Refactors that mess of a code for alternate worn clothing sprites for digitigrade and taurs.
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@@ -52,7 +52,7 @@ GLOBAL_VAR_INIT(rpg_loot_items, FALSE)
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var/interaction_flags_item = INTERACT_ITEM_ATTACK_HAND_PICKUP
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//Citadel Edit for digitigrade stuff
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var/mutantrace_variation = NO_MUTANTRACE_VARIATION //Are there special sprites for specific situations? Don't use this unless you need to.
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var/mutantrace_variation = NONE //Are there special sprites for specific situations? Don't use this unless you need to.
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var/item_color = null //this needs deprecating, soonish
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