fixes
This commit is contained in:
@@ -20,7 +20,11 @@
|
||||
*/
|
||||
/mob/living/proc/UpdateStaminaBuffer(updating_hud = TRUE)
|
||||
var/time = world.time - stamina_buffer_regen_last
|
||||
if(time <= 0)
|
||||
var/missing_stamina_percent = getStaminaLoss() / STAMINA_CRIT
|
||||
var/stamina_buffer_max = src.stamina_buffer_max * (1 - (missing_stamina_percent * STAMINA_BUFFER_STAMCRIT_CAPACITY_PERCENT_PENALTY))
|
||||
if(stamina_buffer > stamina_buffer_max)
|
||||
stamina_buffer = stamina_buffer_max
|
||||
return
|
||||
stamina_buffer_regen_last = time
|
||||
var/penalized
|
||||
var/combat_mode = !SEND_SIGNAL(src, COMSIG_COMBAT_MODE_CHECK, COMBAT_MODE_INACTIVE)
|
||||
stamina_buffer += min((stamina_buffer_max - stamina_buffer), (1 - (missing_stamina_percent * STAMINA_BUFFER_STAMCRIT_REGEN_PERCENT_PENALTY)) * (time * 0.1 * ((combat_mode? stamina_buffer_regen_combat : stamina_buffer_regen) * stamina_buffer_regen_mod)))
|
||||
hud_used?.staminabuffer?.update_icon()
|
||||
|
||||
Reference in New Issue
Block a user