Refactors that mess of a code for alternate worn clothing sprites for digitigrade and taurs.

This commit is contained in:
Ghommie
2019-12-13 02:30:11 +01:00
parent 8bc5580a01
commit 8ec4bdaef5
52 changed files with 336 additions and 529 deletions
+4 -17
View File
@@ -15,9 +15,7 @@
var/offset = 0
var/equipped_before_drop = FALSE
//CITADEL EDIT Enables digitigrade shoe styles
var/adjusted = NORMAL_STYLE
mutantrace_variation = MUTANTRACE_VARIATION
mutantrace_variation = STYLE_DIGITIGRADE
var/last_bloodtype = "" //used to track the last bloodtype to have graced these shoes; makes for better performing footprint shenanigans
var/last_blood_DNA = "" //same as last one
@@ -51,7 +49,7 @@
last_bloodtype = blood_dna[blood_dna[blood_dna.len]]//trust me this works
last_blood_DNA = blood_dna[blood_dna.len]
/obj/item/clothing/shoes/worn_overlays(isinhands = FALSE)
/obj/item/clothing/shoes/worn_overlays(isinhands = FALSE, icon_file, style_flags)
. = list()
if(!isinhands)
var/bloody = FALSE
@@ -63,23 +61,12 @@
if(damaged_clothes)
. += mutable_appearance('icons/effects/item_damage.dmi', "damagedshoe")
if(bloody)
if(adjusted == NORMAL_STYLE)
. += mutable_appearance('icons/effects/blood.dmi', "shoeblood", color = blood_DNA_to_color())
else
. += mutable_appearance('icons/mob/feet_digi.dmi', "shoeblood", color = blood_DNA_to_color())
var/file2use = style_flags & STYLE_DIGITIGRADE ? 'icons/mob/feet_digi.dmi' : 'icons/effects/blood.dmi'
. += mutable_appearance(file2use, "shoeblood", color = blood_DNA_to_color())
/obj/item/clothing/shoes/equipped(mob/user, slot)
. = ..()
if(mutantrace_variation && ishuman(user))
var/mob/living/carbon/human/H = user
if(DIGITIGRADE in H.dna.species.species_traits)
adjusted = ALT_STYLE
H.update_inv_shoes()
else if(adjusted == ALT_STYLE)
adjusted = NORMAL_STYLE
H.update_inv_shoes()
if(offset && slot_flags & slotdefine2slotbit(slot))
user.pixel_y += offset
worn_y_dimension -= (offset * 2)
+17 -17
View File
@@ -5,7 +5,7 @@
icon_state = "leather"
item_color = "leather"
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
mutantrace_variation = NO_MUTANTRACE_VARIATION
mutantrace_variation = NONE
/obj/item/clothing/shoes/magboots/deathsquad
desc = "Very expensive and advanced magnetic boots, used only by the elite during extravehicular activity to ensure the user remains safely attached to the vehicle."
@@ -14,7 +14,7 @@
magboot_state = "DS-magboots"
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
resistance_flags = INDESTRUCTIBLE | LAVA_PROOF | FIRE_PROOF | ACID_PROOF
mutantrace_variation = NO_MUTANTRACE_VARIATION
mutantrace_variation = NONE
/obj/item/clothing/shoes/magboots/atmos
desc = "Magnetic boots, often used during extravehicular activity to ensure the user remains safely attached to the vehicle. These are painted in the colors of an atmospheric technician."
@@ -23,102 +23,102 @@
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
magboot_state = "atmosmagboots"
resistance_flags = FIRE_PROOF
mutantrace_variation = NO_MUTANTRACE_VARIATION
mutantrace_variation = NONE
/obj/item/clothing/shoes/simonshoes
name = "Simon's Shoes"
desc = "Simon's Shoes."
icon_state = "simonshoes"
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
mutantrace_variation = NO_MUTANTRACE_VARIATION
mutantrace_variation = NONE
/obj/item/clothing/shoes/kneesocks
name = "kneesocks"
desc = "A pair of girly knee-high socks."
icon_state = "kneesock"
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
mutantrace_variation = NO_MUTANTRACE_VARIATION
mutantrace_variation = NONE
/obj/item/clothing/shoes/jestershoes
name = "Jester Shoes"
desc = "As worn by the clowns of old."
icon_state = "jestershoes"
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
mutantrace_variation = NO_MUTANTRACE_VARIATION
mutantrace_variation = NONE
/obj/item/clothing/shoes/aviatorboots
name = "Aviator Boots"
desc = "Boots suitable for just about any occasion."
icon_state = "aviator_boots"
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
mutantrace_variation = NO_MUTANTRACE_VARIATION
mutantrace_variation = NONE
/obj/item/clothing/shoes/libertyshoes
name = "Liberty Shoes"
desc = "Freedom isn't free, neither were these shoes."
icon_state = "libertyshoes"
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
mutantrace_variation = NO_MUTANTRACE_VARIATION
mutantrace_variation = NONE
/obj/item/clothing/shoes/megaboots
name = "DRN-001 Boots"
desc = "Large armored boots, very weak to large spikes."
icon_state = "megaboots"
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
mutantrace_variation = NO_MUTANTRACE_VARIATION
mutantrace_variation = NONE
/obj/item/clothing/shoes/protoboots
name = "Prototype Boots"
desc = "Functionally identical to the DRN-001 model's boots, but in red."
icon_state = "protoboots"
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
mutantrace_variation = NO_MUTANTRACE_VARIATION
mutantrace_variation = NONE
/obj/item/clothing/shoes/megaxboots
name = "Maverick Hunter boots"
desc = "Regardless of how much stronger these boots are than the DRN-001 model's, they're still extremely easy to pierce with a large spike."
icon_state = "megaxboots"
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
mutantrace_variation = NO_MUTANTRACE_VARIATION
mutantrace_variation = NONE
/obj/item/clothing/shoes/joeboots
name = "Sniper Boots"
desc = "Nearly identical to the Prototype's boots, except in black."
icon_state = "joeboots"
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
mutantrace_variation = NO_MUTANTRACE_VARIATION
mutantrace_variation = NONE
/obj/item/clothing/shoes/doomguy
name = "Doomguy's boots"
desc = "If you look closely, you might see skull fragments still buried in these boots."
icon_state = "doom"
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
mutantrace_variation = NO_MUTANTRACE_VARIATION
mutantrace_variation = NONE
/obj/item/clothing/shoes/rottenshoes
name = "rotten shoes"
desc = "These shoes seem perfect for sneaking around."
icon_state = "rottenshoes"
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
mutantrace_variation = NO_MUTANTRACE_VARIATION
mutantrace_variation = NONE
/obj/item/clothing/shoes/sandal/slippers
name = "magic slippers"
icon_state = "slippers"
desc = "For the wizard that puts comfort first. Who's going to laugh?"
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
mutantrace_variation = NO_MUTANTRACE_VARIATION
mutantrace_variation = NONE
/obj/item/clothing/shoes/slippers_worn
name = "worn bunny slippers"
desc = "Fluffy..."
icon_state = "slippers_worn"
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
mutantrace_variation = NO_MUTANTRACE_VARIATION
mutantrace_variation = NONE
/obj/item/clothing/shoes/jackboots/neorussian
name = "neo-Russian boots"
desc = "Tovarish, no one will realize you stepped on a pile of shit if your pair already looks like shit."
icon_state = "nr_boots"
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
mutantrace_variation = NO_MUTANTRACE_VARIATION
mutantrace_variation = NONE