Refactors that mess of a code for alternate worn clothing sprites for digitigrade and taurs.
This commit is contained in:
@@ -8,9 +8,6 @@
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var/modifies_speech = FALSE
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var/mask_adjusted = 0
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var/adjusted_flags = null
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var/muzzle_var = NORMAL_STYLE
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mutantrace_variation = NO_MUTANTRACE_VARIATION //most masks have overrides, but not all probably.
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/obj/item/clothing/mask/attack_self(mob/user)
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if(CHECK_BITFIELD(clothing_flags, VOICEBOX_TOGGLABLE))
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@@ -24,28 +21,6 @@
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RegisterSignal(M, COMSIG_MOB_SAY, .proc/handle_speech)
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else
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UnregisterSignal(M, COMSIG_MOB_SAY)
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if(!ishuman(M))
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return
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var/mob/living/carbon/human/H = M
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var/datum/species/pref_species = H.dna.species
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if(mutantrace_variation)
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if("mam_snouts" in pref_species.default_features)
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if(H.dna.features["mam_snouts"] != "None")
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muzzle_var = ALT_STYLE
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else
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muzzle_var = NORMAL_STYLE
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else if("snout" in pref_species.default_features)
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if(H.dna.features["snout"] != "None")
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muzzle_var = ALT_STYLE
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else
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muzzle_var = NORMAL_STYLE
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else
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muzzle_var = NORMAL_STYLE
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H.update_inv_wear_mask()
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/obj/item/clothing/mask/dropped(mob/M)
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. = ..()
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@@ -7,7 +7,7 @@
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visor_flags_inv = HIDEFACE|HIDEFACIALHAIR
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w_class = WEIGHT_CLASS_SMALL
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actions_types = list(/datum/action/item_action/adjust)
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mutantrace_variation = MUTANTRACE_VARIATION
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mutantrace_variation = STYLE_MUZZLE
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/obj/item/clothing/mask/balaclava/attack_self(mob/user)
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adjustmask(user)
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@@ -19,7 +19,7 @@
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item_state = "luchag"
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flags_inv = HIDEFACE|HIDEHAIR|HIDEFACIALHAIR
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w_class = WEIGHT_CLASS_SMALL
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mutantrace_variation = MUTANTRACE_VARIATION
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mutantrace_variation = STYLE_MUZZLE
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modifies_speech = TRUE
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/obj/item/clothing/mask/luchador/handle_speech(datum/source, list/speech_args)
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@@ -13,7 +13,7 @@
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flags_cover = MASKCOVERSMOUTH
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visor_flags_cover = MASKCOVERSMOUTH
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resistance_flags = NONE
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mutantrace_variation = MUTANTRACE_VARIATION
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mutantrace_variation = STYLE_MUZZLE
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/obj/item/clothing/mask/breath/suicide_act(mob/living/carbon/user)
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user.visible_message("<span class='suicide'>[user] is wrapping \the [src]'s tube around [user.p_their()] neck! It looks like [user.p_theyre()] trying to commit suicide!</span>")
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@@ -10,7 +10,7 @@
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permeability_coefficient = 0.01
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flags_cover = MASKCOVERSEYES | MASKCOVERSMOUTH
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resistance_flags = NONE
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mutantrace_variation = MUTANTRACE_VARIATION
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mutantrace_variation = STYLE_MUZZLE
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/obj/item/clothing/mask/gas/glass
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name = "glass gas mask"
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@@ -7,7 +7,7 @@
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w_class = WEIGHT_CLASS_SMALL
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gas_transfer_coefficient = 0.9
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equip_delay_other = 20
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mutantrace_variation = MUTANTRACE_VARIATION
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mutantrace_variation = STYLE_MUZZLE
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/obj/item/clothing/mask/muzzle/attack_paw(mob/user)
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if(iscarbon(user))
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@@ -31,7 +31,7 @@
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permeability_coefficient = 0.01
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armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 25, "rad" = 0, "fire" = 0, "acid" = 0)
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actions_types = list(/datum/action/item_action/adjust)
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mutantrace_variation = MUTANTRACE_VARIATION
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mutantrace_variation = STYLE_MUZZLE
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/obj/item/clothing/mask/surgical/attack_self(mob/user)
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adjustmask(user)
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@@ -41,7 +41,7 @@
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desc = "Warning: moustache is fake."
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icon_state = "fake-moustache"
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flags_inv = HIDEFACE
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mutantrace_variation = MUTANTRACE_VARIATION
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mutantrace_variation = STYLE_MUZZLE
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/obj/item/clothing/mask/fakemoustache/italian
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name = "italian moustache"
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@@ -71,7 +71,7 @@
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name = "joy mask"
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desc = "Express your happiness or hide your sorrows with this laughing face with crying tears of joy cutout."
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icon_state = "joy"
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mutantrace_variation = MUTANTRACE_VARIATION
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mutantrace_variation = STYLE_MUZZLE
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/obj/item/clothing/mask/pig
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name = "pig mask"
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@@ -242,7 +242,7 @@
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slot_flags = ITEM_SLOT_MASK
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adjusted_flags = ITEM_SLOT_HEAD
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icon_state = "bandbotany"
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mutantrace_variation = MUTANTRACE_VARIATION
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mutantrace_variation = STYLE_MUZZLE
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/obj/item/clothing/mask/bandana/attack_self(mob/user)
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adjustmask(user)
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