Made power increase with raw damage.
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@@ -345,7 +345,7 @@ GLOBAL_DATUM(main_supermatter_engine, /obj/machinery/power/supermatter_crystal)
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else
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// Pass all the gas related code an empty gas container
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removed = new()
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matter_power += damage - damage_archived
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damage = min(damage_archived + (DAMAGE_HARDCAP * explosion_point),damage) // hardcap any direct damage taken before doing atmos damage
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damage_archived = damage
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if(!removed || !removed.total_moles() || isspaceturf(T)) //we're in space or there is no gas to process
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