
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temp = "<B>Persistent Signal Locator</B><HR>"
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var/turf/sr = get_turf(src)
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/obj/item/locator/ui_data(mob/user)
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var/list/data = list()
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if (sr)
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temp += "<B>Beacon Signals:</B><BR>"
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for(var/obj/item/beacon/W in GLOB.teleportbeacons)
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if (!W.renamed)
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continue
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var/turf/tr = get_turf(W)
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if (tr.z == sr.z && tr)
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var/direct = max(abs(tr.x - sr.x), abs(tr.y - sr.y))
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if (direct < 5)
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direct = "very strong"
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else
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if (direct < 10)
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direct = "strong"
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else
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if (direct < 20)
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direct = "weak"
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else
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direct = "very weak"
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temp += "[W.name]-[dir2text(get_dir(sr, tr))]-[direct]<BR>"
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data["trackingrange"] = tracking_range
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temp += "<B>Implant Signals:</B><BR>"
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for (var/obj/item/implant/tracking/W in GLOB.tracked_implants)
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if (!isliving(W.imp_in))
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continue
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var/mob/living/M = W.imp_in
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if (M.stat == DEAD)
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if (M.timeofdeath + W.lifespan_postmortem < world.time)
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continue
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// Get our current turf location.
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var/turf/sr = get_turf(src)
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var/turf/tr = get_turf(M)
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if (tr.z == sr.z && tr)
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var/direct = max(abs(tr.x - sr.x), abs(tr.y - sr.y))
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if (direct < 20)
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if (direct < 5)
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direct = "very strong"
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else
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if (direct < 10)
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direct = "strong"
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else
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direct = "weak"
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temp += "[W.imp_in.name]-[dir2text(get_dir(sr, tr))]-[direct]<BR>"
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if (sr)
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// Check every teleport beacon.
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var/list/tele_beacons = list()
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for(var/obj/item/beacon/W in GLOB.teleportbeacons)
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temp += "<B>You are at \[[sr.x],[sr.y],[sr.z]\]</B> in orbital coordinates.<BR><BR><A href='byond://?src=[REF(src)];refresh=1'>Refresh</A><BR>"
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// Get the tracking beacon's turf location.
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var/turf/tr = get_turf(W)
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// Make sure it's on a turf and that its Z-level matches the tracker's Z-level
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if (tr && tr.z == sr.z)
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// Get the distance between the beacon's turf and our turf
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var/distance = max(abs(tr.x - sr.x), abs(tr.y - sr.y))
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// If the target is too far away, skip over this beacon.
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if(distance > tracking_range)
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continue
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var/beacon_name
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if(W.renamed)
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beacon_name = W.name
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else
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var/area/A = get_area(W)
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beacon_name = A.name
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var/D = dir2text(get_dir(sr, tr))
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tele_beacons += list(list(name = beacon_name, direction = D, distance = distance))
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data["telebeacons"] = tele_beacons
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var/list/track_implants = list()
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for (var/obj/item/implant/tracking/W in GLOB.tracked_implants)
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if (!W.imp_in || !isliving(W.loc))
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continue
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else
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temp += "<B><FONT color='red'>Processing Error:</FONT></B> Unable to locate orbital position.<BR>"
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else
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if (href_list["temp"])
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temp = null
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if (ismob(src.loc))
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attack_self(src.loc)
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else
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for(var/mob/M in fov_viewers(1, src))
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if (M.client)
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src.attack_self(M)
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return
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var/mob/living/M = W.loc
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if (M.stat == DEAD)
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if (M.timeofdeath + W.lifespan_postmortem < world.time)
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continue
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var/turf/tr = get_turf(W)
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var/distance = max(abs(tr.x - sr.x), abs(tr.y - sr.y))
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if(distance > tracking_range)
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continue
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var/D = dir2text(get_dir(sr, tr))
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track_implants += list(list(name = W.imp_in.name, direction = D, distance = distance))
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data["trackimplants"] = track_implants
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return data
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/*
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* Hand-tele
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@@ -141,14 +122,11 @@
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return TRUE
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return ..()
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/obj/item/hand_tele/proc/try_dispel_portal(atom/target, mob/user, delay = 30)
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var/datum/beam/B = user.Beam(target, icon_state = "rped_upgrade", maxdistance = 50)
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if(is_parent_of_portal(target) && (!delay || do_after(user, delay, target = target)))
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/obj/item/hand_tele/proc/try_dispel_portal(atom/target, mob/user)
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if(is_parent_of_portal(target))
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qdel(target)
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to_chat(user, "<span class='notice'>You dispel [target] with \the [src]!</span>")
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qdel(B)
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return TRUE
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qdel(B)
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return FALSE
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/obj/item/hand_tele/afterattack(atom/target, mob/user)
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@@ -190,13 +168,8 @@
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user.show_message("<span class='notice'>\The [src] is recharging!</span>")
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return
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var/atom/T = L[t1]
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var/implantcheckmate = FALSE
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if(isliving(T))
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var/mob/living/M = T
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if(!locate(/obj/item/implant/tracking) in M.implants) //The user was too slow and let the target mob's tracking implant expire or get removed.
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implantcheckmate = TRUE
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var/area/A = get_area(T)
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if(A.noteleport || implantcheckmate)
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if(A.noteleport)
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to_chat(user, "<span class='notice'>\The [src] is malfunctioning.</span>")
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return
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current_location = get_turf(user) //Recheck.
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@@ -205,10 +178,12 @@
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to_chat(user, "<span class='notice'>\The [src] is malfunctioning.</span>")
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return
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user.show_message("<span class='notice'>Locked In.</span>", MSG_AUDIBLE)
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var/list/obj/effect/portal/created = create_portal_pair(current_location, get_teleport_turf(get_turf(T)), src, 300, 1, null, atmos_link_override)
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var/list/obj/effect/portal/created = create_portal_pair(current_location, get_teleport_turf(get_turf(T)), 300, 1, null, atmos_link_override)
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if(!(LAZYLEN(created) == 2))
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return
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try_move_adjacent(created[1])
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RegisterSignal(created[1], COMSIG_PARENT_QDELETING, .proc/on_portal_destroy) //Gosh darn it kevinz.
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RegisterSignal(created[2], COMSIG_PARENT_QDELETING, .proc/on_portal_destroy)
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try_move_adjacent(created[1], user.dir)
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active_portal_pairs[created[1]] = created[2]
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var/obj/effect/portal/c1 = created[1]
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var/obj/effect/portal/c2 = created[2]
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