This commit is contained in:
silicons
2020-09-20 02:03:18 -07:00
parent 97f373a199
commit 8ebe765d70
9 changed files with 30 additions and 36 deletions

View File

@@ -191,8 +191,8 @@
if(HAS_TRAIT(src, TRAIT_PACIFISM))
to_chat(src, "<span class='notice'>You gently let go of [throwable_mob].</span>")
return
adjustStaminaLossBuffered(STAM_COST_THROW_MOB * ((throwable_mob.mob_size+1)**2))// throwing an entire person shall be very tiring
if(!UseStaminaBuffer(STAM_COST_THROW_MOB * ((throwable_mob.mob_size+1)**2), TRUE))
return
var/turf/start_T = get_turf(loc) //Get the start and target tile for the descriptors
var/turf/end_T = get_turf(target)
if(start_T && end_T)
@@ -603,7 +603,7 @@
ENABLE_BITFIELD(combat_flags, COMBAT_FLAG_HARD_STAMCRIT)
filters += CIT_FILTER_STAMINACRIT
update_mobility()
if((combat_flags & COMBAT_FLAG_HARD_STAMCRIT) && total_health <= STAMINA_SOFTCRIT)
if((combat_flags & COMBAT_FLAG_HARD_STAMCRIT) && total_health <= STAMINA_CRIT)
to_chat(src, "<span class='notice'>You don't feel nearly as exhausted anymore.</span>")
DISABLE_BITFIELD(combat_flags, COMBAT_FLAG_HARD_STAMCRIT)
filters -= CIT_FILTER_STAMINACRIT

View File

@@ -808,7 +808,7 @@
hud_used.healthdoll.icon_state = "healthdoll_DEAD"
hud_used.staminas?.update_icon_state()
hud_used.staminabuffer?.update_icon_state()
hud_used.staminabuffer?.update_icon()
/mob/living/carbon/human/fully_heal(admin_revive = FALSE)
if(admin_revive)

View File

@@ -20,7 +20,11 @@
*/
/mob/living/proc/UpdateStaminaBuffer(updating_hud = TRUE)
var/time = world.time - stamina_buffer_regen_last
if(time <= 0)
var/missing_stamina_percent = getStaminaLoss() / STAMINA_CRIT
var/stamina_buffer_max = src.stamina_buffer_max * (1 - (missing_stamina_percent * STAMINA_BUFFER_STAMCRIT_CAPACITY_PERCENT_PENALTY))
if(stamina_buffer > stamina_buffer_max)
stamina_buffer = stamina_buffer_max
return
stamina_buffer_regen_last = time
var/penalized
var/combat_mode = !SEND_SIGNAL(src, COMSIG_COMBAT_MODE_CHECK, COMBAT_MODE_INACTIVE)
stamina_buffer += min((stamina_buffer_max - stamina_buffer), (1 - (missing_stamina_percent * STAMINA_BUFFER_STAMCRIT_REGEN_PERCENT_PENALTY)) * (time * 0.1 * ((combat_mode? stamina_buffer_regen_combat : stamina_buffer_regen) * stamina_buffer_regen_mod)))
hud_used?.staminabuffer?.update_icon()